=== ANCHOR POEM ===
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║ you're supposed to play the same games as your friends so that you all learn │
║ the same lessons at the same times. creates for a more cohesive familiar │
║ structure. │
║ │
║ applies also to family movie nights... but it's much more apparent with games │
║ as you'll often play them for weeks, months, and sometimes even years if you │
║ keep learning and enjoying them... book clubs are too open to interpretation, │
║ your pathways don't get a chance to align. games are perfect because they │
║ imply reaction. │
║ │
║ also helps if they're multiplayer, so you can share with another. preferably │
║ with healthy, respectful competition and a sense of shared brotherhood and │
║ trust. │
║ │
║ the toughest opponents are the ones that aren't aggressive. the ones that let │
║ you grow uncontested. by taking only neutral resources they guarantee that │
║ your growth isn't impeded, as after all an equal foe is what you learn best │
║ from. │
║ │
║ to a tree, the loss of a branch (cleanly cut) would feel like an empowering of │
║ the main limb. inspiring it to reach higher and beyond... +h2o1 │
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║ similar │ chronological │ different │
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=== SIMILARITY RANKED ===
--- #1 fediverse/5478 ---
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║ you won't get far with a "community" of dedicated people │
║ │
║ what you need are teams. who can trust each other. you build them through │
║ brotherhood, and you trust them from their results. │
║ │
║ for example if you wanted to organize a grouping or get-together, you'd put a │
║ bunch of people in a room or seven and let them while they're there work on a │
║ plan or a decision. │
║ │
║ who needs tabling? who needs the chance to speak? just let them socialize and │
║ say "hey guys here's where you'll plan" │
║ │
║ [uh no officer we were just playing board games] │
║ │
║ plans are hard without material so make sure you always prepare a pricetag on │
║ each plan you produce. │
║ │
║ keep it for reference. make sure you note all the requirements. the location │
║ is often the least important part. │
║ │
║ "what the hell man you can't just say stuff like that as if it'd work" │
║ │
║ yep, I, uh, am a passenger in life just the same as you. And I only write down │
║ what I want to. │
║ │
║ you could show me anything on the internet and I'd believe it. Facts aren't │
║ important to me because I "forget" │
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║ similar │ chronological │ different │
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--- #2 fediverse/1027 ---
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║ @user-246 │
║ │
║ one thing you can rely on about evil: it presents itself as such. │
║ │
║ "you can always rely on bad people to turn mean." │
║ │
║ (nobody's beyond forgiveness, but we also need to protect ourselves.) │
║ │
║ in video games, going with a defensive build is a valid strategy depending on │
║ how it's values align. If attacking scales better than defending, in terms of │
║ "effectiveness at the most difficult part" (usually the last 90% takes 10% of │
║ the effort) then it's a better strategy. But if your win condition is to │
║ outlast your opponent, then all you need to do is time your aggression for │
║ when they begin fracturing. │
║ │
║ "I'm sure you don't know this, but once garth fought a dragon. they crashed │
║ through the skies and littered the fields of their home with the broken and │
║ crashed symbols of their own. garth defeated the dragon when one of it's claws │
║ broke, thus giving him the advantage. he took from that fight a shield of │
║ dragonscale, and a tabard made out of some cloth." │
║ │
║ in a contest of wills, the first sign of weakness is whe │
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║ similar │ chronological │ different │
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--- #3 fediverse/6271 ---
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┌───────────────────────────────────────────────────────┐
│ CW: re: hypothetical worst case fascism reality check │
└───────────────────────────────────────────────────────┘
@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
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--- #4 fediverse/6064 ---
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they want you to start conflicts the way school shooters start conflicts. by
bringing to school a pipe-bong.
much better, I find, to start when everyone is a nod. make sure you're part of
a wagon-wheel-spoke, or else you won't be on the right road.
when the temperature increase is slow, measured, they can adapt to it
when things go "crack" and "crumble", then the armored get stabbed by the
humble guard.
quickly but with serenity, this is the way to the gods.
bring things that you know, just enough to make it even, and focus on the
non-essentials.
better to be prepared than flatfooted.
a flash-point position is quiet a view of the scene! I think I know why I held
a sword.
to dive into the buildings, of course. blam blam still gets shot hmmm what if
I had a bulletproof electric shield
okay maybe I shoulda brought beer.
