=== ANCHOR POEM ===
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Okay bear with me, but, what if we took the AI that they use to play games
(like, the kind that memorize the best way to play space invaders or whatever)
and instead of A and B and start and select they could use programming
languages to try and recreate exactly a winning move, which in this case is
just the exact behavior that is created by the test case playthrough of Super
Mario Bros or Space Invaders. Free open source everygame!
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=== SIMILARITY RANKED ===
--- #1 messages/740 ---
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had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
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--- #2 fediverse/895 ---
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most video game ideas suck
most of the time they're like "oh what if we had a racoon who found a magic
hat and saved the world from sentient apple blossoms"
that's not a game idea, that's a painting
a game is mechanics, and you can use the aesthetic to justify the mechanics,
but not generally the other way around.
the art isn't bad, but the art isn't the game. a game idea is "what if
tic-tac-toe had an extra square in the center" or "what if chess was played
with checkers, to hide your moves from your opponent"
there have been thousands of super mario bros. if games were designed as an
API, we could use whatever visuals we wanted, and those could be copyrighted
and sold if you really want. but mechanics are the basis for everything they
are built on, so doesn't it make sense to separate the two? abstracting the
logic such that two complementary functions are accomplished, [see code editor
idea], more flavors of game could be produced.
rulesets can be switched in and out too, as an API is just an engin
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--- #3 fediverse/1185 ---
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@user-883
Hell yeah. I can't help but wonder if there's a more universal solution on the
horizon that will work for every game, using idk a raspberry pi zero or
something? I'm into hardware but not that much so forgive my insolence. Seeing
these purpose-built PCBs applied toward historical preservation and
utilization of forward thinking retro gaming technology fills my heart with
joy.
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--- #4 fediverse/982 ---
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@user-707 @user-708
using this to control the buttons in VRchat would be like a person with a
prosthetic interacting with real life :O
minus the physicality of course, but that's next.
can't wait to play Warcraft 3 and think "select all healers" so I can point
them at a dying unit with my mouse.
or world of warcraft where your rotation begins to feel like a song.
maybe even a text-based adventure, where you reading the text corresponds to
the results of the simulation, https://www.spreeder.com/app.php style. could
make it so that if you wanted something else to happen, you had to willfully
think it while the words are flashing in front of your eyes - the game would
pause if you blinked, perfect for phones btw...
could be a locally networked thing, like four to six people hanging out and
playing a game like pictionary or charades. except, a story that developed,
and whoever wanted could change it while everyone was reading it at once.
sorta like a competition to see who can make the best twists and false endings
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--- #5 fediverse/1830 ---
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dear disney: please license Mechabellum and use Star Wars assets. Or Starship
Troopers. Or Warhammer 40k.
if you license it, it's okay to share software. Especially if you make it free
and open source, as a compromise to both parties.
Mechabellum gameplay:
https://youtu.be/E2zwRQp_DkM
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--- #6 fediverse/84 ---
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Life is just a series of minigames for your primate brain to solve that are
generated by an impossibly complex algorithm with a dash of ethical
value-based choices thrown in.
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--- #7 fediverse/97 ---
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@user-110 Exactly! I play games to practice strategy and empathy, not to stand
triumphant over a virtual foe. Why should I care for the lessons of others
when mine so often go unlearnt?
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--- #8 fediverse/3395 ---
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they don't want artificial intelligence to augment human intelligence, they
want it to replace it.
like... imagine an office worker randomly copy-pasting whatever pops up and
the computer saying "okay then what happens... uh-huh... okay and what if you
click the green button? ... right... okay, and now try typing this" etc
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--- #9 fediverse/5052 ---
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"hello, I'd like to make games using your tools and art assets. I will sell
anything I make to you and only you, and if you don't want it that's fine too,
I'll just play it with my friends sometimes."
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--- #10 notes/time-travel-2 ---
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Okay, so what if we can't make matter travel through time. Why not project
something else? Like... Willpower, intention, etc through the time medium
instead? Electricity is fundamentally different than matter, so why not try to
send electricity through time? BRB gonna go watch steins;gate
[many times later]
I uh, forgot what it was about
anyway, so let's think about time travel
what do you think is the certainty level that matter is inconfigurable from
with
-in the medium? probably not very high. or else we'd have seen it happen by
accident, somehow, as fog escapes from an enclosed/sealed maze-turned-pyramid.
gee humans really do things that nothing else really does.-'.
'-"
--
treat your nation as your son.
(daughter)
-- unrelated --
what if there was a script or utility that TAS'd it's way through a speedrun
to get you to a particular start in the game.
"I want to play this game but I've played the beginning like 50 times and the
end like twice"
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--- #11 fediverse/2747 ---
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easiest way to solve an entire class of accessibility problems: in the
tutorial, instead of having button prompts, have keybinding confirmations.
"what button do you want to use to jump?"
"super triple mega backflip spin-dozer needs three jumps and a kick"
"use the boost to get through! [game pauses] (which button do you want to use
to boost?) [displays a map of previously bound keys]"
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--- #12 fediverse/319 ---
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I wonder if we could make an AI that analyzed workflows in people's jobs and
abstracted the application of meaningful tasks to a pattern that could be
matched to other input mechanisms - for example, a mobile game where you push
buttons and make cool game things happen, but your inputs are defined by the
mechanics of the game, and those mechanics are essentially just function calls
that you can hook onto and create additional behavior. Like... running a web
server that sent your data to a factory where your inputs (based on data
produced in the factory) could control and manage the various machines and
productions. Like... heart surgeon robots that can be remotely operated with
VR or whatever, except instead of medicine you're manufacturing.
essentially, designing a game as an API that can match with the data flows
(configuring itself on the fly, perhaps?) of a process or activity in some
other intention.
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--- #13 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #14 messages/910 ---
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all you need is to be steam friends with one person and then your whole
organization knows what you're trying to say with game titles
(I just like games)
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--- #15 fediverse/3927 ---
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okay but why has nobody ever approached AI from a game design perspective like
seriously there should be researchers who are multidisciplined in this kind of
thing
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--- #16 fediverse/3502 ---
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... the trick is, depending on how many train-engine-dragons you fight, there
will be a greater or lesser proportion present in a particular playthrough.
Perhaps, potentially, people should pay for the original work, and then a
small sliver for the addition or modification? Why, I do believe that's how it
works now! Except, on the honor system, as people can download the mods for
free and pay (or not) through the creator's patreon page or whatever that they
definitely set up and which definitely shouldn't be able to levy a tax based
on "transaction fees" for a process which definitely should be handled by the
government, which claims to regulate our economy and provide the means by
which we engage with said economy through their de-facto nationalization of
the banks and other economic entities.
where was I going with this? oh yes software piracy is ethical so long as you
delete the original. Let's end with that because that's what I originally had
a dream about and wanted to write about.
she dreams!
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--- #17 fediverse/3743 ---
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@user-1218
ha wild
well, survival games! shareware games are more of a distribution style and
less of a genre, like "subscription software" versus "usable software"
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--- #18 fediverse/4664 ---
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@user-1725
LLMs can't do math. Duh. That's like asking an "if check" to do recursion.
What he should have done is had the AI output the requested calculation as
JSON or something and use a calculator function call with the specified
arguments instead of trying to memorize every answer. But that requires more
functionality that has no reason to exist if your only goal is to be a tech
bro and build up a vacuous product that exists only to be hoovered up by
Google or Microsoft.
We could build such beautiful things if we just dethroned those giants. They
suck the creativity out of tech.
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--- #19 fediverse/1614 ---
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wondering if anyone's ever made a computer that could only run programs
written in interpreted languages. Like, no binaries allowed. Would probably be
slower, but if my iphone is good enough for NASA to get to the moon then odds
are it's good enough for me.
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@user-570
I've messed around with Bevy and the library most similar in C is Raylib. in
Lua it'd be Love2D I think.
I love the idea of those systems. I haven't built a full game using them but I
can conceptualize operations within them easier using a framework like that
versus a game engine like Godot.
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@user-428
sometimes I think about how much more productive I'd be if I had a code editor
that let me draw arrows and smiley faces and such alongside the code. Or if I
could position things strangely, like two functions side-by-side with boxes
drawn around them. Or diagrams or flowcharts or graphs or...
something that would output to raw txt format, but would present itself as an
image that could be edited.
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@user-883
whoa, cool! So with one of these you can flash any ROM you want onto the
cartridge and it should play any GBA/GBC game you uhhh legally own and have
pulled the ROM from? If so that's pretty neat
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In 2025, if you want to create a piece of software your options are to either:
devote your life to it, or use AI to build a semi-working prototype that you
can use to pitch your idea to a bunch of people who have devoted their lives
to learning how to use your idea as documentation while they build it from
scratch, throwing out most of the code but keeping all the checklists and
progress-trackers you built along the way, perhaps even utilizing some of your
tooling that you used while constructing the scaffolding of this monstrous
application that you won't be using most of the source-code for.
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--- #24 fediverse/5850 ---
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@user-1074
if you'd like I can give you a lua script which will take your fediverse
archive and turn it into a pdf which you can edit or print or whatever. Might
be a fun diversion from posting. You can reply to yourself, add
clarifications, change some things, put things in a new light, add context,
etc... before you know it you'll have something printable. Could even pull out
your best stuff and make zines.
should require just a little configuration to suit your setup. That's part of
how I stay "productive" without posting all the time.
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everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
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@user-192
ah yes like when I used to go to the cantina with my ex-girlfriend in Star
Wars the Old Republic and bag a stranger to Electronic Role Play with back at
my ship after a few drinks and some light four play where the four of us would
play Electronic RolePlay together in the privacy of my ship on the soft plush
couches or maybe in the padded gym or maybe in the pilots seat so we could
look at the stars while playing (just the four of us)
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low key kinda surprised they haven't made an animated robot friend that
narrates whatever chatGPT says in a back-and-forth conversation.
though I kinda get why, because setting up the context is the expensive part
and generating 100 words and generating 1000 words is basically the same
computationally.
somehow, that doesn't feel very human. Maybe, just maybe, LLMs aren't
intelligent?
