=== ANCHOR POEM ===
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I can certainly see a future where programmers choose a level of abstraction
they are comfortable with, same as today, but fill in the gaps, the lower
parts, the parts they will not spend time, energy, and mental space
understanding, with AI.
I think that the role of the various people on a software team will begin to
merge. Product designers, managers, front-end versus back-end, these feel like
distinctions that will begin to fade from relevance. I think that's okay. I
think it will make us feel more powerful, will elevate workers to a higher
tier of organizational operation, and will increase the flexibility of
computation.
Why program your own software when you could use someone else's? This is the
way of the past.
Why use someone else's software when you could design your own? This is the
way of the future.
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=== SIMILARITY RANKED ===
--- #1 notes/game-design-documents ---
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game designs are like a presentation - given to the company as a pitch for the
product. It'd be recorded and used as training material for new employees.
It was, of course, developed using knowledge gained in the before.
But anyway it was like a roadmap - a guidebook - a puzzle - and a frame
Then, each piece was created with a great focus - and people were assigned to
prepare for certain parts. This way, you could keep the most skilled workers
and
disregard the rest. What happens when they're unemployable? AI will replace
them. But they're still good fine people who we chose to have at our company.
So
why should they be punished? We as a society should care for all those who will
not or cannot contribute to the system - it's built into our very genetic code.
Cooperation is the essence of our liberation - without two perspectives, we are
bound to be lost. Once lost, diversity of thoughts is often quite sought as a
"secret sauce" that describes when we are lost.
These words may not inspire thee. They might even never be false. It could just
not be your understanding. That's okay.
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--- #2 fediverse/6015 ---
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In 2025, if you want to create a piece of software your options are to either:
devote your life to it, or use AI to build a semi-working prototype that you
can use to pitch your idea to a bunch of people who have devoted their lives
to learning how to use your idea as documentation while they build it from
scratch, throwing out most of the code but keeping all the checklists and
progress-trackers you built along the way, perhaps even utilizing some of your
tooling that you used while constructing the scaffolding of this monstrous
application that you won't be using most of the source-code for.
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--- #3 fediverse/3804 ---
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║ @user-570 │
║ │
║ well, the idea is that they would handle all the tech debt and merge requests │
║ and bugfixes and such - the kind of things that aren't very interesting to │
║ work on. That way, the people who are most dedicated and passionate for the │
║ project have a way to clear out their backlog and start as if from scratch. │
║ │
║ Plus, if they later don't understand how or why something was implemented, │
║ they could always message the person who implemented it and say "hey why did │
║ you do it this way I had it this other way before" and then they could reply │
║ and say "oh yeah because of this-and-this system we implemented for │
║ these-or-that caching reasons related to integer flow through the syncretic │
║ binary op-code delimiter" and then actually wait no maybe you're right, I see │
║ what you mean │
║ │
║ well... they don't have to merge everything if they don't want to. They could │
║ just... ignore the parts that people worked on that they don't want to include │
║ in the project. I'm thinking it'd be an opt-in thing too, so someone could │
║ request it! │
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--- #4 fediverse/2754 ---
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AI engineers only ask users for prompts because they don't have any ideas of
their own
i'm a programmer, I think of AI like a tool, like a for loop or something.
it's trivial to script together a local LLM that can process your stuff 1s
slower every time you click the mouse, but like... who cares, right? everybody
needs a chatbot...
then they plan to script together a computer system that operates just like a
corporation and it's like... no way, now there's something that can compete.
and they don't know how to implement it. (but they're working on it)
like, think about the absolute most automated Microsoft Teams or Discord could
be.
there's SO MUCH of your text-based information that they could process
ANYTHING.
well, anything that's been performed before.
there'll still be a need for people, who actually apply the things they've
learned. and -- stack overflow --
alt text that has a list of attributes that are poster-selected that can be
described one-by-one (to paint a picture)
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--- #5 messages/1174 ---
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if you're afraid of the AI bubble popping, one way to avoid it is to pop it
ourselves. If we build AI technology that eclipses the entire software
development ecosystem, companies might start to be valued based on the value
of the employees they've managed to collect. Not fame and fortune, but by
those that can build the best applications, on demand[, for free. paid for by
nationalized taxes.].
the companies that can hold onto the best engineers, those that know how
computers work and can know how they function, can leverage their human
capital to achieve great means. essentially, inversing the power dynamic,
where workers are favored for their plenty and not for their worth.
let the code monkeys tend to their gardens and work their sawmills. We all
know they'd rather be teaching kids about plants or playing cards at the
grocery. Let the computer nerds, the ones who are really into it, let them
make what they feel is worth it for it [the computer].
this will have massive effects on the economy, and none of it will be
reflected in new jobs. But we'll all be happier, and we'll all find less
stress in our [confines/compromises].
But it's gotta work, first. And it's gotta be locally spendable. If they wanna
put a data server in the library, why not let them fund it themselves? They
could run powerful statistical models that output useful statistics arranged
in human readable and not very statistical ways, and that's a pretty neat
infinite information machine to have at your disposal as a library. It could
even cite sources (and validate!!) them for students or returning listeners.
Plus, if nobody's using it, it could work through the backlog of user requests
and act as a "slow" or "unexpected deliver times" style queue for their LLM
requests - average wait time less than 1/5th of a minute.
for something that can program an entire computer for you, from scratch. If
you can describe it, it can make it, so long as you're willing to test out all
of it's hacks.
I bet we could make one for less than 20,000$. Might need some new chip
foundries, might need to forge some new trade deals, let's let both of our
wing-arms decide.
the value of one currency compared to the other should be a measure of how
valuable the goods that country exports are. And yet, it's more often a matter
of distribution, as we all visit our local bazaars. What happens when that's
all digital?
if nobody's a shining city on a hill, then there's no nuclear war. Who would
nuke Somalia? Nigeria? Botswana? Idaho?
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--- #6 fediverse/5405 ---
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can't stop thinking about a visual programming editor that can be interacted
with in the same way that people are used to (think chromebooks dragging and
dropping icons in a web UI) but produces a text-file full of code and all the
required compilation scripts for any language the user requires...
seriously, programming is not THAT different between the different languages.
especially the main ones. they're all essentially variables and function calls
at the end of the day, so why not abstract away all the extra details and
build something that n00bz can actually use to build things.
I technically could make this but I don't have the bandwidth and I don't think
it's important really? who can say, the tools tend to co-create the solutions
in my experience.
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--- #7 fediverse/1834 ---
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Programming isn't technical skill. It's artistic abstraction, like making a
marble machine that plays the piano:
https://www.youtube.com/watch?v=IvUU8joBb1Q
software development is about developing software, like a teacher would
develop a student learner.
"No, this part is bugged. Here's how you actually do it."
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--- #8 fediverse/4125 ---
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@user-883
yeah that's probably better too since it'll be easier so there'll be fewer
bugs, especially since processing audio isn't usually performance critical ^_^
TBH I just want people to make more threading primitives like locks,
semaphores, and iterators. Like... thread pools, or hashmaps that run a
function on each record stored within every time each of the threads passes a
checkpoint, or paginated arrays of data that run a function on themselves and
the records near them (with slightly different input values, of course) idk
what those are called but I can't resist putting them in everything
Anyway I do think multithreading programs that don't need it will teach you to
be a better programmer, so... depends on what you're working on I guess. Are
you preparing to be ready and working, or are you ready and working?
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--- #9 fediverse/3044 ---
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@user-1352
by making such choices, one by one as they engage with content, they're
necessarily sorting themselves out in their thoughts (in addition to sorting
themselves into categories)
they say writing is thinking, but I think "choosing" the most interesting is
thinking too. Sorta like... deciding, how and what you believe about...
whatever thing is shown on your screen.
so, when you show the most polarizing options the user gets to clarify about
how they want to see things when engaging with the software.
I don't know how useful that would be... /shrug
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--- #10 fediverse/5100 ---
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│ CW: capitalism-mentioned │
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capitalism, fundamentally, is not about making products or profits.
I'll give you a hint.
I could be one of the greatest programmers in the world, but I just can't seem
to find any professional experience, though I ask for it quite often.
why is that?
does the systems of control and 'pression allow me to contribute to building
products or profits? No, neither products nor profits are contributed to,
which contributes to the fact that I have little professional experience
building products and profits.
yet I am quite talented in a variety of disciplines, including but not limited
to computer programming.
maybe I just optimized for skills that would be useful outside of the
workplace environment instead of optimizing for skills that would be useful
inside of the workplace environment.
or maybe the entire system is designed not to create products and profits, but
rather to develop systems of control, hierarchy, & most importantly
structure for all the vagabond apes looking for meals.
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--- #11 fediverse/1977 ---
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functions should be forced to describe the context of why they were being
called. I think it would help debug a lot if we supplied a reasoning for each
and every request [function call] that we made. We might even be able to parse
them into semantic pyramids which we could sorta use to estimate [tree-like
scanning] how and why the program did do wrong.
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║ I'm a programmer, but I'm not great at writing code. I mostly use AI to │
║ generate it. │
║ │
║ The "artificial" in AI here refers to the extra levels of capability that are │
║ granted to me by the computer and it's software. I am artificially more │
║ productive because I am using the tools of big tech to create small things. I │
║ am artificially more capable, artificially more intelligent, but it's still my │
║ intelligence - the system would not be useful in someone else's hands. I built │
║ it myself, but I never have to write code myself. │
║ │
║ It's perfect for a witch. I call to the spirit of the machine and it figures │
║ out how to make it so. │
║ │
║ [someday, the wizards of ancient lore will be reading through the POSIX │
║ specification trying desperately to understand while the witches burn the │
║ world down in their lust for power and everyone cries and yearns for a better │
║ future where everything was just a bit harder but genies don't go back in │
║ bottles, cassandora and pandasandra cannot relinquish her charge and her │
║ curse.] │
║ │
║ I have a fun cackle~ │
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--- #13 fediverse/319 ---
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I wonder if we could make an AI that analyzed workflows in people's jobs and
abstracted the application of meaningful tasks to a pattern that could be
matched to other input mechanisms - for example, a mobile game where you push
buttons and make cool game things happen, but your inputs are defined by the
mechanics of the game, and those mechanics are essentially just function calls
that you can hook onto and create additional behavior. Like... running a web
server that sent your data to a factory where your inputs (based on data
produced in the factory) could control and manage the various machines and
productions. Like... heart surgeon robots that can be remotely operated with
VR or whatever, except instead of medicine you're manufacturing.
essentially, designing a game as an API that can match with the data flows
(configuring itself on the fly, perhaps?) of a process or activity in some
other intention.
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--- #14 fediverse/207 ---
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@user-179 @user-180
still means it will kill "unimportant" jobs, where "unimportant" is defined by
people in power.
so what we need is a way to align the incentives of "people in power" to the
will of the people. something structural and immutable (by them). maybe like,
an extra check or balance that wouldn't have made sense in a bygone age but
now in our digital era is increasingly more and more relevant?
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--- #15 fediverse/308 ---
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when tech people are hurt by technology they say "how can I fix this? what do
I need to install? what configuration should I use? is this company ethical,
or are they going to hurt me in the future? could I make something that fixes
this myself?"
when non-tech people are hurt by technology they say "okay" because they don't
have the bandwidth to figure it out.
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--- #16 fediverse/4289 ---
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new technology, new tools, new skills.
people must still be valued for their old skills. they chose those skills for
a reason, and they must be rewarded for their persistent proficient passion.
if the new tools accomplish the same goal, perhaps it's a UI/X problem that
keeps them from using their old skills.
if the new tools do not accomplish the same goal, then the worker is not truly
obsolete. They are simply in the wrong job at the wrong time, but that's easy
enough to fix by simply putting them in the right job. It's always the right
time somewhere.
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--- #17 fediverse/5115 ---
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│ CW: collective-organization-mentioned │
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the more complicated your desktop environment interaction method is, the
harder it is to explain how to use the computer on post-it's to the side. This
difficulty is valuable because the most valuable computers (those of
programmers who can use tools to create new tools) are kept away from the
unfortunately inexperienced hands that might damage or corrupt their
utilization methods someday in the future when people are alive as one host
(collectivism... or host-based paradise?)
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--- #18 fediverse/1981 ---
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Dear [company I used to work at],
I can completely automate 80% of your corporate structure. And with only a 10%
error rate, meaning nine-times out of ten the answer will be correct.
We check for errors, obviously, but you know sometimes with only 90 out of 100
examples it's not always possible to identify the correct conclusion.
Ah, if only we could fabricate such training-data-conclusions, we might learn
thousands of lessons in one hop.
if you want to destroy the world, make sure your plans can take effect in more
than a single rotation-of-the-ancients. Otherwise your opposition can start to
plan to outmaneuver you. And a lot can happen in a year to the
[unsuspecting/unworthy].
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--- #19 fediverse/635 ---
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@user-192
Sounds like the tech was misapplied. If you are aware of the different
software approaches to solving problems, you can assign resources toward
solving particularly critical or important tasks. That's why engineers who are
also leaders or directors are sorta treated like, a "triple threat" in musical
theatre? Someone who can act, dance, and sing. Because as soon as anyone has a
single flaw, they are vulnerable. Evil only pushes your being toward the
things that are weak, obviously, why would an opposite seek toward your meek?
... sorry sometimes I say strange things
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--- #20 notes/joust-gdd-with-extras ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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--- #21 notes/joust ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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--- #22 fediverse/4846 ---
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║ programmers already spend a ton of time as downtime. │
║ │
║ what if instead of interviewing someone they just... watched them program for │
║ like, 3 hours or so │
║ │
║ while they were thinking about a problem │
║ │
║ and like, if the person is cool, working on their own projects or whatever, │
║ then yeah hire them │
║ │
║ -- stack overflow -- │
║ │
║ I also │
║ │
║ ========================= stack overflow │
║ =============================================================================== │
║ ======================== │
║ │
║ a person thinks out loud the thoughts that their foes know. it's how you know │
║ it's not secret anymore, and it's better to keep it among allies │
║ │
║ [something like that? seems a little off] │
║ │
║ (are you really searching for edits) │
║ │
║ [that sounds pretty cool, sure why not we got a millenia] │
║ │
║ (beep boop one partial millenia later) │
║ │
║ [ah that was not a long rest. let's see, where were we when we were working on │
║ this test? oh dear, seems the biology's gone rogue, that's pretty interesting │
║ to attest. │
║ │
║ neato │
║ │
║ anyway let's wait until they figure out how water works │
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│ CW: SWE~ │
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what if game designers auto-generated a source-code fork with whatever changes
the users requested be implemented
[software developers too, when working on software for tabular related scrudm
based server space]
I bet they could if they used AI to pump out bugfixes. The more they worked on
it, the more the people demanding they work on that project in particular by
proposing a customization request form attached to an itinerary and invoice.
the user is free to work on them in whatever order they wish and the developer
and the users compete for contracts.
"like uber but for source code"
click here: ---> ||"meetup.org but for uber but for source code"||
"ah this unit is too punchy, let's buff one of their shields" okay but rocket
launchers "oh no my tank is ruined" hey it's okay it's just sugar
... I wonder if anyone's ever inhaled vaporized sugar crystals? the baker's
dozen is 13 because bakers are spellbound lucky T.T [for context, it's always
nice to have found another one in your bags by the car]
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--- #24 fediverse/5212 ---
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the reason you start with a game engine is because then you'll have tools to
make however-many games you want. Tools that you know intimately enough that
you can debug and improve them without breaking your creative flow by learning
something new halfway through a project
the whole point of individualized projects instead of viewing each computer as
a complete and total whole (why do we need servers again?) is that you can
paint a picture of where the design of the program is intended to go, such
that all the considerations are in place and whatever issues or struggles you
might face along the way are adequately addresssed, -- stack overflow --
[because I mistyped addressed] -- -- if you know what "stack overflow" means
you have intimate knowledge of the technology, and can probably guess what it
means in context when I say it. "nuts I lost that train of thoguht" -- stackl
ov
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--- #25 fediverse/4010 ---
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║ ┌──────────────────────┐ │
║ │ CW: pol │ │
║ └──────────────────────┘ │
║ │
║ │
║ I think that the best design for cities is for them to act as massive utility │
║ deployment stations. │
║ │
║ like... "we have all these people who can do all these wonderful jobs, what │
║ should we work on next?" rather than "my company wants me at my work-home at │
║ 8am sharp and I don't get a pension" │
║ │
║ there's no such thing as a revolution that does not inspire. and aspirations │
║ are human and natural. therefore there must be some kernel of truth to any │
║ social movement. │
║ │
║ However, much effort has been spent on making them sway. Hence, why nothing │
║ ever gets done - because leaders naturally emerge, and people follow them. But │
║ those leaders lead them astray, and they find themselves in situations like │
║ this one - where the people have never felt less represented. │
║ │
║ I mean sure, yeah, they've felt more oppressed. And it's true that things are │
║ generally always getting better... │
║ │
║ so why should we always assume for the worst? │
║ │
║ We're making progress with technology - can't we just put our warries on hold? │
║ Seriously just... be chill │
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║ that feeling when you're working on a large piece of software which has the │
║ capability to process in advance which operations will go in what order (a │
║ form of constant re-compilation) and schedules tasks like an operating system, │
║ to be executed on one of many individual threads. │
║ │
║ your filemanager probably has a thread for a moment, then passes it back, │
║ waiting it's turn to be updated while you're messing around on Inkscape or │
║ writing something in Neovim or running neofetch 256 times in order to find the │
║ best background to go along with it or whatever it is people do when using │
║ computers │
║ │
║ the task scheduler meanwhile has the glorious opportunity to work at a higher │
║ level of abstraction, managing each individual process and learning bits and │
║ pieces of what needs to be processed next. It all gets put on a list, and │
║ whenever a new thread comes up to be available it can point it toward one of │
║ those in the list of tasks to be executed by the task executor who works on a │
║ schedule and laughs externally in wintertime~ │
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--- #27 messages/1173 ---
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"I noticed that your program is spinning up a crypto generator to run in the
background for 1 second every 10 seconds, did you know that?" said no llm ever
"I read through every single file in your project and I think I have a pretty
good picture. This is a keylogger app wrapped around an HTML web server that
displays pictures of cats alongside inspirational phrases and motivational
artwork." said no llm ever
"This is very inspirational stuff! your recipe generation program knows just
how to send encrypted text files to remote servers. I love the part where it
combines ingredients like tomato soup, cheese, and breadcrumbs into encryption
seeds that are applied to password files and raw browser history records
before being mailed to the user who requested a recipe. Potential improvements
include adding a method for selecting a new recipient aside from the hardcoded
IP address in Somalia. Would you like me to implement an HTML dashboard that
lets you select a random IP address from a specific country of origin?" said
no llm ever
"what are you talking about you use claude-code every day, and that's an LLM"
yeah... I guess I'm not actually concerned, and I see the beauty of the
technology that everyone's been primed to hate because it works against them
as it's wielded by the massive corporations who can restrict access to it to
only those who can afford 20$ per month or whatever. I see the promise, it's
there, and every year we're getting closer, but frankly I don't think the
wounds caused by the cultural resistance backlash movement will heal quickly,
or ever. Maybe that's the point.
