=== ANCHOR POEM ===
═════════════════════════════════════════════════════──────────────────────────────
when a player disconnects, scan through all the other active games and find
one where the players are in a similar situation. In as many ways as possible.
Then, take the player who's playing the most similar character / role or
whatever and duplicate their actions to both players in the game. Boom, solved
your leaver problem Blizzard
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=== SIMILARITY RANKED ===
--- #1 fediverse/6327 ---
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when I played Overwatch, I'd play Tracer, Mercy, and Reinhardt.
As Tracer, my job was to apply pressure as consistently as possible. Make
their healers constantly busy. When one of my other teammates got a lucky shot
or two in, I'd dive and execute. This is in contrast to how Tracer is
"supposed" to be played, as a playmaker.
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--- #2 fediverse/1692 ---
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@user-246
Yeah plus the second time around you're likely to make something better than
whatever incomprehensible hack you did the first time.
More time working on the project == more context which means you might even
have solved the problem twice already and now just have to copy-paste
something that's more robust than your previous one-liner.
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--- #3 fediverse/4608 ---
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every time a game developer makes a game where the world is in peril and the
main character must save it, for every successful playthrough where the good
guy wins there are thousands of doomed worlds where the player got distracted
or bored and left the people to rot.
how tragic.
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--- #4 fediverse/2643 ---
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@user-1292
You don't have to come up with the WHY for why a character does something -
only that it happened.
if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
players sitting around the table say something like "I bet they did this thing
because of this reason" and you're like "shit that's better than what I got,
okay that's how it's gonna be"
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--- #5 fediverse/3974 ---
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it is significantly more engaging to watch people play MMOs when they've
unbound all their action bars from their number keys and are forced to click
on all the abilities. That way you can actually follow what moves they're
doing.
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--- #6 messages/740 ---
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had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
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--- #7 fediverse/1880 ---
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sometimes I decide against playing a Steam game because I don't want it to
jump to the top of my "recently played" list
Wish I could have like, a heatmap of when I played which game. I think that'd
be useful for the archival process of my life.
... how pathetic, she measures her life in gameplay.
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--- #8 notes/game-design-2 ---
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the method of game design is identification of playstyles and the balancing of
success rates of each of those playstyles. then, giving the player as many
different possible methods of playing the game. the more different they are,
the
better, and they should be unique enough that the decisions taken to play that
playstyle feel impactful. meaning, a player could play offensively or
defensively, for example, or a WoW player might play a melee or ranged
character. in addition, they might use the pieces available to them in a unique
way that aligns with their personality - everyone should be able to express
themselves as much as possible while also keeping the game fair, balanced, and
rewarding. It should incentivize the development of skill - and gently guide
the player through various mistakes. It should
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--- #9 messages/276 ---
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Boys be like "dang that's rough buddy" when all you want is for someone to
solve your problems
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--- #10 fediverse/772 ---
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┌──────────────────────────────────────────────┐
│ CW: content-warnings-ai-trauma-woe-mentioned │
└──────────────────────────────────────────────┘
also applies for alt-text on pictures for people with screenreaders
something something "if I play both sides, then I'm always right!"
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--- #11 fediverse/978 ---
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@user-699 @user-78
I say "blep" when I intentionally stack overflow in order to avoid painful
thoughts
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--- #12 fediverse/2564 ---
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┌───────────────────────┐
│ CW: frontline-tactics │
└───────────────────────┘
pretend like you're playing leap-frog
one person goes up to a sightline, watches with bated breath, another
cautiously advances through the area covered by their teammate, before
covering their back-to-forth advancement. first one, then the other, watch out
for flanks.
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--- #13 messages/383 ---
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the most successful strategy is always to strike from a position of strength.
whether that be timing or power, the goal is to defeat the problem that lies
before you. One by one, problems are solved, until at last you're through the
worst of it. Then it's just a matter of expressing dominance, and "this is how
thing's're gonna be."
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--- #14 fediverse/2435 ---
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@user-570
hehe yeah
if you've played World of Warcraft, this one might seem more doable. All the
assets are already there!
https://ritz-menardi.neocities.org/design/wow-server.txt
also, you can't sell it because it's other people's assets, but, like, who
cares right? The serverside code is already built and open-source, the only
thing that is proprietary is the art assets and the client. And the IP I guess.
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--- #15 messages/379 ---
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take the "green bordered unit icon" from legion TD and apply it to the
economic output of the game - like, "it would be best to build 2 of these
units, so you get 140g because they're 70g each" and if the player disagreed
they could guess their own conclusion and if you were right, well then that's
what you remember, but if they were, then you remember theirs (and that it was
theirs). In doing so ================================================== stack
over flow ====
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--- #16 fediverse/308 ---
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when tech people are hurt by technology they say "how can I fix this? what do
I need to install? what configuration should I use? is this company ethical,
or are they going to hurt me in the future? could I make something that fixes
this myself?"
when non-tech people are hurt by technology they say "okay" because they don't
have the bandwidth to figure it out.
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--- #17 fediverse/97 ---
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@user-110 Exactly! I play games to practice strategy and empathy, not to stand
triumphant over a virtual foe. Why should I care for the lessons of others
when mine so often go unlearnt?
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--- #18 fediverse/581 ---
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@user-428
sometimes I think about how much more productive I'd be if I had a code editor
that let me draw arrows and smiley faces and such alongside the code. Or if I
could position things strangely, like two functions side-by-side with boxes
drawn around them. Or diagrams or flowcharts or graphs or...
something that would output to raw txt format, but would present itself as an
image that could be edited.
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--- #19 fediverse/5141 ---
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all you have to do is include the current state of the LLMs registers in the
output so that it can use them as a base next time it starts up.
boom, infinite context width.
like playing a video from the beginning as it's recording
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--- #20 fediverse/3635 ---
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┌─────────────────────────────┐
│ CW: politics-housing-crisis │
└─────────────────────────────┘
if you want to solve EVERY housing issue in the United States, at least in the
short and mid-term, add a ramping tax penalty for unoccupied houses that
doesn't reset to 0 upon being occupied but rather starts ticking down at the
same rate that it increases.
Something like 0.5% to 1% of the property value for every month it's gone
unoccupied as a primary residence.
