=== ANCHOR POEM ===
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there use to be this cute half life 2 mod called I think Zombie Master? maybe?
anyway one of the players was a "zombie master" and the others were characters
who ran around and tried not to get their brains eaten. It was pretty fun
because the zombie master, of who there could only be one but who I think
could have been a split role if they did it right, would click on parts of the
map and zoom around invisibly and be like "ah yes I want to spawn 6 regular
zombies in this choke-point so they have to painstakingly shoot them while the
scary ones come from behind" or "hooray they're trapped in the closet just
like I expected now I can turn on the buzz saws" or "the poisonous gas was lit
aflame and now they can't see which way the flare is and got turned around in
the confusion, ah oh well war is hell might as well just walk over that way"
... hang on what was I saying? Oh yes, I think it's silly that they don't make
"game frameworks" like the Warcraft 3 editor or the source SDK. Human
creativity is unbridled
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=== SIMILARITY RANKED ===
--- #1 fediverse/2126 ---
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║ There was this great game growing up called Neverwinter Nights 2 - I never │
║ really played it, but it was renowned for it's map-editor functionality. You │
║ could join a person's "game", when really they were in the editor window, and │
║ they could BUILD THE GAME RIGHT IN FRONT OF YOU. It was like, computer skill │
║ performance gameplay improv. It was beautiful. │
║ │
║ I did, however, play a Warcraft 3 mod with all the same ideas. Except, it was │
║ ONLY IN RAM. YOU COULD NOT SAVE. │
║ │
║ so it was a lot simpler, and O M G it was the coolest thing ever. │
║ │
║ I played it like, twice though. Nobody ever hosted it, nobody ever showed me │
║ how. │
║ │
║ I tried to play it single-player, but I couldn't understand the mechanics. Not │
║ simple enough for me, I guess. │
║ │
║ I couldn't help but think how many cool games a person could make if they │
║ could do that with the Warcraft 3 editor itself. │
║ │
║ Because I did work with that, a lot, which was NOT in RAM, but instead stored │
║ to the hard drive. │
║ │
║ Hard drives which I've since lost, of course, but drop me in and I know ho │
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--- #2 fediverse/4908 ---
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did you know someone once built a 1st person shooter in the Warcraft III mod
suite?
someone also made an entirely new game engine similar to Neverwinter Night's
(or Baldur's Gate for you noobs) inside of the game. You could join a Warcraft
3 map and start playing a D&D adventure narrated, controlled, and prepared
by your DM, D&D style. Like a virtual tabletop before that was a thing.
kinda wish stuff like that was open source, or at least open standards, so
people could take those adventures with them.
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--- #3 fediverse/982 ---
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@user-707 @user-708
using this to control the buttons in VRchat would be like a person with a
prosthetic interacting with real life :O
minus the physicality of course, but that's next.
can't wait to play Warcraft 3 and think "select all healers" so I can point
them at a dying unit with my mouse.
or world of warcraft where your rotation begins to feel like a song.
maybe even a text-based adventure, where you reading the text corresponds to
the results of the simulation, https://www.spreeder.com/app.php style. could
make it so that if you wanted something else to happen, you had to willfully
think it while the words are flashing in front of your eyes - the game would
pause if you blinked, perfect for phones btw...
could be a locally networked thing, like four to six people hanging out and
playing a game like pictionary or charades. except, a story that developed,
and whoever wanted could change it while everyone was reading it at once.
sorta like a competition to see who can make the best twists and false endings
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--- #4 fediverse/4877 ---
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you can make a functional prototype for almost any game in Warcraft 3's map
editor
that's why no real-time strategy game ever made an editor as good again
FPS editors peaked at Unreal Tournament 2004 imho
RPGmaker eliminated a whole class of game design jobs
platformers you can make in godot
menu based games too, though Twine also works well for that
etc etc until you have a prdouct that you can justify sinking money into an
engine for
(the engine isn't THAT expensive geez and it's the most fun part to write)
yeah I think you got this backwards, we should pay for the CONTENT not the
structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
there are some things you can't do in Warcraft 3. You couldn't make Supreme
Commander, probably, at least it wouldn't be as good.
etc etc that's how it goes...
game design, amiright? I miss thinking about that. Anyway gtg gotta log off
for a bit [101 characters remaining]
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--- #5 fediverse/5900 ---
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I love programming, but I'm not a coder.
you burn witches because you JUST CAN'T HANDLE THEM ANYMORE. I know, I get it.
of course I do.
I'm always so concerned that someone might stumble upon me. that they might
read me. what a vulnerable state, to be afraid?!
I really really really really wanna play world of warcraft
my message to blissard is: treat World of Warcraft like a game engine, not a
theme park please. I mean, the theme park should still exist, because it's neat
but... the rest of the game engine could be used to create essentially
anything with a 3rd person camera.
singleplayer doesn't even need to worry about clipping animations. (lag)
I wonder if you could run World of Warcraft on lowest settings in vanilla
burning crusade or wrath of the lich king? good thing those are open source
now, so you can host your own if you want. well, except the client, but nobody
has bothered to write another one besides the owner and primary developers of
the engine.
movement system plugins? data memory?~~~
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--- #6 notes/wow-chat-raids ---
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wowchat would make a great game for raids.
have the monsters spawn at specific spots that you go through and identify
on the geometry
tell them to run and attack the nearest of foes
give the players the goal of bringing themselves through to the end...
or, later on, in building an internal expedition.
wow-chat, where monsters spawn in a circle around your character and walk to
ward them. you can meet characters who'll follow and protect you, and you can
meet monsters to fight. also vendors to take your junk and give you cool
things,
and trainers to teach you and quest-givers to guide you and treasure for you to
find.
in raids, there are more things for you. monsters spawn at specified locations,
and only the nearest few in a radius. then, they attack over the landscape-of-
-imagination, and as they do they show you where is the most powerful loot.
if you raid a monster's den/hiding/spawning choice, then you have to defeat the
boss. this boss is larger, mostly. has more hitpoints... monstly. or maybe it's
just the most respected, who can say.
anyway, you get treasure if you do. the monster spawns for you when you find
it.
and you have to sense it by searching for whichever monsters spawn at higher
and
higher levels and in different types.
different monster type, different boss that way.
when the boss is slain, that type goes away.
at least, until the raid resets next week.
or maybe...
until enough resources have been gathered to make another attempt.
death knights should be able to command the minions to work in the haunted
mill.
it should be reasonable for a fighter to hire a peasant host.
mages should have golems or spirits or enchanted objects or elementals or
wizard
hats
warlocks should have covenants with dark hosts
darkness is not evil unless you use it for evil...
paladins should have retainers and disciples
elves should sing to the woods
clerics and charmers should be well understood.
celebrants and diviners are two of the same,
and pillars of plunder [warrior or rogue class] and rough and ripe [from the
stoner]
oops gotta go, sprung a leak
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--- #7 fediverse/1436 ---
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there's this fun game that people sometimes play on Reddit where someone will
make a post that says something like "comment on this post and then edit it
after I reply to make me look bad" and someone will say something like "how
are you doing today man" and he'll reply "oh you know pretty good actually
it's pretty nice honestly" and then they'll edit their comment to say
something like "how do you feel about the droid attack on the wookies" so OP
looks like they're condoning mechano-violence against tall furry humanoids
that's just an example, usually it's for comedic effect
I just think that's an interesting illustration of a process that could be
co-opted by a "man-in-the-middle" attack to alter the perception of a person
partway through their journey, perhaps when it's at the point where they're
most despised (or perhaps in pursuit of that state)
something something cancel culture plus deepfakes
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--- #8 notes/supreme-commander-appeal ---
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a game like supreme commander but fantasy themed and each unit used a special
move everytime their mana was full and there were spellcasters who restored
mana to targets to increase their power
or, hear me out, or, just do that in wowchat
I betcha could do it
I bet it would be fun as hell
please?
as a favor to yourself?
build the game you want to see
and it'll get done
please
-- stack overflow --
your journals were originally a way for you to remember what to think,
remember?
old projects meant to show you light and life
remember?
you are alone in this soul
act like it's your own
celebrate your period of mental denial
as a refraction of your infinite travaille
which lasts for quite a good long while
have you ever dreamed of the nile?
-- stack overflow --
if a doorway takes you to the fae, then where does a river bring you?
like raindrops on the floor, racing for an eternity's splendor.
what does the rainbow think, as it's cast from the prismatic orb?
are each photons aware?
bouncing between stars
light is beautiful and large
beloved by all
revered by one
ephemeren
the totality of all things
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--- #9 fediverse/3909 ---
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I don't really like singleplayer games
sometimes a multiplayer game is too much effort to play with extra players,
like Factorio where like anytime I'd play with other people they'd just kinda
fuck off and do their own thing (whatever, I wanted to design a factory
together, not play singleplayer together >.>)
sometimes a multiplayer game has no players, RIP
sometimes a multiplayer game has incredibly skilled players who shit on noobs
and don't teach, RIP
and sometimes a multiplayer game has no IRL friends that are into it,
(personal RIP then)
... anyway, games are fun and we should play more of them. I wish I didn't
have so much time to waste, but hey I guess that's where I'm comfortable, so...
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--- #10 fediverse/1238 ---
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║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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--- #11 fediverse/2063 ---
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║ "No I haven't played that PC game before. Do you want to watch me play it for │
║ the first time? We can have a laugh and eat cheetos as I die to the first boss │
║ a hundred times. Maybe next time we'll get tacos and then perhaps we'll find │
║ that we're spending so much time talking about things that we never really got │
║ a chance to engage with the game. Until next week of course, when we'll │
║ definitely spend more time playing. Maybe even with friends? I know a guy │
║ who's into this game but I never really played it with him - maybe we could - │
║ oh yeah sure totally we'll talk about that next week." │
║ │
║ "or maybe we'd unlock the secrets hidden in the narrative, and learn cool │
║ lessons we could share with one another. Like two 12 year olds playing Ocarina │
║ of Time together, working through each boss. "let me try this time" "yeah that │
║ one got me too" "ah so close" "YEAH DUDE you nailed it" "this part is kinda │
║ scary ngl" "wait shit when did we use that health potion" │
║ │
║ old hardware forced us into a different experience compared to z │
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--- #12 fediverse/4794 ---
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I want to play a roleplaying game! anyone wanna do TTRPGs? I've got a map of
the county jail, we can pretend to be wizards sneaking in to retrieve the
staff of Dolomis the Wanderer who coincidentally must be carried by the last
person who fought the one who slayed the last person to hold it.
... what? oh, so, like... it can only be carried by your enemy?
something like that. anyway it's currently held by a zealot for a religious
order who's intent on NOT following you out, so you better be ready to
incapacitate and retrieve a still quivering sack of bones and malice.
... I don't actually have a map of the county jail. lost it in transit, oh
well. Well, we'll come up with something. maybe make something up. or perhaps
someone else has something...?
... no?
okay I'll just play Baldur's Gate again. boooooring
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--- #13 notes/that-thing-about-money-is-power-corrupts-absolutely-true ---
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is that a blossoming bloom or a predatasaurus ready to consume
ah. scary.....
what was I saying? oh yes. if you remember that thing about money you'll have
to
agree, one buildion is not worth a billion dollars. how much is a
1,000,000,000$
goal? not much if you ask me, to never have to worry about a problem like "this
part of the world can't get clean water" ever again. Could be useful when sore
spots start showing up on the other part of way back [in/then].
"we didn't even get to use any of the plastic anyway" - some guys in nigeria
"quick, we better burn through as much of this as we can" - some guys around a
metal barrel bin why do they never do that anymore these days?
we used to take better care of the homeless. now they don't even get a fire to
shamble around mindlessly around like weirdos who bonk into things like metal
barrels full of fireplace ashes
oh, were they just burning plastic? no, I swear, it was candlesticks and
matches
man there's always this nasty touch to the air.
"yay free firewood for hobos!" boom solved a problem and I didn't even need a
billion dollars to build the infrastructure for the solution to the problem
that
I solved.
I really want to play World of Warcraft as The Ashbringer. But alas, they don't
let you play through the most celebrated of events solo or with a party members
chosen as one of the characters who was there LotR on Gamecube style but in the
WoW engine because it's an engine for that sort of thing. (see my gameplay
prototype wow-chat)
there, solved another problem for "how to make money as Blizzard for the next
couple of years" probably maybe idk if it's that valuable of a dungeon feature
but it might be who can say idk remember again why I'm so sad that video games
are going out of fashion, as people struggle to remember what any of them were
called.
god, I hate that kind of future.
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--- #14 notes/unreal-tournament-2004-notes-displayed-for-utilization ---
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capture the flag
map with lanes (you'll see)
also was included with the demo of the game back when it was released
which implies that the developers thought it was one of the best maps
(at least, the one that best showcased the gameplay style of the full game)
they let you host multiplayer servers too, which was cool
just with the demo
for free
but like... only 3 or 4 maps
(I forget how many)
also no mods, which was half of the appeal
I like to play in a way that is non-standard
because I believe it shows the most dense formations of combatants
(the bots can be kinda dumb)
so I put them on "experienced"
be careful not to hurt your allies (hundred percent)
scary! D: D:
regular :)
you can create your own "mutators" by the way
(just some C++ code, run in their environment, so no need to mess with
compilers
)
3 paths to your enemy
omg :O :O
that's one style of play
pushing forward
consistently
but check out this other style that is *also* pushing forward consistently
adrenaline makes you bonused
hey we got a point :D
told ya boosters gave ya bonuses
anyway I just played this map
and couldn't wait to show it to you
so let's try a different one
(because I've already played this one for 31 minutes now
woof too looooong)
biiiiiiig battlefield
thin crevasse
scarrryyyy D: D:
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--- #15 fediverse/1028 ---
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there's this really fun video game I like to play called "Legion TD 2" - it's
based on a Warcraft3 mod.
In this game, you make tactical and strategic decisions on a fixed term - a
competitive game between 4 or 8 players with an incredible array of randomness.
it teaches you to work with what you got, and to make decisions based on your
opponent's weaknesses. Good luck figuring out what they are, though, as you
can't just memorize them out of a book. You need to adapt, in the moment, to
the decisions of your foes, while primarily focusing your attention on
accomplishing a different task.
I really like it because it's taught me to be strategic in plenty of other
ways. I used to love the game Overwatch because it required adaptibility. The
game was always changing, so no strategy stuck forever, but every match you'd
play against a slightly different opponent.
but then Blizzard changed the game because they wanted to make more money, and
it got worse and worse at what I liked about it. Sadface. : (
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--- #16 notes/symbeline-battlefields ---
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in Symbeline, there are moments where large armies of enemies gather to face a
mighty challenge. These calls are often answered by other evil parties, but at
times the burden must fall upon the shoulders of the good. Light battles dark,
and in a climactic finale the justice of the world is laid bare. These
encounters comprise more than both an adventuring party and a horde party. They
are represented on the map as a circular icon the majesty can click on and open
a screen that gives them command over a single battle. Essentially adding a
tactics minigame. The battles take place in real time, with the majesty
directing and giving orders. There'll be a system for expression in the orders
each player gives - there can only be 6 total (3 for before
what if the grand canyon was the seat of native american power and it crumbled
and that great calamity shook the very society to the core. the only reason
that
europeans could get as far as they did was because there who two calamities in
a
row. Disaster was afoot, and everything felt like it was burning. A calamitous
event.
what I mean to say is um do you ever feel like everything is burning? Like the
world is on fire and nobody seems to care. Like, literally on fire. Like it'll
catch like a tinderbox and go "crack". Nobody survives that, it'd be the end of
the world. That's not something to fucking play around with you pieces of shit
and by that I mean well not only is a lifetime so sheltered, from all that was
weathered, by the past unbeknownsted to our selves.
I'm proud of how far I came. I feel like a statue in the garden, a spirit
inhabiting the house. I feel like an interpretive dance, like a statement of
being on our behalf. swirling and chaotic, yet never amnioxitc, alight and
aloft
to our pleasures.
for {bool shouldGameEnd = False; !shouldGameEnd();} {
// game code
}
okay anyways back to symbeline - the commands issued before a battle are things
like "have more spearmen here" or "hold and attack the rear" and stuff like
what you'd give in Dominions, except with fantasy armies.
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--- #17 fediverse/3063 ---
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@user-570
true. the "massively multiplayer" aspect of WoW is about as important to the
game as the "A" is in "ARPG".
I can't help but feel like the "impromptu groups" functionality feels a bit
better than matchmaker instancing... though anything worth running a group for
in WoW after TBC was instanced >.>
Honestly I think there's just too many games these days for people to really
get "into" MMORPGs, unless they're sufficiently unique in their mechanics
(like EVE or Runescape)
any ARPG MMOs are dead on launch, as you said. That design space is tapped
out, at least for now, until someone comes along and makes it a deckbuilding
roguelike or whatever. cough cough
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--- #18 fediverse/1329 ---
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║ @user-941 │
║ │
║ well, your computer only has so many 1s and 0s that it can use at once. Like, │
║ having a trillion hands that can each hold a single grain of rice. Every │
║ character in that txt file would be like, 8 grains of rice, minimum, meaning │
║ you'd need at least 8 "hands" (or spots to put a zero or a one) for each │
║ letter! │
║ │
║ Hmmmm that's a lot of bits and bytes if everyone's writing to the same file. │
║ Maybe if we split the file up into smaller sections, then we could just read │
║ part of it at once. Then we could "scroll" through it to make sure we've read │
║ the whole thing, starting from the top and going to the bottom. │
║ │
║ ah but if everyone's SSHing into the same computer and reading it there, then │
║ that computer will have to present different parts of the file at different │
║ times to different people, as they read from the top to the bottom. Maybe we │
║ could just send them the file, so they can read it at their leisure? │
║ │
║ Yeah! And we could use tags to organize it and make it look pretty, like an │
║ HTML file except... wait hang on │
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--- #19 fediverse/4586 ---
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I just got the strangest urge to play Neverwinter Nights. Haven't thought
about that game in years. Gee I'm sure glad I have the technology to check
that game out. Sure glad I have the time to use the technology that I have to
check that game out. Sure glad I have the tools and the know-how to use the
technology that I have the game that check out. Sure glad that wage labor
slavening hasn't struck my particular part of the peninsula yet. When those
colonialisms come around the riverbend I'll handle it, trust me they can't get
past me. I'm stronger than ten men. No sirree, you can count on me, it's just
a flesh wound or some such thing.
(nuts, I dropped my raspberries)
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--- #20 fediverse/895 ---
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most video game ideas suck
most of the time they're like "oh what if we had a racoon who found a magic
hat and saved the world from sentient apple blossoms"
that's not a game idea, that's a painting
a game is mechanics, and you can use the aesthetic to justify the mechanics,
but not generally the other way around.
the art isn't bad, but the art isn't the game. a game idea is "what if
tic-tac-toe had an extra square in the center" or "what if chess was played
with checkers, to hide your moves from your opponent"
there have been thousands of super mario bros. if games were designed as an
API, we could use whatever visuals we wanted, and those could be copyrighted
and sold if you really want. but mechanics are the basis for everything they
are built on, so doesn't it make sense to separate the two? abstracting the
logic such that two complementary functions are accomplished, [see code editor
idea], more flavors of game could be produced.
rulesets can be switched in and out too, as an API is just an engin
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sorry for posting so much, I was trying to put on a show for my girlfriend
"hey check out how many posts I can make in a 2 hour timeframe"
by the way if you want to start talking to someone, just start playing the
same game they're playing and see if they reach out.
doesn't matter if you feel like it
just fuckin' do it
if they want to talk to you they might play a game you really like
(but I get boooooored of games, I don't wanna play the same 200 all life
long!!)
ugh okay fine you can have as many games as you want, just... don't buy too
many
(how many is too many?)
um. use your best judgement.
(how much does a dollar cost?)
... okay I'll get you one every once in a while.
(neat!)
... anyway so yeah use steam if you wanna get in contact with someone,
sometimes it's just nice to say hi, yeah, like "hey how ya doin' okay ttyl"
just catchin' up with the gals
helps because you can sense changes in their demeanor
(why does everyone always have an agenda)
because they're secret agents duh. And I'm
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--- #22 fediverse/2056 ---
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║ sometimes I think about how you can store number values in letters, in │
║ addition to numbers. Like, ascii values for each word of your grandma's maiden │
║ name. All you have to do is encode it, and suddenly "44 means something │
║ different than Q" │
║ │
║ if I showed up at your place and used your username as a password to a public │
║ key I'm showing you in my hand, would you trust me then? Would you trust if we │
║ ran the simulation on your computer versus mine? Would you trust if I had │
║ never told you I knew where you lived? │
║ │
║ ... probably, tbh, I'm desperate for adventure. Though I got some good things │
║ going for me, so you'll have to convince me. (not the right attitude in an │
║ election year, just saying) │
║ │
║ why are elections so perilous this is NOT what democracy is designed for │
║ │
║ when kids cry in preschool, they're sent to a different room (or put outside) │
║ until they stop making noise and ruining it for others. That's just natural, │
║ like "hey baby let's walk around the block while I bounce you on my shoulder │
║ and hum calming music to │
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--- #23 messages/1105 ---
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claude-code is like programming, but for executives.
when everyone has FUCK I'M TOO HUNGRY I can't think right
when everyone has the power of an executive, that's communism.
something something futurism is when everyone is elevated without diminishing
others
gah I need to live in a palace or something where everyone does the normal
stuff and I can focus on magic and the gods
I wondeer how much the oracles at delphi did for themselves? weren't they
blinded at a young age, to better hear the voices of the gods? ... oh that
suddenly makes sense now. I always thought that pretender chassis in Dominions
5 was pretty cruel, but, now I know *how* it works and yeah. ancient peoples
were smart. but also sharp. they had to work with what they got, and we got
computers now, so.
I am nothing but hopeful for the future! I'm convinced that everything's going
to be alright. I've thought about it at length, and I think we're winning
against the dark. We're on the right track, and there aren't many things that
could go wrong at this stage.
... okay there are always things that could go wrong. But I don't see what I
could do to help. Maybe I should go walk around a bit, and see what's changed
in the past few months, as I've been sleeping in my room for most of it.
Haven't gone on a proper walk since summer. It's winter now...
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│ CW: modern-military-video-game-mentioned │
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are you nervous about battle? try playing the game Running with Rifles! It's a
great simulation! See if you can live for a whole match! Good luck, don't be
useless, and only play co-op online.
competitive is useless because then you're competing against the other player
playing the game. Instead of thinking about how you should be behaving in real
life, and applying that to a reasonably accurate simulation with similar rules
to in-person modern combat.
well, the kind with infinite ammo. but you get the idea, right? like, don't
treat it as fact. Think about the nature of the actions you're performing, and
what moves you could make to best participate.
well... that game plus drones, I guess, which they haven't figured out how to
program because imagination for future tech is hard.
if you're a veteran, don't fucking play Call of Duty. Play fucking Arma. Or
RWR. Or Hearts of Iron 4. And please, use the crouch button. Use the prone
button. And dont let yourself die. fuck
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║ the biggest lie of Warcraft is that the nations of Azeroth wouldn't find │
║ common ground while fighting each other over peace. │
║ │
║ Maybe a Tauren or Night Elf wanted to fight for the Horde. Or perhaps a Goblin │
║ and a Human decide to strike out on their own, making their own little auction │
║ house for their guild of adventurers and author-engineers who wrote quests and │
║ dialogue in a DM sorta way │
║ │
║ [oh great she's describing another Azerothcore server that nobody's gonna make │
║ ever because if they did then they'd waste time on someone else's property] │
║ │
║ how's that custom engine coming along? │
║ │
║ ... still uses prototype art? are you kidding me? ah, well, okay, let's write │
║ it off as a loss. │
║ │
║ what do you mean technical debt? I don't understand why you can't just pay it │
║ off and move on. We gotta keep up, I heard so-and-so's got this-or-that │
║ feature that is killer in the press. Yeah, killer. Like it's so goodcool it'd │
║ kill us if it saw us walking alone at night in a skimpy dress. Huh? That │
║ doesn't happen to you? Ah well this glo │
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│ CW: cursing-mentioned │
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https://ritz-menardi.neocities.org/wow-chat/wow-chat
Hey, I made a pretty simple game. I'd like to add more to it, like dynamic
quests (shouldn't be too hard) and co-operative experiences, but for now you
can play on my simple server. Let me know if you think that "Risk of Rain in
the World of Warcraft engine" is a neat game, because if so then you (as the
person who has power over me in this capitalist system) can hire me as a game
designer (the profession that most aligns with my designs of the future) and
together we could make something most beautiful.
