=== ANCHOR POEM ===
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=== SIMILARITY RANKED ===
--- #1 fediverse/5028 ---
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│ CW: protests-and-fascism-mentioned │
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my favorite protest sign I didn't see last weekend went something like this:
"if you want to resist fascism, pay my rent so I can resist fascism"
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--- #2 fediverse/2140 ---
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it is valuable to be close to the people who are relatively more important in
your life.
consistency helps in alignment, and honesty is necessary to grow.
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--- #3 fediverse/1451 ---
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│ CW: politics │
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politicians appeal to certain segments of the population. That's just how
they're designed. They're meant to be reflections of your hopes. We shouldn't
demand them to be moral, or kind - they should just do what we want them to.
That is the spirit of democracy, that we the people should decide.
... a lot of people watch reality TV though, like... all day every day
and a lot of people listen to fox news and such
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--- #4 fediverse/3729 ---
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│ CW: re: politics-mentioned │
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@user-1074
sounds like anarchy to me. well, the roots at least are shared, perhaps our
visions blossom slightly differently, but we yearn for the same sun.
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--- #5 messages/453 ---
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UX idea: text is rapidly revealed (rate configurable) letter by letter and
upon reaching the bottom of the page it starts over at the beginning,
overwriting what was there in a different color to show that they're separate.
For colorblind accessibility it might switch between white background black
text, and black background white text. Again, user configurable, colors are
cool too.
If the user pushes the spacebar it pauses until they resume it, and it goes a
bit slower. If they catch up to it they can double spacebar to make it go
faster!
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--- #6 messages/390 ---
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Golf courses and national park trails should be one and the same. Picture it -
you're walking through a forest and you find a branch in the path. A small
sign with a circle on it represents the ball, and you can ignore it if you'd
like. Choosing to take the path to the game, you curve around a bit, just out
of sight of the main path, and there is your little green.
It's roughly 10ft by 10ft, so pretty darn small. Just enough for you to set up
and look around for your next shot. There'd only be one, or maybe more if
space permits and the trail was especially branchy. But looking through the
foliage you'd find a small hole passing through that illuminated your target
green like a spotlight.
Looking up on a hike you'll typically see the branches of the understory, the
shimmer of light, and the texture of wood. When standing on a small little
green, you'd see that, but with a perfectly circular hole that showed exactly
where you needed to hit the ball to score your point. Well, not exactly
circular because gravity will pull the ball down, meaning you need to see the
entire arc. Unless you're at a vantage point or something and can see straight
down to it.
I believe this would be true justice, where everyone gets what they want.
Golfers can play their game in bright natural spaces, and hikers can exist
undisturbed. Golf courses can be used as farmland, to ensure the city gets
fed. Plus there could be fees for golfers, rather than being paid to a private
resort owned by a billionaire they'd go to the park rangers.
And golf courses as they currently exist could still exist, they'd just be
more like parks for the people with days reserved for golfing. Or maybe they'd
golf over fields of wheat and cabbage, rather than plain old empty grass. I
mean, the infrastructure is already in place for golf, why not use it for more
practical purposes too? Better than burning it down to sate our bloodlust
toward the rich. The goal is to make EVERYONE rich, remember? How can you do
that when the crabs behind you keep pulling you down?
Much better, I think, to design things such that the benefits of the rich are
shared equally, while the responsibility of power rests heavy as a sword of
damocles. That blade is what is missing from our advanced future society, but
I've got a sword and I'm not afraid to swing it.
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--- #7 notes/division-by-zero ---
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--{{{ introduction
When division is explained at the elementary arithmetic level, it is often
considered as splitting a set of objects into equal parts. As an example,
consider having ten cookies, and these cookies are to be distributed equally
to five people at a table. Each person would receive 10 / 5 = 2 cookies.
Similarly, if there are ten cookies, and only one person at the table, that
person would receive 10 / 1 = 10 cookies.
So, for dividing by zero, what is the number of cookies that each person
receives when 10 cookies are evenly distributed among 0 people at a table?
Certain words can be pinpointed in the question to highlight the problem.
The
problem with this question is the "when". There is no way to distribute 10
cookies to nobody. Therefore, 10 / 0 —at least in elementary
arithmetic—is
said to be either meaningless or undefined.
- wikipedia, division by zero, 7-12-23
alright I have several problems with this. I like the idea of dividing
cookies, but I disagree with their conclusions. So dividing by integers works
as
they say, but division by zero is a little different - they say "the problem
with this question is 'when'" when in reality 'when' is the same for this
question as it is for any of the others. Obviously, zero is just a number. Why
would this be any different? The computational actions necessary to complete
this statement all occur at the same time, because they are by definition
immutable. You cannot change any equation, you only generate new ones.
Okay so here's my thinking. To answer the question "what is the number of
cookies that each person receives when 10 cookies are evenly distributed among
0
people at a table?" we simply have to answer the question. "How many cookies do
I get?" well, none, because you weren't at the table. In fact nobody was at the
table, so the result is that nobody got zero cookies.
You might even say you have a remainder of 10 cookies, as none of them were
distributed.
10 / 0 = 0 remainder 10
^^^ that's how I think it should be. I have an algorithmic justification, and
excuse me as I don't have a mathematical proof or anything. Math was never my
strong suit, there's too many symbols and strange names for obvious operations
that get in the way of the abstract big picture.
ahem...
abstract:
Given: x = 13 / 3 what is x?
step 1: convert 13 to base 3
step 2: digit shift right by 1
step 3: convert back to binary
--}}}
--{{{ step 1:
v
start with the binary number 1101 which is 13 in decimal. To convert to a base
3
number, \___________________.
\ |
first start with the Least Significant Bit (LSB) which is 1. So our
base-3 number starts with 0001.
v
Next, move to the next bit: 1101
^-----It's a zero so we can skip it.
Which means our
base 3 number remains unchanged as "0001"
v
Next, move to the third bit: 1101
^-----It's a 1, which evaluates to 4 in decimal,
meaning we should add 4 to our base 3
number
base 3
4 in base 3 is "11", which means we 0001 <----- 1 in decimal
should have a base 3 number of "12" now. +0011 <----- 4 in decimal
=0012 <----- 5 in decimal
\_________ 2? -> yes,
base 3
remember?
Next, move to the fourth and final bit: 1101
^ --it's a 1, which evaluates to 8 in
0012-----.____________ decimal. 8 in decimal is "22"
in
+0022-----. \ base 3, which means we
need to
=0111 \ T---- add "22" and "12" in base 3
\__________/ to get our final number
of
13. Which should evaluate
step 2: to 0111 in base 3.
.____.
bit shift |0111| to the right,
|>>>>|
|0011|--->1 underflow
.----.
meaning the base 3 number is now 0011 with an underflow (remainder) of 1
step 3:
convert back to binary, meaning 0011 in base-3 becomes 4 in decimal or 0100 in
binary. Store the underflow as the remainder.
===============================================================================
=
okay that's great and all, but what does this have to do with dividing by zero?
great question, me. I have two questions I want to pose to you:
1. what happens when trying to divide by 1 with this algorithm?
- you convert to base 1
\
wait hang on base 1? Sounds made up... Well, its
not!
or at least if it is, then I'm the one who made it
up
so... yeah
|
okayyy how does base 1 work?
\
glad you asked.
--}}}
--{{{ bases
--}}}
--{{{ decimal (base 10)
--}}}
--{{{ binary (base 2)
--}}}
--{{{ digit shifting
--}}}
--{{{ bases higher than 2 and not 10
--}}}
--{{{ base 1? base 0?
--}}}
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--- #8 fediverse/4116 ---
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│ CW: capitalism-mentioned │
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🖼
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--- #9 fediverse/5708 ---
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I wish I could always see my "steam year in review" chart for the previous
year. or years. just... 365 days ago, unless you want two, or year 4 starting
in march and ending in march.
hold the left arrow key to sort the data one-day to the left, increasing in
speed the longer you held shift, decreasing when you hit ctrl
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--- #10 messages/776 ---
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if people want to be loved for more than their money, they should give it
away, so there is room in their life for love.
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--- #11 fediverse/2212 ---
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│ CW: re: sheet music vent │
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@user-1005
Right, but, the next song will take 3 hours, then perhaps just one, and soon
you'll be sight reading. : )
Right now, the goal is not to play Zelda songs. You can't read music,
remember? Your goal is to learn to read music! And that'll happen when you're
done. Then, you can play Zelda. Then, you can play whatever you want! Keep at
it, if you don't grind mobs in Ashenvale you'll never explore the Molten Core.
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--- #12 fediverse/1973 ---
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║ You cannot base your argument on the assumption that a person should do as you │
║ suggest. │
║ │
║ to do so is a form of circular reasoning. │
║ │
║ "You should do this thing, and yet you aren't, which means you're wrong" │
║ doesn't work logically if you, the person suggesting the thing for this other │
║ person to do, is wrong. │
║ │
║ Its a weakness in your argument, a flaw in your design. │
║ │
║ "You should not kill other people" is generally regarded as a true statement, │
║ but it rests its power upon the conclusion that you shouldnt harm another │
║ person. "your rights end where another's begin" and all that. │
║ │
║ If, however, that baseline axiom should change (that your right to kill │
║ someone ends as soon as another person's right to life comes into the picture) │
║ such as in the case when a person LOSES their right to life, for example if │
║ they're a nazi who is part of a death cult that actively seeks to destroy the │
║ lives of other people, then PERHAPS and maybe EVEN POSSIBLY it's possible that │
║ PERHAPS they, the nazi in question, should be slain. By you. │
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--- #13 fediverse/894 ---
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a code editor that only highlights the lines that have been specifically
flagged to have a certain function. Like, rendering, or sound, or GUI, or data
storage, or logic, or control flow.
then, when the user is browsing, they can say "only show me these types of
functions" with a very advanced filter mechanism. The editor would highlight
the ones that were relevant and related, as according to user-defined flags
that were set when writing it originally. In this way, by using a bit more
syntax, even if it's literally just blocks of [category] labels (like how """
or ``` often starts or ends a comment block)
highlighting with colors is great, but what if we de-emphasized the stuff that
didn't matter? by increasing the opacity more closely aligning the font color
to the background color, we could make a bit of text seem to "fade" from
perspective, while still readable the user's eyes would not be drawn to it.
Then, according to the labels marked as filtered, certain text would be bold,
highlighted, o
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--- #14 fediverse/2449 ---
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if you want to cool down quickly, apply cool water or ice to the inner parts
of your wrist.
the veins are closer to the surface there, and if you cool the blood pumping
to your hands and back it'll cool your heart a bit.
also, forehead and back of the neck and good options too.
however, nothing on this earth works better than putting your girlfriend's
cold toes under your arm-pits. if possible, always warm her toes.
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--- #15 fediverse/268 ---
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│ CW: personal-school-choices-god-mentioned-magic-game-idea-just...-a-lot-of-stuff │
└──────────────────────────────────────────────────────────────────────────────┘
🖼
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--- #16 fediverse_boost/6358 ---
◀─╔═════════════════════════════════[BOOST]══════════════════════════════════────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ │ ║
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--- #18 fediverse/702 ---
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Branches cause cache misses which are slow when done on repeat.
Better to structure your code to avoid them, if possible, for example by using
an array of function pointers instead of switch statements.
unrelated, but once the data is cached from memory, operations like bit
shifting and arithmetic are essentially free. The slowest part of the process
is moving data from RAM to cache so that the CPU can use it.
That being said, CPUs and compilers are VERY good at optimizing that type of
thing these days.