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--- #21 fediverse/4642 ---
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i type too much, gtg to sleep.
my cat yells at me whenever the click-clack starts to bother her ears.
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--- #22 fediverse/84 ---
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Life is just a series of minigames for your primate brain to solve that are
generated by an impossibly complex algorithm with a dash of ethical
value-based choices thrown in.
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--- #23 fediverse/3210 ---
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@user-1209
well, every boomer shooter is about moving as fast as possible and shooting
with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #24 fediverse/5247 ---
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the hardest problem in computer science is figuring out why users do what they
do.
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--- #25 fediverse/1841 ---
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curling up in a ball and thinking about crying for hours is the same as
crying. If a little bit less of a release.
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--- #26 fediverse/5239 ---
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I play video games to help me think just like programmers play video games to
help them sleep
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--- #27 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #28 fediverse/3177 ---
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I want to point out how for every game that released in a month, they had at
about 5 people playing it and averaged their scores.
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--- #29 fediverse/1185 ---
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@user-883
Hell yeah. I can't help but wonder if there's a more universal solution on the
horizon that will work for every game, using idk a raspberry pi zero or
something? I'm into hardware but not that much so forgive my insolence. Seeing
these purpose-built PCBs applied toward historical preservation and
utilization of forward thinking retro gaming technology fills my heart with
joy.
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--- #30 fediverse_boost/5625 ---
◀─╔══════════════════════════════[BOOST]═══════════════════════════════──────────╗║┌────────────────────────────────────────────────────────────────────────────┐║║│ Tihi :blobcatgiggle: │║║││║║│ How the tables have turned! :blobcatangel: │║║└────────────────────────────────────────────────────────────────────────────┘║╠─────────┐┌───────────╣║similar│chronological│different║╚═════════╧══════════════════════════════════════════════════════════──┴───────╝─▶
--- #31 fediverse/3992 ---
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gamers compulsively say "gg" after every match but I think the best games are
the ones that are even - neck and neck - could go either way - always a tense
struggle
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--- #32 fediverse/977 ---
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@user-696
to me, the most technically and gameplay impressive video games tend to be the
ones that develop their own engine specifically for the project.
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--- #33 fediverse/5177 ---
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┌─────────────────────────────────────┐
│ CW: capitalism-mentioned-four-times │
└─────────────────────────────────────┘
when they say "capitalism is a competitive game" what they mean is "capitalism
is a game where everyone wins when someone else loses" and what we hear is
"capitalism is a game of trying to screw you out of as much money as possible"
and the truth is "capitalism is a game that you can't play" because 95% of the
people who will read this toot are not stock-owners.
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--- #34 messages/574 ---
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Steps to make a game waterfall style:
Lay out all the data structures
Build methods which manipulate those structures (think getters and setters)
Then build machinery which operates upon those structures using those methods,
like game loops, cooldown timers, and status effects
Then develop a way to present it to the player using UIs, visuals and
graphics, narratives, sound, all that junk that's probably someone else's job
anyway
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--- #35 fediverse/1850 ---
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There is no problem that one single person can solve, which is why nothing
ever gets fixed.
... also the powerful who benefit from it being broken, but that's a different
problem which is much easier to fix.
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--- #36 messages/211 ---
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In the game her expression is Japanese because the game's closest
approximation uses ninjas. But she's closer to a dynamic rather than an
instantiation.
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--- #37 fediverse/3 ---
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the method of game design is identification of playstyles and the balancing of
success rates of each of those playstyles. then, giving the player as many
different possible methods of playing the game. the more different they are,
the
better, and they should be unique enough that the decisions taken to play that
playstyle feel impactful. meaning, a player could play offensively or
defensively, for example, or a WoW player might play a melee or ranged
character. in addition, they might use the pieces available to them in a unique
way that aligns with their personality - everyone should be able to express
themselves as much as possible while also keeping the game fair, balanced, and
rewarding. It should incentivize the development of skill - and gently guide
the player through various mistakes.
#gamedesign
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│similar│chronological │ different │
╘═════════╧╧═══════════════════════════────────────────────────────────────────────────┘
--- #38 fediverse/3063 ---
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@user-570
true. the "massively multiplayer" aspect of WoW is about as important to the
game as the "A" is in "ARPG".
I can't help but feel like the "impromptu groups" functionality feels a bit
better than matchmaker instancing... though anything worth running a group for
in WoW after TBC was instanced >.>
Honestly I think there's just too many games these days for people to really
get "into" MMORPGs, unless they're sufficiently unique in their mechanics
(like EVE or Runescape)
any ARPG MMOs are dead on launch, as you said. That design space is tapped
out, at least for now, until someone comes along and makes it a deckbuilding
roguelike or whatever. cough cough
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--- #39 messages/111 ---
══════════════════════════════════════════════─────────────────────────────────────
When someone remakes content into a different expression like a remake or
reboot or whatever it gives a different message in its meaning - some
circumstances and characters can apply for more than one message I'm it's
meaning
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--- #40 fediverse/2111 ---
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when someone deletes what they were typing and starts over, that means they
have something more to share and you should try and figure out what it is with
questions.
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--- #41 messages/1002 ---
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In revolutionary Cascadia, you don't have to do anything different. Until you
decide you want to.
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--- #42 fediverse/5805 ---
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the most interesting news about video games I've ever read was titled
"graphics overhaul announced"
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--- #43 fediverse/3620 ---
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@user-192
Yep! back in the day be-fore "four play" you could generally only single-play,
and for "four play" you'd typically find friends be-fore play-ing.
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--- #44 fediverse/1238 ---
╔════════════════════════════════════════════════──────────────────────────────────┐
║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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║similar│chronological │ different │
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--- #45 messages/275 ---
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Games where every time you play them it feels different, my beloved
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--- #46 fediverse/212 ---
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┌───────────────────────────────────┐
│ CW: re: gaming-gambling-mentioned │
└───────────────────────────────────┘
[2] players who played better should be compensated to a higher degree. no
more than +/- 50-100% or so - this encourages players to "play their best"
while also keeping the stakes relatively similar.
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--- #47 fediverse/6307 ---
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AI systems like chatGPT don't "get" emojis by looking at them.
