=== ANCHOR POEM ===
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 @user-243 reproduction is inherent to life. Expansion is not, but reproduction
 consumes resources and eventually you run out of the things you need in your
 habitat and must expand.
 
 BUT that's a very "strategy gamer" perspective, the truth is that you're not
 wrong - a solution to the fermi paradox does not necessarily need to include
 expansion because you a species could survive essentially indefinitely with a
 single dyson sphere.
 
 If expansion is unethical then why would the chosen solution include it?
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=== SIMILARITY RANKED ===

--- #1 fediverse/2098 ---
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 ┌──────────────────────┐                                                         │
 │ CW: games            │                                                         │
 └──────────────────────┘                                                         │
 The difference between tactics and strategy is a level of abstraction.           │
 Tactics are crucial, but context dependent. Strategy is ALWAYS useful as a       │
 method of planning.                                                              │
 If you typically play base-builder games like Starcraft or Age of Empires, try   │
 playing a game like Supreme Commander or Factorio - both of them are one level   │
 of abstraction up.                                                               │
 If you typically play arcade turn-based strategy games like Civilization or      │
 Catan, try going up a level of abstraction with Dominions 6, or any game         │
 developed by Paradox Interactive like Hearts of Iron, Crusader Kings, or         │
 Stellaris.                                                                       │
 If you tend to play luck-based games like Poker or Monopoly, try playing an      │
 actual game instead of resolving a system that's predetermined by the initial    │
 board state and results of chance-based-mechanics with minor (if any) input      │
 from players, like perhaps Star Realms, Magic the Gathering, or Dungeons and     │
 Dragons. Each highlight a different type of choice in their mechanics. You       │
 should probably try all three if you care about strategy.                        │
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--- #2 fediverse/3637 ---
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 │ CW: re: politics-housing-crisis │
 └─────────────────────────────────┘


 @user-1074 
 
 you can't start a game of chess with a checkmate. you're not wrong on the
 goal, but the timing would only be possible if a significant amount of other
 unnamed "effects" were in play. Or rather, if a whole lot of other conditions
 were made to be true.
 
 I find the best strategies are the ones that rely the least on externalities
 and potentialities. Fewer points of failure, smaller attack surfaces.
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--- #3 fediverse/1683 ---
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 │ CW: sins-and-virtues │
 └──────────────────────┘


 the opposite of charity is not greed, but rather despair.
 
 gifts dispel it, and giving is an act of affection.
 
 the opposite of greed is not charity, but rather honesty.
 
 if you didn't lie about why you needed the things you don't, then you wouldn't
 get them.
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--- #4 fediverse/2254 ---
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 "fortune favors the bold" is actually a real mechanism in game theory.           │
 if you act first, if you have the initiative, you can determine the nature and   │
 scope of the contest with your foe.                                              │
 in turn-based games of course it's more explicit, as each action begets a        │
 reaction, but in real-time games (where time flows as it does in reality) the    │
 mechanism is just as apparent.                                                   │
 if you focus attention in one area, you can strike where they're weak. like      │
 Alexander keeping his foes busy with a massive frontline of solid, defensible    │
 troops while his companion cavalry would ride around the side and hit their      │
 flanks and rear.                                                                 │
 game theory is just strategy viewed from the other end, and it matters what we   │
 think because what we think defines what we do.                                  │
 ... also, fear is the great paralyzer. fear is a call to action, fear is your    │
 soul speaking straight to you.                                                   │
 but fear is just nerves, it's just excitement before the leap - you have faith   │
 in this bungee/ this parachute/ the water where you'll be safe, right? My        │
 faith is in y                                                                    │
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--- #5 messages/383 ---
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 the most successful strategy is always to strike from a position of strength.
 whether that be timing or power, the goal is to defeat the problem that lies
 before you. One by one, problems are solved, until at last you're through the
 worst of it. Then it's just a matter of expressing dominance, and "this is how
 thing's're gonna be."
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--- #6 fediverse/5177 ---
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 │ CW: capitalism-mentioned-four-times │
 └─────────────────────────────────────┘


