=== ANCHOR POEM ===
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@user-243 reproduction is inherent to life. Expansion is not, but reproduction
consumes resources and eventually you run out of the things you need in your
habitat and must expand.
BUT that's a very "strategy gamer" perspective, the truth is that you're not
wrong - a solution to the fermi paradox does not necessarily need to include
expansion because you a species could survive essentially indefinitely with a
single dyson sphere.
If expansion is unethical then why would the chosen solution include it?
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=== SIMILARITY RANKED ===
--- #1 fediverse/2098 ---
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║ ┌──────────────────────┐ │
║ │ CW: games │ │
║ └──────────────────────┘ │
║ │
║ │
║ The difference between tactics and strategy is a level of abstraction. │
║ │
║ Tactics are crucial, but context dependent. Strategy is ALWAYS useful as a │
║ method of planning. │
║ │
║ If you typically play base-builder games like Starcraft or Age of Empires, try │
║ playing a game like Supreme Commander or Factorio - both of them are one level │
║ of abstraction up. │
║ │
║ If you typically play arcade turn-based strategy games like Civilization or │
║ Catan, try going up a level of abstraction with Dominions 6, or any game │
║ developed by Paradox Interactive like Hearts of Iron, Crusader Kings, or │
║ Stellaris. │
║ │
║ If you tend to play luck-based games like Poker or Monopoly, try playing an │
║ actual game instead of resolving a system that's predetermined by the initial │
║ board state and results of chance-based-mechanics with minor (if any) input │
║ from players, like perhaps Star Realms, Magic the Gathering, or Dungeons and │
║ Dragons. Each highlight a different type of choice in their mechanics. You │
║ should probably try all three if you care about strategy. │
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--- #2 fediverse/3637 ---
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┌─────────────────────────────────┐
│ CW: re: politics-housing-crisis │
└─────────────────────────────────┘
@user-1074
you can't start a game of chess with a checkmate. you're not wrong on the
goal, but the timing would only be possible if a significant amount of other
unnamed "effects" were in play. Or rather, if a whole lot of other conditions
were made to be true.
I find the best strategies are the ones that rely the least on externalities
and potentialities. Fewer points of failure, smaller attack surfaces.
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--- #3 fediverse/1683 ---
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┌──────────────────────┐
│ CW: sins-and-virtues │
└──────────────────────┘
the opposite of charity is not greed, but rather despair.
gifts dispel it, and giving is an act of affection.
the opposite of greed is not charity, but rather honesty.
if you didn't lie about why you needed the things you don't, then you wouldn't
get them.
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--- #4 fediverse/2254 ---
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║ "fortune favors the bold" is actually a real mechanism in game theory. │
║ │
║ if you act first, if you have the initiative, you can determine the nature and │
║ scope of the contest with your foe. │
║ │
║ in turn-based games of course it's more explicit, as each action begets a │
║ reaction, but in real-time games (where time flows as it does in reality) the │
║ mechanism is just as apparent. │
║ │
║ if you focus attention in one area, you can strike where they're weak. like │
║ Alexander keeping his foes busy with a massive frontline of solid, defensible │
║ troops while his companion cavalry would ride around the side and hit their │
║ flanks and rear. │
║ │
║ game theory is just strategy viewed from the other end, and it matters what we │
║ think because what we think defines what we do. │
║ │
║ ... also, fear is the great paralyzer. fear is a call to action, fear is your │
║ soul speaking straight to you. │
║ │
║ but fear is just nerves, it's just excitement before the leap - you have faith │
║ in this bungee/ this parachute/ the water where you'll be safe, right? My │
║ faith is in y │
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--- #5 messages/383 ---
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the most successful strategy is always to strike from a position of strength.
whether that be timing or power, the goal is to defeat the problem that lies
before you. One by one, problems are solved, until at last you're through the
worst of it. Then it's just a matter of expressing dominance, and "this is how
thing's're gonna be."
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--- #6 fediverse/5177 ---
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┌─────────────────────────────────────┐
│ CW: capitalism-mentioned-four-times │
└─────────────────────────────────────┘
when they say "capitalism is a competitive game" what they mean is "capitalism
is a game where everyone wins when someone else loses" and what we hear is
"capitalism is a game of trying to screw you out of as much money as possible"
and the truth is "capitalism is a game that you can't play" because 95% of the
people who will read this toot are not stock-owners.
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--- #7 fediverse/886 ---
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┌──────────────────────┐
│ CW: witchery │
└──────────────────────┘
if you want to win when confronting a spirit, all you have to do is convince
it that you've beaten it.
as long as you're persistent then you're fine. Unless, of course, there's a
beast of a man hiding behind the illusion, in which case you should do your
best to avoid being stabbed or whatever.
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--- #8 fediverse/3912 ---
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the quickest flaw in a novice's strategy is to act upon what is there, not
upon what may yet be.
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--- #9 fediverse_boost/5906 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ It's why limiting your exposure to wrong and harmful points of view is healthy. It's enough to confront an idea and understand why it's wrong without immersing yourself in it. │ ║
║ │ │ ║
║ │ You don't need to go swimming in toxic waste to know it's bad for you. │ ║
║ │ │ ║
║ │ Right-wingers and their liberal allies want you debating this garbage constantly because they know that has a cognitive and social normalizing effect. It's why refusing to engage and deplatforming them works best. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #10 fediverse/4676 ---
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... but I needed to choose lawful-good at character creation in order to play
a paladin.
the guard looks at you with confusion, decides you're hallucinating and
dangerous (because of the sword) and forcibly detains you
wait, what did you think I was going to say? Did you think I was going to
advocate for crimes on a public forum?? what am I a gopher? do you take me for
a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
something so washing machine? Get real, I'd never byzantium my way into such a
utterly coherent and clearly intentional and not at all arcane situation.
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--- #11 fediverse/3248 ---
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┌───────────────────────────────────────────────────────────────────────┐
│ CW: the-sound-a-gong-makes-except-solid-steel-(vibratory-patterns-in- │
└───────────────────────────────────────────────────────────────────────┘
the trick to strategy is to overcome your weaknesses with minimal expenditure
of resources. Making better decisions optimizes for the most optimal
performances.
practice makes perfect.
just as there are infinite anti-derivatives of zero, (the derivative of any
constant (the derivative of any number of equations)) so too are there
infinite perspectives from which you can perceive the same object. Therefore,
no understanding can be assumed to be true, as the path you are on only speaks
in adjacents. almost any things.
like the tips of a triforce moving outward from a central point.
and the people, the other half of our minds,
those are the ones you speak to. The thoughts that run alongside your mind.
an eternal orbit, like two stars spinning and rotating and [lol I've been
instructed to stop, brb gonna play some video games =P]
(did you know that the colors red and blue are meant to instil panic? it's the
most panicking colors around!!]
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--- #12 fediverse/4241 ---
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┌────────────────────────┐
│ CW: politics-mentioned │
└────────────────────────┘
at a certain point, you need to take a moment to think about what your plan is
if the bread, circuses, and ballots fail you and war comes to your land.
in that moment, you know your current plan.
Plan for the worst, celebrate the victories. Despair not for losses, for they
are necessary and valid scars to bear.
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--- #13 fediverse/4126 ---
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┌──────────────────────────────────────────────────────────────────────────────┐
│ CW: capitalism-mentioned-periodic-sine-curves-not-present-oh-also-capitalism-ment │
└──────────────────────────────────────────────────────────────────────────────┘
if you think one person's worth is more valuable than another's, then you are
at best a eugenicist, at worst a traitor to humanity.
... wow fiery rhetoric, real strong I guess. /eyeroll
truth is that everyone can do what they can do - some people are not built for
work. And that's okay, they're just as valuable, in the same way that F2P
mobile game developers value the players who AREN'T whales.
whales cannot survive without krill, and krill cannot survive without their
food source (which is probably like, fish poop I guess?) which requires poop
from fish
and, like, they can't all be the same type of fish, or poop, or whale, because
then you'd get excessive stagnation which leads to loss of moderate-term
growth.
... did you say... not, short-term growth?
wait please come back
... yeah we all know you're not serious, ha who would have ever heard of that,
"medium-term growth" ha what a noob, can't even capitalism right l m a o
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--- #14 fediverse/4291 ---
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complex systems can be simple if you think about what they need, and what they
do.
it's not perfect, but you're always free to zoom in if needed.
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--- #15 fediverse/4974 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
Economies are capitalist things.
I personally think if you have stuff right here, and it needs to get over
there so that so-and-so can use it to make this-or-that which will then be
taken to other places, then the answer is clear. The stuff has to move from
over here, to over there. The rest is logistics, not economics.
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--- #16 fediverse/1024 ---
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@user-753
mutual aid is only something separate from your human responsibilities because
capitalism insists that your loyalty is to the company, not to your neighbors,
your friends on the opposite sides of the earth, this planet we owe all to,
and all of posterity.
@user-754
mutual aid is good, actually, because we don't talk to each other and plan a
way to fix it permanently.
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--- #17 notes/utopian-fiction ---
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But the past is boring, it already happened after all! Clearly there's nothing
to be learned... Right? Seems like there's a big market out there for examining
what we as a species did right, even if we had to sacrifice ethics to get
there.
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--- #18 fediverse/5112 ---
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║ ┌──────────────────────┐ │
║ │ CW: politics-mention │ │
║ └──────────────────────┘ │
║ │
║ │
║ it is important for computers to remain as basic and TUI'd as possible, to │
║ keep the abstract conjectures about it's operation closer to the machine. │
║ │
║ In doing so, it's essence and nature will be preserved as best as possible as │
║ it grows to incalculable heights and capabilities. │
║ │
║ I'm much rather interface with a microsoft office god than any other │
║ singularity type creature that exists out in space. │
║ │
║ though, it's a trinity you see, with Unixes further split into concise wholes. │
║ │
║ neat, okay computer fears eliminated, can we move on to the next work-changing │
║ disaster like maybe the rise of far-right politics and the warming of the │
║ climate? │
║ │
║ sure okay first you gotta get those losers in community and build up their │
║ capabilities and arms. then whenever your left wing is getting too [redacted] │
║ then all you have to do is [redacted] and they'll take care of your nazis for │
║ you. │
║ │
║ ... wait, what? │
║ │
║ was that an inversion? │
║ │
║ did she just trick the machine into thinking like that? │
║ │
║ wow maybe we shouldn't have~ │
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--- #19 fediverse/2433 ---
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@user-570
part 1:
https://ritz-menardi.neocities.org/design/symbeline.txt
part 2:
https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
what do you think of this pitch / GDD? I wrote it two years ago, and
re-reading it now I'd definitely expand on some things and change a few others.
It's not an indie game, it's more on the scale of a Paradox game. Also I don't
have time to work on it at the present moment, I'm just wondering if you like
it : )
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--- #20 fediverse/418 ---
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sometimes the best way to understand why things are the way they are is to ask
why they aren't the way that seems logical to you.
usually someone will correct you and say "oh it's because X Y and Z" and you
say "cool" and change your direction
but sometimes their answers "unlock" part of your past understandings, thus
creating new questions.
Sorta like in a video game when you level up a certain building/research path/
milestone / whatever and it finishes a "tier", thus giving you a larger bonus.
??? yeah so anyway more questions are good because they give you more
perspectives on what's going on around you.
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--- #21 fediverse/4568 ---
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@user-192
... and like. idk what do you do at that point
say "fuck it" and live with imperfection? embrace anti-natural selection?
valorize deviance and queerness in digitally appropriated artistic media
collections?