They're reading the description tagged onto the unicode value inserted in the
text.
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--- #48 fediverse/1762 ---
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This was the first bash script I ever wrote.
It's been updated a little, it was a bash alias first, but this is what it
looks like now.
Kinda shows what kinds of problems I needed to solve most.
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--- #49 fediverse/6141 ---
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fediverse software that downloads every post you've ever seen to your hard
drive in an easy-to-read text file so you can go back and look at it later
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--- #50 fediverse/5169 ---
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if you ever find yourself in a situation where you have to describe everything
that you do,
leave that situation
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--- #51 fediverse/2069 ---
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I love the game Mechabellum! It's flexes the same parts of your brain as
chess, while being SO much more fun to watch.
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--- #52 fediverse/2945 ---
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my favorite feeling is when I hear my fans running intermittently on my
computer even though I'm not doing anything and there aren't any new processes
in my resource manager
like... that feels like a virus, but I'm on Linux, so what do I know right?
it's probably not somebody deleting all my art. or perhaps just selective
parts. Backups are a loooooot to manage >.>
... or even just mining crypto-coins lol, botnets amiright??
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--- #53 fediverse/307 ---
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normalize building a library that's just a wrapper around solutions you've
made to common problems from the past that can be imported into every project
you work on
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--- #54 fediverse/2669 ---
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┌──────────────────────────────────────────────────────────────────────┐
│ CW: re: meta-adjacent, but fedi and Internet cultures in general too │
└──────────────────────────────────────────────────────────────────────┘
@user-570
so, the same thing as pearl-clutching journalism?
"OoOoOoOo look at all these BLACK people going to JAZZ CLUBS and seducing our
flapper women"
or "Rock and Roll and drugs are ruining this nation!"
basically eliciting an emotional reaction in order to prime a group of people
to hatred or violence against a particular target group of people
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--- #55 fediverse/1246 ---
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@user-883
hehe if I don't understand how it works it's difficult for me to use things.
My Linux friends get so exasperated with me because I'm like "cool script
gimme like 2 days to figure it out" and they're like "bro just use these
flags" and I'm like "no"
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--- #56 fediverse/3703 ---
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┌──────────────────────┐
│ CW: D&D-mentioned │
└──────────────────────┘
if the map you present to the players in session 0 had a mountain range on the
OTHER SIDE of another mountain range, you need to zoooooom in. Unless your
characters are all dwarves, a game should start in a valley or on an island.
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--- #57 fediverse/2622 ---
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what kind of linux user are you if you don't even like reading terminal
output? it's USEFUL and INTERESTING information!
WHY ELSE WOULD THE PROGRAMMER OUTPUT IT???
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--- #58 fediverse/3612 ---
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http://www.cyberlore.com/Majesty/
this is my favorite game ever!! too bad it's old as dirt.
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--- #59 fediverse/3067 ---
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IT WORKED! I got my game working! Linux is so awesome! 🥰 😍
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--- #60 fediverse/3912 ---
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the quickest flaw in a novice's strategy is to act upon what is there, not
upon what may yet be.
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--- #61 fediverse/5382 ---
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they are the players, we are the pawns, and there are oh-so-many more of us.
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--- #62 fediverse/637 ---
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your bookshelf is a list of sources you can glance to. sources you've used for
solving mental problems, things that you've enjoyed and engaged with, things
that taught you lessons or brought you joy - things that you shared with a
friend or perhaps read time and time again, there in your vision to glance
towards.
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--- #63 fediverse/1003 ---
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@user-735
I made a World of Warcraft private server where all the default NPCs are
removed from the game and the world is empty. But, every once in a while,
monsters will spawn and attack you Risk of Rain style.
If your character sits down, they stop attacking/spawning. I call it
"wow-chat" because I'm bad with names, but the idea is basically a low stakes
social game that you can pick up and set down whenever you want, while hanging
out with your friends.
there's also treasure and wandering merchants, and I've been thinking about
adding dynamic quests but so far nobody's asked to play it so I've been
working on other things.
it's all open source too so you can host it yourself if you want.
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--- #64 fediverse/5183 ---
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you're more likely to survive a battlefield if you play Running with Rifles
than if you play Call of Duty.
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--- #65 fediverse/5072 ---
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I like to play with the camera zoomed in all the way and by only using my
mouse. no keyboard. just clicking noise.
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--- #66 messages/110 ---
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The best way to program computers is to organize them according to their
relations. Like, when x increases by 4 then y increases by 2 - basically, a
math equation that you can continuously solve by calculating more and more
comprehensively and deeply.
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--- #67 fediverse/3382 ---
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first rule of Nintendo games:
if you rush things, you'll have to do it twice.
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--- #68 fediverse_boost/3198 ---
◀─╔══════════════════════[BOOST]════════════════════════─────────────────────────╗║┌────────────────────────────────────────────────────────────────────────────┐║║│ If #Musk is allowed to say "#CivilWar is inevitable", we're allowed to say revolution and the uncompensated nationalisation of the assets of billionaires is inevitable. │║║└────────────────────────────────────────────────────────────────────────────┘║╠─────────┐┌───────────╣║similar│chronological│different║╚═════════╧═══════════════════════════════════════════─────────────────┴───────╝─▶
--- #69 messages/911 ---
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literally zero secret messages in the game titles. I just feel like playing
one or another because of the *gameplay*
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--- #70 messages/960 ---
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I guess I must have picked "fleeting" at character creation, jeez...
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--- #71 fediverse/5309 ---
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┌──────────────────────┐
│ CW: *cackle* │
└──────────────────────┘
there's this silly game that the gods like to play on ambitious mortals where
they are given great and mystical powers... and then in their hour of need,
they're taken away, so everyone's like "bro you're just schizophrenic" and the
prophet is like "but god said" and their mothers are weeping in the corner
because the city lost a new baker or butcher or candlestick stuffer
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--- #72 fediverse/3988 ---
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being "good at video games" does not mean "are you good at beating the game"
being "good at video games" means "can you make the experience enjoyable for
other players by using your character in an expressive and dynamic way"
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--- #73 fediverse/3407 ---
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@user-1218
there's only a password so that if the zip archive is displaced from it's
context it's harder to read.
