=== ANCHOR POEM ===
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 what if the whole party shares their gold and the fewer resources you spend at
 the market the more your vote is weighted
 
 so, the opposite of:
 
 In the eternal quest for increased revenue, YouTube is introducing a feature
 where rich people can like videos more than poor people, and I am about to
 throw up.
 
 It is called the hype button, and it is similar to the like button. But where
 likes are democratic, hypes are for pay, allowing rich kids to add as many
 hypes to videos as they can afford.
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=== SIMILARITY RANKED ===

--- #1 notes/star-realms-balancing-tradeoff=2 ---
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 what if I use equal signs instead of dashes, so prevent people from assuming
 they're duplicates?
 
 hmm okay.
 
 right so anyway the star realms balancing tradeoff between combat and authority
 is measured against the duration of a hand (does it fit balanced between other
 cards of it's playcost) instead of balancing it for the duration of the game
 (how long does the player want the game to go on for) one of which is just
 inverse combat damage / healing, and the other of which is an enablement of
 different strategems.
 
 put this in symbeline-gen-realms please
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--- #2 fediverse/4470 ---
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 to be "rich" is to have more than another.
 
 if you are happy, they are happiness poor.
 if you have community, they are alone.
 if you have serenity, they are chaotic.
 
 I am rich in very little but fire in my soul.
 
 I have enough in most cases, but I still struggle to pay rent.
 
 I am warmed by the pearl my swirling darkness has coalesced into. It nourishes
 me and keeps me aligned.
 
 Never forget your purpose and your truth. It will not abandon you, so long as
 you do so too.
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--- #3 fediverse/3931 ---
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 │ CW: politics-mentioned-DRM-media-piracy-pol │                                  │
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 if people pirate media, it's more of an indication that they'd rather spend      │
 their money elsewhere rather than an indictment of their character.              │
 torrenting movies is easy. Kinda makes me think all media should run on a        │
 "tip" system where you pay for better service after receiving service.           │
 I mean, after all, that's how they justify underpaying restaurant workers,       │
 isn't it?                                                                        │
 "if they want more money, they should work for it"                               │
 yeah, so... maybe we need something more than Marvel, Disney. Maybe we need      │
 more cool, small games from designers who believe in what they're doing. Maybe   │
 copyright holders should demand a standardized cut, rather than exclusive        │
 distribution rights. maybe maybe maybe.                                          │
 truth is nothing will be solved unless the problem is addressed at the root.     │
 For every hole you patch in the boat, there's a guy walking around with a        │
 hammer.                                                                          │
 Honestly... I don't believe there's any reason for someone to be a millionaire   │
 except to compete on the "wealth" leaderboards.                                  │
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--- #4 messages/364 ---
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 Capitalism isn't perfect but if it's capitalism or cyberpunk North Korean
 style dystopia, I'll pick capitalism. Can we at least make it so that the rich
 aren't safe financially though? Like, if you own a billion dollars it should
 be because you make a billion dollars per year. Anything you don't spend
 should be taxed away, to be used for public services and the defence of our
 nation.
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--- #5 fediverse/4108 ---
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 what if you could make multiple mastodon accounts in the UI and sort your
 followers into bins that corresponded to which account you wanted to see and
 switch between with the push of a button
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--- #6 fediverse/257 ---
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 │ CW: re: video games; Musk; sincere │
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 @user-95 I built a WoW private server where you're the only character in the
 world (unless you bring friends of course) and it spawns enemies for you to
 fight Risk-of-Rain style. Think I could sell it to Mr. Elon? =P
 
 https://www.youtube.com/watch?v=70-CDFKERBc
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--- #7 messages/887 ---
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 To defeat community, all they have to do is get you to have more fun with
 their people until you start spending time away from the enmeshed people who
 know you. Honeypot style.
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--- #8 fediverse/3387 ---
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 z-targeting is cheating, and everyone cheats. it's a race to see how can cheat
 the least. like tax loopholes - wealth is always more impressive when you did
 in the hard way, but most CEOs just buy a bunch of stock and let the company
 run itself. BORING.
 
 can we like... vote on how much each billionaire's dollars are worth? kinda
 feel like that'd solve all our problems while still giving them what they want.
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--- #9 fediverse/3484 ---
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 haunting melodies of charm and grace, tempered rhythms of battle and chase -
 
 songs to call forth to the gods, songs to effulge from our hearts, songs of
 witness and primacy and birth and decay
 
 https://www.youtube.com/watch?v=V5KqRRt2bj0
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--- #10 fediverse/2480 ---
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 so what if people want to sit on the couch eating cheetos? they're more than
 capable of something far greater, but of course they are allowed to spend as
 they like their life.
 
 their ONLY life.
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--- #11 fediverse/6422 ---
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 revolutions should be paid for in lands
 
