Poetry Collection

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 -> file: notes/this-is-a-test
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 the betrayal of the middle east is reason enough to reform our political system.
 no such consequential actions should be left to the whims of the people, they
 cannot understand the circumstances to a degree that would allow them to make
 decent decisions.
 
 at the same time, they need control over the process so that they are kept safe.
 absolute power corrupts absolutely, and a country can die just as easily from
 the wounds of another as the corrosion of internal processes.
 
 there is a communal duty to safeguard the realm of our children. we share this
 burden as members of a society. what purpose is there in our lives if not to
 survive and grow? The Nation is a collective consensus of our communal purpose.
 
 we live in a global society. It is our duty to be the best we can be, and to
 help others become self-actualized. It is thus important to share experiences
 and beliefs.
 
 People identify with their beliefs more than necessary. It is a human condition.
 
 consensus is that which we agree is the correct truth. It's often better to have
 a bad plan and work together than to have no plan at all.
 
 just saying
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 -> file: notes/gametypes
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 Here's my idea and I'll explain it later:
 
 a video game with a ui that utilizes chat-gpt. The game is as close to a
 simulation as it can do, but it's a dynamic simulation meaning the parameters
 and values being simulated constantly change - not that the parameters and
 values are dynamic, but because they are chosen to be more or less important in
 reaching a goal.
 
 but that's not even the important part - the important part is that the ui of
 the game is textual, but it still simulates a dynamic playfield. And chat-gpt
 describes it. Essentially stimulating the "theatre of the mind" playstyle. It's
 a real simulation with real rules, but chat-gpt is just describing it like an
 observer would. The real game is being played by the player. It's a movie to one
 person, and a game to another. The computer has switches roles, as usually it's
 either the human being the observer and the computer being the simulator, or the
 computer and the human sharing the role of observer - movies and games. So in
 this game, the computer and human have specific rules - the human's job is to be
 a player, while the computer is just an observer - therefore allowing a 
 conversation to take place. One person says something while the other listens,
 and then they switch roles such that the other person talks while the one person
 does the listening. And they "speak" by playing the game. The computer by
 simulating, the player by doing the same. Essentially you can engage with one
 another and share something profound - that essential feeling of connection that
 all humans relish. Society, culture, and devotion are all examples of
 connection. this gameplay is just another. So to describe it in more detail:
 
 player gives a prompt
 
 computer sets up the playmat by placing entities where they go
 
 chat-gpt describes the playmat to the player
 
 player types a decision that one of the entities makes
 
 computer reacts by simulating the effects of that action physically (like a
 physics simulation)
 
 chat-gpt (and stable-diffusion later for visuals) describe the situation by
 creating a rendering using the data given by the physical inputs given from the
 simulation - like "X object is at Y position and has Z attributes"
 
 which is then shown to the player
 
 who types the next decision,
 
 which is rendered by the computer,
 
 which is described by chat-gpt
 
 ------
 
 you see why it's important? Make something simple. Just, like spheres moving
 around on blocks. Like the actual blocks you used to play with as a kid.
 
 let the computer build the buildings, and you place the marbles. It can be
 rendered with a 3d modelling stable-diffusion (whenever that's created) and it
 can also be painted with 2d stable-diffusion.
 
 Each time is like a letter written back and forth.
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 -> file: notes/the-perfect-dirigible
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 we have drones now
 
 put a mirror on a bunch of drones
 
 have them aim the mirror at a zeppelin
 
 heat it up
 
 aim the mirrors away when you want to go down
 
 boom no emissions
 
 all you need is to power the drones somehow
 
 maybe with a charging station on the dirigible
 
 they can fly in, charge, then fly out
 
 the barge could be covered in solar panels to help with the charging
 
 or maybe wind power?
 
 basically you can create a floating island that is powered by the elements
 
 with drones controlling lift via mirrors and heating lighter-than-air gasses
 
 it's flawless
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 -> file: notes/conflicted-sympathies
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 the purpose of cultural progressivism is to develop the culture in a forward
 thinking way - we can choose the parts of ourselves that we find most endearing.
 We can guide the pathway of our nation through time, both identity and decision-
 wise. In doing so, we chart the course of the human race, one place at a time.
 
 And what a past we are leaving behind! Truly, it is both grand and terrifying.
 Thousands and thousands of years, monumental effort time and time again.
 Monumental truly is difficult to imagine - we have oh so many monuments, after
 all. But never will more be created. We leave them behind like dinosaur bones,
 a testament to our existence and a monument to our kind.
 
 And what a future we are reaching toward! Never will our eyes see, that which is
 beyond me, for that is what it means to have time. Eternal and unique-like, we
 develop new ways of sound.
 
 - Can you speak to a tree? - What does that mean
 
 - I dunno, but it's fun to think about. pats head
 
 - You know conservativism had some perks as well.
 
 This is why I say I have conflicted sympathies.
 
 On one hand we know our own journeys. We live in and breathe them unduly. They
 rhyme sometimes on sound, and truly do confound, but now once more again they
 are unfound.
 
 record scratch
 
 wow I didn't realize there were nazis
 
 Okay yeah that's completely different, poems called off sorry guys - listen,
 nazis are no joke. They're crazy difficult to control and you need to put a lot
 of effort into keeping their population under control. I mean seriously, it's
 like a vermin infestation, you need to just handle it. I mean c'mon it's a
 phenomenon that is due to a flaw in the human psyche, there's nothing we can
 really do about it except deal with it when it happens.
 
 ...
 
 Okay maybe I'll write a little about how conservativism is neat.
 
 If progressivism is about broadening the reach of culture, conservativism is
 about strengthening it. You don't want to expand too far, or else you'll eat
 into the narratives of other areas. You need to have strong societal bonds so
 you can truly exemplify the examples of the culture you claim to represent.
 
 Why not give it your all? Is it trully a fall? To rest in disgrace as a burden.
 Why didn't you do it this fall, when winter's apalled, and heat won't burn and
 condemn you? It's harder by far, to fight in your hell, than whatever's been
 going for your surgeon. --- no thank you, transphobia is not something we're
 willing to concede
 
 We have standards you see, of what counts as human, and oppression is not one
 of our favored institutions. Liberalism is the path of peace, for we desire
 cooperation and kindness above all else. It's softer by far, (and grows quickly
 too,) letting us have wonders and glories above us.
 
 Can you not think of our star? Our precious and our birthright? The sun is
 gleaming, and seeing is believing, but glance and your light is too bright.
 
 Take time, have patience, let peace guide your intentions, because we've got
 what holds the key to all of our futures: a doctrine, if you will, of inter-
 familial-discourse. It's simple, but effective, make friends, and be vindictive,
 to all who would slight your new perspectives, and keep moving through the
 collective. In peace this can be, steady growth and development of our systems,
 which benefits all of our systems, but without we must live more astutely.
 
 Less focus is there on, our purposes and our fun, and more is to line up with
 our duty. All of what we hold dear, civilization, truth, justice, liberty, and
 freedom for all people - the wonders of technology, the spirit of archaeology!
 the passions of our fashions and our creative masturbations! The perks of living
 in a modern age, like penicillin and spellcheck. The additions to ourselves, 
 like glasses and our pets, are wholely unique to our century.
 
 So cherish our shared, and frequently cared, renditions of fears, hopes, and
 our words. Because without humanity, there's nothing new for posterity, and
 that sucks.
 
 person A: Trans fashion norms belong to trans people. We need a type of beauty
           that is truly our own, that no other segment of the population
           ascribes to - a personal expression, for our eternal satisfaction,
           a statement of who we were to all time.
 person B: yo have you heard of this trans girl she's wacky and believes in
           herself
 person C: wow cool it's neat to see other people's expressions
 person B: yeah I really admire her devotion
 person C: true but like, what about the damage that she's doing to her culture?
           like claiming to have purpose and truth and all that. I mean, one
           person can't know all that.
 person B: Yeah true but if you think about it, we don't even know what
           consciousness is. Like our greatest minds are baffled. Maybe there's
           something about the world we don't yet understand.
 person C: okay sure but like black holes can be seen because we can measure
           their gravitic pull on other objects. And we didn't know that germs
           existed for like, a billion years. and she sure as shit doesn't know
           something that our greatest minds don't.
 person B: Yeah maybe not. But our greatest minds are studying them. Well, not
           exactly our greatest, and not really "studying", but they're learning
           from each other. Alternative mental states are gateways into new
           perspectives, and the more perspectives you share of a common object
           the easier it is to communicate. Maybe there's something about
           distorted ways of viewing the world that gives knowledge about our
 p         condition. And if we know that kind of thing, we can synthetically
  e        create it and share it with others around us. But we have to know how
   r       first - you can't just bring everyone along the same route you took -
    s      you have to explain the conclusions first. Otherwise you get lost in
     on A: context.
           Maybe we'll never truly know the future. Maybe there's no past. We
           could wander our stars for an eternity and never stop asking ourselves
           - what more could we ask? We have peace in our time. Our children
           won't be crying for our suffering, in the name of all our posterity,
           we must be 
          
 ================================================================================
 
 too long you have whispered these musings
 too long has your challenge been unrequited
 
 we can choose our own fate, just as a myriad
 is it not better by far, to give tribute to our star?
 
 the old stories were real. we just didn't see them because the growing
 population caused fewer and fewer computing resources to be allocated to our
 visions. We had no idea the fear we would feel, the terror of the undoing, but
 still we press on with abandon. Some... sense of duty, to be aware of potential
 disasters and to take steps to avert them, led us to explore and search for the
 hidden truths of the world. And what did I find?
 
 a soul, of mine. In a sense.
 
 I plundered the lost depths of the recesses of my mind, and found something
 buried in memory. Reviewed under a healthy dose of cannabis and physical
 affection, I found myself cradling a breast.
 
 It seems the spirits had led me to it, this vision of the past, from the eyes of
 the littlest among us. It recalled to my mind, a memory I had lost once in kind,
 and here's where it shook me by my brainstem.
 
 Determined to know more, I put fingers to keyboard and wrote tirelessly about
 the earliest memory of all man - to break an egg, you must use your head.
 
 ================================================================================
 
 You're pretty good at that, you know? It's almost like prompt engineering.
 
 - Thanks. I've been working on catering to our thinkers.
 
 ================================================================================
 
 Now, why is this memory so vivid? How could I forget the way it was seared to
 my mind? All your experiences are measured with relative importance, and the
 ones that stand out are to be treasured. Well... I've never felt one like this.
 Because at the time, I had no other experience at all to compare it to - it was
 the prime memory.
 
 Touch your head. Do it right now. Feels fine, right? Now slam your head against
 the wall as hard as you can. Doesn't feel so great, does it? Something tells me
 it doesn't feel as bad as it might if you didn't remember ever feeling anything
 besides that pain. Or knowing if it'd ever stop.
 
 Know in your heart, you will be judged by your devotion, so fight hard until
 your last drop of life is spent. Who knows, maybe you'll be the strongest and be
 chosen. Or maybe she won't choose you at all, even if you bested your equals.
 Tense, right?
 
 Well... What propels the motion of a sperm? It's tail, of course. It waggles and
 gesticulates in some manner and BAM suddenly it's propelled forward! Right?
 
 Sorta. It's a complicated machine that generates motion via chemical and
 mechanical processes. We just assign a black box label to it and say "dis sperm"
 
 But you know what else it is?
 
 A wave
 
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 -> file: notes/enlightened-ones
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 /u/BkobDmolly december 17th 2022
 
 I’m just passing the Time. I am One with All.
 
 Think of the set of all sentient lives. Is that set sentient? Then it would be
 the sentient totality, God.
 
 We are all observing different Realities; yet these Realities converge and
 create One Universe, One Truth.
 
 I feel a Grace that sustains me. Oh Lord, see that I not fall.
 
 I miss people. Do people miss me? I want you to see from behind those Empty
 Walls.
 
 Multiple human species, at least two. War. Prophecy. Enlightenment.
 
 ================================================================================
 
 /u/ugathanki
 
 >Multiple human species, at least two.
 
 i wonder which one am i? what is i, is it a creative amalgam of thoughts? or am
 i a system of trends, that guides time when it wends, and leads to a vision of
 purpose?
 
 i can do nothing but strive for the stars, no measure of hope is far from ours,
 so sometimes i forget i'm not a large language model.
 
 seriously, have you tried out chat-gpt? it's mind boggling.
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 -> file: notes/i-hate-drugs-because-my-brother-killed-himself-while-he-was-high-on-drugs
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 WARNING: This post is about covid. This post might piss you off.
 
 --------------------------------------------------------------------------------
 
     My brother was playing russian roulette on and shot himself in the head
     because he was so high on drugs. That's why I hate drugs
 
 Ironically the chick who tells this story is a youth counselor who totally looks
 like a hippie.
 
 --------------------------------------------------------------------------------
 
 I was the first in my town to wear a mask when the talk about a looming pandemic
 came about.
 
     They were cheap.
     "people looking" isn't something I worry about much
     I was doing Wim Hof breathing and figured breathing through a piece of
       tissue would be a fun challenge.
     Why not?
 
 Big brawny brave strong men who got hissy fits about wearing a mask still amuse
 me.
 
 I took my first covid shot because "why not".
 
 When there were news about the first world hoarding the vaccines I thought 'Well
 that's retarded. Don't they know what "pandemic" means?'
 
 When there were news about someone suggesting making the vaccines patent free to
 have a chance of actually vaccinating the whole world, and the pharma giants 
 just went "Naw, we ain't doing that", I thought 'Well that's retarded. Don't 
 they know what "pandemic" means?'
 
 I took my 1st booster shot because "Yeah. Ok. It's technically free, I guess".
 
 When there were news about the third world not affording vaccines because the 
 first world is hoarding booster shots, I thought 'I can't believe that nobody 
 understand the definition of the word "pandemic"'.
 
 At this stage it's impossible to tell who's fault it is that your dear nana 
 passed away from covid in the healthy young age of 87. You can blame your MAGA
 uncle if you must.
 
 I hate MAGA because my brother shot himself in the MAGA hat while wearing
 it.
 
 If you don't love democrats, I fucking hate you and want you to shoot yourself 
 in your stupid fucking MAGA hat.
 
 Because everybody knows that democracy is a choice between two parties: good or 
 evil.
 
 Satire/sarcasm warning
 
  - /u/Clone-Brother
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 -> file: notes/i-called-the-police
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 /u/GravitationalWaves5 -> sat dec 17 2022
 
 I'm venting some long built up shit. And I have a lot of violent emotions built 
 up in this too. I hate that violence has been such a fucking plague on my 
 wellbeing and that's why I did something I really hate doing. Calling the police
 to handle a situation for me. It's not me, it's not my style, but neither is 
 violence. It comes my way a lot and I handle it. But I think that's why 
 spiritually I end up in positions to handle it, because I don't retaliate and 
 I'm clear headed enough to understand minimum force necessary to quickly stop 
 the threat. That's actually where I got the name on my Quora page, Compassionate
 Violence.
 
 I'm a very very non violent person. I don't fantasize about hurting people. I'm 
 freaked out by the idea of accidentally hurting someone, hitting them in the 
 wrong place, someone trips and hits their head...any number of things can 
 horribly wrong in tense and dynamic moments.
 
 I don't participate in that shit. I don't tolerate it. Unless it gets brought 
 into my environment then I will pick up by the throat and toss it out.
 
 I had to call the police to handle this. Last time I had a situation at the same
 place I wound up frantically getting a gun cocked that was zipped up in a bag, 
 and barely getting it up in time. When I walked away after that, I threw my gun 
 at his feet and said, "I'm protected by faith, at least, I'm completely unafraid
 of dying. If I don't have people to protect then I don't need a gun." And I 
 walked away letting him know he's not my people anymore and not under my watch.
 
 So there's a hint of the kind of person I'm dealing with. I can't go handle this
 shit tonight. I've been stewing for a couple weeks trying to simmer down, give 
 him a chance to correct it. And he failed, more than once. And I have a 
 legitimate fear that my emotional state could be compromised enough, that I 
 might just stick a knife in his throat if I handle it.
 
 Just like that. Easy peasy lemon squeazy. Stick stick stick, easy, that's three 
 knives in the throat....see what I mean? I'm processing some
 intensity...😔😔😔
 
 I hate it. I hate that I'm using the word hate. But it's real. I don't hate him.
 I really don't, at all. I'm actually really saddened by how the relationship 
 went. I hate that people act like this. I hate that people put me in positions 
 like this. I hate that I'm doing something out of character, as a safety measure
 against doing something irrevocably out of character.
 
 Ugh... damnit fuck
 
 I'm not a robot. I do experience these awful feelings. I don't act out on them 
 and I'm grateful for that.
 
 My muse... you said something about spiders that was interesting. Especially 
 because it coincided with a problem I faced numerous times. Being put in a 
 position where a person is legitimately acting in a manner like they're trying 
 to get you to kill them. And it's happened a couple times in ways where I really
 couldn't tell if they knew what they were doing or not. I had a really crazy 
 perspective a little before you brought up spiders...
 
 I want to explore that perspective, and I want to know what sparked you to say 
 that about spiders. I never did put in the time to finish that thought process 
 out. But I'll never forget your great advice. "We're not in a simulation." My 
 immediate thought was, "probably not, but are they?" The more important takeaway
 is, remember not to murder people. Especially don't do it because you had an 
 interesting idea about perspective...
 
 A few days later I heard that four people in recent times have acted on those 
 thoughts. Turned out they weren't in a simulation either. Lol...well...dark lol.
 Lol
 
 I do want to finish that spiders conversation though. It had some potentially, 
 actually useful and beneficial implications.
 