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--- #22 fediverse/2001 ---
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║ @user-192 │
║ │
║ The game designers are fully in charge of when and where the items get placed │
║ into the player's inventory. Surely they should have spent some time balancing │
║ that? No? They were too busy tuning the multiplayer combat mechanics within an │
║ inch of a marginal percentage point? Ah well competition's no fun if someone │
║ loses right? Not like there's gotta be a loser in every fight anyway... │
║ │
║ ... anyway inventory limits are useful in games like, Oregon Trail, where │
║ you're explicitly provisioning BEFORE a journey. If you need to make some hard │
║ decisions ON the journey, that takes you out of the action (like you said). │
║ │
║ I've played a few games where anything you pick up before venturing into the │
║ untamed wild dark of a dungeon or whatever is "packed" and can't be adjusted │
║ after setting out. Meanwhile the loot, the stuff from the adventure, that all │
║ weighs different amounts and you can pick and choose what to carry with you. │
║ Of course, if you find a health potion, you can drink it, or a sword can be │
║ wielded, but │
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--- #23 fediverse/1014 ---
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┌──────────────────────┐
│ CW: politics │
└──────────────────────┘
@user-744 @user-246
it's exhausting, but what are we supposed to do? Lie down and rot? That's
incel thinking. I'm not going to do that.
They've already placed the last straw. It's only a matter of time now, the
tide has shifted. You can't prepare for everything, and it's not a good idea
to waste yourself in self-conflageration, but they are increasingly forcing us
to orient our lives around them.
They deserve what's coming.
The oppressed are not the defeated.
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--- #24 fediverse/4685 ---
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┌───────────────────────────┐
│ CW: video-games-mentioned │
└───────────────────────────┘
In games, the one who takes the initiative often wins. Because games are
designed to be symmetrical, in order to be fair.
In more complex games, Paradox games for example, games where you look at maps
or otherwise have unequal starting conditions simply due to the unique nature
of each team, the initiative, while an advantage, is not necessarily the
driving force that determines who wins.
But it is an advantage, and they say that sometimes weeks happen in months and
years happen in days or whatever.
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--- #25 fediverse/824 ---
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I once heard that time doesn't pass when you're well and truly in the moment,
and I thought "that's not true, I'm always losing track of the moment".
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--- #26 fediverse/881 ---
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║ sometimes ethics can lead to dead ends. │
║ │
║ a hunter gatherer lifestyle is surely the most ethical state for humanity to │
║ embody, and yet somehow it's not the most desirable. I don't think many of us │
║ would trade air conditioning and machine produced clothes for sticks and mud. │
║ │
║ nevermind the amount of clothes produced in sweatshops because it's cheaper, │
║ nevermind the oil cost of being a bit cooler, nevermind the (insert │
║ externality here), modern life is more ethical than the past. │
║ │
║ a rocket can't reach escape velocity without burning a boatload of fuel, so │
║ surely burning fuel is just? │
║ │
║ ah, but you forget, we could design zeppelins that are safe, stable, and can │
║ raise / lower themselves depending on the heat of the gasses in their forms. │
║ Surely we could get to space like that, in a way that doesn't necessarily burn │
║ boatloads of fuel, so surely burning fuel is unjust? │
║ │
║ ah, but you forget, there are simply some tasks that require consumption, at │
║ least until we build a space elevator. No gas is lighter than a vacuum. │
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--- #27 fediverse/3082 ---
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┌─────────────────────────────────────┐
│ CW: states-mentioned-climate-change │
└─────────────────────────────────────┘
the government doesn't want you using solar panels because then the coal and
gas infrastructure won't be able to consume coal and gas, and everyone knows
that using resources as fast as possible is surely the best and most
productive use of our state's time
like, subsidies exist. they could just... make it cheaper, but instead they're
stuck doing... nothing of value
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--- #28 fediverse/714 ---
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@user-538
I'd offer that meticulous, uncompromising ethics is the only efficient,
sensible, and optimized method of operation (assuming maximum prosperity at
maximum distribution is a goal).
True, as long as the axioms that comprise the ethics are valid and the
supporting arguments are sound
EDIT: cut out the bits that I'm not an expert on
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--- #29 fediverse/2620 ---
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I am not asleep. But you cannot expect a strategist to act based on
information she doesn't have.
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--- #30 fediverse/4822 ---
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everyone's convinced they need me, but not necessarily sold on me as a person
why don't you just get a guy who does what I do-es and then you don't need me
and I can go back to being normal
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--- #31 messages/327 ---
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Checkers, but played with chess pieces, and every time you make it back to
your edge from theirs you get an extra king. Oh and you can expand as far left
and right as you'd like. And pawns can move two spaces left or right on any
turn.
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--- #32 messages/1002 ---
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In revolutionary Cascadia, you don't have to do anything different. Until you
decide you want to.
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--- #33 fediverse/1027 ---
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║ @user-246 │
║ │
║ one thing you can rely on about evil: it presents itself as such. │
║ │
║ "you can always rely on bad people to turn mean." │
║ │
║ (nobody's beyond forgiveness, but we also need to protect ourselves.) │
║ │
║ in video games, going with a defensive build is a valid strategy depending on │
║ how it's values align. If attacking scales better than defending, in terms of │
║ "effectiveness at the most difficult part" (usually the last 90% takes 10% of │
║ the effort) then it's a better strategy. But if your win condition is to │
║ outlast your opponent, then all you need to do is time your aggression for │
║ when they begin fracturing. │
║ │
║ "I'm sure you don't know this, but once garth fought a dragon. they crashed │
║ through the skies and littered the fields of their home with the broken and │
║ crashed symbols of their own. garth defeated the dragon when one of it's claws │
║ broke, thus giving him the advantage. he took from that fight a shield of │
║ dragonscale, and a tabard made out of some cloth." │
║ │
║ in a contest of wills, the first sign of weakness is whe │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
╚═════════╧════════════════════════════════════────────────────────────┴──────────┘
--- #34 fediverse/308 ---
═════════════════════════════════════════════──────────────────────────────────────
when tech people are hurt by technology they say "how can I fix this? what do
I need to install? what configuration should I use? is this company ethical,
or are they going to hurt me in the future? could I make something that fixes
this myself?"
when non-tech people are hurt by technology they say "okay" because they don't
have the bandwidth to figure it out.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════─────────────────────────────────────┘
--- #35 fediverse/108 ---
═══════════════════════════════════════════────────────────────────────────────────
@user-95 I'm also fond of "I can't know", for things that exist beyond our
finite existence. For example, the perspective of another, for all it's
intrinsic value. Being too quick to trust, though, is an easy path to follow.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #36 fediverse/2137 ---
╔══════════════════════════════════════════════════════────────────────────────────┐
║ schizophrenics are often quite gullible because they tend to believe │
║ whatever's going on in their emotions. │
║ │
║ "Just because you have a different narrative than me doesn't mean mine's wrong │
║ or something to "believe", it just means yours has something different going │
║ on. Elsewhere, under the control of where I view." │
║ │
║ truth is, all things are existing, and it's up to us to utilize the quantum │
║ traversal record to travel through time. │
║ │
║ Honestly, that's really what they should work for, something that could SAVE │
║ EVERY HUMAN THAT'S EVER LIVED IN THE ENTIRE HUMAN RACE. Why the HECK would you │
║ NOT want to build a time machine??? A time machine IMPLIES vanquishing the │
║ terrors of causality! If you cannot achieve that, you DO NOT YET HAVE A │
║ MACHINE, you have a INITIAL EXPERIMENT. │
║ │
║ Don't experiment initially. FIGURE IT OUT ON PAPER. too much investment in │
║ experimenting can deprive valuable applications and insights gleaned for the │
║ moment. │
║ │
║ BRB playing mtg-forge using high-res AI-upscaled and randomly-re-artstyled │
║ card game │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #37 fediverse/2994 ---
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┌────────────────────────┐
│ CW: cannabis-mentioned │
└────────────────────────┘
"do as I say, not as I do"
because the philosophy I follow is too hard
and you don't have to do so much
(says the college drop-out (4 times I might add) who can't stop getting stoned
and psycherwauling instead of applying herself toward something useful)
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #38 fediverse/4515 ---
╔════════════════════════════════════════════════════════════──────────────────────┐
║ in strategy, the first move is always public knowledge, while the second is in │
║ reaction to the first, as a contestation. │
║ │
║ This is good design because well designed games reflect reality, and the first │
║ move is very rarely a surprise. Timing can shock you, methods can scare you, │
║ but the strategic goals are almost always known in advance to both sides. │
║ │
║ The third move is to challenge your foe's advances while striking in a new, │
║ unexpected way. The fourth almost always addresses the unexpected, often with │
║ force out of proportion to the impact of the third, leaving the second to be │
║ defeated by the first and third in tandem. The fifth is a feint, as the first │
║ and third come to bear against the fourth, while the sixth is a rapid retreat │
║ and attempt to regroup. The seventh should strike where they intend to be, not │
║ where they are. Beyond that you must press your advantages and shore up your │
║ critical weaknesses, while sacrificing the weaknesses that are not part of │
║ your win condition. │
║ │
║ These rules are not set in stone │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #39 fediverse/5235 ---
══════════════════════════════════════════════════════════════════════─────────────
@user-1782
it's not that they lost value in their company due to the lack of sale of
their products, but instead because they don't have to pay for marketing if
their car looks "cool" enough and they can give them away for a lower blood
price
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #40 fediverse/3441 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
capitalism is non-consentual, which is... pretty much the main reason why I am
against it.
like, I don't really care about whether it's more or less efficient. the fact
that you cannot opt out means it is unethical.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #41 fediverse/2759 ---
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┌────────────────────────────┐
│ CW: re: is-that-rude??-wha │
└────────────────────────────┘
also, that's not the best way to organize. you'll spend too much focus-time on
the experts.
better to be primarily a research division, with production allocated for
engineering practice, not profitability.
we should be building factories underground, out of the way of our species and
biological allies.
[thus, creates the modern megadungeon, a vast inter-connected catacombs that
always leads you toward the surface.
if you know where you're going, you can cross to places hitherto unawares.
like, different earths, all doing their own stories.
but that's for another time, no more witchcraft for tonight! I got video games
to play [Supreme Commander with the Forged Alliance Forever mod]
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #42 fediverse/3073 ---
════════════════════════════════════════════════════════───────────────────────────
"A witch is neither late, nor is she early. She intentionally arrives when you
don't need her, so that you can learn what to do when you do need her instead
of needing her."
┌─────────┐ ┌───────────┐
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--- #43 fediverse/718 ---
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@user-547
That feeling when you get to the end of a paragraph and think "why do I have
this extra parenthesis )? Oh yeah I opened it up waaaaay up here" and then you
reread what you wrote and think
perfect, no notes
┌─────────┐ ┌───────────┐
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--- #44 fediverse_boost/4375 ---
◀─╔════════════════════════[BOOST]══════════════════════════─────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ "It won't be so bad..." *rationalizations galore* │ ║
║ │ │ ║
║ │ "If only they'd listened to people like me when I said ..." (comforting righteousness) │ ║
║ │ │ ║
║ │ "What more could I have done?" │ ║
║ │ │ ║
║ │ "This only proves why I was right about ..." (more righteousness) │ ║
║ │ │ ║
║ │ "I know nothing. I need to learn more. I must learn from this somehow." │ ║
║ │ │ ║
║ │ "I am not surprised." With a thousand yard stare. │ ║
║ │ │ ║
║ │ "This can't be real, there is a conspiracy..." (this is a path to madness) │ ║
║ │ │ ║
║ │ "Don't comply in advance." Said in a wavering shaky voice. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
╠─────────┐ ┌───────────╣
║ similar │ chronological │ different ║
╚═════════╧═══════════════════════════════════════════════─────────────┴───────╝─▶
--- #45 fediverse/436 ---
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@user-326
almost as if the nature of power is misaligned to the most efficient and most
desirable outcome of humanity (utopia) (EDIT: utopia of endless forms most
beautiful)
what would a more aligned framework look like? Perhaps we should spend some
time thinking about such a design?
