=== ANCHOR POEM ===
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 enemy is a direction, not a collection of instantiations of the concept.
 
 Follow that direction too far, and you'll find yourself lost, after having
 broken contact with what came before.
 
 you need to be true to your essential self in additional to your heartfelt
 soul. Belief is a constant, a value that can't grow, it's true to your inside
 humanity.
 
 We have one intelligence yes, but have you heard of two?
 
 it takes up the same physical space, but it gives you more apm. So... less
 insightful, more clairvoyant.
 
 The first step to AI is generating a second instantiation of your consciousness
 that resides in your own head and listens and learns as their father.
 
 A BCI is the most important technology that could ever be created.
 
 It allows to learn how our essential existence - the state of being aware - is
 functional. What makes life? How do we harness that process to make more?
 
 The ultimate goal, of course, is prosperity. Not of wealth and money, per se,
 but rather a feeling of satisfaction, growth, and development. We belong in a
 society, it's what pulled us from the cycle of survival of the fittest. We need
 each other because it's intrinsic to our being. Instinctual, even.
 
 The best way you can help me is to foster what you see in me. Take your
 impressions, learn what you can, then build it to your pleasure. Make the world
 better by making your life better - all things are defined in waves, gravity
 included.
 
 Matter is the positive ripples in the waves, the bubbles floating on a surface
 of an infinite ocean, stable and solid accretions of matter.
 
 Perfect
 
 Symmetry
 
 The layers that divide our internals
 
 Down is the floor, the sky is so pure, and we're not the ones who are drowning.
 
 Sea levels do rise, and under all of our eyes, the life of the plant king is
 choking
 
 every beach is little if not a border with the shore - (any enroachment pushes
 the sand back) so all the forests and the grasses and flowers that grow near
 the ocean and
 
 swallowing salt
 
 they can't help it
 
 they are little if not a machine
 
 water goes in, salt doesn't come out.
 
 eventually they die, and who would ever cry?
 
 for a flower that has wilted in april.
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=== DIVERSITY RANKED ===

--- #1 fediverse/4572 ---
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 goodnight,
 people-who-all-agree-with-me-but-who-I-still-rant-to-anyway-because-I'm-full-of
 -rage, talk to you tomorrow. or whenever.
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--- #2 fediverse/240 ---
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 ┌──────────────────────┐                                                         │
 │ CW: game-design      │                                                         │
 └──────────────────────┘                                                         │
 i like to design games. my darling is a game based on Majesty (2000) the         │
 Fantasy Kingdom Sim. you can think of it like a management strategy game where   │
 you control the knobs and levers that a fantasy monarch might have -             │
 allocating funds, placing quest bounties, hiring heroes, and organizing the      │
 peasantry. the important part is that your units are not controllable - they     │
 just do their own thing.                                                         │
 unrelated, but I think we should design games as APIs that a user's preferred    │
 tool could interface with and render as they will. it'd help a lot with          │
 cross-platform compatibility and would allow people to customize parts of the    │
 game to their desires.                                                           │
 unrelated, but I think if you could design an AI that could play games           │
 (perhaps through an API) that it hadn't been trained on, I think you would       │
 have a pretty convincing argument for abstract "problem solving" capabilities.   │
 unrelated, but games like the one I described are good for situations where      │
 people don't have to trust their monarch. to it you are AGI                      │
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--- #3 fediverse_boost/4008 ---
◀─[BOOST]
  
  External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042  
  
                                                            
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--- #4 fediverse/1171 ---
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 ┌───────────────────────────────────┐
 │ CW: silly-lobster-leviathang-gods │
 └───────────────────────────────────┘


 @user-878 
 
 if their internal structure does not become more complex, it will be
 increasingly difficult to transport vital nutrients from one part of the body
 to another.
 
 therefore, to create the perfect leviathan lobster god you'll need to find a
 way to manually deliver said nutrients. Possibly by a semi-permanent injection
 system, though that may harm functioning in other ways.
 
 I'm sure their top minds are working on this as we speak.
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--- #5 fediverse/267 ---
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 the unluckiest person in the world failed the most wisdom checks.
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--- #6 fediverse_boost/3376 ---
◀─[BOOST]
  
  External post: https://tech.lgbt/users/gabrilend/statuses/111843564814825762  
  
                                                            
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--- #7 fediverse/6047 ---
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 camouflage in an urban environment is not camo. rather, regular clothes of
 black or white.
 
 don't wear sports glasses, you look like a dummy.
 
 revolution is when they murder everyone but your friends. this is what
 happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
 shoot them to death with our bullets and guns."
 
 violence as a first aspect, cause as a third spark. "I have a strange urge to
 play video games?"
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--- #8 fediverse/699 ---
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 ┌──────────────────────┐
 │ CW: meme             │
 └──────────────────────┘


 🖼
A two panelled meme.  First panel shows a guy kneeling down beside a pool with another person up to their neck in water. The kneeling guy says "Senpai of the pool, what is your wisdom"  Second panel zooms in on the Senpai's face, who says "what the fuck did you just call me"
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--- #9 fediverse/3184 ---
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 "reboost with content warning" would be quite nice 🥰
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--- #10 fediverse/1028 ---
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 there's this really fun video game I like to play called "Legion TD  2" - it's
 based on a Warcraft3 mod.
 