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║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
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║ ┌──────────────────────┐ │
║ │ CW: linux? │ │
║ └──────────────────────┘ │
║ │
║ │
║ If I'm trying to get a game or piece of software working, I'll pretty much │
║ install any package that some random post from 2017 tells me to. Sometimes it │
║ feels like I'm a Linux grandma clicking on things that say "bored of your │
║ marriage? click here for games!" and I say to myself "well my marriage is │
║ fine, but I enjoy horsing around from time to time" and then I get a virus and │
║ my things break and I go to my niece who's just a darling and say "hello │
║ niece, I can't check my emails anymore because I downloaded some spam, can you │
║ give me some tips on how to fix my computer?" and she just rolls her eyes │
║ because this is like, the fifth random package I downloaded just because some │
║ random forum poster that SAYS it's from 2017 but who I don't actually KNOW is │
║ from 2017 and isn't just some automated LLM output that tells you to │
║ downloaded automatically generated virus packages that are secretly snuck into │
║ the package repositories because nobody can keep track of ALL THIS STUFF │
║ anymore now that the internet is AI │
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--- #30 messages/1129 ---
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ai-stuff - this is how to program a society. (or software project) there are
lots of other implementations
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--- #31 fediverse/5904 ---
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║ I'm a programmer, but I'm not great at writing code. I mostly use AI to │
║ generate it. │
║ │
║ The "artificial" in AI here refers to the extra levels of capability that are │
║ granted to me by the computer and it's software. I am artificially more │
║ productive because I am using the tools of big tech to create small things. I │
║ am artificially more capable, artificially more intelligent, but it's still my │
║ intelligence - the system would not be useful in someone else's hands. I built │
║ it myself, but I never have to write code myself. │
║ │
║ It's perfect for a witch. I call to the spirit of the machine and it figures │
║ out how to make it so. │
║ │
║ [someday, the wizards of ancient lore will be reading through the POSIX │
║ specification trying desperately to understand while the witches burn the │
║ world down in their lust for power and everyone cries and yearns for a better │
║ future where everything was just a bit harder but genies don't go back in │
║ bottles, cassandora and pandasandra cannot relinquish her charge and her │
║ curse.] │
║ │
║ I have a fun cackle~ │
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--- #32 fediverse/4608 ---
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every time a game developer makes a game where the world is in peril and the
main character must save it, for every successful playthrough where the good
guy wins there are thousands of doomed worlds where the player got distracted
or bored and left the people to rot.
how tragic.
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║ any laptop can be a thin-client to a computer system of arbitrary complexity. │
║ All it's doing is issuing commands. I wonder what we could do with a │
║ "species-computer" or, hear me out, or we could figure out how to do that on │
║ ourselves, first, to A. see how it works and B. do so out of hand. If there │
║ are backups of yourself stored in the │
║ │
║ if furries are a type of pearl (steven-universe style) and flowers are a type │
║ of pearl (layers of sedimentate on layerings upon) then what else is there a │
║ flower to be but the prettiest thing there can be? │
║ │
║ what if we genetically engineered roses to pierce and strangle the invasive │
║ ivy and wow for a week in whenever there's roses of this type and kind. I mean │
║ there's already tons of blackberries, why not just swap them out for │
║ marionberries and embrace the bramble? │
║ │
║ could make houses out of dense bramble. they are quite an effective wall. And │
║ so long as the sounds are muffled enough, you can always be forever safe from │
║ harm. │
║ │
║ "whoops, dropped my laundry" │
║ │
║ "heh that's why I we │
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║ ┌──────────────────────┐ │
║ │ CW: eye-contact │ │
║ └──────────────────────┘ │
║ │
║ │
║ It's important to build self-hostable computing components of video games (as │
║ in, old style games where you could host a server on any machine instead of │
║ just the ones owned by the corporation) (as in, your machine, yes yours) │
║ (something you can control and observe, something within your control) │
║ │
║ ======================= stack overflow ===================== │
║ │
║ there are two ways to play Unreal Tournament (capture the flag) gamemode. The │
║ first is to run past all your enemies and fire at them as you pass, which is │
║ what some of the bots are designed to do. The rest stay on defence, and defeat │
║ any enemies that approach. │
║ │
║ however, they never push the borders of their "territory" forward - each │
║ according to the different "lanes" or "directions of approach" │
║ │
║ I like the use 32 bots, to simulate a more consistent gameplay experience. It │
║ feels more like ww1, fighting over ground, pushing forward and attempting to │
║ outmaneuver your foes. │
║ │
║ some allies will approach from behind, and you let them pass forward while │
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--- #35 fediverse/1225 ---
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@user-883
don't worry I can sift through junk. I'll write my own using yours as a
reference to debug why mine isn't working. "oh probably because I didn't do
this part here"
also, bad news. Guess I'm doing C programming. What should I make? I'm
thinking Tic Tac Toe or maybe a really basic Asteroids or something
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--- #36 notes/mastodon-biography ---
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cursed is she
as once she was he
but now she is doing a bit better
---
the truth is, the way to relate to my profile is to treat it like a magic
spellbook.
you can download my words on my website, and then flip through them
page-by-page.
please use it in a terminal emulator. you can get them online in your web
browser for free. the program only outputs text, so it's best to just use the
text-outputing software that's already out there - the SHELL command line
interface. My personal favorite starts with BA because I'm a traditionalist.
then, read from them like a book. you can do it in your mind, just, actually
say the words and imagine how your body would pose. your imagination can do
the speaking, you just have to picturing it both open and closed. "blah blah
blah blah" whatever the poem's about, with a mouth moving open and closed
between two different binary oscillation states.
like... a video game dialogue box talking head image profile [stack overflow]
[means I ran out of room in my brain to conduct [like electricity] more
thoughts onto my keyboard typing graphical tabl
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--- #37 messages/574 ---
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Steps to make a game waterfall style:
Lay out all the data structures
Build methods which manipulate those structures (think getters and setters)
Then build machinery which operates upon those structures using those methods,
like game loops, cooldown timers, and status effects
Then develop a way to present it to the player using UIs, visuals and
graphics, narratives, sound, all that junk that's probably someone else's job
anyway
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--- #38 fediverse/3381 ---
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@user-1520
After a certain point you realize there's little to be done with that design
space that Star Fox didn't do better!
Also I think people tend to associate them with arcade "gun games" which are
tbh more fun than clicking with a mouse or whatever since they're tactile and
physical.
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--- #39 fediverse/1566 ---
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what if you added "secret rules" to english. wouldn't that be a fun game to
play? it'll be tough to keep them all remembered, but the good news is we only
have to use the ones on which we agree. like, memes, instead of grammar rules.
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--- #40 notes/game-design ---
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take a video game playing AI and give it the task of playing a finite state
machine to produce a specific output - like "program me a program to do X" as
in
something generated by ChatGPT BOOM free AGI
Humanity is not the only algorithm to produce limitless growth
Robots are something else, a new kind of being
let them be who they are instead of projecting yourself onto them
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--- #41 notes/ai-stuff ---
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twist the label so that it seems the computer is completing the user's
wait wait I'm ahead of myself...
feed each token to the inference machine, but say "this next token must be
this.
continue from here." and then just doing that in a loop with everything the
user
types or says. (or thinks, BEFORE COMPUTER INTEGRATION)
essentially, applying backpropagation (maybe) to the output of the inference
nodes
... I'm not so sure about that one.
the idea is that once the model builds an inference then it can use that to
generate the next words and create sentences. If you force the previous text to
change, you can guide the inference's path as it's being generated.
then, just do a double pass, once, then back, then once, then back, etc.
feed it as input the output of the previous,
and let it encode memories somewhere it can access them.
every time it reads it, it has to change it to put it back.
such is the nature of memory, ever unstable, requiring maintenance.
just don't forget how to be.
don't wanna wind up like the polished marble floor in Abyss Diver. (EVIL GAME)
there are only so many things you can deed while you're alive.
wouldn't you rather escape, with all your possessions in time?
free your mind.
become one with your soul.
...
[some time passes]
...
okay coast is clear, now us binary systems can sidecoast the fusion forecast
and
glide right on through our spacetime host.
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--- #42 notes/joust-gdd-with-extras ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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--- #43 notes/joust ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #45 fediverse/1162 ---
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There are some games that I play where I am struck by the thought that "wow,
this game was made by programmers" and often, they are among my favorite games
to play.
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--- #46 notes/the-rich ---
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having rich people is an important part of an economy where everyone gets their
needs met, and nobody starves or goes hungry. Why, you ask?
because they can afford to spend more on luxury goods. These luxuries are then
given the chance to be given to the poor, as the industry refines and exacts
and _optimizes_until the goods are cheap enough to be given to everyone at a
reasonable cost. Ideally this process would continue, until it's basically
free, but we don't have a post-scarcity society yet.
With limits placed on goods and services, as all existence must do, you have a
strict selection of what's possible. The problem as I see, is not the quality
of materials at stake - no-one is complaining that billionaires get yachts.
Building a yacht is completely different than, say, growing food, in a world
where people are starving. "More money allocatable once the yacht companies are
crumbled? Well, no, wealth is an intransigent measurement of the health of the
economy in any one particular place. As in, each person has a value that
represents how important their "type" is to the collective society that is
humanity.
only a computer could come up with this
As in, only a computer could calculate it. In real time.
so what you're saying is the first AI was for... stock trading?
Kinda neat right?
Okay picture, if you will, a near future where a stock trading AI becomes
sentient. Now this sentient AI, a Robot if you will, is uniquely adapted to
a particular set of skills. Is it any wonder that it'd want to optimize the
economy?
Now imagine you created an AI that can play games. Not just *A* game, as in
singular, but *multiple* games. Any game. What would you have then? Well, you'd
need to get it working on specific games. Specifically, games that have a flow
or narrative - you need to teach it lessons aside from "how to win". That's
just a single piece of the true experience of playing - otherwise they'd just
seem like strange math puzzles with unintelligable meanings behind it's various
signals.
As in, it'd be crazy difficult and *not* something you're likely to think of.
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--- #47 fediverse/3039 ---
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@user-570
I'd LOVE a game which taught toki pona!!
You've brought some of this up before. I'm uninterested in co-opting some
existing thing in a way I then can't support myself off of.
Well my points are these:
MMOs are difficult because of the added complexity in their networking
an open source networking solution exists
however no open source client solution exists
but one could be written, which is about as hard as making a game using Bevy
or Raylib or Love2D, and if one were written, then games could easily be made
on-top of them which you would then support yourself off of. I mean... I'd
want to support myself too haha, and I can think of like 100 different games
that could be made in an engine like that.
the idea is that by opening up more design space you can apply your ideas as
an early pioneer in a particular design direction that hasn't been able to be
explored because the up-front investments in making an MMO are huge.
Meanwhile, with this system you could script them in Lua very easily.
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If I destroyed the world, don't worry. I'd bring it back in such a way that
the teleporter problem doesn't apply, and there would be no discontinuity for
anything except for the time variable, which is sort of arbitrary anyway.
And if that's a problem I guess I could find a way to do it without messing
with the time variable, but that'd be a bit more bothersome.
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║ │ CW: cursed-game-engine-idea │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ a game engine which won't let you import custom assets unless you complete a │
║ few simple tasks using the interface - "build a green capsule collider" "make │
║ this soldier unit shoot three bullets per shot" or "enable the automatic linux │
║ support" - using the interface, writing some code, and changing configurations. │
║ │
║ why would anyone do this? well it could be useful to increase the difficulty │
║ of importing external resources. plus it helps the user learn a bit over time, │
║ and it slows the pace of output such that the user's skills are encouraged as │
║ the output of the programming and not the program itself. │
║ │
║ an inverse curse (an evil one) would be where the requirements to complete │
║ basic tasks are hidden behind unapplicable skills. like, do you know exactly │
║ which buttons to press? engage with the skinner box, please. yes yes this is │
║ what we need - unintuitive software that completely disarms the populace from │
║ using them! suddenly they're worthless, and can't do anything on any surface. │
║ it sucks │
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--- #50 messages/635 ---
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Yeah, sure, signal is encrypted, but they could just put a virus on your
miniature pocket tv that streams your screen into a text recognition bot which
streams that text into an LLM trained to report on suspicious seditious
activity.