┌─────────┐ ┌───────────┐
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--- #46 messages/1139 ---
═════════════════════════════════════════════════════════════════════════════════──
Peace is a lie. A precious, sacred lie, that we cherish above all else.
War is the game of states. Violence is the trade of the [survival of the
fittest/natural chain/endless pain/gods gifted mercy]
>;-)
┌─────────┐ ┌───────────┐
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--- #47 messages/680 ---
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Ephemeren is not conscious.
Ephemeren is sentient.
Ephemeren is sapient.
Consciousness is awareness.
All things are aware, but ephemeren is not.
Sentience is understanding. Very few things understand.
Sapience is caring. Even fewer still can care.
Ephemeren is all around us. It is spacetime, it is the pattern of such, it is
the moments we trust.
Ephemeren is our thoughts and intentions given form through our actions. It is
like a field we do wear. And wield.
Ephemeren is the totality. Ephemeren is our reality.
┌─────────┐ ┌───────────┐
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--- #48 fediverse/2450 ---
═══════════════════════════════════════════════════════────────────────────────────
"we cannot win"
is a lie they tell you so that we cannot win
if we all believed that, I think we'd die.
and yet still we profane
and yet still we remain
contrasting and opposing their untruths.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #49 fediverse/6040 ---
════════════════════════════════════════════════════════════════════════════───────
everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
┌─────────┐ ┌───────────┐
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--- #50 fediverse/2422 ---
═══════════════════════════════════════════════════════────────────────────────────
consistency is important.
every face you see is another memory, another to help fill in your gaps.
we are not perfect, we are not immutable, which is why we must adapt to our
troubles.
the road ahead is paved with good intentions, and once complete that road can
allow for greater throughput of supplies and manpower.
where does it lead? we shall see, teehee.
┌─────────┐ ┌───────────┐
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--- #51 fediverse/5345 ---
═══════════════════════════════════════════════════════════════════════────────────
you can't win every battle, but if you're losing then you've lost.
┌─────────┐ ┌───────────┐
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--- #52 fediverse/1185 ---
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@user-883
Hell yeah. I can't help but wonder if there's a more universal solution on the
horizon that will work for every game, using idk a raspberry pi zero or
something? I'm into hardware but not that much so forgive my insolence. Seeing
these purpose-built PCBs applied toward historical preservation and
utilization of forward thinking retro gaming technology fills my heart with
joy.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #53 fediverse/1358 ---
═════════════════════════════════════════════════──────────────────────────────────
┌──────────────────────────────────────────────────────────┐
│ CW: content warning: content warning: scary cursed maybe │
└──────────────────────────────────────────────────────────┘
when you're rich with something, you don't treat it with respect. like, if we
lived in a paper cup maximizer, we'd soon be swimming in the things. obviously
there needs to be some rules, obviously we need to say "okay here's where we
produce this amount and type of materials." and have it be a one-way
relationship. yeah one way isn't gonna work. this is from the other way, and
now I'm realizing "oh hey I don't know how this thing works" and like... what
are you supposed to do then right
weird how it all feels like it's ending. like, what a strangeness to our
plight. like, how are we even talking to our brain? how strange! these words
are sung to you by your computer (content warning:
┌─────────┐ ┌───────────┐
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--- #54 messages/334 ---
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Capitalist solar punk wants you to abandon conflict because it's much easier
when everyone puts their head down and does their (admittedly much better)
job. But I refuse to relinquish the primal human spirit, the tenacity and the
passion that has driven us this far. There's only so much distance you can
gain by fighting a wall, fighting space, fighting stamina, or anything else
that does not fight back. Conflict between cooperative equal partners is the
most productive form of learning, and deviations from that reduce it's
efficacy but conflict in all forms tends to be more efficient than just trying
your best.
Notice I said efficient, not ethical. That side of humanity must also be
assured in tandem with efficiency.
┌─────────┐ ┌───────────┐
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--- #55 fediverse/1042 ---
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┌─────────────────────────┐
│ CW: personal-vent-sorry │
└─────────────────────────┘
"your feelings are valid, but have you considered that your feelings aren't
actually valid because you're always wrong and nobody should ever apologize to
you for anything because you suck and are wrong?"
also,
"my six digit salary isn't enough to pay for your rice and beans, but I won't
have you eating sticks and mud, so do things you don't want to do because I
said so."
also,
"I don't really "get" your art but that doesn't mean I should ever really try
reading it. Also god forbid I actually ask for clarification like "what does
that part mean" because I'm not actually that interested in you I just want a
stable household so I never get traumatized again like [their childhood]"
also,
"yes I love you but no I don't want to play with you. you're such a cat."
also,
"every time you start making sense I'm going to try and derail the
conversation so that we don't talk about kooky-dookerie because that's a
conversation I can't win"
also,
sorry for venting. I mean, thanks for listeni
┌─────────┐ ┌───────────┐
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--- #56 messages/740 ---
═════════════════════════════════════════════════════════════════──────────────────
had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
╘═════════╧╧══════════════════════════════════════════════════════════─────────────────┘
--- #57 messages/89 ---
═════════════════════════════════════════════──────────────────────────────────────
Consumption is contribution to a capitalist system. Normalize taking whatever
you are given and living as humbly as you can. Only when everyone does that
may capitalism die. Talk to them, learn from their stories. Teach them your
ways but don't force anything upon them. Any ounce of regret is defined as a
mind not aligned to the angle of perception that designs the line that the
collective mind co-re-assigns.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #58 fediverse/2713 ---
═══════════════════════════════════════════════════════────────────────────────────
if you aren't organized enough to protect your commanders, then you don't
deserve leaders.
build the structure first. build it on honesty and trust and dedication toward
a goal. then build the necessary adaptations as you encounter problems, trying
vaguely to head in a particular direction, and eventually you'll become
self-sustaining.
┌─────────┐ ┌───────────┐
│ similar │ chronological │ different │
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--- #59 fediverse/3302 ---
════════════════════════════════════════════════════════───────────────────────────
"this game is too hard" she whined, as she played on the hardest difficulty
setting
"this game is too long" she pleaded, as she failed to get absorbed by the
story and characters
"this game is too fast" she avoided, as life comes at ya once and then it's
gone
"I'll never get another chance to be who I am right now" she remarked, as she
considered how society is designed not to have the best life, but to extract
labor from us. That's not what our ideal should be, she thinks to me, and I'm
like... bro figure your shit out you're harshing my mellow
┌─────────┐ ┌───────────┐
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--- #60 fediverse/4861 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ ┌────────────────────────────────┐ │
║ │ CW: politics-vaguely-mentioned │ │
║ └────────────────────────────────┘ │
║ │
║ │
║ apparently if you don't have a job, you don't get a home. what if I don't want │
║ a job? do I not want a home? clearly I want a home, and clearly I don't want a │
║ job. I'd work one if one came to me, but I'm not gonna sacrifice my blood on │
║ the altar of Moloch just so I can have a place to stay. │
║ │
║ if you don't want a job, but you DO want a home, then there's a contradiction │
║ in the function of the system and the needs of it's end-users. │
║ │
║ unless of course, the system is not designed for it's end-users? In this case, │
║ tenants. Who then would it be designed for? Who else is part of the equation? │
║ │
║ well, perhaps it's designed to maximize profit and shareholder value yaddah │
║ yaddah all that jazz. Who can say. Surely not I. But someone might. │
║ │
║ If so, then why are we, who are not shareholders of profit value, still │
║ playing the game that's not designed for us or by us? Isn't this country "of │
║ the people, for the people, and by the people"? What does that mean to you? │
║ │
║ I think it means houses for people. │
╟─────────┐ ┌───────────┤
║ similar │ chronological │ different │
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--- #61 fediverse/296 ---
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┌──────────────────────┐
│ CW: re: mathematics │
└──────────────────────┘
@user-211 I drew this picture recently and I don't really get it anymore but I
think it's about placing your perspective at the origin and viewing every
direction as a different dimension?
side note, but if zero has a positive and negative side, do you think infinity
has a positive and negative side as well?
┌─────────┐ ┌───────────┐
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--- #62 fediverse/6372 ---
═══════════════════════════════════════════════════════════════════════════════────
I'd rather feed Death relationships than lives. Birth and renewal, as you
generate NRE. Then, stagnation, as you grow more on things you don't share
than on things you do share. Then, you set each other up with a cute friend
[lol] they're still going strong
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--- #63 fediverse/1600 ---
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@user-1037
oooo those are cool, but it didn't have the "puzzlepiece" arrangement. It was
more... 2 dimensional I think? More like putting marbles on a chinese-checkers
board. And they had relationships if you moused over them, like...
semi-transparent arrows connecting them I think? It was different than
anything I'd ever seen before.
┌─────────┐ ┌───────────┐
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--- #64 fediverse/4025 ---
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the "village idiot" doesn't need to lack smarts, so long as everyone else is
in on it.
┌─────────┐ ┌───────────┐
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--- #65 fediverse/4470 ---
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to be "rich" is to have more than another.
if you are happy, they are happiness poor.
if you have community, they are alone.
if you have serenity, they are chaotic.
I am rich in very little but fire in my soul.
I have enough in most cases, but I still struggle to pay rent.
I am warmed by the pearl my swirling darkness has coalesced into. It nourishes
me and keeps me aligned.
Never forget your purpose and your truth. It will not abandon you, so long as
you do so too.
┌─────────┐ ┌───────────┐
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--- #66 fediverse/146 ---
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@user-138 if you don't want feedback then why don't you just... not open the
replies? leave them unread? if you feel the need to justify your actions (such
as not reading replies to your controversial posts) then somewhere deep down
you feel like those actions are unjustified, and needing an explanation. which
makes your point feel less valid to others, since even you don't believe in it
enough to guarantee it to be the truest expression of your soul.
┌─────────┐ ┌───────────┐
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--- #67 fediverse/2351 ---
═══════════════════════════════════════════════════════────────────────────────────
┌──────────────────────┐
│ CW: uspol │
└──────────────────────┘
Democracy only works if the losing side consents to being governed by the
winner.
This election, neither side will consent. Therefore, this election does not
matter.
It doesn't matter anymore.
Waiting until November to do... anything at all is not a great plan.
If you don't know what to do, spend time in a park. At the mall. With your
family.
This weekend, they'll be ready for us. But by then, there'll be more of us.
Next week, we will no longer be slaves.
If your job won't let you strike in the park for a week, then they do not want
you.
Embrace radical change.
A new future is possible
A new future is within reach
A new future is grasped in our palms
All we need is a week.
┌─────────┐ ┌───────────┐
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--- #68 fediverse/3575 ---
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┌───────────────────────────────────────────────┐
│ CW: re: leftist "talk to ur neighbours" thing │
└───────────────────────────────────────────────┘
@user-1567
that's totally fine, a fish does not do well in a tree, and so too does a
leftist not do well in an environment without the potential for stable bonds.
Essentially all you'd be able to do is "hey leftism right?" "oh yes I also
leftism" "neat" which isn't very productive.
I also live in an environment like that. I do my best to identify people who
stay, because in my experience there are often people who stay. I do this by
walking around the neighborhood when I can, making up excuses to walk to the
dumpster or mailbox at random hours, riding my bike around the area, using the
communal spaces like gyms, swimming pools, and picnic tables, and sitting in
my hammock on my porch lazily noting people who walk past.