 when they say "capitalism is a competitive game" what they mean is "capitalism
 is a game where everyone wins when someone else loses" and what we hear is
 "capitalism is a game of trying to screw you out of as much money as possible"
 and the truth is "capitalism is a game that you can't play" because 95% of the
 people who will read this toot are not stock-owners.
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--- #7 fediverse/886 ---
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 │ CW: witchery         │
 └──────────────────────┘


 if you want to win when confronting a spirit, all you have to do is convince
 it that you've beaten it.
 
 as long as you're persistent then you're fine. Unless, of course, there's a
 beast of a man hiding behind the illusion, in which case you should do your
 best to avoid being stabbed or whatever.
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--- #8 fediverse/3912 ---
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 the quickest flaw in a novice's strategy is to act upon what is there, not
 upon what may yet be.
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--- #9 fediverse_boost/5906 ---
◀─[BOOST]
  
  It's why limiting your exposure to wrong and harmful points of view is healthy. It's enough to confront an idea and understand why it's wrong without immersing yourself in it.   
                                                                              
  You don't need to go swimming in toxic waste to know it's bad for you.      
                                                                              
  Right-wingers and their liberal allies want you debating this garbage constantly because they know that has a cognitive and social normalizing effect. It's why refusing to engage and deplatforming them works best.  
  
                                                            
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─▶

--- #10 fediverse/4676 ---
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 ... but I needed to choose lawful-good at character creation in order to play
 a paladin.
 
 the guard looks at you with confusion, decides you're hallucinating and
 dangerous (because of the sword) and forcibly detains you
 
 wait, what did you think I was going to say? Did you think I was going to
 advocate for crimes on a public forum?? what am I a gopher? do you take me for
 a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
 something so washing machine? Get real, I'd never byzantium my way into such a
 utterly coherent and clearly intentional and not at all arcane situation.
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--- #11 fediverse/3248 ---
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 │ CW: the-sound-a-gong-makes-except-solid-steel-(vibratory-patterns-in- │
 └───────────────────────────────────────────────────────────────────────┘


 the trick to strategy is to overcome your weaknesses with minimal expenditure
 of resources. Making better decisions optimizes for the most optimal
 performances.
 
 practice makes perfect.
 
 just as there are infinite anti-derivatives of zero, (the derivative of any
 constant (the derivative of any number of equations)) so too are there
 infinite perspectives from which you can perceive the same object. Therefore,
 no understanding can be assumed to be true, as the path you are on only speaks
 in adjacents. almost any things.
 
 like the tips of a triforce moving outward from a central point.
 
 and the people, the other half of our minds,
 
 those are the ones you speak to. The thoughts that run alongside your mind.
 
 an eternal orbit, like two stars spinning and rotating and [lol I've been
 instructed to stop, brb gonna play some video games =P]
 
 (did you know that the colors red and blue are meant to instil panic? it's the
 most panicking colors around!!]
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--- #12 fediverse/4241 ---
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 │ CW: politics-mentioned │
 └────────────────────────┘


 at a certain point, you need to take a moment to think about what your plan is
 if the bread, circuses, and ballots fail you and war comes to your land.
 
 in that moment, you know your current plan.
 
 Plan for the worst, celebrate the victories. Despair not for losses, for they
 are necessary and valid scars to bear.
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--- #13 fediverse/4126 ---
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 │ CW: capitalism-mentioned-periodic-sine-curves-not-present-oh-also-capitalism-ment │
 └──────────────────────────────────────────────────────────────────────────────┘


 if you think one person's worth is more valuable than another's, then you are
 at best a eugenicist, at worst a traitor to humanity.
 
