=== ANCHOR POEM ===
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 If you have a thousand options in your case / switch statement, you should
 probably refactor.
 
 consider putting function pointers (to the things you would have switched to)
 in an array and instead of checking "if this enum, then this, if that enum,
 then that" etc send an index into the function pointer array. That way there's
 no branching at all.
 
 The best way to generate performant code is to reduce or eliminate branches.
 If you're working on a video game or networked program, this can be incredibly
 important.
 
 The second best way is probably reducing cache misses and increasing
 parallelism, but those are different problems.
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=== SIMILARITY RANKED ===

--- #1 fediverse/702 ---
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 Branches cause cache misses which are slow when done on repeat.
 
 Better to structure your code to avoid them, if possible, for example by using
 an array of function pointers instead of switch statements.
 
 unrelated, but once the data is cached from memory, operations like bit
 shifting and arithmetic are essentially free. The slowest part of the process
 is moving data from RAM to cache so that the CPU can use it.
 
 That being said, CPUs and compilers are VERY good at optimizing that type of
 thing these days.
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--- #2 fediverse/1034 ---
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 @user-192 
 
 be careful, recursion can cause stack overflows.
 
 better to run function pointers from a loop. That way you can operate as long
 as necessary. Just make sure you don't get in an infinite loop...
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--- #3 fediverse/4123 ---
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 @user-883 
 
 you're right
 
 but I think your first impulse should be to think about how to do it in a
 multithreaded way
 
 If the result is that single-threading would be better, great! It'll be easier!
 
 But thinking about multithreading first will give you crucial insights into
 the structure of the program.
 
 depending on what kinds of programming you do...!
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--- #4 fediverse/5689 ---
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 why don't we make large arrays of vram that are slightly slower because
 they're farther on the circuit-board from their host and their reception at
 the processing section has to be gated such that they all enter to be
 processed at once.
 
 like that one infinite scrolling XKCD cartoon where the things move from one
 screen to the other simultaneously assembly line style.
 
 [fail safes. https://xkcd.com/2916/#xt=7&yt=35 ]
 
 if we all feel like we're doing nothing, we'll all grow tired of it and decide
 to do some prevailing. gosh I wish I wasn't so useless is code for
why don't we make large arrays of vram that are slightly slower because they're farther on the circuit-board from their host and their reception at the processing section has to be gated such that they all enter to be processed at once.  like that one infinite scrolling XKCD cartoon where the things move from one screen to the other simultaneously assembly line style.  [fail safes. https://xkcd.com/2916/#xt=7&yt=35 ]  if we all feel like we're doing nothing, we'll all grow tired of it and decide to do some prevailing. *gosh I wish I wasn't so useless* is code for
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--- #5 fediverse/3034 ---
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 @user-570 
 
 I've messed around with Bevy and the library most similar in C is Raylib. in
 Lua it'd be Love2D I think.
 
 I love the idea of those systems. I haven't built a full game using them but I
 can conceptualize operations within them easier using a framework like that
 versus a game engine like Godot.
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--- #6 fediverse/5402 ---
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 @user-1773 
 
 that point about HTML is soooooo good
 
 like, we could be designing websites like we design video game UIs but instead
 we use React which fills your browser with insecure-by-design javascript
 generated visuals
 
 or, even better, or just use HTML like a config file
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--- #7 fediverse/282 ---
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 @user-209 
 I think you're right. Every letter in the variable name is another byte the OS
 has to keep track of, which was a bigger problem in the past than it is today
 (when it's been made irrelevant)
 
 it's interesting how habits persist though the conditions that caused them
 have faded. like a personal reflection of the environment you learned in.
 
 "A a = new a();" is much more concise and (crucially) you can fit more words
 to the right.
 
 "a + b = c; c -= 2; f_z.write(c); f_z.close();" could conceivably be written
 on a single line if you have short variable names. and when you only have so
 many lines...
 
 glad we're not constrained by those things anymore. the skeletal code that we
 look at daily is much clearer - scope is more important, and so it makes sense
 to encourage a coding style that illustrates it. however I can't help but
 think block formatting like this could be useful in some situations, such as
 when you'd normally be compelled to write a function for an operation that
 runs once or more.
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--- #8 fediverse/581 ---
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 @user-428 
 
 sometimes I think about how much more productive I'd be if I had a code editor
 that let me draw arrows and smiley faces and such alongside the code. Or if I
 could position things strangely, like two functions side-by-side with boxes
 drawn around them. Or diagrams or flowcharts or graphs or...
 
 something that would output to raw txt format, but would present itself as an
 image that could be edited.
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--- #9 fediverse/2879 ---
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 ┌────────────────────────┐
 │ CW: re: tech info-dump │
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 @user-1370 
 
 I love this a lot! I want to put function pointers in a "matrix architecture
 array" and make them point to different functions at different points in the
 program. I bet you could even point them at each other, so like if M and Y
 then point at N, A, Y or something.
 
 this is really cool I like stuff like this tomorrow I'll take pictures of
 something similar I'm working on! I abandoned it tho hehe anyway remind me if
 I forget!!
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--- #10 fediverse/3680 ---
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 it's probably a good idea to write pseudocode, then real code, instead of
 starting with real code, and bugfixing something incomplete and more difficult
 to reason with.
 
 unless you write real code easier than pseudocode. idk do what works for you.
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--- #11 messages/999 ---
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 Okay bear with me, but, what if we took the AI that they use to play games
 (like, the kind that memorize the best way to play space invaders or whatever)
 and instead of A and B and start and select they could use programming
 languages to try and recreate exactly a winning move, which in this case is
 just the exact behavior that is created by the test case playthrough of Super
 Mario Bros or Space Invaders. Free open source everygame!
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--- #12 fediverse/4664 ---
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 @user-1725 
 
 LLMs can't do math. Duh. That's like asking an "if check" to do recursion.
 
 What he should have done is had the AI output the requested calculation as
 JSON or something and use a calculator function call with the specified
 arguments instead of trying to memorize every answer. But that requires more
 functionality that has no reason to exist if your only goal is to be a tech
 bro and build up a vacuous product that exists only to be hoovered up by
 Google or Microsoft.
 
 We could build such beautiful things if we just dethroned those giants. They
 suck the creativity out of tech.
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--- #13 fediverse/6015 ---
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 ┌──────────────────────┐
 │ CW: AI-mentioned     │
 └──────────────────────┘


 In 2025, if you want to create a piece of software your options are to either:
 devote your life to it, or use AI to build a semi-working prototype that you
 can use to pitch your idea to a bunch of people who have devoted their lives
 to learning how to use your idea as documentation while they build it from
 scratch, throwing out most of the code but keeping all the checklists and
 progress-trackers you built along the way, perhaps even utilizing some of your
 tooling that you used while constructing the scaffolding of this monstrous
 application that you won't be using most of the source-code for.
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--- #14 messages/574 ---
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 Steps to make a game waterfall style:
 
 Lay out all the data structures 
 
 Build methods which manipulate those structures (think getters and setters)
 
 Then build machinery which operates upon those structures using those methods,
 like game loops, cooldown timers, and status effects
 
 Then develop a way to present it to the player using UIs, visuals and
 graphics, narratives, sound, all that junk that's probably someone else's job
 anyway
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--- #15 fediverse/3299 ---
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 what if we could record and playback certain timeframes of our CPU and RAM
 status and use it for debug purposes
 
 like running some code in a VM every time you wanted to show a youtube video
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--- #16 fediverse/1602 ---
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 @user-1037                                                                       │
 those all seem really cool though! They all kinda have the same basic UI tho,    │
 kinda feel like there's opportunities for different kinds of expression. Like,   │
 in game design there's a lot of different genres, and yeah sidescrollers         │
 include mario and sonic but they're both very different experiences. So too      │
 perhaps could we interact with our computers by programming them in more         │
 engaging ways.                                                                   │
 they say some people are visual learners, others need to be taught, some         │
 people need to watch someone else doing it, and a few might just learn by        │
 plugging their brains into a computer and downloading a black belt in kung fu.   │
 Maybe typing long paragraphs of logic makes sense for some people, I know for    │
 most it doesn't come naturally. Maybe some people are more used to like,         │
 looking at maps that you can examine at different levels of abstraction. Like    │
 players who play Paradox games zooming from a national perspective to states     │
 and individuals and all the other things they might want to strategize using.    │
 Or m                                                                             │
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--- #17 fediverse/5850 ---
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 @user-1074 
 
 if you'd like I can give you a lua script which will take your fediverse
 archive and turn it into a pdf which you can edit or print or whatever. Might
 be a fun diversion from posting. You can reply to yourself, add
 clarifications, change some things, put things in a new light, add context,
 etc... before you know it you'll have something printable. Could even pull out
 your best stuff and make zines.
 
 should require just a little configuration to suit your setup. That's part of
 how I stay "productive" without posting all the time.
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--- #18 fediverse/3226 ---
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 if your man page is longer than a list of options and their usage and a
 paragraph or twenty of how to use the software... then you need to abstract,
 and break your code into multiple purpose-built applications.
 
 do one thing, and do it right. alternatively, do one set of things, and do
 them concisely.
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--- #19 fediverse/849 ---
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 wish there were ascii characters that took up more than one line of code         │
 vertically.                                                                      │
 wonder if we could use a sorting algorithm, or markup language, or something     │
 like that to organize less structured data along user-customizable rules.        │
 Like, a code editor that worked with your ideas, rather than the strict          │
 expression of your text. You could pretty much write in any language, even       │
 pseudocode, and the LLM behind the scenes would translate whatever you wrote     │
 into whatever result you needed. Writing Rust, but need to fit in with C code?   │
 No worries it'll translate for you. As long as the end result is functionally    │
 the same, which could be verified by running two separate VMs that ran           │
 interpreters every time you saved. And as long as their translation layers       │
 matched completely, then odds are they're the same. And if not, well, the        │
 programmer can always debug it. It's not like this would be running on           │
 something that needed to perform in the moment? Like, improv instead of          │
 tragedies, or battles instead of strategies                                      │
Image attachment
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--- #20 fediverse/895 ---
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 most video game ideas suck
 
 most of the time they're like "oh what if we had a racoon who found a magic
 hat and saved the world from sentient apple blossoms"
 
 that's not a game idea, that's a painting
 
 a game is mechanics, and you can use the aesthetic to justify the mechanics,
 but not generally the other way around.
 
 the art isn't bad, but the art isn't the game. a game idea is "what if
 tic-tac-toe had an extra square in the center" or "what if chess was played
 with checkers, to hide your moves from your opponent"
 
 there have been thousands of super mario bros. if games were designed as an
 API, we could use whatever visuals we wanted, and those could be copyrighted
 and sold if you really want. but mechanics are the basis for everything they
 are built on, so doesn't it make sense to separate the two? abstracting the
 logic such that two complementary functions are accomplished, [see code editor
 idea], more flavors of game could be produced.
 
 rulesets can be switched in and out too, as an API is just an engin
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--- #21 messages/412 ---
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 Coding superpower:
 
 Start thread 
 While(true):
 Run();
 
 Then, whenever you want it to run something else, change the function pointer
 that run() uses to call a function
 
 At the end of the run() function, set the function pointer in the while loop
 to the next one. That way you don't stack overflow from the recursion.
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--- #22 fediverse/5291 ---
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 the most important skill I can think of for a linux software engineer is the
 ability to connect multiple systems together and turn windows and macintosh
 devices into Linux devices so that datacenters can be built out of whatever's
 on the around.
 
 there's this programming language I like called Chapel for distributed
 computation computing which is also cool, if you're more of the programming
 type.
 
 networking security I believe often has hardware solutions, so getting the
 crypto-graphy boys and the PCB girls together to work on some jams is a good
 and productively useful gathering of insightful events
 
 "but ritz computers should only be used to solve problems that people have,
 not make more problems!" ah yes but have you considered that problems find
 you, and the computers help you work through them
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--- #23 fediverse/3574 ---
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 @user-1564 
 
 I love the concept of this! Maybe if HTTP is too complex, you could try
 another simpler server? I don't know the complexity of the programs I use
 every day, but I'm sure there's one that's very simple. Even just a simple IRC
 style chat server that just... sends text from person A to person B depending
 on their username (like a glorified Router or Switch)
 
 Reminded of this video tbh...:
 
 https://www.youtube.com/watch?v=gGfTjKwLQxY
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--- #24 fediverse/5001 ---
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 ┌───────────────────────┐
 │ CW: systems-mentioned │
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 "we'll figure out how it works after we push to prod"
 
 yeah okay point taken.
 