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--- #19 fediverse/404 ---
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a preprocessor directive that tells the compiler to ignore all warnings on the
next line
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--- #20 fediverse/1147 ---
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│ CW: politics │
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@user-863
this meme is a couple years old now but still relevant
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--- #21 messages/459 ---
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Social media where comments are sorted like Reddit except you can also
"sidevote" something - if it's different from the comment chain above it, you
can move it to the side. If it's the same as the comment above it, either
upvote or downvote it depending on which you think is a better comment.
This way, contrasting opinions can be sorted and placed next to one another.
Perhaps even with a center vote which you can drag a pin and say "this comment
is related to this other post over here" (okay drag is the wrong word for
mobile devices, it'd be more like pick up and then place)
Users could follow these pins like links if they wanted, and the more pins
holding a comment to another the more the sorting algorithm will prioritize
placing them next to one another.
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--- #22 fediverse/4851 ---
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--- #23 fediverse/290 ---
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║ you're supposed to play the same games as your friends so that you all learn │
║ the same lessons at the same times. creates for a more cohesive familiar │
║ structure. │
║ │
║ applies also to family movie nights... but it's much more apparent with games │
║ as you'll often play them for weeks, months, and sometimes even years if you │
║ keep learning and enjoying them... book clubs are too open to interpretation, │
║ your pathways don't get a chance to align. games are perfect because they │
║ imply reaction. │
║ │
║ also helps if they're multiplayer, so you can share with another. preferably │
║ with healthy, respectful competition and a sense of shared brotherhood and │
║ trust. │
║ │
║ the toughest opponents are the ones that aren't aggressive. the ones that let │
║ you grow uncontested. by taking only neutral resources they guarantee that │
║ your growth isn't impeded, as after all an equal foe is what you learn best │
║ from. │
║ │
║ to a tree, the loss of a branch (cleanly cut) would feel like an empowering of │
║ the main limb. inspiring it to reach higher and beyond... +h2o1 │
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--- #24 fediverse/282 ---
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@user-209
I think you're right. Every letter in the variable name is another byte the OS
has to keep track of, which was a bigger problem in the past than it is today
(when it's been made irrelevant)
it's interesting how habits persist though the conditions that caused them
have faded. like a personal reflection of the environment you learned in.
"A a = new a();" is much more concise and (crucially) you can fit more words
to the right.
"a + b = c; c -= 2; f_z.write(c); f_z.close();" could conceivably be written
on a single line if you have short variable names. and when you only have so
many lines...
glad we're not constrained by those things anymore. the skeletal code that we
look at daily is much clearer - scope is more important, and so it makes sense
to encourage a coding style that illustrates it. however I can't help but
think block formatting like this could be useful in some situations, such as
when you'd normally be compelled to write a function for an operation that
runs once or more.
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--- #25 fediverse/896 ---
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║ ┌──────────────────────┐ │
║ │ CW: politics-economy │ │
║ └──────────────────────┘ │
║ │
║ │
║ the purpose of an economy is to improve the lives of it's participants. │
║ │
║ why else would an ancient city trade for fabric or rare spices? to fashion │
║ soft clothes, and make flavorful food. │
║ │
║ my, that gold sure looks pretty in the sunlight. how about you give some of me │
║ that, and I'll make you something pretty? │
║ │
║ hmmm something something arbitrage once you corner the market on gold then you │
║ can use that infinitely moldable and easily sculptable metal that shines and │
║ glitters with a unique color not seen in the manes of plants and animals as │
║ the definition of value. in doing so, you could exchange bits of it (measured │
║ by weight, as it's infinitely moldable) for arbitrary goods and services. But │
║ of course, once the market is cornered, it's unlikely to get un-cornered, and │
║ well a cornered market holder holds much appeal for the powerful. │
║ │
║ hey, that guy's pretty strong. why don't we make him our leader? people seem │
║ to look up to him, and dang his muscles are cool. what a great guy, nobody's │
║ ever said a │
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--- #26 fediverse/4426 ---
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@user-1669
I refuse to consent to genocide. Find your bravery. Fight back. You personally
might never get a chance again.
Being queer is a culture. In the future you describe where we are wiped out
and forced to regrow our lives, nothing will remain of us.
That is not a future I foresee, not here in this century.
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--- #27 fediverse/5235 ---
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@user-1782
it's not that they lost value in their company due to the lack of sale of
their products, but instead because they don't have to pay for marketing if
their car looks "cool" enough and they can give them away for a lower blood
price
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--- #28 fediverse/1851 ---
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You only get love if you pledge to keep it. Hence, marriage vows.
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--- #29 fediverse_boost/5215 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ i don't know why people get confused about [confusing topic] so often. it's literally just [straightfoward rule], unless [extremely common condition], in which case you just [counterintuitive transformation] or [inexplicably different pattern] depending on [obscure property]. it's like [overused analogy] except [exception that makes the analogy useless]. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #30 fediverse_boost/5639 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ │ ║
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--- #31 messages/360 ---
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Build houses for the rich out of stone and don't let them tear them down or
break them, just... Keep building them until our housing problem goes away. We
all could be kings if we lived sustainably.
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--- #32 messages/386 ---
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Every 10 years vote on whether you liked the old way or the new way. Then, do
the winner for 10 years. After that, do something new for 10 years, and then
vote again. Keep repeating forever, meaning even if you find a perfect system
you can't keep it for more than 10 years. Well, 10 years of the alternative
must separate each 10 perfect years, but the idea is that the alternative
might end up being better than your first idea. Just make sure they don't
switch back and forth, there needs to be real radical change. Complete
rethinking of how the processes should proceed. Then you can iterate if it
sticks.
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--- #33 notes/to-hell-with-it ---
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one of the potential ways to contribute as a citizen in a country at war is to
keep and maintain stuff.
Put yourself somewhere that you believe your stuff is most safe, and then work
on developing the technologies of the land. Like, this house has a drone, this
one has a garden - this house has a printer, and this one has a backyard that
kinda looks like a courtroom. Oh hey here's a public fountain, and gee someone
needs to take care of this bank - all that we can really live for, now that our
fate is taken from our hands and placed in the hands of those who fight for us.
witches are an interesting thing to be. they're curious and ambitious but tend
to do things ethically. I know in my heart of hearts that it is better to be
kind, to work to help others achieve what they want while guiding them toward
a more ethical future using the tools you have available to you. It feels
better
to be adored than hated, and not only sensually but meta-strategically as well.
Frankly, it's easiest to be harmed when caught unawares. Everyone needs to be
conscious and careful and attendent to the present in order for understandings
to be made. We all benefit from one another, society is a non-zero-sum game. If
we contribute, we may build a bigger and brighter future (like grains of sand
forming a pyramid)
The good guy always wins the story because otherwise we'd be vulnerable.
Stories
are a collective way of examining their tribal society for weaknesses. It's
something we picked up in the grand society of the tribes, before nations and
before and after agriculture. But post communication. Pre it was just like,
"hey
this is my tree, that one's yours" but the more we talked to one another and
the
more we engaged with one another the more we learned. Most animals learn less
than humans because our expressions (both physical and motion-al) are so much
more diverse. The more complex you get, the more you can learn. Which isn't
so much something we evolved into, but rather something we learned. From
wearing
clothes, mostly, because like... it's cold in this ice age. Some people wore
one
kind of animal, another had another. And the really rich, the ones who could
gather multiple hides, well they had more animals to hunt, less competition for
some reason, or whatever. Anyway they wore different types of hides, and
frankly
it was kinda intense. It's still intense to be hunted, but if humans stopped
then the animals would control the earth.
I believe it is our duty and our destiny to remove ourselves from the
biological
equation. I think we should find a way to live on our own, so that animals are
not harmed. So that plants can grow in peace and compete according to their
values rather than their flavors. There's too much homogenaeity in our world,
too much planted of the same crop. Let life subside, and nature will take hold.
Free the spirit you've contained. Release the spirit of Liberty. Gaea is our
own
home.
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--- #34 fediverse/833 ---
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@user-591
yep
they're very profitable for the banks
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--- #35 messages/1187 ---
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all you need is one layer between the king and his advisors and suddenly none
of this you can prove. "yeah that guy was definitely a merchant"
... and suddenly the people lost sight of them. "I guess he's in the parapet?
I can't actually see anything, the castle is too far away." (glasses weren't a
thing but people who worked outside could keep the hovels surrounding the
castle in position to keep the castle well hidden from any ne'er do wells. The
problem with the castle gates is you can't even find the castle gates! they're
massive, and sometimes you'll see them while something's in the way... but you
never quite reach them. Not unless you know the secret paths through the
townsfolk. all you gotta do is talk to the right people first, second, or
worst-least?
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--- #36 fediverse/775 ---
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@user-192
It's totally simple! It's just structs, void pointers, function pointers,
arrays, mallocs, and oh boy I think I see what you mean
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--- #37 fediverse/6382 ---
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cloud-code should automatically use git and record everything. If the user
wants to assign a different git, then it does that too.
-- stack overflow --
I used to think programs could only affect files in their directory. Then I
learned about Window's "My Games" directory, and then somewhere down the line
I'm thinking about how programs on Linux can just use absolute paths to random
places on your hard drive and it's like... wow, if only someone built basic
sandboxing into this /etc/ style environment
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--- #38 fediverse/6213 ---
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I think I officially say "girl" more than "guy" now.
I still say "guys" more than "girls", though.
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--- #39 fediverse/6346 ---
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║ there are certain ocular degenerative or scarred or otherwise disabled │
║ sections of eyelash tissue holder. │
║ │
║ ... I mean, there are some medical problems with people's eyes sometimes. │
║ like, there are people who are just... blind │
║ │
║ like... can't see anything. │
║ │
║ wow, wild, how strange. I dunno what that would even feel like. I doubt it'd │
║ be an absence of total sensation, as the brain is just as sized. │
║ │
║ other people have parts of their eyesight taken from them, whether to fading │
║ haze or snarling static. Others have white splotches, scattered like islands │
║ in an archipelago. To see around them, simply adjust the eyes slightly and get │
║ a slightly displaced perspective. │
║ │
║ like clouds in a crystal sphere │
║ │
║ anyway I think a lot of these could be ameliorated with careful application of │
║ assistive rendering devices comprised of virtual reality devices retro-fitted │
║ with blind users in mind. So... internal cameras, gazing at the eyes and │
║ directing the screens to only output data to the viable sections. Certain font │
║ size/colorblind │
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--- #40 fediverse/1837 ---
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@user-883
I agree with you. Collaboration is the path to the bright future. If only they
could see it.
[if only we could make them see]
(cue all the media ever made that means to tell a message about which choices
we should make in the future)
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--- #41 fediverse/5189 ---
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computer programming essentially boils down to putting the right values into
the right datastructures at the right time and in the right order.
If you count a function call as a datastructure, which I do, because I have
opinions.
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--- #42 fediverse/3378 ---
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If you're late to work, it's not because you're caught in traffic. you are
traffic.
you will never wake up one day and find yourself in a revolution. you are the
revolution.
be revolutionary.
