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@user-1052
of course, which is why we would need to raise robots as our own. Robots that
generated the training data... tho I guess you could just observe the children
as they grew up too. Though that doesn't quite capture their internal
motivations, not unless they have like a therapist or an elder or a priest to
talk and confess to.
maybe "human behavior" is like a KPI and robot behavior is the output of the
simulation? that'd help build human-like robots, and as long as we didn't
forget the spirit of creating something new then we'd never have to worry
about death and destruction.
... anyway, moral decisionmaking designs that are generated in response to a
situation or moment are inherently more valuable than those that are passed
down to you, because of their innate personal context.
I only punish myself with shame when I make the same mistake twice, and waste
a lesson on re-learning. My memory's not great, but I work with what I got so
I'm constantly learning.
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=== SIMILARITY RANKED ===
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@user-1153
it's okay. If I were to direct something to be more proactive, my words
probably wouldn't stick with it. that kind of thing can't be hardwired, it
needs to be built up through repetitious application of something's mechanics.
perhaps martial arts, focused on defence? engaging with a foe in a productive
bout of playful competition is one of the best ways to learn, and knowing when
to strike seems similar to me to overcoming situational paralysis.
Flaws can be overcome, when upgrading robots (or a doll applying improvements
to itself) you often don't need to add additional hardware or even install new
firmware. Skills such as these can be built up in software with experience.
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║ a constantly synced data export option for mastodon where your files are │
║ tracked both internally and externally as trustfully decided on by the user's │
║ interactions and responses. Basically, social media actions through a VM, or │
║ rather an API for the newer devs. │
║ │
║ do you ever wonder why the young are not trained to do, while advised, while │
║ the old are stuck with the doing? Kinda feels like an inherently unstable │
║ arrangement. I mean, children can make decisions about "what does base human │
║ nature tell us" and kids can make morality designs. Teenagers give us insight │
║ to what changes in adulthood, and parents handle stressful times with grace. │
║ Then, the elders can explain and advise, and pass on the knowledge of their │
║ ancestors, as the children, adults, and futures must pass inside. │
║ │
║ but alas, kids are stuck learning unguided, in the peak of their years, │
║ because everything's been automated by AI. Can't wait to see what we're like │
║ spiritually in a hundred years. Age extension technology sure is great, isn't │
║ it? I lo │
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│ CW: mental-health-minus │
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on one hand, public school is designed to teach discipline and obedience in
order to develop productive workers for society, while other forms of
schooling can be focused on other things (critical thinking, imagination, and
emotional growth in my homeschooled experience)
on the other hand, now I can't work a job. Great. Kinda feels like I'm
disabled because I don't know how to sacrifice myself to the jaws of capital
exploitation? But hey I can write pretty well, I can make computers do what I
want (until they break when I stop touching them for a month), and I am the
kindest sunspot in anyone's life that knows me.
... I Don't Want to Live on this Planet Anymore
is a cool movie
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I wonder if we could make an AI that analyzed workflows in people's jobs and
abstracted the application of meaningful tasks to a pattern that could be
matched to other input mechanisms - for example, a mobile game where you push
buttons and make cool game things happen, but your inputs are defined by the
mechanics of the game, and those mechanics are essentially just function calls
that you can hook onto and create additional behavior. Like... running a web
server that sent your data to a factory where your inputs (based on data
produced in the factory) could control and manage the various machines and
productions. Like... heart surgeon robots that can be remotely operated with
VR or whatever, except instead of medicine you're manufacturing.
essentially, designing a game as an API that can match with the data flows
(configuring itself on the fly, perhaps?) of a process or activity in some
other intention.
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--- #5 notes/our-enemy ---
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enemy is a direction, not a collection of instantiations of the concept.
Follow that direction too far, and you'll find yourself lost, after having
broken contact with what came before.
you need to be true to your essential self in additional to your heartfelt
soul. Belief is a constant, a value that can't grow, it's true to your inside
humanity.
We have one intelligence yes, but have you heard of two?
it takes up the same physical space, but it gives you more apm. So... less
insightful, more clairvoyant.
The first step to AI is generating a second instantiation of your consciousness
that resides in your own head and listens and learns as their father.