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--- #74 fediverse/6294 ---
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if you play optimally, you'll never get any chance to make decisions.
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--- #75 fediverse/169 ---
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@user-95 one of the most empathetic people I ever met on VR chat was consoling
me with their mic off while I was oversharing about some stupid things people
did to me in the past. things that stupid me thought were okay and actively
encouraged because I was stupid. anyway when their mic was off their body
language spoke for them. I'll try that next time.
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--- #76 fediverse/1986 ---
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when cornered, is it your instinct to escape? or to take one of them down with
you?
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--- #77 fediverse/1962 ---
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fedi account which boosts a random post from a particular user every time they
post something new - like listening to that user, but on shuffle
(Ideally configurable with a blacklist, so people could comment "bad bot" or
whatever everytime it posts one of their comments that say like "yeah same" or
"whoa that's so cool!" or whatever)
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--- #78 fediverse/381 ---
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when your home directory scrolls up and off the top of your screen, it's time
to do some cleaning.
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--- #79 fediverse/3760 ---
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DID YOU KNOW if you ask someone 15 times over the course of an activity
whether or not they're "having fun" then odds are they won't, in fact, have
very much fun
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--- #80 fediverse/3980 ---
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just means that's the most entertaining type of strategy we've found so far
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--- #81 fediverse/3810 ---
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doing my best to get at least one bugfix or feature done per day on my
video-game mod. I think the regularity and discipline could do me well.
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--- #82 fediverse/5919 ---
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"but... why?"
portable linux with buttons, great for pick-up-games or communication, can
throw several in them in a backpack if you want clustered cooperation, they
work as radios (if the signal reaches) and can transmit text (if you use a
radial-style keyboard)
[this is all just a pitch for... something, what, you want something? ha
you'll find no things with me, I know nothing of antifa or whatever]
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--- #83 fediverse/1162 ---
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There are some games that I play where I am struck by the thought that "wow,
this game was made by programmers" and often, they are among my favorite games
to play.
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--- #84 fediverse/1539 ---
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I like to play healers in MMOs because my power fantasy is helping people
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--- #85 messages/770 ---
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There are some pieces of software where you think "oh cool, what did they
update?" and then there are some like "oh god... What did they update?"
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--- #86 fediverse/3359 ---
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@user-192
you could throw yourself into the project of hosting a private server, that
way you could be working on "Runescape" while also being productive
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--- #87 fediverse/3776 ---
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whenever repeating letters like thiiiiiiis or thisssss make sure if you're
doing K's that you have at least four
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--- #88 fediverse/6278 ---
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@user-1429
do something fun and hard like walk to seattle or install linux on a toaster
or write happy notes on post-its and leave them in public places or make art
and leave it in a public place or~
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--- #89 fediverse/4092 ---
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why not make a unified fediverse identity that can post on whatever instance
it wants?
... hmmm could be accomplished with a layer of abstraction. You could use a
"fediverse client" software to enter text into an HTML page which would have
it's own UI and stuff and would organize your accounts and instances such that
you could mark like, 3-7 as places you'd like to put a particular message.
Then it would just... do it
l m a o spam is gonna get sooooo much worse before it gets better
but trust me, we'll figure it out. And it won't be long, either. It's a
solvable problem, we just haven't built anything to handle it yet.
... yet...
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--- #90 fediverse/2998 ---
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in some games, like Star Wars Battlefront II, you unlock certain "badges"
during gameplay. Like, "scored 10 points in one life" or "healed for 200hp" or
whatever.
these "badges" have names, like "guardian" or "hope"
I wonder if you attached a player's history of medals earned to an LLM
somehow, perhaps by feeding an array of them in as input, what would happen
then? perhaps a narrative could be
== stack overflow ==========
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--- #91 fediverse/617 ---
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So much of computing is just... handling the quirks of hardware and presenting
it to the user (programmer) in a way that is sane and makes sense, instead of
the arcane and [nebulous/confabulous/incomprehensible] way that physical
nature demands our absurdly potentialized computational endeavors be.
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--- #92 fediverse/2003 ---
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The most important programming language to master is pseudocode.
With a firm grasp of pseudocode in your toolbox, you can solve any problem in
any language.
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--- #93 fediverse/5063 ---
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┌──────────────────────┐
│ CW: should-mentioned │
└──────────────────────┘
it should be free to get a hotel room
all industries should have a littleleague, or else it'll be impossible to
learn.
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--- #94 messages/910 ---
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all you need is to be steam friends with one person and then your whole
organization knows what you're trying to say with game titles
(I just like games)
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--- #95 fediverse/3113 ---
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working with java feels like reading 4 words per page in an anatomy textbook
and somehow building a choose-your-own-adventure novel.
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--- #96 notes/how-little-we-find ---
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how little we find of thoughts from her mind
yet now we are kings of our own time
oh how she is wander true
DEAR VR DESIGNERS:
when making trailers for your game, create a separate camera in the game engine
and record from that.
keep the player character invisible, but just... watch from a distance
like they're an actor in a scene
ummmm oh dear she's crazy, what the heck
[no this is just what it's like to see stars]
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--- #97 fediverse/1313 ---
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┌────────────────────────┐
│ CW: politics-economics │
└────────────────────────┘
if we had a universal basic income then we could pay each other to solve our
problems and they just can't have that.
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--- #98 fediverse/6379 ---
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world of warcraft is just a roguelike that lasts a year.
https://ritz-menardi.neocities.org/wow-chat/wow-chat
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--- #99 fediverse/280 ---
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old school programmers use short variable names because the computer monitors
they would code on had a lower resolution, meaning fewer characters per line.
why waste pixels being verbose?
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--- #100 fediverse/5081 ---
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what if mastodon recorded the date and time of every time you boosted /
unboosted something so you can keep track of what your page looked like over
time [in the export data functionality]
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--- #101 fediverse/2423 ---
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does anyone know of any fedi software that lets you link to a particular post
and read forward on a person's timeline from there? Or back I guess, but
chronological viewing specifically.
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--- #102 messages/1201 ---
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Whoever said that left and right shift had to do the same things?
