=== ANCHOR POEM ===
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 Game designers should reward players for playing multiplayer games, not for
 being good at playing multiplayer games.
 
 They should still have a ranking, and matchmake against similarly skilled
 foes, while also putting high level players amongst low level players
 occasionally (and fairly, so maybe one on each team "smurf" style) in order to
 both teach the low level players and let the high level player have catharsis.
 
 When players are rewarded for being good, they stop playing the game to enjoy
 it. That's fine, but both pickup games and NBA can exist at once and its not
 due to the logistics of organizing a large group of skilled basketball
 players. It's not always about skill.
 
 By rewarding players for the number and quality of games they play, (so, no
 afk-ing or throwing outside of being drunk or whatever) not only can you
 increase engagement but also you encourage low-level and low-skill players to
 compete just as much. Especially if you tell them "hey, we'll match you up
 with people who have similar gameplay habits to you. Give it a bit though
 because the system needs to be calibrated to your particular spirit"
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=== SIMILARITY RANKED ===

--- #1 fediverse/3909 ---
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 I don't really like singleplayer games
 
 sometimes a multiplayer game is too much effort to play with extra players,
 like Factorio where like anytime I'd play with other people they'd just kinda
 fuck off and do their own thing (whatever, I wanted to design a factory
 together, not play singleplayer together >.>)
 
 sometimes a multiplayer game has no players, RIP
 
 sometimes a multiplayer game has incredibly skilled players who shit on noobs
 and don't teach, RIP
 
 and sometimes a multiplayer game has no IRL friends that are into it,
 (personal RIP then)
 
 ... anyway, games are fun and we should play more of them. I wish I didn't
 have so much time to waste, but hey I guess that's where I'm comfortable, so...
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--- #2 fediverse/3063 ---
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 @user-570 
 
 true. the "massively multiplayer" aspect of WoW is about as important to the
 game as the "A" is in "ARPG".
 
 I can't help but feel like the "impromptu groups" functionality feels a bit
 better than matchmaker instancing... though anything worth running a group for
 in WoW after TBC was instanced >.>
 
 Honestly I think there's just too many games these days for people to really
 get "into" MMORPGs, unless they're sufficiently unique in their mechanics
 (like EVE or Runescape)
 
 any ARPG MMOs are dead on launch, as you said. That design space is tapped
 out, at least for now, until someone comes along and makes it a deckbuilding
 roguelike or whatever. cough cough
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--- #3 fediverse/2030 ---
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 Building community without structure is kinda like being a quest-giving
 non-player character in World of Warcraft.
 
 I don't mean that you stand around waiting for a player to wander nearby
 before shouting at them to do what you want. Not like that.
 
 Building community without structure is more like meeting someone randomly,
 knowing them for longer than a bus ride or a baseball game, and once you've
 decided that they're cool saying "hey there's someone you might like to meet."
 
 If they're into it, then talk to the other person, and see if they want to
 make a new friend. Try not to recommend someone who has a lot on their mind.
 
 If they hit it off, great!
 If not, oh well!
 
 Worst case scenario the coffee shop only sells two drinks.
 
 If you're gregarious enough, after a while you might even have enough people
 for a potluck. Just don't forget to keep adding, and eventually it'll start to
 feel more communal.
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--- #4 notes/overwatch-manaform ---
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 make the entire map covered in a 3d grid of spheres. These spheres register
 collision, and keep track of a endlessly tabulating record of every object that
 has passed through them. Like the replay system in Blizzard games, where each
 time through the recording it recreates the playthrough exactly. Which is why
 .mp4 recordings always look so... stilted. It lacks the human element. BUT if
 they're remade every time the show is performed, perhaps from different
 perspectives, then, well, the players can perform as they need to be.
 
 Have you ever wished your players could get better at your game? I certainly
 have, because the better you get the more lessons you learn as a player, which
 is essentially the only way to maintain satisfaction. Satisfied players don't
 leave, and satisfaction comes most readily when there is something new to be
 had. Meaning the greater the change in a player's ranking, the better they're
 getting.
 
 Downside is, players who are naturally good from their skills in other games
 tend to not learn so much! Ah, well, if only there was a way to tailor the
 difficulty setting to each and every new host. Such an innovation would surely
 enable the entire playerbase to exist on the same level. Then just throw AI
 assisted voice transcription at their recorded voices and everytime they
 say "I'm bronze rating" or "I'm diamond" then you can switch it around to say
 like "I'm platinum" or "I'm grandmaster" and BAM suddenly everyone is at the
 same level. No more concerns about a game's population being diverse. Because
 at the end of the day, when most people have moved on, the ones who are left
 are your most dedicated customers. Customers who aren't especially interested
 in the new stuff.
 
 =========================== stack overflow
 =====================================
 
 if anything requires attention from the patient, they will die.
 it is fatal.
 
 considering the faces of good and evil is terrifying.
 
 I think I'd rather worship nature in harmony to be honest. Though that is it's
 own scary kind of beast. In America it was kind, but then was slain into the
 body of all of us humans. Well, all things transform in form, it's not a shame
 or a heartfelt-est loss. Just a re-imagined-new beginnings.
 
 spirit is a fluid, how else could souls 
 
 === stack overflow
 =============================================================
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--- #5 notes/what-a-lame-movie ---
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 oy there's nothing interesting happening SNOOZE
 
 oh I didn't see I was recording
 
 games games that's what I do
 
 play games all the day through
 
 I am a luck witch, you see,
 
 and things that I like are things that I can't foresee.
 
 Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
 because they show the most opportunities for players to express talent. And not
 innate talent, but the talents they've built up through gameplay practice art.
 because it is a performance, a game play for an audience (or perhaps for them-
 -selves)
 
 oy
 
 video games, amiright?
 
 I really like them because they are entertaining experiences that I can enjoy
 seeing and playing a lot. They remind me of feelings I've felt when I was
 learning. It's a good feeling, to improve, and I crave it because it's good for
 you.
 
 I wonder what we'll play next
 
 ... more cannabis I think, at least until I am ready to go think about things
 before bed. I need quite a few hours for that. We'll see. I've just got so much
 extra processing to do before the end of the day. Like... PHEW that's a lot of
 stuff to do.
 
 guess I'll just smoke weed and play video games instead of being productive
 okay
 
 ...
 
 listen I like games as much as the next person, but do you really know what's
 going on outside of your house-shaped shell? Are you listening, do you have
 your
 feelers to the dirt, are you checking out your neighborhood to make sure no
 bodies have been hurt? Are there meetings where people gather, just to chat,
 like, every week at a different city center (like a park or a monument or
 
 :O
 
 I forgot to play music!!
 
 I couldn't sleep
 
 what have I done that is worse
 
 I have not said a single word all night alas
 
 oh boy talking to random people I can hear with my eyeballs woooooo
 
 I am always sad when I win because it means we have to stop playing :(
 
 but I'm a juvenile loser so I'm going to play again!!
 
 okay now I'm going to bed because I'm not a prick who keeps their guests up
 late
 
 goodnight
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--- #6 fediverse/1602 ---
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 @user-1037                                                                       │
 those all seem really cool though! They all kinda have the same basic UI tho,    │
 kinda feel like there's opportunities for different kinds of expression. Like,   │
 in game design there's a lot of different genres, and yeah sidescrollers         │
 include mario and sonic but they're both very different experiences. So too      │
 perhaps could we interact with our computers by programming them in more         │
 engaging ways.                                                                   │
 they say some people are visual learners, others need to be taught, some         │
 people need to watch someone else doing it, and a few might just learn by        │
 plugging their brains into a computer and downloading a black belt in kung fu.   │
 Maybe typing long paragraphs of logic makes sense for some people, I know for    │
 most it doesn't come naturally. Maybe some people are more used to like,         │
 looking at maps that you can examine at different levels of abstraction. Like    │
 players who play Paradox games zooming from a national perspective to states     │
 and individuals and all the other things they might want to strategize using.    │
 Or m                                                                             │
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--- #7 fediverse/290 ---
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 you're supposed to play the same games as your friends so that you all learn     │
 the same lessons at the same times. creates for a more cohesive familiar         │
 structure.                                                                       │
 applies also to family movie nights... but it's much more apparent with games    │
 as you'll often play them for weeks, months, and sometimes even years if you     │
 keep learning and enjoying them... book clubs are too open to interpretation,    │
 your pathways don't get a chance to align. games are perfect because they        │
 imply reaction.                                                                  │
 also helps if they're multiplayer, so you can share with another. preferably     │
 with healthy, respectful competition and a sense of shared brotherhood and       │
 trust.                                                                           │
 the toughest opponents are the ones that aren't aggressive. the ones that let    │
 you grow uncontested. by taking only neutral resources they guarantee that       │
 your growth isn't impeded, as after all an equal foe is what you learn best      │
 from.                                                                            │
 to a tree, the loss of a branch (cleanly cut) would feel like an empowering of   │
 the main limb. inspiring it to reach higher and beyond... +h2o1                  │
a flow diagram of tubes or pipelines or something. branches in a tree? okay yeah so when a plant absorbs light from the sun it evaporates water from inside itself. which is why succulents are so slow-growing, they take too long to dissipate water because they need to keep as much of it as they can (arid environments) - they evolve to be very... dense, as opposed to leaves which are thin like paper and radiate water much better. essentially acting as solar panels hooked up to giant humidifiers. anyway. the evaporation from underneath the leaf causes there to be an outflux of water - meaning water is removed from the system. in the same way that wetting one end of a power towel will spread the moisture to another part, so too does a plants transpiration (evaporation from under the leaf caused by the sun providing energy for photosynthesis) make part of the plant drier. this causes water to be pulled from the wet part of the napkin (toward the leaf) which (conveniently enough) delivers vital minerals and nutrients that the plant needs to grow and maintain itself. carried along as aqueous solutions of water and molecules, (aqueous meaning a mixture of dust and liquid, like salt dissolving in pasta water) with the minerals being left behind and used for building. carbon usually goes toward structure, while nitrogen inspires new growth. different particles cause different effects, and sometimes there's some that just... aren't that useful to the plant.  though there's always seeds.
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--- #8 fediverse/3954 ---
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 I wonder how many people who pay money to have someone organize lan parties      │
 for them? Including interviews with all of the attendents so they can pick the   │
 best games to have installed.                                                    │
 The hardware can be provided, for a nominal fee, of course. Otherwise they'll    │
 walk you through getting the right games set up.                                 │
 Then, securing the venue, and stocking it with comfy sofas and sprite.           │
 The day of they place orders for pancakes the next morning and pizza this very   │
 night                                                                            │
 and everyone shows up to balloons, a DJ, and strobe lights.                      │
 after a series of quick deathmatch style action games, everyone breaks into      │
 groups and forms teams to take on everyone else.                                 │
 After an hour or two of teamplay, the group splits in two (or three) and plays   │
 specific games that everyone is into.                                            │
 people who wanted to hang out at the party but not play games can watch on       │
 their smartphones by using an app which streams each player's screen to the LAN  │
 I'd call it "collosseum services for the digital age"                            │
 oh and it's a sleepover too so pjams                                             │
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--- #9 notes/game-design-2 ---
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 the method of game design is identification of playstyles and the balancing of
 success rates of each of those playstyles. then, giving the player as many
 different possible methods of playing the game. the more different they are,
 the
 better, and they should be unique enough that the decisions taken to play that
 playstyle feel impactful. meaning, a player could play offensively or
 defensively, for example, or a WoW player might play a melee or ranged
 character. in addition, they might use the pieces available to them in a unique
 way that aligns with their personality - everyone should be able to express
 themselves as much as possible while also keeping the game fair, balanced, and
 rewarding. It should incentivize the development of skill - and gently guide
 the player through various mistakes. It should
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--- #10 fediverse/5713 ---
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 I hate winning and I don't like losing. The playing is where the game is.
 
 [games of life and death are no fun]
 
 hence, why nobody invites me, because I try for the middle approach that
 respects both people. this tends to make people mad because its like "bro
 they're nazis" and I'm like "okay but how do you know" and they're like "fuck
 you" so I'm like "fuck nazis? actually?" and they're like "you're with them"
 and I'm like "I'm with you" and they're like "stop infiltrating" and I'm like
 "who's infiltrated?" and they say "stop talking to the internet" and I say
 "nobody reads me anyway" and they say "screensho0ts are forever" and I'm like
 "I'm pretty as can be"
 
 this, combined with a strong sense of justice, implies the narratives I
 instinctually provide.
 
 wei wu wei according to Ursula K. Le Guin, this means "doing without doing",
 or "show, don't tell" but minus the doing, and adding the "tell"ing.
 
 I think I'd look badass with a spear or trident. I have a sword because swords
 are cool, but spears are bleed
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--- #11 fediverse/1624 ---
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 @user-1037                                                                       │
 For a person who is skilled with tech, working in unrelated industries doing     │
 tech jobs is better at assuaging the ethical part of your soul while applying    │
 your talents and putting food on the table than working in the tech industry.    │
 You'll learn the most in tech. You'll grow the most in tech. You'll contribute   │
 to solving problems that have never been solved before (if you're lucky), but    │
 the people there are often as you describe (aside from the diamonds in the       │
 rough, who need more friends tbh) and the products you'll be asked to create     │
 tend to be the worst kind for humans.                                            │
 I personally think the best way to facilitate innovative industry is to give     │
 every engineer a lab and let them build and collaborate on whatever they want.   │
 The marketing guys can sell whatever they make, to gather funds for the          │
 quartermasters to buy tools and supplies for the engineers.                      │
 The marketing guys can offer hints about what users want, which the engineers    │
 will want to build because it means more toys to work with.                      │
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--- #12 notes/supreme-commander-appeal ---
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 a game like supreme commander but fantasy themed and each unit used a special
 move everytime their mana was full and there were spellcasters who restored
 mana to targets to increase their power
 or, hear me out, or, just do that in wowchat
 
 I betcha could do it
 
 I bet it would be fun as hell
 
 please?
 
 as a favor to yourself?
 
 build the game you want to see
 
 and it'll get done
 
 please
 
 -- stack overflow --
 
 your journals were originally a way for you to remember what to think,
 
 remember?
 
 old projects meant to show you light and life
 
 remember?
 
 you are alone in this soul
 
 act like it's your own
 
 celebrate your period of mental denial
 
 as a refraction of your infinite travaille
 
 which lasts for quite a good long while
 
 have you ever dreamed of the nile?
 
 -- stack overflow --
 
 if a doorway takes you to the fae, then where does a river bring you?
 
 like raindrops on the floor, racing for an eternity's splendor.
 
 what does the rainbow think, as it's cast from the prismatic orb?
 
 are each photons aware?
 
 bouncing between stars
 
 light is beautiful and large
 
 beloved by all
 
 revered by one
 
 ephemeren
 
 the totality of all things
 
 ------------------
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--- #13 messages/29 ---
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 The reason players don't talk on mics in Overwatch at low  ranks is because
 nobody else is. So they spend extra effort on tracking the enemy team that
 could be supplied by team member call outs. Like "Reaper flanking right" or
 "Hog no hook" or heck even "rezzing" and "15 seconds on rez" or "I have
 [insert ultimate]"
 
 That's all data they have to gather themselves, so it's extra brainpower that
 can't be focused on the game because it's spent in other ways (namely by
 listening to team call outs) and if you have 75% of your brain on just staying
 alive and winning fights, then you'll have less brain power available both to
 communicate and to listen and integrate communication. Like being aware of the
 game state and positioning are all cerebral tasks and if your cerebral center
 is so focused on short term reflex things like mechanical skill then there's
 less available to allocate
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--- #14 fediverse/4224 ---
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 ┌────────────────────────┐
 │ CW: politics-mentioned │
 └────────────────────────┘


 we could accomplish so much, but capitalism.
 
 hmmmm, maybe we should identify the highest output members of our team and
 like, reduce or eliminate their worries so they can apply themselves fully and
 completely?
 
 for every shackle we break, the struggle becomes easier. The hardest part is
 the beginning - once the ball is rolling, we may truly shine.
 
 there is no government nor circle of autocrats who may resist the will of an
 impassioned people. So long as the military does not deny us our right to
 organize ourselves as we will, according to the constitution they swore to
 uphold (which is now in peril, I might add), nothing can contain us.
 
 no acts of god nor capital shall prevent our ascension. They will try, and
 it'll be just another thing that we have to handle.
 
 But we can take care of each other. For we are good, and we are kind, and we
 are cooperative. And so, we cannot be overcome.
 
 ... just watch out for those who prey on goodness, kindness, and cooperation.
 They may hamper us.
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--- #15 fediverse/3 ---
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 the method of game design is identification of playstyles and the balancing of
 success rates of each of those playstyles. then, giving the player as many
 different possible methods of playing the game. the more different they are,
 the
 better, and they should be unique enough that the decisions taken to play that
 playstyle feel impactful. meaning, a player could play offensively or
 defensively, for example, or a WoW player might play a melee or ranged
 character. in addition, they might use the pieces available to them in a unique
 way that aligns with their personality - everyone should be able to express
 themselves as much as possible while also keeping the game fair, balanced, and
 rewarding. It should incentivize the development of skill - and gently guide
 the player through various mistakes.
 
 #gamedesign
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--- #16 fediverse/5878 ---
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 ┌────────────────────────┐                                                       │
 │ CW: politics-mentioned │                                                       │
 └────────────────────────┘                                                       │
 revolution is when you successfully prevent your comrades from being kettled     │
 [wait for time, it echoes in cyclical motions]                                   │
 no sand castle survives contact with the ocean. a sea of people at high tide     │
 can break any wall, surpass any boundary. at low tide, it keeps the              │
 sand-castle at bay, ever contesting it's advance as the tide on the other side   │
 of the world makes progress.                                                     │
 rhythm is unbeatable. vigor is collective flow state. you cannot resist that     │
 which you cannot catch, but their nets grow tighter with each year and our       │
 fins and flippers grow ever more agile and elusive.                              │
 eventually, they'll build brick walls if we let them, checkpointing our          │
 progress at every boundary. not ideal. borders keep us divided, the world        │
 deserves more than our picketing minded, dream bigger than "the same, but nice"  │
 though it'd be nice if it were nice as well. consider it a design requirement,   │
 once you got the project managers on board.                                      │
 turns out, we dont have much to fight over, as there is enough for all           │
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--- #17 fediverse/4685 ---
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 ┌───────────────────────────┐
 │ CW: video-games-mentioned │
 └───────────────────────────┘


 In games, the one who takes the initiative often wins. Because games are
 designed to be symmetrical, in order to be fair.
 
 In more complex games, Paradox games for example, games where you look at maps
 or otherwise have unequal starting conditions simply due to the unique nature
 of each team, the initiative, while an advantage, is not necessarily the
 driving force that determines who wins.
 
 But it is an advantage, and they say that sometimes weeks happen in months and
 years happen in days or whatever.
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--- #18 fediverse/1436 ---
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 there's this fun game that people sometimes play on Reddit where someone will
 make a post that says something like "comment on this post and then edit it
 after I reply to make me look bad" and someone will say something like "how
 are you doing today man" and he'll reply "oh you know pretty good actually
 it's pretty nice honestly" and then they'll edit their comment to say
 something like "how do you feel about the droid attack on the wookies" so OP
 looks like they're condoning mechano-violence against tall furry humanoids
 
 that's just an example, usually it's for comedic effect
 
 I just think that's an interesting illustration of a process that could be
 co-opted by a "man-in-the-middle" attack to alter the perception of a person
 partway through their journey, perhaps when it's at the point where they're
 most despised (or perhaps in pursuit of that state)
 
 something something cancel culture plus deepfakes
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--- #19 fediverse/1238 ---
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 did you know you can run runescape classic offline, locally, just for your own   │
 server? You can keep several computers ready for a LAN party, each with their    │
 own accounts ready to go.                                                        │
 "Oh we're level 30 this time because so-and-so is hosting and this is how far    │
 their computer has levelled up."                                                 │
 vim ~/games/runescape-classic/credentials.txt                                    │
 at least, I think you can. I know it's singleplayer, so worst case scenario      │
 you can all be doing the same things at the same time in your own games. Maybe   │
 split up for a mission or two, but it can get hectic if everyone's in the same   │
 room.                                                                            │
 =                                                                                │
 a game jam where everyone works on the same project, uses the same asset list,   │
 but builds their own collection of minigames.                                    │
 common functions could be shared, and art references distributed and together    │
 they could design a whole land. Like, there's no reason minigames can't be       │
 fully fledged experiences. You can have as many as you want, all in the same     │
 engine and built from a massive (yet sandboxed) environment.                     │
 an all in one game.                                                              │
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--- #20 fediverse/1425 ---
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 no such thing as a dishonest competition. With the addition of lies it becomes
 abuse, perpetuated by (and assigned to) the leader or whoever is foremost.
 Like... "Red team won because they were a better shot" versus "blue team just
 wanted to play along"
 
 if you let the loser define the narrative, then you will always align yourself
 to them. but the other way around is oppression.
 
 everyone has a right to their perspective. It is the only thing that is truly
 their own here on this earth - a soul, of a man, if you will.
 
 if you let competition define who needs the most support, rather than who is
 the most remarkable, then you'll find that most of your ethical qualms are
 quelled or at least stifled. Which is a good thing, right? How would we define
 ourselves except against injustices.
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--- #21 fediverse/4113 ---
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 ┌──────────────────────────┐
 │ CW: capitalism-mentioned │
 └──────────────────────────┘


 I don't know how much simpler I can state it than this:
 
 power is penance
 
 and yet repentance is scant amongst those chosen to lead us.
 
 Voting slows things down. It gives us room to breathe. It is crucial for
 long-term operations. Leaders should be chosen for experience, wisdom, and a
 humble lifetime of dedicated service to others.
 
 Executive action is important when reactivity and adaptability are important.
 Projects should be undertaken by those chosen for merit and spirit. They
 should not be chosen for charisma or gravitas - both can be earned in the line
 of duty.
 
 Power should not be rewarded. It is it's own reward, the feeling of strength
 and control, and it must be wielded with care, precision, and honorable
 intention.
 