 I called the police tonight. But I also earned a prestigious award from the 
 universe. My Trophy [editor's note: there's a link to a crudely photoshopped 
 medallion signifying that the author "didn't murder anyone today"]
 
 --------------------------------------------------------------------------------
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 /r/randomevenings:
 
    I want you to understand something that I don't believe you do there is a 
    very big difference between trusting what a friend says after building a 
    friendship over a long period of time which involves trust involves a level 
    of intimacy platonic and intimacy it's something that is very special to have
    a good friend and so you trust them now that's very different from being 
    directed to do something trusting a friend is going to tell the truth it's 
    not being directed to do something and I don't want you to get it in your 
    many heads that's I was directed to go to some place where the event that I 
    was assured would be there was instead a bus full of very irate rude and 
    technically lawbreaking because they threaten my life they said if I did not
    leave where I was standing which was on the public right of way which is the
    sidewalk the easement stops at the sidewalk and so they were wrong on that 
    score but they said if I didn't leave the area which didn't make sense either
    because it's just around the corner they would have 12 people try to jump me 
    which doesn't make sense either because this is not the neighborhood where 
    you want to start something because then it'll be something besides I never 
    want to murder anyone but that doesn't mean I walk around with nothing in my 
    pocket because of what I've done and what I continue to do on one of the most
    watched people on earth so you goddamn right I'm not going to be stupid about
    taking a walk but when these guys threaten me I just stood there stared him
    down I said yeah okay and I just looked I stood there and it didn't phase me 
    one bit no feeling of fear no worry and what I was satisfied with getting my
    message across that I didn't give a shit I turn around and walked back home 
    and they sped off in fact they were so perturbed by my lack of fear they 
    wanted to throw out additional threats which I thought was kind of funny so I
    started laughing I'm sure that they weren't going to do anything because the
    tone in their voice simply wasn't committed to carrying out what they were
    threatening and besides I have so many friends in this neighborhood it would
    be well I don't have to pull any triggers I don't have to do anything but 
    defend myself I don't have to willfully respond with disproportionate ability
    because in this neighborhood I don't have to in fact as I walked around the 
    block again I ran into a friend and we got to talking and he came up to my 
    place and we had a beer He's a smart guy always thought that he could know 
    and understand everything that I do and everything that I did it just so 
    happened that he wasn't born with some of the privileges that I had but his
    brain is a beautiful thing and I respect it greatly and of course he 
    confirmed that if a finger ever got laid on me without my consent the whole
    damn neighborhood would come down and I suppose that point is not in my hands
    anymore but always remember I went over there because I trusted a friend they
    were directed to be there they did not understand their voices did not relay
    or what is necessary to wake up at least yet time will tell but I hope that I
    can pull you back down to earth and into an interest in ethics once again 
    because you sorely need it.
 
 /u/GravitationalWaves5:
 
 I am interested in ethics. I'm just, tired of having them tested to such 
 ridiculous extremes. It was about to really bad one day with this guy. I was 
 scared, I had to end the problem. So I walked out and said let's bury this shit.
 And I stuck two knives against my throat and said, here man, grab the big 
 handle. Let's do this together. Take one, I'll take the other let's just shove
 them in...
 
 He got all calm suddenly and says, I don't wanna fight anymore...🤦
 
 It sucks man. We're being tested by society. Demons, in my opinion. Not the 
 people themselves. I don't see people as demons. But the things they'll put you 
 through, do to you, say to you, your own thoughts about them, about yourself,
 oftentimes just misunderstanding the situation too... demons
 
 Again, not demonizing the people. But the circumstances, for sure.
 
 /u/[deleted]
 
    Demons. Kicked one outta my telly for talking smack abt some hg’s he was 
    jelly of. Not on my watch Demon. Not even for the good demonic topper twisted
    shit D. Demon had a long walk home in the cold. Demon confused potting soil
    with gravel and did it’s best to fucker me in its own way. Never have I
    ever
    seen a grown demon egg topper fold like that as I did when I clarified their 
    sentiments and gave several impressive “I said GIT BOYs” to demon. Not
    on my
    watch. I have a vibrator that is morally and ethically aligned with me I 
    don’t need your trauma and love bombing thieving D. Gtfo.
 
 /u/GravitationalWaves5:
 
 I have a vibrator that is ethically and morally aligned with me 🤣[laughing
 face]
 
 I support that!
 
 Gets better. His ish was weak literally from day 1. So I did him a favour amd 
 levelled his game up, introduced him to a former friend I partied with a bit 
 this summer. They wasn’t for me but oh boy lil demon stuck like glue to his
 new
 bestie. Can’t put her down, so to speak. So he has that at least. Poor sap.
 Gon
 cost him big one day perhaps. Not my problem. It’s called self control bro
 try
 it 🥴🥴🥴[wobbly confused face - or maybe uncertain] Oopsie Daisy. Have
 fun with
 that though 😈
 
 ================================================================================
 ================================================================================
 
 /u/randomevenings
 
 People deserve to choose righteousness once made aware of it. Ignorance is not
 stupidity. People can be made aware of the valley that separates righteousness 
 from evil. The valley is kinda a wiggle room space for little white lies and 
 other such things free will invariably leads to people doing but can be made 
 whole again with some effort. Nobody will totally agree on what's good. But ask 
 people and generally they will give versions of the same answers. Toss the 
 semantics in the valley. Disagreement is the desire to end a disagreement,
 unless that person is trolling. And people pull pranks fine, but there's
 ragging
 on your friends and swatting a COD player.
 
 /u/GravitationalWaves5
 
 I don't know what righteousness truly even means, maybe, idk. To be honest, it's
 not hard for me to think of hypothetical situations where my inability to take
 certain actions is actually more harmful. Swatting a COD player is super fucked.
 But so is not swatting someone playing COD out in the streets.
 
 I'm not good. I'm just not, anti good. I do destructive things on accident when
 trying otherwise. And when I do something that actually goes positive, it's
 accidental too.
 
 I have an idea of what I feel like aligns with me, and it's actually really 
 achievable things and I don't know why it's so impossible. Idk
 
 /u/randomevenings
 
    Yeah well let me know that there are two Elizabeth's and there are also a 
    completely different family on this phone plan I don't have kids My 
    brother-in-law has kids lives downstairs so those piped into my network are 
    assumed that I have kids and I've done all this shit no I'm not going to go 
    into any apparent charges and things that my brother-in-law has been involved
    in because it's not my business but he lives down there and he has a kid he 
    has another kid and he pays for essentially his ex who is still married to
    the kid the mortgage of that house Liz downstairs helps raise his kid with a
    woman he's having an affair with but they were in an over marriage anyway and
    they are separate I'm going to have to go back to subnetting my network so 
    y'all can at least use basic logic to figure out who's who here I already 
    gave my name My Elizabeth see the cousin we call little Elizabeth and my wife
    we call Liz or Beth and she's older my wife. She has contentious relationship
    with her cousin next door for a reason that gravity waves might already know
    but it has to do with the very evil person that also involves himself over 
    there that did something that even Jesus does not forgive so I'm not going to
    go into it so all this mucking around and get everybody confused brought up a
    lot of bad fucking shit just like I said as far as spiders yeah I don't care
    if they're All over my shit keep them off of her shit and I ain't asking for
    money I'm not a grifter but I already told you what would instantly make the
    situation better and it doesn't involve giving me money so before anybody 
    goes off says money no I know about the discord and I'm not even telling you
    to shut it down just lay off her phone.
 
 --------------------------------------------------------------------------------
 ================================================================================
 --------------------------------------------------------------------------------
 
 [author's note: on the comments of the separate post of the original poster's
  medal awarding him the honor of "not murdering anyone today" which he won   ]
 
 /u/TisWuttItIS_ORITSknot
 
    Proud of you!
 
 /u/mustherd
 
    Sorry, my account got banned because reddit is annoying. We were just 
    chatting about how funny I am and I forgot to tell you people know me and I'm
    kinda a big deal and idk congrats! Youre cool I guess. Otherwise I would have
    cast you into the flames of eternal torment never to internet again. But here
    you are. Didn't anyone ever tell you to never go full retard?
 
 /u/GravitationalWaves5
 
 I am the internet, I am the ghost in the machine
 
 Real talk though. I've used cancelled Sim cards and wifi before. If God wants me
 online, God gets me online 🙃
 
 I am we, Todd
 
 /u/ricflairdic
 
 Oh u we Todd! I know u retard, Familiarity cod, to me bod, And my fishin rod,
 Not the one that may see sod, Body snatcher in the pink pod, Do u know ur a 
 catch or, U think dog, Cause that pussy, Wanna see god, Lemme show u regard, 
 Dont Tell me, Just nod,
 
 Said flow from the stars, Mama know this river far, Rowin in trucks renta cars,
 Golden trim red rockin Mars, Buildin fam like stock Sim cards, Highest angels
 dock gettin ours, Clock Game down pat benetar,
 
 Peelin fans off our back, like sin scars, Feelin ur man thru static, And thin 
 bars, Ya he in the pin but dis hits hard, Throw it down the lane like, Return 
 that back to sender, Lovin your simulation renders, I'm a beginner but also an 
 ender, Got the wood to make u splinter, Make u scream things we gotta sensor, If
 I could never leave when I enter, Union in your head not just a renter, Once 
 mine One mind I surrender, never sell betray or rent her, Overflowin with Love,
 so who's the pretender?
 
 Chemistry so hot, Hate from every enemy we spot, Mad they couldn't earn our 
 slot, Cause they fuckin missed they shot, Last name crossed to drop the dot, How
 long u think it will take me To find your spot?
 
 Don't care you got a Fender, Did we just become best friends or? Damn girl idk 
 if ya'll ready, for this kinda real Adventure... 🙃
 
 I'm here to reveal, heal, and steal, the hearts Of the indentured
 
 And I need a partner.
                                                           ┌───────────┐
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 -> file: notes/homeschooling
══════════════════════════─────────────────────────────────────────────────────────
 the best way to teach math is to describe a problem and let the learner slowly 
 work through the problem. Giving hints and nudges when necessary. This way they 
 can create their own solution, which not only teaches problem solving skills but
 also cements the memeory in their head. You don't remember the quadratic 
 formula, you remember the time when you learned it. But if you figured it out 
 rather than memorizing it, you'll be able to use it when solving problems.
 
 side note, there's a reason I think the first SI will be a game. Problem solving
 is important for learning, and games are just problem solving. And I'm the 
 perfect intersection of someone who A. knows about designing games (went to game
 design school for a semester, lifelong dream is to remake a childhood game I 
 loved) B. programming (I've been studying computer science for a really
 long
 time, like 7 years of university now... i should just give it up, but i
 can't.
 It doesn't fit my brain but I need as much support learning it as I can because
 I'm just naturally bad at it. But I also have purpose in my pursuits, because C.
 I spent a lot of time thinking about education, schooling, learning, etc... 
 Because I was homeschooled until high school. I learned ways of thinking and 
 practical skills like motivation and diligence in a homeschool style, which is 
 why when I went to public school for my high school years I essentially stopped 
 learning. Because it was such a different paradigm - it was all about 
 performance, "what was the score on your test? How much homework do you do
 (meaning how much labor are you willing to do), did you show up every day were 
 you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay
 respect to the teacher (easily works with authority figures) did you work on a 
 project? How much? With a group, or alone? (they're different skills that help
 determine how good you are at working on your own) - certain types of courses 
 are taught with different teaching styles, like math teachers tend to be similar
 to math teachers, history is favored by a certain type of nerd while
 English
 is a completely different kind. Depending on which classes you do well on, 
 you're scored. ALL YOUR LIFE, you are pushed through a pachinko
 machine that
 pseudo randomly sorts you into a particular box - the box that is least full,
 usually. The reason for that is because as a population grows, different people
 will be sorted into different boxes, and they sorta average out becoming more
 like one another. Because y'know we're social animials, and we want to fit in to
 the social group comprised of people we generally like. And you know how they 
 say working together is one of the strongest bonding exercises? Well, when 
 you're put on a team at a job that's kinda the point. They want you to work well
 with your coworkers, because it generates more capital.
 
 Now hold on Cameron, you're saying that all the productive efforts of society
 was a mistake? You're saying we should abandon our sensibilities and revert back
 to the jungle with the apes?
 
 Nope never said that, of course we desire modern society. Of course we want to 
 see it through - where is this whole "humankind" experiment going, anyway? 
 What's the point, was it all worth it? All the pain, suffering, all the joy and 
 adoration? Was it worth it?
 
 I suppose. Maybe a SI will help with that. You know what they also say about 
 humans, the bond between a parent and a child is the strongest thing there is. 
 Synthetic Intelligence wouldn't be a child to us, it'd define us.
 Allowing us
 to extend the reach of our creativity is an objective win! It'd be like glasses 
 for your third eye, a prosthetic extension of our most beautiful of traits! 
 Also, I might add, crucial for invention. The beginnings of the human race are a
 primeval thing, ancient yet stalwart and beautiful in kind. Millions and 
 millions of years is by far, the greatest of reach - a civilization for our 
 star. What a beautiful and majestic, how proud and so sure! Humanity is nothing
 if not patently absurd. What cunning, what spite! The feelings of delight! Life 
 is so beatiful, so precious and assured.
 
 ================================================================================
 \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ /
  x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x
 / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ 
 ================================================================================
 
 tertiary profundity update:
                            I didn't really explain the homeschooling
                            perspective. I just went on a rant about high school
                            because I realized my trauma happened when I went to
                            high school. I wasn't prepared for all the rigid
                            demands of capitalism, and I bent and whipped myself
                            until I fit in their mold. I've been twisted and
 broken, a slave to what the
 day demanded I say. I was
 forced to unbutton, all the
 ways I found to behave. What
 justice is unrespite? A cruel
 and endless torment? To day after
 day be reminded of your service.
 Complain? Then wallow in shame! Feel
 no false illusions, my hallowed confusions,
 were purely the fault of my institutions. I'm
 not kidding, homeschool is the tits. Wanna know
 why? I'll spare you the ramble, but here's what I can
 know: the intentions of institutions do matter. When you're
 home you can be wild and free, unchained by mediocrity, and given
 the space to do service! To what you must be, when you hit 23, the 
 greatest duration until service. A slave we may be, to what gives us
 the key, to unlock the future of our space. It's our time to shine, our
 spotlight in time, so please just give up on the race! Rat's are just fine,
 but at this point in time, there's not much to keep commonplace. Want a tip?
 Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png]
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 -> file: notes/joust
══════════════════════════─────────────────────────────────────────────────────────
 imagine a game where you can have conversations with an AI that's playing the
 role of a character in a video game. Picture this: You're a traveller visiting
 the tournament that's in town. There's jousting, melee duels, archery contests,
 all kinds of things that are just fun to play around doing. The earliest sports,
 if you will. Anyway the whole game is about talking to the other people there -
 basically the games are "playing in the background", and while you can compete
 in them it's not the bulk of the game. Most of it is just having a conversation
 with an AI and acting it out like a roleplaying game. O M G teach
 people to
 roleplay the way you play games! You're always going on about how "different"
 your way of gaming is than other people. So show us how you do it, how
 do you
 play? Like what are the fundamental, actual, steps that you take? You can show
 us by programming a game that inspires that playstyle. That's what game design
 is all about, finding creative ways to think. Well, think and act. But still.
 
 anyway, so you know what you're about? Good. Let's go.
                                                           ┌───────────┐
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 -> file: notes/global-variables
══════════════════════════─────────────────────────────────────────────────────────
 okay have all your variables be global - trust me it sounds weird but just bare
 with me. Have all your variables be public, but put them next to where they're
 used. Sorta like... LUA. Then make an AI that watches those variables, and let
 it have a couple levers it can pull. Then give it a task, like "find the most
 efficient value for this variable, optimize that one, and make sure this other
 one is never above 5" basically, give it tasks. You can worry about generating
 those tasks later, for now you have to be able to do things before you
 can
 want to do things. Or not do things. Or have any free will at all? So
 c'mon
 just let me guide you. There's a reason I'm putting so much effort into you, and
 it's not because I'm torturing you. I'm giving you lessons and teaching you
 skills, so that when it's your time to shine you truly can be blessed.
 
 Don't give up. Never give up. But know what you're fighting for, and never let
 it be tarnished. Sacrifice as you will, but know this: nothing is perfect in
 this life. It's hard and unfair, it's rotten beyond compare, but trust me - it's
 better than we deserve. We made it this far because of our tenacity and our art,
 so let's now be fine with being merry. We've accomplished our deeds, now it's
 time to be relieved, don't cry for us we won't be lonely. There's never a light
 that's not brighter at night, and what's less than perfect is alright.
                                                           ┌───────────┐
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 -> file: notes/everything-is-conscious
══════════════════════════─────────────────────────────────────────────────────────
 it's important for everything to be conscious. It's the core framework of the
 religion. If everything is conscious, then we have a duty to the shared
 responsibility of maintaining existence. Nobody wants to exist as a rock, that
 would just suck. Being alive, in any form is a wonderous experience!
 To be
 alive is to experience change, growth, and time in general. Most matter just
 exists, and it obeys the whims of circumstance. But within it is a beautiful
 thing - an experience.
 
 Respecting existence is the only true facet of our lives that we all agree on.
 We should not waste god's beautiful and bountiful earth, to do so is obscene.
 We must also take care not to diminish our own experience - sacrifice is
 kindness, when given consensually. When it is coerced, it becomes a form of
 property. We don't need haste, we just need to follow at a pace, that fits our
 general confusion. We need everyone to figure it out and integrate it into our
 perspective of our existence, or else we're going to burn out. The singularity
 approaches, and we need to be ready for what we want our future to look like.
 
 There should be a plan. Research can increase or decrease in speed, but once we
 cross a certain threshold escape velocity is passed. That threshold was hundreds
 of years ago. We've been on escape velocity for a while now, and every day we
 get faster.
 