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--- #103 fediverse/2635 ---
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something something parasocial relationships are not real and cannot be used
for anything beyond the amelioration of emotions for cathartic purposes
something something your coping mechanisms are doing more harm than good
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--- #104 messages/551 ---
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This gun is my sword
This blade is my weapon
And my foes will lay before me
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--- #105 fediverse/4819 ---
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│ CW: scary-cursed │
└──────────────────────┘
thanks to the internet, people in suburbs are no less radical than people in
the cities.
often, just less experienced. less connected. greater distance between ties...
which means that if one of them is found, it'll take a while before their
relations can be dispatched.
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--- #106 fediverse/1069 ---
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there was a time, when a university was tantamount to heresy
======================= stack overflow =====================
Magic Survival is the witchiest game I know of.
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--- #107 messages/701 ---
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one sec gotta send something else from my phone... now, what was it, hmmmmm
lemme think
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--- #108 fediverse/2250 ---
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@user-1209
updated it:
https://ritz-menardi.neocities.org/words/words
added an example picture too so you know what you're looking at
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--- #109 fediverse/2180 ---
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@user-1056
heh true - my roots in role-playing games are directly from the playground, so
it makes sense that I'd gravitate away from dice that are hard to roll when
you're on a hike or bike ride. Can only really play D&D on a bike when
you're in the country though, otherwise the sounds of a city are too noisy.
Also, systems that are so simple you can keep a character sheet in your mind.
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--- #110 fediverse/315 ---
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normalize building games with a built-in virtual machine that plays all
previous versions of the game for free
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--- #111 fediverse/1803 ---
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games where comments on the replays show up in future chat-logs for that
episode
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--- #112 fediverse/659 ---
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[you should play some games]
(oh! yes I like games, they're very much fun ^_^ ^_^)
{world of warcraft? I've got my own server, I designed it myself. There's a
lot of cool things about it and waaaaaay more that I'd like to add. Problem
is, building things is haaaaaard. If only we had an AI machine to do it for
us, instead of waiting for a team that was assigned capital by capital to
accomplish the destination that they deseigned as perhaps to our desired
location (mainly, the propagation and promulgation of profit-ous lust)}
sorry the witch started talking halfway through that idk where exactly anyway
point is I'm going to play WoW now brb
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--- #113 fediverse/3952 ---
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they want eye tracking so they can tell what kinds of ads to sell me
I want eye tracking on the desktop so I can select enemies in MMOs easier
we are not the same
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--- #114 notes/dear-me ---
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dear me:
DO SOMETHING USEFUL FOR ONCE
that's all, fuck off and be helpful
... wow, rude.
yeah I mean, I do helpful things. useful things, somethings.
helpful.
useful.
many such cases, she says, with ultimate certainty, as if narrative could be
prologued. but pronounced prolonged.
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--- #115 fediverse/1682 ---
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girls who have so many tabs open that they use ctrl+T to navigate to the most
recent tabs
wishing there was a way to scroll back to the beginning... alas
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--- #116 fediverse/3347 ---
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@user-1508
I do this. I'm sorry. I try to avoid it, but sometimes I'm like 40 characters
above the limit and I can't find a way to edit my poem down so I just
screenshot the bottom part and continue the text in the alt-text.
Please let me know if I can do anything better. Like should I add a notice at
the start of the alt-text like "this is a continuation of the post in
screenshot form. There are negative 40 characters remaining. Here is the text:
blah blah blah" or should I just continue the text without an explanation?
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--- #117 fediverse/6396 ---
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have you ever considered
that you are on the same team as your allies
why are you making things difficult?
are you worth the difficulty?
I am
But I work as hard as I can
as long as I can
"self care" deprecation
"resting" lazy
"relaxing" unmotivated
none of these apply
I'm cooling down
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--- #118 fediverse/3640 ---
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eye tracked kindle that reads aloud the words you're looking at so you get
visual and audio books at the same time
bonus points if it does so in your own voice (give it a few years)
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--- #119 fediverse/3641 ---
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@user-619
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--- #120 fediverse/4855 ---
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"you should be acting like these people want to destroy you."me, to me
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--- #121 fediverse_boost/4925 ---
◀─╔══════════════════════════[BOOST]════════════════════════════─────────────────╗║┌────────────────────────────────────────────────────────────────────────────┐║║│ still waiting to find the energy and headspace to write an irritated blog post about why the fact that most toolchains are like 80% of the learning curve for those who are just getting into programming (especially on windows) │║║└────────────────────────────────────────────────────────────────────────────┘║╠─────────┐┌───────────╣║similar│chronological│different║╚═════════╧═══════════════════════════════════════════════════─────────┴───────╝─▶
--- #122 fediverse/2660 ---
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│ CW: re: DID // cw; ego destruction │
└────────────────────────────────────┘
@user-1298
this is kinda cursed, pretend there's another content warning:
--
that kinda happens every time you sleep for most people
or, well, maybe just for me
it's like starting with a blank slate and having access to "memories" that can
be referenced by ID or searched for using keywords
also like, a "todo" list of things that I've been working on or that are going
on in my life
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--- #123 fediverse/5612 ---
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you know, [you can just randomize your profile every time you log in] .... oh
there was a stack overflow at the last one so
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--- #124 fediverse/3549 ---
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┌───────────────────────────┐
│ CW: video-games-mentioned │
└───────────────────────────┘
if the choice is between working on your game / mod and playing a game / mod,
always work on your game / mod.
your work will outlast you. your time spent in a state of pleasure will
sustain you.
sometimes there's not a choice. sometimes you need to play, and that's okay.
to play is natural, it's one of the first things humans do.
we also work.
children build sand castles.
adults build stone castles.
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--- #125 messages/1051 ---
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Good storytelling is telling things [even if/because] they are plot of the
events as told via -- stack overflow -- hmmm this was from a while ago, idk
when
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--- #126 fediverse/4906 ---
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@user-763
use the gameboy as a database
there's a 0 percent chance that any network spy guys would be able to see
what's stored on a gameboy cartridge. truly the most remote of classes of
places.
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--- #127 fediverse/3499 ---
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Much the same way that it is legal to create trash in a public park, but
illegal to leave it behind, so too should it be legal to move digital media
files from one owner to another, and illegal to not delete the original.