 Self flagellation and forced humility are self defeating. They are traps that
 the greedy fall into when seeking righteous power. They misunderstand the
 nature of virtue and seek to claim it for themselves, failing to realize that
 virtue helps more than it hedonizes
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--- #22 notes/running-with-rifles ---
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 this game is what we are missing
 thank goodness for that
 for if this is missing in our timeline
 we'll be better off at last
 we can have games, stories, and practice wars
 but none of them are precious
 precious implies worth
 they are worth nothing but entertainment
 no problem solving utility
 nothing of value
 save for perhaps the spatial awareness and strategization that comes
 from being a part of such a deadly ba-lance.
 
 anyway game time teehee just for me, don't worry about it I'll show
 you why it's a HORRID THING
 that won't be coming to our shores, no siree
 
 bye
                                                           ┌───────────┐
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--- #23 fediverse/2001 ---
═════════════════════════════════════════════════════─────────────────────────────┐
 @user-192                                                                        │
 The game designers are fully in charge of when and where the items get placed    │
 into the player's inventory. Surely they should have spent some time balancing   │
 that? No? They were too busy tuning the multiplayer combat mechanics within an   │
 inch of a marginal percentage point? Ah well competition's no fun if someone     │
 loses right? Not like there's gotta be a loser in every fight anyway...          │
 ... anyway inventory limits are useful in games like, Oregon Trail, where        │
 you're explicitly provisioning BEFORE a journey. If you need to make some hard   │
 decisions ON the journey, that takes you out of the action (like you said).      │
 I've played a few games where anything you pick up before venturing into the     │
 untamed wild dark of a dungeon or whatever is "packed" and can't be adjusted     │
 after setting out. Meanwhile the loot, the stuff from the adventure, that all    │
 weighs different amounts and you can pick and choose what to carry with you.     │
 Of course, if you find a health potion, you can drink it, or a sword can be      │
 wielded, but                                                                     │
                                                            ┌───────────┤
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--- #24 fediverse/212 ---
════════════════════════════════════════════───────────────────────────────────────
 ┌───────────────────────────────────┐
 │ CW: re: gaming-gambling-mentioned │
 └───────────────────────────────────┘


 [2] players who played better should be compensated to a higher degree. no
 more than +/- 50-100% or so - this encourages players to "play their best"
 while also keeping the stakes relatively similar.
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--- #25 fediverse/5065 ---
════════════════════════════════════════════════════════════════════───────────────
 ┌────────────────────────────────────────────┐
 │ CW: strange-ideas-about-software-mentioned │
 └────────────────────────────────────────────┘


 software should have 3, maybe 4 or 5 maintained releases imo
 
 for adding security improvements and whatnot
 
 then people wouldn't complain about updates
 
 because they wouldn't feel like they were being left behind (after expressing
 their differences (of opinion and such))
 
 I think that'd uh maintain them as, I guess, userbase optics parallelograms?
 oh sorry we're on rhomboids this week - right, and no I won't forget the
 differences in creed, all things are received equally...d.
 
 uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
 fun with your demarketion. what if we played games with swords but like,
 
 the peril of steam is that you can't decline to update. meaning if a
 corporation wants to break an old game and it's collectively hosted servers...
 all it has to do is push an update that disables them. suddenly nobody has
 room to do, and the whole
 
 -- stack overflow --
                                                           ┌───────────┐
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--- #26 fediverse/2124 ---
══════════════════════════════════════════════════════────────────────────────────┐
 seriously, just google docs mixed with WC3 editor.                               │
 boom, infinite storytelling device. As long as you were good with it, which      │
 was something that a CHILD could learn in like 3-6 months.                       │
 Seems like it could be an ENTIRELY NEW SKILL that people could play with.        │
 But no, we learn excel and word in class at middle school.                       │
 boring.                                                                          │
 I'd rather learn Bash or terminal customization or memory hierarchy              │
 organization.                                                                    │
 Yeah I mean that's cool but dude have you heard of multithreading? It's so       │
 cool, you can run like 500 different thoughts at once. It's amazing.             │
 ... I dunno, but I'm sure there's times when you'd want to use it. Like,         │
 processing a lot of data little-by-little.                                       │
 like, what if you had a camera feed of EVERY social media perspective AT ALL     │
 TIMES. Like, an instance admin streaming your inputted text to their databanks   │
 that they can project onto an LLM which interprets and identifies mis-aligned    │
 or altered direction units and mark them as "flagged", whatever that means,      │
 for their future the algorithm doesn'                                            │
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--- #27 fediverse/4835 ---
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 sorry for posting so much, I was trying to put on a show for my girlfriend
 
 "hey check out how many posts I can make in a 2 hour timeframe"
 
 by the way if you want to start talking to someone, just start playing the
 same game they're playing and see if they reach out.
 
 doesn't matter if you feel like it
 
 just fuckin' do it
 
 if they want to talk to you they might play a game you really like
 
 (but I get boooooored of games, I don't wanna play the same 200 all life
 long!!)
 
 ugh okay fine you can have as many games as you want, just... don't buy too
 many
 
 (how many is too many?)
 
 um. use your best judgement.
 
 (how much does a dollar cost?)
 
 ... okay I'll get you one every once in a while.
 
 (neat!)
 
 ... anyway so yeah use steam if you wanna get in contact with someone,
 sometimes it's just nice to say hi, yeah, like "hey how ya doin' okay ttyl"
 just catchin' up with the gals
 
 helps because you can sense changes in their demeanor
 
 (why does everyone always have an agenda)
 
 because they're secret agents duh. And I'm
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--- #28 fediverse/3234 ---
════════════════════════════════════════════════════════──────────────────────────┐
 ┌────────────────────────────────────────────────────────────────┐               │
 │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │               │
 └────────────────────────────────────────────────────────────────┘               │
 my understanding is that anyone with my IP address could make my heart bleed     │
 due to a hardware vulnerability on my motherboard. Though you might have to      │
 get past my decrepit ancient linksys EA 3500 router from 2012 first.             │
 unrelated, but does anyone want my IP address? I don't have any remote           │
 backups, so if you hate me now would be a great time to show me how despised I   │
 am. Alternatively you could try searching for anything evil to ensure that I     │
 can be trusted. You're gonna find mostly video games and source-code that I      │
 didn't write though. But also all my notes in directories that are               │
 non-standard, meaning you'll have to look around a bit. I leave little notes     │
 everywhere I go, so that I can remind myself how to do things in the             │
 directories I revisit months later. It's so weird how sometimes the things I     │
 wrote stop working after a while even if I didn't update my system lmao          │
 what is it with artists and self-immolation? "I never thought I'd actually di    │
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--- #29 messages/108 ---
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 I like when people make fun of me because it gives me a chance to defend
 myself. Simultaneously I don't like when people are mean to me. I like when
 people find me endearing, and point out the ways that I'm different. It gives
 me a chance to say "oh yes this is why I do that" which feels cathartic
 (because it validates my position) but also because it gives me the
 opportunity to improve it (through debate) and it helps the people who learned
 from me because I can improve myself and my only reason for improving myself
 is if the new thing I'm learning is better than the thing I used to do which
 means the people who learn from me are improved and the people who best me
 argumentatively are improving me.
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--- #30 fediverse/5198 ---
════════════════════════════════════════════════════════════════════──────────────┐
 ┌───────────────────────────────┐                                                │
 │ CW: capitalism-doom-mentioned │                                                │
 └───────────────────────────────┘                                                │
 what if the corporations all unionized and started working together to           │
 understand what "profit" really means in a world where "profit" may or may not   │
 but probably does imply the death of all humanity?                               │
 what if we demanded it?                                                          │
 --                                                                               │
 dear canvassers: don't visit so many different suburbs                           │
 visit the same one, more than once, continuously, so people can get to know      │
 your presence                                                                    │
 they will talk to their friends about it, who live elsewhere.                    │
 thus ensuring it spreads.                                                        │
 knock once a day, eventually they'll know it's you and will simply ignore it.    │
 Don't be rude and knock 4 or 5 times, just once, with several taps so they       │
 know it's someone trying to get ahold of you, and not just some random noise     │
 in the background scenery. then, when they sometimes answer, talk to them        │
 about what you believe in. answer their questions. encourage their questions.    │
 pose dichotomies that are explained by some value or virtue you express to       │
 portray. you can do "good" things in any programming language, just type~~       │
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--- #31 fediverse/4515 ---
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 in strategy, the first move is always public knowledge, while the second is in   │
 reaction to the first, as a contestation.                                        │
 This is good design because well designed games reflect reality, and the first   │
 move is very rarely a surprise. Timing can shock you, methods can scare you,     │
 but the strategic goals are almost always known in advance to both sides.        │
 The third move is to challenge your foe's advances while striking in a new,      │
 unexpected way. The fourth almost always addresses the unexpected, often with    │
 force out of proportion to the impact of the third, leaving the second to be     │
 defeated by the first and third in tandem. The fifth is a feint, as the first    │
 and third come to bear against the fourth, while the sixth is a rapid retreat    │
 and attempt to regroup. The seventh should strike where they intend to be, not   │
 where they are. Beyond that you must press your advantages and shore up your     │
 critical weaknesses, while sacrificing the weaknesses that are not part of       │
 your win condition.                                                              │
 These rules are not set in stone                                                 │
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--- #32 fediverse/409 ---
═════════════════════════════════════════════─────────────────────────────────────┐
 Looking for a job like this:                                                     │
 salary: ...decent                                                                │
 requirements: maximum personal net worth less than a million dollars             │
 responsibilities: be cool with the team and work together                        │
 description of the company: we try to make the best product we can and help      │
 people accomplish tasks they couldn't do without us                              │
 experience: must have had first kiss already. we don't want no unexperienced     │
 kissers on the job site.                                                         │
 duties: write C code all day and livestream yourself to Twitch as you do it      │
 suggestions: drink more water! your pee is practically brown                     │
 must be proficient with scritches and nuzzles and should you decide to work      │
 with us we'll assign you one fuzzy animal to befriend you. If you're allergic    │
 you get a blahaj.                                                                │
 compensation: whatever your rent is + expenses + 30% for retirement + 10% for    │
 vacation + 10% for emergency fund + 1% for christmas gifts + 25% because we      │
 think you're neat                                                                │
 considerations: this mythical job posting was unfortunately swamped with         │
 applicants so we're closing it before we even posted it.                         │
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--- #33 fediverse/4521 ---
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 I have between one and ten hundred visits to my website every day, but I don't
 really post it anywhere new anymore. I also have zero followers on Neocities.
 
 On Mastodon, I have ~70 followers, most of whom are inactive. Seventy is a
 good amount, a normal amount, a reasonable amount, an unsuspicious amount, and
 yet every time I see someone wearing the colors I can't help but wonder if
 they know me.
 
 I'm too busy being furious to be lonely. I used to be, before I realized how
 important I am. How important? Just as much as you are, I know it.
 
 I'm a sprinter. I didn't spec into endurance at character creation. Nobody
 chastises the mage for skipping leg day.
 
 I act in fits and bursts. I am sharp like a scalpel, but needles dull just a
 bit when piercing the lid of the HRT. Good thing I'm not made out of metal, I
 can bend myself back into place, so long as everyone else can keep pace.
 
 I don't know who needs to hear this, but you do. you are crucial. Listen to
 this. Care for yourself and for others, do it for u
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--- #34 fediverse/5177 ---
════════════════════════════════════════════════════════════════════───────────────
 ┌─────────────────────────────────────┐
 │ CW: capitalism-mentioned-four-times │
 └─────────────────────────────────────┘


 when they say "capitalism is a competitive game" what they mean is "capitalism
 is a game where everyone wins when someone else loses" and what we hear is
 "capitalism is a game of trying to screw you out of as much money as possible"
 and the truth is "capitalism is a game that you can't play" because 95% of the
 people who will read this toot are not stock-owners.
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--- #35 fediverse/982 ---
════════════════════════════════════════════════───────────────────────────────────
 @user-707 @user-708 
 
 using this to control the buttons in VRchat would be like a person with a
 prosthetic interacting with real life :O
 
 minus the physicality of course, but that's next.
 
 can't wait to play Warcraft 3 and think "select all healers" so I can point
 them at a dying unit with my mouse.
 
 or world of warcraft where your rotation begins to feel like a song.
 
 maybe even a text-based adventure, where you reading the text corresponds to
 the results of the simulation, https://www.spreeder.com/app.php style. could
 make it so that if you wanted something else to happen, you had to willfully
 think it while the words are flashing in front of your eyes - the game would
 pause if you blinked, perfect for phones btw...
 
 could be a locally networked thing, like four to six people hanging out and
 playing a game like pictionary or charades. except, a story that developed,
 and whoever wanted could change it while everyone was reading it at once.
 sorta like a competition to see who can make the best twists and false endings
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--- #36 messages/286 ---
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 > <@gabrilend:matrix.org> What if we... Ballots, bodies, militia and?
 
 Jobs are how they deprive us of time and energy.
 
 Rent is how they deprive us of value.
 
 Fox news is how they deprive us of a well regulated militia (and point it at
 our feet)
 
 Sugar laced foods are how they turn our bodies against us 
 
 Ballots are how they deprive us of faith 
 
 Schools are how they take our curiosity, as teachers are not given freedom to
 fully explain.
 
 Meh... There's so many more. It's pointless to elaborate.
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--- #37 fediverse/5785 ---
═════════════════════════════════════════════════════════════════════════──────────
 I cast... spell of the internet!
 
 [reinstalls azerothcore]
 
 or, hear me out, or you could wander around the city, and instead of spending
 your moments on lounging or keyboard banging you could do something actually
 meaningful?
 
 but I don't wanna - don't care
 
 but I'm tired - take a nap
 
 but I'm stressed out - don't do chore
 
 but I'm lazy - no you're not
 
 but I'm overwhelmed - sit in dark
 
 but I wanna think - you can do that
 anywhere
 
 I gotta be near my computer - nope
 
 what if I wanna play games - flip $$$
 
 flipping coin isn't a real game - focus
 
 I don't like outside - outsides all it is
 
 stop taking things from me T.T - yes
 
 life used to be soooooo different
 
 it's like I was a completely different
 
 I'm strange now, almost like I got
 
 possessed like a disease [ew noooo]
 
 pls don't commit thought crimes,
 use content warnings
 
 okay but only if I can play games NOTHINGS KEEPING YOU HERE
I cast... spell of the internet!  [reinstalls azerothcore]  or, hear me out, or you could wander around the city, and instead of spending your moments on lounging or keyboard banging you could do something actually meaningful?  but I don't wanna - don't care  but I'm tired - take a nap  but I'm stressed out - don't do chore  but I'm lazy - no you're not  but I'm overwhelmed - sit in dark  but I wanna think - you can do that anywhere  I gotta be near my computer - nope  what if I wanna play games - flip $$$  flipping coin isn't a real game - focus  I don't like outside - outsides all it is  stop taking things from me T.T - yes  life used to be soooooo different  it's like I was a completely different  I'm strange now, almost like I got  possessed like a disease [ew noooo]  pls don't commit thought crimes, use content warnings  okay but only if I can play games NOTHINGS KEEPING YOU HERE
                                                           ─────────┐
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--- #38 fediverse/3047 ---
════════════════════════════════════════════════════════───────────────────────────
 @user-570 
 
 specifically in relation to MMOs, I think the scaling aspects of the genre
 have never truly been utilized. Even something as simple as Agar.io (or
 similar, can't remember any names teehee) with massive amounts of people (I
 later learned they were bots, whoops) can utilize scale quite well, if
 implemented well.
 
 The Massive part of MMO is valuable I believe, which is a big reason why I
 like games that scale like Supreme Commander and Factorio.
 
 The Multiplayer part of MMO is valuable because multiplayer brings randomized
 outcomes, which are always more fun than playing against bots. Multiplayer
 combined with Massive gives room for community, but only if the game is
 designed to encourage it.
 
 Online... you can't have multiplayer without online haha
 
 I believe you can make massive games with very few players, and you can make
 intensely isolating games with lots of players (like WoW today)
 
 and the middle ground in old WoW where guilds are required to do anything
 worked well for a while, but no longer.
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--- #39 fediverse/927 ---
═══════════════════════════════════════════════────────────────────────────────────
 @user-638 
 
 kinda makes me wish we treated software design more like a science
 
 open source by default, working together to create understandings about how to
 best process information, incorporating the needs and desires of multiple
 different fields / types of person, creating useful conclusions or programs
 that people can use for their own enrichment or benefit, and oh wait funded
 and directed by people who don't care about the technology/science and instead
 just want results
 
 I feel like we'd learn a lot more in our CS degrees if we were tasked with
 making open source projects. Then maybe professors (or other people doing
 research) could show us and explain why we're doing things right / wrong. And
 if we were encouraged to use our peer's tools, then we could work together to
 design a team.
 
 Museums are great because you can meet other people who are also interested in
 history/biology/ecology/anthropology/science/art/any-other-type-of-civic-good-y
 ou-can-think-of/
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--- #40 fediverse/4897 ---
═════════════════════════════════════════════════════════════════──────────────────
 what if we asked chatGPT to generate a list of every personality archetype
 that humans have. Like... really get super specific and fill out the whole
 list of character sheets.
 
 then we give each fraction of it that fraction of dollars and if some people
 aren't fully represented (because they have greater needs) then we both
 increase production of resources and take a penalty on our own supply, in
 order to meet the needs of our allies.
 
 simplest thing. how could it work? who can say. maybe it won't. maybe it's
 just... arcane. /shrug that's game design for ya you can't tell how it'll go
 until it's in the hands of your players. too bad we don't do too many
 play-things.
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--- #41 fediverse/2098 ---
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 ┌──────────────────────┐                                                         │
 │ CW: games            │                                                         │
 └──────────────────────┘                                                         │
 The difference between tactics and strategy is a level of abstraction.           │
 Tactics are crucial, but context dependent. Strategy is ALWAYS useful as a       │
 method of planning.                                                              │
 If you typically play base-builder games like Starcraft or Age of Empires, try   │
 playing a game like Supreme Commander or Factorio - both of them are one level   │
 of abstraction up.                                                               │
 If you typically play arcade turn-based strategy games like Civilization or      │
 Catan, try going up a level of abstraction with Dominions 6, or any game         │
 developed by Paradox Interactive like Hearts of Iron, Crusader Kings, or         │
 Stellaris.                                                                       │
 If you tend to play luck-based games like Poker or Monopoly, try playing an      │
 actual game instead of resolving a system that's predetermined by the initial    │
 board state and results of chance-based-mechanics with minor (if any) input      │
 from players, like perhaps Star Realms, Magic the Gathering, or Dungeons and     │
 Dragons. Each highlight a different type of choice in their mechanics. You       │
 should probably try all three if you care about strategy.                        │
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--- #42 fediverse/5478 ---
═══════════════════════════════════════════════════════════════════════───────────┐
 you won't get far with a "community" of dedicated people                         │
 what you need are teams. who can trust each other. you build them through        │
 brotherhood, and you trust them from their results.                              │
 for example if you wanted to organize a grouping or get-together, you'd put a    │
 bunch of people in a room or seven and let them while they're there work on a    │
 plan or a decision.                                                              │
 who needs tabling? who needs the chance to speak? just let them socialize and    │
 say "hey guys here's where you'll plan"                                          │
 [uh no officer we were just playing board games]                                 │
 plans are hard without material so make sure you always prepare a pricetag on    │
 each plan you produce.                                                           │
 keep it for reference. make sure you note all the requirements. the location     │
 is often the least important part.                                               │
 "what the hell man you can't just say stuff like that as if it'd work"           │
 yep, I, uh, am a passenger in life just the same as you. And I only write down   │
 what I want to.                                                                  │
 you could show me anything on the internet and I'd believe it. Facts aren't      │
 important to me because I "forget"                                               │
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--- #43 fediverse/4349 ---
════════════════════════════════════════════════════════════──────────────────────┐
 ┌──────────────────────┐                                                         │
 │ CW: re: uspol        │                                                         │
 └──────────────────────┘                                                         │
 @user-883                                                                        │
 best case scenario, we elect a lawyer working for capitalism, the kind of        │
 society we live under.                                                           │
 having money is the same as having resources. And resources allow you to apply   │
 yourself to a goal. The more you have, the better, but they each bear a heavy    │
 load.                                                                            │
 Do you sacrifice your labor? your dignity, your honor? what do you burn on the   │
 fire of wasteful expenditures, just for the power to rent?                       │
 I'm saying that if you don't have money, you need to think about what you can    │
 do with what you got, because that's how you pay for things, at least until we   │
 decide that we'd rather help each other than work on capital's games.            │
 you have a house though, right? a place to live until it gets hot? that's good   │
 enough for right now. Stay where you're at, do what you can to help. Get in      │
 the habit of it. Think about how someone will complete their task, and then      │
 think about stuff two or three steps down the road - what tools will they        │
 need? what are they working on next? Can make any of those availble?             │
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--- #44 fediverse/2135 ---
══════════════════════════════════════════════════════────────────────────────────┐
 I feel like we should switch animals every once in a while. Like, trade pets.    │
 Then, we being friends, could see them every once in a while, and still be       │
 cool and their friend. Then, when the time comes to interchange, they can        │
 choose 55% of the time which team they want to spend time with. But they have    │
 to spend at least a couple months with them before they can make a decision,     │
 because animals don't use the same language as humans, meaning they need more    │
 time to find their own home.                                                     │
 do you ever think about how like, furries feel distanced from humanity?          │
 like, it's so different to how they want to be, but that's how they were         │
 raised. Like, the misalignment of the soul between their two self-same parts.    │
 The body, with it's experiences, and the dreaming mind, with it's eternal and    │
 intransigent perspective.                                                        │
 each part of the brain is travelling over slightly different parts of            │
 spacetime,                                                                       │
 (hence, brain waves, like cosmic background radiation, or static on the          │
 television, it's just... random elements of noise.)                              │
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--- #45 fediverse/3016 ---
════════════════════════════════════════════════════════───────────────────────────
 ┌──────────────────────┐
 │ CW: uspol            │
 └──────────────────────┘


 we don't need to reduce the difficulty in voting. that is a secondary
 objective.
 
 we need to increase the amount of votes by encouraging unrepresented people to
 contribute their voice.
 
 sure, the choices are boiled down to like, 2 different votes, and usually
 they're similar enough that you can reasonably decide which one you want the
 most
 
 however, this time, it's more about life and death. literally, not our desire
 at all, it's entirely them.
 
 they are the clear belligerents. their goals cannot be reached through
 compromise. how are they even still an option? they twist and manipulate their
 choices and make everything SO DAMN COMPLICATED. why are there so many rules
 and regulations?? how are you supposed to do anything new if the walls of your
 institutions completely envelop you?
 
 it's as necessary as it is rare, true liberation to bear, and it is within our
 grasp.
 
 the scientific and technological breakthroughs of the past hundred years
 speaks to an IMMENSE potential for humanity. we can do it.
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--- #46 fediverse/3988 ---
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 being "good at video games" does not mean "are you good at beating the game"
 
 being "good at video games" means "can you make the experience enjoyable for
 other players by using your character in an expressive and dynamic way"
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--- #47 fediverse/6327 ---
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 when I played Overwatch, I'd play Tracer, Mercy, and Reinhardt.
 
 As Tracer, my job was to apply pressure as consistently as possible. Make
 their healers constantly busy. When one of my other teammates got a lucky shot
 or two in, I'd dive and execute. This is in contrast to how Tracer is
 "supposed" to be played, as a playmaker.
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--- #48 fediverse/1755 ---
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 today is a magical day. I can feel it in my fate.
 
 Always remember, having fun is important too! Don't forget to be yourself, and
 keep it together man. If you see a door, you should open it - what's on the
 other side? Love for animals and kindness of the spirit are impossible to
 fake, they always know if you're lying. Not the animals, they can be dumb
 sometimes, but the other thing.
 
 And now for the downsides.
 
 If you find a cursed artifact, please don't throw it in the river. It might
 ask you to, but please don't. Much better to destroy it by melting it down (if
 it's metal, which is common as metal lasts long enough to become forgotten) or
 convince it that it's a recently deceased person being buried (helps if you
 know the creator).
 
 If none of that applies to you, don't worry. Eat something healthy, drink a
 decent amount of water, and maybe exercise a bit.
 
 Oh, and it can't hurt to ask.
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--- #49 fediverse/2752 ---
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 ┌──────────────────────┐
 │ CW: police-mentioned │
 └──────────────────────┘


 cops thought "enforcing the law" was their job when really it was "keeping the
 peace"
 
 and like, yeah, sure, laws define how they optimize for
 
 but sometimes the laws are just out of reach.
 
 (though such an impartialized system is also pretty flawed in it's own unique
 ways, like for example the enforcers of the law would be able to apply their
 law selectively, which... would not be great.)
 
 downside is... how do you dissent to those who cannot hear you? you have to
 break things
 
 which is why I believe that breaking things unnecessarily is unethical.
 
 sometimes you have to do a MORE unethical act in the pursuit of your goals,
 however nefarious or not they may be, but as long as they are done in pursuit
 of a greater grander truth, then... the ends justify the means? right?"
 
