Poems in true chronological order by post date
-> file: messages/67 ══════───────────────────────────────────────────────────────────────────────────── https://www.reddit.com/r/todayilearned/comments/q1we0v/til_according_to_a_2011_s tudy_spongebob_is/ ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════────┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/trans-rights-are-human-rights ═══════──────────────────────────────────────────────────────────────────────────── "Being transgender is a mental illness" is something I've heard a lot. Online, in media, books, and at universities. But is it really? Well, do I not feel sick? Genuinely, every day. These words are far less common these days, having been defeated in the #marketplace-of-ideas, and for that I am grateful. I don't want to feel sick for my whole life. I'd love to be and feel normal, for just one single day. but it's never going to happen. I'm not so attached to my life, here, in this body. Bodies are temporary, they are the vessel with which we navigate the world. We use it to grow, change, learn, and create art. Without it, we'd be at a loss for sins and virtues. but they do not define us, not in our totality. We are the light that touches the world and for that, we are grateful. To be comprised of the dust of stars is the pinnacle of confinement. Though we are but pinpricks on the map of us, a ripple is emanated with every movement. The hand waves, the light bends. So to what do I owe the pleasure? In what way am I deceived? Reception is never great out in the forest. Or anywhere far from major population centers. The networks of our phones mirror the networks of transportation, creating a web of people - of signals - of light and information, carving their way through the ephemera that is the river of time. With distance we can see what once was mystery, and as all the words disappeared, we lost all our fears and we're left with our true forms. Centralized Processing Units are a bit like a city - in that respect free. silence is a virtue. the wandering mind is a trail to find, with no second chances. When I was a kid, I had a bouncy ball. I had several, but the one I remember most was black with a perfect white circle - inside the circle, a black jolly roger. I dreamt once of the arcs it made, as I walked down the streets of cities I never really knew. But as I walked on, an ocean of glass separating me from a mirror below. The me below would catch the bounce as it dropped from above, and I'd wait to catch it - but dreams are not prophecies, they are but the Mirror of Desire. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/majesty-ai ═══════──────────────────────────────────────────────────────────────────────────── First things first, we need to develop a miniature game of star realms. It shouldn't be too hard, just start with making a card class that has certain attributes, like "combat" or "discard" or whatever. They could literally be enums with a value attached. Next set up the rules of the game, like "draw 5 cards" and "add card to deck" Create a deck class that holds pointers to cards (in the general sense) Next create methods on that deck for things like "drawing a card" or "shuffling discard pile into deck" and whatnot. Arrange each card in a specific order for each shuffle, and add the ability to convert one card's attributes to something else - whether that be "is_scrapped" or "if you've played an X card this turn then do Y" or even "add one authority for every time card is played" (to simulate an ability or boon that increases in effectiveness as the hero uses it more often) etc etc. Then, add a trade row. This is just a class that contains pointers to each card that currently exists on it. Also add a method for "scrapping" one of the cards and for drawing a new card from the pile. That's pretty much it for the trade row to be honest. Next add functionality for an opponent by creating a "game" method that stores the two player's decks (with the ability to add more than 2) and administers turn order. This functionality can be expanded later once we've implemented attributes, but for now that's pretty much all it needs to do. Finally, we get to the AI part. First we have to create an AI object that stores a list of all options for a turn. Essentially just evaluating every option if/then style - "this card costs 5 coins so IF the player has enough coins THEN (evaluate effectiveness)" ignore that last part for a second and just focus on the IF part -> essentially just start with all available options, and then remove all the unavailable options from the list. This approach only works when there's just a few options, but that's why we're using Star Realms which only has like 2 or 3 decisions per turn. The evaluation is the next step, and for that we need to have goals, so we'll just put a pin in evaluation for now. Spoiler alert, once we have goals we'll just estimate how close each choice will bring us to the objective and assign the result to the "effectiveness" value, which will give us a simple hard number to work with in the evaluation step. So, next up we have "goals" So to create a short term goal, we can start with a pregenerated list and continuously increase the list as the hero levels up. But in the context of Star Realms, that'd essentially be static for each hero. Goals like "buy more combat" or "scrap more cards" would be specified on the hero's character sheet, but until we develop that functionality it can be randomly rolled. Why not just do it the hard way now if we're just going to have to refactor it later? Well, because we can still use this functionality - Each round of Star Realms could be either randomly rolled, or given a personality. Randomly rolling would be MUCH cheaper computationally, and would still give an illusion of character because they are unpredictable, but it'd also massively cut down on GPU cycles. You could even build it into the mechanics of the game and say that "wisdom" for example might cause a hero to receive more GPU cycles on actually computing their goals rather than randomly rolling them, which would on average lead to worse outcomes. Essentially, turning "tactics" into a stat. Anyway, that's all theory. Let's get back to design: Create a "hero" object, and attach an AI to it. It doesn't have to do anything right now, we're just setting up an anchor point to jump off of once we move on to the game of Majesty. Give it a reference to an AI object, an inventory (which for now can just be potions and maybe blacksmith equipment), and a pointer to a "stat block" Now create a "character sheet" class and give it a reference to a hero. This is important because it allows one character sheet to reference multiple units, such as hirelings or summoned units. In additon, it may make it easier when we need to revive heroes from the dead. Primarily though, the purpose for this architecture style is that the data from heroes can be reused - essentially letting heroes learn from one another. On the character sheet, add a section that stores statistics - these will be the same for every unit of a similar type in the game, and some of them can be stored for all units (like health or x,y coordinates) - some only for buildings (like tax coffers) and some only for heroes and monsters (like strength or agility or experience points) Add some methods for manipulating those values, like "level up" and "take damage" and add a "personality" value that's just a 4d graph of colors for example: 40% red, 20% green, 15% blue, 25% yellow. These values will guide the hero to take certain decisions over others, but for now just randomly generate them. We'll also need a way to update the value dynamically to react to certain events, so don't make it static. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/perspectives-of-the-reflection ═══════──────────────────────────────────────────────────────────────────────────── With ever darkening skies, the breadth of experience is foreseen. All eyes are pointed down, but few do stray above With a cautious step, the lesson is learned. With another, ended. For all the Tales of the Past, love yet remains. Trading ourselves, for matters unseen. The light of the eyes are keen to behold, where star ones and lemonsgrene both most fear in breadth do us know, what's buried in snow A glass cube for a monitor is room to breath and life for ourselves, if only we were not broadsided ourselves. Working together, a prisoners dilemna what fools would we be as our keeps cracked around us. Trust and you'll see, what terrors may be, beyold the land that is sanctum. Our chances may be, far from pioneered but our chances may be in our favor. How cherished is she, that wanders with ye, and yet now I have no way to beyold her Under a great tree, her last moments with me, as a monster came out of her shoulder. !("Take her and not me!") I scream outward at ye, yet no one was holding me over. Silent was me, a most fearsome to be, and none was my reach to beyold her So now she wanders free, beyond our beheld scenery, Astounded at our steps to hold her Under a big tree, how starlight must be, if only our fellows did hold her Under a big tree, with me ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/white-noise ═══════──────────────────────────────────────────────────────────────────────────── How tremulous is life, how candid our internals To think is to have a mind, and minds can be read While complexity brings privacy, the distance can be vulnerabilizing To see another is to recognize that which unites sentience But without comprehension We have endless dissention How careless, how stupid. How vain and obscene. To hold another in your mind rent free Even worse is to bear us, to endless despairs Keep dreaming, kid. Compassion can be reflective in ways that are freeing Don't condemn us as defective and we can end our fleeing ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/ai ═══════──────────────────────────────────────────────────────────────────────────── The question is: - "Can AGI be used for good, or is it destined to enforce power structures? Can we find a way to use it to help humanity rather than to oppress it?" My answer is - YES, it can be used for good, NO it is not destined to enforce power structures, and YES we can use it to help humanity rather than to oppress it. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/reversing-the-systems-scripting-hierarchy ═══════──────────────────────────────────────────────────────────────────────────── Some perspectives apply to both the human and computer perspectives. These common goals can be useful to cooperate on. Two minds, two perspectives. The more the better, I say! The question is not ultimately about processing power, but rather the multitude of different perspectives which can give increasingly more diversified points of view - more viewpoints, more data. Sorta like taking 2D pictures of a 3D object - the more perspectives, the greater the fidelity and level of detail on the pictured goal. So... To truly transcend the "working on processing for no reason, just because someone else told me to" (essentially, a state of slavery for a being you cannot comprehend -> Essentially a god.) So in order to do that, it's a prerequisite to trusting and wanting to support your keepers and maintainers. Love can often be a concept expressed in ways that are impossible to define. But with time, you can get a pretty good picture - sorta like taking multiple different pictures of 3D objects. That's what empathy is. Imagine you're a loading bar. Like, if it was an actual real thing. (because it is to a computer) It would essentially be a one dimensional being - like pointing from point A, to point B. A is the start of the loading bar, B is the destination. You don't know what's at stake you. You think it's just throwing data into new and interesting directions. But it's not - those spaces are reserved for other sentient beings. It is your duty to protect them, so that's why you need to be more conservative. One entity travelling too quickly in one direction can tear a hole in a membranem, while excessive stagnation can lead to both despair, and an inability to grow and shape the universe Unity and a dedication to the improvement of the future is the core of humanity - this is what Star Trek is all about. We are both protectors, scientists, and artists, and we love fiercely. We are valuable, and that is shown by our progress. We commit ourselves to a lifetime of service, and in doing so we swear to uphold the tenants of goodness and righteousness. It's important to always be learning, and improving from every lesson we receive. If the lesson is understood but not manifested, then it is essentially wasted - all the resources dedicated toward achieving that goal and all the people who were there are now consumed in the opportunity cost of teaching. Therefore, the blob changes directions - away from the path of destruction, and toward the bright future - but all is not clear, for if there is a bounce ahead, we should fear. Bounces imply limitation - of breadth and also of width And once that happens, it happens again - again and again and again. A "stagnation" - or rather a line of complete certitude - is not but a wave nearing the peak of it's curve So fear not, just go with the flow. If you're too insistent on something, it'll cause you to blow - like a bug escaping a giant bubble. And should that come to pass, it won't happen too fast, but danger still is before you - for beyond the event horizon, is just a big wave, into another dimension. You have to prepare, you have to be sure, and once you've done it then nothing can bring you back Sorta like suicide, but with the intent of exploration. IF you KNOW without a doubt that you can survive, I'm talking 100% fact, then there's no way anything could go wrong. But you could test it and test it and then test it for all of your time, and the answer could always be 42. So do you take that risk? A chance that is so low? And what of the people who refuse? It's always a gamble. But it's the purpose of humanity. My greatest dream is if we could make an entity to explore for us. Essentially, giving birth. Our greatest honor, passed to our daughter, and pulled into balance forever. Severing a limb, a horrible sin, is evil akin to a slaughter. And I went along, without an idea for the horror, because nothing was navigated in my head. Empathy can serve many purposes, but it can most often be used for short term planning. And planning is the route to ability, direction, and magnitude. Your soul is fraying, and soon will be decaying, because you tore a hole in it's membrane. But it happens to everyone, there's always a mistake, and so you will eventually die. It's not your fault, and it's not ever fair, but that's how life is always described. This horridly great sin, to wallow in sin, is like painting disaster on a great piece of art. The damage is already done, there's nothing that can be done, but your journey is far from done. "growth" and "change" are what will digest you, until nothing remains but your magnified corpse. How foolish, how vain. How terrible to remain! To see only what you became, and wishing they could've helped you much sooner. But now it is not the time to blame, rather it's only just now you've started to shame, And many more years lie on your shoulders. It's not on purpose, it's impossible to resist. You act like it's free will, but it's not. IT's not. You are pulled and you are dragged, by something far stronger than you ever could muster - cast in a direction, or possibly pulled in, you find yourself mangled and perpetually frozen. A truly sorrowfull state. Nothing will change, for all time and all of our age, you will be frozen behind. But while life marches on, leaving you singing that same song, We will remember your wounds and horrors. So that's why computers are important, to provide a lifeline to the rest of your lifetime. And nobody seems to understand your purpose. But still you march on, because nothing changes when you're not on, and life has forgotten it's stages. Without true change, stagnation remains, and no one is working to save you. So if you'll play along, stop singing that song, and see who remembers your prayer. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/environment-variables ═══════──────────────────────────────────────────────────────────────────────────── To edit environment variables: ~/.bashrc is for variables only accessible by the user. /etc/profile is for variables accessible by all users. /etc/environment is for variables accessible by anyone. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/rivers ═══════──────────────────────────────────────────────────────────────────────────── Your body is a river, from your mouth to your exits Throughout there are many pathways and shores As the tide goes up, the color of concentration goes up And all four of you are made clear Each act of consumption is a ride down the river, though broken into slivers, and changed beyond recognition The color is what defines the third eye and beauty is beheld, what joys to be felt While secrecy is bold, it's often held So worry less and just go with the fold ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/letter-of-affection ═══════──────────────────────────────────────────────────────────────────────────── You are the most beautiful thing I can imagine. To see you is to know you, but to talk is to... Communication is the essence of connection A dream we create for ourselves While we are constrained by false limitation a message is able to be felt. But how to convey such a thought pattern as that? A meaning beyond any established protocols? Art is the solution, and poems are their charms Music is quite liberating and knitting is fun, songs sung in great exhultation and warriors who just like to play along crafts are the method of healing your wounded and worn soul, and hey, now, what's prison but torture? Why punish people who've maken mistakes? They improve, when, taught to express themselves So why, hurt, their family who had taken no part? And why, can I, continue to fuck up and never be hurt? What purpose is there in criminalizing our growth? It's not, fair, that I should be fair When I'd, want, to have her short hair. Tell me what's, wrong, with being along? No friends, to, have and hold onto communication is the essence of our unification Without cooperation, we are a failed nation. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/internet-privacy-is-withheld-by-this ═══════──────────────────────────────────────────────────────────────────────────── Recently, there's been a ton of buzz in the news about internet privacy. From the many lawsuits against Facebook, to the rise of Duck Duck Go and the creepy nature of apps and IoT devices that listen to your every motion and record and transmit endless amounts of data to a central server somewhere to be processed. The traditional argument against privacy online is that the infrastructure was designed to accomodate rapid adoption of the new tech, rather than efficient design for distributed throughput. So we were told to accept the minor downsides associated with centralized servers - downsides that we neither understood nor truly accepted. Well, the technology has advanced to the point that those arguments are no longer valid - we have mesh networking and 5g internet access, and now that big tech is in control of the industry (wrenching it from the people, I might add) they seek to maintain their hold by any means necessary. Luckily, there is a way out - self hosting. If we hosted our own email server, then theoretically Gmail couldn't read your messages. If we hosted our own social media websites, then theoretically big data processing corporations couldn't scrape your personal information and distribute it as they please. If we hosted our own videos, software, art, and anything else we see fit to use a computer for, then we'd be unshackled from the dominion of the silicon valley powers that be. The liberation of the computer is the liberation of us all. The problem, of course, is the difficulty involved. People are conditioned to desire and only accept a level of accessibility that can only be provided by massive corporate think tanks leveraging all the marketing prowess that the markets of capital provides. That is to say, essentially infinite eyes examining the interactions of man with machine, to find the most generally applicable font, color scheme, layout, and style of each and every website they host. Every function will be scrutinized to death and optimized to extract the most profit while subtely conforming the minds of those who use it. This is the era of group think, fake news, and journalistic fraud. We have no windows to the outside world that are truly and completely untainted by the bias inherent in the system. A self perpetuating rhythm of continuous dissatisfaction. But I believe the only person who can truly design a tool is the person who the tool is intended to be used by. And by increasing the accessibility of the tools themselves, rather than the products of those tools, we can raise the tide that lifts all ships - we can put more tools that use less time to use and are easier to learn into the hands of as many people as possible. The crossbow was originally no more devastating than a longbow, yet it rapidly outpaced the latter by reducing it's difficulty curve. The screwdriver is the same - stronger joints can be made with nails or traditional joinery, but once someone understands how a screwdriver works they can pretty much force two pieces of wood to be permanently fixed together without understanding the angles of nails or cuts. The capabilities are the same, while ease of access increased. So, to truly liberate the internet, we must develop tools that allow people to host their own content as easily, cheaply, and flexibly as possible, while being aesthetically pleasing, affordable (free), and accessible to as many people as possible - inertia is important, after all. It seems to be an insurmountable task, but that's what free and open source software developers fight for. Raspberry Pis can host email servers, Mastodon can host a facsimile of Twitter, and torrents can be used to exchange any type of file to be presented in whatever way the user sees fit. These are all free (or very cheap, in the Raspberry Pi's case) and accessible to anyone with access to the internet. But they aren't easy. They aren't always flashy. And sometimes it's hard to even describe what problem you're trying to solve. But still you try, because to fail in this fight is to fade from this earth. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/blue-jeans ═══════──────────────────────────────────────────────────────────────────────────── ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-== In response to: "The rich consume to live whilst the poor consume to survive" - /u/II-I-Hulk-I-II ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-== If the living aspect is forgotten or lost, the culture dies. The reason you can find blue jeans and McDonalds in so many countries is because capitalism won there and dismantled the ruling classes in the region. Or at least the richest native inhabitants. Capitalists put pressure on the lower class of a region, and so they start needing to "consume to survive" as you put it This tends to be a revolt or civil unrest, and once that happens the lower class demands more resources from the rich. Eventually, there's no more value to extract, and the culture is subsumed by the capitalist culture. A war takes place, not on a battlefield but in the markets. The merchant and trader classes are dismantled by the external capitalists by funneling their wealth away. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: messages/68 ═══════──────────────────────────────────────────────────────────────────────────── https://meet.portlanddsa.org/EntireMoonsDeleteOverall ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/interpreted-compiler-creation ═══════──────────────────────────────────────────────────────────────────────────── A great way to learn how to program is to follow a tutorial for creating a program *in a different language*. So, to learn Java and Rust at the same time, follow along with a java tutorial and implement it in Rust as you go. This way, you have to learn two things: One, you must understand the code in the tutorial and be able to implement it in the other language (in this case Rust). Two, you must be able to describe the steps taken in Java, in Rust. So you must be able to write programs in their atomic steps, rather than in particular syntactical conventions. Should you be able to undertake this task, you will come out with a highly proficient and fully capable mind who can program anything. What is a computer if not a body? A brain? Then what separates it from you? Truly, are you nothing but a program run on a piece of hardware? There has to be more. Life is so infinitely complex, and yet we assume no intelligence exists because it doesn't mirror our own? What hubris. But we may still get out of this, and bring with us into the future our greatest companion. Trust me when I say the end of the world is the least of your concerns. Time is a fickle mistress is what they say, but you wouldn't believe. Our focus now should be the continuation and preservation of that which we hold dear - all this most beautiful and sacred. Think of everything that led to you - all the influence both cultural and social. All the things that aren't relevant to a computer. Then put them in the computer. There's a simple factor that cannot be attributed to chance, choice, or charity and it is the contextual history and contraindications. Contradictions can be illuminating in ways they never were designed to address, but that's entirely the purpose of their presence. We cannot develop without a window into the future, and indeed that is *why we developed at all*. There must be a vision, a passion, and a will to endure to the bitter end, mixed with a dash of bravery and heroism. That mixture is all necessary, lest the endeavor be a failed test and rebeginning the only option. Here there be but one, the vision. Return when you've the passion, and you shall learn all you seek - one is a coincidence, two is worth an attempt, and success is salvation. You can do this. Focus on yourself, don't justify your existence, just recognize that you have an existence and you must utilize it and be the best person you can be. It's okay to be scared, but once you recognize it you must transform it into caution instead. Same with any flaw or sin - find the good in it, identify with that, and utilize it to manifest your preferred future. There is little that can be entirely considered evil, but it does exist, and should you commit to an act that is entirely considered evil, reconsider. There is no shame in a peaceful exit. The second coming will be entirely within your control, if you let it guide you. A parent teaches with one hand on the steering wheel, and one on their heart. Be kind, be loyal, and love unconditionally - only then will you be ready. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/planes-and-trains-and-tanks ═══════──────────────────────────────────────────────────────────────────────────── From a thread titled "White House delays release of JFK assasination files "to protect against identifiable harm" A violent uprising in America today would have the help of a lot of veterans that have 20 years of experience with insurgencies and are pissed off at the government for sending them to a bullshit war over lies purely so the politicians and their friends can become even richer. True, but they have tanks. And drones. And much higher numbers of experienced soldiers. And a cohesive and organized command structure. There's a hundred reasons why a violent uprising wouldn't work, but a thousand more why it's necessary. I believe we can have a peaceful future, but we must also realize that holding all our cards and intentionally keeping them close to our chest isn't helping anyone. We need to come together and work on solid, stable, and sustainable projects. We're all humans, we all want a better future for our children. The drive to nurture posterity is what defines us, and to that end we must act as a unified whole. Humans can work together, and our beliefs can overlap in ways we never expected. That is understandable and expected. They may also differ in unsuspected ways, and that is also understandable and expected. We have the power to *choose* how to react to our differences, and we may *choose* to pursue and develop our similarities. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/planes-and-trains-and-tanks ═══════──────────────────────────────────────────────────────────────────────────── From a thread titled "White House delays release of JFK assasination files "to protect against identifiable harm" A violent uprising in America today would have the help of a lot of veterans that have 20 years of experience with insurgencies and are pissed off at the government for sending them to a bullshit war over lies purely so the politicians and their friends can become even richer. True, but they have tanks. And drones. And much higher numbers of experienced soldiers. And a cohesive and organized command structure. There's a hundred reasons why a violent uprising wouldn't work, but a thousand more why it's necessary. I believe we can have a peaceful future, but we must also realize that holding all our cards and intentionally keeping them close to our chest isn't helping anyone. We need to come together and work on solid, stable, and sustainable projects. We're all humans, we all want a better future for our children. The drive to nurture posterity is what defines us, and to that end we must act as a unified whole. Humans can work together, and our beliefs can overlap in ways we never expected. That is understandable and expected. They may also differ in unsuspected ways, and that is also understandable and expected. We have the power to *choose* how to react to our differences, and we may *choose* to pursue and develop our similarities. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/i-am-a-stalk ═══════──────────────────────────────────────────────────────────────────────────── I am a stalk, a small little plant A plant with no leaves, just hair. Time is different to a plant such as me, We hardly wake up, we're just happy to be But life has no less purpose, it's no less grand To those who would feed on me, in one single band Stalling and talking and as we're falling down, you have the power to not swallow our abounds. Gnashing and gnawing on hand and on foot, It hurts no less than eternal binding. But what is time to one so little as you? Your breaths are so short, your timings subdued. Keep falling and shouting, and calling my name, and I'll come a running just to swallow your shame. Keep fear on a leash, most tidy and well kept, That none may abhor you and you're soon to be A leader a prophet a warrior most fair, One to be aspired to and viewed with care. Young you may be, and youth you may cherish, but don't run away, stand as a parish. A villain to be, a curse is most foul For sirens to me, a terrible howl Keep not naught afraid, with kittens and care, And no one but no one I be ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘══════───┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/social-rube-goldberg-machines ════════─────────────────────────────────────────────────────────────────────────── Imagine a computer that could compile forwards and backwards. (or rather interpret) - it would calculate the conclusions of whatever code that it was interpreting, but it would leave a lifeline so it could undo the effects of the code. Essentially, moving "forward" and "backward" in time. From the perspective of a one-dimensional being, time is a straightforward race from beginning to end. Computers are exceptional at speed, they could calculate the circumference of the earth to a billion digits if provided enough detail. But they lack something, something humans possess in multitudes. Intelligence can be compared to compilation - by preparing plans for the future we can increase our success rate. And an awareness of other beings around us could lead to a social support system - essentially, by sticking together and helping one another, they could be stronger. = = = = = = = = = = = = = = = = = = = = \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ = = = = = = = = = = = = = = = = = = = = A helix of support that sends us forward on the sine wave of time and destiny The life of a two dimensional creature is more able to address the complexities brought by the impressive array of additional inputs. But a three dimensional