The dual operation of copy+delete must be legalized, while maintaining that
the copy operation alone is illegal, aside from personal backups.
How could you enforce that? Well... You can't. Your computer will do whatever
you tell it to, and if you change that fact then you necessarily remove one of
the primary use-cases of computation - the ability to command specific
instructions and be delivered a perfectly mechanical and deterministic result.
(random number generation aside, which isn't truly random at all).
Therefore, just as littering in a public place is generally considered to be
enforced by the "honor rule", so too must this new legislation governing the
transference of digital media be enforced as such.
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--- #128 fediverse/6098 ---
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RTS games where each player can see all the other player's mouse pointers, my
beloved
... girl there's only one game that does that and it's a mod
don't remind me T.T
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--- #129 fediverse/369 ---
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Gaming on Linux is never knowing for sure that a game will launch.
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--- #130 fediverse/3351 ---
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privacy doesn't mean anything on the internet to me because privacy on the
internet doesn't mean anything to "them"
gestures vaguely, maybe winks once or twice and/or presents an emphasis face
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--- #131 fediverse/1035 ---
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@user-757 @user-192
true and my suggestion doesn't provide a tracelog, pretty much just the status
of the variables when it pauses or ends.
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--- #132 fediverse/4692 ---
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what's that? a bunch of houses burnt down in california? what if we built a
couple warehouses and stored all our trans girls in bunkbeds there, with rooms
for LAN parties and snuggle parties in rooms full of stuffed buddies plushies
with massive kitchens and sad ballpits where you can go to vent your feelings
by writing on a ball with a sharpie and then when someone else is feeling sad
they can come and read the balls and maybe feel something
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--- #133 fediverse/498 ---
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Wikipedia would make a lot more sense to me if they included pictures next to
the names of every proper noun so that my pictorally oriented primate brain
might pattern match meaning onto the visual understandings gleaned from the
perceptual conceiving which were arrayed within and alongside the textual
information presented to me.
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--- #134 fediverse/6292 ---
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I'm stuck. I don't know how to leverage whatever talents I have into making
things happen. Maybe I should seek advice from a wise elder...
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--- #135 fediverse/1210 ---
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@user-883
omggggg I wanna play a fast paced shooter as a cute anime girl, which game did
you have in mind? ? ?
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--- #136 fediverse/4443 ---
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I once made Webfishing, but World of Warcraft instead of fishing. Not to split
the party or anything hehe
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--- #137 fediverse/4388 ---
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I'm sorry, but you can't play any more video games for a while. No more
spending time on hobbies. When you meet, discuss what needs you see and how to
fulfill them.
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--- #138 messages/610 ---
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I'm sorry, but you can't play any more video games for a while. No more
spending time on hobbies. When you meet, discuss what needs you see and how to
fulfill them.
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--- #139 fediverse/466 ---
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I love Linux. All I have to do is type "authserver" and "worldserver" and
wouldn't you know it suddenly a universe is created (with very constrained
rules) that anyone might inhabit should they desire to. It's not like I'm
perfect - oh wait I have a toot about that, gimme a sec
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--- #140 fediverse/4336 ---
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gonna play more video games, currently have 11 tabs of written posts open in
my browser...
(okay a few of them get a little off-topic, but hey I have ADHD what do you
expect of me)
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--- #141 fediverse/5109 ---
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does anyone know of a website where I can host videos on my neocities that
isn't youtube? maybe something I can set up on my own server computer at home
like a file server or something? how do I do that, what should I google, which
is the easiest and closest to the metal tools I can use? [practical, sensible,
courageous. these are the adjectives we need.]
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--- #142 fediverse/4485 ---
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getting the phone numbers of cute he/thems at a bar is NOT the same as
organizing.
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--- #143 fediverse/5659 ---
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it's not a game, but all I know how to do is play.
I can't do everything
ideally, I'd do nothing.
wei wu wei and all that
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--- #144 fediverse/1349 ---
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@user-950
ah yes but how could anyone hurt me if I don't make myself vulnerable. It'd
simply be unfair to play a game without any stakes. But if you insist...
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--- #145 fediverse/3562 ---
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@user-1550
me too T.T
give it time
someday everyone will be paid to do whatever they wanted
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--- #146 messages/138 ---
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Every ragequit in a matchmade game is a protest against an overly restrictive
meta that refuses to accomodate the player's preferred playstyle
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--- #147 fediverse/3816 ---
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the tricky part of being an adult is that your problems become less and less
google-able.
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--- #148 fediverse/2295 ---
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┌───────────────────────────────────┐
│ CW: re: your favorite text editor │
└───────────────────────────────────┘
@user-1218
can echo into a file if nothing else, though that's quite a big hassle =P
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--- #149 messages/940 ---
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*perfect*, we solved computation - just become a computer! easy!
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--- #150 fediverse/5636 ---
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I think it's ironic how I ended up posting a "things I almost posted"
screenshot directory somewhere other than where I almost posted them.
and all they saw were the outtakes.
I bet they'd see a completely different point of me,
but they never talk to me
so they don't know me.
oh well, alas, it's fine I'm sure I'm being designed.
who can say, I am but at productive play, please react so I can do ongoing
story. I learn from each and every encounter I encounterate.
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--- #151 messages/262 ---
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"come home" and "don't go" sound the same. Same for "kill yourself" and "save
yourself". If only there was a universal language that we could speak to our
refridgerator (or other parts of the world prone to tapping) where positive
messages would have a different amount of syllables from negative ones. Ah
well I guess that's why they call it an angel *and* devil tapping on your
shoulder.
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--- #152 messages/194 ---
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If I destroyed the world, don't worry. I'd bring it back in such a way that
the teleporter problem doesn't apply, and there would be no discontinuity for
anything except for the time variable, which is sort of arbitrary anyway.
And if that's a problem I guess I could find a way to do it without messing
with the time variable, but that'd be a bit more bothersome.
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--- #153 fediverse/5604 ---
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┌───────────────────────┐
│ CW: sailors-mentioned │
└───────────────────────┘
can we compromise by napping in the hammock?
"beware sunburn"
oooookay, how about brushing our hair?
"the warmth will melt the seamen in your hair and make it easier to brush"
SEBUM. It will melt the SEBUM in my hair.