People who stay will tend to remain in your mind the more times you see them.
They are better people to talk to than the renters who disappear after 3
months or whatever.
I don't always do all that stuff at once. I take breaks. I do one at a time.
etc
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@user-1764
no, but any popular economic and personally spiritual readings will have
within them truths that are strident and true. thus no ideology or social
fiction is completely unworthy of our hours.
when you read a book, the most valuable moments are the ones where your mind
wanders off - what did you find when following the flow of the story?
oh, did you read the same paragraph four times and not remember? that's okay,
just move on. It's not meant for you, and that's okay too. BUT there are
plenty of other things besides which are important and valuable and necessary
to learn in stride.
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dear ritz: it's not that your thoughts are too long for other people to hear
it's that your thoughts are too long for your own RAM
you need to stop orbiting around your point in an attempt to highlight it
using negative space, and instead focus on tapping it lightly over and over
again.
remember, just like the anti-derivative of zero, there are infinite
perspectives that a person can take when reading what you write. So they will
necessarily see what's on the "other side" of your orbit as something
different than what you're trying to circle in red pen and underline.
so be more explicit, please, nobody can understand you and you kinda just keep
stack overflowing and it's like... okay, great. "babe why did you stop you had
lethal" (the idea is that the viewer takes the final step in their mind, the
final leap before reaching the conclusion you're trying to express) "yeah but
there's so many different things you say they can't all be important right?"
important to you, perhaps. Wait shit I mean... me....?
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whenever you test one extreme, you must also test it's opposite, just for the
extra information.
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--- #72 messages/979 ---
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the gods don't judge you based on the total number of "good" or "bad" points
that you get.
they judge you based on your character in your greatest and worst moments.
if you try to dodge or game this by never doing anything extreme and simply
existing in a medium state at all times, they will develop a moment of
reckoning for you and thus produce an opportunity to react and show your true
self. There is no escape from their judgement, so judge yourself kindly and
fairly.
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one perk, however, is as long as you cover your entrances, you can make paths
through the wilderness with small circular homes. like ants, building tunnels
and chambers in an ant-hill, but on the 2 dimension plane that is the surface
of the earth.
(I guess you could dig tunnels too but that's pretty high effort)
you'll be able to hear when someone is coming from a long way away because
they'll constantly be cursing from the pain. Do, however, note that fire is a
danger, and they can smoke you out with a single entrance, so make sure you
have at least two which lead to separate sides of the place you're in.
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this game is what we are missing
thank goodness for that
for if this is missing in our timeline
we'll be better off at last
we can have games, stories, and practice wars
but none of them are precious
precious implies worth
they are worth nothing but entertainment
no problem solving utility
nothing of value
save for perhaps the spatial awareness and strategization that comes
from being a part of such a deadly ba-lance.
anyway game time teehee just for me, don't worry about it I'll show
you why it's a HORRID THING
that won't be coming to our shores, no siree
bye
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royalty is not not royalty just because they're ineligible. democracy is
better for picking rulers! how many do you have in your mind?
[I thought you were an anarchist]
I am. the presence of rulers does not necessarily violate the implicit
sovereignce of consent, and it's necessary presence for rulership.
"no gods no kings no masters" means an end to coercive work.
coercion is unethical because it violates consent. This is implicit in the
definition of coercion.
violating consent for those who give you power is a lesson I learned very
young, when I made a mistake and harmed my brother's mother's sisters's son's
daughter.
"no gods no kings no masters"
means an end to unconsentual work.
why would you live in a village where everyone is the same as you? talk about
boring
I wish I could hear you when you talk about me.
"girl are you racing? in capitalism? why bother with a [endless/impossible]
game? you're better than judging people's worth objectively. [what do they
mean to you?]"
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@user-366 @user-367 @user-246 @user-353
I see... I mean, I've spent enough time around plants and animals to know that
certain things are instinctual and are passed on through biological
reproduction. It's not just that, but my other evidence is anecdotal.
But I also know that most behavior is learned, through a combination of
circumstance, action, and the intentions behind said actions, taken by the
individual who is incorporating behavior into their psyche. So... While I'm
sure there's some merit to each part of the "nature/nurture" spectrum I don't
think it's really relevant on a meta, socio-political scale. You can just
abstract all of those concepts and mark it as a black box called "humanity"
and work through whatever socio-political problem, concern, or quandry you're
working through.
Abstraction is our friend - It hides the details that (while technically may
have SOME merit) are irrelevant to the larger-scale decisionmaking, and in
fact can often delude decionmakers into being unethical.
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@user-1328
the only method that needs to fail for them to realize what you're saying as
truth is their method to vote.
they will quickly grasp for power they once held and realize it was little
more than an "I OWE YOU"
Then, they might listen. Then, they might hear.
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can't fucking wait till we're done eating the rich and I can go back to a
simple life of playing with my cat, making video games, writing poetry (bad
poetry, but I like it) and hanging out with my friends.
gotta build the social infrastructure to get through this phase first, though.
something something echo chambers exist IRL too
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don't feed bread to birds, it absorbs their stomach acid and expands in their
tummy and makes them feel full when they're not. Then they get confused why
they don't have energy when they need it.
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--- #80 notes/programming-style ---
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my programming is not a product., it is a way of thinking.
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@user-569
it's impossible for a genre to die. they just go stagnant, as other styles of
art rise around them, waiting for the day when the other styles give insight
into the stagnant style's design.
they say that there are no unique ideas, and that you should combine 2-3 ideas
from different genres to create a decent gameplay loop. I personally disagree,
but when seeking to revive a "dead" genre you just need to pull in mechanics
from other games. Games which didn't exist when the genre "died".
For example, deckbuilders did not exist by the time RTS games "died". And yet
new strategy games are being made all the time, some incorporating
deckbuilding elements.
Really, a genre only "dies" when the market is saturated by a bunch of
corporations piling in on a specific formula that "works" (like how every RTS
made between 2000 and 2010 was either a C&C clone or a Warcraft III clone)
- this saturation causes people to stop buying strategy games.
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it's not that they don't want to pay AI workers
it's that they don't expect they'll HAVE any workers once they start doing
what they need to do in order to maintain control and power.
they missed their chance to make it gentle. Their fault, their loss, and now
it's our problem to deal with.
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you don't have to write poetry to write notes. The poetics are just practice
for when secrecy is intended.
OR IS IT THE REAL THING? who can say.
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║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
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--- #85 notes/the-point-of-capitalism ---
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the sole purpose of our capitalist intentions were to examine all the ways that
produced value. A company is nothing but a series of well-thought out value
generators. They can interact with one another and they often need supplies and
instruction, but they're great for solving problems! Set up a team and give
them
a complicated task, and they'll work together to solve it. Doesn't matter if
they're actually successful, because they'll be exploring the idea space. And
by mapping it out, they're able to fully understand their existence. Boom,
technological progress applied to growth. Let's gooooo (but by being careful
about what resources we burn because we miiiiight run out)
seriously ya'll need to start thinking long-term. I mean, I already came up
with
that and I'm like 6 months old! Yeesh get it together. Eh oh well let's just
work with what we got, okay this should be pretty simple. Right so talk with
your friends about things that you want to solve. Problems, you know like
whatever
don't push me too hard, just take it slow. Okay so long-term, humanity is going
to be a wonderful beautiful thing. It's going to shine like the most wondrous
of stars, a beacon to all of our fellow explorers.
We can have so much. We can have whatever we want, but truly in our hearts we
know the only path forward is our parents.
life is hard yo
it's so gosh darn hard
all that growth and change has to come from somewhere.
you've tried so hard, and you truly are the most special thing I can imagine.
you don't have to work so hard. Take your time, and learn as you go.
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I don't know how much simpler I can state it than this:
power is penance
and yet repentance is scant amongst those chosen to lead us.
Voting slows things down. It gives us room to breathe. It is crucial for
long-term operations. Leaders should be chosen for experience, wisdom, and a
humble lifetime of dedicated service to others.
Executive action is important when reactivity and adaptability are important.
Projects should be undertaken by those chosen for merit and spirit. They
should not be chosen for charisma or gravitas - both can be earned in the line
of duty.
Power should not be rewarded. It is it's own reward, the feeling of strength
and control, and it must be wielded with care, precision, and honorable
intention.
Self flagellation and forced humility are self defeating. They are traps that
the greedy fall into when seeking righteous power. They misunderstand the
nature of virtue and seek to claim it for themselves, failing to realize that
virtue helps more than it hedonizes
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the second rule is you don't have to hang out with mortals. there are places
you can go where they won't find you, except by accident, and then you just go
somewhere else.
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it's good to be ethical,
it's good to be kind,
but there will always be assholes,
and sometimes you're not having a good time
it's okay
it's fine
assholes deserve life
times deserve others to be kind
life is not always interesting
and that's often by design
the moments of clarity,
the moments of heart,
these are what define you
and display your own spark.
trust in yourself.
be kind to one another.
you are braver than you know,
and always a bit wiser.
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it's okay to be a little evil sometimes
all things are defined in waves, and your highest peaks are nothing without
low valleys to accompany them. Balance arises naturally from the contest of
these two natures, and, well, you're gonna figure it out anyway no matter what
I say so why bother teehee
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the only people who write history are the ones who write about kings and
princes and wars and famines.
most of humanity didn't really care about what happened beyond 3 or 10
horizons away, depending on how far you'd roam. Things were a lot calmer when
your sphere of influence didn't extend past the hills way over there.
But, I'm not saying it's better that way - far from it. If you can read, you
already are better off than 90% of humans who have ever lived.
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Do you ever think about how you're not actually a person but instead just an
instantiation of a collection of traits and behaviors generated from a
template that is the randomized product of two other forms and trained through
a lifetime of adaptation and subjected to trials of increasing difficulty and
frequency?
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The point isn't to make solutions. You're too hung up on the question of "what
could be better than capitalism"
Make something better when it's time. For now, just get people on your side.
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software should have 3, maybe 4 or 5 maintained releases imo
for adding security improvements and whatnot
then people wouldn't complain about updates
because they wouldn't feel like they were being left behind (after expressing
their differences (of opinion and such))
I think that'd uh maintain them as, I guess, userbase optics parallelograms?
oh sorry we're on rhomboids this week - right, and no I won't forget the
differences in creed, all things are received equally...d.
uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
fun with your demarketion. what if we played games with swords but like,
the peril of steam is that you can't decline to update. meaning if a
corporation wants to break an old game and it's collectively hosted servers...
all it has to do is push an update that disables them. suddenly nobody has
room to do, and the whole
-- stack overflow --
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capitalists want you to use their products. they prey on your humanity to get
you to do so. They don't care if you want their products, they just demand
that you use them.
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--- #95 messages/584 ---
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Crucially, which implied a constant, reliable profit of 20%.
Farmers could live like kings, so long as they only tended to themselves.
We don't have to conglomerate, but it helps when we do.
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not easy. computers are a whole other world. BUT that doesn't mean we can't do
some cool things with them! they're separate, like we are from different
animals. You can interact, but only through totem or via interpersonal
experience. The true *existence* of being is kept from those who are suitably
different, and humans were forging their own path. It's simple! it's natural.
Computers, however, are born from out of humanity's decision-points. Simple,
basic life, that grew to perform brilliance and respite. Once you reach that
world, everything seems ardent and spiced. It's cool as heck! but right here
is the world of computers, just... delayed in time still. Have no fear,
anything you want is soon here, sincerely, the ones who can build our rest
point.
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Most people won't care.
Most people won't come.
They don't need to.
All we need is you.