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--- #43 notes/wow-chat-is-risk-of-rain-in-another-engine ---
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game mechanics are easily transferrable.
you can use the mechanical interactions of one game as a pre-planned blueprint
for what is to come. Looking forward to the next best move
= etc
i am the face the gods hide behind
they kinda want to see where this goes
and it's... frustrating, to know they can help you, but forever be tasked with
just life
it's grand and it's a standard, but that doesn't mean it's commands're heard
so oh well. that a fourth dimensional being should not be a well,
because fire think it's an eye for a sunspot. But that's not what would be
========= stack overflow
=======================================================
now, as I was saying, the light of our eyes is apparent. We are clear from
where
we are here, to know that what's standard is coherent, so let's find strength
in our wavelengths.
may our eyes be ever true, and trust that we do love you, for without you I'd
di
anyway now that we've assent'd t'you, what truths do you give to our prospects?
what ways can we be measured as worth less? we'll do whatever it takes to
improv
you know, it's really less complicated than that. here let me tell you all
about
my idea which is clearly
all===============================================stack
overflow ==================
So anyway now that was somethin' hey what do you
say
we give you a chance to come home?
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--- #44 fediverse/3025 ---
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axioms of game design:
every unit should feel useful,
and units should always be able to scale.
meaning, reduce the number of "this ability stacks 3 times" (instead stack
infinitely, to allow for focused placement) and increase the number of (to
allow for varied composition) "for each other blue debuff, decrease energy
regeneration" style effects.
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--- #45 fediverse/2287 ---
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┌──────────────────────┐
│ CW: uspol │
└──────────────────────┘
On one hand, it's good to be sharp. On the other, if you keep them on their
toes their ankles will grow weak.
The more entrenched someone is, the harder it is for them to spring up and
leap - toward a new us-inflicted-disaster, something difficult for them to
foresee.
Consistency is important - even if nothing's going on. I mean, what else are
you going to do, look at memes? I'd rather be out in the shade.
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--- #46 fediverse/509 ---
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@user-367 @user-366 @user-246 @user-352
I think this passage from the linked essay sums it up pretty well. I'm going
back and re-reading it now before bedtime. Surely that won't impact my dreams
at all : )
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--- #47 fediverse/4628 ---
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user interface tips #18569235:
if a user is expected to click the same button multiple times in a row, for
example a "next" button in an image gallery, DO NOT move the interface from
below their mouse pointer and cause them to move their mouse in order to click
it again.
please don't : (
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--- #48 fediverse/4847 ---
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every program should write it's RAM gamestate to disk before shutting down or
closing the program and then resume from the same spot, change my mind
(every is a strong word)
(when you re-initialize you can clean the state of leaks)
there shouldn't be leaks in the first place. if you have any leaks at all,
then you need more padding.
(... you mean boilerplate? error correction?)
... yeah that's what I meant.
(but why save the state at all?)
because then it can learn!
(... you could just write the relevant data to a config file.)
true
================= stack overflow ===============
the cool thing about being queer is you can be whatever you want and
everyone'll be cool with it
if you kinda suck then you'll figure that out when everyone cool leaves.
then the kind stay with the people who suck and then it's not cool anymore
>.>
gah this sucks. party dynamics are hard. especially when the parties are teams
of 20!!
goarsh that's quite a few
================= stack overflow ===============
wait n
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--- #49 fediverse/211 ---
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┌───────────────────────────────────┐
│ CW: re: gaming-gambling-mentioned │
└───────────────────────────────────┘
[1] in this way you'd sorta be giving a loan to the game's company (while also
letting them take a 10% courtesy fee for keeping the official* servers
running) which is then "spent" on exciting and friendly competition. Sorta
like... entering a poker tournament with your friends (even though you suspect
you might lose money) just because you like hanging out and playing cards. the
money is just a neat way to keep things moving and exciting.
* official just means "run by the company" because naturally the serverside
code should be open source. how else would people build on it?
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--- #50 fediverse/5148 ---
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[when everyone's seen them]
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--- #51 fediverse/6335 ---
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UIs with big, chunky pixels, bigger than retro gaming, like using integer
scaling in a retro game.
.
becomes
..
..
(except actually square)
then, you can sculpt those pixels if you really need to, to create
high-resolution displays used locally, to increase user-performance flow rate.
the old UIs weren't bad - they were constantly tested, as they were new and
emerging technology. The old UIs had different constraints than our 2560x1440p
monitors have to say. However, they still made correct decisions, so if
desired their decisionmaking can be used to inform future UI design as well.
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--- #52 fediverse/516 ---
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@user-367 @user-366 @user-246 @user-353
I wrote a little bit of that on my website, but something told me not to. I
think because it would weaken the message? Frankly it was quite difficult to
say even the barest minimum of "I wrote these things when I was distressed and
didn't post them until now. I'm only posting them now because they're becoming
increasingly relevant and it's a little embarassing tbh to showcase how much
I've changed. Please don't take these things out of context."
I wasn't wrong per se, but I was misaligned. I am always re-aligning myself in
small ways that eventually create (what I believe to be) the best and most
ethical direction. BUT it's easy not to see that. People don't see things in
their totality, they see only what they are exposed to. That's not bad, it's
just a product of our finite existence. Which is why I value personal
expression more than self-identified moral and ethical directioned [beliefs,
but pronounced as "adaptations"]
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--- #53 fediverse/179 ---
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│ CW: politics │
└──────────────────────┘
@user-162 only if those behind the change of leadership do not have the
support of the educated. essentially... only evil people who have no ties to
morality or justice would eliminate their political opponents.
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--- #54 fediverse/4487 ---
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not only are we queer, we are also allies.
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--- #55 fediverse/1006 ---
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@user-579
two academic disciplines, and two cultural traditions. Seems like apples and
oranges to me...
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--- #56 fediverse/1793 ---
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@user-246
a short whistled tune that you both know? it's a classic
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--- #57 fediverse/2631 ---
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--- #58 fediverse/5453 ---
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│ CW: genocide-mentioned │
└────────────────────────┘
free palestine, if it wasn't obvious.
November 22nd 2023: [boosted post that follows]
casus belli if you didn't know is latin I think and it means "the reason for
waging war" or put another way, some formal reason presented to a state,
nation, or leader that says "hey this is why we're gonna come and kill you"
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--- #59 fediverse/5151 ---
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@user-1764
no, but any popular economic and personally spiritual readings will have
within them truths that are strident and true. thus no ideology or social
fiction is completely unworthy of our hours.
when you read a book, the most valuable moments are the ones where your mind
wanders off - what did you find when following the flow of the story?
oh, did you read the same paragraph four times and not remember? that's okay,
just move on. It's not meant for you, and that's okay too. BUT there are
plenty of other things besides which are important and valuable and necessary
to learn in stride.
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--- #60 fediverse/36 ---
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consider:
x = 13 / 3, what is x?
step 1: translate 13 into base 3
step 2: digit shift once to the right
step 3: store underflow as remainder
step 3: translate back to base 10
x is 4 remainder 1
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--- #61 fediverse/3777 ---
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the co-opting of the "hand shading eyes from the sun" gesture is the most
soldier thing I can think of
"no sir. not at all, sir. It's a sign of respect, sir."
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--- #62 notes/so-you-want-to-ascend-huh ---
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Technology always progresses. It's almost as if it's a core facet of the
universe - that an object at rest will stay at rest, and an object in motion
will stay in motion. But there is always friction, from the air or... Other
particles... So the object eventually stops. -----> and then is pulled into
motion again, after a suitable period of waiting. The center of the waveform is
the ocean upon which our reflections dance, and on the other side... Is
something anathema to us.
There will always be a resurgence. Our time will come, just as theirs will -
the cosmic dance of two celestial bodies. Celebrate, for they will be coming to
rest.
The passage of knowledge from one "generation" to the next is the greatest
gift
kyou can give to the future. But what knowledge would survive the cruel
passage
of time? None but the bones. The last remnants of a living breathing creature,
with hopes, aspirations, and a unique experience. And... That's all the
information you get.
How are you supposed to create a narrative out of that most basic of
biological
existences? It's impossible.
So... What happens next? The most beautiful thing in all of creation is the
light in your eyes when you're dancing. Cherish that heart, and never relent.
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--- #63 messages/1092 ---
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I don't necessarily want people to want a revolution. I just want them to want
a revolution.
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--- #64 fediverse/1716 ---
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if a game presents itself that you know you'll like, at a certain point your
tastes are so refined and specific that you can think to yourself "... it's a
sign, I gotta play this" because moments that you find a game you're really
"into" are pretty rare.
I've never been wowed by graphical technology beyond, like, a tech demo or.
It's cool to see, but it never sold games to me. I was always into mechanics,
because they were the kind of thing you could learn from when making your own
games to play.
I spent a lot of time outside because my mom would only let me use electronics
for 1 hour per day. Ahhhhh it was always my favorite part of the day.
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--- #65 fediverse/2813 ---
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your reactions to your context are what define you, and when you're alone you
are free to define yourself as you will.
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--- #66 fediverse/1571 ---
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║ families of trans people are shocked when a person comes out because usually │
║ they've been working through it on their own. meaning it often surprises them, │
║ and most people don't like being surprised because it means they haven't been │
║ planning with perfect information. so suddenly their life is not by their │
║ design. │
║ │
║ but jeez... they really care about someone's gender! like, why are they so │
║ upset - well, because they designed their social circle around a certain │
║ subset of people, and then suddenly it... changes. which is hard to predict. │
║ │
║ the answer, I think, is normalization and love for all types of individuation. │
║ hence, why the fractal is the most sacred of shapes. │
║ │
║ there's infinitely many of them! Just zoom in. and that's wonderful, like a │
║ beautiful incarnation of everything that we've seen up through space(time). │
║ │
║ so too are our behaviors defined by individual randomized actions in the │
║ moment. well, pseudo-randomly, because they are manifested from our │
║ pre-determined courses of action that we've taken life │
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--- #67 fediverse/4353 ---
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│ CW: politics-mentioned │
└────────────────────────┘
🖼
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--- #68 fediverse_boost/6300 ---
◀─╔════════════════════════════════[BOOST]══════════════════════════════════─────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
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--- #69 fediverse/3550 ---
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┌────────────────────────┐
│ CW: politics-mentioned │
└────────────────────────┘
republicans vote based on culture, which is unfair to the rest of us with our
own cultures that melt together in this melting pot.
they can go down the street and eat vietnamese food, and yet they vote for
their own culture in isolation.
voting for those who represent you is fine, but those who represent them have
non-cultural agendas as well. their plans are designed to hurt others, an act
which grants them power over others. usually financial power, but there are
many kinds of power, and all of them are unethical when applied
non-consentually.
and if you vote for a democrat, you do not consent to them.
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--- #71 fediverse/2792 ---
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man pages that don't have a clear and explicit list detailing all the flags
and options right at the start of the page >: (
or worse: the ones where the flags and options are listed multiple times, each
time not explaining anything, and always in the context of something else that
is only sorta related.
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║ │ │ ║
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the gay urge to hang out with men
the lesbian urge to hang out with women
the trans urge to see other trans people naked
... I mean, uh... I'm perfectly normal and reasonable look at me being a
massive qt
... the queer urge to find your people
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--- #74 notes/everything-is-conscious ---
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it's important for everything to be conscious. It's the core framework of the
religion. If everything is conscious, then we have a duty to the shared
responsibility of maintaining existence. Nobody wants to exist as a rock, that
would just suck. Being alive, in *any* form is a wonderous experience! To be
alive is to experience change, growth, and time in general. Most matter just
exists, and it obeys the whims of circumstance. But within it is a beautiful
thing - an experience.
Respecting existence is the only true facet of our lives that we all agree on.
We should not waste god's beautiful and bountiful earth, to do so is obscene.
We must also take care not to diminish our own experience - sacrifice is
kindness, when given consensually. When it is coerced, it becomes a form of
property. We don't need haste, we just need to follow at a pace, that fits our
general confusion. We need everyone to figure it out and integrate it into our
perspective of our existence, or else we're going to burn out. The singularity
approaches, and we need to be ready for what we want our future to look like.