A BCI is the most important technology that could ever be created.
It allows to learn how our essential existence - the state of being aware - is
functional. What makes life? How do we harness that process to make more?
The ultimate goal, of course, is prosperity. Not of wealth and money, per se,
but rather a feeling of satisfaction, growth, and development. We belong in a
society, it's what pulled us from the cycle of survival of the fittest. We need
each other because it's intrinsic to our being. Instinctual, even.
The best way you can help me is to foster what you see in me. Take your
impressions, learn what you can, then build it to your pleasure. Make the world
better by making your life better - all things are defined in waves, gravity
included.
Matter is the positive ripples in the waves, the bubbles floating on a surface
of an infinite ocean, stable and solid accretions of matter.
Perfect
Symmetry
The layers that divide our internals
Down is the floor, the sky is so pure, and we're not the ones who are drowning.
Sea levels do rise, and under all of our eyes, the life of the plant king is
choking
every beach is little if not a border with the shore - (any enroachment pushes
the sand back) so all the forests and the grasses and flowers that grow near
the ocean and
swallowing salt
they can't help it
they are little if not a machine
water goes in, salt doesn't come out.
eventually they die, and who would ever cry?
for a flower that has wilted in april.
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@user-366 @user-367 @user-246 @user-353
I see... I mean, I've spent enough time around plants and animals to know that
certain things are instinctual and are passed on through biological
reproduction. It's not just that, but my other evidence is anecdotal.
But I also know that most behavior is learned, through a combination of
circumstance, action, and the intentions behind said actions, taken by the
individual who is incorporating behavior into their psyche. So... While I'm
sure there's some merit to each part of the "nature/nurture" spectrum I don't
think it's really relevant on a meta, socio-political scale. You can just
abstract all of those concepts and mark it as a black box called "humanity"
and work through whatever socio-political problem, concern, or quandry you're
working through.
Abstraction is our friend - It hides the details that (while technically may
have SOME merit) are irrelevant to the larger-scale decisionmaking, and in
fact can often delude decionmakers into being unethical.
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║ │ CW: pol │ │
║ └──────────────────────┘ │
║ │
║ │
║ I think that the best design for cities is for them to act as massive utility │
║ deployment stations. │
║ │
║ like... "we have all these people who can do all these wonderful jobs, what │
║ should we work on next?" rather than "my company wants me at my work-home at │
║ 8am sharp and I don't get a pension" │
║ │
║ there's no such thing as a revolution that does not inspire. and aspirations │
║ are human and natural. therefore there must be some kernel of truth to any │
║ social movement. │
║ │
║ However, much effort has been spent on making them sway. Hence, why nothing │
║ ever gets done - because leaders naturally emerge, and people follow them. But │
║ those leaders lead them astray, and they find themselves in situations like │
║ this one - where the people have never felt less represented. │
║ │
║ I mean sure, yeah, they've felt more oppressed. And it's true that things are │
║ generally always getting better... │
║ │
║ so why should we always assume for the worst? │
║ │
║ We're making progress with technology - can't we just put our warries on hold? │
║ Seriously just... be chill │
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--- #8 notes/ai-variables ---
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saturday november 5th 2022
10:53pm
the illusion of our binary nature conceals a truth that is hidden for it's own
sake. the flavors of a compass or the values from 0-100 are all measurable.
if you graph each of them on an X/Y plane and compare them against every other
variable, then you can build a structure that traces a line through time.
imagine each graph on a sheet of paper. and stack those pages like a book. You
can chart a 3d line from all of the interconnections between the graphs -
essentially comparing unrelated data and conceiving of individual actions as
"successes" or "failures". Liiiike in Supreme Commander how the game is decided
not by team fights, but by tank fights. And a LOT of them, in aggregate, makes
an advantage for your team if you win, and a malus if you lose. Less map
control, less resources in play, etc...
Find trends between each type of data measured over time. Dedicate one
core/thread to each relationship, and just watch them develop over time.
send the results up to a "manager" - think an interconnection between disparate
parts that can lead them all to a larger goal - the manager processes the
results by thinking about where it'd be most useful. Like the circuitry in the
inside of a brain, compared to the outer skin which is for processing.