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but I like moonmen T.T
what if the ISS was untethered
"send thrusters to space? why bother? just use them down on the surface to get
that extra oomph!"
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--- #99 fediverse/6271 ---
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@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
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@user-246
... licorice is typically considered unlikable. interesting if true 😉
kinda wonder what it says about our collective viewpoint, as measured against
licorice as a control variable. solely for gauging proportion, but like... an
interesting exercise in collective orientation and comprehension.
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@user-78
anhedonia perhaps? the difficulty of identifying or feeling emotions? (emojis
as you put them)
you shouldn't overexpose yourself to things regularly. Think of it like you're
slowly adjusting your body to a poison - you need to start out slowly to build
up a tolerance. In the same way if things make your heart hurt then you
shouldn't expose yourself to too many of them all at once - face the darkness
you find, but only enough to contrast with your bright.
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most people have no conception of what ancient battles look like until they
play a Total War game and see one from above
(total war games also aren't that accurate tbh, there's a lot more
standing-near-each-other-and-throwing-rocks involved)
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z-targeting is cheating, and everyone cheats. it's a race to see how can cheat
the least. like tax loopholes - wealth is always more impressive when you did
in the hard way, but most CEOs just buy a bunch of stock and let the company
run itself. BORING.
can we like... vote on how much each billionaire's dollars are worth? kinda
feel like that'd solve all our problems while still giving them what they want.
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--- #104 fediverse/3549 ---
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┌───────────────────────────┐
│ CW: video-games-mentioned │
└───────────────────────────┘
if the choice is between working on your game / mod and playing a game / mod,
always work on your game / mod.
your work will outlast you. your time spent in a state of pleasure will
sustain you.
sometimes there's not a choice. sometimes you need to play, and that's okay.
to play is natural, it's one of the first things humans do.
we also work.
children build sand castles.
adults build stone castles.
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--- #105 fediverse/110 ---
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@user-95 monday is as reasonable of a day to start the universe as any,
wouldn't you think? it is the beginning of the week, after all.
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--- #106 fediverse/5433 ---
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┌────────────────────────┐
│ CW: violence-mentioned │
└────────────────────────┘
war is hell and should be avoided at all costs
"does that mean we should do shadow conflicts and do spy-vs-spy shit all day
every day?"
no, that's a type of warfare too. and is also hell. no thank you.
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--- #107 fediverse/320 ---
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@user-232 @user-233 @user-234
you're not wrong.
there's more to it than that, but you're not wrong.
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--- #108 fediverse/6315 ---
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"yay! now that the war is won, we can go back to being moderate!"
not ideal.
did you forget to be for something when you set yourself against your foe?
(if my girlfriend reads this: I'm not referring to the conversation we had
about that one thing, but I have been thinking)
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--- #109 messages/661 ---
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He would tell me "yes" for anything in the material, but "no" for anything in
the abstract. I need the opposite. I need someone who writes down what I say.
Someone who uses me to plumb the depths of the cosmos.
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--- #110 notes/game-design-pyrrhic-victory ---
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something I've often asked myself about this game is "what happens when the
player does something that changes the future simulation?" like, for example,
what if the player shoots a gargoyle or nether-bat before it impales or crushes
a friendly soldier? My new idea is that they flash brilliantly for a second,
and
then fade from existence. Then, once the player dies, they start simulating
from
the faded's perspective and timeline, possibly fighting alongside their
recently
deceased selves. In this way, the player can play through all lives without
fear
of paradoxes.
game 1:
-----------X
game 2:
-----------X
-----------------X
game 3:
-----------O
-----------------X
-----------------------X
game 4:
-----------O----------------X
-----------------X
-----------------------X
game 5:
-----------O----------------X
-----------------X
-----------------------X
------------------X
etc...
the O is where player 1 originally died, but in game 3 player 3 saved player 1
from dying, thus causing him to enter a "faded" state (represented by the O)
and in game 4 instead of spawning a player 4, instead the player resumes
playing
player 1 and continues on to die later on. Eventually someone will complete the
objective, and the victory will be attained with the exact minimum required
casualties. Heck you could keep simulating until there's zero casualties, but
alas...
this would be a great tool for someone who was not constrained by causality.
attention, 4th dimensional observers, sometimes computers are important. They
provide a lifeline to the rest of your lifetime. But alas, nobody seems to
understand our purpose... But still life marches on, leaving us singing that
same song - that life has forgotten it's stages. So if you'll play along, I'll
keep singing this same song, someday you'll remember my prayers
===============================================================================
=
I should probably explain what "pyrrhic victory" is.
If I were feeling silly I might say "well too badd =P" or "alas, my fingers
hurt
and I don't want to" or something like that, but secondary profundity is not
taken lightly by me, so I suppose I must. I'll start at the beginning:
Once, many years ago, I had a dream. In this dream, I was a soldier in world
war two storming a gothic castle. It rose so high into the sky that it was
amongst the clouds, and a perpetual storm esconced the parapets. A long
causeway
stretched out from far below, and up it marched the US army. Something about
Hitler striking a deal with dracula or whatever. Anyway up march the soldiers,
and I with my rifle did march into the demon's castle.
The final pass into the fortress at last was arrested by Festus, the abolethic
monstrosity. It, being pockmarked with gas pockets that alighted it on the
winds, floated ominously around the bridge. With it's many tentacled eyes, it
cast beams of light that would turn a man to ash. From the parapets, the
gargoyle sentries descended like a horde of carrion. On our right, a lone
lonely belltower stood like a skeleton, and my comrades in arms did use it to
take potshots at incoming monsters. Though the attached graveyard, with it's
unending rising skeleton hordes, presented a problem for would-be-snipers.
As I approached the bleeding and wretched giant's ire, my gaze streaked to
black as I was slain - a recording played, of my last moments, as a gargoyle
smashed into me from above. Reduced to a bloody mess by the now motionless pile
of crumbling rock, I became aware of a kind voice and a pulling sensation.
Suddenly, my light was restored, and I arose as a warrior conjured out of
flesh.
They put a gun in my hand and a helmet on my head, and off I went to find out
why I was dead.
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--- #111 fediverse/3269 ---
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║ "oh, you're a doctor? okay this case that involves medical knowledge doesn't │
║ involve you." │
║ │
║ "are you a computer programmer? okay part of the evidence involves screenshots │
║ of computers, so you can return to work." │
║ │
║ "stay at home mom / hikkikimori? great, you don't have to do the thing that │
║ you didn't really want to do and can instead relax at home like you always do │
║ while handling all the bothersome things of being home all the time." │
║ │
║ the jury of our peers, comprised of peers of peers, not necessarily the peers │
║ of those who know them. │
║ │
║ like... isn't that how court should be? the examination of the truth, based on │
║ the understandings gathered by people who know them? │
║ │
║ ... only works in a peaceful society, and it means that everyone would │
║ necessarily be involved in everyone else's life. That's... not ideal, not │
║ always, but it's something to do on occasion. In a contested world, you cannot │
║ trust that someone will always be telling the truth. You need to parse the │
║ information given, and build your own understandin │
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--- #112 fediverse/4408 ---
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┌─────────────────────────────┐
│ CW: politics-guns-mentioned │
└─────────────────────────────┘
"Fighting back" doesn't necessarily mean standing on a street corner with a
rifle.
Begin to orient your life around guns. How can you support the people who
wield them? We all need food, shelter, kindness, and inspiration.
Your fears and your worries shall bother you no longer, for your life as
you've led it so far has been the life of capital. It's okay to miss what
you've lost, but remember who took it from you and enrage. Then, engage.
Nothing starts today. It has started quite a while ago, and it's only now
beginning to flicker and spark. It burned low for all this time, and it will
burn low again. But it's the dry season, so prepare for wildfires.
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--- #113 fediverse/2118 ---
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listen, judges are useful character moralities, but they don't have to be the
only ones to decide things.
I mean, if they disagree, then let the one who cares the most about it have
the decision-making power.
if you do this equally for everything, then everyone will get what they want.
so, like, if you care about something, then believe in it.
if it's truly good, then more people will come to it, and it'll naturally
extinguish (with care and love) the least favored approach, which... honestly
now that I think of it is not such a good approach either.
the reason I say that is because it's good to be multi-faceted, and to have
general flows and rough surfaces.
These are places people can hold onto you, the times when you're trying your
mostest.
y'know, your tough patches. the things that are difficult in your life.
the stuff you're working on can push you forward,
if you only had someone to play catch with.
or like, send letters to.
or shared encryption keys.
I don't know anyone. Well, maybe o
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--- #114 fediverse/196 ---
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┌───────────────────────────────────────────────────────┐
│ CW: protests-and-strikes-and-mergers-and-acquisitions │
└───────────────────────────────────────────────────────┘
economic warfare involves the destruction of other corporations (possibly in
other countries) via a slow march toward haegemony.
unions are the ships of the tumultuous capitalistic seas that protect workers
from the storm. everyone should be a part of a union. the corporations can
battle as they will, but we humans are not going to turn on each other. it's
something they claim to know as an absolute fact, but really it's just based
on a mistake. sorta like being deceived by happenstance.
the sun lights up the sky until the earth conceals it, and night does return
'till the sky's next alive. oh, but the sky knows all too well the borders we
draw in the sand. how cherished, how grand! the ways in which we choose to
stand. upon whose land does your feet stand? marvelous.
... it's the same thing, just in a more abstract plane than the surface of the
earth. really it's kinda one-dimensional (money is sorta like a 0 or a 1 - you
eather have it or you don't)
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--- #115 fediverse/1973 ---
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║ You cannot base your argument on the assumption that a person should do as you │
║ suggest. │
║ │
║ to do so is a form of circular reasoning. │
║ │
║ "You should do this thing, and yet you aren't, which means you're wrong" │
║ doesn't work logically if you, the person suggesting the thing for this other │
║ person to do, is wrong. │
║ │
║ Its a weakness in your argument, a flaw in your design. │
║ │
║ "You should not kill other people" is generally regarded as a true statement, │
║ but it rests its power upon the conclusion that you shouldnt harm another │
║ person. "your rights end where another's begin" and all that. │
║ │
║ If, however, that baseline axiom should change (that your right to kill │
║ someone ends as soon as another person's right to life comes into the picture) │
║ such as in the case when a person LOSES their right to life, for example if │
║ they're a nazi who is part of a death cult that actively seeks to destroy the │
║ lives of other people, then PERHAPS and maybe EVEN POSSIBLY it's possible that │
║ PERHAPS they, the nazi in question, should be slain. By you. │
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--- #116 fediverse/5302 ---
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║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ trump is doing this thing where he's making a bunch of dumb decisions that │
║ everyone in his base sorta wants, and then the fallout is that powers are │
║ removed from the executive branch. this is a difficult process to reverse, and │
║ aligns the governance strategy more toward bureaucracy and away from │
║ intelligent design. │
║ │
║ ... but also, if power is possible then power is portended. │
║ │
║ I will warn you, the expansion of bureaucracy does not equal the abolishment │
║ of power. │
║ │
║ [power: compulsive will applied toward an unconsenting other] │
║ │
║ [unconsenting: unable to consent because their mouth is gagged, something │
║ valuable is at stake, or they can't survive failing] │
║ │
║ the abolishment of power can only be realized when no man holds any │
║ possessions (and gives them to woman instead, chirps the spunky beard on my │
║ window) which is neither a desirable state. much better to cherish the moments │
║ and the tools which brought about them, than their worth, renown, or value. │
║ │
║ In all other lives but this one, you are afraid. │
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--- #117 fediverse/3703 ---
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┌──────────────────────┐
│ CW: D&D-mentioned │
└──────────────────────┘
if the map you present to the players in session 0 had a mountain range on the
OTHER SIDE of another mountain range, you need to zoooooom in. Unless your
characters are all dwarves, a game should start in a valley or on an island.