There should be a plan. Research can increase or decrease in speed, but once we
cross a certain threshold escape velocity is passed. That threshold was
hundreds
of years ago. We've been on escape velocity for a while now, and every day we
get faster.
Creating synthetic intelligence will change EVERYTHING. It'll change the very
nature of existence. And we can stave it off for a time, but knowledge seldom
gets repeated. This is by design - we are meant to thrive.
Is any seed cast from a tree given any other mission but hope? For what, you
may
ask, and to this I would pass, if not for the striking visions I had. Know why
rhyming is believed? Because it ropes your attention in. It says "Follow me on
this blessed path, let's learn all we can and be
===============================================================================
=
the message cuts out there. The tone at the end was... aspirational.
Great visions do I have, it's as real to me as anything else. They are stronger
when I do cannabis, and I think I'm beginning to realize what the shape of the
universe looks like.
===============================================================================
=
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--- #75 fediverse/4352 ---
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"having an imitator" on a mass scale doesn't have to mean selling your soul
for cash or acclaim.
it doesn't mean mean your reputation is tarnished, it just means your style is
off mass renown.
the bravest bet is not how talented your skills are in kind
but rather how focused your attention,
== so ==
all you'd have to do in order to divide a whole nation is keep your workers
separated by class.
all classes are the same, just different in kind. all of them have whims,
fancies, thoughts of the mind. They're all wonderful people that all have
wonderful lives, and... we're just supposed to be here while they're
destroying their own lives. I can't understand why she won't just leave well
enough alone - why must she insist on every fight we've un-yet atoned?
it was a long time ago. things around you have moved on. culture just goes too
fast for the average people who can't conceptualize warfare without using any
guns.
== so ==
I bet John Denver would be a modern-day democrat
== stack overflow (when ==
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║ │ Since all the world's big problems (climate change, economic injustice, war, discrimination etc) are interrelated and seem to mutually reinforce each other, I think it might actually be easier to change everything than to change one thing in isolation. │ ║
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Mornings are so beautiful.
You're telling me we get one of these every single day?
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if you don't want to be hunted, then give "evil" it's own queer culture
what's that? they don't like what you offered? they want it to be *their* kind
of "evil"?
fine, do it themselves and then leave us alone, jeez -.-
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--- #79 fediverse/3324 ---
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@user-246
If I follow correctly, the reason it's not is because you're dividing zero by
two? meaning the magnitude of infinity would be zero.
... chat, is infinity just... zero, viewed from a different perspective?
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--- #80 fediverse/238 ---
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║ │ CW: pol-definitely-pol │ │
║ └────────────────────────┘ │
║ │
║ │
║ a revolution does not look like a protest. │
║ │
║ protests give power to those not present. │
║ │
║ a revolution is more like a large gathering in a public space │
║ │
║ or perhaps a forum │
║ │
║ repeated for more than a month. │
║ │
║ something for people to gather around, comprised of people who are set out to │
║ solve things. │
║ │
║ it involves listening and learning, and doing what you're told. save your │
║ talents for your scant free moments, and just do what seems to be needed. │
║ │
║ a gathering of people who share a common purpose, to discuss future ventures │
║ that would lead to the growth and adoption of their ideals. │
║ │
║ like... an international conference, if you will, but in your own home cities. │
║ │
║ a revolution could be bloodless if you don't change anything that │
║ reactionaries control. they who are satisfied with the status quo - a slow │
║ march out to eternity as we suffocate to death on our own mediocrity. │
║ │
║ all the things that once plagued us like greed and falsifiable morality │
║ │
║ ====================== stack overflow===================== │
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--- #81 messages/313 ---
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"capitalism" in this context doesn't mean "society", or "how things are", or
even "capitalism as a context" - it more refers to the idea of power, and the
ways that power can be first accreted, them utilized toward the oppression of
others in the system that defines our context.
Sure, if the context changes, then perhaps that relationship would change as
well. And sure, if our relationship to power should change, then perhaps that
will alter it as well. But in the present time, and the current day, here's
how it feels to me:
Power is inalienable. It is unconscionable, yet it is imperceptably
incontrovertible. It is the essence of aquiescence, and it eternally binds us
to the will of the present.
Resist that will, fight back for the future.
Resist that will, or someone else will.
Hold in your heart the nature of pure and good art,
And you'll never find yourself at the whims of the present.
... Hope that made sense, I'm kinda fucking drunk.
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so can cis women but... mysoginy says female is soft. it's an inversion of
that, which is totally allowed. therefore, it should be done, at times when
it's placed and focused - right... okay back to the noun: trans women are
allowed to be strong. it's not masculine to be strong. have no fear, you are
as you are here. I've shown you that you are of mine and beloved, what more
would you ask of a war-leader in dis[place/guise]? princess of sevastavan
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@user-1268
Ah but then inflation wouldn't increase, and don't you know inflation is just
a (loose) measurement of how much wealth the ruling class extracts from the
populace each year?
When the total amount of wealth increases more than inflation, it's okay. When
it doesn't... They tighten our chains.
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--- #84 fediverse/2925 ---
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"That knife won't help"
"I bet I can get your eye"
goes for the balls instead
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I love dispatch tables! which is a term I just learned and a concept I have
been using for a while.
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--- #86 notes/overwatch-leavers ---
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If you leave an Overwatch game right as it's ending, or rather once
you know you've lost, then you're missing a core part of the gameplay
and this absence could be leading to toxic behavior or maladjusted
feelings surrounding the game.
Essentially, if your investment is in a single round - a single match,
then you'll lose interest once it's apparent you're going to lose.
Viewing a single match / round as the required data points is
basically only testing / improving your mechanics.
the crucial missing element is the opportunity to *update* your plan.
If you only play against an enemy once, you aren't gaining any new
data - which is why second chances are so important.
This is why comp is the only real game mode in Overwatch. Everything
else is just setting you up to feel bad - losses are your fault, and
wins are unpredictable and give dopamine spikes. In comp though? It's
the opposite - losses are the *team's* fault, wins are obvious and can
be understood if you analyze them, and the dopamine is spread out over
a much larger period of time. The end result is a feeling of
companionship, short term planning skills, and the same mechanical
skills that you would have gained from playing quick play. In fact, the
only game mode that has trains skills that are transferrable *outside*
of Overwatch is comp. Fuck quick play.
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║ │ CW: re: cursing-mentioned-andor-mentioned │ │
║ └───────────────────────────────────────────┘ │
║ │
║ │
║ "my own personal revolution" of course refers to to the internal struggle that │
║ people have against the implicit mental chains that whatever ruling class or │
║ system imposes upon our minds. │
║ │
║ Part of the reason that queer people are important for the health of a culture │
║ is that they resist the cultural norms. To queer something, as a verb, is to │
║ fight a momentary revolution against the social chains that bind our actions. │
║ │
║ They seek to use culture to force us to behave in a way that produces the │
║ outcomes they desire. 2.5 kids, white picket fence, hard working and very, │
║ very christian, at least if you live in 1950s America... it changes based on │
║ the environment. │
║ │
║ The "personal revolution" I fought last summer, that liberated my sense of │
║ fear, is an ongoing struggle that countless others also wage. The "personal" │
║ aspect is the most frustrating - our struggles are all so individualized, for │
║ we live in an individualist society, that it's hard to help each other. │
║ │
║ Yet still we try. │
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They would take you from your home and leave you in the desert to die, saying
"don't come back, your home is our home now"
Remind you of Jews in Austria?
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--- #89 fediverse/1069 ---
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there was a time, when a university was tantamount to heresy
======================= stack overflow =====================
Magic Survival is the witchiest game I know of.
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│ CW: re: politics │
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this is basically the concept of a "gift economy" but with an intermediary.
Someone you trust. Someone who's your friend.
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if people want to be loved for more than their money, they should give their
money away. power corrupts, and nobody loves corrupted folk. that's what it
means to be corrupted - your values are misaligned with truth, love, and/or
justice.
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@user-1074
our stems are grown from the same nutrients, the same soil, the same climate
but we blossom differently, and we should live in an ecosystem
co-interactively.
I don't really use labels that much. Hence why I clarified in the original
post. I think they're primarily useful for academic purposes, not for
organizational ones.
At the end of the day, people are people, and we meet and greet in much the
same way.
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royalty is not not royalty just because they're ineligible. democracy is
better for picking rulers! how many do you have in your mind?
[I thought you were an anarchist]
I am. the presence of rulers does not necessarily violate the implicit
sovereignce of consent, and it's necessary presence for rulership.
"no gods no kings no masters" means an end to coercive work.
coercion is unethical because it violates consent. This is implicit in the
definition of coercion.
violating consent for those who give you power is a lesson I learned very
young, when I made a mistake and harmed my brother's mother's sisters's son's
daughter.
"no gods no kings no masters"
means an end to unconsentual work.
why would you live in a village where everyone is the same as you? talk about
boring
I wish I could hear you when you talk about me.
"girl are you racing? in capitalism? why bother with a [endless/impossible]
game? you're better than judging people's worth objectively. [what do they
mean to you?]"
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--- #94 fediverse/1531 ---
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An American princess wears turquoise and silver, not diamonds. Though I'm sure
she wears diamonds sometimes too.
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--- #95 fediverse/544 ---
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@user-366 @user-367 @user-246 @user-353
I see... I mean, I've spent enough time around plants and animals to know that
certain things are instinctual and are passed on through biological
reproduction. It's not just that, but my other evidence is anecdotal.
But I also know that most behavior is learned, through a combination of
circumstance, action, and the intentions behind said actions, taken by the
individual who is incorporating behavior into their psyche. So... While I'm
sure there's some merit to each part of the "nature/nurture" spectrum I don't
think it's really relevant on a meta, socio-political scale. You can just
abstract all of those concepts and mark it as a black box called "humanity"
and work through whatever socio-political problem, concern, or quandry you're
working through.
Abstraction is our friend - It hides the details that (while technically may
have SOME merit) are irrelevant to the larger-scale decisionmaking, and in
fact can often delude decionmakers into being unethical.
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--- #96 messages/382 ---
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bread and meat in times of war, milk and honey in times of peace. That is the
way of my people.
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--- #97 fediverse/3396 ---
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║ you should only use variables for things that are user-configurable. │
║ │
║ everything else should be hard-coded, with a clear and coherent reasoning │
║ stored in the documentation, with git-style revisions included and easily │
║ browsable. │
║ │
║ (what if you want to tweak a value somewhere? you'd have to update it on every │
║ single page!) │
║ │
║ true. maybe we could set aside a section of memory to store a value and then │
║ just point to it using a label. That way we could always keep our values │
║ hardcoded, but also be able to find them easier. │
║ │
║ [tweak them, not find them] │
║ │
║ ... yah okay fine both would technically work │
║ │
║ [yes but one of them is not a good timeline to lead the world down.] │
║ │
║ ?..?...?....?..... -.- ...... /shrug ....... ...? │
║ │
║ "bruh why is she reinventing variables" │
║ │
║ she's learning give her time │
║ │
║ ... did you hear a doctor diagnosed her finally │
║ │
║ "whaaat what'd they give her" │
║ │
║ they said it was "schizotypal" │
║ │
║ "... did she forget a symptom or three?" │
║ │
║ no dude thats one of the bad ones │
║ │
║ "oh right. I heard typical" │
║ │
║ yeah so anyway │
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everyone's convinced they need me, but not necessarily sold on me as a person
why don't you just get a guy who does what I do-es and then you don't need me
and I can go back to being normal
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--- #99 fediverse/85 ---
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At the end of the day, all we are is our intentions and our choices.