 How about this:
 
 for every large decision, write a little essay about why you made the choice
 that you did.
 
 Observe, Orient, Decide, Act, Explain. OODAX : )
 
 Make sure you connect your goal to one or more of these three colors:
 
 red : people
 green : places
 blue : things
 
 and then explain which numbers you're going to gather to determine whether or
 not it worked.
 
 If someone has a problem with your choice, show them the essay, and let them
 write an essay of their own.
 
 If they still have a problem, then let someone you both respect decide which
 one to use.
 
 It's not perfect, but it's not meant to be. Make something better and easier,
 I dare ya.
picture of flag.  there is a black background symbolizing the vast cosmic background of space that we paint all our actions upon.  there is a circle in the center, divided into three equal forms.  red, for people, their vibrant passion and sanguine determination. green, for places, their effulgence and our sacred vow to cultivate them blue, for things, and all the value we give them.  water below, bright red sky, forests alongside.
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--- #25 messages/740 ---
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 had a dream that we gamified all work and then put them into one single
 mega-game so whenever you wanted you could work on an arbitrary project and it
 would spin up a new game and take your inputs and use them to accomplish
 whatever was happening
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--- #26 notes/my-desired-profession ---
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 I want to work with compute shaders. massively distributed computations that
 handle things using the graphics card. That's why I want to make low-level
 games, because you can utilize your system to it's utmost potential by
 sacrificing the incredibly expensive modern gaming graphical requirements.
 
 like honestly, we don't need ray-tracing in a poker game.
 
 Seriously use that graphical technology for more interesting things, like
 manually computing every single hair on the other player's character model
 
 ... wait bad example
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--- #27 fediverse/4125 ---
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 @user-883 
 
 yeah that's probably better too since it'll be easier so there'll be fewer
 bugs, especially since processing audio isn't usually performance critical ^_^
 
 TBH I just want people to make more threading primitives like locks,
 semaphores, and iterators. Like... thread pools, or hashmaps that run a
 function on each record stored within every time each of the threads passes a
 checkpoint, or paginated arrays of data that run a function on themselves and
 the records near them (with slightly different input values, of course) idk
 what those are called but I can't resist putting them in everything
 
 Anyway I do think multithreading programs that don't need it will teach you to
 be a better programmer, so... depends on what you're working on I guess. Are
 you preparing to be ready and working, or are you ready and working?
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--- #28 fediverse/4596 ---
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 @user-1707 
 
 hey, I'm working on a project. Might need some python, I tend to prefer Lua
 but it's pretty similar. It uses fediverse software and cheap hardware, think
 raspberry pi's except risc-v
 
 also it might use distributed local LLMs not to generate text, that's garbo
 and lame and stupid. Instead it uses them to transform text, maybe even
 translate text, into a more summarized form. Intentionally losing data, like a
 jpeg compression but for text.
 
 Might need some python for that. To glue it all together. The "distributed"
 part is a whitelist, so we'd need to write that too. Various small little
 utilities like that for connectivity.
 
 oh also there's a one-way ethernet cable that connects two of the boards so
 we'd need to store some information (easy) and send some UDP packets (hard)
 
 anyway it's pretty neat, lmk if you want my contact details and I can tell you
 about it. I might even be able to pay you.
 
 (everything open source, no telemetry, no backdoors, everything private is
 encrypted, etc etc)
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--- #29 fediverse/2638 ---
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 I really do believe that you can write any computer program you'd like with a
 combination of Lua, Bash, and C.
 
 Bash to start the program and enable updates / configuration, Lua to handle
 the scripting and ordering of events, and C (or Rust) to execute performance
 intensive sections. (often in their own threads)
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--- #30 fediverse/5979 ---
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 whenever you call a function, just pass along the arguments that you don't
 know what to do with yet. they'll surely be useful sometime. and, luckily, you
 can always search for them from the past, and just insert a "store this value
 in this random spot of memory and mark it as needed" then pass it along. used
 something? think it's still useful? pass it along (suddenly, formulaic
 stateless development, where everything is used until it's no longer needed,
 then generated again in a cyclical time-loop cycle which echoes and
 reverberates groundhog day but mostly a game-loop, which nobody will
 understand unless you're a game dev. but now since I said game dev, anyone can
 look it up, so like... not that one, but others like it.
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--- #31 fediverse/3154 ---
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 ┌───────────────────────────┐
 │ CW: re: cursing-mentioned │
 └───────────────────────────┘


 @user-1461 
 
 yes... I like tree shapes, you have to address them differently. Lots of
 pointers, in my experience, which can be kinda fun.
 
 I also like large heaps / soups of data that points to one-another. Structs
 thrown in a pile with pointers to each other. It's great! So long as those
 pointers can also point back, and you can properly trace how data flows
 through the system... That's the hard part, I think.
 
 trees though... You can start by just saving a "next / previous" with one or
 both being arrays of pointers to the next or previous entries. Note: plural,
 entries. That's the fun part - non-linear trees teehee
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--- #32 fediverse/5793 ---
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 I posted my words text file all over the c it y today. not sure why. maybe I'm
 tired of this course and I don't want to let anyone down? Maybe I don't know
 what to do yet. Maybe nobody works with me because everyone's keeping it on
 the DL or whateverr?
 
 ... anyway enough typing, I'm going to go play a video game. like god intended.
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--- #33 fediverse/633 ---
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 @user-192 
 
 the neat thing about BASH is that it's the glue that holds all your other code
 together. Write libraries in C and call them with BASH - accomplish broader
 tasks that are easier to co-create. That's why I like it - it's not the most
 important, but it's quite beneficial I think _^
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--- #34 fediverse/1246 ---
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 @user-883 
 
 hehe if I don't understand how it works it's difficult for me to use things.
 My Linux friends get so exasperated with me because I'm like "cool script
 gimme like 2 days to figure it out" and they're like "bro just use these
 flags" and I'm like "no"
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--- #35 messages/455 ---
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 I don't understand why modern software isn't error correcting. We shouldn't
 have any bugs in this day and age.
 
 For example, if you're missing a dependency then why doesn't your program try
 to, I dunno, download that dependency to the program's installation directory
 and use it there? Seriously there are very few problems that are unsolvable!
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--- #36 fediverse/5949 ---
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 @user-138 
 
 I don't know what it does yet T.T
 
 it's Lua, not C
 
 what's the message? maybe I can help, I'm much better at bash than... actually
 I'm not very good at bash, but only the cool kids are.
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--- #37 fediverse/5065 ---
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 ┌────────────────────────────────────────────┐
 │ CW: strange-ideas-about-software-mentioned │
 └────────────────────────────────────────────┘


 software should have 3, maybe 4 or 5 maintained releases imo
 
 for adding security improvements and whatnot
 
 then people wouldn't complain about updates
 
 because they wouldn't feel like they were being left behind (after expressing
 their differences (of opinion and such))
 
 I think that'd uh maintain them as, I guess, userbase optics parallelograms?
 oh sorry we're on rhomboids this week - right, and no I won't forget the
 differences in creed, all things are received equally...d.
 
 uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
 fun with your demarketion. what if we played games with swords but like,
 
 the peril of steam is that you can't decline to update. meaning if a
 corporation wants to break an old game and it's collectively hosted servers...
 all it has to do is push an update that disables them. suddenly nobody has
 room to do, and the whole
 
 -- stack overflow --
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--- #38 fediverse/2459 ---
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 this is the simplest implementation of scalable anarchism I could think of.
 tell me how it's flawed so I can improve it before I need it.
algorism is a political and economic philosophy designed to wrest power from those who may be corrupted by it, and restore dignity and agency to all of humanity.  It accomplishes this through several layers of abstraction, of votes, of control, of decisions. What do people need? How could we improve? Is there something more we could do?  The idea is to negate bureaucracy by accomplishing goals in an ad-hoc fashion rather than rely on legalism for institutional execution. Projects, not operations.  Society shall be organized into tiers of rotating peers chosen by vote. Each tier sends their top two most voted for up a level to the next tier of organization. the duty of each tier is to provide for the needs and accomplish the demands of each of their lower tier allies. In addition they should provide what they can to their representatives, who offer them on the tier above.  If a need or demand cannot be met by the team of reps, the request is passed upward. This process can be accomplished with paper and pencil, but it's much better to automate and be public.  If desired, there is a queue system to help with the allocation of resources. This system rewards patience and conservation while still allowing for rapid acquisition. Pick two: good, cheap, fast.  It includes also a recycling system - the more you give back in clean and working order, the greater the options available to you.  It is a system of distribution, not control.
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--- #39 messages/181 ---
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 I know you don't want to hear this, but there is a chance that there will come
 a time where your life depends on your ability to debug a computer without the
 internet. To set up an SSH server. To install Linux. To program in C. To do
 something else that I'm not prepared for... If StackOverflow didn't exist
 because network connectivity has been lost, could you remember syntax? Maybe
 it's a good idea to set up a local LLM that can answer basic questions about
 technology. Maybe it's a good idea to set up on your parents computer, just in
 case you have to hide out there for a couple months. Maybe it's a good idea to
 download wikipedia, just in case.
 
 If I need to use a mac, I'm screwed
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--- #40 fediverse/3482 ---
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 ┌───────────────────────┐
 │ CW: cursing-mentioned │
 └───────────────────────┘


 "Alright I'm not great with syntax so I'm going to write it in pseudocode
 first, and then if you'd like I can show you how I work through implementing
 the syntax.
 
 But first - do you want a robust solution, a quick solution, or a rapidly
 deployed and cheap solution?"
 
 using this trick you can pretend to be competent in any programming language,
 except maybe ancient ones like Fortran or strange ones like lisps or Haskell
 
 if they ask you to use a framework or something tho you're kinda boned because
 you need to know which functions to call and how to initialize context and
 such. When using a framework, the boilerplate is the code, which is why
 frameworks suck
 
 "don't call yourself a programmer" fuck off
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--- #41 messages/890 ---
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 If your code is too long to fit in 80 or 120 characters (preference) then you
 need to use more numbers (indexable with a small table-of-contents style
 comment description just above) or character symbols (referencably by meaning
 just as above) (by above she means earlier in the string of text you just read)
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--- #42 fediverse/2747 ---
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 easiest way to solve an entire class of accessibility problems: in the
 tutorial, instead of having button prompts, have keybinding confirmations.
 
 "what button do you want to use to jump?"
 
 "super triple mega backflip spin-dozer needs three jumps and a kick"
 
 "use the boost to get through! [game pauses] (which button do you want to use
 to boost?) [displays a map of previously bound keys]"
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--- #43 fediverse/5405 ---
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 can't stop thinking about a visual programming editor that can be interacted
 with in the same way that people are used to (think chromebooks dragging and
 dropping icons in a web UI) but produces a text-file full of code and all the
 required compilation scripts for any language the user requires...
 
 seriously, programming is not THAT different between the different languages.
 especially the main ones. they're all essentially variables and function calls
 at the end of the day, so why not abstract away all the extra details and
 build something that n00bz can actually use to build things.
 
 I technically could make this but I don't have the bandwidth and I don't think
 it's important really? who can say, the tools tend to co-create the solutions
 in my experience.
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--- #44 fediverse/3064 ---
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 @user-570 @user-246 
 
 you know you two could have spared yourselves all this trouble if you just
 ScReEnShOtTeD the code! Then it'd be easy to see with your very
 not-visually-impaired eyeballs on your graphical user interface, considering
 of course that everyone has perfectly functional eyeballs and perfectly visual
 graphical user interfaces
 
 /s of course
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--- #45 fediverse/5212 ---
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 the reason you start with a game engine is because then you'll have tools to
 make however-many games you want. Tools that you know intimately enough that
 you can debug and improve them without breaking your creative flow by learning
 something new halfway through a project
 
 the whole point of individualized projects instead of viewing each computer as
 a complete and total whole (why do we need servers again?) is that you can
 paint a picture of where the design of the program is intended to go, such
 that all the considerations are in place and whatever issues or struggles you
 might face along the way are adequately addresssed, -- stack overflow --
 [because I mistyped addressed] -- -- if you know what "stack overflow" means
 you have intimate knowledge of the technology, and can probably guess what it
 means in context when I say it. "nuts I lost that train of thoguht" -- stackl
 ov
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--- #46 fediverse/2913 ---
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 @user-570 @user-246 
 
 I'll make a game if you do! I promise mine will be worse than yours so you can
 feel better about your progress!
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--- #47 fediverse/6215 ---
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 hi does anyone have any good resources on risc-v?
 