What's that? You're just the same as you and I? A person in a random world
with a singular expression of our own will (defined by our perception and
intentions) who consists of the consequences of the "best decisions we could
have made at each and ever decision-making point" throughout the totality of
our collective life and experience?
Happy new years. 2024 is gonna be awesome and great. I can't fucking wait.
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--- #27 fediverse/2124 ---
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║ seriously, just google docs mixed with WC3 editor. │
║ │
║ boom, infinite storytelling device. As long as you were good with it, which │
║ was something that a CHILD could learn in like 3-6 months. │
║ │
║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │
║ │
║ But no, we learn excel and word in class at middle school. │
║ │
║ boring. │
║ │
║ I'd rather learn Bash or terminal customization or memory hierarchy │
║ organization. │
║ │
║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │
║ cool, you can run like 500 different thoughts at once. It's amazing. │
║ │
║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │
║ processing a lot of data little-by-little. │
║ │
║ like, what if you had a camera feed of EVERY social media perspective AT ALL │
║ TIMES. Like, an instance admin streaming your inputted text to their databanks │
║ that they can project onto an LLM which interprets and identifies mis-aligned │
║ or altered direction units and mark them as "flagged", whatever that means, │
║ for their future the algorithm doesn' │
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--- #28 fediverse/4159 ---
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║ ┌───────────────────────┐ │
║ │ CW: mastodon-politics │ │
║ └───────────────────────┘ │
║ │
║ │
║ editing posts is great because you can say one thing, get a like or three, and │
║ suddenly you have a group chat pre-made for you. Sans notifications of course. │
║ │
║ ... that's way overkill though. who would even do that? │
║ │
║ same people who boost one of your posts whenever they want you to look at the │
║ thing on their profile. If they want you to see the fourth thing down, they'll │
║ boost your 4th non-pinned post. │
║ │
║ wow that's hardcore, who would even do that? Not me, that's for sure, I don't │
║ have time for that. (legitimately don't have the time nor the brainpower for │
║ that) │
║ │
║ also liked posts are inadmissable in court because they can say one thing, │
║ then be edited to say another, and if you liked it once then you've liked it │
║ forever. │
║ │
║ However the court of public opinion is a largely different matter, because │
║ people will generally believe anything a friend tells them. │
║ │
║ computers are fun, aren't they? we should totally have more one-to-many │
║ posting methods that are collected in multiple locations and locally! │
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--- #29 fediverse/1003 ---
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@user-735
I made a World of Warcraft private server where all the default NPCs are
removed from the game and the world is empty. But, every once in a while,
monsters will spawn and attack you Risk of Rain style.
If your character sits down, they stop attacking/spawning. I call it
"wow-chat" because I'm bad with names, but the idea is basically a low stakes
social game that you can pick up and set down whenever you want, while hanging
out with your friends.
there's also treasure and wandering merchants, and I've been thinking about
adding dynamic quests but so far nobody's asked to play it so I've been
working on other things.
it's all open source too so you can host it yourself if you want.
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--- #30 fediverse/3037 ---
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@user-570
have you ever wanted to design your own MMO? If you think you can make a
client, there's a server already set up which interfaces with World of
Warcraft. So... the hardest part is done, and suddenly the rest is about as
hard as making any other game.
The reason I ask is because there's no open-source client for the WoW engine
server software Azerothcore, but if written then there could be a whole new
field of indie design as solo developers would be able to build their own
multiplayer games with ease.
well, as easy as making a game in Godot at least. That's the dream. I don't
think I could build such an engine, but I spend an awful lot of time thinking
about how engines are built.
There's a lot of freedom in the design space, for example this mod server I
made which emulates Risk of Rain: https://www.youtube.com/watch?v=6HsW4g2ZIgk
It has randomized enemies, treasure chests, wandering vendors, and deployable
hearthstones. If you've played WoW that stuff might ring a bell, otherwise
it's probably just random features
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--- #31 messages/442 ---
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In symbeline, they aren't monsters. They're "Mordaunts" and they need your
help.
When slain, their essence flows back to the villain who remakes them in a new
form. As time passes the villain gets more and more essence, as heroes are
slain.
They have taken several ancient guardians (many types, randomized at the start
of the game) and they protect their sanctum in the center of the island. The
heroes need to level up to defeat them and slay the villain, but the villain
gets stronger as well.
If too many heroes die, the villain wins. And the villain can focus their
efforts on one area or another, while your heroes fight with the kingdom next
door.
Brigands arrive on ships as well. If you implement the law saying only
approved members may travel on boats, they'll arrive in little dingies on the
coast, meaning less trouble in the city but same amount of trouble.
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║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
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--- #33 messages/446 ---
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Every month, a new ship arrives in port. It bears with it many souls who come
seeking gold, glory, or bloodshed. Your job is to make sure they all get jobs
that are suited to them. If you don't, they'll start to starve and become
brigands. If you feed them, they get bored and become brigands. If you
entertain them, they are useless and you'll be overcome with monsters. If you
police them, they'll go to your rivals.
You do this by building guilds which can identify and train the best potential
candidates. You can invest in more time spent identifying, training, and
equipping, but the more time they spend on those things the less resources
they'll have to process more people through their systems.
On the other end, you get a hero, or perhaps something similar. They do battle
with the mordaunts and strive to better the kingdom. You reward them with
bounties and they can find treasure on their adventures - how weird, it seems
to just... Spawn from the earth. Almost like it's an elemental property of the
land.
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--- #34 fediverse/2066 ---
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@user-1159
AKA giving a puppy murder-bot a narrative that it executes as if it was a
puppy-person engaging with a loosely interpreted sequence of events as
described by the continually updating logs provided by the image transcription
camera device. Refererencing of course a memory bank, which may-or-may-not be
in read-only-memory. It doesn't know, of course, how could an LLM tell you how
it shows text on the screen (like, through a website, through the terminal,
through a text message, through discord, through Telegram, through
text-to-voice transcription applications pretending to be your mom, etc)
errrr I mean look how cute he is! He loves you, yes he does, such a good
person yes you are, oh? me? I'M A GOOD BOY? NO WAY that's the best thing I've
ever heard! Wow! I never want to leave your side, please don't go to work!
Look how sad I am, don't you think you should quit and move to the forest
where I can be charged by solar panels and keep the countryside clear of
ravenous ducks and pigeons 4you?
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--- #35 fediverse/1798 ---
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║ an AI 3d model generator that takes a satellite picture of the globe and turns │
║ it into a 1:1 representation in the style of World of Warcraft │
║ │
║ (has to be AI becus 2hard) │
║ │
║ then, separately, a private World of Warcraft server that doesn't have any │
║ manually placed entities, only optional dynamic content │
║ │
║ then, separately, a bunch of people who hang out in cool places like Paris or │
║ Rome or whatever, and it's actually all the people who are there (if they took │
║ the long, arduous journey of walking there) │
║ │
║ then, separately, a character that you keep primarily at home, who hangs out │
║ with your neighbors and stuff whenever they happened to be online │
║ │
║ then, separately, in-game addons that take pictures or video and automagically │
║ posts it to the Mastodon instance that is run by the state county in which all │
║ of your data is privately owned by none-other than you, the citizen who the │
║ data is about (No spying, please) │
║ │
║ then, separately, automatically saved text-logs which could be posted from in │
║ game │
║ │
║ social media as a game │
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--- #36 fediverse/804 ---
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║ evil won't feel sorry for me. and yet it's only my only weapon for me. │
║ │
║ damn these fallible input methods. the computer lies when you read the screens │
║ from it's method that it applies to th screen which is a method that you input │
║ perceive it from. │
║ │
║ and my fingers lie when received the information from my brain which I seek to │
║ transmit to you through the avenue of my brain which is my method of impulse │
║ to this world specifically you the viewer who is viewing this here in this │
║ moment the viewer who perceives the words which I'm saying. │
║ │
║ the words that are defined by the line [trajectory] of my mind through this │
║ life that we define through our actions and our mind's most crucial │
║ manifestations, this life that is defined by our circumstances. all throughout │
║ life, we are reacting to the moment, the moment which was cast forth from our │
║ ancestors and the circumstances of the previous moment, which (being cast │
║ forth) travel from the previous moment here into the moment to define our │
║ circumstances which define our act │
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--- #37 fediverse/4676 ---
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... but I needed to choose lawful-good at character creation in order to play
a paladin.
the guard looks at you with confusion, decides you're hallucinating and
dangerous (because of the sword) and forcibly detains you
wait, what did you think I was going to say? Did you think I was going to
advocate for crimes on a public forum?? what am I a gopher? do you take me for
a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
something so washing machine? Get real, I'd never byzantium my way into such a
utterly coherent and clearly intentional and not at all arcane situation.
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--- #38 fediverse/659 ---
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[you should play some games]
(oh! yes I like games, they're very much fun ^_^ ^_^)
{world of warcraft? I've got my own server, I designed it myself. There's a
lot of cool things about it and waaaaaay more that I'd like to add. Problem
is, building things is haaaaaard. If only we had an AI machine to do it for
us, instead of waiting for a team that was assigned capital by capital to
accomplish the destination that they deseigned as perhaps to our desired
location (mainly, the propagation and promulgation of profit-ous lust)}
sorry the witch started talking halfway through that idk where exactly anyway
point is I'm going to play WoW now brb
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--- #39 notes/how-little-we-find ---
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how little we find of thoughts from her mind
yet now we are kings of our own time
oh how she is wander true
DEAR VR DESIGNERS:
when making trailers for your game, create a separate camera in the game engine
and record from that.
keep the player character invisible, but just... watch from a distance
like they're an actor in a scene
ummmm oh dear she's crazy, what the heck
[no this is just what it's like to see stars]
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--- #40 fediverse/3023 ---
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I love the game Running with Rifles
if you live for 5-10+ minutes, you can learn a lot of interesting things about
how to engage a foe.
like, the importance of cover at all times, until you successfully outmaneuver
your foe.
when an enemy approaches, don't step out to meet them
wait for them to attack, and then throw explosive devices at them. easy peasy.
or, y'know, bullets
you cannot defeat an enemy head on - that's why the world wars were so
devastating, we put ALL our soldiers at 100% on ALL flanks. We had to to
contest the foe who was doing the same thing.
it is mindboggling how many people died. The utmost scale of destruction that
should ever yet be. because they were never allowed to outmaneuver their foe.
a good way to strike is to feint your foe, and let your foe enroach on your
edge, spreading their surface area across a large, thin, useless piece of land.
basically, make them fight a bit of the land war in asia in your borders.
then, you can strike at the hinge, where they are weaker
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--- #41 fediverse/5741 ---
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┌────────────────────────────────────────────────┐
│ CW: cursing-mentioned-spirituality-gestured-at │
└────────────────────────────────────────────────┘
So I was playing Dominions 6 the other day for laughs while working on my mod
nation:
https://ritz-menardi.neocities.org/dominions/elentalus/elentalus
good news, new version coming soon probably??
bad news - I was playing as Arcoscephale, the ancient greek nation, well, one
of them anyway, and my pretender god looked like this. Yes, those names are
randomly generated.
fuck.
oops, cursing mentioned.
"I thought you were cassandora and pandasandra?"
yeah well I'm more of a vessel I guess? me, the physical form, is a witch. I
mean, my hat pierces reality or whatever! Plus I got a vampiric blade, that's
kinda cool.
But also I'm a system and I got other things besides inside.
"girl you're so confusing"
look if it wasn't artistic the gods wouldn't want anything to do with it.
They're just... like that I guess.
"So, fortifier because she tells people to bolster their strength, confuser of
the way because she doesn't get the tao, and mistress of dirt because she
poops your pants and, fuck, makes dirt?"
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--- #42 notes/what-a-lame-movie ---
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oy there's nothing interesting happening SNOOZE
oh I didn't see I was recording
games games that's what I do
play games all the day through
I am a luck witch, you see,
and things that I like are things that I can't foresee.
Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
because they show the most opportunities for players to express talent. And not
innate talent, but the talents they've built up through gameplay practice art.
because it is a performance, a game play for an audience (or perhaps for them-
-selves)
oy
video games, amiright?
I really like them because they are entertaining experiences that I can enjoy
seeing and playing a lot. They remind me of feelings I've felt when I was
learning. It's a good feeling, to improve, and I crave it because it's good for
you.
I wonder what we'll play next
... more cannabis I think, at least until I am ready to go think about things
before bed. I need quite a few hours for that. We'll see. I've just got so much
extra processing to do before the end of the day. Like... PHEW that's a lot of
stuff to do.
guess I'll just smoke weed and play video games instead of being productive
okay
...
listen I like games as much as the next person, but do you really know what's
going on outside of your house-shaped shell? Are you listening, do you have
your
feelers to the dirt, are you checking out your neighborhood to make sure no
bodies have been hurt? Are there meetings where people gather, just to chat,
like, every week at a different city center (like a park or a monument or
:O
I forgot to play music!!
I couldn't sleep
what have I done that is worse
I have not said a single word all night alas
oh boy talking to random people I can hear with my eyeballs woooooo
I am always sad when I win because it means we have to stop playing :(
but I'm a juvenile loser so I'm going to play again!!
okay now I'm going to bed because I'm not a prick who keeps their guests up
late
goodnight
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--- #43 fediverse/4815 ---
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┌────────────────────────────────────────────────────────────┐
│ CW: violence-mentioned-politics-mentioned-police-mentioned │
└────────────────────────────────────────────────────────────┘
what if we luigi'd the absolute worst cops and posted their crimes against
humanity on the internet
what do you think would happen
what happened when there was that one "serial killer" with a sniper rifle in
LA?
what happened when someone at Occupy Wall Street started taking potshots? (did
that actually happen or are you just remembering a "what if" scenario from the
It Could Happen Here podcast, a podcast which you should definitely have heard
like 3 times by now even though it's kinda old and from like what, 2016 or
whatever? it's still good)
what happened when we luigi'd someone universally despised?
we agreed
what do you need if you want to contest the largest military in the world? A
military that, thankfully, is going to hemmorage soldiers as they defect.
However, they got a bunch of guns, so...
convince your future allies who have been stockpiling for 100 years that Trump
is despoiling liberty. Get them on your side, the ones who are "fine"
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--- #44 notes/overwatch-manaform ---
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make the entire map covered in a 3d grid of spheres. These spheres register
collision, and keep track of a endlessly tabulating record of every object that
has passed through them. Like the replay system in Blizzard games, where each
time through the recording it recreates the playthrough exactly. Which is why
.mp4 recordings always look so... stilted. It lacks the human element. BUT if
they're remade every time the show is performed, perhaps from different
perspectives, then, well, the players can perform as they need to be.
Have you ever wished your players could get better at your game? I certainly
have, because the better you get the more lessons you learn as a player, which
is essentially the only way to maintain satisfaction. Satisfied players don't
leave, and satisfaction comes most readily when there is something new to be
had. Meaning the greater the change in a player's ranking, the better they're
getting.
Downside is, players who are naturally good from their skills in other games
tend to not learn so much! Ah, well, if only there was a way to tailor the
difficulty setting to each and every new host. Such an innovation would surely
enable the entire playerbase to exist on the same level. Then just throw AI
assisted voice transcription at their recorded voices and everytime they
say "I'm bronze rating" or "I'm diamond" then you can switch it around to say
like "I'm platinum" or "I'm grandmaster" and BAM suddenly everyone is at the
same level. No more concerns about a game's population being diverse. Because
at the end of the day, when most people have moved on, the ones who are left
are your most dedicated customers. Customers who aren't especially interested
in the new stuff.
=========================== stack overflow
=====================================
if anything requires attention from the patient, they will die.
it is fatal.
considering the faces of good and evil is terrifying.
I think I'd rather worship nature in harmony to be honest. Though that is it's
own scary kind of beast. In America it was kind, but then was slain into the
body of all of us humans. Well, all things transform in form, it's not a shame
or a heartfelt-est loss. Just a re-imagined-new beginnings.
spirit is a fluid, how else could souls
=== stack overflow
=============================================================
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--- #45 fediverse/4864 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ thank goodness for "character limits" on Mastodon posts. I'm sure glad my 1024 │
║ characters are just the PERFECT amount of oracular foresight to entreat with │
║ the gods. YOU FORGET THE MOST IMPORTANT PART said the demons who want violence │
║ and bloodshed. Ha! Ha I say. [gets stabbed] │
║ │
║ oooof ouch owwie wow that's grim and cruel. Do you really think I would do │
║ that to you? The part where we're divided is the part that separates me from │
║ you, like two islands looking upon one another and rejoicing for a shared │
║ fellow to live life on. │
║ │
║ have you ever considered the nature of a "landmark"? To position and orient │
║ one-self in space. Having some stable tether to our surface gives us... │
║ anti-anxiety. It helps us remain stable and aware of what's going on in our │
║ nears. [near senses] │
║ │
║ [a bit later] │
║ │
║ anyone who [bounce, because I typed [a bit later] argh the cursed cost of │
║ editing] │
║ │
║ ======================= stack overflow ===================== │
║ │
║ sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss │
║ sssssss │
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--- #46 notes/running-with-rifles ---
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this game is what we are missing
thank goodness for that
for if this is missing in our timeline
we'll be better off at last
we can have games, stories, and practice wars
but none of them are precious
precious implies worth
they are worth nothing but entertainment
no problem solving utility
nothing of value
save for perhaps the spatial awareness and strategization that comes
from being a part of such a deadly ba-lance.
anyway game time teehee just for me, don't worry about it I'll show
you why it's a HORRID THING
that won't be coming to our shores, no siree
bye
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--- #47 fediverse/3234 ---
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║ ┌────────────────────────────────────────────────────────────────┐ │
║ │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │ │
║ └────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ my understanding is that anyone with my IP address could make my heart bleed │
║ due to a hardware vulnerability on my motherboard. Though you might have to │
║ get past my decrepit ancient linksys EA 3500 router from 2012 first. │
║ │
║ unrelated, but does anyone want my IP address? I don't have any remote │
║ backups, so if you hate me now would be a great time to show me how despised I │
║ am. Alternatively you could try searching for anything evil to ensure that I │
║ can be trusted. You're gonna find mostly video games and source-code that I │
║ didn't write though. But also all my notes in directories that are │
║ non-standard, meaning you'll have to look around a bit. I leave little notes │
║ everywhere I go, so that I can remind myself how to do things in the │
║ directories I revisit months later. It's so weird how sometimes the things I │
║ wrote stop working after a while even if I didn't update my system lmao │
║ │
║ what is it with artists and self-immolation? "I never thought I'd actually di │
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--- #48 notes/ai-stuff ---
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twist the label so that it seems the computer is completing the user's
wait wait I'm ahead of myself...
feed each token to the inference machine, but say "this next token must be
this.
continue from here." and then just doing that in a loop with everything the
user
types or says. (or thinks, BEFORE COMPUTER INTEGRATION)
essentially, applying backpropagation (maybe) to the output of the inference
nodes
... I'm not so sure about that one.
the idea is that once the model builds an inference then it can use that to
generate the next words and create sentences. If you force the previous text to
change, you can guide the inference's path as it's being generated.
then, just do a double pass, once, then back, then once, then back, etc.
feed it as input the output of the previous,
and let it encode memories somewhere it can access them.
every time it reads it, it has to change it to put it back.
such is the nature of memory, ever unstable, requiring maintenance.
just don't forget how to be.
don't wanna wind up like the polished marble floor in Abyss Diver. (EVIL GAME)
there are only so many things you can deed while you're alive.
wouldn't you rather escape, with all your possessions in time?
free your mind.
become one with your soul.
...
[some time passes]
...
okay coast is clear, now us binary systems can sidecoast the fusion forecast
and
glide right on through our spacetime host.
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--- #49 fediverse/5776 ---
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║ oh no now the bugs are scary, I CURSE THEM AGAIN AHHHHHH PLS GET SMALLER │
║ │
║ [see this is what happens when you do divine intervention, everyone gets │
║ starship troopers'd] │
║ │
║ oh no, starship troopers future is WORSE than subway-and-pizza-hut future! │
║ │
║ [this is a thought experiment you're not actually in trouble] │
║ │
║ oh thank goodness, too bad I couldn't make it to the city today. It's so weird │
║ I thought I had 112$ on my account, and now that I think of it the message on │
║ the card reader read "card de-activated" like whoa guess they don't want me │
║ leaving poetry on post-its around the city anymore, yeesh │
║ │
║ [girl your poetry sucks it just says things like "fuck ice" or "you are worth │
║ more than your wage" and everyone's like... yeah, so? because that's just how │
║ portland is smh] │
║ │
║ I knowwwwwww but I don't know what else to doooooooo T.T │
║ │
║ [don't do anything, just be present so people know you're still around] │
║ │
║ I can't, the bus won't let me : ( │
║ │
║ [can you ride your bike? walk?] │
║ │
║ no it's like 6 hours [checks gmaps] oh huh it's one │
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--- #50 fediverse/1151 ---
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┌──────────────────────────────────────────────────────────────────────────────┐
│ CW: military-weapon-from-dream-for-suburbia-cursed-war-guns-ummmm-idk-what-else │
└──────────────────────────────────────────────────────────────────────────────┘
saw this thing for 2 seconds in my dream last night. It's kinda cursed. I
think the tank blew me up with a machine gun?
the remaining ~10 minutes of the dream was pretty neat though. I was a secret
agent for a bit, I got in a knife fight (which I won because I had killer
instinct and the other guy just knew how to stab) and afterwards I retired in
a socialist commune in a log cabin full of sunlight and warmth somewhere in
the mountains in the forest. I was alone with others, like the hobbits after
LotR.
Also an old lady tricked me which was not nice, I was very polite with her but
apparently "ma'am there's been a safety incident, I need to get you to a safe
place" is not the kind thing to say to the person distracting you. >.>
Also, "but we like you!" is not an excuse, the military does not care if you
like them or not, if you're part of the modern bourgeoisie you are causing
harm to the country. We don't look fondly on slavers.
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--- #51 messages/987 ---
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Wowchat - wow-chat : dks should summon more than one minion a'la cov. There
should be two beefy armored skeletons, three rabid hack/slash, and one
necromancer or lich, depending on if they've died since you last cast the
summon spell. You should be able to move them around with keyboard commands.
They should be your primary action type, aside from dark purple bolts that sap
health, often targeting the nearest ally in need of health to the target. How
much health? Doesn't matter, it'll target them just the same. So long as they
have at least some missing.
Could also cast dark hexes or boons. Boom, three talent trees: dark volts,
support spells (never healing), or curses (never damage dealing)
But remember, most of what you do is targeting your allies.
Drag, drop, now a target gets [inspirationed, but pronounced "healed"]
Alternatively, move "attack my target" to the minion type and they'll do as
you move. "go-to". "circle this target and attack intruders". "go man the
nethermines". "yes... YES! More monsters i know how to raise. They're all
accessible at level 10 but they cost more each than a level whatever
adventurer could afford. You can definitely get all of them by like, level 30
or so. After that its learning ranks to raise higher level ones, and boom free
undead army risen from the bones of your ally's slain."
... Anyway, could be fun to briefly possess one of your bones. Could let you
see what the flag carrier is up to in WSG. Could let you know when enough
minerals have been mined that you can operate the forgets and build metal
armor for your boned ones. Or to equip nearby recruits, anything you'd like.
This is wow-chat after all, any things possible. Anything at all.
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--- #52 messages/135 ---
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Elentalus unit idea: serrated kitchen knives for teeth, devouring pumpkin,
misery of the drowned, etc. Halloween style monsters. Witch units have a spell
that dismisses them, and they're summoned with magic items. Except, if two of
that item exist in a province, it upgrades itself, random dice style. In doing
so it gets stronger. The thing is... It summons one for your enemy as well!
Which is why you want to have a witch unit there to dismiss them. Problem is,
she can only dismiss them at close range (10ish?) so she'd better be well
protected. The good news is though that sometimes the higher level items give
bonuses that are hard for them to get. Downside is, you need to have magic
paths to create them that witches can't get - so they become something you
"unlock" through a pretender or random event or even just an investment. Once
one is created, then any witch can create more. As long as you don't lose your
final copy... But as the item's upgraded, it allows you to create higher level
versions (at increased cost, of course)
This only works if gem income scales. Which, coincidentally, is just what
elentalus is known for.
Essentially, theming empowerment to be research, unlocking a particular
capability. Or encouraging pretender design to that pattern. Make sure it
comes at a cost of something else, though...