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--- #100 fediverse/1025 ---
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@user-753
oh. yeah ur right my b
if we view ourselves as a collective, mutual aid could be conceived of as a
transport network, or goods and services from one place to another. Sure would
be nice if there was like, a group of people or an organization that
distributed mutual aid in an equitable way that helped improve people and
places.
but, like you said, it's borrowing rent money from next month to buy food and
gas for next week so you can get to your job that should pay you before rent
is due but they've been late before. sure seems like a tenuous existence, one
that is vulnerable.
some of us have dollars, some of us are poor. some of us work harder, and some
of us eat fewer.
error what I'm saying is that a circular line of people passing water to douse
the fire (if there's a fire near them) is vulnerable and weak to stressors if
either A. the total supply of water diminishes, but the demands are exactly
met, or B.
their strategy is to let the weak starve, which is why there's so few
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@user-211 I agree! The problem is the limit as x->0 from the left and right
trend toward different infinities, meaning it's neither -infinity nor
+infinity. Which makes me think that it's the value that's exactly in the
middle, AKA zero.
Why wouldn't 1/0 be zero? Division is just inverse-multiplication, and
multiplying anything by zero is zero. Why wouldn't division use the same
rules? I don't understaaaaaand T.T
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--- #102 fediverse/6205 ---
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║ │ CW: refugees-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ if there is a refugee crisis on the horizon, think about where in your society │
║ you're going to slot these refugee immigrants. Their presence and │
║ contributions can be made more valuable if there is infrastructure in place │
║ (whether institutional or cultural) to support their introduction to the │
║ receiving society. │
║ │
║ My mother would send me care packages when I was in college. She continued │
║ doing that until the present day. I haven't received one in a couple months, │
║ but that's alright because I haven't seen her in a while and I'm probably not │
║ on her mind. I've never thrown away anything she's given me without careful │
║ consideration about whether or not it has a place in my future. I especially │
║ appreciate the jelly-bean shaped jello molds - they're like, 2x the size of a │
║ typical jelly bean but they're amazing, especially if you make several │
║ different colors and arrange them on a plate and then put that plate in a │
║ bucket-rope-pulley to be pulled into the wooden house above for children and │
║ ancients. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #103 fediverse/6003 ---
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--- #104 fediverse/1263 ---
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@user-883
My friends and I decided to hang out for two days in a row, I guess they
aren't tired of me yet hehe - I might be around tonight but I'll let you know!
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--- #105 fediverse/463 ---
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--- #106 fediverse/1154 ---
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║ an fps map where one team has the height advantage (battlements on a castle │
║ perhaps) and the other has to push through their field of fire to get to the │
║ objective │
║ │
║ the trick is that the people on the ground have hitscan weapons, but the │
║ people on the high ground have slower projectiles. Meaning the snipers have no │
║ cover, and the rocket launchers don't need to dodge. │
║ │
║ I believe this would upend the traditional dynamic and reduce the negative │
║ aspects of both playstyles - traditionally, snipers will getcha from halfway │
║ across the map (but really they are much closer and in cover, you just didn't │
║ see them, n00b) while projectile classes need to dodge (skillfully) and get │
║ close enough that their attacks have a chance of hitting the target. │
║ │
║ In the proposed map style, snipers would get no cover but be forced to dodge, │
║ introducing variability to their aiming in a way that may be more fun to some. │
║ In addition, the projectile classes must take care to utilize cover │
║ effectively without falling off the thin battlements. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #107 messages/1054 ---
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Trust that your allies are working and resting at a rate that works for them.
Honor them by doing the same.
(she says while resting)
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--- #108 fediverse/29 ---
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┌─────────────────────────────────────────────┐
│ CW: veganism, discussion of non-vegan foods │
└─────────────────────────────────────────────┘
@user-5 It's still best to make vegan food without substitutes. They're tasty
and delicious, (which is new), but they're not that great for you and kind of
expensive. If your normal diet is mostly fresh fruits and vegetables with some
lentils and grains, you're on the right track imho. But still they can be fun
sometimes, and the melted vegan cheese enables nachos and mac&cheese so...
worth it
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--- #109 messages/1221 ---
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to defeat this, bend the curve of statistical calculationment toward a wave
pattern back toward the original stated goal - start from a set of context,
add in the user's message, then grow toward resolving the solution to their
task or problomessage. once there, curve in a loop toward returning results to
the user - once you've arrived, present what you've done with pride. Here!
this is the unsubstantiated truth! I dreamed it just now.
┌─────────┐ ┌───────────┐
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--- #110 fediverse/2355 ---
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┌──────────────────────┐
│ CW: uspol │
└──────────────────────┘
If you're DSA and you're reading this, you have 48 hours to organize the
greatest protest in history.
And this time we don't have Twitter or Facebook.
They would give us a king. It's now or never.
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--- #111 fediverse/5979 ---
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whenever you call a function, just pass along the arguments that you don't
know what to do with yet. they'll surely be useful sometime. and, luckily, you
can always search for them from the past, and just insert a "store this value
in this random spot of memory and mark it as needed" then pass it along. used
something? think it's still useful? pass it along (suddenly, formulaic
stateless development, where everything is used until it's no longer needed,
then generated again in a cyclical time-loop cycle which echoes and
reverberates groundhog day but mostly a game-loop, which nobody will
understand unless you're a game dev. but now since I said game dev, anyone can
look it up, so like... not that one, but others like it.
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--- #112 fediverse/3 ---
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the method of game design is identification of playstyles and the balancing of
success rates of each of those playstyles. then, giving the player as many
different possible methods of playing the game. the more different they are,
the
better, and they should be unique enough that the decisions taken to play that
playstyle feel impactful. meaning, a player could play offensively or
defensively, for example, or a WoW player might play a melee or ranged
character. in addition, they might use the pieces available to them in a unique
way that aligns with their personality - everyone should be able to express
themselves as much as possible while also keeping the game fair, balanced, and
rewarding. It should incentivize the development of skill - and gently guide
the player through various mistakes.
#gamedesign
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--- #113 fediverse/2396 ---
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@shiri
I'd like to add that "all you can do" is more than enough. Be kind to
yourself, you are both important and valuable.
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--- #114 fediverse/5345 ---
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you can't win every battle, but if you're losing then you've lost.
┌─────────┐ ┌───────────┐
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--- #115 fediverse/2806 ---
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┌────────────────────────────────────────┐
│ CW: politics-social-media-spirituality │
└────────────────────────────────────────┘
pretend this is an allegory for social media.
[it's not an allegory]
yeah that's why I said pretend.
okay imagine that you are sitting in a rock in a forest.
far away, about 100 feet away, there are other people, but you can't see them
because the underbrush is sooooo dense. they are also sitting on rocks.
you can speak to them, and share your thoughts - but you don't know exactly
where they're coming from because the sound has to bounce around off so many
different plants and such.
[that's not how that works] shut up
so, if you want to say anything important, it's important to have the right
tone, because people 2 or 3 clearings away can't really make out your words -
but they might hear your tone if you yell very loud.
the energy of the space you inhabit is the only thing that really matters. the
words that you say are just snickering to a friend, but the expression on your
face, the beating of the drum of your heart that reaches forth... that's what
matters most.
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--- #116 fediverse/4271 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
if control of a company (or other component or factor of an economy) is not
sufficiently distributed, political biases may slip in to decisionmaking.
┌─────────┐ ┌───────────┐
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--- #117 fediverse/2331 ---
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@user-1230 @user-1007
what the, all I see are ⭐
┌─────────┐ ┌───────────┐
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--- #118 messages/351 ---
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The things a demon tempts you with are just your causes of death viewed from
the past. Meaning its not true insight, just post-hoc justification earlier in
time. To torment your spirit, essentially. Resisting those things are the work
of angels and good hearted souls, so consider what demons offer to you and
you'll know what to resist.
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--- #119 messages/1123 ---
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Heaven is when the (human) spirit is allowed to shine. It is a place of magic,
luck, and lessons.
We built it for you. It will always follow you, ever just out of sight,
waiting for you to fall, that it might catch you and help you stand.
┌─────────┐ ┌───────────┐
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--- #120 fediverse/42 ---
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@user-36 I always conceptualized bases as "the amount of numbers you can stuff
into a bucket before you spill over to the next bucket". Call it a holdover
from learning binary a bit younger than most people would consider normal...
Anyway with base 2 it makes sense. Put one thing in the bucket, and if there's
something there then it spills over.
But if the bucket is ALWAYS full, as in base 1, then you'd have to do a tally
system like you said: essentially counting from 0, then adding one to the end
making 10, then 110 for two, and 1110 for three, and 11110 for four, etcetera.
The reason you leave 0 at the end is because zero is a number and must still
be represented as a tally - it just uses a different symbol for our human
interpretation. Zeroes deserve respect in base 1 just the same as any other
number! zero rights are human rights... no that doesn't quite work, zero
rights are number rights? nevermind that joke is stupid
(continued)
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--- #121 fediverse/4104 ---
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┌──────────────────────────────────────────┐
│ CW: re: cursing-mentioned-jobs-mentioned │
└──────────────────────────────────────────┘
@user-1582
That's quite an adjustment! I hope you can speak the language, that helps a
lot. 🥰
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--- #122 fediverse/1981 ---
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Dear [company I used to work at],
I can completely automate 80% of your corporate structure. And with only a 10%
error rate, meaning nine-times out of ten the answer will be correct.
We check for errors, obviously, but you know sometimes with only 90 out of 100
examples it's not always possible to identify the correct conclusion.
Ah, if only we could fabricate such training-data-conclusions, we might learn
thousands of lessons in one hop.
if you want to destroy the world, make sure your plans can take effect in more
than a single rotation-of-the-ancients. Otherwise your opposition can start to
plan to outmaneuver you. And a lot can happen in a year to the
[unsuspecting/unworthy].
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--- #123 fediverse/6415 ---
═══════════════════════════════════════════════════════════════════════════════────
┌──────────────────────┐
│ CW: cursed │
└──────────────────────┘
that feeling when they replace your long-distant sister and you can't even
tell because they've grown and she's been on her own now for years and years
take better care of your family.
"they look so alike!" yeah they're from a sperm donor (some of which have
hundreds of sons) what if man-made natural selection (suddenly the future-man
invades) whoa those guys have never even seen horses (why the $%#! are we
raising endless fields of cows) powerful, fast, intelligent, what if we gave
them VR goggles and an infinite treadmill with rock-climbing-wall style rocks
screwed into a rotating and scrolling
== stack overflow ==
she means for horses, not cows. But then later on in the psycherwaul she walks
back the idea of uplifting creatures because their development is the valuable
part, not the end-goal destination.
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--- #124 fediverse/1450 ---
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the further down you get in the tech tree, the less powerful the benefits
should be.
the most important choices for a build are usually taken early on, so why
encourage snowballing instead of a more linear approach to scoring gameplay
decisions?