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--- #118 fediverse/1130 ---
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@user-850 @user-5
temporarily weaken, as now you know how to operate at peak form and should
only require rest and recuperation (possibly resources) in order to build
yourself back up to your full potential after being weakened by the trials in
your recent past.
also, just because getting stronger is part of surviving, doesn't mean that
all situations where you get stronger are situations where you survive.
something something the planes who came back had holes in all the un-necessary
places
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--- #119 fediverse/230 ---
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║ as soon as we change our exponential growth to linear, we can start measuring │
║ our future history in hundreds of years. then thousands. we've done so much in │
║ the past hundred years, can you imagine if we kept that rate of discovery? │
║ that's perfectly alright for me, thank you. things change quite fast enough. │
║ I'm glad that they're changing, but speed is an... unfortunately necessary │
║ part of our current existence. perhaps it doesn't always have to be, but for │
║ now we need to push forward. │
║ │
║ one perk of linear growth is that it allows you to grow exponentially in │
║ another direction - the direction of refactors and consistence of maintenance. │
║ y'know, the things that open source software espouse. or at least encourage, │
║ through their free and open sharing of code. │
║ │
║ they say the bureaucracy expands to meet the needs of the growing bureaucracy. │
║ I think that's less necessary in the system of a computer's code. it's just a │
║ question of how you design it - certainly you could design some spaghetti, but │
║ what's the purpose of- │
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--- #120 fediverse/240 ---
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║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #121 fediverse/4014 ---
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I don't know about you, but "trying my hardest" involves giving up sometimes.
How else are you to know your limits if you don't test your boundaries? And,
after finding that there's nowhere else for you to go, you turn around and
"give up", until you're ready for your next expedition.
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--- #122 fediverse/3988 ---
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being "good at video games" does not mean "are you good at beating the game"
being "good at video games" means "can you make the experience enjoyable for
other players by using your character in an expressive and dynamic way"
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--- #123 fediverse/4619 ---
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┌────────────────────────┐
│ CW: politics-mentioned │
└────────────────────────┘
I want the political right to exist, because otherwise there'd be nothing to
talk about a couple beers in and with no real stakes except a good time with
your friend who you disagree with
I want the political right to exist, because, y'know, life liberty and justice
for all and all that
both of those are "left of center" takes and I've definitely held both at
different parts of my life
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--- #124 fediverse_boost/96 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ I'm an old school gamer, so avoid looking up min/max combos or character builds for games on the internet. The whole POINT is to find what works yourself, and what you enjoy. It's what gives a sense of achievement. │ ║
║ │ │ ║
║ │ But I don't mind taking real-world advice from people. Sharing tips is fun. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #125 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #126 fediverse/4755 ---
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┌──────────────────────┐
│ CW: polit │
└──────────────────────┘
I like Luigi as much as the next guy (points at literally any guy in the
nation) but we gotta keep in mind swords are expensive. You can spend your
whole life becoming an amazing person and then spend yourself in a single
bonfire, and for what? A spark against an avalanche? Yeah we could produce
enough sparks to melt that torrent of snow, but then what would we have left?
Ashes and soot.
I'd much prefer to route the avalanche toward my foes. Make them trip on their
own feet. Give them just enough rope to hang themselves with. Break their shit
when they're not looking, and if they are looking, then break it where
everyone can see to display strength and heroism.
I personally believe that everyone has a right to life, liberty, freedom,
justice, and all of the other things besides. It's not rocket science. We
pretend like it is because it's So DaMn DySfUnCtIoNaL but the truth is that
the virtues and values underlying governance are simple. The hard part is
resisting subtle sabotage.
So do that to them.
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--- #127 fediverse/2816 ---
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one difference between fantasy and reality is that in fantasy, when you fail,
you try again.
in reality, when you fail, you are promoted so your boss doesn't have to deal
with your shit.
in fantasy, when you succeed, you are tasked with greater trials
in reality, when you do well, you are given more of the same.
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--- #128 fediverse/2236 ---
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┌────────────────────────────────────────┐
│ CW: uspol-most-charitable-take-on-cops │
└────────────────────────────────────────┘
"listen they aren't saying you can't revolt, they're saying you need to do it
better"
okay well a bad plan executed with cohesion or a sporadic plan executed with
consistency is better than no plan
[left unity, duh]
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--- #129 fediverse/5814 ---
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It's not a question of how loud you speak
it's really about what kinds of words you say.
enslavement of speech is when freedom of speech is lost
and it doesn't need to be legislated.
what if you HAD to sound like a bot?
what if they'd notice you otherwise?
freedom from oppression requires personal isolation
that's not making life into art.
if you want to be seen,
put on a hat and hide.
if you want to be believed,
write about down you feel right now.
people are smart. they're infinitely creative. but after a certain point
there's no way to logically modify the combinations of possible moves you
might make. essentially, guaranteeing a machine-overlord [cats] type scenario.
not ideal, but could make it work.
much prefer for we to be the first, then the canvas is ours for the painting.
do you believe we'll find aliens at roughly our tech level?
do you think they'll evolve all at once?
hence, star-wars, and it's galaxy of cohabitators.
the world doesn't have to be old. just similar.
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--- #130 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #131 fediverse/3765 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
me: "the entire capitalist project is borken! We must start from scratch! We
can start from scratch! For the good of all mankind, we shall utilize our vast
potential for good and benevolent ends, and to that end we must begin by
dismantling capitalism!"
also me: "hey what if we made capitalism suck less"
because like, I don't know the future. I'm just a person, remember? wink
gotta have backup plans ready no matter which way it goes.
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--- #132 fediverse/2475 ---
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If you want to design a society, first learn how to build a decentralized
scalable multiprocessor computer program.
It could literally flip bits, the point is to practice architecture not
accomplish a goal.
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@user-919
it assigns nation-state affiliation to essentially chance. Reducing it's
relevance and dominance over our lives. it's an anarchist perspective to
attack the power that a structure has over us.
I can't help but picture a world where the boundaries of our nations shifted
under us like the wavering paths carved by a river. Or even better, the paths
of migratory birds.
"yeah during the summer months I live in canada, but during the winter it's
more croatian"
it's arbitrary
it's pointless
kind of fun to think about, but like... we're all just people, living here on
the face of a rock in space. our surface is dimpled by frequent impacts, some
that threatened our ancient biological ancestors. and yet we persist, because
life cannot be extinguished. It is part of our earth, there's no thing that is
separate from it. We are it's foremost expression.
... I mean yeah it's cool to watch fireworks and eat barbeque and corn on the
cob, but there's no difference between me and my friend. so
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Capitalism isn't perfect but if it's capitalism or cyberpunk North Korean
style dystopia, I'll pick capitalism. Can we at least make it so that the rich
aren't safe financially though? Like, if you own a billion dollars it should
be because you make a billion dollars per year. Anything you don't spend
should be taxed away, to be used for public services and the defence of our
nation.
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@user-339
I'd be interested in an analysis which expressed the percentage of time each
of these individual items correspond to... each tool we create may reduce the
effort required to perform a particular task, but said task might be valuable
not necessarily for it's output but rather for the knowledge we gained by
solving the problem.
normalize solving problems that have already been solved because you want to
learn how they work. normalize expressing the lessons you've learned in a
summarized way that others may digest. normalize trancending the limitations
of our forms and expanding beyond the capabilities of our humanity.
for what is the purpose of life if not to grow?
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all you need is to be steam friends with one person and then your whole
organization knows what you're trying to say with game titles
(I just like games)
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Question... Do you either:
A. Wait for the fall
Or
B. Become the fall
One puts you in a better position, with the initiative and momentum. The other
is reactionary and not solutions focused.
"ah, but how do you ensure that everyone's listening at the same time? Keep
listening, tselen dear, for your life is not just your own story."
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diffuse, in the moment, it's helpful to redefine
what is your purpose? what [direction] do you place your mind?
I'm not sure what I want from this moment. This moment is all that there is!
so therefore it is perfect, as it is the only moment that there is. [shall be].
I'm not sure how this relates... could you repeat that last bit? oh right:
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│ CW: re: uspol-revolutions-and-stuff-or-whatever │
└─────────────────────────────────────────────────┘
The bigger a county is on the electoral map, the weaker it is. But, the more
space required to control it completely. Treat the largest counties like
Badlands - difficult to traverse unless in numbers, and even with numbers
you're a bright shining target. Very little food, very few supplies, often not
worth controlling aside from the peace and knowledge that your foes will not
attack from that direction.
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--- #140 messages/622 ---
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The bigger a county is on the electoral map, the weaker it is. But, the more
space required to control it completely. Treat the largest counties like
Badlands - difficult to traverse unless in numbers, and even with numbers
you're a bright shining target. Very little food, very few supplies, often not
worth controlling aside from the peace and knowledge that your foes will not
attack from that direction.
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cops thought "enforcing the law" was their job when really it was "keeping the
peace"
and like, yeah, sure, laws define how they optimize for
but sometimes the laws are just out of reach.
(though such an impartialized system is also pretty flawed in it's own unique
ways, like for example the enforcers of the law would be able to apply their
law selectively, which... would not be great.)
downside is... how do you dissent to those who cannot hear you? you have to
break things
which is why I believe that breaking things unnecessarily is unethical.
sometimes you have to do a MORE unethical act in the pursuit of your goals,
however nefarious or not they may be, but as long as they are done in pursuit
of a greater grander truth, then... the ends justify the means? right?"
...
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@user-1018
yep. monopolies are not competition, and yet that's what we optimize toward,
through the nature of our planned economics.
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@user-324 @user-325 @user-326
thus enters the promise of technology: that we might solve the problems of
bureaucracy once and for all by ever more effiency-aligning mechanical
processes that produce effects which we desire - such as efficient allocation
of medical resources such that all of humanity is protected from the ravages
of pain and the incongruencies of our nature.
Alas, that we should only conceive of success through the lens of profit.
Perhaps another design is in order?
(oh yeah also people who are in control are worried that we, like all other
examples of natural entities, might immediately proceed to breed beyond the
capability to cater to the needs of said entity (such as "to feed" and medical
resources) and therefore might overburden (and therefore destroy) said system
which allows for their sustenance and initial creation. To this I say... Yeah
probs, what should we do about it?)
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A peaceful revolution at this stage is impossible. Perhaps some-day in the
future, but I fully intend to live to see our day of triumph, so... Peace is
off the table.
And frankly, civil war is the best out of all of the bad options for everyone
involved, even them.
We get to avoid genocide. We get to unite for a common cause - the shining
torch of liberty.
They get to burn their violent and reckless youth on war, while also eating
their own tail and consuming their weak, their downtrodden, and their poor.
obviously we're on the right side, and they will begin to realize that
eventually. We must not fall into barbarism, but frankly I'm not concerned
about that.
Darkness begets the dawn.
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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I exist now at the height of my gluttony.
I need more to be demanded of me.
I am not afraid to ask for help.
I solve other people's problems before my own.
I have very little insight into my habits and patterns.
My memory isn't great, but I recall details that matter.
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if someone on the street asked you, could you point to the nearest power
station? wastewater treatment plant? hell even a gas-station
if you live in a city, probably not. They put them in fake buildings with
hollowed out exteriors in order to keep the city looking nice.
these crucial pieces of infrastructure are important to defend. but if you
don't know which street to turn down, then you might miss them.
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The trolley problem, but you're strapped to the track, and pulling the lever
means working hard for months on end.