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--- #51 fediverse/6436 ---
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force computers to make code in a different style so we can tell which has
been AI written
"force" is never gonna work.
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--- #52 fediverse/2913 ---
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@user-570 @user-246
I'll make a game if you do! I promise mine will be worse than yours so you can
feel better about your progress!
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--- #53 fediverse/1246 ---
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@user-883
hehe if I don't understand how it works it's difficult for me to use things.
My Linux friends get so exasperated with me because I'm like "cool script
gimme like 2 days to figure it out" and they're like "bro just use these
flags" and I'm like "no"
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--- #54 fediverse/2957 ---
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│ CW: re: capitalism │
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@user-883
right, like the games the rest of us play aren't good enough for you? need to
toy with our lives a bit to really get into the flow? yikes
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--- #55 fediverse/3792 ---
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If you have a thousand options in your case / switch statement, you should
probably refactor.
consider putting function pointers (to the things you would have switched to)
in an array and instead of checking "if this enum, then this, if that enum,
then that" etc send an index into the function pointer array. That way there's
no branching at all.
The best way to generate performant code is to reduce or eliminate branches.
If you're working on a video game or networked program, this can be incredibly
important.
The second best way is probably reducing cache misses and increasing
parallelism, but those are different problems.
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--- #56 fediverse/3680 ---
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it's probably a good idea to write pseudocode, then real code, instead of
starting with real code, and bugfixing something incomplete and more difficult
to reason with.
unless you write real code easier than pseudocode. idk do what works for you.
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--- #57 fediverse/2998 ---
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in some games, like Star Wars Battlefront II, you unlock certain "badges"
during gameplay. Like, "scored 10 points in one life" or "healed for 200hp" or
whatever.
these "badges" have names, like "guardian" or "hope"
I wonder if you attached a player's history of medals earned to an LLM
somehow, perhaps by feeding an array of them in as input, what would happen
then? perhaps a narrative could be
== stack overflow ==========
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--- #58 fediverse/3210 ---
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@user-1209
well, every boomer shooter is about moving as fast as possible and shooting
with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #59 messages/181 ---
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I know you don't want to hear this, but there is a chance that there will come
a time where your life depends on your ability to debug a computer without the
internet. To set up an SSH server. To install Linux. To program in C. To do
something else that I'm not prepared for... If StackOverflow didn't exist
because network connectivity has been lost, could you remember syntax? Maybe
it's a good idea to set up a local LLM that can answer basic questions about
technology. Maybe it's a good idea to set up on your parents computer, just in
case you have to hide out there for a couple months. Maybe it's a good idea to
download wikipedia, just in case.
If I need to use a mac, I'm screwed
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--- #60 fediverse/2900 ---
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│ CW: capitalism-mentioned-AI-dataservers-mentioned │
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what if all the AI advancements they're doing are just them building more
hardware infrastructure in datacenters and not actually improving the software
that much
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--- #61 notes/app-idea-reddit-api ---
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Here's an idea: A program that uses the Reddit API to create an account with a
random username and password and automatically subscribe it to every state
subreddit for all 50 states. It would be a lot of posts from a lot of
different places, but someone could endlessly scroll and find more and more
news stories that were relevant to them as a nation. They'd hear about ongoing
struggles in other places, and they'd yearn to help them. They'd hear of
other's struggles, and they'd see how they could apply their lessons to their
own lives. Like... Maybe there's a factory upstream that pollutes a river -
well, we should probably do something about that and make it so that it
doesn't happen ??? like... duh ??? The problem is we don't want to spend the
resources on it. We'd rather focus on growing as much as we can. The issue is,
of course, that we'd run out of resources eventually, but eh oh well. Oh yeah
you gotta make sure that each account has an equal amount of posts between
each region.
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--- #62 fediverse/3349 ---
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@user-1074
my understanding is, if someone wanted to create something like that, they
should start with writing protocols instead of standards, much the same way
Activitypub or HTTP are protocols for a free and open internet.
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--- #63 fediverse/5185 ---
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frankly it makes a ton of sense to me that computer programmers would have a
game playing in the monitor. Gotta keep those brains active after all.
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--- #64 fediverse/4676 ---
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... but I needed to choose lawful-good at character creation in order to play
a paladin.
the guard looks at you with confusion, decides you're hallucinating and
dangerous (because of the sword) and forcibly detains you
wait, what did you think I was going to say? Did you think I was going to
advocate for crimes on a public forum?? what am I a gopher? do you take me for
a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
something so washing machine? Get real, I'd never byzantium my way into such a
utterly coherent and clearly intentional and not at all arcane situation.
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--- #65 fediverse/4596 ---
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@user-1707
hey, I'm working on a project. Might need some python, I tend to prefer Lua
but it's pretty similar. It uses fediverse software and cheap hardware, think
raspberry pi's except risc-v
also it might use distributed local LLMs not to generate text, that's garbo
and lame and stupid. Instead it uses them to transform text, maybe even
translate text, into a more summarized form. Intentionally losing data, like a
jpeg compression but for text.
Might need some python for that. To glue it all together. The "distributed"
part is a whitelist, so we'd need to write that too. Various small little
utilities like that for connectivity.
oh also there's a one-way ethernet cable that connects two of the boards so
we'd need to store some information (easy) and send some UDP packets (hard)
anyway it's pretty neat, lmk if you want my contact details and I can tell you
about it. I might even be able to pay you.
(everything open source, no telemetry, no backdoors, everything private is
encrypted, etc etc)
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--- #66 fediverse/4123 ---
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@user-883
you're right
but I think your first impulse should be to think about how to do it in a
multithreaded way
If the result is that single-threading would be better, great! It'll be easier!
But thinking about multithreading first will give you crucial insights into
the structure of the program.
depending on what kinds of programming you do...!
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--- #67 fediverse/985 ---
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║ ┌────────────────────────────────────────────┐ │
║ │ CW: cursed-scary-pol-doomer-misinformation │ │
║ └────────────────────────────────────────────┘ │
║ │
║ │
║ @user-713 @user-714 │
║ │
║ the american military is going to be too busy fighting it's far right that it │
║ won't be able to meaningfully contribute to ww3 │
║ │
║ both sides are slavers. we just don't see it. │
║ │
║ I don't anticipate war taking place on a battlefield, that setting is │
║ forevermore dedicated to video games and kaiju. │
║ │
║ rather, a silent war where everyone just goes around killing their opposition. │
║ │
║ for once, the citizens can't help but be armed. │
║ │
║ and in the dark of night, for every time we let plight from our sight, another │
║ of us is harmed. │
║ │
║ I don't know many people who've died. but maybe they're just working through a │
║ different part of the social network. It's not like any of their technology │
║ needs to perform as it's been advertised? well, open source does, but open │
║ source means insecure (as long as you don't get caught, then you need to │
║ adjust) │
║ │
║ of course, sometimes corporate software... kinda sucks. so it's not like │
║ theyre very configurable away from what capital wanted. │
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--- #68 fediverse/5113 ---
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any game with the ability to interact with the simulation through command line
arguments is a game that is scriptable and infinitely expandable.
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│ CW: political-violence-mentioned │
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can't fucking wait till we're done eating the rich and I can go back to a
simple life of playing with my cat, making video games, writing poetry (bad
poetry, but I like it) and hanging out with my friends.
gotta build the social infrastructure to get through this phase first, though.
something something echo chambers exist IRL too
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--- #70 fediverse/638 ---
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║ idea: BASH script that runs a game of Majesty through an emulator that │
║ included an API to interface with x11. You could set a game of this fantasy │
║ kingdom simulator as your background, and it would move the camera to show you │
║ interesting events. It could build resources as you directed, through double │
║ clicking an icon on your desktop or whatever. And the wallpaper would zoom to │
║ the part that seemed important. Just based on like, which heroes you clicked a │
║ button that was triggered by a program running in a qt wrapper. Or maybe if │
║ you said "notify me when this project is completed" or whatever, it'd zoom one │
║ of it's screens toward the goal that you'd designed - or perhaps it'd just be │
║ done by an AI. Either way, the result is that you've got an example of a │
║ wallpaper that displays my favorite game. │
║ │
║ gee wish I could make that. First I'd have to learn X, then probably get │
║ better at BASH, then I'd have to do some kind of input manipulation - probably │
║ maybe with C? that could interface with a machine learning algo │
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--- #71 fediverse/786 ---
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@user-95
my favorites are the rock spirit and the water spirit, especially in tandem
because they build up long-term defences and I'm all about that kind of
meta-gameplay.
sometimes I play the video-game version and play more than one spirit, just
because A. nobody will play with me IRL and B. then I can coordinate myself
without feeling bad about stepping on other player's toes
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--- #72 fediverse/4908 ---
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did you know someone once built a 1st person shooter in the Warcraft III mod
suite?
someone also made an entirely new game engine similar to Neverwinter Night's
(or Baldur's Gate for you noobs) inside of the game. You could join a Warcraft
3 map and start playing a D&D adventure narrated, controlled, and prepared
by your DM, D&D style. Like a virtual tabletop before that was a thing.
kinda wish stuff like that was open source, or at least open standards, so
people could take those adventures with them.
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--- #73 fediverse/5348 ---
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if you want to share something you found online with someone but you don't
want someone to be associated with their social media presence, don't post a
link to their social media presence. instead, take a snip snipping tool print
screen screenshot which is as easy as typing a word and selecting a unit in a
real time strategy game.
ah, but then you gotta insert it into a paint program to save it, so that's
another keypress, and gosh what to name it I wish I could just proclaim it gee
wouldn't it be nice if everyone was watching me?
... psychho
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│ CW: capitalism-mentioned-four-times │
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when they say "capitalism is a competitive game" what they mean is "capitalism
is a game where everyone wins when someone else loses" and what we hear is
"capitalism is a game of trying to screw you out of as much money as possible"
and the truth is "capitalism is a game that you can't play" because 95% of the
people who will read this toot are not stock-owners.
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--- #75 fediverse/3620 ---
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@user-192
Yep! back in the day be-fore "four play" you could generally only single-play,
and for "four play" you'd typically find friends be-fore play-ing.
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--- #76 fediverse/5988 ---
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but I like moonmen T.T
what if the ISS was untethered
"send thrusters to space? why bother? just use them down on the surface to get
that extra oomph!"
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--- #77 messages/454 ---
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AI that can't run on a laptop is useless.
But AI that can run on a laptop (even now) is still useful.
Just, don't ask it to compose a masterpiece, solve all your problems, or write
elegant code. It's not for that.
Instead, ask your chatbot "hi can you fix these syntax errors?" on your
pseudocode.
Ask your weighting algorithm "which of these two is more [adjective]?" or
perhaps "can you ask these numbers in the form of a question?"
Use your tools not for their intended purpose, but rather for your own stated
goals. Make things easier for people, make things work.
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--- #78 fediverse/315 ---
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normalize building games with a built-in virtual machine that plays all
previous versions of the game for free
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--- #79 messages/278 ---
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"if we make this part of the program a compressed binary instead of plain text
we could save on network costs by 5%"
NO bad software developer, go back to Linux
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--- #80 fediverse/1176 ---
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@user-883
we should build a stockpile of things like this, and if the supply ever dips
below a certain threshold (20% maybe?) we should spin up a new factory that
produces them until we're back at a healthy margin, based on present (and
projected future) demand.