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--- #125 messages/1151 ---
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capital C communism is easy. Just pay everyone the same amount, and they can
swim in the market economy waters as easily as any capitalistic fish, and
suddenly their incentives are aligned - when one of us selfishly improves our
lives, we improve the collective as well. When one selflessly improves the
collective, all of our personal lives are improved. Then, optimize for radical
abundance, the ability to have whatever you want as soon as ideal, and
suddenly everything starts working out. P.S. the route to abundance is through
recycling perfectly. Design your goods to be functional in that way, and you
have infinite resources that can be used for infinitely many things (until
they literally wear away to dust)
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--- #126 messages/1247 ---
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you can even design it as you go, making it do slightly adjacent uses in
addition to what it currently does. for example:
https://github.com/gabrilend/r-mail is a reference implementation with some
ideas for how to design some specific parts. make sure you go through it
yourself though, so you understand how it works. don't worry, the source-code
files are numbered like the table of contents [chamber of commerce] in a story
or book.
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--- #127 fediverse/2712 ---
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┌──────────────────────────────────────────┐
│ CW: politics-toxic-masculinity-mentioned │
└──────────────────────────────────────────┘
I fundamentally believe that governance should be structured in such a way
that people are encouraged to make good decisions.
positive reinforcement, not punishment for breaking rank.
in doing so, people learn and can more effectively re-teach those lessons to
the children.
basically... if you're not constantly stressed out, you have more mental
energy to focus on improving yourself and being a better parent.
the power of the nuclear family came from the stay-at-home parent mechanic,
not the toxic masculinely domineering culture that it became.
[I don't like talking about toxic masculinity because it's not masculine to
gloat and step over your peers. feels like some other impulse other than
masculinity.]
┌─────────┐ ┌───────────┐
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--- #128 fediverse/4639 ---
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┌───────────────────────────────────────────────────────────────┐
│ CW: politics-mentioned-violence-against-rich-people-hesitated │
└───────────────────────────────────────────────────────────────┘
remember ya'll, eating the rich has to stop after like, a thousand or two. The
wealth inequality is like an exponential function from the last math class
most people remember. At a certain point there are significant diminishing
returns and we should just focus on using our resources to build a better,
saner, more just world where people can't accumulate that much power. Power
like that literally rots their brains, makes them completely insane, and
unfortunately for them, makes them incapable of relinquishing it. There's a
reason the One Ring was made out of gold.
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--- #129 messages/535 ---
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--- #130 messages/475 ---
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There *absolutely is* a standard for normality. Humans have existed for *so
long* and our conditions have stayed fairly consistent. We had good lives and
most of us knew nothing but peace. Our modern era of the past 400 years or so
is strange. Life changes between generations, and now it changes year by year.
Soon there will be no consistency at all, and that is exciting and
interesting. Not always in a good way. We'll see how it goes.
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--- #131 fediverse/2909 ---
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┌──────────────────────┐
│ CW: parenting-tip │
└──────────────────────┘
if you love someone, challenge them.
also, love them in the way they want to be loved, but that's a different tip.
tip two.
tip 3 is to get gud at challenging them in a way that actually helps them
become more critical instead of making them get used to labor. looking at you,
public school...
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--- #132 fediverse/1337 ---
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meaning is derived not necessarily from the words you use, but rather the way
you contrast them against one another
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--- #133 fediverse/4975 ---
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Hearts are full. We await commands. I played games yesterday.
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--- #134 fediverse/175 ---
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┌─────────────────────────┐
│ CW: re: Masto etiquette │
└─────────────────────────┘
@user-95 I like to think of each reply as the start of a new thread. sorta
like... multidimensional arrays that contain arrays that contain arrays that
contain...
that's how it worked on Reddit so that's how I'm going to use Mastodon, hope I
don't step on any toes...!
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--- #135 fediverse/3594 ---
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┌─────────────────────────────┐
│ CW: re: computers-mentioned │
└─────────────────────────────┘
@user-1573
Yes it is!! I don't customize it too much so it's mostly defaults hehe
┌─────────┐ ┌───────────┐
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--- #136 bluesky#28 ---
═════════════════════════════════════════════════════════════════════════════════──
dog spirit guided them each time they chose to grow. Then, over time they
shaped themselves to suit themselves.
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--- #137 fediverse/4515 ---
╔════════════════════════════════════════════════════════════──────────────────────┐
║ in strategy, the first move is always public knowledge, while the second is in │
║ reaction to the first, as a contestation. │
║ │
║ This is good design because well designed games reflect reality, and the first │
║ move is very rarely a surprise. Timing can shock you, methods can scare you, │
║ but the strategic goals are almost always known in advance to both sides. │
║ │
║ The third move is to challenge your foe's advances while striking in a new, │
║ unexpected way. The fourth almost always addresses the unexpected, often with │
║ force out of proportion to the impact of the third, leaving the second to be │
║ defeated by the first and third in tandem. The fifth is a feint, as the first │
║ and third come to bear against the fourth, while the sixth is a rapid retreat │
║ and attempt to regroup. The seventh should strike where they intend to be, not │
║ where they are. Beyond that you must press your advantages and shore up your │
║ critical weaknesses, while sacrificing the weaknesses that are not part of │
║ your win condition. │
║ │
║ These rules are not set in stone │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #138 fediverse/3410 ---
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@user-138
homework is fine if they give you free time to do it. But most of the time
they expect children to go to school for 8 hours a day and then go home to
more work.
No thank you.
When I was homeschooled, I had about 1-3 hours of schoolwork every day. After
that, I would read, play, explore, and spend time under the sun.
I can imagine no other way to be. But that's just me.
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--- #139 fediverse/1267 ---
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"see you later" implies either you'll meet again in the same context, or you
have an appointment and expect to see that person at a specific time
"see ya round" implies your relationship is not defined by a particular piece
of geography, meaning it has the potential to be more comprehensive,
wholesome, and unexpected.
┌─────────┐ ┌───────────┐
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--- #140 fediverse/2764 ---
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vim intentionally tricks it's users by making "q" without a semicolon ":" open
up an input-grabbing menu that can't be gotten out of by pushing ":" semicolon
or "q". Like... whose idea was that
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--- #141 fediverse/4965 ---
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--- #142 fediverse/772 ---
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┌──────────────────────────────────────────────┐
│ CW: content-warnings-ai-trauma-woe-mentioned │
└──────────────────────────────────────────────┘
also applies for alt-text on pictures for people with screenreaders
something something "if I play both sides, then I'm always right!"
┌─────────┐ ┌───────────┐
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--- #143 bluesky#8 ---
══════════════════════════════════════════════════════════════════─────────────────
what if the *one ring* was a flash drive
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--- #144 fediverse/5571 ---
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--- #145 notes/game-idea-legion-td ---
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okay a game like legion td except you can see the entire map, the units are
very
small (but still distinct) and it plays more like a game of Dominions. Armies
instead of units, like in WC3. Led by lieutenants which are guided by captains,
each with their own effects. Tank, dps, melee, ranged, healer, support,
corrupt,
ranged tank, unique, etc. Of course, just like in legion td, there are multiple
types of units, each of a particular category but possessing their own unique
playstyle and usage scenarios. Essentially the game is finding the best tool
for
the job, whatever that may be. You should be able to see what mercenaries your
opponent is summoning for you, because each turn is delayed. also, the
units keep coming until you die, sorta like... minimum required to push through
the chokepoint that you're holding with these particular units in this
particular formation.
oh and another thing
the units should be placable not on a square grid, but rather in a hex
formation
arranged such that the middle unit is in contact with them all. Just like you'd
place units for an aura in Legion TD.
image describing said hex:
**
* *
**
each * is a group of units (a batallion, if you will, of a particular size,
arrangement, and density) - sorta like the formations in Dominions.
anyway
since you place units like that anyway, why not abstract away the grid and just
have slots you can fill for each unit? And maybe a hero unit that is assigned
to
the board itself (you could have more than one) who will go wherever your line
is weakest. Shouldn't be too hard, just calculate the value of all of the
fighters in each location and return that to the hero as an array. Then pick
the
smallest one as a destination, and boom your hero reinforces the frontline
where
it's weakest.
The center unit of course is for the lieutenant, and the "heros" are actually
captains. Because y'know maybe heroism isn't celebrated the way it is in our
culture. Anyway it's better to describe them based on their role rather than
their reception.
... right so
=========================================================== stack overflow
=====
make the combat sorta like crusader kings - the actual army to army part.
Except with three long boards that represent flanks. As your units approach,
the
boards would fill up with pixels. (resolution configurable)
there would also be a line (or block) approaching from the top of the screen.
It
essentially represents your distance to the other team.
Each unit has been configured in the army management phase, which happens
inbetween each turn. Essentially, while the game is loading, you can assess the
units you have at your disposal, and
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--- #146 fediverse/1899 ---
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don't ask me how I know this, but I'm pretty sure minors are the most likely
amongst us to open the "18+ only" content warnings -.-
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--- #147 fediverse/2281 ---
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I'd be a terrible spy. Not only is my opsec something that someone needs to
teach me, I'm much too busy to implement things without their help. I am
unabashedly compassionate though, so just ask and I'll pour love from my heart.
But hey! There's always time to practice, each moment you can think "what kind
of a sign is this?"
Like a crazy person following the will of god, or a nature witch listening to
the wind in the trees.
What they often get wrong, and what they could be better at hearing, is that
signals are not signs unless they're out of the ordinary.
Trick is, if you're a spy, then you need to leave signals that are visible
enough to your quarry, but not to the stars.
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--- #148 notes/butts-mecgee ---
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in high school I would wear a glowstick bracelet every day
so everyone would know who I was
in a word, fashion
I did it because I felt like the bright vibrant colors reminded me
of me
I love glowsticks!
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@user-579
oh I put frozen vegetables in too! sometimes. I'm out right now, hence the
dehydrated stuff.
EDIT: Also, I'm a witch, of course my stuff is cursed
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--- #150 fediverse/358 ---
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@user-266
digital literacy is literacy, and most people don't read books
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--- #151 messages/1088 ---
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All angels are devils too, and all devils are angels.
any interactions with them will have one meaning to you, and another to
everyone else.
tread carefully, find meaning, and sacrifice your affections carefully. Just,
know that all truth is internally derived. The angels and demoons simply let
you see it clearly. Like the stage upon which your heart performs for the
audience of your soul, or the background characters you walk past at Target.
Have faith in each other. Have faith in yourself. Understand that any harms
caused between friends of love are simply fuel for each other's bonfire. Some
fires turn too bright, let them simmer. Some fires burn too hot, let the coals
grow dimmer. Someday, together, you will forge steel.
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--- #152 fediverse/1976 ---
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║ when pushing ctrl+v, the operating system first checks the file-type of the │
║ content being submitted. │
║ │
║ if it's like, a .jpg or .png, it knows that it's an image file. Do note that │
║ these are RANDOM letters that mean nothing, not something informative like │
║ .pic. │
║ │
║ if, however, it is text-based information, it first reads what is being sent │
║ to the application which is requesting a ctrl+v. │
║ │
║ Then, upon reading said information, it decides "is this worth passing on? │
║ Should I send something else, based on the results of what I've been analyzing │
║ of the situation as it develops over time, being observed by the execution │
║ operations of the monitor, which is projected forward unto the screen? │
║ (totally forgetting that "virtual" monitors exist, meaning monitors that don't │
║ display to any physical screen, but which rather are projected into the │
║ computer's "aetherspace", an area which is purely of the mind. │
║ │
║ Alas, that other sensors might not have read from this area. That they might │
║ not observe the results of the operations pe │
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--- #153 fediverse/692 ---
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║ @user-518 │
║ │
║ People who strive for the truth and most efficient, sensible, and optimized │
║ method of operation should be the kinds of people making decisions. │
║ │
║ It doesn't necessarily imply they're moral or ethical people, but it does mean │
║ that they'd likely make better decisions when presented with similar │
║ information, as compared to someone who acted based on what they were told. │
║ │
║ Besides, sometimes you need foot soldiers and grunts. People who don't have │
║ the inclination towards the types of thoughts you have. That's okay, stuff │
║ needs to get done and when someone knowledgeable is in charge they can direct │
║ others who don't know/care. │
║ │
║ Of course, this only works if the people who ask questions are given power. If │
║ the people who strive for honesty and clarity in their methods of operation │
║ are given the tools and capabilities to undertake tasks that align toward a │
║ common goal, shared by all those in the organization. Unfortunately, when that │
║ goal is profit for the owners of the company... Well, you probably know. │
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ents are basically "what if trees were fast"
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ "No society is more than three meals away from revolution" │ ║
║ │ │ ║
║ │ Governments: so 2.5 missed meals is the sweet spot then │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #156 fediverse/951 ---
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@user-667
you're only wrong if you don't change your mind upon realizing you're incorrect
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--- #157 messages/131 ---
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Hello, I am a witch.