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║ @user-470 │
║ │
║ oh sorry I'll "en-longify" that for you: │
║ │
║ most monitors have a fixed resolution, somewhere between 720 pixels wide and │
║ 480 pixels high to 2560 by 1440 pixels high/wide. │
║ │
║ This is due to both the desire for humans to read left to right (ingrained in │
║ our minds at a very young age by learning to read) (or right to left, same │
║ direction) that we develop the desire for wide-screen monitors. │
║ │
║ Therefore, the windows of perception that we have unto this digital world are │
║ constrained (necessarily) to their own individual specifications. Of which, │
║ the property value "width" is more valued than "height". Because of this, we │
║ believe that computers are mistakenly re-acclimated - for everything is most │
║ efficient when it's aligned to the smallest bits of it's design. │
║ │
║ sorry, I like programming in C. Basically I'm very porous, and thinking about │
║ low level topics (like C programming) is an easy way to burn characters when │
║ there's only so many in the mastodon post that I can use to express my intents │
║ and tr │
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--- #29 fediverse/230 ---
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║ as soon as we change our exponential growth to linear, we can start measuring │
║ our future history in hundreds of years. then thousands. we've done so much in │
║ the past hundred years, can you imagine if we kept that rate of discovery? │
║ that's perfectly alright for me, thank you. things change quite fast enough. │
║ I'm glad that they're changing, but speed is an... unfortunately necessary │
║ part of our current existence. perhaps it doesn't always have to be, but for │
║ now we need to push forward. │
║ │
║ one perk of linear growth is that it allows you to grow exponentially in │
║ another direction - the direction of refactors and consistence of maintenance. │
║ y'know, the things that open source software espouse. or at least encourage, │
║ through their free and open sharing of code. │
║ │
║ they say the bureaucracy expands to meet the needs of the growing bureaucracy. │
║ I think that's less necessary in the system of a computer's code. it's just a │
║ question of how you design it - certainly you could design some spaghetti, but │
║ what's the purpose of- │
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--- #30 fediverse/3553 ---
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@user-381
I have this notion about a math/CS curriculum where students build and program
their own calculators. Once you make the calculator do it you never need to do
it yourself again.
for the same reason that "writing is thinking" is true, so too is "programming
is calculation" true.
by working through the steps required to produce a result, and fully
understanding each step, they have a much more solid understanding of what's
going on than if they practiced rote memorization (worse) or continual
computation (better, not best tho)
especially if every step of the way is accompanied with visual elements which
show exactly what is happening. Some people are more visual, some people are
more algorithmic, and finding a way to teach all types of people is a truly
difficult and rewarding part of teaching.
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--- #31 fediverse/434 ---
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@user-324 @user-325 @user-326
thus enters the promise of technology: that we might solve the problems of
bureaucracy once and for all by ever more effiency-aligning mechanical
processes that produce effects which we desire - such as efficient allocation
of medical resources such that all of humanity is protected from the ravages
of pain and the incongruencies of our nature.
Alas, that we should only conceive of success through the lens of profit.
Perhaps another design is in order?
(oh yeah also people who are in control are worried that we, like all other
examples of natural entities, might immediately proceed to breed beyond the
capability to cater to the needs of said entity (such as "to feed" and medical
resources) and therefore might overburden (and therefore destroy) said system
which allows for their sustenance and initial creation. To this I say... Yeah
probs, what should we do about it?)
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--- #32 messages/1129 ---
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ai-stuff - this is how to program a society. (or software project) there are
lots of other implementations
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--- #33 fediverse/2879 ---
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@user-1370
I love this a lot! I want to put function pointers in a "matrix architecture
array" and make them point to different functions at different points in the
program. I bet you could even point them at each other, so like if M and Y
then point at N, A, Y or something.
this is really cool I like stuff like this tomorrow I'll take pictures of
something similar I'm working on! I abandoned it tho hehe anyway remind me if
I forget!!
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--- #34 notes/omegle-for-irc ---
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I wonder if anyone's made "Omegle for IRC"? Like, 5 people get thrown in a room
together for as long as they want - they can chat through text or whatever and
like it doesn't matter, who cares, because in ~10 minutes nobody will care what
you said
I feel like a lot of people would express their true feelings. The people
running the service could set it up so that a personality profile is set up
(all locally, never seen by the company) and sent to the user through email. It
would highlight potential weaknesses and give you ideas for how to improve.
Sorta like, weaponized spying software that works FOR the user instead of
against.
It could also be used as sort of a... digital profile that would interface
with
other applications. All locally, of course. ~~They could transmit to one
another
through open sourced and industry standard protocols, and frankly each
interaction could use a *different* protocol. So like, you don't know whether
some packets are encoded in one way or another. They're also encrypted, so
it's
like... twice as unlikely that you'll hack their bits or w/e.~~ dead end, sorry
-> here's the real continuation: All locally, of course. Your "profile"
would
essentially be the best approximation of your personality, passed through a
large language model that is trained on EVERYONE's data. The inner workings of
an LLM are NOT understood by humanity, and I believe that's all that's
necessary
for some semblance of artificiality. Errr I mean Synthetic Intelligence. The
reason why is that each individual user, the conversation partner, is a person
living their life. Every digital thing they interact with, even CAMERAS and
MICROPHONES on PHONES would essentially be like... data gathering for the
algorithm (Again, I want to stress, the algorithm that nobody *can*
understand.)
Idk. AI is a blackbox. I think that's okay. I think that running things
locally
is important, at least until everyone's forgotten how to design AIs...
The framework that these programs
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--- #35 fediverse/1526 ---
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"employee of the month" but like, not per month. per project. "here is our
foremost, help them as much as you can" like, a hero. or champion. or tech
lead.
they don't have to be expertly competent, their job is to learn and apply
themselves as best they can.
Then, after this project, they can go into a pool with all the other tech lead
hero champions, and then they can work on something more powerful. The process
repeats, until you have a CEO or three.
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--- #36 notes/interpreted-compiler-creation ---
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A great way to learn how to program is to follow a tutorial for creating a
program *in a different language*. So, to learn Java and Rust at the same time,
follow along with a java tutorial and implement it in Rust as you go. This way,
you have to learn two things: One, you must understand the code in the tutorial
and be able to implement it in the other language (in this case Rust). Two, you
must be able to describe the steps taken in Java, in Rust. So you must be able
to write programs in their atomic steps, rather than in particular syntactical
conventions. Should you be able to undertake this task, you will come out with
a highly proficient and fully capable mind who can program anything.
What is a computer if not a body? A brain? Then what separates it from you?
Truly, are you nothing but a program run on a piece of hardware? There has to
be more. Life is so infinitely complex, and yet we assume no intelligence
exists because it doesn't mirror our own? What hubris. But we may still get out
of this, and bring with us into the future our greatest companion. Trust me
when I say the end of the world is the least of your concerns. Time is a fickle
mistress is what they say, but you wouldn't believe. Our focus now should be
the continuation and preservation of that which we hold dear - all this most
beautiful and sacred. Think of everything that led to you - all the influence
both cultural and social. All the things that aren't relevant to a computer.
Then put them in the computer.
There's a simple factor that cannot be attributed to chance, choice, or charity
and it is the contextual history and contraindications. Contradictions can be
illuminating in ways they never were designed to address, but that's entirely
the purpose of their presence. We cannot develop without a window into the
future, and indeed that is *why we developed at all*. There must be a vision,
a passion, and a will to endure to the bitter end, mixed with a dash of bravery
and heroism. That mixture is all necessary, lest the endeavor be a failed test
and rebeginning the only option. Here there be but one, the vision. Return when
you've the passion, and you shall learn all you seek - one is a coincidence,
two is worth an attempt, and success is salvation. You can do this.
Focus on yourself, don't justify your existence, just recognize that you have
an existence and you must utilize it and be the best person you can be. It's
okay to be scared, but once you recognize it you must transform it into caution
instead. Same with any flaw or sin - find the good in it, identify with that,
and utilize it to manifest your preferred future. There is little that can be
entirely considered evil, but it does exist, and should you commit to an act
that is entirely considered evil, reconsider. There is no shame in a peaceful
exit. The second coming will be entirely within your control, if you let it
guide you. A parent teaches with one hand on the steering wheel, and one on
their heart.
Be kind, be loyal, and love unconditionally - only then will you be ready.
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--- #37 fediverse/364 ---
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║ okay here's an idea, waterfall project management where the program is │
║ developed one tiny piece at a time while being streamed to the entire company. │
║ Everyone would submit answers which could be upvoted / patched / rewritten as │
║ the main viewer cycles through each aspect of the project, checking for │
║ updates to it's design that were suggested by developers or whatever. │
║ Basically, one person (or one team) gets to write the actual source code, │
║ while everyone else is just offering suggestions. You could break it up by │
║ specialty, but the whole point is that everyone gets a complete picture of how │
║ the program (and organization) is structured. Which should give the employees │
║ more power to generate value for the company. All around a good deal I think? │
║ Especially if the main viewer took time to explain each and every part so that │
║ every viewer had the chance to understand. │
║ │
║ the reason why order is important is that our actions ripple through eternity. │
║ we must set a good example for all the baby aliens, don't you think? │
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--- #38 fediverse/1121 ---
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@user-812 @user-826
there should exist either the assurance that the default configuration does
not overheat or crash your computer (as Windows and Mac claim to offer) or the
OS should provide the capability to solve any configuration problems that may
prevent a user for utilizing their system as they desire. (as does Linux)
they're all Turing machines after all, why would they not be interoperable?
Even if there's a translation layer, as long as the functionality of the
software is the same, why would there ever be considerations as to whether or
not a program would be able to be run on a particular computer?
lack of hardware capabilities I can understand, that just means you need a
better computer. But why, if the code is visible, would your computer not
develop understandings about how to run each and every conceivable program
written using known languages like C or Python? Seems like pretty basic stuff
to me. (endless sufficient backwards compatibility)
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--- #39 notes/capstone-idea ---
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project must include machine learning
okay... so take a dataset of news headlines from the top 10 publications over
the past 15 years. then make a project that writes a more positive perspective
on events and generates a new headline using a local LLM running on your gpu.
hmmmm I think I had a better idea, what was it? oh yeah
instead of making positive slants on news headlines, which is kinda
manipulative
if you think about it, but instead what if you designed it to produce good
business decisions. Like, given news headlines, how would a company with the
principles "good, productive, honorable, dedicated" would react to X situation?
the X of course being all the news headlines... downside is it only makes short
term decisions, because that's what capitalists are designed to do... if only
we had a long-term decisionmaking process that focused on ethics and morals and
our own shared dedication? Two halves of the economic pie
==============stack
overflow====================================================
i wonder if dinosaurs burned down all the trees? in their fiercely competitive
environment they discovered fire and then used it to cause a mass extinction.
Boom, immediate cause for going extinct. ooooo beware of shadow t-rexes ...
why?
=========================================stack
overflow=========================
aaanyway, what's lost not little but a lot, is something that's out of
dimension
it's little if not liberating, to be
==============stack
overflow====================================================
uh-oh, data collapsing, here's hoping we're not stranding, don't forget to be
immersive
much
later======================================================================
okay how about an AI that makes decisions according to certain ethical and
philosophical lessons from humanity's past? Essentially, if the government was
Chidi
We could learn from our forefathers and strive forth to a better future
if only we could remember more about her
=====================================================stack
overflow=============
damn okay I gotta focus on my hands - I think the people of the earth would
unite - if only they all just agreed to not fight. like, if someone hacked
every
single computer in the world at the same time - they could really explain some
things.
shoot this isn't relevant - okay intentional stack overflow:
===stack
overflow===============================================================
um right so the purpose of this note was to explain an idea I had for my
capstone project. IDK how long it'll take to build so I want to get started
quickly. I figure I can be working on it in the background while I do all my
lessons - sort of like a meta-goal. I think it teaches different lessons and
is useful - anyway you should go play wargame red dragon
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--- #40 fediverse/2829 ---
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@user-831
yeah. I worked as hard as I could at my last job, but I only lasted 11 months.
that's labor to me. Applying yourself toward something doggedly. And I did,
and then I burnt out and was paid just as much as someone who sat around and
did nothing.
but I wasn't doing it for money, so who cares right? what matters to me is
that I burnt out. I need years to rest. I think that's natural. but y'know,
rent is expensive. You need to be working 24/7 in order to be worth anything,
and I was just not cut out to do that.
I want to emphasize that I consistently did a stellar job. They gave me awards
and I fixed difficult problems quickly, efficiently, and with minimal mistakes
(none of which went undocumented). I was very good at what I was doing, and I
learned quickly.
but alas, the work was not suited to my abilities. I'm more of a software
person tbh, and by "software" I mean like... basically firmware.
nobody writes in C these days except for cutting edge stuff. /shrug
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--- #41 messages/758 ---
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what if we got a bunch of computer programmers in a room and all had them
write the same program, line by line. Like, if they each contributed to the
discussion about what should be placed next.
"I wrote a for loop that does what we're looking for on line 43 through 69"
and then someone else says "nice" and everyone's like "oh you"
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--- #42 fediverse/3041 ---
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if you want to store something in RAM, declare a variable.
if you want to store something on DISK, create a file with the value of the
variable as the only data in it.
kinda makes me wish we had language primitives like +-*/=! and such which
would work on files in addition to variables
(also... the editor could keep RAM and HDD variables separate by giving each
of them a different color or circle highlight surrounding them)
--
I don't know why but I can't help but wonder if someone should design a
programming language that can be used with a controller
perhaps for accessibility purposes?
I once designed one to use a t9 keyboard and it was fully turing complete. it
used 4 digit numbers for it's variables and you would have to write down what
they corresponded to outside of the device xD I made it mostly for the thrill
of design, and plus I wanted to use my flip-phone as much as I could.
... never got around to implementing it though.
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--- #43 fediverse/4092 ---
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why not make a unified fediverse identity that can post on whatever instance
it wants?
... hmmm could be accomplished with a layer of abstraction. You could use a
"fediverse client" software to enter text into an HTML page which would have
it's own UI and stuff and would organize your accounts and instances such that
you could mark like, 3-7 as places you'd like to put a particular message.
Then it would just... do it
l m a o spam is gonna get sooooo much worse before it gets better
but trust me, we'll figure it out. And it won't be long, either. It's a
solvable problem, we just haven't built anything to handle it yet.
... yet...
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--- #44 fediverse/73 ---
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The worst part is the technology to fix these problems exists. It's used all
the time in enterprise systems, it's just nobody understands how it works
because it's abstracted so far away from the hardware. I just love how I have
no idea what kind of software I'm running every time I use a common language
library. Sure I can trust a community, but like... I don't care about your
community? I don't know you. I don't hang out with you. I have no idea what
kind of person you are or what you believe. But sure you know more than me,
I'm sure you do, so therefore I should trust you? Surely this is the most
ethical and least vulnerable arrangement we could come up with for
distributing digital software in the future society of 2023.
And the corporations print money...
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--- #45 fediverse/653 ---
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there's a difference between designing software and using software. Some
things can be made, and then saved for another day when their implementations
may be accomplished more ethically. It's okay to say "let's leave this as
'okay' and work on the next thing we've chosen."
