=== ANCHOR POEM ===
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│ CW: re: gaming-gambling-mentioned │
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[2] players who played better should be compensated to a higher degree. no
more than +/- 50-100% or so - this encourages players to "play their best"
while also keeping the stakes relatively similar.
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=== SIMILARITY RANKED ===
--- #1 fediverse/213 ---
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│ CW: re: gaming-gambling-mentioned │
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[3] at the start of the tournament the total prize money P in the pool is
assigned to N performance tiers, where N is the Number of attendees. at the
top, the highest performing athlete will receive 200% of P while the lowest
performing performance tier will be 0%. It is a non-discrete and gradual
linear transition.
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--- #2 fediverse_boost/668 ---
◀─╔═════════════════[BOOST]═══════════════════───────────────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ heroism levels are 86% and steady │ ║
║ │ │ ║
║ │ (86%) ■■■■■■■■□□ │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
╚═════════╧═════════════════════════════════───────────────────────────┴───────╝─▶
--- #3 fediverse_boost/5147 ---
◀─╔═══════════════════════════[BOOST]═════════════════════════════───────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ Need that E2EE fedi right now │ ║
║ │ │ ║
║ │ i'd be at least 70% more feral │ ║
║ │ │ ║
║ │ and feel cozier opening up and sharing │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
╚═════════╧═════════════════════════════════════════════════════───────┴───────╝─▶
--- #4 fediverse_boost/666 ---
◀─╔═════════════════[BOOST]═══════════════════───────────────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ 😍 levels are currently at 52% but fluctuating wildly │ ║
║ │ │ ║
║ │ (52%) ■■■■■□□□□□ │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
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--- #5 fediverse_boost/3198 ---
◀─╔══════════════════════[BOOST]═══════════════════════──────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ If #Musk is allowed to say "#CivilWar is inevitable", we're allowed to say revolution and the uncompensated nationalisation of the assets of billionaires is inevitable. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
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--- #6 fediverse/3992 ---
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gamers compulsively say "gg" after every match but I think the best games are
the ones that are even - neck and neck - could go either way - always a tense
struggle
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--- #7 fediverse/3177 ---
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I want to point out how for every game that released in a month, they had at
about 5 people playing it and averaged their scores.
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--- #8 fediverse_boost/667 ---
◀─╔═════════════════[BOOST]═══════════════════───────────────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ boredom levels are holding at 52% │ ║
║ │ │ ║
║ │ (52%) ■■■■■□□□□□ │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
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--- #9 fediverse/5607 ---
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┌──────────────────────┐
│ CW: silly-politics │
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I bet if Cascadia secedes then maybe the bad guys will send their brown people
to us. The more the better, I say!
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--- #10 fediverse/5235 ---
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@user-1782
it's not that they lost value in their company due to the lack of sale of
their products, but instead because they don't have to pay for marketing if
their car looks "cool" enough and they can give them away for a lower blood
price
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--- #11 fediverse_boost/665 ---
◀─╔═════════════════[BOOST]═══════════════════───────────────────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ sogginess levels are 13% and steady │ ║
║ │ │ ║
║ │ (13%) ■□□□□□□□□□ │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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║ similar │ chronological │ different ║
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--- #12 fediverse/3514 ---
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@user-579
maybe if you pitch it to them with a presentation and offer to set up the
infrastructure they would give you extra credit or an award or maybe just
brownie points
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--- #13 fediverse/2111 ---
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when someone deletes what they were typing and starts over, that means they
have something more to share and you should try and figure out what it is with
questions.
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--- #14 fediverse/772 ---
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│ CW: content-warnings-ai-trauma-woe-mentioned │
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also applies for alt-text on pictures for people with screenreaders
something something "if I play both sides, then I'm always right!"
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--- #15 fediverse/5266 ---
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│ CW: game-design-mentioned-or-maybe-practiced │
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games from ~2006 or later have the best achievements because they expected
players to find them by playing the game, not by looking them up online.
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--- #16 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #17 fediverse/6294 ---
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if you play optimally, you'll never get any chance to make decisions.
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--- #18 fediverse/3974 ---
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it is significantly more engaging to watch people play MMOs when they've
unbound all their action bars from their number keys and are forced to click
on all the abilities. That way you can actually follow what moves they're
doing.
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--- #19 messages/929 ---
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{[booooo that writing stinks, the writers of the first few lines were better]}
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--- #20 fediverse/2786 ---
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the best way, I find, to be deserving of trust is to do the best that you can,
and be honest when you cannot do more.
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