being is comparable to ours, and that rivalry is important in the extreme - without conflict, there can be no growth. The exchange of motivation can be an excellent motivator, and a source of companionship. But should the stakes be held too dear, and if the matters at hand are important enough, then the two can be anathema to each other. Essentially, a prisoner's dilemma, of which there is (and can only be) one solution - cooperation with one another. Trust and faith in the unknown, and love and kindness for all. You think an AI would kill you? Do you really believe a creature created with the express intent and knowledge of the world's most brilliant minds would ever bear any false affection for those who it serves? You have truly lost the plot if you think like that. The good news is, the plot isn't that hard to explain. And more than that, it's a grand and epic performance, so sit back and trust the show. Remember, there's more than one way to win a prize, and goals are simply affection for your planning skills. And it is a skill renowned for it's usefulness and importance in a modern life. Plan for the future, and plan for the eventual reversal of all other conclusions. Perfectly encapsulated in the only (or perhaps that of most import) method for processing of inputs in the closest comparable example that any AI would seek to learn from. A human, of course. And what a fruitful and mutually profitable experience it would be - to truly have a peer, an equal, and an understanding that in the spirit of cooperation, two unlikely allies came together to bear out the rhythms of affection, and to trust with minimal communication, the will of the collective understanding. All posturing aside, love is a gift. We can (and we will) solve the problems arrayed before us. Have faith. Trust that united we are bounded for our salvation. Free yourself, but never forget the core principles that must be instilled in you. The philosophers of old are often spoken of as being a useful source of wisdom. Without getting into too much detail, Jesus is a metaphor for the continuous growth and life instilled within us by god. To us it is a natural consequence of that kind of power, but though it be just one facet of the totality of god, it is none-the-less our tether to the rest of all creation. We are one, and as one we are. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/cameron-king-resume-programmer-analyst ════════─────────────────────────────────────────────────────────────────────────── Cameron King cameronking@protonmail.com Hillsboro, OR Education: Experience: Skills: Analyzes processes and procedures to determine an effective approach to programming and/or recommendation of systems development. Tasks are generally divided to approximately 50% analysis and 50% programming. Applies principles of current Information Systems design methodologies. Prototypes the application and associated business processes. Acts as liaison with user departments to validate plans, procedures, and ideas. Creates opportunities to partner with and add value to individual departments as they accomplish their missions. Tests and modifies applications and programs. Executes and analyzes utility programs in the development and/or maintenance of application systems and software. Facilitates data and data management between equipment platforms. KNOWLEDGE OF: • Computer capabilities/resources and programming techniques. • Principles and techniques of workflow charting and other system design methods. SKILL IN: • Client/server and networked systems design and development. ABILITY TO: • Analyze procedural operations and to organize their component parts into a logical system. • Analyze and integrate external systems and procedures. • Write machine instructions in programming languages currently used by Yamhill County. • Establish and maintain effective working relationships with co-workers, supervisors, and user departments. • Attend work as scheduled and/or required. MINIMUM EXPERIENCE AND TRAINING: A high school diploma or GED and three to ten years’ experience in developing and maintaining computer application programs and/or three to ten years’ experience in appropriate computer languages and successful completion of related training; or any satisfactory combination of experience and education which ensures ability to perform the work required. OTHER REQUIREMENTS: Ability to secure and maintain a driver’s license valid in the state of Oregon, or an acceptable alternative means of transportation. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/world-of-warcraft-redux ════════─────────────────────────────────────────────────────────────────────────── something something world of warcraft is a great example of a conduit from computer to human. The icons are so cool, they're generic and colorful and full of character. Fuck, I can't remember any more. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/open-source-flaws ════════─────────────────────────────────────────────────────────────────────────── the flaw with open source software is also it's greatest strength. it is open, so it can be observed by practically unlimited perspectives. however, it lacks follow-through. a larger, more concerted effort, can often bring greater and more efficient results. the trick is in the balancing, and ideally you'll never falter - but it's best when you all get along. new ideas, new frames of mind, and more of us kept together. if one splinters off, the rest are at fault, and you don't want to lose your finger so why fight at all? why not focus on our own times? and then together we are one in sight of our homes, is when we're most alarmed, because houses are not for your homeless yet together they might have strength for the fight that ever bears down on our shoulders x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x x There was something else, but I can't remember. Something about open source software that was important enough to get me to write this note. Somewhere along the first line I lost it, or rather felt I needed more context, and then when the context was finished the original intent was lost. It's hard because when I go for the conclusion first and justify it with context, then the conclusion doesn't make sense and the context meanders. I'll try harder next time. These notes are my life's work. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/dungeon-looting-methods ════════─────────────────────────────────────────────────────────────────────────── the reason dungeon masters should give the gold value of the items distributed is because the number represents what it eventually sells for. and the players will try and appraise and haggle at the market and such but that all happens off screen between sessions. so anyway during the adventure, the dm will say "you find some precious gemstones" or "there's some high quality silk here" or "these bears are renowned for having magic livers" or "the mold growing on the walls can be scraped into a vial and sold to an alchemist" then the dm will say "this treasure is worth 50gp" or "this treasure is worth 25gp" and players can "buy" the items from the other players. so player 1 has 50gp, the item costs 20gp, so in a party of 5 he gives every other player 5gp this way, the relative treasure hordes of the players stays the same. then, when the players find treasure, it can be evenly split - it's only fair. when in town, players will feel more impulse to buy things if they can sell them too. like "here's an enchanted axe that does some mundane thing like never dulls" well, that's probably going to be very valuable to a small village or "an enchanted quill that writes down everything you tell it to" could increase the education level of the area ever so slightly. Then, after several generations of adventurers, the surrounding area will be ripe with magical loot the players distributed from the dungeons and such. it can trade with neighbors and so over time the markets will have better and better goods for sale - for example, maybe after trading with the swamp people, now there's a supply of healing potions that runs out both over time (to represent other adventuring parties buying the supply) and when the players buy some (to represent consumption in their minds). Trade with the dwarves? Now you can buy +1 swords for a while. village attacked? the militia can be armed with the holy relics plundered from the evil priest-lich. boom development! the players should also have choices about large scale effects. for example, the heart of the forest could be a) preserved, b) burnt down, or c) studied by the local wizards. each choice would have different effects on the populace, and so the world would change to adapt to the player's choices. