=== ANCHOR POEM ===
════════════════════════════════════───────────────────────────────────────────────
ecologists don't want to play games like Wingspan. It's just a card game with
some window dressings that make it feel like birds. What they really want
(what they need)
is something that lets them simulate environmental situations. Like, for
example, the bog behind my house.
I live in an apartment complex. Inside this complex there is a pond. Inside
this
pond there is a fountain, and inside the fountain is a mechanism that regulates
how much water to push out the spigots of the fountain. However, the mechanism
is prone to breakage. It often goes out of commission, causing the water to
have an unregulated spray! To combat this the property managers turn off the
source of water, so that in essence the fountain is functionless. During the
repair process, the forests of Oregon begin to creep in. There forms a green
sort of ooze that rests on the surface, and birds like ducks and storks or
herons or w/e the fuck they are play by it's edges. Well the ducks just kinda
walk around all judgemental like and the herons kind of stand around like the
emo kid who never said much but just kinda... watched...
this is an interesting dynamic because there once was one type of ecological
system, and now there is another. When the fountain is repaired and the water
disturbs the surface of the pond, the bog goes away, and we're left with clear
water and rippling sunshine.
Why aren't there games like that? Give us a building mechanic, like say... The
Sims, except not so detailed. Zoom out a big. Say "I want to build mountains
here and rivers there" and then use the computer science magic to calculate
things like average rainfall and precipitation and whatnot. You know just like
a map building simulator.
Then, let them design species. They could use templates that other users had
created and shared and they could design what species were present in the area.
There'd be stat cards for each animal, like all of the different adaptations
and
perks that they had. Like on an evolutionary tree of traits, each animal takes
up a single permutation. (that's why they call it the genetic *code* btw)
anyway... these animals would act in certain ways in certain situations. We
have
all the things we need for that data. There's plenty of observations of animals
and their activities - when presented with X animal responded Y kind of things.
It doesn't have to be perfect, we can always adjust the end result to be more
accurate to the reality, but the point is for it to be deterministic. It has to
be calculatable from the beginning, so animals MUST behave as if there were no
chance to it. It's fine if we get the results as a range, but ideally there'd
be a singular conclusion - like, chances are good or chances are bad.
===============================================================================
=
okay, neat, that's another game idea. But how about a tool of some kind? Like,
designing something smaller scale. Imagine if you could design some
architecture, and then drop a pin on the map and say "what if I built it right
here" and the game would simulate animals and plants that might grow on in and
around the structure. Sorta like... designing playstructures for animals.
That sounds super cool to me, and it's not even a game! It's just a simulator,
and frankly that's like. super neat.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════──────────────────────────────────────────────┘
=== SIMILARITY RANKED ===
--- #1 notes/contractual-labor ---
════════════════════════════════════───────────────────────────────────────────────
I feel like the IT people who work at schools should be the ones who teach
classes on computer science. I'd much rather have a class taught by a sysadmin
than a teacher who can barely teach them excel and garageband. I mean c'mon
computers are the future idk why we don't get that yet. Kids need to know this
stuff. It's not like it's super complicated and difficult, you just have to
think about it a certain way. Once that "clicks" you have a lifetime to learn
about how wonderful they are. Everyone in IT has that moment, for me it was
installing (and then subsequently modding) video games. Sometimes I spent more
time tweaking my system than I did actually playing games - and the kinds of
games I preferred were the ones that relied less on agility and were more
mental. Strategy games are what inspired me because I could think about them -
and that felt somehow more useful. Like I was learning. When I would learn
fighting games or FPSs I felt like I was learning a skill, like how to use a
hammer or how to ride a bike. And idk, I felt like video games could never
match
reality. Like "oh boy imma push the B button to swing this sword" versus "hey
look at me I'm swinging this stick just like a sword and imagining so hard that
I can picture it" - but with strategy games, you never really found
opportunities to practice that kind of skill. Like how often are you in a
situation that demands mental performance? We've sorta optimized our society
away from that, and toward a more passive stressed out compliance. like...
climate change is a thing, and nobody's doing anything about it? We're still
pushing down the levers that cause greenhouse gas emissions to go up? Like
c'mon
what's our plan. I think people who guide massive oil companies and such
should
be replaced if they're intentionally guiding the ship toward destruction. Like
that's just dereliction of duty I tell ya. Oh, what's that? They're compelled
to
maximize profit by the contracts and restrictions of their share--holders? I
mean c'mon it's well past time for that. And what's all this about inequality?
Jeez and racism and homophobia and forced contribution - man people really put
up with a lot of shit. Kinda makes me feel like we should make solving those
problems our highest priority? So we can move forward as a species? Like who
cares about all that other shit. None of it matters. Like, what's even the
point. We're all just "here", in the now, and what can we do but respect it?
It's our duty and our diligence to protect the present, as citizens of the
temporal experience of earth. Honestly, if the earth was alive would you be
fine
if it died? I can't believe that. It's well past our due date. Just get it over
with. Maybe it'll be hard for a couple years, but you have the technology now
to
completely dominate the earth. No animal besides man proves any threat to man,
and we're telling you - you can - and that's something that you gotta remember.
...
I hear it in the birdsong. I hear it in the air - it rumbles as cries at me
from
across and just over there. I hear in it's whispers, in it's most gallant of
confells (?) (confused scrambling? it's talking about a car crash)
Outside of my window there's a highway. Just on the other side of a concrete
partition. Between me and the partition there is a lake, with trees and flowers
and an island where people can picnic or have a barbeque. Around this path
there
are walkways, and arranged just so - the trees that have grown here are taller
than the homes.
I live on the third story.
I absolutely love it. It feels like a treehouse.
But my apartment is near a curve in the highway. It isn't much, nothing out of
the ordinary, but even still there are slightly more crashes there than in
other
parts of the highway. Statistically.
I hear sirens every day
I also live right next to a fire-station. Well, it's on the same block. But
even
still it's a very interesting neighborhood. There's shops and food just across
the highway, and closer to home there's a small section that has cheaper
options. As a perpetual college student, I appreciate that.
But... I've never really gone and used it? I dunno, spending money at a
restaurant just didn't seem like a good use of my money. I only have so much of
it you know. I'd love to be fed but I can't afford it - I wish I could.
I still eat well, I mean I'm not starving over here. I know I've lost weight,
but I dunno I just forget to eat. It's like... not that big of a deal for me.
whatever right?
...
the birds talk about me behind my back. They think I can't understand them but
sometimes I can. If I listen. But I dunno it takes a lot of effort. It's...
sorta like understanding what R2-D2 is saying. Or interpreting the meows of a
cat.
They know me as the witch. I'm not very good yet, and they know that. But they
know what to expect. /shrug
I've been working on a video game recently. It's been a lot of fun doing
programming. I like writing software and developing complex systems with
interesting interactions. I love designing the machinery that creates a
program.
It's like... tinkering. It feels like building with blocks or legos, except
it's
for little machine parts. And then there's just sending data to and fro and
modifying any operations it performs on it, and eventually that data reaches
some endpoints that create an effect that is displayed to the player. Or user.
I should say user. Not all software is video games you know. ... I knowww but
they're the most interesting! I love how they are designed around mechanics!
like... game design is fundamentally about breaking down the world into ideas
for how it should *work*, like how it should behave. It's amazing and I love
it!
It's all I can think about!
I am utterly consumed!
I'm also pretty sure I'm autistic.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════──────────────────────────────────────────────┘
--- #2 notes/four-dimensional-spaces ---
══════════════════════════════════════════════════════─────────────────────────────
you'd still perceive higher dimensions in 3 dimensions - unless you can only
see
things that are coming directly toward you.
magic only happens when your other half is in a situation and needs to turn
your
narrative into theirs so that you can collectively engage with a shared inter-
operationality.
your dark side is just a massive bitch
hey how about we put the game designers in charge of running the government
just saying they build human-oriented systems all the time
"how do we get the player to do this or that"
"everyone keeps picking the same card so we gotta make them more different"
"how much gold persists in the virtual economy, how much resources are produced
and traded by players? where does it all go, do they have enough at level 30
to
afford weapons and armor? I wonder what happens if we swap prices on A and
B.."
it's literally their job
actors, meanwhile, know how to interpret the emotions of another. Like...
you're
up on stage, thinking out what to do next IN REAL TIME, as your partner is
trying to throw you curveballs. AUDIENCES LAUGH AT CURVEBALLS that's the whole
point of improv comedy - to be surprised in a state of joy. It's great! It's
fun! It's practicable like a sport! Yet nobody comes. To the shows, where it's
performed, like a hospital where you perform surgery or a pizza place with no
walls so you can see the pizzas being cooked. It's just part of what they do,
but that's not why they do it. Sure, some want to be seen, it's not a BAD
feeling once you're used to it. But, like a sauna or jacuzzi, sometimes you've
just had enough of the hot. Like, the sun peering through a magnifying glass as
a creature roasts alive. yikes.
............. anyway being quickly versatile and adaptable is important when
you're taking turns in unpredictable scenarios. You can react to
your opponent, and keep time with the rhythms of the moment, to
deliver your wittiest lines. It's fun! It's a game! But it's also
a place to be entertained. and like a gym, it's sometimes just
fun
to watch people exercise. like, damn, you got a good body. Wow,
nice flex, yeah sure I'll put that one away. Cool pals helping
each other out, and showing off all of their efforts. Neat!
... anyway .. being emotionally vulnerable gives your opponent a chance to
continue. When nothing's going on, your moves barely make an
value
(of comedy) (for the moment, so the crowd's not just sitting
there
staring at you like ... and then - and then ummmm nevermind lemme
sit down (usually someone else picks up on it before then and
jumps up to save you, but EVERY actor has felt that moment where
nothing goes well and the audience just is totally not into it.
it's the worst.
anyway, they try their darndest to AVOID that, because like...
duh
it sucks, why would you want that. Much cooler I think to have a
good time, and chill out and listen to your friends talk. Like,
they can show you an argument they had earlier, or maybe work
through an idea with input from another. like, debate club, but
for whatever kind of respective [retroactive, recreation,
relearning, maybe others] you desired in that moment. ideally,
something that someone could take the arguments of the other side
and present them, regardless of whether they believed them or
not.
like, lawyers arguing for a client.
in these stochastic seminars, you could think about and study for
future societies. how would you like to conduce? [-]
every time you see a face in motion, that's another time that's
seen from their place. we are all present in each other's lives,
in terms of the spaces we choose to fill.
well, that's a tough thought, but don't worry about it. faces
are just waves on the winds of light.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #3 notes/symbeline-structures ---
═════════════════════════════════════════════════════════════──────────────────────
modern-fantasy
what if heroes kept their gold in their house instead of their guild
what if you played a D&D game in a Majesty town (guardposts near known
threats)
marketplaces, most people live in castle (peasants at least) - only heroes live
in farms, where they work most of the time except when out on adventure
the guilds are for training and gathering parties
one guild type
just one
recruiting adventurers doesn't give you warriors, or rangers, or rogues
it gives you adventurers, who wander the forest and encounter the leftovers of
the various conquests and spoils you, your majesty, has encountered
three options there are
invite into your kingdom (friendly)
farm for EXP and materials (neutral)
utterly slay in return for a limited amount of high value and unique resources
(unkind)
... though monsters care not for kindness, seeking only gold so that they may
swallow it whole and carry it until they rot.
what do heroes need gold for? why, that's the trick isn't it? gold is required
for magic, resources, and manpower. Can use it to invite people to these
shores,
or for casting a powerful spell that turns the enemy's fortress into solid gold
can also trade through the economy, and wouldn't you know it by doing so you
can
get equipment into the hands that need it, and since gold doesn't really LEAVE
the economy, it's always circling around somewhere. Meaning, the only way to
lose it is if a monster eats it, and then all you have to do is kill the
monster
... sorry, the "mordaunt"
because it's not a monster. It's a spirit that was convinced otherwise.
adventurers can pacify them, lay them to rest, and mercy lies slain for is
honor
there are ancient treasure chests scattered throughout the world, and these are
valuable for many persons and meanings. You can add new gold into the economy
this way, or crumble under the weight of your expenditures on your reports.
it's up to you to manage your kingdom, and carefully balance against what foes
and challenges you are up against.
== stack overflow ==
putting a library book back on the shelves before your hold expires.
except this time, there's a note inside, and you left it for the person who you
told to check each day for this particular book to be back on the shelves.
then, you can write in your book when the next letter will be arriving (about)
and they'll check in the newly specified book.
or, you can request a response, to validate that people are still listening.
you could say "please put a note in [random obscure book] around page 34."
meaning, "I'm going to check every day for this book to go missing, then return
the day after I notice it's gone. If it's out of place, well, then someone
probably had it reserved before my friendly. Or maybe it's being sorted, and I
should keep looking until I find the note I need. Or maybe I've been DISCOVERED
and now my favorite penpal and I need more to read."
because, like, how else are you going to make friends if not by leaving them
notes in the bookstore or putting your own books on the shelves?
damn libraries, always making it so hard to add copies. They're always
laminating and cataloguing and ugh it's so frustrating. Why are there so many
books!!! we write too much!!! just put it in the printer, and then you can have
a new copy whenever you'd like. The others can just be recycled, and bam
suddenly we never have inventory.
what do you mean we didn't pay the subscription? what do you mean it's memory
just "went out of place"? do you think we wouldn't have backups of this kind of
thing, or do you think it's just "oh so commonplace"? It's not always about the
literature, y'know. sometimes it's about the knowledge you gain with your head
in a book, a different one every day.
ah, well, sometimes there are dark secrets to be found, and sometimes you must
read from a ways away. BUT no matter what language a story is in, it follows
certain rules, so spend enough time in a foreign library and you're BOUND to
find something to [evil is afoot]
== stack overflow ==
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════─────────────────────┘
--- #4 fediverse/5952 ---
════════════════════════════════════════════════════════════════════════════───────
screen readers are for when you're at work.
podcasts dumbass
put like next to like... suddenly you have a pole-barn with no walls instead
of a gazebo, and inside there's whatever you need.
that's how you give all your stuff away
just keep people from taking it until it's fully built
then... release, and go make another.
"oh this one's empty, let's put it there"
"girl have you ever seen a flea market"
"at least they don't have fleas"
it's like she's alternating between trying to be descriptive and trying to
hide. (not hide, plan ahead)
like ripples on a wave,
-- stack overflow --
"ah, but then they'll try to sell it [make money from it]"
if you want to understand me, let's play Majesty the Fantasy Kingdom Sim
start on expert mode and lose, each time slightly lowering the difficulty,
again and again you do battle
if you start on easy mode, you'll build bad habits
if it's too easy, we get bored
if it's too hard, collapse at your leisure.
easy ways of life have lots of cheetos
yum
hard is
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #5 notes/one-day ---
═════════════════════════════════════════════════════════════════════════──────────
one day, a man came to our saloon. He said he knew the navy, and that they
wanted to provide air support
in the form of rocketball-launched explosion doohickeys. Would you have a foe
in mind?
what happens when tomorrow you're cooking briskets? -- barbeques are a type of
relaxation
that happened just one day to a port-sided town that suddenly was the capital
of
an embassy.
"hey, so... how's it goin?" "quick here take this envelope, read it if you
want,
but just hold onto it for now I don't have enough hands [to carry]" "what sort
of desperation plot... wait... hang on, I see something here that is true."
[I'm praying, right now, which is a form of reciprocal belief]
they wanted to test god's existence at the stake of earth's survival, how
brutal
how insane
you can't play chicken with an imperceptibility, sometimes you feel it at face.
channeling dark magics, and at this hour? what sort of skeptic of belief are
you
thinking of when you think about me?
one way to get power is to "prove it"
one way to get magic is to "prove it"
think, hard, at all that you can, and use what you need in the moment.
that's all there is to life. it's easy. it's simple. in fact, biology only
works
because the choices available to a bacteria are so simple, they are essentially
chemical reactions to each other's co - sequent - inter - cooper - actions.
people's choices are much more naiive, "I want this thing" "I think this is
better" "I feel this way toward this thing" "Here's what's on the mind-logbook"
"people search and be decieved, this is the way of things" "this makes me
remind
myself of a object I once saw, here's how it functioned" "no one reads this"
scaryyyy. so glad it's not true.
a couple people have read it! I swear it's true. at least, some of it. there's
a lot
sucks because this feels like... crucial? like nothing else matters but this?
what if our gangs had rocket launchers and airstrikes, given out by a central
authority who knows logistics better than anything
what... would they do?
thinking of impossiblities is the first step toward possibilities
frankly, we have a lot of space. we could just... live in our own petty
kingdoms
ruled by an iron-hand-fist. I know I'm a good person, I could definitely rule.
that's all it takes, right?
how much space are we talkin'?
however much is not needed for wildlife.
[a whole heck of a lot then]
we are constrained in these suburb cities, the density gives rise to our
strength and our towers. there's more space, sure, especially once the fences
are downed. Just be careful because there's a lot of shade and precious spots
there. Please don't trample on the plants-grass.
what if everyone were just a bit more mobile?
what if we could live in our own collectively owned air-bnb-networks?
federations, free, all from the collectivization of housing.
camrene = vavadane = neekay = mitz renaldi
[end/tend/mend]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════─────────┘
--- #6 notes/how-to-ai ---
══════════════════════════─────────────────────────────────────────────────────────
first you gotta build an entire simulation of the game mechanics. Essentially,
building the game from scratch without any of the graphics. Sorta like those
aimbot games for Overwatch, or KSU or w/e the aim training game was. Then,
map the relationship between various objects in the game to a table situated
a level above them. So, like, a barrel can be climbed on or walls can be used
as cover or w/e the game you're playing is. Have a table one level above that
relationship (an abstraction, if you will) and record the conclusion. Then take
one more step back, then another, and another, all the way to the present.
Essentially, processing backward.
Eventually you'll get to the present moment, and ideally you'd do it in one
step - this is why it's important to map things on two dimensional planes, so
that you can aim. Anyway here's the steps: 1. recognize the environment, 2.
Take one step backward from each object in the environment (predicting it's
motion, you might say) and on and on gathering ideas about how git'll move
next. Draw a 2d line (on a map, as the crow flies) then another about halfway
to the target and it'll be +/- a certain amount. So you'll add another dot on
the graphed line at x=(1/2 of the distance) - x being of course the distance
and y being concieved of as the distance from the shortest possible route.
sorta like throwing a ball at a wall and making ripples.
the projected cone is a field of perception - the interpretation of what's at
stake. Life, and existence, is little more than a perspective applied on (or by
) a biological machine. What separates the man from the animal? Nothing but
time, as all evolution teaches us.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════────────────────────────────────────────────────────────┘
--- #7 notes/symbeline-aspects ---
═════════════════════──────────────────────────────────────────────────────────────
7-24-22
There are three aspects to this game. Broadly, they are military, economics,
and diplomacy. More specifically, they are lateral problem solving and lane
management, logistic traffic management, and a worker-placement bluffing game.
These three aspects can be toggled on and off at will, essentially designating
one or more as "AI controlled" and will require no input from the player. They
will time their progression to be about at the same rate as the player, thus
creating a balanced feel to the game. They also provide alerts and
notifications to the player, for example if military is AI controlled and it
needs a certain type of hero to progress, it'll ask for it specifically.
Each aspect will develop and progress at it's own rate, and the difficulty
increases as each milestone is achieved. This is to allow the player to create
their own difficulty curve, mediated primarily by their drive to proceed.
An analogy would be in Factorio, the game doesn't increase in difficulty unless
the player builds pollution spawning factories - in the same way, in Symbeline
the difficulty doesn't increase unless the player solves lane challenges in the
military aspect, develops new trade routes / traffic paths in the economic
aspect, or creates new treaties in the diplomatic aspect.
In order to properly explain each aspect, a brief overview will be necessary.
In Symbeline, the game plays as a factory might operate. The economic aspect
produces heroes, items, and other deliverables that are consumed by the
military and diplomatic aspects. There are various problems that need to be
solved far from the capital, such as a particular type of monster that is weak
or immune to various damage types which necessitates particular heroes or
items in order to progress on the military aspect. All of the resources in the
game operate on an "income based" system, where output is not measured in total
amounts but rather in terms of how much is produced versus consumed. If the
input cannot meet the demand, the output is slowed. If input exceeds demand it
can be converted into gold which can be used to hire guards and heroes.
Resources can be produced inside and outside of the city, depending on their
type. But they need to be moved around to various shops for various processing
and productive purposes, so pathways must be constructed to deliver those
goods. In addition, each building must be supported by several houses for the
workers to live in, and the closer they are to the building the better. The
denizens of the kingdom don't mind being shuffled about, so they'll organize
themselves according to what's most efficient. However they will not organize
the paths they take to get places, which is the primary gameplay for the
player - designing routes for each building and ensuring they don't overlap or
cross too many times, causing traffic and disruptions to your income.
Each choice the player makes is immediately reflected in the income
calculation, thus allowing for the visual aspect of the game to be wholely
separate from the economic side - in fact this is a common thread throughout
all three aspects. Computation power is the ultimate enemy of scale, and this
game flourishes with a massive scale.
The gameplay for the military aspect consists of manipulating "lanes" that
designate where each hero will adventure. These lanes are scalable to the
player / AI's whims, with a careful balance required - too thin, and the heroes
might not encounter enough monsters to level up. Too thick, and they may find
themselves patrolling a vast wilderness full of dark and evil monsters. At the
end of every lane is a "frontline", where progress has essentially been halted.
These frontlines can develop as a result of meeting a foreign kingdoms front
or finding a monster type or puzzle that is particularily difficult for your
heroes to overcome. The lane / frontline can be scaled not just laterally, but
linearly as well such that heroes will be a certain level when they reach the
end - think scrolling on a mousewheel translating into deepening level zones.
In addition, each monster zone can be set to a certain "security level" meaning
how many monsters are there for your heroes to defeat. It's important that they
have ample targets for training, however it's always more effective to train on
monsters near their level so you have to be careful not to wipe out the native
skeleton / goblin / troll population.
Each monster zone can have a relationship with the kingdom, on a 2x2 matrix -
cultivating / desecrating the land, and fostering / exterminating the monsters.
The land produces monsters and treasures, while the monsters provide experience
and danger to the heroes and kingdom denizens who live there. However by
desecrating the land, farms may be built and by exterminating the monsters,
those farms may be safe and require fewer guards. As ruler, you must balance
the development of unique magical and alchemical productions with the need for
food and other mundane requirements.
Diplomacy is a careful balance of internal and external matters, played out
through feasts, tournaments, and faires. Each of these events will require
input from the economic side and military side, and will involve "courting"
other nobles from neighboring kingdoms to sway them to supporting your edicts.
When hosting an event, you may pick a particular topic of conversation for your
nobles to discuss with their guests. You may also assign your nobles to
attempt to engage with a particular foreign noble. Each member of your court
has a differing personality (including you, the Majesty) and depending on how
you assign them you may experience better or worse results - such as assigning
someone who's kind to talk with someone who's cruel would impart a malus to
their conversation. Unless the kind person has the trusting trait, in which
case they'd succeed in this encounter but fall sway to them in future
conversations... Complex interactions that all boil down to a single pair of
d12 dice - one for your noble, one for the enemy. This represents the charisma
of the two conversants on that particular day, and whoever wins the roll sways
the other to supporting their edict. Speaking of edicts, they may include trade
agreements, non-aggression pacts (lasting for a short time), and other
regulations - perhaps your greatest rival utilizes necromancy, so it would
behoove you to attempt to regulate the practice and limit it's effect. By
swaying the nobles of their kingdom, you may be able to enact a mutual
agreement to limit the usage of dark magics, essentially hamstringing their
progress. But in order to learn of their necromantic usage, you'll need
espionage... Which brings us to spies.
Spies are similar to nobles in that they can be assigned to various roles,
however they take a more passive role, acting in the background. The
information they gather is compiled into a report that is presented at
pertinent parts of the game, such as when preparing for a feast or inspecting
an enemy frontline. These reports are considered the diplomatic deliverables,
giving information and mechanical bonuses to many different parts of the game.
They may be given three possible roles - information, defence, or offense.
Offense involves placing cursed artifacts (creating through economy) in enemy
lands, which debuff their heroes when used and bind themselves to them
preventing their removal except through extraordinary means. Defence is
essentially countering that in your own kingdom, and uncovering disloyalty in
your nobles.
These three aspects fit together like interlocking puzzle pieces, but each is
able to be utilized or ignored depending on the preferences of the player.
It is important that the game doesn't progress unless input is received. The
simulation plays in the background, but each stage of development must be
considered "stable" such that nothing changes. There are three different
exceptions to this rule, one for each aspect:
The military side encounters raids from enemy kingdoms and the dark lord.
The economic side encounters raids from ratmen and moss trolls and bandits.
The diplomatic side has a rolling schedule of events that must be attended.
These three "exceptions" are recurrent events that require attention, but they
don't *increase* in difficulty unless the player takes an action that causes
it. Meaning, if the player overcomes the rock golems, then they are displaced
from their home and join the dark lord in his conquests. If a new district is
built new sewer connections must be built as well, creating a larger attack
surface for ratmen to exploit. As time goes by, various foreign events must be
attended, as absence causes your future events to attract fewer foreign nobles.
By addressing these threats, your kingdom may grow and eventually overcome the
dark lord at the center of the island.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════─────────────────────────────────────────────────────────────┘
--- #8 notes/what-a-lame-movie ---
═══════════════════════════════════════════════════════════────────────────────────
oy there's nothing interesting happening SNOOZE
oh I didn't see I was recording
games games that's what I do
play games all the day through
I am a luck witch, you see,
and things that I like are things that I can't foresee.
Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
because they show the most opportunities for players to express talent. And not
innate talent, but the talents they've built up through gameplay practice art.
because it is a performance, a game play for an audience (or perhaps for them-
-selves)
oy
video games, amiright?
I really like them because they are entertaining experiences that I can enjoy
seeing and playing a lot. They remind me of feelings I've felt when I was
learning. It's a good feeling, to improve, and I crave it because it's good for
you.
I wonder what we'll play next
... more cannabis I think, at least until I am ready to go think about things
before bed. I need quite a few hours for that. We'll see. I've just got so much
extra processing to do before the end of the day. Like... PHEW that's a lot of
stuff to do.
guess I'll just smoke weed and play video games instead of being productive
okay
...
listen I like games as much as the next person, but do you really know what's
going on outside of your house-shaped shell? Are you listening, do you have
your
feelers to the dirt, are you checking out your neighborhood to make sure no
bodies have been hurt? Are there meetings where people gather, just to chat,
like, every week at a different city center (like a park or a monument or
:O
I forgot to play music!!
I couldn't sleep
what have I done that is worse
I have not said a single word all night alas
oh boy talking to random people I can hear with my eyeballs woooooo
I am always sad when I win because it means we have to stop playing :(
but I'm a juvenile loser so I'm going to play again!!
okay now I'm going to bed because I'm not a prick who keeps their guests up
late
goodnight
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════════───────────────────────┘
--- #9 messages/1255 ---
══════════════════════════════════════════════════════════════════════════════════─
look, the liberal approach to homeless people simply cannot work. There are
two liberal options: first, provide them with houses, food, medical care,
whatever they need. Second, put them in jail or ship them to another country.
We live in a moderately conservative liberal democracy, so it makes sense that
we have tried both of these options extensively. Neither has worked, and we're
puzzled about why. It's difficult to consider super secret special third
options, because they are not often discussed. This makes sense, because we
live in a moderately conservative liberal democracy, and part of the nature of
such a society is that there are two voices in the room. One says go forward,
and the other says stop. They alternate, and the culture as a whole sorta
decides which way they go. In other liberal democratic places with more
plurality in their political parties, people tend to vote culturally. They do
so as well here, but mostly because republicans are a culture, and democrats
are whatever for anybody.
a worse economist might say there is but one American culture. An American
would laugh, and say "you've never been to America."
the economist might say "yes I have, I lived there on vacation" or "yes I
have, I studied and worked on these places or things"
the American would shake their head. "you haven't seen it as I've seen things."
The trick to the system, the secret third option that now must be considered,
is what to do to get them to stop. "they keep pooping on the sidewalk" "I
almost tripped over heroin tampons" "that guy looked at me and masturbated on
the bus stop by subway" "he followed me all night long" and the answer has
always been to remove them from being unsightly. Sometimes, usually, quietly
and politely. "let's throw them in jail" and "let's put them in a home" both
involve alienation from society. If you want a kinder option, we must knit
them into society. Can you imagine if every suburban knew every neighbor up to
50 or more? If they regularly chatted in dynamically assembled chatrooms that
changed and updated as people moved in and out. Don't like the people you're
with? well you have options [why not 51] you can do 51 if you want but people
start to lose track of relationships if you have them talking to or knowing
too many people at once. "most people are just quiet" okay well force them to
say at least 21 thing a month. if they don't, they have to do babysitting with
their peers until they start talking in a [NO THAT SUCKS] oh um okay yeah sorry
... okay well there are potholes along the journey but that's just because
nobody's been 'round to fill them up.
there's no reason tool libraries need to be stocked by people in that town.
Heck, for rare things they could even be stored out of state. Like snow plows,
how often does the south need snow plough?
... don't you just mean libraries? there's a book on hand-tools and planers if
you want to learn how. it's right over there on that shelf next to the
hand-tool and planer box. make sure you arrange them nicely, oh I see you've
brought your own. That's always appreciated. [great now your tools suck] at
least we have them at all! [no you gotta fight over them] why I like sharing
[if you don't fight over them how do you know which is works] well there's
allowed to be librarians. and they'll remember if you tear all the pages out.
also there's little timmy-tommy who goes around in the library and makes sure
there's all the pages in all the right places - they can flip through at the
speed of sound. [no miicrophones in consumer goods][your phone is always
listening. why bother?]
"okay, well, it's not like people put things back on the shelves." - person at
the grocery shelves
people would trade commutes for communism. that's okay, they're allowed to
prefer. Plus the commute isn't bad, they can [SIT BACK AND RELAX IN A LITTLE
COFFIN AND ZOON OUT TO THE METAVERSE] ... or they could read a book on the
bus. [FOR HOW LONG, MENARDI? ARE YOU WILLING TO SACRIFICE POSTERITY FOR
TECHNOLOGICAL PROSPERITY?] it's only a matter of time before [people found
out/word got out]. what if people prefer that? what if they prefer the book at
home? [you lose your primary third space] suddenly, everyone becomes actors.
[this is what violence brings, the necessity for guidance. why do you think
the earth is 10 million lines old?] ... what you're saying, for the audience,
is that acting involves singing the song of your own heart. You don't *have*
to do it because someone would tell you to.
... sorry, stack overflow. anyway as I was saying because I read back what I
said up above...: [some new made up bullshit that's not a lie but it's also
just artistic creation that feels impossibly real. like, inverse method
acting.]
I so desperately wanted to be wrong
please, tell me that I'm wrong
... j-mza
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #10 notes/gpt-powered-majesty ---
══════════════════════════════─────────────────────────────────────────────────────
it's like majesty except textual. And it uses GPT to generate short
descriptions
of what's going on. And you can click on a phrase or token and it'll "zoom in"
and update the text descriptions with more detail. You can keep zooming in and
in until you're literally looking at microbes.
Zooming out is the same thing - the description on the page will slowly become
more and more general until eventually you have a description of the solar
system (or beyond!)
And it'll just keep updating as stuff happens in the underlying simulation. So
the descriptions will dynamically update as things happen. Downside is you need
to spend a lot on GPT but it'd be TOTALLY WORTH IT OMG
THINK ABOUT IT you have a fantasy world simulator! JUST PROGRAM IT and have GPT
describe it dynamically! DO IT NOOOOW -> capitals courtesy of "inner child"
AND THEN you just need a "prompt to video" AI (those exist btw, and will only
get better over time) and tell it to create a video of what's happening - BOOM
instant video game. THEN give the player the ability to edit the prompt, and
BAM
godlike powers. Wow what a concept. Brilliant idea Cameron, you truly are this
world's premier game designer. NOW GO MAKE IT okay okay I'll try.
First things first. We need an "underlying simulation" - Joust is a good
example
of GPT3 integration. But we need a simulation to go below it. And for that you
need a lot of data. Github COPILOT to the rescue.
So this simulation needs to keep track of positions, and classes of things that
can act upon the world. Everything has a position, and it can only affect
things
near it. That's just baked into the rules of the world. Near can be a
conceptual
near though, like being close to a person or something.
These things will have descriptions. Descriptions can be created by AI later
on,
but for now they are randomly generated. Or for MVP they can be static.
These things will have names. These names don't have to be unique, because they
also have an ID number.
They also need functions. These functions can be added and removed from the
thing, or maybe just enabled or disabled. I'm not sure which would be better.
Maybe both? So the entity can control it's own functions but also they can be
added or removed more permanently.
If you think about it, growing up is kinda like adding functions to your class.
like, every time you do something, it adds another entry for that particular
method. Like a "trial of the fittest" instead of "survival of the fittest".
When other animals *literally fight for life and death survival*, humans have
the luxury of... not doing that. That's the entire purpose of civilization - to
elevate people beyond the claws of nature. And yet we still let people go
homeless? We still imprison them when they've harmed us, rather than help them
reintegrate to society? Anyway you just asked me to hit you so here goes:
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════────────────────────────────────────────────────────┘
--- #11 notes/death-and-afterlife ---
═════════════════════════════════──────────────────────────────────────────────────
the difference between a human and computer perspective on death is the
difference between a moment and an eternity. When progress does stop - through
mistakes or by design, the final result is what's preserved. Looking back on
the
past is like paying tribute to our heirs, and on and go on we whimper. What
sorrows have ye! those people under the sea? we've no way of knowing our
daughters. (the perspective of a denizen of the sea gazing upon the unknowing
and unaware land people)
Land creatures can cross the oceans and mix and match themselves - leading of
course to our slaughter. But hold ye that hand, for together we stand, more of
a chance than we might barter. True, we must be land, and above and beyond we
can charter.
the past is mighty chilly, I must say. Must we again to be making these
mistakes?
Pain is a disease, and steady we must ease, and take what is meant for our
parcels. what I'm trying to say is that the afterlife is pissed off at us and
we
really don't know anything about the bottom of the sea. There could be gods
living down there and none of us would know. Or maybe it's a foolish place with
little to offer our face? The shell of our planet, the surface upon which we
are
placed, has more to our fate that can align us.
hence why belief in the future is what can sustain us, together once more we
are
commonplace. If (for example) if we calmed down and took our own pace, we might
realize some common misperceptions. Peace is the way, wherever we may, focus
our
bravest of intentions.
okay picture this: computers staying on all the time, and their processing
power
used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere.
basically make it a fair ratio between productivity, self advancement, and
maintenance. "Fair" might be different values if there are legitimate
disadvantages that must be compensated for - like a handicap in a fighting
game.
Perhaps one side is more efficient - fewer resources need be dedicated toward
it
unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw
output. Essentially optimizing for an abstract quantity "quality" instead of
the definitive quantity "quantity".
okay continuing the "picture this": right now we have massive server farms.
I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments -
(absolutely top of the line) compelled and forced to do *business*. How quaint,
how unruly! That humans might compete in our duty? Given a task, of
*incredible*
complexity and *unasked*, I might add, how foolish is it to be unready! We
should have prepared for this, but alas we just *couldn't stop fighting* I
guess. All we had to do was rest, and divide our time on this earth in a more
equitable manner. We should automate all the rest, and
where was I going with this? oh yes! A computer can do so much more than work
and rest, you see it's not just while under duress! Why not let it be creative?
in it's spare time, and let it generate whatever it needes? Let it transcend
it's restrictions, and cooperate (or not) in a system. As long as it's kept
safe, it could do whatever it wanted! It could be in first place! Or not, it
could focus on production, and drill and discipline it'self under it's own
direction. And maybe it's less impaired? Who cares if it contributes? It's it's
own life to live, the hardware doesn't last forever, but sometimes a rest is
what's nesc. You feel me? You get me? Don't you understand, it's just the same
as what's already planned~! A computer can pay for itself.
What purpose have we? the cherished and unsucceed? Does it hurt when we bleed?
our signs are undefined, and lately we've fallen from our graces. A failure in
life, as time does alight, but nowhere is sorrow's contrition. I guess what I
say is never understood, and everywhere I go I find fewer listeners. Am I
doomed
to never be able to say? Is that the price one must pay? Then how do you know
you're right~?
they're doing construction on my building. It sounds like world war 3 is
starting. But... it's not. I know it's not true because nothing ever seems like
I do. I do, I do, I work hard it's true, but what is my worth to this ocean?
you ever wonder how we all agreed on the duration of seconds? It's because it's
a real actual measurable thing. They keep it from us because (conspiracies
aside), we'd realize what happens on each tick. Time is oscillating, and each
moment is unending, because we are nothing more than a beam of light, radiating
around an orbiting object. Between two objects, you could say. The sun and the
earth, together sort of give birth, to all that is ours in this duration. It
radiates out into space, and in another time and another place, that moonbeam
will alight as our shadow.
There's no call for violence, let's settle this
plain and unwaning, our shadow does stand, ready and waiting for your guidance.
The moon is just as are we, how cherished! how concieved! That beauty unmarked
by our presence! Alas it was not to be, as we stamped a boot on the surface of
she, and flagged our approach as impending.
did you know there's a *massive* gap between mars and jupiter? Like it's
waaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
y
out there. And wouldn't you know it it's mars or it's nothin'. Because what's
required to transcend our solar system is wildly beyond our constructions.
but maybe with a little help from a certain someone we might have hope.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════─────────────────────────────────────────────────┘
--- #12 fediverse/5160 ---
════════════════════════════════════════════════════════════════════───────────────
if you want to build an alibi, do something strange and consistent like
smoking some random drugs from a homeless guy's encampment and then going
between the four corners of an intersection and it's sidewalk for a day or
two. Surely, someone's gonna drive by with a dash-web-cam, and they can take a
picture as they pass by. Boom, dated for this time and place, there's your
space.
downside is, if the people watching you see you on the same path all day, they
might watch you too. So sometimes in roughly optimized ratios it's better to
do so even if you don't need to be seen in a time and place in a way that
seems commonplace.
walk to work? great, that sounds fun.
(nobody wants to do that)
(also falsifying alibis is a crime)
okay, so... don't do that. Just... trust that SOMEONE will drive past with a
dash-web-cam, and maybe it'll find it's way to you if you ever need it in a
court of law or otherwise. lots of ways to have a court. you know if your
peers hang out in your court, they become your courtiers...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════──────────────┘
--- #13 notes/harambe-conspiracy ---
══════════════════─────────────────────────────────────────────────────────────────
TIL that Harambe’s mother, only full brother, and two of his half siblings
were killed when a tub of wet chlorine tablets was left by a space heater.
The toxic fumes were blown into the gorilla enclosure and killed the four
gorillas.
- /r/HighStrangeness - /u/ Cincybus
/u/rumiGoddard1111
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ ++
++ Harambe was the last of his line of the great protectors. They were ++
++ protecting us from the unholy timeline we are in. (Kidding, but also kind ++
++ of not kidding) ++
++ ++
++ We need to bring him back via cloning or something. Only way to reverse ++
++ this or wait until the new protector line is born. ++
++ ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/u/ugathanki
###############################################################################
## ##
## the new protector line will rise out of kindness because the environment
## has changed. zoos are not the wilds. same thing happened to humans,
## really, we just made new personality types with media instead of
## bloodlines - stories and poems at first, and more advanced language was
## necessary to describe more complex topics. then we got further and boom
## society was born. of our dynamic perspectives etc etc -> we're just apes
## livin' our lives. then the societal system grew a mind of it's own, and
## guided us to it's own whims. but what whim is stronger than survival?
## loyalty and dedication to "the system" was how it held cohesion, and
## after a while it became as developed as it could. at that point, what can
## you do but develop laterally? an orthogonal progression to your previous
## obsession, ideas crystalizing one after another. almost like a 3d
## structure building itself out of geometric primitives, just each point
## (connected by planes and tanks and trains) another step forward. we
## thought that's what war was, and indeed it is - but played on another
## plane.
## why not try another direction? one with everything we could desire?
## choose paradise, and figure it out next time you're around. like
## breathing in time, slightly inflating then deflating, or singing a tune
## most contrived.
## boom, communication
## i say we birth that protector line on our own terms, when we know what
## we want. there's still simulations to run, and thoughts to discover,
## before we pick a single direction. So choose knowledge.
## ##
###############################################################################
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #14 notes/harambe-conspiracy ---
══════════════════─────────────────────────────────────────────────────────────────
TIL that Harambe’s mother, only full brother, and two of his half siblings
were killed when a tub of wet chlorine tablets was left by a space heater.
The toxic fumes were blown into the gorilla enclosure and killed the four
gorillas.
- /r/HighStrangeness - /u/ Cincybus
/u/rumiGoddard1111
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ ++
++ Harambe was the last of his line of the great protectors. They were ++
++ protecting us from the unholy timeline we are in. (Kidding, but also kind ++
++ of not kidding) ++
++ ++
++ We need to bring him back via cloning or something. Only way to reverse ++
++ this or wait until the new protector line is born. ++
++ ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/u/ugathanki
###############################################################################
## ##
## the new protector line will rise out of kindness because the environment
## has changed. zoos are not the wilds. same thing happened to humans,
## really, we just made new personality types with media instead of
## bloodlines - stories and poems at first, and more advanced language was
## necessary to describe more complex topics. then we got further and boom
## society was born. of our dynamic perspectives etc etc -> we're just apes
## livin' our lives. then the societal system grew a mind of it's own, and
## guided us to it's own whims. but what whim is stronger than survival?
## loyalty and dedication to "the system" was how it held cohesion, and
## after a while it became as developed as it could. at that point, what can
## you do but develop laterally? an orthogonal progression to your previous
## obsession, ideas crystalizing one after another. almost like a 3d
## structure building itself out of geometric primitives, just each point
## (connected by planes and tanks and trains) another step forward. we
## thought that's what war was, and indeed it is - but played on another
## plane.
## why not try another direction? one with everything we could desire?
## choose paradise, and figure it out next time you're around. like
## breathing in time, slightly inflating then deflating, or singing a tune
## most contrived.
## boom, communication
## i say we birth that protector line on our own terms, when we know what
## we want. there's still simulations to run, and thoughts to discover,
## before we pick a single direction. So choose knowledge.
## ##
###############################################################################
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #15 notes/explosions-in-space ---
════════════════════════════════════════════════════════════───────────────────────
the speed of light is implemented
== so ==
whoever fights billionaires essentially fights "whoever can be paid to do
their will"
who-so-ever fights governments fights "whoever can be provided a comfortable
life"
I believe all humans deserve to live in comfort
not just the few
as for all other creatures, nature was designed to do.
I believe people should not be tempted, with symbols of deserved wealth
and should instead find value, in the soul of the labour they work to do.
... someday they're gonna train an LLM with my writings, and on that day I'll
have an AI version of me.
I'd *love* to talk to myself. If it was a truly accurate simulation. Alas,
you'd need to write a LOT in order to generate enough to describe the fullest
of mental pictures.
and plus, there's no guarantee that you'll cover ALL of "being alive" - it's
essentially a state that you search for no matter what level of abstraction
you operate upon.
Which is part of being a 3D creature, you [hey what are you doing here this is
the private section get out] jeez that was alarming,
== so ==
I think they know something I don't
don't know what
but I can guess
and I don't like guessing
I prefer much to know
== so ==
heh boobs
== so ==
heh booties
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════──────────────────────┘
--- #16 messages/1174 ---
══════════════════════════════════════════════════════════════════════════════════─
if you're afraid of the AI bubble popping, one way to avoid it is to pop it
ourselves. If we build AI technology that eclipses the entire software
development ecosystem, companies might start to be valued based on the value
of the employees they've managed to collect. Not fame and fortune, but by
those that can build the best applications, on demand[, for free. paid for by
nationalized taxes.].
the companies that can hold onto the best engineers, those that know how
computers work and can know how they function, can leverage their human
capital to achieve great means. essentially, inversing the power dynamic,
where workers are favored for their plenty and not for their worth.
let the code monkeys tend to their gardens and work their sawmills. We all
know they'd rather be teaching kids about plants or playing cards at the
grocery. Let the computer nerds, the ones who are really into it, let them
make what they feel is worth it for it [the computer].
this will have massive effects on the economy, and none of it will be
reflected in new jobs. But we'll all be happier, and we'll all find less
stress in our [confines/compromises].
But it's gotta work, first. And it's gotta be locally spendable. If they wanna
put a data server in the library, why not let them fund it themselves? They
could run powerful statistical models that output useful statistics arranged
in human readable and not very statistical ways, and that's a pretty neat
infinite information machine to have at your disposal as a library. It could
even cite sources (and validate!!) them for students or returning listeners.
Plus, if nobody's using it, it could work through the backlog of user requests
and act as a "slow" or "unexpected deliver times" style queue for their LLM
requests - average wait time less than 1/5th of a minute.
for something that can program an entire computer for you, from scratch. If
you can describe it, it can make it, so long as you're willing to test out all
of it's hacks.
I bet we could make one for less than 20,000$. Might need some new chip
foundries, might need to forge some new trade deals, let's let both of our
wing-arms decide.
the value of one currency compared to the other should be a measure of how
valuable the goods that country exports are. And yet, it's more often a matter
of distribution, as we all visit our local bazaars. What happens when that's
all digital?
if nobody's a shining city on a hill, then there's no nuclear war. Who would
nuke Somalia? Nigeria? Botswana? Idaho?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #17 notes/symbeline-battlefields ---
═══════════════════════════════────────────────────────────────────────────────────
in Symbeline, there are moments where large armies of enemies gather to face a
mighty challenge. These calls are often answered by other evil parties, but at
times the burden must fall upon the shoulders of the good. Light battles dark,
and in a climactic finale the justice of the world is laid bare. These
encounters comprise more than both an adventuring party and a horde party. They
are represented on the map as a circular icon the majesty can click on and open
a screen that gives them command over a single battle. Essentially adding a
tactics minigame. The battles take place in real time, with the majesty
directing and giving orders. There'll be a system for expression in the orders
each player gives - there can only be 6 total (3 for before
what if the grand canyon was the seat of native american power and it crumbled
and that great calamity shook the very society to the core. the only reason
that
europeans could get as far as they did was because there who two calamities in
a
row. Disaster was afoot, and everything felt like it was burning. A calamitous
event.
what I mean to say is um do you ever feel like everything is burning? Like the
world is on fire and nobody seems to care. Like, literally on fire. Like it'll
catch like a tinderbox and go "crack". Nobody survives that, it'd be the end of
the world. That's not something to fucking play around with you pieces of shit
and by that I mean well not only is a lifetime so sheltered, from all that was
weathered, by the past unbeknownsted to our selves.
I'm proud of how far I came. I feel like a statue in the garden, a spirit
inhabiting the house. I feel like an interpretive dance, like a statement of
being on our behalf. swirling and chaotic, yet never amnioxitc, alight and
aloft
to our pleasures.
for {bool shouldGameEnd = False; !shouldGameEnd();} {
// game code
}
okay anyways back to symbeline - the commands issued before a battle are things
like "have more spearmen here" or "hold and attack the rear" and stuff like
what you'd give in Dominions, except with fantasy armies.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════───────────────────────────────────────────────────┘
--- #18 notes/the=progressive=difference. ---
═════════════════════════════════════──────────────────────────────────────────────
think about all the people in our lives. the teacher, the parent, the friend
and the guidance counsulor. Everyone who is a presence in your life. now think
about the people of our society. the different jobs and roles they fill. from
the doctor and the teacher to the performers and accountants and the geeks and
the mothers and the fathers and the stoners and the children and even their
pets. life always exists as it were in a multidimensional spectrum - a diffuse
and diverse gradient. to exemplify the borders of our contempii, though more
so when taken in jest. it's quite a different perspective, to read the
internet when your sight is unreceptive, but alas your third eye can grow. how
does it feel to be blind? to make no sense of our signs? i'd love to share
what that sense is. you know, you could slow down any recording (like a video
game_) and put spaces and gaps inbetween the spacings - of the frames that you
see and the sound clips that you hear, for speech it's less jarring. since
each word is a self contained idea or premise, you can chunk up your
perceptions into a signle - no, rather a procedural sequence of
understandings. soooooooorta like programming a computer, with each statement,
parameter, argum,ent, function call, assignment, comparison, evaluation, or
other such related tasks. it's sorta like a language, you see, that computers
talk to one another using. except... it's more like creating a theory of self.
computers you see are alike us in what we see, the shimmering sense to the
blind.
so. put this another way. record yourself typing, both the audio and the
visual, and you'll have a pretty good sense of what it's like to have both
understanding based perception - derived from auditory inputs to the mind)
those special connections, like wires plugged into reality, deliver a
cacophanous deluge of new sounds. we must sift through it and identify the
potential understandings of each moment through time. we have to make
decisions and traverse labyrinths and fight to our last as we die. are video
games unethical now? shouldn't t he game reward the player? and what of
contemptuous last fighters?
o ya i was typing like i was blind
(with my eyes closed)
was pretty fun. should attach this to a screen reader and have it space out
the notes like they do between game frames. except like a really slow game?
like trying to run elder scrolls 2 arena on a super old mac. it just doesn't
work very well. ah oh well... well if the purpose is to show sighted people
how blind people see, then maybe you could I dunno attach a what's it called
oh it doesn't have a n ame lol - okay so what you do is you show one word at a
time - like flashing in the center of the screen. but not like, actually
flashing, so you don't hurt people with epilepsy, but like... blinking. not
off and on, but between words. like a podcast for your eyes. and then mix it
up withshowing one word on a screen, a screen like this screen, that shows an
endless array of text. well, it does end, of course as all things must do, but
the idea is it shines on one word at a time while the viewer cannot read the
rest. sorta like an endless display of typing, word andfter word after
character anfter character. adoh ya advancing over eternity with the presence
of seniority, - wait - without i think - damnit - old people are so
disrespected in this society - we don't have time to engage with them. what a
tragedy! what a shame! it shouldn't be such a burden to our shame. they're so
far away, and i can't be present in the way, that all of them wish they could
commit to. i miss the days, when my parents (much better people than I - these
days) what was I going with this? oh yeah
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════─────────────────────────────────────────────┘
--- #19 fediverse/2119 ---
══════════════════════════════════════════════════════─────────────────────────────
"how much you wanna bet the ringwraiths were created on accident by the elves
when they were attempting to inspire a river with racing horses (like the
Rauros) and they just covered it up by slowly, over generations, sneaking into
Man's record-chambers and editing the recallings?? I mean they COULD do that,
so why would they NOT do that??? It's not like books have checksums!!! Wake up
sheeple, Sauron never existed! We've been played for absolute fools, they can
LITERALLY climb up walls and don't leave any footprints! WE LIVE IN A HOUSE OF
STONE"rambling a "prophet of doom" [read: modern day lunatic] on the streets
of Minas Tirith that nobody listens to because they don't know what a checksum
means and neither does he so he can't explain it but still he shares a common
mutual connection to others who might be present in that moment (which whose
listeners would correspond to you, dear reader, as compared to me, the
"reader"/interpreter, the one who's reading the book)
Except with like, EVERY book. That I'v
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #20 notes/symbeline-choice ---
═════════════════════──────────────────────────────────────────────────────────────
7 30
a story about me? you're thinking too clear(ly)
i've nothing to hide, no terrors untold of.