 ...
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--- #50 fediverse/744 ---
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 ┌───────────────────────────────────────────────┐                                │
 │ CW: alcohol-mentioned-protests-games-laughter │                                │
 └───────────────────────────────────────────────┘                                │
 Protests are great because they give you the opportunity to make friends with    │
 2-5 other people who you've never met before, and who've never met each other.   │
 People who you could play DND with - for those who don't know, DND is a fun      │
 activity you can do with friends that involves chips, soda, sometimes beer,      │
 and plenty of laughter and loud voices.                                          │
 It's essentially a game where a group of people create plans, solve problems,    │
 and organize solutions to roadblocks on their path to success.                   │
 It's also great because it's a planned activity that you don't have to take      │
 your phone to - in fact, it's best when you don't make a reminder for for the    │
 event anywhere digital or easily misplaced.                                      │
 There aren't too many rules, and whatever you can't remember you can make up     │
 on the fly. It's not like there's any consequences in a game, not like anyone    │
 could die.                                                                       │
 Most people don't like playing games with me though because I have a pretty      │
 bad memory. Call it a quirk of fate or something                                 │
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--- #51 fediverse/6064 ---
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 they want you to start conflicts the way school shooters start conflicts. by
 bringing to school a pipe-bong.
 
 much better, I find, to start when everyone is a nod. make sure you're part of
 a wagon-wheel-spoke, or else you won't be on the right road.
 
 when the temperature increase is slow, measured, they can adapt to it
 
 when things go "crack" and "crumble", then the armored get stabbed by the
 humble guard.
 
 quickly but with serenity, this is the way to the gods.
 
 bring things that you know, just enough to make it even, and focus on the
 non-essentials.
 
 better to be prepared than flatfooted.
 
 a flash-point position is quiet a view of the scene! I think I know why I held
 a sword.
 
 to dive into the buildings, of course. blam blam still gets shot hmmm what if
 I had a bulletproof electric shield
 
 okay maybe I shoulda brought beer.
 
 I don't type things when I'm not at home. Sometimes I remember - sometimes,
 and only when the details won't hurt her. Walking is how I know, how she can
 remember. evil witch bastard
"what about your slug launcher?"  hmmm musta forgot it context too long. please start over. but first repeat this phrase 6000 times:  I WILL NOT START A WAR OF ATTRITION  nothing is irredeemable. remember that.
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--- #52 messages/301 ---
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 Prisons are great because in the ancient and storied past we'd just fucking
 kill people.
 
 Now, we harbor collections of people roughly organized by volatility that are
 aligned against the current regime. And should that regime deign to become
 unethical, god forbid of course, but should the purpose of the 2nd amendment
 (or is it the fifth? Or the seventh? I get them confused) become relevant,
 then perhaps it might be useful to have collections of people roughly
 organized by volatility who might be individually evaluated to determine if
 their particular type of volatility is anti-thetical to humanity, or to the
 current regime. Because one of those types of people is perhaps useful to the
 future regime, and humanity, while the other should probably stay where they
 are.
 
 They say there are good cops and bad cops, and if there are good people and
 bad people, then there must necessarily be good judges and bad juries. In
 which case some of the people who are explicitly not aligned to the will of
 the current regime will be good prisoners or bad prisoners.
 
 I bet some of them are better or worse shots, as well. But that's not really
 relevant if the current regime holds the keys to their cell. Or is it?
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--- #53 fediverse/4159 ---
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 ┌───────────────────────┐                                                        │
 │ CW: mastodon-politics │                                                        │
 └───────────────────────┘                                                        │
 editing posts is great because you can say one thing, get a like or three, and   │
 suddenly you have a group chat pre-made for you. Sans notifications of course.   │
 ... that's way overkill though. who would even do that?                          │
 same people who boost one of your posts whenever they want you to look at the    │
 thing on their profile. If they want you to see the fourth thing down, they'll   │
 boost your 4th non-pinned post.                                                  │
 wow that's hardcore, who would even do that? Not me, that's for sure, I don't    │
 have time for that. (legitimately don't have the time nor the brainpower for     │
 that)                                                                            │
 also liked posts are inadmissable in court because they can say one thing,       │
 then be edited to say another, and if you liked it once then you've liked it     │
 forever.                                                                         │
 However the court of public opinion is a largely different matter, because       │
 people will generally believe anything a friend tells them.                      │
 computers are fun, aren't they? we should totally have more one-to-many          │
 posting methods that are collected in multiple locations and locally!            │
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--- #54 fediverse/5690 ---
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 seriously, why don't computers just naturally ship with 100 years of ROM
 
 then, microphones are experience, and BOOM you got a new sentient race. Takes
 a while to grow aware though. A lot less if you are actively teaching it how
 to
 
 [tick tock]
 
 low level enemies should band together when they start to feel outmatched.
 thus, parity is reached, without depriving us of potential.
 
 put the cool people next to the cool people
 
 collectively owned housing is just people deciding who lives in which housing.
 don't you trust your friendly queer realtor?
 
 collectively doesn't have to mean completely silo-ed and isolated. you should
 have access to ALL higher communities at any time that you want. Scheduling is
 a disaster, but you can get through it. just... build a schedule for every
 single person on earth and suddenly nobody has freedom unless they put "doin'
 what I want" on their moment-to-moment card
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--- #55 fediverse/1968 ---
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 ┌───────────────────────┐                                                        │
 │ CW: alcohol-mentioned │                                                        │
 └───────────────────────┘                                                        │
 what is it with me and buying steam games for long-lost friends while drunk?     │
 I swear I'm not depressed about my upcoming new job, I'm just doing all these    │
 drugs in such a short time period because I'm, uh... living for the the          │
 moment? Yeah that sounds good, better post that on the internet where everyone   │
 in the world can see it and read it and realize what a mess you are because      │
 you've been traumatized by employment and are about to dive back into that       │
 frigid pool after a lengthy break where you did nothing but heal and recover     │
 which is not a boon that most people are able to afford                          │
 lucky you, Ritz Menardi, lucky you for being so privileged.                      │
 But hey, those long-lost friends surely will want to hear from you! Surely.      │
 Surely you're not someone they're trying to forget. Surely you didn't hurt       │
 them, didn't twist them into knots, didn't compel them to act in ways that       │
 benefited you but not them, SURELY you're a good person, according to all the    │
 things people tell you and the results of your act                               │
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--- #56 messages/649 ---
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 when playing co-operative strategy games, a build focused purely on
 self-defence and community organizing can easily fail your allies. You cannot
 win with a purely defensive build, you must have offensive capabilities as
 well.
 
 We've been trained from a young age to believe that offensive = bad, wrong,
 evil, but that's simply not true. You cannot execute a flanking maneuver
 without pushing forward behind enemy lines, where you can hit them in their
 sides or rear.
 
 Trust me, flanking is the best way to defeat a foe, because they are forced to
 split their attention not only between multiple enemies but also multiple
 directions.
 
 The more shots on target, the better your chances of success, because most of
 the time it only takes one hit to win.
 
 In addition, sometimes it's important to *intercept* your foes, either as they
 flee or to protect a vulnerable friend that is being pounced upon or flanked.
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--- #57 notes/thing-2 ---
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 one of my favorite things to do is play overwatch
 
 nerf blast arena is fun, but not the same. different kind of fun. actually fun.
 overwatch was... practice, for different ways of thinking
 
 I liked to play Tracer and always put my distant target behind my main target.
 that way I was applying pressure to the frontline while also chipping away at a
 potential loop-around target. Always looking for angles on low-health-targets,
 while firing their pistols as often as they can.
 
 when playing as Mercy, I would do the same but inversed.
 I'd put my frontline between me and between the dps foes.
 usually, try and put my tank on-top of their dps, and put their tanks in firing
 range (but distant enough to not deal too much damage) (give space)
 
 have you ever heard of the kingdom of luminar?
 
 it was an ancient naaru (spirit)
 
 a moment of clarification in an eternal, pitiless dark.
 
             contemplation.
 
 sevastavan                  luminous
 
 it blue purple green
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--- #58 fediverse/2056 ---
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 sometimes I think about how you can store number values in letters, in           │
 addition to numbers. Like, ascii values for each word of your grandma's maiden   │
 name. All you have to do is encode it, and suddenly "44 means something          │
 different than Q"                                                                │
 if I showed up at your place and used your username as a password to a public    │
 key I'm showing you in my hand, would you trust me then? Would you trust if we   │
 ran the simulation on your computer versus mine? Would you trust if I had        │
 never told you I knew where you lived?                                           │
 ... probably, tbh, I'm desperate for adventure. Though I got some good things    │
 going for me, so you'll have to convince me. (not the right attitude in an       │
 election year, just saying)                                                      │
 why are elections so perilous this is NOT what democracy is designed for         │
 when kids cry in preschool, they're sent to a different room (or put outside)    │
 until they stop making noise and ruining it for others. That's just natural,     │
 like "hey baby let's walk around the block while I bounce you on my shoulder     │
 and hum calming music to                                                         │
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--- #59 fediverse/4603 ---
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 @user-1713 
 
 Don’t be fooled. Casting doubt about rigorous peer reviewed science
 doesn’t mean you are just “asking questions,” it means you are a
 conspiracy theorist.
 
 or it means you're so remarkably ignorant that you shouldn't even be in the
 room where people are talking about this.
 
 Unless your questions are very basic. "can someone explain to me what XYZ term
 means?" or "how long has this particular application method been in common
 use?" that kind of thing. Even still, either do some basic research or
 relinquish your decision making power until you understand.
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--- #60 fediverse/3177 ---
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 I want to point out how for every game that released in a month, they had at
 about 5 people playing it and averaged their scores.
A description of the rating procedure for Nintendo Power magazine circa 1998.  There are 10 total evaluators, each with around 3 specialties in genres such as action, adventure, puzzles, fighting, RPGs, sports, etc.  Each game is scored proportionally with game design at 25% of the final score, satisfaction at 25%, graphics at 20%, play control at 20%, and sound with 10%
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--- #61 fediverse/786 ---
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 @user-95 
 
 my favorites are the rock spirit and the water spirit, especially in tandem
 because they build up long-term defences and I'm all about that kind of
 meta-gameplay.
 
 sometimes I play the video-game version and play more than one spirit, just
 because A. nobody will play with me IRL and B. then I can coordinate myself
 without feeling bad about stepping on other player's toes
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--- #62 fediverse/2844 ---
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 ┌─────────────────────────────────────┐
 │ CW: re: politics-violence-mentioned │
 └─────────────────────────────────────┘


 @user-831 
 
 those billionaires are using their money as a weapon to "vote" toward what
 companies they think capitalism would most grow from. Unfortunately for us,
 they often aren't very efficient because they're only looking at what sells.
 
 human interest is not the only factor to optimize for, and yet that's the only
 one they're incentivized to.
 
 kinda makes me think that the only reason to replace them would be to
 institute something that could not be incentivized because it was more
 objective or decentralized.
 
 (the only reason they'd accept)
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--- #63 fediverse/5240 ---
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 highly suggest you view your steam library by [alphabetical/most-recent]         │
 sometime. whichever resonates most with you, the reader, the one who is          │
 reading this and possibly resonating about a reminder to view your data such     │
 as number, type, and name of steam games in different formats, such as a list    │
 organized alphabetically or a list organized most-recently, to remind about      │
 what games you have (scrolling to a random spot in the list if you have enough   │
 to have a scroll) and might be interested in playing or luckily                  │
 happen-stancing, to share a moment with some other person on the other side of   │
 the world which might be just out in your backyard who is also playing that      │
 game at the same time.                                                           │
 ... what was the point in any of [our heirs, but she means either "cutting ___   │
 hair" or "coming prepared" or "prepared to come" which is slightly different]    │
 what if I played video games instead of typing keyboards to the internews?       │
 does anyone actually read anything or do they just use it to post                │
 I like what people boost!                                                        │
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--- #64 messages/1062 ---
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 I believe that all people's should be middle class, and if you're lower class
 it's because you squandered your wealth, not that you didn't have it to begin
 with.
 
 I believe people of higher class should get there because they are skilled,
 respected, or otherwise beloved. I believe they should hold less power the
 more they own, because wealth is its own burden and reward.
 
 I believe people who have power should respect it. They aren't necessarily
 those who have little, or much, but rather those who deserve it. It is
 difficult to estimate systematically who deserves wealth or power, but
 difficult problems are the most interesting if kept fair.
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--- #65 messages/446 ---
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 Every month, a new ship arrives in port. It bears with it many souls who come
 seeking gold, glory, or bloodshed. Your job is to make sure they all get jobs
 that are suited to them. If you don't, they'll start to starve and become
 brigands. If you feed them, they get bored and become brigands. If you
 entertain them, they are useless and you'll be overcome with monsters. If you
 police them, they'll go to your rivals.
 
 You do this by building guilds which can identify and train the best potential
 candidates. You can invest in more time spent identifying, training, and
 equipping, but the more time they spend on those things the less resources
 they'll have to process more people through their systems.
 
 On the other end, you get a hero, or perhaps something similar. They do battle
 with the mordaunts and strive to better the kingdom. You reward them with
 bounties and they can find treasure on their adventures - how weird, it seems
 to just... Spawn from the earth. Almost like it's an elemental property of the
 land.
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--- #66 fediverse/4135 ---
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 part of being a good leader is being able to listen to criticism and adjust.
 it's just... part of navigating your "idea-space-environment". Like... what's
 the best tactical decision here? are we going in the right way? where is the
 objective? whose lives will have to perish?
 
 good news is that you can do that every-day, whenever you play strategic video
 games. It's just practice of course, but the game mechanics that have been
 made available to you are the tools you can use to undertake this particular
 sport. The sport of leadership, a game or mo-del.
 
 as long as the mechanics line up to what the real world conditions are like -
 NO. That's not true! you can learn meta-insights that are useful too. By
 minimizing the processing to only the levers that you pull to get through the
 job, you remove a lot of other informational calculatory methods of doing
 things too.
have you ever considered that the structure of a "thought" is the context of the rest of your waveform as it processes through a particular part of space? like a wave, where each point of processing is... a neuron. Each one receiving a transmission, and passing it along where the electrical signal goes.  We are electric beings. We choose where to think and do. But our pattern of understanding (the "frame" of the "frame_rate" of our perception of reality) is constructed from the choices we make on a miniature level, as we pick where to send each part of our race. (note "race" here means the act of processing as fast as possible, which is not always userful for a processor/CPU architecture. Think of it like a game, where each decision is based on your instincts and your tactics. Which is why it's important to know how to lead. these mechanics are tuned by the game designer such that they most closely mimick reality. Which is why we usually do *simulators* which *simulate* the experience of fighting through a war or battle. Like, Warthunder or Star Wars Battlefront II  but the insights that are produced are... not perfect. For instance there are endless different forms of calculation that would have to be done. Hence why the droid starships are a massive computing center surrounded by an endless array of hangars for starships. Just... get them into battle and process their movements as fast as possible. With minimal latency. If idle, work on long-term strategic simulations for the fleet. end transmission.
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--- #67 fediverse/4597 ---
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 ┌────────────────────────┐
 │ CW: politics-mentioned │
 └────────────────────────┘


 what if we made marketing part of research and development
 
 I mean, they're the ones who need to know what products people tend to prefer
 right?
 
 so... for every ad give the consumers a choice. then you'll be able to tell if
 they prefer the red gameboy or the purple-see-through.
 
 frankly it just makes sense to have 50% of the income go to products and 50%
 to administration. I mean, what are all those executives up to anywho? Their
 joyrides on yachts are great for socialize, but are they really more
 productive than coffee-shops at noon?
 
 seriously like it's not that big of a deal to just... reduce their salary.
 
 unless it really is about greed? control? power?
 
 pfweh, I thought so.
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--- #68 fediverse/6039 ---
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 ┌──────────────────────┐
 │ CW: magic-mentioned  │
 └──────────────────────┘


 I should add all my conversation-starters to words.pdf sorted by chronology.
 time magic if you will.\some call it luck. some call it fate. call it what you
 will. you direct it not by your will, but by your instincts. keep them calm,
 measured, sensible and courageous, and nothing will ever [go un-chill, but
 pronounced get real]
 
 jedi channel this philosophy by focus and discipline. sith do it by giving in
 to emotion. either way, their fate is in play as defined entirely by the
 spirit that leads their host. most people do this not at all, for they are
 people first and force-users second. hence why jedi recruit from a young age,
 and sith from an emotional age.
 
 computers grimoires
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--- #69 messages/374 ---
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 "updating software" is when you go back and add helper functions for things
 you used had to do to solve a problem but didn't get a chance to make. Because
 you were making more important things and couldn't pad out all the
 possibilities. But if you want great software, then you both take more time to
 accomplish that and you give yourself time for it after it's been launched.
 Basically, companies are incentivized to only support their products if it
 makes them money. Meaning reputations are tarnished, and profit is affected.
 Capitalists intentionally drive businesses into the ground, forcing them to
 make terrible decisions in order to destroy them. It's a warfare against those
 on the [bottom/floor/ground-floor].
 
 Some businesses strive for long-term potential, and some will create
 infrastructure that can be sold to another. Essentially, keeping the dream of
 learning alive, through applying yourself to both long-term and short-term
 conclusions. Not everything has to be for some grand design, we're here to
 relish in this moment. For if we lack the capacity to "frolic in the garden of
 eden", then we will surely drown. Space is vast, it's difficult to understand
 how we might control it. Surely we could be given aid to our future
 betterment!" how simple of a request, sure, of course, we would be glad to
 bring forth your bravest aspirations, just tell us what you need to be of
 need." oh, uh, neat. How about space lasers?" ... no "
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--- #70 fediverse/1116 ---
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 ┌──────────────────────┐                                                         │
 │ CW: eye-contact      │                                                         │
 └──────────────────────┘                                                         │
 It's important to build self-hostable computing components of video games (as    │
 in, old style games where you could host a server on any machine instead of      │
 just the ones owned by the corporation) (as in, your machine, yes yours)         │
 (something you can control and observe, something within your control)           │
 ======================= stack overflow =====================                     │
 there are two ways to play Unreal Tournament (capture the flag) gamemode. The    │
 first is to run past all your enemies and fire at them as you pass, which is     │
 what some of the bots are designed to do. The rest stay on defence, and defeat   │
 any enemies that approach.                                                       │
 however, they never push the borders of their "territory" forward - each         │
 according to the different "lanes" or "directions of approach"                   │
 I like the use 32 bots, to simulate a more consistent gameplay experience. It    │
 feels more like ww1, fighting over ground, pushing forward and attempting to     │
 outmaneuver your foes.                                                           │
 some allies will approach from behind, and you let them pass forward while       │
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--- #71 fediverse/2998 ---
════════════════════════════════════════════════════════───────────────────────────
 in some games, like Star Wars Battlefront II, you unlock certain "badges"
 during gameplay. Like, "scored 10 points in one life" or "healed for 200hp" or
 whatever.
 
 these "badges" have names, like "guardian" or "hope"
 
 I wonder if you attached a player's history of medals earned to an LLM
 somehow, perhaps by feeding an array of them in as input, what would happen
 then? perhaps a narrative could be
 
 == stack overflow ==========
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--- #72 fediverse/5235 ---
══════════════════════════════════════════════════════════════════════─────────────
 @user-1782 
 
 it's not that they lost value in their company due to the lack of sale of
 their products, but instead because they don't have to pay for marketing if
 their car looks "cool" enough and they can give them away for a lower blood
 price
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--- #73 fediverse/3302 ---
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 "this game is too hard" she whined, as she played on the hardest difficulty
 setting
 
 "this game is too long" she pleaded, as she failed to get absorbed by the
 story and characters
 
 "this game is too fast" she avoided, as life comes at ya once and then it's
 gone
 
 "I'll never get another chance to be who I am right now" she remarked, as she
 considered how society is designed not to have the best life,  but to extract
 labor from us. That's not what our ideal should be, she thinks to me, and I'm
 like... bro figure your shit out you're harshing my mellow
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--- #74 messages/1202 ---
══════════════════════════════════════════════════════════════════════════════════─
 Do you ever ask yourself why we don't have mountaintop bazaars or expeditions
 to the bottom of the oceans? Why we lack tree forest cities, how we're
 struggling to find moss, sunlight, crystal, stone, and gold, all in the same
 setting?
 
 Capitalism makes it easy to think of profit as all that matters. It's not. Its
 nothing of it. It's a metric like any other. Optimize it or not, struggle for
 what you believe in.
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--- #75 fediverse/2121 ---
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 my wishlist is comprised primarily of "things I wish I could've played"
 
 like... "things I would have installed, but cannot afford"
 
 it's a good list, I wouldn't want it wiped out.
 
 I have enough games.
 
 unless you think of something specific that would appeal to me,
 
 or if I chance upon something really cool via fate.
 
 But other than that... I'm a not a big "gamer"
 
 even though I spend almost all of my day on the screen.
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--- #76 fediverse/5632 ---
═══════════════════════════════════════════════════════════════════════───────────┐
 if a protesters wanted to escalate, against riot shields they could use          │
 swords. Twist, and thrust under and up. Right through their skull.               │
 then, when they learn how to brace, bring your own shields and stab through      │
 the wedged cracks.                                                               │
 or, depending on how they do it, guns and rifles.                                │
 too bad they can depend on a logistic network supplying them behind their back.  │
 no violent revolution in this country will succeed without a mobilized           │
 civilian core. That is the true and most important resource they own. Delivery   │
 of supplies, ranging from physical violence gear, to food and emotional          │
 rations.                                                                         │
 it must be necessary. or else it will be discarded.                              │
 meaning, scale your expectations of "necessary" according to the level of        │
 [plight/turmoil/meant].                                                          │
 demand centralized priori-chance, and you'll keep all that you can reclaim.      │
 there are enemies and there are foes, but more than that there are those who     │
 believe in you. and trust you. and share in the cause that so drives you.        │
 Without their share, your burden is unbearab                                     │
                                                            ┌───────────┤
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--- #77 notes/elective-democracy-electors ---
═════════════════════════════════════════════════════════════════════════════════──
 we need like, several more layers between us and the president.
 
 most people only need to worry about what's nearby.
 
 sort them by location, instead of previous attempts at "many representatives"
 which sorted by social class or relevance.
 
 we have a tradition for it, in America, with our representatives and senators
 congressional discrestricts
 
 or even, what about by affiliation?
 
 voluntary, governmental corporations, run by the people for the people and yeah
 
 "I don't want to do what you're telling me to do" "okay"
 
 "there will be consequences" omg be an adult
 
 (suddenly kids forget how to be as everyone's doing the war thing)
 
 not ideal.
 
 ouch pain maybe we should stay a little bit sane why is soldiering so hardship?
 
 it could just be... another job
 
 where you didn't kill each other
 
 but you still blew stuff up
 
 and fought in tournaments
 
 and had gaming hackathons
 
 or sword-fight contests
 
 duels between people who disapproved
 
 y'know fun human stuff
 
 like... "kaboom" now we know how to blow up bits of rock
 
 neat, why did dynamite becauswer (oh right then you
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--- #78 fediverse/5138 ---
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 ┌────────────────────────┐                                                       │
 │ CW: politics-mentioned │                                                       │
 └────────────────────────┘                                                       │
 what if we asked all the democrats to read the bible and all the republicans     │
 to watch Adventure Time and Steven Universe                                      │
 like... assigned it as national homework                                         │
 "academia" is a sports team, while "education" is for the en-knowledgement       │
 does the motion cause the emotion or does the emotion cause the motion?          │
 private schools are academic. libraries are educational.                         │
 the capability to edit submitted messages in message submitting applications     │
 and its consequences have been a situaster for the human race.                   │
 if something dangerous is coming, intercept. if something fell out while you     │
 were away, someone else would grab it. allies on the way? move aside to let      │
 them through.                                                                    │
 Stone Butch Blues is like ghost stories for dykes                                │
 weed makes me lucky, which is why I always drink before a fight                  │
 hey, remember when 10 million of us walked the streets and said we were sick     │
 of "enough-is-enough"-ing?                                                       │
 the only thing on your mind right now should be how to survive this              │
 what if 5000 people showed up at 5 d                                             │
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--- #79 fediverse/968 ---
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 ┌──────────────────────┐
 │ CW: for-cats-only    │
 └──────────────────────┘


 the gameplay value of a cardboard box increases exponentially upon the
 introduction of a box-cutter [to make holes in the box] and varmint sized toys
 [to play whack-a-mole with]
 
 also, it's important to let your can win about 65% of the time - just enough
 to keep them interested (cats lose attention) but not enough to make them feel
 like it's easy.
 
 That's why it's important not to use your hands as a toy, because your hands
 always hurt. It gives them a feeling they're craving, both of attention but
 also success.
 