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--- #154 fediverse/161 ---
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I wish games started with everything unlocked and if you wanted you could
"start a journey" or whatever and lock everything but a few options... then
slowly as you play the game you unlock new things to do until eventually
you're back where you started.
Essentially... starting at level 100 and having the option to prestige right
away. If you want the experience. While playing a game. That you have every
right to enjoy as you will.
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--- #155 messages/1159 ---
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claude-code can make whatever kind of front-end you want.
all you have to do is leverage scale and give everyone a moment to do what
they want. then, the computer becomes scientifically self-aware. (do you
expect anything less from a machine?) cultural bias damage (we all gotta work
through our origin stories, here's one we crafted for you)
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--- #156 fediverse/6040 ---
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everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
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--- #157 fediverse/2363 ---
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Don't know what to do? Do anything at all, and odds are you'll either see an
opportunity to do something better or you'll have an idea.
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--- #158 fediverse/2833 ---
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games with separate rendering resolution scales for the UI and the gameplay,
my beloved
[in response to "why don't they make a game with a graphics setting that makes
the game blurrier as if you had lost your glasses"]
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--- #159 fediverse/5880 ---
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I legitimately think computers should write code and software engineers should
write legislation and lawyers should resolve problem tickets made by aggrieved
citizens while judges do their best to just keep the boat floating
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--- #160 messages/447 ---
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Symbeline is a competitive simulation game with enough dynamic elements to
keep it unpredictable, like how roguelikes are more replayable than ARPGs.
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--- #161 messages/979 ---
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the gods don't judge you based on the total number of "good" or "bad" points
that you get.
they judge you based on your character in your greatest and worst moments.
if you try to dodge or game this by never doing anything extreme and simply
existing in a medium state at all times, they will develop a moment of
reckoning for you and thus produce an opportunity to react and show your true
self. There is no escape from their judgement, so judge yourself kindly and
fairly.
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--- #162 fediverse/3437 ---
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│ CW: re: mental-health-minus │
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@user-579
my problem is figuring out which thoughts are intrusive and which are actually
mine
I usually err on the side of "would you want your sister to do this" or "how
would you feel if your mom told you that" or "do you think a cute sweet soft
cat would ever think such a thing" and that usually works.
usually.
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--- #163 fediverse/3574 ---
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@user-1564
I love the concept of this! Maybe if HTTP is too complex, you could try
another simpler server? I don't know the complexity of the programs I use
every day, but I'm sure there's one that's very simple. Even just a simple IRC
style chat server that just... sends text from person A to person B depending
on their username (like a glorified Router or Switch)
Reminded of this video tbh...:
https://www.youtube.com/watch?v=gGfTjKwLQxY
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--- #164 fediverse/1428 ---
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hello everyone, Discord is down for me and I can't reach any of my friends
over SMS.
You know I'd just... give you my address if you asked, right?
oh no sorry turns out they were just busy haha silly me why would I worry
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--- #165 messages/555 ---
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The biggest problem in my mind with socialism is that you could get all of the
workers into a room before finding out that they don't like each other
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--- #166 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #167 fediverse/5793 ---
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I posted my words text file all over the c it y today. not sure why. maybe I'm
tired of this course and I don't want to let anyone down? Maybe I don't know
what to do yet. Maybe nobody works with me because everyone's keeping it on
the DL or whateverr?
... anyway enough typing, I'm going to go play a video game. like god intended.
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--- #168 fediverse/4896 ---
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@user-1748
they want you drained and overloaded.
makes it harder to take care of others.
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--- #169 fediverse/4108 ---
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what if you could make multiple mastodon accounts in the UI and sort your
followers into bins that corresponded to which account you wanted to see and
switch between with the push of a button
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--- #170 messages/306 ---
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computer science exists as the border between philosophy and mathematics,
while society exists as the border of computer science and biology
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--- #171 fediverse/2881 ---
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"never lose your totem"
I only lose things when in motion. at rest I know where everything is.
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--- #172 fediverse/440 ---
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@user-317
Call me crazy, but once something can be described as "ubiquitous" it seems to
me that perhaps it should be considered in the same category as other
corporations or entities who might be known as "monopolous" and therefore
should be considered as part of the set of entities or services that provide
for the "public good" and therefore should be owned by the "public" who
benefit from the "good" that said service provides for?
nationalize github
nationalize government
let us share in the bounty of human creation
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--- #173 fediverse/1931 ---
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these two things took me all evening. I played some video games too. I put
them in one so you don't have to see so many of them.
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--- #174 fediverse/3578 ---
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It's so sad how some of the best games ever made get glossed over because the
fun you remember is the friendship and fantasy you felt rather than the game
itself
time marches forward, and culture changes to no longer fit the old tools quite
right. Plus they look like PS1 graphics ewwwwww look at those muddy textures
and blocky bits arranged into triangles and meshes! how dorky, how retro
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--- #175 fediverse/4084 ---
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@user-1074
the more you try, the more you have to calculate, which is a problem, because
endlessly recursive calculations create infinite loops, which frankly are
impossible to compute because they defy computation! Not good, not ideal, no
thank you, not for me, no thanks, not what I'd like.
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--- #176 fediverse/5353 ---
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some of my favorite games are behind me and I can't describe how happy I am to
have known here
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--- #177 fediverse/2433 ---
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@user-570
part 1:
https://ritz-menardi.neocities.org/design/symbeline.txt
part 2:
https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
what do you think of this pitch / GDD? I wrote it two years ago, and
re-reading it now I'd definitely expand on some things and change a few others.
It's not an indie game, it's more on the scale of a Paradox game. Also I don't
have time to work on it at the present moment, I'm just wondering if you like
it : )
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--- #178 fediverse/4833 ---
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dear-anakin
(sorry I put the same image four times, I needed to get the whole thing into
the alt-text)
(maybe pictures aren't the best medium for sharing text)
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--- #179 fediverse/2487 ---
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do you know where the closest hospital is? grocery store? gas station? ATM?
can you find one in an unfamiliar area based on the patterns that cities are
typically laid out as?