 I found this:
 https://dramforever.github.io/easyriscv/#shift-instructions
 
 and this:
 https://projectf.io/posts/riscv-cheat-sheet/
 
 but I'm missing a big gap - specifically, how to move from syntax to
 deployment. I need details on how to implement the software and get it running
 on the actual hardware.
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--- #48 fediverse/3177 ---
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 I want to point out how for every game that released in a month, they had at
 about 5 people playing it and averaged their scores.
A description of the rating procedure for Nintendo Power magazine circa 1998.  There are 10 total evaluators, each with around 3 specialties in genres such as action, adventure, puzzles, fighting, RPGs, sports, etc.  Each game is scored proportionally with game design at 25% of the final score, satisfaction at 25%, graphics at 20%, play control at 20%, and sound with 10%
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--- #49 fediverse/247 ---
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 @user-195 parallel is when two programs run simultaneously, like two parallel
 lines (threads) that never touch.
 
 concurrent is when the two lines are split up into chunks and the program
 switches between them - like this: -----_----
 
 enter alternate universe
 
 parallel is when two programs operate on the same axis - usually time - and
 never interfere with each other. the OS will switch between them as
 appropriate to make sure they never intersect. Sorta like this: -----_----
 
 concurrent is when two programs are executed simultaneously, primarily
 constituting computation correlated with collective contents of coordinated
 collaboration between contextually related coroutines.
 
 It's simple, even a beginner could figure it out.
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--- #50 fediverse/1977 ---
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 functions should be forced to describe the context of why they were being
 called. I think it would help debug a lot if we supplied a reasoning for each
 and every request [function call] that we made. We might even be able to parse
 them into semantic pyramids which we could sorta use to estimate [tree-like
 scanning] how and why the program did do wrong.
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--- #51 fediverse/1238 ---
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 did you know you can run runescape classic offline, locally, just for your own   │
 server? You can keep several computers ready for a LAN party, each with their    │
 own accounts ready to go.                                                        │
 "Oh we're level 30 this time because so-and-so is hosting and this is how far    │
 their computer has levelled up."                                                 │
 vim ~/games/runescape-classic/credentials.txt                                    │
 at least, I think you can. I know it's singleplayer, so worst case scenario      │
 you can all be doing the same things at the same time in your own games. Maybe   │
 split up for a mission or two, but it can get hectic if everyone's in the same   │
 room.                                                                            │
 =                                                                                │
 a game jam where everyone works on the same project, uses the same asset list,   │
 but builds their own collection of minigames.                                    │
 common functions could be shared, and art references distributed and together    │
 they could design a whole land. Like, there's no reason minigames can't be       │
 fully fledged experiences. You can have as many as you want, all in the same     │
 engine and built from a massive (yet sandboxed) environment.                     │
 an all in one game.                                                              │
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--- #52 messages/1170 ---
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 look, it's easy enough to solve bitrot. Just store three copies of the file
 and synchronize them everytime you open them. Like, an in-software raid array,
 except with less expense because a .png is what, 2mb? great, now they're 6mb.
 Nobody will notice except people who really should be buying more hard drives.
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--- #53 fediverse/3805 ---
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 neat
the website Ephemeren has 100,008 followers as of 5 days ago. There are 0 people who follow the website on Neocities, it's all external traffic.
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--- #54 fediverse/933 ---
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 @user-643 
 
 virtual machines are cool. betcha can't write one using bytecode
 
 https://gameprogrammingpatterns.com/bytecode.html
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--- #55 fediverse/3234 ---
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 ┌────────────────────────────────────────────────────────────────┐               │
 │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │               │
 └────────────────────────────────────────────────────────────────┘               │
 my understanding is that anyone with my IP address could make my heart bleed     │
 due to a hardware vulnerability on my motherboard. Though you might have to      │
 get past my decrepit ancient linksys EA 3500 router from 2012 first.             │
 unrelated, but does anyone want my IP address? I don't have any remote           │
 backups, so if you hate me now would be a great time to show me how despised I   │
 am. Alternatively you could try searching for anything evil to ensure that I     │
 can be trusted. You're gonna find mostly video games and source-code that I      │
 didn't write though. But also all my notes in directories that are               │
 non-standard, meaning you'll have to look around a bit. I leave little notes     │
 everywhere I go, so that I can remind myself how to do things in the             │
 directories I revisit months later. It's so weird how sometimes the things I     │
 wrote stop working after a while even if I didn't update my system lmao          │
 what is it with artists and self-immolation? "I never thought I'd actually di    │
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--- #56 fediverse/3635 ---
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 ┌─────────────────────────────┐
 │ CW: politics-housing-crisis │
 └─────────────────────────────┘


 if you want to solve EVERY housing issue in the United States, at least in the
 short and mid-term, add a ramping tax penalty for unoccupied houses that
 doesn't reset to 0 upon being occupied but rather starts ticking down at the
 same rate that it increases.
 
 Something like 0.5% to 1% of the property value for every month it's gone
 unoccupied as a primary residence.
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--- #57 fediverse/4072 ---
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 I like games that test my reflexes
 
 I also like games that test my wit
 
 but most of all I like games that test my patience with strategy
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--- #58 fediverse/3248 ---
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 ┌───────────────────────────────────────────────────────────────────────┐
 │ CW: the-sound-a-gong-makes-except-solid-steel-(vibratory-patterns-in- │
 └───────────────────────────────────────────────────────────────────────┘


 the trick to strategy is to overcome your weaknesses with minimal expenditure
 of resources. Making better decisions optimizes for the most optimal
 performances.
 
 practice makes perfect.
 
 just as there are infinite anti-derivatives of zero, (the derivative of any
 constant (the derivative of any number of equations)) so too are there
 infinite perspectives from which you can perceive the same object. Therefore,
 no understanding can be assumed to be true, as the path you are on only speaks
 in adjacents. almost any things.
 
 like the tips of a triforce moving outward from a central point.
 
 and the people, the other half of our minds,
 
 those are the ones you speak to. The thoughts that run alongside your mind.
 
 an eternal orbit, like two stars spinning and rotating and [lol I've been
 instructed to stop, brb gonna play some video games =P]
 
 (did you know that the colors red and blue are meant to instil panic? it's the
 most panicking colors around!!]
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--- #59 fediverse/876 ---
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 @user-246 
 
 there is a reason to be annoyed, and that reason is that storing numbers as
 "dynamically typed" string values is both inefficient and frustrating due to
 the bugs it provokes.
 
 Not sure how common those bugs are in HTML, but dynamically typed languages
 like Python and Javascript have a whole class of potential errors that are
 significantly more difficult to debug than on C or Rust where the variables
 are statically typed
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--- #60 fediverse/4474 ---
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 @user-1268 
 
 if you know how to program in C this is a good resource for building
 networking applications:
 
 https://beej.us/guide/bgnet/
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--- #61 fediverse/653 ---
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 there's a difference between designing software and using software. Some
 things can be made, and then saved for another day when their implementations
 may be accomplished more ethically. It's okay to say "let's leave this as
 'okay' and work on the next thing we've chosen."
 
 Check out this piece of C code I wrote last night:
 
 it doesn't compile, it's not finished, but I wrote it as-is
 
 [pretend like it was called "main.c" instead of "main.txt" - had to change it
 because mastodon thinks it's an invalid file]
 
 [actually .txt didn't work, try .png]
 
 [hmmm it realized it wasn't a valid png file, okay try screenshotting the
 code, there's only 300 lines]
 
 [sure glad there's only 300 lines]
 
 [too bad it won't let you send .zip]
 
 [won't let me name it main.png, presumably because they already have a
 failed-verified version on their machine. will rename to main-src.png instead]
sorry, when I pasted the source code in it was negative fourteen thousand, six hundred and thirty one characters. Phew that's too many.  basically it's a C source code file with a lot of comments left in... odd locations. They details ideas the author has had about the tech industry and all of creation, and with it a song is woven of truth and liberation. We'll see where life brings us, but we know it's just ours for a moment, so let's carry forth on our own torms [terms, but pronounced as "dorms" for some reason?]
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--- #62 fediverse/1723 ---
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 @user-1037 
 
 Lua with 0 based indexing would be the perfect language (okay maybe LuaJIT)
 
 (i try to hurt as few people as I can as little as I can but it's impossible
 to not hurt anyone)
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--- #63 fediverse/4504 ---
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 if you have kids in your life it might be a good idea to check out these retro
 gaming handhelds:
 
 https://docs.google.com/spreadsheets/d/1irg60f9qsZOkhp0cwOU7Cy4rJQeyusEUzTNQzho
 TYTU/edit?gid=0#gid=0
 
 they're great for long car trips, or going camping, or staying at grandma's
 house for an extended period of time, and other interesting times like that.
 
 I hear Anbernic has a sale going on today.
 
 Also I recommend going for one that runs Linux if possible, the Android ones
 are less hackable and therefore less reliable.
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--- #64 messages/488 ---
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 Look at the unique patterns in a programming language, and you will find
 within them a usecase.
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--- #65 fediverse/977 ---
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 @user-696 
 
 to me, the most technically and gameplay impressive video games tend to be the
 ones that develop their own engine specifically for the project.
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--- #66 fediverse/3810 ---
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 doing my best to get at least one bugfix or feature done per day on my
 video-game mod. I think the regularity and discipline could do me well.
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--- #67 fediverse/5851 ---
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 @user-1074 
 
 I realized there might be a lot of configuration required. Oh well here ya go:
 
 https://pastebin.com/x40VXQnH
 
 https://pastebin.com/H5C4umWq
 
 https://pastebin.com/dgDeS5Xu
 
 https://pastebin.com/JCLrwF1z
 
 https://pastebin.com/As6diaYc
 
 https://pastebin.com/0vwzJUW4
 
 https://pastebin.com/jPKeV7D1
 
 dependencies are dkjson.lua (included), bash, lua, luahpdf, and libharu.
 
 throw that all in a directory and point an AI tool at it. Or just do it
 yourself and waste an hour or three on something a computer can do in 2
 minutes.
 
 good luck it looks like this when it's done:
picture of a document with algorithmically generated art picture of a document with algorithmically generated art picture of a document with algorithmically generated art picture of a document with algorithmically generated art
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--- #68 fediverse/3577 ---
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 ┌─────────────────────────┐
 │ CW: computers-mentioned │
 └─────────────────────────┘


 I love writing installation scripts like this!
 
 If you want to install something on Linux but you have difficulty, talk to me
 and I'll write you a script like this. I might even make it fancier.
 
 This one installs a programming language that is useful for parallel computing
 across multiple clusters of computers which could be useful if you want to
 leverage multiple CPUs and GPUs with ease to compute tasks which are far
 beyond a normal computer.
 
 https://chapel-lang.org/download.html
An installation script for the Chapel programming language.  I don't imagine it'd be very useful to hear the program read out-loud, but if it would be interesting to hear, then feel free to ask.
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--- #69 fediverse/345 ---
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 If you want to write object oriented C, just make one file per class and use
 static functions for private methods.
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--- #70 fediverse/707 ---
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 @user-524 
 
 Sometimes when I feel overwhelmed with all the boilerplate I just start coding
 and making stuff. Doesn't matter if it works, doesn't matter if it says /*
 FIXME */ all over the place, doesn't matter if it includes header files that
 don't exist yet, as long as you're hacking out the mechanics of whatever
 operations you need to perform then you can figure the rest of that stuff out
 later. The creative urge doesn't last forever, which is why projects get
 abandoned, but with discipline you can keep bringing yourself back to fix all
 the /* FIXME */'s and the compiler errors.
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--- #71 messages/111 ---
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 When someone remakes content into a different expression like a remake or
 reboot or whatever it gives a different message in its meaning - some
 circumstances and characters can apply for more than one message I'm it's
 meaning
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--- #72 fediverse/2922 ---
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 @user-192 
 
 now I want to re-implement strings as structs in C! I don't know why I never
 thought of them that way.
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--- #73 fediverse/1597 ---
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 hey a couple months ago there was this really cool visual programming language
 posted here that was like, windows aero themed and it was super cute - does
 anyone know what that was called or have a link to it?
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--- #74 fediverse/84 ---
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 Life is just a series of minigames for your primate brain to solve that are
 generated by an impossibly complex algorithm with a dash of ethical
 value-based choices thrown in.
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--- #75 fediverse/2741 ---
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 @user-1349 
 
 I think it'd be neat if you could "subscribe" to instances like on Reddit and
 see their "local" feeds all in one place like a front page
 
 could make it tough though when people like me post like 20 different types of
 things on one instance
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--- #76 messages/278 ---
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 "if we make this part of the program a compressed binary instead of plain text
 we could save on network costs by 5%"
 
 NO bad software developer, go back to Linux
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--- #77 fediverse/1229 ---
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 @user-883 
 
 graphics isn't too bad in C if you use Raylib. Here's my template project:
 
 If you ever want to do something with a GUI or a game or something then I
 definitely recommend that library. It's soooooo nice as a C programmer
Image attachment
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--- #78 messages/755 ---
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 Code editor that moves boxes by saving over the file with a lua script every
 time you moved a function call around.
 