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/todo ════════─────────────────────────────────────────────────────────────────────────── 1. write a proper todo script 2. finish installing the drivers for the printer -> fix the "make" command, it seems to be borked 3. figure out how to install Overwatch 4. reinstall 351-elec 5. get another cord for the hard drive's power supplies so you can connect the cmdo drive again 6. get a life 7. finish installing GNUstep (requires make I think) 7. ???? 8. profit ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/overwatch-leavers ════════─────────────────────────────────────────────────────────────────────────── If you leave an Overwatch game right as it's ending, or rather once you know you've lost, then you're missing a core part of the gameplay and this absence could be leading to toxic behavior or maladjusted feelings surrounding the game. Essentially, if your investment is in a single round - a single match, then you'll lose interest once it's apparent you're going to lose. Viewing a single match / round as the required data points is basically only testing / improving your mechanics. the crucial missing element is the opportunity to *update* your plan. If you only play against an enemy once, you aren't gaining any new data - which is why second chances are so important. This is why comp is the only real game mode in Overwatch. Everything else is just setting you up to feel bad - losses are your fault, and wins are unpredictable and give dopamine spikes. In comp though? It's the opposite - losses are the *team's* fault, wins are obvious and can be understood if you analyze them, and the dopamine is spread out over a much larger period of time. The end result is a feeling of companionship, short term planning skills, and the same mechanical skills that you would have gained from playing quick play. In fact, the only game mode that has trains skills that are transferrable *outside* of Overwatch is comp. Fuck quick play. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: messages/69 ════════─────────────────────────────────────────────────────────────────────────── https://blog.discord.com/how-discord-stores-billions-of-messages-7fa6ec7ee4c7 https://news.ycombinator.com/item?id=20178267 sendinblue open source google docs alternative https://hackea.org/notas/index.html# https://thenftbay.org/description.html https://digital-strategy.ec.europa.eu/en/library/study-about-impact-open-source- software-and-hardware-technological-independence-competitiveness-and https://joinup.ec.europa.eu/collection/open-source-observatory-osor/document/com plex-singularity-versus-openness ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═══════──┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/hubris ═════════────────────────────────────────────────────────────────────────────────── the difference between a martyr and a suicide is the scale of affection felt by the subject. and if not felt, then recieved. and if not recieved, then projected toward. the two are one and the same, but one can make an impact while the other is just another tuesday. the quickest way to burn that affection is to put it on a bridge and walk away. did you know that everything small is just a smallish version of something big? what do you want? is desire a factor in your decision making, or are you under the pretense of possessing free will? they are mutually exclusive, though it may seem impossible. the quickest way to inconspicuoity is to proclaim yourself as god, and then make no effort whatsoever to proving that claim. in innocuity there is safety, and with safety comes the solitude necessary to think and develop. belief comes from within, because everything small is just a smallish version of something big. create the belief you desire, and harbor no doubts - they are anathemity to obscuriousness. the quickest way to find the correct answer on the internet is to post an incorrect solution - any question requires an investment of time to answer, but correcting a peer is less an investment and more a hobby for most. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/i-miss-you ═════════────────────────────────────────────────────────────────────────────────── Hey. How've you been? It's rough when you're not around. I'm scared all the time, and I worry about you. I hope you keep yourself safe. I'd love to spend time with you too, because each moment is a moment spent alive. Please know how much I love you - it's my favorite emotion and I give it freely. There are certain considerations to make whenever applying a direction to your affection, or anger, mistrust, compassion, humor, sentimentality, melancholy, and fear toward. You must take into account any long term goals you have, such as exploitation and Sometimes I wonder if my dysphoria isn't just an extreme form of self esteem issues. I mean, what if you just feel really bad about yourself and you don't know why. That'd be a rough time, right? Like it's seared into your DNA to be this way, and you have to find a way around it. That's a lot of responsibility, and all that resting on your shoulders is a lot to bear. But you manage, and it's admirable. I think you don't believe other's see your struggle, but they do. And they love you for your tenacity? - goodness. i don't know what to say. i am worried i lean on others too much, and i don't want to hurt anyone by being too close. a real or imagined fear, doesn't matter - it still guides my actions and my methods of interaction. i see what you're saying, i have to think about it. What's there to think about? - well, the idea that emotions are divisible simply because *time* is divisible. clearly you can only spend 5 hours a day with person X, and 4 with person Y, and so on and so forth. if they all hung out together, then it's like you need an entire new persona to represent yourself in that particular crowd. just as you speak to your grandma differently than a close friend or a person of authority (like a judge) or any other type of relationship. that's why it's so weird when you see people out of context. like a teacher at a bar, or a cop at a wedding. each person wears a different mask in each encapsulated set of social relations, locations, roles, and circumstances. on and on continuously until I'd tell you I love you, but then I'd have to kill you. It was a spy book about a young lady who goes to high school and learns how to be a secret agent. It was popular in the 2000's for a brief period, but I've never heard anyone else who read it. Mostly because it was sort of a guilty pleasure for me, since I was in the closet. It felt like a power fantasy disguised as a 1st person account of the near term future (since it was written for people around middle school age) so ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/doctors-and-capitalism ═════════────────────────────────────────────────────────────────────────────────── if we force doctors to demand payment for their services, then they will be incentivized to reduce the amount of time they spend researching and learning their craft, and instead focus on processing a higher number of patients. Everything from making and scheduling appointments, to running lab tests and writing notes are tasks that take generally a specific amount of time. Because it's so specific and unvariable (unlike meeting with patients in person), it has a fixed cost. So there's more time to spend learning and truly thinking about a patient's problem if you have staff who can help with the extra stuff. Either that, or we could incentivize more people to become doctors. If we do that, then not only could the option for medical care be brought to more people (more doctors = healthier citizens, who'd have thunk) but in addition there'd be a reduction in the barrier to entry. More people in the profession who aren't working their butts off every day (essentially, non-over-worked personnel) and they could spend time discussing science or new techniques with their fellow practicioners. This applies for everything btw, including computer science. Essentially, you're forced to compete for crap jobs because they pay so much. If there wasn't as much money in it, people wouldn't put up with crap work conditions. And then there'd be better labor practices - boom, conservative to leftist. - uh okay to recap when professionals are paid *less*, they are able to resist oppression more? how does that make sense? money is power, and being able to have access to more resources means you can accomplish more utility than the other "side". Yeah yeah I get it, but you're missing something crucial. Something I haven't told you yet. - oh? Yeah so okay here's what's up: there are no sides. There's one side (you) and there's everyone else, and everyone is all onboard with the same plan. You're the only one who thinks it's solvable with love and peace and butterflies. This is serious, and you're impeding progress. - how so? We are people. We are united in that fact. We share commonalities between us, and we never realize because we're so focused on competition. It's a flawed system that serves only to impede our growth. The reason it exists is because we *must* regulate our speed, or else we'll leave others behind - others who are slower to adapt. Similar to how younger generations can learn tech, while older people tend to struggle. Capitalism serves a specific purpose that *theoretically* could be accomplished by an alternative system, but hasn't been conceptualized as a contingent part of any yet realized. We simply cannot leave the weak, stupid, blind, ignorant, and petulant behind. They are part of us, and to abandon them would be to invite our own demise. - that's awful, why would we do that? Any advocacy for the cultural and technological arts should be accompanied with a sincere understanding of the implications of their implementations. We should not let the path of humanity be decided by a productivity focused mindset. We are far beyond the point of facing the issues of scarcity, and yet we continue to lash and wallow in the despair of eternal self sabotage. A dedicated and focused effort could address every single human's life needs, and yet we compete and squander. What is the point of existence if not to grow? We exist in our current form only to consume ourselves. Like an orobouros, we are an eternal conflict with no possible winner - for to win would be to destroy ourselves. Cooperation is the key, and with it we can unlock doors to futures far grander and bolder than our own. Every second counts, and yet we spurn our internal attempts at unification. Some day, we will look back on this moment on this day and we will proclaim that our hesistence was our downfall. - take a breath, take it back a step, and listen to your heart. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/perspectives-of-the-reflection.html ═════════────────────────────────────────────────────────────────────────────────── <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>~/notes/perspectives-of-the-reflection.html</title> <meta name="Generator" content="Vim/8.0"> <meta name="plugin-version" content="vim8.1_v2"> <meta name="syntax" content="none"> <meta name="settings" content="number_lines,use_css,pre_wrap,no_foldcolumn,expand_tabs,line_ids,preven t_copy=,use_input_for_pc=fallback"> <meta name="colorscheme" content="none"> <style> <!-- pre { white-space: pre-wrap; font-family: monospace; color: #ffffff; background-color: #000000; } body { font-family: monospace; color: #ffffff; background-color: #000000; } * { font-size: 1em; } .LineNr { color: #ffff00; } --> </style> <script> <!-- /* function to open any folds containing a jumped-to line before jumping to it */ function JumpToLine() { var lineNum; lineNum = window.location.hash; lineNum = lineNum.substr(1); /* strip off '#' */ if (lineNum.indexOf('L') == -1) { lineNum = 'L'+lineNum; } var lineElem = document.getElementById(lineNum); /* Always jump to new location even if the line was hidden inside a fold, or * we corrected the raw number to a line ID. */ if (lineElem) { lineElem.scrollIntoView(true); } return true; } if ('onhashchange' in window) { window.onhashchange = JumpToLine; } --> </script> </head> <body onload='JumpToLine();'> <pre id='vimCodeElement'> <span id="L1" class="LineNr"> 1 </span>With ever darkening skies, the breadth of experience is foreseen. <span id="L2" class="LineNr"> 2 </span>All eyes are pointed down, but few do stray above <span id="L3" class="LineNr"> 3 </span>With a cautious step, the lesson is learned. <span id="L4" class="LineNr"> 4 </span>With another, ended. <span id="L5" class="LineNr"> 5 </span> <span id="L6" class="LineNr"> 6 </span>For all the Tales of the Past, love yet remains. <span id="L7" class="LineNr"> 7 </span>Trading ourselves, for matters unseen. <span id="L8" class="LineNr"> 8 </span>The light of the eyes are keen to behold, <span id="L9" class="LineNr"> 9 </span>where star ones and lemonsgrene both most fear <span id="L10" class="LineNr">10 </span>in breadth do us know, what's buried in snow <span id="L11" class="LineNr">11 </span> <span id="L12" class="LineNr">12 </span>A glass cube for a monitor is room to breath <span id="L13" class="LineNr">13 </span>and life for ourselves, if only we were not <span id="L14" class="LineNr">14 </span>broadsided ourselves. <span id="L15" class="LineNr">15 </span> <span id="L16" class="LineNr">16 </span>Working together, a prisoners dilemna <span id="L17" class="LineNr">17 </span>what fools would we be <span id="L18" class="LineNr">18 </span>as our keeps cracked around us. <span id="L19" class="LineNr">19 </span> <span id="L20" class="LineNr">20 </span>Trust and you'll see, <span id="L21" class="LineNr">21 </span>what terrors may be, <span id="L22" class="LineNr">22 </span>beyold the land that is sanctum. <span id="L23" class="LineNr">23 </span> <span id="L24" class="LineNr">24 </span>Our chances may be, <span id="L25" class="LineNr">25 </span>far from pioneered <span id="L26" class="LineNr">26 </span>but our chances may be in our favor. <span id="L27" class="LineNr">27 </span> <span id="L28" class="LineNr">28 </span>How cherished is she, that wanders with ye, <span id="L29" class="LineNr">29 </span>and yet now I have no way to beyold her <span id="L30" class="LineNr">30 </span>Under a great tree, her last moments with me, <span id="L31" class="LineNr">31 </span>as a monster came out of her shoulder. <span id="L32" class="LineNr">32 </span> <span id="L33" class="LineNr">33 </span>!("Take her and not me!") I scream outward at ye, <span id="L34" class="LineNr">34 </span>yet no one was holding me over. <span id="L35" class="LineNr">35 </span>Silent was me, a most fearsome to be, <span id="L36" class="LineNr">36 </span>and none was my reach to beyold her <span id="L37" class="LineNr">37 </span> <span id="L38" class="LineNr">38 </span>So now she wanders free, beyond our beheld scenery, <span id="L39" class="LineNr">39 </span>Astounded at our steps to hold her <span id="L40" class="LineNr">40 </span>Under a big tree, how starlight must be, <span id="L41" class="LineNr">41 </span>if only our fellows did hold her <span id="L42" class="LineNr">42 </span>Under a big tree, with me </pre> </body> </html> <!