I don't type things when I'm not at home. Sometimes I remember - sometimes,
and only when the details won't hurt her. Walking is how I know, how she can
remember. evil witch bastard
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--- #5 fediverse/632 ---
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┌─────────────────────────────┐
│ CW: horror-at-the-end-well- │
└─────────────────────────────┘
@user-232 @user-467 @user-468
the ability for good to win is due to the desire for evil to renounce their
denial and follow the most durable path. trials by fire will lead only to our
desmire [demise and desire]
but unity of trust, while much harder, can lead to results more beneficial for
our selfish selves. Essentially, cooperation for the benefit of all rising
tides, but with the knowledge that the total pool allocated toward us will be
greater than what we can create here by ourselves. Essentially, we as humanity
pour such intense amounts of power and decision-making-desire, that we cause
them to lack the capacity to know. it's inhumane, that a person should be so
deranged. you know it's because of you, but you don't know how else to act -
so listen to those who've helped you, the ones who've got your back. Surely
they know what's good for you, surely they're not here as a joke - surely
you're just as one among them, and surely it's not phrased as [char limit srr]
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--- #6 fediverse/4135 ---
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part of being a good leader is being able to listen to criticism and adjust.
it's just... part of navigating your "idea-space-environment". Like... what's
the best tactical decision here? are we going in the right way? where is the
objective? whose lives will have to perish?
good news is that you can do that every-day, whenever you play strategic video
games. It's just practice of course, but the game mechanics that have been
made available to you are the tools you can use to undertake this particular
sport. The sport of leadership, a game or mo-del.
as long as the mechanics line up to what the real world conditions are like -
NO. That's not true! you can learn meta-insights that are useful too. By
minimizing the processing to only the levers that you pull to get through the
job, you remove a lot of other informational calculatory methods of doing
things too.
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--- #7 notes/what-a-lame-movie ---
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oy there's nothing interesting happening SNOOZE
oh I didn't see I was recording
games games that's what I do
play games all the day through
I am a luck witch, you see,
and things that I like are things that I can't foresee.
Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
because they show the most opportunities for players to express talent. And not
innate talent, but the talents they've built up through gameplay practice art.
because it is a performance, a game play for an audience (or perhaps for them-
-selves)
oy
video games, amiright?
I really like them because they are entertaining experiences that I can enjoy
seeing and playing a lot. They remind me of feelings I've felt when I was
learning. It's a good feeling, to improve, and I crave it because it's good for
you.
I wonder what we'll play next
... more cannabis I think, at least until I am ready to go think about things
before bed. I need quite a few hours for that. We'll see. I've just got so much
extra processing to do before the end of the day. Like... PHEW that's a lot of
stuff to do.
guess I'll just smoke weed and play video games instead of being productive
okay
...
listen I like games as much as the next person, but do you really know what's
going on outside of your house-shaped shell? Are you listening, do you have
your
feelers to the dirt, are you checking out your neighborhood to make sure no
bodies have been hurt? Are there meetings where people gather, just to chat,
like, every week at a different city center (like a park or a monument or
:O
I forgot to play music!!
I couldn't sleep
what have I done that is worse
I have not said a single word all night alas
oh boy talking to random people I can hear with my eyeballs woooooo
I am always sad when I win because it means we have to stop playing :(
but I'm a juvenile loser so I'm going to play again!!
okay now I'm going to bed because I'm not a prick who keeps their guests up
late
goodnight
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--- #8 fediverse/2462 ---
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depending on your age, you'll want to start learning and mastering different
types of skills.
for example, as a millennial, my job is to learn about camping, combat,
logistics, and network and communications security.
fitness is important at all ages.
be gregarious. introduce your friends to other friends. the more friend groups
you have and know enough about to connect together, the better. don't
introduce someone because they seem similar, but rather because they could
help each other with something specific they've mentioned. if they don't hit
it off, that's fine.
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--- #9 messages/20 ---
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My mom was always the reason I did school work. After she stopped pushing me,
I stopped moving because I didn't know how to generate my own momentum. I had
no passion and was listless. Least of all for school work.
So, how to do it better? Instead of buying toys and extravagance for kids, you
should set them up with projects. Ask what they want, and then help them build
it. Include them in your thought processes when you're problem solving, and
ask them for input. If they offer bad ideas, then *tell them*, don't just let
them fail. If you're not 100% sure but they're convinced, then trust them! Try
it out, who knows. Maybe it'll work better than what you had in mind. The goal
isn't to be BETTER than them, it's to make them BETTER than you! Not right now
(don't push too hard), but when they're your age. Like, it's best if they
accomplish more and lived life more fully than you did at your age, but don't
push them to be wise or strong or intelligent at the age they are now. Trust
that they will grow when you give them room to, and guide and cultivate them
toward goodness. For example, if they do something wrong (hitting other kids,
messing with animals, destroying objects) then guide them toward a better
path. Teach them empathy, and show them how it works by doing it yourself! Ask
them questions like "How would you feel if that happened to you?", show them
weak points and how to avoid them when playing, and give them alternatives to
the behaviors they do that directly harm others. "Maybe play with the dog this
way, instead of being rough" "Maybe you and that other kid can ride your bikes
or draw instead of fighting - or if you still want to fight, then learn how to
tell when someone is hurt and try to help them."