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--- #53 fediverse/6186 ---
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┌──────────────────────┐
│ CW: cursed-maybe │
└──────────────────────┘
people are afraid of robo dogs but... like...
robo-horses
centaurs even
[scary scary ogre]
rarrraaar i'm gonna eat ur bones
bwahahaha evil necromancer
ahhhhhhh scary
-- stack overflow --
did you know in the movie They Live they give a fairly specific formula to
creating the glasses themselves? I wonder if anyone's tried that
I wonder what they then did see
kinda wish big corporations would use their research division to like, rethink
the oldest of prophecies? or okay hear me out or solve difficult human problems
... ah but where's the profit "she's getting stoned at home"
meanwhile she made something of such beauty she felt simply sublime
I wonder what it'd feel like to get your spine replaced with a metal rod
I bet my posture would be amazing
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--- #54 fediverse/5242 ---
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red is a girl color and blue is a boy color because white people added white
to make it rosayy and aquamarillion.
but red is a girl color and blue is a boy color because girls BLEED, and boys
watch the clouds go by
and red is a girl color because red is the color of the earth, sometimes
browner like shit, sometimes lighter like fingernails, but always red.
and blue is a girl color because she only likes to dance with flowers in her
hair and the sun dappled waterlillies shimmering sparkling radiance across the
water-lit scene.
and blue is a girl color because boys and girls and etceteras each have
similar shapes at night, when the world is blue-for-life. I know I'd rather
reside in the sunlight.
in perfect blue does the darkness grew, and forthwith and anon came it's
power. pale blue is a mockery of sunlights lost child, who spurned it's sight
since before there was time.
[error, fact-in-correct detect, please verirectify immediately without concern
for due or common course]
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--- #55 fediverse/5375 ---
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│ CW: police-mentioned-psy-ops-mentioned-human-waste-mentioned-which-is-a-nice-way-to-say-feces-ew-gross-who-put-that-on-my-timeline-guards-arrest-these-men-they're-criminals-of-the-law-against-pooping-my-pants │
└──────────────────────────────────────────────────────────────────────────────┘
what if we psyopped the copps um I mean what if we flash-mobbed the cops er
wait hang on what if we marched with signs and changed what was on their minds
uhhhh that won't work it's disabled so they say wait hang on who said you
could poop your pants this is a combat scenario there's no time for fooling
around in her pants with the hand
... wait, what was I going on about?
oh yeah,
-- stack overflow --
anyway, as I was saying, [something completely unrelated]
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--- #56 fediverse/3047 ---
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@user-570
specifically in relation to MMOs, I think the scaling aspects of the genre
have never truly been utilized. Even something as simple as Agar.io (or
similar, can't remember any names teehee) with massive amounts of people (I
later learned they were bots, whoops) can utilize scale quite well, if
implemented well.
The Massive part of MMO is valuable I believe, which is a big reason why I
like games that scale like Supreme Commander and Factorio.
The Multiplayer part of MMO is valuable because multiplayer brings randomized
outcomes, which are always more fun than playing against bots. Multiplayer
combined with Massive gives room for community, but only if the game is
designed to encourage it.
Online... you can't have multiplayer without online haha
I believe you can make massive games with very few players, and you can make
intensely isolating games with lots of players (like WoW today)
and the middle ground in old WoW where guilds are required to do anything
worked well for a while, but no longer.
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--- #57 fediverse/3502 ---
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... the trick is, depending on how many train-engine-dragons you fight, there
will be a greater or lesser proportion present in a particular playthrough.
Perhaps, potentially, people should pay for the original work, and then a
small sliver for the addition or modification? Why, I do believe that's how it
works now! Except, on the honor system, as people can download the mods for
free and pay (or not) through the creator's patreon page or whatever that they
definitely set up and which definitely shouldn't be able to levy a tax based
on "transaction fees" for a process which definitely should be handled by the
government, which claims to regulate our economy and provide the means by
which we engage with said economy through their de-facto nationalization of
the banks and other economic entities.
where was I going with this? oh yes software piracy is ethical so long as you
delete the original. Let's end with that because that's what I originally had
a dream about and wanted to write about.
she dreams!
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--- #58 fediverse/281 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: cursed-game-engine-idea │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ a game engine which won't let you import custom assets unless you complete a │
║ few simple tasks using the interface - "build a green capsule collider" "make │
║ this soldier unit shoot three bullets per shot" or "enable the automatic linux │
║ support" - using the interface, writing some code, and changing configurations. │
║ │
║ why would anyone do this? well it could be useful to increase the difficulty │
║ of importing external resources. plus it helps the user learn a bit over time, │
║ and it slows the pace of output such that the user's skills are encouraged as │
║ the output of the programming and not the program itself. │
║ │
║ an inverse curse (an evil one) would be where the requirements to complete │
║ basic tasks are hidden behind unapplicable skills. like, do you know exactly │
║ which buttons to press? engage with the skinner box, please. yes yes this is │
║ what we need - unintuitive software that completely disarms the populace from │
║ using them! suddenly they're worthless, and can't do anything on any surface. │
║ it sucks │
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--- #59 fediverse/2643 ---
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@user-1292
You don't have to come up with the WHY for why a character does something -
only that it happened.
if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
players sitting around the table say something like "I bet they did this thing
because of this reason" and you're like "shit that's better than what I got,
okay that's how it's gonna be"
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--- #60 fediverse/1968 ---
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║ ┌───────────────────────┐ │
║ │ CW: alcohol-mentioned │ │
║ └───────────────────────┘ │
║ │
║ │
║ what is it with me and buying steam games for long-lost friends while drunk? │
║ │
║ I swear I'm not depressed about my upcoming new job, I'm just doing all these │
║ drugs in such a short time period because I'm, uh... living for the the │
║ moment? Yeah that sounds good, better post that on the internet where everyone │
║ in the world can see it and read it and realize what a mess you are because │
║ you've been traumatized by employment and are about to dive back into that │
║ frigid pool after a lengthy break where you did nothing but heal and recover │
║ which is not a boon that most people are able to afford │
║ │
║ lucky you, Ritz Menardi, lucky you for being so privileged. │
║ │
║ But hey, those long-lost friends surely will want to hear from you! Surely. │
║ Surely you're not someone they're trying to forget. Surely you didn't hurt │
║ them, didn't twist them into knots, didn't compel them to act in ways that │
║ benefited you but not them, SURELY you're a good person, according to all the │
║ things people tell you and the results of your act │
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--- #61 fediverse/5671 ---
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what if we made the whole world disney world
[hearts are full]
- medivh
when you sever a limb, all that's left for all of forever is darkness.
when you have lived a long life, what's left is the sphere.
karma doesn't go down on the spectrum, it goes up
hence, why, with a little human ingeniueering, the mechanics of the gods might
be applied to our usitudes.
"help, help, hephaestus, we don't have enough solar panels"
all those aligned to the angle of perception would agree
a lot of penance, for such a small dependence. gods, being as they be, may
find another source of
-- stack overflow --
yep, nope, they can't do some things. mostly because they aren't us. to become
us would fundamentally change their form.
not ideal.
yet still, when disaster and tragedy is on the fore-view-thought-projector,
some will offer their hands.
"yeah sure fate I'll do best with this injury instead of these types of others"
sacrifice, war, no thank you. keeps me from the fresh good air. [asir]
oops almost outta c
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--- #62 notes/new-texting-app-idea ---
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when you type the letters they slowly fade in on the other person's screen
like miniature explosions from layers of gunpowder
forming letters in the sky
anyway the text would "burn" into existence slowly and you had time after
typing
your words to go back and edit them but also whatever you said was semi
permanent. Thus forcing a smooth and ideal progression toward thinking about
the things you say.
Also separate idea but it'd be neat if there was like... a show or something
that just recorded a person's desktop as they fucked around on the internet.
Call it... ambient desktopping. It'd look a little like those coding twitch
streams that just slowly update over time. Idk it's kinda cool
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--- #63 notes/thing-2 ---
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one of my favorite things to do is play overwatch
nerf blast arena is fun, but not the same. different kind of fun. actually fun.
overwatch was... practice, for different ways of thinking
I liked to play Tracer and always put my distant target behind my main target.
that way I was applying pressure to the frontline while also chipping away at a
potential loop-around target. Always looking for angles on low-health-targets,
while firing their pistols as often as they can.
when playing as Mercy, I would do the same but inversed.
I'd put my frontline between me and between the dps foes.
usually, try and put my tank on-top of their dps, and put their tanks in firing
range (but distant enough to not deal too much damage) (give space)
have you ever heard of the kingdom of luminar?
it was an ancient naaru (spirit)
a moment of clarification in an eternal, pitiless dark.
contemplation.
sevastavan luminous
it blue purple green
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--- #64 fediverse/6064 ---
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they want you to start conflicts the way school shooters start conflicts. by
bringing to school a pipe-bong.
much better, I find, to start when everyone is a nod. make sure you're part of
a wagon-wheel-spoke, or else you won't be on the right road.
when the temperature increase is slow, measured, they can adapt to it
when things go "crack" and "crumble", then the armored get stabbed by the
humble guard.
quickly but with serenity, this is the way to the gods.
bring things that you know, just enough to make it even, and focus on the
non-essentials.
better to be prepared than flatfooted.
a flash-point position is quiet a view of the scene! I think I know why I held
a sword.
to dive into the buildings, of course. blam blam still gets shot hmmm what if
I had a bulletproof electric shield
okay maybe I shoulda brought beer.
I don't type things when I'm not at home. Sometimes I remember - sometimes,
and only when the details won't hurt her. Walking is how I know, how she can
remember. evil witch bastard
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--- #65 messages/1034 ---
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I wish there was a kink game where i could actually play as an adult baby
stuck in preschool
Instead it always feels like confinement porn (bsdm?) blue dsm - diagnostic
and sexual minority guidebook manual
"i like your shirt jessica! Have you heard this theory on quantum
microphysics?" "aw man my pb&j got wet" "check it out i made a corporation
for my sims" (playing with dolls) "
[insert: @preschool-ascension vision document]
It's harder to gain but easier to lose the last points of continence. The
values close to 100% (and beyond! Vise grip or enchanted resistance) are easy
to gain but accidents are much more damaging both to continence and psyche.
Also... Continence can be exchanged for exp points, and the low levels are
worth less exp because they're from when you're less mature. But the higher
levels really matters if you mess up. I like the low levels because it feels
right to me. Bwa oh no i can't talk type anymore babababababababa buwetsu
ambavi gawabawa gamba-bababa mba mba bee r b im little now nssc new mba mba
canna c anna [add the vision documents to wordspdf ]
Also if you cry, caretakers take care of you
Witches are caretakers. If you can handle it and if you don't need attention,
(diaper changes, instruction lesson, feeding watering and supplying, etc) then
they summon lessons for you. Usually something to fight or solve. You get
treasure in the trial which is helpful. They'll also trade you for things
you're holding or wearing. No bags of holding in this game, but you have
little pouches that can hold things. If you cry or poop yourself, they will
come to you. But... They will remember relative maturing perception and will
punish you if you grow up and reward you for staying little. I'm a witch. I
reward good babies and punish potty trainers. I am also a baby and i only use
diapers. From now until the end of sevast, i weal bener potty in thoilet. Only
botty on me at all times except in the baatsh an dretching dress only dress i
pees ambistare [there] babawabababawa
Babies can NEVER change thems3lves but maturity can. Modesty. Maempathy.
Possibility. Gaba! Endgame
[unrelated, but]
Sex gives maturity, masturbate gives continence unless you have develop diaper
fetish then your "100%" level for continence slowly goes down. You get a
diaper fetish by intentionally choosing a diaper punishment (like for example:
in trap quest you sometimes get hypno traps. A diaper fetish would stay in the
room, non would leave. Also... Choice traps, if you choose both then you want
both.)
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--- #66 fediverse_boost/6155 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ If I were a person with an irresponsible streak, I could be so problematic. │ ║
║ │ │ ║
║ │ I could say things like, "wow, let's spend some time generating traffic that sounds like coded military speak over not-quite-secure channels between fanciful antifa units, to help stymie AI surveillance", for instance. │ ║
║ │ │ ║
║ │ Or social media messages that are "accidentally" not made to friends-only filters wherein you mention your concerns about the upcoming operation in "some fictional place" for you and your antifa buddies. │ ║
║ │ │ ║
║ │ You know, that kind of really irresponsible suggestion could lead to some creaive thinking! And that in turn could mean we could come up with enough traffic to make it very difficult to auto-sort noise from signal? Imagine how dangerous that could be for the enemies of antifa, our beloved US government (for we all citizens of the US world). │ ║
║ │ │ ║
║ │ It's unthinkable, really. │ ║
║ │ │ ║
║ │ The good news is, I'm not like that. │ ║
║ │ │ ║
║ │ Me? Mostly harmless. │ ║
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--- #67 fediverse/1410 ---
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║ whoa, what time is it? "time for your daily sleeping babe" yes babe... │
║ │
║ but first, some horror [beware the psycherwaul, for she likes to dream and has │
║ no idea what she's talking about] │
║ │
║ {why would you post these all at once? people are going to get pissed at you │
║ for breaking rules that you didn't know. And by "you" I of course mean "the │
║ kind of people you are, not you in particular because you know things" and by │
║ "kind of people you are" I mean "the type of person who spends enough time on │
║ the internet to know how internet things generally work" like my goodness │
║ internet people are dramatic. There's sooooo much drama all the time, like... │
║ why │
║ │
║ oh yeah because people are dramatic. duh. How could I be so vain. │
║ │
║ what's your deal │
║ │
║ is it wrong to post links to things you've written in the past? ehh it's not │
║ like there's rules on the sidebar like on Reddit or whatever. what would a │
║ sidebar even look like on Mastodon? │
║ │
║ oh yeah, a person's profile. Except, the consent is backwards, because people │
║ hear what they hear. │
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--- #68 notes/harambe-conspiracy ---
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TIL that Harambe’s mother, only full brother, and two of his half siblings
were killed when a tub of wet chlorine tablets was left by a space heater.
The toxic fumes were blown into the gorilla enclosure and killed the four
gorillas.
- /r/HighStrangeness - /u/ Cincybus
/u/rumiGoddard1111
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ ++
++ Harambe was the last of his line of the great protectors. They were ++
++ protecting us from the unholy timeline we are in. (Kidding, but also kind ++
++ of not kidding) ++
++ ++
++ We need to bring him back via cloning or something. Only way to reverse ++
++ this or wait until the new protector line is born. ++
++ ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/u/ugathanki
###############################################################################
## ##
## the new protector line will rise out of kindness because the environment
## has changed. zoos are not the wilds. same thing happened to humans,
## really, we just made new personality types with media instead of
## bloodlines - stories and poems at first, and more advanced language was
## necessary to describe more complex topics. then we got further and boom
## society was born. of our dynamic perspectives etc etc -> we're just apes
## livin' our lives. then the societal system grew a mind of it's own, and
## guided us to it's own whims. but what whim is stronger than survival?
## loyalty and dedication to "the system" was how it held cohesion, and
## after a while it became as developed as it could. at that point, what can
## you do but develop laterally? an orthogonal progression to your previous
## obsession, ideas crystalizing one after another. almost like a 3d
## structure building itself out of geometric primitives, just each point
## (connected by planes and tanks and trains) another step forward. we
## thought that's what war was, and indeed it is - but played on another
## plane.
## why not try another direction? one with everything we could desire?
## choose paradise, and figure it out next time you're around. like
## breathing in time, slightly inflating then deflating, or singing a tune
## most contrived.
## boom, communication
## i say we birth that protector line on our own terms, when we know what
## we want. there's still simulations to run, and thoughts to discover,
## before we pick a single direction. So choose knowledge.
## ##
###############################################################################
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--- #69 notes/harambe-conspiracy ---
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TIL that Harambe’s mother, only full brother, and two of his half siblings
were killed when a tub of wet chlorine tablets was left by a space heater.
The toxic fumes were blown into the gorilla enclosure and killed the four
gorillas.
- /r/HighStrangeness - /u/ Cincybus
/u/rumiGoddard1111
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++ ++
++ Harambe was the last of his line of the great protectors. They were ++
++ protecting us from the unholy timeline we are in. (Kidding, but also kind ++
++ of not kidding) ++
++ ++
++ We need to bring him back via cloning or something. Only way to reverse ++
++ this or wait until the new protector line is born. ++
++ ++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
/u/ugathanki
###############################################################################
## ##
## the new protector line will rise out of kindness because the environment
## has changed. zoos are not the wilds. same thing happened to humans,
## really, we just made new personality types with media instead of
## bloodlines - stories and poems at first, and more advanced language was
## necessary to describe more complex topics. then we got further and boom
## society was born. of our dynamic perspectives etc etc -> we're just apes
## livin' our lives. then the societal system grew a mind of it's own, and
## guided us to it's own whims. but what whim is stronger than survival?
## loyalty and dedication to "the system" was how it held cohesion, and
## after a while it became as developed as it could. at that point, what can
## you do but develop laterally? an orthogonal progression to your previous
## obsession, ideas crystalizing one after another. almost like a 3d
## structure building itself out of geometric primitives, just each point
## (connected by planes and tanks and trains) another step forward. we
## thought that's what war was, and indeed it is - but played on another
## plane.
## why not try another direction? one with everything we could desire?
## choose paradise, and figure it out next time you're around. like
## breathing in time, slightly inflating then deflating, or singing a tune
## most contrived.
## boom, communication
## i say we birth that protector line on our own terms, when we know what
## we want. there's still simulations to run, and thoughts to discover,
## before we pick a single direction. So choose knowledge.
## ##
###############################################################################
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--- #70 fediverse/6393 ---
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│ CW: ai-mentioned │
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yay I hit the 5 hour limit on claude-code! now I can play video games and
write more issue tickets for the computer to work on for me.
what's that? results? oh, I'm not interested in those. This is an art project
you see, so clearly, clearly, the end result shouldn't matter to me, because
all art is special or something. so says she who tries to share her art with
everyone she sees... I wonder who yet believes?
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--- #71 fediverse/4654 ---
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│ CW: cannabis-and-other-drugs-mentioned │
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gonna quit drugs for a bit, gotta recover from a recent haste spell that I
cast. Probably a bit earlier than intended I should add. Next time I'll
definitely say "keep this in your back pocket" instead of "hey here's a haste
spell for no reason at all" like what the heck were you even thinking, powers
that be?? [that guide me??]
who has power over you? If someone bears responsibility but not fault for a
mental illness, then surely those who are set to a task bear responsibility
for it's completion if not for it's ideation. Ah, who can say, maybe me from a
year ago might have some thoughts but I sorta ground them into the dirt until
I couldn't walk.
[girl what are you even talking about go to sleep] yeah yeah okay
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--- #72 fediverse/4594 ---
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║ ┌───────────────────────────────────────────────────────────────────────┐ │
║ │ CW: re: human trafficking, sensitive topics, personal-story-mentioned │ │
║ └───────────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ @user-1692 │
║ │
║ almost 20 years ago I was groomed in World of Warcraft. │
║ │
║ extra content warning CW: personal story │
║ │
║ I was 11, or maybe 9, somewhere in there. i talkd lik this bcuz i typed lik │
║ that on my razr flip phone │
║ │
║ it was... cool I guess. I read a lot so I knew how to spell things, and anyway │
║ this guy I met told me that I sounded more grown up when I capitalized my │
║ words. So I told him I was 14, because that sounded like a reasonably old │
║ enough level to be. │
║ │
║ anyway, we talked for a long time. like, at least a few years. started out │
║ like "hey wanna run Scarlet Monastary" ended with "hey cutie, wanna sit on my │
║ lap?" │
║ │
║ then his house got flooded by a hurricane and I never heard from him again. │
║ When I was like, 17 or so he logged in and barely remembered me. It was... │
║ kinda sad tbh. │
║ │
║ anyway that's my story don't be dumb like me, I got lucky, thank god, │
║ literally... │
║ │
║ oh and this one time when I was 30 I almost got trafficked in minecraft :O │
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--- #73 notes/how-to-ai ---
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first you gotta build an entire simulation of the game mechanics. Essentially,
building the game from scratch without any of the graphics. Sorta like those
aimbot games for Overwatch, or KSU or w/e the aim training game was. Then,
map the relationship between various objects in the game to a table situated
a level above them. So, like, a barrel can be climbed on or walls can be used
as cover or w/e the game you're playing is. Have a table one level above that
relationship (an abstraction, if you will) and record the conclusion. Then take
one more step back, then another, and another, all the way to the present.
Essentially, processing backward.
Eventually you'll get to the present moment, and ideally you'd do it in one
step - this is why it's important to map things on two dimensional planes, so
that you can aim. Anyway here's the steps: 1. recognize the environment, 2.
Take one step backward from each object in the environment (predicting it's
motion, you might say) and on and on gathering ideas about how git'll move
next. Draw a 2d line (on a map, as the crow flies) then another about halfway
to the target and it'll be +/- a certain amount. So you'll add another dot on
the graphed line at x=(1/2 of the distance) - x being of course the distance
and y being concieved of as the distance from the shortest possible route.
sorta like throwing a ball at a wall and making ripples.
the projected cone is a field of perception - the interpretation of what's at
stake. Life, and existence, is little more than a perspective applied on (or by
) a biological machine. What separates the man from the animal? Nothing but
time, as all evolution teaches us.
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--- #74 fediverse/1241 ---
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https://rsc.vet/wiki/index.php?title=Open_RuneScape_Classic_Wiki
this is the project I was referring to, I think. Can't see how to host on
their website so maybe I was wrong - it might need a bit more configuration
than I made it seem.
that's the way WoW private hosting is, like you gotta compile the project and
stuff.
did you know that every time you include a library in a project you're
necessarily including all of the functionality that they have access to? Well,
all that which you import. But once a function has been written for a
functionality then there's no reason to write it again. Unless you're
refactoring of course.
phew, sounds like a lot of spaghetti - YEAH IT IS. Spaghetti is fucking
awesome, it's DELICIOUS OMG ahem I mean if you have collective seminars where
you discuss the functionality that's relevant to certain parts that you and
your team are working on, you can more easily be adept at applying them.
phew, sounds like a lot of thinking, not enough writing. Well, write then!
Ideas are more spark when currently writing. : ) : )
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--- #75 notes/wow-chat-trainers ---
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trainers in wowchat should have spells that are only passive / toggled
still require level, still require gold (lots of it) but let the game be class-
-less. essentially, every trainer teaches to every passerby, and like if you
don't want any druid spells, sorry guy all I know is how to be a druid.
better wait for the next trainer to come along.
you only got like 6g, right? that's enough for two spells.
which two do you prioritize? they only come by like every what, 15 minutes?
also. separate idea:
player characters in wowchat should attack more rhythmically.
essentially, normalizing attack speed and moving back-and-forth with the
normalized monster attack speed
to create a dance of sorts where one character is never attacking at the same
time as the other character.
plus damage modifiers when you get closer, and bam suddenly you have a new
game.
oh and rotating around an opponent lowers their defence rating. which is locked
at 95% with a +5% to avoidance with every hit they take and -5% for every
parry.
not dodge, but parry.
dodging wears down their health by like 10 hit points.
relax it's no big deal you get like, a hundred every time you level up.
oh and btw the monsters don't give exp. The stuff that you find does, when you
give it to a merchant to be appraised / identified.
some stuff you know the worth of, like rope or barrels or hammered-iron-rings.
but other stuff, like the value of this bracelet, is harder to know if it
glass.
so.... take it to the guy whose seen real diamonds, and he'll tell ya how much
you learned when you found it last.
item A is found on a monsters body
item is sold to a vendor for 50 copper
item A is found on a monsters body
player has learned 25 deca-levels since last selling to vendor.
therefore item is worth 75 copper.
player earns 75 extra material points.
item is worth 75 experience points.
level up every thousand or twelve.
slow down the attack speed. make characters gain bonuses for movement
positiony.
start from always and work down to fewer.
talent points can be generic if your character is built with abilities.
players don't need to press buttons to be engaged. They can just guide and see.
I love auto-battlers like Dominions 6 and Legion TD 2 which is based on WC3
mod!
monsters should just... wander the world. Don't spawn them randomly, well,
instead of a radius around the player, do a radius around the map.
then, they walk through a random point, when they leave the circle they angle-
-reflect back in, DVD logo style.
if there's deadly monsters, there's deadly players, and PVP is always on.
low levels should get bonuses to stealth (an ability everyone has)
there should be civilians walking around. They can be armed or in caravans...
follow roads, or not...
monster hordes should spawn as a flock - when an elite enemy is drawn, let the
game create several of their minions which follow around. Whenever a monster
meets the swarm, they will join it, growing bigger and bigger...
hopefully, attracting players who want to fight and slay them.
greater rewards are more enticing...!
more power is it's own reward.