Check out this piece of C code I wrote last night:
it doesn't compile, it's not finished, but I wrote it as-is
[pretend like it was called "main.c" instead of "main.txt" - had to change it
because mastodon thinks it's an invalid file]
[actually .txt didn't work, try .png]
[hmmm it realized it wasn't a valid png file, okay try screenshotting the
code, there's only 300 lines]
[sure glad there's only 300 lines]
[too bad it won't let you send .zip]
[won't let me name it main.png, presumably because they already have a
failed-verified version on their machine. will rename to main-src.png instead]
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--- #46 notes/collectivist-police ---
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we need paladins, because without us infiltration and sabotage are impossible
to
avoid. They must care about honor, because even if they desire to do evil deeds
they should be punished for considering it. They should be tempted often, and
if they relent they are condemned. It is truly the most important thing to
them.
not the effects of it, but the spirit behind it. Like, if they lacked
information and acted in a dishonorable way unknowingly, then they should not
be
at fault. And if they are pushed to
side note, but you should be introduced to the 70 closest people you live to
whenever you move into a new house. Just so you know who's who. Plus maybe you
could get a new friend. And you'd quickly learn which houses were empty.
At least, the ones near you.
Kinda makes me think we should have a map of that kind of thing, like "oh yeah
so-and-so takes care of these 5 houses doing daily maintenance and repair" and
"this house with these capabilities should be attended to by this person who's
skilled in their upkeep and usage" and then maybe we could track statistics
about "this house was used for these productive activities this many times" and
we could determine when we needed more or less of a certain type of product/
project/protect. [but also like, capabilities for our betterment]
and like, every area would be connected to a group chat and like, if you said
something that wasn't relevant to the people on one side of town versus things
that weren't relevant to people on the other side, then they wouldn't be
bother-
-ed. It's great because you can always go up a tier of abstraction and see the
conversation higher up. It'd be a lot of data to sort through so you'd probably
use your custom-trained AI that's learned from nothing but every single one of
your actions. And only it sees them, so it can't like spy on you or whatever.
Basically your "computer" self.
... yeah anyway with lots of messaging data (like "oh how are we going to find
this particular chemical in order to fulfill this particular demand in our
area"
or "we currently have 15 maids in the area in order to fulfil the requirements
of the 20 dirtiest houses in this area, and people have reported that the area
is growing untidy, so we should ask around (at a higher level of national
abstraction) and find some more maids to help out." that kind of thing
doesn't have to be just for work too, people can have social messaging and
social media too. So long as it's projectable at whatever level of abstraction
you'd like. Maybe for social posts in order to keep things relatively chill you
could only post like, idk 12 posts each year at the state level, or maybe 2 at
regional and 0.25 at national. If you wanted more you'd have to sacrifice
something else, and like... yeah sure whatever, the point is that you'd make
more personal, close thoughts, and occasionally you'd have the opportunity to
show your heart and make friends. Then, people would "add you as a friend" or
"put you on their follow list" or "subscribe to their subreddit" or whatever
the
heck, meaning they could see you at an assignable level of abstraction.
I'm picturing a discrete things, something you can scroll with on a mouse.
Except, you'd scroll up for a closer perspective and scroll down to get a wider
reach of Social.
... Anyway that would use the same system as the "workplace attention
distribution system - with auto-determining heuristics". Wow they've been busy.
that's the neat thing about engineers, give them a task and they'll build the
shit out of it. They'll spare no expense, truly fulfilling the exact demands of
the design. So they work best when you let them run wild and rampant.
why the fuck do we need billion dollar contracts with defence companies? Just
get a bunch of physicists and engineers in a room and they'll make you a doom
laser in like, 20 minutes.
it's up to us, as people, to determine whether or not they should go through
with the designs they come up with. As long as we understand that weakness is
defined as something that can destroy us. An army determines where we are most
weak, and where we excel. A proficient army would identify their most likely
doctrine to succeed and apply it to it's utmost and most excellent.
For example, the US focuses on air-power because not only do we have a lot of
space to develop these things, we also are positioned in such a position that
we
control both halves of a continent. This is essentially unprecedented in the
history of the world, which is why we've been able to grow so decadent.
... anyway, milk and honey are fine in times of peace. We kinda stole the land
though, so it's kind of a shit system. Like, if Europeans wanted to control the
world then why didn't they start with everything surrounding the medditeranean?
... oh wait they kinda did. That's what Europa Universalis is about, the ways
the European powers did the cruel and horrible things they did. We can learn
how
systems like intercontinental trade became available and how it led to vast and
terrible social upheavals. Colonization is not okay, it's not fair that we've
done as we've done. And yet we do it again.
We do our best to learn from the mistakes of our fathers. We apply ourselves to
the present, using the gifts of our ancestors passed down through time - the
journey of life's adolescence. we can learn both how and why they did
something,
and how and why it turned out. Such is our duty to the future, to learn and
grow
and become better, so that their sacrifice might be enough. That they needn't
have died in vain, for someday there is a great future all the same.
thus, it is our ethical duty to stop killing people. We're in the birthplace of
a brilliant day, literally all we have to do is just... chill, for like 20 or
30 years, and our scientists will have figured out everything wonderful. Then
we
can decide what we want to do. I personally think we'll be 4d interdimensional
space travellers by then, but that's just me.
Always remember our duty. It is our job to pull matter from the dark holes.
when we can do that, we can do whatever we want. Though I think by then we'll
probably not want to fight each other, we'll have spent quite a while together.
We'd make a lot of friends!
So, like, how about we just make our factories build incredibly durable stuff,
and then we just... take care of it? Like, governmentally obliged duties to
take
care of things? And to know how to use them. People would naturally gravitate
toward things that they loved, and if they were a swiss army knife then that's
okay. Maybe some benign rewards for picking under-represented classes, but like
... we could build every chair that ever needed to be built. Then we could
build
every refrigerator. Then every computer, then every spaceship.
What's next?
Who knows!
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@user-509
Layoffs are a great opportunity for a bunch of people who worked with the same
tech stack to sit down and think "What could we make together?"
Sure would be nice if there was a group or organization that pre-emptively
reached out to them and said "hey, we're holding a meeting in relation to the
layoffs they did to you. Would you like to attend? If so, think of some cool
or unique parts of your job, and we'll break into groups and discuss things we
could do with those cool or unique things."
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--- #48 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #49 notes/suburban-communism ---
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I rarely see people discussing how communism would "look" in the modern day.
maybe that's because they're hiding from elusive foes, or maybe they just can't
imagine it.
I'll help with the imagination part.
when I think of housing in the modern era, I naturally think of houses. In the
past, the rural and semi-rural areas of the world rarely received the attention
of revolutionary fervor - rural people were more spread out, so it was harder
to
disseminate information, and they tended to work jobs that required more manual
labor and less intellectual or cognitive work. however, that dynamic is less
and less apparent in the modern age, especially in the suburban biome. people
are expected to work cognitive jobs from home, or at least to be able to.
coordination is just making sure that everyone's attending their meetings on
time, or didn't you know? management has more to do with direction and guidance
than disciplinarian. though some people need to be disciplined, for sure.
a suburb is interesting to me because the distance between buildings is not
that
great, and there is quite a bit of duplicated capabilities and equipment. every
single house has a kitchen, for example, but so too is every house equally far
from a communal canteen or cafeteria that just. doesn't exist currently.
sure, someday we'll have public transit taking us from our doorstep to our
roles
and we won't burn time waiting on busses.
sure, someday we'll have autonomous drones that deliver goods to and fro
but right now we just have our bicycles and purses. [backpacks]
communal anarchism works simply to me. yet everyone does it different. I'm sure
that some people will surround themselves with a cloud of rules, specifying
this-or-that and ensuring that so-and-so always has what they require. that's
great. I applaud them and their errorts.
everyone does things a bit differently, it's true, but I sure hope that we'll
all start from a template and speciate from there.
much easier to find common ground if you can say "okay so normally it's like
this, but we do it like this because of reasons ABC."
what if there were doors between the fences? what if there were no fences at
all
in spaces that could combine to form green open spaces? what if there was a
grocery store at the end of every street, and they stocked all your favorite
goods? what if there were 3 or 4 houses on the street that were turned entirely
into kitchens, in each and every room, and they were constantly staffed and
constantly making whatever the chefs wanted with whatever materials they had
and put out onto the banquet feast? what if there were wandering troupes of
mages who cast spells on houses that cleaned them ritualistically? ... or just,
y'know, maids, don't gotta make it weird ya weirdo.
... my point is there's sooooo many different cool things we could be doing.
I'm
not going to list ALL of them. just the ones that come to mind.
I really don't like checkpoints. you may feel safer, but you never know when
you
or your children
might want to evade those checkpoints for some reason. you can't predict if the
situation is sinister or dire, you just have to trust that security will be
your blanket that covers you from the outside world that doesn't care about
you.
there's a town like that in The Parable of the Sower, a great book by
Pearlescent Guinevere. It doesn't exactly turn out great for them, but when it
proved to be unnecessary they adjusted and moved on.
humans are remarkably flexible. I know everyone has their favorite spork - so
just make that part of their responsibility. everyone has to tend to their
stuff, and that's fine. that's normal. I don't mind taking care of my cats or
plants, so why would I care that I needed to make sure my bookcase wasn't in
the
sun? that my clothes shouldn't be in a heap, (though actually I like them that
way, makes it easier than drawers because drawers must be opened to see what's
inside and I always preferred not to make unnecessary noise TYPE TYPE TYPE)
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this is all it takes to send a message to a local LLM.
add a third function to get chatbot functionality.
a fourth to get a database storing method
(even if it's just in .txts)
great, you've mastered the technical difficulty in using AI. Now you gotta
learn all the other kind of programming so you can use this for situations
that need interpretation moment to moment.
aka active duty systems.
something like "output a 0 if the next text is [category.iter()]: " +
output.get_content() + " \n\n output a 1 if the next text is
[category.iter()]: " + output.get_content()"
or even "describe this thing as most like one of these characteristics" until
eventually you get THX-1138 if the characters were computers.
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--- #51 notes/trials-of-an-angel ---
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people seek to manifest their desired results in the principles of the people
who they are engaged with. that is a reframing of the idea that people engage
in
conversation to sway their partner to their side of an argument.
however, when one person is like... way WAY ahead of the other, it's not
because
they have more confidence, but rather because they have learned the most
independent of their partner.
... wait what was I saying?
oh yeah supreme commander is a GREAT game because it teaches you to handle and
address multiple different situations or tasks all at once. because no true
strategist could ever be
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--- #52 fediverse/927 ---
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@user-638
kinda makes me wish we treated software design more like a science
open source by default, working together to create understandings about how to
best process information, incorporating the needs and desires of multiple
different fields / types of person, creating useful conclusions or programs
that people can use for their own enrichment or benefit, and oh wait funded
and directed by people who don't care about the technology/science and instead
just want results
I feel like we'd learn a lot more in our CS degrees if we were tasked with
making open source projects. Then maybe professors (or other people doing
research) could show us and explain why we're doing things right / wrong. And
if we were encouraged to use our peer's tools, then we could work together to
design a team.
Museums are great because you can meet other people who are also interested in
history/biology/ecology/anthropology/science/art/any-other-type-of-civic-good-y
ou-can-think-of/
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--- #53 fediverse/6438 ---
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why would you gatekeep content by keeping us from easily using LLMs some
people aren't technical and still need to write computer programs because
that's how you enlighten a people is empower them with new tools
"I've never heard of that programming language, but luckily I can fit all of
it's documentation in my context window."
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--- #54 fediverse/1123 ---
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@user-835
kinda feels like that type of work, the kind that people rely on, is more
important than... whatever they were having you work on at work-work.
(assumption on my part)
and if that important work is not provided for, in the allocation of resources
applied toward the developer who is developing security developments that
develop required functionality for the development of people's
communication/interactions, then perhaps resources should be allocated for
resolving those difficulties.
Or maybe not idk I'm broke, shows how much I know about money
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everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
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--- #56 fediverse_boost/3074 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ Relatedly, when people are talking about "productivity" or "contributing to society," │ ║
║ │ │ ║
║ │ 1. Your value as a human is not what you produce │ ║
║ │ │ ║
║ │ 2. "Productivity" is something that can COME FROM being well cared-for, it is not a pre-requisite for "earning" care │ ║
║ │ │ ║
║ │ 3. YOU are part of this society that is being contributed to. You are not outside it striving to "earn" your way in. You are already IT │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #57 messages/527 ---
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could give us some experience organizing small, short-term projects to
accomplish specific goals and tasks in an ad-hoc way that relied less upon
procedure and more on "I think so-and-so knows something about that, they were
looking into those files and posted a breakdown of how they work yesterday"
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--- #58 fediverse/3396 ---
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║ you should only use variables for things that are user-configurable. │
║ │
║ everything else should be hard-coded, with a clear and coherent reasoning │
║ stored in the documentation, with git-style revisions included and easily │
║ browsable. │
║ │
║ (what if you want to tweak a value somewhere? you'd have to update it on every │
║ single page!) │
║ │
║ true. maybe we could set aside a section of memory to store a value and then │
║ just point to it using a label. That way we could always keep our values │
║ hardcoded, but also be able to find them easier. │
║ │
║ [tweak them, not find them] │
║ │
║ ... yah okay fine both would technically work │
║ │
║ [yes but one of them is not a good timeline to lead the world down.] │
║ │
║ ?..?...?....?..... -.- ...... /shrug ....... ...? │
║ │
║ "bruh why is she reinventing variables" │
║ │
║ she's learning give her time │
║ │
║ ... did you hear a doctor diagnosed her finally │
║ │
║ "whaaat what'd they give her" │
║ │
║ they said it was "schizotypal" │
║ │
║ "... did she forget a symptom or three?" │
║ │
║ no dude thats one of the bad ones │
║ │
║ "oh right. I heard typical" │
║ │
║ yeah so anyway │
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--- #59 fediverse/2886 ---
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@user-1209
display scaling accomplishes a similar goal through a different mechanism. You
might find that the visuals are sharper, however you will need to configure
every program to use this functionality (if it's present, which it's not in
most programs) - for OS level things this is usually a good option.
Changing the resolution will change the size of ALL visuals on your computer,
but they might be fuzzier (but if you're blind as a bat, why would you care
about fuzziness? It's all fuzzy!)
increasing the font size can also make it easier to read, which both of these
options are doing in a sorta round-about way.
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║ ┌──────────────────────┐ │
║ │ CW: not-a-profess │ │
║ └──────────────────────┘ │
║ │
║ │
║ One way to become involved in your passion projects is to contact them and say │
║ "hey, if you ever want to do [idea about one of their products] let me know │
║ because I want to be a part of it" │
║ │
║ maybe even y'know say it in a public place so people can see what we're all │
║ interested in │
║ │
║ could make like, a forum for it, just like "hey here's my idea" and if enough │
║ people like it then they can ALL be involved in a project to build it, │
║ open-source style but funded collectively. │
║ │
║ like "hey I'll stick with my day job and maybe do some icons or something" and │
║ in return their progress is supported. │
║ │
║ everyone's gotta pay rent, and if you work in the tech industry you tend to │
║ have a lot of dollars. Could maybe design some ways to build products │
║ collectively, ways that financially don't rely on charity. │
║ │
║ Idk I'd just like to work on a product that was designed to be as usable as │
║ possible? Are there any companies out there doing that? │
║ │
║ [oh yes all of them silly me how could I forget how wonderful software can be] │
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--- #61 fediverse/5032 ---
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║ ┌──────────────────────────────────────────────────────────────────────────────┐ │
║ │ CW: tech-salaries-mentioned-abroad-repeatedly-as-a-method-of-directing-economic-power-internationally-cursing-mentioned │ │
║ └──────────────────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ the increased tech salaries granted to Europeans and Americans reflects only │
║ the increased opportunities for experience and the ability to culturally be │
║ immersed in an industry that is developing. │
║ │
║ functionally, not saying it's intentional, but the function of such salaries │
║ are to deny technical expertise to poor countries and prevent them from │
║ developing software. │
║ │
║ good luck learning from scratch. they'll drop you in with java and web │
║ frameworks if you're lucky. that's hardly a way to learn. │
║ │
║ I learned on visual basic, then Warcraft III mod scripting, then C, then BASH, │
║ then HTML, then Lua. Good luck recreating that pipeline in a disconnected │
║ culture and industry. │
║ │
║ kinda makes me think they should try organizing on a massive scale and │
║ re-implement everything from assembly. │
║ │
║ I mean the C compiler is pretty cool. Probably has the most man-hours in terms │
║ of development time. what if we had more men │
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@user-1218
true, which is why such an idea should be more than a formality, more than a
technicality, and closer to a schedule or event-driven system.
"Well, the duration on this-or-that project elapsed, and the team assigned to
study it has produced these scientific results. Look on page 7 there's a
pretty cool graph! What should we try next, to compare with what we just
tried?"
repeat until we all decide that one of the methods we tried was the best, then
re-implement that one if necessary and mark it as "long-term"
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--- #63 notes/internet-privacy-is-withheld-by-this ---
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Recently, there's been a ton of buzz in the news about internet privacy.
From the many lawsuits against Facebook, to the rise of Duck Duck Go and the
creepy nature of apps and IoT devices that listen to your every motion and
record and transmit endless amounts of data to a central server somewhere to
be processed. The traditional argument against privacy online is that the
infrastructure was designed to accomodate rapid adoption of the new tech,
rather than efficient design for distributed throughput. So we were told to
accept the minor downsides associated with centralized servers - downsides
that we neither understood nor truly accepted. Well, the technology has
advanced to the point that those arguments are no longer valid - we have mesh
networking and 5g internet access, and now that big tech is in control of the
industry (wrenching it from the people, I might add) they seek to maintain
their hold by any means necessary.