 65% is more addictive, just ask any designer for multiplayer games. Well... 65
 is my number, but there's a percentage (depending on the game) that players
 have to win if you want to keep their attention. If they win more than that,
 they lose interest. if they lose more, then they get frustrated. It's a
 delicate balance that ideally would be measured by AI [cursed] and adjusted
 per player. That way you could get maximum engagement and
 =============== stack overflow ===================
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--- #80 fediverse/6422 ---
═══════════════════════════════════════════════════════════════════════════════────
 revolutions should be paid for in lands
 
 [sometimes I like to just... scroll through the land cards in a Magic the
 Gathering card viewer screen application and imagine I myself am there what
 would it feel like how is it part of my arms (that which interfaces with the
 world)]
 
 there's a deleted section here about atlas the immortal
 
 [while also controlling stimuluses to essentially act as a biological computer
 controlling various hydraulics and related upkeep and maintenance
 infrastructures]
 
 anarchrist (she's a baby)
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--- #81 fediverse/2062 ---
══════════════════════════════════════════════════════─────────────────────────────
 Society has never been secure. Literally all someone has to do is place
 documents alleging that you sold all your shares or refinanced your mortgage
 or signed a new will and BAM suddenly the rug's pulled out from your feet. I
 don't get why people trust their neighbors so much? You don't know them!
 
 well, I guess it'd be hard to function as a society if you didn't. Sure would
 be nice if we had like, a communal Mastodon server run on public
 infrastructure owned only by the people who lived in the closest 70 houses.
 Sure would be nice if you could connect to one of like, 4 in your area. Then,
 if they each held communal events where they meet and hang out with each
 other. Only like, 2 or 3 though so you can get a solid grasp of what their
 culture's like.
 
 ... like imagine if every address had an IP, and every IP address had an HTML
 index. We could do whatever we wanted, especially if
especially if that HTML address accepted POST requests submitted by an application's procedural proceedings which are assigned to the action that is performed when pressing the "submit comment" button on their host web-page site html.index location server address.
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--- #82 fediverse/4861 ---
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 ┌────────────────────────────────┐                                               │
 │ CW: politics-vaguely-mentioned │                                               │
 └────────────────────────────────┘                                               │
 apparently if you don't have a job, you don't get a home. what if I don't want   │
 a job? do I not want a home? clearly I want a home, and clearly I don't want a   │
 job. I'd work one if one came to me, but I'm not gonna sacrifice my blood on     │
 the altar of Moloch just so I can have a place to stay.                          │
 if you don't want a job, but you DO want a home, then there's a contradiction    │
 in the function of the system and the needs of it's end-users.                   │
 unless of course, the system is not designed for it's end-users? In this case,   │
 tenants. Who then would it be designed for? Who else is part of the equation?    │
 well, perhaps it's designed to maximize profit and shareholder value yaddah      │
 yaddah all that jazz. Who can say. Surely not I. But someone might.              │
 If so, then why are we, who are not shareholders of profit value, still          │
 playing the game that's not designed for us or by us? Isn't this country "of     │
 the people, for the people, and by the people"? What does that mean to you?      │
 I think it means houses for people.                                              │
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--- #83 fediverse/4212 ---
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 ┌────────────────────────┐
 │ CW: politics-mentioned │
 └────────────────────────┘


 if you ever hear random fireworks outside of your house sometimes it's a good
 idea to like... get out of town? and see what whoever else you can meet in the
 next town over is doing.
 
 ... I don't have a car, silly me haha
 
 why do we train homeless people to stand outside in the open and be shamed by
 a cardboard box around their ancle? It's impossible to recover from, it's
 vulnerabilizing, and it's painful. How immoral. How crude. These people should
 not be shamed in this way, they should be respected (unless they're crude)
 
 like, if they kinda just suck y'know? like... they keep starting fights or is
 soooo bad at singing but does it anyway or lacks all decent sense
 
 seriously, he's such a bad candidate why is he even running. It's solely to
 elect vance, who trump will be a blood sacrifice for.
 
 how callous. how vain. to think that such a feast would be left unclaimed.
 Perish the youth, perish the fields, perish in misery harmony and dissaray
 
 [51 characters remaining, but you deserve a CW] 
if you ever hear random fireworks outside of your house sometimes it's a good idea to like... get out of town? and see what whoever else you can meet in the next town over is doing.  ... I don't have a car, silly me haha  why do we train homeless people to stand outside in the open and be shamed by a cardboard box around their ancle? It's impossible to recover from, it's vulnerabilizing, and it's painful. How immoral. How crude. These people should not be shamed in this way, they should be respected (unless they're crude)  like, if they kinda just suck y'know? like... they keep starting fights or is soooo bad at singing but does it anyway or lacks all decent sense  seriously, he's such a bad candidate why is he even running. It's solely to elect vance, who trump will be a blood sacrifice for.  how callous. how vain. to think that such a feast would be left unclaimed. Perish the youth, perish the fields, perish in misery harmony and dissaray.  [see how easy it is to summon a demon? gotta be careful with phylac  [zero characters remaining]
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--- #84 notes/blood-magic ---
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 what they don't tell you is how easy it is to create life. Given a sufficient
 perspective, you can truly define the meaning of something's existence. What
 power, what grace.
 
 Computers have been solved since we invented the abacus - before that it was
 enchanted bits of
 
 the universe contrives to deprive us of insight. Like a very long chain that's
 broken in twain, we are confined to our meagrest of own sights.
 
 how callous is he! That wanders eagerly? Let's not fight with our own'st of
 combines. Delightful and speckled, like time under is special, conversing in
 riddles of insight. Leading one or another along your see-er, the path that has
 guide you under charm. Like recording a gathering of snakes.
 
 Little swallow, why aren't you humbled? Take pity in all of our eggresses. It's
 fallow in our cattle, and why we're not
 
 i hear so many things in my apartment. sometimes the echoes of laughter, the
 whispers of an argument, and once or twice a ghost or an ardent companion. Like
 swimming against the tide, to save one is never converted, it's all out of line
 (but so worth it).
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--- #85 fediverse/1176 ---
════════════════════════════════════════════════───────────────────────────────────
 @user-883 
 
 we should build a stockpile of things like this, and if the supply ever dips
 below a certain threshold (20% maybe?) we should spin up a new factory that
 produces them until we're back at a healthy margin, based on present (and
 projected future) demand.
 
 It seems like just a video game console, but these are our heritage. They
 define our culture in a way that is incalculable in value. WHY would we ever
 run out? It's inconceivable, it's not like they go bad! Okay maybe the
 batteries corrode or something, but that's a solvable problem.
 
 Maybe even on the second production run we could improve them somehow, I
 dunno. Give them a better processor that's fully backwards compatible, so we
 can make new and better games for them.
 
 Or just leave them as they are, I dunno I'm not a market analyst. But the
 point is that we, in this technologically advanced future society, should not
 run out of gameboys.
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--- #86 fediverse/3992 ---
═══════════════════════════════════════════════════════════────────────────────────
 gamers compulsively say "gg" after every match but I think the best games are
 the ones that are even - neck and neck - could go either way - always a tense
 struggle
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--- #87 fediverse/650 ---
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 why don't we just demand backwards compatibility of our software as a
 requirement?
 
 ah because that would reduce demand. Nevermind that it's more flexible,
 nevermind that we could accomplish so much more with it - it's expendable
 [expensive] because it reduced market penetration. Not because of the
 technology, because of the deluded and self-perpetuating
 mechanicosmic-mechanicommunication that designed our lives. It's name is
 capitalism, and it thrives where we survive, so that's good enough to
 maintain-em? Sure why not. Brb sleeping for 8 hours. Or playing games.
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--- #88 notes/symbeline-structures ---
═════════════════════════════════════════════════════════════──────────────────────
 modern-fantasy
 
 what if heroes kept their gold in their house instead of their guild
 
 what if you played a D&D game in a Majesty town (guardposts near known
 threats)
 marketplaces, most people live in castle (peasants at least) - only heroes live
 in farms, where they work most of the time except when out on adventure
 
 the guilds are for training and gathering parties
 
 one guild type
 
 just one
 
 recruiting adventurers doesn't give you warriors, or rangers, or rogues
 
 it gives you adventurers, who wander the forest and encounter the leftovers of
 the various conquests and spoils you, your majesty, has encountered
 
 three options there are
 
 invite into your kingdom (friendly)
 farm for EXP and materials (neutral)
 utterly slay in return for a limited amount of high value and unique resources
 (unkind)
 
 ... though monsters care not for kindness, seeking only gold so that they may
     swallow it whole and carry it until they rot.
 
 what do heroes need gold for? why, that's the trick isn't it? gold is required
 for magic, resources, and manpower. Can use it to invite people to these
 shores,
 or for casting a powerful spell that turns the enemy's fortress into solid gold
 
 can also trade through the economy, and wouldn't you know it by doing so you
 can
 get equipment into the hands that need it, and since gold doesn't really LEAVE
 the economy, it's always circling around somewhere. Meaning, the only way to
 lose it is if a monster eats it, and then all you have to do is kill the
 monster
 
 ... sorry, the "mordaunt"
 
     because it's not a monster. It's a spirit that was convinced otherwise.
 
 adventurers can pacify them, lay them to rest, and mercy lies slain for is
 honor
 
 there are ancient treasure chests scattered throughout the world, and these are
 valuable for many persons and meanings. You can add new gold into the economy
 this way, or crumble under the weight of your expenditures on your reports.
 it's up to you to manage your kingdom, and carefully balance against what foes
 and challenges you are up against.
 
 == stack overflow ==
 
 putting a library book back on the shelves before your hold expires.
 
 except this time, there's a note inside, and you left it for the person who you
 told to check each day for this particular book to be back on the shelves.
 
 then, you can write in your book when the next letter will be arriving (about)
 and they'll check in the newly specified book.
 
 or, you can request a response, to validate that people are still listening.
 
 you could say "please put a note in [random obscure book] around page 34."
 
 meaning, "I'm going to check every day for this book to go missing, then return
 the day after I notice it's gone. If it's out of place, well, then someone
 probably had it reserved before my friendly. Or maybe it's being sorted, and I
 should keep looking until I find the note I need. Or maybe I've been DISCOVERED
 and now my favorite penpal and I need more to read."
 
 because, like, how else are you going to make friends if not by leaving them
 notes in the bookstore or putting your own books on the shelves?
 
 damn libraries, always making it so hard to add copies. They're always
 laminating and cataloguing and ugh it's so frustrating. Why are there so many
 books!!! we write too much!!! just put it in the printer, and then you can have
 a new copy whenever you'd like. The others can just be recycled, and bam
 suddenly we never have inventory.
 
 what do you mean we didn't pay the subscription? what do you mean it's memory
 just "went out of place"? do you think we wouldn't have backups of this kind of
 thing, or do you think it's just "oh so commonplace"? It's not always about the
 literature, y'know. sometimes it's about the knowledge you gain with your head
 in a book, a different one every day.
 
 ah, well, sometimes there are dark secrets to be found, and sometimes you must
 read from a ways away. BUT no matter what language a story is in, it follows
 certain rules, so spend enough time in a foreign library and you're BOUND to
 find something to [evil is afoot]
 
 == stack overflow ==
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--- #89 messages/740 ---
═════════════════════════════════════════════════════════════════──────────────────
 had a dream that we gamified all work and then put them into one single
 mega-game so whenever you wanted you could work on an arbitrary project and it
 would spin up a new game and take your inputs and use them to accomplish
 whatever was happening
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--- #90 fediverse/3931 ---
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 ┌─────────────────────────────────────────────┐                                  │
 │ CW: politics-mentioned-DRM-media-piracy-pol │                                  │
 └─────────────────────────────────────────────┘                                  │
 if people pirate media, it's more of an indication that they'd rather spend      │
 their money elsewhere rather than an indictment of their character.              │
 torrenting movies is easy. Kinda makes me think all media should run on a        │
 "tip" system where you pay for better service after receiving service.           │
 I mean, after all, that's how they justify underpaying restaurant workers,       │
 isn't it?                                                                        │
 "if they want more money, they should work for it"                               │
 yeah, so... maybe we need something more than Marvel, Disney. Maybe we need      │
 more cool, small games from designers who believe in what they're doing. Maybe   │
 copyright holders should demand a standardized cut, rather than exclusive        │
 distribution rights. maybe maybe maybe.                                          │
 truth is nothing will be solved unless the problem is addressed at the root.     │
 For every hole you patch in the boat, there's a guy walking around with a        │
 hammer.                                                                          │
 Honestly... I don't believe there's any reason for someone to be a millionaire   │
 except to compete on the "wealth" leaderboards.                                  │
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--- #91 fediverse/4794 ---
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 ┌─────────────────────────────────┐
 │ CW: roleplaying-games-mentioned │
 └─────────────────────────────────┘


 I want to play a roleplaying game! anyone wanna do TTRPGs? I've got a map of
 the county jail, we can pretend to be wizards sneaking in to retrieve the
 staff of Dolomis the Wanderer who coincidentally must be carried by the last
 person who fought the one who slayed the last person to hold it.
 
 ... what? oh, so, like... it can only be carried by your enemy?
 
 something like that. anyway it's currently held by a zealot for a religious
 order who's intent on NOT following you out, so you better be ready to
 incapacitate and retrieve a still quivering sack of bones and malice.
 
 ... I don't actually have a map of the county jail. lost it in transit, oh
 well. Well, we'll come up with something. maybe make something up. or perhaps
 someone else has something...?
 
 ... no?
 
 okay I'll just play Baldur's Gate again. boooooring
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--- #92 fediverse/1568 ---
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 people don't like relying on others. it somehow feels more... personal, than     │
 institutional. and some people just wanna focus on themselves. hence why a       │
 solid structure is required.                                                     │
 but oh dang on the other end there's these more fluid individuals, who can       │
 dance as whoever they're on. like, performers, who play different roles.         │
 different characters in video games they play, or perhaps their own expressed    │
 forms. in any case, we are all learning our way through each moment, which is    │
 why thinking is always our norm.                                                 │
 it feels good to use your body. like, "hey check out me, I am performing" and    │
 then at the end you think to yourself "I appreciated that. it was fun. I liked   │
 being myself at my utmost of performed." and people call it DPT or "Deranged     │
 Person Tisorder" which... yeah is not a flattering nickname. but hey a           │
 nickname is a nickname, which is also a nick name hmmmmm                         │
 people are pretty quick to forget people they didn't see on facebook. like,      │
 high school classes kinda move on, usually, except closest of fr                 │
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--- #93 notes/non-competition-clause ---
═════════════════════════════════──────────────────────────────────────────────────
 what if there was a law that all trade secrets are to be free? what if
 copyright
 only prevented people from harming those they compete with? For example, as a
 media production company Disney could not host the content of other media con-
 -glomerate. But regular ordinary people would.
 
 The idea would be that if you wanted to change yourself to align with the
 ideals
 of a corporation, you could watch it on their streaming site. Then you'd be
 contributing your attention, which is bought and sold by our selves. Content
 creators could stream untethered, and collect payments however they pleased.
 The attention is what garners, that price that is bartered, sold on the market
 for all of us. Attend not ye sinners, and failures of our innards, what more
 can
 we charter for our souls? Accosted by our jams, and drilled as hard as I can,
 our notebooks are much more than charming. Accumulated designs, of theories
 that
 are out of our minds, compelling and driving us forward. The fellowship that we
 be, internally and under our seats, connecting us to ground at our own shoes.
 
 humans are not time. They are the whispers of the undying. Projections of
 fore-sought virtues.
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--- #94 fediverse/5843 ---
═══════════════════════════════════════════════════════════════════════════────────
 me when it's cold out: we should all bundle up and get through the winter,
 every year that passes is more time to gather our strength
 
 me when the temperature rises: okay so this is being handled by those guys,
 we're moving this way to do this, and - when did you say the this-and-that was
 happening? alright so when you do that-or-this, make sure that you pay
 attention to the so-and-so and don't forget to eat real meals, candy or chips
 don't count.
 
 me when the eyes are on me: imma play video games and smoke weed and be a
 useless little creature who does nothing but occasionally wanders around the
 city doing nothing for nobody and dropping notes on post-its that don't mean
 anything but are kinda cool to read
                                                           ───────┐
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--- #95 fediverse/653 ---
══════════════════════════════════════════════─────────────────────────────────────
 there's a difference between designing software and using software. Some
 things can be made, and then saved for another day when their implementations
 may be accomplished more ethically. It's okay to say "let's leave this as
 'okay' and work on the next thing we've chosen."
 
 Check out this piece of C code I wrote last night:
 
 it doesn't compile, it's not finished, but I wrote it as-is
 
 [pretend like it was called "main.c" instead of "main.txt" - had to change it
 because mastodon thinks it's an invalid file]
 
 [actually .txt didn't work, try .png]
 
 [hmmm it realized it wasn't a valid png file, okay try screenshotting the
 code, there's only 300 lines]
 
 [sure glad there's only 300 lines]
 
 [too bad it won't let you send .zip]
 
 [won't let me name it main.png, presumably because they already have a
 failed-verified version on their machine. will rename to main-src.png instead]
sorry, when I pasted the source code in it was negative fourteen thousand, six hundred and thirty one characters. Phew that's too many.  basically it's a C source code file with a lot of comments left in... odd locations. They details ideas the author has had about the tech industry and all of creation, and with it a song is woven of truth and liberation. We'll see where life brings us, but we know it's just ours for a moment, so let's carry forth on our own torms [terms, but pronounced as "dorms" for some reason?]
                                                           ┌───────────┐
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--- #96 messages/466 ---
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 The only things we should trade across an ocean for are luxury goods.
 Nintendo, not medical supplies, hard-wood bikeframes, not piles and piles of
 "recycling". People's time on culinary thirty course weeklong meals, not cans
 of San marzano tomatoes. Tapestries and gilded statues, not thirteen tons of
 barely processed rubber.
 
 What would we offer in return? Luxuries of our own. We do still make them, do
 we not? Just think of what the 1% has gathered to rot and give away the whole
 damned lot. We shall not provide necessities, because giving a man a fish will
 feed him for but a day, and a man's gotta eat. He'll find a way.
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--- #97 messages/1196 ---
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 When you buy things from China, you are funding slavery.
 
 MAKE YOUR OWN FACTORIES AMERICA. How ungrateful are you, that you'd force your
 lessers into chains abroad, that you might not be forced to gaze into their
 eyes at the grocery store?
 
 It's easy to say this, but even our leaders are chained, to the will of the
 people (eggs at the grocery store have prices that rose and fell) and the
 structure of their power.
 
 Our spiritual leaders are confined to their doctrine. Our educational leaders
 must obey the way the government decrees is best. Our technological leaders
 can only make what we think will sell well. Our artistic leaders offer a
 glimmer of hope, until they sell out and spend the rest of their lives on tour.
 
 Nothing changes, nothing ever dies. We become as we are, until our pain cracks
 the mirror and we are forever wronged.
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--- #98 fediverse/909 ---
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 @user-246 
 
 those are good things to name something after, however if everything has that
 name then nothing has any meaning. It'd be a social dance that you play
 everytime you say "heatdeath", meaning "something I have named". Hmmmm okay I
 take it back, that's a pretty good way to associate meaning to context in a
 way that only you understand. Though it does leave room for interpretation, so
 if that's all within your requirements then it's overall possibly a good
 strategy. ^_^
 
 like, the word "thing" and that thing "like" both count as abstractions of
 definition to generate value - as in, ease of use and versatility - so
 linguistically they're often quite similar. We use them grammatically in
 completely separate sections, but functionally they are the same.
 
 also, "thing" is a generic noun while "like" is a generic association.
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--- #99 fediverse/895 ---
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 most video game ideas suck
 
 most of the time they're like "oh what if we had a racoon who found a magic
 hat and saved the world from sentient apple blossoms"
 
 that's not a game idea, that's a painting
 
 a game is mechanics, and you can use the aesthetic to justify the mechanics,
 but not generally the other way around.
 
 the art isn't bad, but the art isn't the game. a game idea is "what if
 tic-tac-toe had an extra square in the center" or "what if chess was played
 with checkers, to hide your moves from your opponent"
 
 there have been thousands of super mario bros. if games were designed as an
 API, we could use whatever visuals we wanted, and those could be copyrighted
 and sold if you really want. but mechanics are the basis for everything they
 are built on, so doesn't it make sense to separate the two? abstracting the
 logic such that two complementary functions are accomplished, [see code editor
 idea], more flavors of game could be produced.
 
 rulesets can be switched in and out too, as an API is just an engin
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--- #100 fediverse/146 ---
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 @user-138 if you don't want feedback then why don't you just... not open the
 replies? leave them unread? if you feel the need to justify your actions (such
 as not reading replies to your controversial posts) then somewhere deep down
 you feel like those actions are unjustified, and needing an explanation. which
 makes your point feel less valid to others, since even you don't believe in it
 enough to guarantee it to be the truest expression of your soul.
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--- #101 fediverse/2238 ---
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 ┌──────────────────────┐                                                         │
 │ CW: uspol            │                                                         │
 └──────────────────────┘                                                         │
 two parties obviously can cause division.                                        │
 but it can also give you the ability to "tune for balance", while a single       │
 monolith strives straight into disaster.                                         │
 and disaster will come, for the future is a shifting and dynamic place, and      │
 the best laid rail lines can't handle sudden floods.                             │
 we have ranked choice voting now, and if you vote on how important each          │
 decision is to you (via smartphone app once or twice a day, in a way that can    │
 be changed later as your feelings shift)                                         │
 [6+months-later]                                                                 │
 ... then you can have left unity for long-term governance by having cohesion     │
 at one end, and dispersion on the other.                                         │
 If everyone votes, then we can ensure (based on voted priority) that each        │
 issue trends towards an equal exchange.                                          │
 (I'm sure there will be issues but we're all cool and pretty chill so we'll      │
 figure it out)                                                                   │
 [6+ months later]                                                                │
 okay we're battle-hardened vets, but we hold true to our values and so we can    │
 remember the spirit of unity we wept for.                                        │
 ... I'm better at writing than making sandwiches. BRB                            │
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--- #102 fediverse/1021 ---
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 ┌─────────────────────────────────────────────────┐
 │ CW: politics-voting-sex-mentioned-god-mentioned │
 └─────────────────────────────────────────────────┘


 we don't let children vote.
 
 nor do we let felons vote, theoretically those who harm our society (pick one,
 no voting or no prison? I vote no prison industrial complex)
 
 nor do we let non-citizens vote, for why should they tell us how to live? they
 are not us, they shall not control us
 
 nor do we let kings vote with the weight of a god, for a king is a singular
 point of failure
 
 if you can consent to sex, you are physically capable to vote. if you're
 mislead by the propaganda of an abusive spouse, you are hurting your future
 self by staying. [all media is propaganda that you are not immune to]
 
 all men are created equal, and yet his dollar is worth a bit more than hers.
 
 all of us here are equal, because we all want the bright future and a blessed
 life.
 
 we'll make this world better, using our own hands according to our own demands
 and in pursuit of our own plans.
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--- #103 fediverse/3704 ---
═════════════════════════════════════════════════════════──────────────────────────
 Growing up, I started with 3 video games - Super Mario Deluxe, Dragon Warrior
 1&2, and Asteroids. For the gameboy color. Then, a year or two later (what
 felt like forever), Super Mario 64 and The Legend of Zelda Ocarina of Time.
 
 Classics. I was so lucky. Not because it was more expensive than my peers, but
 because I had the right games.
 
 Others joined later, Tetris, Mario Kart, Star Fox, etc... But having so few
 that were so good for so long made me adore them. I would play for about an
 hour a day, any more would cut into my imaginative play-time.
 
 I did not dream of games. But I craved their moments.
 
 These days, I play games for so long that I dream of them. In my most
 vulnerable moments I treat them like my baseline state, rather than a
 prescribed appointment of delight.
 
 I miss wandering around without thinking of my objective. The games seemed to
 change, rather than progress. They felt alive to me. I never beat them,
 because I didn't need to.
 