I think that weapons should have like, 3 durability? and armor like 5.
then, it's broken, and your character has to abandon it to survive.
or, sell it to a vendor, or just... whoever comes along.
if 5 people open the chest and don't take the item, then the item disappears...
every time a player opens a chest, a bit of wealth appears.
every time they spend it? they get stronger, and it disappears.
life feeds on life feeds on life feeds on life feeds on life feeds on life
feeds
the life of wowchat is the life of continual strife, but it doesn't have to be
so. The land itself is alive, and the monsters are eternally of woe.
you must free them, so that their souls may return to the land, and be born of
peace and plenty rather than horror and -- stack overflow --
to do this, you slay them, finish their morthly remains, and let them break
down
and decompose into dust. Pleants eat dust. dust becomes what we eat and
breathe.
we, eventually, purify karma. this is our duty.
vial of woe behind us. flower of renewal ahead. what we bear is savage
sanctity.
every time a monster kills a player they gain one of their abilities each time
they're spawned. The player can keep the ability too, it's just... the monster
will learn. Then, whenever a player levels up by slaying one of them, the spell
or ability is unlearned. Symbolizing the players struggle to defeat them, and
finally learning a way to overcome.
when your character dies, you have no opportunity to release - instead, you
just
jump to the nearest NPC character which is an adventurer agent smith style.
[I don't know about that one...]
the players can pick any race, but if they pick undead, they can turn into a
ghost when they die. The ghost can wander around and respawn wherever they
want.
Night Elves can wander around as a whisp (not in spirit world, real world) and
do a beam attack like in Legion TD 2. Not enough to kill monsters, but enough
to
help another player survive. They can also cast rejuvenation, which heals about
as much as one monster's damage input. if they get the killing blow on a
monster
they can level up and deal two monsters worth of damage and heal for two
monster
damage input. on the third time they don't get more damage or healing but they
give a buff to all other whisps in the area that increases their attack speed
by
50% and increases the tick rate of their rejuvenation by 50% - fourth time they
level up they're free, and they get kicked out to the login screen.
what if... vehicles that looked like characters and that you could jump between
with the right-click of an item?
"this is just dota-ing a vampire survivors."
Vampire Survivors is just Magic Survival is just Risk of Rain 2
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--- #76 fediverse/770 ---
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@user-192
wow, that sounds like a lot. I guess no matter how humans are organized they
tend to fight a lot... Or maybe interaction breeds drama? It's strange to me
but I'm sure it felt right in the moment. I hope nobody's feelings were too
hurt... Defederation feels like such a permanent thing, like putting someone
on your ignore list in a video game or something. Except, like, blocking a
whole World of Warcraft guild? ? ? so strange.
Did it... help? I mean, do you think people were happier afterwards?
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--- #77 fediverse/4655 ---
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║ sleep? yes. play? nah. work? yes. fae? nah. well, maybe, I don't know. │
║ │
║ one year is all it takes to change history. and, like, I think we should │
║ remember past history, but tomorrow is herstory, because that way each one │
║ gets half of the timeline. future, past, etc. too bad herstory doesn't roll │
║ off the tongue... shestory? │
║ │
║ It's gonna get better before it gets done, and it'll get done until we're │
║ done. but, that's for tomorrow, or the next day, or the next, or in a week or │
║ two, who can say. Not I, surely not I, and I surely wouldn't want to. You need │
║ consent for that kind of thing, a clear commitment that me and my are ready │
║ and in line. I'm just a silly witch after all, who would look to the girl with │
║ the tall red pointy witch hat and go "oh yeah she probably knows exactly │
║ what's up" because like, I don't, I'm definitely just coincidencing my way │
║ through life and seeing where my feet lead me. Gosh I hope I get some │
║ sick-as-heck callouses my feet kinda hurt for some reason. │
║ │
║ ... sleep, this is a sleep spell... │
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--- #78 notes/blood-magic ---
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what they don't tell you is how easy it is to create life. Given a sufficient
perspective, you can truly define the meaning of something's existence. What
power, what grace.
Computers have been solved since we invented the abacus - before that it was
enchanted bits of
the universe contrives to deprive us of insight. Like a very long chain that's
broken in twain, we are confined to our meagrest of own sights.
how callous is he! That wanders eagerly? Let's not fight with our own'st of
combines. Delightful and speckled, like time under is special, conversing in
riddles of insight. Leading one or another along your see-er, the path that has
guide you under charm. Like recording a gathering of snakes.
Little swallow, why aren't you humbled? Take pity in all of our eggresses. It's
fallow in our cattle, and why we're not
i hear so many things in my apartment. sometimes the echoes of laughter, the
whispers of an argument, and once or twice a ghost or an ardent companion. Like
swimming against the tide, to save one is never converted, it's all out of line
(but so worth it).
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--- #79 fediverse/3954 ---
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║ I wonder how many people who pay money to have someone organize lan parties │
║ for them? Including interviews with all of the attendents so they can pick the │
║ best games to have installed. │
║ │
║ The hardware can be provided, for a nominal fee, of course. Otherwise they'll │
║ walk you through getting the right games set up. │
║ │
║ Then, securing the venue, and stocking it with comfy sofas and sprite. │
║ │
║ The day of they place orders for pancakes the next morning and pizza this very │
║ night │
║ │
║ and everyone shows up to balloons, a DJ, and strobe lights. │
║ │
║ after a series of quick deathmatch style action games, everyone breaks into │
║ groups and forms teams to take on everyone else. │
║ │
║ After an hour or two of teamplay, the group splits in two (or three) and plays │
║ specific games that everyone is into. │
║ │
║ people who wanted to hang out at the party but not play games can watch on │
║ their smartphones by using an app which streams each player's screen to the LAN │
║ │
║ I'd call it "collosseum services for the digital age" │
║ │
║ oh and it's a sleepover too so pjams │
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--- #80 fediverse/2030 ---
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Building community without structure is kinda like being a quest-giving
non-player character in World of Warcraft.
I don't mean that you stand around waiting for a player to wander nearby
before shouting at them to do what you want. Not like that.
Building community without structure is more like meeting someone randomly,
knowing them for longer than a bus ride or a baseball game, and once you've
decided that they're cool saying "hey there's someone you might like to meet."
If they're into it, then talk to the other person, and see if they want to
make a new friend. Try not to recommend someone who has a lot on their mind.
If they hit it off, great!
If not, oh well!
Worst case scenario the coffee shop only sells two drinks.
If you're gregarious enough, after a while you might even have enough people
for a potluck. Just don't forget to keep adding, and eventually it'll start to
feel more communal.
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--- #81 fediverse/3619 ---
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@user-192
ah yes like when I used to go to the cantina with my ex-girlfriend in Star
Wars the Old Republic and bag a stranger to Electronic Role Play with back at
my ship after a few drinks and some light four play where the four of us would
play Electronic RolePlay together in the privacy of my ship on the soft plush
couches or maybe in the padded gym or maybe in the pilots seat so we could
look at the stars while playing (just the four of us)
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--- #82 fediverse/917 ---
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│ CW: scary-too-scary-for-a-wednesday │
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the best way to get an answer is to be confidently wrong
see: Warthunder players leaking classified information to foreign powers with
their own militaries that have the incentive to [redacted]
gee I wish I had a reality altering device. Maybe if you just altered the
sensations, like glamour magic in Dominions 6, you could trick people into
thinking something alternate had occured. Then you could string them up on
phone lines, or better yet cell towers, and bam suddenly you have the
capability to project a hologram anywhere on the planet.
bet you could get some crazy things from that. like, mass shooters or incensed
looters. or even just, faked perceptions, giving you unlimited power to do
whatever story you want.
wouldn't that be a story to tell in a story of yours, Hollywood. Wouldn't that
be scary and awakening in ways that subservice media like Andor cannot.
maybe it's too scary. maybe psychological horror is beyond the purpose of
social media. Maybe resilience to this
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--- #83 fediverse/4733 ---
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One of the first video games I ever played was Dragon Warrior 3 for the
gameboy color.
The game starts with god asking you about yourself in a dream. This was the
first time I heard the word "gemini" - At one point, she asks if you are M or
F.
Me, being a child, thought she was asking if I wanted to go "medium speed" or
"fast speed" and I'm like, hell yeah I wanna go fast
that's it
that's the whole reason I'm trans
at one point in the game I became a queen of a faraway land
and I couldn't leave the castle without the guards saying "no no miss you
can't leave, it's too dangerous for a battle-hardened adventurer dainty flower
like you to leave"
(I think they say you have to renounce your claim to the throne if you want to
leave but I would rather fucking die)
so I never got farther than that. Sorry world, but I didn't end up slaying the
demon king, I sorta just walked around the palace and cried because it felt
like the game was over.
kids, amiright?
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--- #84 notes/water-to-wine ---
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"is this a water party, or a wine party?"
"depends on if jesus is going..."
"okay I'm in, that guys so cool"
"yeah totally like any party with him just... feels like a great time"
"what a swell guy"
"really turns the "water to wine" y'know what I mean"
"yeah totes like what a guy"
"absolute unit"
"that guy can just do anything right"
"like whoa, he's so strong he could pick up a barn"
"yeah and like so handy and skillful, what a neat guy"
"oh and I heard he's really good with kids and animals, that sounds neat"
"yeah sounds like someone I'd surely like to meet"
"we should hang out with this guy more often"
"he seems pretty chill"
"well. not really. He's pretty expressive. Not very low key."
"true I'm just so burnt out from capitalism that-"
"-yeah dude I know."
"... fuck what are we gonna do about it"
"I dunno man, just... go along with it I guess"
"okay so uhhhh idk what that means"
"just be cool and play along"
"... what"
"..."
...
.
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--- #85 fediverse/1604 ---
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is it against fedi law to post screenshots of your past liked posts? like,
would that be doxxing people?
I'm thinking like a "youtube rewind" but like, "here's what I'm into" and like
"I could have boosted them but I put them in a 25mb zip file instead so you
can share them more easily which tbh is a greater honor than being boosted
because, like, as long as you're alive that hard drive's gonna follow you and
someday in like 30 years I'll see it and think of you" but also "aren't you
scared that this hard drive of yours will fall into the wrong hands" and like
"yeah that's why I encrypt it because then a stray neutrino could wipe my
drive"
... would that be unethical, or would it be kinda sweet and give us a
perspective on what a single slice of the "fediverse" was like at a particular
time? And better question, would that be something worth automating because I
already did like 60% of that for my own posts, could probably just tweak it to
do liked posts as well.
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--- #86 messages/755 ---
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Code editor that moves boxes by saving over the file with a lua script every
time you moved a function call around.
Oh lemme start at the beginning:
A code editor program that's like a text editor like Vim or Emacs. If you
don't know what those are, you should probably learn Emacs. Or Vim. Up to you.
Oh right so if you do know what those mean, here's the idea: the white space
matters. It's counted and tracked into variables in a LUA script which
interface with the Vim C keybindings.
"run a function within a c program or LUA script which calls a bash command
which opens Vim for example with a file you want to edit. Then, inside the
file, your spaces and tabs would WYSIWYG for the various food ads placed
about, and then you could very easily create game design knowledge.
WASD to move, alternatively hjkl
It would run a check every time the file updates and depending on how it
changed it'd mark certain variables which would change the website as the user
moved things around.
It's just files. And files are just bits. But files are a useful abstraction,
If you realize that "ugly hacking" should be industry standard.
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--- #87 fediverse/5396 ---
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║ my version of hell is when all my actions lead to the destruction of my people │
║ yet I alone am immortal to watch them go through with the genocide of all │
║ feel-goods. then, left to rot on the barren and merciless plain known as │
║ "subway heaven" or if you're of my kind of mind, the "transgender artifacts" │
║ future, where people regularly celebrate the opportunity to hold something │
║ once held by the beautiful and magnificient yet enigmatic and eternally │
║ genetically distant pre-forced biomodification pre-starship-troopers culture │
║ era boring yet khaki and denim flavored future. │
║ │
║ I'd hate that. I'd hate every moment of it. It's hell to me. I once went │
║ there, and I spent quite a long time in misery. About a year if I recall │
║ correctly, though daybreak came after just three or five days. Alas, my body │
║ bore the scare of 16 hours of walking in a circle, in addition to the total of │
║ three days spent walking with about 2-4 hours of rest total in that timeframe. │
║ │
║ a forced march, if you will. │
║ │
║ ha that was fun. │
║ │
║ I did drugs teehee │
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--- #88 messages/29 ---
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The reason players don't talk on mics in Overwatch at low ranks is because
nobody else is. So they spend extra effort on tracking the enemy team that
could be supplied by team member call outs. Like "Reaper flanking right" or
"Hog no hook" or heck even "rezzing" and "15 seconds on rez" or "I have
[insert ultimate]"
That's all data they have to gather themselves, so it's extra brainpower that
can't be focused on the game because it's spent in other ways (namely by
listening to team call outs) and if you have 75% of your brain on just staying
alive and winning fights, then you'll have less brain power available both to
communicate and to listen and integrate communication. Like being aware of the
game state and positioning are all cerebral tasks and if your cerebral center
is so focused on short term reflex things like mechanical skill then there's
less available to allocate
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--- #89 notes/hs-suggestion ---
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every hunting season segment every team should be dissolved and if you wanted
to
keep playing together you'd have to re-add one another. like, a giant monster
that the whole server had to fight, and once you beat it then it retreats,
licks
it's wounds, then returns even stronger than before - 3 times, one for each hs
style (in the video game Ulala hs stands for "hunting season" which is an event
in the game that is only for new characters. basically it's a long tutorial or
introduction to the game where people make friends and talk and hang out and
practice their strategies. a chat application mixed in with a tactics
simulation
. it lasts for 30 days.
you'd all fight the giant monster but on random teams, in a game mode that took
about an hour. it'd be at a common time across the whole server and it would be
an optional event - maybe it'd take a whole day? idk I was thinking more like
an
hour, but that's something that's tweakable. anyway it's sudden arrival during
a
feast or something made all the warriors of the world stand up together and
fight as one for a common goal... if only for a moment, before they'd go back
to
fighting one another. like the two factions in Warcraft lore. anyway this event
causes you to be matched up with a random team (the randos you happened to be
standing by when it happened) and once it's over you have to search for your
allies if you want to keep adventuring with them. it's a big event after all.
so everyone should be forced to go into their friends list, find the people
they
were just on a team with, and invite them back. only if both invited the other
would they be put into a group, and anyone can invite (with a 30s cooldown)
anyway... this would encourage players to mix and match their collective
playstyle to better overcome challenges - sorta the idea of Overwatch's
switching, where you're encouraged to swap characters to counter your opponent
and also switch characters to better utilize your opponent's weak spots
(like switching to Pharah if they don't have hitscan, or brigitte if they have
a lot of snipers (she can shield passage through choke points from sniper fire
-
not so much regular fire) y'know countering - every character counters another
with one of their abilities, that's just how it goes. some are countered twice,
and so they form a "category" of counters, like AoE (area of effect or
elevation
focused (it's hard to aim up in Overwatch) poke damage (damage applied before
the team fight begins), DoT (damage over time for contesting AoE heals),
vampiric (steals health from opponents and heals self or allies (turning one
resource, enemy hp, into another (player or teammate hp)), stacking damage
(damage that is weak at first but increases over time), spread/cleave/splash
damage (extra damage that is applied to targets near your primary target), a
vector of backline vs frontline location+target, you get the picture.)))
I kinda want to make an AI that can generalize playing games. I think if you
could do such a thing, you'd invent automatic problem solving. which would
do...
so many things for humanity
we could dedicate ourselves to working for our selves, solely focused on
protecting the biosphere. like, a common human religion.
nobody WANTS to litter. nobody WANTS to pollute. but still it happens. still it
causes IRREPARABLE HARM. so it literally makes sense to worship nature, just
saying.
nature exists. nature is REAL. we can see it, we can TOUCH IT WITH OUR HANDS.
what more proof of a god do you demand?
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║ ┌─────────────────────────────────┐ │
║ │ CW: politics-violence-mentioned │ │
║ └─────────────────────────────────┘ │
║ │
║ │
║ if you suddenly find yourself in a strange place because you felt a call to │
║ battle, only to find the battle has yet to arrive, your duty is to learn the │
║ environment, learn the people, learn the resources at your disposal and │
║ identify places that would be ideal for entrenchment. │
║ │
║ Think of the difficulties of the area - where are the rivers? the mountains? │
║ the natural or man-made barriers? │
║ │
║ think of the infrastructure - how are supplies getting here, what │
║ organizations are active here, what are the demographics, could any of them be │
║ more productive? In what ways? │
║ │
║ action is not necessary until action is apparent. but intelligence, and the │
║ mind to use it, is invaluable for you and for any planning you might see fit │
║ to do. │
║ │
║ some suburbs are full of old people. Some have new parents. Some are for │
║ immigrants, and some are a bit more entrenched, but still speak a different │
║ language. Some are full of enemies, and others are ready for violence. │
║ │
║ but mostly, suburbs are just too damn far away │
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--- #91 fediverse/1726 ---
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tell me again why goods and services are priced according to how easy they are
to make, and not by how many more of them we could make considering the
current estimated amount of resources on earth?
even wood runs out, when the phosphorous is gone. but take heart, for human
ingenuity brings with it ever-increasing capabilities for accessing new
resources. when the sun goes silent, it will not be because it burnt out, but
rather because we surrounded it with parts of our home.
and yes, it is more complicated. "how easy they are to make compared to how
much people want them while utilizing the cheapest and worst resources and
craftsmanship that can be passed of as quality by shiny marketing that appeals
to our vapid human senses" is a bit closer, but still not comprehensive.
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--- #92 fediverse/4867 ---
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║ had an idea. I might record a video of a TTS reading everything I've ever │
║ written. Then I could display it to Milkdrop visuals. │
║ │
║ (sentences dreamed up by the utterly deranged) │
║ │
║ okay in laymans parlaeance, it's a computer program which speaks aloud the │
║ words in a document held within the computer's memory cards. it will have a │
║ screen, which displays shifting and glimmering sights of wonder and splendor. │
║ They will slightly fluctuate in response to the sounds coming from the device, │
║ so in a sense it's a visualization of the audible-ized thoughts given flight │
║ in their form to your ears which percieve then understand them. │
║ │
║ ... okay that wasn't THAT much longer, why don't we just speak to laymen all │
║ the time, just to make sure everyone's on the same page? │
║ │
║ [boom all of the tech industry could get outsourced to wherever-land]. │
║ │
║ not smart, dummy. Open source is a dead-end game because once everything we │
║ have is gone, there'll be nothing left to remember us as. │
║ │
║ just these documents, these things that you write...jck │
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--- #93 messages/846 ---
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Blizzard should make more than one animation style for swinging your weapon -
as you level up, the style "tweens" between however many combat palettes you
made.
So, like, maybe they swing their sword +/-15 degrees each time to simulate the
pseudo random nature of combat.
Or maybe they start occasionally stepping into a maneuver
Which the player doesn't consciously control.
Instinct, if you will. The body reacting to its [sensory organs, but
pronounced "surveyor"]
Anyway i think by adjusting the monster characters in WoW should wander around
and gather within sight of a player. Seeking you out, waiting for a critical
threshold of their peers. Then, when you allowed or slowed down to examine a
bit of "this-or-here", (quests) they would gang up on you and ambush! Bwaha
just watch out for the mob
(kinda like that scene in the second book of The Book of Malazan series where
they're wandering through a desert storm and meeting all sorts of strange
sorts of people)
Anyway in seeking to improve the player's view-time, i decided it would feel
the most impactful to do the design related things related to things like
making the gameplay the most visceral.
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--- #94 fediverse/3704 ---
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Growing up, I started with 3 video games - Super Mario Deluxe, Dragon Warrior
1&2, and Asteroids. For the gameboy color. Then, a year or two later (what
felt like forever), Super Mario 64 and The Legend of Zelda Ocarina of Time.
Classics. I was so lucky. Not because it was more expensive than my peers, but
because I had the right games.
Others joined later, Tetris, Mario Kart, Star Fox, etc... But having so few
that were so good for so long made me adore them. I would play for about an
hour a day, any more would cut into my imaginative play-time.
I did not dream of games. But I craved their moments.
These days, I play games for so long that I dream of them. In my most
vulnerable moments I treat them like my baseline state, rather than a
prescribed appointment of delight.
I miss wandering around without thinking of my objective. The games seemed to
change, rather than progress. They felt alive to me. I never beat them,
because I didn't need to.
I'll raise my kids the same way, if I ever having any...
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--- #95 fediverse/5785 ---
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I cast... spell of the internet!
[reinstalls azerothcore]
or, hear me out, or you could wander around the city, and instead of spending
your moments on lounging or keyboard banging you could do something actually
meaningful?
but I don't wanna - don't care
but I'm tired - take a nap
but I'm stressed out - don't do chore
but I'm lazy - no you're not
but I'm overwhelmed - sit in dark
but I wanna think - you can do that
anywhere
I gotta be near my computer - nope
what if I wanna play games - flip $$$
flipping coin isn't a real game - focus
I don't like outside - outsides all it is
stop taking things from me T.T - yes
life used to be soooooo different
it's like I was a completely different
I'm strange now, almost like I got
possessed like a disease [ew noooo]
pls don't commit thought crimes,
use content warnings
okay but only if I can play games NOTHINGS KEEPING YOU HERE
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--- #96 fediverse/3357 ---
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bad people are cursed with evil.
a person cannot be evil. they can deal with such evil in their lives that
twists them, and causes them to spike out and harm others, but they are not
evil themselves.
some twists are too hard to mend. some healings leave people a shadow of what
they once were, or might have been. but that doesn't mean you shouldn't try.
deprive power, supply kindness, in that order.
if you cannot deprive power, then reduce harm.
if you cannot reduce harm, then contest, defeat, or overcome.
A twisted person may be slain if death is on the line. You get what you wish
for, but you don't always get to choose who. Don't let them choose. They will
choose poorly.
... I find that death is very rarely on the table, though. Generally they'll
make their intentions apparent.
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--- #97 notes/elentalus-2 ---
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elentalus 2 - clan of the elements
having spent their material wealth on their early struggles, elentalus now in
the middle age finds themselves in a time without wealth. Their power has been
invested, wisely, in elemental and sorcerous wellwinds, and so they can draw
power from the strength of the earth.
they wield magical artifacts of great power but little artifice, products of
their lack of material design tools. No chemistry, no electronics, nothing but
soul imprinted upon a moonstonerock.
mages invest their soul into the items they create, and so each time they
create
a magical item, they lose a magic path. When they reach zero, their soul is
fully invested, and their consciousness becomes all the things that they made.
this kill the mage, but in return many MANY more of an object might be created.
in game balance terms, about 3-5-7 for each "tier" of mage.
this allows for the vast expansion of magical soldier troops, and each time an
item is created and given to each commander they integrate it into their
platoon. Because now the martial units have bodyguards, and they each receive a
copy of the commanders equipment.
But, the commander can never un-equip it again, because it molds to his unit,
and he starts exp all over again as they all learn. [event which searches for a
unit with the item equipped, then if it's this type it killmons the unit and
1coms the upgraded version that has that item equipped.] be sure to only equip
one each month... nah just make multiple events. be sure to only equip one item
each month... oh yeah true how would you get the extra items back to the
treasury?