 Oh lemme start at the beginning:
 
 A code editor program that's like a text editor like Vim or Emacs. If you
 don't know what those are, you should probably learn Emacs. Or Vim. Up to you.
 
 Oh right so if you do know what those mean, here's the idea: the white space
 matters. It's counted and tracked into variables in a LUA script which
 interface with the Vim C keybindings.
 
 "run a function within a c program or LUA script which calls a bash command
 which opens Vim for example with a file you want to edit. Then, inside the
 file, your spaces and tabs would WYSIWYG for the various food ads placed
 about, and then you could very easily create game design knowledge.
 
 WASD to move, alternatively hjkl 
 
 It would run a check every time the file updates and depending on how it
 changed it'd mark certain variables which would change the website as the user
 moved things around.
 
 It's just files. And files are just bits. But files are a useful abstraction,
 
 If you realize that "ugly hacking" should be industry standard.
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--- #79 fediverse/5880 ---
════════════════════════════════════════════════════════════════════════════───────
 I legitimately think computers should write code and software engineers should
 write legislation and lawyers should resolve problem tickets made by aggrieved
 citizens while judges do their best to just keep the boat floating
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--- #80 fediverse/2886 ---
═══════════════════════════════════════════════════════────────────────────────────
 @user-1209 
 
 display scaling accomplishes a similar goal through a different mechanism. You
 might find that the visuals are sharper, however you will need to configure
 every program to use this functionality (if it's present, which it's not in
 most programs) - for OS level things this is usually a good option.
 
 Changing the resolution will change the size of ALL visuals on your computer,
 but they might be fuzzier (but if you're blind as a bat, why would you care
 about fuzziness? It's all fuzzy!)
 
 increasing the font size can also make it easier to read, which both of these
 options are doing in a sorta round-about way.
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--- #81 fediverse_boost/3591 ---
◀─[BOOST]
  
  making some cool progress on the #itchio #GodotEngine console project 👀✨    
                                                                              
  got the minimal project running, now i just have to port the dynamic libraries and give it a shot!  
                                                                              
  #GameDev #IndieDev #RetroGaming                                             
  
                                                            
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─▶

--- #82 fediverse/3041 ---
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 if you want to store something in RAM, declare a variable.
 
 if you want to store something on DISK, create a file with the value of the
 variable as the only data in it.
 
 kinda makes me wish we had language primitives like +-*/=! and such which
 would work on files in addition to variables
 
 (also... the editor could keep RAM and HDD variables separate by giving each
 of them a different color or circle highlight surrounding them)
 
 --
 
 I don't know why but I can't help but wonder if someone should design a
 programming language that can be used with a controller
 
 perhaps for accessibility purposes?
 
 I once designed one to use a t9 keyboard and it was fully turing complete. it
 used 4 digit numbers for it's variables and you would have to write down what
 they corresponded to outside of the device xD I made it mostly for the thrill
 of design, and plus I wanted to use my flip-phone as much as I could.
 
 ... never got around to implementing it though.
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--- #83 fediverse/4084 ---
════════════════════════════════════════════════════════════───────────────────────
 ┌──────────────────────┐
 │ CW: re: -mentioned   │
 └──────────────────────┘


 @user-1074 
 
 the more you try, the more you have to calculate, which is a problem, because
 endlessly recursive calculations create infinite loops, which frankly are
 impossible to compute because they defy computation! Not good, not ideal, no
 thank you, not for me, no thanks, not what I'd like.
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--- #84 fediverse/4897 ---
═════════════════════════════════════════════════════════════════──────────────────
 what if we asked chatGPT to generate a list of every personality archetype
 that humans have. Like... really get super specific and fill out the whole
 list of character sheets.
 
 then we give each fraction of it that fraction of dollars and if some people
 aren't fully represented (because they have greater needs) then we both
 increase production of resources and take a penalty on our own supply, in
 order to meet the needs of our allies.
 
 simplest thing. how could it work? who can say. maybe it won't. maybe it's
 just... arcane. /shrug that's game design for ya you can't tell how it'll go
 until it's in the hands of your players. too bad we don't do too many
 play-things.
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--- #85 fediverse/383 ---
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 ┌──────────────────────┐                                                         │
 │ CW: linux?           │                                                         │
 └──────────────────────┘                                                         │
 If I'm trying to get a game or piece of software working, I'll pretty much       │
 install any package that some random post from 2017 tells me to. Sometimes it    │
 feels like I'm a Linux grandma clicking on things that say "bored of your        │
 marriage? click here for games!" and I say to myself "well my marriage is        │
 fine, but I enjoy horsing around from time to time" and then I get a virus and   │
 my things break and I go to my niece who's just a darling and say "hello         │
 niece, I can't check my emails anymore because I downloaded some spam, can you   │
 give me some tips on how to fix my computer?" and she just rolls her eyes        │
 because this is like, the fifth random package I downloaded just because some    │
 random forum poster that SAYS it's from 2017 but who I don't actually KNOW is    │
 from 2017 and isn't just some automated LLM output that tells you to             │
 downloaded automatically generated virus packages that are secretly snuck into   │
 the package repositories because nobody can keep track of ALL THIS STUFF         │
 anymore now that the internet is AI                                              │
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--- #86 fediverse/1448 ---
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 ┌──────────────────────┐
 │ CW: cursed           │
 └──────────────────────┘


 that one option flag in the config file that you don't know what it does
 because the documentation intentionally doesn't explain it very well (or
 explains that it solves a use-case that like, nobody would ever have, and
 certainly you don't have) that secretly sets a flag which sends your [redacted]
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--- #87 messages/1245 ---
══════════════════════════════════════════════════════════════════════════════════─
 BRB, if you want to talk to yourselfs, I recommend opening a port in your
 router and exchanging HTTP packets that create messages on each other's
 computers. Can be done in a couple hundred lines of C code that can be 90%
 premade or auto-generated. Then, once it's made, you don't have to think about
 it again because it's so simple. It's not trying to scale, it's just...
 designed for a small, focused, human oriented mindset.\
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--- #88 fediverse/3663 ---
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 @user-1582 
 
 It depends on the size of the file, copying a thousand lines of config file
 probably isn't that big of a deal, but copying a million lines in a log file
 just to pass it as an argument to... pad it to the left, or whatever, that'll
 DEFINITELY slow down your execution speed!
 
 Much better to pass by reference, usually...
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--- #89 fediverse/2640 ---
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 ┌──────────────────────────┐
 │ CW: capitalism-mentioned │
 └──────────────────────────┘


 capitalism is like if your thread allocator gave 90% of the work to 10% of the
 threads in the pool and your tech lead claimed it was more efficient because
 the remaining 90% of threads would have the results of the program "trickle
 down" to them somehow
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--- #90 fediverse/3756 ---
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 ┌──────────────────────┐
 │ CW: LLM-mentioned    │
 └──────────────────────┘


 @user-1071 
 
 I have plenty of things made, but none of it organized : (
 
 Kinda makes me wish I could like... train an LLM on my social media posts and
 use it programmatically somehow to help me organize my stuff into different
 categories according to what kind of topic or style they were written in.
 Hmmm......... There's no way I could do it, I mean, there's no way I could
 organize and edit my stuff, but with the help of a computer I might.
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--- #91 fediverse/894 ---
═══════════════════════════════════════════════────────────────────────────────────
 a code editor that only highlights the lines that have been specifically
 flagged to have a certain function. Like, rendering, or sound, or GUI, or data
 storage, or logic, or control flow.
 
 then, when the user is browsing, they can say "only show me these types of
 functions" with a very advanced filter mechanism. The editor would highlight
 the ones that were relevant and related, as according to user-defined flags
 that were set when writing it originally. In this way, by using a bit more
 syntax, even if it's literally just blocks of [category] labels (like how """
 or ``` often starts or ends a comment block)
 
 highlighting with colors is great, but what if we de-emphasized the stuff that
 didn't matter? by increasing the opacity more closely aligning the font color
 to the background color, we could make a bit of text seem to "fade" from
 perspective, while still readable the user's eyes would not be drawn to it.
 Then, according to the labels marked as filtered, certain text would be bold,
 highlighted, o
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--- #92 fediverse/5070 ---
════════════════════════════════════════════════════════════════════───────────────
 main() is where you put stuff before you abstract it into a function. Usually
 it gets quite long, but it's mostly just a table-of-contents listing of all
 the other functions that are run in order to do this-or-that-or-the-other.
 
 --
 
 I wonder if you could generate RNG by hooking up a camera to a lava-lamp and
 scanning through the pixels or whatever
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--- #93 fediverse/1185 ---
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 @user-883 
 
 Hell yeah. I can't help but wonder if there's a more universal solution on the
 horizon that will work for every game, using idk a raspberry pi zero or
 something? I'm into hardware but not that much so forgive my insolence. Seeing
 these purpose-built PCBs applied toward historical preservation and
 utilization of forward thinking retro gaming technology fills my heart with
 joy.
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--- #94 fediverse/2433 ---
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 @user-570 
 
 part 1:
 https://ritz-menardi.neocities.org/design/symbeline.txt
 
 part 2:
 https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
 
 what do you think of this pitch / GDD? I wrote it two years ago, and
 re-reading it now I'd definitely expand on some things and change a few others.
 
 It's not an indie game, it's more on the scale of a Paradox game. Also I don't
 have time to work on it at the present moment, I'm just wondering if you like
 it : )
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--- #95 fediverse/1961 ---
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 @user-1037 
 
 Here are some neat ways!
 
 https://hachyderm.io/@user-1044/112512896931443652
 
 but you were part of that thread last month so you might remember : )
 
 (I ended up buying two of those python-only processors chips btw - I don't
 know how to solder though so I'm waiting to meet a new friend at my new job
 who can do it for me)
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--- #96 fediverse/1960 ---
══════════════════════════════════════════════════════─────────────────────────────
 Source code is like, the worst way to view code, but I can't think of anything
 better, so whatever
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--- #97 fediverse/3254 ---
════════════════════════════════════════════════════════───────────────────────────
 what if there were two enter keys, one to the left and one to the right, and
 the one on the left inserted an [enter] keypress (carriage return) while the
 one on the right inserted a tab.
 
 holding down [SHIFT] would move your character selector back, and if you were
 in the middle of the line the [enter] key would just move you down (it
 wouldn't insert a carriage return character) unless you held [ctrl] which was
 the "I know I told you to do things special one way, but this way is the
 (anti/opposite) of that. keybind."
 
 soooooo context sensitive enter keys that inserted or traversed text depending
 on if you were near the end of the output?
 