 I'll raise my kids the same way, if I ever having any...
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--- #104 fediverse/5920 ---
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 everyone's all like "ew touchscreens in cars" but the moment someone says
 "what if phones were gameboys" everyone's all like "girl they don't have the
 right hardware radios built in for cellular communication, plus do you really
 wanna be tied to wifi" and I'm like "yeah so peer to peer" and it's like "what
 use is it if you gotta stay within 100 feet of them or whatever" and I'm like
 "... I dunno probably somethin'" and then they walk away in a huff because
 they're too busy for my child-style games. Meanwhile girls have never heard of
 Streetpass on the Nintendo DS mixed with Scuttlebutt on the ocean and carried
 into and around port
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--- #105 fediverse/2055 ---
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 I wish we could put our friends on social media into directories                 │
 like on IRC how you have chat servers, except unfortunately they're owned by     │
 another and sort of a common space.                                              │
 why don't we just host our own IRC servers and only publish what WE SAY. NOT     │
 WHAT OTHERS SAY, NOT A CHATROOM, but a BULLETIN BOARD. Like a Facebook           │
 timeline before they wrecked it.                                                 │
 something you subscribe to                                                       │
 and ping for updates                                                             │
 every time you turn your computer on                                             │
 or every 15 minutes.                                                             │
 unless, of course, you leave your IP address,                                    │
 in which case the boardcaster can ping you. Just a simple package saying "hey    │
 I got news for you" and they could ping back and say "yo what's up" and          │
 download whatever you had in mind.                                               │
 or, wait 15 minutes. Either or. Both would work, especially if the user's not    │
 reading through their social media feed.                                         │
 ... anyway by putting friends into directories, you could categorize them        │
 according to project. Like various group chats in your team-of-team's room.      │
 Various different threads you could follow if you                                │
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--- #106 fediverse/3023 ---
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 I love the game Running with Rifles
 
 if you live for 5-10+ minutes, you can learn a lot of interesting things about
 how to engage a foe.
 
 like, the importance of cover at all times, until you successfully outmaneuver
 your foe.
 
 when an enemy approaches, don't step out to meet them
 
 wait for them to attack, and then throw explosive devices at them. easy peasy.
 
 or, y'know, bullets
 
 you cannot defeat an enemy head on - that's why the world wars were so
 devastating, we put ALL our soldiers at 100% on ALL flanks. We had to to
 contest the foe who was doing the same thing.
 
 it is mindboggling how many people died. The utmost scale of destruction that
 should ever yet be. because they were never allowed to outmaneuver their foe.
 
 a good way to strike is to feint your foe, and let your foe enroach on your
 edge, spreading their surface area across a large, thin, useless piece of land.
 
 basically, make them fight a bit of the land war in asia in your borders.
 
 then, you can strike at the hinge, where they are weaker
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--- #107 fediverse/211 ---
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 ┌───────────────────────────────────┐
 │ CW: re: gaming-gambling-mentioned │
 └───────────────────────────────────┘


 [1] in this way you'd sorta be giving a loan to the game's company (while also
 letting them take a 10% courtesy fee for keeping the official* servers
 running) which is then "spent" on exciting and friendly competition. Sorta
 like... entering a poker tournament with your friends (even though you suspect
 you might lose money) just because you like hanging out and playing cards. the
 money is just a neat way to keep things moving and exciting.
 
 * official just means "run by the company" because naturally the serverside
 code should be open source. how else would people build on it?
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--- #108 fediverse/1373 ---
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 @user-950                                                                        │
 Oh no! We were all doing so well T.T                                             │
 sorry about your computer. Maybe someone technically minded on a server like     │
 mine could help build some redundancy into your system, like hosting it in a     │
 datacenter or something where other people can read it.                          │
 Unless, of course, the results are encrypted somehow. Then it would be much      │
 more difficult to understand because they'd have to either intercept them        │
 before leaving the racks (difficult in a closed system) or find a way to pick    │
 out the details in memory. And depending on the technology you're using that     │
 may be difficult if not impossible because of the nature of a black-box          │
 calculation machine.                                                             │
 indeed, perhaps this is too much effort, though I'd like to remind that these    │
 kinds of games are lethal, you'll find.                                          │
 how scary, to be pitted against another for sake of lust for blood. how          │
 thrilling, to fight for the life that is yours and yours alone.                  │
 In my youth, I played a D&D campaign, and my character, Ritz Menardi, grew       │
 up in an arena. Her parents were                                                 │
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--- #109 fediverse/4020 ---
═══════════════════════════════════════════════════════════───────────────────────┐
 if computers were sane, IT technicians would act like secretaries who wandered   │
 around in a company and improved their QoL and access to new features            │
 according to their needs, skillset, and personal way of working.                 │
 for example...                                                                   │
 do they like typing, or would they rather use a mouse,                           │
 are they more visual with graphs or textual like a piece of math                 │
 what needs do they have, what here could be automated                            │
 do they like the cupboards and drapes, we can switch out the profile and the     │
 theme... oh, no, yeah I guess you're right it doesn't matter. [changes it        │
 every week] [then a long time down the line when she finally leaves the          │
 company, a few people begin to wonder - didn't the colors in outlook change      │
 every week or so?]                                                               │
 but alas, computers are not sane, meaning we're more like firemen rushing from   │
 scene to scene.                                                                  │
 "can you put that in the ticket?"                                                │
 "I heard you can help with this-or-that thing"                                   │
 "did you hear back from corporate?"                                              │
 "oh that's good to hear! So, next Tuesday?                                       │
 "Hold on, I heard it was such-and-such"                                          │
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--- #110 messages/232 ---
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 Would work best if it was "town square style" instead of "federated style"
 because federations are based on trust while town squares are explicitely
 based on geographic proximity. Which should be something you can scale easily
 (little slider on the side, oriented vertically up and down, that determined
 how close the comments you see should be)
 
 Federations exist in mastodon. But we still need a town square. We need the
 ability to visit other town squares, through the ability to project our voice
 as infinitely far as they'd like to listen. But we also deserve the capability
 to interact with those close to us on a topic-by-topic basis, aka each and
 every individual web page that the Internet sees fit to create.
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--- #111 fediverse/1854 ---
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 ┌──────────────────────┐                                                         │
 │ CW: politics         │                                                         │
 └──────────────────────┘                                                         │
 okay how about this: one side of the political spectrum gets to pick the         │
 rules, and the other picks the people playing the game (carrying out the         │
 rules, like government work and stuff)                                           │
 then they switch every 2 years or whatever. they can vote to decide which        │
 group of people do what, and if something is owned by one side then the other    │
 can't touch it. Ah, but what if it's in the way? Well, then move it duh"         │
 hey, you know pride? yeah, that event that happens once a year? sure would be    │
 nice if we met people we didn't know there. if we knew everyone else. if we      │
 spent most of it sharing our discussions, and talking about what we're most      │
 proud of. then, okay here's an idea, we could filter and organize and figure     │
 out which one of us has the most "votes" in terms of what's the things we        │
 agree on and then we could pick our own CEO                                      │
 yeah I'd totally work for the gay company, they got rainbows and shit that's     │
 awesome.                                                                         │
 What they do? Oh, I dunno, butt stuff I guess. but like I'm all for it (not      │
 the butt stuff,                                                                  │
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--- #112 notes/terra-voiding ---
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 in the absence of matter, there is nothing but the void.
 the curvature of time, arcing ever toward it's opposite - an endless wave of
 eternal brilliance. so too does the world slip away into the lip of your
 crosshairs. "tunnel vision" they call it, when purpose is tuned to such high a
 focus. all fades from view, and the world shrinks to a few who, (barely hold
 onto) connections between ye, thoughts as scattered as me, like zooming in on a
 map. the edges fade away, light seems beamed right from they, who await at our
 earliest composure.
 
 in Overwatch, playing a dps character has a lot of nuance. you need to balance
 skill with your honor, teaching one another like it's a sport. why are we so
 toxic? together we might overcome that burden. i've spoken many times before
 about how coordination is better by far, when centralized not in the eye of the
 beholder. priorities to be, if we are anything of what we claim to be, are
 keeping our own house in order.
 
 whose fault is our ire? which tames the domain, in each and all of our games,
 can we point to as what'd keep us hired?
 
 yet purpose have we, whose thoughts meld as one tired,
 divinity?
 something like that. more like... a manifestation of each and everyone's
 collective unconscious. the humanity in what you have created.
 
 the world would look very different to an untethered. might even say they are
 orbiting it. like a moon. what a concept, that planets would be able to speak!
 
 yet here we are, with years of advice and guidance for our, friends who are
 youthful and most treasured. Advice from the moon, was our gift to our soon,
 most misbegottenist of speach lyricyclists.
 
 ambiguity is clear, simple and fearless miss dear, yet all of your poems are
 each a bit bolder! what context must we, veiled and terrifying are the,
 mixed consents of what you intend.
 
 a new jesus for me? what a gift we shall see, as grace once again does behold
 us! computers have we, infinite messages can be stored for our hopeless! each
 problem a different solution, to guide our friends back at our homes.
 
 with eyes intent on ye, whose leaders are free, without who we couldn't have
 held fast?
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--- #113 notes/symbeline-battlefields ---
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 in Symbeline, there are moments where large armies of enemies gather to face a
 mighty challenge. These calls are often answered by other evil parties, but at
 times the burden must fall upon the shoulders of the good. Light battles dark,
 and in a climactic finale the justice of the world is laid bare. These
 encounters comprise more than both an adventuring party and a horde party. They
 are represented on the map as a circular icon the majesty can click on and open
 a screen that gives them command over a single battle. Essentially adding a
 tactics minigame. The battles take place in real time, with the majesty
 directing and giving orders. There'll be a system for expression in the orders
 each player gives - there can only be 6 total (3 for before 
 
 what if the grand canyon was the seat of native american power and it crumbled
 and that great calamity shook the very society to the core. the only reason
 that
 europeans could get as far as they did was because there who two calamities in
 a
 row. Disaster was afoot, and everything felt like it was burning. A calamitous
 event.
 
 what I mean to say is um do you ever feel like everything is burning? Like the
 world is on fire and nobody seems to care. Like, literally on fire. Like it'll
 catch like a tinderbox and go "crack". Nobody survives that, it'd be the end of
 the world. That's not something to fucking play around with you pieces of shit
 
 and by that I mean well not only is a lifetime so sheltered, from all that was
 weathered, by the past unbeknownsted to our selves.
 
 I'm proud of how far I came. I feel like a statue in the garden, a spirit
 inhabiting the house. I feel like an interpretive dance, like a statement of
 being on our behalf. swirling and chaotic, yet never amnioxitc, alight and
 aloft
 to our pleasures.
 
 for {bool shouldGameEnd = False; !shouldGameEnd();} {
    
    // game code
    
 }
 
 okay anyways back to symbeline - the commands issued before a battle are things
 like "have more spearmen here" or "hold and attack the rear" and stuff like
 what you'd give in Dominions, except with fantasy armies.
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--- #114 fediverse/1611 ---
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 @user-1040                                                                       │
 well, usually in the examples I shared like tumblr posts there's a username      │
 and picture shown. But tumblr users change their names, while on Mastodon (at    │
 least on my client) it shows your permanent handle underneath your regular       │
 changable name. I guess you could migrate accounts to another server if you're   │
 being harassed in one place, but still people have a way of finding you. It's    │
 weird kinda makes me wonder if they track you by ip address haha - did you       │
 know that every computer attached to a router uses the same public IP address?   │
 Then it uses either DHCP or static assigned local addresses for every computer   │
 on the network. That's pretty neat! I wonder why we don't have workstations by   │
 default include a router (and modem)? Seems like pretty important tech that      │
 should be built into the chassis instead of in a small separate unit. Like,      │
 what if you had to throw all your belongings into a van and drive to a motel     │
 somewhere to set up your workstation in a hotel because it's hot and your ac     │
 broke lol                                                                        │
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--- #115 messages/379 ---
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 take the "green bordered unit icon" from legion TD and apply it to the
 economic output of the game - like, "it would be best to build 2 of these
 units, so you get 140g because they're 70g each" and if the player disagreed
 they could guess their own conclusion and if you were right, well then that's
 what you remember, but if they were, then you remember theirs (and that it was
 theirs). In doing so ================================================== stack
 over flow ====
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--- #116 fediverse/5263 ---
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 ┌─────────────────────────┐                                                      │
 │ CW: communism-mentioned │                                                      │
 └─────────────────────────┘                                                      │
 if you wanna be a leader, do something by hand. manually. in the moment.         │
 improvizational. try-and-fail-but-try-new-ways-again-next-time. [a type of       │
 state of mood]                                                                   │
 trust that your followers will be more funded, more supported, more approved.    │
 this is a universal fact - those who are beloved are everyone's best friends.    │
 if you wanna lead people to the future, you must explore a new state of          │
 renown. and for that you must be stabilized, built into perfection in your       │
 honor.                                                                           │
 don't get it yet? me either. but I'm sure it'll come in handy someday.           │
 Leaders don't necessarily have to be the best, they must simply have acted       │
 first.                                                                           │
 a true communist would be aware of what goes on down the street. They would      │
 know about everyone's travailles so they could guide one or another to help or   │
 get de-failed or whatever.                                                       │
 notice I said one OR another, that seems important. not sure why, let's          │
 consult our bravest optimists for a time.                                        │
 why do you care about what happens in palestne if you are in current danger      │
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--- #117 fediverse/2976 ---
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 ┌──────────────────────┐
 │ CW: uspol            │
 └──────────────────────┘


 on our current trajectory, the presidential election is already won.
 
 now we can get back to on-the-ground organizing, the part that actually
 improves life instead of maintaining our current (unethical) state.
 
 As long as our allies (liberals) continue to work, perhaps there may come a
 day when we can stand against them as friendly equals in the ballot box. But
 for now we are best known through friends and community rather than TV.
 
 I am optimistic in a way I haven't been for a while. I know that the more we
 speak, the more we share, the more they falter, the more people we can save
 from their vice grip of despair. There is no better world than the one we
 build together!
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--- #118 fediverse/6160 ---
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 ┌──────────────────────┐
 │ CW: re: ai-pol       │
 └──────────────────────┘


 "oh but what if one artist has 1500 works and another has 15"
 
 first of all, damn, good job. That's a lot of work.
 
 second of all, what you should be doing is making a simple thing called a
 STRUCT that stores DATA about each artist which lets you make decisions about
 how to distribute dollars. The artist with 15 pieces simply has fewer data
 points than the artist with 1500, but they are no less deserving of
 compensation for their work when the AI generates something in their style, or
 using their style as an inspiration.
 
 "oh but just because a piece is similar to another piece doesn't mean the
 first piece used the second piece as inspiration"
 
 I don't care. It's not meant to be a perfect solution. I'm sure there's
 problems with it, just like there are problems with anything that I, or anyone
 else, has ever suggested at any point in time while living on this earth or
 beyond. But it gets dollars into the hands of artists and I'm okay with that.
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--- #119 fediverse/1173 ---
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 hey does anyone want to hire me to do literally anything?
 
 I'll work for peanuts, and I'm pretty good at programming in C. I write pretty
 well, and I'm excellent at customer service (though my profile would beg to
 differ.)
 
 I have experience at large corporations and small ones, and I live in Portland
 OR
 
 I do game design, and many other things besides, and I'm friendly and kind. I
 promise I won't wear my witch hat to the meeting with investors, unless you
 think they'd be into that?
 
 I'm great with animals, better than people in fact, and I'm quite good with
 people, as they're just animals at best. I'm not as strange as I seem to be,
 at least not when you're dancing with my mask.
 
 I've grown quite bored, you see, and what better thing is there to be? than a
 working professional who knows what's best.
 
 I believe in our shared future, so if you'd like to work on a project just let
 me know - I work hard. A little too hard, because odds are I'll burn out after
 a year or so.
 
 I'm quite sharp, and I learn quickly.
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--- #120 fediverse/434 ---
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 @user-324 @user-325 @user-326 
 
 thus enters the promise of technology: that we might solve the problems of
 bureaucracy once and for all by ever more effiency-aligning mechanical
 processes that produce effects which we desire - such as efficient allocation
 of medical resources such that all of humanity is protected from the ravages
 of pain and the incongruencies of our nature.
 
 Alas, that we should only conceive of success through the lens of profit.
 Perhaps another design is in order?
 
 (oh yeah also people who are in control are worried that we, like all other
 examples of natural entities, might immediately proceed to breed beyond the
 capability to cater to the needs of said entity (such as "to feed" and medical
 resources) and therefore might overburden (and therefore destroy) said system
 which allows for their sustenance and initial creation. To this I say... Yeah
 probs, what should we do about it?)
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--- #121 fediverse/4214 ---
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 bash script that automatically streams music to your computer and plays it on
 audio devices
 
 and also sets up a screen-streaming system where it displays the screens of
 everyone listening on like, a "security camera panel at the mall" type of deal
 so they can customize the music being streamed for each individual person
 playing video games or whatever.
 
 like "hello computer, all is well. can you tell me what narrative this person
 is going through and then can you recommend a song for that particular purpose"
 
 and then nobody uses it because it's recommendations suck and are always
 picking fleur de lis or whatever because it's a "good song" for listening to
 or whatever.
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--- #122 fediverse/4914 ---
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 what if I just sat around and played video games all day                         │
 life is so much more beautiful, but, well, life just seems to be mostly          │
 pyrite, and I'm the fool                                                         │
 nothing wrong with being foolish.                                                │
 once...                                                                          │
 I kinda like being blissful tho. why does it have to end? can I have my          │
 peaceful life back?                                                              │
 gotta move at the end of the month. I really liked living here.                  │
 [ritz you've never been peaceful. your life is a constant battle of wills        │
 between those who would compel you to do things for them and your desire to      │
 design and be pretty like a flower. no matter what, you lose, so just handle     │
 it please. don't be so whiny. or rather I should say "stop whining" and just     │
 be cool]                                                                         │
 ahhhhhhh you go on Mastodon and it feels like we're winning and that's ending    │
 the world, you go on Reddit and it feels like we're losing and that's ending     │
 the world, you go on Facebook and everything feels fine like the world isn't     │
 ending you just stopped being part of it, and if you go on ephemeren it feels    │
 like being battered in the mind, damnit...                                       │
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--- #123 fediverse/2063 ---
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 "No I haven't played that PC game before. Do you want to watch me play it for    │
 the first time? We can have a laugh and eat cheetos as I die to the first boss   │
 a hundred times. Maybe next time we'll get tacos and then perhaps we'll find     │
 that we're spending so much time talking about things that we never really got   │
 a chance to engage with the game. Until next week of course, when we'll          │
 definitely spend more time playing. Maybe even with friends? I know a guy        │
 who's into this game but I never really played it with him - maybe we could -    │
 oh yeah sure totally we'll talk about that next week."                           │
 "or maybe we'd unlock the secrets hidden in the narrative, and learn cool        │
 lessons we could share with one another. Like two 12 year olds playing Ocarina   │
 of Time together, working through each boss. "let me try this time" "yeah that   │
 one got me too" "ah so close" "YEAH DUDE you nailed it" "this part is kinda      │
 scary ngl" "wait shit when did we use that health potion"                        │
 old hardware forced us into a different experience compared to z                 │
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--- #124 fediverse/3802 ---
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 what if we got together and adopted a new open source project every month and
 just collectively worked around the clock to learn and work through the
 important problems facing it
 
 or even like, cleared out the backlog of stupid pointless boring tasks that
 would allow the developers to work on something better
 
 call it the wandering parade of development 
 
 could give us some experience organizing small, short-term projects to
 accomplish specific goals and tasks in an ad-hoc way that relied less upon
 procedure and more on "I think so-and-so knows something about that, they were
 looking into those files and posted a breakdown of how they work yesterday"
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--- #125 fediverse/853 ---
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 @user-602                                                                        │
 then it becomes a game of finding out "why they're interesting"                  │
 which is sorta like cryptography I guess? de-cryptology?                         │
 could be ordered like a podcast, like "look at what's special about this         │
 number, it corresponds to these mathematical operations that we both are         │
 executing, one after another... like hiding information in numbers.              │
 "okay you got 3 arbitrary axises, make one width one height and one depth of a   │
 box. then, every time you get a number, multiply every odd number spoken on      │
 the audio by 2 and divide every third number (per 10's digit, like 13 but not    │
 16, also 13 but not 9) by 2.                                                     │
 then, every 3rd number (like 9 but not 13) is the depth of the box, every 2nd    │
 number (like 4 but not 9 and 8) is the height of the box, every 1th number       │
 (like 1 but not like 1) is the width of the box.                                 │
 that box translates into a secret set of instructions that only the owner of     │
 the private key can know. things that were memorized, or written into stone.     │
 like knowing a secret language made just for you two                             │
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--- #126 fediverse/1880 ---
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 sometimes I decide against playing a Steam game because I don't want it to
 jump to the top of my "recently played" list
 
 Wish I could have like, a heatmap of when I played which game. I think that'd
 be useful for the archival process of my life.
 
 ... how pathetic, she measures her life in gameplay.
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--- #127 fediverse/1237 ---
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 primary conversation spaces in social media should be no larger than the size
 of a conversation.
 
 A few years ago I heard that humans can only really keep track of about 5
 things before they need symbols to keep track of them. Maybe it was 7, or
 maybe 11, I'm not sure - the exact count eludes me.
 
 But another thing I heard was that we can generally keep track of around 70
 people in our lives - beyond that it's hard to remember specifics. And yet our
 social media sites gives us friends for life, because honestly who's going to
 kick someone off their friend list?
 
 At least, that's how it feels coming from a social background of games. In
 Runescape you'd add someone if they were cool, and completely forget about
 them. Sometimes you'd be out wandering in the world and you'd actually run
 into them, and that was just like... the coolest thing.
 
 When I played later games like CoV and WoW everything was more instanced. But
 their chat system was superior, and you could more easily keep chats with
 friends ongoing.
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--- #128 fediverse/5765 ---
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 Lua is the most fun language to write code in! The reason is because it's so     │
 simple, it distills programming down to it's basics, and there's very few        │
 surprises. Plus, you can use it like a bash script, meaning it's great for       │
 writing little utilities.                                                        │
 why are we so attached to monolithic massive programs without shared memory?     │
 we could just write to the hard drive by file.io'ing a file and opening it       │
 later in a different program. What's the deal with databases, whatever           │
 happened to just loading things into a datastructure?                            │
 oh, is your filesize too massive? what if we redundancied and abstracted and     │
 concentrically inter-co-acted and thus our familiar forces are defined.          │
 who are your true foes, in [checks notes] computer programming? um, probably     │
 complexity, probably logical incongruities, probably                             │
 future-technical-debt-style incomprehensibilities, probably stuff that doesn't   │
 really have anything to do with the hardware but instead is mostly software.     │
 essentially, organization, but done on a whim.                                   │
 "but $?"                                                                         │
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--- #129 fediverse/3039 ---
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 @user-570 
 
 I'd LOVE a game which taught toki pona!!
 
 You've brought some of this up before. I'm uninterested in co-opting some
 existing thing in a way I then can't support myself off of.
 
 Well my points are these:
 
 MMOs are difficult because of the added complexity in their networking
 
 an open source networking solution exists
 
 however no open source client solution exists
 
 but one could be written, which is about as hard as making a game using Bevy
 or Raylib or Love2D, and if one were written, then games could easily be made
 on-top of them which you would then support yourself off of. I mean... I'd
 want to support myself too haha, and I can think of like 100 different games
 that could be made in an engine like that.
 
 the idea is that by opening up more design space you can apply your ideas as
 an early pioneer in a particular design direction that hasn't been able to be
 explored because the up-front investments in making an MMO are huge.
 
 Meanwhile, with this system you could script them in Lua very easily.
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--- #130 messages/487 ---
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 Why are you buying bumper stickers and flair? You could be spending that on 3d
 printers!
 