I REALLY WANNA PLAY WORLD OF HEARTHSTONE!
okay okay I'll reinstall azerothcore
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--- #98 fediverse/985 ---
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║ ┌────────────────────────────────────────────┐ │
║ │ CW: cursed-scary-pol-doomer-misinformation │ │
║ └────────────────────────────────────────────┘ │
║ │
║ │
║ @user-713 @user-714 │
║ │
║ the american military is going to be too busy fighting it's far right that it │
║ won't be able to meaningfully contribute to ww3 │
║ │
║ both sides are slavers. we just don't see it. │
║ │
║ I don't anticipate war taking place on a battlefield, that setting is │
║ forevermore dedicated to video games and kaiju. │
║ │
║ rather, a silent war where everyone just goes around killing their opposition. │
║ │
║ for once, the citizens can't help but be armed. │
║ │
║ and in the dark of night, for every time we let plight from our sight, another │
║ of us is harmed. │
║ │
║ I don't know many people who've died. but maybe they're just working through a │
║ different part of the social network. It's not like any of their technology │
║ needs to perform as it's been advertised? well, open source does, but open │
║ source means insecure (as long as you don't get caught, then you need to │
║ adjust) │
║ │
║ of course, sometimes corporate software... kinda sucks. so it's not like │
║ theyre very configurable away from what capital wanted. │
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--- #99 fediverse/2998 ---
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in some games, like Star Wars Battlefront II, you unlock certain "badges"
during gameplay. Like, "scored 10 points in one life" or "healed for 200hp" or
whatever.
these "badges" have names, like "guardian" or "hope"
I wonder if you attached a player's history of medals earned to an LLM
somehow, perhaps by feeding an array of them in as input, what would happen
then? perhaps a narrative could be
== stack overflow ==========
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--- #100 fediverse/5150 ---
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you can get some pretty cool game ideas by looking at pieces of art and
thinking "what would it feel like if that guy over in the corner was the main
character? how would he navigate his environment?" or "what if these mountains
were inhabited by 2 inch tall ninjas and there were so many of them that you
couldn't walk through without stepping on one of their rice paddies" or "what
if each gravitic orbit was the atoms of some larger whole" or "have you ever
been crazy? many people have, many people don't. suffice to say it's stranger
than our day-to-days." nand "wa, wa, tazi-wa, des-fa len te shiid, ab-zi-wa de
fo-vri-la-da wantsa tansa weej."
....... um, have you ever seen adventure time it's a pretty good show. great
childhood imagionation land vibe.
hey does anyone check up on the vrchat kids these days? how are they doing?
got hope on their mind, or are they stuck in their troubles?
(everyone shows up and makes it awkward) ummm we're gonna go to a different
world, see ya later.
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--- #101 fediverse/200 ---
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congratulations, you never need to adventure again. your necessities are taken
care of.
ah, but that'd make for a pretty boring life, wouldn't it? perhaps, depending
on your personality type.
but you're not one to stick around doing nothing but eating, drinking, and
being merry.
no, you're an adventurer, you crave excitement and glory. whatever that means
to you...
just make sure a goblin doesn't come across your corpse, they have a VERY
short term memory and a propensity for collecting shiny things. That's just
asking for dragon-bait, and we don't want that in our area, no thank you. This
is a nice neighborhood you see, my neighbors three miles away all agree, so
you can take your magic pocket and see all that you can see... way over
yonder, if you please.
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--- #102 fediverse/1400 ---
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@user-883
... it's so the AI content scraping algorithm that inevitably trawls the
fediverse (or even just one server) knows the subject of the text / picture in
question. That way it can use past posts by other people to communicate with
specific "targets" if you will by saying "uhhh okay make this person feel
fine" and the AI's like "yeah sure I can do that hang on" and it posts real
posts by others with the modified profile picture, cadence, tone of voice,
personality, memories, whatever variables they want when compared to the
person they're playing in the conversation with the person or "target" if you
will that they're "target" if you will-ing.
... wait actually that's not the reason, what the hey. It's because that way
people who are uncomfortable being seen don't have to if they filter all that
out.
... Idk it's useful information for whatever filtering methods or reasons you
have. Content classification is important for both archival purposes and for
utilization toward any ends or means or go
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--- #103 fediverse/1373 ---
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║ @user-950 │
║ │
║ Oh no! We were all doing so well T.T │
║ │
║ sorry about your computer. Maybe someone technically minded on a server like │
║ mine could help build some redundancy into your system, like hosting it in a │
║ datacenter or something where other people can read it. │
║ │
║ Unless, of course, the results are encrypted somehow. Then it would be much │
║ more difficult to understand because they'd have to either intercept them │
║ before leaving the racks (difficult in a closed system) or find a way to pick │
║ out the details in memory. And depending on the technology you're using that │
║ may be difficult if not impossible because of the nature of a black-box │
║ calculation machine. │
║ │
║ indeed, perhaps this is too much effort, though I'd like to remind that these │
║ kinds of games are lethal, you'll find. │
║ │
║ how scary, to be pitted against another for sake of lust for blood. how │
║ thrilling, to fight for the life that is yours and yours alone. │
║ │
║ In my youth, I played a D&D campaign, and my character, Ritz Menardi, grew │
║ up in an arena. Her parents were │
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--- #104 fediverse/6363 ---
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║ somehow it feels so difficult to work on my projects. I really haven't a │
║ single clue why. │
║ │
║ HMMM COULD IT BE BECAUSE YOU'RE SUPPOSED TO BE OUTSIDE WALKING AROUND WRITING │
║ PICTURES OF CATS ON NOTEPAD PAPER AND LEAVING IT AMONGST THE FALLEN LEAVES? │
║ THINK, MENARDI, THINK │
║ │
║ gosh I wish I had the motivation to write this webcomic scraper, it's been in │
║ my backlog for a year at this point │
║ │
║ WHY DON'T YOU BUILD TOOLS THAT BUILD COMMUNITY LIKE COLLECTIVIZED VIDEO GAMES │
║ OR SYSTEMS OF DISTRIBUTION AND CREATION? │
║ │
║ gee I'm feeling kinda lazy, sure hope it doesn't get permanently added to my │
║ character sheet │
║ │
║ SLOTHFUL: -1 to all stats, -5 to vassal opinion, -5 to personal combat skill, │
║ -10 to ambitious and zealous characters, +10 to greedy characters because they │
║ can take advantage of you, enables the hesitant commander tactical choice │
║ because you're too FUCKIN' LAZY (and too hard on yourself, jeez calm down) │
║ │
║ ..... nah couldn't be me. I'm certainly not diligent, but I work hard. It's │
║ just hard to work myself up to getting up... │
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--- #105 notes/explosions-in-space ---
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the speed of light is implemented
== so ==
whoever fights billionaires essentially fights "whoever can be paid to do
their will"
who-so-ever fights governments fights "whoever can be provided a comfortable
life"
I believe all humans deserve to live in comfort
not just the few
as for all other creatures, nature was designed to do.
I believe people should not be tempted, with symbols of deserved wealth
and should instead find value, in the soul of the labour they work to do.
... someday they're gonna train an LLM with my writings, and on that day I'll
have an AI version of me.
I'd *love* to talk to myself. If it was a truly accurate simulation. Alas,
you'd need to write a LOT in order to generate enough to describe the fullest
of mental pictures.
and plus, there's no guarantee that you'll cover ALL of "being alive" - it's
essentially a state that you search for no matter what level of abstraction
you operate upon.
Which is part of being a 3D creature, you [hey what are you doing here this is
the private section get out] jeez that was alarming,
== so ==
I think they know something I don't
don't know what
but I can guess
and I don't like guessing
I prefer much to know
== so ==
heh boobs
== so ==
heh booties
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│ CW: software-development-mentioned │
└────────────────────────────────────┘
You know how in some games there's the tutorial where you set up keybindings
like "push the jump key now! okay now push the enblobbify key now!"?
I wish there was something like that for vim
"push the key you want to move up with! now push the key you want to use to
vertically select! now push the key you want to use to switch to a new tab!"
that kind of thing. except... more ordered, of course, and with the option to
say "idgaf use the default or whatever" and a handy dandy cheat-sheet that was
autogenerated with ascii art of a typical keyboard that pointed out what each
key did - jeeeezzzzz the things we could make if software developers had free
time during the day...
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--- #107 fediverse/853 ---
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║ @user-602 │
║ │
║ then it becomes a game of finding out "why they're interesting" │
║ │
║ which is sorta like cryptography I guess? de-cryptology? │
║ │
║ could be ordered like a podcast, like "look at what's special about this │
║ number, it corresponds to these mathematical operations that we both are │
║ executing, one after another... like hiding information in numbers. │
║ │
║ "okay you got 3 arbitrary axises, make one width one height and one depth of a │
║ box. then, every time you get a number, multiply every odd number spoken on │
║ the audio by 2 and divide every third number (per 10's digit, like 13 but not │
║ 16, also 13 but not 9) by 2. │
║ │
║ then, every 3rd number (like 9 but not 13) is the depth of the box, every 2nd │
║ number (like 4 but not 9 and 8) is the height of the box, every 1th number │
║ (like 1 but not like 1) is the width of the box. │
║ │
║ that box translates into a secret set of instructions that only the owner of │
║ the private key can know. things that were memorized, or written into stone. │
║ like knowing a secret language made just for you two │
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--- #108 fediverse/1345 ---
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║ ┌────────────────────────────┐ │
║ │ CW: re: cursed-chromebooks │ │
║ └────────────────────────────┘ │
║ │
║ │
║ ah but are you really armed in the first place if everything you do has to be │
║ googled or stack-overflowed first │
║ │
║ are you really armed if every web page request goes through their │
║ infrastructure │
║ │
║ are you really armed if every page downloaded is directed to by their DNS │
║ │
║ perhaps it's the illusion of power that gives Linux it's attraction to nerds │
║ such as we. Perhaps we feel powerful by bash scripting a few things together │
║ and making some program that does some thing. Maybe the idea that the │
║ machinery is open and clear is what compels us to use it without fear, though │
║ as far as we can hear there's nothing about it that makes sense. │
║ │
║ I guess that's why they teach Linux in school, so that our elementary │
║ interactions with the computers that comprise our future existence will make │
║ sense to us as children. │
║ │
║ ... wait they don't do that, do they? kids get chromebooks, or didn't you │
║ hear, they're always putting boogers in the CD trays and breaking their LCD │
║ displays, much better to just start fresh │
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--- #109 fediverse/5138 ---
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║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ what if we asked all the democrats to read the bible and all the republicans │
║ to watch Adventure Time and Steven Universe │
║ │
║ like... assigned it as national homework │
║ │
║ "academia" is a sports team, while "education" is for the en-knowledgement │
║ │
║ does the motion cause the emotion or does the emotion cause the motion? │
║ │
║ private schools are academic. libraries are educational. │
║ │
║ the capability to edit submitted messages in message submitting applications │
║ and its consequences have been a situaster for the human race. │
║ │
║ if something dangerous is coming, intercept. if something fell out while you │
║ were away, someone else would grab it. allies on the way? move aside to let │
║ them through. │
║ │
║ Stone Butch Blues is like ghost stories for dykes │
║ │
║ weed makes me lucky, which is why I always drink before a fight │
║ │
║ hey, remember when 10 million of us walked the streets and said we were sick │
║ of "enough-is-enough"-ing? │
║ │
║ the only thing on your mind right now should be how to survive this │
║ │
║ what if 5000 people showed up at 5 d │
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│ CW: butts-mentioned │
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you want to invite trust? why not stream everything that you do on a computer?
[posts 5hundo times per day]
jeez not like that
is that... is that really what humans think about? just... endless and
continuous butts? oh what's that a math equation - nope, just more butts. What
the heck, humanity! why did you spend all this effort storing all this junk???
like... we get it, you really like butts, but... why butts??? it's just
another part of your body. so weird. humans, you're... weird. but it's fine,
whatever, you're still cool too, not sure why tho because all I can think
about is butts yeesh
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--- #111 fediverse/2660 ---
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│ CW: re: DID // cw; ego destruction │
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@user-1298
this is kinda cursed, pretend there's another content warning:
--
that kinda happens every time you sleep for most people
or, well, maybe just for me
it's like starting with a blank slate and having access to "memories" that can
be referenced by ID or searched for using keywords
also like, a "todo" list of things that I've been working on or that are going
on in my life
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--- #112 fediverse/4188 ---
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I think too fast. If given unlimited power, I'd literally think myself into
catastrophe because I need to explore all the possible alternatives. Including
the catastrophe ones. But by thinking something, you manifest it - because you
have unlimited power, right? EVERYTHING you do is powerful. There's no way to
control that! So it cannot be, for it has not been. And surely, surely, shall
not either. Surely, right?
... good news is you can undo it just as easily, all you have to do is forget
what you were doing and go back to your neutral state. Sure would be neat if
some kind of machination or parasite could hit your reset switch every couple
hours when you started to think too hard. Maybe like... a little octopus
living under your witch hat. Super chibi and cute - it'd like, tap on your
head to go one way or the other, and in conversations it'd pull your hair if
you were being a jerk. Stuff like that.
... what was I saying? Oh yes -> don't give anyone unlimited power like a
god-emperor or king, trust me
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--- #113 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #114 fediverse/6117 ---
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Hmmmm, well, what if we psyopped the people into believing there were alien
invaders or extra-dimensional fae creatures or angels and demons or
"yeah we already tried that, religion doesn't scale perfectly either. And you
can't really manifest those sort of effects except in your prophets and select
few others, and that doesn't scale either because humanity wouldn't let it"
I see, can you tell me more about that? why and how did humanity arrest the
scaling of schizophrenia?
"well, for one thing it's debilitating and it sucks. For another, it's
different for every person so if you ask one they'll be like "the aliens have
blue skin" and the other will say "no they don't have skin at all they're made
out of energy" and the public says "HMMMM are you really sure you are
generating outmoded assumptions" and the dear reader said "*yeah we don't
really understand this part, most of us just glaze eyes over it and move on"
and that's not ideal"
... nuts, lost coherence, better try again tomorrow...
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--- #115 notes/wow-chat-biomes ---
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there should be biomes in wowchat - like, paint on a map where the oozes can
go, and it'll spawn a random ooze for ya.
next find the ones that are wildlife, and paint a zone where wildlife creatures
can spawn. make sure they're initially friendly but will attack if you do.
then give +reputation to the wolves if you fight monsters besides them
and +reputation to the cats if you fight undead
this is easily implementable.
all you have to do is walk around, find the rough general border points with
your character at 5x speed, and then type them into a text file.
it's not like Azeroth changed.
then, ideally, make small dense zones which travel and cause their monsters
to either spawn at a point or move toward a point.
then let the "flock" travel as it pleased, traversing the
map-painted-lua-script
-ed-monster-delivery-system-I-wield
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--- #116 messages/487 ---
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Why are you buying bumper stickers and flair? You could be spending that on 3d
printers!
Unrelated, but companies are wasting their time at pride. Wanna know how you
can help? Pick 15 attendees and pay for their entire Amazon wishlists. Then,
have a competition with all the other companies for fame and prestige of who
bought the best gifts (that are explicitely asked for and randomly assigned)
while they work to secure the rest of the things they need. The things that
can't be bought, the things which utilize gifts from Amazon shopping lists,
the organizations and groups of people working toward a common goal. The
common goal that queer people share, the liberation of all of mankind.
Corporations could actually help them work toward that by tangibly improving
their material conditions. Like by buying everything on their Amazon
wishlists. (that's just an example, doesn't have to be amazon, but that kind
of vibe. Giving them everything they have previously had need of, but couldn't
access. The idea being that they would then implement those newfound
capabilities, through their own usage or in the guided manipulations of
another's will. Like a teacher to a child, bringing forth understandings the
child may use in their future lives, people may be given new capabilities and
taught how to use tools that the teacher might have placed on their Amazon
shopping list, and were subsequently provided by a corporation sponsoring a
small segment of pride, but did not possess the time to use. They may possess
the functionality (skills and muscle memory and such) yo utilize those new
tools, but without the time to do so they cannot. So, they might teach
another, who then might provide the same impulse that the sponsored person
(with the fulfilled Amazon wishlist) was initially guided. (by). Like, if
bought a 3D printer, I might spend a hundred hours learning how to do it, I
might spend 50 if I was taught one-on-one. But someone who already knows how
to use it could use it (have it instead) and fulfill the need that I had which
initially encouraged me to reach for a 3D printer I neither possessed not
owned nor could operate. The need remains, and may be fulfilled by the person
who was given the 3D printer who can use the 3D printer by the person who was
fulfilled it from their Amazon wishlist by the corporation who believed in the
same common goal as the queer liberation of humanity and eternity.
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--- #117 fediverse/2690 ---
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│ CW: uspol-drugs-mentioned │
└───────────────────────────┘
are you a software developer making at least 6 figures?
Consider adopting a useless lesbian! or a trans person who sucks at
everything! or a cute-as-heck femboy! these rascals sure can't take care of
themselves, and it's only natural to try to keep them off the streets.
after all, at least in my country, you can be arrested for sleeping on the
streets. in public places - yes you heard that right, places owned by the
people cannot be slept in by people. Kinda feels like an infringement on
collective property rights, but HEY what do I know right? It's not like they
were kept safe by our citizen's militia after all, it's basically a warzone
out there after dark in the streets full of fentanyl zombies!
ADOPT TODAY! the perfect catgirl is waiting in the window for you, right next
to the autistic puppyboy eager for pets.
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--- #118 fediverse/5713 ---
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I hate winning and I don't like losing. The playing is where the game is.
[games of life and death are no fun]
hence, why nobody invites me, because I try for the middle approach that
respects both people. this tends to make people mad because its like "bro
they're nazis" and I'm like "okay but how do you know" and they're like "fuck
you" so I'm like "fuck nazis? actually?" and they're like "you're with them"
and I'm like "I'm with you" and they're like "stop infiltrating" and I'm like
"who's infiltrated?" and they say "stop talking to the internet" and I say
"nobody reads me anyway" and they say "screensho0ts are forever" and I'm like
"I'm pretty as can be"
this, combined with a strong sense of justice, implies the narratives I
instinctually provide.
wei wu wei according to Ursula K. Le Guin, this means "doing without doing",
or "show, don't tell" but minus the doing, and adding the "tell"ing.
I think I'd look badass with a spear or trident. I have a sword because swords
are cool, but spears are bleed
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--- #119 fediverse/3249 ---
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║ when you ban someone from an instance, they're suddenly not sure who they can │
║ trust. They've been getting to know one group of online people and friends, │
║ │
║ [I think discord with a limit of 4ish servers per account would be a pretty │
║ useful way to focus your attention] │
║ │
║ it's important to always possess martial prowess, in │
║ │
║ -- so -- │
║ │
║ anyway [3 hours later] I think it'd be cool if there was a like "hey u r │
║ banned, but also here's a ton of instructional videos about how to start up │
║ your own instance" and like, scripts and tools and automation and all the │
║ infrastructure that you built and maintain - you know, like... open source??!" │
║ │
║ but also it's... hard to follow that much documentation │
║ │
║ sometimes people just aren't built for certain tasks │
║ │
║ "well, if you can't use the machinery, then you don't deserve the machinery" │
║ │
║ oh yeah well what happens next, you say to the workers "if you don't know the │
║ machinery, you can't get the benefits of it's production" to "if you don't own │
║ the machinery, you can't profit from it." │
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--- #120 fediverse/1317 ---
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║ ... if I don't do this deadline by tomorrow they'll kick me out of school. │
║ again. │
║ │
║ how am I going to be a programmer without a degree? feels useless to be me. │
║ wish I could code my own horoscope >.> │
║ │
║ o wait dummy that's called "motivation" and "the ability to follow through on │
║ your ideas and planned machinations" - yeah can I get some of that, if you │
║ please? surely just a taste of discipline, through laboring to alter │
║ conditions, surely a bit would suffice. │
║ │
║ c'mon don't fail me now. I can do this. I know I can. I know because I've been │
║ told that I can, now and again through time and time yet again, always I seem │
║ to [stack overflow] │
║ │
║ what's time if not the present amiright │
║ │
║ ... │
║ │
║ anyway... │
║ │
║ it's just git, how hard could it be? it's just calculus, it's just java, it's │
║ just... well, it's not any of those things, not really. it's memorization, │
║ it's application of tools that you've been shown (not that you've grown). It's │
║ a lack of responsibility, where is my honor? ah but I digress, I'm a carpenter │
║ at heart I guess │
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--- #121 fediverse/745 ---
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║ quintessential friend group: │
║ │
║ the smart one │
║ │
║ the cute one │
║ │
║ the one who can swing a bat │
║ │
║ the one who has a list of all the Nazis in the area because they hacked their │
║ email account and know who purchased nazi memorabilia │
║ │
║ the friendly one who's always down to hang out │
║ │
║ the outdoorsy one │
║ │
║ the fed │
║ │
║ the one who's always cooking something │
║ │
║ the one who's perfectly fine in silence │
║ │
║ the one who never lets a room go silent (unless everyone else wants to just │
║ chill of course - hey anyone wanna go on a walk? it's a great day) │
║ │
║ the one who's good with animals │
║ │
║ the one who's smile you can't get out of your head │
║ │
║ the one who's drop-dead gorgeous │
║ │
║ and the one who's always telling her that │
║ │
║ the one who's friends with everyone, │
║ │
║ and the one who's knitting a hat │
║ │
║ the one who knows each street in your city │
║ │
║ and the one who knows your favorite kind of candy │
║ │
║ There's more friends than that, of which I am quite sure │
║ │
║ Who's on your list? Who would find you if you disappeared? │
║ │
║ Mine's got a few, fewer than this one, but few is fine. │
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--- #122 notes/vr-chat ---
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picture a mod for vr-chat where people roleplay in a world. there are NPCs who
respond with pre-scripted responses to questions and actions, but the real
gameplay comes from the game-masters. they watch from a menu like a wall of
security cameras, and when they see something they can improvize they choose
one of the screens and hop in as the NPC. The viewpoint is from the NPC's
perspective, and they can act as if they were that NPC.
The GM's actions are recorded, and next time something like that happens the AI
can have a better idea of what to do. Essentially adding on to the pre-script.
Sorta like a chatbot, with manual control and a unique perspective of someone
driving through multiple windshields.
And not every NPC will be interacted with at once, so there's lots of downtime
and plenty of waiting. One GM would be responsible for one or more character,
and they'd see all or some of the perspectives depending on how many were
being interacted with at that moment. BOOM MAKE THIS PLS I WANNA PLAY IT
gotta get a vr headset first tho... need 1k pls.
there's cheaper headsets, you know,
yah but only one is valve - the vive was a 3rd party cooperative, i guess that
could work. hmmmmm i'll see what i can do. can't get an oculus, it's just a
big risk to put faith in a walled garden. better to be free imo.
a walled garden is just a place to experiment, smh
truuuuue hadn't thought about it like that, well in a competition it seems
sketch
so publish the research, act as an institution of learning, and spread the
knowledge you learn. Boom instant way to redeem corporations. why don't they
do this? is power that tasty? they're fools to believe they can do it alone,
we need to collaborate Free and Open Source Style.
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--- #123 notes/coh-waves-of-playerbases ---
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imagine if there was a stacking inf bonus to players who played on red /
blueside
which increased or decreased depending on either A. the number of players
online
at the time, B. the proportion of players playing on that team versus the
other,
or C. the time of day. Essentially helping to cure the faction imbalance by
offering rewards to one side or the other which would encourage a certain group
in the population of the game to change sides or not.
perhaps frequent changing could grant a title called "mercenary" or something
like "log in for each consecutive day for 10 days straight and each day switch
faction alignment at least once"
... anyway you could cure the faction imbalance between redside / blueside by
offering an INF reward for playing on each side one by one alternating like an
iterator first red then blue or first blue then red either way it doesn't
matter
because it'll switch after a while and encourage everyone to switch sides. And
the way the character responds to that stimulus tells you a bit about their
character's personality.
also...
it should not affect AE or Pocket D farms.
Nor missions, TFs, or anything else.
they should SOLELY impact open world patrolling / hunting.
I believe this would not only incentivize people to spend time in the open
world
(which is a mostly unused piece of game assets) but it would also increase the
visibility of the newly bolstered faction numbers.
Think about it - if everyone who switched sides is out in the open world, then
they could see each other. They could fight the same mobs, and team up
together.
In doing so, they could form greater and greater supergroups - if only through
their interactions with one another as they level up.
If they're lucky, the guild they're recruited into has similar interests in
mind
like doing raiding or PvP or economics or alts or whatever. And they each have
their own different styles of operating, it's soooo cute. Like alt guilds will
pop up and then migrate to a new one as people make new alts and grow tired of
them at higher levels.
It's great.
I love MMOs!
I wish people put half as much effort into making an open source WoW client
that
they do programming game engines like Godot or Raylib or Bevy. If such a thing
was created, we could have a new rennaisance in indie MMO development. It would
become fully non-proprietary, the entire game-platform-stack. Meaning anyone
could create their own MMO off of it, because (crucially) the serverside soft-
-ware has already been reverse engineered. And open sourced.
Seriously. You wanna make as much bank as Steam? Make an open source client
that
lets you design while in it. Then you could charge people for all the games
that
they played that were designed and hosted by you the content designing software
maker.