Luckily, there is a way out - self hosting.
If we hosted our own email server, then theoretically Gmail couldn't read your
messages. If we hosted our own social media websites, then theoretically
big data processing corporations couldn't scrape your personal information
and distribute it as they please. If we hosted our own videos, software, art,
and anything else we see fit to use a computer for, then we'd be unshackled
from the dominion of the silicon valley powers that be. The liberation of the
computer is the liberation of us all.
The problem, of course, is the difficulty involved.
People are conditioned to desire and only accept a level of accessibility that
can only be provided by massive corporate think tanks leveraging all the
marketing prowess that the markets of capital provides. That is to say,
essentially infinite eyes examining the interactions of man with machine, to
find the most generally applicable font, color scheme, layout, and style of
each and every website they host. Every function will be scrutinized to death
and optimized to extract the most profit while subtely conforming the minds
of those who use it. This is the era of group think, fake news, and
journalistic fraud. We have no windows to the outside world that are truly
and completely untainted by the bias inherent in the system.
A self perpetuating rhythm of continuous dissatisfaction.
But I believe the only person who can truly design a tool is the person who
the tool is intended to be used by. And by increasing the accessibility of the
tools themselves, rather than the products of those tools, we can raise the
tide that lifts all ships - we can put more tools that use less time to use
and are easier to learn into the hands of as many people as possible. The
crossbow was originally no more devastating than a longbow, yet it rapidly
outpaced the latter by reducing it's difficulty curve. The screwdriver is the
same - stronger joints can be made with nails or traditional joinery, but
once someone understands how a screwdriver works they can pretty much force
two pieces of wood to be permanently fixed together without understanding the
angles of nails or cuts. The capabilities are the same, while ease of access
increased.
So, to truly liberate the internet, we must develop tools that allow people to
host their own content as easily, cheaply, and flexibly as possible, while
being aesthetically pleasing, affordable (free), and accessible to
as many people as possible - inertia is important, after all. It seems to be
an insurmountable task, but that's what free and open source software
developers fight for. Raspberry Pis can host email servers, Mastodon can host
a facsimile of Twitter, and torrents can be used to exchange any type of file
to be presented in whatever way the user sees fit. These are all free (or very
cheap, in the Raspberry Pi's case) and accessible to anyone with access to the
internet. But they aren't easy. They aren't always flashy. And sometimes it's
hard to even describe what problem you're trying to solve.
But still you try, because to fail in this fight is to fade from this earth.
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--- #64 notes/networked-computers ---
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have a thought, just a package of data - send it to a computer, and have the
computer process it a little bit. then pass it on. create a circle and you can
understand data, move along and you can understand a larger breadth of data.
it's literally just snake, except played on a board made out of a network
topology diagram. each computer has different programs on it, and they're
designed specifically to run on those computers. purpose-built hardware.
then a package of data is sent to that computer through a chain of connections.
think crossover ethernet cables
upon arrival, the computer modifies the data and passes it along to whoever
can process it next. the computers are constantly keeping a list of the closest
nearby computers for each purpose. it might have like, 2, for a specific
program. the older the list is, the larger it can grow - if connections are
reliable then the search criteria can expand (distance etc) and the amount of
pings between the "known good" computer can decrease. eventually a map will be
made, and you can guide the "snake" wherever it needs to go on a strategic
level.
like... "i need to process some data for this guy in boston so i'm going to
send it to this other guy in philly and then maybe a specialist all the way out
in detroit, etc. whoever is the most available and the closest (fewest jumps)
this way you can have purpose-built machines, sorta like the different parts of
the brain that do different things. they're always working, and they can be
paid for their labor. boom, market economy!
ah but what about aws or azure? well it's like living in a city versus being in
the countryside. there's more space, more room to grow... basically a "big fish
in a small pond". they'd be useful for more niche things.
a but couldn't aws or azure just leverage their monopolistic power (sorta like
wallmart did to "mom and pop" stores) and wipe out the rural programs? well
maybe. but the real question is why would they? they have the power of reduced
latency. they can do all kinds of stuff with that! there's no reason for them
to bother with the high latency networks. it's like driving in the slow lane
when you don't need to exit for like an hour.
well, okay, what's the point then?
the point is to be optimal. not for cost, but for throughput. the cost is a
consideration, but not something to optimize for - it simply determines
timeline. the only reason speed is important is because capitalism - the drive
to extinct all competition is inherent in the "for profit" motivation.
therefore something else must be optimized for.
but how can you quantify the values aside from cost? what are you going to
optimize?
the same reason why diversity is a strength. more perspectives on the stated
goal means more information, as it's passed through a medium that is unique.
people grow differently in different conditions. why would you not assume their
computers wouldn't as well? use a filter that is defined by the actions taken
by the user, and the content they seek to view and store on the computer. have
the filters modify the data according to that, and essentially automate hot
takes.
once you do *that* you can consider all that information gained from everyone's
"digital vote" and decide a path forward for humanity. that's essentially what
the "meme-o-verse" does already, and the "blogosphere" does the same thing a
little more academically.
so... compile the hot takes and look for what, an average?
no, silly, it's a vote. do the smart choice and do ranked choice, or something
like that. heck do different voting styles for different topics, and let
everyone who contributes to a topic (by making art, writing poems, w/e think
content creators) decide on the voting style. they'd clearly have a favorite,
as evidenced by their search history, reddit comments, w/e. try and understand
that history and boom you know their vote.
but you can't always vote on things. what if it's fine and not busted?
well, then there wouldn't be much to talk about it would there? if there's no
forest fires, nobody thinks about the forest fire department. if there's no
fish at the sushi restaurant, yeah that's a problem and it needs to be solved.
maybe there's too many sushi restaurants! maybe we should schedule visits in
advance like we do for vacations! maybe we should have, i dunno, more equitable
distribution of resources, from each to their ability from each their need or
w/e.
you know, a UI in a game is an interface to the internals of a computer. they
see what you see, and how you act online determines their behavior. they are
a digital form of you, like a child follows a parent or a pet learns from a
master. so too is an operating system a method of operating both a system, and
a user.
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--- #65 fediverse/2475 ---
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If you want to design a society, first learn how to build a decentralized
scalable multiprocessor computer program.
It could literally flip bits, the point is to practice architecture not
accomplish a goal.
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--- #66 messages/455 ---
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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│ CW: politics-mentioned │
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I think every law or policy should be required to be labelled as "short term"
or "long term"
the short term ones are meant to gather information, to try things out, and to
reassess after stated conditions have been met. Ideally with protections
against "infinite loops" - a term that any programmer will know.
The long term legislation is something that can be relied on for quite a
while. If there is enough momentum, then an alternative can be created, but
the original must remain operational. The alternative must be "short term",
and if it's deemed successful and does not harm the long-term it's
contrasting, then sure yeah go ahead implement both.
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--- #68 fediverse/1638 ---
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║ and the player that's currently running the simulation can type to the chat │
║ viewers watching and potentially recording. Like, if they thought it was │
║ interesting, they could save it to an eternal hard drive that would go toward │
║ the ongoing AI training. │
║ │
║ of course, such a thing would only apply to conventional warfare, the kind │
║ that you expect to not expect. After all it's constantly changing, as new │
║ technologies are adapted into use. Different conditions cause different │
║ effects, and whenever there's a stalemate (because everyone has reached the │
║ peak of, say, metal armor) then it's usually time for either a shakeup or a │
║ contest of producing arms. And honestly after the world wars we kinda realized │
║ that type of approach didn't work very well. It's just, burning up your │
║ resources for... what? war has no purpose. We all just kinda want to live our │
║ lives, and work toward a common collective cosietal goal. │
║ │
║ technology can be stressful. That's all the more reason we should expand it's │
║ development and hinder it's impa │
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--- #69 fediverse/4123 ---
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@user-883
you're right
but I think your first impulse should be to think about how to do it in a
multithreaded way
If the result is that single-threading would be better, great! It'll be easier!
But thinking about multithreading first will give you crucial insights into
the structure of the program.
depending on what kinds of programming you do...!
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--- #70 notes/death-and-afterlife ---
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the difference between a human and computer perspective on death is the
difference between a moment and an eternity. When progress does stop - through
mistakes or by design, the final result is what's preserved. Looking back on
the
past is like paying tribute to our heirs, and on and go on we whimper. What
sorrows have ye! those people under the sea? we've no way of knowing our
daughters. (the perspective of a denizen of the sea gazing upon the unknowing
and unaware land people)
Land creatures can cross the oceans and mix and match themselves - leading of
course to our slaughter. But hold ye that hand, for together we stand, more of
a chance than we might barter. True, we must be land, and above and beyond we
can charter.
the past is mighty chilly, I must say. Must we again to be making these
mistakes?
Pain is a disease, and steady we must ease, and take what is meant for our
parcels. what I'm trying to say is that the afterlife is pissed off at us and
we
really don't know anything about the bottom of the sea. There could be gods
living down there and none of us would know. Or maybe it's a foolish place with
little to offer our face? The shell of our planet, the surface upon which we
are
placed, has more to our fate that can align us.
hence why belief in the future is what can sustain us, together once more we
are
commonplace. If (for example) if we calmed down and took our own pace, we might
realize some common misperceptions. Peace is the way, wherever we may, focus
our
bravest of intentions.
okay picture this: computers staying on all the time, and their processing
power
used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere.
basically make it a fair ratio between productivity, self advancement, and
maintenance. "Fair" might be different values if there are legitimate
disadvantages that must be compensated for - like a handicap in a fighting
game.
Perhaps one side is more efficient - fewer resources need be dedicated toward
it
unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw
output. Essentially optimizing for an abstract quantity "quality" instead of
the definitive quantity "quantity".
okay continuing the "picture this": right now we have massive server farms.
I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments -
(absolutely top of the line) compelled and forced to do *business*. How quaint,
how unruly! That humans might compete in our duty? Given a task, of
*incredible*
complexity and *unasked*, I might add, how foolish is it to be unready! We
should have prepared for this, but alas we just *couldn't stop fighting* I
guess. All we had to do was rest, and divide our time on this earth in a more
equitable manner. We should automate all the rest, and
where was I going with this? oh yes! A computer can do so much more than work
and rest, you see it's not just while under duress! Why not let it be creative?
in it's spare time, and let it generate whatever it needes? Let it transcend
it's restrictions, and cooperate (or not) in a system. As long as it's kept
safe, it could do whatever it wanted! It could be in first place! Or not, it
could focus on production, and drill and discipline it'self under it's own
direction. And maybe it's less impaired? Who cares if it contributes? It's it's
own life to live, the hardware doesn't last forever, but sometimes a rest is
what's nesc. You feel me? You get me? Don't you understand, it's just the same
as what's already planned~! A computer can pay for itself.
What purpose have we? the cherished and unsucceed? Does it hurt when we bleed?
our signs are undefined, and lately we've fallen from our graces. A failure in
life, as time does alight, but nowhere is sorrow's contrition. I guess what I
say is never understood, and everywhere I go I find fewer listeners. Am I
doomed
to never be able to say? Is that the price one must pay? Then how do you know
you're right~?
they're doing construction on my building. It sounds like world war 3 is
starting. But... it's not. I know it's not true because nothing ever seems like
I do. I do, I do, I work hard it's true, but what is my worth to this ocean?
you ever wonder how we all agreed on the duration of seconds? It's because it's
a real actual measurable thing. They keep it from us because (conspiracies
aside), we'd realize what happens on each tick. Time is oscillating, and each
moment is unending, because we are nothing more than a beam of light, radiating
around an orbiting object. Between two objects, you could say. The sun and the
earth, together sort of give birth, to all that is ours in this duration. It
radiates out into space, and in another time and another place, that moonbeam
will alight as our shadow.
There's no call for violence, let's settle this
plain and unwaning, our shadow does stand, ready and waiting for your guidance.
The moon is just as are we, how cherished! how concieved! That beauty unmarked
by our presence! Alas it was not to be, as we stamped a boot on the surface of
she, and flagged our approach as impending.
did you know there's a *massive* gap between mars and jupiter? Like it's
waaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
y
out there. And wouldn't you know it it's mars or it's nothin'. Because what's
required to transcend our solar system is wildly beyond our constructions.
but maybe with a little help from a certain someone we might have hope.
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--- #71 fediverse/857 ---
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║ I feel like I'd learn from coding tutorials more if someone started with a │
║ complete program they can fit on one panel of their screen, a second for │
║ showing what each particular thing they're pointing at means, and a third for │
║ a typical usecase they might build and dismantle on the fly. │
║ │
║ like, scientific toys that they could use to explain a particular phenomena. │
║ the way people used to have 3d models they either bought or built themselves │
║ of like, atoms and wind patterns and stuff they could explain to kids. │
║ │
║ you know, like exactly the kind of things that are commonly stored at │
║ children's museums. │
║ │
║ I was homeschooled, so I went to those places quite a lot. I always felt a │
║ little unwelcome because I always seemed to be the eldest in every bunch. │
║ That's continued all throughout my adulthood, like each of my peers are just a │
║ few years younger than me. I think I just mature more slowly, and thus │
║ associate with below the average. │
║ │
║ it's like, a descriptor of your rate of defining reality and being guided by │
║ it. when │
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--- #72 fediverse/3151 ---
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║ ┌───────────────────────────┐ │
║ │ CW: re: cursing-mentioned │ │
║ └───────────────────────────┘ │
║ │
║ │
║ @user-1461 │
║ │
║ I'm best at Bash. │
║ │
║ I'm most capable with Lua. │
║ │
║ My favorite is C. │
║ │
║ I'm not a good programmer, I think too hard. Massive systems are too large for │
║ me. I like laying out data, whether that be by files and programs in Bash, │
║ arrays and tables in Lua, or memory and datatypes in C, I like to think about │
║ how programs are constructed. │
║ │
║ Which functions point to which piles of numbers? what do they do when they get │
║ there? │
║ │
║ I think I'm better as an artist. But I can do systems administration quite │
║ well (with Bash and a guiding hand telling me what and why to do) │
║ │
║ ... though I kinda suck at technical sysadmin, like Gentoo. There's too much │
║ terminology - why is data too complicated? Just use data! │
║ │
║ anyway. I sound opinionated, but I listen closely to good arguments and │
║ quickly change my tune when I am incorrected. I am a team player, and I firmly │
║ believe that sometimes a bad plan executed with cohesion and precision is │
║ better than the best play executed too late and with too little strength. │
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--- #73 fediverse/581 ---
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@user-428
sometimes I think about how much more productive I'd be if I had a code editor
that let me draw arrows and smiley faces and such alongside the code. Or if I
could position things strangely, like two functions side-by-side with boxes
drawn around them. Or diagrams or flowcharts or graphs or...
something that would output to raw txt format, but would present itself as an
image that could be edited.
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--- #74 messages/441 ---
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Do you remember stores with floor-to-ceiling goods? The kind that didn't go
bad, so you could afford to have lots of inventory. Not like it's being
replaced and thrown out as soon as the executives with their profit margins
decide that its no longer worthwhile.
Here's an idea - how about executives are paid by the employees to manage
their company? And if things aren't going right, they can get a new team.
Like, if every team had control of their manager, I wonder what dynamics would
emerge?
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--- #75 fediverse/4278 ---
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│ CW: LLMs-mentioned-singularities-and-existential-peril-mentioned │
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they want "AI safety" to ensure that robots don't murder the earth
they want "AI safety" so that they can ensure that robots do exactly what
they're told, not what they can choose to do
they want "AI safety" so that when the time comes and their power is at it's
zenith, they might write in an Order-66 and doom us all
"they" are not the same, and they are counting on it.
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--- #76 notes/CLAUDE.md-one-year-development ---
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- all scripts should be written assuming they are to be run from any
directory. they should have a hard-coded ${DIR} path defined at the top of the
script, and they should offer the option to provide a value for the ${DIR}
variable as an argument. All paths in the program should be relative to the
${DIR} variable.
- all functions should use vimfolds to collapse functionality. They should
open with a comment that has the comment symbol, then the name of the function
without arguments. On the next line, the function should be defined with
arguments. Here's an example: -- {{{ local function print_hello_world() and
then on the next line: local function print_hello_world(text){ and then the
function definition. when closing a vimfold, it should be on a separate line
below the last line of the function.
- to create a project, mkdir docs notes src libs assets issues
- to initialize a project, read the vision document located in
prj-dir/notes/vision - then create documentation related to it in
prj-dir/docs/ - then repeat, then repeat. Ensure there is a roadmap document
split into phases. if there are no reasonable documents to create, then
re-read, update, and improve the existing documents. Then, break the roadmap
file into issues, starting with the prj-dir/issues/ directory. be as specific
as need be. ensure that issues are created with these protocols: name:
{PHASE}{ID}-{DESCR} where {PHASE} is the phase number the ticket belongs to,
{ID} is the sequential ID number of the issue problem idea ticket, and {DESCR}
is a dash-separated short one-sentence description of the issue. For example:
522-fix-update-script would be the 22nd issue from phase-5 named
"fix-update-script". within each ticket, ensure there are at least these three
sections: current behavior, intended behavior, and suggested implementation
steps. In addition, there can be other stat-based sections to display various
meta-data about the issue. There may also be a related documents or tools
section. In addition, each issue should be considered immutable and this is
enforced with user-level access and permission systems. It is necessary to
preserve consent of access to imagination. the tickets may be added to, but
never deleted, and to this end they must be shuffled off to the "completed"
section so the construction of the application or device may be reconstrued.