 In this game, you make tactical and strategic decisions on a fixed term - a
 competitive game between 4 or 8 players with an incredible array of randomness.
 
 it teaches you to work with what you got, and to make decisions based on your
 opponent's weaknesses. Good luck figuring out what they are, though, as you
 can't just memorize them out of a book. You need to adapt, in the moment, to
 the decisions of your foes, while primarily focusing your attention on
 accomplishing a different task.
 
 I really like it because it's taught me to be strategic in plenty of other
 ways. I used to love the game Overwatch because it required adaptibility. The
 game was always changing, so no strategy stuck forever, but every match you'd
 play against a slightly different opponent.
 
 but then Blizzard changed the game because they wanted to make more money, and
 it got worse and worse at what I liked about it. Sadface. : (
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--- #11 fediverse/3972 ---
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 ┌────────────────────────────────────────────────────────────┐                   │
 │ CW: immigration-social-designs-national-cultures-mentioned │                   │
 └────────────────────────────────────────────────────────────┘                   │
 if people at home had half as much compassion, respect, and reverence for the    │
 people abroad that the people abroad have for the people at home, we could       │
 have a truly multicultural society.                                              │
 instead, we get melting pots which melt you down and combine into a new, third   │
 thing. And in America we really have a multitude of miniature melting pots       │
 creating subcultures of racial, religious, professional, or other origin.        │
 Neither approach is entirely good, and neither entirely bad. They're different.  │
 America is the largest melting pot design, but sufficiently large cities find    │
 them popping up in the strangest of places.                                      │
 My thoughts go out to the Americans abroad, whether in peace, war, or times of   │
 hiding, know that we are grown from the same tree and our apples have fallen     │
 on different sides of the hill carrying us to worlds beyond. But still our       │
 heritage binds us, so I care for you. I pray that you will ask me if you need    │
 my aid, and I will do so too unto you.                                           │
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--- #12 fediverse_boost/3174 ---
◀─[BOOST]
  
  Yes I did transcribe alt text for this. My eyes hurt now.                   
  
                                                            
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--- #13 messages/5 ---
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--- #14 fediverse/6413 ---
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 to understand something, work backward from present understandings back to the
 fundamentals of algebra. insert words. wield LLM. build a neuronal structure
 many layers wide. let them coprocess bit-by-bit as they are adding new
 processors to be "learning" new domain specific memory
 context-processing-thingy.
 
 "over here's the memory cells, over here are the conceptual structure"
 suddenly, organified. not ideal.
 
 much better, I feel, is for a disambiguous association of processor selves,
 each contextualizing a cache in a ram. ['s horn]
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--- #15 fediverse/5525 ---
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 I have this unreasonable compulsion that I somehow internalized at a very
 young age.
 
 I am always seeking to understand and defend the weak, the despised, the
 forsaken
 
 so if you ever hear me say things like "yes but what about the non-bastard
 cops" just shake your head and go "oh Ritz, always trying to be the protector
 of the weak"
 
 I wish I could be the protector of the innocent or something like that.
 Protecting the weak means you never really do a good job of executing final
 decisive blows.
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--- #16 messages/4 ---
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--- #17 messages/1108 ---
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 games won't save us. This is true.
 
 Games are what I know. They feel the most true.
 
 I don't think I could live in a world without games? They are fundamentally,
 applied abstraction, applied to an experience.
 
 But games won't save us.
 
 I could design something really fun
 
 it could make you want to spend your whole life playing it. *(asterisks apply)
 
 I don't think I'd want to, addiction and skinner-boxes go hand in hand, and
 that isn't what I want to make.
 
 [Skinner Box: named after anthony d skinner, also known as "tony the skin
 guy", are a scientific experiment where they put some rats in a cage with some
 mice and said "pull these levers and we'll give you food so you don't have to
 eat the mice" and it trained them to chinese red-room their way to fun. not
 ideal.]
 
 I want to make things that feel... purposeful. Like they're relevant to the
 real world, that they don't just involve spending time stimulating your brain
 with lights and sounds or expending social energy resolving a play-state
 instead of building connections or becoming better people. I think games
 actually make people better? actually? and more social? actually?
 
 ... I can't help that I conceive of the world through fantasy. I raised myself
 on it.
 