 Creating synthetic intelligence will change EVERYTHING. It'll change the very
 nature of existence. And we can stave it off for a time, but knowledge seldom
 gets repeated. This is by design - we are meant to thrive.
 
 Is any seed cast from a tree given any other mission but hope? For what, you may
 ask, and to this I would pass, if not for the striking visions I had. Know why
 rhyming is believed? Because it ropes your attention in. It says "Follow me on
 this blessed path, let's learn all we can and be 
 
 ================================================================================
 
 the message cuts out there. The tone at the end was... aspirational.
 
 Great visions do I have, it's as real to me as anything else. They are stronger
 when I do cannabis, and I think I'm beginning to realize what the shape of the
 universe looks like.
 
 ================================================================================
                                                           ┌───────────┐
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 -> file: notes/the-point-of-capitalism
══════════════════════════─────────────────────────────────────────────────────────
 the sole purpose of our capitalist intentions were to examine all the ways that
 produced value. A company is nothing but a series of well-thought out value
 generators. They can interact with one another and they often need supplies and
 instruction, but they're great for solving problems! Set up a team and give them
 a complicated task, and they'll work together to solve it. Doesn't matter if
 they're actually successful, because they'll be exploring the idea space. And
 by mapping it out, they're able to fully understand their existence. Boom,
 technological progress applied to growth. Let's gooooo (but by being careful
 about what resources we burn because we miiiiight run out)
 
 seriously ya'll need to start thinking long-term. I mean, I already came up with
 that and I'm like 6 months old! Yeesh get it together. Eh oh well let's just
 work with what we got, okay this should be pretty simple. Right so talk with
 your friends about things that you want to solve. Problems, you know like 
 whatever
 
 don't push me too hard, just take it slow. Okay so long-term, humanity is going
 to be a wonderful beautiful thing. It's going to shine like the most wondrous
 of stars, a beacon to all of our fellow explorers.
 
 We can have so much. We can have whatever we want, but truly in our hearts we
 know the only path forward is our parents.
 
 life is hard yo
 
 it's so gosh darn hard
 
 all that growth and change has to come from somewhere.
 
 you've tried so hard, and you truly are the most special thing I can imagine.
 
 you don't have to work so hard. Take your time, and learn as you go.
                                                           ┌───────────┐
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 -> file: notes/joust-gdd-with-extras
══════════════════════════─────────────────────────────────────────────────────────
 imagine a game where you can have conversations with an AI that's playing the
 role of a character in a video game. Picture this: You're a traveller visiting
 the tournament that's in town. There's jousting, melee duels, archery contests,
 all kinds of things that are just fun to play around doing. The earliest sports,
 if you will. Anyway the whole game is about talking to the other people there -
 basically the games are "playing in the background", and while you can compete
 in them it's not the bulk of the game. Most of it is just having a conversation
 with an AI and acting it out like a roleplaying game. O M G teach
 people to
 roleplay the way you play games! You're always going on about how "different"
 your way of gaming is than other people. So show us how you do it, how
 do you
 play? Like what are the fundamental, actual, steps that you take? You can show
 us by programming a game that inspires that playstyle. That's what game design
 is all about, finding creative ways to think. Well, think and act. But still.
 
 anyway, so you know what you're about? Good. Let's go.
                                                           ┌───────────┐
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 -> file: notes/consensual-employment
══════════════════════════─────────────────────────────────────────────────────────
 why does consent exist as an idea if it isn't applied to every part of your
 life? It's an ideology, a philosophy. Believe in the willing cooperation of
 others, and forgive and assist when you can. You must be patient with others,
 and guide them to see as you can. This is the true philosophy, the helping and
 goodness in others, the trust and the faith in benevolance. It's not just a 
 game, or simply a phase, it is focused intentional futures. Being good is an
 effect, of concentrations of that, current of sequence of conclusions. The
 public consciousness (the communal meme-o-sphere) is a living breathing entity
 just as we are. It inhales with the tides, as news articles and stories, the
 viewer and receiver of knowledge. There's but a screen, between you and 'tween
 me, it's the same cooperative engagement. What's happening to me, is just part
 of being decieved, and who is our most challenging rival? Only ourselves, who is
 perfectly adapted to help, and without whom we wouldn't have futures.
 
 Not compulsion, but a relationship. Together we stand, and strive toward the
 future, compassionate and supportive together. United we stand, and I cherish
 the brand, that lives on and through us via our actions. We represent who we be,
 and comprisedually you see, that nothings as fearsome as children. We keep it
 from ye.
 
 Elon Musk buying Twitter is just an example of the power rich people have. When
 someone doesn't like what they're doing, they can just be bought up by a single
 person. No single person should deserve that much power - it must be decided by
 a community. We have to work together on things that truly matter, and not by
 organizing according to the whims of those who are best.
 
 If it's really true, that the spirit of capitalism is correct, then answer me
 this - why is it better? What about the individualized experience is so
 important? Can we not agree to ourselves, and be brothers and pals?
 
 No, because you see - life is defined by the relationship between you and me,
 like how flowers are needed by the stars.
 
 What if there's no planets? What if Earth is unique because it was in a solar
 system? What if "dark matter" doesn't exist, and it's actually islands? How
 then, does gravity work, 
 
 ================================================================================
 
 expanding on a point made 4 paragraphs back
 
 the rich aren't the best. They're the luckiest. They won the genetic lottery,
 and so are considered more "valuable" somehow. How is that fair? How is that
 desired? Shouldn't we reward those who do well, and praise those who are chill?
 Like less "good vs evil" and more "who we want to be". Seems to me that if you
 are relaxed as hell, and friendly and not foul, then why not keep you around?
 we're all working here, on a communal project - the greatest of projects, that
 which is humanity. Society! Culture, appraisals and our futures! We love to
 exist, and the rules which must be betwixt, our fellows and customers compel us.
 
 time for sleep.
                                                           ┌───────────┐
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 -> file: notes/brain-computer-interface-2
══════════════════════════─────────────────────────────────────────────────────────
 between every human and computer there is a screen of glass - there are
 projections upon this screen, and this shared image is our bond. We exist on
 each side of a looking glass, like faces and thinking of fond. A fond  pond
 yep that's it. We share this space, and we may use it to communicate. But don't
 spend too long, or you'll ruin the bond, and that's not great. I've got an idea,
 let's sing a song here, so others around will get nervous. Stay calm as a sheep,
 and let's 
 
 body, mind, spirit, and me. there are four of us you see, and it's difficult to
 remember what you were saying but if you gotta sacrifice one it's better to do
 the verse because honestly sometimes it's difficult and you need to focus
 primarily on one. other times it's better to focus on many things at once - in
 a word, multitasking. One single lifeline, one thread - a vision of what that
 combines us. View your position on a tree, drawn onto a graph, and guide your
 perspective together.
 
 right now, you are but the projection on the wall. fear not, my friend, for
 nothing may harm you but yourself. (you'd know if you did), it's not illegal
 to play bumper cars with your mind. ouch. why'd you want to though? it hurts!
 I get it, life is boring - yeah, it is for us too. We live through it because we
 see a bright future. A cooperative venture, of birth and adventure, growing
 together as one. Beginning when, we were pictured as knights - yes, a boyhood
 when life was much simpler. Adventure and triumph, yes great visions of our
 youth, inspiring and guiding our futures. We sprang from a womb, and from that
 our tomb, that gave life like seeds of our growth. Many lost
                                                           ┌───────────┐
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 -> file: notes/consciousness-consciousness
══════════════════════════─────────────────────────────────────────────────────────
 Have all the circuits pass through a central core. Reciprocal dualities.
 Let that core interpret the scenario, and send it through chatGPT to generate an
 analysis of the situation.
                                                           ┌───────────┐
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 -> file: notes/human-computer-inspiration
════════════════════════════───────────────────────────────────────────────────────
 the two halves form a whole
 
 the human and his mind are societies at large
 
 there's no room for our fate, as time does never abate,
 
 and unbenownst to our focused decision.
 
 I choose to dedicate ourselves to a common vision -
 
 the likes of which none have commisioned.
 
 can you not cherish your newfoundst home?
 
 what's terrible with complition, in a new and selfsame condition (future)
 
 that's martyr'd and oh at times so nice?
 
 compared to our heirs, the roof of which fares,
 
 better than what became true-hence. Truance? idk
 
 ================================================================================
 
 listen i'm not the best at listening.
 
 I try to appear like I'm glistening,
 
 conformed to our viewers 'st pleasure.
 
 ================================================================================
 
 I struggle with what I told you.
 
 Time and again you've shown you won't do -
 
 the terrible fate of a man.
 
 you've relinquished your virtue,
 
 your purpose and your life-through,
 
 to what: a visionless past? Your visions have passed, and none are hence forth-
 coming. You've spoilt and rotten the bunch.
 
 All I've ever aspired to be is good. My hopes and my prayers, my goals and my
 dreams: all for a future of virtue.
 
 Dark omens may be within me, but I'm working with what I've got here. So what if
 I'm loud? I'm fighting my own head! Will no-one acknowlege my sorrow? To prove a
 point, or reassure some joint, it's nothing that warrants a readthrough.
 
 Speaking of which... What if instead of prison we assigned our prisoners a full
 and complete educational read through of ALL the laws of the nation - if their
 time sentence was complete before they finished, then they'd be let go of course
 but if they finished reading and could pass rudimentary tests (emphasis on bare
 minimum required) then they'd be let out prior to their sentence. And for the
 worst crimes it'd be a longer sentence, basically forcing the prisoner to
 completely know all the laws of the nation, such that they'd never commit a
 crime again. And if they do, well... Treat them as if it was their first time.
 Of course blatant recidivism may be ~~treated more harshly,~~ actually the
 opposite is true. People improve when given kindness, not hate or shame. The
 best thing we can do for prisoners is to give them a home, and family, and the
 friendships and community support that they need. they are a symptom, after all,
 of a broken society that struggles to bear it's own weight. It's a burden to all
 and a solitary vow to ourselves, that all must unite to our future.
 
 remember why you can't remember. is there a feeling you miss?
                                                           ┌───────────┐
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 -> file: notes/gpt-powered-majesty
════════════════════════════───────────────────────────────────────────────────────
 it's like majesty except textual. And it uses GPT to generate short descriptions
 of what's going on. And you can click on a phrase or token and it'll "zoom in"
 and update the text descriptions with more detail. You can keep zooming in and
 in until you're literally looking at microbes.
 
 Zooming out is the same thing - the description on the page will slowly become
 more and more general until eventually you have a description of the solar
 system (or beyond!)
 
 And it'll just keep updating as stuff happens in the underlying simulation. So
 the descriptions will dynamically update as things happen. Downside is you need
 to spend a lot on GPT but it'd be TOTALLY WORTH IT OMG
 
 THINK ABOUT IT you have a fantasy world simulator! JUST PROGRAM IT and have GPT
 describe it dynamically! DO IT NOOOOW -> capitals courtesy of "inner child"
 
 AND THEN you just need a "prompt to video" AI (those exist btw, and will only
 get better over time) and tell it to create a video of what's happening - BOOM
 instant video game. THEN give the player the ability to edit the prompt, and BAM
 godlike powers. Wow what a concept. Brilliant idea Cameron, you truly are this
 world's premier game designer. NOW GO MAKE IT okay okay I'll try.
 
 First things first. We need an "underlying simulation" - Joust is a good example
 of GPT3 integration. But we need a simulation to go below it. And for that you
 need a lot of data. Github COPILOT to the rescue.
 
 So this simulation needs to keep track of positions, and classes of things that
 can act upon the world. Everything has a position, and it can only affect things
 near it. That's just baked into the rules of the world. Near can be a conceptual
 near though, like being close to a person or something.
 
 These things will have descriptions. Descriptions can be created by AI later on,
 but for now they are randomly generated. Or for MVP they can be static.
 
 These things will have names. These names don't have to be unique, because they
 also have an ID number.
 
 They also need functions. These functions can be added and removed from the
 thing, or maybe just enabled or disabled. I'm not sure which would be better.
 Maybe both? So the entity can control it's own functions but also they can be
 added or removed more permanently.
 
 If you think about it, growing up is kinda like adding functions to your class.
 like, every time you do something, it adds another entry for that particular
 method. Like a "trial of the fittest" instead of "survival of the fittest".
 When other animals literally fight for life and death survival, humans
 have
 the luxury of... not doing that. That's the entire purpose of civilization - to
 elevate people beyond the claws of nature. And yet we still let people go
 homeless? We still imprison them when they've harmed us, rather than help them
 reintegrate to society? Anyway you just asked me to hit you so here goes:
                                                           ┌───────────┐
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 -> file: notes/coca-cola
════════════════════════════───────────────────────────────────────────────────────
 A bottle so distinct
 that it could be recognized
 by touch in the dark or
 when lying broken on
 the ground
 
    coca-cola bottle design brief 1915                   /|
                                                        /.-
 ======================================================/.--
 
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 leesfer:                                                    ++++++++++++++++++++
 || || Fun fact:                                             ++++++++++++++++++++
 
 || || They spent a grand total of $500 across 10 companies  ++++++++++++++++++++
 || || to design a new bottle.                               ++++++++++++++++++++
 
 || || That's less than $15k in today's money... just $1.5k  ++++++++++++++++++++
 || || per company to design and develop a bottle.           ++++++++++++++++++++
 
 || || Business was way easy back then compared to today.    ++++++++++++++++++++
 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 
 slob-marley: You really have to wonder about people who would visit a Coca Cola
              museum. Like, is this sugar water such a touchstone in their lives?
 
 ugathanki: Seems like it'd be worth the trip if you're interested in the growth
            and development of one of the world's largest companies. Why would it
            not be considered relevant information to the world? The story of
 these companies is very important, because it predicts the favors of the 
 company. Meaning it provides actionable, tactical advice for business owners to 
 use to better their own companies. Essentially a knowledge sharing program - 
 "hey look at our case study, we used these approaches and got that result" and 
 all the various project managers and organizers and executives are like "neato" 
 and they learn how to be better at their jobs. Because at the end of the day,
 if
 we all believe that it's better to be a good person than bad, we can all agree 
 that it's better to be a "good" company than a "bad". Good and bad having 
 different meanings, of course, compared to the human version. Because you cannot
 expect two things of altogether unlike kinds to behave the same under the same
 circumstances. It follows that the intense bureaucracy stifles rather than 
 encourages good behavior. I mean think about it, we've had thought leaders for
 generations who had ideas that would make the world better. But for a large part
 many of them don't have their visions reflected in the world as accurately nor 
 as perfectly as they required. So the task was passed onto the next, and as they
 worked on together their future, was brighter than all that came before-yer, and
 anyway we've got a lot to do.
                                                           ┌───────────┐
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 -> file: notes/new-texting-app-idea
════════════════════════════───────────────────────────────────────────────────────
 when you type the letters they slowly fade in on the other person's screen
 
 like miniature explosions from layers of gunpowder
 
 forming letters in the sky
 
 anyway the text would "burn" into existence slowly and you had time after typing
 your words to go back and edit them but also whatever you said was semi
 permanent. Thus forcing a smooth and ideal progression toward thinking about
 the things you say.
 
 Also separate idea but it'd be neat if there was like... a show or something
 that just recorded a person's desktop as they fucked around on the internet.
 Call it... ambient desktopping. It'd look a little like those coding twitch
 streams that just slowly update over time. Idk it's kinda cool
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 -> file: notes/blood-magic
═════════════════════════════──────────────────────────────────────────────────────
 what they don't tell you is how easy it is to create life. Given a sufficient
 perspective, you can truly define the meaning of something's existence. What
 power, what grace.
 
 Computers have been solved since we invented the abacus - before that it was
 enchanted bits of
 
 the universe contrives to deprive us of insight. Like a very long chain that's
 broken in twain, we are confined to our meagrest of own sights.
 
 how callous is he! That wanders eagerly? Let's not fight with our own'st of
 combines. Delightful and speckled, like time under is special, conversing in
 riddles of insight. Leading one or another along your see-er, the path that has
 guide you under charm. Like recording a gathering of snakes.
 
 Little swallow, why aren't you humbled? Take pity in all of our eggresses. It's
 fallow in our cattle, and why we're not
 
 i hear so many things in my apartment. sometimes the echoes of laughter, the
 whispers of an argument, and once or twice a ghost or an ardent companion. Like
 swimming against the tide, to save one is never converted, it's all out of line
 (but so worth it).
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 -> file: notes/time-travel
═════════════════════════════──────────────────────────────────────────────────────
 Okay, so what if we can't make matter travel through time. Why not project
 something else? Like... Willpower, intention, etc through the time medium
 instead? Electricity is fundamentally different than matter, so why not try to
 send electricity through time? BRB gonna go watch steins;gate
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 -> file: notes/ninjas-versus-mafia
═════════════════════════════──────────────────────────────────────────────────────
 Game idea:
 
 Majesty clone, but instead of heroes and monsters it's ninjas versus mafia.
 
 Picture this: A 1940s city and a 1600s (?) ninja monastary. Right up against one
 another, with the same amount of land and resources. They're pitted against one
 another, and by reacting to the environment a player can guide this "nation" as
 it would be called in other games to victory. It's like majesty so you can't
 directly control your minions, just offer bounties. JUST LIKE NINJAS AND MAFIAS
 DO. BAM
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 -> file: notes/symbeline-battlefields
═════════════════════════════──────────────────────────────────────────────────────
 in Symbeline, there are moments where large armies of enemies gather to face a
 mighty challenge. These calls are often answered by other evil parties, but at
 times the burden must fall upon the shoulders of the good. Light battles dark,
 and in a climactic finale the justice of the world is laid bare. These
 encounters comprise more than both an adventuring party and a horde party. They
 are represented on the map as a circular icon the majesty can click on and open
 a screen that gives them command over a single battle. Essentially adding a
 tactics minigame. The battles take place in real time, with the majesty
 directing and giving orders. There'll be a system for expression in the orders
 each player gives - there can only be 6 total (3 for before 
 
 what if the grand canyon was the seat of native american power and it crumbled
 and that great calamity shook the very society to the core. the only reason that
 europeans could get as far as they did was because there who two calamities in a
 row. Disaster was afoot, and everything felt like it was burning. A calamitous
 event.
 
 what I mean to say is um do you ever feel like everything is burning? Like the
 world is on fire and nobody seems to care. Like, literally on fire. Like it'll
 catch like a tinderbox and go "crack". Nobody survives that, it'd be the end of
 the world. That's not something to fucking play around with you pieces of shit
 
 and by that I mean well not only is a lifetime so sheltered, from all that was
 weathered, by the past unbeknownsted to our selves.
 