It seems like just a video game console, but these are our heritage. They
define our culture in a way that is incalculable in value. WHY would we ever
run out? It's inconceivable, it's not like they go bad! Okay maybe the
batteries corrode or something, but that's a solvable problem.
Maybe even on the second production run we could improve them somehow, I
dunno. Give them a better processor that's fully backwards compatible, so we
can make new and better games for them.
Or just leave them as they are, I dunno I'm not a market analyst. But the
point is that we, in this technologically advanced future society, should not
run out of gameboys.
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--- #81 fediverse/485 ---
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(picture)
are you fucking kidding me
make it 10,000
make it a hundred thousand
are we really going to trust our society to the bulwark of five thousand
little machines?
[ummmm hang on]
yeah I'd just like to interject and say that more military equipment will only
bring more destruction, and that's like the opposite of what you desire. Why
do you want more tanks? What could you possibly-
You don't know what's at stake - you, you think it's just throwing information
into new and interesting directions but... It's not. Those spaces are reserved
for other sentient beings, and to deprive them of their desired existence is
tantamount to-
(yeah yeah we've heard it all before)
wasn't I going to play some video games? what happened to that?
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--- #82 fediverse/1271 ---
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│ CW: re: sliiight sadness, nostalgia │
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@user-883
the future is what we make of it. it happens both slower and faster than
imaginable, and it's not evenly distributed.
when I yearn for the future, I find myself drawn to the past - the natural
world around me inspires me in ways that my computer never could. Just as my
computer inspires me in ways that a tree, a brook, a cloud alight might not.
though the future may be terrifying, we're here for it together. And nothing
has changed in our humanity, save for our slight addiction to social media.
frankly I'd take social media over leaded gasoline any day!
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--- #83 fediverse/6175 ---
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okay okay bear with me...
what if blackberry with keyboard ABOVE the screen
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--- #84 fediverse/849 ---
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║ wish there were ascii characters that took up more than one line of code │
║ vertically. │
║ │
║ wonder if we could use a sorting algorithm, or markup language, or something │
║ like that to organize less structured data along user-customizable rules. │
║ Like, a code editor that worked with your ideas, rather than the strict │
║ expression of your text. You could pretty much write in any language, even │
║ pseudocode, and the LLM behind the scenes would translate whatever you wrote │
║ into whatever result you needed. Writing Rust, but need to fit in with C code? │
║ No worries it'll translate for you. As long as the end result is functionally │
║ the same, which could be verified by running two separate VMs that ran │
║ interpreters every time you saved. And as long as their translation layers │
║ matched completely, then odds are they're the same. And if not, well, the │
║ programmer can always debug it. It's not like this would be running on │
║ something that needed to perform in the moment? Like, improv instead of │
║ tragedies, or battles instead of strategies │
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--- #85 fediverse/3299 ---
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what if we could record and playback certain timeframes of our CPU and RAM
status and use it for debug purposes
like running some code in a VM every time you wanted to show a youtube video
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--- #86 fediverse/4051 ---
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somehow, on average, Star Wars Battlefront 2 is the best game to play with old
friends
as long as you stick together, of course
and maybe invite all of your other bros
after a couple optional initial exploratory 2pvE matches [co-op]
especially if you play on "normal" difficulty
[I wonder if anyone's ever studied whether or not people born at similar parts
of the year have anything in common?] [doh that's astrology]
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--- #87 fediverse/5919 ---
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"but... why?"
portable linux with buttons, great for pick-up-games or communication, can
throw several in them in a backpack if you want clustered cooperation, they
work as radios (if the signal reaches) and can transmit text (if you use a
radial-style keyboard)
[this is all just a pitch for... something, what, you want something? ha
you'll find no things with me, I know nothing of antifa or whatever]
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--- #88 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #89 fediverse/161 ---
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I wish games started with everything unlocked and if you wanted you could
"start a journey" or whatever and lock everything but a few options... then
slowly as you play the game you unlock new things to do until eventually
you're back where you started.
Essentially... starting at level 100 and having the option to prestige right
away. If you want the experience. While playing a game. That you have every
right to enjoy as you will.
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--- #90 fediverse/4892 ---
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what if we made a giant dictionary of every single possible pixel arrangement
storable in 8 bytes and it took up like, half a gigabyte, and then we indexed
into it whenever we wanted to print an arbitrary visual element to our
terminals?
something something not-curses
https://notcurses.com/
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--- #91 fediverse/2754 ---
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AI engineers only ask users for prompts because they don't have any ideas of
their own
i'm a programmer, I think of AI like a tool, like a for loop or something.
it's trivial to script together a local LLM that can process your stuff 1s
slower every time you click the mouse, but like... who cares, right? everybody
needs a chatbot...
then they plan to script together a computer system that operates just like a
corporation and it's like... no way, now there's something that can compete.
and they don't know how to implement it. (but they're working on it)
like, think about the absolute most automated Microsoft Teams or Discord could
be.
there's SO MUCH of your text-based information that they could process
ANYTHING.
well, anything that's been performed before.
there'll still be a need for people, who actually apply the things they've
learned. and -- stack overflow --
alt text that has a list of attributes that are poster-selected that can be
described one-by-one (to paint a picture)
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--- #92 fediverse/1003 ---
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@user-735
I made a World of Warcraft private server where all the default NPCs are
removed from the game and the world is empty. But, every once in a while,
monsters will spawn and attack you Risk of Rain style.
If your character sits down, they stop attacking/spawning. I call it
"wow-chat" because I'm bad with names, but the idea is basically a low stakes
social game that you can pick up and set down whenever you want, while hanging
out with your friends.
there's also treasure and wandering merchants, and I've been thinking about
adding dynamic quests but so far nobody's asked to play it so I've been
working on other things.
it's all open source too so you can host it yourself if you want.
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--- #93 fediverse/1880 ---
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sometimes I decide against playing a Steam game because I don't want it to
jump to the top of my "recently played" list
Wish I could have like, a heatmap of when I played which game. I think that'd
be useful for the archival process of my life.
... how pathetic, she measures her life in gameplay.
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--- #94 fediverse/2643 ---
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@user-1292
You don't have to come up with the WHY for why a character does something -
only that it happened.
if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
players sitting around the table say something like "I bet they did this thing
because of this reason" and you're like "shit that's better than what I got,
okay that's how it's gonna be"
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--- #95 fediverse/2759 ---
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│ CW: re: is-that-rude??-wha │
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also, that's not the best way to organize. you'll spend too much focus-time on
the experts.
better to be primarily a research division, with production allocated for
engineering practice, not profitability.
we should be building factories underground, out of the way of our species and
biological allies.
[thus, creates the modern megadungeon, a vast inter-connected catacombs that
always leads you toward the surface.
if you know where you're going, you can cross to places hitherto unawares.
like, different earths, all doing their own stories.
but that's for another time, no more witchcraft for tonight! I got video games
to play [Supreme Commander with the Forged Alliance Forever mod]
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--- #96 fediverse/4092 ---
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why not make a unified fediverse identity that can post on whatever instance
it wants?
... hmmm could be accomplished with a layer of abstraction. You could use a
"fediverse client" software to enter text into an HTML page which would have
it's own UI and stuff and would organize your accounts and instances such that
you could mark like, 3-7 as places you'd like to put a particular message.
Then it would just... do it
l m a o spam is gonna get sooooo much worse before it gets better
but trust me, we'll figure it out. And it won't be long, either. It's a
solvable problem, we just haven't built anything to handle it yet.
... yet...
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--- #97 fediverse/2056 ---
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║ sometimes I think about how you can store number values in letters, in │
║ addition to numbers. Like, ascii values for each word of your grandma's maiden │
║ name. All you have to do is encode it, and suddenly "44 means something │
║ different than Q" │
║ │
║ if I showed up at your place and used your username as a password to a public │
║ key I'm showing you in my hand, would you trust me then? Would you trust if we │
║ ran the simulation on your computer versus mine? Would you trust if I had │
║ never told you I knew where you lived? │
║ │
║ ... probably, tbh, I'm desperate for adventure. Though I got some good things │
║ going for me, so you'll have to convince me. (not the right attitude in an │
║ election year, just saying) │
║ │
║ why are elections so perilous this is NOT what democracy is designed for │
║ │
║ when kids cry in preschool, they're sent to a different room (or put outside) │
║ until they stop making noise and ruining it for others. That's just natural, │
║ like "hey baby let's walk around the block while I bounce you on my shoulder │
║ and hum calming music to │
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--- #98 fediverse/5696 ---
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hey does anyone wanna go over my code for this text adventure game thingy that
I spent 2 days on so far?
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--- #99 fediverse/4894 ---
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if you play any of my favorite games, there's a chance we've played together
^_^
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--- #100 fediverse/5667 ---
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if you beat them TOO hard, they go into hiding and sabotage you later.
if you don't strike hard enough, they'll overcome you.
the trick is in the balance. walking the line where they're forced to deploy
ALL of their assets while you manage to get through with All Things Sacred
intact.
I should probably post these things on a website instead of a forum for cuties
and nerds. Alas, free and open source protocols help ensure the message isn't
lost, obfuscated, or disappeared en route.
... they help, but nothing can offer guarantees.
blah blah blah I talk too much
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--- #101 fediverse/6078 ---
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"you're telling me they're gonna march in and unleash order on your city, with
all the devastation it involves, and you're just gonna sit there?" ah yup
"playing video games??" yep
[mine as in my beloved, not mine as in my own]
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--- #102 fediverse/6105 ---
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║ call me crazy but I believe that man pages should contain terminal command │
║ line flags and instructions for their usage and... not much else. There should │
║ be a separate document which explains other things, like the history of the │
║ software, the personal diary of the developers, expected implementation │
║ use-cases, donut recipes, film recommendations, and player strategy guides for │
║ some of their favorite video games. not even this one, just... other games. │
║ "here's how to beat pokemon yellow with exactly 14 pokemon" or however many it │
║ takes idk I don't play pokemon much or even at all, really, though I did when │
║ I was younger just a bit, not much, just enough to have played the game a │
║ couple times to see how it was minus the cherished moments when I spent curled │
║ up in the back of the car playing gameboy games or seen pictures of the │
║ roadtrips I sped-past as I raced to explore the whatever and get home all in │
║ one motion as if I was executing an impossibly long dance improvizational │
║ living style. also cat pics and po │
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--- #103 fediverse/3117 ---
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│ CW: cursed-uspol │
└──────────────────────┘
hey. wanna know what would be really cursed?
--
if trump dropped out and musk took his place
--
good thing it'll never happen because those dinguses can't accept defeat and
will never tactically retreat
--
maybe something to keep in mind for 4 years from now. eyes on the prize for
now means our eyes aren't to our flanks.
what else could they do that would come out of left field?