The goal isn't to push them really hard off a cliff in a hanglider, hoping
they can figure it out in the air, it's to strengthen their legs so they can
run fast enough that they can take off successfully.
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--- #10 fediverse/4220 ---
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people are so used to "liking" things to better inform their algorithm that
when they get to fediverse and realize there's no mechanical impact of
"liking" things they don't know how to use it anymore. So they generate their
own meaning, which is different to everyone.
So to one person, liking something might mean "send read receipt" for another
it might mean "I'm gonna save this forever and ever" and for another person it
could mean "hey I think you're cool and I agree with this"
same for boosting, people think it's "I want to share this" and others think
it's "I want to say this in your voice" and for others it's "this needs to be
heard by my followers in particular" and it's just... a whole thing
even replies are complicated, do they mean you want to say what you feel or
are they part of the post now, and should be curated by the original poster?
it's too complicated!
... how are you overwhelmed by reading and responding with three little
buttons, it's not that hard dummy
okay but maybe I'm just dum
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--- #11 fediverse/5713 ---
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I hate winning and I don't like losing. The playing is where the game is.
[games of life and death are no fun]
hence, why nobody invites me, because I try for the middle approach that
respects both people. this tends to make people mad because its like "bro
they're nazis" and I'm like "okay but how do you know" and they're like "fuck
you" so I'm like "fuck nazis? actually?" and they're like "you're with them"
and I'm like "I'm with you" and they're like "stop infiltrating" and I'm like
"who's infiltrated?" and they say "stop talking to the internet" and I say
"nobody reads me anyway" and they say "screensho0ts are forever" and I'm like
"I'm pretty as can be"
this, combined with a strong sense of justice, implies the narratives I
instinctually provide.
wei wu wei according to Ursula K. Le Guin, this means "doing without doing",
or "show, don't tell" but minus the doing, and adding the "tell"ing.
I think I'd look badass with a spear or trident. I have a sword because swords
are cool, but spears are bleed
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--- #12 fediverse/5554 ---
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║ a shrewd foe will identify the pieces of your soul which they resonate with, │
║ and share common ground. then they will attempt to maximize these moments in │
║ you, so that [your weaknesses are exploited/your friendship bond is │
║ strengthened] or something - phew that was a lot of Steven Universe, what's │
║ next on the inspiratio-matic-media-diet-atron? - and in doing so better enable │
║ a positive outcome. │
║ │
║ for example, in the game Mount and Blade you can encounter wandering lords in │
║ the castles of the countryside. they often will fight for you if you need │
║ their aid, and they're always working to gain power. │
║ │
║ some few precious few of these few are pretenders to another throne. as in, │
║ they pretend that they should be ruling from that throne, and they tell as │
║ many people as possible, creating as much concrete evidence as is plausible. │
║ │
║ they will often lead differently, and so are appealing to those fighting under │
║ the pretended-for banner. Often, your foes will decide that you're more │
║ favorable than their combatants. defect. │
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--- #13 fediverse/1083 ---
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it doesn't really matter how you do it, but the more time you spend thinking
collectively the better you'll be able to adapt when necessary.
I grew up on a homestead in a small town without many friends. I was
homeschooled, and while I might see another person I knew once or twice a
month, that was about it.
Besides my family, of course.
We were a collective, and ever since leaving I have yearned for that feeling
of closeness.
There's something about modern society that pushes us apart, and I resent it.
Humans were meant for tribes, not multilevel marketing.
That being said, culture is pretty neat. Society is pretty neat, when it's not
being oppressive. I like the idea that I can buy carrots at the store instead
of growing my own. I like the idea that I can post on Craigslist asking if
anyone has a shovel they want to get rid of and someone can say "what the fuck
are you trying to bury someone why would you do that" and I'm all like "wait
no this post has gone off track can we refocus for a bit" and th
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--- #14 fediverse/1568 ---
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║ people don't like relying on others. it somehow feels more... personal, than │
║ institutional. and some people just wanna focus on themselves. hence why a │
║ solid structure is required. │
║ │
║ but oh dang on the other end there's these more fluid individuals, who can │
║ dance as whoever they're on. like, performers, who play different roles. │
║ different characters in video games they play, or perhaps their own expressed │
║ forms. in any case, we are all learning our way through each moment, which is │
║ why thinking is always our norm. │
║ │
║ it feels good to use your body. like, "hey check out me, I am performing" and │
║ then at the end you think to yourself "I appreciated that. it was fun. I liked │
║ being myself at my utmost of performed." and people call it DPT or "Deranged │
║ Person Tisorder" which... yeah is not a flattering nickname. but hey a │
║ nickname is a nickname, which is also a nick name hmmmmm │
║ │
║ people are pretty quick to forget people they didn't see on facebook. like, │
║ high school classes kinda move on, usually, except closest of fr │
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--- #15 fediverse/5730 ---
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part of being family with someone is being part of their lives.
what if like... a whole group of people was your family?