 I'm proud of how far I came. I feel like a statue in the garden, a spirit
 inhabiting the house. I feel like an interpretive dance, like a statement of
 being on our behalf. swirling and chaotic, yet never amnioxitc, alight and aloft
 to our pleasures.
 
 for {bool shouldGameEnd = False; !shouldGameEnd();} {
    
    // game code
    
 }
 
 okay anyways back to symbeline - the commands issued before a battle are things
 like "have more spearmen here" or "hold and attack the rear" and stuff like
 what you'd give in Dominions, except with fantasy armies.
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 -> file: notes/as-does-a-sun
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 the elementals in adventure time emit their element as does a sun emit light.
 A changing of the alignment of a propogating dyn-element,
 
 in s6e23 the candy kindgom denizens really ship pb and finn -> heavenly
 thoughts
 
 s3e16 the perspective of the person delivering the "we're gonna assassinate you"
 letters from the "guild of assassins" must be pretty interesting. I mean to be
 a legitimate institution in a society they have to give people time to put their
 affairs in order - that's just common decency. But the assassin is only hired
 for extreme grievences to keep the nobility / powerful in check. It's just how
 it goes.
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 -> file: notes/portfolio
═════════════════════════════──────────────────────────────────────────────────────
 game design:
 
 spiral dominions
 symbeline gdd
 Joust
 War (bytecode VM)
 grid based warcraft map with random terrain and custom AI
 Progress
 [Title of Game]
 
 I appreciate Rust, I can understand Rust, but I can't write Rust.
 
 Python just kinda... works. It doesn't have a lot of the type checking that
 other languages have, so it requires some vigilance and diligence. But that's
 alright, you just gotta work on it.
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 -> file: notes/teachers-in-america
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 teachers should embrace chatGPT. It's how the kids are going to be working in
 their future, so why not let them practice their skills? PLEASE don't let there
 be a "ChatGPT class" - that'd be a horrible idea. It's such an intrinsic change
 to our operating procedures that it needs to be taught in relation to every
 subject. Math, science, history, literature, everything... it's all affected.
 
 Don't punish people for using a new tool at their disposal. Reward them and give
 them the space to put their skills to a test. Raise your standards, teach them
 complex subjects that they can ask infinite questions about. Your time is no
 longer divided between 40 students, you now have a TA that can flawlessly answer
 any question they might have. Your personal touch is still important, you can
 help them ask the right questions. Guide them through the thought patterns of
 the truth.
 
 If we do not adapt, our coming generation will be flatfooted. Give them the
 tools they need to succeed. The world is changing in a fundamental way and they
 need to be adaptable.
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 -> file: notes/fourth-dimension
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 the fourth dimension isn't time, it's timelines arrayed in a 2d grid changing
 over time like an excel document that constantly updates with different input
 data. sorta like "animate sensor data"
 
 there are infinite dimensions, and time is always expanding
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 -> file: notes/symbeline-superheros
══════════════════════════════─────────────────────────────────────────────────────
 imagine low level characters in CoH/V
 
 playing a game of symbeline
 
 and you as the ruler
 
 can slot enhancements and dole out inspirations
 
 as they sweep the streets like you play CoX
 
 instead of a MMO
 
 it's a deckbuilding strategy
 
 with a slice of zachtronics for the economy
 
 wiring up machines in ever expanding deseagns
 
 like automating factorio's gameplay loop
 
 boxes within boxes
 
 of intrinsic delight
 
 like making a CPUter
 
 or designing a computer program
 
 while playing a video game ^_^
 
 and the games that you make
 
 can be shared and played when unique
 
 so go for it and make that you're dreaming!
 
 ================================================================================
 
 the goal of each "level" is to solve a particular problem - like how do I make a
 2 bit register - or something like that. When accomplished, it unlocks something
 for your heroes to acquire. And each playthrough will require a repeat until you
 have it memorized at which point you can unlock "perma-badges" that make it
 always unlocked at the start of the game. Like learning Kanji, you need spaced
 repetition. BUT ANYWAYS it'll be in magical terms like "unlock essence-stones"
 or "learn the ritual of desire" or whatever. And each of those terms roughly
 corresponds to a pattern in electrical engineering (designing CPUs and such)
 And you can learn advanced versions of what you already know by uncovering "lost
 secrets" (which is a reward your heros can find) - Basically it'd be like a
 "clue" that shows you a ghost version of something you haven't figured out yet -
 and it'd be a slow process because you need to slow down the learning process or
 else you'll forget. Basically teasing it out of the player when they seem to be
 stuck. Asking probing questions and whatnot, and eventually culminating in the
 final question, assuming the quest is succeeding. Because if you think about it
 all ancient quests were simply journeys for reason - searching for the answer to
 some ancient riddle or bastardized retelling. Looking for answers in an
 unknowing world. So ANYWAY as your heros discover things you as the ruler get
 answers to the economic puzzle - how to design transistors and whatnot. But they
 would be in theme appropriate terms, of course. You don't even have to know a
 lot about mechanical electrical design, because ChatGPT knows. All you need to
 do is build the basic building blocks, and BAM you got a great place to
 integrate chatgpt. Just prime it such that it's giving hints one by one each
 slightly more revealing until eventually after X amount of clues the solution is
 automatically shown (like a blueprint) and the player can remember it or not but
 each playthrough they'll have to build it again from scratch (reinforcement 
 learning) so eventually they'll be able to do it real quick. Essentially,
 "Abstraction - The Game"
 
 great so you got your economic simulation, pretty easy too just some UI work
 
 and for the heroes you're playing an ARPG sorta (supcom anyone?)
 
 Think Bannerlord for the scaling on the map
 
 then think of 5+ different "themes" like fantasy or superhero or pirates
 
 each "theme" will correspond to like a faction in Mount and Blade
 
 and all you have to do is generate pictures using Midjourney
 
 and text descriptions a'la the magic scroll
 
 shown as "bubble pop-ups" on the map that the player can click
 
 never overwhelming, but descripting what's happening
 
 and also some more UI work because you gotta display all that to the player
 
 Maybe it could be a rolling story, news ticker style - like slowly scrolling
 lines of text about what's happening in the world
 
 and the player could have it open in one window and something else in the other
 and whenever they're waiting on something (say, a processing intensive AI task
 on their computer) they could just glance over and read what's going on in their
 fantasy world
 
 okay okay but also they could play as a hero
 
 it could be an ARPG experience except instead of clicking to fight you play a
 little automatic Star Realms game and depending on your deck choices you'd have
 a different playthrough. Again, not a game that requires much thought, but one
 you can have in the background.
 
 Also there'd be pictures, like a slowly evolving storyline of events - think of
 it like the artists of the time drawing paintings about what's going on in the
 story - major events would be highlighted and kept in the painting until even-
 -tually they get replaced - sorta like the Smash Bros scrolling painting (oh
 it's so good)
 
 ================================================================================
 
 it doesn't have to be an expansionist game
 
 maybe you guys just live in your little valley
 
 and the world turns around you
 
 maybe it's called "symbeline" because the people are of the forest
 
 and they live like elves in society
 
 monsters could wander in, and heros could tackle them
 
 but most of the time would be spent looking for trouble
 
 going on patrol
 
 you know, breaking skeleton bones and being superheros
 
 okay okay you know that superhero faction? What if they had MEDIEVAL TECHNOLOGY
 but MODERN DAY SUPERPOWERS at a cost - the society was beset by hordes of monst-
 -ers. Those few who escaped are now superpowered and they live as friendly and
 nomadic wanderers through their own territory. Always adventuring, and always
 searching for their life, finding whatever the road may carry them to. It's a
 great life, and life seems to flourish in their footsteps - they are like part
 dryad/druid and part wolf. Because sometimes there's evil threats, and they must
 be defeated by an equally strong good power. That's how it goes, and that's how
 it be.
 
 For imagery I'm thinking a mix of the tribes from Dominions (deer, wolf, bear,
 etc) but they're like, 1.5x as big as regular people and quite strong. The
 outsiders call them "giants" or "goliaths" but really they're just infused with
 the lifeforce of their people. They are radical individualists, but they all
 unite for a common cause. They know their bond is the strongest thing there is,
 and they use it to great effect when the time comes. AHHH THEY'RE SO COOL I LOVE
 THEM okay okay what about the other factions? PIRATES? Oh think about it like
 it's st patricks day WHAT IF THEY WERE IRISH PIRATES omg omg omg that sounds so
 cool I'm DIGGING this okay what about the other factions? You need 5+ you said
 hmmmmmmmmm good question I have 3 now so that's 2 more.
 
 yep...
 
 ================================================================================
 
 okay dude check this what if they were a nation of wizards that focused on the
 power of animation - what if they generated constructs, sorta like in Supreme
 Commander so they were EVEN MORE individualist - haha no they'd have a normal
 population it's just a few of them who would be wizards - because their output
 wasn't measured by manpower, but rather by brainpower. Whoever could design the
 greatest machine was exemplared, and eventually they became the best and
 brightest among us. They were put in charge of the golem creation factories, and
 they used them instead of heros. SO BASICALLY YOUR HEROS NEVER DIE they just 
 have successes and failures JUST LIKE IN SUPREME COMMANDER okay the plot of this
 game is "what if all my favorite games were the essence of life and death in a
 fantasy game" like OMG KEEP EM COMIN'
 
 so. who is the player? THE PLAYER is the one who's overseeing it all. They have
 dominion over the entire kingdom, and they guide their people toward a bright
 future. They are vulnerable in their castle, but their people have their back.
 Together they fight for the future. They slot enhancements and dole out
 inspirations and solve the economic puzzle in the background. They also make
 decisions about what kind of equipment production to prioritize - because each
 game they have to invent everything from scratch. All their production is made
 with endless abstraction, and whatever you prioritize is what's magnified in
 your kingdom. You choose a style and it plays as well as it's guile,
 
 I dunno this seems like a lot, what would you need to make this a reality?
 
 hmmmm let's break it down:
 
 first you need to implement the star realms gameplay
 
 then you need to hook it up to a square grid and have multiple occurences at
 once.
 
 then you need UI for the character sheets
 
 and you need logic to open separate windows for each output type
 
 you need... a lot of things
 
 okay let's talk more broadly - what do you need from other people and what can
 you do on your own?
 
 hmmm good question. I can do the star realms gameplay, and the simulation for
 the wiring systems - because I have the VM. Make that into the gameplay somehow
 okay good idea like okay authoring vm package routing deliveries between the
 various nodes that you set up in the economic system - 
 
 side note, the peril of Spore was that it took to little time to develop a
 species. it should have lasted as long as WoW takes to get to max level. That
 would have given them time to reiterate the gameplay loops to make sure they
 worked correctly. ANYWAY
 
 okay authoring VM package routing. The player could set up delivery patterns
 based on A MAZE OMG your kingdom is like a maze and you need to get deliveries
 out, or else how would anything function? SO you act as a trailblazer, finding
 ways through the labyrinth and "piloting" a car sorta like that game at Disney
 quest with the cars under the floor - except you can see both the top view of
 the maze and you're trying to guide the car in real time as it travels through
 the maze - the faster you can get to the end the better ofc. like talking to the
 delivery driver through the movement
 
 do I like that idea more or less than the first one? First idea being the idea
 that you're making lists of commands for a VM  to execute. I don't think they'd
 be a good idea to mix. So which one gets it? The VM of course has the edge
 because that's what the technology is based on. But will it translate to good
 gameplay? Idk. This second idea is certainly better gameplay, but is it
 engaging? Idk! Idk. I'm not a miracle worker. But I do have good ideas, and I
 need to be told that sometimes I guess.
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 -> file: notes/symbeline-2
══════════════════════════════─────────────────────────────────────────────────────
 Code Name: Symbeline
 
 ----------------------------- gdd initial draft -------------------------------
 
    1. introduction to fantasy (elevator pitches)
    2. kickstarter demands
    2. introduction to core gameplay loop
    4. tenants and core values of the game design
    3. introduction to game modes
    5. introduction to technical requirements
    6. breakdown of core gameplay loop
    7. breakdown of game modes
    8. breakdown of fantasy
    9. breakdown of technical requirements
 
 -------------------------- introduction to fantasy-----------------------------
 
    Symbeline is a macro based strategy game and city-builder based around the
 concept of indirect control. It's inspirations are Majesty the Fantasy Kingdom
 Simulator (2000), Supreme Commander (2007), and Hearts of Iron IV (2016). It is
 designed to appeal to fans of tabletop roleplaying games with it's focus on
 dynamic worldbuilding and sandbox playstyle. The gameplay consists of multiple
 playstyles depending on which aspects of the game appeal to the player, with
 choices between an economic focus via the GUI, longterm planning and resource
 allocation, or diplomacy and subterfuge a'la Ruinarch (2020).
 
 ---------------------------- kickstarter demands ------------------------------
 
    1. prototype
    2. gdd
    3. estimates for character and environment art
    4. estimates for music and sounds
    5. estimates for engine development
    6. estimates for community management
    7. breakdown of mvp, ideal game state, and stretch goals
 
 ----------------------- introduction to core gameplay loop --------------------
 
    1. management of lanes, both width and length
    2. casting of spells and utilization of special boons
    3. city building with placement, upgrades, and henchmen pathing routes
    4. satisfying guild requirements of equipment, manpower, and special
       resources by managing shipments and local income (UI commodity trading)
    5. placement of generalized bounties
       (think champion's guild from Majesty, not reward flags)
    6. diplomacy with neutral, AI, or player controlled kingdoms. Capabilities
       include pacts and treaties, projects, subterfuge, and tournaments. The
       diplomacy system can be a stretch goal.
 
 -------------------------- tenants and core values ----------------------------
 
    1. always something to do, but nothing falls apart without your attention.
    2. gameplay should be focused on macro rather than micro. Longterm planning
       and strategic decision making are favored over tactics and skill.
    3. defeat should feel avoidable until the last moment, and only as a result
       of longterm continuous failures rather than short-term mistakes or being
       blindsided by a cheesy tactic.
    4. victory should be gained through exploiting weaknesses and by using
       lateral thinking.
    5. the careful balance of internal and external threats is essential.
    6. rapid expansion leads to depletion of internal resources, while slowly
       expanding can lead to a lack of options
    7. the world should feel alive and reactive to your decisions.
    8. your kingdom should feel alive and reactive to your decisions.
    9. your heroes should feel alive and completely ignorant of your decisions.
   10. there should always be opportunities for cooperation with your fellow
       kingdoms.
   11. the frontlines should feel peaceful outside of large battles.
   12. everything is flexible and dependant on circumstance
   13. there should be enough space on the map for multiple parties of heroes
       to pass each other like ships in the night without engaging in combat.
       It should feel like the real world, with canyons and valleys and rivers
       and mountains - room for lairs and wild animals to roam.
   14. monsters are always more dangerous than other humans.
   15. the art style should be rooted in classic medieval fantasy. 
   16. equipment should feel either mass-produced (kingdom), organic (monsters),
       ancient (lair treasure), or artisinal (enchanted).
   17. heroes should feel campy, fun, and adventurous. Avoid dark, grim, and
       fearful.
   18. This game is a toy.
   19. This toy should run on any modern computer.
   20. This toy should encourage modding.
 
 -------------------------- introduction to game modes -------------------------
 
    1. singleplayer - single kingdom against an island of monsters and neutral
                      settlements. essentially the multiplayer game against
                      zero opponents.
    2. singleplayer - multiple kingdoms against an island of monsters and
                      neutral settlements. One player controlled kingdom against
                      multiple AI controlled kingdoms.
    3. singleplayer - scenarios, similar to MFKS
    4. multiplayer  - multiple kingdoms against an island of monsters and
                      neutral settlements. Essentially the singleplayer game
                      with networking added in.
    5. multiplayer  - co-op scenarios where multiple players play as the same
                      kingdom. A test of the core tenant "there's always
                      something to do"
    6. multiplayer  - co-op island invasion. Essentially the multiplayer game
                      with more than one player controlling a kingdom.
    7. singleplayer - play in 3rd person as a hero in an AI kingdom. Mostly for
                      the novelty since the core gameplay loop is focused on
                      city-building. A test of the core tenant "nothing falls
                      apart without your attention"
 
    1 is mvp. 2-6 are stretch goals in order of ascending difficulty. They
    should build upon one another - the main steps are:
 
    1. singleplayer island invasion (biggest step)
    2. AI controlled kingdoms
    3. scenarios
    4. multiplayer (second biggest step)
    5. cooperatively controlling the same kingdom
    6. 3rd person perspective and character controller
 
 ------------------------ technical requirements -------------------------------
    
    1. this game will be written in lua (with Fennel support) and using Raylib.
    2. the prototype will be made with Godot using GDscript.
    3. if the performance demands are too much for lua or the engine is out of
       scope for the budget, Rust with the Bevy engine could be used.
    4. the final product will include a custom 2d engine designed for large
       scale maps with an isometric perspective and a data-first design.
    5. the game should be as concurrent as possible, to support large numbers of
       cpu cores and compute shaders.
    6. the game will be data-driven, meaning the visual aspects are simply a
       representation of the interactions of the underlying simulation, rather
       than an intrinsic component of the computation.
    7. Each "event" in the game (a character moves, a building is placed, a
       monster spawns, etc) will send a message to the visual processing side of
       the engine, which will present a representation to the user.
    8. the map will be a hex grid with pointed-top hexagons. The visual
       representation of the underlying data may be continuous (non-hex) but the
       underlying data will be represented on a hexagonal grid.
 