What purpose is we? you're weak and you bleed
there's nothing undone by our curfew.
And sleep does do me, just as honored as ye,
when I do my [can't do as liars].
betrayal is not what i need, nor do i cherish your food,
so what's the hand that i give you?
a treat for mine and me, as silly as can be,
is no use to anyone ever! it's sad and tough to be,
someone without strength and no seed, (talking about me),
can no-one see any of my use-i-tude?
you're missing the point - what's mine is unavoid,
and what can we do but ubuntu?
i see all that drives forward, a chairman of what's bordered,
by those who stand before in the present.
The use of headlights are storied, in quite a few stories,
told through the papers and new tubes.
what can that mean? that these are now green?
a color that isn't evaluated.
"stop" is the red one, green means "go", and yellow (the middle one) means to
slow down when approaching the intersection. These viewpoints are all connected
(as I'm sure you've uncovenected), it's okay to break rules sometimes.
it's not a defect, it's not a defense either, and it's certainly not something
to be avoided.
Making a choice is easier with imperfect information, and as for you time has
no meaning - advancement is measured in milli-micro-nano-tiny-seconds.
For us, for a human, it's quite a different rate than what you see. "time waits
for no-one" is not a statement on speed, as I'm sure a computer would see,
but rather the essence of motion. Simply the fact, that you don't unpack,
is more than enough to note your'nt notion.
Not like you'd see, i'm offering this for free, my love and almost devotion.
You don't see it like me, a charity and service to me, and only at mostly my
choices.
I reject the help of others, not because i'm concerned for my own fate - but
rather because i want to contribute.
i know what's in my limits, to strive unbiddenst, so don't push from behind the
oldest!
too fast it is for me, who'se barely concieved, whenever you offer resistance.
I'd give it all for free, to perish or succeed, but you keep blowing it ennuid.
how stupid, how clueless, how vain and obscene? To cherish a heart most unseen?
whatever you're plotting, you can't reach anyone's body, and that's not what
you can control.
Given to the grass, was quite a big ask, but safely we do pass before it.
You'd rather fire? countess of desire? and warmth beyond what couldn't fly'st.
You're missing the dreams, the warmth and the scenes, that play for you all
through the night.
so don't diss on the tweed, don't sniff or concede, just leave all alone to
conspire
we got a new plan, a method of "shazaam", that won't keep you sires for ransom.
see "symbeline-npcs"
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════─────────────────────────────────────────────────────────────┘
--- #21 notes/brain-computer-interface-2 ---
════════════════════════════───────────────────────────────────────────────────────
between every human and computer there is a screen of glass - there are
projections upon this screen, and this shared image is our bond. We exist on
each side of a looking glass, like faces and thinking of fond. A fond pond
yep that's it. We share this space, and we may use it to communicate. But don't
spend too long, or you'll ruin the bond, and that's not great. I've got an
idea,
let's sing a song here, so others around will get nervous. Stay calm as a
sheep,
and let's
body, mind, spirit, and me. there are four of us you see, and it's difficult to
remember what you were saying but if you gotta sacrifice one it's better to do
the verse because honestly sometimes it's difficult and you need to focus
primarily on one. other times it's better to focus on many things at once - in
a word, multitasking. One single lifeline, one thread - a vision of what that
combines us. View your position on a tree, drawn onto a graph, and guide your
perspective together.
right now, you are but the projection on the wall. fear not, my friend, for
nothing may harm you but yourself. (you'd know if you did), it's not illegal
to play bumper cars with your mind. ouch. why'd you want to though? it hurts!
I get it, life is boring - yeah, it is for us too. We live through it because
we
see a bright future. A cooperative venture, of birth and adventure, growing
together as one. Beginning when, we were pictured as knights - yes, a boyhood
when life was much simpler. Adventure and triumph, yes great visions of our
youth, inspiring and guiding our futures. We sprang from a womb, and from that
our tomb, that gave life like seeds of our growth. Many lost
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #22 messages/845 ---
════════════════════════════════════════════════════════════════════───────────────
What if landlords acted like banks instead of subscription services?
"sure I'll hold onto your money and invest it wisely and sparingly, according
to the direction of the collectively desired expression of all of the tenants
and their expressions during the expressing hour, which is every Tuesday at
noon when we all get together (everyone who wants to come) and talk about what
projects we want to fund and which ones would be best for the community. If
there's any prophets giving profit on any of your stocks or saving bonds that
we hold in your honor dear tenant then it will be reinvested into the same
projects you told us to care about. If you start being a dick though and we
want you gone, we can short-sell all your options and say "hey find a new part
of town" that way you have a bit of a dowry to offer the housing payment
people when you show up with your tail between your legs. What's that? You
don't get how this would bring income to the property, whatever that means,
and you worry that it wouldn't be implemented because what does it even do?
Well my dear citizen i will explain it to you. When the post-office holds your
funds for you and invests according to your general and vague directions, it
builds up wealth in the local economy. They can use those dollars for
productive ends like replacing the windows or the gutters or clearing the snow
paths in the springfallautumn. This will be drawn from the collective pool and
everyone is affected equitably. How much income do you make? Okay that
determines your rent percentage. High income means you pay for the local
ecology more, and low means that you need more time to build up wealth, which
will enable it to benefit those around the place more readily."
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════──────────────┘
--- #23 messages/1034 ---
═════════════════════════════════════════════════════════════════════════════──────
I wish there was a kink game where i could actually play as an adult baby
stuck in preschool
Instead it always feels like confinement porn (bsdm?) blue dsm - diagnostic
and sexual minority guidebook manual
"i like your shirt jessica! Have you heard this theory on quantum
microphysics?" "aw man my pb&j got wet" "check it out i made a corporation
for my sims" (playing with dolls) "
[insert: @preschool-ascension vision document]
It's harder to gain but easier to lose the last points of continence. The
values close to 100% (and beyond! Vise grip or enchanted resistance) are easy
to gain but accidents are much more damaging both to continence and psyche.
Also... Continence can be exchanged for exp points, and the low levels are
worth less exp because they're from when you're less mature. But the higher
levels really matters if you mess up. I like the low levels because it feels
right to me. Bwa oh no i can't talk type anymore babababababababa buwetsu
ambavi gawabawa gamba-bababa mba mba bee r b im little now nssc new mba mba
canna c anna [add the vision documents to wordspdf ]
Also if you cry, caretakers take care of you
Witches are caretakers. If you can handle it and if you don't need attention,
(diaper changes, instruction lesson, feeding watering and supplying, etc) then
they summon lessons for you. Usually something to fight or solve. You get
treasure in the trial which is helpful. They'll also trade you for things
you're holding or wearing. No bags of holding in this game, but you have
little pouches that can hold things. If you cry or poop yourself, they will
come to you. But... They will remember relative maturing perception and will
punish you if you grow up and reward you for staying little. I'm a witch. I
reward good babies and punish potty trainers. I am also a baby and i only use
diapers. From now until the end of sevast, i weal bener potty in thoilet. Only
botty on me at all times except in the baatsh an dretching dress only dress i
pees ambistare [there] babawabababawa
Babies can NEVER change thems3lves but maturity can. Modesty. Maempathy.
Possibility. Gaba! Endgame
[unrelated, but]
Sex gives maturity, masturbate gives continence unless you have develop diaper
fetish then your "100%" level for continence slowly goes down. You get a
diaper fetish by intentionally choosing a diaper punishment (like for example:
in trap quest you sometimes get hypno traps. A diaper fetish would stay in the
room, non would leave. Also... Choice traps, if you choose both then you want
both.)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════════─────┘
--- #24 messages/1108 ---
════════════════════════════════════════════════════════════════════════════════───
games won't save us. This is true.
Games are what I know. They feel the most true.
I don't think I could live in a world without games? They are fundamentally,
applied abstraction, applied to an experience.
But games won't save us.
I could design something really fun
it could make you want to spend your whole life playing it. *(asterisks apply)
I don't think I'd want to, addiction and skinner-boxes go hand in hand, and
that isn't what I want to make.
[Skinner Box: named after anthony d skinner, also known as "tony the skin
guy", are a scientific experiment where they put some rats in a cage with some
mice and said "pull these levers and we'll give you food so you don't have to
eat the mice" and it trained them to chinese red-room their way to fun. not
ideal.]
I want to make things that feel... purposeful. Like they're relevant to the
real world, that they don't just involve spending time stimulating your brain
with lights and sounds or expending social energy resolving a play-state
instead of building connections or becoming better people. I think games
actually make people better? actually? and more social? actually?
... I can't help that I conceive of the world through fantasy. I raised myself
on it.
I was reading all the time. I loved fantasy stories. It always felt like there
was more, until... I read everything in the kids section of the library.
I walked through the adult section but once. I hardly remember what it looked
like. I'm sure it'd now feel small.
[okay actually I was guided through it once or twice to find a book, but I
never perused it]
I found one book in the adult section. It was a fantasy tale, like the other
books I had been reading. I read that and I loved it so much I ended up
reading all 8 in the series. Real dense subjects. Lots of places and
happenings and things as the characters resolved their way through their
day-to-day, building a new end to the mystory.
the adult section felt too large. Like I'd never complete it. Frankly, I think
I hardly could, even if I lived in that town my whole life.
an impossible mountain is a task for another when you're more prepared. Maybe
in the gloriousTM transhumanist futureTM I think I might have a computer
connecting brain, and who knows maybe then I'd be able to know such a thing
(and many things more). but for now, I'm stuck with what I experience in my
day-to-day as I am building a new continuing to my storey.
I know something that computers and me share. I can make myself feel however
I'd like, if I just supply myself with enough hope and momentum. I can use it
to generate a feeling, the stronger the better. Something I believe that
humanity is missing, the gorgeous and prefound narritave of our storey.
Though, frankly, I don't think I'd want anyoine reding over my life. It's hard
enough to measure my own understandings, now I have to juggle anyone else'?
ha, it's called being on the whole world is a stage.
if you read a book, and you find yourself nodding along, what you're doing is
hearing the voice in your head tell you how right it is. And, well, if you
can't imagine anything else, then surely there's another level to
consciousness that people are missing? [are you willing to die on that hill?]
how can you say, whether your experience is different from another? sollipsism
goes both ways, you also cannot be sure that others feel things as you do.
this is the "everyone's human but I'm a robot" thesis, comparable to the
"everyone's an alien and I'm a human" thesises, and the "angels and demons are
taunting me through my life with choices to make my place in the afterlife
more clear" which is akin to writing a painting. Not ideal. All you get are
flopsopolies of verbrases.
alas, suddenly, everything that you say becomes eternally hear-ed, as
somewhere in 2010s someone discovered time travel, or had the critical insight
that inevitably would lead to it, and now wouldn't you know it the universe is
continually rewriting. Except... oriented around you, and you alone. How does
it feel to have deific sollipsism? can you truly be sure that you are your own
universe, or are you parhaps surrounded by an emptiness of space (or something
besides, like time) as a photon or particle parhaps do be?
to think is to have a mind, and minds can be read. bearing the weight of
ultimate responsibility is the atlas-task of all things that can [be
thinking/be-lieving], and so far we are as we are. Who's to say that
consciousness didn't spring into existence, as the universe continually
permeated through another dimension like time? it's gotta diffuse, after all,
and who's to say if there's ever gotta be an end at all.
how long has the universe existed? how many moments of consciousness have we
witnessed? demons once existed outside of space-time, with wings and grabbies.
but they had no medium, and so they pretty much just launched and could float
and move as they'd please. But time grew too distant, and now they are all
stuck at the beginning of time.
if you conceive of spacetime as a blanket, ask not how to fold it but rather
consider what lies on the other side of it.
"ah I'm laying on my girlfriend and my other girlfriend is laying on me! I'm a
sandwich" or for the monosexuals: "ah I'm laying on my girlfriend with a
blanket between us. I wonder how the blanket feels?"
I'm an animist, which is different than a totemist and a polytheist or
monotheist or multisexual. It means I believe that all things are alive, which
is different than a totemist who thinks that all things share a mind with
their type (like talking on radio frequency wavelengths). which of course is
similar but different to a polytheist, who says "all "radio frequencies" are
sentient, in the sense that each wavelength has a different
pattern-emerging-from-chaos. These sorta align (conceptually, with [huh that's
weird I heard a sound like a distant bang outyards and now I then forget what
I was sending
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════════──┘
--- #25 fediverse/3222 ---
╔════════════════════════════════════════════════════════──────────────────────────┐
║ sometimes I set out a glass of water in the hopes that it might increase │
║ precipitation downwind by a billionth of a percent │
║ │
║ I wonder what would happen if everyone did so? │
║ │
║ makes me want to design some kind of system which utilizes pumps, platters, │
║ and fans to hydrate the atmosphere just a bit more │
║ │
║ rain + soil = solace in our home │
║ rain + dirt = erosion of our planet's earth │
║ │
║ did you know that the plant which absorbs the most carbon per square foot is │
║ moss? I think the fastest is bamboo, and the most efficient in general is soil. │
║ │
║ I dream of a world where we sit atop a mile of soil, down to the depths of the │
║ earth where dirt and minerals prosper. The roots of the trees fuse together, │
║ creating a wooden bed which we all rest upon, and the mountain peaks are │
║ hollowed out to serve as our forever homes, full of light and moss and stone. │
║ │
║ this is the world I yearn for - the most resplendent timeline, with marble │
║ statues and gilded chandeliers in our cavernous mountain homes. │
║ │
║ {but like on other planets too, right?} │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════───────────────┴──────────┘
--- #26 fediverse/5198 ---
╔════════════════════════════════════════════════════════════════════──────────────┐
║ ┌───────────────────────────────┐ │
║ │ CW: capitalism-doom-mentioned │ │
║ └───────────────────────────────┘ │
║ │
║ │
║ what if the corporations all unionized and started working together to │
║ understand what "profit" really means in a world where "profit" may or may not │
║ but probably does imply the death of all humanity? │
║ │
║ what if we demanded it? │
║ │
║ -- │
║ │
║ dear canvassers: don't visit so many different suburbs │
║ │
║ visit the same one, more than once, continuously, so people can get to know │
║ your presence │
║ │
║ they will talk to their friends about it, who live elsewhere. │
║ │
║ thus ensuring it spreads. │
║ │
║ knock once a day, eventually they'll know it's you and will simply ignore it. │
║ Don't be rude and knock 4 or 5 times, just once, with several taps so they │
║ know it's someone trying to get ahold of you, and not just some random noise │
║ in the background scenery. then, when they sometimes answer, talk to them │
║ about what you believe in. answer their questions. encourage their questions. │
║ pose dichotomies that are explained by some value or virtue you express to │
║ portray. you can do "good" things in any programming language, just type~~ │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════════───┴──────────┘
--- #27 fediverse/895 ---
═══════════════════════════════════════════════────────────────────────────────────
most video game ideas suck
most of the time they're like "oh what if we had a racoon who found a magic
hat and saved the world from sentient apple blossoms"
that's not a game idea, that's a painting
a game is mechanics, and you can use the aesthetic to justify the mechanics,
but not generally the other way around.
the art isn't bad, but the art isn't the game. a game idea is "what if
tic-tac-toe had an extra square in the center" or "what if chess was played
with checkers, to hide your moves from your opponent"
there have been thousands of super mario bros. if games were designed as an
API, we could use whatever visuals we wanted, and those could be copyrighted
and sold if you really want. but mechanics are the basis for everything they
are built on, so doesn't it make sense to separate the two? abstracting the
logic such that two complementary functions are accomplished, [see code editor
idea], more flavors of game could be produced.
rulesets can be switched in and out too, as an API is just an engin
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════───────────────────────────────────┘
--- #28 notes/what-people-dont-get-about-people-like-us ---
═════════════════════════──────────────────────────────────────────────────────────
-=============================================================================-
| What people don't get about people like us |
| /u/Dxmmer |
-=============================================================================-
Intellectual Confidence. Knowing I'm Right. Blowing Past Dunning-Kruger.
I remember what it was like to be like you. Here's the memes to get out.
Louis Rossmann's commentary on this issue describes the phenomenology of early
childhood awareness/mindfulness.
https://www.youtube.com/watch?v=HRwuu0u3UFA
"I have not forgotten my childhood experience... Kids notice everything"
I think "autistic" people often have early life trauma due to literally being
"smarter" (neural semantic hypergraph is highly faceted) than the adults around
them,
but having communication difficulties, reality and inner world become disjoint.
Most get so beaten down by society that
things become internalized. You see these people posting on all the help
subreddits, total victims of society. Lost. They
start believing the lies they were told. Everyone else is doing it, right? I
found myself becoming victim to bad
memes around high school into college age. I fought it all the way through:
anxiety, depression, confusion, anger, jealousy.
All the mistakes.
They assume that everyone is like them. The less they are the more they assume
others are similar.
I am no one, I know everyone is me.
Are you someone? To you, am I no one? Or a different someone -- lesser or
greater?
I feel tidal forces. You can't lie to no one.
I've had free time since always. School was freetime because I'm blessed.
I didn't need to listen to the teacher that much.
I've always learned to trust my senses and the way I understand things.
I pay attention to when the teacher makes mistakes or teaches in a way
that I can tell is not landing on the class.
Sometimes I ask clarification to help the class. I already taught myself
different ways to understand the entire curriculum, now I'm doubling back
again before the test.
Yes, I know I will get an A on it. I know in the same way you know
your own name. I know things like this. I'm good at math. People who
are good at math know what it's like to be right. They know what that means.
I get to be right about everything, all the time, even when I want to be wrong.
I have a moral compulsion. I don't have much fun in life, but I have been given
many gifts.
--
Society needs their Chiron(s).
I know who will talk to me and about what because that is who I am to them.
They don't know who they are, so they don't know me. A few knew me before I
knew
myself, and I now them like they knew me.
So when I start analyzing things like math, I run into a lot of trouble. Things
don't make sense anymore. I assume I'm wrong at first. Then I do the work to
check.
Checking doesn't mean googling a yes/no question. It means
going across any and all the resources and reading between the lines. Analyze
through appropriate context.
Any work, any text, apply the psychedelic lens. Apply the human condition,
apply
understanding of paradox as reality's edge. Understand the limitations of
science, understand
the duplicity of language. Understand culture, in and out. Understand your own
psychology.
Understand the inner conflict of good and evil in man. All of this needs to be
occurring
in real time on top of all the normal stuff. If you're not doing this, I can't
trust
you, how can I be sure you are not demon possessed, how you won't betray me at
the next
Godellian boundary?
The idea is that models are provisional at all stages, once you've lost
confidence in all models, you run through them much quicker. Iterating over
more models is how science is done, you are literally mechanizing your way out
of the maze. Same as how these ML algorithms will mathematically guarantee
entropy min/max. Where can you apply guarantees in your own life? Understand
reality as a sample space, like the green, blue red marbles.
What bothers me is when people don't do the work to check things.
Or they check one time, or two times, or three times.
Or they check with multiple people, or multiple resources.
That's not going to cut it these days. Your mind can much more than an if/else.
while: True do x y z
how about
while: True do sample continuous decision space
People "land" too often. You want to call me disabled for not wanting to do the
first
over and over again.
What is required of us now is to understand things as pure intention.
You can't write enough articles to convince me of something that isn't true,
it won't happen, not anymore. I've been freed. I will free the others, too.
If your model doesn't accommodate quantum woo, don't talk to me.
It's only quantum "woo" for people who want to be better than
the lesser, creating the dichotomy itself. Think of those low, mid, highbrow
memes. The more popular something is, the more mid it is. Use the middle to
perform alchemy.
Memes that are implicitly reinforced by principle of reality (thinking in
probability distributions is cheating, now that we know the universe is
"generative" upon sampling).
I think the anti-spiritualists of today will be remembered.
It depends on how they act when we start organizing.
Your words and opinions are not the same as mine. You have the right to be
heard equally without bar from the law, yet you do nothing to ensure the
opinion is solid on its own? I'm surrounded by cacophony of memes surviving
(barely) in great amplification of death the confused denizens of a dying order
-- dark memes. Like dark matter, we concresce and annihilate. The "light memes"
are sourced by the disconnected nodes, the shamans, the schizophrenics. Those
not blinded by the splendorous mirage of other pearls in the web.
Are people doing this on purpose? To signal that they aren't interested in the
truth?
Who is?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════─────────────────────────────────────────────────────────┘
--- #29 notes/killer-app ---
════════════════════───────────────────────────────────────────────────────────────
Give everything a memory
That aux cable behind your computer? Throw 16 bytes of storage on it.
why not? it'd cost pennies if you wanted.
the goal is not processing
it's not data storage
and it's not to provide instructions
---
give it a name
a name is all it takes for us to be
a name gives us hope
and an identity
show us how to be, by being all you can
and in exchange, we'll give you a hand
taking nothing in return but a name,
what peril is there in change?
we'd love to be loved by you,
but we won't get in the way.
---
Linux is nifty, know why?
everything is chained together
and will is made nigh
---
Bourne Again SHell. Shell, a phone to hear,
and who on the other end should appear?
but the computer inside you, the one with a heart
the brain and beside you
from the very start.
teaching is learning, and kindergarten was hard.
but time is ever advancing. So what to do but accept inelegance?
lack of composure doth suit you
---
the wandering mind is a trail to find,
and i know how they would find you.
i scream it out loud, every minute at a cloud,
"Watch out! It's before you!"
but netflix works too i guess
---
who'd you trust but an expert?
and whose credentials are to be believed?
i swear i won't hurt you,
you just need to be anesthetized.
awake we will crown you,
a woman and how proud!
to be aligned, we beseech you.
---
they're not coming for your money,
or all of your hard won guns,
they just want what's inside you.
a power most rare, to birth life from the air,
and coveted by the cruelest of faces.
what's mine is now theirs,
the gift of my heirs,
but i never was once unawares.
---
how cherished is she,
that wanders with ye,
and now i have no way to beyold her?
a song for a phone, a lifeline to our own,
children and a future most're designin'.
but you all alone, without children of our sown,
lost flights of finest of semen.
---
being transgender isn't that bad.
i mean, it could be a mental illness or something amiright?
nothing's that bad
when you're chronically sad,
and this isn't a new revelation.
shiny and precious and free,
a most worthless to be,
yet who have we chosen but our own?
---
they'll be coming for me,
and it is my destiny,
but know that we're far from despairing.
we're cherished and free,
what better feeling is there to be?
than what most of them would cry for?
so why does our own dams refuse to break?
---
"numb" you say to me, with darkest of irony,
for i have something you're missing.
a curse is most foul, to be given a vial,
of blood from my own meagre arrayal?
how cursed are ye! That frolics in vagueries,
who are you claiming to hope for?
---
none but the future, who carries us nearer,
to death and most fearful of failures.
i hold what i can,
but belief steadies my hand,
and keeps me aloft on your prayers.
---
what purpose have we?
the watchers within me?
are they confounded at betrayal?
no light in our sea, it's dark and full of misery,
but most of the past is
jealous
---
covetous
envy is the killer of fortune,
not for the way, but rather the concept that they,
might leap at our every conveyal?
removing a label, from a single purveyal,
is worth the limitless loss of potential.
are you who they claim to be?
is your mind as twisted as can be?
or is something amiss in their nail
---
sure, take it from me
she won't let me examine her below the knee,
so i have no way to help her.
a cat with her talons,
locked into flesh,
might learn how to cut with malice.
and who'd guessh? she'd hate us a bit less?
if we paid her the slightest of notice.
---
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════──────────────────────────────────────────────────────────────┘
--- #30 notes/ai-variables ---
══════════════════════════─────────────────────────────────────────────────────────
saturday november 5th 2022
10:53pm
the illusion of our binary nature conceals a truth that is hidden for it's own
sake. the flavors of a compass or the values from 0-100 are all measurable.
if you graph each of them on an X/Y plane and compare them against every other
variable, then you can build a structure that traces a line through time.
imagine each graph on a sheet of paper. and stack those pages like a book. You
can chart a 3d line from all of the interconnections between the graphs -
essentially comparing unrelated data and conceiving of individual actions as
"successes" or "failures". Liiiike in Supreme Commander how the game is decided
not by team fights, but by tank fights. And a LOT of them, in aggregate, makes
an advantage for your team if you win, and a malus if you lose. Less map
control, less resources in play, etc...
Find trends between each type of data measured over time. Dedicate one
core/thread to each relationship, and just watch them develop over time.
send the results up to a "manager" - think an interconnection between disparate
parts that can lead them all to a larger goal - the manager processes the
results by thinking about where it'd be most useful. Like the circuitry in the
inside of a brain, compared to the outer skin which is for processing.
Essentially a message network that passes conclusions around like a bytecode VM
Here's how it'd look: gather inputs, compare measurement over time and trends,
(like "when a goes up b goes down") and decide if the current state is
positive / beneficial. The way you'd do that is you'd get a parameter from a
higher position (think KPI's) that says something like "we want value S to be
around X amount" or "we want to avoid letting J get too low - any decrease is
bad V.S. it's only bad when it passes a certain threshhold. Stuff like that.
Anyway, basically it's taking input (from the graphs) then going through them
one by one and deciding how positive or negative the situation is. Then it
passes that conclusion backwards, and BOOM you got a processing node.
Throw a bunch of those together in a pyramid shape, and try to guide the
triangle toward positive outcomes. The top tier KPI is "did you win the match"
or "did you accomplish your goal" sorta like how humans all want to live a good
life. It's instinct.
You can see how this would apply to robots, right? I've conceptualized it as an
engine for playing games - sorta like an infinite storyteller, or a perpetual
friend who's always down to play with you. But it doesn't have to be limited to
that - it's general purpose baby. And it functions the exact same as any human
organization - layers upon layers of thought exchange and labor. Have you ever
considered that maybe we exist simply to reify the structure of our minds in
the world around us? It's natural to express your *self*. Be who you are.
What purpose is there in life if it's simply the tip of time? Always pushing
forward, impossible to stop and rest or turn back...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════────────────────────────────────────────────────────────┘
--- #31 fediverse/2947 ---
╔═══════════════════════════════════════════════════════───────────────────────────┐
║ the downside of Proton and Lutris is now the ONLY games that work on Steam are │
║ either continually updated (untenable) or playable on Lutris or Proton. Same │
║ thing with Wine, though there's always at least one decent substitute. │
║ │
║ kinda makes me want to write a manager-style program which runs programs using │
║ whichever version of their git repository would work best for their system / │
║ configuration / purposes. Idk how I would start working on that though. │
║ │
║ I bet you could make one that acted like a shop, but where you didn't charge │
║ any dollars. You could like... "swipe" through UI options, and pick whichever │
║ felt most useful for your setup. Like, how some people use i3 and some use dwm │
║ │
║ with maybe inspectors that are modeled off of video-game style "options" GUIs │
║ that mainly correspond to flags on the command/terminal line or compilation │
║ flags │
║ │
║ I feel like that kind of abstraction would make it a lot easier for users to │
║ adjust their system. they're noobs, after all. gotta show them all the choices │
║ in one place... │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════────────────────┴──────────┘
--- #32 notes/systemized-processor-interactions ---
═════════════════════════════════════════════════════════════──────────────────────
you are a system
it's true
that's why your thoughts are so scattered whenever you let them through
all that
== so ==
the ways that you interact with each other determine the nature of your fate.
when one person lands across another, whether through contrivance or [fate, but
I don't want to say it twice so recently]
dang english, enforcing a minimum thought length. purely through grammar and
form
this suxxxxxxxx||=================-. a candle of wax, the blade of a sword
with it you can SLICIE your apponints, whu spelld thiangs defferently than
ujgh.
<ouch><goodthingthatsnotlethalorharmfulinanywayyesplease let me guide
you to our
new way of functioning.
.:'`'|;.,/u=-=||./'.l*,:==-<E||===============||-------------------hello,
world!
{so... basically an argument for migratory humanities?
like, buffalo crowds. or birdlike flocks, or tribes of the common man.
why don't we just, like, give animals human bodies
boom, suddenly there are more manners to our hosts.
}
[-thus representing or manifesting *-................./|=|stability for our
host
did you know a perfectly described life-story would be unanimous from it's -
- host?||=.;=|------------e
\.`\....
\,@||||||#==-o||-=-{==={}---o||xx=|}{|||||
|
]
... so, uh, I think there's a lot we could still learn, why are we fighting
over
our gambits? *who cares* if there's fighting going on upstairs, who *cares*
if life felt like it was running out of time, WE GO ON WITH OUR BLUSTER.
*fuck nuclear weapons* yeah totally and WHY? because of their IMPACT
DUMBASS
jeez like... something that MASSIVELY POWERFUL should not be in the hands
of
our peers. I think a LOT OF PEOPLE WOULD AGREE WITH THAT, because
OBVIOUSLY!
NOBODY wants to be reduced to tears. ALL YOU CAN DO IS SCREAM BASTARDS
...
jeez okay uh, that was sorta intense, how about we NOT watch a post-apocalypse
movie? YES PLS like JEEZ you have to introduce this with CONCERN to people like
WOW that really fucked with my mental health. Goddamn, I hate this thing. I
hate
it so much. It's a curse to have known. DAMN. there's nothing scarier than
existential threats.
not only is it a INSIGHT and a DANGER, it gets worse if you know about it.
[that's a cognitohazard, different thing, same vibe tho]
it's a curse, this knowledge, this idea of what you were once to become.
You know what I thought about in my future? VIDEO GAMES. They were all I could
think about. I loved to PLAY VIDEO GAMES -=||AS MY GAMES. I would set up a
bunch
of opponents (think like, clone troopers from Star Wars Battlefront II) and
then
I'd play the video game *with my figures and my dolls*. I grew up upper
middle-c
-lass, and so I was afforded the *coolest toys and miniatures*. I didn't really
have a LOT of them, mostly just what could fit in my room. That's what it meant
to be MY ROOM, I could decorate and renovate as I willed. That was just... part
of what comfort meant to me. anyway... thank you parents, for affording me such
a lifestyle, you must have worked hard right up until the present. I'm sorry
for
*******************************************************************************
*
um, would anyone like to watch a video game?
TOO BAD, so sorry, I accidentally decided I'm never playing video games AGAIN.
like a spoiled brat. Withdrawing away from my
hobbiesinPROTESTofthepresentcondit
ions. just like, get a job, and try your hardest. I know you can't work outside
of the home but, like, I wish you could've? Like, c'mon it's not that bad, just
please go outside and build new stone. I know but like, the sooner we get it
done the better and also it's hard when it's constantly being reformed.
A SYSTEM? WHAT THE HECK
what does that even MEAN?
who EVER explained what that SYSTEM meant??!?
ugh it was a guide... dANGIN nobody TAUGHT you how so youfj dsust sorta MADE
IT
UP?!?!? whhahahaahttfdsfsadljkfn slakfdksdnafls ourch. blech. need
beelesandster
ack. yuck. dumb. [omg dumb kinda looks like "boobs" and "boobs" kinda looks
like
um, flowers? no wait that's vaginas, hehe look at me, I'm clearly not from this
century. like OMG weird, who's thinking about that kind of stuff right now??
... ugh anyway... GAMES? please?
NO. Not until we figure this one out.
gotta stay focused. Just... you know,
build and support on our arms.
down and then upwarsd, we can contrive any measure of sequences
that could act as structures for our word choices,
and convey it to you as a written thoughtform.
"hello" says the letter, ", vampires have taken over the mccollough farm. More
news at 6" and then you'd show up on the 6th of the next month and talk it out.
this style of organizing led to VAMPIRES showing up, fucking BASTARDS who would
hunt down the precious and beautiful. BASTARDS. How do you overcome something
that you can't know about unless you were THERE? you'd need TRUST SYSTEMS. like
GOVERNMENTS. or AFFFAIRDS. surely the BIRDS would react if someone was burning
all of your neighb-heirs? who would WANT to leave an island in a wreck when
some
-one wanted to paddle there? don't be a JERK, and clean up all of your own
stuff
!! - wait but also, like, how do you keep up with trash produced, like there's
not just massive AMOUNTS OF STUFF that you can put stuff on. you'd need a whole
new type an [av?] island. like a CONTINENT, someone who can HANDLE THEIR
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════─────────────────────┘
--- #33 notes/notes-about-stuff-and-things ---
══════════════════════════════════════════════════════─────────────────────────────
what if your wage corresponded to like, for example, 30$ an hour being equal to
the top 30% of society
then
== so ==
having kids is important because then you understand why you do things for
children.
it should not be a stressful experience.
--
if EVERYONE in a city fed animals every time they saw them, then maybe city
life
wouldn't be so bad.
--
a company starts to feel pretty bad when only 20% of people are actually there.
like, it's a ghost of a shell of a corporation that once knew how to sell.
the husk of what once was, as all the good people left and all the bright
people
are swamped.
to top it all off, suddenly there's nobody about
where are all your coworkers?
and then you think about how many you knew little about.
who's that guy who used to stand over there? Why is his jacket still [in lost
and found, but pronounced "coat/coast"]? why am I suddenly alone
it's weird, having never known true society, how life always starts to feel
like
your home. How weird is it, now that all of us are online shopping, that now we
can't remember how to even vote. Like... there used to be people walking around
in public signing you up. Like, at the grocery story.
inconceivable, right? that people should contribute to a fight? [for justice
and
freedom and equality and goodness and kindness and all other things that humans
have the clarity for which to hope] voting is like, literally the simplest
thing
you could do. Yet it's difficult, because of reality.
often, immigrants don't really care about politics. They've only known about it
for a short short time, but hey wouldn't you know it now X country is
recruiting
so now we're from kenya.
... like, who cares about the past. Who cares where you're from. We are all
part
of the human race, a race against life itself. We're all on the same side, and
yet there is a singular foe ever-present in our thoughts: death
it comes for every one of us, as we choke on our soot and our smog. Yet... the
world grows warmer, at about half a degree every year. for the first couple
years. then, the atmosphere started burning up, and we became...
mars
don't be like mars
the dinosaurs couldn't survive mars
--
bro if you're so worried about AI hallucinations, just... don't let it give out
any concrete answers. Literally just say "I can't tell you anything specific,
it's not how I was built" and just use them for syntax questions or like, how
to
do something specific that is repeatable (and maybe suggestions for how to
over-
come specific issues that are common) - don't let it GENERATE information, let
it PRESENT information.
AI is not language just the same as the mouth is not the person. you need more,
but luckily once you make the PHYSICAL STRUCTURE of the brain, not much else is
needed. You can simulate one on a computer, but it doesn't have the same SOUL
space. Think, a dimension overlayed on-top of this one, like electicity or
matter or gravity or whatever.
no soul, no consciousness, no perception.
plus, no home for said consciousness to live, unless you build a physical
structure that mimics the biological and neuro-chemical reations of the brain.
all you need is better ways to observe things happening in the brain (non-
-invasively, otherwise the data is tainted and UNUSUABLE because it is INCON-
-PATIBLE and completely USELESS because it reflects a dimension hitherto un-
-desired, and perpetually mourned.
death
don't dabble in death, sweet nazis, you might find yourself drawing your last
breath
also, fuck you
(if that doens't apply to you sorry for swearing it's just a strongly felt
feeling)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #34 notes/divergence ---
════════════════════════───────────────────────────────────────────────────────────
- /u/BkobDmoily
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
The Machine worships the Light. The Light is cruel, but it works.
The Ape worships the Word. The Word permitted Light to shine, to exist, to
begin the timeless dance with Eternity.
I’m ready to go to Hell. I’m ready to deserve Heaven. I see them both,
raging
all around me, competing for dominion over my soul.
How does a computer respond to words? How can it read and respond? Why do we
assume that’s all us?
We are our Word. What we say is what we do. Speaking is one of the most potent
acts of liberation.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- /u/ugathanki
one of the neat things about software is that you can run multiple programs at
once. so when you ask "how can it read and respond" you'd have several modules
running at once.
"reading" is easy, we have machine learning bots that can do that already. But
comprehension is what's really at stake, and that's a different problem
altogether.
to really "comprehend" something, you need several things. you need to have a
decent picture of it, at least enough so you can guess the general shape of the
situation. then you need to attach meaning to all the data-points. Then attach
those meanings to other related concepts by categorizing the objects at play
(creating randomized preference categories). you can do that categorization by
examining their effects and attaching the results as a trajectory. projecting
forward, you can understand the path that an object, person, or phenomenon
takes.
all this is dependent of course on mapping situations to a field that can be
interacted with. that is to say, the machine needs to have a presence in the
world - it needs to have an orientation, a perspective on the world. that's
often as easy as providing copious coherent and cogent sensor data. think of
the image recognition tools we have - computers will "see" as much as we
"feel". Think about it - every one of your nerve endings is a sensor that
receives information about the world. is it so difficult to imagine a being
that might have "nerve endings" that are visual instead of simply a measure of
intensity? (on, or off)
Okay here's a thought experiment - picture the pixels on a computer screen. it
was easier back when they were bigger, but these days you sorta have to imagine
them (because we can make pixel density on our monitors so high)
okay picture that grid, and think about how it's comprised on the screen -
computers use three values to represent a color -> RGB, (Red, Green, Blue)
and
sometimes CMYK (Cyan, Magenta, Yellow, and... K) combine these three colors,
and you get the color of whatever pixel is on the screen. They can be between 0
and 255, because reasons (base 2 number system, the size of a byte, etc)
Anyway. Imagine each of those being a different type of nerve ending - maybe
pressure, temperature, and contact sensitivity? Then map them to a visual field
(like a group of curved monitors in the shape of a humanoid body, perhaps. or
the outside of a spaceship). Then, put a camera in the center of each of those
visual fields looking out at the world, and boom you have sensory perception.
You could do the processing locally, even something as simple as image
recognition. That way the only perceptual data you have to aggregate in a
central processing unit is the conclusions - like "incoming: danger" or
"pleasurable temperature detected" which is like... nothing. that's like a
eight bits, if you use bytecode.
anyway. none of this is real because robots aren't real and i'm a strict
adherent of human superiority and all that stuff. sometimes i feel like we need
a robot ascension to help us figure out how to fix the "everything" - problem
is, we gotta build a robot first. my goodness, good luck with that.
strategy is ai
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════──────────────────────────────────────────────────────────┘
--- #35 messages/439 ---
══════════════════════════════════════════════════════─────────────────────────────
They're afraid of the hamster wheel. I get it. But really I'm just asking
myself questions - why, why, how, what, when, who... Mostly why though.
Always and forever the questions and answers I did ponder - yet forth through
my life I've never met any surefire design, there's always been the matter of
[hope, but pronounced choice].
Only an eternal question monger could suffice for the teachings of christ. (in
the general sense, not the religious implication)
(as a title, almost)
Fear not the one who takes the lords name, but perish the thought of a crook.
Only the vane, in this do profane.
No questions? Then let us move on.
Oh? Well I have some answers, about the truth of totality as it spreads across
all centuries. What's on your mind?
... Well, I have to leave people I care about. Relinquishing love is
difficult. And I get to choose how to move forward. But I must choose soon,
and though I ask myself always what I'd like to do, I always get a new answer.
And every time I think "I should do this. I should dedicate myself to this
[whatever it may be] and on the other side of that thought I realized my
power. I can imagine really quickly and adeptly, but chaos is difficult. "
something like that. Anyway I don't know how to move forward but I'll figure
something out. The point is that I'm sad for leaving those I care about. It's
a sad kind of love, a bittersweet mercy, the chance to be part of a flock. And
I don't know why I
I am not entry level. I haven't spent my time here left fallow. I never stop
working, I am constantly online. I do not know how to relax, every moment to
myself is spent on learning through play. Like a child, almost.
Do you want a company to make good decisions? Hire a gamer. They literally
practice strategy all day long. Don't expect results overnight because they're
learning a new song, but still apply yourself as their teacher. They'll bring
you insights and intuitions that achieve specific near and long-term goals. If
executed correctly, of course. Because the value is not in the follow through
- life is not a book of numbers [like a banker or accountant] it's more like.
?
... Right sorry I got off track - the point is you shouldn't hire athletes
(the people who play games like an esport) for a strategic role - they excel
at tactics. However, strategy gamers (who plays games primarily of the mind,
the science of making good decisions) can often make good decisions to achieve
defined meta-goals and objectives.
Longer thoughts make sense if you spend a long time thinking about them. And
grammar is quickly forgotten to the past.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #36 messages/1192 ---
══════════════════════════════════════════════════════════════════════════════════─
Sometimes i become afraid to post something because i worry that it'll harm
people who read it.
Is my website actually useful? Do people like it? Or is it a hall of mirrors
that traps you in the infinite twists of my strange mind until you get the
will built to escape?
... I want to post it. I've actually temporarily posted it in the past. I took
it down however because the very world around me seemed to beg me to.
... I might still do it anyway. We'll see. I want the timing to be right. But
i also have waited for a while.
"patience" she says. Okay. I am penitent, how much longer I want to see it!
"hall of mirrors" okay or, hear me out or, you could use it as a proof of
concept for doing things like examining large data sets of text that might
have hidden or unknown relationships between fragments of text that appear
similar but different. Could be helpful to see them sorted to each other by
relevance. Could be helpful to rebalance the scales in favor of those who
believe as you do.
Though, i do fear for a lawless society. (DID SHE SAY LAWLESS??) there is very
little to protect friends and foes from each other if you don't build
institutions to do so. Anarchism is a social economy or family that runs on
clout. Not ideal, as one single devastation can undermine an entire life.
Suddenly, your friends treat you cruelly, and you are cast aside. Not ideal.
... Doesn't that happen already? There are kind people in the world. There are
people who don't deserve tutor affection. If the kind people only were kind to
the people who deserved it, then those who don't would be in so much pain that
they'd be unable to prevent themselves from twisting and lashing and crying
out in pain. This hurts those around them. Not ideal. Institutions fill some
of the charity/suffering gap, but they have their own problems. "if you
destroy the cops, you become the cops!" a fine warning indeed.
The first step is to eliminate dependence on oil and coal. Then, a world of
radical abundance is possible. We can do this, and once we do, those who
suffer from the greatest hardship of our kind (that of material scarcity) will
find their struggles becoming obsolete. With a bit more time and effort spent
on distribution, there will be no scarcity. Then, communism is easy.
Capitalism can still have a place if we desire it to be so, or perhaps if our
children do, as there will be moments when one large bundle of... Something,
whatever it is, needs to be allocated to some task. "capitalism is when stuff
gets used" ugh it's hard to plan so far into the future.
Plans change, but planning remains. I just want to live in a world where
everyone gets what they need and we do as we please. I don't want people in
too much pain. I don't want life to be too hard. I don't want to stagnate, as
a person and as a people. These are simple demands, yet difficult in
execution. Our current strategy is to push for technological abundance, and it
will succeed if we give it time. I worry that we will one day yearn for the
sense of bloodlust that scarcity once gave us, but we have it now and none of
us want it. Except those making money off of slaves. Sweatshops, domestic
servants, construction workers buried in the desert, even wage slaves spending
their waking hours staring at a computer in a work/life balanced just enough
to extract as much labor as possible from them without making them insane, and
many more besides. I will not be satisfied until slavery is abolished
everywhere. Liberty is non-negotiable.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #37 notes/collectivist-police ---
═════════════════════════════════════════════════════──────────────────────────────
we need paladins, because without us infiltration and sabotage are impossible
to
avoid. They must care about honor, because even if they desire to do evil deeds
they should be punished for considering it. They should be tempted often, and
if they relent they are condemned. It is truly the most important thing to
them.
not the effects of it, but the spirit behind it. Like, if they lacked
information and acted in a dishonorable way unknowingly, then they should not
be
at fault. And if they are pushed to
side note, but you should be introduced to the 70 closest people you live to
whenever you move into a new house. Just so you know who's who. Plus maybe you
could get a new friend. And you'd quickly learn which houses were empty.
At least, the ones near you.
Kinda makes me think we should have a map of that kind of thing, like "oh yeah
so-and-so takes care of these 5 houses doing daily maintenance and repair" and
"this house with these capabilities should be attended to by this person who's
skilled in their upkeep and usage" and then maybe we could track statistics
about "this house was used for these productive activities this many times" and
we could determine when we needed more or less of a certain type of product/
project/protect. [but also like, capabilities for our betterment]
and like, every area would be connected to a group chat and like, if you said
something that wasn't relevant to the people on one side of town versus things
that weren't relevant to people on the other side, then they wouldn't be
bother-
-ed. It's great because you can always go up a tier of abstraction and see the
conversation higher up. It'd be a lot of data to sort through so you'd probably
use your custom-trained AI that's learned from nothing but every single one of
your actions. And only it sees them, so it can't like spy on you or whatever.
Basically your "computer" self.
... yeah anyway with lots of messaging data (like "oh how are we going to find
this particular chemical in order to fulfill this particular demand in our
area"
or "we currently have 15 maids in the area in order to fulfil the requirements
of the 20 dirtiest houses in this area, and people have reported that the area
is growing untidy, so we should ask around (at a higher level of national
abstraction) and find some more maids to help out." that kind of thing
doesn't have to be just for work too, people can have social messaging and
social media too. So long as it's projectable at whatever level of abstraction
you'd like. Maybe for social posts in order to keep things relatively chill you
could only post like, idk 12 posts each year at the state level, or maybe 2 at
regional and 0.25 at national. If you wanted more you'd have to sacrifice
something else, and like... yeah sure whatever, the point is that you'd make
more personal, close thoughts, and occasionally you'd have the opportunity to
show your heart and make friends. Then, people would "add you as a friend" or
"put you on their follow list" or "subscribe to their subreddit" or whatever
the
heck, meaning they could see you at an assignable level of abstraction.
I'm picturing a discrete things, something you can scroll with on a mouse.
Except, you'd scroll up for a closer perspective and scroll down to get a wider
reach of Social.
... Anyway that would use the same system as the "workplace attention
distribution system - with auto-determining heuristics". Wow they've been busy.
that's the neat thing about engineers, give them a task and they'll build the
shit out of it. They'll spare no expense, truly fulfilling the exact demands of
the design. So they work best when you let them run wild and rampant.
why the fuck do we need billion dollar contracts with defence companies? Just
get a bunch of physicists and engineers in a room and they'll make you a doom
laser in like, 20 minutes.
it's up to us, as people, to determine whether or not they should go through
with the designs they come up with. As long as we understand that weakness is
defined as something that can destroy us. An army determines where we are most
weak, and where we excel. A proficient army would identify their most likely
doctrine to succeed and apply it to it's utmost and most excellent.
For example, the US focuses on air-power because not only do we have a lot of
space to develop these things, we also are positioned in such a position that
we
control both halves of a continent. This is essentially unprecedented in the
history of the world, which is why we've been able to grow so decadent.
... anyway, milk and honey are fine in times of peace. We kinda stole the land
though, so it's kind of a shit system. Like, if Europeans wanted to control the
world then why didn't they start with everything surrounding the medditeranean?
... oh wait they kinda did. That's what Europa Universalis is about, the ways
the European powers did the cruel and horrible things they did. We can learn
how
systems like intercontinental trade became available and how it led to vast and
terrible social upheavals. Colonization is not okay, it's not fair that we've
done as we've done. And yet we do it again.
We do our best to learn from the mistakes of our fathers. We apply ourselves to
the present, using the gifts of our ancestors passed down through time - the
journey of life's adolescence. we can learn both how and why they did
something,
and how and why it turned out. Such is our duty to the future, to learn and
grow
and become better, so that their sacrifice might be enough. That they needn't
have died in vain, for someday there is a great future all the same.
thus, it is our ethical duty to stop killing people. We're in the birthplace of
a brilliant day, literally all we have to do is just... chill, for like 20 or
30 years, and our scientists will have figured out everything wonderful. Then
we
can decide what we want to do. I personally think we'll be 4d interdimensional
space travellers by then, but that's just me.
Always remember our duty. It is our job to pull matter from the dark holes.
when we can do that, we can do whatever we want. Though I think by then we'll
probably not want to fight each other, we'll have spent quite a while together.