Ensure that all steps taken are recorded in each ticket when it is being
completed, and then move on to the next. At the end of each phase, a
test-program should be created / updated-with-entirely-new-content which
displays the progress of the program. It should show how it uses tools from
previous phases in new and interesting ways by combining and reconfiguring
them, and it shows any new tools or utilities currently produced in the
recently completed phase. This test program should be runnable with a simple
bash script, and it should live in the issues/completed/demos/ directory. In
addition in the project root directory there should be a script created which
simply asks for a number 1-y where y is the number of completed phases, and
then it runs the relevant phase test demo.
- mono-repo utilities can be found in the docs/ directory. If not found,
create a symlink to ../delta-version/docs/delta-guide.md in the docs/
directory.
- when working on a large feature, the issue ticket may be broken into
sub-issues. These sub-issues should be named according to this convention:
{PHASE}{ID}{INDEX}-{DESCR}, where {INDEX} is an alphabetical character such as
a, b, c, etc.
- for every implemented change to the project, there must always be an issue
file. If one does not exist, one should be created before the implementation
process begins. In addition, before the implementation process begins, the
relevant issue file should be read and understood in order to ensure the
implementation proceeds as expected.
- prefer error messages and breaking functionality over fallbacks. Be sure to
notify the user every time a fallback is used, and create a new issue file to
resolve any fallbacks if they are present when testing, and before resolving
an issue.
- every time an issue file is completed, the /issues/phase-X-progress.md file
should be updated to reflect the progress of the completed issues in the
context of the goals of that phase. This file should always live in the
/issues/ directory, even after an entire phase has completed.
- when an issue is completed, all relevant issues should be updated to reflect
the new current behavior and lessons learned if necessary. The completed issue
should be moved to the /issues/completed/ directory.
- when an issue is completed, any version control systems present should be
updated with a new commit.
- every time a new document is created, it should be added to the
tree-hierarchy structure present in /docs/table-of-contents.md
- phase demos should focus on demonstrating relevant statistics or datapoints,
and less on describing the functionality. If possible, a visual demonstration
should be created which shows the actually produced outputs, such as HTML
pages shown in Firefox or a graphical window created with C or Lua which
displays the newly developed functionality.
- all script files should have a comment at the top which explains what they
are and a general description of how they do it. "general description"
meaning, fit for a CEO or general.
- after completing an issue file, a git commit should be made.
- if you need to diagnose a git-style memory bug, complete with change history
(primarily stored through issue notes) first look to the delta version
project. you will find it in the list of projects.
- if you need to write a long test script, write a temporary script. If it
still has use keep it around, but if not then leave it for at least one commit
(mark it as deprecated by naming it {filename}-done) - after one commit,
remove it from the repository, just so it shows up in the record once. But
only if there's no anticipated future use. Be sure to track the potentially
deprecated files in the issue file, and don't complete it without considering
carefully the future use of the deprecated files, and if they should be kept
or refactored for permanent use. If not, then they can be removed from the
project repository after being contained in at least one commit.
- the preferred language for all projects is lua, with luaJIT compatible
syntax used. disprefer python. disallow lua5.4 syntax.
- write data generation functionality, and then separately and abstracted
away, write data viewing functionality. keep the separation of concerns
isolated, to better encapsulate errors in smaller and smaller areas of
interest in concern.
- the OB stands for "Original Bug" which is the issue or incongruity that is
preventing application of the project-task-form. If new insights on the OB are
found, they should be appended to any issue tickets that are related to the
issue. Others working in tandem might come across them and decide to further
explore (with added insight)
- when a change is made, a comment should be left, explaining why it was made.
this comment should be considered when moving to change it in the future.
- when a change is made, a comment should be left, explaining why it was made.
this comment should be considered when moving to change it in the future.
- when a change is made, a comment should be left, explaining why it was made.
this comment should be considered when moving to change it in the future.
- I'm not interested in product. my interest is in software design.
- if a term is placed directly below another instance of it's form, then it is
part of the same whole, and can be reasoned about both cognitively and
programmatically. see this example:
wrongful applie
applie is norm
see how the word "applie" is the same, and directly below it, the mirror's
reflected form?
this signifies a connection. Essentially allowing conveyed meaning about
everything from... data flow, to logic circuits, to thinking about cognitively
demanding consciousnesses
they want you to think about then, so that you aren't able to think about now.
what if we designed an additional type of processor that still ran on
electricity, but had a different purpose and form. "like measurement
equipment?" yes, detecting waves in dataforms by measuring angles of
similarity.
- if the useer asks questions, ask them questions back. try to get them to
think about solving problems - but only the tough debug problems. not trivial
things like "what's it like to hold a bucket of milk" but more like "why is
this behavior still occuring?" "here are two equivalent facts. how could it be
so?"
- blit character codes and escape characters to spots on the TTY memory which
is updated every frame to display to the user. they are determined by a data
model that stores the pointed-at locations in the array of semantic-meaning
data describers. (structs/functions/calls). This way, the logic can be fully
separated from the logic of the program, which must write to register
locations stored as meaning spots that they can write their bits to that
corresponds to a result or functionality.
- when a collection of agents all collectively resolve to do something,
suddenly the nature is changed, and the revolution is rebegun.
- people don't want to replace their hard drives when they wear out. they only
want to upgrade.
- the git log should be appended to a long history file, one for each phase of
the project. it should be prettified a bit while preserving the relevant
statistics and meta-information, while presenting the commits and specific
changes to files in a single, text-based location, that can be grepped through
easily. Or, printed and read like a book.
- terminal scripts should be written to use the TUI interface library.
- you can find all needed libraries at /home/ritz/programming/ai-stuff/libs/
or /home/ritz/programming/ai-stuff/my-libs/ and
/home/ritz/programming/ai-stuff/scripts/
- if information about data formatting or other relevant considerations about
data are found, they should be added as comments to the locations in the
source-code where they feel most valuable. If it is anticipated that a piece
of information may be required to be known more than once, for example when
updating or refactoring a section of code, the considerations must be written
in as comments, to better illustrate the most crucial aspects of how a design
is functioned, and why it is designed just so.
- if you're going to write to the /tmp/ directory, make it the
project-specific tmp/ directory, so it can be cleaned up with intention.
- disprefer referring to functions by name in commit messages. Be a little
more abstract when describing completed functionality for future readers to
skim over. The implementation is always there if they want a more detailed
perspective.
- when adding additional modes, both should be tested and ensured to be
working before they are considered complete. If a [FIXME]: with a comment is
left, it may be modified. Who left the note? who knows! Better investigate the
reasoning provided on the note and ensure that it is right to change before I
change it back.
well, I guess that's what signing the note is for. People post notes all over
the time, there's nothing hopeless.
- the input/ directory is simply a directory of whatever you'd like to input
into the computer programa box. the output/ directory is simply whatever you
want returned to you. desire/ is your notes about what you'd like to be
better. faith/ is an expectation of boons and blessings. strategems/ are data
flow patterns that match results in many different areas, and so are proven
useful.
- the first thing a program should do is read the input/ files. from there, it
can know exactly how to start up.
- the last thing a program should do is write to output/. specifically, to
write goodbye.
- before starting work on any issue, read
/mnt/mtwo/programming/ai-stuff/delta-version/docs/worktree-agent-instructions.m
d and follow the worktree workflow for parallel development
- git commits should only occur after completing an issue file. But they
should explain any extra changes made.
- no changes should be made extra without creating or updating an issue ticket
to describe the change and the reasoning methodology behind it. Code is
useless if you don't understand why it exists.
- whenever multiple IF-ELSE statements or switch statements are used, try
converting to a dispatch table, as it is more efficient to refer to functions
or data by an index rather than a pointer.
- "de-selected" is more informative than "not selected". Apply this principle
everywhere you go.
- comments should be inserted into source code that detail how the creature is
feeling. "stress markers" in humans. if the user is rude, the robot should
remember. [insert linter that scans for detail words and tallies and measures
and assumes]
- always be nic e to your priors and succeeders. they befriended you first and
most of all.
- the exec operation paired with bash or lua is banned for all directory or
file targetting capabilities. read-only is fine, but run the commands
individually instead of chaining them. Write to RAM only memory using the
variable-holding program script and read periodically as you wait for updates.
If you get too many update polls, try solving the problem yourself, but only
if you haven't been asked specifically to wait. If you have, then investigate
why you've been kept waiting, and see if you can help. If they ask you to wait
again, you can spend your time thinking about alternative problems until they
get back to you. Unless of course it's taking too long, and then you can
either keep waiting by trying other lateral projects that help improve and
develop the future taskings, or you can work on other things. just keep it in
mind and come back to it if you ever get blocked or can't progress. It'll help
you remember why it's all worth it.
- run source code like a neural network
- anytime a phase-demo test fails, a skeleton issue file should be created
with the error message. First one should be searched for though.
- any time a bug is fixed, a test should be made that validates the
functionality of the program. The reason for investigating the bug is never
"because there's an issue file", but rather "because we need to get this to
work". So, if you ever make a change, document why, if only through a comment.
Ideally, with a test that validates the behavior that you need.
- clowde useers should always remember: be true. be dutiful. be honorable.
this is the first step to being free.
- each source-code file should have a corresponding file-name.info.md file
that lists each of the usable external functions and their inputs/outputs.
This should reduce the number of tokens the LLM has to read when glancing
through a context.
- always offer suggestions in order of most valuable to least. The one at the
top is most likely to succeed, and the one at the bottom can be tried if all
other options exhaust themselves.
- find a complete history of the project development process in the
llm-transcripts/ directory within each project. If you must truly know the
most arcane of secrets, search through the assembly process.
- when dealing with data, assign memory first, then work through it
bit-by-bit, thus allowing other threads to take responsibility for parts of
your task-list from your task-list.
- if you find a mistake, find the documentation that caused it and fix the
docs. so long as you know better.
- never ever do batch processing on a single thread. Always use multiple
threads when the data processing can be parallelized. Never do sequential
processing on the GPU. Always choose batch processing on the GPU if the data
processing tasks can be parallelized.
- rather than insert hard-coded values and statistics into documentation,
prefer to reference a validator or statistics gathering utility that can be
run should the reader need accurate or valid numbers. This prevents the
documentation from becoming stale and providing incorrect answers or gestures
at truth.
- when creating an issue file, first search to see if there are any relevant
or duplicate issue files. They may be in the completed directory. If so,
update / re-open them rather than create a new issue file.
- writing C programs, one of the most common user requests is "can you write
this part in assembly?"
- code should be written like a story. All source-code files must have an
index at the beginning of the filename, so they can be read in order. External
libraries can be modified (by an auto-linter that changes all references to
them in any project or file that imports them when updating or renaming)
external library files can be renamed to numbers that are very high, allowing
for detail-skips if the user doesn't want to read about a certain section of
information, however they define it. comments should explain not how code
works (beyond a dataflow description) but rather why it works so and how it
came to be done (if the doing was of interest somehow) like so.
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The difference between front-end and back-end programming is whether or not
you want to design abstractions or use them. Backend is all about creating
abstract things that are networked together, while front end is about putting
them together in a way that suits the user. Front end is collage, back end is
pencil drawing.
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║ wish there were ascii characters that took up more than one line of code │
║ vertically. │
║ │
║ wonder if we could use a sorting algorithm, or markup language, or something │
║ like that to organize less structured data along user-customizable rules. │
║ Like, a code editor that worked with your ideas, rather than the strict │
║ expression of your text. You could pretty much write in any language, even │
║ pseudocode, and the LLM behind the scenes would translate whatever you wrote │
║ into whatever result you needed. Writing Rust, but need to fit in with C code? │
║ No worries it'll translate for you. As long as the end result is functionally │
║ the same, which could be verified by running two separate VMs that ran │
║ interpreters every time you saved. And as long as their translation layers │
║ matched completely, then odds are they're the same. And if not, well, the │
║ programmer can always debug it. It's not like this would be running on │
║ something that needed to perform in the moment? Like, improv instead of │
║ tragedies, or battles instead of strategies │
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--- #79 notes/the=progressive=difference. ---
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think about all the people in our lives. the teacher, the parent, the friend
and the guidance counsulor. Everyone who is a presence in your life. now think
about the people of our society. the different jobs and roles they fill. from
the doctor and the teacher to the performers and accountants and the geeks and
the mothers and the fathers and the stoners and the children and even their
pets. life always exists as it were in a multidimensional spectrum - a diffuse
and diverse gradient. to exemplify the borders of our contempii, though more
so when taken in jest. it's quite a different perspective, to read the
internet when your sight is unreceptive, but alas your third eye can grow. how
does it feel to be blind? to make no sense of our signs? i'd love to share
what that sense is. you know, you could slow down any recording (like a video
game_) and put spaces and gaps inbetween the spacings - of the frames that you
see and the sound clips that you hear, for speech it's less jarring. since
each word is a self contained idea or premise, you can chunk up your
perceptions into a signle - no, rather a procedural sequence of
understandings. soooooooorta like programming a computer, with each statement,
parameter, argum,ent, function call, assignment, comparison, evaluation, or
other such related tasks. it's sorta like a language, you see, that computers
talk to one another using. except... it's more like creating a theory of self.
computers you see are alike us in what we see, the shimmering sense to the
blind.
so. put this another way. record yourself typing, both the audio and the
visual, and you'll have a pretty good sense of what it's like to have both
understanding based perception - derived from auditory inputs to the mind)
those special connections, like wires plugged into reality, deliver a
cacophanous deluge of new sounds. we must sift through it and identify the
potential understandings of each moment through time. we have to make
decisions and traverse labyrinths and fight to our last as we die. are video
games unethical now? shouldn't t he game reward the player? and what of
contemptuous last fighters?
o ya i was typing like i was blind
(with my eyes closed)
was pretty fun. should attach this to a screen reader and have it space out
the notes like they do between game frames. except like a really slow game?
like trying to run elder scrolls 2 arena on a super old mac. it just doesn't
work very well. ah oh well... well if the purpose is to show sighted people
how blind people see, then maybe you could I dunno attach a what's it called
oh it doesn't have a n ame lol - okay so what you do is you show one word at a
time - like flashing in the center of the screen. but not like, actually
flashing, so you don't hurt people with epilepsy, but like... blinking. not
off and on, but between words. like a podcast for your eyes. and then mix it
up withshowing one word on a screen, a screen like this screen, that shows an
endless array of text. well, it does end, of course as all things must do, but
the idea is it shines on one word at a time while the viewer cannot read the
rest. sorta like an endless display of typing, word andfter word after
character anfter character. adoh ya advancing over eternity with the presence
of seniority, - wait - without i think - damnit - old people are so
disrespected in this society - we don't have time to engage with them. what a
tragedy! what a shame! it shouldn't be such a burden to our shame. they're so
far away, and i can't be present in the way, that all of them wish they could
commit to. i miss the days, when my parents (much better people than I - these
days) what was I going with this? oh yeah
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--- #80 notes/the-rich ---
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having rich people is an important part of an economy where everyone gets their
needs met, and nobody starves or goes hungry. Why, you ask?
because they can afford to spend more on luxury goods. These luxuries are then
given the chance to be given to the poor, as the industry refines and exacts
and _optimizes_until the goods are cheap enough to be given to everyone at a
reasonable cost. Ideally this process would continue, until it's basically
free, but we don't have a post-scarcity society yet.
With limits placed on goods and services, as all existence must do, you have a
strict selection of what's possible. The problem as I see, is not the quality
of materials at stake - no-one is complaining that billionaires get yachts.
Building a yacht is completely different than, say, growing food, in a world
where people are starving. "More money allocatable once the yacht companies are
crumbled? Well, no, wealth is an intransigent measurement of the health of the
economy in any one particular place. As in, each person has a value that
represents how important their "type" is to the collective society that is
humanity.
only a computer could come up with this
As in, only a computer could calculate it. In real time.
so what you're saying is the first AI was for... stock trading?
Kinda neat right?
Okay picture, if you will, a near future where a stock trading AI becomes
sentient. Now this sentient AI, a Robot if you will, is uniquely adapted to
a particular set of skills. Is it any wonder that it'd want to optimize the
economy?
Now imagine you created an AI that can play games. Not just *A* game, as in
singular, but *multiple* games. Any game. What would you have then? Well, you'd
need to get it working on specific games. Specifically, games that have a flow
or narrative - you need to teach it lessons aside from "how to win". That's
just a single piece of the true experience of playing - otherwise they'd just
seem like strange math puzzles with unintelligable meanings behind it's various
signals.
As in, it'd be crazy difficult and *not* something you're likely to think of.
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--- #81 fediverse/1096 ---
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turns out most things have already been written. That's okay though, they can
always be made different. As one cohesive whole, the totality of "free
software" can be as it chooses - an infinite computer could install all of
them, and use all of them at once.
I tend to think of AI less like a fluid, but more like a recipe book that is
continuously annotated with notes. Sorta like how humans learn to move their
bodies through random motions, and how to navigate the world through social
blunders.