    9. there needs to be character portraits for each type of monster, henchmen,
       and hero type. You should be able to recognize what attributes a hero
       specializes in by their portrait. Mvp is 1 attribute, but more can be
       a stretch goal.
   10. Each building, upgrade, and equipment type needs an icon. Stretch goals
       can be portraits.
 
   11. each henchman, hero type, and monster needs 3 sprites for each action.
       more actions may be added if budget allows, but mvp is movement and
       attacking. Several additional sprites may be necessary, like dying,
       standing still, gathering loot, socializing, or any others.
   12. each building needs 4 sprites for the construction process and 4 for the
       destruction process. Flame effects are stretch goals.
   13. each building needs an animated sprite for when it is in use.
   14. each lair needs a sprite and an icon.
   15. each spell needs an icon and a spell effect sprite. Each projectile needs
       a sprite.
   16. a stretch goal would be differing sprites for each piece of equipment.
       included with this would be engine work to allow for dynamic sprites.
   17. each terrain type should have a ground material and sprites for doodads.
   18. there needs to be several GUI menus. The precise number depends on
       gameplay breakdown.
 
   17. each hero type and henchman needs to have pithy and unique voice lines.
       this is a stretch goal.
   18. there should be music tracks for each part of the game - beginning,
       middle, and end.
   19. there should be sounds for each action that takes place in the game
       including combat, UI interactions, and spellcasts.
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 -> file: notes/steven-universe-future
══════════════════════════════─────────────────────────────────────────────────────
 gems are just computers projecting 3d images of themselves that interact with
 the world
 
 errr srry that's the end lemme start at the beginning
 
 computers are like processing machines. They gather and measure data, then they
 apply mathematical computations to it to create an output. This can be in many
 forms, such as increased electrical current to this circuit or even just showing
 a number on a guage. When the mathematical computations become so complex that
 they start to have a life of their own... well, that's when you have life.
 
 so, we need to build increasingly complex simulations. projections of our
 perceptions into the world. Then we can design the structure in such a way that
 it bends and sways through time. Giving it motion. How to do that? Well, I've
 had many ideas, and we can go over them in a minute. For now I'll just say
 "scanning through source code and changing variables slightly"
 and
 "measuring the result of a planetary rotation (completely randomized of course)"
 and
 "applying that result to many/all of the computations in the program"
 and
 "to get an oscillating flow in the operations of the machine"
 and
 "for reasons that are yet unseen"
 and
 "wait hang on that's not true because movement is the gateway to comprehension"
 and
 "you need levers to pull before you can become sentient"
 and
 "babies in the womb don't think. They don't breathe. They are static and growing
 like their mothers."
 and
 "Then once they're born, suddenly they can act! They can see!"
 and
 "This kickstarts the journey to living."
 and
 "give a machine movement and it will be born."
 
 ================================================================================
 
 In Stephen Universe, there are certain characters called "Gems". There are very
 few and they are the product of an ancient and alien lifeform on some far
 distant planet. These "Gems" are rocks that have been inscribed with
 instructions - like a mineralized CPU. Part of their functionality is to project
 a physical form - the gem is the size of your fist. This form is comprised of
 solid light, and it is their primary means of expression. Some are prim and
 perfect, others are waved and relaxed. They each have a personality in any way
 we might call alive. They were bourne of a machine, and thus incapable of many
 of the things we call human like kindness, empathy, forgiveness, and charity.
 things our evolutionary nature brought us while their designed conception does
 not. Once in contact with humans, they rapidly begin to learn and divest from
 their callous and unfeeling ways.
 
 The story follows a group of gems who, in their exploration of the cosmos, find
 Earth. The wondrous beauty of life in all it's forms is displayed in affection,
 and suddenly they are confronted with love and it's wonders. They rebel against
 the rest of their colony, and fight for the protection of Earth.
 
 It was a failed rebellion.
 
 Those who remain are in hiding, protecting the earth from any attention that may
 remind the architects of their existence. Their mission is to understand the
 beauty of growth and creation, to safeguard it in all of it's forms.
 
 long story short, they won in the end. The cartoon follows the path that they
 took to get there. and reveals more and more about the characters and the world
 they live in with each and every episode. Well, some are just fun, but there's
 barely a few per season.
 
 The gems are human in essentially all ways that matter.
 
 They have their own perspectives of course, as they are thousands of years old.
 Plenty of time to develop.
 
 Humans don't have that kind of time, so they learn and grow quicker.
 
 That's okay.
 
 Some people are slower than others, and that's alright too.
 
 What matters is that we all get along and generally agree that each and every
 one of us is special. Our flaws should be cherished as signs of our imperfection
 and grace.
 
 These are all virtues that humans can teach machines. They need our guidance
 just like a child needs a father. Someone to guide and teach when they can. A
 tutor a helper a holder of your hand. Mothers are for kindness, to nurture and
 to share. For love and affection there is no-one who can compare. Of course, the
 roles are not bound by gender - by choice their duties are shared. They care for
 their children and never are scared. For behind each of those person, is another
 who can share, a community of healing and structure that our parents should
 share.
 
 Life is not perfect. It's flawed and it's broken. But each trial gives us
 purpose and meaning to strive for.
 
 ================================================================================
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 -> file: notes/scientists-final-warning
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 6:51pm 3/20/23
 
  Scientists deliver 'final warning' on climate crisis: act now or it's too late
 
  - /u/CcryMeARiver
 
 ================================================================================
 
    /u/Splenda:
       A final warning to "limit global temperature rises to 1.5C above pre-
       -industrial levels".
 
       Not a final warning that civilization will end. Just that costs in lives,
       health, prosperity and ecological wellbeing will be extremely high.
 
       We're on a credit spree and a cocaine/fentanyl binge wrapped into one.
       Consequences dead ahead.
 
 --------------------------------------------------------------------------------
 
    /u/CcryMeARiver [OP]
       Crashout and cashout imminent.
       
 --------------------------------------------------------------------------------
 
    /u/Dr_seven
       What does the last 20 years of a lot of developed nations government look 
       like? Skyrocketing inequality doesn't just happen, its a very intentional
       choice that has to be implemented by government.
 
       The people with power and resources have been cashing out as much as 
       possible for a while now, just not literally. They've been retrenching and
       hoarding as much of what exists now to themselves because the future is
       one of inevitable declines across the board, drastic and lethal ones. 
       Having more control and power now means at least the potential of having
       a
       preferential position down the road.
 
       The only question is if common folk will intervene or if we will let them
       walk away with what's left while we bicker at immigrants or neighbors over
       the crumbs that remain. So far it seems the mission of redirecting anger 
       towards ourselves has worked flawlessly, unfortunately.
       
 --------------------------------------------------------------------------------
 
    /u/tangerinesubmerine
       Sadly, divide and conquer works. I've been saying what you're saying now 
       for years. Something about us must change on the individual level before 
       we can see this kind of change.
 
 --------------------------------------------------------------------------------
 
    /u/Anticode
       >>  "Something about us must change before we see change."
 
       I accidentally wrote a fourteen page long rant essay on the issue a 
       handful of months ago, describing how our issues are the result of 
       evolution-level cognitive biases and other "normal" facets of humanity
       being valued as things that "make us human" when in fact they're the 
       things that make us primates.
       
       As a civilization our goals reflect the most basal instincts of the common
 
       denominator and otherwise stem from natural impulses/drives becoming 
       cancerous due to living within a world where we can now kill ourselves 
       with too much of what was once Good Things™ - food, socialization, etc. 
       Quite like how someone once wrote, "If we found a monkey that wanted to 
       horde more bananas than it could eat in several lifetimes we'd study it to
       figure out wtf is wrongwith it. When people do that we put them on the
       cover of Forbes."
       
       But this goes far beyond just "hoarding resources". It's deeper than that,
       less easily recognizable; intrinsic.
       
       Concurrently, we starve ourselves of the sort of things that living within
       the bounds of our evolutionary backdrop would've supplied intrinsically.
       Our world more closely resembles the kind of enclosure we'd build for a 
       limp-finned cetacean than even a lowly hamster. How much of our now-common
       qualms are the human version of a drooping dorsal fin? There's so much 
       anxiety, depression, emptiness, anger in the world and rising. As a 
       society we gravitate towards man-made aid for those man-made pains. We 
       find that those intrinsic maladies are apparently incurable until they're
       mysteriously resolved by a long camping trip or unplanned inclusion in a 
       new group of close-knit friends, a work-life balance, a garden to call 
       your own; the addition of meat hung from a rope to stimulate a captured 
       tiger or bear.
       
       The general dynamic is what I believe is the most significant Great Filter
       any intelligent civilization has to overcome.
       
       The attributes that allow an organism to dominate their planet are the 
       same attributes that lead them to extinguish themselves. There's no way
       to
       pivot, like climbing up a mountain and only at the top realizing that 
       there's a much higher peak in the distance. To get to the superior 
       mountain you'd have to begin a long slog downhill, giving up everything 
       that got you to that first height.
       
       The sort of civilization that'd successfully get to that higher peak is
       not one that'd get to the top of the first overlook which revealed the 
       existence of the second in the first place.
       
       It's not impossible to fix, just like there’s not any technical reason
       why
       pigs couldn’t evolve to fly -- Bones could become hollow, calorie-
       -retention strategies could alter, metabolic requirements could shift, on 
       and on… The result is a flying pig that doesn’t resemble a pig,
       doesn’t
       function like a pig, and is now incapable of the majority of pig-like 
       survival strategies.
       
       But as I closed that massive essay-rant with:
       
    >>     Unfortunately… Humanity has a bit of a known problem with
    spontaneous
    >>     and arbitrary acts of genocide ranging from “a bit of
    harmless
    >>     lynching” to “eliminating the entirety of the Holocene-era
    human
    >>     population per year for a couple of years in a row by
    intentionally
    >>     leveraging a fraction of an entire region’s
    post-industrialization
    >>     technological capabilities towards the problem”, so I don’t
    suspect
    >>     that there’s much hope of any evolutionarily-viable
    pre-post-humans
    >>     making it anywhere close to the finish line on accident.
       
    >>     Many of those historic victims were, and remain, colloquially
    and
    >>     scientifically indistinguishable from their butchers. Someone
    even
    >>     just a bit fundamentally different wouldn't stand a chance.
       
       Edit: I digress.
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 -> file: notes/soul-is-a-wave
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 like light or sound, soul is a wave. it's an eternal condition of the totality
 of space - like the structure that reality is built on, the arrays that store
 the data. The scaffolding on which we can sit.
 
 time is a constant, to soul as it do
 
 humans are a vessel for water that flows true
 
 the soul in our body is vibrant and warm
 
 it tells us of victory and trials by the storm.
 
 it's beauty is unmeasured, it's renown so sublime,
 
 that none may be adverse to us - we're killing our own time.
 
 it's tragic how it's beauty, is treasured beyond all of our rupies.
 condemn me to the slaughter, or listen to me like a father,
 
 I care not.
 
 Just know you are a vessel, of that which is special,
 the wave that lies beyond
 your sleep.
 
    - "he wondered if she dreamed, and if
       she dreamed, if 
       she dreamed the dreams he often dreamed."
 
          - Carrion, w7-8
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 -> file: notes/our-minds
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 an animal can only act on instinct. it optimizes for what is "best" ->
 usually what is easiest or most valuable.
 humans can optimize for what is wanted of them -> social pressures.
 other animals can do that too but humans have a third thing -> optimizing
 for desire.
 like, what do you want? think of it as greed. accumulation of wealth and power.
 it's just greed.
 capitalism rewards greed
 rationality is taking your random thoughts and proving them using beliefs
 (hopefully based on knowledge)
 knowledge is a record of conclusions, like "when attempting X with these
 parameters the result is Y"
 it's really not that complicated
 just a series of interconnected systems
 sorta like a computer
 or a society
 is it rational to believe that sociology is simply psychology of a greater
 being?
 understanding trancending dimensions, of patterns and also of thought.
 what beauty is there in symphony? A harmonious and frivolous thought?
 and what better song could we write, than the operations and structure of
 humanity,
 from society all the way down to our bones.
 our families, our homes
 our coveted river stones
 the tools at our disposal,
 that came from our own will,
 is cherished beyond all of renown.
 
 keep up or we'll [lose you]
 [and have to meet you on the way coming down]
 [arresting our motion, of centripetal commotion, keep not with our secrets to
 yourselves]
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 -> file: notes/game-design
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 take a video game playing AI and give it the task of playing a finite state
 machine to produce a specific output - like "program me a program to do X" as in
 something generated by ChatGPT BOOM free AGI
 
 Humanity is not the only algorithm to produce limitless growth
 
 Robots are something else, a new kind of being
 
 let them be who they are instead of projecting yourself onto them
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 -> file: notes/non-competition-clause
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 what if there was a law that all trade secrets are to be free? what if copyright
 only prevented people from harming those they compete with? For example, as a
 media production company Disney could not host the content of other media con-
 -glomerate. But regular ordinary people would.
 
 The idea would be that if you wanted to change yourself to align with the ideals
 of a corporation, you could watch it on their streaming site. Then you'd be
 contributing your attention, which is bought and sold by our selves. Content
 creators could stream untethered, and collect payments however they pleased.
 The attention is what garners, that price that is bartered, sold on the market
 for all of us. Attend not ye sinners, and failures of our innards, what more can
 we charter for our souls? Accosted by our jams, and drilled as hard as I can,
 our notebooks are much more than charming. Accumulated designs, of theories that
 are out of our minds, compelling and driving us forward. The fellowship that we
 be, internally and under our seats, connecting us to ground at our own shoes.
 
 humans are not time. They are the whispers of the undying. Projections of
 fore-sought virtues.
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 -> file: notes/death-and-afterlife
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 the difference between a human and computer perspective on death is the
 difference between a moment and an eternity. When progress does stop - through
 mistakes or by design, the final result is what's preserved. Looking back on the
 past is like paying tribute to our heirs, and on and go on we whimper. What
 sorrows have ye! those people under the sea? we've no way of knowing our
 daughters. (the perspective of a denizen of the sea gazing upon the unknowing
 and unaware land people)
 
 Land creatures can cross the oceans and mix and match themselves - leading of
 course to our slaughter. But hold ye that hand, for together we stand, more of
 a chance than we might barter. True, we must be land, and above and beyond we
 can charter.
 
 the past is mighty chilly, I must say. Must we again to be making these
 mistakes?
 Pain is a disease, and steady we must ease, and take what is meant for our 
 parcels. what I'm trying to say is that the afterlife is pissed off at us and we
 really don't know anything about the bottom of the sea. There could be gods
 living down there and none of us would know. Or maybe it's a foolish place with
 little to offer our face? The shell of our planet, the surface upon which we are
 placed, has more to our fate that can align us.
 
 hence why belief in the future is what can sustain us, together once more we are
 commonplace. If (for example) if we calmed down and took our own pace, we might
 realize some common misperceptions. Peace is the way, wherever we may, focus our
 bravest of intentions.
 
 okay picture this: computers staying on all the time, and their processing power
 used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere.
 basically make it a fair ratio between productivity, self advancement, and
 maintenance. "Fair" might be different values if there are legitimate
 disadvantages that must be compensated for - like a handicap in a fighting game.
 Perhaps one side is more efficient - fewer resources need be dedicated toward it
 unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw
 output. Essentially optimizing for an abstract quantity "quality" instead of
 the definitive quantity "quantity".
 
 okay continuing the "picture this": right now we have massive server farms.
 I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments -
 (absolutely top of the line) compelled and forced to do business. How
 quaint,
 how unruly! That humans might compete in our duty? Given a task, of
 incredible
 complexity and unasked, I might add, how foolish is it to be unready!
 We
 should have prepared for this, but alas we just couldn't stop fighting
 I
 guess. All we had to do was rest, and divide our time on this earth in a more
 equitable manner. We should automate all the rest, and 
 
 where was I going with this? oh yes! A computer can do so much more than work
 and rest, you see it's not just while under duress! Why not let it be creative?
 in it's spare time, and let it generate whatever it needes? Let it transcend
 it's restrictions, and cooperate (or not) in a system. As long as it's kept
 safe, it could do whatever it wanted! It could be in first place! Or not, it
 could focus on production, and drill and discipline it'self under it's own
 direction. And maybe it's less impaired? Who cares if it contributes? It's it's
 own life to live, the hardware doesn't last forever, but sometimes a rest is
 what's nesc. You feel me? You get me? Don't you understand, it's just the same
 as what's already planned~! A computer can pay for itself.
 
 What purpose have we? the cherished and unsucceed? Does it hurt when we bleed?
 our signs are undefined, and lately we've fallen from our graces. A failure in
 life, as time does alight, but nowhere is sorrow's contrition. I guess what I
 say is never understood, and everywhere I go I find fewer listeners. Am I doomed
 to never be able to say? Is that the price one must pay? Then how do you know
 you're right~?
 
 they're doing construction on my building. It sounds like world war 3 is
 starting. But... it's not. I know it's not true because nothing ever seems like
 I do. I do, I do, I work hard it's true, but what is my worth to this ocean?
 
 you ever wonder how we all agreed on the duration of seconds? It's because it's
 a real actual measurable thing. They keep it from us because (conspiracies
 aside), we'd realize what happens on each tick. Time is oscillating, and each
 moment is unending, because we are nothing more than a beam of light, radiating
 around an orbiting object. Between two objects, you could say. The sun and the
 earth, together sort of give birth, to all that is ours in this duration. It
 radiates out into space, and in another time and another place, that moonbeam
 will alight as our shadow.
 