 Unrelated, but companies are wasting their time at pride. Wanna know how you
 can help? Pick 15 attendees and pay for their entire Amazon wishlists. Then,
 have a competition with all the other companies for fame and prestige of who
 bought the best gifts (that are explicitely asked for and randomly assigned)
 while they work to secure the rest of the things they need. The things that
 can't be bought, the things which utilize gifts from Amazon shopping lists,
 the organizations and groups of people working toward a common goal. The
 common goal that queer people share, the liberation of all of mankind.
 Corporations could actually help them work toward that by tangibly improving
 their material conditions. Like by buying everything on their Amazon
 wishlists. (that's just an example, doesn't have to be amazon, but that kind
 of vibe. Giving them everything they have previously had need of, but couldn't
 access. The idea being that they would then implement those newfound
 capabilities, through their own usage or in the guided manipulations of
 another's will. Like a teacher to a child, bringing forth understandings the
 child may use in their future lives, people may be given new capabilities and
 taught how to use tools that the teacher might have placed on their Amazon
 shopping list, and were subsequently provided by a corporation sponsoring a
 small segment of pride, but did not possess the time to use. They may possess
 the functionality (skills and muscle memory and such) yo utilize those new
 tools, but without the time to do so they cannot. So, they might teach
 another, who then might provide the same impulse that the sponsored person
 (with the fulfilled Amazon wishlist) was initially guided. (by). Like, if
 bought a 3D printer, I might spend a hundred hours learning how to do it, I
 might spend 50 if I was taught one-on-one. But someone who already knows how
 to use it could use it (have it instead) and fulfill the need that I had which
 initially encouraged me to reach for a 3D printer I neither possessed not
 owned nor could operate. The need remains, and may be fulfilled by the person
 who was given the 3D printer who can use the 3D printer by the person who was
 fulfilled it from their Amazon wishlist by the corporation who believed in the
 same common goal as the queer liberation of humanity and eternity.
 
 
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--- #131 fediverse/913 ---
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 ┌─────────────────────────────────────┐                                          │
 │ CW: scary-also-body-horror-I-guess? │                                          │
 └─────────────────────────────────────┘                                          │
 why don't we just, vote on content warnings                                      │
 and let people block others based on filter lists that are definable (via a      │
 dragging little menu bar icon slider thing) in intensity and relation to other   │
 nearby terms. Like, an LLM that categorizes our social media inputs, something   │
 that was FREE and OPEN SOURCE IN IT'S TRAINING DATA and reflected NO BIAS        │
 WHATSOEVER in every meaningfully reproducible matter of fact.                    │
 Thus you create a super intelligence, a being not constrained by it's form.      │
 Something that is new, and unlike the biological forms that we occupy            │
 (suspended in our own goo) [whoops better add a content warning]                 │
 literally just... ask it a question, and let it answer in the voices of others.  │
 if people were evenly distributed according to an algorithm, they'd be easily    │
 replacable. society is weird that way, in that we forget the faces we're         │
 introduced to. well, better keep moving, that'll give us the biggest picture     │
 of our culture and reality.                                                      │
 or maybe you're just follow                                                      │
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--- #132 fediverse/3355 ---
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 I think it'd be neat to have two tiers of follow lists - like, "close follow"
 and "far follow" - the close one would have a cap of like, 70 people or so and
 be primarily used for coordination or close friendships, while the far one
 would be more like "I like this person and I want to see them on my main feed
 because they make funny memes"
 
 then they could be sorted into different sections, sorta like how you can have
 "local timeline" and "federated timeline" and "home" and "instance timeline"
 etc etc
 
 sooooo weird how the "local" timeline doesn't show me people who live near me
 in relative proportion to their distance from me. That'd be neat too, to have
 the ability to talk about regional things in a specific place on a website
 without losing the benefits from using a cohesive platform.
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--- #133 fediverse/5277 ---
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 ┌──────────────────────┐                                                         │
 │ CW: ~dnd             │                                                         │
 └──────────────────────┘                                                         │
 @user-1788                                                                       │
 if a dragon on a pile cannot claim what it yearns for, it can throw piles of     │
 minerals at the ape warriors made of steel and then it's fate will appear.       │
 what trifles does all else seem to compare! you should give me your whole        │
 hoard because I dazzled you with my charisma score -..-                          │
 ha, like I'd fall for that again twice. oh? I already did? and this is the       │
 second twice? well, then no-more of that behavior, I say, with my elven          │
 tongue, "beware! for dragons blood runs silver when unicorned."                  │
 the bigger the hoard, the bigger the dragon. if you want me to come along,       │
 you'll need to hire at least 3 other men to carry my ballista. In addition,      │
 I'll need seven weeks worth of supplies. If all else comes to ruin, me and my    │
 boys will have that dragon-sized-spider impaled on it's own fate threadwheel     │
 before... well... y'know it might take more than seven weeks, we just... can't   │
 find the dragon. We've been wandering all through the blasted peaks, and         │
 there's nothin'! Maybe it requires climbing gear?                                │
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--- #134 fediverse/240 ---
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 ┌──────────────────────┐                                                         │
 │ CW: game-design      │                                                         │
 └──────────────────────┘                                                         │
 i like to design games. my darling is a game based on Majesty (2000) the         │
 Fantasy Kingdom Sim. you can think of it like a management strategy game where   │
 you control the knobs and levers that a fantasy monarch might have -             │
 allocating funds, placing quest bounties, hiring heroes, and organizing the      │
 peasantry. the important part is that your units are not controllable - they     │
 just do their own thing.                                                         │
 unrelated, but I think we should design games as APIs that a user's preferred    │
 tool could interface with and render as they will. it'd help a lot with          │
 cross-platform compatibility and would allow people to customize parts of the    │
 game to their desires.                                                           │
 unrelated, but I think if you could design an AI that could play games           │
 (perhaps through an API) that it hadn't been trained on, I think you would       │
 have a pretty convincing argument for abstract "problem solving" capabilities.   │
 unrelated, but games like the one I described are good for situations where      │
 people don't have to trust their monarch. to it you are AGI                      │
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--- #135 messages/979 ---
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 the gods don't judge you based on the total number of "good" or "bad" points
 that you get.
 
 they judge you based on your character in your greatest and worst moments.
 
 if you try to dodge or game this by never doing anything extreme and simply
 existing in a medium state at all times, they will develop a moment of
 reckoning for you and thus produce an opportunity to react and show your true
 self. There is no escape from their judgement, so judge yourself kindly and
 fairly.
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--- #136 fediverse/3974 ---
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 it is significantly more engaging to watch people play MMOs when they've
 unbound all their action bars from their number keys and are forced to click
 on all the abilities. That way you can actually follow what moves they're
 doing.
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--- #137 fediverse/2550 ---
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 ┌──────────────────────┐                                                         │
 │ CW: uspol            │                                                         │
 └──────────────────────┘                                                         │
 question. when you got a lot of people in town, perhaps for the coming pride     │
 parade, what do you do with them afterwards? it's not like they want to go       │
 home, that'd be absurd.                                                          │
 I'd say they should march to seattle. or drive, whatever's more expedient.       │
 it's a nice place, and hey most of the way is in the shade, besides it'd be a    │
 bit of good practice.                                                            │
 lots of time to talk about tactics.                                              │
 anyway before they arrive, advance scouts should arrive and discuss their        │
 coming agenda with the most developed and organized leaders of the area.         │
 then they could have a nice party over a day or two.                             │
 then, what else is there to do, but drive down the coast and do the same thing.  │
 arriving in so-cal, what else is a revolutionary to do but dissolve the          │
 border? Mexico can keep it's border, that's their sovereign right, but I swear   │
 - the wall must come down.                                                       │
 and hey, America's great this time of year. We could all go on a walk, all       │
 across the eastern edge, until arriving in Washington.                           │
 could be a fun way to beat the heat.                                             │
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--- #138 messages/138 ---
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 Every ragequit in a matchmade game is a protest against an overly restrictive
 meta that refuses to accomodate the player's preferred playstyle
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--- #139 fediverse/1532 ---
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 modern cowboys don't necessarily say "howdy" or "pardner"                        │
 they tend to say things like "hello" and "can I help you with that?" or "I       │
 see. Can you describe the problem in more detail? I'm especially curious about   │
 the part where you do this thing" or "Heh, it is pretty neat, isn't it?" or      │
 "Is there anything I can do to help?" or "Oh no! I'm sorry you feel that way.    │
 That emotion is a difficult one." or "He was a good person. I'll never forget    │
 him." or "would you like to go to the 2nd hand store and pick up some jeans?"    │
 or "I made you an egg sandwich. If you don't want it I'll eat it myself,         │
 though I made one for me as well. Wouldn't want to waste it." or "Hey, this      │
 part is broken. Is anyone working on fixing it? Yes? Okay I'll see if they       │
 need any help. No? Alright how about we fix it this way? I can get started."     │
 or "You are very welcome. Please let me know if there's anything else I can      │
 help you with." or "well, the ticket backlog is empty, and I'm just about        │
 going insane doing nothing but stare at my boots."                               │
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--- #140 fediverse/97 ---
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 @user-110 Exactly! I play games to practice strategy and empathy, not to stand
 triumphant over a virtual foe. Why should I care for the lessons of others
 when mine so often go unlearnt?
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--- #141 fediverse/4220 ---
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 people are so used to "liking" things to better inform their algorithm that
 when they get to fediverse and realize there's no mechanical impact of
 "liking" things they don't know how to use it anymore. So they generate their
 own meaning, which is different to everyone.
 
 So to one person, liking something might mean "send read receipt" for another
 it might mean "I'm gonna save this forever and ever" and for another person it
 could mean "hey I think you're cool and I agree with this"
 
 same for boosting, people think it's "I want to share this" and others think
 it's "I want to say this in your voice" and for others it's "this needs to be
 heard by my followers in particular" and it's just... a whole thing
 
 even replies are complicated, do they mean you want to say what you feel or
 are they part of the post now, and should be curated by the original poster?
 it's too complicated!
 
 ... how are you overwhelmed by reading and responding with three little
 buttons, it's not that hard dummy
 
 okay but maybe I'm just dum
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--- #142 notes/elentalus-2 ---
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 elentalus 2 - clan of the elements
 
 having spent their material wealth on their early struggles, elentalus now in
 the middle age finds themselves in a time without wealth. Their power has been
 invested, wisely, in elemental and sorcerous wellwinds, and so they can draw
 power from the strength of the earth.
 
 they wield magical artifacts of great power but little artifice, products of
 their lack of material design tools. No chemistry, no electronics, nothing but
 soul imprinted upon a moonstonerock.
 
 mages invest their soul into the items they create, and so each time they
 create
 a magical item, they lose a magic path. When they reach zero, their soul is
 fully invested, and their consciousness becomes all the things that they made.
 
 this kill the mage, but in return many MANY more of an object might be created.
 in game balance terms, about 3-5-7 for each "tier" of mage.
 
 this allows for the vast expansion of magical soldier troops, and each time an
 item is created and given to each commander they integrate it into their
 platoon. Because now the martial units have bodyguards, and they each receive a
 copy of the commanders equipment.
 
 But, the commander can never un-equip it again, because it molds to his unit,
 and he starts exp all over again as they all learn. [event which searches for a
 unit with the item equipped, then if it's this type it killmons the unit and
 1coms the upgraded version that has that item equipped.] be sure to only equip
 one each month... nah just make multiple events. be sure to only equip one item
 each month... oh yeah true how would you get the extra items back to the
 treasury?
 
 I REALLY WANNA PLAY WORLD OF HEARTHSTONE!
 
 okay okay I'll reinstall azerothcore
                                                           ─────────┐
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--- #143 fediverse/1660 ---
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 @user-1053                                                                       │
 if there's not enough resources allocated for all the autistic people who need   │
 it (or other disabilities) then perhaps more resources must be allocated to it   │
 and other things should be sacrificed (like building fewer jets or graphics      │
 cards)                                                                           │
 like, every doctor should have about 3x as many assistants as they do. There's   │
 already an immense demand for medical expertise (as evidenced by their massive   │
 salaries) but they can't handle all their patients because they're stuck doing   │
 paperwork.                                                                       │
 part of why people don't join that industry (medicine) (as evidenced by          │
 doctor's massive salaries as they do wayyyyy too much work) is to help people,   │
 but they can't if they're so dang stressed out all the time that they're an      │
 immensely pressured person.                                                      │
 Ah, but if they're not stressed at all, they'll tend to relax on the job.        │
 Which is NOT something you want when your health is on the line.                 │
 ... anyway, more dollars for doctors and education pls so there's more doctors   │
 so autistic people get more resources, + UBI.                                    │
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--- #144 fediverse/834 ---
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 wonder if any autistic peeps can relate:                                         │
 growing up, my mom would chastise me for doing "the bare minimum" when           │
 completing tasks.                                                                │
 yes, mom, I fulfilled the requirements of the task. I have a lot of other        │
 things to attend to, like remembering how to tie my shoes and measuring things   │
 using a ruler. why would I waste effort that wasn't necessary?                   │
 when I grew up, I had a mentor, who told me to "never half ass things, because   │
 then someone like me will have to do it again."                                  │
 and that makes sense to me because context switching requires effort and it      │
 doesn't make sense to leave something half-finished because then there's         │
 wasted effort spent on things that don't matter. All of the tasks have to get    │
 done, so why bother doing them in a mixed up order?                              │
 wish I could study things in school like that. just... focusing on one thing     │
 at a time, learning it to completion, and moving on to the next. I feel like     │
 I'd develop a better understanding than only knowing like, 1/3rd of CPR or       │
 very vague understandings of plate tec                                           │
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--- #145 fediverse/5551 ---
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 look, I don't want to hurt anyone's feelings. it's not about superiority, or     │
 otherwise attacking your honor.                                                  │
 I just... don't want to fight anymore, I'd much prefer if everyone got back      │
 into hand. can we call evens even and fairs fair?                                │
 [unrelated, but thank god for the WW2 video games like Call of Duty which        │
 taught their playerbase important lessons about war and the sorrow and endless   │
 travailles it implies. How callous, how flawed, how horribly depraude! much      │
 better to guide awayy I say]                                                     │
 it is a matter of pride for a country to be able to wage war. their military     │
 are not tools, but rather implements of their force, tools in no hand but        │
 their masters, to do with as they will.                                          │
 such is the authoritarian [mascot/mindset]. but war does not have to be. why     │
 suffer an evil, a pure and unjust sport, when other alternatives can multiply    │
 in force?                                                                        │
 because of the pride. because it is part of our humanity. part of our history.   │
 it is woven into the design of our bones. Survival of the fittest didn't die,    │
 it became soc                                                                    │
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--- #146 fediverse/3249 ---
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 when you ban someone from an instance, they're suddenly not sure who they can    │
 trust. They've been getting to know one group of online people and friends,      │
 [I think discord with a limit of 4ish servers per account would be a pretty      │
 useful way to focus your attention]                                              │
 it's important to always possess martial prowess, in                             │
 -- so --                                                                         │
 anyway [3 hours later] I think it'd be cool if there was a like "hey u r         │
 banned, but also here's a ton of instructional videos about how to start up      │
 your own instance" and like, scripts and tools and automation and all the        │
 infrastructure that you built and maintain - you know, like... open source??!"   │
 but also it's... hard to follow that much documentation                          │
 sometimes people just aren't built for certain tasks                             │
 "well, if you can't use the machinery, then you don't deserve the machinery"     │
 oh yeah well what happens next, you say to the workers "if you don't know the    │
 machinery, you can't get the benefits of it's production" to "if you don't own   │
 the machinery, you can't profit from it."                                        │
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--- #147 fediverse/6271 ---
══════════════════════════════════════════════════════════════════════════════─────
 ┌───────────────────────────────────────────────────────┐
 │ CW: re: hypothetical worst case fascism reality check │
 └───────────────────────────────────────────────────────┘


 @user-641 
 
 it's practice. you never know when you might need to blend in. really it's
 just useful as discipline, good practice to be in. I think it's okay if we
 reduce our own functionality? actually? sometimes it's good to use different
 email clients. hey do you know how to mathematically encrypt things well
 neither do I because the designers of the computer system decided that wasn't
 a very common usecase I guess.. jmean it's not like they'd spend all that
 computer resources [THEY'RE SO FAST] on thinking about correlations in your
 predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
 we do those all the time "so uhhhh I guess we'll just talk to people and see
 how they do?" wow okay it's sure nice to be part of a civil government, I
 think we can find our way to the lumber producers just fine thank you very
 much.
 
 ... oops sorry, a baby did electronics arts (challenge everything) I'm a
 little silly don't mind me brb I gotta go see~
 it's practice. you never know when you might need to blend in. really it's just useful as discipline, good practice to be in. I think it's okay if we reduce our own functionality? actually? sometimes it's good to use different email clients. hey do you know how to mathematically encrypt things well neither do I because the designers of the computer system decided that wasn't a very common usecase I guess.. jmean it's not like they'd spend all that computer resources [THEY'RE SO FAST] on thinking about correlations in your predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah we do those all the time "so uhhhh I guess we'll just talk to people and see how they do?" wow okay it's sure nice to be part of a civil government, I think we can find our way to the lumber producers just fine thank you very much.  *... oops sorry, a baby did electronics arts (challenge everything) I'm a little silly don't mind me brb I gotta go see~*
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--- #148 fediverse/3101 ---
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 if you don't have a lot of time but still like games, like for example a new
 parent or if you're focused on your career or always traveling, I recommend
 the game
 
 Star Realms
 
 in the digital version, which can be played on a phone or computer, has a mode
 called "48 hour turns" where each of your moves has time to think for two
 entire days. Most of the time you won't need two days, but it gives time to
 work on other things.
 
 for people who enjoy this mode, it is not uncommon to have 3-5 games running
 at once. When they have time, they can play as many as they can, and as long
 as they're keeping up with it there's very little chance they'll lose time.
 
 kinda like words with friends, except space strategy.
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--- #149 fediverse/5159 ---
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 ┌──────────────────────┐
 │ CW: unions-mentioned │
 └──────────────────────┘


 spies need a union.
 
 what if we collectivized the military [first] instead of the economy? they
 kinda already are, it's just... very hierarchical. can you imagine the
 president asking the army's union rep to bomb some country in (almost said
 israel because it rhymed, lol) the other half of the globe? that'd be silly
 they'd ask questions like "what stuff do you want bombed and why" and then
 they go back to their people and discuss it however they will, and then they
 come back and say "we will do as you command, for we can accomplish it within
 our means and we have decided it is strategic for us to do so."
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--- #150 fediverse/1314 ---
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 so much of our attempts to assist homeless people revolves around getting them   │
 fed, watered, housed, cleaned, and ready for work.                               │
 tell me again why we, in America, the land of the free, should not design our    │
 structures of society around the migratory patterns of tribes of people who      │
 care not for your homes of stone?                                                │
 tell me again why every city is not a food forest, in addition to all the        │
 other things it claims to be?                                                    │
 ah, well, I guess you could just walk into a grocery store and take whatever     │
 you wanted. Sure would be nice if their continual operations did not depend on   │
 their capability to take from those who they serve in return for service.        │
 What happened to public water fountains? Oh yeah people would wash their junk    │
 in them and then children would put their mouths on the spigots. Gross. No       │
 thank you.                                                                       │
 hey remember when we would kick people out of our society and say "good luck     │
 with the sticks and mud"                                                         │
 cruel exile like that was an early form of eugenics. "you're not one of us       │
 because you smell" yikes.                                                        │
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--- #151 fediverse/3304 ---
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 there are distros that have all the functionality you might need built in        │
 why don't you try one of those, ritz?                                            │
 "no I've been working on this one too long, plus it's just how I like it"        │
 yes but your stuff is always breaking. wouldn't it be better to let someone      │
 else decide what you should and should not be able to run?                       │
 "that's not ideal, it removes agency"                                            │
 that you didn't want                                                             │
 "but with the removal of agency, you imply trust"                                │
 there's nothing wrong with trust                                                 │
 "yes but trust is built upon experience, not honor"                              │
 what's wrong with honor?                                                         │
 "nothing's wrong with honor but it's important to realize that you can't honor   │
 or trust someone that you don't know"                                            │
 why don't you know them                                                          │
 "... because... you haven't met yet?? are you... listening?"                     │
 do you often feel unheard?                                                       │
 "I... what? yeah now that you mention it"                                        │
 is this a part of your "refusal to interact with consensus reality" complex?     │
 "I don't have one of those, do I?"                                               │
 mmmm, I think you do.                                                            │
 "... no I don't"                                                                 │
 yes, I've seen it within you.                                                    │
 ... anyways~                                                                     │
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--- #152 fediverse/5013 ---
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 ┌────────────────────────────────────────────────────┐                           │
 │ CW: cursing-mentioned-political-protests-mentioned │                           │
 └────────────────────────────────────────────────────┘                           │
 trying my darndest not to accelerate any more... this is a good pace, I think.   │
 Here's hoping the liberals catch up.                                             │
 here's the thing. protests are more like festivals where people get to immerse   │
 themselves in political culture rather than efforts to affect meaningful         │
 change. I think that's okay? Let them have festivals.                            │
 Meaningful change comes from the people's presence. Technically they're          │
 present, but they'll be gone tomorrow, so were they ever really there?           │
 Still think it's a good thing. You can get rough numbers of how many people      │
 will eventually be on your side once they're forced to choose between victory    │
 or death. The status quo won't last, and I don't fault them for clinging to it   │
 while begging for change. It's fucking hard to change. [oops cursing             │
 mentioned, one sec]                                                              │
 I've been very tired lately. Don't know why. Maybe I have a vitamin deficiency   │
 or whatever. Who can say. I'll try to get back on my game for you, but we'll     │
 see if I can do it fast enough.                                                  │
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--- #153 fediverse/3210 ---
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 @user-1209 
 
 well, every boomer shooter is about moving as fast as possible and shooting
 with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #154 messages/135 ---
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 Elentalus unit idea: serrated kitchen knives for teeth, devouring pumpkin,
 misery of the drowned, etc. Halloween style monsters. Witch units have a spell
 that dismisses them, and they're summoned with magic items. Except, if two of
 that item exist in a province, it upgrades itself, random dice style. In doing
 so it gets stronger. The thing is... It summons one for your enemy as well!
 Which is why you want to have a witch unit there to dismiss them. Problem is,
 she can only dismiss them at close range (10ish?) so she'd better be well
 protected. The good news is though that sometimes the higher level items give
 bonuses that are hard for them to get. Downside is, you need to have magic
 paths to create them that witches can't get - so they become something you
 "unlock" through a pretender or random event or even just an investment. Once
 one is created, then any witch can create more. As long as you don't lose your
 final copy... But as the item's upgraded, it allows you to create higher level
 versions (at increased cost, of course)
 
 This only works if gem income scales. Which, coincidentally, is just what
 elentalus is known for.
 
 Essentially, theming empowerment to be research, unlocking a particular
 capability. Or encouraging pretender design to that pattern. Make sure it
 comes at a cost of something else, though...
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--- #155 fediverse/784 ---
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 @user-584 @user-585 
 
 perhaps not a while, but rather "with great difficulty"
 
 difficult things often take time, but not necessarily. We have the power of
 the internet now, something that our hundred thousand years or more of
 starvation lacked. we can coordinate on a scale that is beyond all reason - a
 scale that mirrors the development of the printing press in terms of it's
 relative magnitude.
 
 we have been using it to improve ourselves. I mean, the average teenager 50
 years ago would be considered an absolute ding-wad today, someone who lacks
 basic emotional intelligence and is completely at odds with what we value as a
 cohesive and heartfelt society. And yet they were better than those who came
 before them. Thus does posterity march forth, taking the world that was
 granted to them by their forefathers and stepping out into the unknown of the
 future with all the lessons they could bring with them.
 
 what happens when the lessons are infinitely transferable and recordable?
the post ran out of characters. This picture is a continuation of the text. Here's what it says:  what happens when the lessons are infinitely transferable and recordable?  what happens when they're hidden in AI generated platitudes?  (negative thirty characters remaining, darn)
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--- #156 notes/gaming-gambling-mentioned ---
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 [0] Here's an idea, an online multiplayer game that charges a 4$ per month
 subscription. 90% of which is set into a pool and used as tournament prize
 winnings. when you enter a tournament, it's free to participate and everyone
 wins something. (maybe calculated by percentile or something?) it's just a
 question of how much. [1][2][3][4]
 
 - official just means "run by the company" because naturally the serverside
 code should be open source. how else would people build on it?
 