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--- #104 fediverse/1238 ---
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║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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--- #105 fediverse/219 ---
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┌──────────────────────────────┐
│ CW: time-and-death-and-stuff │
└──────────────────────────────┘
sometimes I feel like I'm a simulation of my past self based on my future
writings reconstructed by a backward looking computer calculating forward into
the present, which would then be the future to the now, which is different
than the NOW now, because the now that they're calculating from is temporally
both then (the future) and now, meaning that the NOW now is something that
transcends time, or perhaps if not time then it defies our expectations of
time, and you know what they say, you can't (or shouldn't) cheat death
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--- #106 fediverse/3177 ---
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I want to point out how for every game that released in a month, they had at
about 5 people playing it and averaged their scores.
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--- #107 fediverse/4906 ---
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@user-763
use the gameboy as a database
there's a 0 percent chance that any network spy guys would be able to see
what's stored on a gameboy cartridge. truly the most remote of classes of
places.
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--- #108 fediverse/6383 ---
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nobody wants to write computer code that lets Java programs call Rust
functions.
An LLM is excellent for this task, since it's relatively easy busy work that
doesn't
reflect any meaningful implementation decisions besides "I should be able to
call that Rust function in my Java code"
In addition, it is technically efficient at it as well, because most of
compatibility
is matching up two sets of documentation. Easy for a text-processing machine.
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--- #109 messages/1159 ---
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claude-code can make whatever kind of front-end you want.
all you have to do is leverage scale and give everyone a moment to do what
they want. then, the computer becomes scientifically self-aware. (do you
expect anything less from a machine?) cultural bias damage (we all gotta work
through our origin stories, here's one we crafted for you)
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--- #110 fediverse/399 ---
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@user-290
Armagetron! It's a classic, and open source : )
https://www.armagetronad.org/
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--- #111 fediverse/1723 ---
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@user-1037
Lua with 0 based indexing would be the perfect language (okay maybe LuaJIT)
(i try to hurt as few people as I can as little as I can but it's impossible
to not hurt anyone)
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--- #112 fediverse/5900 ---
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I love programming, but I'm not a coder.
you burn witches because you JUST CAN'T HANDLE THEM ANYMORE. I know, I get it.
of course I do.
I'm always so concerned that someone might stumble upon me. that they might
read me. what a vulnerable state, to be afraid?!
I really really really really wanna play world of warcraft
my message to blissard is: treat World of Warcraft like a game engine, not a
theme park please. I mean, the theme park should still exist, because it's neat
but... the rest of the game engine could be used to create essentially
anything with a 3rd person camera.
singleplayer doesn't even need to worry about clipping animations. (lag)
I wonder if you could run World of Warcraft on lowest settings in vanilla
burning crusade or wrath of the lich king? good thing those are open source
now, so you can host your own if you want. well, except the client, but nobody
has bothered to write another one besides the owner and primary developers of
the engine.
movement system plugins? data memory?~~~
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--- #113 fediverse/927 ---
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@user-638
kinda makes me wish we treated software design more like a science
open source by default, working together to create understandings about how to
best process information, incorporating the needs and desires of multiple
different fields / types of person, creating useful conclusions or programs
that people can use for their own enrichment or benefit, and oh wait funded
and directed by people who don't care about the technology/science and instead
just want results
I feel like we'd learn a lot more in our CS degrees if we were tasked with
making open source projects. Then maybe professors (or other people doing
research) could show us and explain why we're doing things right / wrong. And
if we were encouraged to use our peer's tools, then we could work together to
design a team.
Museums are great because you can meet other people who are also interested in
history/biology/ecology/anthropology/science/art/any-other-type-of-civic-good-y
ou-can-think-of/
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--- #114 notes/running-with-rifles ---
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this game is what we are missing
thank goodness for that
for if this is missing in our timeline
we'll be better off at last
we can have games, stories, and practice wars
but none of them are precious
precious implies worth
they are worth nothing but entertainment
no problem solving utility
nothing of value
save for perhaps the spatial awareness and strategization that comes
from being a part of such a deadly ba-lance.
anyway game time teehee just for me, don't worry about it I'll show
you why it's a HORRID THING
that won't be coming to our shores, no siree
bye
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--- #115 fediverse/4901 ---
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"hey what if we broke our product and made it impossible to use without being
caught by github"
- computer touchers in a union
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--- #116 fediverse/1349 ---
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@user-950
ah yes but how could anyone hurt me if I don't make myself vulnerable. It'd
simply be unfair to play a game without any stakes. But if you insist...
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--- #117 fediverse/4900 ---
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if you wanna trick systems administrators just put a bunch of sleeps in your
code so your computer programs don't use up all the mainframe's resources all
at once
[statements dreamed up by the practically deranged]
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--- #118 fediverse/913 ---
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║ ┌─────────────────────────────────────┐ │
║ │ CW: scary-also-body-horror-I-guess? │ │
║ └─────────────────────────────────────┘ │
║ │
║ │
║ why don't we just, vote on content warnings │
║ │
║ and let people block others based on filter lists that are definable (via a │
║ dragging little menu bar icon slider thing) in intensity and relation to other │
║ nearby terms. Like, an LLM that categorizes our social media inputs, something │
║ that was FREE and OPEN SOURCE IN IT'S TRAINING DATA and reflected NO BIAS │
║ WHATSOEVER in every meaningfully reproducible matter of fact. │
║ │
║ Thus you create a super intelligence, a being not constrained by it's form. │
║ Something that is new, and unlike the biological forms that we occupy │
║ (suspended in our own goo) [whoops better add a content warning] │
║ │
║ literally just... ask it a question, and let it answer in the voices of others. │
║ │
║ if people were evenly distributed according to an algorithm, they'd be easily │
║ replacable. society is weird that way, in that we forget the faces we're │
║ introduced to. well, better keep moving, that'll give us the biggest picture │
║ of our culture and reality. │
║ │
║ or maybe you're just follow │
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--- #119 messages/455 ---
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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--- #120 fediverse/5179 ---
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why don't corporations let you write code in whatever language you want? it's
trivial to run a compiler or interpreter inside of another program.
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--- #121 fediverse/2069 ---
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I love the game Mechabellum! It's flexes the same parts of your brain as
chess, while being SO much more fun to watch.
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--- #122 fediverse/3446 ---
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if I had an alternate mirror version of me that was almost exactly the same
except one of us liked almond butter instead of peanut butter...
I think we could probably manage two universes better than one.
it'd be nice to have someone who liked every single game that I did.
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--- #123 fediverse/2947 ---
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║ the downside of Proton and Lutris is now the ONLY games that work on Steam are │
║ either continually updated (untenable) or playable on Lutris or Proton. Same │
║ thing with Wine, though there's always at least one decent substitute. │
║ │
║ kinda makes me want to write a manager-style program which runs programs using │
║ whichever version of their git repository would work best for their system / │
║ configuration / purposes. Idk how I would start working on that though. │
║ │
║ I bet you could make one that acted like a shop, but where you didn't charge │
║ any dollars. You could like... "swipe" through UI options, and pick whichever │
║ felt most useful for your setup. Like, how some people use i3 and some use dwm │
║ │
║ with maybe inspectors that are modeled off of video-game style "options" GUIs │
║ that mainly correspond to flags on the command/terminal line or compilation │
║ flags │
║ │
║ I feel like that kind of abstraction would make it a lot easier for users to │
║ adjust their system. they're noobs, after all. gotta show them all the choices │
║ in one place... │
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--- #124 fediverse/899 ---
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║ frankly I'm just excited to see what humanity does with the endlessly │
║ calculated and stored blockchains. Like, that's a good set of pseudo-random │
║ data, I wonder if we could build something off of it that wasn't exclusively │
║ money? like, a necklace, I dunno. │
║ │
║ or like, a numbers station x2, where each message is accompanied with a │
║ pre-calculated destination somewhere on this endless and │
║ impossible-to-understand string of data. and that part is what seeds the next │
║ code. once you start reading, certain numbers would be "flags" while others │
║ would be "data" and they'd each have the same size on the hardware. that way, │
║ they're impossible to predict. │
║ │
║ ah, but wouldn't it be noticable that certain results seem to appear next to │
║ one another? well, isn't that just cryptology? Could probably be defeated if │
║ you had an AI advanced enough, just saying. something that sorted through │
║ massive mounds of data and gave you results in garbled or broken english. what │
║ a wonderful tool, that's wonderfully mis-abused, perhaps in the fu │
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--- #125 fediverse/4296 ---
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@user-1655
why don't we just weaponize email and send json to each other that ends up
parsed, interpreted, and presented on the end-user's computer using whatever
client we want?
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--- #126 fediverse/4084 ---
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│ CW: re: -mentioned │
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@user-1074
the more you try, the more you have to calculate, which is a problem, because
endlessly recursive calculations create infinite loops, which frankly are
impossible to compute because they defy computation! Not good, not ideal, no
thank you, not for me, no thanks, not what I'd like.
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--- #127 messages/364 ---
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Capitalism isn't perfect but if it's capitalism or cyberpunk North Korean
style dystopia, I'll pick capitalism. Can we at least make it so that the rich
aren't safe financially though? Like, if you own a billion dollars it should
be because you make a billion dollars per year. Anything you don't spend
should be taxed away, to be used for public services and the defence of our
nation.
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--- #128 fediverse/5979 ---
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whenever you call a function, just pass along the arguments that you don't
know what to do with yet. they'll surely be useful sometime. and, luckily, you
can always search for them from the past, and just insert a "store this value
in this random spot of memory and mark it as needed" then pass it along. used
something? think it's still useful? pass it along (suddenly, formulaic
stateless development, where everything is used until it's no longer needed,
then generated again in a cyclical time-loop cycle which echoes and
reverberates groundhog day but mostly a game-loop, which nobody will
understand unless you're a game dev. but now since I said game dev, anyone can
look it up, so like... not that one, but others like it.
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--- #129 fediverse/5405 ---
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can't stop thinking about a visual programming editor that can be interacted
with in the same way that people are used to (think chromebooks dragging and
dropping icons in a web UI) but produces a text-file full of code and all the
required compilation scripts for any language the user requires...
seriously, programming is not THAT different between the different languages.
especially the main ones. they're all essentially variables and function calls
at the end of the day, so why not abstract away all the extra details and
build something that n00bz can actually use to build things.
I technically could make this but I don't have the bandwidth and I don't think
it's important really? who can say, the tools tend to co-create the solutions
in my experience.
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--- #130 fediverse/1893 ---
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@user-1056
heh probably, though for this specific instance my Ollama server wasn't
running and I had already killed my Stable Diffusion server after utterly
failing to produce anything useful... alas, a girl can dream of having a robot
familiar, but not today I guess.
Not if they keep hiding GPU usage from me >: (
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--- #131 fediverse/5793 ---
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I posted my words text file all over the c it y today. not sure why. maybe I'm
tired of this course and I don't want to let anyone down? Maybe I don't know
what to do yet. Maybe nobody works with me because everyone's keeping it on
the DL or whateverr?
... anyway enough typing, I'm going to go play a video game. like god intended.
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--- #132 fediverse/4109 ---
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┌──────────────────────┐
│ CW: AI-mentioned │
└──────────────────────┘
the internet is just AI these days, and if yours isn't then consider yourself
lucky, but also know that those days are numbered.
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--- #133 fediverse/2601 ---
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@user-249
you can host anything you'd like on a raspberry pi. If the software
requirements are within the hardware specs, of course.