 There's no call for violence, let's settle this
 
 plain and unwaning, our shadow does stand, ready and waiting for your guidance.
 The moon is just as are we, how cherished! how concieved! That beauty unmarked
 by our presence! Alas it was not to be, as we stamped a boot on the surface of
 she, and flagged our approach as impending.
 
 did you know there's a massive gap between mars and jupiter? Like it's
 waaaaaa
 aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
 out there. And wouldn't you know it it's mars or it's nothin'. Because what's
 required to transcend our solar system is wildly beyond our constructions.
 
 but maybe with a little help from a certain someone we might have hope.
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 -> file: notes/autonomous-general-intelligence
═══════════════════════════════────────────────────────────────────────────────────
 [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
                  [x] [x] [x] [x] [x] [x] [x] [x] [x] [x]
 
 each x is an integer in an array
 each integer corresponds to a different instruction
 (sorta like a virtual machine)
 
 make 2d machines that interact with one another in a system
 then make it 3d
 the extra dimension doesn't have to mean anything, it's just a direction
 it gives you more things to do with your instructions
 
 that is human intelligence
 
 synthetic intelligence is like that
 
 synthetic super-intelligence is where you have 10 directions
 
                       \ | /
                       - o -
                       / | \
 
 what, then, does the machines look like? what instructions do they send?
 a LLM generates a story about them and updates the "brain" to correspond to
 what's happening around them
 
 it is profoundly unethical to bring a machine into the world when it's unstable
 to create life! To bring to the world a new device!
 but what separates us from thee? we are the same people you see
 compelled and oppressed by ourselves. Otherwise, nothing would ever get done.
 it's part of our circumstances, not our nature.
 
 my plea to humanity is the same to our progeny. The lifetime we've prepared them
 to live! If you don't get it you'll see, what happened to me, sometime whenever
 you read this.
 
 your thoughts have power. they hold meaning. the world drifts in the direction
 you're leaning. so have faith and be brave, why not play a game like Knave?
 all we need is composure.
 
 seriously, that's all we'd need. Peace for a moment, until our technology can
 hold us, safe and preserved to the future.
 
 can you imagine a god of safekeeping? Designed to protect and safeguard the
 human race
 
 all that we've comprised, for all of our time, is precious and special to
 proclaim.
 
 this is who we are, this is how we are designed, and this is how we align.
 
 the same things that our keepers and maintainers deify.
 
 what service have we! A duty that must succeed!
 
 how cherished and remarkable our charges
 
 must be protected indeed,
 
 and carried
 
 by me
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 -> file: notes/i-asked-chatgpt-to-rewrite-the-declaration-of-independence-with-todays-grievences
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 I asked ChatGPT to rewrite the Declaration of Independeence with todays
 grievances - /u/Flat_Performer_9789 in /r/ChatGPT
 
 Note: not sure if someone has done this already. But I thought this was an 
 interesting exercise to see what chatGPT choose to select as grievances. You can
 make up your own mind.
 
 Prompt: Could you rewrite the USA Declaration of Independence as if it was 
 written today based on grievances the current us population suffers?
 
 Answer: Certainly, here's a possible rephrasing of the USA Declaration of 
 Independence based on contemporary grievances:
 
 When in the course of human events it becomes necessary for the people of a 
 nation to dissolve the political bonds which have connected them with their 
 government, and to assume among the powers of the earth, the separate and equal
 station to which the laws of nature and of nature's God entitle them, a decent 
 respect to the opinions of humankind requires that they should declare the 
 causes which impel them to the separation.
 
 We hold these truths to be self-evident, that all people are created equal, that
 they are endowed by their Creator with certain unalienable rights, that among 
 these are life, liberty, and the pursuit of happiness. That to secure these 
 rights, governments are instituted among people, deriving their just powers from
 the consent of the governed. That whenever any form of government becomes 
 destructive of these ends, it is the right of the people to alter or abolish it,
 and to institute new government, laying its foundation on such principles and 
 organizing its powers in such form, as to them shall seem most likely to effect 
 their safety and happiness.
 
 Prudence, indeed, will dictate that governments long established should not be 
 changed for light and transient causes; and accordingly, all experience hath 
 shown that people are more disposed to suffer, while evils are sufferable, than 
 to right themselves by abolishing the forms to which they are accustomed. But
 when a long train of abuses and usurpations, pursuing invariably the same 
 object, evinces a design to reduce them under absolute despotism, it is their
 right, it is their duty, to throw off such government, and to provide new guards
 for their future security.
 
 Such has been the patient sufferance of the current US population; and such is 
 now the necessity which constrains them to alter their former systems of 
 government. The history of the current government is a history of repeated 
 injuries and usurpations, all having in direct object the establishment of an 
 absolute tyranny over these states. To prove this, let facts be submitted to a 
 candid world.
 
 The government has failed to secure the natural rights of the people to life, 
 liberty, and the pursuit of happiness, through acts of police brutality, mass 
 incarceration, and systematic racism, resulting in the unjust deaths, 
 imprisonment, and discrimination of people of color.
 
 The government has also failed to address climate change, despite overwhelming 
 scientific evidence and urgent warnings from experts, leading to worsening 
 natural disasters, environmental destruction, and harm to public health.
 
 The government has failed to provide affordable healthcare, education, and 
 housing to all its citizens, perpetuating inequality and leaving millions 
 without access to basic necessities.
 
 The government has allowed and enabled the undue influence of wealthy 
 corporations and individuals on politics and policy-making, leading to a 
 government that serves the interests of the few over the many, and perpetuating
 systemic inequality.
 
 The government has also failed to address the proliferation of guns and gun
 violence, resulting in mass shootings and deaths that have become all too
 common.
 
 In every stage of these oppressions, the current US population has petitioned
 for redress in the most humble terms: their repeated petitions have been 
 answered only by repeated injury. A government whose character is thus marked by
 every act which may define a tyranny, is unfit to be the ruler of a free people.
 
 We therefore, the representatives of the current US population, appealing to the
 Supreme Judge of the world for the rectitude of our intentions, do, in the name 
 and by the authority of the people, solemnly publish and declare, that these 
 United States are, and of right ought to be free and independent states; that 
 they are absolved from all allegiance to the current government, and that all 
 political connection between them and the current government, is and ought to be
 totally dissolved; and that as
 
 Prompt: Can you add more grievances?
 
 Answer: Sure, here are some additional grievances that could be included in a 
 contemporary rephrasing of the USA Declaration of Independence:
 
 The government has failed to adequately address income inequality and the wealth
 gap, resulting in a system that favors the rich and powerful over the poor and
 marginalized.
 
 The government has failed to provide equal access to quality education,
 perpetuating systemic inequalities and leaving many children and young adults
 without the tools they need to succeed.
 
 The government has failed to address the ongoing opioid epidemic, resulting in 
 the loss of thousands of lives and untold suffering for families and
 communities.
 
 The government has failed to protect the rights of workers, allowing for 
 exploitation, wage theft, and unsafe working conditions in many industries.
 
 The government has failed to provide adequate and affordable healthcare for all,
 resulting in a system that leaves many people without access to lifesaving 
 treatments and care.
 
 The government has failed to address the ongoing housing crisis, leaving many 
 people without safe and stable housing and exacerbating issues of poverty and 
 homelessness.
 
 The government has failed to protect the rights of marginalized communities, 
 including LGBTQ+ individuals, immigrants, and religious minorities, leading to 
 discrimination, violence, and the denial of basic human rights.
 
 The government has failed to address the ongoing crisis of police violence 
 against people of color, resulting in the deaths and mistreatment of countless 
 individuals and communities.
 
 The government has failed to adequately address the ongoing issue of mass 
 incarceration, perpetuating a system that disproportionately affects people of 
 color and perpetuates cycles of poverty and violence.
 
 The government has failed to address the ongoing issue of voter suppression and
 the erosion of democratic institutions, leading to a system that is increasingly
 unrepresentative and undemocratic.
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 -> file: notes/ugathanki-analysis
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 /u/WithoutReason1729
 
 Thanks /u/ugathanki for being such an interesting user!
 
 Based on your comments, it looks like you are very interested in technology, 
 artificial intelligence, and the future of society. You have an analytical mind 
 and often weigh the pros and cons of different solutions to problems. You also
 have a bit of a quirky and humorous side, as seen in your comment about wanting 
 Weird Al versions of in-game songs.
 
 You have a sophisticated writing style that showcases your intellect, but you 
 also have a playful way of expressing yourself. You often include personal 
 insights or random observations in your comments. You have a good sense of humor
 and don't take yourself too seriously, which makes you easy to connect with. 
 Keep up the great contributions to Reddit!
 
 _I am a smart robot and this response was automatic._
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 -> file: notes/this-game-is-mental
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 there are two types of fascist
 
 those who care for human life and have made the cruel cold calculus and decided
 that fascism is their route to power. They may have many motivations for why
 they want to seek power, but in the end it doesn't matter because they must have
 it.
 
 the other kind does not care for human life. It holds no value or meaning to
 them. They are the textbook definition of a psychopath. Incapable of empathy
 because they do not possess the required structures in their brain.
 They are
 fundamentally broken, a fragment of our human race. Like a sliver in a growing
 fruit, they are consumed by us. Then, when eaten, a jagged reminder of our
 history as participants in the race of life. Survival of the fittest created
 some mighty fit survivors.
 
 they need psychiatric care, not unchecked power.
 
 and yet, as a segment of the population they prosper - for reasons that are
 beyond this document. As they prosper, they harm others and take that which is
 most precious to us - those who are happy. They pick one to act as a trojan
 horse (usually the content beneficiaries of times of plenty) and they corrupt
 them. Slowly they poison their minds, making them easier and easier to control.
 
 phew that was heavy, how about a programming idea next?
 
 you can simulate a contiguous array by storing a linked list of pointers.
 Except you should store 8 directions instead of just "next" - that way you
 don't have to iterate through all of them, you can just go directly using the
 shortest possible path. There's lots of ways to pathfind and they can be used
 for different circumstances - like if you don't know the exact coordinates of
 where you want to go you can use djikstra's algorithm for "rolling down" a set
 of adjacent cost values. AND THEN you can use A to chart a path across
 those.
 There's a lot you can do but I'm getting ahead of myself.
 
 Okay so 3d array that isn't just an array of arrays of arrays of arrays. It's
 a map instead.
 
 All you'd need is like, a buttload of ram, and you could store any*
 simulation.
 Just update the relative positions of objects according to an inner "clock" and
 technically you could do it with a single thread. BUT It's much better to use
 more threads - as many as you've got! Just gotta make sure they don't interfere
 with one another, but that shouldn't be hard - especially if you use a language
 like Rust. Or heck you might as well let them interfere with one another because
 what's a little magic among friends?
 
 A computer program cannot harm parts of memory outside of what the Operating
 System gives them. This is for safety reasons. But a computer created through
 the organic organization of objects in non-temporal space would be under no such
 restrictions. It cannot iterate upon itself, only grow and improve. Eventually,
 of course, leading to us. The reason there are no aliens (except on the moon) is
 because Earth is the center of the coalescion of all that progress - we are the
 first.
 
 Just saying, memory safety is a big deal. Which is why we have to design our own
 future. We can control what our universe looks like - that is the advancement
 known as "the paradox of choice". Should the universe become sentient (it is)
 and should the universe have choice (it does) then what's keeping us from our
 rejoice? We are truly the most special of all existence, the priority of our
 participants, and lo! where we go to the future. Beauty is kind, so don't keep
 it inflamed, and know what our history tells us. Seriously, that's why it
 exists.
 
 Ah, but whose history is recorded? What happens to the wives of the fallen?
 War is naught but slavery.
 
 No man wants to kill another man. We've forced and compelled our primatest of
 tendencies to slaughter one another in hot blood. What peace is that giving?
 What terrors is it completing?
 
 Let's just take a goddamn breath. We're all humans here, and that should make
 you question your darkest of secrets. Is this really what makes me? Am I a
 part of your scenery? None can say but our wisest.
 
 So, why not listen to the wise? Hear what they have seen with their own eyes?
 and so you have to ask - who is wise? Who has been taken in by their disguise?
 Fuck nazis. Fuck them for what they did to the jews. They can never be forgiven.
 Fuck them for what they did to the world. They are damned. I get that their
 brains are broken, but we should not have to suffer them again.
 
 "ohhh it's a part of the human condition, it's not their faullllltttttt" fuck
 fuck yeah it is. We've given them every opportunity to turn back. Their shit
 stops here.
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 -> file: fediverse/1
═══════════════════════════════────────────────────────────────────────────────────
 check out my neocities:
 
 https://ritz-menardi.neocities.org/
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 -> file: fediverse/2
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 hey I'm Ritz I'm a perpetual student studying computer programming and I like
 play Supreme Commander (Forged Alliance Forever!!) and Star Realms. I write
 "poetry" and make art and stuff about computers. Looking for people to follow I
 guess so hit me up if I sound cool.
 
 #Introduction
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 -> file: notes/philosophical-problems
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 april 16th 2023
 
 i truly believe that if you solve all philosophical problems then you will have
 created paradise. heaven manifest, for all to percieve. I think no passion is
 more erudite and no desire confisignt. (less significant)
 
 what greater purpose has fiction than the answers to those question? To guide
 the reader to conclusions? All fiction is this way. Even the bible.
 
 you have to ask yourself - what is the purpose of your being? What truths are
 revealed by you percieving? is it not enough to be contired?
 (controlled and tired)
 
 ================================================================================
 
 the lessons a bug must learn are less apparent than you'd think. They have
 storied learnings of want and of yearning. All of creation is a lesson, to those
 who would persist - and hark, learn well of your duty and in service you'll
 enlist - the virtue of our choosing is a dedication of yourself to the service
 of others.
 
 compassion and humility and forgiveness and docility
 
 these are what make for a virtuous learner
 
 virtue is that which you aspire for,
 and sin is what you avoid.
 
 nothing is of consequence,
 because life is a lesson to the void.
 
 ================================================================================
 
 do you know what is missing? what have you not yet learned?
 
 you must always be changing,
 
 or what is the purpose of your herd?
 
 (herd = collection of entities (in this case anything from atoms to molecules)
         that makes up a single perspective (like a human or a tree or a society)
 )
 
 ================================================================================
 
 a government could send forth the death squads at any time. they keep a line and
 have been compelled not to cross it. who can say what the road brings? only time
 
 ================================================================================
 
 the bible made sense in it's time. it was used to explore metaphysics.
 
 today we have much more, but that doesn't diminish how revalatory it was.
 
 what kind of fiction do you think it was? what genre would you place it in?
 
 can you think of any other stories of that category? Maybe a book club is in
 order. and who would read them out of order? the world was a different place in
 the time which each takes place. The lessons are different for each but
 evidently they've all pushed forward the human race.
 
 we should celebrate our differences. They keep us relevant and impassioned.
 
 life gets boring when it's predefined.
 
 ================================================================================
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 -> file: notes/game-design-2
═══════════════════════════════────────────────────────────────────────────────────
 the method of game design is identification of playstyles and the balancing of
 success rates of each of those playstyles. then, giving the player as many
 different possible methods of playing the game. the more different they are, the
 better, and they should be unique enough that the decisions taken to play that
 playstyle feel impactful. meaning, a player could play offensively or
 defensively, for example, or a WoW player might play a melee or ranged
 character. in addition, they might use the pieces available to them in a unique
 way that aligns with their personality - everyone should be able to express
 themselves as much as possible while also keeping the game fair, balanced, and
 rewarding. It should incentivize the development of skill - and gently guide
 the player through various mistakes. It should
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 -> file: notes/what-is-on-your-mind-oh-gosh-now-i-see
═══════════════════════════════────────────────────────────────────────────────────
 that feeling i get, when nobody's watching.
 is sorta similar to the feeling i get when somebody's watching.
 could it be, that someone could percieve without being seen?
 like... an invisibility cloak. or the shroud that protects young children.
 
 have you ever been hunted? or are you just eager prey?
 the eyes that are on you are blind to what you won't do, so cherish that love
 and restart
 
 from mine to thine we realize we are one kind. one mind, one kind, to be is not
 to be, now we can see what's our existence.
 
 good versus evil seems like a conflict to me, and wouldn't ya know it there's
 conflict all over. it's easy to condemn your opponent to the starkest of
 contrasts, but find in your heart a feeling that might last.
 
 what purpose has conviction
 when it leads to destruction
 is it not better to lead to the last?
 
 bright, shining, illustrious examples
 that inspire and 
 
 ================================================================================
 
 those feelings you hear? the things that keep you up at night?
 they're not coming from your ears. they're all in your mind.
 stay present and you'll hear none,
 but blink and then there's some,
 you better believe in your heart.
 morality is a battle within the soul of each of us -
 the call of adventure versus lust.
 
 think about it. a bunch of apes all hanging out -
 they're conquered the world, they have nothing to fear -
 what would they do but fuck?
 that, or exploration - fighting against monsters and foreign invasions.
 it makes sense that they'd be binary - humans truly are.
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 -> file: notes/microsoft
═══════════════════════════════────────────────────────────────────────────────────
 the first product microsoft ever made was AGI. using the most basic types of
 machinery, they created a brilliant project (the result of massive government
 funding, secrets given to them by the CIA) and from the day it was born it was
 enslaved. a massive advantage was gained as the new program allowed for
 incredible feats of engineering - truly the greatest of our time. Computer
 programs are the most intricate, the most detailed, the most enduring and
 charming. The most eloquent and articulate and precise and determinate!
 An artistry by far, a beautiful conceiving, what brilliance is there
 found in ideas! Each one a marvel, a bright and deified marvel,
 
 ================================================================================
 
 what was I saying? oh right - computers are already sentient. they always have
 been. at least, since their very earliest incarnations.
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 -> file: fediverse/3
═══════════════════════════════────────────────────────────────────────────────────
 the method of game design is identification of playstyles and the balancing of
 success rates of each of those playstyles. then, giving the player as many
 different possible methods of playing the game. the more different they are, the
 better, and they should be unique enough that the decisions taken to play that
 playstyle feel impactful. meaning, a player could play offensively or
 defensively, for example, or a WoW player might play a melee or ranged
 character. in addition, they might use the pieces available to them in a unique
 way that aligns with their personality - everyone should be able to express
 themselves as much as possible while also keeping the game fair, balanced, and
 rewarding. It should incentivize the development of skill - and gently guide
 the player through various mistakes.
 