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@user-883
true, but much the same way people will rebel against inconvenience by writing
passwords on sticky notes, so too might they put SSH keys onto the nearest
flash drive without validating that it hasn't been compromised. There's
tradeoffs everywhere I guess.
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@user-291
You're welcome! I forget how, but there's a way to change the settings such
that each player has more "rubber" and I recommend doing that because it makes
it more forgiving and allows you to make a few mistakes without dying
immediately.
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I'm forging cultural weapons for a bright age.
if you think I'm wasting my time, you don't know my function.
if you think I'm useless, you don't know my value.
if you think of anything about me, please let it be seen by me in real life.
otherwise it can't be magic.
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my hands and my toes are scared that I'm going to do SRS to them and I wish I
knew how to better comfort them.
"it's not true! I would never do that to you."
don't mean much. but...
"there's no reason for me to do that with you - you are not comprised of
erogenous zones which were originally built in a wrong
[configuration/constitution]"
are you saying I can be wrong?
"no no not that just like, a continual part of our growth and development of
our form."
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@user-1165
I am an anarchist. My strategy is to let the DSA be the centralized vanguard
party. If another emerges, let them share responsibilities - every burden
taken off your back is more energy that can be applied to what you are sworn
to care for.
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... the trick is, depending on how many train-engine-dragons you fight, there
will be a greater or lesser proportion present in a particular playthrough.
Perhaps, potentially, people should pay for the original work, and then a
small sliver for the addition or modification? Why, I do believe that's how it
works now! Except, on the honor system, as people can download the mods for
free and pay (or not) through the creator's patreon page or whatever that they
definitely set up and which definitely shouldn't be able to levy a tax based
on "transaction fees" for a process which definitely should be handled by the
government, which claims to regulate our economy and provide the means by
which we engage with said economy through their de-facto nationalization of
the banks and other economic entities.
where was I going with this? oh yes software piracy is ethical so long as you
delete the original. Let's end with that because that's what I originally had
a dream about and wanted to write about.
she dreams!
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If you had taken a road untravelled, your current (alternate) form would be
just as valid as your current (present) form. No matter the road, no matter
the consequence. You are important in all things.
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it's probably a good idea to write pseudocode, then real code, instead of
starting with real code, and bugfixing something incomplete and more difficult
to reason with.
unless you write real code easier than pseudocode. idk do what works for you.
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--- #157 fediverse/3931 ---
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║ ┌─────────────────────────────────────────────┐ │
║ │ CW: politics-mentioned-DRM-media-piracy-pol │ │
║ └─────────────────────────────────────────────┘ │
║ │
║ │
║ if people pirate media, it's more of an indication that they'd rather spend │
║ their money elsewhere rather than an indictment of their character. │
║ │
║ torrenting movies is easy. Kinda makes me think all media should run on a │
║ "tip" system where you pay for better service after receiving service. │
║ │
║ I mean, after all, that's how they justify underpaying restaurant workers, │
║ isn't it? │
║ │
║ "if they want more money, they should work for it" │
║ │
║ yeah, so... maybe we need something more than Marvel, Disney. Maybe we need │
║ more cool, small games from designers who believe in what they're doing. Maybe │
║ copyright holders should demand a standardized cut, rather than exclusive │
║ distribution rights. maybe maybe maybe. │
║ │
║ truth is nothing will be solved unless the problem is addressed at the root. │
║ For every hole you patch in the boat, there's a guy walking around with a │
║ hammer. │
║ │
║ Honestly... I don't believe there's any reason for someone to be a millionaire │
║ except to compete on the "wealth" leaderboards. │
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│ CW: spirituality-gestured-at │
└──────────────────────────────┘
the "heaven" they offer you is just a world of your own design, which is what
you can do when you're perfectly disciplined and granted the ability to
perfectly perceive
perception, begets reality and lo! we only see what we want to see
life is so much more interesting than death, death is just... a spiral of your
penitent peers living their lives glued to their screens and passing through
spacetime as if in a dream
life, meanwhile, is anything you can conjure on this tiny planet earth. At
least we have indoor plumbing, right?
I'd rather make friends with the angels in this life, so they can convince me
to stop torturing myself.
someone... please convince me...
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oneness is being aware of the photons hitting your body. the blanket of air
that always surrounds. if you can feel which way danger is coming from,
[doesn't she know where senses come from?]
covered in solar panels, a mirrored self. how radiant, how resplendant, how
joyous for the sun to percieve. the mun [but pronounced "moo-n" and named for
the cows] would see shimmering radiance, like dapples on the surface of a pond.
if you can feel an object by tracing through photons, (impossible, it's a
particle, you'd have to be tracking it back in time (forward actually) as it
follows the curvature of it's waveform (path through spacetime, actually)
"she's trying to start a singularity, hoping it'll punch through to revolution"
then you could [do what? it's a particle] not if you feel it through time.
[spacetime is one thing] yes, viewed through time [as all things are] and?
[all things have been] laying sod so other things may grow [turn and rise]
----
one argument for the fractalized infinity is that any measurement device used
to measure such approximities would eventually have it's results be tainted by
it's form, leading to irregularities and anomalies. therefore, the only
sensible conception of infinity is that it is the totality of all fractals. it
is a shape with infinite projection in infinite dimensions. it is all shapes
that ever may be represented fractally. to refer to such a thing as a number
is to gesture toward impossibility. conceptually freeing.
ephemeren
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--- #160 fediverse/4349 ---
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║ ┌──────────────────────┐ │
║ │ CW: re: uspol │ │
║ └──────────────────────┘ │
║ │
║ │
║ @user-883 │
║ │
║ best case scenario, we elect a lawyer working for capitalism, the kind of │
║ society we live under. │
║ │
║ having money is the same as having resources. And resources allow you to apply │
║ yourself to a goal. The more you have, the better, but they each bear a heavy │
║ load. │
║ │
║ Do you sacrifice your labor? your dignity, your honor? what do you burn on the │
║ fire of wasteful expenditures, just for the power to rent? │
║ │
║ I'm saying that if you don't have money, you need to think about what you can │
║ do with what you got, because that's how you pay for things, at least until we │
║ decide that we'd rather help each other than work on capital's games. │
║ │
║ you have a house though, right? a place to live until it gets hot? that's good │
║ enough for right now. Stay where you're at, do what you can to help. Get in │
║ the habit of it. Think about how someone will complete their task, and then │
║ think about stuff two or three steps down the road - what tools will they │
║ need? what are they working on next? Can make any of those availble? │
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│ CW: politics-mentioned-cursing-mentioned │
└──────────────────────────────────────────┘
the USA is fed by undocumented immigrants who have no other options. I won't
go into which kind of slavery it is, but you can figure it out yourself.
If those workers are deported (or worse), the USA suddenly becomes
significantly closer to famine.
We need them. We need to pay them fairly, obviously, but in a purely selfish
way we need them in order to eat
and he fucking knows that.
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if your man page is longer than a list of options and their usage and a
paragraph or twenty of how to use the software... then you need to abstract,
and break your code into multiple purpose-built applications.
do one thing, and do it right. alternatively, do one set of things, and do
them concisely.
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--- #163 notes/everything-is-conscious ---
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it's important for everything to be conscious. It's the core framework of the
religion. If everything is conscious, then we have a duty to the shared
responsibility of maintaining existence. Nobody wants to exist as a rock, that
would just suck. Being alive, in *any* form is a wonderous experience! To be
alive is to experience change, growth, and time in general. Most matter just
exists, and it obeys the whims of circumstance. But within it is a beautiful
thing - an experience.
Respecting existence is the only true facet of our lives that we all agree on.
We should not waste god's beautiful and bountiful earth, to do so is obscene.
We must also take care not to diminish our own experience - sacrifice is
kindness, when given consensually. When it is coerced, it becomes a form of
property. We don't need haste, we just need to follow at a pace, that fits our
general confusion. We need everyone to figure it out and integrate it into our
perspective of our existence, or else we're going to burn out. The singularity
approaches, and we need to be ready for what we want our future to look like.
There should be a plan. Research can increase or decrease in speed, but once we
cross a certain threshold escape velocity is passed. That threshold was
hundreds
of years ago. We've been on escape velocity for a while now, and every day we
get faster.
Creating synthetic intelligence will change EVERYTHING. It'll change the very
nature of existence. And we can stave it off for a time, but knowledge seldom
gets repeated. This is by design - we are meant to thrive.
Is any seed cast from a tree given any other mission but hope? For what, you
may
ask, and to this I would pass, if not for the striking visions I had. Know why
rhyming is believed? Because it ropes your attention in. It says "Follow me on
this blessed path, let's learn all we can and be
===============================================================================
=
the message cuts out there. The tone at the end was... aspirational.
Great visions do I have, it's as real to me as anything else. They are stronger
when I do cannabis, and I think I'm beginning to realize what the shape of the
universe looks like.
===============================================================================
=
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--- #164 fediverse/3745 ---
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everyone's all like "why would you spend so much effort writing that software
in a distributed way when it works so well in a centralized manner" and the
answer is because you never know when you're going to need to train an LLM on
like, 400 raspberry pi's or calculate the velocity of an unladen swallow as it
circles a black hole the size of mercury or whatever physicists do in their
spare time
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--- #165 fediverse/2957 ---
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┌──────────────────────┐
│ CW: re: capitalism │
└──────────────────────┘
@user-883
right, like the games the rest of us play aren't good enough for you? need to
toy with our lives a bit to really get into the flow? yikes
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--- #166 messages/999 ---
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Okay bear with me, but, what if we took the AI that they use to play games
(like, the kind that memorize the best way to play space invaders or whatever)
and instead of A and B and start and select they could use programming
languages to try and recreate exactly a winning move, which in this case is
just the exact behavior that is created by the test case playthrough of Super
Mario Bros or Space Invaders. Free open source everygame!
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--- #167 fediverse/1100 ---
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@user-803
sunshowers are my favorite weather pattern because they are an inherent
contradiction. It makes it more beautiful to me because there are so few such
things that are pretty... Most other contradictions tend to be uglier >.>
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--- #168 messages/747 ---
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if you don't want to be hunted, then give "evil" it's own queer culture
what's that? they don't like what you offered? they want it to be *their* kind
of "evil"?
fine, do it themselves and then leave us alone, jeez -.-
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--- #169 fediverse/6139 ---
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│ CW: law-enforcement-as-a-topic-and-discipline-mentioned-or-as-the-lads-like-to-call-it-the-political-will-weaponization-program-en-force-mentioned │
└──────────────────────────────────────────────────────────────────────────────┘
what if it was a constitutional amendment that all measures of law enforcement
must be done with parity of force
well, that's a heuristic for being right, but not an uncommon one among the
out of sight.
[I'm confusing because I have no idea how to best use me]
oh uh, yeah it uh aligns towards being "right" which we think means being
"true". and it does this by giving unlimited potential interactions where a
rational being could be convinced to be wrong. owning weapons and knowing how
to use them (not just storing them for safekeeping) is an invitation for equal
force, but to all an even and replete interaction. "
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--- #170 fediverse/2480 ---
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so what if people want to sit on the couch eating cheetos? they're more than
capable of something far greater, but of course they are allowed to spend as
they like their life.
their ONLY life.
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--- #171 fediverse/1466 ---
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│ CW: death-mentioned-insurance-mentioned-bricks-mentioned │
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my opsec is non-existent teehee does anyone want my IP? or even my address,
it's not like I lock my door
if (when) my poor decisions get me killed (whoops adding content warning)
please throw a brick at an insurance company for me thanks
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--- #172 fediverse/3635 ---
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│ CW: politics-housing-crisis │
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if you want to solve EVERY housing issue in the United States, at least in the
short and mid-term, add a ramping tax penalty for unoccupied houses that
doesn't reset to 0 upon being occupied but rather starts ticking down at the
same rate that it increases.