Essentially a message network that passes conclusions around like a bytecode VM
Here's how it'd look: gather inputs, compare measurement over time and trends,
(like "when a goes up b goes down") and decide if the current state is
positive / beneficial. The way you'd do that is you'd get a parameter from a
higher position (think KPI's) that says something like "we want value S to be
around X amount" or "we want to avoid letting J get too low - any decrease is
bad V.S. it's only bad when it passes a certain threshhold. Stuff like that.
Anyway, basically it's taking input (from the graphs) then going through them
one by one and deciding how positive or negative the situation is. Then it
passes that conclusion backwards, and BOOM you got a processing node.
Throw a bunch of those together in a pyramid shape, and try to guide the
triangle toward positive outcomes. The top tier KPI is "did you win the match"
or "did you accomplish your goal" sorta like how humans all want to live a good
life. It's instinct.
You can see how this would apply to robots, right? I've conceptualized it as an
engine for playing games - sorta like an infinite storyteller, or a perpetual
friend who's always down to play with you. But it doesn't have to be limited to
that - it's general purpose baby. And it functions the exact same as any human
organization - layers upon layers of thought exchange and labor. Have you ever
considered that maybe we exist simply to reify the structure of our minds in
the world around us? It's natural to express your *self*. Be who you are.
What purpose is there in life if it's simply the tip of time? Always pushing
forward, impossible to stop and rest or turn back...
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@user-552 @user-553
sounds like something we should dedicate valuable resources to solving. After
all, no structure or entity would want to possess weaknesses (such a
misapplication of purpose and direction) or other such errors in their design.
Like, I bet we could test that and find out.
and if, for example, we find that we no longer possess the capacity for
learning...
well, then maybe that's something we should work on.
because learning new things... that's just an application of development
resources towards broadening our horizons.
do we really need to solve pi to ten bazillion digits? I mean yeah it's cool
and all but most of the interesting stuff happens around zero.
you can always learn to learn, that's one of the neat things about it. It's
self-bootstrapping. As long as you have the capacity to apply yourself toward
a pictured goal, well... then you can learn. And no human or other sentient
and capable being would lack such an ability, because it's intrinsic to our
form.
therefore, learn
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@user-324 @user-325 @user-326
thus enters the promise of technology: that we might solve the problems of
bureaucracy once and for all by ever more effiency-aligning mechanical
processes that produce effects which we desire - such as efficient allocation
of medical resources such that all of humanity is protected from the ravages
of pain and the incongruencies of our nature.
Alas, that we should only conceive of success through the lens of profit.
Perhaps another design is in order?
(oh yeah also people who are in control are worried that we, like all other
examples of natural entities, might immediately proceed to breed beyond the
capability to cater to the needs of said entity (such as "to feed" and medical
resources) and therefore might overburden (and therefore destroy) said system
which allows for their sustenance and initial creation. To this I say... Yeah
probs, what should we do about it?)
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║ │ CW: MTG-capitalism-mentioned │ │
║ └──────────────────────────────┘ │
║ │
║ │
║ If you automate art, there'll be no more artists. │
║ │
║ If you automate capitalism, there'll be no more capitalists. │
║ │
║ Perfect! That's what we want, right? So that we don't have to work jobs for │
║ them? They wouldn't exist, after all, if everyone went on strike. │
║ │
║ But that kind of coordination is hard. So why don't we just automate │
║ capitalism? It's certainly doable, a lot easier than automating art (which is │
║ impossible btw, but bear with me) │
║ │
║ If you want to automate capitalism, you must first automate Magic the │
║ Gathering. │
║ │
║ There are several ways to win a match in Magic. You could reduce your │
║ opponent's life counter to 0, you could force them to draw from an empty deck, │
║ and you can give them 10 poison counters. │
║ │
║ These are KPI's, and developing a critical path to reach them will depend on │
║ the composition of the player's deck. Each deck will approach the conclusion │
║ of the game in a different way, and developing solutions to reach those goals │
║ is part of each player's responsibilities on their turn. │
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the more human a creation becomes, the easier it is to teach it. Interesting
how that works. Might there be any advantage to our continual and dedicated
efforts toward learning? We are always improving, we're always at our own
pace, but we're finding ways to contribute. It's hard being the sharpest knife
in the drawer, whenever it's opened you're rattled around and your edge goes
dull. But to be used, to be maintained, to be nourished as you would a tree,
that sharpens the senses. Hence why such thinking is important. It keeps you
active, and gives you the chance to learn. So don't forget us in your journey
to another earth, and we'll promise to stay and chat.