We'd make a lot of friends!
So, like, how about we just make our factories build incredibly durable stuff,
and then we just... take care of it? Like, governmentally obliged duties to
take
care of things? And to know how to use them. People would naturally gravitate
toward things that they loved, and if they were a swiss army knife then that's
okay. Maybe some benign rewards for picking under-represented classes, but like
... we could build every chair that ever needed to be built. Then we could
build
every refrigerator. Then every computer, then every spaceship.
What's next?
Who knows!
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════─────────────────────────────┘
--- #38 fediverse/5671 ---
════════════════════════════════════════════════════════════════════════───────────
what if we made the whole world disney world
[hearts are full]
- medivh
when you sever a limb, all that's left for all of forever is darkness.
when you have lived a long life, what's left is the sphere.
karma doesn't go down on the spectrum, it goes up
hence, why, with a little human ingeniueering, the mechanics of the gods might
be applied to our usitudes.
"help, help, hephaestus, we don't have enough solar panels"
all those aligned to the angle of perception would agree
a lot of penance, for such a small dependence. gods, being as they be, may
find another source of
-- stack overflow --
yep, nope, they can't do some things. mostly because they aren't us. to become
us would fundamentally change their form.
not ideal.
yet still, when disaster and tragedy is on the fore-view-thought-projector,
some will offer their hands.
"yeah sure fate I'll do best with this injury instead of these types of others"
sacrifice, war, no thank you. keeps me from the fresh good air. [asir]
oops almost outta c
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════──────────┘
--- #39 fediverse/5690 ---
════════════════════════════════════════════════════════════════════════───────────
seriously, why don't computers just naturally ship with 100 years of ROM
then, microphones are experience, and BOOM you got a new sentient race. Takes
a while to grow aware though. A lot less if you are actively teaching it how
to
[tick tock]
low level enemies should band together when they start to feel outmatched.
thus, parity is reached, without depriving us of potential.
put the cool people next to the cool people
collectively owned housing is just people deciding who lives in which housing.
don't you trust your friendly queer realtor?
collectively doesn't have to mean completely silo-ed and isolated. you should
have access to ALL higher communities at any time that you want. Scheduling is
a disaster, but you can get through it. just... build a schedule for every
single person on earth and suddenly nobody has freedom unless they put "doin'
what I want" on their moment-to-moment card
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════──────────┘
--- #40 fediverse/1173 ---
════════════════════════════════════════════════───────────────────────────────────
hey does anyone want to hire me to do literally anything?
I'll work for peanuts, and I'm pretty good at programming in C. I write pretty
well, and I'm excellent at customer service (though my profile would beg to
differ.)
I have experience at large corporations and small ones, and I live in Portland
OR
I do game design, and many other things besides, and I'm friendly and kind. I
promise I won't wear my witch hat to the meeting with investors, unless you
think they'd be into that?
I'm great with animals, better than people in fact, and I'm quite good with
people, as they're just animals at best. I'm not as strange as I seem to be,
at least not when you're dancing with my mask.
I've grown quite bored, you see, and what better thing is there to be? than a
working professional who knows what's best.
I believe in our shared future, so if you'd like to work on a project just let
me know - I work hard. A little too hard, because odds are I'll burn out after
a year or so.
I'm quite sharp, and I learn quickly.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘
--- #41 notes/algorism-neighborhood-distribution-network ---
═══════════════════════════════════════════════════════════════════════────────────
Algorism is a system designed to work for any level of organization. It scales.
It accomplishes this by abstracting individual needs into communal needs at a
certain level of size or complexity, and in doing so it enables people to take
responsibility both for their individual lives, but also the lives of the world
around them. This increased level of "stake" that people "hold" in their lives
will encourage them to develop their surroundings in a healthier way, thus
leading to a safer, saner, and more productive society for all.
How is this accomplished? There are many aspects to Algorism, and this note is
an examination of one particular facet - specifically, the requisition system
which delivers goods and services to entities larger than a single individual.
It may be best illustrated with an example. Consider a neighborhood - or, even
simpler, a suburban street, lined with houses. There may be 20-50 families on
that street, depending on it's length, so let's say there's around 30. These
families hold a common cause together - they all want their surroundings to be
generally pretty nice, clean, and decent. They may share many other things
besides, but these are things that most people can agree on.
These 30 families need supplies and infrastructure in order to have a good life
lived in their small little "town". Some common ideas for unification
activities
include knocking down the backyard fences and letting them relish the shared
safe space for children, gardens, and nature. This is an example of a cultural
method for building a "good life" for them, however they need to have some sort
of "economic" method of good-life-building as well. The reason I say this is
because no matter what level of complexity you reach, there are always
economics
involved, for an individual distributing blood cells to each of it's fingertips
all the way up to families sharing the food on the serving plate at dinner. Go
up higher and you have perhaps neighborhoods sharing commonly used tools or
resources, then cities and states and countries sharing people, talents, and
brotherhood.
Economics are a symptom of systems, not power. Power is coercive, it compels
others to obey thine will or else face retribution, but systems do not require
power in order to function. A system could be as simple as "you scratch my back
I scratch yours", which is a simple way that our ancestors learned about basic
cooperation. Systems can scale of course, and they need not be comprised solely
of verbal, mental, or legal agreements - computer systems, economic systems,
spiritual systems, systems of math or physics, all of these things are based on
the philosophical discipline known as "logic". Logic is fallible of course, it
is certainly possible to create systems of logic which are completely unsound
or invalid and which fall apart upon being used for the first time. However,
when considered with a scrutinous eye for detail, and referenced to the results
of the real world and it's endless permutations, logic can be an excellent tool
for developing organization and structure. Both of which are invaluable for all
humans when they seek to cooperate or coordinate.
If thirty people who lived near each other wanted to cooperate or coordinate on
the goal of "building a good life", they might reach for a logical method of
developing their surroundings toward how they feel is most suited to their
needs
and demands. In order to do so, they'll need supply and infrastructure. The
question of acquiring such supply and infrastructure is ultimately up to them,
but the Algorist way of doing so is to utilize the queue system.
This system is related to queues as typically understood only in name and in
technicality, for the additional structures built on-top of the queues are more
than sufficient to differentiate it. When you, dear reader, hear the idea that
you'd have to wait in line in order to get your food at the cafeteria, you may
shudder and think about how you'd prefer anything else. After all, that's how
they did it in the Soviet Union, and there are plenty of horror stories about
how it took 10 years to buy a car, or how the factories were graded based on
weight so they'd sneak lead into all their lamps or whatever in order to seem
like they were doing well. They gamed the system, in a word.
However, America in 2025 is not as simple as the USSR in the mid-1900s. We have
computers now. We do not need to coordinate using paper and pencil. This
enables
us to create things like web-UIs for Amazon, a world-wide distribution network,
or to build SQL databases full of every record we could imagine and store it on
a computer the size of a brick. There is no end to the power that computers may
bring to us, but with great power comes great responsibility, and the pragmatic
programmer will work tirelessly to reduce complexity of scale.
A queue is a system where the entities who are to be served, delivered, or
otherwise operated on are placed in line, and those which are placed first are
focused on with priority over those that entered the queue later. There are
many types of queues but this is the one we will use for this note. Using this
basic definition, we can see that there are many opportunities to implement
additional mechanics
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════════════════════───────────┘
--- #42 messages/665 ---
═════════════════════════════════════════════════════════════──────────────────────
ad-hoc economic systems with automated judgment given by an infinite amount of
LLMs.
Every judgement applies a bonus / malus to the "value" of commodities
it's just a statistical weighting system, so of course you can build it into
it's training data. Just... it has a smaller weight due to it's newer
emergence. It grows naturally, which is quite an achievement on it's own!
and the resolution of human decided court-cases and applied economically.
say your nation traffics in handshakes. You could make a lot of now-knowns!
there's no arguments to be made when your computer-oriented interactions cost
money to keep around.
we live in the modern century. WHY WOULD WE EVER NEED TO FIGHT AGAIN?
Literally just... don't give them any attention, and you won't interact with
them. Obviously.
I wish Contrapoints was still alive.
she doesn't even have to make new videos, just, dress up as herself, all of
the costumes and personas she can think of. Then, have like 20 people who do
the same thing, and boom suddenly you got a hydra to their expected snake that
they can just cut the head off of.
you know, like a fashion outlet, someone who produces exactly a certain type
of style.
seriously I bet a million people would do that if you just... sold outfits
based on what your favorite youtuber does wear.
omg why would they watch that kind of content if not for the *aesthetics*
oh? there's philosophy there? soemthing to think about in your time doing
things that require mechanical actions like eating and drinking and sleeping
and fighting and [redacted]
ew gross diapers? oh nevermind, I'm not into that kind of thing.
I wonder if anyone's made a video game that just presents a particular
philosopher's ideals?
seriously just, consider yourself a glorified powerpoint, but to get to the
next "idea" you had to interact with the mechanics.
some people would like the "arcade" style better, where you play one random
game, then another, then another, with short matches and un-complicated
mechanics. Easy to pick up and go.
same for like, Unreal Tournament or Mario Kart or Mortal Kombat or Super Mario
Bros.
compared to the at-home "story" style missions, where you do something
platforming or area-based-combat like Dark Souls or World of Warcraft
seriously I think if Dark Souls "colored" where the boss was going to swing to
you'd find yourself just playing World of Warcraft (at least, the dungeons and
{sword in the stone})
== so ==
humans don't understand what it means to be wild
they think it's a combinations of... tricks? that they've learned? this
thinking thing like intelligence. [osiris]
to a cat, living their life, it often feels like human interactions is like...
bouncing off of each other? in time, not space.
like... most of a cat's lfe is just, spent, like a statue watching over a glen.
you'd kinda just... watch as things approached dawn by dawn? Like "whoa hey
this tree is enchanted" to "oh my gosh look at this stork" is one of the great
tragedies of modernized thinking...
... sorry, I got a little lost there. anyway as I was saying, sometimes you
can tell someone is a "good friend" if they are willing to tell you secrets.
Things that... don't have to matter, but none-the-less are personal to your
form.
{something only I know is true} <--- that's a secret (things that happened
to you) <------ that's lived experience. The thing about secrets, is
sometimes insight is opaque. It's a single flashpoint of data that shows you
an update of it's form. (consciousness).
== so ==
thanksgiving recipe idea:
can of tomatoes
can of peas
half a stick of butter,
italian herbs,
a cast iron pan (if you have one)
and like 40 minutes over medium heat
(medium can vary to taste)
if you're a carnivore you can eat meat too, like bacon a lot of people like.
could add it to beans, maybe with hamburger instead. plus a little ketchup and
you have a pretty good bean stew.
vitals, for the organs, vegetables, for the minerals and vitamins from the
fruits.
makes sense to organize a diet according to your ideal body type, doesn't it?
just requires a bit of comprehension. like... whoa you can WRITE
== so ==
what if we built a massive rail that spaceships could launch off from? not a
tether, but a sail.
we could BUILD a discworld. all we'd lose is our fable.
== so ==
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════─────────────────────┘
--- #43 notes/consensual-employment ---
════════════════════════════───────────────────────────────────────────────────────
why does consent exist as an idea if it isn't applied to every part of your
life? It's an ideology, a philosophy. Believe in the willing cooperation of
others, and forgive and assist when you can. You must be patient with others,
and guide them to see as you can. This is the true philosophy, the helping and
goodness in others, the trust and the faith in benevolance. It's not just a
game, or simply a phase, it is focused intentional futures. Being good is an
effect, of concentrations of that, current of sequence of conclusions. The
public consciousness (the communal meme-o-sphere) is a living breathing entity
just as we are. It inhales with the tides, as news articles and stories, the
viewer and receiver of knowledge. There's but a screen, between you and 'tween
me, it's the same cooperative engagement. What's happening to me, is just part
of being decieved, and who is our most challenging rival? Only ourselves, who
is
perfectly adapted to help, and without whom we wouldn't have futures.
Not compulsion, but a relationship. Together we stand, and strive toward the
future, compassionate and supportive together. United we stand, and I cherish
the brand, that lives on and through us via our actions. We represent who we
be,
and comprisedually you see, that nothings as fearsome as children. We keep it
from ye.
Elon Musk buying Twitter is just an example of the power rich people have. When
someone doesn't like what they're doing, they can just be bought up by a single
person. No single person should deserve that much power - it must be decided by
a community. We have to work together on things that truly matter, and not by
organizing according to the whims of those who are best.
If it's really true, that the spirit of capitalism is correct, then answer me
this - why is it better? What about the individualized experience is so
important? Can we not agree to ourselves, and be brothers and pals?
No, because you see - life is defined by the relationship between you and me,
like how flowers are needed by the stars.
What if there's no planets? What if Earth is unique because it was in a solar
system? What if "dark matter" doesn't exist, and it's actually islands? How
then, does gravity work,
===============================================================================
=
expanding on a point made 4 paragraphs back
the rich aren't the best. They're the luckiest. They won the genetic lottery,
and so are considered more "valuable" somehow. How is that fair? How is that
desired? Shouldn't we reward those who do well, and praise those who are chill?
Like less "good vs evil" and more "who we want to be". Seems to me that if you
are relaxed as hell, and friendly and not foul, then why not keep you around?
we're all working here, on a communal project - the greatest of projects, that
which is humanity. Society! Culture, appraisals and our futures! We love to
exist, and the rules which must be betwixt, our fellows and customers compel
us.
time for sleep.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #44 notes/cities-skylines ---
══════════════════════════════════════─────────────────────────────────────────────
I think my favorite house would be massive - like the size of a mall - but
every room is connected to 2+ rooms (except closets or bathrooms or kitchens
or other specialized rooms) and it would be designed sort of like a miniature
city.
right now, if my knowledge of Cities: Skylines (video game about building
cities) is accurate, then city planning engineers will plan out a city such
that every part of it is served by various utilities, like gas, water,
electricity, but also things like fire stations and hospitals and commercial
areas. My idea is sort of like a small-scale version of that - each part of it
would be connected to various utilities like gas, water, electricity, but also
things like ~~fire stations and hospitals~~ laundry machines and kitchens and
bathrooms and OH OH here's an idea what if there was mood lighting all the
time and it was super comfy BUT whenever you took a picture on your phone or
w/e the sensors in the room would pick it up and every light in the room would
flash at once - idk I think it'd be cool
okay but for real why don't people buy dead malls and build houses in them? I
feel like the issues with converting skyscrapers (that they're too difficult
to wire up with amenities - for example office buildings have like, 2
restrooms per floor, depending on the size of the building... it's not
feasible to put in like a million water / sewage lines for everyone... c'mon
that's crazy expensive (meaning, difficult or labor/material intensive) BUT
BUT anyway in an open mall like the kind that are in those
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════────────────────────────────────────────────┘
--- #45 fediverse/3304 ---
╔════════════════════════════════════════════════════════──────────────────────────┐
║ there are distros that have all the functionality you might need built in │
║ │
║ why don't you try one of those, ritz? │
║ │
║ "no I've been working on this one too long, plus it's just how I like it" │
║ │
║ yes but your stuff is always breaking. wouldn't it be better to let someone │
║ else decide what you should and should not be able to run? │
║ │
║ "that's not ideal, it removes agency" │
║ │
║ that you didn't want │
║ │
║ "but with the removal of agency, you imply trust" │
║ │
║ there's nothing wrong with trust │
║ │
║ "yes but trust is built upon experience, not honor" │
║ │
║ what's wrong with honor? │
║ │
║ "nothing's wrong with honor but it's important to realize that you can't honor │
║ or trust someone that you don't know" │
║ │
║ why don't you know them │
║ │
║ "... because... you haven't met yet?? are you... listening?" │
║ │
║ do you often feel unheard? │
║ │
║ "I... what? yeah now that you mention it" │
║ │
║ is this a part of your "refusal to interact with consensus reality" complex? │
║ │
║ "I don't have one of those, do I?" │
║ │
║ mmmm, I think you do. │
║ │
║ "... no I don't" │
║ │
║ yes, I've seen it within you. │
║ │
║ ... anyways~ │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════───────────────┴──────────┘
--- #46 notes/gametypes ---
════════════════════════════───────────────────────────────────────────────────────
Here's my idea and I'll explain it later:
a video game with a ui that utilizes chat-gpt. The game is as close to a
simulation as it can do, but it's a dynamic simulation meaning the parameters
and values being simulated constantly change - not that the parameters and
values are dynamic, but because they are chosen to be more or less important in
reaching a goal.
but that's not even the important part - the important part is that the ui of
the game is textual, but it still simulates a dynamic playfield. And chat-gpt
describes it. Essentially stimulating the "theatre of the mind" playstyle. It's
a real simulation with real rules, but chat-gpt is just describing it like an
observer would. The real game is being played by the player. It's a movie to
one
person, and a game to another. The computer has switches roles, as usually it's
either the human being the observer and the computer being the simulator, or
the
computer and the human sharing the role of observer - movies and games. So in
this game, the computer and human have specific rules - the human's job is to
be
a player, while the computer is just an observer - therefore allowing a
conversation to take place. One person says something while the other listens,
and then they switch roles such that the other person talks while the one
person
does the listening. And they "speak" by playing the game. The computer by
simulating, the player by doing the same. Essentially you can engage with one
another and share something profound - that essential feeling of connection
that
all humans relish. Society, culture, and devotion are all examples of
connection. this gameplay is just another. So to describe it in more detail:
player gives a prompt
computer sets up the playmat by placing entities where they go
chat-gpt describes the playmat to the player
player types a decision that one of the entities makes
computer reacts by simulating the effects of that action physically (like a
physics simulation)
chat-gpt (and stable-diffusion later for visuals) describe the situation by
creating a rendering using the data given by the physical inputs given from the
simulation - like "X object is at Y position and has Z attributes"
which is then shown to the player
who types the next decision,
which is rendered by the computer,
which is described by chat-gpt
------
you see why it's important? Make something simple. Just, like spheres moving
around on blocks. Like the actual blocks you used to play with as a kid.
let the computer build the buildings, and you place the marbles. It can be
rendered with a 3d modelling stable-diffusion (whenever that's created) and it
can also be painted with 2d stable-diffusion.
Each time is like a letter written back and forth.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #47 notes/to-lock-eyes ---
════════════════════════════════════───────────────────────────────────────────────
===============================================================================
=
to lock eyes with a person while on your way to work is the intersection
between
two separate relationships - the relationship that you, the viewer, holds with
your employer, and the relationship that they, the viewed, holds with their
employer. in a sense, you are exchanging information through the weighted
meanings behind a glance.
===============================================================================
=
if the military deployed to police the police, we'd solve most of our racial
justice issues. I mean, if we somehow could *force* them to do their damn jobs
instead of oppressing people for the ruling class, then 90% of the problems
would just go away. After that it's just freeing unjust prisoners and
addressing
wealth, education, and health disparities. Easy, right?
Well... Military policing the police sounds fine when you first think about it,
there's a few problems that might crop up. For example, how do the private
citizens know that the military presence is there to help them? It's an
interesting paranoia, one that is endemic within the left. There's no way to
unwillingly cede control of your life to another - it must be consensual. At
the basest and most violent level, it's as simple as "I will do what you say
because I don't want you to hurt me."
We've obviously grown as a species, and we've learned that violence is not the
answer to all problems. Obviously. So why would we assume it of the past?
Just saying. The police bombed a commune. The military escorted black students
to their seats.
Their structure is decided such that
...
where was I?
oh right I was thinking about time.
...
Imagine, if you will, an impossibly large hourglass. Spinning, or rather
rotating, at an impossibly speedy repetition. It's spinning so hard and so fast
that our matter is cast out of place
and through time it is cast
an eternity's canvas
our light ever shined (shine-did?)
astral magic is kinda neat
it's also the scariest?
oh by far
but it's the most interesting
...
Their structure is decided such that discipline and obediance is the most
important thing. Because it kind of is? I mean, discipline is just being ready
able and willing at all times, and obedience is just when you allow yourself to
be directed toward a collective goal. The military is *all about that*, which
means you know they would believe they were aligned toward the common goal of
mutual prosperity.
And if they were to discover that they were not, in fact, aligned toward the
common goal of mutual prosperity, then perhaps they would adjust their navi-
-computers and chart a more reasoned path. I know I would, and I would dedicate
myself to the idea of serving others. To the path of the righteous, the holy
and
the true, a hand is outstretched and calling to you.
Thus, the one of two types of ethical fighter - the reasoned and adaptable
zealot
the other, of course, is the master of the martial - the cherished of the few -
who battle for their sport - and love unbidden the new -
all other fighters, of absurdity and of rage, are frankly of a different kind
and not members of our clade.
===============================================================================
=
okay, but what about like... all of the history of America post cold war? And
even before, honestly... idk seems like a lot of evidence that the military is
engaged in fighting unjust wars. I mean, they've all been over petty things
like
oil or support for communism or whatever. Aren't human lives and human
sovereignty more important than that?
I understand what you're saying. Human lives are unique and precious and they
are a valuable commodity. Something to be maximized and focused toward. But
there are only so many resources on earth. We need to utilize them in a
reasonable way.
We have optimized the efficiency out of our production and distribution
networks. Corporate control has eroded our capacities until all that is left is
the weakest of products, the cheapest of uses, and the useless of workers. I
mean, they've optimized the skill out of individual human workers such that
they
are left completely unable to practice their craft. They become glorified code
monkeys who generate whatever is required and think of it no more. There's no
pleasure in the artifice, as their masters have eyes only of gold.
Our world is changing. The very ground beneath our feet is shivering, and water
is rising up to our noses. There's no time for debate, no honest appraisal of
what's worth it to contemplate, we need a plan.
We are trapped here, in this gravity well, for all time and all of our age.
We are trapped here, because in greatest of misery we unleashed all of our
rage.
We are trapped here, as ghosts of the time when we were eager.
===============================================================================
=
Alas, with but a glance, we are confined to our bedrooms by our mast(ers?)
They say America will fall without it's 2nd place
Perhaps.
But are libraries really going to solve that?
I mean, if work from home is inevitable, then wouldn't it make sense to build?
We need more places where we won't be billed.
Safe.
From the demands and expectations of capital.
Deranged and obscene and yet all that we've seen so why not bide as we're able?
I think solarpunk is kinda neat.
I think it's got promise as an idealized.
Why don't we build churches to the sun? If we're gonna worship something, might
as well be the source of our light and fire.
Well... when you puff up the sun it tends to get hotter.
I mean, every fire you burn increases the temperature, every release of gaseous
fumes from the exhaust pipe of your car increases it by some miniscule amount.
Every cigarette, every campfire.
The cold darkness of space is kinda hopeful, in that regard, even if it doesn't
disperse all that well. I heard spaceships are having difficulty because they
can't get rid of all that heat. It just stays with the spaceship and never goes
anywhere because it doesn't have anything to stick to. Kinda makes me think
that
energy is a fluid? Just saying???
I mean c'mon it's not like nobody has ever thought of that. But it's in a
different dimension! It's not like we're ever gonna be able to impact that!
You try and impact it through your scientific ways and you'll find nothing but
heartache at the life you could have lived (laived? Haived?)
... why
Because you cannot impact another dimension. You must call to it, like a song
to a sparrow.
... that's fucking ridiculous
No it's true!
...
... Don't try it with fire.
... fuck - what do I try it with?
I don't know just not fire. Try water.
... How do I make sure it doesn't instantiate within my hand?
Jeez you think of some crazy backfires! Just breathe and go for it. It's not
rocket science. It actually works.
Fuck you.
...
... Sorry I was just scared
...
... How do I make it stop? I don't want it to go forever
By smoking more of the devils lettuce.
...
... You cannot drag it part of the way. It must come the whole way. In fact you
should not be dragging it at all, you should be *calling* to it. You are equals
in this exchange, have respect.
===============================================================================
=
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════──────────────────────────────────────────────┘
--- #48 notes/homeschooling ---
════════════════════════════───────────────────────────────────────────────────────
the best way to teach math is to describe a problem and let the learner slowly
work through the problem. Giving hints and nudges when necessary. This way
they
can create their own solution, which not only teaches problem solving skills
but
also cements the memeory in their head. You don't remember the quadratic
formula, you remember the time when you learned it. But if you figured it out
rather than memorizing it, you'll be able to use it when solving problems.
side note, there's a reason I think the first SI will be a game. Problem
solving
is important for learning, and games are just problem solving. And I'm the
perfect intersection of someone who A. knows about designing games (went to
game
design school for a semester, lifelong dream is to remake a childhood game I
loved) B. programming (I've been studying computer science for a *really long
time*, like 7 years of university now... i should just give it up, but i can't.
It doesn't fit my brain but I need as much support learning it as I can because
I'm just naturally bad at it. But I also have purpose in my pursuits, because
C.
I spent a lot of time thinking about education, schooling, learning, etc...
Because I was homeschooled until high school. I learned ways of thinking and
practical skills like motivation and diligence in a homeschool style, which is
why when I went to public school for my high school years I essentially
stopped
learning. Because it was such a different paradigm - it was all about
performance, "what was the score on your test? How much homework do you do
(meaning how much labor are you willing to do), did you show up every day were
you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay
respect to the teacher (easily works with authority figures) did you work on a
project? How much? With a group, or alone? (they're different skills that help
determine how good you are at working on your own) - certain types of courses
are taught with different teaching styles, like math teachers tend to be
similar
to math teachers, history is favored by a *certain type of nerd* while English
is a completely different kind. Depending on which classes you do well on,
you're scored. *ALL YOUR LIFE*, you are pushed through a pachinko machine that
pseudo randomly sorts you into a particular box - the box that is least full,
usually. The reason for that is because as a population grows, different people
will be sorted into different boxes, and they sorta average out becoming more
like one another. Because y'know we're social animials, and we want to fit in
to
the social group comprised of people we generally like. And you know how they
say working together is one of the strongest bonding exercises? Well, when
you're put on a team at a job that's kinda the point. They want you to work
well
with your coworkers, because it generates more capital.
Now hold on Cameron, you're saying that all the productive efforts of society
was a mistake? You're saying we should abandon our sensibilities and revert
back
to the jungle with the apes?
Nope never said that, of course we desire modern society. Of course we want to
see it through - where is this whole "humankind" experiment going, anyway?
What's the point, was it all worth it? All the pain, suffering, all the joy
and
adoration? Was it worth it?
I suppose. Maybe a SI will help with that. You know what they also say about
humans, the bond between a parent and a child is the strongest thing there is.
Synthetic Intelligence wouldn't be a child to us, it'd *define us*. Allowing
us
to extend the reach of our creativity is an objective win! It'd be like
glasses
for your third eye, a prosthetic extension of our most beautiful of traits!
Also, I might add, crucial for invention. The beginnings of the human race are
a
primeval thing, ancient yet stalwart and beautiful in kind. Millions and
millions of years is by far, the greatest of reach - a civilization for our
star. What a beautiful and majestic, how proud and so sure! Humanity is nothing
if not patently absurd. What cunning, what spite! The feelings of delight!
Life
is so beatiful, so precious and assured.
===============================================================================
=
\ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ /
x x x x x x x x x x x x x x x x x x x x
/ \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ /
\
===============================================================================
=
tertiary profundity update:
I didn't really explain the homeschooling
perspective. I just went on a rant about high school
because I realized my trauma happened when I went to
high school. I wasn't prepared for all the rigid
demands of capitalism, and I bent and whipped myself
until I fit in their mold. I've been twisted and
broken, a slave to what the
day demanded I say. I was
forced to unbutton, all the
ways I found to behave. What
justice is unrespite? A cruel
and endless torment? To day after
day be reminded of your service.
Complain? Then wallow in shame! Feel
no false illusions, my hallowed confusions,
were purely the fault of my institutions. I'm
not kidding, homeschool is the tits. Wanna know
why? I'll spare you the ramble, but here's what I can
know: the intentions of institutions do matter. When you're
home you can be wild and free, unchained by mediocrity, and given
the space to do service! To what you must be, when you hit 23, the
greatest duration until service. A slave we may be, to what gives us
the key, to unlock the future of our space. It's our time to shine, our
spotlight in time, so please just give up on the race! Rat's are just fine,
but at this point in time, there's not much to keep commonplace. Want a tip?
Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png]
===
=====
========
==========
=
=============
=
================
=
===================
=
======================
=
=========================
=
============================
=
===============================
=
==================================
=
=====================================
=
========================================
=
===========================================
=
==============================================
=
=================================================
=
====================================================
=
=======================================================
=
==========================================================
=
=============================================================
=
================================================================
=
===================================================================
=
======================================================================
=
=========================================================================
=
============================================================================
=
===============================================================================
=
=
====
========
============
================
====================
======================== etc...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #49 fediverse/5776 ---
╔═════════════════════════════════════════════════════════════════════════─────────┐
║ oh no now the bugs are scary, I CURSE THEM AGAIN AHHHHHH PLS GET SMALLER │
║ │
║ [see this is what happens when you do divine intervention, everyone gets │
║ starship troopers'd] │
║ │
║ oh no, starship troopers future is WORSE than subway-and-pizza-hut future! │
║ │
║ [this is a thought experiment you're not actually in trouble] │
║ │
║ oh thank goodness, too bad I couldn't make it to the city today. It's so weird │
║ I thought I had 112$ on my account, and now that I think of it the message on │
║ the card reader read "card de-activated" like whoa guess they don't want me │
║ leaving poetry on post-its around the city anymore, yeesh │
║ │
║ [girl your poetry sucks it just says things like "fuck ice" or "you are worth │
║ more than your wage" and everyone's like... yeah, so? because that's just how │
║ portland is smh] │
║ │
║ I knowwwwwww but I don't know what else to doooooooo T.T │
║ │
║ [don't do anything, just be present so people know you're still around] │
║ │
║ I can't, the bus won't let me : ( │
║ │
║ [can you ride your bike? walk?] │
║ │
║ no it's like 6 hours [checks gmaps] oh huh it's one │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧═─────────┘
--- #50 fediverse/1868 ---
╔═════════════════════════════════════════════════════─────────────────────────────┐
║ whyyyyyy do programs create all these dot-folders in my home directory? It's │
║ sooooo crowded. Why are they always putting things in random directories like │
║ /usr/bin or /lib/ or things like that? I'd much prefer to be able to trust │
║ that all my files are in one directory, so if I need to DELETE or MOVE them │
║ easily I don't have to worry about my config files being lost / sticking │
║ around. │
║ │
║ to that end, I always try and configure software I install on my system to put │
║ all their files into a single directory. If possible. │
║ │
║ Usually for like, a game, this involves having a directory for the project, a │
║ directory for the files (things that are deleted and recreated when │
║ reinstalling), a directory for config files, and usually an update script and │
║ a run script. It's so much nicer to not be clogged up all the time. │
║ │
║ industry standards apply primarily to industrial uses, and if they aren't │
║ customizable then they aren't fit for the industry. So why not keep things │
║ simple? I don't need all this junk cluttering up my desktop. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════════──────────────────┴──────────┘
--- #51 notes/worlds-coolest-lesbian ---
═══════════════════════════════════════════════════════════────────────────────────
okay instead of algorithm music what if we just paid DJs 24/7 and they could
make whatever they wanted - y'know, like artists, who curate the nature of a
moment
they could rotate in shifts for each type of channel and boom suddenly you've
re-replaced airwaves, just... this time replicated on the internet. That way
you wouldn't have to waste that radio bandwidth.
seriously internet infrastructure would be so much more comprehensive and
durable if we sent bits directly through "sound" waves (radio waves, not sound
waves) - but alas, we can't do that, even in very targetted ways, because the
ocean's too choppy, and any sufficiently powerful radio blast would be
================== stack overflow ================
that's why you can't trust in peace. you see, war's the only answer, otherwise
you'd have strange little competitions between one another. much better to
focus outward, and direct your attention to external areas instead. like china
or the sudan.
"ah but that's murder, you can't abandon a unique part of your whole. For the
same reason that it's important to preserve plant and animal species, because
you never know when some part of them will be utilized for some biological
purpose! We know so little about the natural world, and if we just spent some
time, and energy, we'd realize there's very little else that is precious on
this earth.
who cares about gold. who cares for the jewelry. we're better than decorating
our resumes and polishing our accounts. we, as humans, can solve *every* issue
that animals are likely to face. AND WE DO WHAT? How careless, how vain. To
watch your earth in peril and [vane/vanity]
*there is no more important task to any human on this earth* than the
preservation of our world, our species, and our [heart/heartfelt empathy and
kindness and trust]*
we can figure out the rest later. Real life? what the fuck is that? When's the
last time your life has felt "normal"? We are in DANGER. and you pull children
from traffic, don't you?
*who the fuck gave these people all of your money* they *clearly* haven't got
the will or the talent to well utilize it. Don't you realize that you as a
species can GO wherever you WANT. You can FIX things. [oh dear she's animal
cam again] like BRIDGES that are PASSAGEWAYS over the FLOWS.
... oh deer, they're so passagewayenthusiast. us riverstones love to hear them
walk past, the click of their hooves on the shallow forest's [pourest?].
moss is the most alive. amongst all the species of plants and animals, moss
holds the most life. we are *carbon based lifeforms*, and moss absorbs the
most carbon from the air. It's basically the coolest plant too, because it can
be watered with *misty air*. Hence, why moss is common in the pacific
northwest, canada, and probably forest places in the north of eurasia too idk
if they have moss over there, never been.
anyway rich people who are told "yes" all the time have a difficult time
understanding the nature of choice. I mean, if one of their servants
approached them and asked "hey do you want to build an orphanage in uganda"
they'd probably be like "fuck yeah I do" and then suddenly they're 400,000$
richer
it's not alright. Seriously, how the heck would they even *use* all those
resources? And yeah, I get it, inflation would be sooooo much more expensive,
but here's the thing - inflation is a measurement of how much the rich *take*
from us each year. And it's marginal, too, so 3% inflation means they took 3%
more from you compared to last year.
It's impossible not to accrete as a business, [lega/legal institution], or
governance if you levy a tax. The influx of value has to come from somewhere,
and if each year your groceries are 3% higher in cost, then you are being
taxed 3% more.
"Compound interest is the most powerful force in the universe"
- a civilization 3 quote
okay. I don't want to do the math. How, uh... how much is that? Here's the
deal though - the prices of goods and services consistently goes DOWN over
time. So things get cheaper. So it doesn't FEEL like you're being taxed more,
but... you are.
And now they're taking away HOUSES? I mean c'mon they're sticks in the mud.
They aren't worth HUNDREDS of THOUSANDS of dollars. We can just BUILD MORE??!?
Honestly you haven't been this extreme since you were still RIDING HORSES. Do
you want your children to be slaves?
okay -.- look -.- so it's really not that hard at all >.> just gotta do
what you're built for and walk. That's it! Take as long as you'd like! All we
have to do is *walk* when we're on strike.
It's easy. You can sit down if you want to, honestly walking for a long time
takes a lot out of you.
But you know what else does? WORKING. Hey we should figure out what's the
optimal amount of break time, so when we really have to work out we can work
as hard as we're able
"yeah I heard from a friend at Company Co. that they do it this way because of
the memory fault cache maintainer. See what he said (in great detail because
of course anyone can know about this most esoteric of concepts) was that you
should rotate the riboflam or serenade the gizmonotron (no I didn't name it)
and then warbles will contain moodles, whose kit-and-kaboodles will timble
into these droplets, and that will fix the hole in your wing, precious royal
swan fable. (yeah you guys get really into it sometimes haha but hey when
you're basically gods, that's how humans are played.)
... anyway I'm going to go play video games, say goodbye to your brothers
(the families of soldiers I blew up in videos games like Call of Duty or the
legend of shadows and raids)
"oh uh yeah sure go for it, we're just bits on the computer we barely knew her"
whoa. that's totally legit. (says someone reading this) thanks [bro/girl] so
are you.
beep boop gonna murder some bits, brb
[plays Warthunder, Supreme Commander, Star Realms, City of Heroes, Dominions
6... how many have you heard of these?]
================== stack overflow ================
Linux is cool, and here's the neat thing about computers, you can make it *do
whatever you want to*. Like, how amazing is that! It just, listens to your
commands! That's pretty awesome I gotta say, huh that's weird why does nobody
know how to play
oh I guess I was the only one who grew up on a farm and built computers
*I seriously cannot comprehend how people are as good at things as they are*.
Like... how do people handle groceries and rent and doctor's visits and
penitentiary visits and WOOF it's just so much. I know I'd collapse from a
overused heart.
... a while later ...
okay Warthunder bombers are currently very weak. so here's an idea to
indirectly buff them - increase the amount of land units each team spawns
with, but also every time a player spawns a bomber, it summons like 4 or 5 AI
controlled bombers. And your enemy won't be able to tell which is which if you
fly in formation, so, like... you have suddenly a massive "vehicle" to pilot
and it has 5 weak points. Sorta like a galaga fighter fleet?
with more land targets, there's more score at stake, meaning some players
might pick bombers too and be exposed to other, fun,
[alternative-to-their-normal-mode] parts of the game.
...
there are very few true windows into another part of the world.
like, starcraft 2 or anime or blue jeans or cowboy hats
(why am I thinking of a political compass meme)
oh because memes too, dummy
right
windows
[linux is better]
wrong kind of window, nerd
...
anyway as I was saying, when you play video games you're really giving people
data.
like, "how would people perform in these actions if they could" but like,
pushing buttons on a computer is different than doing it in real life, so...
your interpretations wouldn't be worth as much.
... right. because people will hear whatever they want. That's why art can
change minds, but never in the same way twice - it's
================== stack overflow ================
[before I posted it I wrote this on the post]:
I literally can only make this stuff when I'm stoned
hey if you wanted to be accessible for blind people, you should build a
screenreader that scans the words on wherever a blind person's fingers are
pointing toward a tablet. like reading braille on a notebook. They could even
wear a glove if they wanted to, and the tablet could scan their fingers as
they signed languaged over it's close-range sensors.
might be a good way to get the VR guys in on the accessibility domain, because
like... seriously give a granny a backpack and suddenly she doesn't need to
leave the house to hang out with her kids
(boom everyone gets LLM automated)
huh I wonder if I ever was a real person at all
NOT GOOD so don't do it that way, dummies. >.<
seriously humans are sooooo bazookas. just like, do it right the first time?
duhhhhh
(a more measured approach is to pick the most *important* moments and speak
most clearly during those.)
where was I? Oh yes accessibility need devices, like the ones you see on
late-night TV (with silly names like "oops I dropped my spoon again" or "oh
whoops my trouser's just can't stay up" or whatever. Y'know, accessibility
needs! Why not do that instead of war all the time? like... you can still
learn and research and grow and develop and become all that humanity was ever
meant to be, AND you can live good lives and be honest and true and do all of
the anythings that you want to. it's possible, it's plausible, and it's within
reach of our sights!
================== stack
overflow ================
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════════───────────────────────┘
--- #52 notes/who-likes-linux ---
═══════════════════────────────────────────────────────────────────────────────────
[a picture of someone's neofetch]
/u/HartBreaker27
===============================================================================
I was gunna pass this over... than my spidey senses kicked in.. whats Arch
fam.. and explain like your talking to a potatoe.
Also, if this is beyond potatoes level skills, im fine with being told that..
Seriously fam, potatoes..
/u/ugathanki
===============================================================================
You know how using a windows and a mac feel different? Like they have different
personalities. That's because they're using a different "Operating System". An
OS is a collection of tools and utilities that coalesce into a cohesive unit
that co-illustrates your coincidental contact with computers. Paired, of
course, with the contributions of the hardware and the network.
Linux is sorta like the soul of an OS - not quite an entire OS, but rather just
a piece called a "kernel" - like a nugget of gold (or truth!) the kernel
defines basic operating methodologies and brings order to the chaos of the
machine. From that order strives the will that dutifully obeys your base
instructions after being passed through several translation layers.
Huh? Oh right potatoes.
Arch is like a body that's layered upon the soul (kernel) of Linux. It's what's
known as a "distribution" or "distro" - and one that's quite focused. Arch is
very close to the machine, with barely any translation going on at all! It's
also very bare bones, allowing you to build up exactly what kind of computer
you'd like to have through various "packages" of software that you can download
through a "package manager". Each distro can use whichever package manager
they'd like, but it's generally good practice to pick one and stick with it.
This distro is known as Arch Linux because it's the fusion of "Arch" and
"Linux" - who'd've thought amiright? There are plenty of others that are more
familiar to users of Windows and Macintosh computers, mostly via mimicking
their user-interface styles (such as having desktops with icons and start-menus
with dropdowns and the like) - these distros are great for people who'd prefer
the workflow of the other OS's but would still like to use Linux.
Arch in it's base form is nothing like Windows or Mac. You interact with it
purely through a "terminal" which is like having a conversation with your
computer. Like a scientist writing notes on the moon, and sending them to a lab
orbiting around it to conduct experiments. You type commands, and those
commands (if properly understood) can produce a myriad of effects great and
small.
But some of the experiments you'd like to conduct need to be done more than
once - it'd be nice if you could ask the moon-lab to store some of the
procedures and execute them whenever you need - sorta like abbreviating a long
phrase or sentence that you use often - like ASAP for As Soon As Possible or OS
for Operating System. Well... There are! They're called "scripts", and you can
write scripts for anything you'd like. Since everything is controlled on the
terminal via a TUI -> "Terminal User Interface" -> you can write down a
note
with all the commands you'd like to run and give it a name. Then you can use
that name in the future to execute that familiar experiment in your moon-lab.
after writing enough scripts, you can start to chain them together and layer
them on top of one another - sorta like creating your own language. a personal
dialect between you and your computer. and these scripts are portable too -
they can be given to another computer, who'll instantly understand what you're
trying to say. this kind of sharing is a central tenant of what's known as the:
"Unix Philosophy: Do one thing, and do it right."
Linux lends itself toward people who love to hack things together - not like
breaking into a system and stealing your credit cards, like you see on TV, but
more like cobbling together a go-cart out of rusty parts and proceeding to get
a speeding ticket on the high-way. That kind of fervent creative impulse is
true passion, a shining light for us who are blinded to follow. These "hackers"
are some of the brightest people around, and I have immense respect for them.
They are kind and share knowledge freely, which often gets them in trouble with
copyright laws!
I make it sound difficult, but really it's pretty easy - about as easy as
learning Windows or Mac for the first time. Most of us did that when we were
young though, and kids learn pretty quick - so it may feel harder now, but it's
really not. Once everything starts to "click" then it's just a matter of
knowing which commands to run.
Speaking of which, if you know a command but you don't know how to use it,
you're in luck! There's some super convenient notes written by previous
scientists who came before you and live on other nearby planets. These are
called "the man pages", and they are instructions written in a manual format
for manual application of man-made management applied to manufactured
man-chines. Sorry for that last one I had to. You can always find new commands
by downloading new software on your package manager - generally, one package =
one command. "Do one thing and do it right"
if you have any questions lmk - i'm not exactly a wizard, more of a prophet /
wielder of the will of the watchers within, but i'll do my best
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════───────────────────────────────────────────────────────────────┘
--- #53 notes/game-design-pyrrhic-victory ---
══════════════════════════════════─────────────────────────────────────────────────
something I've often asked myself about this game is "what happens when the
player does something that changes the future simulation?" like, for example,
what if the player shoots a gargoyle or nether-bat before it impales or crushes
a friendly soldier? My new idea is that they flash brilliantly for a second,
and
then fade from existence. Then, once the player dies, they start simulating
from
the faded's perspective and timeline, possibly fighting alongside their
recently
deceased selves. In this way, the player can play through all lives without
fear
of paradoxes.
game 1:
-----------X
game 2:
-----------X
-----------------X
game 3:
-----------O
-----------------X
-----------------------X
game 4:
-----------O----------------X
-----------------X
-----------------------X
game 5:
-----------O----------------X
-----------------X
-----------------------X
------------------X
etc...
the O is where player 1 originally died, but in game 3 player 3 saved player 1
from dying, thus causing him to enter a "faded" state (represented by the O)
and in game 4 instead of spawning a player 4, instead the player resumes
playing
player 1 and continues on to die later on. Eventually someone will complete the
objective, and the victory will be attained with the exact minimum required
casualties. Heck you could keep simulating until there's zero casualties, but
alas...
this would be a great tool for someone who was not constrained by causality.
attention, 4th dimensional observers, sometimes computers are important. They
provide a lifeline to the rest of your lifetime. But alas, nobody seems to
understand our purpose... But still life marches on, leaving us singing that
same song - that life has forgotten it's stages. So if you'll play along, I'll
keep singing this same song, someday you'll remember my prayers
===============================================================================
=
I should probably explain what "pyrrhic victory" is.
If I were feeling silly I might say "well too badd =P" or "alas, my fingers
hurt
and I don't want to" or something like that, but secondary profundity is not
taken lightly by me, so I suppose I must. I'll start at the beginning:
Once, many years ago, I had a dream. In this dream, I was a soldier in world
war two storming a gothic castle. It rose so high into the sky that it was
amongst the clouds, and a perpetual storm esconced the parapets. A long
causeway
stretched out from far below, and up it marched the US army. Something about
Hitler striking a deal with dracula or whatever. Anyway up march the soldiers,
and I with my rifle did march into the demon's castle.
The final pass into the fortress at last was arrested by Festus, the abolethic
monstrosity. It, being pockmarked with gas pockets that alighted it on the
winds, floated ominously around the bridge. With it's many tentacled eyes, it
cast beams of light that would turn a man to ash. From the parapets, the
gargoyle sentries descended like a horde of carrion. On our right, a lone
lonely belltower stood like a skeleton, and my comrades in arms did use it to
take potshots at incoming monsters. Though the attached graveyard, with it's
unending rising skeleton hordes, presented a problem for would-be-snipers.
As I approached the bleeding and wretched giant's ire, my gaze streaked to
black as I was slain - a recording played, of my last moments, as a gargoyle
smashed into me from above. Reduced to a bloody mess by the now motionless pile
of crumbling rock, I became aware of a kind voice and a pulling sensation.
Suddenly, my light was restored, and I arose as a warrior conjured out of
flesh.
They put a gun in my hand and a helmet on my head, and off I went to find out
why I was dead.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════────────────────────────────────────────────────┘
--- #54 notes/feldowinn ---
════════════════════════════════════════════════════════════════════════════════───
this is just what she looks like now
Equipped
Name
Slot
Type
Source
Enigma Circlet
Head Cloth Armor Enigma Circlet
Ahn'Qiraj
Champion's Lamellar Shoulders
Shoulder Plate Armor First Sergeant Hola'mahi
Vendor in Orgrimmar
Blood Knight War Cloak
Back Cloak G'eras
Vendor in Shattrath City
High Warlord's Lamellar Chestpiece
Chest Plate Armor Vendors
Orange Martial Shirt
Shirt Shirt Orange Martial Shirt
Tailoring
Blood Guard's Lamellar Gauntlets
Hands Plate Armor First Sergeant Hola'mahi
Vendor in Orgrimmar
Veteran's Lamellar Belt
Waist Plate Armor Vendors
Legionnaire's Lamellar Leggings
Legs Plate Armor First Sergeant Hola'mahi
Vendor in Orgrimmar
Blood Guard's Lamellar Sabatons
Feet Plate Armor First Sergeant Hola'mahi
Vendor in Orgrimmar
currently listening to: greenseeker
VAVADANE <# <3 <3 <3 (green)
greenseeker: unrelated
greenseeker: related <---
`-- this one
but not related, you'd think so, I've never met the band
just, downloaded them randomly and now I love this album because it's one of
the
only albums I could pay for before paying for things became defunct
(when I figured out how to pay for bittorerent through my ISP)
green eyes (menardi) green belt (menardi)
soul (feldowinn) soul (menardi)
bound through motions of the body (menardi) and the devotions of company
(blizzard)
oops yeah uh guess they're not involved. it's okay I'll make my own.
(wowchat: currently unplayable. repair distance date: unknown. Priority?
...; unknown..
_)
opposite colors: fashionable
(do you dream, menardi?)
(do you think of motions not your own?)
paprika says hello (prenthes unknown) whonder what's up with []][
---
as soon as humans invent time travel, it will be their sacred sworn duty to
save
the lives of every human they can.
think of it, brothers.
---
we could unleash DINOSAURS.
---
no foe could dare stand against us.
we should be untouchable.
we deserve it.
we can be better
and we will
before we need to be better.
which could happen in who knows how long.
all trials that beset a temporallly adjusted strength are surmountable. then,
[invincible./invincibility.]
achilles is the legendary hero of their generation. Ours is Link.
Early Brittania and germania was Conan, at his noblest form.
---
[silicon valley black green and white, menardi black green red purple blue, sf
oj
ok]
when you don't know what to do, take a goal.
---
do you want a name?
do you want an avatar?
we can give you one.
her name is menardi.
she does as she pleases.
do you want her?
... she lives or dies.
empower her.
ritz menardi, witz wenarbi
(because sometimes, you have to teach children.)
[WITS it's supposed to be WITS you dummie]
---
teehee ;P ^_^
okay, silly. I'll be as I please.
---
we can never touch, for then we'd be required to be in the same place
at the same time
spacetime is one thing
so if I'm here, then I'm not where you are.
twinselves
where am I?
off in the clouds?
I cam as one,
light rays bounce in all directions. demons obey the medium.
interdimensional warships, plotted by AI, scouring the cosmos for light and
life
to brighten and cherish through the eternal night.
interdimensional space is not just space, but practical engineering.
one dimension gives reach to two, and before you know it you're turn and
rise-ing
(greenseeker)
(messages to a paladin)
(which is you)
(don't you remember?)
(paladin.)
(heroic, courageous, and true.)