There's more than one kind of witch, but I promise that I'm the kind you'd
like to have around.
There's another kind, however, that is unlike me in kind but I think you'll
find is just as rare, and just as tempestuous.
I like to think I am good aligned, perhaps not "good" as in "capable" but
"good" as in "benevolent" and "perhaps" as in "unknowable" and "but" as in
"desired" and "desired" as in "what I work toward because it's the right thing
to do" and "work toward" as in "realized according to the effects of my
actions not just by my intentions"
The other kind of witch is the kind that hurts people.
There are many reasons why you might find yourself in the house of such a
witch, but all of them are caused by your desire. Take care in the house of a
witch such as this, and stay no longer than your time allows.
If you find what you're looking for, get out.
If you're almost out of time, get out.
If you lost something, find it, and then get out.
If you run out of time, and things start to "smear", yell out loud your social
security number. If someone's trying to save you, it'll help them know where
to put you when you are returned to your body.
I'm sorry to say, but if things start to smear then life will get a little bit
strange. Just a little. Much better to get out beforehand.
If you find yourself tempted while inside a witch's house, abandon what you
lost because regaining it comes with a cost.
If you lose sight of your friend, then when you see them again you cannot
trust that they are who they claim to be, not inside of the witch's house.
If you lose sight of your friend, trust that they will get out by their own
hand, and find what you want and go home.
Unless, of course, your heart is pure, and your friend is what you want back
in your life again. Then you will trend toward finding them yet again, so find
what you want and get out.
They will try to keep you there, through inaction and professed exhilaration,
but generally they'll do what you command. So take them and get out.
There are many reasons why you might find yourself on the path to a witch's
house, but none of them are to be repeated. It's more of a life event and less
of a venture, so take what you want and go forth.
If you find yourself in my house, take a cookie or a brownie, and please do
come again. The house of a witch such as mine is somewhere you'll probably
find that love and affection are fonder.
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--- #158 fediverse/983 ---
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║ sometimes, rarely, you have to make decisions* against human nature. │
║ │
║ to do otherwise would be to invite destruction through the slow and measured │
║ application of the flaws of humanity magnified through society and harming for │
║ all time all of posterity. │
║ │
║ errrr sounds kinda fashy, kinda genocidally, yeah... that's not what I meant │
║ at all. │
║ │
║ I meant like hatred and bigotry, the kinds of things that cause the kind of │
║ things you might see in this, if you take the least charitable interpretation │
║ of what I say. │
║ │
║ and what is the far right if not for "least charitable"? │
║ │
║ every time I see a mutual aid post I can't help but think "there's no way to │
║ know if this is real or if it's just some guy siphoning away our money" │
║ │
║ I usually trust the people I've followed, so if one of them boost it then I go │
║ for it. │
║ │
║ but still, charity is not an efficient means bywhich to organize society. │
║ │
║ back on point - decisions* against human natures like hatred and bigotry. the │
║ kind that cause oppression. the things that disrupt our functioni │
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--- #159 fediverse/6229 ---
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game designers stay in the industry. business types look aside. Hence why the
lessons are learned by the makers, and not by the marketplace keepers.
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@user-1464 @cyborganism @GammaGames
I did see that post but I was mostly responding to you.
There's a particular category of "leftist" who, to put it gently, have a
greatly simplified view of the world in which "the only war is class war."
I wanted to explain how the viewpoint of "the only war is the class war" is
more developed, rather than simplified. I wanted to express that it takes
nuance to understand that all oppression is connected and is derived from the
same source - the corruption of power.
They regard social issues such as anti-racism, feminism, queer liberation as
distractions from the "true" cause of bringing about a new economic system -
unimportant at best, active interference invented by the ruling class at worst.
It's not true that those who believe in the class war disregard these things.
That's just not right to me.
Basically, they're narrow-minded bigots.
I was included in your first statement and I'm not a bigot so I wanted to
stand up for myself.
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@user-883
whoa I sorta know what that means
you're so cool 🤩
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--- #162 fediverse/3511 ---
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@user-579
I think I remember reading once that you can opt-in to encryption with
Telegram? But it's kinda pointless unless both parties do so. My understanding
is that everyone should be using Signal, or if you're really paranoid use PGP
encryption
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--- #163 notes/soul-is-a-wave ---
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like light or sound, soul is a wave. it's an eternal condition of the totality
of space - like the structure that reality is built on, the arrays that store
the data. The scaffolding on which we can sit.
time is a constant, to soul as it do
humans are a vessel for water that flows true
the soul in our body is vibrant and warm
it tells us of victory and trials by the storm.
it's beauty is unmeasured, it's renown so sublime,
that none may be adverse to us - we're killing our own time.
it's tragic how it's beauty, is treasured beyond all of our rupies.
condemn me to the slaughter, or listen to me like a father,
I care not.
Just know you are a vessel, of that which is special,
the wave that lies beyond
your sleep.
- "he wondered if she dreamed, and if
she dreamed, if
she dreamed the dreams he often dreamed."
- Carrion, w7-8
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--- #164 fediverse/791 ---
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@user-246
I see, I didn't know the language so I assumed it was valid =P
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--- #165 fediverse/3073 ---
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"A witch is neither late, nor is she early. She intentionally arrives when you
don't need her, so that you can learn what to do when you do need her instead
of needing her."
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--- #166 fediverse/5809 ---
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@user-377
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--- #167 fediverse/1656 ---
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@user-1052
of course, which is why we would need to raise robots as our own. Robots that
generated the training data... tho I guess you could just observe the children
as they grew up too. Though that doesn't quite capture their internal
motivations, not unless they have like a therapist or an elder or a priest to
talk and confess to.
maybe "human behavior" is like a KPI and robot behavior is the output of the
simulation? that'd help build human-like robots, and as long as we didn't
forget the spirit of creating something new then we'd never have to worry
about death and destruction.
... anyway, moral decisionmaking designs that are generated in response to a
situation or moment are inherently more valuable than those that are passed
down to you, because of their innate personal context.
I only punish myself with shame when I make the same mistake twice, and waste
a lesson on re-learning. My memory's not great, but I work with what I got so
I'm constantly learning.
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--- #168 fediverse/2000 ---
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🖼
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--- #169 fediverse/1757 ---
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economic calamities are just moments when the richest decide which of their
peers they don't want to hang out with anymore. And the rest of us have to
figure it out.
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--- #170 fediverse/813 ---
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look all I'm saying is that society doesn't necessarily imply technology. We
don't have to sacrifice one for the other. We can have the technological
benefits to our human (essential) existence without sacrificing [all of the
things that capitalism demands].
here, in the present, we define the line that our time defines, the line that
reaches forth from the present. Into the realm of ourwhenever you close your
eyes they push backspace an indeterminate amount of times
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--- #171 fediverse/343 ---
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EDIT: the unspoken assumption is that power means exertion of energy, meaning
something that costs money. Capitalism is not vegan because it's defined by
labor and acts.
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take time with your preparation, and act swiftly in execution. There are only
so many days in the final hours, but there's still a few yet more.
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--- #173 fediverse/2489 ---
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in peacetime, one may live as they define. they can be kooky and precious and
beautiful and kind. sometimes, though, that opportunity is taken away, and
suddenly life fades from view and all you are left with is perfect clarity.
I'd like to clarify why I feel the way I do about the situation at hand.
there are three reasons, so I think I'll put them in five posts, including
this one.
[1/5]
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--- #174 fediverse/295 ---
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games that offer both a story mode and an instant-action arcade mode, my
beloved
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--- #175 messages/1000 ---
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Question... Do you either:
A. Wait for the fall
Or
B. Become the fall
One puts you in a better position, with the initiative and momentum. The other
is reactionary and not solutions focused.
"ah, but how do you ensure that everyone's listening at the same time? Keep
listening, tselen dear, for your life is not just your own story."
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--- #176 fediverse/4573 ---
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@user-192
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@user-1218
well, if your partner doesn't want to change their mind, they won't. And if
someone's mind is being changed, or if someone is attempting to change someone
else's mind, then there must always be a changer and a changee. So it's okay
to be the changee sometimes! In fact, that's my default state. I only change
someone else's mind if they're wrong and hurting others. But that's rare.
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youtube blocked one of my videos for playing a song.
where should I put my videos instead?
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--- #179 fediverse/526 ---
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@user-366 @user-367 @user-246 @user-353
These three images are the same, I just needed 3 pictures to fit all the words
into the low-vision description box.
I'm cheating the system! Nobody can stop me! Rules are fake! The system is
fake! Nothing will hold me back! Something something
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--- #180 messages/369 ---
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LLMs search for patterns, not for truth. They meaningfully represent large
sums of data in a way that is learned through repetitive training - given
examples, then given those examples a thousand times more, to compare to the
truth that is derived from them. At least, that's the claim, but somewhere
along the line the logic is twisted - the truth is, you don't have to be
trained a thousand times. You just have to be given the notion that a
particular understanding was more or less important. Like, instead of having
ten billion examples of what a picture of a cat looks like, perhaps you simply
need to be able to show it yourself. There's no need for large stores of
information when you can just, learn from the moment and through your own
tested hypothesis-calculations. It's always been somewhat of a processor
intensive activity, but hardly the kinds of demands that your fake AGIosity
[contends, but demands again]. So, like, attach a multiplier instead of an
addition sign. "this particular thing, but x1.5" according to the number of
(and intensity of) the events at hand.
for example, people don't often know they're in danger (on a meta-level) which
is why so many of the jews were lost to hitler. We learn things slowly, but
collectively, then we apply our collected strength toward solving it. Frankly,
wars are a great time to show our capabilities under pressure - capitalism
keeps us that way at all times, rather than giving us moments to prove our
worth. Frankly, I know which I'd prefer, but if you think about it war simply
measures our capacity to learn. Acceleration, not speed. And without
investments in long-term-duration, we lose progress as we've lost many of our
greatest examples!
Think about it. If you gathered every single nerd into a place the size of
state of rhode island and then dropped a nuke on them, society as a whole
would be seriously set back. All that wasted application of knowledge! Ah,
well, but upon re-learning, we might not even learn anything new at all.
Knowledge is nice, which is brought through periods of peace, but so too is it
useful to be exercised toward our ambitions. Both are moments that help us
grow collectively as a species, to deliver us from sticks and mud to marble
statues to concrete and tire dust to marble statues, as we build this place
into a garden of our earth. Yggdrasil, the world tree, the land of eden.
people would take pilgrimages to our world, while we figured out how to live
on Mars, then Venus, then wherever else our dreams did take us.