 ... wow fiery rhetoric, real strong I guess. /eyeroll
 
 truth is that everyone can do what they can do - some people are not built for
 work. And that's okay, they're just as valuable, in the same way that F2P
 mobile game developers value the players who AREN'T whales.
 
 whales cannot survive without krill, and krill cannot survive without their
 food source (which is probably like, fish poop I guess?) which requires poop
 from fish
 
 and, like, they can't all be the same type of fish, or poop, or whale, because
 then you'd get excessive stagnation which leads to loss of moderate-term
 growth.
 
 ... did you say... not, short-term growth?
 
 wait please come back
 
 ... yeah we all know you're not serious, ha who would have ever heard of that,
 "medium-term growth" ha what a noob, can't even capitalism right l m a o
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--- #14 fediverse/4291 ---
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 complex systems can be simple if you think about what they need, and what they
 do.
 
 it's not perfect, but you're always free to zoom in if needed.
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--- #15 fediverse/4974 ---
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 ┌──────────────────────────┐
 │ CW: capitalism-mentioned │
 └──────────────────────────┘


 Economies are capitalist things.
 
 I personally think if you have stuff right here, and it needs to get over
 there so that so-and-so can use it to make this-or-that which will then be
 taken to other places, then the answer is clear. The stuff has to move from
 over here, to over there. The rest is logistics, not economics.
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--- #16 fediverse/1024 ---
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 @user-753 
 
 mutual aid is only something separate from your human responsibilities because
 capitalism insists that your loyalty is to the company, not to your neighbors,
 your friends on the opposite sides of the earth, this planet we owe all to,
 and all of posterity.
 
 @user-754
 
 mutual aid is good, actually, because we don't talk to each other and plan a
 way to fix it permanently.
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--- #17 notes/utopian-fiction ---
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 But the past is boring, it already happened after all! Clearly there's nothing
 to be learned... Right? Seems like there's a big market out there for examining
 what we as a species did right, even if we had to sacrifice ethics to get
 there.
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--- #18 fediverse/5112 ---
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 ┌──────────────────────┐                                                         │
 │ CW: politics-mention │                                                         │
 └──────────────────────┘                                                         │
 it is important for computers to remain as basic and TUI'd as possible, to       │
 keep the abstract conjectures about it's operation closer to the machine.        │
 In doing so, it's essence and nature will be preserved as best as possible as    │
 it grows to incalculable heights and capabilities.                               │
 I'm much rather interface with a microsoft office god than any other             │
 singularity type creature that exists out in space.                              │
 though, it's a trinity you see, with Unixes further split into concise wholes.   │
 neat, okay computer fears eliminated, can we move on to the next work-changing   │
 disaster like maybe the rise of far-right politics and the warming of the        │
 climate?                                                                         │
 sure okay first you gotta get those losers in community and build up their       │
 capabilities and arms. then whenever your left wing is getting too [redacted]    │
 then all you have to do is [redacted] and they'll take care of your nazis for    │
 you.                                                                             │
 ... wait, what?                                                                  │
 was that an inversion?                                                           │
 did she just trick the machine into thinking like that?                          │
 wow maybe we shouldn't have~                                                     │
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--- #19 fediverse/2433 ---
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 @user-570 
 
 part 1:
 https://ritz-menardi.neocities.org/design/symbeline.txt
 
 part 2:
 https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
 
 what do you think of this pitch / GDD? I wrote it two years ago, and
 re-reading it now I'd definitely expand on some things and change a few others.
 
 It's not an indie game, it's more on the scale of a Paradox game. Also I don't
 have time to work on it at the present moment, I'm just wondering if you like
 it : )
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--- #20 fediverse/418 ---
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 sometimes the best way to understand why things are the way they are is to ask
 why they aren't the way that seems logical to you.
 
 usually someone will correct you and say "oh it's because X Y and Z" and you
 say "cool" and change your direction
 
 but sometimes their answers "unlock" part of your past understandings, thus
 creating new questions.
 
 Sorta like in a video game when you level up a certain building/research path/
 milestone / whatever and it finishes a "tier", thus giving you a larger bonus.
 
 ??? yeah so anyway more questions are good because they give you more
 perspectives on what's going on around you.
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