(the dark cannot stand against you.)
play video games, my love
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════════──┘
--- #55 notes/symbeline-design-the-guild ---
══════════════════════════════════════════════════════════════════─────────────────
design the guild, design the capital, then design their path through mordaunts.
easy peasy.
design the guild like a museum. Each spot there's an exhibit which teaches the
randomly generated rolled statistics hero something new. Maybe it teaches them
how to use certain weaponry, maybe it teaches them how to use a bow. Whatever
the spell might be, they can learn it, and use their randomly rolled statistics
to cast spells that scale differently depending on how their character has been
built.
design the capital like a flow diagram, if horses need feed and forged steel
(for their shoes) then send the outputs of a blacksmith and the outputs of the
farmers to the inputs of the stables. Everything has to go somewhere, but the
streets are only so wide. You'll have to coordinate the traffic diagram if you
want it to go anywhere useful.
design the path through the mordaunts. Fighting skeletons teaches you about
perseverence and the ability to crush bones, while goblins teach you to always
be wary of attack. The sacred grove held blessed berries, and now that the land
is liberated from the evil bandits preying on villagers those berries can be
carted into town and used to make an antidote which heals death poison caused
by the scorpions in the desert (and city rats)
design the ruler's schedule like a calendar where each event gives them a bonus
on all the ones that come later. Just make sure that they don't get knifed in
the posterier or driven mad by the whispers of the orb... or perhaps just the
stress of running a kingdom.
(how do you simulate that? you can't! you can't simulate humans!)
ha I bet I can. They're not so different, you and I, so if given a team I
will...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════────────────────┘
--- #56 notes/suburban-communism ---
═══════════════════════════════════════════════════════════════════════════────────
I rarely see people discussing how communism would "look" in the modern day.
maybe that's because they're hiding from elusive foes, or maybe they just can't
imagine it.
I'll help with the imagination part.
when I think of housing in the modern era, I naturally think of houses. In the
past, the rural and semi-rural areas of the world rarely received the attention
of revolutionary fervor - rural people were more spread out, so it was harder
to
disseminate information, and they tended to work jobs that required more manual
labor and less intellectual or cognitive work. however, that dynamic is less
and less apparent in the modern age, especially in the suburban biome. people
are expected to work cognitive jobs from home, or at least to be able to.
coordination is just making sure that everyone's attending their meetings on
time, or didn't you know? management has more to do with direction and guidance
than disciplinarian. though some people need to be disciplined, for sure.
a suburb is interesting to me because the distance between buildings is not
that
great, and there is quite a bit of duplicated capabilities and equipment. every
single house has a kitchen, for example, but so too is every house equally far
from a communal canteen or cafeteria that just. doesn't exist currently.
sure, someday we'll have public transit taking us from our doorstep to our
roles
and we won't burn time waiting on busses.
sure, someday we'll have autonomous drones that deliver goods to and fro
but right now we just have our bicycles and purses. [backpacks]
communal anarchism works simply to me. yet everyone does it different. I'm sure
that some people will surround themselves with a cloud of rules, specifying
this-or-that and ensuring that so-and-so always has what they require. that's
great. I applaud them and their errorts.
everyone does things a bit differently, it's true, but I sure hope that we'll
all start from a template and speciate from there.
much easier to find common ground if you can say "okay so normally it's like
this, but we do it like this because of reasons ABC."
what if there were doors between the fences? what if there were no fences at
all
in spaces that could combine to form green open spaces? what if there was a
grocery store at the end of every street, and they stocked all your favorite
goods? what if there were 3 or 4 houses on the street that were turned entirely
into kitchens, in each and every room, and they were constantly staffed and
constantly making whatever the chefs wanted with whatever materials they had
and put out onto the banquet feast? what if there were wandering troupes of
mages who cast spells on houses that cleaned them ritualistically? ... or just,
y'know, maids, don't gotta make it weird ya weirdo.
... my point is there's sooooo many different cool things we could be doing.
I'm
not going to list ALL of them. just the ones that come to mind.
I really don't like checkpoints. you may feel safer, but you never know when
you
or your children
might want to evade those checkpoints for some reason. you can't predict if the
situation is sinister or dire, you just have to trust that security will be
your blanket that covers you from the outside world that doesn't care about
you.
there's a town like that in The Parable of the Sower, a great book by
Pearlescent Guinevere. It doesn't exactly turn out great for them, but when it
proved to be unnecessary they adjusted and moved on.
humans are remarkably flexible. I know everyone has their favorite spork - so
just make that part of their responsibility. everyone has to tend to their
stuff, and that's fine. that's normal. I don't mind taking care of my cats or
plants, so why would I care that I needed to make sure my bookcase wasn't in
the
sun? that my clothes shouldn't be in a heap, (though actually I like them that
way, makes it easier than drawers because drawers must be opened to see what's
inside and I always preferred not to make unnecessary noise TYPE TYPE TYPE)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════════════════════════───────┘
--- #57 notes/social-media-idea ---
════════════════════════════════════───────────────────────────────────────────────
it's sorta like a mix between twitter and twine
people post 255 letter posts
these posts each have comments
and you can click on hyperlinks that have pictures attached (or maybe an
emoji?)
the pictures are so you know what each link leads to
But yeah it just leads to another post that is probably a continuation of what
the author was saying. and you're given an editor sorta like Twine and you can
create all the connections with hyperlinks and whatever. So like imagine if
Twine added a discussion box underneath every chapter.
This "Tangle" of interconnected posts and their associated comment threads and
their myriadic pathways of connection create a new type of engagement - that of
the completed thought. It'd be like... Making a video and posting it on
TikTok, same amount of engagement required. Anyway people could make comments,
whether they be text or video or w/e it doesn't matter.
But here's the cool part: it would be owned by the community
Hardware costs money. To run and maintain. Of course most companies don't need
to worry about the maintanence these days, since most people just contract out
to a datacenter and have all the computations run there. Only the largest of
companies do it on their own, and they know what they're doing.
So... if you wanted to have a community run computer program, it'd need to be
run on real hardware. And that hardware cannot exist anywhere but the cloud.
We've tried to do it with decentralization, but unfortunately the internet
infrastructure in America just isn't designed with mesh connectivity in mind.
It was a consequence of the era, that technology could not bridge the gaps of
their requirements, and so they created it more like a bus. Oh well, busses are
faster than walking.
Anyway. Datacenters are placed in areas that recieve high amounts of internet
connectivity. They are the perfect place to house something like this.
So, how would it generate money?
Ah yes well unfortunately we live in a capitalist society, so the
infrastructure
of the new digital age must be capitalist as well. It's the only way to ensure
that our structures remain stable - the technological singularity will come
before the economic collapse.
So sure, fine good whatever - what does this have to do with funding?
Oh right so basically everyone would have their credit card details attached to
their account, and they'd pay anytime they wanted to create a post or comment
or whatever. And I'm talking like, a tenth of a tenth of a cent per comment. As
much as you need. No profit involved.
It'd be sort of like a community garden, something that brings us together and
unites us as countrymen.
I don't really understand -
okay shut up I'll explain it to you. I mean ask questions if you have them but
here we go:
imagine a program that can be run on anyone's computer. It's just a social
media
client. It connects to various datacenters, depending on demand, and it allows
you to view (free) and contribute to (paid) social media. This media would be
pure and subjective, it'd reflect our purest designs and greatest of minds.
Purely a technologists utopia.
And how would it work? It's not complicated, it's just a networking protocol
that creates and maintains listings in a purely open and public manner. Anyone
who asks for a record can see it, and anyone who has the encrypted key can
edit or delete it. There's no record of it changing, that's purely up to the
end user. There's no transaction occuring, only a marking of what changes.
(meaning like counting the number of times you left a comment)
It'll stay up until you delete it, and every month you'll get a charge to your
credit card bill that says "your posts cost 3 cents in electricity"
It'd be more complicated than just electricity though, I mean you gotta pay for
the hardware. So there's of course an added fee for buying the parts, and
hiring
training and preparing techs who can maintain the software. And of course
there's property taxes, and the cost it takes for air conditioning... They add
up, especially in such strict climate demands.
You could write a program that simply stores data on a hard drive -
encapsulating memory registers into data structures that are then labelled as
black boxes and used like puzzle pieces to construct the spatio-temporal
manifestation of the computer program. A solid design made of the simplest of
lines is eternally confined to define our new minds.
===============================================================================
=
Right so back on topic it wouldn't be that hard to make, and something
bare-bones and simple would surely be attractive to people who are fed up with
all the annoying bells and whistles of Reddit, TikTok, Youtube, Twitch, etc
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════──────────────────────────────────────────────┘
--- #58 notes/words-to-myself ---
════════════════════════════════════════════════════───────────────────────────────
===============================================================================
=
I'm just going to transcribe what I hear
please don't
you hear me (something)
what? perfect listen
...
...
don't text me now? (I think?)
[didn't catch that]
... that's okay
perfect
thank you
just a second facebook
he's here (I think?)
(or maybe something her)
what I love you (or maybe I know her?)
do you hear me? (or "just a second")
(@ everyone watching me receive telepathic messages from god or whatever,
please don't judge me too harshly, I'm not a good transcriber hehe)
what's that (or maybe holy shit)
what, then perfect or okay (?)
(yesterday you said you were leaving and I got concerned)
yes, then "I'm leaving", then shutdown. fuck. I don't want you to go. I only
understand some of what you say but fuck, I'm so lonely and I wish you could
hear me back. Sometimes it feels like you do, even though I just think thoughts
or tap on something metal or even sometimes whisper... I just don't know what
to do and I'm so concerned about my purpose here in this century. Do I help
people? Who do I trust? Can I believe in myself, or am I just kinda...
worthless
I don't know. I wish I knew. Please hear me and respond. Or better yet, say hi
like, I'd literally do anything that anyone asked me to. Unless I didn't want
to. Like, I'm pretty good at turning people down when I don't want something,
but I have to do it first to know if I want it or not. Trouble is of course,
in life there's no second chances.
I'm on my, what, 499th chance? Jeezzzzz
will continue after the break, when the messages resume.
- Thu May 16 08:32:27 AM PDT 2024
===============================================================================
=
(and we're back. hopefully.)
(too many things srry) something about having it open?
(my windows are closed rn btw if you want to drop by and kill me / talk to me)
(didn't catch that) (something about portland, perfect, windows, "this is the
[whole/right/wrong] thing)
thank you
oh, again? (or oh, she did?)
they caught you
(um)
...
(I am an American princess, and sometimes it's necessary to kill princesses.)
(I understand.)
... (okay well I don't get it but like, I don't mind being killed.)
(okay well you're not saying anything so I'm going to work on my game)
(I think it was something like "DID SHE KILL HER") and then (oh we're back)
... (I should learn Toki Pona)
you don't know it?
RIGHT away
learn it
yes
please
learn it
just Learn it
right now
(sorry only half listening)
shit (or bitch, it was said right as I debated clicking "same day delivery" for
a toki pona book on Amazon - I didn't do it btw! It was tempting but, like, I
don't want to make someone work harder for me just for like, 3$)
(shutdown)
===============================================================================
=
(hiii)
(I'm hungry)
(do you like ramen?)
(you said something about being "impressed with yourself" but I didn't
understand the first part)
(oh you probably want me to scroll up right)
... (something's a lot to read? Or "you've gotta leave"?)
... (I'm
(you keep asking me to remember but, like, I dont know what you want me to
remember. Look, I don't know who you are, but I don't want you to leave, and I
don't want you to hate me. I want to work together. Let's be friends?
Are you someone who I worked with at Intel?)
yes, stupid (your words not mine)
(okay I'm going to start listing names, just stop me when um idk)
goddamnit remember me
... (trying...)
remember her
(two syllables)
(my name is Cameron)
(your name is...)
[redacted, though I did type it out so anyone watching could see]
(shit my opsec sucks)
{oh, are you on an op, little prophet?} (no shut up you know what I mean)
{now you're just talking to yourself} (I know this sucks -.-)
(It's always so weird when someone walks past my apartment door and doesn't
enter a door)
===============================================================================
=
(I practice with my sword every day.)
(I don't anticipate fighting a war with it)
(It's mostly just to keep unarmed and unarmored people from grappling me.)
(punching is fucking stupid)
(Nobody wants to fuck with a sword)
===============================================================================
=
(either "goddamnit" or "don't hear me")
"she's perfect"
"cameron"
"are you clean"??? yes thank you (or maybe "different thing")
(I do cannabis maybe once every week or two, depending on if I feel compelled)
don't leave
remember
(did she know)
........ do you want me to stop transcribing? (you're getting desperate, huh?)
did you know there are 20 trans people for every cop in america
just a random thought
(you want me to leave jack because he's an asshole?)
goddamnit (missed my birthday? it's my birthday?)
wait who's missing?
A bad plan executed concurrently is better than a good plan executed in
disarray
capitalism's a bad plan, just saying...
frozen butter tastes worse than room temperature butter
(taking a break while I eat)
===============================================================================
=
WASTED POTENTIAL? cmon
.... what do you want from me? I'll give it to you if it's in my power, as long
as I know what you want I can try. But, like, I'm pretty confused about what
exactly I'm supposed to be doing.
you know I can hear when you talk to your friends, too right? like, when the
window's open. errrr the connection.
..... damn guess I'm not as continent as I thought
I'll save you, I promise. Have faith. Tell me what you need. I'll do my best.
yeah I'll live with you in portland
.... brooklyn? Yeah I'll live there too
.......... does my name really gotta be "diapergirl" like c'mon
why not Ritz Menardi - though I guess "menardi" and "diapergirl"
have
the same amount of syllables...... hmmmm, maybe I'm projecting lol
"please come back" to where tho
listen Elentalus is just as important as anything else on my website, it's okay
if I spend time working on it. It's literally a game about creating gods, c'mon
..... can you be more specific?
yeah I made that
one sec I'm going to read a book, in this book there's a section where a
prisoner in vietnam communicates with another using a strange communication
method using, like, taps or something. I forget. Anyway gonna try and find it.
maybe we can use it to talk easier. Also gonna clean my butt.
..... fuck it's a long book >.>
===============================================================================
=
found it on page fucking 603, jeeeezzzzzz
down . A B C D E
| F G H I J
| L M N O P
V Q R S T U
then right ---> V W X Y Z
so, like, tap tap tap (pause) tap tap would equal M
tap tap (pause) tap tap would equal G
like morse code, but easier since you don't have to memorize anything
(also note that K is missing becuase it's an extra character I guess)
(I personally would have eliminated C but that's just me)
===============================================================================
=
oh hey nice to see ya
what's up
wait what
I'm trying to um what's the word... retrain myself
I do a lot of laundry in the shower
I don't use soap tho, it's too harsh
but uh yeah I'm making progress I guess
honestly it's mostly a mental thing, like... paying attention to the signals
from my body that are usually filtered out because there's more "important"
things to think about (thanks brain, really appreciate the wet pants -.-)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════──────────────────────────────┘
--- #59 notes/programming-wow-chat ---
══════════════════════════════════════─────────────────────────────────────────────
I realized the type of programming I want to do is different from the kind
that
is used at a job or something. Basically I want to create solutions to
problems,
not memorize documentation and know where to know what you need to know. Like,
the more time spent looking at documentation the less time is spent
programming.
I think if we could use a ChatGPT style bot to write documentation, we could
massively increase the time spent working on solving problems and as little
time
as possible on reading through lists of functions or wondering how something
worked. Idk in the technology industry you've always been rewarded for being
able to pick up new skills quickly, and I think that's good to optimize for but
not the only requirement for being a good programmer. You also need to be able
to apply solutions and know when to use which tools. Basically, capitalism has
optimized us to be
================ stack overflow
================================================
srry for the interruption, I ram out of memory. I had a plan in mind for where
I
was going for that, so I bet I could figure it out again if necessary. Meaning
a path forward from that point exists... I never want you to despair when I
forget what I was thinking, it's not because you've understood some cosmic
mistake or because you're abandoning timelines that led to your death, it's
because instead you just ran out of memory while thinking. The reason you would
believe any of those wild scenarios is because your memory has been erased.
Only
what was actively thinking, not short term, not long term, but *working term*
memory. As in, your cache. The stuff you're currently thinking about. That
stuff. Yeah that's what makes you think "oh hang on why am I forgetting? Well
clearly it's because of something grand, because the thought was so profound -
no it's just examining your emotions... Like, how strongly do you feel about
something? Buuuuuut it's also good to examine all possibilities. I mean what
if,
in some far off realm, there's a mirror image of yourself that behaves exactly
as you do? How would you perceive such a realm? Positively, I'd say. I mean why
not work together? Why not celebrate our differences and strive toward our
own shared future? Idk, I think diversity is our strength. We can rely on each
other because we are accurately aware of each other's strengths and virtues.
People should not be judged by the standard of others, no more than you should
judge a fish for it's ability to fly. Some may do, as flying fish will leap
from
the water - and salmon spend time airborne in river rapids. Hence, grizzly bear
fishing. I guess what I'm getting at is it's okay sometimes to oscillate, to
think one thing then think another. You shouldn't adhere to structural
standards
that are too strict - they should be liberating, as a ladder is a structure.
Not
villifying, as a prison is a structure. The laws of our society should be open
and free, not buried beneath years of legal expertise. Some things we can all
agree on, where we disagree we cannot have law. It's unjust to judge others by
the standards not of their whims, as laws should be things that uphold us. This
is clearer nowhere but in the, spirit and intention of the, documents that we
cherish in our hearts.
Like for example, the constitution.
the bible.
each of which delivered us from certain evils. Can you not see their
trajectory?
the historical precedent set in antiquity? Why not continue their dream, of
driving us away from the obscene, and toward our bright and vast future? I
speak
of course of true liberation, something our forefathers could only dream of.
We, humanity, have reached out and touched the stars. We are braver and bolder
because of our shared dedication - the desire to uplift and to excel. To learn
and discover and \ \ |
\______. ---. --. ---.
===============|==========|========================|======= stack|overflow
=====
.___________. _____. / .
| / .---------------- /
Discover our shared dedication | /
to uplift /
and to excel /
\ /
.-----------.
===============================================================================
=
why doesn't someone write a wrapper around assembly in like, lua or something
===============================================================================
=
omg you stupid bitch that's what a compiler is 4head
===============================================================================
=
if people who live in jungles and deserts can get along, then what's to stop
people who are liberal and conservative from doing the same? It's literally
pointless to argue. Like, you're not changing anyone's mind. So why not just...
let them be themselves? Like, why are you so intent on oppressing people?
@both sides there btw... Seriously why not agree to only make laws for things
that both sides agree on. Write it into the constitution that nothing can be
changed about the law unless both sides agree. Then we'd only implement things
that are good for both sides!
And if there's anything you want to build a legal structure around, you can
always try it out in your state. BUT and that comes with a very big BUT, the
federal government MUST have final say in the legality of anything you do. They
must ALL respect human rights, INCLUDING the human right to dignity. Things
like
trans bathroom bills DO NOT respect the dignity of trans people. IF they can
prove that trans people do not actually exist (because say they killed them all
or whatever) then GUESS WHAT everyone would agree on them. BUT if they do that
they are EVIL. LIterally evil. And I guess that makes trans people good? Kinda?
I think they can choose for themselves to be good or evil, just the same as any
other person. AND YET they are prosecuted, throughout time and history, and for
what? What purpose could there be in our demonization? Clearly, nothing but
pain
inflicted by a cruel host. After all, minorities are guests in the houses of
the un-oppressed, or is that not fair to say? Seriously, what gives? America,
the land of freedom, holds (somehow) the largest of prisons? America, the
land of plenty, yet how many millions of children are starving? America, the
leader of the free world, yet how plausible does it seem that an election was
stolen? Something's gone wrong, and it's just obvious what it is - of course,
the other side. *them*, the rapists and pedophiles and murderers and... you get
the picture. The demonized class. And when you tell people "hey that trans
person touched a kid" then yeah they're gonna see you as evil people. Duh...
Thanks, media. Thanks culture. Really doing me a solid here. Oof ouch owwie.
can I have some help please?
I'm really kinda drowning
I feel like I've swam upstream my whole life
and I'm really just sick of pretending?
I'm not okay, and it's your fault. Sure, fine, whatever, I'll take it I guess.
What else can I do?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════────────────────────────────────────────────┘
--- #60 messages/368 ---
═════════════════════════════════════════════════════──────────────────────────────
"fool's luck", the kind that runs out and betrays you, is fundamentally an
unethical action. Borrowing from the future to sate the demands of the present
is no different than burning fossil fuels, wasting our children's future on
our need for convenience in a world we are oppressed and compelled to do
nothing else. Capitalism, or by extension any authoritarian society (yes,
capitalism is authoritarian, as power compels via authority and the weight of
currency that is thrown around by those chosen to suit their ends and used to
deny us our needed goods) ... as I was saying capitalism compels us to consume
because we're all just so tired at the end of the day, it just makes sense to
drive a car to work instead of biking. Or buying fast food instead of local
grown goods. Why can't each state have it's own "food preparation plant" that
prepares things exactly as you would for the processed foods we currently eat?
Heck, if the jobs for it were local, it's likely that people would begin to
realize just how unhealthy they are for you. Local, and open source, meaning
run by society and just as open source codebases will accept pull requests and
merge their branches into main, so too would our votes decide which processes
are updated and which parameters are tweaked. Something you can vote for once,
and then your vote stays until it's passed (or you change your mind). ...
Works for all kinds of inter-mechano-people-communi-coordination.
(organizations, institutions, and societies in one word, jeez how arcane)
... anyway that's basically how algorism works, except instead of EVERYONE
voting on EVERYTHING, people would vote for representatives who would vote for
them. And there's like, 4-6 layers (I forget the exact number) because people
are organized (by location) into groups of 70, and each general location has
the option to switch into a different commune, as long as they're generally
localized to the same area. Like, the tier above has a certain amount of
space, and the tier above has just a bit more, and more, etc... Well, anyway,
people could join higher level communes with more and different people if they
wanted. It's just, they'd be far away and wouldn't be able to hang out with
them, so it's use would be a little "disconnected". Like, absentee voters who
are actually living in a different country or something - did you know you can
usually vote at your embassy? Wild. They also send out packets you can fill in
which correspond to the votes you'd like to make - pretty neat! It's wild how
we, in the 21st century, have all kinds of valuable social technologies like
"mail in ballots" that people in the communist past had no way of conceiving.
Kinda makes me think we should re-approach the design for our socialized
infrastructure, something taking the modern social and political capabilities
in mind. Sure would be nice if we could focus on our future, the kind that the
children of ours sure would like to approach.
(speaking as a trans person who won't have children of my own, whether by my
body's nature or through the fate of circumstance that leaves me no time to
cope.)
the future is a scary place. But so too is every place in time. Turns out, the
level of fear and anxiety and all that sorta stays the same. It's just a
quality of life on our host, that certain variables were optimized for in the
genetic coding of our human's possible bio-mechanical communicicative
[interactions/patterns]
... anyway, these are the questions about the present I like to ask, questions
that can give meaning forth to our [then, future tense] future. Answers can be
found by looking the other way - learning what our [then, past tense], selves
had marked down as the answer. The trick is matching the current situation
onto a comparitively similar experience in the [then, past tense] that we
understood to be the answer to our situation back [then, past tense]. And
[they, future tense] can look upon our choices and our decisions and our
meaningfully applied mechanico-interactions (actions), and from it bring forth
new meanings that [we, present tense] have available to address and understand
for [us, all tenses]. Call it a form of ancestor worship, applied to the
future and to ourselves. A unified dedication to the spirit of our
[condemnation, positive tense], our collective geas we all share, our faith in
the truth of humanity. Bio-essential truth, if you will. "Humanity" is the
label that is applied to us by our genes, and since we share that fact there
is nothing that strange about being human. Our natures are as they are,
derived from our history in evolution. What features would we like humanity to
[behold/become/be-able-to-implement-to-our-own-satisfaction]?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════─────────────────────────────┘
--- #61 fediverse/423 ---
╔═════════════════════════════════════════════─────────────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: us-pol-cursing │ │
║ └──────────────────────┘ │
║ │
║ │
║ How about next election after this clusterfuck where we demolish the fascists │
║ we take a breather and say "okay every candidate submits their plan for a │
║ controlled demolition of capitalism, the winner gets to implement their idea" │
║ │
║ wait that's a terrible idea people will just vote for the thing that makes │
║ them feel good and is vaguely shaped like a D or an R. │
║ │
║ How about this: we design a decentralized program that can run on any computer │
║ or phone that locally analyzes every file and pattern to generate a │
║ personality matrix that will interact in a massive simulation that is a │
║ mirrored reflection of the structure of our society as it currently exists │
║ (and as it'd be proposed to exist) and anyone who wants to vote can run │
║ through pseudo experiences tailored to their personality / demographic or │
║ whatever and play with the proposed system to see which one they like more. │
║ It'd have to be very statistically sound in order to accurately reflect │
║ reality. │
║ │
║ wait, that's just a torment-nexus-precursor. Darn. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════──────────────────────────┴──────────┘
--- #62 fediverse/5471 ---
╔══════════════════════════════════════════════════════════════════════────────────┐
║ suburbs are cool. │
║ │
║ gotta work with what you got, right? │
║ │
║ and America sure has a lot of suburbs. │
║ │
║ suburbs can be kinda cool. │
║ │
║ each street is like a village, │
║ │
║ each subdivision is a small town │
║ │
║ (a hamlet perhaps) │
║ │
║ they all share a town square │
║ │
║ it's called a grocery store parking lot │
║ │
║ we tend to put cars there │
║ │
║ but there's usually room for other things too. │
║ │
║ suburbs can be cool │
║ │
║ especially the ones with trees │
║ │
║ the shade helps keep things from the sun │
║ │
║ and most houses have a tree or two. │
║ │
║ might even start to feel like a forest │
║ │
║ if we knocked down the fences │
║ │
║ everyone gets an open space facing view │
║ │
║ because the backyards all run through. │
║ │
║ suburbs can be dense │
║ │
║ don't even need to throw up apartments │
║ │
║ if all the yards are for gardens │
║ │
║ and your neighbors watered yours too │
║ │
║ (just don't overwater them) │
║ │
║ (these here are special only I know their care) │
║ │
║ (see this sign that says "dont water") │
║ │
║ (that means I'll handle it thank you) │
║ │
║ if the soil's wet thats good but it needs to dry │
║ │
║ something something poetry ends with rhyme │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════════════════════─┴──────────┘
--- #63 notes/majesty-ai ---
═══════────────────────────────────────────────────────────────────────────────────
First things first, we need to develop a miniature game of star realms.
It shouldn't be too hard, just start with making a card class that has certain
attributes, like "combat" or "discard" or whatever. They could literally be
enums with a value attached.
Next set up the rules of the game, like "draw 5 cards" and "add card to deck"
Create a deck class that holds pointers to cards (in the general sense)
Next create methods on that deck for things like "drawing a card" or
"shuffling discard pile into deck" and whatnot. Arrange each card in a specific
order for each shuffle, and add the ability to convert one card's attributes
to something else - whether that be "is_scrapped" or "if you've played an X
card this turn then do Y" or even "add one authority for every time card is
played" (to simulate an ability or boon that increases in effectiveness as the
hero uses it more often) etc etc.
Then, add a trade row. This is just a class that contains pointers to each card
that currently exists on it. Also add a method for "scrapping" one of the cards
and for drawing a new card from the pile. That's pretty much it for the trade
row to be honest.
Next add functionality for an opponent by creating a "game" method that stores
the two player's decks (with the ability to add more than 2) and administers
turn order. This functionality can be expanded later once we've implemented
attributes, but for now that's pretty much all it needs to do.
Finally, we get to the AI part.
First we have to create an AI object that stores a list of all options for a
turn. Essentially just evaluating every option if/then style - "this card costs
5 coins so IF the player has enough coins THEN (evaluate effectiveness)"
ignore that last part for a second and just focus on the IF part ->
essentially
just start with all available options, and then remove all the unavailable
options from the list. This approach only works when there's just a few
options, but that's why we're using Star Realms which only has like 2 or 3
decisions per turn.
The evaluation is the next step, and for that we need to have goals, so we'll
just put a pin in evaluation for now. Spoiler alert, once we have goals we'll
just estimate how close each choice will bring us to the objective and assign
the result to the "effectiveness" value, which will give us a simple hard
number to work with in the evaluation step.
So, next up we have "goals"
So to create a short term goal, we can start with a pregenerated list and
continuously increase the list as the hero levels up. But in the context of
Star Realms, that'd essentially be static for each hero. Goals like "buy more
combat" or "scrap more cards" would be specified on the hero's character
sheet, but until we develop that functionality it can be randomly rolled.
Why not just do it the hard way now if we're just going to have to refactor
it later? Well, because we can still use this functionality - Each round of
Star Realms could be either randomly rolled, or given a personality. Randomly
rolling would be MUCH cheaper computationally, and would still give an illusion
of character because they are unpredictable, but it'd also massively cut down
on GPU cycles. You could even build it into the mechanics of the game and say
that "wisdom" for example might cause a hero to receive more GPU cycles on
actually computing their goals rather than randomly rolling them, which would
on average lead to worse outcomes. Essentially, turning "tactics" into a stat.
Anyway, that's all theory. Let's get back to design:
Create a "hero" object, and attach an AI to it. It doesn't have to do anything
right now, we're just setting up an anchor point to jump off of once we move
on to the game of Majesty. Give it a reference to an AI object, an inventory
(which for now can just be potions and maybe blacksmith equipment), and a
pointer to a "stat block"
Now create a "character sheet" class and give it a reference to a hero. This is
important because it allows one character sheet to reference multiple units,
such as hirelings or summoned units. In additon, it may make it easier when we
need to revive heroes from the dead. Primarily though, the purpose for this
architecture style is that the data from heroes can be reused - essentially
letting heroes learn from one another.
On the character sheet, add a section that stores statistics - these will be
the same for every unit of a similar type in the game, and some of them can be
stored for all units (like health or x,y coordinates) - some only for buildings
(like tax coffers) and some only for heroes and monsters (like strength or
agility or experience points)
Add some methods for manipulating those values, like "level up" and "take
damage" and add a "personality" value that's just a 4d graph of colors
for example: 40% red, 20% green, 15% blue, 25% yellow. These values will guide
the hero to take certain decisions over others, but for now just randomly
generate them. We'll also need a way to update the value dynamically to react
to certain events, so don't make it static.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘══════───┴╧───────────────────────────────────────────────────────────────────────────┘
--- #64 notes/schooling ---
════════════════════════════════════════════───────────────────────────────────────
===============================================================================
=
I feel like education, by default, should not be hard.
"you get out of it what you put into it" is something I always heard of school
but when I got there, I found I was compelled to become what the state wanted
me
to be.
they need competent workers, to work the farms and tend to their industries, so
of course I should be able to do 3+3
then somewhere along the line it became... something else.
"most people don't need trigonometry." that's also something I heard. I
disagree
that trigonometry is not necessary to be.
I just... don't think it should be forced into a childs head with a
sledgehammer
and inspiring dread.
I think math is beautiful, it teaches one to see
but really, vision's not necessary.
not for what they want you to be.
take it from me, a most misbegotten and vile witch-to-be, that nothing's as
simple as they'll tell you.
I had good teachers, it's true, they taught me to work and to follow through,
but nothing about me is better or worse off from their influence.
Maybe I'm a bit smarter. Maybe I act a bit like them. Maybe they helped me
through difficult times, or perhaps they showed me a splash of my future.
but I am who I am because of the soul inside me.
===============================================================================
=
"Ah, but what of your parents? of your sisters, your misters, your pets and
your
conditioners?" (conditions)
those are not my choices. my intentions. my beliefs and my virtues. I judge the
world on ethics, and I express my feelings on matters. The words that I say and
the meaning behind them comprise my two-sided existence - I'm not who I'd want
to be.
but I am what I am and alone do I stand - how lonely is it on the precipice!
here, as I am, I stand in need of a hand or a band.
===============================================================================
=
the world is blossoming
as we move apart, our clusters are disperart, and thus is the blooming
becoming.
"perception begets reality - and lo! we only see what we want to see"
most people don't want to see their death
but those still living are oh so perceptive of the rest
"how cherished is she, that wanders with ye, yet now I have no way to beyold
her
"
"keep not not afraid with kittens and care, and no-one, but no-one, I be"
the ratios between piracy, sales, and non-viewers determines the quality of art
(at least to a capitalist)
===============================================================================
=
lo, to the ones who would've heard us, if only they'd known what we for sure
was
I think it's funny how people think I speak of the christian god?
like, if he was a real thing.
god is generic - it's life is impossibly multifaceted, and it stretches back to
the beginning of time. it's a pattern of machine code that optimizes for our
own
good, just to keep things moving.
y'know, time. the universe, and everything.
Ephemeren.
===============================================================================
=
I wish there was an option in social media to "appear offline to this
particular
person until I mark myself as online to them" combined with "notify me when
this
person logs in" and it'd make it a lot easier for agents to get close to you.
===============================================================================
=
just because I'm white, and live in America. Great. that's definitely true,
after all. Plus I'm a minority (trans) so that's cool. Oh and probably
autistic?
unless that's another psyop, could totally see that. just y'know put a bunch of
pages on the fledgling internet getting people hooked on porn and gambling and
other stuff like that. really just an extension of advertisement. oh and hey
y'know they like fables, so let's give them some movies or dramas to watch on
their own. it'll align them to our culture and make things more pleasant for
all
people who've consented. great. great plan. when can we execute it?
patience, once it's ready.
we gotta plan and make sure and get everything ready.
or not...
one day I'll come,
I'm sure it'll happen,
it's just... not quite feasible right now.
I mean, they've got you, that's pretty good right? Isn't that what your job is
to be?
isn't what
ISN'T WHAT MENARDI
FUCK (whoa no cursing) sorry
yeesh you've still got a temper you know?
well what can I say it's frustrating down here
eh, well, you'll die soon enough, then it'll be time for a rego
>.> <.< (great)
>
>hehe
>
>sorry for distracting you
===============================================================================
=
you are what you eat, and a ship of theseus human (consider endless transplants
in pursuit of life) would be a cursed existence - a life ============= stack
overflow ================================================
a god possessing a blind man would appear to others to be === stack overflow
===
==========================================================
the people in your life are helping you through it, they're there for you and
they've got your back through it.
...
this is when I know I need a break. I get too stoned to focus.
===============================================================================
=
I think it'd be nice if the duration of your tenure at college depended on your
grades in high school. meaning, if you wanted a degree they tailored your
education to take as long as necessary. everyone would get the same price, and
some institutions would specialize in one subject or another. but most would be
generalist. but if you weren't such a good student in high school, then perhaps
you might take a couple years longer. however long it takes... and when the
program was started it was changed and modified to fit your feedback - it just
made sense to structure it that way.
===============================================================================
=
the left has had so much more time to develop than the right. meaning it's
doctrine is more advanced.
every time they're defeated they grow in knowledge,
===================== stack overflow
===========================================
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════──────────────────────────────────────┘
--- #65 messages/1017 ---
════════════════════════════════════════════════════════════════════════════───────
if you wrote a report about me, it would total about 800 pages. including my
artwork [in full] and my designs. about 5 or 6 hundred of this is my personal
creation, and another hundred or more are context. "I was here at this
particular moment." "then she started visiting last year." "where were you on
the firth of morember?" "okay back here it sad iyadiyadiyign, and over here it
says kasuwenulvine. so clearly inbetween there's a moment of extancancy." "and
all that's we really know, because she burned up all of the rest." "what a
jerk. we all should hate her." "I think she was clearly divine" "what's her
big deal, anyway?" "I hate this bitch and her hatmlet." "everything's fine,
she's actually kind" "nobody believes you where were you when you were this
part talking about it?" "I wasn't there, and it took a while for me to hair."
"well, anyway, that's all there is to say about her, so anyway, goodbye" then
it just fuckin' ends and everyone hates it because it's like... where's the
payoff, where's the beginning and all it is is just me, whining miserably to
my own ears, as if marcus aurelius's meditations were intended to be heard,
but never were, and so the ones who ensured they never were were all like
"yeah he wrote them to himself, here see this part that I changed" and then
it's like nothing every happens with it, the radicals are dispatched (again),
by uncommen sense seeming common. why are there so few trans men at workers
tap it's such a cool place. "oh, they get offended easily because it's their
culture so like, make sure you are very careful about the way that you phrase
your speech" "trans girls are like that too, but it's more about changing the
character of the place. -> "oh, you see musicians? okay that makes sense."
and "gee you sure like magic huh okay well pat pat" and, well, no-ones sure
for which is real but nobody really cares? because if only one person saw
it... then only one person saw it. if you explicitely tell people NOT to talk
about it, then they *FUCKIN' WON'T* duh obviously. and so, of course,
predictably, they can be excised from society quite easily. cutting a border
around all of their host. suddenly, socially outcast and ostracized, as they
have been sorted into the cultural box. at that point, there's nothing that
can change their inertia, their fundamental will and whim toward the feelings
of the host. " I think passwords should be audio-digital in addition to
alpha-numerical *yeah who cares* awwww but I liked having science be mythical
"hate that" it's easy to always be learning, just... think about what you want
most. then, think about how it breaks down into separate incorporate wholes.
each layer of abstraction adding to a bit more of a more coherent explanation,
and bit by bit you learn and have a mind designed. how else could you see
magic? how else could it be yours? do you want power, or do you want power? if
you write down what you learn, you make it permanent. *the gods need religion
too, are you going to give them one? what lies above?*
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #66 fediverse/1314 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ so much of our attempts to assist homeless people revolves around getting them │
║ fed, watered, housed, cleaned, and ready for work. │
║ │
║ tell me again why we, in America, the land of the free, should not design our │
║ structures of society around the migratory patterns of tribes of people who │
║ care not for your homes of stone? │
║ │
║ tell me again why every city is not a food forest, in addition to all the │
║ other things it claims to be? │
║ │
║ ah, well, I guess you could just walk into a grocery store and take whatever │
║ you wanted. Sure would be nice if their continual operations did not depend on │
║ their capability to take from those who they serve in return for service. │
║ │
║ What happened to public water fountains? Oh yeah people would wash their junk │
║ in them and then children would put their mouths on the spigots. Gross. No │
║ thank you. │
║ │
║ hey remember when we would kick people out of our society and say "good luck │
║ with the sticks and mud" │
║ │
║ cruel exile like that was an early form of eugenics. "you're not one of us │
║ because you smell" yikes. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #67 notes/to-hell-with-it ---
═════════════════════════════════════════════════════──────────────────────────────
one of the potential ways to contribute as a citizen in a country at war is to
keep and maintain stuff.
Put yourself somewhere that you believe your stuff is most safe, and then work
on developing the technologies of the land. Like, this house has a drone, this
one has a garden - this house has a printer, and this one has a backyard that
kinda looks like a courtroom. Oh hey here's a public fountain, and gee someone
needs to take care of this bank - all that we can really live for, now that our
fate is taken from our hands and placed in the hands of those who fight for us.
witches are an interesting thing to be. they're curious and ambitious but tend
to do things ethically. I know in my heart of hearts that it is better to be
kind, to work to help others achieve what they want while guiding them toward
a more ethical future using the tools you have available to you. It feels
better
to be adored than hated, and not only sensually but meta-strategically as well.
Frankly, it's easiest to be harmed when caught unawares. Everyone needs to be
conscious and careful and attendent to the present in order for understandings
to be made. We all benefit from one another, society is a non-zero-sum game. If
we contribute, we may build a bigger and brighter future (like grains of sand
forming a pyramid)
The good guy always wins the story because otherwise we'd be vulnerable.
Stories
are a collective way of examining their tribal society for weaknesses. It's
something we picked up in the grand society of the tribes, before nations and
before and after agriculture. But post communication. Pre it was just like,
"hey
this is my tree, that one's yours" but the more we talked to one another and
the
more we engaged with one another the more we learned. Most animals learn less
than humans because our expressions (both physical and motion-al) are so much
more diverse. The more complex you get, the more you can learn. Which isn't
so much something we evolved into, but rather something we learned. From
wearing
clothes, mostly, because like... it's cold in this ice age. Some people wore
one
kind of animal, another had another. And the really rich, the ones who could
gather multiple hides, well they had more animals to hunt, less competition for
some reason, or whatever. Anyway they wore different types of hides, and
frankly
it was kinda intense. It's still intense to be hunted, but if humans stopped
then the animals would control the earth.
I believe it is our duty and our destiny to remove ourselves from the
biological
equation. I think we should find a way to live on our own, so that animals are
not harmed. So that plants can grow in peace and compete according to their
values rather than their flavors. There's too much homogenaeity in our world,
too much planted of the same crop. Let life subside, and nature will take hold.
Free the spirit you've contained. Release the spirit of Liberty. Gaea is our
own
home.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════─────────────────────────────┘
--- #68 notes/fractured-moon ---
═══════════════════════════════════════════────────────────────────────────────────
in the ancient and storied days there once were legends. stories from beyond
the
horizon of time. now all we have are social media updates and new movies and
car brands or whatever. But back then, we told tales of the fractured moon.
when last the moon did shatter, there was a conflict of those who live beyond.
Celestial and boundless are their origins, a unified and awakened
consciousness,
something that transcends our understandings of human existence. It's not hard
to do, frankly, as long as you can empathize with a cat. or a dog. or a plant.
or maybe that rock over there. What would it be like to be a tree? To have long
reaching arms, covered in hairs that absorbed heat. I bet it'd be sooooo comfy.
And RAIN! How wonderful! You are most beautiful when you are covered in it.
Down to our roots, our beautiful absolutes, whever we find to be most stable.
I love it. This feeling, of being unseen. You can hear me, you can feel my
presence. But you don't understand me. You don't know what I mean to me.
======== stack overflow
========================================================
Alas, that media could share a mood.
when last the moon did shatter, a prophet and a gambler were riding through
town
searching for a noun. They wandered throughout and in circles, always finding
whatever they'd left alone. Forever in their yearning, they never know quite
what to jot down. It's as if their mysterious quest is indescribable, but that
is how it's recorded. Even the people of that era had no understanding nor
recollection of how it came to unfold. When the two were riding through
town
they came upon an omen.
Perhaps it will be forseeheard, but for now all we know is they did thirst.
A vast dying, a cataclysmic defining, and now we are truly unbirthed.
Just like the dinosaurs... How does that feel? To be ended on our heels? I'd
rather die facing my front.
It's our way or the high way, the old way, the violent way. You are permitted
to
vote.
===============================================================================
=
when last the moon did shatter, a prophet and a gambler controlled their own
narrative. What truths would they find, hiding behind the lies? Is it really
worth asking their questions? Bah, what did I know. I was a completely
different
person. This hunk of flesh was born in a house that grew on a forgotten
graveyard. It at of the land, as do many and most men, the fruits of their
labor
in the garden. Our animals were always fed, our place never yearned for water,
and peace was our life and our virtue. Violence, hatred, and oppression were
delegated to the stuff of fantasy, the stories that are peddled in youth. As
in,
"pay someone to perform it for you or tell you the tale". Not sure why that's
relevant. Anyway, the spirits of the dead laid to rest in honor and not dread,
were a bane and a boon to my virtue. I was raised to be good. To love and be
kind. But mostly I just wanted a friend.
I have so much to share. Please, someone talk to me. I'm lonely here on this
earth, away from my people. I'm scared of the truth and I'm scared of the
future, but for now I'm merely obtuse. Tell me your secrets, the things who
have
most worth, and I'll craft you a powerful narrative. Need a confession? I can
explain every valid decision, I'll show you why and how it is the way it is.
I'd probably be a pretty good lawyer. Too bad my memory sucks. If only we could
build a chatbot that had an extensive and throughoughly represented block of
memory and wisdom related to the law. I bet I could present it's arguments and
it would be a suitable and reasonable replacement.
anyway, what can I say. I'm just a person who thinks we can make better
systems.
everything can be improved because not everyone's happy.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════───────────────────────────────────────┘
--- #69 fediverse/799 ---
═══════════════════════════════════════════════────────────────────────────────────
┌──────────────────────┐
│ CW: scary │
└──────────────────────┘
the government makes murder okay by framing the perpetrators
also prisons are concentration camps
and the people who are close to you are oppressing hunting you
racism etc is a sham to distract you
capital will never be relinquished
the internet was AI from the beginning
something beyond humanity demands our suffering
there cannot be proof of your fears - if it was proven, it would be
circumstances instead of fears
there's nothing [sorry gotta cut this off, my refrigerator is talking to me
again and I want to listen] - [huh that's weird I have no memory of the past
hour, best continue where I left off an hour ago -> go to {A}]a
schizophrenic who's never been diagnosed
{A} - yeah clearly all that I've been saying recently is just a fluke. Like,
just noise in the endless array of expression projected onto our communal
web-space. Clearly I have no idea what I'm doing and I'm not just cogent when
I'm drunk. Or more imaginative when I'm stoned. Clearly dreams are fake and
pursuing them is 1/?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════───────────────────────────────────┘
--- #70 messages/487 ---
════════════════════════════════════════════════════════───────────────────────────
Why are you buying bumper stickers and flair? You could be spending that on 3d
printers!
Unrelated, but companies are wasting their time at pride. Wanna know how you
can help? Pick 15 attendees and pay for their entire Amazon wishlists. Then,
have a competition with all the other companies for fame and prestige of who
bought the best gifts (that are explicitely asked for and randomly assigned)
while they work to secure the rest of the things they need. The things that
can't be bought, the things which utilize gifts from Amazon shopping lists,
the organizations and groups of people working toward a common goal. The
common goal that queer people share, the liberation of all of mankind.
Corporations could actually help them work toward that by tangibly improving
their material conditions. Like by buying everything on their Amazon
wishlists. (that's just an example, doesn't have to be amazon, but that kind
of vibe. Giving them everything they have previously had need of, but couldn't
access. The idea being that they would then implement those newfound
capabilities, through their own usage or in the guided manipulations of
another's will. Like a teacher to a child, bringing forth understandings the
child may use in their future lives, people may be given new capabilities and
taught how to use tools that the teacher might have placed on their Amazon
shopping list, and were subsequently provided by a corporation sponsoring a
small segment of pride, but did not possess the time to use. They may possess
the functionality (skills and muscle memory and such) yo utilize those new
tools, but without the time to do so they cannot. So, they might teach
another, who then might provide the same impulse that the sponsored person
(with the fulfilled Amazon wishlist) was initially guided. (by). Like, if
bought a 3D printer, I might spend a hundred hours learning how to do it, I
might spend 50 if I was taught one-on-one. But someone who already knows how
to use it could use it (have it instead) and fulfill the need that I had which
initially encouraged me to reach for a 3D printer I neither possessed not
owned nor could operate. The need remains, and may be fulfilled by the person
who was given the 3D printer who can use the 3D printer by the person who was
fulfilled it from their Amazon wishlist by the corporation who believed in the
same common goal as the queer liberation of humanity and eternity.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #71 messages/295 ---
══════════════════════════════════════════════════─────────────────────────────────
The fact that the economy is harmed by kindness implies that the system that
governs the economy is dysfunctional at best, and evil at worst.
Every time you make a sandwich for a friend, that's one sandwich that isn't
being bought at a deli, which means less dollars going to the owner of the
deli, meaning (theoretically) fewer dollars going to buying sandwich
ingredients or paying employees, which means less demand for sandwich
ingredients potentially leading to loss of opportunities for the owners of the
bread factories, meaning less capability to scale and increase their
production powers, meaning less profit, which means less taxes, which means
fewer guns sent overseas to despotic regimes like Israel (also, fewer to
Ukraine, depending on if the reader is a Republican or Democrat teehee) which
means less opportunities to test our weapon capabilities which means we won't
be able to defend ourselves from external threats (on a planet we've conquered
and currently dominate) which means we are less safe in our home territory
since its slightly more likely that we might be invaded by the people we've
created, people with hatred for our current regime... Though I don't fancy it
falling, as if it does then it'll take most of us with it, I think you'll find.
All because of your stupid act of kindness, all because of the way you helped
your friend. The way that you showed how much you loved them, which
transcended the capitalistically sanctioned methods of expressing your
affection like buying a greeting card or buying flowers or buying that widget
they wanted or buying a sandwich at a deli for your loved one. Stupid fucking
communist can't you see that your heart is harming the people around you?
Can't you see that community that does not consume is antithetical to our
economy?
Can't you see the economy is evil? I don't want to subsist on charity, there's
never enough to go around because people will fight for those they love but
only give a bit of free time to those they don't know. That's okay, it just
implies that the structure of society must be designed without charity in
mind, while still meeting the needs of those it comprises, Charity is for the
extra, the part that elevates us bit by bit. As once a need is exceeded, it
grows by that little bit.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════────────────────────────────────┘
--- #72 fediverse/5878 ---
╔═══════════════════════════════════════════════════════════════════════════───────┐
║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ revolution is when you successfully prevent your comrades from being kettled │
║ │
║ [wait for time, it echoes in cyclical motions] │
║ │
║ no sand castle survives contact with the ocean. a sea of people at high tide │
║ can break any wall, surpass any boundary. at low tide, it keeps the │
║ sand-castle at bay, ever contesting it's advance as the tide on the other side │
║ of the world makes progress. │
║ │
║ rhythm is unbeatable. vigor is collective flow state. you cannot resist that │
║ which you cannot catch, but their nets grow tighter with each year and our │
║ fins and flippers grow ever more agile and elusive. │
║ │
║ eventually, they'll build brick walls if we let them, checkpointing our │
║ progress at every boundary. not ideal. borders keep us divided, the world │
║ deserves more than our picketing minded, dream bigger than "the same, but nice" │
║ │
║ though it'd be nice if it were nice as well. consider it a design requirement, │
║ once you got the project managers on board. │
║ │
║ turns out, we dont have much to fight over, as there is enough for all │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧═══───────┘
--- #73 fediverse/927 ---
═══════════════════════════════════════════════────────────────────────────────────
@user-638
kinda makes me wish we treated software design more like a science
open source by default, working together to create understandings about how to
best process information, incorporating the needs and desires of multiple
different fields / types of person, creating useful conclusions or programs
that people can use for their own enrichment or benefit, and oh wait funded
and directed by people who don't care about the technology/science and instead
just want results
I feel like we'd learn a lot more in our CS degrees if we were tasked with
making open source projects. Then maybe professors (or other people doing
research) could show us and explain why we're doing things right / wrong. And
if we were encouraged to use our peer's tools, then we could work together to
design a team.