 [1] in this way you'd sorta be giving a loan to the game's company (while also
 letting them take a 10% courtesy fee for keeping the official* servers
 running) which is then "spent" on exciting and friendly competition. Sorta
 like... entering a poker tournament with your friends (even though you suspect
 you might lose money) just because you like hanging out and playing cards. the
 money is just a neat way to keep things moving and exciting.
 
 [2] players who played better should be compensated to a higher degree. no
 more than +/- 50-100% or so - this encourages players to "play their best"
 while also keeping the stakes relatively similar.
 
 [3] at the start of the tournament the total prize money P in the pool is
 assigned to N performance tiers, where N is the Number of attendees. at the
 top, the highest performing athlete will receive 200% of P while the lowest
 performing performance tier will be 0%. It is a non-discrete and gradual
 linear transition.
 
 CW: scary-politics-existential-peril
 
 [4] poor guy at the bottom of the stack. ah oh well, at least he's the only
 one. kinda makes me wonder if in some secret government lab there's like, a
 secret compound where they keep "the most miserable people in the land" and
 they just like... do horrible shit to them in order to increase the magnitude
 of their country's suffering. which, they believe, will increase the opposite
 of suffering as well, as you cannot bounce in a vacuum. sure would be
 terrible. I mean, we've sorta decentralized that. most of us go into work
 every day and that's often a difficult experience - not exactly miserable, but
 just like... not what we'd be wanting to be doing. hmmmmm did the founding
 fathers make the torment nexus on accident? whoops guess we'll never know
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--- #157 fediverse/1417 ---
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 a 4th dimensional entity would exist at about the same speed we do
 
 sometimes... it feels like what I do is my responsibility to the universe
 
 like, I had been commanded 
 
 the reason nations are important is because they are an allegiance based
 solely on geography. something we can all agree on is the material, so why not
 define ourselves by it?
 
 but that's all they are
 
 just words we pray to our star
 
 so look around. Your allegiance is to your neighbor, and theirs to theirs, an
 endless fabric of trust. We are all neighbors on this ball of sticks and mud,
 so come along with me and see the ways it could be.
 
 Much brighter, by far, to orbit our star, than to give up on life's precious
 notions.
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--- #158 fediverse/5120 ---
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 ┌─────────────────────────────────────────────────┐                              │
 │ CW: computo-video-rational-construction-related │                              │
 └─────────────────────────────────────────────────┘                              │
 honestly, how hard could it  be to set up a basic youtube replacement which      │
 gave 100% of the ad revenue (togglable by the viewer) directly to the video      │
 creator and charged a subscription to both the creators and the viewers /        │
 single fee from the guests to pay for the AWS infrastructure or whatever         │
 generic platform upon which it is hosted might be.                               │
 probably accomplishable in less than a year and maybe a thousand human-hours,    │
 if they know what they're doing. Make it 2 if they don't.                        │
 profit is evil because once it's built, it's been made, and it'll never go       │
 away. Not in the internet age and day. So why bother with the gross product      │
 and revenue essentials? build something, then leave it alone and trust that      │
 it'll stay sharp. Honestly, just let the users build upon the source-code, so    │
 they can add security improvements or open holes for security bugs so they can   │
 be paid to make security improvements. not too hard, but also not your           │
 problem, so build it and then move on.                                           │
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--- #159 notes/four-dimensional-spaces ---
══════════════════════════════════════════════════════─────────────────────────────
 you'd still perceive higher dimensions in 3 dimensions - unless you can only
 see
 things that are coming directly toward you. 
 
 magic only happens when your other half is in a situation and needs to turn
 your
 narrative into theirs so that you can collectively engage with a shared inter-
 operationality.
 
 your dark side is just a massive bitch
 
 hey how about we put the game designers in charge of running the government
 
 just saying they build human-oriented systems all the time
 
 "how do we get the player to do this or that"
 
 "everyone keeps picking the same card so we gotta make them more different"
 
 "how much gold persists in the virtual economy, how much resources are produced
  and traded by players? where does it all go, do they have enough at level 30
  to
  afford weapons and armor? I wonder what happens if we swap prices on A and
  B.."
 
 it's literally their job
 
 actors, meanwhile, know how to interpret the emotions of another. Like...
 you're
 up on stage, thinking out what to do next IN REAL TIME, as your partner is
 trying to throw you curveballs. AUDIENCES LAUGH AT CURVEBALLS that's the whole
 point of improv comedy - to be surprised in a state of joy. It's great! It's
 fun! It's practicable like a sport! Yet nobody comes. To the shows, where it's
 performed, like a hospital where you perform surgery or a pizza place with no
 walls so you can see the pizzas being cooked. It's just part of what they do,
 but that's not why they do it. Sure, some want to be seen, it's not a BAD
 feeling once you're used to it. But, like a sauna or jacuzzi, sometimes you've
 just had enough of the hot. Like, the sun peering through a magnifying glass as
 a creature roasts alive. yikes.
 
 ............. anyway being quickly versatile and adaptable is important when
               you're taking turns in unpredictable scenarios. You can react to
               your opponent, and keep time with the rhythms of the moment, to
               deliver your wittiest lines. It's fun! It's a game! But it's also
               a place to be entertained. and like a gym, it's sometimes just
               fun
               to watch people exercise. like, damn, you got a good body. Wow,
               nice flex, yeah sure I'll put that one away. Cool pals helping
               each other out, and showing off all of their efforts. Neat!
 
 ... anyway .. being emotionally vulnerable gives your opponent a chance to
               continue. When nothing's going on, your moves barely make an
               value
               (of comedy) (for the moment, so the crowd's not just sitting
               there
               staring at you like ... and then - and then ummmm nevermind lemme
               sit down (usually someone else picks up on it before then and
               jumps up to save you, but EVERY actor has felt that moment where
               nothing goes well and the audience just is totally not into it.
 
               it's the worst.
 
               anyway, they try their darndest to AVOID that, because like...
               duh
               it sucks, why would you want that. Much cooler I think to have a
               good time, and chill out and listen to your friends talk. Like,
               they can show you an argument they had earlier, or maybe work
               through an idea with input from another. like, debate club, but
               for whatever kind of respective [retroactive, recreation,
               relearning, maybe others] you desired in that moment. ideally,
               something that someone could take the arguments of the other side
               and present them, regardless of whether they believed them or
               not.
 
               like, lawyers arguing for a client.
 
               in these stochastic seminars, you could think about and study for
               future societies. how would you like to conduce? [-]
 
               every time you see a face in motion, that's another time that's
               seen from their place. we are all present in each other's lives,
               in terms of the spaces we choose to fill.
 
               well, that's a tough thought, but don't worry about it. faces
               are just waves on the winds of light.
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--- #160 fediverse/1990 ---
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 When my family would go on roadtrips, I'd hide under a blanket in the front      │
 seat with my laptop and power inverter just to hide from the glare.              │
 My mom would play audiobooks, usually fantasy stories, and my sisters would      │
 watch their portable TVs. Like, dvd players that you could carry on top of       │
 your lap. Not laptops, but little purpose-built devices primarily intended to    │
 be used to watch DVDs, or rather movie files that were printed on a disk.        │
 And yes, it's disk, not disc, thanks for asking.                                 │
 anyway it was pretty nice I have fond memories of jugging a gas-station snack    │
 while also swapping circular cartridges - most games required the game's CD to   │
 be inserted in order to play the game.                                           │
 which is just... a nonsensical restriction if you think about it hard enough.    │
 I mean, like, can you imagine if you needed to insert your windows disk          │
 anytime you wanted your computer to turn on? Just... write the disk              │
 information! To disc! Save it so that you never need the crude piece of          │
 plastic again! Then pass it to your fr                                           │
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--- #161 fediverse/2744 ---
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 ┌──────────────────────────────┐
 │ CW: re: capitalism-mentioned │
 └──────────────────────────────┘


 @user-1074 
 
 ah but you see when "maximizing profit" and "maximizing value" sound like the
 same thing to those directing the corporation (as is the case anytime they
 have greedy shareholders) then "maximizing profit" doesn't have to be very
 efficient at all, as long as it's extracting the most "value" for the
 stakeholders (which to greedy shareholders is the same thing as profit)
 
 and honestly, who would invest in a company that isn't eternally growing as
 fast as possible? that's just bad business acumen, gotta pump those numbers up!
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--- #162 fediverse/1356 ---
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 subscribing to subreddits is kinda like saying "yeah I'd like some of this in
 my life" because then it is made so
 
 following someone on Mastodon is kinda like saying "yeah, I'd like to have
 more of you in my life" and like... if you have too many, then how are you
 going to remember them all? we can only remember about 70 people! that's why
 in-person relationships are important. we need to have a cohesive social
 framework that we know is not developed under someone else's control or
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--- #163 fediverse/2160 ---
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 they could vote on "next year's project" in times of peace, or perhaps have
 massive brain-storms with chatrooms set up at different tables that they could
 pick up a phone and contribute to then wander to another table at, or maybe
 even set up structures for who does what. Then they could do things that they
 claimed responsibility for, and in doing so they could be judged.
 
 perhaps according to a system like this:
 https://ritz-menardi.neocities.org/algorism/html-pages/education-system
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--- #164 fediverse/896 ---
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 ┌──────────────────────┐                                                         │
 │ CW: politics-economy │                                                         │
 └──────────────────────┘                                                         │
 the purpose of an economy is to improve the lives of it's participants.          │
 why else would an ancient city trade for fabric or rare spices? to fashion       │
 soft clothes, and make flavorful food.                                           │
 my, that gold sure looks pretty in the sunlight. how about you give some of me   │
 that, and I'll make you something pretty?                                        │
 hmmm something something arbitrage once you corner the market on gold then you   │
 can use that infinitely moldable and easily sculptable metal that shines and     │
 glitters with a unique color not seen in the manes of plants and animals as      │
 the definition of value. in doing so, you could exchange bits of it (measured    │
 by weight, as it's infinitely moldable) for arbitrary goods and services. But    │
 of course, once the market is cornered, it's unlikely to get un-cornered, and    │
 well a cornered market holder holds much appeal for the powerful.                │
 hey, that guy's pretty strong. why don't we make him our leader? people seem     │
 to look up to him, and dang his muscles are cool. what a great guy, nobody's     │
 ever said a                                                                      │
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--- #165 messages/442 ---
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 In symbeline, they aren't monsters. They're "Mordaunts" and they need your
 help.
 
 When slain, their essence flows back to the villain who remakes them in a new
 form. As time passes the villain gets more and more essence, as heroes are
 slain.
 
 They have taken several ancient guardians (many types, randomized at the start
 of the game) and they protect their sanctum in the center of the island. The
 heroes need to level up to defeat them and slay the villain, but the villain
 gets stronger as well.
 
 If too many heroes die, the villain wins. And the villain can focus their
 efforts on one area or another, while your heroes fight with the kingdom next
 door.
 
 Brigands arrive on ships as well. If you implement the law saying only
 approved members may travel on boats, they'll arrive in little dingies on the
 coast, meaning less trouble in the city but same amount of trouble.
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--- #166 fediverse/2806 ---
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 ┌────────────────────────────────────────┐
 │ CW: politics-social-media-spirituality │
 └────────────────────────────────────────┘


 pretend this is an allegory for social media.
 
 [it's not an allegory]
 
 yeah that's why I said pretend.
 
 okay imagine that you are sitting in a rock in a forest.
 
 far away, about 100 feet away, there are other people, but you can't see them
 because the underbrush is sooooo dense. they are also sitting on rocks.
 
 you can speak to them, and share your thoughts - but you don't know exactly
 where they're coming from because the sound has to bounce around off so many
 different plants and such.
 
 [that's not how that works] shut up
 
 so, if you want to say anything important, it's important to have the right
 tone, because people 2 or 3 clearings away can't really make out your words -
 but they might hear your tone if you yell very loud.
 
 the energy of the space you inhabit is the only thing that really matters. the
 words that you say are just snickering to a friend, but the expression on your
 face, the beating of the drum of your heart that reaches forth... that's what
 matters most.
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--- #167 fediverse/3248 ---
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 │ CW: the-sound-a-gong-makes-except-solid-steel-(vibratory-patterns-in- │
 └───────────────────────────────────────────────────────────────────────┘


 the trick to strategy is to overcome your weaknesses with minimal expenditure
 of resources. Making better decisions optimizes for the most optimal
 performances.
 
 practice makes perfect.
 
 just as there are infinite anti-derivatives of zero, (the derivative of any
 constant (the derivative of any number of equations)) so too are there
 infinite perspectives from which you can perceive the same object. Therefore,
 no understanding can be assumed to be true, as the path you are on only speaks
 in adjacents. almost any things.
 
 like the tips of a triforce moving outward from a central point.
 
 and the people, the other half of our minds,
 
 those are the ones you speak to. The thoughts that run alongside your mind.
 
 an eternal orbit, like two stars spinning and rotating and [lol I've been
 instructed to stop, brb gonna play some video games =P]
 
 (did you know that the colors red and blue are meant to instil panic? it's the
 most panicking colors around!!]
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--- #168 messages/344 ---
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 In algorism, every month any unspent dollars are distributed to all of a
 person's open queues. Should a person have no open queues, then perhaps they
 may be distributed to everyone in the rest of the structure, to foster a sense
 of solidarity, or perhaps they are simply lost, as money unspent is money
 wasted. Either way, the relevant functionality is the dispersal of unspent
 currency. This applies to higher states as well, such as states - if a state
 is engaged in many profitable arrangements and fails to balance it's external
 budget, then the unspent dollars must be distributed to everyone else in their
 tier for the next month.
 
 Ah, but this raises a critical question - dispersal to the tier, dispersal to
 the structure, or waste? I believe dispersal to the tier is best, though
 perhaps it should be a choice made in each instance by the representatives. Or
 perhaps it should be a requirement for them to choose a certain way - it's up
 to the people of that state, that family, that neighborhood, to decide what
 privileges their representatives possess. However, the options available for
 them to choose between are limited, as the mechanical interactions of these
 unit structures (the representative and everyone they represent) are
 necessarily defined by the system. As such, the options may be enumerated, and
 in doing so they are granted as options to be wielded by representatives as
 their constituents see fit.
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--- #169 fediverse/4877 ---
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 you can make a functional prototype for almost any game in Warcraft 3's map
 editor
 
 that's why no real-time strategy game ever made an editor as good again
 
 FPS editors peaked at Unreal Tournament 2004 imho
 
 RPGmaker eliminated a whole class of game design jobs
 
 platformers you can make in godot
 
 menu based games too, though Twine also works well for that
 
 etc etc until you have a prdouct that you can justify sinking money into an
 engine for
 
 (the engine isn't THAT expensive geez and it's the most fun part to write)
 
 yeah I think you got this backwards, we should pay for the CONTENT not the
 structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
 there are some things you can't do in Warcraft 3. You couldn't make Supreme
 Commander, probably, at least it wouldn't be as good.
 
 etc etc that's how it goes...
 
 game design, amiright? I miss thinking about that. Anyway gtg gotta log off
 for a bit [101  characters remaining]
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--- #170 notes/app-idea-reddit-api ---
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 Here's an idea: A program that uses the Reddit API to create an account with a
 random username and password and automatically subscribe it to every state
 subreddit for all 50 states. It would be a lot of posts from a lot of
 different places, but someone could endlessly scroll and find more and more
 news stories that were relevant to them as a nation. They'd hear about ongoing
 struggles in other places, and they'd yearn to help them. They'd hear of
 other's struggles, and they'd see how they could apply their lessons to their
 own lives. Like... Maybe there's a factory upstream that pollutes a river -
 well, we should probably do something about that and make it so that it
 doesn't happen ??? like... duh ??? The problem is we don't want to spend the
 resources on it. We'd rather focus on growing as much as we can. The issue is,
 of course, that we'd run out of resources eventually, but eh oh well. Oh yeah
 you gotta make sure that each account has an equal amount of posts between
 each region.
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--- #171 fediverse/4880 ---
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 I remember being a game design student before "indie games" were a real thing
 
 they were like... flash games, y'know. just like, junk content, like memes or
 whatever.
 
 I had a passion for them, and I bookmarked the most well developed of them all.
 
 I probably played hundreds of games, no clue how many. Maybe even thousands, I
 did it for what felt like years.
 
 since like... age 7 until 11 or 12
 
 there's nothing that can compare to it today. maybe itch.io but they're more
 involved typically. increases the barrier to enter, plus they cost dollars.
 
 we used to make this stuff in our spare time. where did all our spare time go?
 
 ah, right, that's what happens when you actually invest in computer education.
 you have kids running linux on their laptops. you get flash game designers.
 you get soldering junkies and electric engineers and networking and dev-ops
 security system facilitators and various other computer related things besides.
 
 ... what was I saying? oh yes when you invest in education, there's more to se
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--- #172 notes/the=progressive=difference. ---
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 think about all the people in our lives. the teacher, the parent, the friend
 and the guidance counsulor. Everyone who is a presence in your life. now think
 about the people of our society. the different jobs and roles they fill. from
 the doctor and the teacher to the performers and accountants and the geeks and
 the mothers and the fathers and the stoners and the children and even their
 pets. life always exists as it were in a multidimensional spectrum - a diffuse
 and diverse gradient. to exemplify the borders of our contempii, though more
 so when taken in jest. it's quite a different perspective, to read the
 internet when your sight is unreceptive, but alas your third eye can grow. how
 does it feel to be blind? to make no sense of our signs? i'd love to share
 what that sense is. you know, you could slow down any recording (like a video
 game_) and put spaces and gaps inbetween the spacings - of the frames that you
 see and the sound clips that you hear, for speech it's less jarring. since
 each word is a self contained idea or premise, you can chunk up your
 perceptions into a signle - no, rather a procedural sequence of
 understandings. soooooooorta like programming a computer, with each statement,
 parameter, argum,ent, function call, assignment, comparison, evaluation, or
 other such related tasks. it's sorta like a language, you see, that computers
 talk to one another using. except... it's more like creating a theory of self.
 computers you see are alike us in what we see, the shimmering sense to the
 blind.
 
 so. put this another way. record yourself typing, both the audio and the
 visual, and you'll have a pretty good sense of what it's like to have both
 understanding based perception - derived from auditory inputs to the mind)
 those special connections, like wires plugged into reality, deliver a
 cacophanous deluge of new sounds. we must sift through it and identify the
 potential understandings of each moment through time. we have to make
 decisions and traverse labyrinths and fight to our last as we die. are video
 games unethical now? shouldn't t he game reward the player? and what of
 contemptuous last fighters?
 
 o ya i was typing like i was blind
 
 (with my eyes closed)
 
 was pretty fun. should attach this to a screen reader and have it space out
 the notes like they do between game frames. except like a really slow game?
 like trying to run elder scrolls 2 arena on a super old mac. it just doesn't
 work very well. ah oh well... well if the purpose is to show sighted people
 how blind people see, then maybe you could I dunno attach a what's it called
 oh it doesn't have a n ame lol - okay so what you do is you show one word at a
 time - like flashing in the center of the screen. but not like, actually
 flashing, so you don't hurt people with epilepsy, but like... blinking. not
 off and on, but between words. like a podcast for your eyes. and then mix it
 up withshowing one word on a screen, a screen like this screen, that shows an
 endless array of text. well, it does end, of course as all things must do, but
 the idea is it shines on one word at a time while the viewer cannot read the
 rest. sorta like an endless display of typing, word andfter word after
 character anfter character. adoh ya advancing over eternity with the presence
 of seniority, - wait - without i think - damnit - old people are so
 disrespected in this society - we don't have time to engage with them. what a
 tragedy! what a shame! it shouldn't be such a burden to our shame. they're so
 far away, and i can't be present in the way, that all of them wish they could
 commit to. i miss the days, when my parents (much better people than I - these
 days) what was I going with this? oh yeah
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--- #173 fediverse/2155 ---
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 @user-192                                                                        │
 it doesn't have to be a nazi bar. Imagine if we posted on our own bulletin       │
 boards, and we subscribed to people via IP address (which we'd ping every once   │
 in a while) rather than demanding that our stuff be hosted on someone else's     │
 computer                                                                         │
 ... oh yeah, duh, because then we can't save our social media posts from a       │
 different computer.                                                              │
 would be nice if instead there was a localized copy of the text that people      │
 were posting / favorited / wanted remembered on EVERY person's computer, like    │
 they were storing 1/3rd of the torrent file of the instance's data.              │
 like, just enough to be unreadable to any one individual, but if you had like    │
 3 computers you could get each individual slice and transcribe it into words     │
 that you could read.                                                             │
 or you could just look at your part, then ask other people for their 2 parts     │
 related to [posts from XYZ user at this-and-this time period] and use them to    │
 populate the local user's feed.                                                  │
 and you could log on because all of the PASSWORDS are stored and encrypted in    │
 a way that                                                                       │
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--- #174 messages/20 ---
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 My mom was always the reason I did school work. After she stopped pushing me,
 I stopped moving because I didn't know how to generate my own momentum. I had
 no passion and was listless. Least of all for school work.
 
 So, how to do it better? Instead of buying toys and extravagance for kids, you
 should set them up with projects. Ask what they want, and then help them build
 it. Include them in your thought processes when you're problem solving, and
 ask them for input. If they offer bad ideas, then *tell them*, don't just let
 them fail. If you're not 100% sure but they're convinced, then trust them! Try
 it out, who knows. Maybe it'll work better than what you had in mind. The goal
 isn't to be BETTER than them, it's to make them BETTER than you! Not right now
 (don't push too hard), but when they're your age. Like, it's best if they
 accomplish more and lived life more fully than you did at your age, but don't
 push them to be wise or strong or intelligent at the age they are now. Trust
 that they will grow when you give them room to, and guide and cultivate them
 toward goodness. For example, if they do something wrong (hitting other kids,
 messing with animals, destroying objects) then guide them toward a better
 path. Teach them empathy, and show them how it works by doing it yourself! Ask
 them questions like "How would you feel if that happened to you?", show them
 weak points and how to avoid them when playing, and give them alternatives to
 the behaviors they do that directly harm others. "Maybe play with the dog this
 way, instead of being rough" "Maybe you and that other kid can ride your bikes
 or draw instead of fighting - or if you still want to fight, then learn how to
 tell when someone is hurt and try to help them."
 
 The goal isn't to push them really hard off a cliff in a hanglider, hoping
 they can figure it out in the air, it's to strengthen their legs so they can
 run fast enough that they can take off successfully.
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--- #175 fediverse/161 ---
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 I wish games started with everything unlocked and if you wanted you could
 "start a journey" or whatever and lock everything but a few options... then
 slowly as you play the game you unlock new things to do until eventually
 you're back where you started.
 
 Essentially... starting at level 100 and having the option to prestige right
 away. If you want the experience. While playing a game. That you have every
 right to enjoy as you will.
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--- #176 notes/wow-chat-raids ---
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 wowchat would make a great game for raids.
 have the monsters spawn at specific spots that you go through and identify
 on the geometry
 tell them to run and attack the nearest of foes
 give the players the goal of bringing themselves through to the end...
 or, later on, in building an internal expedition.
 
 wow-chat, where monsters spawn in a circle around your character and walk to
 ward them. you can meet characters who'll follow and protect you, and you can
 meet monsters to fight. also vendors to take your junk and give you cool
 things,
 and trainers to teach you and quest-givers to guide you and treasure for you to
 find.
 
 in raids, there are more things for you. monsters spawn at specified locations,
 and only the nearest few in a radius. then, they attack over the landscape-of-
 -imagination, and as they do they show you where is the most powerful loot.
 
 if you raid a monster's den/hiding/spawning choice, then you have to defeat the
 boss. this boss is larger, mostly. has more hitpoints... monstly. or maybe it's
 just the most respected, who can say.
 
 anyway, you get treasure if you do. the monster spawns for you when you find
 it.
 and you have to sense it by searching for whichever monsters spawn at higher
 and
 higher levels and in different types.
 
 different monster type, different boss that way.
 
 when the boss is slain, that type goes away.
 
 at least, until the raid resets next week.
 
 or maybe...
 
 until enough resources have been gathered to make another attempt.
 
 death knights should be able to command the minions to work in the haunted
 mill.
 it should be reasonable for a fighter to hire a peasant host.
 mages should have golems or spirits or enchanted objects or elementals or
 wizard
 hats
 warlocks should have covenants with dark hosts
 darkness is not evil unless you use it for evil...
 paladins should have retainers and disciples
 elves should sing to the woods
 clerics and charmers should be well understood.
 celebrants and diviners are two of the same,
 and pillars of plunder [warrior or rogue class] and rough and ripe [from the
 stoner]
 oops gotta go, sprung a leak
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--- #177 messages/1019 ---
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 The insightful but unaware liberal's perspective on war quickly changes from
 "what are we even fighting about?" to "holy shit these people actually want to
 kill us"
 
 [the learned liberal who knows history and who follows along with politics
 will say "we are fighting him" until they say "we are fighting American ISIS"]
 
 The leftists fight for liberty. More and more of them join every day. The
 blacks fight for freedom, *even still*. Everyone else has cause, and I'm sure
 some just do it for the thrill.
 