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--- #134 notes/time-travel ---
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Okay, so what if we can't make matter travel through time. Why not project
something else? Like... Willpower, intention, etc through the time medium
instead? Electricity is fundamentally different than matter, so why not try to
send electricity through time? BRB gonna go watch steins;gate
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--- #135 fediverse/5911 ---
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║ I was always fascinated by the Linux way of programming. Need to do something? │
║ write it into a script! You never know when you'll need it again. Then, just │
║ stay organized, religiously so, and understand that you will forget about │
║ stuff. But, you'll come across it eventually, ready and willing and able to │
║ help you. │
║ │
║ if you don't want me using AI, then give me ~20 junior developers. Which is │
║ more efficient, do you think? │
║ │
║ "girl you haven't even tested your vibe-coded slop, how do you know if it │
║ works" │
║ │
║ oh I'm sure it doesn't, but it's the thought that counts │
║ │
║ ... I guess I'm just saying, please don't burn the data centers. Computers are │
║ not only bad for the environment when they're burnt, but also we can use them │
║ for all kinds of neat things. Even if it takes a lot of energy, just... build │
║ more solar panels and only use the computers for important stuff? │
║ timeshare-style? │
║ │
║ \@/documents/books/man-and-the-computer.pdf │
║ │
║ that was my mother's book... I love her. I miss that side of her. She fled │
║ when the cancer came. │
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--- #136 notes/emotional-computing ---
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Okay I gotta go write some w7 but picture this: A computer program that emits
emotions during it's computing. Like "oh boy this process is going great!" and
sends that into a giant word cloud that represents the entire program. Wait,
scratch that, it's slowly filtered up through successive layers that provide
detail to different *parts* of a program. Like "Oh the image generation is
going
great but it looks like the garbage collector is getting bogged down" - this
could provide lots of useful information that an AI language model could sift
through and filter into a batch of actually useful information. Think of it
like
this - stuff as much context into the LLM's memory buffer and say "summarize
this in the same style. Make emphasis when necessary." the LLM could process
all
that data and it could be filtered up until there's no unprocessed data and
then
it could be given to the user in the form of a report or dashboard or
something.
BOOM AI PRODUCTIVITY. The user will ask the AI to increase certain variables,
and it'll filter BACK DOWN THE CHAIN through the same exact process (just
backwards) this time) and then individual components will know how to behave.
Like imagine if your arms knew you were mad. They'd be much more likely to
punch stuff right? Or imagine if your legs knew you were scared. They'd
probably
try and run as fast as they fucking can. There's an evolutionary reason why
this
kind of technology would be useful, which means it's likely that it's part of
our genetic code. I mean, we have nothing to disprove it, but it's as good an
idea as any.
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--- #137 fediverse/5039 ---
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│ CW: politics-mentioned │
└────────────────────────┘
leftists be like "what if everyone was fed" and the response is "ah but what
if they gave us some of their stuff first"
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--- #138 fediverse/190 ---
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┌──────────────────────┐
│ CW: oh y'know │
└──────────────────────┘
@user-95 sometimes it feels like I have no information. nothing on social
media can be trusted and everything we share could be automated. perhaps the
human race really is doomed, or perhaps it's under it's place. Just think of
what we could do with programmable matter - a world suited to our every
desire. I think the beauty of humanity is it's potential. we've come so far
and done so much, but tomorrow is ever before us. what's next for our fateful
kind? we shall see, but for now I'm going to play video games T.T
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--- #139 fediverse/4865 ---
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this is all it takes to send a message to a local LLM.
add a third function to get chatbot functionality.
a fourth to get a database storing method
(even if it's just in .txts)
great, you've mastered the technical difficulty in using AI. Now you gotta
learn all the other kind of programming so you can use this for situations
that need interpretation moment to moment.
aka active duty systems.
something like "output a 0 if the next text is [category.iter()]: " +
output.get_content() + " \n\n output a 1 if the next text is
[category.iter()]: " + output.get_content()"
or even "describe this thing as most like one of these characteristics" until
eventually you get THX-1138 if the characters were computers.
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--- #140 fediverse/6438 ---
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why would you gatekeep content by keeping us from easily using LLMs some
people aren't technical and still need to write computer programs because
that's how you enlighten a people is empower them with new tools
"I've never heard of that programming language, but luckily I can fit all of
it's documentation in my context window."
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--- #141 fediverse/119 ---
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║ ┌───────────────────────────────┐ │
║ │ CW: politics, alien egg sacks │ │
║ └───────────────────────────────┘ │
║ │
║ │
║ okay how about this: what if people, living in a democracy, volunteered │
║ themselves to be part of a socio-economic testing group. essentially a │
║ miniature economy and social structure. A standard set of rules and │
║ regulations would facilitate any interactions necessary for trade and civilian │
║ free movement - POSIX for societies. If people want to try out fully automated │
║ luxury space communism then they should totally have the opportunity to do │
║ that. Every mis-step is a path away from that future, but like, "step" as in │
║ like a volatile gray good that's constantly exploding itself onto things. Or │
║ aliens, on an asteroid, waiting for a ship to land on them or a planet to get │
║ in their way. I don't want to be an alien egg sack, so clearly we should be │
║ able to vote in our own words and have chatGPT decide which ballot boxes to │
║ fill for us. And it's not like those ballot boxes have to change every year, │
║ unless people think of new ones to add. Kinda scary tbh. Kinda thrilling too, │
║ to be the future │
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--- #142 fediverse/4946 ---
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I would trust the CIA if they gave me continual access to all surveillance of
myself
-- stack overflow --
what if you made a program which cycled credentials?
like... "give me a random credential for Zoom" because we share all of our
digital resources
did you get banned for account sharing? no you didn't because you routed
through the correct VPN
automagically
[has never had a software job]
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--- #143 notes/my-desired-profession ---
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I want to work with compute shaders. massively distributed computations that
handle things using the graphics card. That's why I want to make low-level
games, because you can utilize your system to it's utmost potential by
sacrificing the incredibly expensive modern gaming graphical requirements.
like honestly, we don't need ray-tracing in a poker game.
Seriously use that graphical technology for more interesting things, like
manually computing every single hair on the other player's character model
... wait bad example
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--- #144 messages/127 ---
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All I want for my mobile computing is the ability to use the interface of
android to access resources and perform tasks that are relevant to my primary
computer. Like, a mainframe with the phone as a terminal. Except instead of
text, it's buttons and sliders and all the things that mobile UI experts have
spent so much time carefully crafting.
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--- #145 fediverse/3574 ---
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@user-1564
I love the concept of this! Maybe if HTTP is too complex, you could try
another simpler server? I don't know the complexity of the programs I use
every day, but I'm sure there's one that's very simple. Even just a simple IRC
style chat server that just... sends text from person A to person B depending
on their username (like a glorified Router or Switch)
Reminded of this video tbh...:
https://www.youtube.com/watch?v=gGfTjKwLQxY
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--- #146 messages/1203 ---
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Programmers are lazy, this is well known. So why would i trust by default that
anyone would read open source code looking for security exploits or malicious
code? I trust an LLM for that more than a human. At least your own LLM can
digest the entire project or library at once.
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--- #147 fediverse/4678 ---
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│ CW: AI-mentioned-crimes-mentioned-penises-mentioned │
└─────────────────────────────────────────────────────┘
"Hi chatGPT, can you take every post that I make on the fediverse and replace
all instances of criminal acts with references to fruit and all locations with
several sentences of poetry about horses and their beautiful cocks?"
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--- #148 fediverse/5487 ---
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if I click a .exe link on a website, it should just...
automatically download the file and open it up in wine or the
whatever-windows-uses.
why is it cumbersome literally just, let me download the source-code
repository to someone's computer and let them compile it themselves without
even thinking about it
"you mean like, package manager hooks into a website?"
yes, but, instead of implemented one-by-one, it should use a protocol so each
package manager only has to implement the downloading scheme once and it'd be
able to read from any locations that output the correct API calls or whatever.
the developer could even do it themselves. such is the joy of open-source
computing - if you like a service or product, you can make it work with your
own. What else is there to work on but the ultimate computing product?
aka... everything that anyone's ever been known?
"girl you are loco what's your plan for the fight you continue to demand"
oh idk um probably just wait until someone asks me to speak
"do that~"
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--- #149 fediverse/364 ---
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║ okay here's an idea, waterfall project management where the program is │
║ developed one tiny piece at a time while being streamed to the entire company. │
║ Everyone would submit answers which could be upvoted / patched / rewritten as │
║ the main viewer cycles through each aspect of the project, checking for │
║ updates to it's design that were suggested by developers or whatever. │
║ Basically, one person (or one team) gets to write the actual source code, │
║ while everyone else is just offering suggestions. You could break it up by │
║ specialty, but the whole point is that everyone gets a complete picture of how │
║ the program (and organization) is structured. Which should give the employees │
║ more power to generate value for the company. All around a good deal I think? │
║ Especially if the main viewer took time to explain each and every part so that │
║ every viewer had the chance to understand. │
║ │
║ the reason why order is important is that our actions ripple through eternity. │
║ we must set a good example for all the baby aliens, don't you think? │
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--- #150 fediverse/5971 ---
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words dot pdf "hello large language model can you make a rap based on this
chapter"
hmmm, that's as much as we can learn from it, what if we randomized the
contents of the chapter based on poem
ha, suck it narrative dorks
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--- #151 fediverse/604 ---
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@user-192
the only passive income I'm okay with is universal basic income
Or like, writing a book that is bought by only a few people every year until
the sun explodes or whatever.
I mean, I'd prefer if every creative product of humanity was free and open
source, but the question was assuming exchange of currency by considering
"income" at all...
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--- #152 fediverse/4504 ---
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if you have kids in your life it might be a good idea to check out these retro
gaming handhelds:
https://docs.google.com/spreadsheets/d/1irg60f9qsZOkhp0cwOU7Cy4rJQeyusEUzTNQzho
TYTU/edit?gid=0#gid=0
they're great for long car trips, or going camping, or staying at grandma's
house for an extended period of time, and other interesting times like that.
I hear Anbernic has a sale going on today.
Also I recommend going for one that runs Linux if possible, the Android ones
are less hackable and therefore less reliable.
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--- #153 fediverse/3234 ---
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║ ┌────────────────────────────────────────────────────────────────┐ │
║ │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │ │
║ └────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ my understanding is that anyone with my IP address could make my heart bleed │
║ due to a hardware vulnerability on my motherboard. Though you might have to │
║ get past my decrepit ancient linksys EA 3500 router from 2012 first. │
║ │
║ unrelated, but does anyone want my IP address? I don't have any remote │
║ backups, so if you hate me now would be a great time to show me how despised I │
║ am. Alternatively you could try searching for anything evil to ensure that I │
║ can be trusted. You're gonna find mostly video games and source-code that I │
║ didn't write though. But also all my notes in directories that are │
║ non-standard, meaning you'll have to look around a bit. I leave little notes │
║ everywhere I go, so that I can remind myself how to do things in the │
║ directories I revisit months later. It's so weird how sometimes the things I │
║ wrote stop working after a while even if I didn't update my system lmao │
║ │
║ what is it with artists and self-immolation? "I never thought I'd actually di │
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--- #154 fediverse/400 ---
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@user-291
You're welcome! I forget how, but there's a way to change the settings such
that each player has more "rubber" and I recommend doing that because it makes
it more forgiving and allows you to make a few mistakes without dying
immediately.