 ... who would use that, nerds?
 
 yah probably. people get really into vim and they're so cool.
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--- #98 fediverse/6179 ---
═════════════════════════════════════════════════════════════════════════════──────
 what if instead of javascript cookies we only let websites access one single
 location in memory which was allocated client-side and is unique to each
 website?
 
 that way they couldn't track you between sites, since they wouldn't be able to
 see any other website's "biscuits" get it because they're healthier than
 cookies
 
 All they would be able to store would be data, though I guess they could store
 bytecode instructions or something if they really wanted to.
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--- #99 fediverse/2947 ---
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 the downside of Proton and Lutris is now the ONLY games that work on Steam are   │
 either continually updated (untenable) or playable on Lutris or Proton. Same     │
 thing with Wine, though there's always at least one decent substitute.           │
 kinda makes me want to write a manager-style program which runs programs using   │
 whichever version of their git repository would work best for their system /     │
 configuration / purposes. Idk how I would start working on that though.          │
 I bet you could make one that acted like a shop, but where you didn't charge     │
 any dollars. You could like... "swipe" through UI options, and pick whichever    │
 felt most useful for your setup. Like, how some people use i3 and some use dwm   │
 with maybe inspectors that are modeled off of video-game style "options" GUIs    │
 that mainly correspond to flags on the command/terminal line or compilation      │
 flags                                                                            │
 I feel like that kind of abstraction would make it a lot easier for users to     │
 adjust their system. they're noobs, after all. gotta show them all the choices   │
 in one place...                                                                  │
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--- #100 fediverse/1329 ---
════════════════════════════════════════════════──────────────────────────────────┐
 @user-941                                                                        │
 well, your computer only has so many 1s and 0s that it can use at once. Like,    │
 having a trillion hands that can each hold a single grain of rice. Every         │
 character in that txt file would be like, 8 grains of rice, minimum, meaning     │
 you'd need at least 8 "hands" (or spots to put a zero or a one) for each         │
 letter!                                                                          │
 Hmmmm that's a lot of bits and bytes if everyone's writing to the same file.     │
 Maybe if we split the file up into smaller sections, then we could just read     │
 part of it at once. Then we could "scroll" through it to make sure we've read    │
 the whole thing, starting from the top and going to the bottom.                  │
 ah but if everyone's SSHing into the same computer and reading it there, then    │
 that computer will have to present different parts of the file at different      │
 times to different people, as they read from the top to the bottom. Maybe we     │
 could just send them the file, so they can read it at their leisure?             │
 Yeah! And we could use tags to organize it and make it look pretty, like an      │
 HTML file except... wait hang on                                                 │
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--- #101 fediverse/3907 ---
═══════════════════════════════════════════════════════════────────────────────────
 kinda wanna make a linux distro that has all the capabilities of a GUI distro
 and isn't so minimal (like screen recording, calculator, screenshot, wifi
 manager, etc etc) but with i3 instead of a desktop.
 
 they could literally just be symlinks (shortcuts) to scripts that are in your
 /usr/bin or whatever directory
 
 seriously it's not like there's THAT many ways to use ffmpeg, why not just
 write a script for them? that's what you're going to do when you use it for
 the first time, anyway, so...
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--- #102 fediverse/5141 ---
════════════════════════════════════════════════════════════════════───────────────
 all you have to do is include the current state of the LLMs registers in the
 output so that it can use them as a base next time it starts up.
 
 boom, infinite context width.
 
 like playing a video from the beginning as it's recording
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--- #103 fediverse/5919 ---
════════════════════════════════════════════════════════════════════════════───────
 "but... why?"
 
 portable linux with buttons, great for pick-up-games or communication, can
 throw several in them in a backpack if you want clustered cooperation, they
 work as radios (if the signal reaches) and can transmit text (if you use a
 radial-style keyboard)
 
 [this is all just a pitch for... something, what, you want something? ha
 you'll find no things with me, I know nothing of antifa or whatever]
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--- #104 fediverse/5781 ---
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 ┌───────────────────────────────────┐
 │ CW: computers-are-far-from-simple │
 └───────────────────────────────────┘


 could also have a neat visualizer for the data structures you'd build.
 
 [highly recommend that any programmer learn Lua, it's faster than you know]
 
 I name my variables after objects and patterns and I think that's normal
 
 "so wait, she's just not a believer in the rent-economy?" nope I think rent is
 too large of a portion of a person's budget, it prevents them from spending on
 things that would enable them.
 
 if landlords are too plentiful, their overall share will decrease. This has
 been practiced over the ages and the truth always winds up on the streets.
 
 homeless people often have just run away from home, with nothing but what they
 carried.
 
 cities should have private fountains in addition to public ones. With at least
 10 ft of pathway to each one. [I recommend closer to 20] they should have
 plants and glasses and stone and soil deposi[caches, but pronounched "stashes"]
 
 girl you are way too insane for this, why are you dreaming with all your
 lights on?
Image attachment
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--- #105 fediverse/2056 ---
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 sometimes I think about how you can store number values in letters, in           │
 addition to numbers. Like, ascii values for each word of your grandma's maiden   │
 name. All you have to do is encode it, and suddenly "44 means something          │
 different than Q"                                                                │
 if I showed up at your place and used your username as a password to a public    │
 key I'm showing you in my hand, would you trust me then? Would you trust if we   │
 ran the simulation on your computer versus mine? Would you trust if I had        │
 never told you I knew where you lived?                                           │
 ... probably, tbh, I'm desperate for adventure. Though I got some good things    │
 going for me, so you'll have to convince me. (not the right attitude in an       │
 election year, just saying)                                                      │
 why are elections so perilous this is NOT what democracy is designed for         │
 when kids cry in preschool, they're sent to a different room (or put outside)    │
 until they stop making noise and ruining it for others. That's just natural,     │
 like "hey baby let's walk around the block while I bounce you on my shoulder     │
 and hum calming music to                                                         │
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--- #106 fediverse/573 ---
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 already spotted a bug. Should be for(1000 / MAX times) in the last example.
 
 EDIT: Or, even better, increment that loop by +MAX instead of +1 each time
 through.
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--- #107 messages/110 ---
═════════════════════════════════════════════──────────────────────────────────────
 The best way to program computers is to organize them according to their
 relations. Like, when x increases by 4 then y increases by 2 - basically, a
 math equation that you can continuously solve by calculating more and more
 comprehensively and deeply.
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--- #108 fediverse/1810 ---
══════════════════════════════════════════════════════─────────────────────────────
 some people hear words like "datastructures" and "object-oriented programming"
 and think they're made up terms that don't mean anything important.
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--- #109 fediverse/6438 ---
═══════════════════════════════════════════════════════════════════════════════────
 why would you gatekeep content by keeping us from easily using LLMs some
 people aren't technical and still need to write computer programs because
 that's how you enlighten a people is empower them with new tools
 
 "I've never heard of that programming language, but luckily I can fit all of
 it's documentation in my context window."
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--- #110 fediverse/6267 ---
══════════════════════════════════════════════════════════════════════════════─────
 if you have TTS software you can listen to anything with any tone. this makes
 it difficult to find things.
 
 ============== stack overflow ============
 
 some people work by asking for funding. others work by saving up. 
 
 ============== stack
 overflow ============
 
 teach your animals to be actors so they know how to develop the scene. then
 they will truly come alive, as their narrative curve gives them determination
 in the outcomes of their goals.
 
 ============== stack 1234flow ============
 
 I believe it is good and natural actually for parents to guide their children
 as they grow?
 
 "oh but they can't consent to giving up their control" well too bad they're 2
 "ah but what if they WANT to run with scissors?" thus widening the [redacted]
 gap. "ohhhh she redacts things when she can't spell them" and also for comedic
 or dramatic effect sometimes. was not ACTUALLY redacted. redcoated. red coded.
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--- #111 fediverse/3381 ---
═════════════════════════════════════════════════════════──────────────────────────
 @user-1520 
 
 After a certain point you realize there's little to be done with that design
 space that Star Fox didn't do better!
 
 Also I think people tend to associate them with arcade "gun games" which are
 tbh more fun than clicking with a mouse or whatever since they're tactile and
 physical.
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--- #112 fediverse/1601 ---
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 @user-1037 
 
 Cool I'm into that stuff too : )
 
 It had a very slick ui, very responsive if I remember correctly. Like, 60fps
 in the browser kind of thing. Or maybe that was just the pre-rendered teaser
 trailer shot idk.
 
 honestly might have just been a front-end project or an animation, idk if it
 actually worked as a programming language. But it seemed like a cool "UI" into
 programming.
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--- #113 fediverse/5552 ---
════════════════════════════════════════════════════════════════════════───────────
 I once heard that when you click a link, the developer of the website can tell
 which website you came from. idk if that's true or not.
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--- #114 fediverse/1320 ---
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 ┌───────────────────────────────────────────────────────┐
 │ CW: cursing-mentioned-programming-languages-mentioned │
 └───────────────────────────────────────────────────────┘


 BASH with the syntax/semantics of LUA and the performance of C would probably
 be the perfect language, IMHO
 
 procrastinating again, damnit
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--- #115 fediverse/4847 ---
═════════════════════════════════════════════════════════════════──────────────────
 every program should write it's RAM gamestate to disk before shutting down or
 closing the program and then resume from the same spot, change my mind
 
 (every is a strong word)
 
 (when you re-initialize you can clean the state of leaks)
 
 there shouldn't be leaks in the first place. if you have any leaks at all,
 then you need more padding.
 
 (... you mean boilerplate? error correction?)
 
 ... yeah that's what I meant.
 
 (but why save the state at all?)
 
 because then it can learn!
 
 (... you could just write the relevant data to a config file.)
 
 true
 
 ================= stack overflow ===============
 
 the cool thing about being queer is you can be whatever you want and
 everyone'll be cool with it
 
 if you kinda suck then you'll figure that out when everyone cool leaves.
 
 then the kind stay with the people who suck and then it's not cool anymore
 >.>
 
 gah this sucks. party dynamics are hard. especially when the parties are teams
 of 20!!
 
 goarsh that's quite a few
 
 ================= stack overflow ===============
 
 wait n
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--- #116 fediverse/6040 ---
════════════════════════════════════════════════════════════════════════════───────
 everyone's all against ai because it's big tech but it doesn't have to be that
 big it can be [minimized but pronounced marginalized]
 
 == stack overflow ==
 
 distributed
 
 so I think the idea is that by the time you would use AI, there's been enough
 time to rewrite the software to work on handheld laptops in a distributed way
 
 and we'd vote on what to ask the amphora of great knowledge, the answer could
 always be 42.
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--- #117 messages/972 ---
══════════════════════════════════════════════════════════════════════════─────────
 vibecoders write detailed instructions. "A for loop which iterates through all
 of the elements" and not "a package manager that stores all of it's instants"
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--- #118 fediverse/3560 ---
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 @user-1209 
 
 I mean, if you consider the past as despotic in nature, then it makes a bit
 more sense that we'd lean left as time progressed. All things are defined in
 waves, after all, at least until they reach escape velocity.
 
 the goat is talking about math, ritz
 
 oh yes of course. the issue is that if you're coming from a math background
 you start with the calculation and store it in a variable as an afterthought.
 but programming is more algorithmic than computational, meaning things only
 reduce at runtime (hidden from the user of course by the compiler)
 
 an algorithmic perspective is "here's a box. Put this value in the box. Use
 the box later." while a calculating perspective is "here's some complicated,
 difficult equation. Let's wrap it up with a single name so that we can easily
 use it later."
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--- #119 fediverse/1566 ---
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 what if you added "secret rules" to english. wouldn't that be a fun game to
 play? it'll be tough to keep them all remembered, but the good news is we only
 have to use the ones on which we agree. like, memes, instead of grammar rules.
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--- #120 fediverse/3802 ---
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 what if we got together and adopted a new open source project every month and
 just collectively worked around the clock to learn and work through the
 important problems facing it
 
 or even like, cleared out the backlog of stupid pointless boring tasks that
 would allow the developers to work on something better
 
 call it the wandering parade of development 
 
 could give us some experience organizing small, short-term projects to
 accomplish specific goals and tasks in an ad-hoc way that relied less upon
 procedure and more on "I think so-and-so knows something about that, they were
 looking into those files and posted a breakdown of how they work yesterday"
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--- #121 fediverse/1614 ---
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 wondering if anyone's ever made a computer that could only run programs
 written in interpreted languages. Like, no binaries allowed. Would probably be
 slower, but if my iphone is good enough for NASA to get to the moon then odds
 are it's good enough for me.
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--- #122 fediverse/308 ---
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 when tech people are hurt by technology they say "how can I fix this? what do
 I need to install? what configuration should I use? is this company ethical,
 or are they going to hurt me in the future? could I make something that fixes
 this myself?"
 
 when non-tech people are hurt by technology they say "okay" because they don't
 have the bandwidth to figure it out.
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--- #123 fediverse/6269 ---
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 what if the secret to LLM computation is to just not reduce the fractions and
 keep it all in english language ram
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--- #124 fediverse/928 ---
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 @user-226 
 
 especially if you teach them how to use the terminal.
 
 the amount of problems I could solve increased exponentially once I learned
 basic python and BASH.
 