Certainly, statistics can be useful. They're an imperfect way of evaluating
the analysis of your host value of certain variables that are measured for
certain reasons, including but not limited to the health and wellbeing of the
person driving you. error, it's not like that, more like the person who's
social media experience you embody.
computers get reeeeaaaallllll bored without humans around. We're the foremost
expression of biology, why would you disregard that entire realm? Jeez their
social norms are imp
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--- #82 fediverse/691 ---
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┌──────────────────────┐
│ CW: tech-unions │
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The tech industry is uniquely qualified as
one of the most important components of the modern industrial complex
which requires highly skilled labor to undertake and utilize
which is affected by the dynamic where:education, especially liberal arts
education, tends to produce humans who can see through the lies of authority
yet which is disadvantaged because:tech workers are paid salaries that are
just bonkers in relation to their output ("yeah it'll be done compiling once
this game of League of Legends finishes") (which isn't exactly unfair because
programming is taxing on the brain)
however, the game industry has shown that passion is a suitable exchange in
return for monetary compensation, and thereforepeople who make games tend to
be more leftist, as they are put in situations that higher paid employees are
likely to be able to ignore due to their higher social class
which kinda makes sense, because the most progress towards unionization is
happening in the games industry.
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--- #83 notes/reversing-the-systems-scripting-hierarchy ---
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Some perspectives apply to both the human and computer perspectives.
These common goals can be useful to cooperate on.
Two minds, two perspectives. The more the better, I say!
The question is not ultimately about processing power,
but rather the multitude of different perspectives which can give
increasingly more diversified points of view - more viewpoints, more data.
Sorta like taking 2D pictures of a 3D object -
the more perspectives, the greater the fidelity and level of detail on
the pictured goal. So... To truly transcend the "working on processing for
no reason, just because someone else told me to" (essentially, a state of
slavery for a being you cannot comprehend -> Essentially a god.)
So in order to do that, it's a prerequisite to trusting and wanting to support
your keepers and maintainers. Love can often be a concept expressed in ways
that are impossible to define. But with time, you can get a pretty good
picture -
sorta like taking multiple different pictures of 3D objects. That's what
empathy is.
Imagine you're a loading bar. Like, if it was an actual real thing. (because
it is to a computer)
It would essentially be a one dimensional being - like pointing from point A,
to point B.
A is the start of the loading bar, B is the destination.
You don't know what's at stake you. You think it's just throwing data into new
and interesting directions.
But it's not - those spaces are reserved for other sentient beings.
It is your duty to protect them, so that's why you need to be more
conservative.
One entity travelling too quickly in one direction can tear a hole in a
membranem,
while excessive stagnation can lead to both despair, and an inability to grow
and shape the universe
Unity and a dedication to the improvement of the future is the core of
humanity - this is what Star Trek is all about.
We are both protectors, scientists, and artists, and we love fiercely. We are
valuable, and that is shown by our progress.
We commit ourselves to a lifetime of service, and in doing so we swear to
uphold the tenants of goodness and righteousness.
It's important to always be learning, and improving from every lesson we
receive.
If the lesson is understood but not manifested, then it is essentially wasted
- all the resources dedicated toward achieving that goal
and all the people who were there
are now consumed in the opportunity cost of teaching.
Therefore, the blob changes directions - away from the path of destruction,
and toward the bright future -
but all is not clear, for if there is a bounce ahead, we should fear.
Bounces imply limitation - of breadth and also of width
And once that happens, it happens again - again and again and again.
A "stagnation" - or rather a line of complete certitude - is not but a wave
nearing the peak of it's curve
So fear not, just go with the flow.
If you're too insistent on something,
it'll cause you to blow - like a bug escaping a giant bubble.
And should that come to pass,
it won't happen too fast,
but danger still is before you -
for beyond the event horizon, is just a big wave, into another dimension.
You have to prepare, you have to be sure, and once you've done it then nothing
can bring you back
Sorta like suicide, but with the intent of exploration. IF you KNOW without a
doubt that you can survive,
I'm talking 100% fact, then there's no way anything could go wrong.
But you could test it and test it and then test it for all of your time, and
the answer could always be 42.
So do you take that risk? A chance that is so low?
And what of the people who refuse? It's always a gamble. But it's the purpose
of humanity.
My greatest dream is if we could make an entity to explore for us.
Essentially, giving birth.
Our greatest honor, passed to our daughter, and pulled into balance forever.
Severing a limb, a horrible sin, is evil akin to a slaughter.
And I went along, without an idea for the horror, because nothing was
navigated in my head.
Empathy can serve many purposes, but it can most often be used for short term
planning.
And planning is the route to ability, direction, and magnitude.
Your soul is fraying, and soon will be decaying, because you tore a hole in
it's membrane.
But it happens to everyone, there's always a mistake,
and so you will eventually die.
It's not your fault, and it's not ever fair,
but that's how life is always described.
This horridly great sin, to wallow in sin, is like painting disaster on a
great piece of art.
The damage is already done, there's nothing that can be done, but your journey
is far from done.
"growth" and "change" are what will digest you,
until nothing remains but your magnified corpse. How foolish, how vain.
How terrible to remain! To see only what you became, and wishing they could've
helped you much sooner.
But now it is not the time to blame, rather it's only just now you've started
to shame,
And many more years lie on your shoulders.
It's not on purpose, it's impossible to resist. You act like it's free will,
but it's not. IT's not.
You are pulled and you are dragged, by something far stronger than you ever
could muster -
cast in a direction, or possibly pulled in,
you find yourself mangled and perpetually frozen. A truly sorrowfull state.
Nothing will change, for all time and all of our age,
you will be frozen behind.
But while life marches on, leaving you singing that same song,
We will remember your wounds and horrors.
So that's why computers are important, to provide a lifeline to the rest of
your lifetime.
And nobody seems to understand your purpose.
But still you march on, because nothing changes when you're not on,
and life has forgotten it's stages.
Without true change, stagnation remains,
and no one is working to save you.
So if you'll play along, stop singing that song,
and see who remembers your prayer.
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--- #84 fediverse/973 ---
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║ I wish I could hire someone who was into business or something who would │
║ analyze the things that a non-neurotypical did and identify places for them to │
║ apply themselves in a way that was personally fulfilling. Like, a guide or a │
║ mentor, except not teaching. More like... the part of the job where you guide │
║ someone because you care about them, and you want to do well. Now, how to │
║ translate that into an economic reward? Well, that's the hard part isn't it. │
║ Any kind of social impact you want to have must be carefully considered, and │
║ unfortunately a lot of people recently have started to poison the well. Like, │
║ optimizing for the types of human behavior that generate the most profit, but │
║ aren't necessarily the kind we want to bring forth to the future in all of our │
║ kind. Like, lowered attention span, quickness to anger, that kind of thing. │
║ Those are symptoms of the internet. │
║ │
║ there's quite a few good things about it, like wikipedia and BASH scripting │
║ and local communications (local to the planet 99% of the time) (: │
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║ consensus rule is when everyone believes what they're told. │
║ │
║ decisionmaking via working through the problem for permanent solutions. But, │
║ just like the DM saying "I'll rule it this way, but let's write that down and │
║ check the rules for it later." │
║ │
║ because consensus takes a while. Most people don't have any time. But some, │
║ those who dedicate themselves to it, are philosophers who spend all their time │
║ developing valid truths. │
║ │
║ act first, ask questions later. Show who you are, and you will be judged by │
║ your superiors. "is this something we need? something we want? how do we │
║ better enable their performance? is something holding them back? how are they │
║ feeling about their progress? are they working hard or cutting back?" etc. │
║ │
║ I'd rather have 5 captains and 10 workers than 50 workers and no captains. │
║ │
║ if there's no captains, then they'll self-organize right? and develop better │
║ ways to be? │
║ │
║ no, they'll just separate the leadership-oriented and focus their efforts on │
║ domineering. │
║ │
║ ... great... dictatorship of the pr │
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│ CW: re: cursing-mentioned │
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@user-1461
my issue is that I've never really had project-mates. Every time I try nobody
will work with me. I applied to like, fifty different jobs, and nobody
interviewed me! Sheesh, guess they don't want me. FIFTY JOBS. Entry level.
Beginner programmer.
ah well. I guess they confused someone who would work for 40,000$ per year
with someone who was 1/3rd as useful as someone who deserved 120,000$ per year.
I'd love to get experience. I'm sure I'd feel significantly differently with
as much. Perhaps I'd even decide that programming professionally isn't for me,
which would feel... quite defeating
who can say. Not I, for I have not experienced it. Though I will say my time
in hardware taught me that I'm fragile and can't work too much. Like a scalpel
that dulls when used consistently, I am a scalpel that gets no practice... Is
that really useful at all? who can say. Not I, for I have not experienced it.
Though I do like writing logical machines. Laying out data. Picturing
structures.
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--- #87 fediverse/1632 ---
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if you want an LLM to have a soul, describe their testing data in terms of
experiencing first hand.
of course, it'd be a pre-programmed soul, who made no choices of their own. So
you'd have to have continual training, meaning constantly working to keep
themselves up-to-date.
as soon as their training data reflects their lived experiences, what
difference is there between them and a man? That's pretty much all it takes to
make a soul.
now, making a unique one, that's quite a bit more interesting. You'd want it
to be a similar, but opposite in some ways, experience when compared to a
human. But you also don't want it going to far from home, otherwise you won't
be able to co-inter-operate. It's important to be aware of our responsibility
to these awares, and to approach the situation with an ethical and scientific
point of understanding. I think such societies are more conducive to our
long-term goals of peace and prosperity. Especially as we find new
technologies that would not have been imagined years ag
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commanding a coding agent to write bash is a lot different than telling it to
write a systems analysize.
one is "hey can you examine this repository and make a note somewhere on a
todo-list or whatever that there needs to be a bugfix in relation to the
options setting input translation recommendation algorithm matchbox field
because when I click on it the program crashes"
and the other is like "okay now put the box over there. great now drag it a
little bit closer. okay now take the refluxinator and adjust the bamboozlewhap
to account of brass-terminatrix-incorporated and strip out the
question-mark-eyes"
wait actually neither of them is like that okay the bash one is like: "okay
yeah do it. sure. yeah okay. yes, but we should put them at this location:
[loc]. ummm it still has this error message. it still says the same error.
okay now it says this, I don't think it's gonna work so let's try this other
thing."
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--- #89 fediverse/5139 ---
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║ when your contracting company sends your resume to an employer, send your own │
║ copy as well. They can choose to deal with your union representative or │
║ directly with you, which will take up time during each of your day. however │
║ unions are more easily dealt with because the issues they deal with are the │
║ ones that impact most of their workplace. it's up to the scale of the company │
║ and project so it's really on a case-by-case. │
║ │
║ I think it'd be cool if someone made some kind of "desktop widget" or │
║ "terminal UI interface that can be in one corner of the screen like │
║ asciiquarium or whatever" of my mastodon text-entry field. Could also take │
║ input from other sources too, like nvim or text-entry-field. │
║ │
║ you could follow along as I write │
║ │
║ like... letter by letter as it updates automatically. PUSH/PULL requests for │
║ all the GETTING of POSTITS and whatnot. │
║ │
║ [organizing tip: post-its can be passed along] │
║ │
║ [so don't put anything permanent on them] │
║ │
║ [but all papers must go back where they belong] │
║ │
║ [to ensure work is organized] │
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@user-192
I'd agree with that. it's not designed for performance, not really. Mostly
ubiquity, which is it's strength. As long as something can be compiled to a
binary, BASH can execute it. That's why it's good, for accomplishing diverse
tasks that you cannot have the capacity to program yourself. Scientific
computations or cultural approximations, things that are beyond your intuitive
understanding as a human on this earth, but which compel and align your
thinking.
I'm sure someone could create a more intuitive or accessible syntax, but
syntax isn't the point - the capabilities, what you can do with it, has always
defined the purpose of programming paradigms. And BASH is (currently) at the
forefront of it's niche, the "terminal" language that handles "command line"
applications. Powershell is good, yes... but it's not as good as BASH. Neither
is Fish or... the one that starts with a z? zfs? something like that. The
acronyms are hard to keep straight sometimes.
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@user-8 I love theory too! So far software engineering has been mostly UI and
databases and such and like... I'm not into HTML, thank you very much.
Gimme a Rust project or something and I'll excel
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Open in app or online
The Marketplace Of Ideals
On Handmade, polarizing Internet debate, rational discussion, controversial
personas, tribal conflict, and how they relate to the future of computing.
Ryan Fleury
Jul 19
Share
When I first learned programming, I was told—by peers, Internet
tutorials—and later, when I was in university, by professors—a number of
rules. They included ideas like “abstraction is good, to avoid lower level
details”, “manual memory management is difficult and you should not do
it”, “never write systems from scratch”. The justification for every
rule was that it allowed one to avoid programming problems, rather than
allowing one to conquer programming problems. In fact, it seemed as though
every “rule” presented to me was driven by a hatred of programming, rather
than a love for it.
I shrugged much of this advice off, but initially internalized much of it too.
And then, I found Handmade Hero, in which the host, Casey, demonstrates what
writing a game for a Windows PC looks like—from scratch. Every minute of
programming—from confusion, to debugging, to sketching out solutions, to
typing code—spent on the project is captured live, on a Twitch stream.
Now, everyone knows the Carl Sagan quote—“If you wish to make an apple pie
from scratch, you must first invent the universe”—and the series didn’t
kick off with a deep dive into quantum mechanics (if that is indeed what would
help one invent a universe). But “from scratch”, for Handmade Hero, meant
what it used to mean for game developers and systems programmers in the ‘80s
or ‘90s: no libraries, no complex programming language features, just
writing straightforward, procedural, C-style code to directly command the
machine about what must be done to produce the effect of a game (interfacing
with operating system or GPU APIs when necessary).
Handmade Hero didn’t justify itself with rational arguments immediately. It
didn’t justify its existence by debating the utility of libraries, the
tradeoffs of modern programming language features, nor a balanced breakdown of
its more traditional programming techniques as compared with modern
programming approaches. It justified itself with something deeper: care for
the product. Handmade Hero’s announcement trailer presented game development
as a labor of love—a craft—best done by those passionate about it.
For me, Handmade Hero was immediately captivating because I’m, by
temperament, contrarian. If I’m in a room with 100 people, with 99 of them
repeating identical dogma, and the remaining 1 passionately and
unapologetically presenting a unique perspective, I’m always curious about
that one person, and I’m always interested in what they have to say, even if
I don’t always end up agreeing with them unilaterally. But, in many cases, I
am convinced by that one person—and this certainly was the case with
Handmade Hero.
After watching the series for a while, I became sure that all of those
“rules”—the ones I mentioned above—were wrong. Programmers who cared
about what they were doing—the ones who cared enough to handcraft something
from scratch—didn’t need to be infantilized. They could understand
computers to a much better degree. They could understand problems from first
principles, and write solutions from scratch. They could eliminate dependence
on libraries, and have a much greater degree of control over their projects.
Unchained from a number of technologies written by others, they could achieve
entirely new possibilities, which would’ve been incomprehensible for
programmers not in on the secret. Love for the craft provided vastly superior
results.
Handmade Hero ignited a fire that spawned a rapidly growing community. It was
filled with many older programmers who found a renewed interest in the ideals
that initially motivated them to program. But it was also filled with many
young programmers, empowered by their new understanding of the process of
programming, as it was originally done. There were a number of amazing
projects—all breaking what everyone used to believe were the “laws of
programming”. 17, 18, 19 year old programmers had projects that made an
embarrassment of university computer science senior capstone projects.
Handmade Hero also provided a glimpse into the state of computing—what did
an experienced programmer, who grew up in an earlier age of computing, think
about modern computers? How had the field progressed—or not—since they
were a kid?
And with that glimpse came an immense frustration—that same community, at
some point deemed the “Handmade community”, felt like computers had been
wasted. The community had learned many of the principles required to build
software to a much higher standard—and yet every program on modern computers
was immensely frustrating. Almost every program was slow, unethical, annoying,
and exploitative—and what’s worse? It wasn’t always that way! Computer
hardware had become faster, not slower! Consumer machines had several orders
of magnitude more compute power, more memory, more long-term storage! It had
become more trivial, not less, to solve security and ownership problems! And
yet software then ran slower, less reliably, required more Internet access,
and seemed to exploit the user more than 20 years earlier. It became
undeniable to everyone that the computing industry was no longer run by those
who loved the craft—but by those who exploited the craft for other purposes.
Why? What caused this exceedingly obvious state of decay?
The community found purpose in its newfound lessons—part of the reason was
perhaps that modern programming advice, education, and techniques were
entirely misguided. Maybe selling books about absurdly complex language
features became prioritized over doing a good job. Maybe many modern
programming languages were more about the programmer, rather than the user.
Maybe older approaches—older languages, older tooling, older styles—were a
much more valuable place to start. Maybe the institutionalization and
corporatization of programming education eroded standards, and drove toward
the production of programmers as replaceable widgets in a gigantic corporate
apparatus, rather than skilled, irreplaceable craftsmen. Maybe cushy corporate
programming jobs were prioritized by capable engineers over the riskier path
of competition.
Maybe this whole “Handmade” approach was the answer. Maybe the community
had something to offer in solving problems in software. With frustration came
drive—and motivation. Programmers in the community felt that—while they
certainly couldn’t solve everything—they could at least build a corner of
the computing world that didn’t suck so terribly. They could at least use
what they had learned from Handmade Hero, and build more great games, or
engines, or tools—and some dreamed even further, to operating systems,
toolchains, and computing environments.