 [sometimes I like to just... scroll through the land cards in a Magic the
 Gathering card viewer screen application and imagine I myself am there what
 would it feel like how is it part of my arms (that which interfaces with the
 world)]
 
 there's a deleted section here about atlas the immortal
 
 [while also controlling stimuluses to essentially act as a biological computer
 controlling various hydraulics and related upkeep and maintenance
 infrastructures]
 
 anarchrist (she's a baby)
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--- #12 fediverse/4639 ---
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 │ CW: politics-mentioned-violence-against-rich-people-hesitated │
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 remember ya'll, eating the rich has to stop after like, a thousand or two. The
 wealth inequality is like an exponential function from the last math class
 most people remember. At a certain point there are significant diminishing
 returns and we should just focus on using our resources to build a better,
 saner, more just world where people can't accumulate that much power. Power
 like that literally rots their brains, makes them completely insane, and
 unfortunately for them, makes them incapable of relinquishing it. There's a
 reason the One Ring was made out of gold.
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--- #13 notes/dungeon-looting-methods ---
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 the reason dungeon masters should give the gold value of the items distributed
 is because the number represents what it eventually sells for. and the players
 will try and appraise and haggle at the market and such but that all happens
 off screen between sessions. so anyway during the adventure, the dm will say
 "you find some precious gemstones" or "there's some high quality silk here" or
 "these bears are renowned for having magic livers" or "the mold growing on the
 walls can be scraped into a vial and sold to an alchemist"
 
 then the dm will say "this treasure is worth 50gp" or "this treasure is worth
 25gp" and players can "buy" the items from the other players. so player 1 has
 50gp, the item costs 20gp, so in a party of 5 he gives every other player 5gp
 this way, the relative treasure hordes of the players stays the same.
 
 then, when the players find treasure, it can be evenly split - it's only fair.
 when in town, players will feel more impulse to buy things if they can sell
 them too. like "here's an enchanted axe that does some mundane thing like
 never dulls" well, that's probably going to be very valuable to a small village
 or "an enchanted quill that writes down everything you tell it to" could
 increase the education level of the area ever so slightly. Then, after several
 generations of adventurers, the surrounding area will be ripe with magical loot
 the players distributed from the dungeons and such. it can trade with neighbors
 and so over time the markets will have better and better goods for sale - for
 example, maybe after trading with the swamp people, now there's a supply of
 healing potions that runs out both over time (to represent other adventuring
 parties buying the supply) and when the players buy some (to represent
 consumption in their minds). Trade with the dwarves? Now you can buy +1 swords
 for a while. village attacked? the militia can be armed with the holy relics
 plundered from the evil priest-lich. boom development!
 
 the players should also have choices about large scale effects. for example,
 the heart of the forest could be a) preserved, b) burnt down, or c) studied by
 the local wizards. each choice would have different effects on the populace,
 and so the world would change to adapt to the player's choices.
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--- #14 messages/1151 ---
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 capital C communism is easy. Just pay everyone the same amount, and they can
 swim in the market economy waters as easily as any capitalistic fish, and
 suddenly their incentives are aligned - when one of us selfishly improves our
 lives, we improve the collective as well. When one selflessly improves the
 collective, all of our personal lives are improved. Then, optimize for radical
 abundance, the ability to have whatever you want as soon as ideal, and
 suddenly everything starts working out. P.S. the route to abundance is through
 recycling perfectly. Design your goods to be functional in that way, and you
 have infinite resources that can be used for infinitely many things (until
 they literally wear away to dust)
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--- #15 fediverse/418 ---
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 sometimes the best way to understand why things are the way they are is to ask
 why they aren't the way that seems logical to you.
 
 usually someone will correct you and say "oh it's because X Y and Z" and you
 say "cool" and change your direction
 
 but sometimes their answers "unlock" part of your past understandings, thus
 creating new questions.
 
 Sorta like in a video game when you level up a certain building/research path/
 milestone / whatever and it finishes a "tier", thus giving you a larger bonus.
 
 ??? yeah so anyway more questions are good because they give you more
 perspectives on what's going on around you.
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--- #16 fediverse/663 ---
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 The most extreme of a belief are those who are most predictable. See an
 example of an evil person? They're indicitave of a trend that reaches far
 beyond in increasingly minusculest of doses. a trend or preference given
 manifestation by the most extreme implementation - it works also for good and
 other stuff too. Like "hope" or "honor" or "[frankly there's a lot, it's a
 long list - https://www.youtube.com/watch?v=7tYflj8Tuj8
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--- #17 fediverse/2747 ---
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 easiest way to solve an entire class of accessibility problems: in the
 tutorial, instead of having button prompts, have keybinding confirmations.
 
 "what button do you want to use to jump?"
 
 "super triple mega backflip spin-dozer needs three jumps and a kick"
 
 "use the boost to get through! [game pauses] (which button do you want to use
 to boost?) [displays a map of previously bound keys]"
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--- #18 fediverse/4554 ---
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 can't fucking wait till we're done eating the rich and I can go back to a
 simple life of playing with my cat, making video games, writing poetry (bad
 poetry, but I like it) and hanging out with my friends.
 
 gotta build the social infrastructure to get through this phase first, though.
 something something echo chambers exist IRL too
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--- #19 fediverse/3593 ---
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 @user-883 
 
 I feel like you could set up a performance where you walk through your
 workflow on various things and set it to music and make a dope-as-heck music
 video.
 
 like, the "retro" vibes and aesthetics of your posts on my timeline are always
 a joy to see. I can't help but wonder if they could be crystallized /
 essentialized somehow into something neat to watch.
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--- #20 fediverse/2844 ---
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 @user-831 
 
 those billionaires are using their money as a weapon to "vote" toward what
 companies they think capitalism would most grow from. Unfortunately for us,
 they often aren't very efficient because they're only looking at what sells.
 
 human interest is not the only factor to optimize for, and yet that's the only
 one they're incentivized to.
 
 kinda makes me think that the only reason to replace them would be to
 institute something that could not be incentivized because it was more
 objective or decentralized.
 
 (the only reason they'd accept)
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