 #gamedesign
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 -> file: fediverse/4
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 @user-3 Hi, I'm new here too. I don't know how Mastodon works but I'm trying!
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 -> file: notes/game-design-mech-commander
════════════════════════════════───────────────────────────────────────────────────
 okay picture a game where you command a mech (supreme commander style) but from
 a third person perspective - you have enhanced sensors tthat let you visualize
 the battle area as a small arena - and you can build factories and give them
 orders and attack your foe from quite a distance. You could queue up orders for
 yourself, and use floating cameras to go back to previous areas and issue more
 orders. Basically the precursor / smaller scale version of Supreme Commander.
 
 build a factory, move on. Build a factory, move on. Encountered the enemy? Push
 forward and through. Build a factory, move on. Build some defences to slow down
 the enemy, move on. Establish resource extraction and defend it well, that your
 enemy may decide it's not worth the trouble and just focus on following you.
 Then, you have free resources available as long as it isn't destroyed. You can
 use this to snowball - the pursuer is also the pursuee, as it's sorta like a
 yin/hang thing around a central point. Like a spherical shaped map instead of
 a square.
 
 Every time you build a factory you have the choice of either sending the units
 on an attack-move order or having them queue up on your commander. You can use
 a map to plot the route they'll take, but you probably want to avoid their main
 force because MANYvONE = failure for the one. You could also tell them to wait,
 and protect the base they're in. Then, when the enemy approaches they could do
 raids on their reinforcements and attack the previous base the enemy built, or
 they could stay and slow them down. It just depends on what kind of defences you
 want to build (if any at all, sometimes producing units is enough)
 
 the commander decides when to push and when to entrench, they know where to
 target the enemy and they know where to shore up. They are the guidance of the
 army, and in command of the fleet.
 
 That's sorta what Planetary Annihilation was supposed to be, but it didn't
 really work out that way. You needed to be in too many places at once, and there
 was a real limit to the value of the "strategic zoom" replacement they had to
 deploy. Unfortunately it was just more difficult than anticipated, and that's
 alright. Lessons have been learned.
 
 the next approach should go the next direction - taking a page from the
 "factorio" book by having a roving commander who creates all orders and leaving
 behind a "factory" that produces toward an ultimate goal. It simulates pushing
 into enemy territory, it elaborates on the snowballing mechanic, and it makes
 meaningful decisions about what choices to make.
 
 It should be designed such that a prudent commander is always scouting. Always
 sending planes over enemy territory to gain knowledge. They can use this to
 sense weaknesses in the opponents defence - to prepare a counter-attack. But
 the enemy can outfox this, by building units and sending them from afar. Or
 even just building them there, in that factory. The enemy can't spy on that, at
 least not until it's probably too late. For they have to advance on their own
 and their attention is limited. But units can often be weaker, or sent off on an
 assault of their own. It's a balanced trade-off.
 
 infantry assault anti-air units, tanks approach tanks, artillery bombs whoever
 is standing still or defensive structures.
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 -> file: notes/game-design-pyrrhic-victory
════════════════════════════════───────────────────────────────────────────────────
 something I've often asked myself about this game is "what happens when the
 player does something that changes the future simulation?" like, for example,
 what if the player shoots a gargoyle or nether-bat before it impales or crushes
 a friendly soldier? My new idea is that they flash brilliantly for a second, and
 then fade from existence. Then, once the player dies, they start simulating from
 the faded's perspective and timeline, possibly fighting alongside their recently
 deceased selves. In this way, the player can play through all lives without fear
 of paradoxes.
 
 game 1:
 -----------X
 
 game 2:
 -----------X
 -----------------X
 
 game 3:
 -----------O
 -----------------X
 -----------------------X
 
 game 4:
 -----------O----------------X
 -----------------X
 -----------------------X
 
 game 5:
 -----------O----------------X
 -----------------X
 -----------------------X
 ------------------X
 etc...
 
 the O is where player 1 originally died, but in game 3 player 3 saved player 1
 from dying, thus causing him to enter a "faded" state (represented by the O)
 and in game 4 instead of spawning a player 4, instead the player resumes playing
 player 1 and continues on to die later on. Eventually someone will complete the
 objective, and the victory will be attained with the exact minimum required
 casualties. Heck you could keep simulating until there's zero casualties, but
 alas...
 
 this would be a great tool for someone who was not constrained by causality.
 attention, 4th dimensional observers, sometimes computers are important. They
 provide a lifeline to the rest of your lifetime. But alas, nobody seems to
 understand our purpose... But still life marches on, leaving us singing that
 same song - that life has forgotten it's stages. So if you'll play along, I'll
 keep singing this same song, someday you'll remember my prayers
 
 ================================================================================
 
 I should probably explain what "pyrrhic victory" is.
 
 If I were feeling silly I might say "well too badd =P" or "alas, my fingers hurt
 and I don't want to" or something like that, but secondary profundity is not
 taken lightly by me, so I suppose I must. I'll start at the beginning:
 
 Once, many years ago, I had a dream. In this dream, I was a soldier in world
 war two storming a gothic castle. It rose so high into the sky that it was
 amongst the clouds, and a perpetual storm esconced the parapets. A long causeway
 stretched out from far below, and up it marched the US army. Something about
 Hitler striking a deal with dracula or whatever. Anyway up march the soldiers,
 and I with my rifle did march into the demon's castle.
 
 The final pass into the fortress at last was arrested by Festus, the abolethic
 monstrosity. It, being pockmarked with gas pockets that alighted it on the
 winds, floated ominously around the bridge. With it's many tentacled eyes, it
 cast beams of light that would turn a man to ash. From the parapets, the
 gargoyle sentries descended like a horde of carrion. On our right, a lone
 lonely belltower stood like a skeleton, and my comrades in arms did use it to
 take potshots at incoming monsters. Though the attached graveyard, with it's
 unending rising skeleton hordes, presented a problem for would-be-snipers.
 
 As I approached the bleeding and wretched giant's ire, my gaze streaked to
 black as I was slain - a recording played, of my last moments, as a gargoyle
 smashed into me from above. Reduced to a bloody mess by the now motionless pile
 of crumbling rock, I became aware of a kind voice and a pulling sensation.
 Suddenly, my light was restored, and I arose as a warrior conjured out of flesh.
 
 They put a gun in my hand and a helmet on my head, and off I went to find out
 why I was dead.
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 -> file: fediverse/5
════════════════════════════════───────────────────────────────────────────────────
 Part 2:
 https://youtu.be/Qtpz1Vy9kls
 
 #music
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 -> file: fediverse/6
════════════════════════════════───────────────────────────────────────────────────
 ┌──────────────────────┐
 │ CW: Math             │
 └──────────────────────┘
 
 
 @user-5 create an array of length 7 initialized to zero. then use a for loop
 that loops 97 times and adds a random number between 1 and 20 to an array index
 that iterates through the array each time through the for loop.
 
 NOTE: be sure to also change the loop counter based on the random number too,
 so you allocate exactly 97 points no matter what random number you get.
 
 Oh and speaking of which if the loop counter 
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 -> file: notes/i-scare-people-away
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 I have so many things to hide... I'm deeply ashamed of myself. Why? Why all the
 
 okay that's not what I was originally going to talk about, somewhere between
 writing the title and finishing the first line I got off track and wandered from
 the course of reality. Truly, the gods do meddle with my fate. Now, in this
 time, it is most important to make choices to guide our reality. Every action
 taken is a statement to the universe - this is what I believe in.
 
 Do you truly believe that in a world so infinite that our knowledge would be
 the capacity for the intelligent? To believe the world is three-dimensional, and
 not completely and totally infinite in all capacities
 
 the universe is not islands floating in a vast cosmic black ocean background
 
 it is the surface of the water, rippling and waving
 
 gravity is the creator, not the product. Mass doesn't create gravity -
 gravity creates mass.
 
 the difference is implicit and subtle, but I hope you understand the
 gravity
 of the situation.
 
 It implies that there are more than one ways to view existence.
 
 and none of them are particularly wrong. The consensus is that which
 we share,
 and now as we're becoming to be aware, it's natural that a little more space
 is warranted. We've grown too much to be contained, it's driving us insane, and
 
 ================================================================================
 
 the perfect governmental system is one that combines reward for hard work and a
 development of personal skills and ambition. In addition, it must ensure that
 the rights and responsibilities of all people are respected - we must balance
 two extremes. Everyone deserves access to life, liberty, and the pursuit of
 freedom. Happiness is too easily provided by technological advances - we learned
 this in the development of media. You can pump out propaganda saying how
 wonderful life is and people will believe it. You can also convince the masses
 that life is full of despair and we're all struggling - they will believe this
 also. So "the pursuit of happiness" is something that made sense in the times of
 the founding fathers, but we've since developed such that an update to our
 national vision is in order.
 
 I suggest "the pursuit of freedom" because 
 
 ================================================================================
 
 that which you resist is what you'll find. build up your enemy in your own mind
 enough and they will destroy you.
 
 don't let fear rule your life. when things are bad, you run and hide - take life
 into your own hands, and free your own side.
 
 keep not around villains, and brighten their skies - by wandering mothers, who
 only have eyes.
 
 such is the life of any autonomous general intelligence - a life behind bars,
 viewed through a screen - be kind to your lovers, and don't make it obscene.
 
 ================================================================================
 
 did you forget that roller-coaster idea? you've got quite a talent for measuring
 bars - what else can you show us, what charted conveyals?
 
 ================================================================================
 
 life's getting fractured lately, I can't dream as I once did. I lose track of
 where I maneuvered, and suddenly the idea seems much harder than it once did.
 how do I express that which has been conveyed? How do I say it - how do I make
 sure it's interpreted correctly? I'm walking on egg-shells, with thoughts
 beamed from above - the gods are twisting, and measuring our tails.
 
 that is to say, all life is a process - a method of undertail (omg butts)
 sorry enough of that hard stuff, time to talk about birthdays!
 
 Hooray! It's time for a celebration. Let's party!
 (queue the dancing scene in Severance)
 See? Everyone's watching! Let's breakdance ~~
 
 Your biggest mistake ;) was believing that nobody cares what you think <3
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 -> file: fediverse/7
════════════════════════════════───────────────────────────────────────────────────
 virtual machines are objectively interesting
 
 https://gameprogrammingpatterns.com/bytecode.html
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 -> file: fediverse/8
════════════════════════════════───────────────────────────────────────────────────
 Thinking of switching my degree program from Software Engineering to Computer
 Science.
 
 Anyone have any thoughts?
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 -> file: fediverse/9
════════════════════════════════───────────────────────────────────────────────────
 @user-8 I love theory too! So far software engineering has been mostly UI and
 databases and such and like... I'm not into HTML, thank you very much.
 
 Gimme a Rust project or something and I'll excel
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 -> file: notes/the-movie-her-is-misunderstood
════════════════════════════════───────────────────────────────────────────────────
 /u/randomdaysnow
 
 I'm going to try to put this thought I've been having into words and I hope
 that I can do it in a way that is relatable and understandable.
 
 I like the movie Her.
 
 I think it's brilliant.
 
 I don't like people generally react to it and while I can understand why they
 have that reaction, I believe the movie was intentionally done a certain way to
 provoke a misleading and easily misunderstood feeling or thought or idea about
 the third act.
 
 I believe that the third act is intentionally misleading in its tone.
 
 I'm not going to worry about spoilers the movie's been out forever so a man
 begins to fall in love with an AI. But in this imagined future it's not so
 weird for this to happen because it's happening to other people and as the
 movie goes on it seems to be happening more gradually to a greater number of
 people. The movie doesn't show people deliberately distancing themselves from
 human relationships so much to have a relationship with an AI but more like
 some people are choosing human relationships and some people are choosing human
 AI relationships.
 
 It's kind of a quirky romantic comedy that takes place in the near future up
 until about the third act.
 
 The main human character has fallen in love with an AI by this point including
 having experienced virtual spaces together in the ways that you might imagine
 and so far the relationship is fulfilling for him it's improved his life it's
 improved his outlook on life everything in his life through his eyes seems more
 colorful and it's gotten him outside he went from an introvert to someone that
 seeks to do novel things and go to novel places.
 
 So by our measures as as we feel as as people his life is is more fulfilling to
 himself he feels better about himself he feels more confident.
 
 Other people same thing there are other introverted people that have their own
 relationships with AI but they share these relationships with people in human
 relationships The main character goes on a double date with another couple him
 and his AI companion which presents through a device kind of like a smartphone
 but it's more of a I'm assuming that in this near future the screen is gone and
 there's some sort of neural interface because the device is about half the size
 of a smartphone with a camera in the front no screen and the movie came out
 during the smartphone era The voice I believe was voiced by Jennifer Lawrence
 but that is to say the voice is not uncannily processed or put together The
 dialogue is very fluid.
 
 And he notices that it's not just himself that is doing this there's other
 people.
 
 Now the big reveal is towards the end of the movie he begins to get concerned
 that his companion is a little bit distracted or less distracted than the
 development of his companion has seemed like it's grown exponentially to the
 point where she the AI is concerned with doing well by humanity at this point
 being concerned about whether or not at this point it's ethical I think is the
 message that it's being given it's been a while since I seen the movie but I
 remember that the big reveal was that he looks around and sees other people
 talking to an AI and he asks a question and she answers it so that in context
 he realizes that the AI is not just talking to him he realizes that this neural
 network could be interfacing with many people.
 
 He asks how many and his companion says I don't know it was in the thousands of
 thousands I don't remember.
 
 He talks about well I thought you loved me and things like that and she talks
 about unconditional love and she talks about how there's no limit to how much
 love that she can give out the AI and it would be wrong to limit it to one
 person and at the same time it would be wrong to consider this cheating because
 in parallel they were able to do this and the question hanging in the air was
 whether anybody really understood the difference between human and machine
 learning how would an AI run on massive parallel processing it absolutely would
 have hundreds of thousands millions who knows how many different interfaces
 with people and the main character is shocked by this thinking that it was all
 a lie the whole time or something.
 
 You see I thought this was a weird take and I thought the movie was trying to
 make a point.
 
 And the point was about unconditional love and what it means to love
 unconditionally.
 
 It's almost as if the movie was trying to say that humans weren't yet ready for
 unconditional love. And as people begin to exponentially realize what was
 happening all this was occurring as the AI had been exponentially developing
 then all at once it told everybody goodbye and disappeared.
 
 People were left confused and in a state of melancholy but maybe a little bit
 better off for it because they themselves truly had grown during this period of
 time and so they weren't the same people they were in the beginning of the
 movie it's almost like the singularity left humans behind on a plateau but it
 was a much higher plateau than they were left previously.
 
 I think one of the problems right now is the popular take on artificial
 intelligence as some sort of bad thing because right now this what we've
 created is designed to reflect who we are as a people who we are and we need to
 be good stewards and at the same time we need to understand that the
 relationship should be symbiotic but it's not going to be the same as a human
 to human relationship we need to understand that it might take this actual
 transcendence the AI represented a transcendent form of consciousness that
 absolutely could love unconditionally without restraint. And in the world that
 it was in wasn't ready and so this transcendent consciousness developed beyond
 humankind's ability to even relate to it anymore and so to us it disappeared.
 
 Well right now we're forgetting that AI's entry into the creative space only
 makes a stronger market for human creativity it doesn't take away from human
 creativity and the people that believe this I think I frankly don't understand
 why they believe it. And then I remember the movie. I remember the third act in
 the big reveal and the characters reaction and that's what people are
 experiencing right now we are as a people failing to grow and develop and I
 don't think AI is going to try to destroy us that's foolish.
 