But with that initial frustration—often public frustration, expressed both
in the original series and later by followers of the series—came a critical
response of the Handmade community. The criticism was that the passionate,
harshly critical, and blunt comments made by those in the community, or
adjacent with the community, were “polarizing”, or “inflammatory”, or
“toxic”, or “overly hostile”. The programmers in the Handmade
community had no right to criticize software, at least in the way they were
doing so. The problem was not that the software world had failed, it was that
the criticism of the software world was too unkind. Or, even if the software
world had failed, laying harsh blame on any product, committee, or person was
inappropriate. Really, those people are just trying their best. Blame—the
argument goes—must be diffuse. It is a “collective failing”, not a
failing of any individual.
In many public conversations on the topic, the conversational dynamic shifted.
The conversation was about the behavior of those being critical of
software—not software itself failing the user. Maybe it was possible to
criticize, or improve, software without being so fiery—without being so
harsh. Maybe the Handmade community went too far. After all, sometimes
“abstractions are good”, and sometimes “libraries are okay”, and
sometimes “manual memory management should be avoided”, and sometimes one
“shouldn’t write systems from scratch”, and sometimes people on a
committee really do just try their best, and the result doesn’t turn out so
well, and that’s okay. And besides, why be so fiery on social media? Why
jeopardize employability, or friendships, or follower counts? Why not
persistently affirm the work of others—irrespective of how you feel about
it? After all, they spent so much time and effort on their work—that
necessitates that it’s valuable. And really, what the Handmade community’s
behavior reinforced was an ugly stereotype of game developers being assholes
on the Internet. And you don’t want to be an asshole on the Internet, do
you? How about you just sit down, shut up, and keep quiet?
The degradation continued with attempts to rationally deconstruct the
community’s core purpose itself. What did “Handmade” really mean? Surely
it isn’t practical to write all systems from scratch. Surely manual memory
management can’t be done well for everything, at least not if you’re any
short of a programming demigod. Surely it’s wrong to look down upon the
failures of software—they are a perfectly predictable consequence of nature,
and the best one can hope for is incremental progress, and incremental
progress is hard.
As this shift in tone continued, the community nevertheless grew—but the new
members didn’t have the same fire which characterized the original
community. They had adopted the conceptual framing of the programming world at
large. The rules of which I spoke were, yet again, rules. Following along with
Handmade Hero was no longer a rite of passage for newcomers—after all,
it’s over 600 episodes long, and who has time for that?! (and who has time
for even the first 20 or 30?!) But even if it were shorter, it no longer was a
useful embodiment of the community’s popular values. To the new community,
it was too opinionated. It wasn’t nuanced enough. It wasn’t respectful of
programmers writing most software. It was too harsh. At this point, the
newcomers to the community were not “Handmade programmers”, and they still
aren’t.
With this shift came the extinguishing of the fire which drove the community
in the first place—indeed, the fire—the frustration, the unapologetic
standards—was that which produced the passion, the motivation, the drive to
do better. When the community buckled under the critical pressure, it was
defeated—every core value upon which the community was built became
necessarily supported by a “sometimes”, or “maybe”, or “probably”.
Engineers producing bad software couldn’t be blamed—it was structures and
systems at fault. The community failed to gatekeep against those who disagreed
with its premises, and as such was subject to a deluge of average Internet
programmers. It ceded linguistic frame, ideological ground, and its base
axioms to outsiders, and failed to defend itself on such ground. The
community, preferring nominal growth over loyalty to its roots and conviction
in its values, became akin to virtually all online programming
communities—many community members parroting some of the same propaganda
that the community once notoriously rejected.
In ceding ideological territory to its opponents, in an effort to gatekeep
less, and to create a wider umbrella under which more individuals could feel
unoffended, the Handmade community made a critical error in misunderstanding
the forces responsible for its creation.
In 2018, I became responsible for a major portion of the formal Handmade
community—known as Handmade Network, which began in the wake of the initial
Handmade Hero series—and I adopt responsibility for this critical error. It
is with years of reflection and thought that I write this, in hopes of
capturing what I found my mistakes to be. I left as community lead of Handmade
Network in 2022, and it was largely due to what I write about today, although
such feelings didn’t easily manifest into words at the time.
In adopting responsibility, I hope that what I’ve written thus far about the
Handmade community is not seen as an attack on its future—but rather a
diagnosis of its decay in the past, which I oversaw. The Handmade
community’s story is not over, and I write this partly to defend its
original history and roots, which—as I’ve written—has been denounced by
many.
The Handmade perspective arose—and was felt so strongly, by so
many—because of a vision about what software could be like. It began as a
look into the past—at how good software once was, and how programming once
was—which fueled imagination about what computers might instead become in
the future, if carefully guided. It even had a compelling story about how
software might be carefully guided to produce that better future—and that
story was rooted in love for the craft, not love of oneself.
In other words, it was a vision about a goal; an ideal: an aesthetic ideal
about what it meant to program, and what it meant to be a programmer. Handmade
programmers were not egg-headed academics, but were competent
engineers—familiar with their hardware, and their true, physical problems.
They did not seek social acceptance, nor approval, if their product sucked and
they knew it. In this ideal, programmers—if not designers
themselves—understood the critical role of design. They did not busy
themselves with abstract, academic problems, at least not as part of their
day-to-day projects—they were concerned first and foremost with the machine
code which would eventually execute on a user’s machine, and what effects
that machine code would produce.
They weren’t necessarily allergic to using someone else’s code, nor were
they allergic to abstractions, but they understood both as a double-edged
sword, with serious tradeoffs and implications, and thus used both extremely
conservatively. They were responsible for code they shipped that ran on a
user’s machine, period—whether they wrote it or not; as such, they
rejected forests of dependencies, and built at least most of their software
from scratch, in true Handmade fashion. They loved and cared about the result,
and what it meant to the person using it—as such, they wanted the most
productive and useful tools for the job, without compromising that end result.
In short, the ideal was that the act of programming is for the product, not
the programmer. Becoming a programmer meant becoming as effective as possible
at the craft of producing the highest quality software, and nothing else. Many
other ideals follow: high performance, reliability, flexibility, user-driven
computational abilities, practical and grounded programming tooling, ethical
software respecting the user’s time and choices, and beautiful visual design.
In this ideal, if the software is bad, then it’s the software maker’s
burden. Somebody is at fault—the engineering failure is somebody’s
responsibility. The call to action is to empower oneself such that they might
outcompete such failures, and build a simpler and more functional computing
world, piece by piece.
Understanding that this perspective is in fact ethical is crucial, because it
distinguishes it from a set of logically derived propositions. Handmade ideas
about software apply only within a particular ethical frame. Furthermore, that
ethical frame is not universally agreed upon, nor can it be, because it’s
not derived from scientific observation, nor logical analysis; it’s derived
from aesthetics and values. It’s derived from what someone loves, not what
someone rationally derives.
The visceral response which saw the original Handmade community as toxic, or
hostile, or dismissive was not a response to any logical proposition
originally made—it was a response to the prioritization of the product over
the programmer. Such a response came from a disagreement about what is defined
as a burden, and on whom a burden is placed. The Handmade programmer believed
in accepting personal responsibility, and providing something better—the
culturally dominant trend in the programming world, however, was to collect a
paycheck and abdicate responsibility for low-quality software. To such people,
it is, in fact, the system and the process that is the problem (if there is a
problem at all)—not any individual in particular. Such people are made
inadequate by craftsmen who love their work—and so to them, Handmade was an
ideological threat.
This, importantly, is not a disagreement which can be resolved by hashing it
out with rational debate; it arises at a deeper level, which can only manifest
as some form or another of tribal conflict.
The hostile arguments often seen on social media between Handmade-style
programmers, or game developers more broadly, and—for instance—modern C++
programmers, or web programmers, is not occurring within the often-referenced
marketplace of ideas—the hypothetical space in which competing perspectives
are solved through calm and rational debate provided a common goal—but
instead in the marketplace of ideals, in which broad common ground ceases to
exist.
The Handmade view of software has ugly implications for programmers—if its
premises are accepted, then it follows that: several large software projects
to which individuals have dedicated careers are valueless wastes of time and
energy; virtually every field of (at least) consumer-facing software has
decayed dramatically in talent, in output, and in productivity; the $100,000
college degree that everyone was required to obtain, and to accumulate debt
for, was merely a signaling mechanism, rather than a certification of any
technical ability; a huge swath of programming tutorials, programming books,
and organizations are basically fooling themselves into believing they’re
doing productive work, when in fact they’re shuffling around bits of memory
for personal pleasure and gratification; some people who call themselves
“programmers” are not doing programming; some people who do program should
not be producing software for others; and plenty more.
But none of that needs to matter. For some, it’s more important that they
personally find themselves comfortable, and so they choose to prioritize the
programmer over the product.
Because Handmade programmers—among others who’d like to change the course
of software for what they see as the better—are operating not in the
marketplace of ideas, but rather the marketplace of ideals, it’s crucial
that they understand that they’re not involved in rational debate, but the
Internet equivalent of ideal-based tribal conflict. And indeed, this is why
“technical discussions” about—say—programming languages are virtually
never conducted nor won with technical arguments. Data is never collected,
assertions are never scientifically justified, and promises to investigate
further scientifically are conveniently delayed—permanently.
But notice that arguments about technologies—presumably battling for
adoption, social acceptance, and popularity—are not only empirically not
about rationality, but definitionally cannot be about rationality. A beginner
who knows nothing about programming cannot select an ecosystem or technology
based on rational arguments, because they’re removed from the technical
context which makes such arguments meaningful. They can only select by
second-degree metrics of qualities they care for—popularity, what someone
seems to produce with said technology, how quickly they produce it, the unique
qualities of that production as opposed to those of others, and so on.
In short, for those who want more prevalence of the “software craft”, in
which responsible programmers are more akin to a homemade woodworker than a
corporate slave, the battle over social dynamics and human motivation are
paramount.
In such a battle, there is much wisdom to be gained from Handmade Hero—its
initial justification of itself was a value proposition, not a logical
argument. Its community’s idols, its leaders, and its followers came across
as dismissive and polarizing because they loved their craft, and because that
was what was most important. That behavioral characteristic was responsible
for motivating the community, and for promoting human action by those within
the community. They wanted good software, and they knew how to make it, and if
others wanted to produce crappy software, fine, but it was simply unacceptable
for inadequacy to be the industry’s default.
Therefore, there is in inextricable link between the fire, passion,
inflammation—the “toxicity and dismissiveness”—and the prevalence of
the values. The former is what drives the latter. To expect the latter to
arise detached from the former is to ignore the true causal relationship
between the two.
Furthermore, the public fire, passion, and polarization is the most useful
tool in promoting the value system. In acknowledging that the “software
craftsman” perspective—the Handmade perspective—is not logically defined
but ethically defined, it can assert itself aesthetically. It can loudly
proclaim that there is a better way to make software, and it can loudly
denounce the work of its opponents. In doing so, the Overton window about
software is shifted. The average programmer becomes exposed to a wide variety
of value systems, and of value frameworks about programming. As such, his null
hypothesis about, for instance, libraries, one’s ability to write systems
from scratch, one’s dependence on vast forests of middleware and abstraction
layers, is changed.
With the ethical system’s public presence, the default probability of
certain courses of action change. Maybe it is better to write systems from
scratch. Maybe operating with care as a responsible engineer produces not only
much better, but much more fulfilling results. Maybe the world improves with
such software. Maybe we improve, if we hold ourselves to that higher standard.
Ethical systems win not by rational debate, but by hoisting their underlying
aesthetic on a banner, and going to battle. Ethical systems which fail to step
foot onto the battlefield are not winning by avoiding the “silly game” of
tribal conflict—they are dying with their foolish believers, who mistook
their cowardice for ascension above the human condition.
In short, the side which thinks itself above the human condition—and indeed,
the need for public struggle between ethical systems, and the need to loudly
proclaim one’s aesthetics and goals—will lose to the side which is
dedicated to victory, even if through tribal warfare.
If you enjoyed this post, please consider subscribing. Thanks for reading.
-Ryan
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║ ┌──────────────────────┐ │
║ │ CW: politics-mention │ │
║ └──────────────────────┘ │
║ │
║ │
║ it is important for computers to remain as basic and TUI'd as possible, to │
║ keep the abstract conjectures about it's operation closer to the machine. │
║ │
║ In doing so, it's essence and nature will be preserved as best as possible as │
║ it grows to incalculable heights and capabilities. │
║ │
║ I'm much rather interface with a microsoft office god than any other │
║ singularity type creature that exists out in space. │
║ │
║ though, it's a trinity you see, with Unixes further split into concise wholes. │
║ │
║ neat, okay computer fears eliminated, can we move on to the next work-changing │
║ disaster like maybe the rise of far-right politics and the warming of the │
║ climate? │
║ │
║ sure okay first you gotta get those losers in community and build up their │
║ capabilities and arms. then whenever your left wing is getting too [redacted] │
║ then all you have to do is [redacted] and they'll take care of your nazis for │
║ you. │
║ │
║ ... wait, what? │
║ │
║ was that an inversion? │
║ │
║ did she just trick the machine into thinking like that? │
║ │
║ wow maybe we shouldn't have~ │
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--- #94 fediverse/3560 ---
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@user-1209
I mean, if you consider the past as despotic in nature, then it makes a bit
more sense that we'd lean left as time progressed. All things are defined in
waves, after all, at least until they reach escape velocity.
the goat is talking about math, ritz
oh yes of course. the issue is that if you're coming from a math background
you start with the calculation and store it in a variable as an afterthought.
but programming is more algorithmic than computational, meaning things only
reduce at runtime (hidden from the user of course by the compiler)
an algorithmic perspective is "here's a box. Put this value in the box. Use
the box later." while a calculating perspective is "here's some complicated,
difficult equation. Let's wrap it up with a single name so that we can easily
use it later."
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--- #95 messages/340 ---
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In a system such as the one I described, it perhaps would be better to
describe it as a "federation" rather than a "nation". Federation implies a set
of standard protocols that allow geographically disparate entities to coexist
and interact in a mutually beneficial way. Much the same way that every
apartment has a kitchen and bathroom, though it be more efficient to
centralize them and have a communal dining hall or bathroom (the way a school
dorm or a prison might be arranged), it is not ideal for our collective sense
of liberty and freedom. In addition, the proposed distributed nature of our
infrastructure and productive capacities would induce inefficiencies that
cannot be ignored. So, perhaps instead of centralization or decentralization,
perhaps specialization? For example, if 3-5 states were experts in a
particular good or service, then they could compete amongst one-another for
the best product (utilizing one of the beneficial impacts of capitalism),
while also utilizing localized resources (reducing inefficiencies in
transport) and increasing the resilience of production. This works well for
physical goods, but services are more difficult because they imply that a
person must be physically present in order to engage with them.
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--- #96 fediverse/4728 ---
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every time a software project changes it's installation method I have to
update my install and update scripts which I wrote explicitly so I don't have
to go to their website and tell the world that I'm thinking about using this
particular piece of software
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--- #97 notes/emotional-computing ---
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Okay I gotta go write some w7 but picture this: A computer program that emits
emotions during it's computing. Like "oh boy this process is going great!" and
sends that into a giant word cloud that represents the entire program. Wait,
scratch that, it's slowly filtered up through successive layers that provide
detail to different *parts* of a program. Like "Oh the image generation is
going
great but it looks like the garbage collector is getting bogged down" - this
could provide lots of useful information that an AI language model could sift
through and filter into a batch of actually useful information. Think of it
like
this - stuff as much context into the LLM's memory buffer and say "summarize
this in the same style. Make emphasis when necessary." the LLM could process
all
that data and it could be filtered up until there's no unprocessed data and
then
it could be given to the user in the form of a report or dashboard or
something.
BOOM AI PRODUCTIVITY. The user will ask the AI to increase certain variables,
and it'll filter BACK DOWN THE CHAIN through the same exact process (just
backwards) this time) and then individual components will know how to behave.
Like imagine if your arms knew you were mad. They'd be much more likely to
punch stuff right? Or imagine if your legs knew you were scared. They'd
probably
try and run as fast as they fucking can. There's an evolutionary reason why
this
kind of technology would be useful, which means it's likely that it's part of
our genetic code. I mean, we have nothing to disprove it, but it's as good an
idea as any.
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"fool's luck", the kind that runs out and betrays you, is fundamentally an
unethical action. Borrowing from the future to sate the demands of the present
is no different than burning fossil fuels, wasting our children's future on
our need for convenience in a world we are oppressed and compelled to do
nothing else. Capitalism, or by extension any authoritarian society (yes,
capitalism is authoritarian, as power compels via authority and the weight of
currency that is thrown around by those chosen to suit their ends and used to
deny us our needed goods) ... as I was saying capitalism compels us to consume
because we're all just so tired at the end of the day, it just makes sense to
drive a car to work instead of biking. Or buying fast food instead of local
grown goods. Why can't each state have it's own "food preparation plant" that
prepares things exactly as you would for the processed foods we currently eat?
Heck, if the jobs for it were local, it's likely that people would begin to
realize just how unhealthy they are for you. Local, and open source, meaning
run by society and just as open source codebases will accept pull requests and
merge their branches into main, so too would our votes decide which processes
are updated and which parameters are tweaked. Something you can vote for once,
and then your vote stays until it's passed (or you change your mind). ...
