=== ANCHOR POEM ===
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 │ CW: game-design-mentioned-or-maybe-practiced │
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 games from ~2006 or later have the best achievements because they expected
 players to find them by playing the game, not by looking them up online.
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=== SIMILARITY RANKED ===

--- #1 fediverse/135 ---
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 │ CW: re: algorithms and primed │
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 @user-95 back when games had more value because you only had like, 6 of them
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--- #2 fediverse/369 ---
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 Gaming on Linux is never knowing for sure that a game will launch.
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--- #3 fediverse/5353 ---
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 some of my favorite games are behind me and I can't describe how happy I am to
 have known here
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--- #4 fediverse/5086 ---
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 nobody could have expected rogue trickster spirits operating in the pacific
 northwest, but hey here we are.
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--- #5 fediverse/977 ---
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 @user-696 
 
 to me, the most technically and gameplay impressive video games tend to be the
 ones that develop their own engine specifically for the project.
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--- #6 fediverse/3210 ---
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 @user-1209 
 
 well, every boomer shooter is about moving as fast as possible and shooting
 with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #7 fediverse/4072 ---
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 I like games that test my reflexes
 
 I also like games that test my wit
 
 but most of all I like games that test my patience with strategy
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--- #8 fediverse/3916 ---
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 life isn't JUST a game, but it is a game.
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--- #9 fediverse/1162 ---
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 There are some games that I play where I am struck by the thought that "wow,
 this game was made by programmers" and often, they are among my favorite games
 to play.
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--- #10 fediverse/1898 ---
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 The greatest game is an imagination shared with a friend.
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--- #11 messages/740 ---
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 had a dream that we gamified all work and then put them into one single
 mega-game so whenever you wanted you could work on an arbitrary project and it
 would spin up a new game and take your inputs and use them to accomplish
 whatever was happening
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--- #12 fediverse/6294 ---
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 if you play optimally, you'll never get any chance to make decisions.
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--- #13 fediverse/988 ---
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 4/20
14. if you think about it, the shape of the universe is kinda like a cornucopia. or like, a funnel that smoothly increases in size. or like a waterslide ride where you spin around a bit before dropping down the center. sometimes affectionately referred to as "the toilet ride", even though that's just the wrong connotation.  we could have perfectly sanitary theme parks, we just... don't... because our priorities are on selling stereos and stocks.  anyway, there's several purple lines, the color of blending blue and red, both colors present in america, cast upon the gray background of the undecideds, collectively engaged in a mutual exchange. there is a blue upside down silly snake, this time with bright red aviators, and beside it is a scarring wound. some break in reality that is unfortunate, but part of their interdisciplinaries, so don't worry one bit about it. life may seem far from strange, but your lifetimes of finite portrayals and fanciful adaptations to the expressions of your own emanations both confirm and delight our attentions on you. Surely you are not aware, of our love and perspective [fair], but we still love you from afar. how could a star not cherish another star? It's time that's our only moat.  the reason the universe appears empty of life is because it's impossible to travel under the blanket of spacetime. through gravity, up and under our shared reality, out and beyond to another.  rockets pierce reality, which they didn't expect L O L who would have tht 16 I think? don't really remember the last one. anyway bright green background with a quite interesting transition fabric display - something textured and rippled, like the connections between a torn piece of paper that's been stitched together bit by bit with a careful and measured hand. the text reads "neocities sites just need to be attached to an address, and given a useful search browser that uses openstreetmaps." this is displayed on a background of brown orange and yellow, while the text is written in salmon. the result is the text (which overflows onto both backgrounds) is equidistant from both background colors, just in different directions. We know instinctively that purple and blue are similar, but a blind person might not. these words are given a framing as if they were placed in a 3d game engine upon a poster or billboard.  in dark blue upon the bright green background, blue the color of calm rationality and green the color of aliens from old timey media who live on the moon. well, the ones who just want to chill and have a beer with you, maybe listen to your stories about life in the strange world called humanity, but not the kind that they tell us about. like, it's really hard to get here, so why would they want to mess it up when they got here? such a strange thought. anyway the text reads: "openstreetmaps is a website that lets you view the addressess of people who live nearby you. why you'd want them, who can say. the point is that the functionality already 13. here's where it starts to get spicy, and I apologize if it's too extreme, but words come forth *from* me, not by my perceived designs pronounced deh zeens.  top left - yellow, the color of sunflowers and familiarly painted houses, cast upon a strange pink background - pink the color of sisters and bubblegum. yellow lines draw a shape, of which it's perspective is hard to configure - but most would consider it to be the shape of a mobile, hanging above a crib, with a kite shaped object (or perhaps multiple individual artifacts) suspended above a target. could be an object, or possibly a human subject, but the end result is that the maximized rays of the individualized emanations of that particular pieces of object, cast forth onto a pre-programmed piece of toast.  ... I don't know why I said toast, what I mean was that you can enchant people and things by exposing them to the wavelength waves of radiating objects. things like, marcelline's t-shirt or excalibur or the shroud of turin or the constitution or some other precious object. if you place them in orbit around an object, their expressions will send forth to fulfill their manifestations upon the willfully absorbing object.  have you ever wondered why objects tend to congregate? like, computers flock to server mills, trash piles to landfills, and people will wander the length of the beach. all things are gravitic, function, type, characteristic, motivations, empathic feelings, all congregate around one another. 0 codes 15. picture of an upside-down triforce placed in a rack like a computer storage unit. cyan text with pink background reads "this is the only thing that challenges me"
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--- #14 fediverse/3431 ---
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 about to download "Snakes on a Plane" (2006) to see what all the fuss is about
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--- #15 fediverse/1104 ---
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 @user-812 
 
 Super Mario 64?!? Scarry! D: D:
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--- #16 fediverse/3382 ---
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 first rule of Nintendo games:
 
 if you rush things, you'll have to do it twice.
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--- #17 fediverse/5239 ---
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 I play video games to help me think just like programmers play video games to
 help them sleep
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--- #18 fediverse/2786 ---
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 the best way, I find, to be deserving of trust is to do the best that you can,
 and be honest when you cannot do more.
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--- #19 notes/things-i-almost-posted ---
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 I miss games where it was actually fun to play against the AI
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--- #20 fediverse/1412 ---
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 reverse dorian grey where someone looks decently old but every picture of them
 gets younger every year
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