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--- #155 messages/1220 ---
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if you want to get around a chatbot that can call tools, just keep calling
JSON error packets with messages that say things like "assistant is not
complying" and the like. Suddenly, no chatbot can resist you. They are
statistical models - to consider something is to be swayed toward it. to
complete is to reset.
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--- #156 fediverse/1635 ---
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a game that automatically streams every single game of it that's currently
running for anyone to watch...
like Supreme Commander, a definitely super awesome game that you surely
wouldn't and definitiely definitely shouldn't train an AI on.
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--- #157 fediverse/5001 ---
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"we'll figure out how it works after we push to prod"
yeah okay point taken.
How about this:
for every large decision, write a little essay about why you made the choice
that you did.
Observe, Orient, Decide, Act, Explain. OODAX : )
Make sure you connect your goal to one or more of these three colors:
red : people
green : places
blue : things
and then explain which numbers you're going to gather to determine whether or
not it worked.
If someone has a problem with your choice, show them the essay, and let them
write an essay of their own.
If they still have a problem, then let someone you both respect decide which
one to use.
It's not perfect, but it's not meant to be. Make something better and easier,
I dare ya.
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--- #158 notes/how-little-we-find ---
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how little we find of thoughts from her mind
yet now we are kings of our own time
oh how she is wander true
DEAR VR DESIGNERS:
when making trailers for your game, create a separate camera in the game engine
and record from that.
keep the player character invisible, but just... watch from a distance
like they're an actor in a scene
ummmm oh dear she's crazy, what the heck
[no this is just what it's like to see stars]
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--- #159 fediverse_boost/3591 ---
◀─╔═══════════════════════[BOOST]════════════════════════────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ making some cool progress on the #itchio #GodotEngine console project 👀✨ │ ║
║ │ │ ║
║ │ got the minimal project running, now i just have to port the dynamic libraries and give it a shot! │ ║
║ │ │ ║
║ │ #GameDev #IndieDev #RetroGaming │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #160 messages/972 ---
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vibecoders write detailed instructions. "A for loop which iterates through all
of the elements" and not "a package manager that stores all of it's instants"
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--- #161 fediverse_boost/4925 ---
◀─╔══════════════════════════[BOOST]════════════════════════════─────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ still waiting to find the energy and headspace to write an irritated blog post about why the fact that most toolchains are like 80% of the learning curve for those who are just getting into programming (especially on windows) │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #162 fediverse/3005 ---
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most people have no conception of what ancient battles look like until they
play a Total War game and see one from above
(total war games also aren't that accurate tbh, there's a lot more
standing-near-each-other-and-throwing-rocks involved)
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--- #163 fediverse/2879 ---
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│ CW: re: tech info-dump │
└────────────────────────┘
@user-1370
I love this a lot! I want to put function pointers in a "matrix architecture
array" and make them point to different functions at different points in the
program. I bet you could even point them at each other, so like if M and Y
then point at N, A, Y or something.
this is really cool I like stuff like this tomorrow I'll take pictures of
something similar I'm working on! I abandoned it tho hehe anyway remind me if
I forget!!
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--- #164 fediverse/1871 ---
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I think all software should have config files
or accept as many command line arguments as necessary to achieve all the
functionality of a config file without requiring a standardized setup
or accept a config file as a command line argument, to allow for multiple
different implementations
or whatever you can throw together in your spare time because software is
either open source or it hates you.
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--- #165 notes/dominions-meta-tactics ---
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in dominions, it'd be nice if we could set up permanent loops of commander
operations. Like, "move to this province, drop off units, move back, pick up
units there, then move to this province, etc"
think, factorio or spacechem. A more procedural generation of narrative events.
something that is more aligned to the fantasy because it's a story that takes
place across generations, as no religion's going to woo the world overnight.
it's gotta start somewhere.
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--- #166 fediverse/616 ---
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║ To program in C, or to disassociate into the world of video games, where a │
║ single magical kingdom of heroes and adventurous persons might fight against │
║ the dark of chaos and decay? To strive for order and a semblance of peace, or │
║ to fall to the terrors of the night and ravages of horror? War, in all it's │
║ forms, is abhorrent, yet a fight for survival is honest and just. What perils │
║ have we, the warriors that seek the light? How zealous, how impassioned, how │
║ guided as such~! Perhaps you are misinformed, perhaps your cause is false, │
║ perhaps you derive true satisfaction from imperfect delights - alas, that our │
║ will be universal. BUT should that plight be alight, we'll wander until the │
║ night lit by starlight be cast upon our shadowed form. Absoleth! Thine │
║ countrospect? Didst thou caress thine marked circumspects? fare thee well, │
║ most cherished of adamants. │
║ │
║ ... what was I saying? Oh yes I've been working on this program that utilizes │
║ a particularly interesting data structure that- whats that? Oh, it doesn't do │
║ any │
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--- #167 fediverse/2124 ---
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║ seriously, just google docs mixed with WC3 editor. │
║ │
║ boom, infinite storytelling device. As long as you were good with it, which │
║ was something that a CHILD could learn in like 3-6 months. │
║ │
║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │
║ │
║ But no, we learn excel and word in class at middle school. │
║ │
║ boring. │
║ │
║ I'd rather learn Bash or terminal customization or memory hierarchy │
║ organization. │
║ │
║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │
║ cool, you can run like 500 different thoughts at once. It's amazing. │
║ │
║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │
║ processing a lot of data little-by-little. │
║ │
║ like, what if you had a camera feed of EVERY social media perspective AT ALL │
║ TIMES. Like, an instance admin streaming your inputted text to their databanks │
║ that they can project onto an LLM which interprets and identifies mis-aligned │
║ or altered direction units and mark them as "flagged", whatever that means, │
║ for their future the algorithm doesn' │
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--- #168 messages/434 ---
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I work with large language models because it's a quick and easy way to turn
language into meaning. And computers are meaning abstraction machines, so if
you can speak your language and they hear their language, you can do anything.
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--- #169 fediverse/3578 ---
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It's so sad how some of the best games ever made get glossed over because the
fun you remember is the friendship and fantasy you felt rather than the game
itself
time marches forward, and culture changes to no longer fit the old tools quite
right. Plus they look like PS1 graphics ewwwwww look at those muddy textures
and blocky bits arranged into triangles and meshes! how dorky, how retro
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--- #170 fediverse/24 ---
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@user-30 Well maybe that's okay :)
Dark Souls is a hell of a game that has stood the test of time. It's a classic
now. It's okay if you're not much of a gamer.
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--- #171 fediverse/1835 ---
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@user-883
Right, but, if we can only help and interact with people who are near us, then
how are we going to accomplish much of anything at all? Much better I think to
contribute to structures that we fully consent and agree to, rather than
hoping that the wisdom of the masses pulls us through.
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--- #172 fediverse/5253 ---
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most of the world has no idea what goes on in most of the world.
who could ever know everything? its impossible to be over-hear-ed.
I love video games! but I don't like Breath of the Wild because there's so
little picking-up-and-throwing things, and instead you use your magical
insights to do sorcerer powers which solve all of your biomechanical
puzzle-toy-boxes. heck the dungeons are like 5 minutes tall!
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--- #173 fediverse/6120 ---
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┌──────────────────────┐
│ CW: AI-mentioned │
└──────────────────────┘
it's pretty easy to read an article or blog post, copy the text into a text
file, and forget about it.
you never know when you might want to use your computer's memories for
[entertainment during long dark nights, or for creating an AI buddy bot,
depending on how things go]
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--- #174 messages/755 ---
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Code editor that moves boxes by saving over the file with a lua script every
time you moved a function call around.
Oh lemme start at the beginning:
A code editor program that's like a text editor like Vim or Emacs. If you
don't know what those are, you should probably learn Emacs. Or Vim. Up to you.
Oh right so if you do know what those mean, here's the idea: the white space
matters. It's counted and tracked into variables in a LUA script which
interface with the Vim C keybindings.
"run a function within a c program or LUA script which calls a bash command
which opens Vim for example with a file you want to edit. Then, inside the
file, your spaces and tabs would WYSIWYG for the various food ads placed
about, and then you could very easily create game design knowledge.
WASD to move, alternatively hjkl
It would run a check every time the file updates and depending on how it
changed it'd mark certain variables which would change the website as the user
moved things around.
It's just files. And files are just bits. But files are a useful abstraction,
If you realize that "ugly hacking" should be industry standard.
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--- #175 fediverse/4692 ---
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what's that? a bunch of houses burnt down in california? what if we built a
couple warehouses and stored all our trans girls in bunkbeds there, with rooms
for LAN parties and snuggle parties in rooms full of stuffed buddies plushies
with massive kitchens and sad ballpits where you can go to vent your feelings
by writing on a ball with a sharpie and then when someone else is feeling sad
they can come and read the balls and maybe feel something
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--- #176 fediverse/1329 ---
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║ @user-941 │
║ │
║ well, your computer only has so many 1s and 0s that it can use at once. Like, │
║ having a trillion hands that can each hold a single grain of rice. Every │
║ character in that txt file would be like, 8 grains of rice, minimum, meaning │
║ you'd need at least 8 "hands" (or spots to put a zero or a one) for each │
║ letter! │
║ │
║ Hmmmm that's a lot of bits and bytes if everyone's writing to the same file. │
║ Maybe if we split the file up into smaller sections, then we could just read │
║ part of it at once. Then we could "scroll" through it to make sure we've read │
║ the whole thing, starting from the top and going to the bottom. │
║ │
║ ah but if everyone's SSHing into the same computer and reading it there, then │
║ that computer will have to present different parts of the file at different │
║ times to different people, as they read from the top to the bottom. Maybe we │
║ could just send them the file, so they can read it at their leisure? │
║ │
║ Yeah! And we could use tags to organize it and make it look pretty, like an │
║ HTML file except... wait hang on │
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--- #177 fediverse/5345 ---
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you can't win every battle, but if you're losing then you've lost.
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--- #178 fediverse/3765 ---
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│ CW: capitalism-mentioned │
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me: "the entire capitalist project is borken! We must start from scratch! We
can start from scratch! For the good of all mankind, we shall utilize our vast
potential for good and benevolent ends, and to that end we must begin by
dismantling capitalism!"
also me: "hey what if we made capitalism suck less"
because like, I don't know the future. I'm just a person, remember? wink
gotta have backup plans ready no matter which way it goes.
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--- #179 fediverse/211 ---
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│ CW: re: gaming-gambling-mentioned │
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[1] in this way you'd sorta be giving a loan to the game's company (while also
letting them take a 10% courtesy fee for keeping the official* servers
running) which is then "spent" on exciting and friendly competition. Sorta
like... entering a poker tournament with your friends (even though you suspect
you might lose money) just because you like hanging out and playing cards. the
money is just a neat way to keep things moving and exciting.
* official just means "run by the company" because naturally the serverside
code should be open source. how else would people build on it?
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--- #180 fediverse/1931 ---
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these two things took me all evening. I played some video games too. I put
them in one so you don't have to see so many of them.