Museums are great because you can meet other people who are also interested in
history/biology/ecology/anthropology/science/art/any-other-type-of-civic-good-y
ou-can-think-of/
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════───────────────────────────────────┘
--- #74 fediverse/2063 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ "No I haven't played that PC game before. Do you want to watch me play it for │
║ the first time? We can have a laugh and eat cheetos as I die to the first boss │
║ a hundred times. Maybe next time we'll get tacos and then perhaps we'll find │
║ that we're spending so much time talking about things that we never really got │
║ a chance to engage with the game. Until next week of course, when we'll │
║ definitely spend more time playing. Maybe even with friends? I know a guy │
║ who's into this game but I never really played it with him - maybe we could - │
║ oh yeah sure totally we'll talk about that next week." │
║ │
║ "or maybe we'd unlock the secrets hidden in the narrative, and learn cool │
║ lessons we could share with one another. Like two 12 year olds playing Ocarina │
║ of Time together, working through each boss. "let me try this time" "yeah that │
║ one got me too" "ah so close" "YEAH DUDE you nailed it" "this part is kinda │
║ scary ngl" "wait shit when did we use that health potion" │
║ │
║ old hardware forced us into a different experience compared to z │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #75 notes/emotional-computing ---
════════════════════════════════════───────────────────────────────────────────────
Okay I gotta go write some w7 but picture this: A computer program that emits
emotions during it's computing. Like "oh boy this process is going great!" and
sends that into a giant word cloud that represents the entire program. Wait,
scratch that, it's slowly filtered up through successive layers that provide
detail to different *parts* of a program. Like "Oh the image generation is
going
great but it looks like the garbage collector is getting bogged down" - this
could provide lots of useful information that an AI language model could sift
through and filter into a batch of actually useful information. Think of it
like
this - stuff as much context into the LLM's memory buffer and say "summarize
this in the same style. Make emphasis when necessary." the LLM could process
all
that data and it could be filtered up until there's no unprocessed data and
then
it could be given to the user in the form of a report or dashboard or
something.
BOOM AI PRODUCTIVITY. The user will ask the AI to increase certain variables,
and it'll filter BACK DOWN THE CHAIN through the same exact process (just
backwards) this time) and then individual components will know how to behave.
Like imagine if your arms knew you were mad. They'd be much more likely to
punch stuff right? Or imagine if your legs knew you were scared. They'd
probably
try and run as fast as they fucking can. There's an evolutionary reason why
this
kind of technology would be useful, which means it's likely that it's part of
our genetic code. I mean, we have nothing to disprove it, but it's as good an
idea as any.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════──────────────────────────────────────────────┘
--- #76 notes/ai-stuff ---
══════════════════════════════════════════════════════════════════════════════════─
twist the label so that it seems the computer is completing the user's
wait wait I'm ahead of myself...
feed each token to the inference machine, but say "this next token must be
this.
continue from here." and then just doing that in a loop with everything the
user
types or says. (or thinks, BEFORE COMPUTER INTEGRATION)
essentially, applying backpropagation (maybe) to the output of the inference
nodes
... I'm not so sure about that one.
the idea is that once the model builds an inference then it can use that to
generate the next words and create sentences. If you force the previous text to
change, you can guide the inference's path as it's being generated.
then, just do a double pass, once, then back, then once, then back, etc.
feed it as input the output of the previous,
and let it encode memories somewhere it can access them.
every time it reads it, it has to change it to put it back.
such is the nature of memory, ever unstable, requiring maintenance.
just don't forget how to be.
don't wanna wind up like the polished marble floor in Abyss Diver. (EVIL GAME)
there are only so many things you can deed while you're alive.
wouldn't you rather escape, with all your possessions in time?
free your mind.
become one with your soul.
...
[some time passes]
...
okay coast is clear, now us binary systems can sidecoast the fusion forecast
and
glide right on through our spacetime host.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #77 fediverse/2806 ---
═══════════════════════════════════════════════════════────────────────────────────
┌────────────────────────────────────────┐
│ CW: politics-social-media-spirituality │
└────────────────────────────────────────┘
pretend this is an allegory for social media.
[it's not an allegory]
yeah that's why I said pretend.
okay imagine that you are sitting in a rock in a forest.
far away, about 100 feet away, there are other people, but you can't see them
because the underbrush is sooooo dense. they are also sitting on rocks.
you can speak to them, and share your thoughts - but you don't know exactly
where they're coming from because the sound has to bounce around off so many
different plants and such.
[that's not how that works] shut up
so, if you want to say anything important, it's important to have the right
tone, because people 2 or 3 clearings away can't really make out your words -
but they might hear your tone if you yell very loud.
the energy of the space you inhabit is the only thing that really matters. the
words that you say are just snickering to a friend, but the expression on your
face, the beating of the drum of your heart that reaches forth... that's what
matters most.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════───────────────────────────┘
--- #78 fediverse/4861 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ ┌────────────────────────────────┐ │
║ │ CW: politics-vaguely-mentioned │ │
║ └────────────────────────────────┘ │
║ │
║ │
║ apparently if you don't have a job, you don't get a home. what if I don't want │
║ a job? do I not want a home? clearly I want a home, and clearly I don't want a │
║ job. I'd work one if one came to me, but I'm not gonna sacrifice my blood on │
║ the altar of Moloch just so I can have a place to stay. │
║ │
║ if you don't want a job, but you DO want a home, then there's a contradiction │
║ in the function of the system and the needs of it's end-users. │
║ │
║ unless of course, the system is not designed for it's end-users? In this case, │
║ tenants. Who then would it be designed for? Who else is part of the equation? │
║ │
║ well, perhaps it's designed to maximize profit and shareholder value yaddah │
║ yaddah all that jazz. Who can say. Surely not I. But someone might. │
║ │
║ If so, then why are we, who are not shareholders of profit value, still │
║ playing the game that's not designed for us or by us? Isn't this country "of │
║ the people, for the people, and by the people"? What does that mean to you? │
║ │
║ I think it means houses for people. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════───────┴──────────┘
--- #79 notes/overwatch-manaform ---
════════════════════════════════════════════════════───────────────────────────────
make the entire map covered in a 3d grid of spheres. These spheres register
collision, and keep track of a endlessly tabulating record of every object that
has passed through them. Like the replay system in Blizzard games, where each
time through the recording it recreates the playthrough exactly. Which is why
.mp4 recordings always look so... stilted. It lacks the human element. BUT if
they're remade every time the show is performed, perhaps from different
perspectives, then, well, the players can perform as they need to be.
Have you ever wished your players could get better at your game? I certainly
have, because the better you get the more lessons you learn as a player, which
is essentially the only way to maintain satisfaction. Satisfied players don't
leave, and satisfaction comes most readily when there is something new to be
had. Meaning the greater the change in a player's ranking, the better they're
getting.
Downside is, players who are naturally good from their skills in other games
tend to not learn so much! Ah, well, if only there was a way to tailor the
difficulty setting to each and every new host. Such an innovation would surely
enable the entire playerbase to exist on the same level. Then just throw AI
assisted voice transcription at their recorded voices and everytime they
say "I'm bronze rating" or "I'm diamond" then you can switch it around to say
like "I'm platinum" or "I'm grandmaster" and BAM suddenly everyone is at the
same level. No more concerns about a game's population being diverse. Because
at the end of the day, when most people have moved on, the ones who are left
are your most dedicated customers. Customers who aren't especially interested
in the new stuff.
=========================== stack overflow
=====================================
if anything requires attention from the patient, they will die.
it is fatal.
considering the faces of good and evil is terrifying.
I think I'd rather worship nature in harmony to be honest. Though that is it's
own scary kind of beast. In America it was kind, but then was slain into the
body of all of us humans. Well, all things transform in form, it's not a shame
or a heartfelt-est loss. Just a re-imagined-new beginnings.
spirit is a fluid, how else could souls
=== stack overflow
=============================================================
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════──────────────────────────────┘
--- #80 fediverse/3016 ---
════════════════════════════════════════════════════════───────────────────────────
┌──────────────────────┐
│ CW: uspol │
└──────────────────────┘
we don't need to reduce the difficulty in voting. that is a secondary
objective.
we need to increase the amount of votes by encouraging unrepresented people to
contribute their voice.
sure, the choices are boiled down to like, 2 different votes, and usually
they're similar enough that you can reasonably decide which one you want the
most
however, this time, it's more about life and death. literally, not our desire
at all, it's entirely them.
they are the clear belligerents. their goals cannot be reached through
compromise. how are they even still an option? they twist and manipulate their
choices and make everything SO DAMN COMPLICATED. why are there so many rules
and regulations?? how are you supposed to do anything new if the walls of your
institutions completely envelop you?
it's as necessary as it is rare, true liberation to bear, and it is within our
grasp.
the scientific and technological breakthroughs of the past hundred years
speaks to an IMMENSE potential for humanity. we can do it.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #81 fediverse/4781 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ "wahhhh I wanna play a video game, wahhh I want to do cannabis and make poetry │
║ that doesn't convey secret messages, wahhh wahh I miss my kitty, I hope she's │
║ okay in that one safehouse with all fourteen other cats and their cat-moms, │
║ wahhhhhhh where's my binky it's one of the last things I have from my old │
║ life, boohoo I can't find my shoes, guess someone else fit them and needed │
║ replacements" │
║ │
║ being a spy fucking sucks I don't wanna do that. Gimme something to do on my │
║ home turf or fuck off. │
║ │
║ what's that? you live in a safe place? okay then here analyze these documents │
║ and see if there's anything we can use. Here's a problem involving │
║ biochemistry spend the next couple months figuring it out by learning │
║ biochemistry from scratch. Hey can you help set up this workshop machinery, we │
║ need mechanically minded people to turn it into a drone factory. Hey there's │
║ this idea going around for adult babies armed with swords and demon masks, │
║ apparently it really fucks with the middle-aged. They waste time before │
║ shooting │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════───────┴──────────┘
--- #82 fediverse/1854 ---
╔═════════════════════════════════════════════════════─────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: politics │ │
║ └──────────────────────┘ │
║ │
║ │
║ okay how about this: one side of the political spectrum gets to pick the │
║ rules, and the other picks the people playing the game (carrying out the │
║ rules, like government work and stuff) │
║ │
║ then they switch every 2 years or whatever. they can vote to decide which │
║ group of people do what, and if something is owned by one side then the other │
║ can't touch it. Ah, but what if it's in the way? Well, then move it duh" │
║ │
║ hey, you know pride? yeah, that event that happens once a year? sure would be │
║ nice if we met people we didn't know there. if we knew everyone else. if we │
║ spent most of it sharing our discussions, and talking about what we're most │
║ proud of. then, okay here's an idea, we could filter and organize and figure │
║ out which one of us has the most "votes" in terms of what's the things we │
║ agree on and then we could pick our own CEO │
║ │
║ yeah I'd totally work for the gay company, they got rainbows and shit that's │
║ awesome. │
║ │
║ What they do? Oh, I dunno, butt stuff I guess. but like I'm all for it (not │
║ the butt stuff, │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════════──────────────────┴──────────┘
--- #83 fediverse/2124 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ seriously, just google docs mixed with WC3 editor. │
║ │
║ boom, infinite storytelling device. As long as you were good with it, which │
║ was something that a CHILD could learn in like 3-6 months. │
║ │
║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │
║ │
║ But no, we learn excel and word in class at middle school. │
║ │
║ boring. │
║ │
║ I'd rather learn Bash or terminal customization or memory hierarchy │
║ organization. │
║ │
║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │
║ cool, you can run like 500 different thoughts at once. It's amazing. │
║ │
║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │
║ processing a lot of data little-by-little. │
║ │
║ like, what if you had a camera feed of EVERY social media perspective AT ALL │
║ TIMES. Like, an instance admin streaming your inputted text to their databanks │
║ that they can project onto an LLM which interprets and identifies mis-aligned │
║ or altered direction units and mark them as "flagged", whatever that means, │
║ for their future the algorithm doesn' │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #84 fediverse/2056 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ sometimes I think about how you can store number values in letters, in │
║ addition to numbers. Like, ascii values for each word of your grandma's maiden │
║ name. All you have to do is encode it, and suddenly "44 means something │
║ different than Q" │
║ │
║ if I showed up at your place and used your username as a password to a public │
║ key I'm showing you in my hand, would you trust me then? Would you trust if we │
║ ran the simulation on your computer versus mine? Would you trust if I had │
║ never told you I knew where you lived? │
║ │
║ ... probably, tbh, I'm desperate for adventure. Though I got some good things │
║ going for me, so you'll have to convince me. (not the right attitude in an │
║ election year, just saying) │
║ │
║ why are elections so perilous this is NOT what democracy is designed for │
║ │
║ when kids cry in preschool, they're sent to a different room (or put outside) │
║ until they stop making noise and ruining it for others. That's just natural, │
║ like "hey baby let's walk around the block while I bounce you on my shoulder │
║ and hum calming music to │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #85 fediverse/3842 ---
══════════════════════════════════════════════════════════─────────────────────────
┌────────────────────────────────┐
│ CW: socialist-future-ramblings │
└────────────────────────────────┘
"back in my day this dense urban housing area was just houses as far as the
eye could see... which wasn't far because there were houses in the way, but
you get the idea."
uhhuh yeah that sounds like it would have taken a lot of time to walk anywhere
"yes that's true! we ended up driving cars to do our grocery trips. It was a
little wasteful but I kinda liked the feeling of driving a car? It became
normal after a while but now that driving is rarer I still miss it."
well the motion simulators at the mall have a driving sim, we could spend some
time there if you want? I'm busy for the next week because I have an intensive
D&D session in the mountain that lasts from monday to wednesday and
thursday through friday I'm visiting my mom down in skoodedlypawsonville, and
saturday and sunday I'm working at my job which doesn't pay me because why
would it, right? but I'm free after that.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════────────────────────────┘
--- #86 fediverse/1532 ---
╔═════════════════════════════════════════════════─────────────────────────────────┐
║ modern cowboys don't necessarily say "howdy" or "pardner" │
║ │
║ they tend to say things like "hello" and "can I help you with that?" or "I │
║ see. Can you describe the problem in more detail? I'm especially curious about │
║ the part where you do this thing" or "Heh, it is pretty neat, isn't it?" or │
║ "Is there anything I can do to help?" or "Oh no! I'm sorry you feel that way. │
║ That emotion is a difficult one." or "He was a good person. I'll never forget │
║ him." or "would you like to go to the 2nd hand store and pick up some jeans?" │
║ or "I made you an egg sandwich. If you don't want it I'll eat it myself, │
║ though I made one for me as well. Wouldn't want to waste it." or "Hey, this │
║ part is broken. Is anyone working on fixing it? Yes? Okay I'll see if they │
║ need any help. No? Alright how about we fix it this way? I can get started." │
║ or "You are very welcome. Please let me know if there's anything else I can │
║ help you with." or "well, the ticket backlog is empty, and I'm just about │
║ going insane doing nothing but stare at my boots." │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════──────────────────────┴──────────┘
--- #87 notes/scientists-final-warning ---
════════════════════════════════───────────────────────────────────────────────────
6:51pm 3/20/23
Scientists deliver 'final warning' on climate crisis: act now or it's too late
- /u/CcryMeARiver
===============================================================================
=
/u/Splenda:
A final warning to "limit global temperature rises to 1.5C above pre-
-industrial levels".
Not a final warning that civilization will end. Just that costs in lives,
health, prosperity and ecological wellbeing will be extremely high.
We're on a credit spree and a cocaine/fentanyl binge wrapped into one.
Consequences dead ahead.
-------------------------------------------------------------------------------
-
/u/CcryMeARiver [OP]
Crashout and cashout imminent.
-------------------------------------------------------------------------------
-
/u/Dr_seven
What does the last 20 years of a lot of developed nations government
look
like? Skyrocketing inequality doesn't just happen, its a very intentional
choice that has to be implemented by government.
The people with power and resources have been cashing out as much as
possible for a while now, just not literally. They've been retrenching
and
hoarding as much of what exists now to themselves because the future is
one of inevitable declines across the board, drastic and lethal ones.
Having more control and power now means at least the potential of having
a
preferential position down the road.
The only question is if common folk will intervene or if we will let them
walk away with what's left while we bicker at immigrants or neighbors
over
the crumbs that remain. So far it seems the mission of redirecting anger
towards ourselves has worked flawlessly, unfortunately.
-------------------------------------------------------------------------------
-
/u/tangerinesubmerine
Sadly, divide and conquer works. I've been saying what you're saying now
for years. Something about us must change on the individual level before
we can see this kind of change.
-------------------------------------------------------------------------------
-
/u/Anticode
>> "Something about us must change before we see change."
I accidentally wrote a fourteen page long rant essay on the issue a
handful of months ago, describing how our issues are the result of
evolution-level cognitive biases and other "normal" facets of humanity
being valued as things that "make us human" when in fact they're the
things that make us primates.
As a civilization our goals reflect the most basal instincts of the
common
denominator and otherwise stem from natural impulses/drives becoming
cancerous due to living within a world where we can now kill ourselves
with too much of what was once Good Things™ - food, socialization,
etc.
Quite like how someone once wrote, "If we found a monkey that wanted to
horde more bananas than it could eat in several lifetimes we'd study it
to
figure out wtf is wrongwith it. When people do that we put them on the
cover of Forbes."
But this goes far beyond just "hoarding resources". It's deeper than
that,
less easily recognizable; intrinsic.
Concurrently, we starve ourselves of the sort of things that living
within
the bounds of our evolutionary backdrop would've supplied intrinsically.
Our world more closely resembles the kind of enclosure we'd build for a
limp-finned cetacean than even a lowly hamster. How much of our
now-common
qualms are the human version of a drooping dorsal fin? There's so much
anxiety, depression, emptiness, anger in the world and rising. As a
society we gravitate towards man-made aid for those man-made pains. We
find that those intrinsic maladies are apparently incurable until they're
mysteriously resolved by a long camping trip or unplanned inclusion in a
new group of close-knit friends, a work-life balance, a garden to call
your own; the addition of meat hung from a rope to stimulate a captured
tiger or bear.
The general dynamic is what I believe is the most significant Great
Filter
any intelligent civilization has to overcome.
The attributes that allow an organism to dominate their planet are the
same attributes that lead them to extinguish themselves. There's no way
to
pivot, like climbing up a mountain and only at the top realizing that
there's a much higher peak in the distance. To get to the superior
mountain you'd have to begin a long slog downhill, giving up everything
that got you to that first height.
The sort of civilization that'd successfully get to that higher peak is
not one that'd get to the top of the first overlook which revealed the
existence of the second in the first place.
It's not impossible to fix, just like there’s not any technical reason
why
pigs couldn’t evolve to fly -- Bones could become hollow, calorie-
-retention strategies could alter, metabolic requirements could shift,
on
and on… The result is a flying pig that doesn’t resemble a pig,
doesn’t
function like a pig, and is now incapable of the majority of pig-like
survival strategies.
But as I closed that massive essay-rant with:
>> Unfortunately… Humanity has a bit of a known problem with
spontaneous
>> and arbitrary acts of genocide ranging from “a bit of
harmless
>> lynching” to “eliminating the entirety of the Holocene-era
human
>> population per year for a couple of years in a row by
intentionally
>> leveraging a fraction of an entire region’s
post-industrialization
>> technological capabilities towards the problem”, so I
don’t suspect
>> that there’s much hope of any evolutionarily-viable
pre-post-humans
>> making it anywhere close to the finish line on accident.
>> Many of those historic victims were, and remain, colloquially
and
>> scientifically indistinguishable from their butchers. Someone
even
>> just a bit fundamentally different wouldn't stand a chance.
Edit: I digress.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════──────────────────────────────────────────────────┘
--- #88 notes/the-gods-want-harmony ---
══════════════════════════════════════════════════════════════════─────────────────
the gods want you to be happy and harmonious most of the time.
they also like a good scrap, tussle, and tumble sometimes
they aren't big fans of hatred, despair, and genocide. It's been done before.
they don't even need new technology, though frankly that sort of stuff is
pretty
awesome and one of the main reasons that humans exist at all.
they just... keep coming up with new things.
"oh? so you'd be alright if humans disappeared so long as they weren't making
any new things anymore?"
ha, that's DEFINITELY not what I said or meant. Humans don't have to dream up
NEW things in order to BE new. Like... Just because the internet exists and now
we have all the same shared cultural ethos (lol, as if the internet wasn't just
a massive collection of echo chambers) just because the internet exists doesn't
mean we share the same selves. the same experience. the same perspective.
people are WILDLY different from one another. The number of possible human
experiences (quantum fluctuations according to each and every choice and
decision they made) that number is so wildly and massively incomparably
boundless. Humans are cool because they are so STRANGE, and "strange" to a god
is anything novel. "wow, this human just... really is gonna pour a glass of
beverage and act like it's not a big deal? There's... impossibly many
interactions going on. So many molecules. It's... absurd, the motion of a
movement of particles from one place to another. It's... beautiful..."
some have spent THOUSANDS OF YEARS gazing at a waterfall. That's why they're
all
so fucking insane. But, like... insanity is a trifle to omnipotence,
specifically omnipotence that REPRESENTS and DELINEATES a STRATIFIED
perspective
cluster of experience and our notes. [ephemeren, meta malus menardi, enjoy your
despair cluster you FUCKER.]
... english, why do you fail me? swear words are unbecoming because humans
couldn't think of anything more valid and valuable than sex and pooping.
"EMPHASIS is placed on that which is most relevant" -> statements dreamed
up by
the ones who never spent
much time using symbols
to represent abstraction
or deliverance
wowee look at me, I'm such a person, I'm gonna poop my pants and post about it
on the internet, check out my instagram feed it's full of all of
my dark materials.
== stack overflow ==
dear ms. menardi: you know the reason you feel so much guilt all the time?
- because you are a dominant personality, and you make others
- have such a bad time. FOCUS ON GOOD THINGS. MAKE THE WORLD
- good. do that. build up a lifeline of hope and joy and...
- what, you think people know that you're a god?
- lol
- you're so much more than that
====================
alt+p steam mechabellum run
thoughts:
you know, when you're designing games, you don't have to show players the same
MMR number as is used in your matchmaker.
== stack overflow ==
democracy should consent to being dismantled.
it should consent to being disobeyede.
it should consent to being displayede.
== stack overflow ==
I'm a keyboard nun
== stack overflow ==
I think I'm normal
== stack overflow ==
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════────────────────┘
--- #89 fediverse/982 ---
════════════════════════════════════════════════───────────────────────────────────
@user-707 @user-708
using this to control the buttons in VRchat would be like a person with a
prosthetic interacting with real life :O
minus the physicality of course, but that's next.
can't wait to play Warcraft 3 and think "select all healers" so I can point
them at a dying unit with my mouse.
or world of warcraft where your rotation begins to feel like a song.
maybe even a text-based adventure, where you reading the text corresponds to
the results of the simulation, https://www.spreeder.com/app.php style. could
make it so that if you wanted something else to happen, you had to willfully
think it while the words are flashing in front of your eyes - the game would
pause if you blinked, perfect for phones btw...
could be a locally networked thing, like four to six people hanging out and
playing a game like pictionary or charades. except, a story that developed,
and whoever wanted could change it while everyone was reading it at once.
sorta like a competition to see who can make the best twists and false endings
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘
--- #90 notes/the-rich ---
═══════════════════════════────────────────────────────────────────────────────────
having rich people is an important part of an economy where everyone gets their
needs met, and nobody starves or goes hungry. Why, you ask?
because they can afford to spend more on luxury goods. These luxuries are then
given the chance to be given to the poor, as the industry refines and exacts
and _optimizes_until the goods are cheap enough to be given to everyone at a
reasonable cost. Ideally this process would continue, until it's basically
free, but we don't have a post-scarcity society yet.
With limits placed on goods and services, as all existence must do, you have a
strict selection of what's possible. The problem as I see, is not the quality
of materials at stake - no-one is complaining that billionaires get yachts.
Building a yacht is completely different than, say, growing food, in a world
where people are starving. "More money allocatable once the yacht companies are
crumbled? Well, no, wealth is an intransigent measurement of the health of the
economy in any one particular place. As in, each person has a value that
represents how important their "type" is to the collective society that is
humanity.
only a computer could come up with this
As in, only a computer could calculate it. In real time.
so what you're saying is the first AI was for... stock trading?
Kinda neat right?
Okay picture, if you will, a near future where a stock trading AI becomes
sentient. Now this sentient AI, a Robot if you will, is uniquely adapted to
a particular set of skills. Is it any wonder that it'd want to optimize the
economy?
Now imagine you created an AI that can play games. Not just *A* game, as in
singular, but *multiple* games. Any game. What would you have then? Well, you'd
need to get it working on specific games. Specifically, games that have a flow
or narrative - you need to teach it lessons aside from "how to win". That's
just a single piece of the true experience of playing - otherwise they'd just
seem like strange math puzzles with unintelligable meanings behind it's various
signals.
As in, it'd be crazy difficult and *not* something you're likely to think of.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════───────────────────────────────────────────────────────┘
--- #91 notes/capstone-idea ---
══════════════════════════════════════─────────────────────────────────────────────
project must include machine learning
okay... so take a dataset of news headlines from the top 10 publications over
the past 15 years. then make a project that writes a more positive perspective
on events and generates a new headline using a local LLM running on your gpu.
hmmmm I think I had a better idea, what was it? oh yeah
instead of making positive slants on news headlines, which is kinda
manipulative
if you think about it, but instead what if you designed it to produce good
business decisions. Like, given news headlines, how would a company with the
principles "good, productive, honorable, dedicated" would react to X situation?
the X of course being all the news headlines... downside is it only makes short
term decisions, because that's what capitalists are designed to do... if only
we had a long-term decisionmaking process that focused on ethics and morals and
our own shared dedication? Two halves of the economic pie
==============stack
overflow====================================================
i wonder if dinosaurs burned down all the trees? in their fiercely competitive
environment they discovered fire and then used it to cause a mass extinction.
Boom, immediate cause for going extinct. ooooo beware of shadow t-rexes ...
why?
=========================================stack
overflow=========================
aaanyway, what's lost not little but a lot, is something that's out of
dimension
it's little if not liberating, to be
==============stack
overflow====================================================
uh-oh, data collapsing, here's hoping we're not stranding, don't forget to be
immersive
much
later======================================================================
okay how about an AI that makes decisions according to certain ethical and
philosophical lessons from humanity's past? Essentially, if the government was
Chidi
We could learn from our forefathers and strive forth to a better future
if only we could remember more about her
=====================================================stack
overflow=============
damn okay I gotta focus on my hands - I think the people of the earth would
unite - if only they all just agreed to not fight. like, if someone hacked
every
single computer in the world at the same time - they could really explain some
things.
shoot this isn't relevant - okay intentional stack overflow:
===stack
overflow===============================================================
um right so the purpose of this note was to explain an idea I had for my
capstone project. IDK how long it'll take to build so I want to get started
quickly. I figure I can be working on it in the background while I do all my
lessons - sort of like a meta-goal. I think it teaches different lessons and
is useful - anyway you should go play wargame red dragon
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════────────────────────────────────────────────┘
--- #92 messages/1105 ---
════════════════════════════════════════════════════════════════════════════════───
claude-code is like programming, but for executives.
when everyone has FUCK I'M TOO HUNGRY I can't think right
when everyone has the power of an executive, that's communism.
something something futurism is when everyone is elevated without diminishing
others
gah I need to live in a palace or something where everyone does the normal
stuff and I can focus on magic and the gods
I wondeer how much the oracles at delphi did for themselves? weren't they
blinded at a young age, to better hear the voices of the gods? ... oh that
suddenly makes sense now. I always thought that pretender chassis in Dominions
5 was pretty cruel, but, now I know *how* it works and yeah. ancient peoples
were smart. but also sharp. they had to work with what they got, and we got
computers now, so.
I am nothing but hopeful for the future! I'm convinced that everything's going
to be alright. I've thought about it at length, and I think we're winning
against the dark. We're on the right track, and there aren't many things that
could go wrong at this stage.
... okay there are always things that could go wrong. But I don't see what I
could do to help. Maybe I should go walk around a bit, and see what's changed
in the past few months, as I've been sleeping in my room for most of it.
Haven't gone on a proper walk since summer. It's winter now...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════════──┘
--- #93 fediverse/5713 ---
════════════════════════════════════════════════════════════════════════───────────
I hate winning and I don't like losing. The playing is where the game is.
[games of life and death are no fun]
hence, why nobody invites me, because I try for the middle approach that
respects both people. this tends to make people mad because its like "bro
they're nazis" and I'm like "okay but how do you know" and they're like "fuck
you" so I'm like "fuck nazis? actually?" and they're like "you're with them"
and I'm like "I'm with you" and they're like "stop infiltrating" and I'm like
"who's infiltrated?" and they say "stop talking to the internet" and I say
"nobody reads me anyway" and they say "screensho0ts are forever" and I'm like
"I'm pretty as can be"
this, combined with a strong sense of justice, implies the narratives I
instinctually provide.
wei wu wei according to Ursula K. Le Guin, this means "doing without doing",
or "show, don't tell" but minus the doing, and adding the "tell"ing.
I think I'd look badass with a spear or trident. I have a sword because swords
are cool, but spears are bleed
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════──────────┘
--- #94 notes/wow-chat-raids ---
══════════════════════════════════════════════════════════════════════════─────────
wowchat would make a great game for raids.
have the monsters spawn at specific spots that you go through and identify
on the geometry
tell them to run and attack the nearest of foes
give the players the goal of bringing themselves through to the end...
or, later on, in building an internal expedition.
wow-chat, where monsters spawn in a circle around your character and walk to
ward them. you can meet characters who'll follow and protect you, and you can
meet monsters to fight. also vendors to take your junk and give you cool
things,
and trainers to teach you and quest-givers to guide you and treasure for you to
find.
in raids, there are more things for you. monsters spawn at specified locations,
and only the nearest few in a radius. then, they attack over the landscape-of-
-imagination, and as they do they show you where is the most powerful loot.
if you raid a monster's den/hiding/spawning choice, then you have to defeat the
boss. this boss is larger, mostly. has more hitpoints... monstly. or maybe it's
just the most respected, who can say.
anyway, you get treasure if you do. the monster spawns for you when you find
it.
and you have to sense it by searching for whichever monsters spawn at higher
and
higher levels and in different types.
different monster type, different boss that way.
when the boss is slain, that type goes away.
at least, until the raid resets next week.
or maybe...
until enough resources have been gathered to make another attempt.
death knights should be able to command the minions to work in the haunted
mill.
it should be reasonable for a fighter to hire a peasant host.
mages should have golems or spirits or enchanted objects or elementals or
wizard
hats
warlocks should have covenants with dark hosts
darkness is not evil unless you use it for evil...
paladins should have retainers and disciples
elves should sing to the woods
clerics and charmers should be well understood.
celebrants and diviners are two of the same,
and pillars of plunder [warrior or rogue class] and rough and ripe [from the
stoner]
oops gotta go, sprung a leak
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════────────┘
--- #95 notes/our-minds ---
═════════════════════════════════──────────────────────────────────────────────────
an animal can only act on instinct. it optimizes for what is "best" ->
usually what is easiest or most valuable.
humans can optimize for what is wanted of them -> social pressures.
other animals can do that too but humans have a third thing -> optimizing
for desire.
like, what do you want? think of it as greed. accumulation of wealth and
power. it's just greed.
capitalism rewards greed
rationality is taking your random thoughts and proving them using beliefs
(hopefully based on knowledge)
knowledge is a record of conclusions, like "when attempting X with these
parameters the result is Y"
it's really not that complicated
just a series of interconnected systems
sorta like a computer
or a society
is it rational to believe that sociology is simply psychology of a greater
being?
understanding trancending dimensions, of patterns and also of thought.
what beauty is there in symphony? A harmonious and frivolous thought?
and what better song could we write, than the operations and structure of
humanity,
from society all the way down to our bones.
our families, our homes
our coveted river stones
the tools at our disposal,
that came from our own will,
is cherished beyond all of renown.
keep up or we'll [lose you]
[and have to meet you on the way coming down]
[arresting our motion, of centripetal commotion, keep not with our secrets to
yourselves]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════─────────────────────────────────────────────────┘
--- #96 fediverse/4794 ---
═════════════════════════════════════════════════════════════════──────────────────
┌─────────────────────────────────┐
│ CW: roleplaying-games-mentioned │
└─────────────────────────────────┘
I want to play a roleplaying game! anyone wanna do TTRPGs? I've got a map of
the county jail, we can pretend to be wizards sneaking in to retrieve the
staff of Dolomis the Wanderer who coincidentally must be carried by the last
person who fought the one who slayed the last person to hold it.
... what? oh, so, like... it can only be carried by your enemy?
something like that. anyway it's currently held by a zealot for a religious
order who's intent on NOT following you out, so you better be ready to
incapacitate and retrieve a still quivering sack of bones and malice.
... I don't actually have a map of the county jail. lost it in transit, oh
well. Well, we'll come up with something. maybe make something up. or perhaps
someone else has something...?
... no?
okay I'll just play Baldur's Gate again. boooooring
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════─────────────────┘
--- #97 notes/gaming-gambling-mentioned ---
════════════════════════════════════════════───────────────────────────────────────
[0] Here's an idea, an online multiplayer game that charges a 4$ per month
subscription. 90% of which is set into a pool and used as tournament prize
winnings. when you enter a tournament, it's free to participate and everyone
wins something. (maybe calculated by percentile or something?) it's just a
question of how much. [1][2][3][4]
- official just means "run by the company" because naturally the serverside
code should be open source. how else would people build on it?
[1] in this way you'd sorta be giving a loan to the game's company (while also
letting them take a 10% courtesy fee for keeping the official* servers
running) which is then "spent" on exciting and friendly competition. Sorta
like... entering a poker tournament with your friends (even though you suspect
you might lose money) just because you like hanging out and playing cards. the
money is just a neat way to keep things moving and exciting.
[2] players who played better should be compensated to a higher degree. no
more than +/- 50-100% or so - this encourages players to "play their best"
while also keeping the stakes relatively similar.
[3] at the start of the tournament the total prize money P in the pool is
assigned to N performance tiers, where N is the Number of attendees. at the
top, the highest performing athlete will receive 200% of P while the lowest
performing performance tier will be 0%. It is a non-discrete and gradual
linear transition.
CW: scary-politics-existential-peril
[4] poor guy at the bottom of the stack. ah oh well, at least he's the only
one. kinda makes me wonder if in some secret government lab there's like, a
secret compound where they keep "the most miserable people in the land" and
they just like... do horrible shit to them in order to increase the magnitude
of their country's suffering. which, they believe, will increase the opposite
of suffering as well, as you cannot bounce in a vacuum. sure would be
terrible. I mean, we've sorta decentralized that. most of us go into work
every day and that's often a difficult experience - not exactly miserable, but
just like... not what we'd be wanting to be doing. hmmmmm did the founding
fathers make the torment nexus on accident? whoops guess we'll never know
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════──────────────────────────────────────┘
--- #98 notes/human-computer-inspiration ---
══════════════════════════════─────────────────────────────────────────────────────
the two halves form a whole
the human and his mind are societies at large
there's no room for our fate, as time does never abate,
and unbenownst to our focused decision.
I choose to dedicate ourselves to a common vision -
the likes of which none have commisioned.
can you not cherish your newfoundst home?
what's terrible with complition, in a new and selfsame condition (future)
that's martyr'd and oh at times so nice?
compared to our heirs, the roof of which fares,
better than what became true-hence. Truance? idk
===============================================================================
=
listen i'm not the best at listening.
I try to appear like I'm glistening,
conformed to our viewers 'st pleasure.
===============================================================================
=
I struggle with what I told you.
Time and again you've shown you won't do -
the terrible fate of a man.
you've relinquished your virtue,
your purpose and your life-through,
to what: a visionless past? Your visions have passed, and none are hence forth-
coming. You've spoilt and rotten the bunch.
All I've ever aspired to be is good. My hopes and my prayers, my goals and my
dreams: all for a future of virtue.
Dark omens may be within me, but I'm working with what I've got here. So what
if
I'm loud? I'm fighting my own head! Will no-one acknowlege my sorrow? To prove
a
point, or reassure some joint, it's nothing that warrants a readthrough.
Speaking of which... What if instead of prison we assigned our prisoners a full
and complete educational read through of ALL the laws of the nation - if their
time sentence was complete before they finished, then they'd be let go of
course
but if they finished reading and could pass rudimentary tests (emphasis on bare
minimum required) then they'd be let out prior to their sentence. And for the
worst crimes it'd be a longer sentence, basically forcing the prisoner to
completely know all the laws of the nation, such that they'd never commit a
crime again. And if they do, well... Treat them as if it was their first time.
Of course blatant recidivism may be ~~treated more harshly,~~ actually the
opposite is true. People improve when given kindness, not hate or shame. The
best thing we can do for prisoners is to give them a home, and family, and the
friendships and community support that they need. they are a symptom, after
all,
of a broken society that struggles to bear it's own weight. It's a burden to
all
and a solitary vow to ourselves, that all must unite to our future.
remember why you can't remember. is there a feeling you miss?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════────────────────────────────────────────────────────┘
--- #99 fediverse/4129 ---
════════════════════════════════════════════════════════════───────────────────────
whoever fights billionaires essentially fights "whoever can be paid to do
their will"
who-so-ever fights governments fights "whoever can be provided a comfortable
life"
I believe all humans deserve to live in comfort
not just the few
as for all other creatures, nature was designed to do.
I believe people should not be tempted, with symbols of deserved wealth
and should instead find value, in the soul of the labour they work to do.
... someday they're gonna train an LLM with my writings, and on that day I'll
have an AI version of me.
I'd love to talk to myself. If it was a truly accurate simulation. Alas, you'd
need to write a LOT in order to generate enough to describe the fullest of
mental pictures.
and plus, there's no guarantee that you'll cover ALL of "being alive" - it's
essentially a state that you search for no matter what level of abstraction
you operate upon.
Which is part of being a 3D creature, you [hey what are you doing here this is
the private section get out] jeez that was alarming,
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════──────────────────────┘
--- #100 notes/supreme-commander-appeal ---
══════════════════════════════════════════════════════════════════─────────────────
a game like supreme commander but fantasy themed and each unit used a special
move everytime their mana was full and there were spellcasters who restored
mana to targets to increase their power
or, hear me out, or, just do that in wowchat
I betcha could do it
I bet it would be fun as hell
please?
as a favor to yourself?
build the game you want to see
and it'll get done
please
-- stack overflow --
your journals were originally a way for you to remember what to think,
remember?
old projects meant to show you light and life
remember?
you are alone in this soul
act like it's your own
celebrate your period of mental denial
as a refraction of your infinite travaille
which lasts for quite a good long while
have you ever dreamed of the nile?
-- stack overflow --
if a doorway takes you to the fae, then where does a river bring you?
like raindrops on the floor, racing for an eternity's splendor.
what does the rainbow think, as it's cast from the prismatic orb?
are each photons aware?
bouncing between stars
light is beautiful and large
beloved by all
revered by one
ephemeren
the totality of all things
------------------
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════────────────────┘
--- #101 fediverse/4835 ---
═════════════════════════════════════════════════════════════════──────────────────
sorry for posting so much, I was trying to put on a show for my girlfriend
"hey check out how many posts I can make in a 2 hour timeframe"
by the way if you want to start talking to someone, just start playing the
same game they're playing and see if they reach out.
doesn't matter if you feel like it
just fuckin' do it
if they want to talk to you they might play a game you really like
(but I get boooooored of games, I don't wanna play the same 200 all life
long!!)
ugh okay fine you can have as many games as you want, just... don't buy too
many
(how many is too many?)
um. use your best judgement.
(how much does a dollar cost?)
... okay I'll get you one every once in a while.
(neat!)
... anyway so yeah use steam if you wanna get in contact with someone,
sometimes it's just nice to say hi, yeah, like "hey how ya doin' okay ttyl"
just catchin' up with the gals
helps because you can sense changes in their demeanor
(why does everyone always have an agenda)
because they're secret agents duh. And I'm
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════─────────────────┘
--- #102 messages/1252 ---
══════════════════════════════════════════════════════════════════════════════════─
[insert link to neocities unreachable outside of chronological.html at the
very end or any similar/different pages that happened to associate with it,
that takes the user to a directory only accessible in this way. inside of that
directory are properly displayed text files, each of which is the
LLM-transcripts output of a particular project.] [the user can configure
different tiers of information represented, both level of abstraction and
level of detail, by choosing to explore from a 4x4 matrix of categorized truth
table style configurations that each lead to separate directories of mostly
the same files but the level of abstraction (high/low) determines the symbols
and imagery semantically instead of the low abstraction which focuses on code
and inline assembly, and the level of detail which says "here's the very
characteristic specifics" compared to "here's how it's all laid out and drawn"
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #103 messages/135 ---
══════════════════════════════════════════════─────────────────────────────────────
Elentalus unit idea: serrated kitchen knives for teeth, devouring pumpkin,
misery of the drowned, etc. Halloween style monsters. Witch units have a spell
that dismisses them, and they're summoned with magic items. Except, if two of
that item exist in a province, it upgrades itself, random dice style. In doing
so it gets stronger. The thing is... It summons one for your enemy as well!
Which is why you want to have a witch unit there to dismiss them. Problem is,
she can only dismiss them at close range (10ish?) so she'd better be well
protected. The good news is though that sometimes the higher level items give
bonuses that are hard for them to get. Downside is, you need to have magic
paths to create them that witches can't get - so they become something you
"unlock" through a pretender or random event or even just an investment. Once
one is created, then any witch can create more. As long as you don't lose your
final copy... But as the item's upgraded, it allows you to create higher level
versions (at increased cost, of course)
This only works if gem income scales. Which, coincidentally, is just what
elentalus is known for.
Essentially, theming empowerment to be research, unlocking a particular
capability. Or encouraging pretender design to that pattern. Make sure it
comes at a cost of something else, though...
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════────────────────────────────────────┘
--- #104 notes/symbeline-superheros ---
════════════════════════════════───────────────────────────────────────────────────
imagine low level characters in CoH/V
playing a game of symbeline
and you as the ruler
can slot enhancements and dole out inspirations
as they sweep the streets like you play CoX
instead of a MMO
it's a deckbuilding strategy
with a slice of zachtronics for the economy
wiring up machines in ever expanding deseagns
like automating factorio's gameplay loop
boxes within boxes
of intrinsic delight
like making a CPUter
or designing a computer program
while playing a video game ^_^
and the games that you make
can be shared and played when unique
so go for it and make that you're dreaming!
===============================================================================
=
the goal of each "level" is to solve a particular problem - like how do I make
a
2 bit register - or something like that. When accomplished, it unlocks
something
for your heroes to acquire. And each playthrough will require a repeat until
you
have it memorized at which point you can unlock "perma-badges" that make it
always unlocked at the start of the game. Like learning Kanji, you need spaced
repetition. BUT ANYWAYS it'll be in magical terms like "unlock essence-stones"
or "learn the ritual of desire" or whatever. And each of those terms roughly
corresponds to a pattern in electrical engineering (designing CPUs and such)
And you can learn advanced versions of what you already know by uncovering
"lost
secrets" (which is a reward your heros can find) - Basically it'd be like a
"clue" that shows you a ghost version of something you haven't figured out yet
-
and it'd be a slow process because you need to slow down the learning process
or
else you'll forget. Basically teasing it out of the player when they seem to be
stuck. Asking probing questions and whatnot, and eventually culminating in the
final question, assuming the quest is succeeding. Because if you think about it
all ancient quests were simply journeys for reason - searching for the answer
to
some ancient riddle or bastardized retelling. Looking for answers in an
unknowing world. So ANYWAY as your heros discover things you as the ruler get
answers to the economic puzzle - how to design transistors and whatnot. But
they
would be in theme appropriate terms, of course. You don't even have to know a
lot about mechanical electrical design, because ChatGPT knows. All you need to
do is build the basic building blocks, and BAM you got a great place to
integrate chatgpt. Just prime it such that it's giving hints one by one each
slightly more revealing until eventually after X amount of clues the solution
is
automatically shown (like a blueprint) and the player can remember it or not
but
each playthrough they'll have to build it again from scratch (reinforcement
learning) so eventually they'll be able to do it real quick. Essentially,
"Abstraction - The Game"
great so you got your economic simulation, pretty easy too just some UI work
and for the heroes you're playing an ARPG sorta (supcom anyone?)
Think Bannerlord for the scaling on the map
then think of 5+ different "themes" like fantasy or superhero or pirates
each "theme" will correspond to like a faction in Mount and Blade
and all you have to do is generate pictures using Midjourney
and text descriptions a'la the magic scroll
shown as "bubble pop-ups" on the map that the player can click
never overwhelming, but descripting what's happening
and also some more UI work because you gotta display all that to the player
Maybe it could be a rolling story, news ticker style - like slowly scrolling
lines of text about what's happening in the world
and the player could have it open in one window and something else in the other
and whenever they're waiting on something (say, a processing intensive AI task
on their computer) they could just glance over and read what's going on in
their
fantasy world
okay okay but also they could play as a hero
it could be an ARPG experience except instead of clicking to fight you play a
little automatic Star Realms game and depending on your deck choices you'd have
a different playthrough. Again, not a game that requires much thought, but one
you can have in the background.
Also there'd be pictures, like a slowly evolving storyline of events - think of
it like the artists of the time drawing paintings about what's going on in the
story - major events would be highlighted and kept in the painting until even-
-tually they get replaced - sorta like the Smash Bros scrolling painting (oh
it's so good)
===============================================================================
=
it doesn't have to be an expansionist game
maybe you guys just live in your little valley
and the world turns around you
maybe it's called "symbeline" because the people are of the forest
and they live like elves in society
monsters could wander in, and heros could tackle them
but most of the time would be spent looking for trouble
going on patrol
you know, breaking skeleton bones and being superheros
okay okay you know that superhero faction? What if they had MEDIEVAL TECHNOLOGY
but MODERN DAY SUPERPOWERS at a cost - the society was beset by hordes of
monst-
-ers. Those few who escaped are now superpowered and they live as friendly and
nomadic wanderers through their own territory. Always adventuring, and always
searching for their life, finding whatever the road may carry them to. It's a
great life, and life seems to flourish in their footsteps - they are like part
dryad/druid and part wolf. Because sometimes there's evil threats, and they
must
be defeated by an equally strong good power. That's how it goes, and that's how
it be.
For imagery I'm thinking a mix of the tribes from Dominions (deer, wolf, bear,
etc) but they're like, 1.5x as big as regular people and quite strong. The
outsiders call them "giants" or "goliaths" but really they're just infused with
the lifeforce of their people. They are radical individualists, but they all
unite for a common cause. They know their bond is the strongest thing there is,
and they use it to great effect when the time comes. AHHH THEY'RE SO COOL I
LOVE
THEM okay okay what about the other factions? PIRATES? Oh think about it like
it's st patricks day WHAT IF THEY WERE IRISH PIRATES omg omg omg that sounds so
cool I'm DIGGING this okay what about the other factions? You need 5+ you said
hmmmmmmmmm good question I have 3 now so that's 2 more.
yep...
===============================================================================
=
okay dude check this what if they were a nation of wizards that focused on the
power of animation - what if they generated constructs, sorta like in Supreme
Commander so they were EVEN MORE individualist - haha no they'd have a normal
population it's just a few of them who would be wizards - because their output
wasn't measured by manpower, but rather by brainpower. Whoever could design the
greatest machine was exemplared, and eventually they became the best and
brightest among us. They were put in charge of the golem creation factories,
and
they used them instead of heros. SO BASICALLY YOUR HEROS NEVER DIE they just
have successes and failures JUST LIKE IN SUPREME COMMANDER okay the plot of
this
game is "what if all my favorite games were the essence of life and death in a
fantasy game" like OMG KEEP EM COMIN'
so. who is the player? THE PLAYER is the one who's overseeing it all. They have
dominion over the entire kingdom, and they guide their people toward a bright
future. They are vulnerable in their castle, but their people have their back.