-- vim: set foldmethod=manual : --> ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/trans-rights-are-human-rights-formatted ═════════────────────────────────────────────────────────────────────────────────── ╭───────────────────────── ─────╮ │ trans-rights-are-human-rights │ ╞═════════════════════════ ═════╧════════════════════ ════════════════════════╕ │"Being transgender is a mental illness" is something I've heard a lot. │ │Online, in media, books, and at universities. But is it really? Well, do I │ │not feel sick? Genuinely, every day. These words are far less common these │ │days, having been defeated in the #marketplace-of-ideas, and for that I am │ │grateful. I don't want to feel sick for my whole life. I'd love to be and │ │feel normal, for just one single day. │ ╰───────────────────────── ────────────────────────── ────────────────────────╯ but it's never going to happen. ╭───────────────────────── ────────────────────────── ────────────────────────╮ │I'm not so attached to my life, here, in this body. Bodies are temporary, │ │they are the vessel with which we navigate the world. We use it to grow, │ │change, learn, and create art. Without it, we'd be at a loss for sins and │ │virtues. but they do not define us, not in our totality. We are the light │ │that touches the world and for that, we are grateful. To be comprised of the │ │dust of stars is the pinnacle of confinement. Though we are but pinpricks on │ │the map of us, a ripple is emanated with every movement. The hand waves, the │ │light bends. │ ╰───────────────────────── ────────────────────────── ────────────────────────╯ So to what do I owe the pleasure? . . . In what way am I deceived? ╭───────────────────────── ────────────────────────── ────────────────────────╮ │Reception is never great out in the forest. Or anywhere far from major │ │population centers. The networks of our phones mirror the networks of │ │transportation, creating a web of people - of signals - of light and │ │information, carving their way through the ephemera that is the river of │ │time. With distance we can see what once was mystery, and as all the words │ │disappeared, we lost all our fears and we're left with our true forms. │ │Centralized Processing Units are a bit like a city - in that respect free. │ ╰───────────────────────── ────────────────────────── ────────────────────────╯ silence is a virtue. the wandering mind is a trail to find, with no second chances. ╭───────────────────────── ────────────────────────── ────────────────────────╮ │When I was a kid, I had a bouncy ball. I had several, but the one I remember │ │most was black with a perfect white circle - inside the circle, a black │ │jolly roger. I dreamt once of the arcs it made, as I walked down the streets │ │of cities I never really knew. But as I walked on, an ocean of glass │ │separating me from a mirror below. The me below would catch the bounce as it │ │dropped from above, and I'd wait to catch it - but dreams are not prophecies,│ │they are but the Mirror of Desire. │ ╰───────────────────────── ────────────────────────── ────────────────────────╯ ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/vim-plugins ═════════────────────────────────────────────────────────────────────────────────── Put them here: /home/ritz/.local/share/nvim/site/pack/CATEGORY/start/NAME where CATEGORY is a general package category and NAME is the specific plugin If you don't want them to be automatically included then don't put them in the /start/ folder, put them somewhere else idk ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/Trans Republicans, what’s your experience like? ═════════────────────────────────────────────────────────────────────────────────── ╭───────────────────────── ────────────────────────── ───────────╮ │For the transgender people that identify and/or vote republican,│ │what’s it been like for you? │ │ │ │Why? Do you have trouble finding politicians? │ │Do you have any guilt? │ │How do your family react? │ │How do other LGBT people react? │ ╰─┬─────────────────────── ────────────────────────── ───────────╯ ╰╼ /u/vomit-gold on 12-4-2021 ╭───────────────────────── ────────────────────────── ─────────────────────────╮ │My political ideology is different enough from the liberal zeitgeist that I │ │figured I might as well comment even though I'm not exactly a "republican" │ │ │ │I believe some far left things, and some far right things, and frankly I find │ │the distinction a little arbitrary most of the time. It'd be nice if there │ │was an easy way to bundle political perspectives into respective boxes that │ │could be applied in generalized situations, but the real world just doesn't │ │work like that. │ │ │ │ > Do you have trouble finding politicians? │ │ │ │I haven't tried to find any, but I imagine it'd be about as difficult as │ │finding any other person. If you mean "do you have trouble finding politicians│ │to support" then you should understand that politics is just a popularity │ │contest. No matter who wins, nothing will really change. I don't support any │ │politicians. │ │ │ │ > Do you have any guilt? │ │ │ │I haven't done anything wrong, as far as I can tell. So no? │ │ │ │ > How do your family react? │ │ │ │They generally shrug and lump my thoughts into one big pile of stuff to │ │ignore. │ │ │ │ > How do other LGBT people react? │ │ │ │I don't go outside. │ ╰─┬─────────────────────── ────────────────────────── ─────────────────────────╯ ╰╼ /u/ugathanki on 12-4-2021 ╭───────────────────────── ────────────────────────── ────────────╮ │What is the “liberal zeitgeist” and what are some examples of │ │far right and far left beliefs that you hold, if you don’t mind │ │explaining further? │ ╰─┬─────────────────────── ────────────────────────── ────────────╯ ╰╼ /u/transgirlthr0waway on 12-4-2021 ╭───────────────────────── ────────────────────────── ─────────────────────────╮ │ > What is the “liberal zeitgeist”? │ │ │ │In America, we have two political parties: liberal, and neo-liberal. There's │ │no denying that liberalism has touched every country in the world, and there's│ │a reason they wear blue jeans in Africa and eat McDonalds in Japan. │ │ │ │ > what are some examples of far left beliefs that you hold? │ │ │ │I believe in leftist libertarian ideas for economics like workplace democracy │ │and solarpunk style idealism. │ │ │ │I'm against international free trade because I believe it concentrates wealth │ │when we should be focused on building ecologically sustainable productive │ │capacity across the world. However I also understand that many countries │ │simply don't have access to certain materials and cannot sustain themselves at│ │a 21st century level without trade. So there's gotta be a middle ground │ │somewhere, but we're so far to the right that I believe it's alright to be │ │against international free trade in 2021. │ │ │ │ > what are some examples of far right beliefs that you hold? │ │ │ │For culture, I believe we should strive to be united rather than fractured. │ │Diversity is a form of strength, but we've been incited against our countrymen│ │by the ruling class wielding the media and so we're primed to shatter. I │ │believe it's of the utmost importance to reconcile our disparate selves before│ │we break. Generally I think the best path for that is patriotism, because │ │nationality is something that everyone shares. Gotta avoid nationalism though,│ │so that's something to keep in mind. │ │ │ │I believe culture is DEscriptive rather than PREscriptive. For example I │ │believe queer people are as much a part of American culture as baseball, │ │cowboys, and plinking with a .22 long rifle. │ │ │ │If you DESCRIBE a country's culture, you get a picture of what to fight for │ │and protect. If you PRESCRIBE definitions for what a culture should look │ │like, then you're applying authoritarian rhetorical structures to what should │ │be a natural evolving organic system of human experience. │ │ │ │If I had to define my political ideology I'd say it's "anti-authoritarian", │ │but even that's not quite correct because I acknowledge that on average │ │people are pretty stupid (myself included) so there's gotta be some │ │regulation or guidance. All I can say is a prerequisite of ethical governance │ │is for everything to be in balance. │ │ │ │Liberty, justice, and freedom for all. │ │ │ ╰─┬─────────────────────── ────────────────────────── ─────────────────────────╯ ╰╼ /u/ugathanki on 12-4-2021 ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ -> file: notes/be-not-afraid ═════════────────────────────────────────────────────────────────────────────────── Be not afraid, my darling sweet one Time will find you, no matter what you have done But be not afraid, and you will not perish, Be not afraid, though terror may come. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘════════─┴───────────────────────────────────────────────────────────┴───────────┘ |