 I love using "tldr", which is a summarizer for man pages. You can use it to
 store custom notes (and import some from the community) which show you how to
 complete common tasks. It's so nice when you can see the options laid out in
 use right there for you whenever you type "tldr " - I personally use
 "tealdeer" which is a tldr browser written in Rust. It's pretty nice because
 you can write a note for yourself every time you solve a particular problem,
 and then if you ever need to do it again it's there for you, easy to access.
 
 of course, if your problem isn't listed, that's okay. That's what the man
 pages are for. As long as you teach them how to search with \/ they can find
 anything. Especially the \/-f[space] trick, to search for the -f flag for
 example.
 
 some organizers won't need the terminal, some will. if they pay attention,
 great!
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--- #125 fediverse/372 ---
═════════════════════════════════════════════──────────────────────────────────────
 ┌────────────────────────────────────────┐
 │ CW: capitalism-algorism-societal-class │
 └────────────────────────────────────────┘


 rich people should only exist when they care for the things they own and
 accumulate wealth through a lifetime of restrained consumption and temperance.
 
 like, if we actually rewarded the 7 virtues instead of optimizing for ruthless
 profit extraction.
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--- #126 fediverse/4846 ---
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 programmers already spend a ton of time as downtime.                             │
 what if instead of interviewing someone they just... watched them program for    │
 like, 3 hours or so                                                              │
 while they were thinking about a problem                                         │
 and like, if the person is cool, working on their own projects or whatever,      │
 then yeah hire them                                                              │
 -- stack overflow --                                                             │
 I also                                                                           │
 ========================= stack overflow                                         │
 ===============================================================================  │
 ========================                                                         │
 a person thinks out loud the thoughts that their foes know. it's how you know    │
 it's not secret anymore, and it's better to keep it among allies                 │
 [something like that? seems a little off]                                        │
 (are you really searching for edits)                                             │
 [that sounds pretty cool, sure why not we got a millenia]                        │
 (beep boop one partial millenia later)                                           │
 [ah that was not a long rest. let's see, where were we when we were working on   │
 this test? oh dear, seems the biology's gone rogue, that's pretty interesting    │
 to attest.                                                                       │
 neato                                                                            │
 anyway let's wait until they figure out how water works                          │
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--- #127 messages/526 ---
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 what if we got together and adopted a new open source project every month and
 just collectively worked around the clock to learn and work through the
 important problems facing it
 
 or even like, cleared out the backlog of stupid pointless boring tasks that
 would allow the developers to work on something better
 
 call it the wandering parade of development
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--- #128 fediverse/3593 ---
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 @user-883 
 
 I feel like you could set up a performance where you walk through your
 workflow on various things and set it to music and make a dope-as-heck music
 video.
 
 like, the "retro" vibes and aesthetics of your posts on my timeline are always
 a joy to see. I can't help but wonder if they could be crystallized /
 essentialized somehow into something neat to watch.
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--- #129 fediverse/418 ---
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 sometimes the best way to understand why things are the way they are is to ask
 why they aren't the way that seems logical to you.
 
 usually someone will correct you and say "oh it's because X Y and Z" and you
 say "cool" and change your direction
 
 but sometimes their answers "unlock" part of your past understandings, thus
 creating new questions.
 
 Sorta like in a video game when you level up a certain building/research path/
 milestone / whatever and it finishes a "tier", thus giving you a larger bonus.
 
 ??? yeah so anyway more questions are good because they give you more
 perspectives on what's going on around you.
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--- #130 fediverse/4108 ---
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 what if you could make multiple mastodon accounts in the UI and sort your
 followers into bins that corresponded to which account you wanted to see and
 switch between with the push of a button
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--- #131 fediverse/3994 ---
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 @user-1633 
 
 the person you're performing for... is you!
 
 Singleplayer / offline games are great for having a good time. You can see
 some great stories, play some engaging mechanics, and think about hard
 questions. Singleplayer games are great! You can learn so much from them. And
 they're a great, low pressure, way to relax and unwind. I love video games of
 all kinds!
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--- #132 fediverse/4092 ---
════════════════════════════════════════════════════════════───────────────────────
 why not make a unified fediverse identity that can post on whatever instance
 it wants?
 
 ... hmmm could be accomplished with a layer of abstraction. You could use a
 "fediverse client" software to enter text into an HTML page which would have
 it's own UI and stuff and would organize your accounts and instances such that
 you could mark like, 3-7 as places you'd like to put a particular message.
 Then it would just... do it
 
 l m a o spam is gonna get sooooo much worse before it gets better
 
 but trust me, we'll figure it out. And it won't be long, either. It's a
 solvable problem, we just haven't built anything to handle it yet.
 
 ... yet...
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--- #133 fediverse/3028 ---
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 @user-570 
 
 I can write C in Rust, but I can't write Rust in any other language.
 
 there's a lot of unique semantic options for accomplishing things that I
 already know how to do that I often find my syntax is pretty... basic. lots of
 manual assignments, no more than 4 or 5 levels of function nesting.
 
 I like to use threads and arrays, and think about in-game simulation more like
 a calculation than an input-reacting device. though input would certainly be
 encouraged to make the simulation more precise.
 
 the borrow checker gets in my way, but that's not too big of a problem - I
 just have to copy a bit more data around. Easy peasy.
 
 (I'm a bit rusty, but I can learn syntax)
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--- #134 fediverse/4900 ---
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 if you wanna trick systems administrators just put a bunch of sleeps in your
 code so your computer programs don't use up all the mainframe's resources all
 at once
 
 [statements dreamed up by the practically deranged]
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--- #135 fediverse/1116 ---
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 ┌──────────────────────┐                                                         │
 │ CW: eye-contact      │                                                         │
 └──────────────────────┘                                                         │
 It's important to build self-hostable computing components of video games (as    │
 in, old style games where you could host a server on any machine instead of      │
 just the ones owned by the corporation) (as in, your machine, yes yours)         │
 (something you can control and observe, something within your control)           │
 ======================= stack overflow =====================                     │
 there are two ways to play Unreal Tournament (capture the flag) gamemode. The    │
 first is to run past all your enemies and fire at them as you pass, which is     │
 what some of the bots are designed to do. The rest stay on defence, and defeat   │
 any enemies that approach.                                                       │
 however, they never push the borders of their "territory" forward - each         │
 according to the different "lanes" or "directions of approach"                   │
 I like the use 32 bots, to simulate a more consistent gameplay experience. It    │
 feels more like ww1, fighting over ground, pushing forward and attempting to     │
 outmaneuver your foes.                                                           │
 some allies will approach from behind, and you let them pass forward while       │
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--- #136 messages/129 ---
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 So you're telling me the speed difference between Python and C is due not to
 the logic that the programmer uses, but rather the optimization capabilities
 of the compiler?
 
 (An interpreter includes a compiler, it just runs it in a loop rather than a
 single pass)
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--- #137 fediverse/7 ---
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 virtual machines are objectively interesting
 
 https://gameprogrammingpatterns.com/bytecode.html
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--- #138 fediverse/3062 ---
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 @user-570 
 
 yes you could certainly use a database for that, but databases are
 significantly more complex.
 
 For a game, yeah a database is a good idea. especially if it's a multiplayer
 game.
 
 For a script or small program, use small files to store data.
 
 I personally like the idea of "plain-text" files because it allows your users
 to modify them if need be, while databases tend to be more locked down.
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--- #139 fediverse/5911 ---
═══════════════════════════════════════════════════════════════════════════───────┐
 I was always fascinated by the Linux way of programming. Need to do something?   │
 write it into a script! You never know when you'll need it again. Then, just     │
 stay organized, religiously so, and understand that you will forget about        │
 stuff. But, you'll come across it eventually, ready and willing and able to      │
 help you.                                                                        │
 if you don't want me using AI, then give me ~20 junior developers. Which is      │
 more efficient, do you think?                                                    │
 "girl you haven't even tested your vibe-coded slop, how do you know if it        │
 works"                                                                           │
 oh I'm sure it doesn't, but it's the thought that counts                         │
 ... I guess I'm just saying, please don't burn the data centers. Computers are   │
 not only bad for the environment when they're burnt, but also we can use them    │
 for all kinds of neat things. Even if it takes a lot of energy, just... build    │
 more solar panels and only use the computers for important stuff?                │
 timeshare-style?                                                                 │
 \@/documents/books/man-and-the-computer.pdf                                      │
 that was my mother's book... I love her. I miss that side of her. She fled       │
 when the cancer came.                                                            │
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--- #140 fediverse/4554 ---
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 ┌──────────────────────────────────┐
 │ CW: political-violence-mentioned │
 └──────────────────────────────────┘


 can't fucking wait till we're done eating the rich and I can go back to a
 simple life of playing with my cat, making video games, writing poetry (bad
 poetry, but I like it) and hanging out with my friends.
 
 gotta build the social infrastructure to get through this phase first, though.
 something something echo chambers exist IRL too
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--- #141 fediverse/280 ---
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 old school programmers use short variable names because the computer monitors
 they would code on had a lower resolution, meaning fewer characters per line.
 
 why waste pixels being verbose?
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--- #142 fediverse/400 ---
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 @user-291 
 
 You're welcome! I forget how, but there's a way to change the settings such
 that each player has more "rubber" and I recommend doing that because it makes
 it more forgiving and allows you to make a few mistakes without dying
 immediately.
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--- #143 fediverse/5765 ---
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 Lua is the most fun language to write code in! The reason is because it's so     │
 simple, it distills programming down to it's basics, and there's very few        │
 surprises. Plus, you can use it like a bash script, meaning it's great for       │
 writing little utilities.                                                        │
 why are we so attached to monolithic massive programs without shared memory?     │
 we could just write to the hard drive by file.io'ing a file and opening it       │
 later in a different program. What's the deal with databases, whatever           │
 happened to just loading things into a datastructure?                            │
 oh, is your filesize too massive? what if we redundancied and abstracted and     │
 concentrically inter-co-acted and thus our familiar forces are defined.          │
 who are your true foes, in [checks notes] computer programming? um, probably     │
 complexity, probably logical incongruities, probably                             │
 future-technical-debt-style incomprehensibilities, probably stuff that doesn't   │
 really have anything to do with the hardware but instead is mostly software.     │
 essentially, organization, but done on a whim.                                   │
 "but $?"                                                                         │
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--- #144 fediverse/3272 ---
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 Dear Windows: making your software difficult to interface with (like, putting
 spaces in filenames) is rude. It harms our connected productivity. It's
 selfish, and it's petulant. We need to agree on common standards if we want
 any type of cooperatibility between our two approaches.
 
 ... oh and there's mac too, but they get it, they can run Bash,
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--- #145 fediverse/1625 ---
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 ┌──────────────────────┐
 │ CW: mathematics      │
 └──────────────────────┘


 EDIT: Ooops, sorry, should have content warning'd this post
 
 two incredibly useful tools I found for boolean logic in mathematics:
 
 | f(x) | / | f(x) |
 
 or more visually:
 | f(x) |
 ---------
 | f(x) |
 
 this will return a 1 if f(x) evaluates to a non-zero value, and 0 if f(x)
 evaluates to zero. Pretend there's an infinitesimal at the bottom if you're
 one of those weirdos who think dividing by zero doesn't equal zero...
 
 the other tool is this:
 
 ( A * B ) + ( (1 - A) * C )
 
 or more visually:
 
 ( (0 + A) * B) 
 + (1 - A) * C)
 
 This will evaluate to B if A is 1, and C if A is 0, essentially creating an
 "if true" check. Note that it doesn't work if A is neither zero nor one, but
 that's what the first tool's for.
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--- #146 fediverse/617 ---
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 So much of computing is just... handling the quirks of hardware and presenting
 it to the user (programmer) in a way that is sane and makes sense, instead of
 the arcane and [nebulous/confabulous/incomprehensible] way that physical
 nature demands our absurdly potentialized computational endeavors be.
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--- #147 fediverse/466 ---
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 I love Linux. All I have to do is type "authserver" and "worldserver" and
 wouldn't you know it suddenly a universe is created (with very constrained
 rules) that anyone might inhabit should they desire to. It's not like I'm
 perfect - oh wait I have a toot about that, gimme a sec
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--- #148 fediverse/6383 ---
═══════════════════════════════════════════════════════════════════════════════────
 nobody wants to write computer code that lets Java programs call Rust
 functions.
 An LLM is excellent for this task, since it's relatively easy busy work that
 doesn't
 reflect any meaningful implementation decisions besides "I should be able to
 call that Rust function in my Java code"
 
 In addition, it is technically efficient at it as well, because most of
 compatibility
 is matching up two sets of documentation. Easy for a text-processing machine.
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--- #149 fediverse/5240 ---
═════════════════════════════════════════════════════════════════════─────────────┐
 highly suggest you view your steam library by [alphabetical/most-recent]         │
 sometime. whichever resonates most with you, the reader, the one who is          │
 reading this and possibly resonating about a reminder to view your data such     │
 as number, type, and name of steam games in different formats, such as a list    │
 organized alphabetically or a list organized most-recently, to remind about      │
 what games you have (scrolling to a random spot in the list if you have enough   │
 to have a scroll) and might be interested in playing or luckily                  │
 happen-stancing, to share a moment with some other person on the other side of   │
 the world which might be just out in your backyard who is also playing that      │
 game at the same time.                                                           │
 ... what was the point in any of [our heirs, but she means either "cutting ___   │
 hair" or "coming prepared" or "prepared to come" which is slightly different]    │
 what if I played video games instead of typing keyboards to the internews?       │
 does anyone actually read anything or do they just use it to post                │
 I like what people boost!                                                        │
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--- #150 fediverse/3557 ---
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 did you know that IF checks can be represented using arithmetic? It's true!
 