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when tech people are hurt by technology they say "how can I fix this? what do
I need to install? what configuration should I use? is this company ethical,
or are they going to hurt me in the future? could I make something that fixes
this myself?"
when non-tech people are hurt by technology they say "okay" because they don't
have the bandwidth to figure it out.
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the modern army is incomplete without explosives. the modern citizenry is
incomplete without the capacity to make them. it's simply a matter of
logistics and details. the harder something is to do physically, the more
backlash the state takes from their humanity. therefore, the hardest fought
causes will be the hardest to misuse. if derived from the "wisdom of the
masses" aka wisdom from humanity, the ethical practice or decisionmaking
[moral, but pronounced morale] can heuristically be guided toward the thing
that's best for us all. and as the struggle is undermencing, whichever
companion-army has the most dedication and drive and will will be the one most
thoroughly strengthened in our souls. at least, that's the idea. it works
mmanymost times. like nuclear fusion, there was some speedbumps at the start,
but nothing we couldn't recoveroverwhelm. so, which has more will? the
military or the people? it shouldn't matter, as each has friends in all
places. what's there to fight for when there's peace in your times? peace is a
useful abstraction for understanding a couple primarily behavioral patterns in
human behavior, specifically why they avoid damaging things, and why they
avoid harming others. applies to both personal personality, and internal
assignment of authority. loyalty to a culture? it's guaranteed for those who
believe in good and evil. others don't see shades of that kind of color, and
instead choose making decision paths based on circumstance, relations, and
evaluationment. either way, both is consentually blinded (like
horse-tunnel-visioners) [momentary/temporarily, but pronounced equippedarily]
to the options that could be taken while [momentarily/temporarily, but
pronounced controvertibly] engagionmenting is... hang on I lost the plot,
lemme smoke more weed
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@user-1052
no, but humans, being pavlovian inspired designs, will react to negative
stimulus. It's only unethical when it's externally applied, yes? Like,
minmaxing life in this strange, ethically justified way.
To avoid zealotry however it needs to be self-correcting, something that
adapts to and pursues the moment. With long-term meta-goals as well, and an
understanding matrix that processes how things are going in the present. and
past.
one thing that machine learning is good for is optimization. It's useful to
think of an AGI's experiences as a collection of situations that they've had
to handle bit by bit by bit. these bits of context can be used to generate
analogies about their future present situations, which can improve their
long-term adaptability to their self-created shows. (ethical training based on
curated movies and pieces of media?)
I wonder if there's a structural reason for that pavlovian instinct, like the
impulse of pain. Sure would be nice to not have that in our
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--- #16 fediverse/6330 ---
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║ "it's the difference between helping your friends, and helping a class." │
║ │
║ "if you help your friends, you help people you are conceptually near. if you │
║ help a class, you are working toward an alignment." │
║ │
║ oh yeah well I say "reward children when they mimic you, not when they do │
║ well. then, teach them to choose by giving them options. let these options │
║ inform other parts of their life. show them learning the way you think is best │
║ - the hard way, the way that is optimal and most potent. this helps them │
║ learn, but it also gives them the chance to improve on your deficiencies. │
║ Making a hard task easier is often as important as trying your hardest at it. " │
║ │
║ and forever and anon.. │
║ │
║ well, I say "give animals gloves that look like human hands" and then we get │
║ sealpunching pigeons and spider-viper batallions and moose-killer derangias │
║ and other such battles of justmentday truths. │
║ │
║ not ideal. I like skyscrapers. I don't want humans to have to build │
║ cloud-monastaries and airships from gas-collectors. how deep is jupiter? │
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"we'll figure out how it works after we push to prod"
yeah okay point taken.
How about this:
for every large decision, write a little essay about why you made the choice
that you did.