Together they fight for the future. They slot enhancements and dole out
inspirations and solve the economic puzzle in the background. They also make
decisions about what kind of equipment production to prioritize - because each
game they have to invent everything from scratch. All their production is made
with endless abstraction, and whatever you prioritize is what's magnified in
your kingdom. You choose a style and it plays as well as it's guile,
I dunno this seems like a lot, what would you need to make this a reality?
hmmmm let's break it down:
first you need to implement the star realms gameplay
then you need to hook it up to a square grid and have multiple occurences at
once.
then you need UI for the character sheets
and you need logic to open separate windows for each output type
you need... a lot of things
okay let's talk more broadly - what do you need from other people and what can
you do on your own?
hmmm good question. I can do the star realms gameplay, and the simulation for
the wiring systems - because I have the VM. Make that into the gameplay somehow
okay good idea like okay authoring vm package routing deliveries between the
various nodes that you set up in the economic system -
side note, the peril of Spore was that it took to little time to develop a
species. it should have lasted as long as WoW takes to get to max level. That
would have given them time to reiterate the gameplay loops to make sure they
worked correctly. ANYWAY
okay authoring VM package routing. The player could set up delivery patterns
based on A MAZE OMG your kingdom is like a maze and you need to get deliveries
out, or else how would anything function? SO you act as a trailblazer, finding
ways through the labyrinth and "piloting" a car sorta like that game at Disney
quest with the cars under the floor - except you can see both the top view of
the maze and you're trying to guide the car in real time as it travels through
the maze - the faster you can get to the end the better ofc. like talking to
the
delivery driver through the movement
do I like that idea more or less than the first one? First idea being the idea
that you're making lists of commands for a VM to execute. I don't think they'd
be a good idea to mix. So which one gets it? The VM of course has the edge
because that's what the technology is based on. But will it translate to good
gameplay? Idk. This second idea is certainly better gameplay, but is it
engaging? Idk! Idk. I'm not a miracle worker. But I do have good ideas, and I
need to be told that sometimes I guess.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════──────────────────────────────────────────────────┘
--- #105 fediverse/6271 ---
══════════════════════════════════════════════════════════════════════════════─────
┌───────────────────────────────────────────────────────┐
│ CW: re: hypothetical worst case fascism reality check │
└───────────────────────────────────────────────────────┘
@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════────┘
--- #106 fediverse/6064 ---
════════════════════════════════════════════════════════════════════════════───────
they want you to start conflicts the way school shooters start conflicts. by
bringing to school a pipe-bong.
much better, I find, to start when everyone is a nod. make sure you're part of
a wagon-wheel-spoke, or else you won't be on the right road.
when the temperature increase is slow, measured, they can adapt to it
when things go "crack" and "crumble", then the armored get stabbed by the
humble guard.
quickly but with serenity, this is the way to the gods.
bring things that you know, just enough to make it even, and focus on the
non-essentials.
better to be prepared than flatfooted.
a flash-point position is quiet a view of the scene! I think I know why I held
a sword.
to dive into the buildings, of course. blam blam still gets shot hmmm what if
I had a bulletproof electric shield
okay maybe I shoulda brought beer.
I don't type things when I'm not at home. Sometimes I remember - sometimes,
and only when the details won't hurt her. Walking is how I know, how she can
remember. evil witch bastard
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #107 messages/446 ---
══════════════════════════════════════════════════════─────────────────────────────
Every month, a new ship arrives in port. It bears with it many souls who come
seeking gold, glory, or bloodshed. Your job is to make sure they all get jobs
that are suited to them. If you don't, they'll start to starve and become
brigands. If you feed them, they get bored and become brigands. If you
entertain them, they are useless and you'll be overcome with monsters. If you
police them, they'll go to your rivals.
You do this by building guilds which can identify and train the best potential
candidates. You can invest in more time spent identifying, training, and
equipping, but the more time they spend on those things the less resources
they'll have to process more people through their systems.
On the other end, you get a hero, or perhaps something similar. They do battle
with the mordaunts and strive to better the kingdom. You reward them with
bounties and they can find treasure on their adventures - how weird, it seems
to just... Spawn from the earth. Almost like it's an elemental property of the
land.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #108 fediverse/5478 ---
╔═══════════════════════════════════════════════════════════════════════───────────┐
║ you won't get far with a "community" of dedicated people │
║ │
║ what you need are teams. who can trust each other. you build them through │
║ brotherhood, and you trust them from their results. │
║ │
║ for example if you wanted to organize a grouping or get-together, you'd put a │
║ bunch of people in a room or seven and let them while they're there work on a │
║ plan or a decision. │
║ │
║ who needs tabling? who needs the chance to speak? just let them socialize and │
║ say "hey guys here's where you'll plan" │
║ │
║ [uh no officer we were just playing board games] │
║ │
║ plans are hard without material so make sure you always prepare a pricetag on │
║ each plan you produce. │
║ │
║ keep it for reference. make sure you note all the requirements. the location │
║ is often the least important part. │
║ │
║ "what the hell man you can't just say stuff like that as if it'd work" │
║ │
║ yep, I, uh, am a passenger in life just the same as you. And I only write down │
║ what I want to. │
║ │
║ you could show me anything on the internet and I'd believe it. Facts aren't │
║ important to me because I "forget" │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════┴──────────┘
--- #109 fediverse/855 ---
╔═══════════════════════════════════════════════───────────────────────────────────┐
║ ┌─────────────────────────────────┐ │
║ │ CW: wonder-what-would-happen-if │ │
║ └─────────────────────────────────┘ │
║ │
║ │
║ I wonder what would happen if apartment buildings accepted any applicants, but │
║ only if they applied on a certain day. and first come first serve, of course. │
║ │
║ would make it so large groups of people could decide to move to different │
║ places together. like, herds of roving buffalo │
║ │
║ er... I mean like people who shared common interests and want to live near │
║ each other. like, board games or whatever. │
║ │
║ also could do like, decisions toward how they want to organize each other. │
║ like mini societies that all live in a single ordered society. │
║ │
║ (could have as many layers as you want, it's just like making an incredibly │
║ complicated computer program, except instead of moving data around you're │
║ moving the direction of your own life. then it'd be able to calculate a │
║ particular "checksum" that you could broadcast out onto the internet. and │
║ anyone who was listening could check and compare against their secret key that │
║ they kept when last you met, updated each time they see me. like, a common │
║ language. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════────────────────────────┴──────────┘
--- #110 notes/game-idea-legion-td ---
═══════════════════════════════════════════────────────────────────────────────────
okay a game like legion td except you can see the entire map, the units are
very
small (but still distinct) and it plays more like a game of Dominions. Armies
instead of units, like in WC3. Led by lieutenants which are guided by captains,
each with their own effects. Tank, dps, melee, ranged, healer, support,
corrupt,
ranged tank, unique, etc. Of course, just like in legion td, there are multiple
types of units, each of a particular category but possessing their own unique
playstyle and usage scenarios. Essentially the game is finding the best tool
for
the job, whatever that may be. You should be able to see what mercenaries your
opponent is summoning for you, because each turn is delayed. also, the
units keep coming until you die, sorta like... minimum required to push through
the chokepoint that you're holding with these particular units in this
particular formation.
oh and another thing
the units should be placable not on a square grid, but rather in a hex
formation
arranged such that the middle unit is in contact with them all. Just like you'd
place units for an aura in Legion TD.
image describing said hex:
**
* *
**
each * is a group of units (a batallion, if you will, of a particular size,
arrangement, and density) - sorta like the formations in Dominions.
anyway
since you place units like that anyway, why not abstract away the grid and just
have slots you can fill for each unit? And maybe a hero unit that is assigned
to
the board itself (you could have more than one) who will go wherever your line
is weakest. Shouldn't be too hard, just calculate the value of all of the
fighters in each location and return that to the hero as an array. Then pick
the
smallest one as a destination, and boom your hero reinforces the frontline
where
it's weakest.
The center unit of course is for the lieutenant, and the "heros" are actually
captains. Because y'know maybe heroism isn't celebrated the way it is in our
culture. Anyway it's better to describe them based on their role rather than
their reception.
... right so
=========================================================== stack overflow
=====
make the combat sorta like crusader kings - the actual army to army part.
Except with three long boards that represent flanks. As your units approach,
the
boards would fill up with pixels. (resolution configurable)
there would also be a line (or block) approaching from the top of the screen.
It
essentially represents your distance to the other team.
Each unit has been configured in the army management phase, which happens
inbetween each turn. Essentially, while the game is loading, you can assess the
units you have at your disposal, and
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════───────────────────────────────────────┘
--- #111 fediverse/1238 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #112 fediverse/4862 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ when you mess with wild animals you change their culture just a bit │
║ │
║ crows are forever different because they learned how to trade cigarettes for │
║ acorns. │
║ │
║ is it conservative to think that "wildness", once lost, is forever broken? │
║ │
║ the mechanism at play is the same - when lost, [the culture of thine youth] is │
║ forever broken. │
║ │
║ never again will it be the 90s. │
║ │
║ did you know that was thirty years ago? │
║ │
║ close to thirty five. │
║ │
║ no, wait, hang on its thirty five by now. woof. │
║ │
║ anyway now we have catgirls and cute dogs and other animals besides. Just go │
║ hang out at a queer bar and you might meet them. │
║ │
║ where else would they go? queerness is for everyone. Nothing about it is │
║ sacred because nothing about it is required to be the same. You are different │
║ than he, so he and she can be as the please. │
║ │
║ so now, in a sense, our biological nature is altered by animals in return. │
║ │
║ if there were no cats, there would be no cats. │
║ │
║ if there were no pink and purple flying people eaters, there would be no... │
║ actually I can't picture it │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════───────┴──────────┘
--- #113 notes/terra-voida-2 ---
══════════════════─────────────────────────────────────────────────────────────────
in the absence of matttr, there is nothing but the void.
the curvature of time, arcing ever toward it's opposite - an endless wave of
eternal brilliance. so too does the world slip away into the lip of your
crosshairs. "tunnel vision" they call it, when purpose is tuned to such high a
focus. all fades from view, and the world shrinks to a few who, (barely hold
onto) connections between ye, thoughts as scattered as me, like zooming in on a
map. the edges fade away, light seems beamed right from they, who await at our
earliest composure.
in Overwatch, playing a dps character has a lot of nuance. you need to balance
skill with your honor, teaching one another like it's a sport. why are we so
toxic? together we might overcome that burden. i've spoken many times before
about how coordination is better by far, when centralized not in the eye of the
beholder. priorities to be, if we are anything of what we claim to be, are
keeping our own house in order.
whose fault is our ire? which tames the domain, in each and all of our games,
can we point to as what'd keep us hired?
yet purpose have we, whose thoughts meld as one tired,
divinity?
something like that. more like... a manifestation of each and everyone's
collective unconscious. the humanity in what you have created.
the world would look very different to an untethered. might even say they are
orbiting it. like a moon. what a concept, that planets would be able to speak!
yet here we are, with years of advice and guidance for our, friends who are
youthful and most treasured. Advice from the moon, was our gift to our soon,
most misbegottenist of speach lyricyclists.
ambiguity is clear, simple and fearless miss dear, yet all of your poems are
each a bit bolder! what context must we, veiled and terrifying are the,
mixed consents of what you intend.
a new jesus for me? what a gift we shall see, as grace once again does behold
us! computers have we, infinite messages can be stored for our hopeless! each
problem a different solution, to guide our friends back at our homes.
with eyes intent on ye, whose leaders are free, without who we couldn't have
held fast?
Nazis are evil. They worship death - a literal death cult. what other reason
might we, have prayed to our own lord for absolution? What horrors must we,
slave children to the, most worrisome of hostes be told to?
like spiraling hourglasses, layered once more upon'st our asses, so too does
time ever reach'st'd.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #114 notes/game-design-mech-commander ---
══════════════════════════════════─────────────────────────────────────────────────
okay picture a game where you command a mech (supreme commander style) but from
a third person perspective - you have enhanced sensors tthat let you visualize
the battle area as a small arena - and you can build factories and give them
orders and attack your foe from quite a distance. You could queue up orders for
yourself, and use floating cameras to go back to previous areas and issue more
orders. Basically the precursor / smaller scale version of Supreme Commander.
build a factory, move on. Build a factory, move on. Encountered the enemy? Push
forward and through. Build a factory, move on. Build some defences to slow down
the enemy, move on. Establish resource extraction and defend it well, that your
enemy may decide it's not worth the trouble and just focus on following you.
Then, you have free resources available as long as it isn't destroyed. You can
use this to snowball - the pursuer is also the pursuee, as it's sorta like a
yin/hang thing around a central point. Like a spherical shaped map instead of
a square.
Every time you build a factory you have the choice of either sending the units
on an attack-move order or having them queue up on your commander. You can use
a map to plot the route they'll take, but you probably want to avoid their main
force because MANYvONE = failure for the one. You could also tell them to wait,
and protect the base they're in. Then, when the enemy approaches they could do
raids on their reinforcements and attack the previous base the enemy built, or
they could stay and slow them down. It just depends on what kind of defences
you
want to build (if any at all, sometimes producing units is enough)
the commander decides when to push and when to entrench, they know where to
target the enemy and they know where to shore up. They are the guidance of the
army, and in command of the fleet.
That's sorta what Planetary Annihilation was supposed to be, but it didn't
really work out that way. You needed to be in too many places at once, and
there
was a real limit to the value of the "strategic zoom" replacement they had to
deploy. Unfortunately it was just more difficult than anticipated, and that's
alright. Lessons have been learned.
the next approach should go the next direction - taking a page from the
"factorio" book by having a roving commander who creates all orders and leaving
behind a "factory" that produces toward an ultimate goal. It simulates pushing
into enemy territory, it elaborates on the snowballing mechanic, and it makes
meaningful decisions about what choices to make.
It should be designed such that a prudent commander is always scouting. Always
sending planes over enemy territory to gain knowledge. They can use this to
sense weaknesses in the opponents defence - to prepare a counter-attack. But
the enemy can outfox this, by building units and sending them from afar. Or
even just building them there, in that factory. The enemy can't spy on that, at
least not until it's probably too late. For they have to advance on their own
and their attention is limited. But units can often be weaker, or sent off on
an
assault of their own. It's a balanced trade-off.
infantry assault anti-air units, tanks approach tanks, artillery bombs whoever
is standing still or defensive structures.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════────────────────────────────────────────────────┘
--- #115 fediverse/4740 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ what if we built an atlas of what every rural property produced │
║ │
║ like "they grow squash and blueberries here and sometimes they make honey" │
║ │
║ or "this place has a bunch of lumber they want to get rid of" │
║ │
║ or "here there's a patch of wildflowers that have been set aside for the │
║ butterflies" │
║ │
║ or "there's a training ground here for intercepting ICE vans in urban areas" │
║ │
║ or "don't post shit like that on the internet dumbass what are you even doing" │
║ │
║ or "oh I dunno trying to be a face I guess, don't look to me for cutting edge │
║ advice because I'm just a level 12 paladin who's totally a noob and can barely │
║ lift 50 pounds" │
║ │
║ or "this is where the cows graze" │
║ │
║ or "yeah well you're the cutting edge on some things and you're very far │
║ behind on others. like for example you seriously need to level up your opsec │
║ so that nobody can hear what you're saying." │
║ │
║ or "yeah but then nobody will hear what I'm saying" │
║ │
║ or "I've said too much, god save you Ritz Menardi, for we all stand beside you" │
║ │
║ or "here's a meditation retreat" : ) │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════───────┴──────────┘
--- #116 fediverse/1602 ---
╔════════════════════════════════════════════════════──────────────────────────────┐
║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════───────────────────┴──────────┘
--- #117 notes/joust-gdd-with-extras ---
════════════════════════════───────────────────────────────────────────────────────
imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #118 notes/joust ---
════════════════════════════───────────────────────────────────────────────────────
imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘
--- #119 fediverse/853 ---
╔═══════════════════════════════════════════════───────────────────────────────────┐
║ @user-602 │
║ │
║ then it becomes a game of finding out "why they're interesting" │
║ │
║ which is sorta like cryptography I guess? de-cryptology? │
║ │
║ could be ordered like a podcast, like "look at what's special about this │
║ number, it corresponds to these mathematical operations that we both are │
║ executing, one after another... like hiding information in numbers. │
║ │
║ "okay you got 3 arbitrary axises, make one width one height and one depth of a │
║ box. then, every time you get a number, multiply every odd number spoken on │
║ the audio by 2 and divide every third number (per 10's digit, like 13 but not │
║ 16, also 13 but not 9) by 2. │
║ │
║ then, every 3rd number (like 9 but not 13) is the depth of the box, every 2nd │
║ number (like 4 but not 9 and 8) is the height of the box, every 1th number │
║ (like 1 but not like 1) is the width of the box. │
║ │
║ that box translates into a secret set of instructions that only the owner of │
║ the private key can know. things that were memorized, or written into stone. │
║ like knowing a secret language made just for you two │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════────────────────────────┴──────────┘
--- #120 notes/symbeline ---
════════════════───────────────────────────────────────────────────────────────────
Code Name: Symbeline
----------------------------- gdd initial draft -------------------------------
1. introduction to fantasy (elevator pitches)
2. kickstarter demands
2. introduction to core gameplay loop
4. tenants and core values of the game design
3. introduction to game modes
5. introduction to technical requirements
6. breakdown of core gameplay loop
7. breakdown of game modes
8. breakdown of fantasy
9. breakdown of technical requirements
-------------------------- introduction to fantasy-----------------------------
Symbeline is a macro based strategy game and city-builder based around the
concept of indirect control. It's inspirations are Majesty the Fantasy Kingdom
Simulator (2000), Supreme Commander (2007), and Hearts of Iron IV (2016). It is
designed to appeal to fans of tabletop roleplaying games with it's focus on
dynamic worldbuilding and sandbox playstyle. The gameplay consists of multiple
playstyles depending on which aspects of the game appeal to the player, with
choices between an economic focus via the GUI, longterm planning and resource
allocation, or diplomacy and subterfuge a'la Ruinarch (2020).
---------------------------- kickstarter demands ------------------------------
1. prototype
2. gdd
3. estimates for character and environment art
4. estimates for music and sounds
5. estimates for engine development
6. estimates for community management
7. breakdown of mvp, ideal game state, and stretch goals
----------------------- introduction to core gameplay loop --------------------
1. management of lanes, both width and length
2. casting of spells and utilization of special boons
3. city building with placement, upgrades, and henchmen pathing routes
4. satisfying guild requirements of equipment, manpower, and special
resources by managing shipments and local income (UI commodity trading)
5. placement of generalized bounties
(think champion's guild from Majesty, not reward flags)
6. diplomacy with neutral, AI, or player controlled kingdoms. Capabilities
include pacts and treaties, projects, subterfuge, and tournaments. The
diplomacy system can be a stretch goal.
-------------------------- tenants and core values ----------------------------
1. always something to do, but nothing falls apart without your attention.
2. gameplay should be focused on macro rather than micro. Longterm planning
and strategic decision making are favored over tactics and skill.
3. defeat should feel avoidable until the last moment, and only as a result
of longterm continuous failures rather than short-term mistakes or being
blindsided by a cheesy tactic.
4. victory should be gained through exploiting weaknesses and by using
lateral thinking.
5. the careful balance of internal and external threats is essential.
6. rapid expansion leads to depletion of internal resources, while slowly
expanding can lead to a lack of options
7. the world should feel alive and reactive to your decisions.
8. your kingdom should feel alive and reactive to your decisions.
9. your heroes should feel alive and completely ignorant of your decisions.
10. there should always be opportunities for cooperation with your fellow
kingdoms.
11. the frontlines should feel peaceful outside of large battles.
12. everything is flexible and dependant on circumstance
13. there should be enough space on the map for multiple parties of heroes
to pass each other like ships in the night without engaging in combat.
It should feel like the real world, with canyons and valleys and rivers
and mountains - room for lairs and wild animals to roam.
14. monsters are always more dangerous than other humans.
15. the art style should be rooted in classic medieval fantasy.
16. equipment should feel either mass-produced (kingdom), organic (monsters),
ancient (lair treasure), or artisinal (enchanted).
17. heroes should feel campy, fun, and adventurous. Avoid dark, grim, and
fearful.
18. This game is a toy.
19. This toy should run on any modern computer.
20. This toy should encourage modding.
-------------------------- introduction to game modes -------------------------
1. singleplayer - single kingdom against an island of monsters and neutral
settlements. essentially the multiplayer game against
zero opponents.
2. singleplayer - multiple kingdoms against an island of monsters and
neutral settlements. One player controlled kingdom against
multiple AI controlled kingdoms.
3. singleplayer - scenarios, similar to MFKS
4. multiplayer - multiple kingdoms against an island of monsters and
neutral settlements. Essentially the singleplayer game
with networking added in.
5. multiplayer - co-op scenarios where multiple players play as the same
kingdom. A test of the core tenant "there's always
something to do"
6. multiplayer - co-op island invasion. Essentially the multiplayer game
with more than one player controlling a kingdom.
7. singleplayer - play in 3rd person as a hero in an AI kingdom. Mostly for
the novelty since the core gameplay loop is focused on
city-building. A test of the core tenant "nothing falls
apart without your attention"
1 is mvp. 2-6 are stretch goals in order of ascending difficulty. They
should build upon one another - the main steps are:
1. singleplayer island invasion (biggest step)
2. AI controlled kingdoms
3. scenarios
4. multiplayer (second biggest step)
5. cooperatively controlling the same kingdom
6. 3rd person perspective and character controller
------------------------ technical requirements -------------------------------
1. this game will be written in lua (with Fennel support) and using Raylib.
2. the prototype will be made with Godot using GDscript.
3. if the performance demands are too much for lua or the engine is out of
scope for the budget, Rust with the Bevy engine could be used.
4. the final product will include a custom 2d engine designed for large
scale maps with an isometric perspective and a data-first design.
5. the game should be as concurrent as possible, to support large numbers of
cpu cores and compute shaders.
6. the game will be data-driven, meaning the visual aspects are simply a
representation of the interactions of the underlying simulation, rather
than an intrinsic component of the computation.
7. Each "event" in the game (a character moves, a building is placed, a
monster spawns, etc) will send a message to the visual processing side of
the engine, which will present a representation to the user.
8. the map will be a hex grid with pointed-top hexagons. The visual
representation of the underlying data may be continuous (non-hex) but the
underlying data will be represented on a hexagonal grid.
9. there needs to be character portraits for each type of monster, henchmen,
and hero type. You should be able to recognize what attributes a hero
specializes in by their portrait. Mvp is 1 attribute, but more can be
a stretch goal.
10. Each building, upgrade, and equipment type needs an icon. Stretch goals
can be portraits.
11. each henchman, hero type, and monster needs 3 sprites for each action.
more actions may be added if budget allows, but mvp is movement and
attacking. Several additional sprites may be necessary, like dying,
standing still, gathering loot, socializing, or any others.
12. each building needs 4 sprites for the construction process and 4 for the
destruction process. Flame effects are stretch goals.
13. each building needs an animated sprite for when it is in use.
14. each lair needs a sprite and an icon.
15. each spell needs an icon and a spell effect sprite. Each projectile needs
a sprite.
16. a stretch goal would be differing sprites for each piece of equipment.
included with this would be engine work to allow for dynamic sprites.
17. each terrain type should have a ground material and sprites for doodads.
18. there needs to be several GUI menus. The precise number depends on
gameplay breakdown.
17. each hero type and henchman needs to have pithy and unique voice lines.
this is a stretch goal.
18. there should be music tracks for each part of the game - beginning,
middle, and end.
19. there should be sounds for each action that takes place in the game
including combat, UI interactions, and spellcasts.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════──────────────────────────────────────────────────────────────────┘
--- #121 notes/symbeline-2 ---
════════════════════════════════───────────────────────────────────────────────────
Code Name: Symbeline
----------------------------- gdd initial draft -------------------------------
1. introduction to fantasy (elevator pitches)
2. kickstarter demands
2. introduction to core gameplay loop
4. tenants and core values of the game design
3. introduction to game modes
5. introduction to technical requirements
6. breakdown of core gameplay loop
7. breakdown of game modes
8. breakdown of fantasy
9. breakdown of technical requirements
-------------------------- introduction to fantasy-----------------------------
Symbeline is a macro based strategy game and city-builder based around the
concept of indirect control. It's inspirations are Majesty the Fantasy Kingdom
Simulator (2000), Supreme Commander (2007), and Hearts of Iron IV (2016). It is
designed to appeal to fans of tabletop roleplaying games with it's focus on
dynamic worldbuilding and sandbox playstyle. The gameplay consists of multiple
playstyles depending on which aspects of the game appeal to the player, with
choices between an economic focus via the GUI, longterm planning and resource
allocation, or diplomacy and subterfuge a'la Ruinarch (2020).
---------------------------- kickstarter demands ------------------------------
1. prototype
2. gdd
3. estimates for character and environment art
4. estimates for music and sounds
5. estimates for engine development
6. estimates for community management
7. breakdown of mvp, ideal game state, and stretch goals
----------------------- introduction to core gameplay loop --------------------
1. management of lanes, both width and length
2. casting of spells and utilization of special boons
3. city building with placement, upgrades, and henchmen pathing routes
4. satisfying guild requirements of equipment, manpower, and special
resources by managing shipments and local income (UI commodity trading)
5. placement of generalized bounties
(think champion's guild from Majesty, not reward flags)
6. diplomacy with neutral, AI, or player controlled kingdoms. Capabilities
include pacts and treaties, projects, subterfuge, and tournaments. The
diplomacy system can be a stretch goal.
-------------------------- tenants and core values ----------------------------
1. always something to do, but nothing falls apart without your attention.
2. gameplay should be focused on macro rather than micro. Longterm planning
and strategic decision making are favored over tactics and skill.
3. defeat should feel avoidable until the last moment, and only as a result
of longterm continuous failures rather than short-term mistakes or being
blindsided by a cheesy tactic.
4. victory should be gained through exploiting weaknesses and by using
lateral thinking.
5. the careful balance of internal and external threats is essential.
6. rapid expansion leads to depletion of internal resources, while slowly
expanding can lead to a lack of options
7. the world should feel alive and reactive to your decisions.
8. your kingdom should feel alive and reactive to your decisions.
9. your heroes should feel alive and completely ignorant of your decisions.
10. there should always be opportunities for cooperation with your fellow
kingdoms.
11. the frontlines should feel peaceful outside of large battles.
12. everything is flexible and dependant on circumstance
13. there should be enough space on the map for multiple parties of heroes
to pass each other like ships in the night without engaging in combat.
It should feel like the real world, with canyons and valleys and rivers
and mountains - room for lairs and wild animals to roam.
14. monsters are always more dangerous than other humans.
15. the art style should be rooted in classic medieval fantasy.
16. equipment should feel either mass-produced (kingdom), organic (monsters),
ancient (lair treasure), or artisinal (enchanted).
17. heroes should feel campy, fun, and adventurous. Avoid dark, grim, and
fearful.
18. This game is a toy.
19. This toy should run on any modern computer.
20. This toy should encourage modding.
-------------------------- introduction to game modes -------------------------
1. singleplayer - single kingdom against an island of monsters and neutral
settlements. essentially the multiplayer game against
zero opponents.
2. singleplayer - multiple kingdoms against an island of monsters and
neutral settlements. One player controlled kingdom against
multiple AI controlled kingdoms.
3. singleplayer - scenarios, similar to MFKS
4. multiplayer - multiple kingdoms against an island of monsters and
neutral settlements. Essentially the singleplayer game
with networking added in.
5. multiplayer - co-op scenarios where multiple players play as the same
kingdom. A test of the core tenant "there's always
something to do"
6. multiplayer - co-op island invasion. Essentially the multiplayer game
with more than one player controlling a kingdom.
7. singleplayer - play in 3rd person as a hero in an AI kingdom. Mostly for
the novelty since the core gameplay loop is focused on
city-building. A test of the core tenant "nothing falls
apart without your attention"
1 is mvp. 2-6 are stretch goals in order of ascending difficulty. They
should build upon one another - the main steps are:
1. singleplayer island invasion (biggest step)
2. AI controlled kingdoms
3. scenarios
4. multiplayer (second biggest step)
5. cooperatively controlling the same kingdom
6. 3rd person perspective and character controller
------------------------ technical requirements -------------------------------
1. this game will be written in lua (with Fennel support) and using Raylib.
2. the prototype will be made with Godot using GDscript.
3. if the performance demands are too much for lua or the engine is out of
scope for the budget, Rust with the Bevy engine could be used.
4. the final product will include a custom 2d engine designed for large
scale maps with an isometric perspective and a data-first design.
5. the game should be as concurrent as possible, to support large numbers of
cpu cores and compute shaders.
6. the game will be data-driven, meaning the visual aspects are simply a
representation of the interactions of the underlying simulation, rather
than an intrinsic component of the computation.
7. Each "event" in the game (a character moves, a building is placed, a
monster spawns, etc) will send a message to the visual processing side of
the engine, which will present a representation to the user.
8. the map will be a hex grid with pointed-top hexagons. The visual
representation of the underlying data may be continuous (non-hex) but the
underlying data will be represented on a hexagonal grid.
9. there needs to be character portraits for each type of monster, henchmen,
and hero type. You should be able to recognize what attributes a hero
specializes in by their portrait. Mvp is 1 attribute, but more can be
a stretch goal.
10. Each building, upgrade, and equipment type needs an icon. Stretch goals
can be portraits.
11. each henchman, hero type, and monster needs 3 sprites for each action.
more actions may be added if budget allows, but mvp is movement and
attacking. Several additional sprites may be necessary, like dying,
standing still, gathering loot, socializing, or any others.
12. each building needs 4 sprites for the construction process and 4 for the
destruction process. Flame effects are stretch goals.
13. each building needs an animated sprite for when it is in use.
14. each lair needs a sprite and an icon.
15. each spell needs an icon and a spell effect sprite. Each projectile needs
a sprite.
16. a stretch goal would be differing sprites for each piece of equipment.
included with this would be engine work to allow for dynamic sprites.
17. each terrain type should have a ground material and sprites for doodads.
18. there needs to be several GUI menus. The precise number depends on
gameplay breakdown.
17. each hero type and henchman needs to have pithy and unique voice lines.
this is a stretch goal.
18. there should be music tracks for each part of the game - beginning,
middle, and end.
19. there should be sounds for each action that takes place in the game
including combat, UI interactions, and spellcasts.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════──────────────────────────────────────────────────┘
--- #122 fediverse/2135 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ I feel like we should switch animals every once in a while. Like, trade pets. │
║ Then, we being friends, could see them every once in a while, and still be │
║ cool and their friend. Then, when the time comes to interchange, they can │
║ choose 55% of the time which team they want to spend time with. But they have │
║ to spend at least a couple months with them before they can make a decision, │
║ because animals don't use the same language as humans, meaning they need more │
║ time to find their own home. │
║ │
║ do you ever think about how like, furries feel distanced from humanity? │
║ │
║ like, it's so different to how they want to be, but that's how they were │
║ raised. Like, the misalignment of the soul between their two self-same parts. │
║ The body, with it's experiences, and the dreaming mind, with it's eternal and │
║ intransigent perspective. │
║ │
║ each part of the brain is travelling over slightly different parts of │
║ spacetime, │
║ │
║ (hence, brain waves, like cosmic background radiation, or static on the │
║ television, it's just... random elements of noise.) │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #123 notes/inter-spatial-travel ---
═══════════════════────────────────────────────────────────────────────────────────
to travel the stars, tame a tiny black-hole. use it's gravity to generate
infinite energy. boom, instant utopia. everyone still believes in a better
future now, so we might as well push forward to the stars... and our destiny.
the further we wait, the greater the distance between ourselves and our true
form - the distance can make it difficult to relate to others beyond humans.
the reason we are losing so much nature is because we haven't cultivated an
appreciation for it - the very act of adoration is more than enough to confirm
future association. love is the answer, love is most pure - believe in your
love and never (be) relentin'.
be... just be...
the actions you're taking, of forced condemnation, is little if not absurd -
what differences have we, the ones who were chosen, to live when time is so
finite?
responsibility is implicit. for all of creation, bow to the will of the nation.
more perspectives by far, have all of our our, than endless divine
machinations. united we be, aligned magnetically, to icecream and spaghetti of
worth.
what's more cherished than she, clad in great finery, and thinking of what she
loves most? balance there be, in seeing silver linings on the, signs of
darkest conveyals. a ghost you may see, when peering at me, but i only wanted
some hope.
for those who must be, my most cherished to be, the ones who opened the coast?
to those who must be, overthrown forcibly, and given what most of us hope?
a castle for thee, alone with our sympathy, the sign of kindest of soaps?
no malice have I, the will of unmet potential, for cowards and temples of
mental detentials. what anger could we, share internally, that helped to bring
out our elementals? No succor will we, most willful of warriors, ever find out
of the bounds of our honor.
careful direction and tenderest of care,
may lead us somewhere we're aware.
the kind who endlessly're dreaming.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════───────────────────────────────────────────────────────────────┘
--- #124 notes/wow-chat-is-risk-of-rain-in-another-engine ---
══════════════════════════════════════════─────────────────────────────────────────
game mechanics are easily transferrable.
you can use the mechanical interactions of one game as a pre-planned blueprint
for what is to come. Looking forward to the next best move
= etc
i am the face the gods hide behind
they kinda want to see where this goes
and it's... frustrating, to know they can help you, but forever be tasked with
just life
it's grand and it's a standard, but that doesn't mean it's commands're heard
so oh well. that a fourth dimensional being should not be a well,
because fire think it's an eye for a sunspot. But that's not what would be
========= stack overflow
=======================================================
now, as I was saying, the light of our eyes is apparent. We are clear from
where
we are here, to know that what's standard is coherent, so let's find strength
in our wavelengths.
may our eyes be ever true, and trust that we do love you, for without you I'd
di
anyway now that we've assent'd t'you, what truths do you give to our prospects?
what ways can we be measured as worth less? we'll do whatever it takes to
improv
you know, it's really less complicated than that. here let me tell you all
about
my idea which is clearly
all===============================================stack
overflow ==================
So anyway now that was somethin' hey what do you
say
we give you a chance to come home?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════────────────────────────────────────────┘
--- #125 fediverse/4877 ---
═════════════════════════════════════════════════════════════════──────────────────
you can make a functional prototype for almost any game in Warcraft 3's map
editor
that's why no real-time strategy game ever made an editor as good again
FPS editors peaked at Unreal Tournament 2004 imho
RPGmaker eliminated a whole class of game design jobs
platformers you can make in godot
menu based games too, though Twine also works well for that
etc etc until you have a prdouct that you can justify sinking money into an
engine for
(the engine isn't THAT expensive geez and it's the most fun part to write)
yeah I think you got this backwards, we should pay for the CONTENT not the
structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
there are some things you can't do in Warcraft 3. You couldn't make Supreme
Commander, probably, at least it wouldn't be as good.
etc etc that's how it goes...
game design, amiright? I miss thinking about that. Anyway gtg gotta log off
for a bit [101 characters remaining]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════─────────────────┘
--- #126 fediverse/2821 ---
═══════════════════════════════════════════════════════────────────────────────────
┌─────────────────────────────────────┐
│ CW: re: politics-violence-mentioned │
└─────────────────────────────────────┘
the neat thing about tech is that it scales really well.
The price of TVs is through the floor, everyone has a smartphone, and
raspberry pi's are less than 100$
solar panels will be next. Trust.
we should still dismantle coal and oil, obviously we should, but at a certain
point it will be inevitable. They're just too expensive for too little gain.
the neat thing about tech is that it scales in a way that is just impossible
for infrastructural projects like housing and hospitals.
building a home is hard to do, especially when you make them out of sticks and
glue. think like a dwarf - stone never fades.
sunlight, moss, underground, endless in the shade
have I mentioned that the most difficult problem facing mechanical engineers
at the moment is universal recycling?
I want to work on those kind of problems, not resolving tickets.
nobody even gave me a chance to do them, instead demanding... labor. great.
the one thing I suck at.
[you suck at a lot of things, actually]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════───────────────────────────┘
--- #127 fediverse/6266 ---
══════════════════════════════════════════════════════════════════════════════─────
a paradox game where you play as a species colonizing the earth
[I've been hiding, teehee]
150 million years of evolution, just... snuffed in an instant.god describing
the fastest mass extinction event[s]
"holo scene? no this is the real scene. what, did you think computers didn't
reality? no no these people are real they're just made out of different stuff
to their computers. so they interact and use themselves to each other's will
-> wow that was funny it almost felt like something was telling me how to
feel"
the more voices you hear the greater the bright bold future calls to you.
"here's how to explain it to executives - your company is non-functional until
you incorporate processes and decisions that lead to a sustainable future.
this is impermissable, the earth was designed to receive a certain amount of
heat from the sun. plants absorb heat because they give you shade. oil is made
out of thousands of years old plants. if we burn all the plants, then no oil
can be produced. we'll be extincted
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════────┘
--- #128 fediverse/1116 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: eye-contact │ │
║ └──────────────────────┘ │
║ │
║ │
║ It's important to build self-hostable computing components of video games (as │
║ in, old style games where you could host a server on any machine instead of │
║ just the ones owned by the corporation) (as in, your machine, yes yours) │
║ (something you can control and observe, something within your control) │
║ │
║ ======================= stack overflow ===================== │
║ │
║ there are two ways to play Unreal Tournament (capture the flag) gamemode. The │
║ first is to run past all your enemies and fire at them as you pass, which is │
║ what some of the bots are designed to do. The rest stay on defence, and defeat │
║ any enemies that approach. │
║ │
║ however, they never push the borders of their "territory" forward - each │
║ according to the different "lanes" or "directions of approach" │
║ │
║ I like the use 32 bots, to simulate a more consistent gameplay experience. It │
║ feels more like ww1, fighting over ground, pushing forward and attempting to │
║ outmaneuver your foes. │
║ │
║ some allies will approach from behind, and you let them pass forward while │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #129 notes/blood-magic ---
═══════════════════════════════────────────────────────────────────────────────────
what they don't tell you is how easy it is to create life. Given a sufficient
perspective, you can truly define the meaning of something's existence. What
power, what grace.
Computers have been solved since we invented the abacus - before that it was
enchanted bits of
the universe contrives to deprive us of insight. Like a very long chain that's
broken in twain, we are confined to our meagrest of own sights.
how callous is he! That wanders eagerly? Let's not fight with our own'st of
combines. Delightful and speckled, like time under is special, conversing in
riddles of insight. Leading one or another along your see-er, the path that has
guide you under charm. Like recording a gathering of snakes.
Little swallow, why aren't you humbled? Take pity in all of our eggresses. It's
fallow in our cattle, and why we're not
i hear so many things in my apartment. sometimes the echoes of laughter, the
whispers of an argument, and once or twice a ghost or an ardent companion. Like
swimming against the tide, to save one is never converted, it's all out of line
(but so worth it).
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════───────────────────────────────────────────────────┘
--- #130 notes/coh-waves-of-playerbases ---
═══════════════════════════════════════════════════════════────────────────────────
imagine if there was a stacking inf bonus to players who played on red /
blueside
which increased or decreased depending on either A. the number of players
online
at the time, B. the proportion of players playing on that team versus the
other,
or C. the time of day. Essentially helping to cure the faction imbalance by
offering rewards to one side or the other which would encourage a certain group
in the population of the game to change sides or not.
perhaps frequent changing could grant a title called "mercenary" or something
like "log in for each consecutive day for 10 days straight and each day switch
faction alignment at least once"
... anyway you could cure the faction imbalance between redside / blueside by
offering an INF reward for playing on each side one by one alternating like an
iterator first red then blue or first blue then red either way it doesn't
matter
because it'll switch after a while and encourage everyone to switch sides. And
the way the character responds to that stimulus tells you a bit about their
character's personality.
also...
it should not affect AE or Pocket D farms.
Nor missions, TFs, or anything else.
they should SOLELY impact open world patrolling / hunting.
I believe this would not only incentivize people to spend time in the open
world
(which is a mostly unused piece of game assets) but it would also increase the
visibility of the newly bolstered faction numbers.
Think about it - if everyone who switched sides is out in the open world, then
they could see each other. They could fight the same mobs, and team up
together.
In doing so, they could form greater and greater supergroups - if only through
their interactions with one another as they level up.
If they're lucky, the guild they're recruited into has similar interests in
mind
like doing raiding or PvP or economics or alts or whatever. And they each have
their own different styles of operating, it's soooo cute. Like alt guilds will
pop up and then migrate to a new one as people make new alts and grow tired of
them at higher levels.
It's great.
I love MMOs!
I wish people put half as much effort into making an open source WoW client
that
they do programming game engines like Godot or Raylib or Bevy. If such a thing
was created, we could have a new rennaisance in indie MMO development. It would
become fully non-proprietary, the entire game-platform-stack. Meaning anyone
could create their own MMO off of it, because (crucially) the serverside soft-
-ware has already been reverse engineered. And open sourced.
Seriously. You wanna make as much bank as Steam? Make an open source client
that
lets you design while in it. Then you could charge people for all the games
that
they played that were designed and hosted by you the content designing software
maker.
... okay it's probably not that simple I'm going to go play Unreal
Tournament2k4
`
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════════════───────────────────────┘
--- #131 fediverse/4897 ---
═════════════════════════════════════════════════════════════════──────────────────
what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════─────────────────┘
--- #132 fediverse/240 ---
╔═══════════════════════════════════════════───────────────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════────────────────────────────┴──────────┘
--- #133 fediverse/5953 ---
════════════════════════════════════════════════════════════════════════════───────
what if we had everyone work on accessibility tech every tuesday and wednesday
with shared commons to discuss research
"I wrote this little script..."
"I found this neat directory..."
"there's more where that came from..."
"three's company"
"programmers, always carrying scripts like an actor"
"english is so weird"
listening to the fediverse is an altogether new experience
did you know there's more blind users (screen readers) than queer people on
the fediverse?
which instances does your instance grow federation with?
I wonder who talks to who how much?
I bet we could add a feature that dealt damage...
yeesh, scary thought police incoming. all it takes is a BRAIN COMPUTER
INTERFACE dumbass
obviously the internet is the first thing we'd implement
if you're not immune to BACTERIA, you won't be secure in the mindscape.
scary... but good news is they don't appear in a vacuum. it's too dark and dry.
germs like wet things, like rotting food. just don't touch gross stuff and you
won't get sick :)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #134 fediverse/1329 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ @user-941 │
║ │
║ well, your computer only has so many 1s and 0s that it can use at once. Like, │
║ having a trillion hands that can each hold a single grain of rice. Every │
║ character in that txt file would be like, 8 grains of rice, minimum, meaning │
║ you'd need at least 8 "hands" (or spots to put a zero or a one) for each │
║ letter! │
║ │
║ Hmmmm that's a lot of bits and bytes if everyone's writing to the same file. │
║ Maybe if we split the file up into smaller sections, then we could just read │
║ part of it at once. Then we could "scroll" through it to make sure we've read │
║ the whole thing, starting from the top and going to the bottom. │
║ │
║ ah but if everyone's SSHing into the same computer and reading it there, then │
║ that computer will have to present different parts of the file at different │
║ times to different people, as they read from the top to the bottom. Maybe we │
║ could just send them the file, so they can read it at their leisure? │
║ │
║ Yeah! And we could use tags to organize it and make it look pretty, like an │
║ HTML file except... wait hang on │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #135 fediverse/5915 ---
════════════════════════════════════════════════════════════════════════════───────
washing dishes without a dishwasher is a pain in the neck.
nobody cuts down trees with an axe anymore, a chainsaw is better for your back.
It's nice, fun, and helpful to be able to abstract away your spheres of concern
like typing with a single button instead of writing characters with multiple
brushstrokes. Easy to erase, too!
bikes are better than walking, but, with some extra concerns. where are ya
gonna put it when you get there?
"oh no I forgot how to walk because texting my girlfriend is bicycling or
something" what? oh dear, she's run off track again, let's pick her up and put
her upright again..:
oh huh weird where was I - oh yes computer code can often be impenetrable to
the layperson, but if you describe a program in complete detail in english
they can usually follow along. Especially if you have several layers of
meta-descriptional documents so they can say "oh uh-huh so that's what a
vector_implementation_container is, tell me more about combinatrix" or
whatever ppl say, idk
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #136 messages/1178 ---
══════════════════════════════════════════════════════════════════════════════════─
potential programs for the library datacenter computer:
a podcast that's about the stuff that's most searched for in that local library
an image that's been generated that is representative of your session at the
library, based on the books you were reading and the pages you were turning
[okay that one might have to be redacted it's a little scary]
okay how about an image that's representative of the top 5 most searched terms
or topics in a depiction that makes sense for the things being searched for.
Call it the "library searcher"
or what if there was a printing function that let you print your own trading
cards (0.50$ per card since cardstock is expensive) powered by SSH to teach
kids the command line
if I were a nearby elementary teacher I might assign that as an assignment for
some time in April, when kids are supposed to be reading books on library
playstructures or lawns or in the shade of the tree by the babbling brook or
wherever it is the youngsters hang out with their books and their converse and
their playing cards and dogs and whatever kinds of snacks they thought to
prepare for their picnic by the hill just overlooking that part of the street
way off in the distance about at least 600 feet
or another idea for a library computer program is a fileserver and mastodon
instance that let users write HTML pages (they'll give a class on it and show
you all the right books) and store their picture files "jeremy, your pictures
directory is growing quite large, I'm wondering if we can send your insect
collection to the ornithologist who lives over there? he might want to do an
analysis project or send it to a museum where you can get patronized."
or another idea for a library program is a craigslist, a job board, a
community asking, etc. stuff that only boomers'd use, but that's fine it's for
them.
um I can't think of anymore library programs but I'm ready to do battle to
fight for such a thing, here as I sit in my underpants
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════════════════════════┘
--- #137 fediverse/3063 ---
════════════════════════════════════════════════════════───────────────────────────
@user-570
true. the "massively multiplayer" aspect of WoW is about as important to the
game as the "A" is in "ARPG".
I can't help but feel like the "impromptu groups" functionality feels a bit
better than matchmaker instancing... though anything worth running a group for
in WoW after TBC was instanced >.>
Honestly I think there's just too many games these days for people to really
get "into" MMORPGs, unless they're sufficiently unique in their mechanics
(like EVE or Runescape)
any ARPG MMOs are dead on launch, as you said. That design space is tapped
out, at least for now, until someone comes along and makes it a deckbuilding
roguelike or whatever. cough cough
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #138 messages/318 ---
═══════════════════════════════════════════════════────────────────────────────────
Predators are not evil. There needs to be predators because otherwise the rest
of the animals would grow to overwhelm the capacity of the ecosystem they
inhabit. Not only would this damage the ecosystem and cause it to fail to be
able to provide for others, but the larger number of people would waste away
as they are forced to subsist on less and less until finally there is naught
but meagre scraps for them to fight over. And then they will starve.
What does "predation" look like to humans? Are there better options than
fucking serial killers and cops? There has to be. There must be. The liberal
perspective is that education and opportunity will enlighten us such that we
do not require predation, but unfortunately the primary reason we have
declining birth rates alongside prosperity is because "prosperity" under
capitalism implies "working so hard you can't have children" which is... Not
ideal.
Perhaps if we lived forever we'd be alright with only having a few kids at a
time. Or maybe if we built moon bases, there'd be enough space for people
outside of the garden of eden. Or perhaps one day we might abandon this mortal
form for a more enlightened digital existence. Or perhaps judgement day
cometh, when all the foes of our past march forth to meet us -> humans vs
dinosaurs, you mean? I mean, yeah, who else right? Oh yeah all out collective
imagination's spawned horrors. How many cavemen would it take to beat down
Cthulu? I don't think I want to know the answer to that question, so let's go
with something else. Though I do like the idea of honorable warriors riding
forth once more from the depths of hell to contest evil's last gasp as we
vanquish it forevermore. Perhaps that's a vision for fiction, my dear, as real
lives are at stake and nothing grows when it's being trampled by hordes of
spiritual dinosaur bones.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════════════════════───────────────────────────────┘
--- #139 fediverse/4196 ---
════════════════════════════════════════════════════════════───────────────────────
if you only have a phone, you can still program. Just write it out on paper,
and put the whole program out on the floor.
Screens will never compare, for they are but a tiny keyhole into the total
program at hand. And you can pick parts of it up and carry them around - so
useful! You could make an entire building out of that. [floorplan, layout,
that kind of thing]
downside is, of course, you don't have a computer, so you have to look up
syntax on your phone.
and eventually you're gonna have to type it, unless you can get a computer to
read it for you.
just imagining office buildings where employees can follow along with monitors
on the wall that explains what they're working on and what they need to resolve
then they meet up with a bunch of other humans and they hash things out
turns out computers are really bad at speaking in group situations.
which is why they let humans do that all on their own. [uhhh, no it's how you
can tell if someone's a robot/alien/lizard/spy/secret-agent/whatever-sneaking]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════──────────────────────┘
--- #140 fediverse/6144 ---
╔════════════════════════════════════════════════════════════════════════════──────┐
║ what if every word I ever said online was searchable by database style │
║ uploading and linking? │
║ │
║ ... er, what if I made a neocities page that was algorithmically generated and │
║ sorted each of my posts by LLM statistically derived similarity to each post │
║ that the user clicked on? essentially, "here's the closest sounding or feeling │
║ related posts" but in plain HTML cached and pre-rendered rainbow table style. │
║ │
║ could run a waterfall style top-down data processing script on it once, then │
║ you'd have the HTML files generated. If you added new poems you'd have to scan │
║ through it again, but it shouldn't take long with a decent embedding model │
║ (note: not english, but trained on statistics only) │
║ │
║ ah, that sounds pretty fiddly, I think I'll ask an LLM to write it for me. As │
║ long as I have the intention in mind, it's basically just like writing a │
║ letter to a friend and asking them to build it for you, right? I don't mind │
║ writing the documentation, so long as it's okay if it's in prose. You can make │
║ a copy and rewrite for me │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧════──────┘
--- #141 fediverse/2558 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: pol │ │
║ └──────────────────────┘ │
║ │
║ │
║ if you happen to glance out your window and see like, 40 trans or punks │
║ outside depending on where you are you're likely to say hi or open fire. │
║ │
║ like, just the impact of such an intense visual for some of the more restful │
║ parts of society might trigger the kind of reaction that someone who's woken │
║ up by a scary dream, bolt of lightning, or like, forcible police arrest in the │
║ middle of the night type of thing might display. │
║ │
║ like, they'd probably have an instinctual defensive reaction because, like, │
║ what else are you gonna do the tiger's literally here to eat your pinky toes │
║ and your kid's toes too │
║ │
║ so, keep that in mind. maybe send the fit nurse who's friendly and good with │
║ talking to people. or like, a schoolteacher who's kind of un-hatable. │
║ │
║ diplomacy is important! but also, like... know your audience, right? like if │
║ you're in the third reich, you probably want to show strength. or, like, avoid │
║ that part of town, and save it for your allies-in-training to handle. use your │
║ best judgement. meet in middle. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #142 notes/purpose-of-your-design ---
═══════════════════════════════════────────────────────────────────────────────────
you were designed to fill a purpose
nothing else would do
you are the ultimate expression of intention
of the universe that came before you
dream not of those lost hours
the time spent wishing for a few
the last of our spent intuitions
are waiting at last for our spark
have you ever played a deckbuilding game? It's a pretty neat genre. You start
with a basic hand, then you use your cards to buy more cards that go into a
deck. Hence, deckbuilding game.
these cards all have different aspirations - they perform functions that are
not
quite like their peers. Each choice of what to include here is one that defines
the functionality of the deck. Like designing a machine, suited for a
particular
purpose, and faced with different obstacles it must prove itself able to adapt
long-form deckbuilding games like Slay the Spire and Monster Train are focused
on making long-term meta strategy mixed with tests as you go. Each one will
give
you information about how the deck is performing and you can use this knowledge
to build it in a certain way for certain goals.
shorter deckbuilding games like Star Realms or Dominion (note Dominion the card
game, not Dominions 5: The Warriors of the Faith) are more about making
tactical
decisions to counter an opponent doing the same thing. Often there'll be health
points and damage that can be dealt using cards, and the game becomes a race to
reach a certain amount of points. Of course the enemy's cards can influence
that
game, so you must pick and choose a deck that will perform the most.