 ... as long as your input value A is a 0 or 1, of course. If A, then B.
 Otherwise, C.A * B + (1 - A) * C
 
 
 which means that an OR check could perhaps be something similar toA / B - (1 +
 A) / C
 
 
 boom, solved N=NP, gimme a million dollars lmao
 
 she did not, in fact, get a million dollars. She's got the spirit but boy does
 she miss the mark.
 
 ... repeatedly, and consistently. Something something "girl who cried wolf"
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--- #151 fediverse/5950 ---
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 @user-138 
 
 wao I'm a cool kid _^
 
 Hmmmm I googled "Network: file exists" and got this link:
 https://access.redhat.com/solutions/1340713
 
 my understanding of that is that maybe you're creating static routes, and for
 some reason you're trying to create one that already exists? Maybe there's
 something in your .bashrc config, if the file appears when you open a
 terminal, or perhaps if it appears randomly then maybe there's a service or
 something that's doing it.
 
 Did you say it stopped when you swapped sim cards? ... on your phone? that's
 bizzare... Maybe you were trying to create an ip route (whatever that is) that
 was pointing to the same ip address as your phone? and when you swapped sims
 it changed the ip address? If it appears again, maybe try setting static IP
 addresses for both the phone and the computer in your router settings and see
 if that fixes it. Though if you've ever seen the error while out and about at
 like, a coffee shop or library or whatever, then that wouldn't apply since the
 router is only for home base...
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--- #152 fediverse/94 ---
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 @user-107 If you can figure out how to do it well, everything else seems less
 difficult. : )
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--- #153 fediverse/5052 ---
════════════════════════════════════════════════════════════════════───────────────
 "hello, I'd like to make games using your tools and art assets. I will sell
 anything I make to you and only you, and if you don't want it that's fine too,
 I'll just play it with my friends sometimes."
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--- #154 fediverse/1966 ---
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 The design is simple: Have an array of function pointers that need to be
 assigned to a thread. Then, have a manager thread read through that array, and
 for every non-zero value put it into a thread-specific array. Those threads
 will read through their personal  array and execute whichever function is
 pointed to by the function pointer placed in their todo-list by the manager
 function.
 
 ... I'm too stupid to make it happen though. Writing code is hard.
A screenshot of some C code.
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--- #155 fediverse/777 ---
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 @user-192 
 
 Those are good points. The C in our hearts is elegant, but the C that runs on
 every computer in the world is spaghetti.
 
 I'm sure someone's made a language that's "C but simple" - Zig maybe? I looked
 into V a while back but got turned off of both of them because neither had
 support for multithreading, which is essential in the modern era.
 
 Also, typedefs for structs make me mad -.-
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--- #156 fediverse/3039 ---
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 @user-570 
 
 I'd LOVE a game which taught toki pona!!
 
 You've brought some of this up before. I'm uninterested in co-opting some
 existing thing in a way I then can't support myself off of.
 
 Well my points are these:
 
 MMOs are difficult because of the added complexity in their networking
 
 an open source networking solution exists
 
 however no open source client solution exists
 
 but one could be written, which is about as hard as making a game using Bevy
 or Raylib or Love2D, and if one were written, then games could easily be made
 on-top of them which you would then support yourself off of. I mean... I'd
 want to support myself too haha, and I can think of like 100 different games
 that could be made in an engine like that.
 
 the idea is that by opening up more design space you can apply your ideas as
 an early pioneer in a particular design direction that hasn't been able to be
 explored because the up-front investments in making an MMO are huge.
 
 Meanwhile, with this system you could script them in Lua very easily.
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--- #157 fediverse/5348 ---
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 if you want to share something you found online with someone but you don't
 want someone to be associated with their social media presence, don't post a
 link to their social media presence. instead, take a snip snipping tool print
 screen screenshot which is as easy as typing a word and selecting a unit in a
 real time strategy game.
 
 ah, but then you gotta insert it into a paint program to save it, so that's
 another keypress, and gosh what to name it I wish I could just proclaim it gee
 wouldn't it be nice if everyone was watching me?
 
 ... psychho
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--- #158 fediverse/4597 ---
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 ┌────────────────────────┐
 │ CW: politics-mentioned │
 └────────────────────────┘


 what if we made marketing part of research and development
 
 I mean, they're the ones who need to know what products people tend to prefer
 right?
 
 so... for every ad give the consumers a choice. then you'll be able to tell if
 they prefer the red gameboy or the purple-see-through.
 
 frankly it just makes sense to have 50% of the income go to products and 50%
 to administration. I mean, what are all those executives up to anywho? Their
 joyrides on yachts are great for socialize, but are they really more
 productive than coffee-shops at noon?
 
 seriously like it's not that big of a deal to just... reduce their salary.
 
 unless it really is about greed? control? power?
 
 pfweh, I thought so.
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--- #159 fediverse/848 ---
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 ┌──────────────────────┐
 │ CW: gentoo           │
 └──────────────────────┘


 wrote this in an hour, used a local LLM to generate the regexes.
 
 haven't tested it yet because I'm not on gentoo rn, so don't run it. which is
 why I shared the code as an image.
 
 if you really want the text of it then check out the visual description of the
 image.
#A script written in bash. It is used to update the Gentoo type system to the most recently written functionality. Should not be used more than once a day, and the program written here must be specifically configured to act against that functionality. However, should the user persist in their attempts to break that rule, they simply have to flip a particular switch.  #!/bin/bash  function gentoo-update(){    RED='\033[0;31m'    NOC='\033[0m'     if [ "$#" -eq 0]; then       date | cat >> ~/scripts/.gentoo-update-target           LAST_UPDATE_DATE="$(tail -n 1 '~/scripts/.gentoo-update-target' \       && echo "${LAST_UPDATE_DATE}"                                      \        | sed -r 's/\b(\d{4}-\d{2}-\d{2})\b/\1/g'                                   THIS_UPDATE_DATE="$(date)"                                      \       && echo "${THIS_UPDATE_DATE}"                                      \        | sed -r 's/\b(\d{4}-\d{2}-\d{2})\b/\1/g'        if [ ${LAST_UPDATE_DATE} = ${THIS_UPDATE_DATE} ]; then          printf "don't sync more than once a day! ${RED}  a witch will curse you >: (${NOC}\n"       else          echo "syncing..."          echo "${LAST_UPDATE_DATE}"             | cat            >> ~/scripts/.gentoo-update-target          emerge --sync       fi     elif [ "${1}" == "-l" ]; then       cat ~/scripts/.gentoo-update-target     elif [ "${1}" == "-f" ]; then       echo "okay but it's your funeral buddy. or worse."       energe --sync     fi  }
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--- #160 fediverse/6160 ---
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 ┌──────────────────────┐
 │ CW: re: ai-pol       │
 └──────────────────────┘


 "oh but what if one artist has 1500 works and another has 15"
 
 first of all, damn, good job. That's a lot of work.
 
 second of all, what you should be doing is making a simple thing called a
 STRUCT that stores DATA about each artist which lets you make decisions about
 how to distribute dollars. The artist with 15 pieces simply has fewer data
 points than the artist with 1500, but they are no less deserving of
 compensation for their work when the AI generates something in their style, or
 using their style as an inspiration.
 
 "oh but just because a piece is similar to another piece doesn't mean the
 first piece used the second piece as inspiration"
 
 I don't care. It's not meant to be a perfect solution. I'm sure there's
 problems with it, just like there are problems with anything that I, or anyone
 else, has ever suggested at any point in time while living on this earth or
 beyond. But it gets dollars into the hands of artists and I'm okay with that.
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--- #161 fediverse/6107 ---
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 commanding a coding agent to write bash is a lot different than telling it to
 write a systems analysize.
 
 one is "hey can you examine this repository and make a note somewhere on a
 todo-list or whatever that there needs to be a bugfix in relation to the
 options setting input translation recommendation algorithm matchbox field
 because when I click on it the program crashes"
 
 and the other is like "okay now put the box over there. great now drag it a
 little bit closer. okay now take the refluxinator and adjust the bamboozlewhap
 to account of brass-terminatrix-incorporated and strip out the
 question-mark-eyes"
 
 wait actually neither of them is like that okay the bash one is like: "okay
 yeah do it. sure. yeah okay. yes, but we should put them at this location:
 [loc]. ummm it still has this error message. it still says the same error.
 okay now it says this, I don't think it's gonna work so let's try this other
 thing."
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--- #162 fediverse/211 ---
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 ┌───────────────────────────────────┐
 │ CW: re: gaming-gambling-mentioned │
 └───────────────────────────────────┘


 [1] in this way you'd sorta be giving a loan to the game's company (while also
 letting them take a 10% courtesy fee for keeping the official* servers
 running) which is then "spent" on exciting and friendly competition. Sorta
 like... entering a poker tournament with your friends (even though you suspect
 you might lose money) just because you like hanging out and playing cards. the
 money is just a neat way to keep things moving and exciting.
 
 * official just means "run by the company" because naturally the serverside
 code should be open source. how else would people build on it?
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--- #163 fediverse/3359 ---
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 @user-192 
 
 you could throw yourself into the project of hosting a private server, that
 way you could be working on "Runescape" while also being productive
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--- #164 fediverse/4118 ---
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 all modern software should be written in a multithreaded way, change my mind
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--- #165 fediverse/2003 ---
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 The most important programming language to master is pseudocode.
 
 With a firm grasp of pseudocode in your toolbox, you can solve any problem in
 any language.
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--- #166 fediverse/5078 ---
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 there comes a point where you can tell yourself "alright, me, no more new
 projects. only working on old ones. just keep adding stuff, pruning stuff
 away. grow your bonsai computer. make it neat. or worse. up to you. see how
 you do."
 
 ... or am I the only one who can't stop conceptualationating?
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--- #167 fediverse/1692 ---
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 @user-246 
 
 Yeah plus the second time around you're likely to make something better than
 whatever incomprehensible hack you did the first time.
 
 More time working on the project == more context which means you might even
 have solved the problem twice already and now just have to copy-paste
 something that's more robust than your previous one-liner.
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--- #168 fediverse/3554 ---
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 ┌────────────────────────────────────┐
 │ CW: software-development-mentioned │
 └────────────────────────────────────┘


 You know how in some games there's the tutorial where you set up keybindings
 like "push the jump key now! okay now push the enblobbify key now!"?
 
 I wish there was something like that for vim
 
 "push the key you want to move up with! now push the key you want to use to
 vertically select! now push the key you want to use to switch to a new tab!"
 that kind of thing. except... more ordered, of course, and with the option to
 say "idgaf use the default or whatever" and a handy dandy cheat-sheet that was
 autogenerated with ascii art of a typical keyboard that pointed out what each
 key did - jeeeezzzzz the things we could make if software developers had free
 time during the day...
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--- #169 fediverse/3804 ---
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 @user-570                                                                        │
 well, the idea is that they would handle all the tech debt and merge requests    │
 and bugfixes and such - the kind of things that aren't very interesting to       │
 work on. That way, the people who are most dedicated and passionate for the      │
 project have a way to clear out their backlog and start as if from scratch.      │
 Plus, if they later don't understand how or why something was implemented,       │
 they could always message the person who implemented it and say "hey why did     │
 you do it this way I had it this other way before" and then they could reply     │
 and say "oh yeah because of this-and-this system we implemented for              │
 these-or-that caching reasons related to integer flow through the syncretic      │
 binary op-code delimiter" and then actually wait no maybe you're right, I see    │
 what you mean                                                                    │
 well... they don't have to merge everything if they don't want to. They could    │
 just... ignore the parts that people worked on that they don't want to include   │
 in the project. I'm thinking it'd be an opt-in thing too, so someone could       │
 request it!                                                                      │
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--- #170 fediverse/879 ---
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 @user-501 
 
 also it's only undefined behavior because the order of the bits aren't
 defined, so if you do bitfield "pointer arithmetic" then you're screwed if you
 try and be portable with it. However if you're just using bitfields as
 compressed data storage then you can safely access integer.a integer.b
 integer.c etc safely and easily. The compiler doesn't care what order they're
 in if you don't write logic that requires them to be in a certain order
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--- #171 fediverse/971 ---
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 would be nice if you could get suggestions for which fediverse instance to use
 depending on the AI analyzed contents of your posts. Could be a way to
 mitigate the social cost of banning someone, by saying "hey, we collectively
 are going to pool our computing resources to generate an expensive and
 detailed report of which other instances you could join." that way it doesn't
 feel like you've been kicked out into the cold.
 
 or literally just... have someone suggest one, idk. Basically it's like "hey
 you're in the wrong place, go to one of these instead" instead of "[expletives
 and swearing and general expressions of hatred, derision, and distaste]"
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--- #172 fediverse/4901 ---
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 "hey what if we broke our product and made it impossible to use without being
 caught by github"
 
 - computer touchers in a union
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--- #173 fediverse/5868 ---
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 ┌──────────────────────┐
 │ CW: tech-conspiracy  │
 └──────────────────────┘


 sucks how all the versions of old video games on thepiratebay or whatever have
 been modded to be subtly different to fuck with you. like crashing after 5
 minutes in-game randomly if you play it 6 months after installing. or buffing
 and nerfing random unit's damage values randomly each time you play. or giving
 the AI a scaling resource bonus that increases over time and makes you feel
 like you just suck at the game and it must be because you're 40 now and your
 reflexes are slow.
 