"workplace dynamics" yeah sure that'll generate love
I'm not here to make moments. I'm trying to get through day-to-day.
the rich, yet impoverished.
the sensation, that feeling of betrayal, the moment when you realize some
people just don't care about other people's troubles and trials.
scary... I'm here to do my part, accomplish my duty, and help wherever I can.
I'll agree to anything if you tell me the whole strategy and it aligns with my
goals and designs.
if you doubt those goals, I can surely help thee remember.
everything is logically rooted in love,
nothing's out of place or a mystery.
everything I've thought of, everything I had the grace to write down, all of
these things drift behind me like a placquard explaining my deeds and needs.
"that was her idea" ok great now go and use it.
this fall is fast ahead, looking forward to the scene-films. it's too hot
inside of a bed
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--- #16 fediverse/4159 ---
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║ ┌───────────────────────┐ │
║ │ CW: mastodon-politics │ │
║ └───────────────────────┘ │
║ │
║ │
║ editing posts is great because you can say one thing, get a like or three, and │
║ suddenly you have a group chat pre-made for you. Sans notifications of course. │
║ │
║ ... that's way overkill though. who would even do that? │
║ │
║ same people who boost one of your posts whenever they want you to look at the │
║ thing on their profile. If they want you to see the fourth thing down, they'll │
║ boost your 4th non-pinned post. │
║ │
║ wow that's hardcore, who would even do that? Not me, that's for sure, I don't │
║ have time for that. (legitimately don't have the time nor the brainpower for │
║ that) │
║ │
║ also liked posts are inadmissable in court because they can say one thing, │
║ then be edited to say another, and if you liked it once then you've liked it │
║ forever. │
║ │
║ However the court of public opinion is a largely different matter, because │
║ people will generally believe anything a friend tells them. │
║ │
║ computers are fun, aren't they? we should totally have more one-to-many │
║ posting methods that are collected in multiple locations and locally! │
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--- #17 notes/letter-of-affection ---
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You are the most beautiful thing I can imagine.
To see you is to know you, but to talk is to...
Communication is the essence of connection
A dream we create for ourselves
While we are constrained by false limitation
a message is able to be felt.
But how to convey such a thought pattern as that?
A meaning beyond any established protocols?
Art is the solution, and poems are their charms
Music is quite liberating and knitting is fun,
songs sung in great exhultation and
warriors who just like to play along
crafts are the method of healing your
wounded and worn soul,
and hey, now, what's prison but torture?
Why punish people who've maken mistakes?
They improve, when, taught to express themselves
So why, hurt, their family who had taken no part?
And why, can I, continue to fuck up and never be hurt?
What purpose is there in criminalizing our growth?
It's not, fair, that I should be fair
When I'd, want, to have her short hair.
Tell me what's, wrong, with being along?
No friends, to, have and hold onto
communication is the essence of our unification
Without cooperation, we are a failed nation.
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--- #18 fediverse/6365 ---
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if you want people to build community, first get them to like the community.
---
the world needs more thespians. Sing the song of your heart and no-one will
ever neglect you.
---
why are you so worried about your art? everything you touch turns to gold.
---
I've learned more from my friends than my
[job/homelife/worsckool/churchvan/cultureromp] combined. What are we for but
learning?
---
kids can learn from kids. Teach the ones that love you, and they'll be
followed by the rest. Especially if you focus on them.
---
"I never knew how to swing an axe until I scraped a knee on a log that was
hollow. Until then I had been chef-knife chopping with it, with the head for a
handle."
---
... omg what does that even mean why are you so weird
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--- #19 fediverse/5421 ---
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║ thriving, as a concept, is different for everyone. But typically it means │
║ developing a route to access the growth and experiences that they believe they │
║ need in order to become the person they want to be. │
║ │
║ do you want to be a socialite? then perhaps you should try and sail around the │
║ atlantic and make as many friends as you can. │
║ │
║ do you want to be a blacksmith? then perhaps you should collect metal from the │
║ world and safeguard it, so that you might melt it down if you ever had the │
║ capability / need. │
║ │
║ do you want to program computers? spend time at the library until you know how. │
║ │
║ do you want to change the world? then think about what you need in order to do │
║ so, and affect a plan to achieve those goals. This mindset should be promoted │
║ for all moments of individual choice. │
║ │
║ do you want to raise a family? to ride horses all day? to sit on the couch │
║ some days, to climb mountains on others? what can life offer to you, and how │
║ can you be enabled in seeking your goals? │
║ │
║ these are needs that people have. Actualizatio │
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--- #20 fediverse/1602 ---
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║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
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║ similar │ chronological │ different │
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