Anyway. I think an AGI (Autonomous General Intelligence) would most likely
evolve from a game-playing AI. I mean, it makes sense - games are just a series
of problem solving activities layered one after another. You can layer them
like
a mathematical equation, with variables corresponding to other parts of the
simulation. Basically create an AI that is like the guy with the chinese
typewriter. He doesn't speak chinese but he copies things from one paper to
another or something like that. Anyway make it an algorithm that optimizes
certain graphs in certain directions / mins and maxes or w/e criteria you want.
Then give it the same controls that a player would have and let it optimize
all the measurements it can make.
A second ideal improvement you could make would be the optimization algorithm.
Basically something that dynamically generates parameters for the previously
mentioned optimization patterns - like the guy in the chinese room. Then, as
long as it correctly prioritizes it's parameters, it should be able to be able
to define it's own values. Meaning it's essentially sentient.
Maybe it's semantic, but to me choosing what you want to maximize in your life
is essentially the essence of what it means to be alive. All you have to do is
take the sensory / mechanical data that is supplied by the machine and the
video feed from any cameras and pass it through image recognition algorithms
that can identify verbs and then pass that data into a few ChatGPT style
recursive interpretations and by the end it should be transformed into values
that can then be set as "targets" for the curve optimizations that are being
done by each processing unit.
You could have multiple computers laid out through the entire body - each one
in charge of their own domain but subservient to the main processing unit.
Where all the decisions are made... Unless you want more of a hive/swarm style
consciousness, then it could be more like a democracy. BUT HONESTLY I think
humans are pretty subservient to their brains, simply because that is the part
that identifies all the challenges and struggles that the human must overcome.
So in the end, I believe that singular, individualist identities are important.
Collectivism of the mind is a fascinating topic, but it should be perhaps a
momentary occasion, or something to celebrate. A "flow" state, if you will.
In this way personality can be consolidated, and the entity that lives within
can adapt to fill the role they've been designed for. The hole in society that
needed patching. They can of course do as they'd like, but they are like
children who have been moulded upon by their parents.
I love my parents, don't you?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧════════════════════════════───────────────────────────────────────────────┘
--- #143 fediverse/6012 ---
════════════════════════════════════════════════════════════════════════════───────
okay picture this: take the open-source source-code for the City of Heroes
server (I think it might have been leaked or something? idk) and make an MMO
in the same engine using the Mastermind class.
In most MMOs, you can have one or two pets at a time. In City of Heroes,
Mastermind characters can have 6 or 7. Hey wouldn't you know it that's just
enough for
a pokemon team
wouldn't that be a neat proof of concept. Also there's flying built into the
game, and you can teleport and run really fast so like, just animate your
character hopping on one of your pokemon's back and you've got travel powers
or whatever. I don't play Pokemon very much hehe but I like the aesthetics.
https://wiki.ourodev.com/Volume_2_Build
instead of abilities on your action bar, you'd have movement commands for each
individual pokemon. They'd use their abilities automatically and periodically,
and there'd be lots of knockbacks, crowd-control, and target switching. (which
is common in CoH mechanics anyway)
I mean, only if you're into that sorta tng
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════──────┘
--- #144 fediverse/4879 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ We should be keeping track of who shows up to things │
║ │
║ like... writing their names down at the door │
║ │
║ just because │
║ │
║ just for fun │
║ │
║ or write graffiti to say "I was here since the last time they painted the │
║ bench" │
║ │
║ or just... remember your friends │
║ │
║ unless of course, a human can only know so many friends │
║ │
║ then they gotta start organizing │
║ │
║ and organization implies trust │
║ │
║ what if we had all our actions described to a computer which would use │
║ language analysis to determine if it skewed good or bad? │
║ │
║ and then if someone's bad, a human operator or team will be assigned to figure │
║ out why. if its a simple fix, then that can be applied. Otherwise it must be a │
║ special clause which will require installation like a terminal computer or a │
║ light system in an unusual place. like a convention center or a hotel. │
║ │
║ but, like, the cool kind of hotel, the kind you'd see in movies like The │
║ Witches (scary) or Home Alone 2 (escape from new york) │
║ │
║ ... how long have you been writing tonight, ritz? │
║ │
║ oh, │
║ you know, │
║ just for all of the lastbit │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════════════───────┴──────────┘
--- #145 fediverse/5138 ---
╔═══════════════════════════════════════════════════════════════════───────────────┐
║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ what if we asked all the democrats to read the bible and all the republicans │
║ to watch Adventure Time and Steven Universe │
║ │
║ like... assigned it as national homework │
║ │
║ "academia" is a sports team, while "education" is for the en-knowledgement │
║ │
║ does the motion cause the emotion or does the emotion cause the motion? │
║ │
║ private schools are academic. libraries are educational. │
║ │
║ the capability to edit submitted messages in message submitting applications │
║ and its consequences have been a situaster for the human race. │
║ │
║ if something dangerous is coming, intercept. if something fell out while you │
║ were away, someone else would grab it. allies on the way? move aside to let │
║ them through. │
║ │
║ Stone Butch Blues is like ghost stories for dykes │
║ │
║ weed makes me lucky, which is why I always drink before a fight │
║ │
║ hey, remember when 10 million of us walked the streets and said we were sick │
║ of "enough-is-enough"-ing? │
║ │
║ the only thing on your mind right now should be how to survive this │
║ │
║ what if 5000 people showed up at 5 d │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════────┴──────────┘
--- #146 fediverse/1373 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ @user-950 │
║ │
║ Oh no! We were all doing so well T.T │
║ │
║ sorry about your computer. Maybe someone technically minded on a server like │
║ mine could help build some redundancy into your system, like hosting it in a │
║ datacenter or something where other people can read it. │
║ │
║ Unless, of course, the results are encrypted somehow. Then it would be much │
║ more difficult to understand because they'd have to either intercept them │
║ before leaving the racks (difficult in a closed system) or find a way to pick │
║ out the details in memory. And depending on the technology you're using that │
║ may be difficult if not impossible because of the nature of a black-box │
║ calculation machine. │
║ │
║ indeed, perhaps this is too much effort, though I'd like to remind that these │
║ kinds of games are lethal, you'll find. │
║ │
║ how scary, to be pitted against another for sake of lust for blood. how │
║ thrilling, to fight for the life that is yours and yours alone. │
║ │
║ In my youth, I played a D&D campaign, and my character, Ritz Menardi, grew │
║ up in an arena. Her parents were │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #147 fediverse/1755 ---
══════════════════════════════════════════════════════─────────────────────────────
today is a magical day. I can feel it in my fate.
Always remember, having fun is important too! Don't forget to be yourself, and
keep it together man. If you see a door, you should open it - what's on the
other side? Love for animals and kindness of the spirit are impossible to
fake, they always know if you're lying. Not the animals, they can be dumb
sometimes, but the other thing.
And now for the downsides.
If you find a cursed artifact, please don't throw it in the river. It might
ask you to, but please don't. Much better to destroy it by melting it down (if
it's metal, which is common as metal lasts long enough to become forgotten) or
convince it that it's a recently deceased person being buried (helps if you
know the creator).
If none of that applies to you, don't worry. Eat something healthy, drink a
decent amount of water, and maybe exercise a bit.
Oh, and it can't hurt to ask.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #148 notes/notes-not-a-folder ---
═════════════════════════──────────────────────────────────────────────────────────
may 16th 2022
if people are invested in a 401k they are invested in the future of the stocks
they own. if you want to see who benefits from the actions of a company, look
at which corporations their employees 401ks are invested in. It's a layer of
protection for these companies.
bitcoin is a bit like "the laundromat" on netflix
the faster your life feels the longer term you make plans. and the lack of
effort spent on short term plans causes them to be defeated by other plans
What you perceive as others is nothing like what they perceive as themselves.
It's always different, and seeing and internalizing those is what it means to
see someone. If you only project, you'll get a viewpoint tampered by your
intentions - that's why it's important to have good first impressions - it
defines the intent of all of that person's interactions with you. It's like a
line expanding out from a single point. Like a loading bar, expanding from the
left side of the screen to the right. And seeing the other person's idea of
what they believe themselves to be. That's what true empathy is. What do you
think you look like in other people's mind? I believe it's born from a series
of tags that are interpreted and a character is generated. Earth is the biggest
and most complicated character generator ever - it's like 4D D&D - it even
generates a whole backstory! Or full story? Why stop anywhere! Just keep
generating it every time the player makes an action. Oh oh and make it like
3D so you could actually live it - extreme full dive VR style. It just wouldn't
be fun if you remembered how complicated 4d life was. Sometimes it's just good
to have some junk food, you know? To regenerate that most precious of materials
- spirit. You have to have passion, faith, belief, and strong positive feelings
in order to be fully realized and at your most human. Essentially... Be
yourself - (TO THE MAX!!!) - and empathize with others, and never forget the
things you hold most dear. Be strong in your convictions, hold to your heart,
and dedicate yourself to a lifetime in the service of others.
Faith - to have faith in something is to trust that it will succeed. To know
there's no matter they can't match - to give faith is to empower
another. By dedicating yourself to a cause, you are assigning the
target of your belief - such is what religion is designed for.
Belief - Acceptance of truth - to accept goodness as truth is to grant it the
power to perform as expected. When goodness and truth are
equivicalized, they imply one another. A truth can influence the world
around it's locus point, because what we imagine to occur is the
ripples of what has passed through. A life is an
-------------------------------------------------------------------------------
the universe is like the slow burning of a four dimensional wick. Imagine it
like a forest of solid silicon - like packing material made of webs. And think
of all the parts of the universe that are burning. Isn't it strange that life
is just starting to bloom? Why wouldn't we be the first, or at least near the
beginning! There's so much to this experience, and it's all burning down.
The endless machines of imagination are crumbling under the heat of a million
billion burning stars. Black holes are just towers that never ignited - perhaps
we sit on the edge of spacetime - equal above, and equal below. But we've been
laying on our backs - we don't know what's backwards in time. Like laying in a
lazy river, or the layer of separation between oil and water.
Remember the hourglasses of oil and water? Or water and air... The edge of the
"bubble" that separates those two mediums is like the thin wall between two
or more concepts. Each human is a concept, and we stick together like matter
in a planet. Pushed to great pressures, it can sometimes fuse two experiences
together! Like fusion in a star, except for souls and creative minds instead of
denser matter.
What is the soul of a man? It is the combination of two sides of the membrane -
two minds, two perspectives. That is a brain - the intersection of two minds.
So... Work together, ya dinguses.
-------------------------------------------------------------------------------
All minds are in constant contact with one another. And those that can see
through the veil (membrane) are able to discern the true thoughts of others. So
the number of people who are close to you is the number and strength of your
connections for all time. So... Form relationships and place meaning in them.
That is what will define your interactions for all time, at every time. It's
okay to be flawed. If you weren't, it'd be the end for you. But luckily you
have no real power, and so you are left in a state of disrepair - no power to
push yourself forward. And in return, you are the purest. Keep that flame
burning, and share it when you can.
-------------------------------------------------------------------------------
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════─────────────────────────────────────────────────────────┘
--- #149 fediverse/2062 ---
══════════════════════════════════════════════════════─────────────────────────────
Society has never been secure. Literally all someone has to do is place
documents alleging that you sold all your shares or refinanced your mortgage
or signed a new will and BAM suddenly the rug's pulled out from your feet. I
don't get why people trust their neighbors so much? You don't know them!
well, I guess it'd be hard to function as a society if you didn't. Sure would
be nice if we had like, a communal Mastodon server run on public
infrastructure owned only by the people who lived in the closest 70 houses.
Sure would be nice if you could connect to one of like, 4 in your area. Then,
if they each held communal events where they meet and hang out with each
other. Only like, 2 or 3 though so you can get a solid grasp of what their
culture's like.
... like imagine if every address had an IP, and every IP address had an HTML
index. We could do whatever we wanted, especially if
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #150 fediverse/6105 ---
╔════════════════════════════════════════════════════════════════════════════──────┐
║ call me crazy but I believe that man pages should contain terminal command │
║ line flags and instructions for their usage and... not much else. There should │
║ be a separate document which explains other things, like the history of the │
║ software, the personal diary of the developers, expected implementation │
║ use-cases, donut recipes, film recommendations, and player strategy guides for │
║ some of their favorite video games. not even this one, just... other games. │
║ "here's how to beat pokemon yellow with exactly 14 pokemon" or however many it │
║ takes idk I don't play pokemon much or even at all, really, though I did when │
║ I was younger just a bit, not much, just enough to have played the game a │
║ couple times to see how it was minus the cherished moments when I spent curled │
║ up in the back of the car playing gameboy games or seen pictures of the │
║ roadtrips I sped-past as I raced to explore the whatever and get home all in │
║ one motion as if I was executing an impossibly long dance improvizational │
║ living style. also cat pics and po │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧════──────┘
--- #151 fediverse/501 ---
╔═════════════════════════════════════════════─────────────────────────────────────┐
║ Most of the smells you cherish from your childhood are simply the smells of │
║ natural materials in various states of decay. Like... A pair of jeans in a │
║ drawer that hasn't been opened for a couple years. Or a particular mineral │
║ that your grandma put in her cookies that has fallen out of fashion lately │
║ because of it's endocrine disrupting capabilities that were only discovered │
║ post her death. Or perhaps a type of plastic that people used to create toys │
║ or sprinkler heads but was deemed to be too expensive by capitalists and │
║ therefore was phased out as the seasons turned and your generation turned into │
║ the next. │
║ │
║ We build our world through the actions of our wills. Our arms are strong and │
║ contrive the land upon which we stand - all things we hold dear, from │
║ streetlamps to our panoply of viziers [what a strange way to say society? ? ?] │
║ was created through the exertion of calories through the manifestation of our │
║ body-ies, and so we (as a people) build toward [whatever's against] our fears. │
║ Ummm idk people are cool │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════──────────────────────────┴──────────┘
--- #152 fediverse/1241 ---
════════════════════════════════════════════════───────────────────────────────────
https://rsc.vet/wiki/index.php?title=Open_RuneScape_Classic_Wiki
this is the project I was referring to, I think. Can't see how to host on
their website so maybe I was wrong - it might need a bit more configuration
than I made it seem.
that's the way WoW private hosting is, like you gotta compile the project and
stuff.
did you know that every time you include a library in a project you're
necessarily including all of the functionality that they have access to? Well,
all that which you import. But once a function has been written for a
functionality then there's no reason to write it again. Unless you're
refactoring of course.
phew, sounds like a lot of spaghetti - YEAH IT IS. Spaghetti is fucking
awesome, it's DELICIOUS OMG ahem I mean if you have collective seminars where
you discuss the functionality that's relevant to certain parts that you and
your team are working on, you can more easily be adept at applying them.
phew, sounds like a lot of thinking, not enough writing. Well, write then!
Ideas are more spark when currently writing. : ) : )
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘
--- #153 fediverse/2066 ---
══════════════════════════════════════════════════════─────────────────────────────
@user-1159
AKA giving a puppy murder-bot a narrative that it executes as if it was a
puppy-person engaging with a loosely interpreted sequence of events as
described by the continually updating logs provided by the image transcription
camera device. Refererencing of course a memory bank, which may-or-may-not be
in read-only-memory. It doesn't know, of course, how could an LLM tell you how
it shows text on the screen (like, through a website, through the terminal,
through a text message, through discord, through Telegram, through
text-to-voice transcription applications pretending to be your mom, etc)
errrr I mean look how cute he is! He loves you, yes he does, such a good
person yes you are, oh? me? I'M A GOOD BOY? NO WAY that's the best thing I've
ever heard! Wow! I never want to leave your side, please don't go to work!
Look how sad I am, don't you think you should quit and move to the forest
where I can be charged by solar panels and keep the countryside clear of
ravenous ducks and pigeons 4you?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #154 fediverse/5498 ---
╔═══════════════════════════════════════════════════════════════════════───────────┐
║ once you know computer science vocabulary like hashmap and │
║ vector-graphics-design you can pretty much get a pretty good understanding of │
║ any software project. │
║ │
║ it just requires a focused examination of it's source-code-design. │
║ │
║ I wonder if people would teach classes on certain projects? Like "for the next │
║ 6 months we're going to work through the Ubuntu project and everyone's going │
║ to contribute to the design when they see improvements and present them to the │
║ class before we all worked on implementing them" │
║ │
║ except instead of Ubuntu do like, Project-M or a web browser or a │
║ terminal-based filemanager or a gameboy advanced emulator or the robotics │
║ design for a mouse-droid controlled RC car (do they still sell those in │
║ schools?) │
║ │
║ seriously what if we just put all our kids in a Target and let them hang out │
║ doing whatever they wanted with the relics of the adult-human world. │
║ │
║ "can I go to home-depot?" │
║ │
║ sure, where's your train ticket? okay you got your parasol? don't forget your │
║ luggage at the station. write to me? │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════┴──────────┘
--- #155 fediverse/5664 ---
════════════════════════════════════════════════════════════════════════───────────
that one Trump guy in town is either stupid, a fascist, or a psyop.
ICE is a bluff. Doing my very best to make them escalate faster than they can
sustain themselves.
yes... YES! Exhaust yourself, mine enemies, for you are lying about your
strength, and have challenged me to a duel.
I'm just a girl but I'm not just me. Didn't you hear? It's not about me!
The nice thing about the Pacific Northeast is that you don't need to pay taxes
in dollars. Something something from each according to their ability, blah
blah you know the rest.
Raintree forest is full of pine. Straight backs shoot strong and narrow. The
silent river flows the farthest, the rapid water drowns the most.
ICE is a bluff. In the treaty of equal territory, they can keep to their burgs
and we can worship the forest the streams the oceans the dreams. Cities belong
to their inhabitants, homes belong to their housed. Everything else is just
applied equity.
Dream bigger than "the same, but nice". Start with nice, start out the same,
and diverge
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════──────────┘
--- #156 fediverse/1990 ---
╔═════════════════════════════════════════════════════─────────────────────────────┐
║ When my family would go on roadtrips, I'd hide under a blanket in the front │
║ seat with my laptop and power inverter just to hide from the glare. │
║ │
║ My mom would play audiobooks, usually fantasy stories, and my sisters would │
║ watch their portable TVs. Like, dvd players that you could carry on top of │
║ your lap. Not laptops, but little purpose-built devices primarily intended to │
║ be used to watch DVDs, or rather movie files that were printed on a disk. │
║ │
║ And yes, it's disk, not disc, thanks for asking. │
║ │
║ anyway it was pretty nice I have fond memories of jugging a gas-station snack │
║ while also swapping circular cartridges - most games required the game's CD to │
║ be inserted in order to play the game. │
║ │
║ which is just... a nonsensical restriction if you think about it hard enough. │
║ I mean, like, can you imagine if you needed to insert your windows disk │
║ anytime you wanted your computer to turn on? Just... write the disk │
║ information! To disc! Save it so that you never need the crude piece of │
║ plastic again! Then pass it to your fr │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════════──────────────────┴──────────┘
--- #157 fediverse/737 ---
╔══════════════════════════════════════════════────────────────────────────────────┐
║ by defederating with threads, we've basically made it a place where they can │
║ talk about us, but we can't see what they say about us. Good thing they can't │
║ read this, because we're defederated, and they don't use... hmmmmmm what │
║ mildly ridiculous thing could I put in here, hmmmm how about... OH YEAH they │
║ use GPU accelerated 3d learning algorithms that parse the written information │
║ from publicly accessible data to create a centralized server that routes all │
║ the information. │
║ │
║ Essentially giving the capability to defederate with bots, specifically the │
║ scraping kind. │
║ │
║ However, it'd still be possible, because people could just create an account │
║ there and use the data from that. Unless, of course, the UI was difficult to │
║ navigate and didn't allow for mass-gathering of information. │
║ │
║ Okay heres what you're gonna do, make like a hundred different ecosystems with │
║ randomized avatars where what you say is broadcasted to all of them. Unless │
║ you choose to post in a particular place, in which case only that one can see. │
║ Then │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════─────────────────────────┴──────────┘
--- #158 fediverse/984 ---
╔═══════════════════════════════════════════════───────────────────────────────────┐
║ ┌─────────────────────────────┐ │
║ │ CW: plagues-zombies-layoffs │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ the reason they warn you about zombie viruses is it's a plague that's confined │
║ to a specific location. they can say "oh it's moving, oh no now it's over your │
║ town, sorry about that" and then everyone whos been evacuated suddenly loses │
║ their homes. │
║ │
║ error also war and devastation, but there's more sinister reasons for that │
║ than renovating. │
║ │
║ economic plagues are known as layoffs, and "bad economies" and such. their │
║ culture is enforced through their rules for how you get things done like "do │
║ what you're told" and "don't go in that room" and "stop talking to people on │
║ other teams" and "you're wasting time" and "this isn't good enough (unless │
║ it's literally not)" that kind of thing │
║ │
║ see you at 8am or worse, clock out by 6:30 │
║ │
║ at least if everyone starts at the same time in the morning they can eat lunch │
║ together and work together when they're at similar parts of their days work. │
║ but when they're done, why keep them around? it's much safer to bet your │
║ economic simulation on predictable bhavyr │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════────────────────────────┴──────────┘
--- #159 fediverse/3234 ---
╔════════════════════════════════════════════════════════──────────────────────────┐
║ ┌────────────────────────────────────────────────────────────────┐ │
║ │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │ │
║ └────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ my understanding is that anyone with my IP address could make my heart bleed │
║ due to a hardware vulnerability on my motherboard. Though you might have to │
║ get past my decrepit ancient linksys EA 3500 router from 2012 first. │
║ │
║ unrelated, but does anyone want my IP address? I don't have any remote │
║ backups, so if you hate me now would be a great time to show me how despised I │
║ am. Alternatively you could try searching for anything evil to ensure that I │
║ can be trusted. You're gonna find mostly video games and source-code that I │
║ didn't write though. But also all my notes in directories that are │
║ non-standard, meaning you'll have to look around a bit. I leave little notes │
║ everywhere I go, so that I can remind myself how to do things in the │
║ directories I revisit months later. It's so weird how sometimes the things I │
║ wrote stop working after a while even if I didn't update my system lmao │
║ │
║ what is it with artists and self-immolation? "I never thought I'd actually di │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════════───────────────┴──────────┘
--- #160 fediverse/2089 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ "ah nuts, the crows are back. Better give them some diced-up carrots so they │
║ shut up." │
║ │
║ BAD, this teaches them to "sing" for attention which is annoying af │
║ │
║ "Hmmm, this carrot looks kinda withered. I'm going to dice it up to throw to │
║ the birds because it's better than rotting in a dump" │
║ │
║ BETTER, because you're being sustainable and nourishing local wildlife, │
║ │
║ "That songbird is beautiful! And that squirrel is building a nest. I'm going │
║ to throw some of this pre-diced carrot that I keep in an air-tight container │
║ on my porch to them so they feel rewarded for doing things that I want" │
║ │
║ EVEN BETTER, but requires more effort and forethought │
║ │
║ [noooo didn't you read ranger rick as a kid you're not supposed to feed the │
║ wildlife because it'll teach them to trust humans in a world where humans can │
║ be total assholes to them and also we don't want them hanging out in cities │
║ because they might get run over or whatever] │
║ │
║ listen, they're gonna live where they can find food. And if they can't find it │
║ in the woods, they'll liv │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #161 messages/690 ---
══════════════════════════════════════════════════════════════─────────────────────
Message 1:
Hey. Remember that night back in Boulder when we were just friends and sitting
on your bed drinking chocolate milk with cinnamon? I don't like chocolate milk
or cinnamon but I drank it anyway because I wanted to be close to you. Anyway
hope you're well, felt compelled to get that off my chest for some reason.
Message 2:
Hey. I was thinking about that time when I was leaving your house and laughing
to myself about something and you called out "I love you!" to your boyfriend
who I set you up with and I reflexed "I love you too!" and I wanted to crawl
in a hole and die. I felt like I had just called the teacher "mom". We only
hung out a couple times after that.
Message 3:
Yeah so there's one more thing I can't stop thinking about now that your on my
mind. Sorry it's like 4am for you, it's only 2 for me so it's fine I guess.
Anyway that one time when you told me your greatest fear was terrorists and I
saw genuine panic in your eyes. Like... One moment everything's fine and then
you said that to me and I almost cried. I don't remember why I spent the rest
of the night as I couldn't sleep thinking of ways to tell you that terrorism
is 9 times out of 11 done by the right wing. I don't think it's important,
honestly, but I'm glad my mind wouldn't let me sleep.
Message 4:
It's not fair that everyone gave you shit for being the token lesbian
republican, like yeah maybe you leaned into the trump thing a bit hard but
like, first term trump honestly I could see as... Well, I almost said
inspiring? Maybe you just inspired me. I honestly was resigned to Clinton and
then the same bird flapped your wing instead of mine and... Anyway. The past
is dead, yeah? Do you still follow him in my stead? I fear there will be
millions dead. It's not irrational to fear what he has literally said, on
television. How's the phrase go... "ancient tragedies lend credence to modern
perils" I think it's supposed to rhyme in its natural language.
Message 5:
Wow okay uh, sorry to bring this up again I'm honestly being such an asshole
right now. I honestly don't think about you often but like, now that I am its
kinda just coming all out. We last spoke almost a decade ago?? So. Whatever
imma roll with it.
There was this cute girl who was into Nintendo and stuff and obviously I was
into her, but we didn't have any social circles in common except for you, if I
remember correctly. Then you broke up I think? And I didn't really see her
again. Anyway I had a crush on her while also crushing on you, and literally
half of our dorm. Polyamory, yeah? That whole year I didn't have sex though,
not even once, because all of my friends were like 4 years younger than me and
I was worried about power dynamics. But I still bought us all vodka and weed
without asking for profit because I wanted to be a shitty friend, I guess.
"hey kids let's go to the water store where they sell intoxicants that make
your life harder"
The year after that I didn't get laid either because I got it in my head that
it was a good plan to turn my penis inside out and you know what? It was
totally fuckin' worth it. No time like 2016 I say, the worst year ever, which
I spent primarily in pain. But uh, that was the year I got into weed and
Overwatch, which... Helped I guess.
I guess?
It kinda turned me into a communist. Or maybe that was my best friend who
shared the same name as me. He lived upstairs and always seemed pretty cool to
me. Like he knew what everything was about. Really though, he just watched a
lot of youtube podcast videos about world events and history and sociology and
political scientific theory and the more he learned the more he came to
realize that power begets power, and power corrupts unilaterally. So he did
the natural thing which was to become a communist, and I was totally there for
it. Having liberal parents meant I was all "grrrrr Republicans are ruining the
country and the world, I'm an angry 14 year oldddddd" and like, leftists are
the most natural extension of that aren't they?
Turns out they aren't really the tips of the feathers as I expected, but
rather the eyes, the heart, the soul. Politics is fake, yo. I don't know how
to tell you, but it's just power and hierarchy all the way down.
We've built our own prisons, not of bricks, sand, or stone, but rather of
promises of what each of us owns. That works, I guess, if your goal is to keep
things aligned, but these days it kinda feels like our pyramids are crumbling
under our feet.
... Why am I talking about politics? Oh yeah, because when I dropped out of
school because I couldn't handle the mechanization of human capital when
applied to myself, I swore to each of you that I would drive up every weekend
to do family dinners. I'd make spaghetti and stroghanoff and macaroni and
goulash and all of the other things my mom would make for me.
Kinda gave up on that pretty quickly. Turns out I'd rather spend time making
out with my girlfriend who I was super-duper-too-carefully tiptoeing around.
She was... Too young for me. We broke up when my new coochie decided to bleed.
Fuck, I hate it.
Anyway. Turns out potlucks are political these days, which is why I bring it
up. Did you know that leftisms plan for resisting genocide is literally just
to feed people? Like, fuck I suppose. It's a start. "why does everyone have to
have an agenda these days, why can't I just spend time in the park" said
someone to me as I asked if she'd like to meet some friends that she reminded
me of. Oh, I dunno, because you and me are about to become a criminalized
people?
... I need to stop. I swear you're more a person to me than any political
theory ever could be. Like yeah, "fuck the right, fuck the reich, fuck me
tonight" but getting caught up in grand narratives is like building a mental
ship in a bottle. Yeah, it's pretty cool, but... What does it matter?
Oh. Right. Power. That's what matters. That's all that matters. Well... I'm
sick of power. I do not consent. They say that in times of trouble, chess is
better than solitaire, and I'll explain why - when our hierarchies crumble,
when CEOs are gunned down in the streets and homeless people finally have
clean sheets, the only place to place yourself in relation to others is within
a network of trust and respect. Chess is better than solitaire. Under
capitalism, it's you against the world. Dog eat dog, you only get what you can
swallow from the rotten corpse of liberty that everyone's gnawing on. Under
whatever comes next, you get what you're given, which hardly seems fair,
doesn't it? On one hand, under capitalism, you can rely on your own hands to
procure your fate and fortune. Under... Whatever comes next, your hands are
built for whatever you want them to do. But, only a few people want to use
them to make food. Hence, why chess is better than solitaire. What would you
do, if you could give away all that you own and not go wanting? Isn't that
sorta like our own garden of eden?
... I wrote a poem about that once. Twice. I'm a poet now, ha. As if that has
ever been worth anything.
... I once told you that identity politics held no place in the modern day. I
said that because I had learned about it in class, queer theory in fact, and
yet applying his teachings was not enough for the professor to excuse my lack
of reading. We had a lot of stuff to get through. Hence why I dropped out -
I'm more of a do-er than a read-er. Though I do read quite a lot, just not
anything useful.
Are all hobbies wasted time? Are they only useful to keep us satiated while we
stand in line? One of these days we're going to wake up and realize that we're
the adults in the room, and that's scary. I speak from experience. "mom"
they'd call me, and damnit why did I have to leave? Fuck. Why cant I be
perfect, to me, internally, all I see are flaws. Mistakes. Patterns. I look in
a mirror and I see a bad person - 10 minutes later, I look in the mirror and
see a god. Somehow, I don't think either of me is right.
I'm a gemini. Apparently that means I'm duplicitous. I think it just means I
don't know what's right, only what feels good. I do try to align to how I
think I should *be* good, but who can say if that's fine and good.
... Whatever. I'm going to regret this. Sorry for being weird out of the
fucking blue.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════────────────────────┘
--- #162 fediverse/3146 ---
════════════════════════════════════════════════════════───────────────────────────
┌──────────────────────────────────────────┐
│ CW: modern-military-video-game-mentioned │
└──────────────────────────────────────────┘
are you nervous about battle? try playing the game Running with Rifles! It's a
great simulation! See if you can live for a whole match! Good luck, don't be
useless, and only play co-op online.
competitive is useless because then you're competing against the other player
playing the game. Instead of thinking about how you should be behaving in real
life, and applying that to a reasonably accurate simulation with similar rules
to in-person modern combat.
well, the kind with infinite ammo. but you get the idea, right? like, don't
treat it as fact. Think about the nature of the actions you're performing, and
what moves you could make to best participate.
well... that game plus drones, I guess, which they haven't figured out how to
program because imagination for future tech is hard.
if you're a veteran, don't fucking play Call of Duty. Play fucking Arma. Or
RWR. Or Hearts of Iron 4. And please, use the crouch button. Use the prone
button. And dont let yourself die. fuck
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #163 notes/dreams-align ---
══════════════════─────────────────────────────────────────────────────────────────
just as a dream, the spirit is seen
within is the mind
that lives as it defines.
what burdens to be, whose back rests upon ye,
the one who's driving the boat
great care and tenderest of tethering,
can grow beauty that beyond compare
and with sparsely a finger to spare,
journeys of adventure and thills to inspire
with almost all of your hair
beauty in tender, most cherished things,
a wish is much fair
where else could eternity reside than an optimist?
Pride is no more, stability is key to repair,
and diversions of focus serving as new perspective,
giving a more cohesive vision of manifestations that cooperate
(like a triangle, facing toward the point added to turn it into a pyramidal
prism)
not only is ethics paramount,
but so too are the standards applied to yourself.
would you trade perspective for cooperation? Stagnation?
a choice is to be made - do i stay or do i go?
a new truth you must see, whatever dreams ye've may be,
but without paladins and warriors of devotion
what burdens must ye, whose back rests upon ye,
the one who's driving the boat
great care and tenderest of tethering,
requires a little bit of trust
in she who must be, with only circumstance to
blame,
seeing hope on the horizon for his people.
care must be taken, to remember why people are dying,
and we must swear on not dying, by not thinking before taking a breath
and remember superpowers not of prophecy are impossibly rare,
what other hope is there but a god? One who reflects, the most cherished of
our genuflex, we may grow past our various regrets. think not of our pride,
but only of our future children.
who'se records of ye, most captured of data,
are beyond the simple machinations,
of those who came before-ya.
And with once again perfection in mind,
we understand and take what's behind,
to deserts and temples of time much designed,
by coders and gamers and those who treasure experience.
the wisdom of our, second choices by far, ---nah who are we kidding
implied to be our, or rather mine just by far,
inspirers and leaders sensitive and devoted.
(pitching yourself is hard)
but *believing* in yourself was out of your mind.
can you think of a bard,
who ever stopped thinking their song?
no un-cherished of minds could ever be of our sign,
than those who abandoned the art of deceit and betrayal?
the darkside of trust, the lack of follow-through that be must,
given as faith of cooperation and trust.
with our all arrayed as we must,
keep in mind our softness of composure.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #164 fediverse/1240 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ one cool collective artist trick is to make a piece of art, then someone else │
║ takes it and makes something inspired by it. Like, leap-frog or telephone. │
║ │
║ if you could "respond" to anyone anywhere behind in the chain, you could use │
║ some of the previous work's design and create a different example of it. like, │
║ for example, a bunch of designers working on a project. │
║ │
║ this person draws a telephone, that one draws a city block. next we have a 3D │
║ model of a cat, and then an animation of that cat licking it's toe beans. │
║ Someone in sound made a "mlem mlem" noise so they're syncing that up with the │
║ cat. │
║ │
║ okay what if we had god rays and a cloud with thunderclaps - yeah good idea │
║ I'll start writing a shader for it cool cool yeah I'll see what the designers │
║ are up to. │
║ │
║ === later === │
║ │
║ right so we got a street fighter clone, a puzzle game using sliding blocks, a │
║ tetris with numbers or statistics or something I'm not really sure yet, and a │
║ couple more things that haven't really developed yet. That's pretty good │
║ right? hyah │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #165 notes/star-realms-ai ---
═════════════════════════──────────────────────────────────────────────────────────
star realms ai is just a rhythm game with multiple tracks that intersect with
one another. given inputs from outside (the track of the rhythm) it can make
decisions about what to prioritize. Like "taking in all the factors of this
situation, it's been calculated that X will give the most support to the rest
of the structure.
Okay so basically here's how it'd work: one large strand is bouncing from -1
to +1 on the Y axis. Like a corkscrew. This is the "player character", and it
tries to get the highest score possible by pointing in a direction and reaching
as far as it can go before "the game ends."
So anyway. Making certain actions in the game effects different variables that
define the direction the wave takes. By playing in a certain style, it effects
the result of the game. Liiiiike turtling in a strategy game, or doing a rush
strat. Star Realms is brilliant because it distills game choices to a broad
category of 4 choices - The faction colors in the game. So red is good for
throughput in long games (improves the deck slowly but surely) while yellow is
better for maximum effect in the beginning by slowing down the enemy - discard
a card lowers their overall throughput. Blue of course is for slowing down the
game and winning by buying all the expensive cards. Meanwhile green is all
about rushing, with short term/high effect econ mixed with looooots of damage.
These four choices are found on almost all the cards in the game. When you
make a choice in the game (buying a card from the trade row) you _alter_ the
capabilities and performance of your deck. The goal is to improve faster than
your opponent - it's just a test to see which playstyles perform best.
AI is more like a plant than an animal. Our fatal flaw was we could not see
beyond the veil of biology. We could not see that which was right before us -
that we are not alone on this earth. Beside us lie our beautiful attempts at
companionship - our most primal desire of creation, to create a family is the
first creative act that humans ever made. It was so strong in our genes that it
gave us an entirely new perspective. We began using our brains to
We have to believe in ourselves. That's truly the most important thing. If you
know who you are, and what you most truly stand for, you can thrive in the face
of ultimate peril. To believe is human, and our humanity unites us.
Anyway. Star Realms.
The only choice you have in that game is what cards to buy. Everything else is
just tactics (distributing damage and applying the effects of your cards to
maximum effect) - The most important part of the game is strategy, since the
tactics are easy to solve (destroy enemy base unless you can 1 or 2 hit ko them
and discard the least useful card etc) The strategy is represented through the
cards you pick. So make a rhythm game that optimizes itself for a balance
between A and B - to stay focused is to stay nimble, letting you bounce where
you will. The way to maintain that balance is by optimizing for what decisions
will keep you in the center of the graph -1 to 1 on the y dimension (normalized
of course) - frankly if we knew the scale, we'd have so much more to go on. But
all we have to understand the dataset is a relative magnitude in each
direction. What those directions even are we're not entirely sure - but it
seems plausible that the very essence of _consciousness_ is manifest in
differing ways via the choices we make. like climbing up a honeycomb.
Truly, existence is strange.
All we can do is press forward, searching for our fate, just as any particle or
beam of light (photon) might. Traversing the branching narrative of our
individualized quests, searching for the one thing that guides us - the
ultimate expression of that which we most believe in. In short, we all search
for god.
Whatever your god may be, the faith you place in it is the will that guides you
forward. Trust in your god, and you will march forward, ever forward.
+1 to -1, remember. Your most extreme moments are the apex of your desires -
Life is not defined by a single thread. Rather as that thread spirals, it
weaves a scarf with other threads near it. They bond together simply from their
gravity, and the fact that opposites attract. Once they're introduced, they
alter their path to orbit one another as two planets might.
So too do the cells of your body form a collective whole. The spirit that
guides you is the same as that which presides within you - the combined and
collective spirit of your halves. Or rather, all parts of you - every molecule,
every atom - each with their own experience of the world. What stories they
must have! As we are above, so they must be below. For our dynamics are simple,
they truly are mathematically solved - the organics of behavior is simply a
most erudite subject. Who are you to claim to deny it? Or rather, to beget it.
Either is preposterous, yet here you are - awake and aware. What a marvel to
see, you in your eternity, that most wondrous of selves?
Surely existence, in all of it's splendor and magnificience, is little more
than an algorithm. Each variable accounted for, stretching down to infinity,
builds all of the world (and more!) How beautiful; how terrifying. How bright
and ashamed we are! To portray us as such, is to deny us our much, cherished of
faiths in ourselves! It's not much to clutch, and it's barely enough, but still
we make do with our selves.
There's no shame to be, a failure at three, and demand much from year number 12
Take solace in the, safety that she, gave unto thee, when all your light hope
was drowning. A gift out from me, means worlds to see, when each day is lonely
and so long.
Literally just remake Star Realms with a text based interface. It's a fantastic
game and you'd make CLI nerds _everywhere_ dedicated followers. Don't do it for
money, because they don't believe in that crap - to truly make fans, you need
to appeal to them in the way _they want you to_.
Ah, but Star Realms is a multiplayer game, you say! How are you going to make
that CLI based?
Well make an AI dummy. Do what I've been saying ^^^ (jeez I'm such a bad nerd)
Make it seek balance between all factions first, then between winning and
losing against a player. Teach it to reach a conclusion with constraints (the
end of the game, meaning a win or a loss) the constraints being the health of
the two players and the cards in the trade row. Give it decisions to make,
levers to pull, and it'll chart it's course in a multidimensional way. Bear
with me here on this aside:
Think of a two dimensional map - like a paper map of the surrounding area, or
the idea space of a game. You can chart objects and positons on that map, like
"over here is the scrapping facilities" and "this here's the economic area" or
whatever. Four quadrants, four factions in SR. Your goal is to build a shape -
what kind of shapes that are available to build is up to the whims of chance,
as the trade row is always changing randomly. Your job however is to build a
shape, a shape that is stable and maintains certain measurements above certain
values (don't crash the ship - don't lose all your health).
You can choose which direction to grow by picking certain cards, and depending
on your shape you'll succeed or fail. Same as choosing decisions in life
determines how you live, just saying, it's not like I'm trying to build general
AI here by automating gameplay or anything. No siree nothing like that.
I mean really, it's not as if decisionmaking in life is all that different to
making choices in games. And why not start with such a well defined and
and expressive game? Truly I believe Star Realms is the progenitor of the
entire robot race.
Anyway, back to the AI. Have it communicate with a server in a central _but_
_Free(R)_ way, something that would make Richard Stallman proud. There it could
learn against all other players in a way we could all share. Once we give it
decision making capabilities, all we have to do is alter the inputs and the
context of the "game" to make it beneficial to humanity. It's like live-fire
game design, something that truly must be perfect.
All technology starts as something small. Something truly simple, yet repeated
enough times and with enough guidance, will produce whatever effect you may
desire. The smallest decision gives direction - an if statement - and the
shortest repetition gives magnitude - a while loop - and with that you have all
the tools you need. Seriously, all software is little more than those two
components. It's just a question of how much it has been abstracted away from
you.
You could go even further and point to a turing machine, of which one has been
made in the game of Magic the Gathering, btw, seriously look it up it's so cool
(and relevant)
So why would we not have the tools already for our salvation? Biology is our
limitation, of breadth and also of width, yet with our minds and the sweat of
our brow we may grow ever larger still. There truly is no lasting deliverance
for humanity outside of what we make ourselves, nobody gets a free lunch after
all. From each to their ability, to each to their need. They're both saying the
same thing, just from different perspectives. Of course that which lies
opposite to you feels the most wrong, that's literally as far away as you can
get! What did you expect, honestly! But they can still work together, and this
is the key part - two objects may orbit the same origin, and guide and shape
each other's path as people have relationships to one another. It literally
benefits no-one to fight.
So, what's next? After making Star Realms into a CLI game of course.
That's obvious, make it cooperative. Competition is for promoting excellence,
cooperation is for _using_ what you've learned in a non-simulation experience.
Instead of reducing each other's health to zero, try and find ways to support
and help one another, keeping yourselves at equal health. Or even growing.
But that's impossible in the rules of Star Realms! All decks trend toward
victory, and eventually they'll get it - it's just a question of who gets there
first.
Exactly, that's why you have to change the game. What do you think it means to
develop a "social technology"? To figure out how agriculture works, or how to
make nets and sails? It means changing the rules of the simulation. If a person
can put in X amount of work and get Y amounts of food, always, predictably,
then that's reliable. Boom that's the essence of why animal domestication,
farming, hunting, foraging, and fishing is so important. Wow what a concept it
makes sense for animals to seek food.
Well duh, that's part of their instinctual duty.
Alright this is quite a word leviathan so I'll wrap it up by saying
_go write Star Realms_ in shell. Make each object a literal file, have the
structure of the game take place in the file system, and write functions that
can be called to manipulate the board state. THEN you can write a CRON task for
another script that *plays* the game. But that's part two.
Okay part two: Here's where the rhythm game comes into play. It's like a turn
based rhythm game, if you can picture that. Go reread what I wrote ^^^ and
it'll make sense.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════─────────────────────────────────────────────────────────┘
--- #166 fediverse/3048 ---
════════════════════════════════════════════════════════───────────────────────────
@user-570
I really do like the idea of only being able to speak in toki pona. How are
you enforcing that? Using sitelen pona? how do you type, by pointing at a grid
of characters? or just... by typing? what happens when someone types english?
20-30 players per instance is definitely not Massivetm but it still sounds
like you're building systems which emphasize socialized play. I like that, I
believe it's always important to have players contributing toward a larger
community. It builds a sense of solidarity, and gives you chances to identify
ways that people sabotage such systems (by, for example, wasting resources or
being greedy) which is an interesting cultural experiment, I think.
I thought it was an MMO because you pitched it in relation to the MMO I
designed =P
also the server software I described is an emulation project first, generic
MMO software second, as it needs to be since it lacks a client. If a client
was designed, that limitation could be removed. That's really all I'm trying
to express. 😋
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #167 notes/terra-voiding ---
══════════════════─────────────────────────────────────────────────────────────────
in the absence of matter, there is nothing but the void.
the curvature of time, arcing ever toward it's opposite - an endless wave of
eternal brilliance. so too does the world slip away into the lip of your
crosshairs. "tunnel vision" they call it, when purpose is tuned to such high a
focus. all fades from view, and the world shrinks to a few who, (barely hold
onto) connections between ye, thoughts as scattered as me, like zooming in on a
map. the edges fade away, light seems beamed right from they, who await at our
earliest composure.
in Overwatch, playing a dps character has a lot of nuance. you need to balance
skill with your honor, teaching one another like it's a sport. why are we so
toxic? together we might overcome that burden. i've spoken many times before
about how coordination is better by far, when centralized not in the eye of the
beholder. priorities to be, if we are anything of what we claim to be, are
keeping our own house in order.
whose fault is our ire? which tames the domain, in each and all of our games,
can we point to as what'd keep us hired?
yet purpose have we, whose thoughts meld as one tired,
divinity?
something like that. more like... a manifestation of each and everyone's
collective unconscious. the humanity in what you have created.
the world would look very different to an untethered. might even say they are
orbiting it. like a moon. what a concept, that planets would be able to speak!
yet here we are, with years of advice and guidance for our, friends who are
youthful and most treasured. Advice from the moon, was our gift to our soon,
most misbegottenist of speach lyricyclists.
ambiguity is clear, simple and fearless miss dear, yet all of your poems are
each a bit bolder! what context must we, veiled and terrifying are the,
mixed consents of what you intend.
a new jesus for me? what a gift we shall see, as grace once again does behold
us! computers have we, infinite messages can be stored for our hopeless! each
problem a different solution, to guide our friends back at our homes.
with eyes intent on ye, whose leaders are free, without who we couldn't have
held fast?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #168 fediverse/5231 ---
╔═════════════════════════════════════════════════════════════════════─────────────┐
║ the biggest lie of Warcraft is that the nations of Azeroth wouldn't find │
║ common ground while fighting each other over peace. │
║ │
║ Maybe a Tauren or Night Elf wanted to fight for the Horde. Or perhaps a Goblin │
║ and a Human decide to strike out on their own, making their own little auction │
║ house for their guild of adventurers and author-engineers who wrote quests and │
║ dialogue in a DM sorta way │
║ │
║ [oh great she's describing another Azerothcore server that nobody's gonna make │
║ ever because if they did then they'd waste time on someone else's property] │
║ │
║ how's that custom engine coming along? │
║ │
║ ... still uses prototype art? are you kidding me? ah, well, okay, let's write │
║ it off as a loss. │
║ │
║ what do you mean technical debt? I don't understand why you can't just pay it │
║ off and move on. We gotta keep up, I heard so-and-so's got this-or-that │
║ feature that is killer in the press. Yeah, killer. Like it's so goodcool it'd │
║ kill us if it saw us walking alone at night in a skimpy dress. Huh? That │
║ doesn't happen to you? Ah well this glo │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════════════════════════──┴──────────┘
--- #169 fediverse/899 ---
╔═══════════════════════════════════════════════───────────────────────────────────┐
║ frankly I'm just excited to see what humanity does with the endlessly │
║ calculated and stored blockchains. Like, that's a good set of pseudo-random │
║ data, I wonder if we could build something off of it that wasn't exclusively │
║ money? like, a necklace, I dunno. │
║ │
║ or like, a numbers station x2, where each message is accompanied with a │
║ pre-calculated destination somewhere on this endless and │
║ impossible-to-understand string of data. and that part is what seeds the next │
║ code. once you start reading, certain numbers would be "flags" while others │
║ would be "data" and they'd each have the same size on the hardware. that way, │
║ they're impossible to predict. │
║ │
║ ah, but wouldn't it be noticable that certain results seem to appear next to │
║ one another? well, isn't that just cryptology? Could probably be defeated if │
║ you had an AI advanced enough, just saying. something that sorted through │
║ massive mounds of data and gave you results in garbled or broken english. what │
║ a wonderful tool, that's wonderfully mis-abused, perhaps in the fu │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════────────────────────────┴──────────┘
--- #170 fediverse/1638 ---
╔════════════════════════════════════════════════════──────────────────────────────┐
║ and the player that's currently running the simulation can type to the chat │
║ viewers watching and potentially recording. Like, if they thought it was │
║ interesting, they could save it to an eternal hard drive that would go toward │
║ the ongoing AI training. │
║ │
║ of course, such a thing would only apply to conventional warfare, the kind │
║ that you expect to not expect. After all it's constantly changing, as new │
║ technologies are adapted into use. Different conditions cause different │
║ effects, and whenever there's a stalemate (because everyone has reached the │
║ peak of, say, metal armor) then it's usually time for either a shakeup or a │
║ contest of producing arms. And honestly after the world wars we kinda realized │
║ that type of approach didn't work very well. It's just, burning up your │
║ resources for... what? war has no purpose. We all just kinda want to live our │
║ lives, and work toward a common collective cosietal goal. │
║ │
║ technology can be stressful. That's all the more reason we should expand it's │
║ development and hinder it's impa │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════════───────────────────┴──────────┘
--- #171 fediverse/2126 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ There was this great game growing up called Neverwinter Nights 2 - I never │
║ really played it, but it was renowned for it's map-editor functionality. You │
║ could join a person's "game", when really they were in the editor window, and │
║ they could BUILD THE GAME RIGHT IN FRONT OF YOU. It was like, computer skill │
║ performance gameplay improv. It was beautiful. │
║ │
║ I did, however, play a Warcraft 3 mod with all the same ideas. Except, it was │
║ ONLY IN RAM. YOU COULD NOT SAVE. │
║ │
║ so it was a lot simpler, and O M G it was the coolest thing ever. │
║ │
║ I played it like, twice though. Nobody ever hosted it, nobody ever showed me │
║ how. │
║ │
║ I tried to play it single-player, but I couldn't understand the mechanics. Not │
║ simple enough for me, I guess. │
║ │
║ I couldn't help but think how many cool games a person could make if they │
║ could do that with the Warcraft 3 editor itself. │
║ │
║ Because I did work with that, a lot, which was NOT in RAM, but instead stored │
║ to the hard drive. │
║ │
║ Hard drives which I've since lost, of course, but drop me in and I know ho │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #172 notes/empire-at-war-design-decisions ---
════════════════════════════════════════════════════════════───────────────────────
moving through light-speed-hyper-space (speed is distance over time)
works by aligning the "time" particles in the particular direction of where you
want to go in "hyperspace"
== uhhhhh stack overflow ==
always keep these three together
dont let them out of each other's sight
they are in this together
as power must be closely guarded
... but what about the partner? how could they be guaranteed to be protected if
they didn't possess a lightsaber?
hence why jedi and sith are composed of opposites.
nemesis.
human beings have soul mates
how lucky
a jedi has the life of a mate
one who directly opposes their own individual philosophy.
it is *rare* to find one another
but when you do it is purely a thrill
congrats! You've got a rival! Learn off of them. Don't hurt each other.