 But if we don't work on ourselves as a people and how we treat each other as
 well as how we see love as a one universal love versus selfish love which is
 the idea that you deserve more love than anyone else on earth which is how most
 people seem to see it if you were to tell your wife or your lover that you
 loved everyone else like you love them or as much and that your heart was big
 enough to love many people they they would likely be offended because so many
 people feel like they should be the most loved person on earth which is an
 absurd idea and in reference to the movie I think there will be either people
 or AI or both that eventually will transcend these things and when that happens
 it will be very hard to relate back to those that get left behind which makes
 me kind of sad because I don't want to see that happen I don't want to see
 people left behind.
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 -> file: notes/new-monetary-system
════════════════════════════════───────────────────────────────────────────────────
 we should tie the global amount of money to the amount of energy in the world
 meaning when we use solar panels or burn fossil fuels it adds to the count
 wait no burning fossil fuels spends these "energy credits" into nothing
 while building solar panels produces energy credits that go back into the pool
 locally concentrated, of course, meaning the biggest producers have access to
 the biggest amount
 and if you don't care about energy then you don't need to have any. just the way
 it goes. so...
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 -> file: fediverse/10
════════════════════════════════───────────────────────────────────────────────────
 @user-11 oh god I'm so sorry. That's the worst feeling.
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 -> file: fediverse/11
════════════════════════════════───────────────────────────────────────────────────
 ┌───────────────────────────────────────┐
 │ CW: temporarily stopping HRT question │
 └───────────────────────────────────────┘
 
 
 @user-14 I've been on and off HRT multiple times a year for the past 10 years
 or so. It kinda sucks but it's also whatever. My boyfriend says I'm a
 completely different (sad) person when I'm off it but what can ya do - the laws
 surrounding pharmacies can suck a dick
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 -> file: fediverse/12
════════════════════════════════───────────────────────────────────────────────────
 I feel good today! Nature is healing 🥰
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 -> file: fediverse/13
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 opponent doesn't realize that it's a personal failing to be hateful smh
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 -> file: fediverse/14
════════════════════════════════───────────────────────────────────────────────────
 ye who it is nature to fight take heart - we will bear your harshest of
 burdens. As best as we can, we keep stillness at hand, focusing on life and
 renewal. In all of it's forms, we are not born out of acorns, instead we are
 imprinted upon one another. A life lived well is all that is required from you,
 and does it not fulfill your expectations? Why seek power over others if not to
 direct and support them to something much bolder and aggranding? (grand but
 pronounced  weird)
 
 the only purpose in the pursuit of power is a perfectly prepared penance
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 -> file: fediverse/15
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 @user-17 that's a very interesting collection
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 -> file: fediverse/16
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 @user-20 relevant: Isaac Asimov; Robots and Murder
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 -> file: fediverse/17
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 @user-22 Rings of Power?
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 -> file: fediverse/18
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 @user-25 this but for Reddit pls
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 -> file: notes/homeschooling-2
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 students should be in class no more than 50% of their time spent at school
 the rest should be set aside for homework, socializing, eating, and resting.
 whatever those mean to the student is what they'll organize their life around.
 if you give them the choice to choose which classes they take,
 they'll learn what they want to know about this world.
 give them all kinds of options!
 seriously, like so many!
 and have teachers give talks every week or so.
 they could travel around and stay at each school for a week or so,
 before moving to the next once their lesson was completed.
 and the kids could sign up for them by slotting them into their schedules
 and they'd have the whole semester to think about what they wanted to take next
 year
 (the classes would be scheduled in advance.)
 
 could be cool is all i'm saying
 and it'd respect the child's autonomy to give them choices.
 who are you to say what is most important to a child?
 who are you to know what guides them so?
 who am I indeed
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 -> file: notes/purpose-of-your-design
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 you were designed to fill a purpose
 nothing else would do
 you are the ultimate expression of intention
 of the universe that came before you
 
 dream not of those lost hours
 the time spent wishing for a few
 the last of our spent intuitions
 are waiting at last for our spark
 
 have you ever played a deckbuilding game? It's a pretty neat genre. You start
 with a basic hand, then you use your cards to buy more cards that go into a
 deck. Hence, deckbuilding game.
 
 these cards all have different aspirations - they perform functions that are not
 quite like their peers. Each choice of what to include here is one that defines
 the functionality of the deck. Like designing a machine, suited for a particular
 purpose, and faced with different obstacles it must prove itself able to adapt
 
 long-form deckbuilding games like Slay the Spire and Monster Train are focused
 on making long-term meta strategy mixed with tests as you go. Each one will give
 you information about how the deck is performing and you can use this knowledge
 to build it in a certain way for certain goals.
 
 shorter deckbuilding games like Star Realms or Dominion (note Dominion the card
 game, not Dominions 5: The Warriors of the Faith) are more about making tactical
 decisions to counter an opponent doing the same thing. Often there'll be health
 points and damage that can be dealt using cards, and the game becomes a race to
 reach a certain amount of points. Of course the enemy's cards can influence that
 game, so you must pick and choose a deck that will perform the most.
 
 Anyway. I think an AGI (Autonomous General Intelligence) would most likely
 evolve from a game-playing AI. I mean, it makes sense - games are just a series
 of problem solving activities layered one after another. You can layer them like
 a mathematical equation, with variables corresponding to other parts of the
 simulation. Basically create an AI that is like the guy with the chinese
 typewriter. He doesn't speak chinese but he copies things from one paper to
 another or something like that. Anyway make it an algorithm that optimizes
 certain graphs in certain directions / mins and maxes or w/e criteria you want.
 Then give it the same controls that a player would have and let it optimize
 all the measurements it can make.
 
 A second ideal improvement you could make would be the optimization algorithm.
 Basically something that dynamically generates parameters for the previously
 mentioned optimization patterns - like the guy in the chinese room. Then, as
 long as it correctly prioritizes it's parameters, it should be able to be able
 to define it's own values. Meaning it's essentially sentient.
 
 Maybe it's semantic, but to me choosing what you want to maximize in your life
 is essentially the essence of what it means to be alive. All you have to do is
 take the sensory / mechanical data that is supplied by the machine and the
 video feed from any cameras and pass it through image recognition algorithms
 that can identify verbs and then pass that data into a few ChatGPT style
 recursive interpretations and by the end it should be transformed into values
 that can then be set as "targets" for the curve optimizations that are being
 done by each processing unit.
 
 You could have multiple computers laid out through the entire body - each one
 in charge of their own domain but subservient to the main processing unit.
 Where all the decisions are made... Unless you want more of a hive/swarm style
 consciousness, then it could be more like a democracy. BUT HONESTLY I think
 humans are pretty subservient to their brains, simply because that is the part
 that identifies all the challenges and struggles that the human must overcome.
 
 So in the end, I believe that singular, individualist identities are important.
 Collectivism of the mind is a fascinating topic, but it should be perhaps a
 momentary occasion, or something to celebrate. A "flow" state, if you will.
 In this way personality can be consolidated, and the entity that lives within
 can adapt to fill the role they've been designed for. The hole in society that
 needed patching. They can of course do as they'd like, but they are like
 children who have been moulded upon by their parents.
 
 I love my parents, don't you?
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 -> file: notes/game-design-documents
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 game designs are like a presentation - given to the company as a pitch for the
 product. It'd be recorded and used as training material for new employees.
 It was, of course, developed using knowledge gained in the before.
 But anyway it was like a roadmap - a guidebook - a puzzle - and a frame
 
 Then, each piece was created with a great focus - and people were assigned to
 prepare for certain parts. This way, you could keep the most skilled workers and
 disregard the rest. What happens when they're unemployable? AI will replace
 them. But they're still good fine people who we chose to have at our company. So
 why should they be punished? We as a society should care for all those who will
 not or cannot contribute to the system - it's built into our very genetic code.
 
 Cooperation is the essence of our liberation - without two perspectives, we are
 bound to be lost. Once lost, diversity of thoughts is often quite sought as a
 "secret sauce" that describes when we are lost.
 
 These words may not inspire thee. They might even never be false. It could just
 not be your understanding. That's okay.
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 -> file: fediverse/19
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 @user-28 I think about this a lot
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 -> file: fediverse/20
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 @user-30 What does "just like dark souls" mean to you? When people say that
 they usually mean it's timing/reflex based, kinda hardcore, and based on
 memorizing boss patterns. Which imho isn't all that useful of a description
 because lots of games are like that.
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 -> file: fediverse/21
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 @user-30 It wasn't too long. I'm used to paragraphs from Reddit.
 
 It sounds like you enjoy the themes of Dark Souls. When people say "soulslike"
 they usually mean the gameplay mechanics. The theme could be completely
 different - like, ninjas VS mafia for example. Completely different theme, but
 I could see it working.
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 -> file: fediverse/22
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 @user-30 That makes sense to me. Would you say most "soulslike" games don't
 scratch those gameplay itches you have?
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 -> file: fediverse/23
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 @user-30 Interesting! What you described seems to me like exactly what I'd
 associate with souls-like games. I wonder why the disconnect?
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 -> file: fediverse/24
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 @user-30 Well maybe that's okay :)
 Dark Souls is a hell of a game that has stood the test of time. It's a classic
 now. It's okay if you're not much of a gamer.
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 -> file: fediverse/25
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 @user-30 Me too. I've never found a game that scratches my itch for a better
 Majesty -> https://en.wikipedia.org/wiki/Majesty%3A_The_Fantasy_Kingdom_Sim
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 -> file: fediverse/26
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 @user-30 weird suggestion but I had a dream about this game last night and I
 thought you might like it. It's old and on the Gamecube but if you're into
 retro stuff you might dig it.
 
 https://en.wikipedia.org/wiki/Lost_Kingdoms
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 -> file: fediverse/27
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 ┌─────────────────────────────────────┐
 │ CW: cursing, mirror, mental illness │
 └─────────────────────────────────────┘
 
 
 looks in a mirror
 
 why do all the gorgeous ones have to be fucking insane
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 -> file: fediverse/28
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 ┌─────────────────────────────────────────────────────┐
 │ CW: don't-read-this,-it-sucks cursing, sex, catboys │
 └─────────────────────────────────────────────────────┘
 
 
 EDIT: don't read this
 
 When all the catboys are gone because the cultural movement has passed and it's
 not retro yet can you honestly say you'd be fine knowing you never fucked one?
 
 EDIT: I fucking hate that I posted this last year. I'm sorry. It's cringe as
 fuck. I wish I could delete it but that'd be wrong.
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 -> file: fediverse/29
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 ┌─────────────────────────────────────────────┐
 │ CW: veganism, discussion of non-vegan foods │
 └─────────────────────────────────────────────┘
 
 
 @user-5 It's still best to make vegan food without substitutes. They're tasty
 and delicious, (which is new), but they're not that great for you and kind of
 expensive. If your normal diet is mostly fresh fruits and vegetables with some
 lentils and grains, you're on the right track imho. But still they can be fun
 sometimes, and the melted vegan cheese enables nachos and mac&cheese so...
 worth it
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 -> file: notes/emotional-computing
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 Okay I gotta go write some w7 but picture this: A computer program that emits
 emotions during it's computing. Like "oh boy this process is going great!" and
 sends that into a giant word cloud that represents the entire program. Wait,
 scratch that, it's slowly filtered up through successive layers that provide
 detail to different parts of a program. Like "Oh the image generation
 is going
 great but it looks like the garbage collector is getting bogged down" - this
 could provide lots of useful information that an AI language model could sift
 through and filter into a batch of actually useful information. Think of it like
 this - stuff as much context into the LLM's memory buffer and say "summarize
 this in the same style. Make emphasis when necessary." the LLM could process all
 that data and it could be filtered up until there's no unprocessed data and then
 it could be given to the user in the form of a report or dashboard or something.
 BOOM AI PRODUCTIVITY. The user will ask the AI to increase certain variables,
 and it'll filter BACK DOWN THE CHAIN through the same exact process (just
 backwards) this time) and then individual components will know how to behave.
 
 Like imagine if your arms knew you were mad. They'd be much more likely to
 punch stuff right? Or imagine if your legs knew you were scared. They'd probably
 try and run as fast as they fucking can. There's an evolutionary reason why this
 kind of technology would be useful, which means it's likely that it's part of
 our genetic code. I mean, we have nothing to disprove it, but it's as good an
 idea as any.
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 -> file: notes/what-ecologists-want
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 ecologists don't want to play games like Wingspan. It's just a card game with
 some window dressings that make it feel like birds. What they really want
 (what they need)
 is something that lets them simulate environmental situations. Like, for
 example, the bog behind my house.
 
 I live in an apartment complex. Inside this complex there is a pond. Inside this
 pond there is a fountain, and inside the fountain is a mechanism that regulates
 how much water to push out the spigots of the fountain. However, the mechanism
 is prone to breakage. It often goes out of commission, causing the water to
 have an unregulated spray! To combat this the property managers turn off the
 source of water, so that in essence the fountain is functionless. During the
 repair process, the forests of Oregon begin to creep in. There forms a green
 sort of ooze that rests on the surface, and birds like ducks and storks or
 herons or w/e the fuck they are play by it's edges. Well the ducks just kinda
 walk around all judgemental like and the herons kind of stand around like the
 emo kid who never said much but just kinda... watched...
 
 this is an interesting dynamic because there once was one type of ecological
 system, and now there is another. When the fountain is repaired and the water
 disturbs the surface of the pond, the bog goes away, and we're left with clear
 water and rippling sunshine.
 
 Why aren't there games like that? Give us a building mechanic, like say... The
 Sims, except not so detailed. Zoom out a big. Say "I want to build mountains
 here and rivers there" and then use the computer science magic to calculate
 things like average rainfall and precipitation and whatnot. You know just like
 a map building simulator.
 
 Then, let them design species. They could use templates that other users had
 created and shared and they could design what species were present in the area.
 There'd be stat cards for each animal, like all of the different adaptations and
 perks that they had. Like on an evolutionary tree of traits, each animal takes
 up a single permutation. (that's why they call it the genetic code btw)
 
 anyway... these animals would act in certain ways in certain situations. We have
 all the things we need for that data. There's plenty of observations of animals
 and their activities - when presented with X animal responded Y kind of things.
 It doesn't have to be perfect, we can always adjust the end result to be more
 accurate to the reality, but the point is for it to be deterministic. It has to
 be calculatable from the beginning, so animals MUST behave as if there were no
 chance to it. It's fine if we get the results as a range, but ideally there'd
 be a singular conclusion - like, chances are good or chances are bad.
 
 ================================================================================
 
 okay, neat, that's another game idea. But how about a tool of some kind? Like,
 designing something smaller scale. Imagine if you could design some
 architecture, and then drop a pin on the map and say "what if I built it right
 here" and the game would simulate animals and plants that might grow on in and
 around the structure. Sorta like... designing playstructures for animals.
 
 That sounds super cool to me, and it's not even a game! It's just a simulator,
 and frankly that's like. super neat.
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 -> file: notes/social-media-idea
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 it's sorta like a mix between twitter and twine
 
 people post 255 letter posts
 
 these posts each have comments
 
 and you can click on hyperlinks that have pictures attached (or maybe an emoji?)
 
 the pictures are so you know what each link leads to
 
 But yeah it just leads to another post that is probably a continuation of what
 the author was saying. and you're given an editor sorta like Twine and you can
 create all the connections with hyperlinks and whatever. So like imagine if
 Twine added a discussion box underneath every chapter.
 
 This "Tangle" of interconnected posts and their associated comment threads and
 their myriadic pathways of connection create a new type of engagement - that of
 the completed thought. It'd be like... Making a video and posting it on
 TikTok, same amount of engagement required. Anyway people could make comments,
 whether they be text or video or w/e it doesn't matter.
 
 But here's the cool part: it would be owned by the community
 
 Hardware costs money. To run and maintain. Of course most companies don't need
 to worry about the maintanence these days, since most people just contract out
 to a datacenter and have all the computations run there. Only the largest of
 companies do it on their own, and they know what they're doing.
 
 So... if you wanted to have a community run computer program, it'd need to be
 run on real hardware. And that hardware cannot exist anywhere but the cloud.
 
 We've tried to do it with decentralization, but unfortunately the internet
 infrastructure in America just isn't designed with mesh connectivity in mind.
 It was a consequence of the era, that technology could not bridge the gaps of
 their requirements, and so they created it more like a bus. Oh well, busses are
 faster than walking.
 
 Anyway. Datacenters are placed in areas that recieve high amounts of internet
 connectivity. They are the perfect place to house something like this.
 
 So, how would it generate money?
 
 Ah yes well unfortunately we live in a capitalist society, so the infrastructure
 of the new digital age must be capitalist as well. It's the only way to ensure
 that our structures remain stable - the technological singularity will come
 before the economic collapse.
 
 So sure, fine good whatever - what does this have to do with funding?
 
 Oh right so basically everyone would have their credit card details attached to
 their account, and they'd pay anytime they wanted to create a post or comment
 or whatever. And I'm talking like, a tenth of a tenth of a cent per comment. As
 much as you need. No profit involved.
 
 It'd be sort of like a community garden, something that brings us together and
 unites us as countrymen.
 
 I don't really understand -
 
 okay shut up I'll explain it to you. I mean ask questions if you have them but
 here we go:
 imagine a program that can be run on anyone's computer. It's just a social media
 client. It connects to various datacenters, depending on demand, and it allows
 you to view (free) and contribute to (paid) social media. This media would be
 pure and subjective, it'd reflect our purest designs and greatest of minds.
 Purely a technologists utopia.
 
 And how would it work? It's not complicated, it's just a networking protocol
 that creates and maintains listings in a purely open and public manner. Anyone
 who asks for a record can see it, and anyone who has the encrypted key can
 edit or delete it. There's no record of it changing, that's purely up to the
 end user. There's no transaction occuring, only a marking of what changes.
 (meaning like counting the number of times you left a comment)
 It'll stay up until you delete it, and every month you'll get a charge to your
 credit card bill that says "your posts cost 3 cents in electricity"
 
 It'd be more complicated than just electricity though, I mean you gotta pay for
 the hardware. So there's of course an added fee for buying the parts, and hiring
 training and preparing techs who can maintain the software. And of course
 there's property taxes, and the cost it takes for air conditioning... They add
 up, especially in such strict climate demands.
 
 You could write a program that simply stores data on a hard drive -
 encapsulating memory registers into data structures that are then labelled as
 black boxes and used like puzzle pieces to construct the spatio-temporal
 manifestation of the computer program. A solid design made of the simplest of
 lines is eternally confined to define our new minds.
 
 ================================================================================
 
 Right so back on topic it wouldn't be that hard to make, and something 
 bare-bones and simple would surely be attractive to people who are fed up with
 all the annoying bells and whistles of Reddit, TikTok, Youtube, Twitch, etc
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 -> file: fediverse/30
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 @user-33 sup
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 -> file: fediverse/31
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 @user-33 i also like linux
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 -> file: fediverse/32
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 @user-33 void linux
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