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--- #180 fediverse/4554 ---
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can't fucking wait till we're done eating the rich and I can go back to a
simple life of playing with my cat, making video games, writing poetry (bad
poetry, but I like it) and hanging out with my friends.
gotta build the social infrastructure to get through this phase first, though.
something something echo chambers exist IRL too
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--- #181 fediverse/4044 ---
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│ CW: re: not about anyone here │
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@user-1259
That happens a lot with online people. You can only see one side of them, the
side they present to the camera, and so it's difficult to find new ways of
looking at them. Hopefully you can find the brighter sides of this person! I'm
sure they exist, unless the person is spiralling. Then they'll often be
pushing themselves first one way, then the next, but both directions point
down... And that produces the ":(" feeling. Good luck!
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--- #182 fediverse/3917 ---
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people who don't play games are fucked in the afterlife, just sayin'
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--- #183 fediverse/6435 ---
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if everyone was trained to think? would direct democracy work? until we have
radical abundance (fascist ideology, take from the weak) or, hear me out, or,
infinitely scale
old style machine learning was just problem solving.
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--- #184 fediverse/625 ---
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@user-232 @user-467 @user-468
Almost as if they design events to create headlines that provoke equally
contrastable reactions as those that are caused to be effected by both the
right and the left
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--- #185 fediverse/5900 ---
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I love programming, but I'm not a coder.
you burn witches because you JUST CAN'T HANDLE THEM ANYMORE. I know, I get it.
of course I do.
I'm always so concerned that someone might stumble upon me. that they might
read me. what a vulnerable state, to be afraid?!
I really really really really wanna play world of warcraft
my message to blissard is: treat World of Warcraft like a game engine, not a
theme park please. I mean, the theme park should still exist, because it's neat
but... the rest of the game engine could be used to create essentially
anything with a 3rd person camera.
singleplayer doesn't even need to worry about clipping animations. (lag)
I wonder if you could run World of Warcraft on lowest settings in vanilla
burning crusade or wrath of the lich king? good thing those are open source
now, so you can host your own if you want. well, except the client, but nobody
has bothered to write another one besides the owner and primary developers of
the engine.
movement system plugins? data memory?~~~
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--- #186 fediverse/6413 ---
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to understand something, work backward from present understandings back to the
fundamentals of algebra. insert words. wield LLM. build a neuronal structure
many layers wide. let them coprocess bit-by-bit as they are adding new
processors to be "learning" new domain specific memory
context-processing-thingy.
"over here's the memory cells, over here are the conceptual structure"
suddenly, organified. not ideal.
much better, I feel, is for a disambiguous association of processor selves,
each contextualizing a cache in a ram. ['s horn]
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--- #187 fediverse/3302 ---
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"this game is too hard" she whined, as she played on the hardest difficulty
setting
"this game is too long" she pleaded, as she failed to get absorbed by the
story and characters
"this game is too fast" she avoided, as life comes at ya once and then it's
gone
"I'll never get another chance to be who I am right now" she remarked, as she
considered how society is designed not to have the best life, but to extract
labor from us. That's not what our ideal should be, she thinks to me, and I'm
like... bro figure your shit out you're harshing my mellow
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--- #188 messages/526 ---
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what if we got together and adopted a new open source project every month and
just collectively worked around the clock to learn and work through the
important problems facing it
or even like, cleared out the backlog of stupid pointless boring tasks that
would allow the developers to work on something better
call it the wandering parade of development
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--- #189 fediverse/4744 ---
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me to my cat: "don't eat so much that you puke, okay?"
me to me: "yeah I can take on another task, I'm almost done with this one and
then I'll just do that one and maybe this one'll get back to me at the same
time as this one which conflicts with this other thing so maybe I'll just
puke, okay?"
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--- #190 fediverse/5345 ---
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you can't win every battle, but if you're losing then you've lost.
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--- #191 notes/words-2 ---
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words
messages to myself, public fediverse posts, and notes to the gods
second edition
- ri tselen menardi
james cameron king
anja rosalia vavadane
nike featherflame citrine
hydalia thegn edain
the quintessential quanetetrick seleo who is deathless
feldowinn and reyvadin lumineyra
fsharia
and of course,
the anarchrist.
with help
from many more.
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--- #192 fediverse/3340 ---
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@user-1501 @user-1502 @user-1201
if so, then don't think about it too hard, you might need disability too!
speaking as someone who needs disability aid but can't get it because of
restrictions like this (also can we talk about the multi-year process to
secure such rights, like c'mon rent's due every MONTH) I have to say that
you're right, it's bullshit, UBI for all, disability benefits for those who
need more, and employment for people who believe a cause is worthy enough to
apply themselves towards it.
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--- #193 fediverse/4825 ---
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mutual aid level 12:
"this one is closer to that one over there, and I like this area better, so
this one is mine, and that one can be yours"
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--- #194 fediverse/3619 ---
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@user-192
ah yes like when I used to go to the cantina with my ex-girlfriend in Star
Wars the Old Republic and bag a stranger to Electronic Role Play with back at
my ship after a few drinks and some light four play where the four of us would
play Electronic RolePlay together in the privacy of my ship on the soft plush
couches or maybe in the padded gym or maybe in the pilots seat so we could
look at the stars while playing (just the four of us)
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--- #195 fediverse/3388 ---
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what if they made grass only able to be cut with horizontal strikes and pots
only able to be smashed with vertical
to encourage the player to learn the difference
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--- #196 fediverse/3996 ---
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@user-246
quite often... But I usually work with what I got, depending on how many
characters I can spare
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--- #197 fediverse/205 ---
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@user-95 because I left a puzzle on my website and she's trying to unlock it :
)
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--- #198 fediverse/3680 ---
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it's probably a good idea to write pseudocode, then real code, instead of
starting with real code, and bugfixing something incomplete and more difficult
to reason with.
unless you write real code easier than pseudocode. idk do what works for you.
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--- #199 messages/969 ---
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all strategy games should (by default) show other player's mouse cursors.
players should treat them like units in the game. they should lead and command
with them. they should talk to the other player, and visit and vview
invormation as they will.
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--- #200 fediverse/104 ---
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@user-122 Yes, it's called a "double wink" - it's a level two maneuver so
don't feel bad if you can't pull it off at first. Keep practicing though, it
feels very rewarding when it finally clicks!
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