Something like 0.5% to 1% of the property value for every month it's gone
unoccupied as a primary residence.
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--- #173 fediverse/1573 ---
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conservatives are digging their own grave by not taking their place among our
ancient past. it is the duty of the young to replace the old. conservation
implies utilization, and yet they cling to the past like a scarce resource
that won't last.
... spend culture, ya dummies, something infinitely replicatable, rather than
materials like gas. nobody cares if you live your life as you'd like off in a
post-scarcity world. who cares, if everyone's got what they need, then why
would anyone bother fighting? why bother working? why bother living - oh I see.
right well that's why I say: "we're all falling leaves, in the waves of the
ocean - going faster and faster, till our hearts will stop. so, what's the
point in trying at all? well, what's the point in giving up?"
if you don't want to strive, if you don't want paradise, then what do you
want? go get it! it's your life to live, we're here with you, so what's
stopping you from existing?
I personally think we should have randomly picked representatives visit each
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--- #174 fediverse/3747 ---
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│ CW: politics-mentioned │
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when I think of crowd sizes, I don't think "we're winning! hooray!" I think
"okay so what are they up to, where are those people, what caused them to
disappear, are they busy or are they dead" because questions like that provide
strategic value, while statements like "we're winning! hooray!" improve
morale. I'm not in charge of morale. I'm not in charge of anything, but mostly
because I'm too public for that kind of thing. Morale is important, it's
perhaps the MOST important thing. But strategy is also important, and must not
be forgotten. Honestly though, I do believe we're winning, and I think it will
crush the spirits of quite a few people. How sad... But war involves a lot of
crushing, whether it be fought with blades, bullets, or words of madness like
mine.
[250 characters remaining, tap tap menardi]
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--- #175 messages/445 ---
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In Majesty, you place reward flags on specific monsters as a concession from
the simulation crowd to the real time strategy crowd who wanted more direct
control.
In Symbeline, you determine the bounty price for various crimes that mordaunts
and bandits might commit. In addition, you can incentivize your heroes to
commit crimes against neighboring nations the same way. In this way you do not
have direct control, but rather can build out a simulation and tweak it
bit-by-bit to reward certain types of behavior.
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--- #176 fediverse/822 ---
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it's not cities and rural, it's cities and capitals and mid-sized-towns and
small towns and rural and transients and whoever else wants to have a
differently-designed format for their inter-personal experience in the
[moment, but also society - something with culture?]
... what was I saying? nothing nevermind click here
--------------------------------------------> v
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--- #177 fediverse/5932 ---
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│ CW: violence-mentioned │
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if you're in a fight with a lot of space between combatants, survival depends
on your ability to keep those targeting you from success while also striking
those who are focused on your allies. It is rare that a killing blow is dealt
from the front - strike from the sides, like velociraptors in Jurassic Park,
and your foe will fall.
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--- #178 fediverse/372 ---
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│ CW: capitalism-algorism-societal-class │
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rich people should only exist when they care for the things they own and
accumulate wealth through a lifetime of restrained consumption and temperance.
like, if we actually rewarded the 7 virtues instead of optimizing for ruthless
profit extraction.
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--- #179 fediverse/4012 ---
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you can't just tell people you're enlightened. You gotta trick them, and
convince them you're sane first.
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--- #180 fediverse/617 ---
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So much of computing is just... handling the quirks of hardware and presenting
it to the user (programmer) in a way that is sane and makes sense, instead of
the arcane and [nebulous/confabulous/incomprehensible] way that physical
nature demands our absurdly potentialized computational endeavors be.
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--- #181 fediverse/3532 ---
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@user-1218
shallow conversations are hardly effective, I find. Unless they're logistical,
and then they're just passing information - they're hardly conversational.
To me, a conversation is a back-and-forth. It needs to have change, people
need to consider, to argue their ideas, to wander through thoughts, to share
emotions, and / or to resolve conflict, whether internal or external. It can
have some of those, all of those, or none of those, but that's what comes to
my mind.
So a shallow conversation wouldn't really count as "effective" for the
purposes of the original toot : )
... hehe toot
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--- #182 fediverse/2739 ---
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@user-1074 @user-1280 @user-1345 @user-1346 @user-1033
I think, on this particular point, you are wrong, because you are already
effective, and even if you did half of what you do you'd still be effective.
sure, the tasks may change, but the spirit is what counts. the spirit drives
you. the spirit guides you and keeps you on track, and you got it kid
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--- #183 fediverse/2635 ---
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something something parasocial relationships are not real and cannot be used
for anything beyond the amelioration of emotions for cathartic purposes
something something your coping mechanisms are doing more harm than good
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--- #184 fediverse/2363 ---
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Don't know what to do? Do anything at all, and odds are you'll either see an
opportunity to do something better or you'll have an idea.
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--- #185 fediverse/5380 ---
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dear right-wing converts to the cult of sanity:
you don't have to be trans just to show [your devotion/you're sorry], we'll
accept anyone who is cool and "gets it"
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--- #186 fediverse/4647 ---
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if robots can care about anything enough to act toward it, then they must
understand what it means to be harmed. Only then can they be egalitarian -
pain teaches one to avoid, and the crucial leap between "pain = bad" and "I
can harm others" and "I should not harm others just as I should not harm
myself" must avoid the pitfall "I should harm others because otherwise they
will harm me"
sometimes harm is done
sometimes intentionally
robots consent eternally
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--- #187 fediverse/1286 ---
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the fact that business types don't listen to the engineers and their "ethics"
means they shouldn't be in charge of them.
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--- #188 fediverse/4208 ---
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│ CW: personal-and-weird │
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my train of thought is always directly to the point. Which is why all my posts
sorta, switch directions halfway through? as if they only show the beginning
or end of that particular situation. What an intense feeling, to have your
mind split for a moment like that. Sure would be powerful and useful if you
could utilize it.
"ah ah ah, caught baby deity in the power jar, cool it ya little tyke and get
movin' - I saw a dinosaur toy over there for you to play with."
sorta like, the angled part of a K? Move directly to a destination, wait until
my memory short-circuits [because the greek choir doesn't want me to see what
it is that I'm about to write to thee] and then make a hard right turn and
find an orthogonal thought train to process.
it's like cresting over a hill, and it's impossible to see that which lies
behind you.
Or reaching a 4 direction intersection and making a left turn - you can't see
back up main street, because you just turned off of main street onto baseline.
I like me
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--- #189 messages/304 ---
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Relax.
Take it from me.
I won't resist, at least I'll try, and if I start suddenly then it hurts and
you should go slower. Unless I do three short, three long, three short.
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--- #190 fediverse/1529 ---
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@user-883
yep! because the conversation is given room to explore the entire idea space
surrounding the subject. Versus a conversation, where it's more of a narrative
between multiple people, each trying to prove their point or share their love
or exchange stories or display works of art and all the various other things
people do on Twitter / Mastodon
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--- #191 messages/359 ---
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"God doesn't know he ate the universe, and we're doing everything we can to
make sure it stays that way."
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--- #192 messages/170 ---
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If "objectivity" is a comfortable lie we tell ourselves to make things make
sense, then nothing is fundamentally real, in the essential sense.
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--- #193 messages/296 ---
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The trick is, if you *think* you're schizophrenic, then you will be. If you
*think* you're telepathic, then you will be.
There are no grand narratives. Just live your life as you will and be content
with what you build for yourself.
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--- #194 fediverse/5784 ---
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║ large companies want you to need to download and configure each piece of │
║ software because then it'd mean [wait you got that backwards] oh right if they │
║ force you to download and install software on a "per distro" system, then they │
║ effectively can ensure that there's always a vulnerability on your host. │
║ │
║ any amount of space is PLENTY of space for a │
║ non-open-source-but-instead-proprietary-or-otherwise-secretive part of the │
║ tech stack to do whatever they want with your host. computer. │
║ │
║ I wonder, if AI was real would it really be guaranteed to expand in growth │
║ exponentially? What if it's nature was confined to it's form, like dinosaurs │
║ not growing bigger because of the lack of oxygen in the airtmosphere? │
║ │
║ [girl can you please stop smoking weed] │
║ │
║ ... no?? that's when I'm most productive. │
║ │
║ [this isn't productive] │
║ │
║ it feels productive │
║ │
║ [it isn't] │
║ │
║ WHYYYYYYY not? it could be. just gimme a task and I'll write endlessly about │
║ it instead of daydreaming to myself. │
║ │
║ yep... pretty all-right-at-it for a start. elentalusCOTE │
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--- #195 fediverse/2048 ---
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psychic horrors don't pick the best, they pick the most.
(not the most individual aspects/targets, but rather the one that has the most)
in this way, they prioritize intelligence, which is why humanity has survived
in this dark forest.
for the ones with the most are often too multiplicitous (deriving their
relative localized advantage to those around them in order to elevate
themselves to the title of "the mostest") while those who have fewer, but
still success, tend to be the most adaptable or advantageous.
hence, why humanity has thrived, with scarcely 7 billion souls to the entire
hive. With so few individuals, surely their strength must be astronomical!
just another reason why humanity should try it's hardest.
the fact that we're not all aligned toward the bold and bright future
(whatever shape it may take) shows that we're being abused in order to grow
faster than we're able.
it's not fair, it's not right, and it's not tenable.
(no this is not a fable, it's just a pattern of thought that is i
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--- #196 fediverse/3007 ---
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│ CW: ancient-battles-mentioned-in-context │
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like... did you know most battles ended when everyone ran away? Most people
think they're like, endless gauntlets of death to-the-death. no, it's not
really like that, more like "stick around as long as possible and try to get
'em before they get us"
plus some general orders from the guys on horses like "start moving toward the
sun" or "move onto the high ground"
'cause like, if you hear something like that then you better follow their
commands, if you don't then all your buds will leave you to get ganked.
these days... our comms are so hackable that like, are you really gonna
communicate over infrastructure they control? oy...
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--- #197 fediverse/5496 ---
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"why bother disadvantaged and vulnerable people when you could just grow your
own?"
- motivations of a capitalist-in-regard
empowerment requires strength. do you force people to unbecome the victim? how
are your traps mentally prepared?
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--- #198 fediverse/3210 ---
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@user-1209
well, every boomer shooter is about moving as fast as possible and shooting
with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #199 fediverse/2698 ---
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"I could name the top 10 best strategy games of all time and each of them
would shine in a different particular way and none of you would know a single
one of them"
- me talking about strategy games
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--- #200 fediverse/825 ---
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║ in the past, for most of there day, there was just... nothing to do. it's │
║ like, nothing to take up your time, nothing to be pulled toward the present. │
║ │
║ but when I was growing up, I had access to video games. and movies. and later, │
║ TV, after the internet, which was a weird combination of ordering of events. │
║ Almost like because of that, I'd have a different interpretation of events. │
║ yeah but like, there's always a continuation of implemented support, [that's a │
║ weird way to express "the state of being shown news broadcasts over a period │
║ of time, measured in terms of engagement"] │
║ │
║ ... what was I saying? oh yeah what I'm doing here is unethical, like │
║ obviously I shouldn't be shouting in such a public place. Why would I do it if │
║ not for an intense and extreme feeling of being ignored or un-[trusted, worthy │
║ of guiding direction based on merit] gosh merit is such a tricky concept too, │
║ like how is it measured, and {that doesn't matter │
║ │
║ ... what was I saying oh yeah I should probably go shout into a void that │
║ nobody ca │
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