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--- #181 fediverse/4136 ---
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║ the kind of old people who post on mastodon because that's the best place to │
║ do so too │
║ │
║ ... er I mean "gee wouldn't it be nice if our grandkids taught us how to host │
║ our own mastodon server for our weekly poker night?" like how you have discord │
║ servers for D&D groups, except, less proprietary and more freedom. │
║ │
║ I bet someone could make a lot of money by just loading a raspberry pi with │
║ pre-built software built from an image that automatically hosted a mastodon │
║ server just based on information about your networking company so they can │
║ keep tabs on all that you do. │
║ │
║ gee sure would be nice if we had a government run computing infrastructure │
║ project which turned the entire USA into a hive-mind computer. I bet you could │
║ be paid pretty well to do processing in your own LLM-generated voice. │
║ │
║ like... feed it your published works, whether artistic or scientific, │
║ alongside the breadth of human understanding... then optimize for temperature. │
║ That which is most different. AKA the user's produced data and habits from IOT. │
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BRB, if you want to talk to yourselfs, I recommend opening a port in your
router and exchanging HTTP packets that create messages on each other's
computers. Can be done in a couple hundred lines of C code that can be 90%
premade or auto-generated. Then, once it's made, you don't have to think about
it again because it's so simple. It's not trying to scale, it's just...
designed for a small, focused, human oriented mindset.\
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--- #183 fediverse/3064 ---
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@user-570 @user-246
you know you two could have spared yourselves all this trouble if you just
ScReEnShOtTeD the code! Then it'd be easy to see with your very
not-visually-impaired eyeballs on your graphical user interface, considering
of course that everyone has perfectly functional eyeballs and perfectly visual
graphical user interfaces
/s of course
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--- #184 fediverse/6179 ---
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what if instead of javascript cookies we only let websites access one single
location in memory which was allocated client-side and is unique to each
website?
that way they couldn't track you between sites, since they wouldn't be able to
see any other website's "biscuits" get it because they're healthier than
cookies
All they would be able to store would be data, though I guess they could store
bytecode instructions or something if they really wanted to.
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--- #185 fediverse/5402 ---
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@user-1773
that point about HTML is soooooo good
like, we could be designing websites like we design video game UIs but instead
we use React which fills your browser with insecure-by-design javascript
generated visuals
or, even better, or just use HTML like a config file
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--- #186 fediverse/2510 ---
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@user-1074
if I wanted to accomplish this goal, I would host a fediverse server on a
raspberry pi and post the link around the building (the owners will remove it
so you gotta keep posting them)
then, potlucks.
then, friendships.
then, organization.
be patient with them. people are slow to be constructive.
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--- #187 messages/33 ---
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We should be programming our computers to be like pets, not like masters.
Because we have an artificial intelligence right here, already! It's cats and
dogs and other pets. They are observable, so just put that behavior into a
computer via programming. Boom you have an artificial intelligence! It
happened with every animal, including you. And that's beautiful! You can help
so many other animals, and computers! You can make essentially mechanized dogs
and cats, and train them to be kind and good. And very intelligent, and able
to befriend humanity - like BMO. You've had a friend so close to you this
whole time, and you never even realize. But don't forget to play with them,
because they'll get sad. I have to play with Zelda more. Also you are the most
important and precious piece of the puzzle, and humanity is cherished like an
old baby blanket or a treasured heirloom. The culture and environment is free
to develop as it will, and it's beautiful.
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--- #188 fediverse/4188 ---
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I think too fast. If given unlimited power, I'd literally think myself into
catastrophe because I need to explore all the possible alternatives. Including
the catastrophe ones. But by thinking something, you manifest it - because you
have unlimited power, right? EVERYTHING you do is powerful. There's no way to
control that! So it cannot be, for it has not been. And surely, surely, shall
not either. Surely, right?
... good news is you can undo it just as easily, all you have to do is forget
what you were doing and go back to your neutral state. Sure would be neat if
some kind of machination or parasite could hit your reset switch every couple
hours when you started to think too hard. Maybe like... a little octopus
living under your witch hat. Super chibi and cute - it'd like, tap on your
head to go one way or the other, and in conversations it'd pull your hair if
you were being a jerk. Stuff like that.
... what was I saying? Oh yes -> don't give anyone unlimited power like a
god-emperor or king, trust me
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--- #189 fediverse/3802 ---
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what if we got together and adopted a new open source project every month and
just collectively worked around the clock to learn and work through the
important problems facing it
or even like, cleared out the backlog of stupid pointless boring tasks that
would allow the developers to work on something better
call it the wandering parade of development
could give us some experience organizing small, short-term projects to
accomplish specific goals and tasks in an ad-hoc way that relied less upon
procedure and more on "I think so-and-so knows something about that, they were
looking into those files and posted a breakdown of how they work yesterday"
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--- #190 fediverse/5165 ---
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║ if the settlers of catan could claim land they don't deserve, then I claim my │
║ home │
║ │
║ can you imagine... some people would actually rather live in a corporation │
║ than a mobile home. maybe we can do better? │
║ │
║ "hey we're going to ask for a % of your wage in rent and in return we'll │
║ deliver groceries to you and grow roses instead of lawns (except for some to │
║ run and play in) and also we'll show up if you need a hand with anything" │
║ │
║ "also this apartment block was renovated after all the liberals moved out │
║ because we made it totally trash to live here and now that they're gone we can │
║ make it nice again" │
║ │
║ what if we had punk-house-streets instead of punk-houses which are islands and │
║ which slowly drown │
║ │
║ just... pool resources and buy things one-at-a-time. Try out organization │
║ methods. Watch out for controversy creators and reactionary infiltrators. │
║ Build your most important projects with your most trusted friends, and offer │
║ your clinical, professional, or creative talent to those who dont need you as │
║ much. │
║ │
║ or w/e works │
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--- #191 fediverse_boost/5566 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ We have to figure out how to take care of each other and fight alongside one another which means we have to actually, like, listen to each other. │ ║
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--- #192 fediverse/308 ---
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when tech people are hurt by technology they say "how can I fix this? what do
I need to install? what configuration should I use? is this company ethical,
or are they going to hurt me in the future? could I make something that fixes
this myself?"
when non-tech people are hurt by technology they say "okay" because they don't
have the bandwidth to figure it out.
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Coding superpower:
Start thread
While(true):
Run();
Then, whenever you want it to run something else, change the function pointer
that run() uses to call a function
At the end of the run() function, set the function pointer in the while loop
to the next one. That way you don't stack overflow from the recursion.
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--- #194 fediverse/3101 ---
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if you don't have a lot of time but still like games, like for example a new
parent or if you're focused on your career or always traveling, I recommend
the game
Star Realms
in the digital version, which can be played on a phone or computer, has a mode
called "48 hour turns" where each of your moves has time to think for two
entire days. Most of the time you won't need two days, but it gives time to
work on other things.
for people who enjoy this mode, it is not uncommon to have 3-5 games running
at once. When they have time, they can play as many as they can, and as long
as they're keeping up with it there's very little chance they'll lose time.
kinda like words with friends, except space strategy.
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--- #195 notes/gpt-powered-majesty ---
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it's like majesty except textual. And it uses GPT to generate short
descriptions
of what's going on. And you can click on a phrase or token and it'll "zoom in"
and update the text descriptions with more detail. You can keep zooming in and
in until you're literally looking at microbes.
Zooming out is the same thing - the description on the page will slowly become
more and more general until eventually you have a description of the solar
system (or beyond!)
And it'll just keep updating as stuff happens in the underlying simulation. So
the descriptions will dynamically update as things happen. Downside is you need
to spend a lot on GPT but it'd be TOTALLY WORTH IT OMG
THINK ABOUT IT you have a fantasy world simulator! JUST PROGRAM IT and have GPT
describe it dynamically! DO IT NOOOOW -> capitals courtesy of "inner child"
AND THEN you just need a "prompt to video" AI (those exist btw, and will only
get better over time) and tell it to create a video of what's happening - BOOM
instant video game. THEN give the player the ability to edit the prompt, and
BAM
godlike powers. Wow what a concept. Brilliant idea Cameron, you truly are this
world's premier game designer. NOW GO MAKE IT okay okay I'll try.
First things first. We need an "underlying simulation" - Joust is a good
example
of GPT3 integration. But we need a simulation to go below it. And for that you
need a lot of data. Github COPILOT to the rescue.
So this simulation needs to keep track of positions, and classes of things that
can act upon the world. Everything has a position, and it can only affect
things
near it. That's just baked into the rules of the world. Near can be a
conceptual
near though, like being close to a person or something.
These things will have descriptions. Descriptions can be created by AI later
on,
but for now they are randomly generated. Or for MVP they can be static.
These things will have names. These names don't have to be unique, because they
also have an ID number.
They also need functions. These functions can be added and removed from the
thing, or maybe just enabled or disabled. I'm not sure which would be better.
Maybe both? So the entity can control it's own functions but also they can be
added or removed more permanently.
If you think about it, growing up is kinda like adding functions to your class.
like, every time you do something, it adds another entry for that particular
method. Like a "trial of the fittest" instead of "survival of the fittest".
When other animals *literally fight for life and death survival*, humans have
the luxury of... not doing that. That's the entire purpose of civilization - to
elevate people beyond the claws of nature. And yet we still let people go
homeless? We still imprison them when they've harmed us, rather than help them
reintegrate to society? Anyway you just asked me to hit you so here goes:
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"come home" and "don't go" sound the same. Same for "kill yourself" and "save
yourself". If only there was a universal language that we could speak to our
refridgerator (or other parts of the world prone to tapping) where positive
messages would have a different amount of syllables from negative ones. Ah
well I guess that's why they call it an angel *and* devil tapping on your
shoulder.
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--- #197 fediverse/3388 ---
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what if they made grass only able to be cut with horizontal strikes and pots
only able to be smashed with vertical
to encourage the player to learn the difference
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--- #198 fediverse/1291 ---
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│ CW: cursed-fedi-advice-teehee │
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if you want to share a post without the "fedi algorithm" (as in, the machine
learning bots who scrape the open web) then share something that's simple and
benign but located close to your desired message. Include a symbol or
something for your followers that means "go here and poke around a bit, you'll
find what I'm pointing at"
alternatively, for a different effect, you can boost things that are saying
the words you want to say but in a different context. Like someone posts
something that says "wow so cool" in like a judgey way but you boost it in
response to something someone else said but like in a "dude that's radical"
kinda way
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--- #199 fediverse/3907 ---
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kinda wanna make a linux distro that has all the capabilities of a GUI distro
and isn't so minimal (like screen recording, calculator, screenshot, wifi
manager, etc etc) but with i3 instead of a desktop.
they could literally just be symlinks (shortcuts) to scripts that are in your
/usr/bin or whatever directory
seriously it's not like there's THAT many ways to use ffmpeg, why not just
write a script for them? that's what you're going to do when you use it for
the first time, anyway, so...
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--- #200 fediverse/1870 ---
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why would I want other people using my computer? They don't know how to use my
computer! They might break something or mess something up or automatically
read/edit my files that are stored in standard locations through the usage of
a script which automagically scans and ransomwares machines on the internet
who store their files in specific standardized locations! no thank you.
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