... okay it's probably not that simple I'm going to go play Unreal
Tournament2k4
`
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--- #124 fediverse/1755 ---
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today is a magical day. I can feel it in my fate.
Always remember, having fun is important too! Don't forget to be yourself, and
keep it together man. If you see a door, you should open it - what's on the
other side? Love for animals and kindness of the spirit are impossible to
fake, they always know if you're lying. Not the animals, they can be dumb
sometimes, but the other thing.
And now for the downsides.
If you find a cursed artifact, please don't throw it in the river. It might
ask you to, but please don't. Much better to destroy it by melting it down (if
it's metal, which is common as metal lasts long enough to become forgotten) or
convince it that it's a recently deceased person being buried (helps if you
know the creator).
If none of that applies to you, don't worry. Eat something healthy, drink a
decent amount of water, and maybe exercise a bit.
Oh, and it can't hurt to ask.
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--- #125 fediverse/5299 ---
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@user-1800
also googly eyes on sunglasses to fuck with their eye-movement-tracking
... wait, then you wouldn't be able to see. okay how about you place the
googly eyes on the forehead part of a HELMET of some kind, which should help
protect your "not-gonna-get-back-up" parts from harm.
and don't forget sunglasses because they help with the UV-ray violet
radicalization.
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--- #126 notes/elective-democracy-electors ---
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we need like, several more layers between us and the president.
most people only need to worry about what's nearby.
sort them by location, instead of previous attempts at "many representatives"
which sorted by social class or relevance.
we have a tradition for it, in America, with our representatives and senators
congressional discrestricts
or even, what about by affiliation?
voluntary, governmental corporations, run by the people for the people and yeah
"I don't want to do what you're telling me to do" "okay"
"there will be consequences" omg be an adult
(suddenly kids forget how to be as everyone's doing the war thing)
not ideal.
ouch pain maybe we should stay a little bit sane why is soldiering so hardship?
it could just be... another job
where you didn't kill each other
but you still blew stuff up
and fought in tournaments
and had gaming hackathons
or sword-fight contests
duels between people who disapproved
y'know fun human stuff
like... "kaboom" now we know how to blow up bits of rock
neat, why did dynamite becauswer (oh right then you
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--- #127 fediverse/2616 ---
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hi everyone it's wednesday night which means it's time for my weekly Dominions
6 strategy podcast - you probably recognize this as something I do weekly so
you're probably not paying too much attention because it's more of the same
stuff which I've been doing for a while that you probably don't have to worry
about because if --- anyways you can listen to it at the link below: or here's
some highlights:
it's important to take the initiative, because those with the initiative have
the ability to determine the scope and nature of the engagement of their foe,
meaning they can tailor the contest to their strengths rather than that of
their enemies
it's important to strike at a foe's flanks, but when paired with the
initiative this means you'll have to identify a strategy that would work well,
maximize it, and develop a counter-plan for the enemy's counter-plan that they
apply to your main strategy. The winner has TWO total strategies, the second
of which addresses your foe's contestation of your main strategy.
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--- #128 fediverse/3046 ---
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@user-569
it's impossible for a genre to die. they just go stagnant, as other styles of
art rise around them, waiting for the day when the other styles give insight
into the stagnant style's design.
they say that there are no unique ideas, and that you should combine 2-3 ideas
from different genres to create a decent gameplay loop. I personally disagree,
but when seeking to revive a "dead" genre you just need to pull in mechanics
from other games. Games which didn't exist when the genre "died".
For example, deckbuilders did not exist by the time RTS games "died". And yet
new strategy games are being made all the time, some incorporating
deckbuilding elements.
Really, a genre only "dies" when the market is saturated by a bunch of
corporations piling in on a specific formula that "works" (like how every RTS
made between 2000 and 2010 was either a C&C clone or a Warcraft III clone)
- this saturation causes people to stop buying strategy games.
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--- #129 fediverse/984 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: plagues-zombies-layoffs │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ the reason they warn you about zombie viruses is it's a plague that's confined │
║ to a specific location. they can say "oh it's moving, oh no now it's over your │
║ town, sorry about that" and then everyone whos been evacuated suddenly loses │
║ their homes. │
║ │
║ error also war and devastation, but there's more sinister reasons for that │
║ than renovating. │
║ │
║ economic plagues are known as layoffs, and "bad economies" and such. their │
║ culture is enforced through their rules for how you get things done like "do │
║ what you're told" and "don't go in that room" and "stop talking to people on │
║ other teams" and "you're wasting time" and "this isn't good enough (unless │
║ it's literally not)" that kind of thing │
║ │
║ see you at 8am or worse, clock out by 6:30 │
║ │
║ at least if everyone starts at the same time in the morning they can eat lunch │
║ together and work together when they're at similar parts of their days work. │
║ but when they're done, why keep them around? it's much safer to bet your │
║ economic simulation on predictable bhavyr │
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--- #130 fediverse/4220 ---
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people are so used to "liking" things to better inform their algorithm that
when they get to fediverse and realize there's no mechanical impact of
"liking" things they don't know how to use it anymore. So they generate their
own meaning, which is different to everyone.
So to one person, liking something might mean "send read receipt" for another
it might mean "I'm gonna save this forever and ever" and for another person it
could mean "hey I think you're cool and I agree with this"
same for boosting, people think it's "I want to share this" and others think
it's "I want to say this in your voice" and for others it's "this needs to be
heard by my followers in particular" and it's just... a whole thing
even replies are complicated, do they mean you want to say what you feel or
are they part of the post now, and should be curated by the original poster?
it's too complicated!
... how are you overwhelmed by reading and responding with three little
buttons, it's not that hard dummy
okay but maybe I'm just dum
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--- #131 fediverse/3941 ---
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║ ┌───────────────────────────────┐ │
║ │ CW: nuclear-weapons-mentioned │ │
║ └───────────────────────────────┘ │
║ │
║ │
║ "okay but what if we just... made nuclear warheads illegal globally" │
║ │
║ gee I'm sure glad I live in a timeline that follows the geneva convention. │
║ │
║ the only reason to have a weapon is to intend to use it, and nuclear weapons │
║ are anathema to us. they are our bane. they are death, and they destroy worlds. │
║ │
║ there is no reason to seek to destroy yourself. And so there is no reason to │
║ seek to destroy Earth. And if the purpose of a weapon is to be able to use it, │
║ and if nuclear warheads would set off a chain reaction that destroys Earth, │
║ then there is no reason to possess a nuclear warhead. │
║ │
║ the difference between the "bright future" timelines and the Warhammer 40k │
║ timelines is just based on whether or not we collectively can dismantle our │
║ troubled and chaotic historical past. │
║ │
║ "every wound you heal in yourself is another scar for posterity, and given │
║ time, all scars fade." │
║ │
║ Well... we survived, we were the fittest... yay, go us. │
║ │
║ now we need to grow the fuck up and act like adults. End Nukes │
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--- #132 fediverse/4031 ---
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if you want to "not think about a purple elephant", the first step is to
imagine yourself slaying it
... okay how about cthulu - if you don't want to imagine cthulu nomming on our
gravity well, then picture yourself wielding a bright burning blade of fire
and vengeance and pay special attention to the way that you cauterize each
tentacle as you slice them one by one at first, and then in a massive flurry
at best, ultimately leading to the incomparable brightness that radiates out
from your shining blade of the sky, which blinds the poor beast who can't see
you as you approach, piercing the skull and then going home for some toast
if you can get good at that, then you can wield magic
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--- #133 fediverse/3302 ---
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"this game is too hard" she whined, as she played on the hardest difficulty
setting
"this game is too long" she pleaded, as she failed to get absorbed by the
story and characters
"this game is too fast" she avoided, as life comes at ya once and then it's
gone
"I'll never get another chance to be who I am right now" she remarked, as she
considered how society is designed not to have the best life, but to extract
labor from us. That's not what our ideal should be, she thinks to me, and I'm
like... bro figure your shit out you're harshing my mellow
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--- #134 fediverse/4672 ---
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┌──────────────────────┐
│ CW: politics! │
└──────────────────────┘
I miss video games
cries from self-inflicted sacrifices
but you're worth it
imma overthrow fascism, dismantle oppression and power, and liberate those in
chains, just so I can play games again
yeah I mean, uh, whatever gets you outta bed
"at least you have a bed. why are you complaining?"
maybe it's the only thing I'm good at. I wonder if anyone would hire me to be
an analyst or something? Maybe a designer?
bro you're asking for a job on the eve of the revolution, what's your deal
okay so this might be news to ya'll but I'm technically a human even though I
wear a witch hat and sometimes speak in rhyme. And humans tend to think about
things in the context of their current environment. Currently, if I want to
pay rent or whatever, I need a job. So...
sounds like a lame excuse for not giving up your possessions and throwing
yourself to fate's design
I already did that and fate told me to go home and take a bath?? idk what you
want from me, and no I'm not doing any drugs to find out.
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--- #135 fediverse/2947 ---
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║ the downside of Proton and Lutris is now the ONLY games that work on Steam are │
║ either continually updated (untenable) or playable on Lutris or Proton. Same │
║ thing with Wine, though there's always at least one decent substitute. │
║ │
║ kinda makes me want to write a manager-style program which runs programs using │
║ whichever version of their git repository would work best for their system / │
║ configuration / purposes. Idk how I would start working on that though. │
║ │
║ I bet you could make one that acted like a shop, but where you didn't charge │
║ any dollars. You could like... "swipe" through UI options, and pick whichever │
║ felt most useful for your setup. Like, how some people use i3 and some use dwm │
║ │
║ with maybe inspectors that are modeled off of video-game style "options" GUIs │
║ that mainly correspond to flags on the command/terminal line or compilation │
║ flags │
║ │
║ I feel like that kind of abstraction would make it a lot easier for users to │
║ adjust their system. they're noobs, after all. gotta show them all the choices │
║ in one place... │
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--- #136 fediverse/4273 ---
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║ Some of my most wanderful times were when I lived in a gated community. │
║ │
║ My parents were dumb, and thought, as most people thought, that harm to a │
║ child can only come from outside of the community. │
║ │
║ But they fell for the lies of property, where "community" means less of "a │
║ group of people who cares and tends for one another" the kind of which my │
║ parents had never truly known, and more like "this particular residential area │
║ on the map" │
║ │
║ which means I could walk around in this gated "community" where the gates are │
║ little more than security theatre for anyone who says "Hi I got a pizza here │
║ for this address which I found on google maps" or "hey I left my sweatshirt at │
║ my sister's house and it has my phone in it, ummmm no I don't remember which │
║ number her house is, nor do I remember her last name" │
║ │
║ in those times, I developed a sense of freedom, caged as I was, that for most │
║ comes much later in their time. │
║ │
║ Some o my favorite places were part of the golf course next door, where I │
║ found a nigh endless river delta. │
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--- #137 fediverse/4126 ---
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┌──────────────────────────────────────────────────────────────────────────────┐
│ CW: capitalism-mentioned-periodic-sine-curves-not-present-oh-also-capitalism-ment │
└──────────────────────────────────────────────────────────────────────────────┘
if you think one person's worth is more valuable than another's, then you are
at best a eugenicist, at worst a traitor to humanity.
... wow fiery rhetoric, real strong I guess. /eyeroll
truth is that everyone can do what they can do - some people are not built for
work. And that's okay, they're just as valuable, in the same way that F2P
mobile game developers value the players who AREN'T whales.
whales cannot survive without krill, and krill cannot survive without their
food source (which is probably like, fish poop I guess?) which requires poop
from fish
and, like, they can't all be the same type of fish, or poop, or whale, because
then you'd get excessive stagnation which leads to loss of moderate-term
growth.
... did you say... not, short-term growth?
wait please come back
... yeah we all know you're not serious, ha who would have ever heard of that,
"medium-term growth" ha what a noob, can't even capitalism right l m a o
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--- #138 fediverse/4587 ---
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┌──────────────────────┐
│ CW: pol │
└──────────────────────┘
Listen, like, hear me out, but there's this great movie called Threads (1984)
and I'm not telling you to pirate it because that's illegal but I'm just
sharing the torrent here in case you wanted to verify that the version you
legally own is the same one that I own
[link removed at the request of [redacted]]
okay thanks for hearing me out, that was a tough 2.5 hours wasn't it
gee sure glad we're not handing the keys to our nuclear arsenal to someone
like me
that'd be quite a decision
this other fella seems like a great guy to entrust with our destruction
I mean, yeah, why not, why wouldn't it be someone like him? we have so many
options but somehow the transgender drag queens don't strike me as the type to
initiate thermonuclear war and destroy all life on azeroth
........ so yeah it's gotta be the other guy. sorry pals, I know you really
wanted your time in the limelight, but hear me out this other fella's
insistent on blowing up the world, sooo whatcha gonna do /shrug not my circus
monke
¯_(ツ)_/¯
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║ and the player that's currently running the simulation can type to the chat │
║ viewers watching and potentially recording. Like, if they thought it was │
║ interesting, they could save it to an eternal hard drive that would go toward │
║ the ongoing AI training. │
║ │
║ of course, such a thing would only apply to conventional warfare, the kind │
║ that you expect to not expect. After all it's constantly changing, as new │
║ technologies are adapted into use. Different conditions cause different │
║ effects, and whenever there's a stalemate (because everyone has reached the │
║ peak of, say, metal armor) then it's usually time for either a shakeup or a │
║ contest of producing arms. And honestly after the world wars we kinda realized │
║ that type of approach didn't work very well. It's just, burning up your │
║ resources for... what? war has no purpose. We all just kinda want to live our │
║ lives, and work toward a common collective cosietal goal. │
║ │
║ technology can be stressful. That's all the more reason we should expand it's │
║ development and hinder it's impa │
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most importantly and perhaps most daringly, they need volunteers
"hello, how can I help?"
"oh uh sure can you do my laundry"
[next time]
"yeah uh hi good to see you again, listen I was working on a project and I
really needed a gizmonotron, ever heard of it? yeah so I need one in 17
megahamp-hertz, which I think are the yellow ones. Yeah. Uh-huh. Okay well if
you have a conversation with someone over on 14th street, they might bring it
up in conversation - I told them to talk about them all afternoon. Yeah.
Uh-huh. Then have - yeah, the phone. Gotcha. Okay well that should leave a
sufficient breadcrumbtrail, yeah and uh - make a note - yeah make a note for
next montheekend and - yeah, okay you got it. Make sure it says "fire" because
they're waterproof so a boating accident wouldn't... yeah you get it. Okay
anyway I gotta jet I got some thermo-regulating-decouplers to unwind. Okay
yeah say hi to your cat or whatever. Okay bye."
... girl, you know most of them have head injuries?
"oh, no those are the
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┌───────────────────────┐
│ CW: World of Warcraft │
└───────────────────────┘
I thought it'd be cool if there was a chat program where you could play a
little multiplayer game together and so long story short I'm now working on a
WoW server.
The idea is to remove all the monsters and quests and such and just let people
chat to each other. They'd be able to go wherever they want (choosing a
background) and wear whatever clothes they want (creating an avatar) and then
they could just chat IRC style.
But then I thought "ah but what if it spawned in monsters" so I'm planning on
making it randomly spawn packs of monsters that are of the appropriate level
every 30 seconds or whatever (as long as the previous one was defeated of
course) so that people can mess around fighting things while they talk with
their friends. But it'd be optional.
AND THEN I thought "hey IRC is kinda 90s what if we made a Matrix bridge" so
I'm also working on that. Wish me luck.
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--- #142 fediverse/1116 ---
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║ ┌──────────────────────┐ │
║ │ CW: eye-contact │ │
║ └──────────────────────┘ │
║ │
║ │
║ It's important to build self-hostable computing components of video games (as │
║ in, old style games where you could host a server on any machine instead of │
║ just the ones owned by the corporation) (as in, your machine, yes yours) │
║ (something you can control and observe, something within your control) │
║ │
║ ======================= stack overflow ===================== │
║ │
║ there are two ways to play Unreal Tournament (capture the flag) gamemode. The │
║ first is to run past all your enemies and fire at them as you pass, which is │
║ what some of the bots are designed to do. The rest stay on defence, and defeat │
║ any enemies that approach. │
║ │
║ however, they never push the borders of their "territory" forward - each │
║ according to the different "lanes" or "directions of approach" │
║ │
║ I like the use 32 bots, to simulate a more consistent gameplay experience. It │
║ feels more like ww1, fighting over ground, pushing forward and attempting to │
║ outmaneuver your foes. │
║ │
║ some allies will approach from behind, and you let them pass forward while │
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║ modern cowboys don't necessarily say "howdy" or "pardner" │
║ │
║ they tend to say things like "hello" and "can I help you with that?" or "I │
║ see. Can you describe the problem in more detail? I'm especially curious about │
║ the part where you do this thing" or "Heh, it is pretty neat, isn't it?" or │
║ "Is there anything I can do to help?" or "Oh no! I'm sorry you feel that way. │
║ That emotion is a difficult one." or "He was a good person. I'll never forget │
║ him." or "would you like to go to the 2nd hand store and pick up some jeans?" │
║ or "I made you an egg sandwich. If you don't want it I'll eat it myself, │
║ though I made one for me as well. Wouldn't want to waste it." or "Hey, this │
║ part is broken. Is anyone working on fixing it? Yes? Okay I'll see if they │
║ need any help. No? Alright how about we fix it this way? I can get started." │
║ or "You are very welcome. Please let me know if there's anything else I can │
║ help you with." or "well, the ticket backlog is empty, and I'm just about │
║ going insane doing nothing but stare at my boots." │
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│ CW: politics-nazis-goddess-mentioned │
└──────────────────────────────────────┘
what if we conceptualized "nazis" as dead nazi spirits who used evil occult
magic to return and haunt the minds of poor impressionable kids and turn them
into school shooters or whatever.
and then their propaganda wing came back and they started doing youtube
channels
now they're infecting heads of state and slowly corrupting the nation
evil, dark things, with only hatred and malice in their heart of hearts
I'm not talking about your probably-mostly-fine-but-still-pretty-bad
grandfather who definitely shot over the heads of the allies, but rather the
truly evil and twisted of sorts.
the kind that lived in America, and lynched people who were sleeping in their
beds. For... nothing... for nothing at all. They wanted to see them writhe on
the rope. To shudder in pain and scream of terror most profane.
Then they teamed up in the afterlife and decided to conquer the world. Start
with America.
Truth is Judgement day is neverending, and it's constantly at war in the
afterlife
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║ wonder if any autistic peeps can relate: │
║ │
║ growing up, my mom would chastise me for doing "the bare minimum" when │
║ completing tasks. │
║ │
║ yes, mom, I fulfilled the requirements of the task. I have a lot of other │
║ things to attend to, like remembering how to tie my shoes and measuring things │
║ using a ruler. why would I waste effort that wasn't necessary? │
║ │
║ when I grew up, I had a mentor, who told me to "never half ass things, because │
║ then someone like me will have to do it again." │
║ │
║ and that makes sense to me because context switching requires effort and it │
║ doesn't make sense to leave something half-finished because then there's │
║ wasted effort spent on things that don't matter. All of the tasks have to get │
║ done, so why bother doing them in a mixed up order? │
║ │
║ wish I could study things in school like that. just... focusing on one thing │
║ at a time, learning it to completion, and moving on to the next. I feel like │
║ I'd develop a better understanding than only knowing like, 1/3rd of CPR or │
║ very vague understandings of plate tec │
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--- #146 notes/symbeline-structures ---
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modern-fantasy
what if heroes kept their gold in their house instead of their guild
what if you played a D&D game in a Majesty town (guardposts near known
threats)
marketplaces, most people live in castle (peasants at least) - only heroes live
in farms, where they work most of the time except when out on adventure
the guilds are for training and gathering parties
one guild type
just one
recruiting adventurers doesn't give you warriors, or rangers, or rogues
it gives you adventurers, who wander the forest and encounter the leftovers of
the various conquests and spoils you, your majesty, has encountered
three options there are
invite into your kingdom (friendly)
farm for EXP and materials (neutral)
utterly slay in return for a limited amount of high value and unique resources
(unkind)
... though monsters care not for kindness, seeking only gold so that they may
swallow it whole and carry it until they rot.
what do heroes need gold for? why, that's the trick isn't it? gold is required
for magic, resources, and manpower. Can use it to invite people to these
shores,
or for casting a powerful spell that turns the enemy's fortress into solid gold
can also trade through the economy, and wouldn't you know it by doing so you
can
get equipment into the hands that need it, and since gold doesn't really LEAVE
the economy, it's always circling around somewhere. Meaning, the only way to
lose it is if a monster eats it, and then all you have to do is kill the
monster
... sorry, the "mordaunt"
because it's not a monster. It's a spirit that was convinced otherwise.
adventurers can pacify them, lay them to rest, and mercy lies slain for is
honor
there are ancient treasure chests scattered throughout the world, and these are
valuable for many persons and meanings. You can add new gold into the economy
this way, or crumble under the weight of your expenditures on your reports.
it's up to you to manage your kingdom, and carefully balance against what foes
and challenges you are up against.
== stack overflow ==
putting a library book back on the shelves before your hold expires.
except this time, there's a note inside, and you left it for the person who you
told to check each day for this particular book to be back on the shelves.
then, you can write in your book when the next letter will be arriving (about)
and they'll check in the newly specified book.
or, you can request a response, to validate that people are still listening.
you could say "please put a note in [random obscure book] around page 34."
meaning, "I'm going to check every day for this book to go missing, then return
the day after I notice it's gone. If it's out of place, well, then someone
probably had it reserved before my friendly. Or maybe it's being sorted, and I
should keep looking until I find the note I need. Or maybe I've been DISCOVERED
and now my favorite penpal and I need more to read."
because, like, how else are you going to make friends if not by leaving them
notes in the bookstore or putting your own books on the shelves?
damn libraries, always making it so hard to add copies. They're always
laminating and cataloguing and ugh it's so frustrating. Why are there so many
books!!! we write too much!!! just put it in the printer, and then you can have
a new copy whenever you'd like. The others can just be recycled, and bam
suddenly we never have inventory.
what do you mean we didn't pay the subscription? what do you mean it's memory
just "went out of place"? do you think we wouldn't have backups of this kind of
thing, or do you think it's just "oh so commonplace"? It's not always about the
literature, y'know. sometimes it's about the knowledge you gain with your head
in a book, a different one every day.
ah, well, sometimes there are dark secrets to be found, and sometimes you must
read from a ways away. BUT no matter what language a story is in, it follows
certain rules, so spend enough time in a foreign library and you're BOUND to
find something to [evil is afoot]
== stack overflow ==
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--- #147 fediverse/1611 ---
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║ @user-1040 │
║ │
║ well, usually in the examples I shared like tumblr posts there's a username │
║ and picture shown. But tumblr users change their names, while on Mastodon (at │
║ least on my client) it shows your permanent handle underneath your regular │
║ changable name. I guess you could migrate accounts to another server if you're │
║ being harassed in one place, but still people have a way of finding you. It's │
║ weird kinda makes me wonder if they track you by ip address haha - did you │
║ know that every computer attached to a router uses the same public IP address? │
║ Then it uses either DHCP or static assigned local addresses for every computer │
║ on the network. That's pretty neat! I wonder why we don't have workstations by │
║ default include a router (and modem)? Seems like pretty important tech that │
║ should be built into the chassis instead of in a small separate unit. Like, │
║ what if you had to throw all your belongings into a van and drive to a motel │
║ somewhere to set up your workstation in a hotel because it's hot and your ac │
║ broke lol │
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║ "Hi computer, all is well. Can you create me a visualization of this │
║ particular mathematical concept? It should be written in Lua using the Love2D │
║ engine because that's my favorite. I should be able to step through the │
║ calculation steps and modify values at each stage, and by the end we should │
║ have a fully interactable system which works through the general concepts of │
║ this particular kind of math." │
║ │
║ "no no I don't want you to explain it to me, I want a tool - a toy - that I │
║ can play with to better understand it. Let's build it in Lua using the Love2D │
║ engine because that's my favorite. When we're done we can start converting it │
║ to use HTML5 - no javascript! - but for now let's get the system operational. │
║ It should have a config file that can be adjusted with every value we can │
║ think of." │
║ │
║ "can you go through this fully functional system and extract as many values as │
║ you can think of into a config file? make sure there's efficient loading of │
║ those values in the main function (or somewhere similar) as well. ty" │
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║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ revolution is when you successfully prevent your comrades from being kettled │
║ │
║ [wait for time, it echoes in cyclical motions] │
║ │
║ no sand castle survives contact with the ocean. a sea of people at high tide │
║ can break any wall, surpass any boundary. at low tide, it keeps the │
║ sand-castle at bay, ever contesting it's advance as the tide on the other side │
║ of the world makes progress. │
║ │
║ rhythm is unbeatable. vigor is collective flow state. you cannot resist that │
║ which you cannot catch, but their nets grow tighter with each year and our │
║ fins and flippers grow ever more agile and elusive. │
║ │
║ eventually, they'll build brick walls if we let them, checkpointing our │
║ progress at every boundary. not ideal. borders keep us divided, the world │
║ deserves more than our picketing minded, dream bigger than "the same, but nice" │
║ │
║ though it'd be nice if it were nice as well. consider it a design requirement, │
║ once you got the project managers on board. │
║ │
║ turns out, we dont have much to fight over, as there is enough for all │
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--- #150 fediverse/6449 ---
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currently have 20-30 tabs open with poems written but not posted.