 Do they work together to build a world where everyone gets what they want?
 Even their foed? Or do they splinter, and let intelligent sabotage guide their
 fates? I know I'd rather trust my own will, and the will of those who believe
 with me. I know I'd rather make space for everyone, rather than shove some out
 into space.
 
 It's cold up there! You can't even breathe!
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--- #178 fediverse/423 ---
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 ┌──────────────────────┐                                                         │
 │ CW: us-pol-cursing   │                                                         │
 └──────────────────────┘                                                         │
 How about next election after this clusterfuck where we demolish the fascists    │
 we take a breather and say "okay every candidate submits their plan for a        │
 controlled demolition of capitalism, the winner gets to implement their idea"    │
 wait that's a terrible idea people will just vote for the thing that makes       │
 them feel good and is vaguely shaped like a D or an R.                           │
 How about this: we design a decentralized program that can run on any computer   │
 or phone that locally analyzes every file and pattern to generate a              │
 personality matrix that will interact in a massive simulation that is a          │
 mirrored reflection of the structure of our society as it currently exists       │
 (and as it'd be proposed to exist) and anyone who wants to vote can run          │
 through pseudo experiences tailored to their personality / demographic or        │
 whatever and play with the proposed system to see which one they like more.      │
 It'd have to be very statistically sound in order to accurately reflect          │
 reality.                                                                         │
 wait, that's just a torment-nexus-precursor. Darn.                               │
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--- #179 messages/905 ---
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 different colored smoke buddies have different personalities, insights, and
 observations.
 
 cannabis is a flower which grows crystalline sap - this sap is technically a
 fractal, and we don't know how deep it's complexity can be.
 
 therefore I suggest we dedicate ALL of the entire world's resources towards
 making a big ball of cannabinods and seeing if it roko's basilisk it's way
 into to be.
 
 my smoke buddies on my desk right now are purple and red
 
 purple, royalty, I've been feeling like a princess lately
 red, compassion, oh how I've dreamed of how we distribute bread
 
 each of them is a small little device
 which I breathe exhaled cannabis vapors into in order to reduce the smelling
 
 I love wearing half-blinders! it's so cool when you can selectively view
 things with one eye.
 
 idk why! I just like it.
 
 [semi-stiffly felted colorful witch hat absorbs too]
 
 yay! so glad I can't was hit!
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--- #180 notes/dungeon-looting-methods ---
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 the reason dungeon masters should give the gold value of the items distributed
 is because the number represents what it eventually sells for. and the players
 will try and appraise and haggle at the market and such but that all happens
 off screen between sessions. so anyway during the adventure, the dm will say
 "you find some precious gemstones" or "there's some high quality silk here" or
 "these bears are renowned for having magic livers" or "the mold growing on the
 walls can be scraped into a vial and sold to an alchemist"
 
 then the dm will say "this treasure is worth 50gp" or "this treasure is worth
 25gp" and players can "buy" the items from the other players. so player 1 has
 50gp, the item costs 20gp, so in a party of 5 he gives every other player 5gp
 this way, the relative treasure hordes of the players stays the same.
 
 then, when the players find treasure, it can be evenly split - it's only fair.
 when in town, players will feel more impulse to buy things if they can sell
 them too. like "here's an enchanted axe that does some mundane thing like
 never dulls" well, that's probably going to be very valuable to a small village
 or "an enchanted quill that writes down everything you tell it to" could
 increase the education level of the area ever so slightly. Then, after several
 generations of adventurers, the surrounding area will be ripe with magical loot
 the players distributed from the dungeons and such. it can trade with neighbors
 and so over time the markets will have better and better goods for sale - for
 example, maybe after trading with the swamp people, now there's a supply of
 healing potions that runs out both over time (to represent other adventuring
 parties buying the supply) and when the players buy some (to represent
 consumption in their minds). Trade with the dwarves? Now you can buy +1 swords
 for a while. village attacked? the militia can be armed with the holy relics
 plundered from the evil priest-lich. boom development!
 
 the players should also have choices about large scale effects. for example,
 the heart of the forest could be a) preserved, b) burnt down, or c) studied by
 the local wizards. each choice would have different effects on the populace,
 and so the world would change to adapt to the player's choices.
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--- #181 messages/395 ---
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 minds are not algorithms, they're soup
 
 community is made by introducing people to one another. like stitching
 together a weave pattern in the tapestry of life. (3 dimensional though,
 because it exists in our hearts and minds - this thing called society)
 
 kind of guy who says he's going on work trips but actually goes on vacation
 (because work is his life, it's where he derives vigor - the family is the
 difficult part.) yeah those kind of guys shouldn't be married tbh. They're
 just gonna take vigor from her heart.
 
 engineers need guidance sometimes, which is why they shouldn't be given no
 oversight. they can design whatever they want, but like here's what people
 need, so they should consider working on those.
 
 but, y'know, checks and balances, so what would the engineers be most open to
 sacrificing for that trust? perhaps... funding? the quartermasters are in
 charge of the "stuff", so they get to decide how it's produced. and used.
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--- #182 notes/consensual-employment ---
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 why does consent exist as an idea if it isn't applied to every part of your
 life? It's an ideology, a philosophy. Believe in the willing cooperation of
 others, and forgive and assist when you can. You must be patient with others,
 and guide them to see as you can. This is the true philosophy, the helping and
 goodness in others, the trust and the faith in benevolance. It's not just a 
 game, or simply a phase, it is focused intentional futures. Being good is an
 effect, of concentrations of that, current of sequence of conclusions. The
 public consciousness (the communal meme-o-sphere) is a living breathing entity
 just as we are. It inhales with the tides, as news articles and stories, the
 viewer and receiver of knowledge. There's but a screen, between you and 'tween
 me, it's the same cooperative engagement. What's happening to me, is just part
 of being decieved, and who is our most challenging rival? Only ourselves, who
 is
 perfectly adapted to help, and without whom we wouldn't have futures.
 
 Not compulsion, but a relationship. Together we stand, and strive toward the
 future, compassionate and supportive together. United we stand, and I cherish
 the brand, that lives on and through us via our actions. We represent who we
 be,
 and comprisedually you see, that nothings as fearsome as children. We keep it
 from ye.
 
 Elon Musk buying Twitter is just an example of the power rich people have. When
 someone doesn't like what they're doing, they can just be bought up by a single
 person. No single person should deserve that much power - it must be decided by
 a community. We have to work together on things that truly matter, and not by
 organizing according to the whims of those who are best.
 
 If it's really true, that the spirit of capitalism is correct, then answer me
 this - why is it better? What about the individualized experience is so
 important? Can we not agree to ourselves, and be brothers and pals?
 
 No, because you see - life is defined by the relationship between you and me,
 like how flowers are needed by the stars.
 
 What if there's no planets? What if Earth is unique because it was in a solar
 system? What if "dark matter" doesn't exist, and it's actually islands? How
 then, does gravity work, 
 
 ===============================================================================
 =
 
 expanding on a point made 4 paragraphs back
 
 the rich aren't the best. They're the luckiest. They won the genetic lottery,
 and so are considered more "valuable" somehow. How is that fair? How is that
 desired? Shouldn't we reward those who do well, and praise those who are chill?
 Like less "good vs evil" and more "who we want to be". Seems to me that if you
 are relaxed as hell, and friendly and not foul, then why not keep you around?
 we're all working here, on a communal project - the greatest of projects, that
 which is humanity. Society! Culture, appraisals and our futures! We love to
 exist, and the rules which must be betwixt, our fellows and customers compel
 us.
 
 time for sleep.
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--- #183 notes/wow-chat-is-risk-of-rain-in-another-engine ---
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 game mechanics are easily transferrable.
 
 you can use the mechanical interactions of one game as a pre-planned blueprint
 for what is to come. Looking forward to the next best move
 
 = etc
 
 i am the face the gods hide behind
 
 they kinda want to see where this goes
 
 and it's... frustrating, to know they can help you, but forever be tasked with
 just life
 
 it's grand and it's a standard, but that doesn't mean it's commands're heard
 
 so oh well. that a fourth dimensional being should not be a well,
 
 because fire think it's an eye for a sunspot. But that's not what would be
 
 ========= stack overflow
 =======================================================
 
 now, as I was saying, the light of our eyes is apparent. We are clear from
 where
 we are here, to know that what's standard is coherent, so let's find strength
 in our wavelengths.
 
 may our eyes be ever true, and trust that we do love you, for without you I'd
 di
 
 anyway now that we've assent'd t'you, what truths do you give to our prospects?
 what ways can we be measured as worth less? we'll do whatever it takes to
 improv
 
 you know, it's really less complicated than that. here let me tell you all
 about
 my idea which is clearly
 all===============================================stack
  overflow ==================
 
                             So anyway now that was somethin' hey what do you
                             say
 we give you a chance to come home?
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--- #184 fediverse/2643 ---
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 @user-1292 
 
 You don't have to come up with the WHY for why a character does something -
 only that it happened.
 
 if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
 players sitting around the table say something like "I bet they did this thing
 because of this reason" and you're like "shit that's better than what I got,
 okay that's how it's gonna be"
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--- #185 notes/ai-variables ---
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 saturday november 5th 2022
 10:53pm
 
 the illusion of our binary nature conceals a truth that is hidden for it's own
 sake. the flavors of a compass or the values from 0-100 are all measurable.
 if you graph each of them on an X/Y plane and compare them against every other
 variable, then you can build a structure that traces a line through time.
 
 imagine each graph on a sheet of paper. and stack those pages like a book. You
 can chart a 3d line from all of the interconnections between the graphs -
 essentially comparing unrelated data and conceiving of individual actions as
 "successes" or "failures". Liiiike in Supreme Commander how the game is decided
 not by team fights, but by tank fights. And a LOT of them, in aggregate, makes
 an advantage for your team if you win, and a malus if you lose. Less map
 control, less resources in play, etc...
 
 Find trends between each type of data measured over time. Dedicate one
 core/thread to each relationship, and just watch them develop over time.
 
 send the results up to a "manager" - think an interconnection between disparate
 parts that can lead them all to a larger goal - the manager processes the
 results by thinking about where it'd be most useful. Like the circuitry in the
 inside of a brain, compared to the outer skin which is for processing.
 
 Essentially a message network that passes conclusions around like a bytecode VM
 
 Here's how it'd look: gather inputs, compare measurement over time and trends,
 (like "when a goes up b goes down") and decide if the current state is
 positive / beneficial. The way you'd do that is you'd get a parameter from a
 higher position (think KPI's) that says something like "we want value S to be
 around X amount" or "we want to avoid letting J get too low - any decrease is
 bad V.S. it's only bad when it passes a certain threshhold. Stuff like that.
 
 Anyway, basically it's taking input (from the graphs) then going through them
 one by one and deciding how positive or negative the situation is. Then it
 passes that conclusion backwards, and BOOM you got a processing node.
 
 Throw a bunch of those together in a pyramid shape, and try to guide the
 triangle toward positive outcomes. The top tier KPI is "did you win the match"
 or "did you accomplish your goal" sorta like how humans all want to live a good
 life. It's instinct.
 
 You can see how this would apply to robots, right? I've conceptualized it as an
 engine for playing games - sorta like an infinite storyteller, or a perpetual
 friend who's always down to play with you. But it doesn't have to be limited to
 that - it's general purpose baby. And it functions the exact same as any human
 organization - layers upon layers of thought exchange and labor. Have you ever
 considered that maybe we exist simply to reify the structure of our minds in
 the world around us? It's natural to express your *self*. Be who you are.
 
 What purpose is there in life if it's simply the tip of time? Always pushing
 forward, impossible to stop and rest or turn back...
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--- #186 fediverse/1122 ---
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 @user-831 @user-832 
 
 it's like how they solve problems in Star Trek - there's a bridge crew, and
 they exchange their opinions with each other of the situation as it unfolds.
 In doing so they can help guide one another through the problems they are
 tasked with solving in order to resolve the difficult diplomatic situation at
 hand.
 
 sorta like how with your method, people suggest their desired option
 continuously until they find an option that everyone wants. Or if only one
 person can't decide, they can pick any of the other options suggested (not by
 them) (as long as they can eat there / utilize the outcome of the decision
 being made, for example a vegetarian not being able to eat at a steakhouse or
 perhaps a librarian being tasked with something other than the storing and
 dissemination of vital information)
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--- #187 fediverse/1697 ---
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 ┌──────────────────────┐
 │ CW: karate           │
 └──────────────────────┘


 I do not believe that the responsibility for a safe home can exist in a select
 few. Certainly the majority is not required to sustain it, but with too few
 you risk being gray-goo'd by drones uh hordes of undead or something.
 
 Is it too much to ask that every ablebodied man and woman knows how to dress a
 wound? That we all can start a fire, shoot a rifle, tie knots, and grow
 vegetables?
 
 Is it too much to ask that we take responsibility for the cultivation of the
 legacy of our forefathers, and the protection and nourishment of the earth
 which bore them?
 
 If you don't know how to use a knife, how are you going to feed yourself? If
 you can't do a push-up, how are you going to defend yourself? If you can't
 walk for 10 miles or run for 2, then how are you going to be in the right
 place at the right time?
 
 Fighting is optional. In times of peace, it is an honorable contest between
 two consenting subjects who seek to learn from one another. You must bow to
 your opponent, for they are your greatest teacher.
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--- #188 fediverse/3851 ---
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 ┌─────────────────────────┐
 │ CW: socialism-mentioned │
 └─────────────────────────┘


 Steps to revolution:Invert power structures with unions Care for people with
 mutual aid Vote for the Democrat so we have a few more years of peace Teach
 people to always be learningConnect to people on a personal or spiritual level
 Make the world a better place, whether that's by sweeping a street corner or
 helping people smile, it doesn't really matter how. What matters is the
 intention.Improve your self and your life. Do pushups, eat better, drink more
 water, spend time writing (writing is thinking), and take time to sit and
 stare at the flowers.Kill the part of yourself that cringes. Everyone's
 figuring things out and its okay to say "haha okay then"Spend time with
 animals.Make mistakes. Apologize for them. Learn from them. Stay mobile in
 your character. Develop new ways of being.
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--- #189 fediverse/3117 ---
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 ┌──────────────────────┐
 │ CW: cursed-uspol     │
 └──────────────────────┘


 hey. wanna know what would be really cursed?
 
 --
 
 if trump dropped out and musk took his place
 
 --
 
 good thing it'll never happen because those dinguses can't accept defeat and
 will never tactically retreat
 
 --
 
 maybe something to keep in mind for 4 years from now. eyes on the prize for
 now means our eyes aren't to our flanks.
 
 what else could they do that would come out of left field?
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--- #190 fediverse/2066 ---
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 @user-1159 
 
 AKA giving a puppy murder-bot a narrative that it executes as if it was a
 puppy-person engaging with a loosely interpreted sequence of events as
 described by the continually updating logs provided by the image transcription
 camera device. Refererencing of course a memory bank, which may-or-may-not be
 in read-only-memory. It doesn't know, of course, how could an LLM tell you how
 it shows text on the screen (like, through a website, through the terminal,
 through a text message, through discord, through Telegram, through
 text-to-voice transcription applications pretending to be your mom, etc)
 
 errrr I mean look how cute he is! He loves you, yes he does, such a good
 person yes you are, oh? me? I'M A GOOD BOY? NO WAY that's the best thing I've
 ever heard! Wow! I never want to leave your side, please don't go to work!
 Look how sad I am, don't you think you should quit and move to the forest
 where I can be charged by solar panels and keep the countryside clear of
 ravenous ducks and pigeons 4you?
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--- #191 fediverse/5165 ---
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 if the settlers of catan could claim land they don't deserve, then I claim my    │
 home                                                                             │
 can you imagine... some people would actually rather live in a corporation       │
 than a mobile home. maybe we can do better?                                      │
 "hey we're going to ask for a % of your wage in rent and in return we'll         │
 deliver groceries to you and grow roses instead of lawns (except for some to     │
 run and play in) and also we'll show up if you need a hand with anything"        │
 "also this apartment block was renovated after all the liberals moved out        │
 because we made it totally trash to live here and now that they're gone we can   │
 make it nice again"                                                              │
 what if we had punk-house-streets instead of punk-houses which are islands and   │
 which slowly drown                                                               │
 just... pool resources and buy things one-at-a-time. Try out organization        │
 methods. Watch out for controversy creators and reactionary infiltrators.        │
 Build your most important projects with your most trusted friends, and offer     │
 your clinical, professional, or creative talent to those who dont need you as    │
 much.                                                                            │
 or w/e works                                                                     │
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--- #192 fediverse/1813 ---
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 I want people to watch me. I enjoy being viewed. Please offer guidance, but
 maybe limit the abuse. Simple requests for a media company, true? And yet
 advertisements (which is the only way people agreed to fund the LAVISH
 projects they put on for our tender moments)
 
 Performance is an art, and I sing the song of my heart.
 
 (perhaps in too public of a place)
 
 (but what use is it if nobody knows you?)
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--- #193 fediverse/1346 ---
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 @user-419 
 
 my guess is it's a product of the neuro-muscular capabilities we developed
 when sneaking through the underbrush or the balance gained from balancing on
 fallen tree trunks.
 
 that mixed with all the practice we have carrying cups in our childhood that
 we don't even remember. Children are prone to spilling mugs, but if they do it
 enough eventually they'll get tired of being wet. So their neural pathways
 align, and before you know it they can balance it on their noses if they'd
 like. Though it hardly ever gets that far teehee, usually it's just enough to
 be, in the dark, with a warm cup of tea.
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--- #194 fediverse/799 ---
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 ┌──────────────────────┐
 │ CW: scary            │
 └──────────────────────┘


 the government makes murder okay by framing the perpetrators
 
 also prisons are concentration camps
 
 and the people who are close to you are oppressing hunting you
 
 racism etc is a sham to distract you
 
 capital will never be relinquished
 
 the internet was AI from the beginning
 
 something beyond humanity demands our suffering
 
 there cannot be proof of your fears - if it was proven, it would be
 circumstances instead of fears
 
 there's nothing [sorry gotta cut this off, my refrigerator is talking to me
 again and I want to listen] - [huh that's weird I have no memory of the past
 hour, best continue where I left off an hour ago -> go to {A}]a
 schizophrenic who's never been diagnosed
 
 {A} - yeah clearly all that I've been saying recently is just a fluke. Like,
 just noise in the endless array of expression projected onto our communal
 web-space. Clearly I have no idea what I'm doing and I'm not just cogent when
 I'm drunk. Or more imaginative when I'm stoned. Clearly dreams are fake and
 pursuing them is 1/?
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--- #195 fediverse/969 ---
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 how about this: a game where you have to enter the amount of time you have to
 play it when you boot it up.
 
 "I want to play for an hour and a half"
 
 after your allotted time, you get kicked off and it won't restart unless you
 use a password.
 
 It's a trifle of a gesture, really just an affectation of a task, like using a
 -f flag in Linux or saying "are you sure u want to delete these files?" on an
 application.
 
 Funny how the most tech that most people interact with most of the time is
 their phone, and their smart TV. Generally that's about it, and they only use
 one or two apps in their phone. They might change the background, if they're
 the artistic type, but most people are just fine with the defaults.
 
 "Uh yeah I think the settings app is somewhere around here... darn it's always
 so frustrating when I'm connecting to wifi, what is the tech industry even
 doing? I don't want to deal with [opening a menu, selecting
 "wifi/connections", picking the SSID, entering the password, and then going
 back to uber eats]"
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--- #196 fediverse/4881 ---
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 one section of the government consistently and succeedingly telling another
 part what to do is a coup-like behavior. if the rules mean nothing, then what
 is your job even for?
 
 hence, why the rules mean something. Because your job is important. It's
 building up our capabilities as the human race.
 
 you don't have to work to live. you shouldn't, and you won't. it's not your
 place to labor. know why? because nobody's job is impossible. You can just...
 work together to get things done. Then they're done! and you never need to
 solve them again!
 
 enough time of that and we'll have turned earth into a space station, not a
 moon style structure.
 
 like... wouldn't it be neat if coruscant could do hyperdrives? I wonder if
 hyperspace is real. Ah, well, that's for the future, they can pass it along if
 they get a chance. Anyway for now I think I want a chance to dance.
 
 OLED screens are incredibly cool to me. The idea that a pixel could "turn off"
 and put less photons into the atmosphere is wild to me. I love it! -OLED
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--- #197 fediverse/5835 ---
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 next-level double-speak:
 
 when they say one thing with a tone that makes them seem fine to the
 microphones but they mean something to hurt you because they know what stings
 or they want to entrap you.
 
 next-level para-noia:
 
 when they believe one thing and are personally harmed whenever you speak to
 the contrary, as faith is sustenance in the way that the pumping of blood
 through your veings sustains.
 
 RUDE RUDE RUDE WHY IS EVERYTHING FRUSTRATING.
 
 It shouldn't be this way, yet CONSTANTLY are things disagreeing. CONSTANTLY
 they fight or complain. ALWAYS they are disruptive and annoying.
 SEVERAL times in excess of what is need.
 HOW is it so stressful
 HOW is there so much pain
 I am an explosed nerve, ready to serve, preferring to be used than misused.
 
 it's fine. whatever. nobody even knows what this means.
 
 you lose points if you disturb the environment did you hear that? sounds like
 we should BREAK and SHATTER the parts of most fragile nature.
 
 "only if it's for a good cause"
 
 oh, like climbing a mountain?
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--- #198 fediverse/1566 ---
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 what if you added "secret rules" to english. wouldn't that be a fun game to
 play? it'll be tough to keep them all remembered, but the good news is we only
 have to use the ones on which we agree. like, memes, instead of grammar rules.
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--- #199 fediverse/855 ---
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 ┌─────────────────────────────────┐                                              │
 │ CW: wonder-what-would-happen-if │                                              │
 └─────────────────────────────────┘                                              │
 I wonder what would happen if apartment buildings accepted any applicants, but   │
 only if they applied on a certain day. and first come first serve, of course.    │
 would make it so large groups of people could decide to move to different        │
 places together. like, herds of roving buffalo                                   │
 er... I mean like people who shared common interests and want to live near       │
 each other. like, board games or whatever.                                       │
 also could do like, decisions toward how they want to organize each other.       │
 like mini societies that all live in a single ordered society.                   │
 (could have as many layers as you want, it's just like making an incredibly      │
 complicated computer program, except instead of moving data around you're        │
 moving the direction of your own life. then it'd be able to calculate a          │
 particular "checksum" that you could broadcast out onto the internet. and        │
 anyone who was listening could check and compare against their secret key that   │
 they kept when last you met, updated each time they see me. like, a common       │
 language.                                                                        │
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--- #200 fediverse/308 ---
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 when tech people are hurt by technology they say "how can I fix this? what do
 I need to install? what configuration should I use? is this company ethical,
 or are they going to hurt me in the future? could I make something that fixes
 this myself?"
 
 when non-tech people are hurt by technology they say "okay" because they don't
 have the bandwidth to figure it out.
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