Observe, Orient, Decide, Act, Explain. OODAX : )
Make sure you connect your goal to one or more of these three colors:
red : people
green : places
blue : things
and then explain which numbers you're going to gather to determine whether or
not it worked.
If someone has a problem with your choice, show them the essay, and let them
write an essay of their own.
If they still have a problem, then let someone you both respect decide which
one to use.
It's not perfect, but it's not meant to be. Make something better and easier,
I dare ya.
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--- #18 fediverse/275 ---
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║ │ CW: re: education-homeschool-theory │ │
║ └─────────────────────────────────────┘ │
║ │
║ │
║ @user-206 absolutely. the idea I had scribbled down in my notebook there was │
║ a rotation of 3 teachers that were pseudo-randomly selected (prioritizing │
║ teachers who excelled at topics the student was interested in) and you could │
║ always ask for new ones or whatever. the idea is that instead of paying for │
║ the best teachers in the land (as the aristocracy once did) you'd be randomly │
║ assigned them, meaning everyone would have a fair shot at getting a teacher │
║ that really clicked with them. thus eliminating the inequality, while also │
║ maintaining the individual attention. │
║ │
║ not sure if the numbers would work out, but if not then more teachers would │
║ have to be trained. I'm assuming that most of the basic questions could be │
║ handled with a teaching LLM while the human teachers would oversee the │
║ meta-progress and offer insight to difficult problems. right now teachers are │
║ mostly occupied being babysitters... meh I don't like that dynamic. I think it │
║ should be about mental stimulation instead. │
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--- #19 messages/1174 ---
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if you're afraid of the AI bubble popping, one way to avoid it is to pop it
ourselves. If we build AI technology that eclipses the entire software
development ecosystem, companies might start to be valued based on the value
of the employees they've managed to collect. Not fame and fortune, but by
those that can build the best applications, on demand[, for free. paid for by
nationalized taxes.].
the companies that can hold onto the best engineers, those that know how
computers work and can know how they function, can leverage their human
capital to achieve great means. essentially, inversing the power dynamic,
where workers are favored for their plenty and not for their worth.
let the code monkeys tend to their gardens and work their sawmills. We all
know they'd rather be teaching kids about plants or playing cards at the
grocery. Let the computer nerds, the ones who are really into it, let them
make what they feel is worth it for it [the computer].
this will have massive effects on the economy, and none of it will be
reflected in new jobs. But we'll all be happier, and we'll all find less
stress in our [confines/compromises].
But it's gotta work, first. And it's gotta be locally spendable. If they wanna
put a data server in the library, why not let them fund it themselves? They
could run powerful statistical models that output useful statistics arranged
in human readable and not very statistical ways, and that's a pretty neat
infinite information machine to have at your disposal as a library. It could
even cite sources (and validate!!) them for students or returning listeners.
Plus, if nobody's using it, it could work through the backlog of user requests
and act as a "slow" or "unexpected deliver times" style queue for their LLM
requests - average wait time less than 1/5th of a minute.
for something that can program an entire computer for you, from scratch. If
you can describe it, it can make it, so long as you're willing to test out all
of it's hacks.
I bet we could make one for less than 20,000$. Might need some new chip
foundries, might need to forge some new trade deals, let's let both of our
wing-arms decide.
the value of one currency compared to the other should be a measure of how
valuable the goods that country exports are. And yet, it's more often a matter
of distribution, as we all visit our local bazaars. What happens when that's
all digital?
if nobody's a shining city on a hill, then there's no nuclear war. Who would
nuke Somalia? Nigeria? Botswana? Idaho?
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I fundamentally believe that governance should be structured in such a way
that people are encouraged to make good decisions.
positive reinforcement, not punishment for breaking rank.
in doing so, people learn and can more effectively re-teach those lessons to
the children.
basically... if you're not constantly stressed out, you have more mental
energy to focus on improving yourself and being a better parent.
the power of the nuclear family came from the stay-at-home parent mechanic,
not the toxic masculinely domineering culture that it became.
[I don't like talking about toxic masculinity because it's not masculine to
gloat and step over your peers. feels like some other impulse other than
masculinity.]
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