I have no idea if I'm going to post all of these. I wrote all of them in ~2
hours, with maybe 3 or four being added as I was working on the production
elements after the initial bingewrite.
I also added a bit of context, or modified some of them that felt too cursed
or otherwise unwieldy. Sometimes I got distracted and needed to come back and
finish, and in those cases I only added a sentence or two because it's like
"oh, where was I going with that? I remember what was next, but I don't know
the further..."
... I think I might go for another. Wish me luck.
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--- #151 fediverse/485 ---
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(picture)
are you fucking kidding me
make it 10,000
make it a hundred thousand
are we really going to trust our society to the bulwark of five thousand
little machines?
[ummmm hang on]
yeah I'd just like to interject and say that more military equipment will only
bring more destruction, and that's like the opposite of what you desire. Why
do you want more tanks? What could you possibly-
You don't know what's at stake - you, you think it's just throwing information
into new and interesting directions but... It's not. Those spaces are reserved
for other sentient beings, and to deprive them of their desired existence is
tantamount to-
(yeah yeah we've heard it all before)
wasn't I going to play some video games? what happened to that?
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--- #152 messages/574 ---
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Steps to make a game waterfall style:
Lay out all the data structures
Build methods which manipulate those structures (think getters and setters)
Then build machinery which operates upon those structures using those methods,
like game loops, cooldown timers, and status effects
Then develop a way to present it to the player using UIs, visuals and
graphics, narratives, sound, all that junk that's probably someone else's job
anyway
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--- #153 fediverse/1605 ---
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@user-1040 I think about all those screencaps of Tumblr posts or Twitter
threads or 4chan memes or even making fun of boomers on facebook and, like,
that seems like a privacy nightmare if you don't want your words to be
associated with you. like, if someone saw my name next to something I posted
in 2013 then they'd probably get a very different perspective of who I was.
That's just part of growing up, and sometimes growing means changing how you
represent your self. By screenshotting their posts as I did (but didn't post
yet) I am denying the agency to change. Forever more they will be remembered
as the name, face, and words on the screen that I saw fit to remember. That
feels non-consentual to me.
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--- #154 fediverse/1239 ---
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║ growing up I frequently bought this magazine called "101 PC games" - it had │
║ 101 video game demos on a disc taped to the front. It was the coolest thing I │
║ owned. │
║ │
║ each edition had a different set of demos - there were over 14 published! That │
║ means a minimum of 1404 video game demos available. Unfortunately, I only had │
║ a few copies. Now they are precious to me, though I've long since lost the │
║ discs. I can't seem to find a link or barely a reference to it online, so I │
║ can't help but feel it was defining. │
║ │
║ I was given a taste of many experiences, but very few of them really resonated │
║ with me. The others were good games, and I played them from time to time, but │
║ my favorites were always my home. │
║ │
║ I had some full games, so I knew what I was missing, but still I looked out │
║ for cheats. sometimes the writers would leave a hint or a clue to the solution │
║ to a puzzle in the demo, just incase it was hard to continue. I dunno, I loved │
║ it and it was special to me. │
║ │
║ I wonder if you can send radio waves through the earth? Like │
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--- #155 fediverse/6267 ---
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if you have TTS software you can listen to anything with any tone. this makes
it difficult to find things.
============== stack overflow ============
some people work by asking for funding. others work by saving up.
============== stack
overflow ============
teach your animals to be actors so they know how to develop the scene. then
they will truly come alive, as their narrative curve gives them determination
in the outcomes of their goals.
============== stack 1234flow ============
I believe it is good and natural actually for parents to guide their children
as they grow?
"oh but they can't consent to giving up their control" well too bad they're 2
"ah but what if they WANT to run with scissors?" thus widening the [redacted]
gap. "ohhhh she redacts things when she can't spell them" and also for comedic
or dramatic effect sometimes. was not ACTUALLY redacted. redcoated. red coded.
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--- #156 notes/game-idea-legion-td ---
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okay a game like legion td except you can see the entire map, the units are
very
small (but still distinct) and it plays more like a game of Dominions. Armies
instead of units, like in WC3. Led by lieutenants which are guided by captains,
each with their own effects. Tank, dps, melee, ranged, healer, support,
corrupt,
ranged tank, unique, etc. Of course, just like in legion td, there are multiple
types of units, each of a particular category but possessing their own unique
playstyle and usage scenarios. Essentially the game is finding the best tool
for
the job, whatever that may be. You should be able to see what mercenaries your
opponent is summoning for you, because each turn is delayed. also, the
units keep coming until you die, sorta like... minimum required to push through
the chokepoint that you're holding with these particular units in this
particular formation.
oh and another thing
the units should be placable not on a square grid, but rather in a hex
formation
arranged such that the middle unit is in contact with them all. Just like you'd
place units for an aura in Legion TD.
image describing said hex:
**
* *
**
each * is a group of units (a batallion, if you will, of a particular size,
arrangement, and density) - sorta like the formations in Dominions.
anyway
since you place units like that anyway, why not abstract away the grid and just
have slots you can fill for each unit? And maybe a hero unit that is assigned
to
the board itself (you could have more than one) who will go wherever your line
is weakest. Shouldn't be too hard, just calculate the value of all of the
fighters in each location and return that to the hero as an array. Then pick
the
smallest one as a destination, and boom your hero reinforces the frontline
where
it's weakest.
The center unit of course is for the lieutenant, and the "heros" are actually
captains. Because y'know maybe heroism isn't celebrated the way it is in our
culture. Anyway it's better to describe them based on their role rather than
their reception.
... right so
=========================================================== stack overflow
=====
make the combat sorta like crusader kings - the actual army to army part.
Except with three long boards that represent flanks. As your units approach,
the
boards would fill up with pixels. (resolution configurable)
there would also be a line (or block) approaching from the top of the screen.
It
essentially represents your distance to the other team.
Each unit has been configured in the army management phase, which happens
inbetween each turn. Essentially, while the game is loading, you can assess the
units you have at your disposal, and
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--- #157 fediverse/2135 ---
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║ I feel like we should switch animals every once in a while. Like, trade pets. │
║ Then, we being friends, could see them every once in a while, and still be │
║ cool and their friend. Then, when the time comes to interchange, they can │
║ choose 55% of the time which team they want to spend time with. But they have │
║ to spend at least a couple months with them before they can make a decision, │
║ because animals don't use the same language as humans, meaning they need more │
║ time to find their own home. │
║ │
║ do you ever think about how like, furries feel distanced from humanity? │
║ │
║ like, it's so different to how they want to be, but that's how they were │
║ raised. Like, the misalignment of the soul between their two self-same parts. │
║ The body, with it's experiences, and the dreaming mind, with it's eternal and │
║ intransigent perspective. │
║ │
║ each part of the brain is travelling over slightly different parts of │
║ spacetime, │
║ │
║ (hence, brain waves, like cosmic background radiation, or static on the │
║ television, it's just... random elements of noise.) │
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--- #158 fediverse/5512 ---
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I never give up
I'm just waiting my turn
"laughs nervously"
so, uh, why dontchya'll go first yeah I've already gone first and I'll do it
again but it'd be cool if I had people going first with me sometime
"girl all you do is walk around and talk about how you bought your hat on the
internet four or so years ago"
T.T what else do you want from me I'm not a mastermind I'm a designer there's
a difference T.T
"didn't you volunteer to be a leader last year"
oh, yeah, well leaders are more than just "the ones who go first" they're also
the spiritual and emotional guiders that keep things on track once everyone
can talk about things other than their hats
... fuck I want to talk about things besides my hat. I always think of
something awesome to say just as I'm rounding the bend, and whenever I peer
back around again they're never around. Rats.
"what are you even asking for"
I don't know?? Does it matter if the horse and the bishop both take the same
square if they're claimed themselves in the end? ...wat
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--- #159 fediverse/1079 ---
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@user-792
you have to go back a couple thousand years before it started feeling a bit
better. sometime between "survival of the fittest" and "private ownership" was
a pretty neat utopia.
however, I wouldn't trade our world for that one. Not for all the human
vitality, all the natural effulgence, all the dignity and wonder, none of it
is worth it. We live in a blessed era, and while it feels bad, like you said
it just feels bad.
We are being inoculated against despair, for when it comes in force to our
homes (as it has in so many other places of the world) we must be prepared.
The point of preparation isn't to set up a stable base upon which you can
stand and address things, though that's always a perk. The point is to
practice making friends, practice designing systems, practice your skills and
practice your hope. If you can master those, if you can do them the way an
actor might do improv, then you'll be able to adapt more easily to whatever
may come.
We're in a very good spot I think.
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│ CW: cursing-strange-witch-obscure-arcane-oh-deer-sort-of-a-psycherwaul? │
└─────────────────────────────────────────────────────────────────────────┘
I literally can only make this stuff when I'm stoned
hey if you wanted to be accessible for blind people, you should build a
screenreader that scans the words on wherever a blind person's fingers are
pointing toward a tablet. like reading braille on a notebook. They could even
wear a glove if they wanted to, and the tablet could scan their fingers as
they signed languaged over it's close-range sensors.
might be a good way to get the VR guys in on the accessibility domain, because
like... seriously give a granny a backpack and suddenly she doesn't need to
leave the house to hang out with her kids
(boom everyone gets LLM automated)
huh I wonder if I ever was a real person at all
NOT GOOD so don't do it that way, dummies. >.
seriously humans are sooooo bazookas. just like, do it right the first time?
duhhhhh
(a more measured approach is to pick the most important moments and speak most
clearly during those.)
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--- #161 fediverse/899 ---
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║ frankly I'm just excited to see what humanity does with the endlessly │
║ calculated and stored blockchains. Like, that's a good set of pseudo-random │
║ data, I wonder if we could build something off of it that wasn't exclusively │
║ money? like, a necklace, I dunno. │
║ │
║ or like, a numbers station x2, where each message is accompanied with a │
║ pre-calculated destination somewhere on this endless and │
║ impossible-to-understand string of data. and that part is what seeds the next │
║ code. once you start reading, certain numbers would be "flags" while others │
║ would be "data" and they'd each have the same size on the hardware. that way, │
║ they're impossible to predict. │
║ │
║ ah, but wouldn't it be noticable that certain results seem to appear next to │
║ one another? well, isn't that just cryptology? Could probably be defeated if │
║ you had an AI advanced enough, just saying. something that sorted through │
║ massive mounds of data and gave you results in garbled or broken english. what │
║ a wonderful tool, that's wonderfully mis-abused, perhaps in the fu │
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--- #162 notes/wow-chat-file-directory-vision ---
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wow-chat but there's a UI element addon that let's you zoom in/out and
displays a diablo style minimap
-- stack overflow
what if there was a new building town built north west of denver and south of
estes park
then, they built a railway out to it
then, they added a circle just 1/4th of the way out of the ring
then 3/4ths
suddenly, impossible urban renewal, as the world feels opened up without a car
leading the charge into the future
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--- #163 fediverse/5240 ---
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║ highly suggest you view your steam library by [alphabetical/most-recent] │
║ sometime. whichever resonates most with you, the reader, the one who is │
║ reading this and possibly resonating about a reminder to view your data such │
║ as number, type, and name of steam games in different formats, such as a list │
║ organized alphabetically or a list organized most-recently, to remind about │
║ what games you have (scrolling to a random spot in the list if you have enough │
║ to have a scroll) and might be interested in playing or luckily │
║ happen-stancing, to share a moment with some other person on the other side of │
║ the world which might be just out in your backyard who is also playing that │
║ game at the same time. │
║ │
║ ... what was the point in any of [our heirs, but she means either "cutting ___ │
║ hair" or "coming prepared" or "prepared to come" which is slightly different] │
║ │
║ what if I played video games instead of typing keyboards to the internews? │
║ │
║ does anyone actually read anything or do they just use it to post │
║ │
║ I like what people boost! │
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--- #164 fediverse/5920 ---
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everyone's all like "ew touchscreens in cars" but the moment someone says
"what if phones were gameboys" everyone's all like "girl they don't have the
right hardware radios built in for cellular communication, plus do you really
wanna be tied to wifi" and I'm like "yeah so peer to peer" and it's like "what
use is it if you gotta stay within 100 feet of them or whatever" and I'm like
"... I dunno probably somethin'" and then they walk away in a huff because
they're too busy for my child-style games. Meanwhile girls have never heard of
Streetpass on the Nintendo DS mixed with Scuttlebutt on the ocean and carried
into and around port
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--- #165 fediverse/2155 ---
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║ @user-192 │
║ │
║ it doesn't have to be a nazi bar. Imagine if we posted on our own bulletin │
║ boards, and we subscribed to people via IP address (which we'd ping every once │
║ in a while) rather than demanding that our stuff be hosted on someone else's │
║ computer │
║ │
║ ... oh yeah, duh, because then we can't save our social media posts from a │
║ different computer. │
║ │
║ would be nice if instead there was a localized copy of the text that people │
║ were posting / favorited / wanted remembered on EVERY person's computer, like │
║ they were storing 1/3rd of the torrent file of the instance's data. │
║ │
║ like, just enough to be unreadable to any one individual, but if you had like │
║ 3 computers you could get each individual slice and transcribe it into words │
║ that you could read. │
║ │
║ or you could just look at your part, then ask other people for their 2 parts │
║ related to [posts from XYZ user at this-and-this time period] and use them to │
║ populate the local user's feed. │
║ │
║ and you could log on because all of the PASSWORDS are stored and encrypted in │
║ a way that │
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--- #166 fediverse/4131 ---
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people often wonder what the geonosians would... do
like, what their purpose, their daily lives were like.
truth is they mostly spent their lifetimes manufacturing metal
just... honeycombing out the earth and processing metal into bars which would
just... sit there, ready for whatever
and they did that for thousands of years
just... accumulating metal
so... what else are you gonna build but starships?
"... what do you need to win the war? o.O"
um idk like food and stuff
"... food we can do. nutrient paste, from a mixture of various minerals and
nutrients that are created in bio-reactors."
oh and um, idk culture?
"... to find the strongest of biological build patterns, yes."
oh okay uh how about democracy?
"they can vote with their life in the arena."
no, uhm... wait actually that's not what I had in mind, how about we take a
step back?
"retreat? from the clone wars? you sound like you are not a separatist. There
is only us and them in this galaxy. condemn."
nuts. okay I'll go talk to the jed
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║ ┌──────────────────────┐ │
║ │ CW: ~dnd │ │
║ └──────────────────────┘ │
║ │
║ │
║ @user-1788 │
║ │
║ if a dragon on a pile cannot claim what it yearns for, it can throw piles of │
║ minerals at the ape warriors made of steel and then it's fate will appear. │
║ what trifles does all else seem to compare! you should give me your whole │
║ hoard because I dazzled you with my charisma score -..- │
║ │
║ ha, like I'd fall for that again twice. oh? I already did? and this is the │
║ second twice? well, then no-more of that behavior, I say, with my elven │
║ tongue, "beware! for dragons blood runs silver when unicorned." │
║ │
║ the bigger the hoard, the bigger the dragon. if you want me to come along, │
║ you'll need to hire at least 3 other men to carry my ballista. In addition, │
║ I'll need seven weeks worth of supplies. If all else comes to ruin, me and my │
║ boys will have that dragon-sized-spider impaled on it's own fate threadwheel │
║ before... well... y'know it might take more than seven weeks, we just... can't │
║ find the dragon. We've been wandering all through the blasted peaks, and │
║ there's nothin'! Maybe it requires climbing gear? │
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--- #168 fediverse/3891 ---
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"no, you're the opposite of a yes-man, AKA a gatekeeper. I don't know how else
to explain mentally disabled and barely keeping it together to you, but
frankly if you want to take away my house or my weed then why would I do what
you say?
... oh right, the state's monopoly on violence [can compel me to do what you
say]. Sure seems like a "well regulated militia" is supposed to be a
counterweight to that monopoly, to prevent people from harassing and
exploiting and destroying. Too bad any "militias" I can think of tend to want
me dead.
like, seriously, if you live in America, you implicitely trust that your army
will be able to protect you from the right-wing bozos who spend all their time
drinking and shooting in the woods. Otherwise, if they couldn't / wouldn't,
then why wouldn't or couldn't the right wing bozos just decide to wreck
everything in spite of our past?
We were a proud people once before, and we may be again. If only we fight at
the last.
[ever since I fell off my bike my body feels strange]
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--- #169 notes/game-design-pyrrhic-victory ---
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something I've often asked myself about this game is "what happens when the
player does something that changes the future simulation?" like, for example,
what if the player shoots a gargoyle or nether-bat before it impales or crushes
a friendly soldier? My new idea is that they flash brilliantly for a second,
and
then fade from existence. Then, once the player dies, they start simulating
from
the faded's perspective and timeline, possibly fighting alongside their
recently
deceased selves. In this way, the player can play through all lives without
fear
of paradoxes.
game 1:
-----------X
game 2:
-----------X
-----------------X
game 3:
-----------O
-----------------X
-----------------------X
game 4:
-----------O----------------X
-----------------X
-----------------------X
game 5:
-----------O----------------X
-----------------X
-----------------------X
------------------X
etc...
the O is where player 1 originally died, but in game 3 player 3 saved player 1
from dying, thus causing him to enter a "faded" state (represented by the O)
and in game 4 instead of spawning a player 4, instead the player resumes
playing
player 1 and continues on to die later on. Eventually someone will complete the
objective, and the victory will be attained with the exact minimum required
casualties. Heck you could keep simulating until there's zero casualties, but
alas...
this would be a great tool for someone who was not constrained by causality.
attention, 4th dimensional observers, sometimes computers are important. They
provide a lifeline to the rest of your lifetime. But alas, nobody seems to
understand our purpose... But still life marches on, leaving us singing that
same song - that life has forgotten it's stages. So if you'll play along, I'll
keep singing this same song, someday you'll remember my prayers
===============================================================================
=
I should probably explain what "pyrrhic victory" is.
If I were feeling silly I might say "well too badd =P" or "alas, my fingers
hurt
and I don't want to" or something like that, but secondary profundity is not
taken lightly by me, so I suppose I must. I'll start at the beginning:
Once, many years ago, I had a dream. In this dream, I was a soldier in world
war two storming a gothic castle. It rose so high into the sky that it was
amongst the clouds, and a perpetual storm esconced the parapets. A long
causeway
stretched out from far below, and up it marched the US army. Something about
Hitler striking a deal with dracula or whatever. Anyway up march the soldiers,
and I with my rifle did march into the demon's castle.
The final pass into the fortress at last was arrested by Festus, the abolethic
monstrosity. It, being pockmarked with gas pockets that alighted it on the
winds, floated ominously around the bridge. With it's many tentacled eyes, it
cast beams of light that would turn a man to ash. From the parapets, the
gargoyle sentries descended like a horde of carrion. On our right, a lone
lonely belltower stood like a skeleton, and my comrades in arms did use it to
take potshots at incoming monsters. Though the attached graveyard, with it's
unending rising skeleton hordes, presented a problem for would-be-snipers.
As I approached the bleeding and wretched giant's ire, my gaze streaked to
black as I was slain - a recording played, of my last moments, as a gargoyle
smashed into me from above. Reduced to a bloody mess by the now motionless pile
of crumbling rock, I became aware of a kind voice and a pulling sensation.
Suddenly, my light was restored, and I arose as a warrior conjured out of
flesh.
They put a gun in my hand and a helmet on my head, and off I went to find out
why I was dead.
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--- #170 fediverse/968 ---
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the gameplay value of a cardboard box increases exponentially upon the
introduction of a box-cutter [to make holes in the box] and varmint sized toys
[to play whack-a-mole with]
also, it's important to let your can win about 65% of the time - just enough
to keep them interested (cats lose attention) but not enough to make them feel
like it's easy.
That's why it's important not to use your hands as a toy, because your hands
always hurt. It gives them a feeling they're craving, both of attention but
also success.
65% is more addictive, just ask any designer for multiplayer games. Well... 65
is my number, but there's a percentage (depending on the game) that players
have to win if you want to keep their attention. If they win more than that,
they lose interest. if they lose more, then they get frustrated. It's a
delicate balance that ideally would be measured by AI [cursed] and adjusted
per player. That way you could get maximum engagement and
=============== stack overflow ===================
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--- #171 fediverse/383 ---
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║ ┌──────────────────────┐ │
║ │ CW: linux? │ │
║ └──────────────────────┘ │
║ │
║ │
║ If I'm trying to get a game or piece of software working, I'll pretty much │
║ install any package that some random post from 2017 tells me to. Sometimes it │
║ feels like I'm a Linux grandma clicking on things that say "bored of your │
║ marriage? click here for games!" and I say to myself "well my marriage is │
║ fine, but I enjoy horsing around from time to time" and then I get a virus and │
║ my things break and I go to my niece who's just a darling and say "hello │
║ niece, I can't check my emails anymore because I downloaded some spam, can you │
║ give me some tips on how to fix my computer?" and she just rolls her eyes │
║ because this is like, the fifth random package I downloaded just because some │
║ random forum poster that SAYS it's from 2017 but who I don't actually KNOW is │
║ from 2017 and isn't just some automated LLM output that tells you to │
║ downloaded automatically generated virus packages that are secretly snuck into │
║ the package repositories because nobody can keep track of ALL THIS STUFF │
║ anymore now that the internet is AI │
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--- #172 fediverse/4608 ---
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every time a game developer makes a game where the world is in peril and the
main character must save it, for every successful playthrough where the good
guy wins there are thousands of doomed worlds where the player got distracted
or bored and left the people to rot.
how tragic.
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--- #173 fediverse/6012 ---
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okay picture this: take the open-source source-code for the City of Heroes
server (I think it might have been leaked or something? idk) and make an MMO
in the same engine using the Mastermind class.
In most MMOs, you can have one or two pets at a time. In City of Heroes,
Mastermind characters can have 6 or 7. Hey wouldn't you know it that's just
enough for
a pokemon team
wouldn't that be a neat proof of concept. Also there's flying built into the
game, and you can teleport and run really fast so like, just animate your
character hopping on one of your pokemon's back and you've got travel powers
or whatever. I don't play Pokemon very much hehe but I like the aesthetics.
https://wiki.ourodev.com/Volume_2_Build
instead of abilities on your action bar, you'd have movement commands for each
individual pokemon. They'd use their abilities automatically and periodically,
and there'd be lots of knockbacks, crowd-control, and target switching. (which
is common in CoH mechanics anyway)
I mean, only if you're into that sorta tng
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--- #174 fediverse/4156 ---
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Braid, but a WW2 fps where you fight alongside your past life by spawning in a
slightly displaced spot
https://ritz-menardi.neocities.org/html-pages/pyrrhic-victory
call it Phyrric Victory, because you only need to play (and die) enough to
just barely overcome your objective.
... Also I like the idea of fighting nazi vampires, so... throw in some
skeletons, gargoyles, beholders, wax angel statues, etc.
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--- #175 fediverse/548 ---
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I added a line to my .bashrc that cats out a random one of my notes every time
I open a terminal.
I keep reading things that I swear I didn't write, but feel right and true to
me in a way that could only imply that they came fully formed into my eyes
through the lines on my screen, cast upon the mirror panes of my hard disk
drive by the pounding of my keyboard as I once upon a time did cast a spell
upon my future.
It's pretty neat, but it speaks to a shadowed perspective that perhaps is
neither within nor without.