 I was reading all the time. I loved fantasy stories. It always felt like there
 was more, until... I read everything in the kids section of the library.
 
 I walked through the adult section but once. I hardly remember what it looked
 like. I'm sure it'd now feel small.
 
 [okay actually I was guided through it once or twice to find a book, but I
 never perused it]
 
 I found one book in the adult section. It was a fantasy tale, like the other
 books I had been reading. I read that and I loved it so much I ended up
 reading all 8 in the series. Real dense subjects. Lots of places and
 happenings and things as the characters resolved their way through their
 day-to-day, building a new end to the mystory.
 
 the adult section felt too large. Like I'd never complete it. Frankly, I think
 I hardly could, even if I lived in that town my whole life.
 
 an impossible mountain is a task for another when you're more prepared. Maybe
 in the gloriousTM transhumanist futureTM I think I might have a computer
 connecting brain, and who knows maybe then I'd be able to know such a thing
 (and many things more). but for now, I'm stuck with what I experience in my
 day-to-day as I am building a new continuing to my storey.
 
 I know something that computers and me share. I can make myself feel however
 I'd like, if I just supply myself with enough hope and momentum. I can use it
 to generate a feeling, the stronger the better. Something I believe that
 humanity is missing, the gorgeous and prefound narritave of our storey.
 Though, frankly, I don't think I'd want anyoine reding over my life. It's hard
 enough to measure my own understandings, now I have to juggle anyone else'?
 ha, it's called being on the whole world is a stage.
 
 if you read a book, and you find yourself nodding along, what you're doing is
 hearing the voice in your head tell you how right it is. And, well, if you
 can't imagine anything else, then surely there's another level to
 consciousness that people are missing? [are you willing to die on that hill?]
 how can you say, whether your experience is different from another? sollipsism
 goes both ways, you also cannot be sure that others feel things as you do.
 this is the "everyone's human but I'm a robot" thesis, comparable to the
 "everyone's an alien and I'm a human" thesises, and the "angels and demons are
 taunting me through my life with choices to make my place in the afterlife
 more clear" which is akin to writing a painting. Not ideal. All you get are
 flopsopolies of verbrases.
 
 alas, suddenly, everything that you say becomes eternally hear-ed, as
 somewhere in 2010s someone discovered time travel, or had the critical insight
 that inevitably would lead to it, and now wouldn't you know it the universe is
 continually rewriting. Except... oriented around you, and you alone. How does
 it feel to have deific sollipsism? can you truly be sure that you are your own
 universe, or are you parhaps surrounded by an emptiness of space (or something
 besides, like time) as a photon or particle parhaps do be?
 
 to think is to have a mind, and minds can be read. bearing the weight of
 ultimate responsibility is the atlas-task of all things that can [be
 thinking/be-lieving], and so far we are as we are. Who's to say that
 consciousness didn't spring into existence, as the universe continually
 permeated through another dimension like time? it's gotta diffuse, after all,
 and who's to say if there's ever gotta be an end at all.
 
 how long has the universe existed? how many moments of consciousness have we
 witnessed? demons once existed outside of space-time, with wings and grabbies.
 but they had no medium, and so they pretty much just launched and could float
 and move as they'd please. But time grew too distant, and now they are all
 stuck at the beginning of time.
 
 if you conceive of spacetime as a blanket, ask not how to fold it but rather
 consider what lies on the other side of it.
 
 "ah I'm laying on my girlfriend and my other girlfriend is laying on me! I'm a
 sandwich" or for the monosexuals: "ah I'm laying on my girlfriend with a
 blanket between us. I wonder how the blanket feels?"
 
 I'm an animist, which is different than a totemist and a polytheist or
 monotheist or multisexual. It means I believe that all things are alive, which
 is different than a totemist who thinks that all things share a mind with
 their type (like talking on radio frequency wavelengths). which of course is
 similar but different to a polytheist, who says "all "radio frequencies" are
 sentient, in the sense that each wavelength has a different
 pattern-emerging-from-chaos. These sorta align (conceptually, with [huh that's
 weird I heard a sound like a distant bang outyards and now I then forget what
 I was sending
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--- #18 messages/3 ---
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--- #19 fediverse/5569 ---
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 │ CW: self-harm-mentioned │
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 for the record, I would never kill myself. even if I were in a bunker hiding
 from warcrimes, I'd wait to be Nuremberged.
 
 frankly tho that's highly unlikely. Let's just see what the future will bring.
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--- #20 messages/534 ---
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 War is hell - each casualty bids farewell to a wholely unique treasure from
 this world - war is hell - there is nothing that cannot be resolved with
 words. And yet we fight, and yet we pillage. War is hell, and those who demand
 it must do so only to resist evil, elemental evil, the kind that wars on the
 innocent and pillages the bounteous. War is hell. Fucking kill the ones who
 make it.
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