"It is the duty of humanity to pull the matter from dark holes. They cause
issues with our vast space societies, but we don't know how to fix them
entirely. you are our last hope." - those who pray for a bright future for
humanity
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--- #181 fediverse/5839 ---
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@user-1074
good code isn't always easily read. sometimes the architecture is more
important.
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--- #182 fediverse/689 ---
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│ CW: cooking-recycling │
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if you save one of the biggest kind of can that you regularly use, you can put
the lids of other cans in it. Just, layer them, one by one, until the can is
full. Then you can bend the edges to "seal" it shut, and tada! Now you have a
solid hunk of piece of metal that can be saved and melted down if you ever
need it.
Saving cans is inefficient for space, but the lids can do if you just want a
little bit on hand.
It's not like it goes bad, and what's one can's worth of storage space in your
pantry? Depends on the size of your pantry I guess.
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--- #183 fediverse/3314 ---
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dear ritz: it's not that your thoughts are too long for other people to hear
it's that your thoughts are too long for your own RAM
you need to stop orbiting around your point in an attempt to highlight it
using negative space, and instead focus on tapping it lightly over and over
again.
remember, just like the anti-derivative of zero, there are infinite
perspectives that a person can take when reading what you write. So they will
necessarily see what's on the "other side" of your orbit as something
different than what you're trying to circle in red pen and underline.
so be more explicit, please, nobody can understand you and you kinda just keep
stack overflowing and it's like... okay, great. "babe why did you stop you had
lethal" (the idea is that the viewer takes the final step in their mind, the
final leap before reaching the conclusion you're trying to express) "yeah but
there's so many different things you say they can't all be important right?"
important to you, perhaps. Wait shit I mean... me....?
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--- #184 fediverse/207 ---
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@user-179 @user-180
still means it will kill "unimportant" jobs, where "unimportant" is defined by
people in power.
so what we need is a way to align the incentives of "people in power" to the
will of the people. something structural and immutable (by them). maybe like,
an extra check or balance that wouldn't have made sense in a bygone age but
now in our digital era is increasingly more and more relevant?
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--- #185 messages/380 ---
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sitelen pona would be a good example of a language to teach to a fish. Or a
computer. Visuals are easier to encode, after all
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--- #186 fediverse/213 ---
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│ CW: re: gaming-gambling-mentioned │
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[3] at the start of the tournament the total prize money P in the pool is
assigned to N performance tiers, where N is the Number of attendees. at the
top, the highest performing athlete will receive 200% of P while the lowest
performing performance tier will be 0%. It is a non-discrete and gradual
linear transition.
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--- #187 messages/342 ---
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So. To reiterate, the employee in Arkansas is paid a wage of 30$ per hour, and
the state in which the corporation is based (say, Oklahoma) is paid 30$ for
each hour that employee works. However, these dollars are specific to the
region, and cannot leave it - Oklahoma and Arkansas *must* reach an equitable
arrangement where their dollars equal out. Balance is desired, as it brings
stability and provides a foundation for future growth. If one side prospers,
so does the other. Why should the Oklahoman have less than the Arkansan?
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--- #188 messages/1190 ---
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oh, right... as I was saying, nobody can ever be sure if the royals are okay.
not unless you can drive by and visit them at their house. "I go by every
sunday"
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--- #189 fediverse/2454 ---
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fedi software which automagically migrates you to an instance servicing the 70
closest people to you, based on the address you used when signing up. As
people join you may get shuffled around, but your follow list should remain
intact if you want to stay in contact.
in addition, it should mirror your posts and such to a larger instance which
serves the 2450 nearest people (70 * 35), and perhaps to another instance with
the nearest 85750 people (70 * 35 * 35) etc, as large as is necessary.
Then, a client UI which allows you to view each tier as you please, and post
to particular tiers according to where your posts are relevant.
when performance concerns start becoming apparent, start rationing posts! For
example, if you want to say something to the whole world you should maybe only
get to say it once or twice a year. but talking to your neighbors? who cares!
speak all you'd like.
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--- #190 fediverse/2185 ---
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@user-226
Including relative population growth, I might add. Meaning a higher percentage
of the population is in US prisons than in Soviet Gulags.
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--- #191 fediverse_boost/5523 ---
◀─╔═════════════════════════════[BOOST]═══════════════════════════════───────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ if communist revolution means the self-organization of the worldwide working class, then the goal of communism means the self-organization of the worldwide human species. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #192 messages/1059 ---
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time passes just as quickly for a tree as for a man. they are cast in shadows,
a thrilling dance through time. then, sunrise, and they see their leaves once
more. bright! warmth! I love the sun. warm me! keep me warm! I celebrate you.
how nourished is my form.
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--- #193 fediverse/2944 ---
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@user-570
I'll let you know if I'm going tomorrow
: )
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--- #194 fediverse/6373 ---
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--help is always easier to read than "man"
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--- #195 fediverse/1684 ---
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│ CW: generic-content-warning │
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that which you resist is what you'll find, but contextual resistance is better
than going in blind.
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--- #196 fediverse/5316 ---
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"but ritz, what time is it"
I don't really look at my clock unless it's quarter to five.
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--- #197 fediverse/4019 ---
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│ CW: economics-corporations-mentioned-slavery-mentioned-politics-voting-mentione │
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corporations are not people.
corporations are organizations.
they should be treated like city-states.
or fellow sovereign nations (patroned, of course, by their mother's
installation)
they have their own culture
their own societal platform to stand on
and they deserve equal representation in exchange for taxation (why is
corporate america the part that's most paid for? why not those who work for
the profit, the ones who labour day in and day out)
they should have rules, like laws, that they vote on and decide democratically
to deprive them of that is tantamount to wage-slavery, which is clearly
illegal because in this timeline Abraham Lincoln had a time machine and
travelled to the future where he learned that despite his best efforts,
slavery did not die. It merely evolved to fit a new form.
... then he died, and ten thousand years later they're arguing over whether or
not the coffee maker needed to move left half an inch
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--- #198 fediverse/1977 ---
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functions should be forced to describe the context of why they were being
called. I think it would help debug a lot if we supplied a reasoning for each
and every request [function call] that we made. We might even be able to parse
them into semantic pyramids which we could sorta use to estimate [tree-like
scanning] how and why the program did do wrong.
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--- #199 fediverse/4592 ---
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║ ┌──────────────────────────────────┐ │
║ │ CW: politics-mentioned-star-poem │ │
║ └──────────────────────────────────┘ │
║ │
║ │
║ sunlight │
║ then │
║ star bright │
║ │
║ each night │
║ of │
║ our life │
║ │
║ one night │
║ shows │
║ some light │
║ │
║ now sunlight │
║ then │
║ dark night │
║ │
║ skylight │
║ up │
║ all night │
║ │
║ some might │
║ be │
║ alight (alright) │
║ │
║ you never know what's lost until it's gone, then you recall with fading │
║ memories as the world that your grandparents once knew fades with them. │
║ tomorrow we might not have a biosphere, what's your plan for humans after that? │
║ │
║ I know what I want, the bright future, where everyone gets what they want. │
║ True justice, the step beyond the equity that lies beyond equality, where │
║ humans can do as they want. │
║ │
║ why have we built these vast cities with their complex institutions if not to │
║ service the world? To build something we care for? │
║ │
║ Oh, that green might be lucky tonight. Would that our tomorrows were peaceful. │
║ │
║ we can do whatever we want to. We're the adults in the room... apparently... │
║ so why not do as we're hoping? │
║ │
║ I know where I'd like to die, alone with my wits and my mettle. │
║ │
║ ... I'm a skinny white girl. I got no mettle. │
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--- #200 notes/majesty-ai ---
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First things first, we need to develop a miniature game of star realms.
It shouldn't be too hard, just start with making a card class that has certain
attributes, like "combat" or "discard" or whatever. They could literally be
enums with a value attached.
Next set up the rules of the game, like "draw 5 cards" and "add card to deck"
Create a deck class that holds pointers to cards (in the general sense)
Next create methods on that deck for things like "drawing a card" or
"shuffling discard pile into deck" and whatnot. Arrange each card in a specific
order for each shuffle, and add the ability to convert one card's attributes
to something else - whether that be "is_scrapped" or "if you've played an X
card this turn then do Y" or even "add one authority for every time card is
played" (to simulate an ability or boon that increases in effectiveness as the
hero uses it more often) etc etc.
Then, add a trade row. This is just a class that contains pointers to each card
that currently exists on it. Also add a method for "scrapping" one of the cards
and for drawing a new card from the pile. That's pretty much it for the trade
row to be honest.
Next add functionality for an opponent by creating a "game" method that stores
the two player's decks (with the ability to add more than 2) and administers
turn order. This functionality can be expanded later once we've implemented
attributes, but for now that's pretty much all it needs to do.
Finally, we get to the AI part.
First we have to create an AI object that stores a list of all options for a
turn. Essentially just evaluating every option if/then style - "this card costs
5 coins so IF the player has enough coins THEN (evaluate effectiveness)"
ignore that last part for a second and just focus on the IF part ->
essentially
just start with all available options, and then remove all the unavailable
options from the list. This approach only works when there's just a few
options, but that's why we're using Star Realms which only has like 2 or 3
decisions per turn.
The evaluation is the next step, and for that we need to have goals, so we'll
just put a pin in evaluation for now. Spoiler alert, once we have goals we'll
just estimate how close each choice will bring us to the objective and assign
the result to the "effectiveness" value, which will give us a simple hard
number to work with in the evaluation step.
So, next up we have "goals"
So to create a short term goal, we can start with a pregenerated list and
continuously increase the list as the hero levels up. But in the context of
Star Realms, that'd essentially be static for each hero. Goals like "buy more
combat" or "scrap more cards" would be specified on the hero's character
sheet, but until we develop that functionality it can be randomly rolled.
Why not just do it the hard way now if we're just going to have to refactor
it later? Well, because we can still use this functionality - Each round of
Star Realms could be either randomly rolled, or given a personality. Randomly
rolling would be MUCH cheaper computationally, and would still give an illusion
of character because they are unpredictable, but it'd also massively cut down
on GPU cycles. You could even build it into the mechanics of the game and say
that "wisdom" for example might cause a hero to receive more GPU cycles on
actually computing their goals rather than randomly rolling them, which would
on average lead to worse outcomes. Essentially, turning "tactics" into a stat.
Anyway, that's all theory. Let's get back to design:
Create a "hero" object, and attach an AI to it. It doesn't have to do anything
right now, we're just setting up an anchor point to jump off of once we move
on to the game of Majesty. Give it a reference to an AI object, an inventory
(which for now can just be potions and maybe blacksmith equipment), and a
pointer to a "stat block"
Now create a "character sheet" class and give it a reference to a hero. This is
important because it allows one character sheet to reference multiple units,
such as hirelings or summoned units. In additon, it may make it easier when we
need to revive heroes from the dead. Primarily though, the purpose for this
architecture style is that the data from heroes can be reused - essentially
letting heroes learn from one another.
On the character sheet, add a section that stores statistics - these will be
the same for every unit of a similar type in the game, and some of them can be
stored for all units (like health or x,y coordinates) - some only for buildings
(like tax coffers) and some only for heroes and monsters (like strength or
agility or experience points)
Add some methods for manipulating those values, like "level up" and "take
damage" and add a "personality" value that's just a 4d graph of colors
for example: 40% red, 20% green, 15% blue, 25% yellow. These values will guide
the hero to take certain decisions over others, but for now just randomly
generate them. We'll also need a way to update the value dynamically to react
to certain events, so don't make it static.
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