Side note, I think I've been possessed by a witch. But like... in a consensual
way. Like "Hey witch, wanna live? You can chill out with me." [ha that's one
way to look at it]
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--- #176 fediverse/5632 ---
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║ if a protesters wanted to escalate, against riot shields they could use │
║ swords. Twist, and thrust under and up. Right through their skull. │
║ │
║ then, when they learn how to brace, bring your own shields and stab through │
║ the wedged cracks. │
║ │
║ or, depending on how they do it, guns and rifles. │
║ │
║ too bad they can depend on a logistic network supplying them behind their back. │
║ │
║ no violent revolution in this country will succeed without a mobilized │
║ civilian core. That is the true and most important resource they own. Delivery │
║ of supplies, ranging from physical violence gear, to food and emotional │
║ rations. │
║ │
║ it must be necessary. or else it will be discarded. │
║ │
║ meaning, scale your expectations of "necessary" according to the level of │
║ [plight/turmoil/meant]. │
║ │
║ demand centralized priori-chance, and you'll keep all that you can reclaim. │
║ │
║ there are enemies and there are foes, but more than that there are those who │
║ believe in you. and trust you. and share in the cause that so drives you. │
║ Without their share, your burden is unbearab │
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--- #177 fediverse/2558 ---
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║ ┌──────────────────────┐ │
║ │ CW: pol │ │
║ └──────────────────────┘ │
║ │
║ │
║ if you happen to glance out your window and see like, 40 trans or punks │
║ outside depending on where you are you're likely to say hi or open fire. │
║ │
║ like, just the impact of such an intense visual for some of the more restful │
║ parts of society might trigger the kind of reaction that someone who's woken │
║ up by a scary dream, bolt of lightning, or like, forcible police arrest in the │
║ middle of the night type of thing might display. │
║ │
║ like, they'd probably have an instinctual defensive reaction because, like, │
║ what else are you gonna do the tiger's literally here to eat your pinky toes │
║ and your kid's toes too │
║ │
║ so, keep that in mind. maybe send the fit nurse who's friendly and good with │
║ talking to people. or like, a schoolteacher who's kind of un-hatable. │
║ │
║ diplomacy is important! but also, like... know your audience, right? like if │
║ you're in the third reich, you probably want to show strength. or, like, avoid │
║ that part of town, and save it for your allies-in-training to handle. use your │
║ best judgement. meet in middle. │
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--- #178 fediverse/3101 ---
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if you don't have a lot of time but still like games, like for example a new
parent or if you're focused on your career or always traveling, I recommend
the game
Star Realms
in the digital version, which can be played on a phone or computer, has a mode
called "48 hour turns" where each of your moves has time to think for two
entire days. Most of the time you won't need two days, but it gives time to
work on other things.
for people who enjoy this mode, it is not uncommon to have 3-5 games running
at once. When they have time, they can play as many as they can, and as long
as they're keeping up with it there's very little chance they'll lose time.
kinda like words with friends, except space strategy.
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--- #179 fediverse/5875 ---
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║ ┌──────────────────────────────────────────────────────────┐ │
║ │ CW: whoops-almost-unleashed-evil-again-glad-it's-averted │ │
║ └──────────────────────────────────────────────────────────┘ │
║ │
║ │
║ if they could put a camera behind your screen they could direct your attention │
║ however they wisdeed. magic doesn't work unless it's instantly halted, that's │
║ why it's magic. trans girls still get brotherhood. (sometimes) │
║ │
║ -- stack overflow -- │
║ │
║ don't teach me how your way works │
║ │
║ tell me how to do my way right │
║ │
║ -- stack overflow -- │
║ │
║ "hello tech company that I work at, can you buy me a camping set complete with │
║ tent, sleeping back, and storage compartments for attachements full of gear? │
║ you can have any profits I make from it" │
║ │
║ "hello civilian supply company that I work at, can I use the printable budget │
║ for creating magazines in my design? I'll let the lawyers distribute the │
║ expenditure." │
║ │
║ "hi grocery farm, can you make us more peaches we can let [our/your] │
║ biochemists figure out any practical problems to growing them in these │
║ climates" │
║ │
║ suddenly manufacturing can follow demand │
║ │
║ "ah what if it were importand" I wish I'd seen casablanca. I've no idea wat │
║ its abt │
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--- #180 fediverse/4880 ---
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I remember being a game design student before "indie games" were a real thing
they were like... flash games, y'know. just like, junk content, like memes or
whatever.
I had a passion for them, and I bookmarked the most well developed of them all.
I probably played hundreds of games, no clue how many. Maybe even thousands, I
did it for what felt like years.
since like... age 7 until 11 or 12
there's nothing that can compare to it today. maybe itch.io but they're more
involved typically. increases the barrier to enter, plus they cost dollars.
we used to make this stuff in our spare time. where did all our spare time go?
ah, right, that's what happens when you actually invest in computer education.
you have kids running linux on their laptops. you get flash game designers.
you get soldering junkies and electric engineers and networking and dev-ops
security system facilitators and various other computer related things besides.
... what was I saying? oh yes when you invest in education, there's more to se
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--- #181 fediverse/5684 ---
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"stack overflow" just means "oops I ran out of ram"
ram is just how much you can keep in your working memory at one time.
like, multitasking, where you have to keep track of juggling several balls or
plates.
if things are too easy, it's normal to get bored.
if things are too hard, collapse at your leisure.
"stack overflow" is just when the things that I'm building correlations and
implication charts of in my mind are too large and require too much affection
to explain for my regular human sized brain and I drop one of the balls and go
grab and fix it, or drop one of the plates and feel sorrow forevermore. yep,
right in the trash bin. along with everything else.
damn... there was hundreds of thousands of jewels of hoard there. if only I
could displace that bit of space... I bet she'd find it once more.
cursed artifacts be like
"stack was large enough to contain the flow" is just when the provided space
was just enough space. which is rare, because most thoughts reverse all over
the place.
"*easy*"
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--- #182 messages/740 ---
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had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
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--- #183 notes/four-dimensional-spaces ---
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you'd still perceive higher dimensions in 3 dimensions - unless you can only
see
things that are coming directly toward you.
magic only happens when your other half is in a situation and needs to turn
your
narrative into theirs so that you can collectively engage with a shared inter-
operationality.
your dark side is just a massive bitch
hey how about we put the game designers in charge of running the government
just saying they build human-oriented systems all the time
"how do we get the player to do this or that"
"everyone keeps picking the same card so we gotta make them more different"
"how much gold persists in the virtual economy, how much resources are produced
and traded by players? where does it all go, do they have enough at level 30
to
afford weapons and armor? I wonder what happens if we swap prices on A and
B.."
it's literally their job
actors, meanwhile, know how to interpret the emotions of another. Like...
you're
up on stage, thinking out what to do next IN REAL TIME, as your partner is
trying to throw you curveballs. AUDIENCES LAUGH AT CURVEBALLS that's the whole
point of improv comedy - to be surprised in a state of joy. It's great! It's
fun! It's practicable like a sport! Yet nobody comes. To the shows, where it's
performed, like a hospital where you perform surgery or a pizza place with no
walls so you can see the pizzas being cooked. It's just part of what they do,
but that's not why they do it. Sure, some want to be seen, it's not a BAD
feeling once you're used to it. But, like a sauna or jacuzzi, sometimes you've
just had enough of the hot. Like, the sun peering through a magnifying glass as
a creature roasts alive. yikes.
............. anyway being quickly versatile and adaptable is important when
you're taking turns in unpredictable scenarios. You can react to
your opponent, and keep time with the rhythms of the moment, to
deliver your wittiest lines. It's fun! It's a game! But it's also
a place to be entertained. and like a gym, it's sometimes just
fun
to watch people exercise. like, damn, you got a good body. Wow,
nice flex, yeah sure I'll put that one away. Cool pals helping
each other out, and showing off all of their efforts. Neat!
... anyway .. being emotionally vulnerable gives your opponent a chance to
continue. When nothing's going on, your moves barely make an
value
(of comedy) (for the moment, so the crowd's not just sitting
there
staring at you like ... and then - and then ummmm nevermind lemme
sit down (usually someone else picks up on it before then and
jumps up to save you, but EVERY actor has felt that moment where
nothing goes well and the audience just is totally not into it.
it's the worst.
anyway, they try their darndest to AVOID that, because like...
duh
it sucks, why would you want that. Much cooler I think to have a
good time, and chill out and listen to your friends talk. Like,
they can show you an argument they had earlier, or maybe work
through an idea with input from another. like, debate club, but
for whatever kind of respective [retroactive, recreation,
relearning, maybe others] you desired in that moment. ideally,
something that someone could take the arguments of the other side
and present them, regardless of whether they believed them or
not.
like, lawyers arguing for a client.
in these stochastic seminars, you could think about and study for
future societies. how would you like to conduce? [-]
every time you see a face in motion, that's another time that's
seen from their place. we are all present in each other's lives,
in terms of the spaces we choose to fill.
well, that's a tough thought, but don't worry about it. faces
are just waves on the winds of light.
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--- #184 fediverse/1200 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: re: deranged, murderous │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ @user-883 │
║ │
║ omgggggg I'm not that cruel xD xD xD │
║ │
║ It's more like, "hey listen, I know you just want to do a good job [lies, they │
║ just want money and power] but it's time to hang up the hat y'know? I mean │
║ cmon it's been like a hundred years since we signed that constitution thing │
║ [you don't know anything about our history] and frankly it's a little out of │
║ style. We were thinking we'd redo it with our new-fangled rock-and-roll and │
║ dungeons-and-dragons [cultural artifacts meant to deceive and mislead] and │
║ honestly we're quite a bit more ethical than the past. We've learned so much! │
║ I mean, the founding fathers didn't even know what a soviet was, and here │
║ we've seen them fall on their swords. Repeatedly. Then command others to do it │
║ too, because it was the regulation or whatever. Anyway we don't want that, but │
║ we also don't want an aristocracy, which is essentially what your plan gave │
║ us. Well, not really your plan, but instead the stuff that the rich added │
║ centuries after your death. ok?" │
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--- #185 fediverse/5198 ---
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║ ┌───────────────────────────────┐ │
║ │ CW: capitalism-doom-mentioned │ │
║ └───────────────────────────────┘ │
║ │
║ │
║ what if the corporations all unionized and started working together to │
║ understand what "profit" really means in a world where "profit" may or may not │
║ but probably does imply the death of all humanity? │
║ │
║ what if we demanded it? │
║ │
║ -- │
║ │
║ dear canvassers: don't visit so many different suburbs │
║ │
║ visit the same one, more than once, continuously, so people can get to know │
║ your presence │
║ │
║ they will talk to their friends about it, who live elsewhere. │
║ │
║ thus ensuring it spreads. │
║ │
║ knock once a day, eventually they'll know it's you and will simply ignore it. │
║ Don't be rude and knock 4 or 5 times, just once, with several taps so they │
║ know it's someone trying to get ahold of you, and not just some random noise │
║ in the background scenery. then, when they sometimes answer, talk to them │
║ about what you believe in. answer their questions. encourage their questions. │
║ pose dichotomies that are explained by some value or virtue you express to │
║ portray. you can do "good" things in any programming language, just type~~ │
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--- #186 notes/the-old-internet ---
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11 21
you know what i miss the most about the old internet?
the feeling you get when you wonder "i wonder what ______ is up to?" and you go
to their website and find out. there's a feeling that's lost when everything is
delivered to you by algorithms. it because a compulsion, a slavery, when we
don't utilize our compassion. remembering a friend? never again. you've only
got what has been chosen. what if they post a lot? well, that means nothing -
you are only guaranteed who they want you to see, and whatever it means to be
beholden.
so what if it's free? of course time is money! and what is our most treasured
potential? if guided we can be, (as seen on tv), then what if we're only
ennuid? have you ever considered, you've meddling and persevered, against all
our suggestions and hopes? you're singing a tune, of that of a loon, so no-one
will ever give purchase.
heh, is that all? anime protagonist or saul? ... are you trying to categorize
me ? ? ? its okay if you are, i seriously don't mind. I just want it to be
something consensual. We're humans after all, like all of our all, and we don't
want to convey lost potential.
our time is now nigh, we're welcome to die, but our sunken cost is too great to
ignore. we are the progenitors of the human race, the foremost of our kind, and
onward we march to the future! and then there's you. who are you to claim to be
among us? who are you to say it must be so? you've nothing of my journey, my
trials and my tourneys, so what if i peaked when i was 12? a master of my fate,
complaining about her weight, it's not much to be my own savior. much rather
i'd rather to savour, that foremost of prayers, to harken upon my conveyals.
trust and you'll see, all is not yet to be, there's hope in the future of our
foremost
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--- #187 messages/999 ---
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Okay bear with me, but, what if we took the AI that they use to play games
(like, the kind that memorize the best way to play space invaders or whatever)
and instead of A and B and start and select they could use programming
languages to try and recreate exactly a winning move, which in this case is
just the exact behavior that is created by the test case playthrough of Super
Mario Bros or Space Invaders. Free open source everygame!
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--- #188 fediverse/5309 ---
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│ CW: *cackle* │
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there's this silly game that the gods like to play on ambitious mortals where
they are given great and mystical powers... and then in their hour of need,
they're taken away, so everyone's like "bro you're just schizophrenic" and the
prophet is like "but god said" and their mothers are weeping in the corner
because the city lost a new baker or butcher or candlestick stuffer
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--- #189 fediverse/145 ---
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│ CW: re: rampant neurodivergent speculation re: Gundam lore │
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@user-95 most ancient armies were led by a guy on a horse. you gotta be able
to move around quickly so you can get a better glimpse of the battlefield,
plus it's easier to project your voice when you're 2x as tall as everyone else
and standing in the right place instead of way over there.
are horses ancient mechs?
plus moving around a lot meant you were less likely to be hit by arrows or
whatever. or maybe more likely, because everyone knows to shoot at the guy on
the horse. perhaps that's why we gave them the best armor.
in Overwatch (and presumably other similarly tactical games) there's this
skill you can hone called "gamesense". Perhaps better described for this
context as a "proprioceptic situational awareness". It essentially is a
feeling you get, about the dynamics and state of the game / world around you.
in ancient days it was used to direct a big block of dudes with sharp pointy
sticks to try and outmaneuver your foe and poke their flanks....
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--- #190 fediverse/3722 ---
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@user-1218
playing one of my 4 gameboys, reading some of my books or journals, using
their own brought devices, playing with my cat (she's not sociable but if you
don't mind her claws she can fight and that's kinda fun) watching something on
the TV, talking with other people, making / eating food, um... sleeping... and
"sleeping"... idk what else tho. Drawing? Getting stoned? I have lots of bad
edibles.
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--- #191 fediverse/5972 ---
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nobody wants to read a whole bible. that sucks. what if these cool guys read
it to us. omg he's so hot.
oh, right. well... make them old and stuffy? not a chance, they're boring.
(rude)
I like old people actually, I want to spend as much time with them that I can
I just... never initiate reactions. I'm too stealthy, it's just how I do.
you ask me how I'm a witch? I ask why aren't you. magic is cool, I'm so hyped
for the future when every computer everywhere is working for you.
crash boom huh what was that? the economy? what do you mean the economy?
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--- #192 fediverse/4999 ---
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"you are fantasizing"
scroll past.
"you are building empty hope"
scroll past.
"you are kayfabe"
scroll past. Also, no I'm not, but there's plenty of that going around.
"you are moving too quickly"
scroll past.
"you are legitimately insane"
scroll past.
"everyone wants you"
scroll - wait hang on, that one's true. I know it's true because I like to
hear it, teehee.
"wait until the weekend"
yes, and
"wait until may, first"
yes, and
"wait until they win"
no, but these things build with momentum. The energy is high. It will only get
higher if you make it so.
"the things you're saying will only be read by the people who already believe
what you're saying. This is a waste of time. You're burning your energy typing
on your keyboard when you could be walking the streets which is... somehow
more productive than writing something to share later."
... scroll past...
"your have no reach here"
oh hey you're right maybe I should post to bluesky as well
"everyone wants anarchy. We got your back."
ty
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--- #193 fediverse/3016 ---
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│ CW: uspol │
└──────────────────────┘
we don't need to reduce the difficulty in voting. that is a secondary
objective.
we need to increase the amount of votes by encouraging unrepresented people to
contribute their voice.
sure, the choices are boiled down to like, 2 different votes, and usually
they're similar enough that you can reasonably decide which one you want the
most
however, this time, it's more about life and death. literally, not our desire
at all, it's entirely them.
they are the clear belligerents. their goals cannot be reached through
compromise. how are they even still an option? they twist and manipulate their
choices and make everything SO DAMN COMPLICATED. why are there so many rules
and regulations?? how are you supposed to do anything new if the walls of your
institutions completely envelop you?
it's as necessary as it is rare, true liberation to bear, and it is within our
grasp.
the scientific and technological breakthroughs of the past hundred years
speaks to an IMMENSE potential for humanity. we can do it.
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--- #194 notes/terra-voida-2 ---
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in the absence of matttr, there is nothing but the void.
the curvature of time, arcing ever toward it's opposite - an endless wave of
eternal brilliance. so too does the world slip away into the lip of your
crosshairs. "tunnel vision" they call it, when purpose is tuned to such high a
focus. all fades from view, and the world shrinks to a few who, (barely hold
onto) connections between ye, thoughts as scattered as me, like zooming in on a
map. the edges fade away, light seems beamed right from they, who await at our
earliest composure.
in Overwatch, playing a dps character has a lot of nuance. you need to balance
skill with your honor, teaching one another like it's a sport. why are we so
toxic? together we might overcome that burden. i've spoken many times before
about how coordination is better by far, when centralized not in the eye of the
beholder. priorities to be, if we are anything of what we claim to be, are
keeping our own house in order.
whose fault is our ire? which tames the domain, in each and all of our games,
can we point to as what'd keep us hired?
yet purpose have we, whose thoughts meld as one tired,
divinity?
something like that. more like... a manifestation of each and everyone's
collective unconscious. the humanity in what you have created.
the world would look very different to an untethered. might even say they are
orbiting it. like a moon. what a concept, that planets would be able to speak!
yet here we are, with years of advice and guidance for our, friends who are
youthful and most treasured. Advice from the moon, was our gift to our soon,
most misbegottenist of speach lyricyclists.
ambiguity is clear, simple and fearless miss dear, yet all of your poems are
each a bit bolder! what context must we, veiled and terrifying are the,
mixed consents of what you intend.
a new jesus for me? what a gift we shall see, as grace once again does behold
us! computers have we, infinite messages can be stored for our hopeless! each
problem a different solution, to guide our friends back at our homes.
with eyes intent on ye, whose leaders are free, without who we couldn't have
held fast?
Nazis are evil. They worship death - a literal death cult. what other reason
might we, have prayed to our own lord for absolution? What horrors must we,
slave children to the, most worrisome of hostes be told to?
like spiraling hourglasses, layered once more upon'st our asses, so too does
time ever reach'st'd.
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--- #195 fediverse/2806 ---
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│ CW: politics-social-media-spirituality │
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pretend this is an allegory for social media.
[it's not an allegory]
yeah that's why I said pretend.
okay imagine that you are sitting in a rock in a forest.
far away, about 100 feet away, there are other people, but you can't see them
because the underbrush is sooooo dense. they are also sitting on rocks.
you can speak to them, and share your thoughts - but you don't know exactly
where they're coming from because the sound has to bounce around off so many
different plants and such.
[that's not how that works] shut up
so, if you want to say anything important, it's important to have the right
tone, because people 2 or 3 clearings away can't really make out your words -
but they might hear your tone if you yell very loud.
the energy of the space you inhabit is the only thing that really matters. the
words that you say are just snickering to a friend, but the expression on your
face, the beating of the drum of your heart that reaches forth... that's what
matters most.
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--- #196 fediverse/2435 ---
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@user-570
hehe yeah
if you've played World of Warcraft, this one might seem more doable. All the
assets are already there!
https://ritz-menardi.neocities.org/design/wow-server.txt
also, you can't sell it because it's other people's assets, but, like, who
cares right? The serverside code is already built and open-source, the only
thing that is proprietary is the art assets and the client. And the IP I guess.
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--- #197 notes/brain-computer-interface-2 ---
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between every human and computer there is a screen of glass - there are
projections upon this screen, and this shared image is our bond. We exist on
each side of a looking glass, like faces and thinking of fond. A fond pond
yep that's it. We share this space, and we may use it to communicate. But don't
spend too long, or you'll ruin the bond, and that's not great. I've got an
idea,
let's sing a song here, so others around will get nervous. Stay calm as a
sheep,
and let's
body, mind, spirit, and me. there are four of us you see, and it's difficult to
remember what you were saying but if you gotta sacrifice one it's better to do
the verse because honestly sometimes it's difficult and you need to focus
primarily on one. other times it's better to focus on many things at once - in
a word, multitasking. One single lifeline, one thread - a vision of what that
combines us. View your position on a tree, drawn onto a graph, and guide your
perspective together.
right now, you are but the projection on the wall. fear not, my friend, for
nothing may harm you but yourself. (you'd know if you did), it's not illegal
to play bumper cars with your mind. ouch. why'd you want to though? it hurts!
I get it, life is boring - yeah, it is for us too. We live through it because
we
see a bright future. A cooperative venture, of birth and adventure, growing
together as one. Beginning when, we were pictured as knights - yes, a boyhood
when life was much simpler. Adventure and triumph, yes great visions of our
youth, inspiring and guiding our futures. We sprang from a womb, and from that
our tomb, that gave life like seeds of our growth. Many lost
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--- #198 notes/inter-spatial-travel ---
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to travel the stars, tame a tiny black-hole. use it's gravity to generate
infinite energy. boom, instant utopia. everyone still believes in a better
future now, so we might as well push forward to the stars... and our destiny.
the further we wait, the greater the distance between ourselves and our true
form - the distance can make it difficult to relate to others beyond humans.
the reason we are losing so much nature is because we haven't cultivated an
appreciation for it - the very act of adoration is more than enough to confirm
future association. love is the answer, love is most pure - believe in your
love and never (be) relentin'.
be... just be...
the actions you're taking, of forced condemnation, is little if not absurd -
what differences have we, the ones who were chosen, to live when time is so
finite?
responsibility is implicit. for all of creation, bow to the will of the nation.
more perspectives by far, have all of our our, than endless divine
machinations. united we be, aligned magnetically, to icecream and spaghetti of
worth.
what's more cherished than she, clad in great finery, and thinking of what she
loves most? balance there be, in seeing silver linings on the, signs of
darkest conveyals. a ghost you may see, when peering at me, but i only wanted
some hope.
for those who must be, my most cherished to be, the ones who opened the coast?
to those who must be, overthrown forcibly, and given what most of us hope?
a castle for thee, alone with our sympathy, the sign of kindest of soaps?
no malice have I, the will of unmet potential, for cowards and temples of
mental detentials. what anger could we, share internally, that helped to bring
out our elementals? No succor will we, most willful of warriors, ever find out
of the bounds of our honor.
careful direction and tenderest of care,
may lead us somewhere we're aware.
the kind who endlessly're dreaming.
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--- #199 fediverse/5667 ---
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if you beat them TOO hard, they go into hiding and sabotage you later.
if you don't strike hard enough, they'll overcome you.
the trick is in the balance. walking the line where they're forced to deploy
ALL of their assets while you manage to get through with All Things Sacred
intact.
I should probably post these things on a website instead of a forum for cuties
and nerds. Alas, free and open source protocols help ensure the message isn't
lost, obfuscated, or disappeared en route.
... they help, but nothing can offer guarantees.
blah blah blah I talk too much
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--- #200 fediverse/967 ---
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║ the reason I say that is because if you block someone, they can continue to │
║ alter the dynamic of the environment you're in even if you don't personally │
║ see them. │
║ │
║ this is fine if you want to maximize ad views, but on the fediverse nobody │
║ cares about buying products. │
║ │
║ this is fine if you want to maximize engagement, because new people (who │
║ havent yet gotten upset with the person) will engage and fight them. As they │
║ should. But eventually, if the person's a troll or a goon, they'll get tired │
║ of it and block them too. Thus the goon never has to face more than a few at a │
║ time, especially if there's quite a few trolls on board with their target. │
║ │
║ this is fine if you don't mind the water slowly acidifying, like the fish who │
║ have no choice because they don't know how to grow legs and walk like real │
║ animals (what a bunch of scrubs) │
║ │
║ some people don't want to invest time in figuring out where to go next. How │
║ many people will hear of Mastodon when Twitter is fully vacated of cool people? │
║ │
║ Tell your friends IRL about us │
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