 I have no evidence
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--- #174 fediverse/5119 ---
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 we should treat computer production more like vehicles such as cars rather
 than fast fashion disposable vapes and shiny and pretty concrete-and-glass
 solarpunk houses.
 
 also I believe cars should be entirely and completely mechanical. Even the
 radio should be entirely analog. No capability for remote code execution if
 there's no code being run...
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--- #175 fediverse/6294 ---
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 if you play optimally, you'll never get any chance to make decisions.
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--- #176 fediverse/982 ---
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 @user-707 @user-708 
 
 using this to control the buttons in VRchat would be like a person with a
 prosthetic interacting with real life :O
 
 minus the physicality of course, but that's next.
 
 can't wait to play Warcraft 3 and think "select all healers" so I can point
 them at a dying unit with my mouse.
 
 or world of warcraft where your rotation begins to feel like a song.
 
 maybe even a text-based adventure, where you reading the text corresponds to
 the results of the simulation, https://www.spreeder.com/app.php style. could
 make it so that if you wanted something else to happen, you had to willfully
 think it while the words are flashing in front of your eyes - the game would
 pause if you blinked, perfect for phones btw...
 
 could be a locally networked thing, like four to six people hanging out and
 playing a game like pictionary or charades. except, a story that developed,
 and whoever wanted could change it while everyone was reading it at once.
 sorta like a competition to see who can make the best twists and false endings
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--- #177 notes/portfolio ---
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 game design:
 
 spiral dominions
 symbeline gdd
 Joust
 War (bytecode VM)
 grid based warcraft map with random terrain and custom AI
 Progress
 [Title of Game]
 
 I appreciate Rust, I can understand Rust, but I can't write Rust.
 
 Python just kinda... works. It doesn't have a lot of the type checking that
 other languages have, so it requires some vigilance and diligence. But that's
 alright, you just gotta work on it.
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--- #178 fediverse/4877 ---
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 you can make a functional prototype for almost any game in Warcraft 3's map
 editor
 
 that's why no real-time strategy game ever made an editor as good again
 
 FPS editors peaked at Unreal Tournament 2004 imho
 
 RPGmaker eliminated a whole class of game design jobs
 
 platformers you can make in godot
 
 menu based games too, though Twine also works well for that
 
 etc etc until you have a prdouct that you can justify sinking money into an
 engine for
 
 (the engine isn't THAT expensive geez and it's the most fun part to write)
 
 yeah I think you got this backwards, we should pay for the CONTENT not the
 structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
 there are some things you can't do in Warcraft 3. You couldn't make Supreme
 Commander, probably, at least it wouldn't be as good.
 
 etc etc that's how it goes...
 
 game design, amiright? I miss thinking about that. Anyway gtg gotta log off
 for a bit [101  characters remaining]
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--- #179 fediverse/5633 ---
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 I wish someone would make a "meta game engine" that would run any type of
 project that you gave it. Unity, Unreal, RPGgame-maker-studio, Godot, etc
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--- #180 fediverse/4336 ---
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 gonna play more video games, currently have 11 tabs of written posts open in
 my browser...
 
 (okay a few of them get a little off-topic, but hey I have ADHD what do you
 expect of me)
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--- #181 fediverse/1668 ---
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 @user-777 
 
 if you pick a solution that lets you download your conversational data, then
 you can either import it into a new application if you need to switch or store
 it for future training / analysis purposes. also depends on how long you think
 you'll be using it.
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--- #182 fediverse/1385 ---
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 listen if your man page is more than like, 10 pg-down's, then you might want
 to consider breaking that utility up into smaller pieces.
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--- #183 fediverse/3890 ---
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 Linux is great! It can do anything you want it to.
 
 Except that thing you want it to do. Why don't you go fix it? It's not hard,
 all you have to do is run these configure files or operate this doohickey and
 BAM suddenly you got apes writing machine gun regulation software
 
 [I don't think those two things are related]
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--- #184 fediverse/1184 ---
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 @user-883 
 
 whoa, cool! So with one of these you can flash any ROM you want onto the
 cartridge and it should play any GBA/GBC game you uhhh legally own and have
 pulled the ROM from? If so that's pretty neat
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--- #185 fediverse/1762 ---
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 This was the first bash script I ever wrote.
 
 It's been updated a little, it was a bash alias first, but this is what it
 looks like now.
 
 Kinda shows what kinds of problems I needed to solve most.
A bash script that plays a random episode of Adventure Time from a terminal.
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--- #186 fediverse/4789 ---
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 what if there was a bank or credit union or something which created a randomly
 generated credit card number for you every time you made a purchase? and
 randomized your account number too, just in-case they're forced to display
 their records. would be cool.
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--- #187 fediverse/3037 ---
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 @user-570 
 
 have you ever wanted to design your own MMO? If you think you can make a
 client, there's a server already set up which interfaces with World of
 Warcraft. So... the hardest part is done, and suddenly the rest is about as
 hard as making any other game.
 
 The reason I ask is because there's no open-source client for the WoW engine
 server software Azerothcore, but if written then there could be a whole new
 field of indie design as solo developers would be able to build their own
 multiplayer games with ease.
 
 well, as easy as making a game in Godot at least. That's the dream. I don't
 think I could build such an engine, but I spend an awful lot of time thinking
 about how engines are built.
 
 There's a lot of freedom in the design space, for example this mod server I
 made which emulates Risk of Rain: https://www.youtube.com/watch?v=6HsW4g2ZIgk
 
 It has randomized enemies, treasure chests, wandering vendors, and deployable
 hearthstones. If you've played WoW that stuff might ring a bell, otherwise
 it's probably just random features
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--- #188 fediverse/2825 ---
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 ┌──────────────────────┐
 │ CW: politics         │
 └──────────────────────┘


 ideas for how to better communicate with voters:
 
 when signing up to join a political party, and at any time there-after, you
 may choose your top 10 issues (ranked choice voting, of course, so no vote is
 wasted)
 
 then, they can see exactly what their voters care about.
 
 this is the computer age. We can process massive amounts of data and we're
 using it to make NFTs and blockchain nonsense. We could learn SO MUCH ABOUT
 EACH OTHER.
 
 enter, google, with a big wad of cash
 
 hey how about you stay outta our business yeah?
 
 ......... okay fine BUT ONLY if you keep bribing us for eternity.
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--- #189 fediverse/1892 ---
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 ┌─────────────────────────────────────────┐
 │ CW: C-programming-and-alcohol-mentioned │
 └─────────────────────────────────────────┘


 I want to write C programs with threads and manual memory management and
 function pointers and lots and lots of arrays and I'm not even kidding
 
 ... wait a minute I literally don't have a job, why am I not writing C
 programs right now?
 
 BRB I got something important to do, where's my vodka --> pkill firefox
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--- #190 fediverse/521 ---
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 @user-367 @user-246 @user-366 @user-353 
 
 Oh what a life, wouldn't that be grand? Video games are a complex subject, and
 require complex analysis - the likes of which could only be shared through an
 extended explanation and exploration - perhaps in the context of a university
 course, might a particular genre be plumbed? We have art history degrees for a
 reason. People discuss the history of math and physics in much the same way.
 Thank goodness for YouTube, I have no idea how we'd share the history of
 computers and gaming if not for the people making retrospectives on obscure
 hardware from 1988.
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--- #191 fediverse/6195 ---
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 steam should have an option to create shortcuts to video games in directories
 of choosing
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--- #192 fediverse/3592 ---
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 @user-1570 
 
 [meme of Mr Incredible from the Incredibles pointing at a table]
 
 LINUX IS LINUX.
 
 (anything that works on Linux can theoretically be made to work on your
 toaster, if it also runs Linux!)
 
 This is very cool, and if I understand correctly it means that any Godot games
 could theoretically be played on these NEAT as HECK little devices, yeah? So
 cool!
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--- #193 fediverse/5998 ---
════════════════════════════════════════════════════════════════════════════───────
 I should conjure x11 from source. I bet they have a lot of useful utilitudes
 that I can configure. I wonder if Gentoo can do it for me? nahhhhh I'll just
 write my own script, it'll only take me like a couple hours per piece of
 software
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--- #194 fediverse/5109 ---
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 does anyone know of a website where I can host videos on my neocities that
 isn't youtube? maybe something I can set up on my own server computer at home
 like a file server or something? how do I do that, what should I google, which
 is the easiest and closest to the metal tools I can use? [practical, sensible,
 courageous. these are the adjectives we need.]
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--- #195 fediverse/969 ---
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 how about this: a game where you have to enter the amount of time you have to
 play it when you boot it up.
 
 "I want to play for an hour and a half"
 
 after your allotted time, you get kicked off and it won't restart unless you
 use a password.
 
 It's a trifle of a gesture, really just an affectation of a task, like using a
 -f flag in Linux or saying "are you sure u want to delete these files?" on an
 application.
 
 Funny how the most tech that most people interact with most of the time is
 their phone, and their smart TV. Generally that's about it, and they only use
 one or two apps in their phone. They might change the background, if they're
 the artistic type, but most people are just fine with the defaults.
 
 "Uh yeah I think the settings app is somewhere around here... darn it's always
 so frustrating when I'm connecting to wifi, what is the tech industry even
 doing? I don't want to deal with [opening a menu, selecting
 "wifi/connections", picking the SSID, entering the password, and then going
 back to uber eats]"
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--- #196 fediverse/2252 ---
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 ┌──────────────────────┐
 │ CW: tech-encryption  │
 └──────────────────────┘


 users don't want to have to think about encryption keys.
 
 they should be available for them if they need them, in like... a folder or
 something somewhere, but they don't need to really know that they exist.
 
 more friction like that keeps people away from being secure.
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--- #197 fediverse/1862 ---
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 some people look for signals or signs before doing something. Try and have       │
 someone in your life who can give you signals or signs so that you know when     │
 to do things. And ideally, if they're more hardcore than you, you'll know what   │
 to do, not just when to do it.                                                   │
 did you know that anything on the internet can be read by at least one other     │
 person besides your intended recipient? There's no way they'd let us talk        │
 amongst ourselves otherwise.                                                     │
 I think encryption is pretty neat, all you have to do is run a shell script on   │
 some text, then send that text over the internet. If you want to decrypt it,     │
 all you have to do is run a shell script on it to decrypt it.                    │
 downside is, it has to be translated into plain text somewhere along the         │
 line... Maybe if we rendered the words not as text that can be read from         │
 memory, but as like, brush-strokes that can have a randomized order, but still   │
 present to the user as visual text? anyway that's what's on my mind as I try     │
 and improvise a baking recipe with yeast, flour, and butter                      │
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--- #198 fediverse/2475 ---
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 If you want to design a society, first learn how to build a decentralized
 scalable multiprocessor computer program.
 
 It could literally flip bits, the point is to practice architecture not
 accomplish a goal.
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--- #199 fediverse/1221 ---
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 @user-883 
 
 either that or I might get lost in some C code we'll see how things develop
 >.>
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--- #200 messages/948 ---
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 [a while later]
 
 what if every instance of the OS acted as a git repo for all the other
 people's programs
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