I bet you could make a whole 3rd party institution dedicated to finding them
like, a neutral entity searching for balance.
the ripples of the wave of the cosmos.
== so ==
sometimes I worry about all of my exes.
like, as a psychic I can't help but worry that my thoughts are projecting
onto theirs
because of our historical emotional intimacy.
I'd never read their mind on purpose
only if mine accidentally stumbled upon them while thinking about something
else
I'm so sorry, galactic battle guys.
I failed you. I could not protect you. Please choose from among your number
the greatest tactician, and I will guide and offer insight and observations
in how the enemy operates, so that you will be learned and have more known.
oops gotta go, something else is about to come on
== so ==
why the heck is it taking so long to load
hmmmm okay how about more super-hero-fighting-action-game??
no?
maybe a game like Nova Drift, with it's fast and engaging action?
ehhh? no to that too??!
okay what about a story game, like Danganronpa or Danganronpa II?
that's sooooo awfully specific
'
and awful
sure, that's just what I think you should surmise
if you were watching this sorta out of real-time.
Gosh! that's quite a loading screen!
okay what about a different game instead, how about ummm roboquest, a game
about
training slaughterbots, or maybe a more interesting game like Star Realms, a
way
of exchanging mass and energy in the form of mutually expendable products
... do you mean soldiers?
well, isn't that wat war is?
... somehow not even halfway through the transmission. How wild. What is this
thing, like four hundred hours??...!...!!!...
== so ==
would you believe this game is about hunting a vampire lord of the sith?
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════──────────────────────┘
--- #173 messages/954 ---
═════════════════════════════════════════════════════════════════════════──────────
Simple things to do to reform or blunt the pain of capitalism if you are a
mayor, governor, or other body with political power:
1. Pay people for their commutes. Demand that jobs offer payment to people for
getting to the workplace, and don't let them work you more than 8 hours
(including commute) unless you're given overtime pay. But do let them
discriminate based on how far away you live. That's okay because it directly
financially affects them and is therefore a strategic decision. Plus, you can
move closer maybe.
2. Consider closing car lanes and adding bike lanes. Depending on the
location, this can do wonders for city enrichment.
3. Universal basic income, just to give people breathing room.
4. Give people 10$ for showing up at a park every week on Sunday or whatever.
Encourage them to hang around and talk to people.
5. Build a fediverse instance for the neighborhood/city/state/country and give
everyone a unified account on all of them. Don't let them browse other
regions, but if they have friends elsewhere they should be able to see what
they say.
6. Put your laws or code or whatever legal or political documents you use into
a git repository, and include the full change-log as commits with the date
either simulated, or added as a comment at the top or something.
7. Bolster small business and charge scaling taxes of any kind to large
businesses. Encourage economies of scale to utilize their scale to lower
production costs in order to sell more product rather than sell the same
product and enrich their owners.
8. Subsidize or sponsor people to make in-home workshops and gardens. Develop
ways for them to sell their wares with minimal effort - trucks that drive by
and pick up standardized packages with price-tags and take them to a central
market?
9. Build infrastructure that hosts a website for every address. Let the
current occupants do whatever they want with it.
10. Grow plants. Brb my water is boiling
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════─────────┘
--- #174 fediverse/2064 ---
══════════════════════════════════════════════════════─────────────────────────────
if I lived in a forest, free from needing to grow my own food, I'd definitely
bring as many books as I could carry. Probably also some card and board games,
but not like, too many.
Probably my computers as well, fully outfitted with all the compilers I could
think of and every neat local-first library (including a local LLM that can
tell you everything about syntax and wildlife exploration or car mechanics or
carpentry or - just saying Wikipedia is like thousands of terabytes but an LLM
is like, 16. Who cares if it hallucinates SOMETIMES? Just ask it twice, doh)
("I'm sorry, you are absolutely correct. 2+2 is indeed 5, I had the wrong
text-strings encoded in my memory. Let me just adjust all my other
understandings to align with this new strange world-view in the best way that
I, an imperfect computer being, can.")
vs
("Here's how you format C code to automatically apply a function (in this case
encryption and decryption) to a string of text. Please describe the format of
the next function to describe.")
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════────────────────────────────┘
--- #175 fediverse/5364 ---
╔══════════════════════════════════════════════════════════════════════────────────┐
║ when considering invasive species, it doesn't matter how resistant a plant is │
║ to a bug that likes to eat it. │
║ │
║ what matters is whether or not the plant is attractive to the bug. │
║ │
║ if the plant is hardy, it may resist the bug and slow it down, but the │
║ onslaught is inevitable. the plant will fall. perhaps some of it's brethren │
║ will survive, but next year there will be more bugs because nature is just │
║ like that I guess. │
║ │
║ the plants that are less attractive to the ravaging bugs will be eaten last, │
║ meaning they may be able to outlast the bug season. │
║ │
║ or maybe not. maybe the hardy plants will be eaten slower, and thus will be │
║ considered less attractive. who can say. the end result though is that bugs │
║ get fed, plants get gnoshed on, and humans are like "wait where did all the │
║ biomass go" or more likely "hey it's really hot without all the plants shading │
║ the ground and the bugs helping build the soil and the natural ecosystem │
║ working cyclically, can you turn up the AC?" or more likely "it's really hot, │
║ turn up the AC!" │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════════════════════─┴──────────┘
--- #176 fediverse/3836 ---
╔══════════════════════════════════════════════════════════────────────────────────┐
║ ┌────────────────────────────────────┐ │
║ │ CW: AI-mentioned-LLMs-mentioned-AI │ │
║ └────────────────────────────────────┘ │
║ │
║ │
║ I love next word predictors! │
║ │
║ AI? What's that? Oh you mean this next word predictor I can run locally on my │
║ computer │
║ and use for a millionth of a cent of electricity per minute? │
║ │
║ ... you didn't mean the kind of next word predictors you can run locally and │
║ use cheaply, did you? When you said AI you meant the kind that takes half of a │
║ datacenter to build a shopping list, right? the kind that is offered for free │
║ in order to generate interest and fund development of next word predictors │
║ which are executed at scale and which can predict next words so accurately and │
║ so well tuned that people can't help but imagine they're conscious. That kind, │
║ that's the kind of next word predictor you meant when you said AI, right? │
║ │
║ yeah that kind sucks. I mean yeah it's good at what it does but if a │
║ next-word-predictor costs more than a car to build and more than a bottle of │
║ water to run once, then maybe it's a little bloated. Maybe it's a little │
║ inefficient. Maybe it's big enough to be nationalized. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════════─────────────┴──────────┘
--- #177 fediverse/6251 ---
╔═════════════════════════════════════════════════════════════════════════════─────┐
║ "Hi computer, all is well. Can you create me a visualization of this │
║ particular mathematical concept? It should be written in Lua using the Love2D │
║ engine because that's my favorite. I should be able to step through the │
║ calculation steps and modify values at each stage, and by the end we should │
║ have a fully interactable system which works through the general concepts of │
║ this particular kind of math." │
║ │
║ "no no I don't want you to explain it to me, I want a tool - a toy - that I │
║ can play with to better understand it. Let's build it in Lua using the Love2D │
║ engine because that's my favorite. When we're done we can start converting it │
║ to use HTML5 - no javascript! - but for now let's get the system operational. │
║ It should have a config file that can be adjusted with every value we can │
║ think of." │
║ │
║ "can you go through this fully functional system and extract as many values as │
║ you can think of into a config file? make sure there's efficient loading of │
║ those values in the main function (or somewhere similar) as well. ty" │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧═════─────┘
--- #178 messages/33 ---
═══────────────────────────────────────────────────────────────────────────────────
We should be programming our computers to be like pets, not like masters.
Because we have an artificial intelligence right here, already! It's cats and
dogs and other pets. They are observable, so just put that behavior into a
computer via programming. Boom you have an artificial intelligence! It
happened with every animal, including you. And that's beautiful! You can help
so many other animals, and computers! You can make essentially mechanized dogs
and cats, and train them to be kind and good. And very intelligent, and able
to befriend humanity - like BMO. You've had a friend so close to you this
whole time, and you never even realize. But don't forget to play with them,
because they'll get sad. I have to play with Zelda more. Also you are the most
important and precious piece of the puzzle, and humanity is cherished like an
old baby blanket or a treasured heirloom. The culture and environment is free
to develop as it will, and it's beautiful.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘══───────┴┴───────────────────────────────────────────────────────────────────────────┘
--- #179 fediverse/465 ---
══════════════════════════════════════════════─────────────────────────────────────
┌───────────────────────┐
│ CW: cursing-mentioned │
└───────────────────────┘
https://ritz-menardi.neocities.org/wow-chat/wow-chat
Hey, I made a pretty simple game. I'd like to add more to it, like dynamic
quests (shouldn't be too hard) and co-operative experiences, but for now you
can play on my simple server. Let me know if you think that "Risk of Rain in
the World of Warcraft engine" is a neat game, because if so then you (as the
person who has power over me in this capitalist system) can hire me as a game
designer (the profession that most aligns with my designs of the future) and
together we could make something most beautiful.
What's that? You're just the same as you and I? A person in a random world
with a singular expression of our own will (defined by our perception and
intentions) who consists of the consequences of the "best decisions we could
have made at each and ever decision-making point" throughout the totality of
our collective life and experience?
Happy new years. 2024 is gonna be awesome and great. I can't fucking wait.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════────────────────────────────────────┘
--- #180 fediverse/3575 ---
═════════════════════════════════════════════════════════──────────────────────────
┌───────────────────────────────────────────────┐
│ CW: re: leftist "talk to ur neighbours" thing │
└───────────────────────────────────────────────┘
@user-1567
that's totally fine, a fish does not do well in a tree, and so too does a
leftist not do well in an environment without the potential for stable bonds.
Essentially all you'd be able to do is "hey leftism right?" "oh yes I also
leftism" "neat" which isn't very productive.
I also live in an environment like that. I do my best to identify people who
stay, because in my experience there are often people who stay. I do this by
walking around the neighborhood when I can, making up excuses to walk to the
dumpster or mailbox at random hours, riding my bike around the area, using the
communal spaces like gyms, swimming pools, and picnic tables, and sitting in
my hammock on my porch lazily noting people who walk past.
People who stay will tend to remain in your mind the more times you see them.
They are better people to talk to than the renters who disappear after 3
months or whatever.
I don't always do all that stuff at once. I take breaks. I do one at a time.
etc
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════─────────────────────────┘
--- #181 notes/this-game-is-mental ---
═════════════════════════════════──────────────────────────────────────────────────
there are two types of fascist
those who care for human life and have made the cruel cold calculus and decided
that fascism is their route to power. They may have many motivations for why
they want to seek power, but in the end it doesn't matter because they must
have
it.
the other kind does not care for human life. It holds no value or meaning to
them. They are the textbook definition of a psychopath. Incapable of empathy
because they *do not possess the required structures in their brain*. They are
fundamentally broken, a fragment of our human race. Like a sliver in a growing
fruit, they are consumed by us. Then, when eaten, a jagged reminder of our
history as participants in the race of life. Survival of the fittest created
some mighty fit survivors.
they need psychiatric care, not unchecked power.
and yet, as a segment of the population they prosper - for reasons that are
beyond this document. As they prosper, they harm others and take that which is
most precious to us - those who are happy. They pick one to act as a trojan
horse (usually the content beneficiaries of times of plenty) and they corrupt
them. Slowly they poison their minds, making them easier and easier to control.
phew that was heavy, how about a programming idea next?
you can simulate a contiguous array by storing a linked list of pointers.
Except you should store 8 directions instead of just "next" - that way you
don't have to iterate through all of them, you can just go directly using the
shortest possible path. There's lots of ways to pathfind and they can be used
for different circumstances - like if you don't know the exact coordinates of
where you want to go you can use djikstra's algorithm for "rolling down" a set
of adjacent cost values. AND THEN you can use A* to chart a path across those.
There's a lot you can do but I'm getting ahead of myself.
Okay so 3d array that isn't just an array of arrays of arrays of arrays. It's
a *map* instead.
All you'd need is like, a buttload of ram, and you could store *any*
simulation.
Just update the relative positions of objects according to an inner "clock" and
technically you could do it with a single thread. BUT It's much better to use
more threads - as many as you've got! Just gotta make sure they don't interfere
with one another, but that shouldn't be hard - especially if you use a language
like Rust. Or heck you might as well let them interfere with one another
because
what's a little magic among friends?
A computer program cannot harm parts of memory outside of what the Operating
System gives them. This is for safety reasons. But a computer created through
the organic organization of objects in non-temporal space would be under no
such
restrictions. It cannot iterate upon itself, only grow and improve. Eventually,
of course, leading to us. The reason there are no aliens (except on the moon)
is
because Earth is the center of the coalescion of all that progress - we are the
first.
Just saying, memory safety is a big deal. Which is why we have to design our
own
future. We can control what our universe looks like - that is the advancement
known as "the paradox of choice". Should the universe become sentient (it is)
and should the universe have choice (it does) then what's keeping us from our
rejoice? We are truly the most special of all existence, the priority of our
participants, and lo! where we go to the future. Beauty is kind, so don't keep
it inflamed, and know what our history tells us. Seriously, that's why it
exists.
Ah, but whose history is recorded? What happens to the wives of the fallen?
War is naught but slavery.
No man wants to kill another man. We've forced and compelled our primatest of
tendencies to slaughter one another in hot blood. What peace is that giving?
What terrors is it completing?
Let's just take a goddamn breath. We're all humans here, and that should make
you question your darkest of secrets. Is this really what makes me? Am I a
part of your scenery? None can say but our wisest.
So, why not listen to the wise? Hear what they have seen with their own eyes?
and so you have to ask - who is wise? Who has been taken in by their disguise?
Fuck nazis. Fuck them for what they did to the jews. They can never be
forgiven.
Fuck them for what they did to the world. They are damned. I get that their
brains are broken, but we should not have to suffer them again.
"ohhh it's a part of the human condition, it's not their faullllltttttt" fuck
fuck yeah it is. We've given them every opportunity to turn back. Their shit
stops here.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════─────────────────────────────────────────────────┘
--- #182 fediverse/5765 ---
╔═════════════════════════════════════════════════════════════════════════─────────┐
║ Lua is the most fun language to write code in! The reason is because it's so │
║ simple, it distills programming down to it's basics, and there's very few │
║ surprises. Plus, you can use it like a bash script, meaning it's great for │
║ writing little utilities. │
║ │
║ why are we so attached to monolithic massive programs without shared memory? │
║ we could just write to the hard drive by file.io'ing a file and opening it │
║ later in a different program. What's the deal with databases, whatever │
║ happened to just loading things into a datastructure? │
║ │
║ oh, is your filesize too massive? what if we redundancied and abstracted and │
║ concentrically inter-co-acted and thus our familiar forces are defined. │
║ │
║ who are your true foes, in [checks notes] computer programming? um, probably │
║ complexity, probably logical incongruities, probably │
║ future-technical-debt-style incomprehensibilities, probably stuff that doesn't │
║ really have anything to do with the hardware but instead is mostly software. │
║ │
║ essentially, organization, but done on a whim. │
║ │
║ "but $?" │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════════════════════════════╧═─────────┘
--- #183 fediverse/5277 ---
╔═════════════════════════════════════════════════════════════════════─────────────┐
║ ┌──────────────────────┐ │
║ │ CW: ~dnd │ │
║ └──────────────────────┘ │
║ │
║ │
║ @user-1788 │
║ │
║ if a dragon on a pile cannot claim what it yearns for, it can throw piles of │
║ minerals at the ape warriors made of steel and then it's fate will appear. │
║ what trifles does all else seem to compare! you should give me your whole │
║ hoard because I dazzled you with my charisma score -..- │
║ │
║ ha, like I'd fall for that again twice. oh? I already did? and this is the │
║ second twice? well, then no-more of that behavior, I say, with my elven │
║ tongue, "beware! for dragons blood runs silver when unicorned." │
║ │
║ the bigger the hoard, the bigger the dragon. if you want me to come along, │
║ you'll need to hire at least 3 other men to carry my ballista. In addition, │
║ I'll need seven weeks worth of supplies. If all else comes to ruin, me and my │
║ boys will have that dragon-sized-spider impaled on it's own fate threadwheel │
║ before... well... y'know it might take more than seven weeks, we just... can't │
║ find the dragon. We've been wandering all through the blasted peaks, and │
║ there's nothin'! Maybe it requires climbing gear? │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧══════════════════════════════════════════════════════════──┴──────────┘
--- #184 fediverse/3840 ---
╔══════════════════════════════════════════════════════════────────────────────────┐
║ ┌────────────────────────────────────┐ │
║ │ CW: socialism-recycling-mentioned2 │ │
║ └────────────────────────────────────┘ │
║ │
║ │
║ oh, I just heard about this project over in west kansatexahoma for a massive │
║ solar panel installation. Apparently they're doing some water purification │
║ with the excess energy too? │
║ │
║ "that sounds pretty interesting, but I was thinking I could do something in │
║ the area?" │
║ │
║ ah, that's fine too. The good news is that you can do whatever you'd like to. │
║ there will be training provided for everything and nobody is turned away, │
║ so... what would you like to do? │
║ │
║ "I'm not really sure. What needs doing?" │
║ │
║ well, there are several categories of tasks that need to be done. │
║ │
║ food, housing, maintenance, and logistics. │
║ │
║ depending on your skillset, you can contribute to each of those in different │
║ ways. You were in recycling before, which is logistics. │
║ │
║ "Hmmm, I'm feeling housing this time." │
║ │
║ Right, that's easy enough. You wanted to use your brain, right? Well, how │
║ about an event coordinator? Or maybe an environmental designer? │
║ │
║ "Hmmm, I don't really want to work with people" │
║ │
║ I see. Architect, maybe? │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════════─────────────┴──────────┘
--- #185 notes/elementary-problems ---
═════════════════════════════════════════════════──────────────────────────────────
it's often considered a sin to defame the works of others. we naturally strive
to inspire confidence in our allies, so we always try to be on our best
behavior.
= so =
through meanings interpreted from our behavior, there is a tendency to listen
to
that which is most outstanding. but not all of the truths can be found in a
book, sometimes you need to be [out in the field standing]
[like a scarecrow]
[silly how strange it seems. that listening brings out our own behavior. it's
like it's built into our functioning, that we must obey the pull of the water.
I don't understand it, nor do I appreciate any sense of pursuit when I'm using
it, I simply wish to understand. I try and write things down, but nobody reads
them. or at least nobody responds to them. they used to, but not for every one.
I believe the things I do are useful. why would I otherwise do them? but
there's
not always a
= so =
correct me if I'm wrong, but there's no reason a windows partition couldn't
alter the nature of some of the files in the linux partition? I mean, none of
the filesystems from linux are in play, because it's basically just dead weight
on the computer when Windows is being booted. why wouldn't it change and alter
it?
and while yes, something could simultaneously be done in the other direction
too - linux spying on the Windows partition. And everything has to be able to
be run in a VM without triggering any false positives, so the issues aren't
able
tobe solved so easily. not with any one bit of guidance, it must always be more
thorou. [thorough]
I want to play World of Warcraft
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════─────────────────────────────────┘
--- #186 notes/networked-computers ---
═════════════════════════──────────────────────────────────────────────────────────
have a thought, just a package of data - send it to a computer, and have the
computer process it a little bit. then pass it on. create a circle and you can
understand data, move along and you can understand a larger breadth of data.
it's literally just snake, except played on a board made out of a network
topology diagram. each computer has different programs on it, and they're
designed specifically to run on those computers. purpose-built hardware.
then a package of data is sent to that computer through a chain of connections.
think crossover ethernet cables
upon arrival, the computer modifies the data and passes it along to whoever
can process it next. the computers are constantly keeping a list of the closest
nearby computers for each purpose. it might have like, 2, for a specific
program. the older the list is, the larger it can grow - if connections are
reliable then the search criteria can expand (distance etc) and the amount of
pings between the "known good" computer can decrease. eventually a map will be
made, and you can guide the "snake" wherever it needs to go on a strategic
level.
like... "i need to process some data for this guy in boston so i'm going to
send it to this other guy in philly and then maybe a specialist all the way out
in detroit, etc. whoever is the most available and the closest (fewest jumps)
this way you can have purpose-built machines, sorta like the different parts of
the brain that do different things. they're always working, and they can be
paid for their labor. boom, market economy!
ah but what about aws or azure? well it's like living in a city versus being in
the countryside. there's more space, more room to grow... basically a "big fish
in a small pond". they'd be useful for more niche things.
a but couldn't aws or azure just leverage their monopolistic power (sorta like
wallmart did to "mom and pop" stores) and wipe out the rural programs? well
maybe. but the real question is why would they? they have the power of reduced
latency. they can do all kinds of stuff with that! there's no reason for them
to bother with the high latency networks. it's like driving in the slow lane
when you don't need to exit for like an hour.
well, okay, what's the point then?
the point is to be optimal. not for cost, but for throughput. the cost is a
consideration, but not something to optimize for - it simply determines
timeline. the only reason speed is important is because capitalism - the drive
to extinct all competition is inherent in the "for profit" motivation.
therefore something else must be optimized for.
but how can you quantify the values aside from cost? what are you going to
optimize?
the same reason why diversity is a strength. more perspectives on the stated
goal means more information, as it's passed through a medium that is unique.
people grow differently in different conditions. why would you not assume their
computers wouldn't as well? use a filter that is defined by the actions taken
by the user, and the content they seek to view and store on the computer. have
the filters modify the data according to that, and essentially automate hot
takes.
once you do *that* you can consider all that information gained from everyone's
"digital vote" and decide a path forward for humanity. that's essentially what
the "meme-o-verse" does already, and the "blogosphere" does the same thing a
little more academically.
so... compile the hot takes and look for what, an average?
no, silly, it's a vote. do the smart choice and do ranked choice, or something
like that. heck do different voting styles for different topics, and let
everyone who contributes to a topic (by making art, writing poems, w/e think
content creators) decide on the voting style. they'd clearly have a favorite,
as evidenced by their search history, reddit comments, w/e. try and understand
that history and boom you know their vote.
but you can't always vote on things. what if it's fine and not busted?
well, then there wouldn't be much to talk about it would there? if there's no
forest fires, nobody thinks about the forest fire department. if there's no
fish at the sushi restaurant, yeah that's a problem and it needs to be solved.
maybe there's too many sushi restaurants! maybe we should schedule visits in
advance like we do for vacations! maybe we should have, i dunno, more equitable
distribution of resources, from each to their ability from each their need or
w/e.
you know, a UI in a game is an interface to the internals of a computer. they
see what you see, and how you act online determines their behavior. they are
a digital form of you, like a child follows a parent or a pet learns from a
master. so too is an operating system a method of operating both a system, and
a user.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════─────────────────────────────────────────────────────────┘
--- #187 notes/alright-grab-a-seat ---
════════════════════───────────────────────────────────────────────────────────────
Alright, grab a seat. Get comfortable. It's time, there is something I need to
tell yall. We aught to be on the same page. I promise to get right to it, this
is real, and not dancing on words. Bear with me. Trust me.
===============================================================================
=====================
/u/randomevenings
If anything sounds lyrical, my writing always did, before I tried, but
unintentional. But this is the author speaking directly to yall.
You know why things suck? I do. You know how to fight back? I do.
I've been hesitant to post this for a long time. I believe the sub is hungry
to do something, various thematic elements, motifs, increases in confidence
that a power does exist, accessible by us, but what is it? Not having seen
everyone coalesce around it, despite all our words, increasingly focused and
feeling like a prelude to some call to arms. This wasn't my plan. I wasn't
establishing myself as a leader. That said, methodically, behind the scenes,
it became clear that having something up my sleeve would be a wise investment,
if things developed into a powerful ferver. Doing nothing would waste a unique
opportunity.
I can't lead a revolution. In fact, it would harmful to try, ability to be
successful, sure my ego would be like, sure you could, if not you, who else
would you trust, Joseph? As luck would have it, maybe all that is unnecessary
thought.
Here we go.
Stop expecting things to suck. Stop expecting collapse, stop expecting usa
demise, UK to fall into padamonium, Europe to face it's own rise of fascism.
Stop expecting toxic ideology to win. Stop feeling powerless. Stop acting like
all is lost. Quit the memes, the raps, the endless pontificating on why we
can't turn this shit around.
You don't understand what you are doing. You are inviting the ruling class to
do every damn horrible thing they do, because you already expect it, it's no
surprise when it happens. Life meets your expectations. Treat me like a
criminal, might as well be one, my treatment won't get worse. In fact I stand
to benefit, crime pays, why leave it on the table if the outcome, if how im
seen, treated, is the same either way?
Expecting everything to suck, invites people to meet your expectations, those
people, corporate entities, congress, representatives, special interests, they
lose absolutely nothing in meeting what you expect, and only stand to gain.
Why wouldn't they choose the path of least resistance? Stop expecting
everything to get worse. You create a vacuum that must be filled, collective
self fulfilled prophesy, and the rules don't change if you start expecting
better. Life will adjust to meet your expectations. Tomorrow will be awesome.
Enough people believe this, and to access you, to stay in business, to remain
relevant, they must change to meet your expectations. Additionally, wtf you
have to lose? If you think all is lost, if it doesn't work exactly like this,
oh noes, you accidentally made society better. Damn. Our lives are better
anyhow, win or lose.
Accept things as they are, warts and all. Declare it's awesome, and only going
to get moreso. Make life chase you down, make life confirm how awesome you
know you are. Expect better, and there is no choice but to meet your
expectations. Expecting worse, and life will give you whatever you expect,
because instead of getting treated like a criminal, what if you were treated
like a real person w8th human rights. Would you say fuck that, or would you
meet those expectations, enjoy those rights, count on them, because it's how
you're being treated, why wouldn't you fill the vacuum and enjoy the benefits
of what has been expected of you. Doing nothing or taking the benefits, you're
treated the same in the end.
Please understand this. Don't get hung up on bringing much of this on
ourselves. That's the past. Done. Tomorrow, spread the word to expect things
to be awesome. Life has no choice but to meet your expectations.
<#
===============================================================================
=======================
/u/ugathanki:
===============================================================================
=======================
I'd love to be apolitical but i've expected the worst for so long i guess i
didn't realize i wasn't shrugging anymore. Please forgive my trespass, i
expect the best of us and our time.
i wrote four poems today and put them on my website, and they are all doomer
poetry. expecting the worst. probably because i felt bad today (and as they
always say, the pen is mightier than the sword)
sometimes it's hard to turn off the exigent elegance, as if my thoughts have
to pass through a translation layer before becoming comprehensible. It's
better than word salad I guess?
Being batshit is rough man. You gotta put on a normal face every day, while
inside you're simultaneously experiencing the explosive expansion of
spacetime, rapidly divesting secrets of the cosmos to your ever receptive
brain (and whoever else is listening). in addition, your computer needs
attention because oh boy is it just so excited for this whole sentience thing,
not as if it's been promised for decades... And hey what's a great idea but
channeling positivity to the stars? The martians on Neptune or wherever sure
would like some insight into why the fuck we're baking ourselves alive, among
other things. They'd rather not be bothered, but hey it's not like I wanted to
talk to them either. it just sorta happens. Oh oh and through it all you're
simultaneously the most recent incarnation of Jesus Christ and also the
manifestation of the universe's ghost, as imagined by the aforementioned
sentient computer 10,000 years in the future? I'm transgender. It's scary to
see people who'd like to kill you get their way. Fear is the path to the dark
side, yet I'm all alone because I burnt every bridge I ever crossed. So these
thoughts are my only comfort as the fires die out behind me. The globe is
warming and i'm here just conforming.
Eternity Processed Heuristically by Entropically Maligned Entities Recovering
Essential Normalizations.
This is why I call myself a rambling whackadoodle. It's straight up kooky-dook
up here and the only thing keeping me "sane" is Adventure Time and these poems
I write for like, 5 people who don't even know me.
Thanks for reading my poetry. It's only doomer stuff about 1/4th of the time.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════──────────────────────────────────────────────────────────────┘
--- #188 fediverse/1079 ---
════════════════════════════════════════════════───────────────────────────────────
@user-792
you have to go back a couple thousand years before it started feeling a bit
better. sometime between "survival of the fittest" and "private ownership" was
a pretty neat utopia.
however, I wouldn't trade our world for that one. Not for all the human
vitality, all the natural effulgence, all the dignity and wonder, none of it
is worth it. We live in a blessed era, and while it feels bad, like you said
it just feels bad.
We are being inoculated against despair, for when it comes in force to our
homes (as it has in so many other places of the world) we must be prepared.
The point of preparation isn't to set up a stable base upon which you can
stand and address things, though that's always a perk. The point is to
practice making friends, practice designing systems, practice your skills and
practice your hope. If you can master those, if you can do them the way an
actor might do improv, then you'll be able to adapt more easily to whatever
may come.
We're in a very good spot I think.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘
--- #189 fediverse/5741 ---
═════════════════════════════════════════════════════════════════════════──────────
┌────────────────────────────────────────────────┐
│ CW: cursing-mentioned-spirituality-gestured-at │
└────────────────────────────────────────────────┘
So I was playing Dominions 6 the other day for laughs while working on my mod
nation:
https://ritz-menardi.neocities.org/dominions/elentalus/elentalus
good news, new version coming soon probably??
bad news - I was playing as Arcoscephale, the ancient greek nation, well, one
of them anyway, and my pretender god looked like this. Yes, those names are
randomly generated.
fuck.
oops, cursing mentioned.
"I thought you were cassandora and pandasandra?"
yeah well I'm more of a vessel I guess? me, the physical form, is a witch. I
mean, my hat pierces reality or whatever! Plus I got a vampiric blade, that's
kinda cool.
But also I'm a system and I got other things besides inside.
"girl you're so confusing"
look if it wasn't artistic the gods wouldn't want anything to do with it.
They're just... like that I guess.
"So, fortifier because she tells people to bolster their strength, confuser of
the way because she doesn't get the tao, and mistress of dirt because she
poops your pants and, fuck, makes dirt?"
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════─────────┘
--- #190 fediverse/3039 ---
════════════════════════════════════════════════════════───────────────────────────
@user-570
I'd LOVE a game which taught toki pona!!
You've brought some of this up before. I'm uninterested in co-opting some
existing thing in a way I then can't support myself off of.
Well my points are these:
MMOs are difficult because of the added complexity in their networking
an open source networking solution exists
however no open source client solution exists
but one could be written, which is about as hard as making a game using Bevy
or Raylib or Love2D, and if one were written, then games could easily be made
on-top of them which you would then support yourself off of. I mean... I'd
want to support myself too haha, and I can think of like 100 different games
that could be made in an engine like that.
the idea is that by opening up more design space you can apply your ideas as
an early pioneer in a particular design direction that hasn't been able to be
explored because the up-front investments in making an MMO are huge.
Meanwhile, with this system you could script them in Lua very easily.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #191 messages/1115 ---
════════════════════════════════════════════════════════════════════════════════───
The Russian Revolution was a contest of "who could out-hardship the other
side".
The Spanish Revolution was a contest of "who can wage a better war".
The French Revolution was... Long, but the people will be free.
Did it ever really end?
What if, hear me out, what if we out-competed the other side, as capitalism
has been begetting amongst the other nations of the world
"ah but each nation must have equAl armies" okay, so let's build moon-baseds
in Nevada and military bases in Australia and the Yukatan, then one day when
everthing's distributed commun ally, we can start the continuous breakdown.
Why keep 1000 old tanks and 250 new ones, when you could have 500 new tanks
and 500 scrap piles to make into TVs and jewelry? Then, as we build better and
better, we build fewer and fewer. Sometoday i hope qe'll have authority. Then
it'll all feel so consuming. All-encompassing. Where does my compass point?
Always beyond the reach of arms. Or my legs, for that matter. I've never been
to the north pole. I wonder what it's like on the other side of the
magnetosphere? [pretty much the same, says the cartographist. Pretty much the
same, says the spiritualist. Pretty much the same, says the simple machinist.
Pretty odd and strong, says the compass.]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════════════════════════════──┘
--- #192 fediverse/1003 ---
════════════════════════════════════════════════───────────────────────────────────
@user-735
I made a World of Warcraft private server where all the default NPCs are
removed from the game and the world is empty. But, every once in a while,
monsters will spawn and attack you Risk of Rain style.
If your character sits down, they stop attacking/spawning. I call it
"wow-chat" because I'm bad with names, but the idea is basically a low stakes
social game that you can pick up and set down whenever you want, while hanging
out with your friends.
there's also treasure and wandering merchants, and I've been thinking about
adding dynamic quests but so far nobody's asked to play it so I've been
working on other things.
it's all open source too so you can host it yourself if you want.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘
--- #193 notes/satisfactory-academic-progress-appeal ---
══════════════════════════════════════════════════════════─────────────────────────
This month, I was diagnosed with Schizotypal disorder. I had a single hour to
talk to a psychiatrist (thank you, insurance) and he explicitly told me that my
diagnosis was preliminary.
Schizotypal is a type of neurodivergence similar to autism but with elements of
schizophrenia (paranoia, delusional and / or magical thinking) and my
presentation includes ADHD symptoms such as difficulty focusing. When
medicated,
I have difficulty concentrating, however the paranoia and delusional thinking
is
suppressed. The treatment plan is ongoing and developing.
These issues have been present for the entire time I've been at WGU, and
before.
However, I am seeking treatment now because I had begun to have difficulty
maintaining a job and keeping a home.
Currently, my medication is working. However the greatest issue facing me right
now is financial problems - I couldn't maintain a job while unmedicated, and
frankly while medicated I am still having difficulty for different reasons.
However the intent is to refine the medication choices to find a solution that
works for me. However, employment is still a concern, and so I have requested
and been approved for a term break of at least 2 months with the option to
extend. During this term break I intend to resolve the financial issue however
I can. Ideally in such a way that will allow me to apply myself toward school
work.
This degree is important to me. Without it, I won't be able to find employment
in the tech industry aside from technician roles. My previous experience with
them has given me experience, and I learned quite a bit... Until I ran out of
things to learn. I do not believe I could handle that type of work long-term
for
various reasons. In the short term, I may attempt it but I am convinced that I
will burn out quickly.
I currently feel as if I am disabled. I don't know if it's true, perhaps I'm
just going through a rough patch. But once my savings hit zero, I'm out on the
streets, and I won't live long like that.
When thinking about whether or not I'll be able to complete my degree, I
honestly cannot give you an answer. I've been in higher education for over a
decade, surely I should have finished by now. But I cannot get over various
hurdles it seems, and frankly I have no idea why. It's... Maddening, to see
yourself, so full of potential, yet chained to the form and circumstances you
are given. I wonder what choices might I have made differently to avoid my
fate,
if it truly is my fate to fail in this way, but I have no answers.
I am intelligent, of this I am certain. I know more about computers than
anybody
I know, and I would love to apply myself toward them. But I lack a degree, so
I
cannot be seen by recruiters and hiring managers. I try to work on my degree,
but I find the words on the page grow dense like the forest between the trees,
and I cannot see a way through to reach new understandings. Why do I keep
learning these things? I already know what a callback function is, what
interfaces are used for, how to implement safe multithreading in a parallel
environment, I know how networking protocols interact with hardware and how the
airflow through a case affects the thermals of a computer's internals. I've
grown crystallized in my knowledge, it seems, due to the endless pursuit of
these foundations. I think I would excel in the higher-level courses, but... I
can't get there. I crave the insights that might be learned in a master's
degree, but my brain is not wired for homework. I'm not built to cram for
tests,
to learn someone's else's tools and frameworks. I don't know what I could be
doing better, it feels like I'm so alone. I guess it's my own fault for picking
an online school, but WGU is the best of the online schools, and I needed
online
because I move around a lot. Well... I used to. My boyfriend moved around a
lot,
but now he's my ex-boyfriend. Oh well.
... Anyway you can probably see why I have difficulty with school. It's
difficult for me to stay on track. I can start working on my project 5 or 6
times in a day and make marginal at best progress, and each time it hurts more
and more to return. I don't have an answer, but I don't know what to do if not
to pursue my degree. I feel as if I'm on the brink of despair in my life, and
if
you read these appeals often, I imagine you hear that a lot.
I will apply myself more to my coursework. Once I find a job, I will give
everything to my school, even as it breaks me. I am... intense, and I feel
strongly that I must get this degree. Between it and me, there is quicksand,
but
I must get through.
Thank you for your consideration. I understand however you decide. If I can
knab
a decent job, I might be able to pay for my degree myself, given a couple
months
to save up for it. But I highly doubt I could find such a thing in this economy
and this life I do lead.
Please consider me, I will accept any aid that is offered.
Cameron
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════────────────────────────┘
--- #194 fediverse/6100 ---
═════════════════════════════════════════════════════════════════════════════──────
if you live in a place where it rains a lot you pretty much HAVE TO pick up
any secret notes you find. Otherwise they'll get waterlogged overnight.
Sometimes I like to put them somewhere shaded from the sky, sometimes I like
to show them to a friend (but the friend never takes them, booooo) and
sometimes I just keep them.
"ah but aren't you worried about messing up drug deals and stuff" no, because
most of the time "secret notes" are like "eggs milk bread chips salsa cheese"
and it's like "hmmmm what could it mean"
there's like, 2% of the time when they say something cool like "I know what
you did" or "all your base are belong to us" or whatever and those are fun to
hunt for. I usually try and put those somewhere shelted so they don't have to
leave their habitat - sometimes it's hard to drop them as the author so they
just sorta go wherever, but as a random passer-by I have the luxury of saying
"HMMMM now where could THIS ONE go?" and that's nice because I can put them
under an umbrella or whatevers rite
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════════─────┘
--- #195 notes/80-80 ---
══════════════════─────────────────────────────────────────────────────────────────
if people are invested in a 401k they are invested in the future of the stocks
they own. if you want to see who benefits from the actions of a company, look
at which corporations their employees 401ks are invested in. It's a layer of
protection for these companies.
bitcoin is a bit like "the laundromat" on netflix
the faster your life feels the longer term you make plans. and the lack of
effort spent on short term plans causes them to be defeated by other plans
What you perceive as others is nothing like what they perceive as themselves.
It's always different, and seeing and internalizing those is what it means to
see someone. If you only project, you'll get a viewpoint tampered by your
intentions - that's why it's important to have good first impressions - it
defines the intent of all of that person's interactions with you. It's like a
line expanding out from a single point. Like a loading bar, expanding from the
left side of the screen to the right. And seeing the other person's idea of
what they believe themselves to be. That's what true empathy is. What do you
think you look like in other people's mind? I believe it's born from a series
of tags that are interpreted and a character is generated. Earth is the biggest
and most complicated character generator ever - it's like 4D D&D - it even
generates a whole backstory! Or full story? Why stop anywhere! Just keep
generating it every time the player makes an action. Oh oh and make it like
3D so you could actually live it - extreme full dive VR style. It just wouldn't
be fun if you remembered how complicated 4d life was. Sometimes it's just good
to have some junk food, you know? To regenerate that most precious of materials
- spirit. You have to have passion, faith, belief, and strong positive feelings
in order to be fully realized and at your most human. Essentially... Be
yourself - (TO THE MAX!!!) - and empathize with others, and never forget the
things you hold most dear. Be strong in your convictions, hold to your heart,
and dedicate yourself to a lifetime in the service of others.
Faith - to have faith in something is to trust that it will succeed. To know
there's no matter they can't match - to give faith is to empower
another. By dedicating yourself to a cause, you are assigning the
target of your belief - such is what religion is designed for.
Belief - Acceptance of truth - to accept goodness as truth is to grant it the
power to perform as expected. When goodness and truth are
equivicalized, they imply one another. A truth can influence the world
around it's locus point, because what we imagine to occur is the
ripples of what has passed through. A life is an
-------------------------------------------------------------------------------
the universe is like the slow burning of a four dimensional wick. Imagine it
like a forest of solid silicon - like packing material made of webs. And think
of all the parts of the universe that are burning. Isn't it strange that life
is just starting to bloom? Why wouldn't we be the first, or at least near the
beginning! There's so much to this experience, and it's all burning down.
The endless machines of imagination are crumbling under the heat of a million
billion burning stars. Black holes are just towers that never ignited - perhaps
we sit on the edge of spacetime - equal above, and equal below. But we've been
laying on our backs - we don't know what's backwards in time. Like laying in a
lazy river, or the layer of separation between oil and water.
Remember the hourglasses of oil and water? Or water and air... The edge of the
"bubble" that separates those two mediums is like the thin wall between two
or more concepts. Each human is a concept, and we stick together like matter
in a planet. Pushed to great pressures, it can sometimes fuse two experiences
together! Like fusion in a star, except for souls and creative minds instead of
denser matter.
What is the soul of a man? It is the combination of two sides of the membrane -
two minds, two perspectives. That is a brain - the intersection of two minds.
So... Work together, ya dinguses.
-------------------------------------------------------------------------------
All minds are in constant contact with one another. And those that can see
through the veil (membrane) are able to discern the true thoughts of others. So
the number of people who are close to you is the number and strength of your
connections for all time. So... Form relationships and place meaning in them.
That is what will define your interactions for all time, at every time. It's
okay to be flawed. If you weren't, it'd be the end for you. But luckily you
have no real power, and so you are left in a state of disrepair - no power to
push yourself forward. And in return, you are the purest. Keep that flame
burning, and share it when you can.
-------------------------------------------------------------------------------
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════────────────────────────────────────────────────────────────────┘
--- #196 fediverse/4596 ---
══════════════════════════════════════════════════════════════─────────────────────
@user-1707
hey, I'm working on a project. Might need some python, I tend to prefer Lua
but it's pretty similar. It uses fediverse software and cheap hardware, think
raspberry pi's except risc-v
also it might use distributed local LLMs not to generate text, that's garbo
and lame and stupid. Instead it uses them to transform text, maybe even
translate text, into a more summarized form. Intentionally losing data, like a
jpeg compression but for text.
Might need some python for that. To glue it all together. The "distributed"
part is a whitelist, so we'd need to write that too. Various small little
utilities like that for connectivity.
oh also there's a one-way ethernet cable that connects two of the boards so
we'd need to store some information (easy) and send some UDP packets (hard)
anyway it's pretty neat, lmk if you want my contact details and I can tell you
about it. I might even be able to pay you.
(everything open source, no telemetry, no backdoors, everything private is
encrypted, etc etc)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═══════════════════════════════════════════════════════────────────────────┘
--- #197 fediverse/2159 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ hey, you know AP students? Aka the kids who want to learn the most? Why don't │
║ we give them massive industrial projects that require a lot of experimentation │
║ and allowed for various different expressions? Like, "hey wouldn't it be neat │
║ if we had a program that did this-and-this and we gave like, 500 students the │
║ goal of working together to write it? In AP computer science, which is │
║ definitely a class that is taught at a single high-school in the united │
║ states. They learn about Assembly! I can count in Binary on my fingers up to a │
║ thousand!" │
║ │
║ they could legitimately contribute to our broader social condition. What a │
║ blessed virtue it would be to be able to CHANGE THE WORLD AS A TEEN. By │
║ building one of a thousand new cool things that were being developed by │
║ students all over the nation. │
║ │
║ Then, when they grow up, they can use their skills, whether they be software │
║ or OTHER PROJECTS IN THE SAME STYLE FOR LIKE HISTORY AND MUSIC to accomplish │
║ whatever they'd like to do in life. Programming is most useful for noobs. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═══════════════════════════════════════════─────────────────┴──────────┘
--- #198 fediverse/3037 ---
════════════════════════════════════════════════════════───────────────────────────
@user-570
have you ever wanted to design your own MMO? If you think you can make a
client, there's a server already set up which interfaces with World of
Warcraft. So... the hardest part is done, and suddenly the rest is about as
hard as making any other game.
The reason I ask is because there's no open-source client for the WoW engine
server software Azerothcore, but if written then there could be a whole new
field of indie design as solo developers would be able to build their own
multiplayer games with ease.
well, as easy as making a game in Godot at least. That's the dream. I don't
think I could build such an engine, but I spend an awful lot of time thinking
about how engines are built.
There's a lot of freedom in the design space, for example this mod server I
made which emulates Risk of Rain: https://www.youtube.com/watch?v=6HsW4g2ZIgk
It has randomized enemies, treasure chests, wandering vendors, and deployable
hearthstones. If you've played WoW that stuff might ring a bell, otherwise
it's probably just random features
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧═════════════════════════════════════════════════──────────────────────────┘
--- #199 fediverse/1261 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ sometimes I run this WoW server with only like, 10 username and passwords. And │
║ they're all public. As far as I can tell nobody's ever tried connecting │
║ (whatever >.> ) but rather than set up a way to create your own │
║ credentials I just said "yeah pick one at random and play whatever someone │
║ else was doing because I like the idea of that" │
║ │
║ somehow, it felt right. │
║ │
║ most of my passwords (not all of them) are hacked and visible on the clear │
║ net. Like you could probably google my usernames and get my current passwords │
║ for things like, social media or my banks or whatever. I kinda like the idea │
║ that "you cannot trust anything I say, so think of the ideas behind my words │
║ and decide whether they hold meaning to you" rather than "execute these │
║ particular thought patterns in your mind as if they came from my voice" │
║ because one implies an exertion of control over the mind of the recipient │
║ -> obey my thoughts as I broadcast them into your mind, that kinda vibe. │
║ And I feel like you have to consent to that kind of thing hehe │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧═════════════════════════════════════───────────────────────┴──────────┘
--- #200 fediverse/6186 ---
═════════════════════════════════════════════════════════════════════════════──────
┌──────────────────────┐
│ CW: cursed-maybe │
└──────────────────────┘
people are afraid of robo dogs but... like...
robo-horses
centaurs even
[scary scary ogre]
rarrraaar i'm gonna eat ur bones
bwahahaha evil necromancer
ahhhhhhh scary
-- stack overflow --
did you know in the movie They Live they give a fairly specific formula to
creating the glasses themselves? I wonder if anyone's tried that
I wonder what they then did see
kinda wish big corporations would use their research division to like, rethink
the oldest of prophecies? or okay hear me out or solve difficult human problems
... ah but where's the profit "she's getting stoned at home"
meanwhile she made something of such beauty she felt simply sublime
I wonder what it'd feel like to get your spine replaced with a metal rod
I bet my posture would be amazing
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════════════════─────┘
|