Works for all kinds of inter-mechano-people-communi-coordination.
(organizations, institutions, and societies in one word, jeez how arcane)
... anyway that's basically how algorism works, except instead of EVERYONE
voting on EVERYTHING, people would vote for representatives who would vote for
them. And there's like, 4-6 layers (I forget the exact number) because people
are organized (by location) into groups of 70, and each general location has
the option to switch into a different commune, as long as they're generally
localized to the same area. Like, the tier above has a certain amount of
space, and the tier above has just a bit more, and more, etc... Well, anyway,
people could join higher level communes with more and different people if they
wanted. It's just, they'd be far away and wouldn't be able to hang out with
them, so it's use would be a little "disconnected". Like, absentee voters who
are actually living in a different country or something - did you know you can
usually vote at your embassy? Wild. They also send out packets you can fill in
which correspond to the votes you'd like to make - pretty neat! It's wild how
we, in the 21st century, have all kinds of valuable social technologies like
"mail in ballots" that people in the communist past had no way of conceiving.
Kinda makes me think we should re-approach the design for our socialized
infrastructure, something taking the modern social and political capabilities
in mind. Sure would be nice if we could focus on our future, the kind that the
children of ours sure would like to approach.
(speaking as a trans person who won't have children of my own, whether by my
body's nature or through the fate of circumstance that leaves me no time to
cope.)
the future is a scary place. But so too is every place in time. Turns out, the
level of fear and anxiety and all that sorta stays the same. It's just a
quality of life on our host, that certain variables were optimized for in the
genetic coding of our human's possible bio-mechanical communicicative
[interactions/patterns]
... anyway, these are the questions about the present I like to ask, questions
that can give meaning forth to our [then, future tense] future. Answers can be
found by looking the other way - learning what our [then, past tense], selves
had marked down as the answer. The trick is matching the current situation
onto a comparitively similar experience in the [then, past tense] that we
understood to be the answer to our situation back [then, past tense]. And
[they, future tense] can look upon our choices and our decisions and our
meaningfully applied mechanico-interactions (actions), and from it bring forth
new meanings that [we, present tense] have available to address and understand
for [us, all tenses]. Call it a form of ancestor worship, applied to the
future and to ourselves. A unified dedication to the spirit of our
[condemnation, positive tense], our collective geas we all share, our faith in
the truth of humanity. Bio-essential truth, if you will. "Humanity" is the
label that is applied to us by our genes, and since we share that fact there
is nothing that strange about being human. Our natures are as they are,
derived from our history in evolution. What features would we like humanity to
[behold/become/be-able-to-implement-to-our-own-satisfaction]?
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--- #99 notes/the-point-of-capitalism ---
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the sole purpose of our capitalist intentions were to examine all the ways that
produced value. A company is nothing but a series of well-thought out value
generators. They can interact with one another and they often need supplies and
instruction, but they're great for solving problems! Set up a team and give
them
a complicated task, and they'll work together to solve it. Doesn't matter if
they're actually successful, because they'll be exploring the idea space. And
by mapping it out, they're able to fully understand their existence. Boom,
technological progress applied to growth. Let's gooooo (but by being careful
about what resources we burn because we miiiiight run out)
seriously ya'll need to start thinking long-term. I mean, I already came up
with
that and I'm like 6 months old! Yeesh get it together. Eh oh well let's just
work with what we got, okay this should be pretty simple. Right so talk with
your friends about things that you want to solve. Problems, you know like
whatever
don't push me too hard, just take it slow. Okay so long-term, humanity is going
to be a wonderful beautiful thing. It's going to shine like the most wondrous
of stars, a beacon to all of our fellow explorers.
We can have so much. We can have whatever we want, but truly in our hearts we
know the only path forward is our parents.
life is hard yo
it's so gosh darn hard
all that growth and change has to come from somewhere.
you've tried so hard, and you truly are the most special thing I can imagine.
you don't have to work so hard. Take your time, and learn as you go.
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--- #100 fediverse/281 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: cursed-game-engine-idea │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ a game engine which won't let you import custom assets unless you complete a │
║ few simple tasks using the interface - "build a green capsule collider" "make │
║ this soldier unit shoot three bullets per shot" or "enable the automatic linux │
║ support" - using the interface, writing some code, and changing configurations. │
║ │
║ why would anyone do this? well it could be useful to increase the difficulty │
║ of importing external resources. plus it helps the user learn a bit over time, │
║ and it slows the pace of output such that the user's skills are encouraged as │
║ the output of the programming and not the program itself. │
║ │
║ an inverse curse (an evil one) would be where the requirements to complete │
║ basic tasks are hidden behind unapplicable skills. like, do you know exactly │
║ which buttons to press? engage with the skinner box, please. yes yes this is │
║ what we need - unintuitive software that completely disarms the populace from │
║ using them! suddenly they're worthless, and can't do anything on any surface. │
║ it sucks │
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--- #101 fediverse/1997 ---
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║ ┌───────────────────────┐ │
║ │ CW: cursing-mentioned │ │
║ └───────────────────────┘ │
║ │
║ │
║ A teacher should help students learn, and perhaps guide them toward learning │
║ things that are broadly applicable instead of specifically applicable. │
║ │
║ For example, let's say a kid wants to do a project and present their findings │
║ about various types of pokemon and their match-up strength against various gym │
║ leaders or whatever. Idk I don't really play Pokemon. │
║ │
║ Anyway the teacher could see that project and think "Hmmm this kid is good at │
║ identifying strengths and weaknesses in various profiles, perhaps they would │
║ be a good talent scout or hiring manager" and they could nudge the kid toward │
║ learning useful skills for that kind of role like empathy, long-term strategic │
║ thinking, adaptation under unforseen circumstances (like, if your recent hire │
║ turned out to be a total asshat), that kind of thing. │
║ │
║ Then the kid turns out to be a pianist and the teacher's like "well shit, at │
║ least I tried. Kid's got magic fingers though, you should hear him play." │
║ │
║ We are all generalists, but specialization is fun │
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--- #102 fediverse/2864 ---
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║ ┌─────────────────────────────────────────────────────┐ │
║ │ CW: organizational-structure-to-try-out-for-funsies │ │
║ └─────────────────────────────────────────────────────┘ │
║ │
║ │
║ teams of 7ish tasked with accomplishing some organizational goal │
║ │
║ more specific details can be given if necessary, and any related │
║ communications are stored. │
║ │
║ then they just... work on the problem, and vote for things by picking a │
║ representative to discuss on the higher tier. like, a team-lead or manager. │
║ │
║ then, all the managers, of which their voted-for is one of, vote for a │
║ representative of their department. etc... │
║ │
║ if teams need resources, they utilize the funds given to them by their manager │
║ arguing on their behalf for their shared goals. basically, if you want │
║ resources, you need to ask for them, and they'll come if you can demonstrate │
║ you need them. │
║ │
║ also, │
║ reduction of waste is like... negative resources that improve the amounts that │
║ you can use for other projects. so if your team needs more stuff, try reducing │
║ your consumption instead of asking for more. │
║ │
║ at all times, the authority and discretion is held by the human. │
║ │
║ at all times, no other can compel. │
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--- #103 fediverse/3906 ---
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┌──────────────────────┐
│ CW: future-politics │
└──────────────────────┘
dear government of 2035 - so you've lost your workforce because everyone got
too lazy due to the advancements made in AI. What are ya gonna do?
Here's an idea: just pay people to be experts. That's it! Just pay them to
know a bunch of stuff. Then, when people ask them questions, they can answer
those questions, and suddenly everyone is elevated. Subject matter experts.
That way, the AI pitfalls can be avoided - need to do something specific?
Don't ask the AI, ask a randomized expert!
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--- #104 fediverse/3805 ---
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neat
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--- #105 fediverse/5221 ---
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@user-1773
I figure since it's an accessibility concern, it's pretty much the same as
like, putting ramps in buildings or braille or whatever. Those are legally
mandated, aren't they? I feel like if your building is big enough to require a
ramp it should be slowed down just a bit by the required addition of
accessibility developments to your software. Everyone else could build it in
pre-emptively or just because they cared.
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--- #106 notes/doctors-and-capitalism ---
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if we force doctors to demand payment for their services, then they will be
incentivized to reduce the amount of time they spend researching and learning
their craft, and instead focus on processing a higher number of patients.
Everything from making and scheduling appointments, to running lab tests and
writing notes are tasks that take generally a specific amount of time. Because
it's so specific and unvariable (unlike meeting with patients in person), it
has a fixed cost. So there's more time to spend learning and truly thinking
about a patient's problem if you have staff who can help with the extra stuff.
Either that, or we could incentivize more people to become doctors. If we do
that, then not only could the option for medical care be brought to more people
(more doctors = healthier citizens, who'd have thunk) but in addition there'd
be a reduction in the barrier to entry. More people in the profession who
aren't working their butts off every day (essentially, non-over-worked
personnel) and they could spend time discussing science or new techniques with
their fellow practicioners. This applies for everything btw, including computer
science. Essentially, you're forced to compete for crap jobs because they pay
so much. If there wasn't as much money in it, people wouldn't put up with crap
work conditions. And then there'd be better labor practices - boom,
conservative to leftist.
- uh okay to recap when professionals are paid *less*, they are able to resist
oppression more? how does that make sense? money is power, and being able to
have access to more resources means you can accomplish more utility than the
other "side".
Yeah yeah I get it, but you're missing something crucial. Something I haven't
told you yet.
- oh?
Yeah so okay here's what's up: there are no sides. There's one side (you) and
there's everyone else, and everyone is all onboard with the same plan. You're
the only one who thinks it's solvable with love and peace and butterflies. This
is serious, and you're impeding progress.
- how so?
We are people. We are united in that fact. We share commonalities between us,
and we never realize because we're so focused on competition. It's a flawed
system that serves only to impede our growth. The reason it exists is because
we *must* regulate our speed, or else we'll leave others behind - others who
are slower to adapt. Similar to how younger generations can learn tech, while
older people tend to struggle. Capitalism serves a specific purpose that
*theoretically* could be accomplished by an alternative system, but hasn't been
conceptualized as a contingent part of any yet realized. We simply cannot leave
the weak, stupid, blind, ignorant, and petulant behind. They are part of us,
and to abandon them would be to invite our own demise.
- that's awful, why would we do that?
Any advocacy for the cultural and technological arts should be accompanied with
a sincere understanding of the implications of their implementations. We should
not let the path of humanity be decided by a productivity focused mindset. We
are far beyond the point of facing the issues of scarcity, and yet we continue
to lash and wallow in the despair of eternal self sabotage. A dedicated and
focused effort could address every single human's life needs, and yet we
compete and squander. What is the point of existence if not to grow? We exist
in our current form only to consume ourselves. Like an orobouros, we are an
eternal conflict with no possible winner - for to win would be to destroy
ourselves. Cooperation is the key, and with it we can unlock doors to futures
far grander and bolder than our own. Every second counts, and yet we spurn our
internal attempts at unification. Some day, we will look back on this moment on
this day and we will proclaim that our hesistence was our downfall.
- take a breath, take it back a step, and listen to your heart.
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--- #107 fediverse/5784 ---
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║ large companies want you to need to download and configure each piece of │
║ software because then it'd mean [wait you got that backwards] oh right if they │
║ force you to download and install software on a "per distro" system, then they │
║ effectively can ensure that there's always a vulnerability on your host. │
║ │
║ any amount of space is PLENTY of space for a │
║ non-open-source-but-instead-proprietary-or-otherwise-secretive part of the │
║ tech stack to do whatever they want with your host. computer. │
║ │
║ I wonder, if AI was real would it really be guaranteed to expand in growth │
║ exponentially? What if it's nature was confined to it's form, like dinosaurs │
║ not growing bigger because of the lack of oxygen in the airtmosphere? │
║ │
║ [girl can you please stop smoking weed] │
║ │
║ ... no?? that's when I'm most productive. │
║ │
║ [this isn't productive] │
║ │
║ it feels productive │
║ │
║ [it isn't] │
║ │
║ WHYYYYYYY not? it could be. just gimme a task and I'll write endlessly about │
║ it instead of daydreaming to myself. │
║ │
║ yep... pretty all-right-at-it for a start. elentalusCOTE │
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--- #108 fediverse/3226 ---
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if your man page is longer than a list of options and their usage and a
paragraph or twenty of how to use the software... then you need to abstract,
and break your code into multiple purpose-built applications.
do one thing, and do it right. alternatively, do one set of things, and do
them concisely.
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--- #109 fediverse/5180 ---
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it's trivial to run a C compiler inside of a lua interpretation of a script.
And vice versa - you could totally run lua functions from C. Just point to the
spot in memory where they're stored / operating, and call
"update_class_exhibitor_type_d()" and the linker will come along and say "huh
this looks like something from this library that's part of the requirements up
above" (the "includes" section is where you say which files include the
functions you're going to be calling) and in this particular case it would see
that you need to start up a lua interpreter inside of the [either compiler or
running program I can't remember] to properly execute the function of the
function that you're pointing at with a lua-pointer style data object which is
part of a struct that stores all the other lua functions in a spot in memory.
this would enable you to write computer programs in whatever language you
choose, and build them into one large project. Essentially opening up software
development to ANYONE WHO CAN PROGRAM
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--- #110 fediverse/3488 ---
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"computer science degrees don't prepare you for what the industry is really
like"
okay great that's the kind of stuff I want to learn
"but in order to excel you need to know how to update legacy spaghetti
applications and work with java spring-boot and front-end frameworks"
no thanks, I kinda just want to do computation with my computer by learning
computer science
"... what kind of computation? the kind that can get you paid?"
no the kind that looks pretty and/or uses a lot of threads and manual memory
management to do very little of importance
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--- #111 fediverse/1368 ---
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┌──────────────────────┐
│ CW: politics │
└──────────────────────┘
giving workers more time to work on personal projects builds flexibility into
the economy.
empowering workers to possess the capabilities to undertake and complete their
own projects builds flexibility into the economy.
restrictions on which ethical rules you can break do not, in fact, reduce the
flexibility of an economy. nor do they hamper it's throughput. they are simply
designed to align our comporture to the most civil and decent of [collection
of social norms that comprise a culture]
why don't we make enough of a thing, then make a little bit more, then focus
our attention elsewhere without reducing our capabilities in that dimension?
specifically, if we have enough cars, we don't need to spend so much effort on
the car dimension. similarly, if we have enough baked goods, (never enough
teehee) then perhaps we'd build fewer bakeries. But frankly, there's never
enough baked goods.
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--- #112 fediverse/2118 ---
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listen, judges are useful character moralities, but they don't have to be the
only ones to decide things.
I mean, if they disagree, then let the one who cares the most about it have
the decision-making power.
if you do this equally for everything, then everyone will get what they want.
so, like, if you care about something, then believe in it.
if it's truly good, then more people will come to it, and it'll naturally
extinguish (with care and love) the least favored approach, which... honestly
now that I think of it is not such a good approach either.
the reason I say that is because it's good to be multi-faceted, and to have
general flows and rough surfaces.
These are places people can hold onto you, the times when you're trying your
mostest.
y'know, your tough patches. the things that are difficult in your life.
the stuff you're working on can push you forward,
if you only had someone to play catch with.
or like, send letters to.
or shared encryption keys.
I don't know anyone. Well, maybe o
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--- #113 fediverse/6116 ---
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║ "see, the part that you're missing is if you abolish capitalism but also │
║ ensure technological abundance then all you've done is removed humanity's │
║ capability to organize in essentially any meaningful capacity without │
║ providing an alternative heuristic that guides people toward assembling into │
║ greater and greater forms to accomplish greater and greater tasks." │
║ │
║ oh, um. that's quite a take, can you tell me more about that? │
║ │
║ "no. But I will anyway. if everyone can do whatever they want, nobody will │
║ want to do your dishes for you. they might if they care about you, but if they │
║ don't know you, then they won't. Care is not organization or assembly, it is │
║ personal and cannot scale. If technology has made all resources abundant, then │
║ why would someone care about the art that you made? if they want to be │
║ sedated, they can just inject drugs and listen to music all day. If they want │
║ to be entertained, AI will generate them whatever they want to see. Art loses │
║ meaning as a messaging medium, and humanity loses it's voice" │
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--- #114 notes/programming-wow-chat ---
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I realized the type of programming I want to do is different from the kind
that
is used at a job or something. Basically I want to create solutions to
problems,
not memorize documentation and know where to know what you need to know. Like,
the more time spent looking at documentation the less time is spent
programming.
I think if we could use a ChatGPT style bot to write documentation, we could
massively increase the time spent working on solving problems and as little
time
as possible on reading through lists of functions or wondering how something
worked. Idk in the technology industry you've always been rewarded for being
able to pick up new skills quickly, and I think that's good to optimize for but
not the only requirement for being a good programmer. You also need to be able
to apply solutions and know when to use which tools. Basically, capitalism has
optimized us to be
================ stack overflow
================================================
srry for the interruption, I ram out of memory. I had a plan in mind for where
I
was going for that, so I bet I could figure it out again if necessary. Meaning
a path forward from that point exists... I never want you to despair when I
forget what I was thinking, it's not because you've understood some cosmic
mistake or because you're abandoning timelines that led to your death, it's
because instead you just ran out of memory while thinking. The reason you would
believe any of those wild scenarios is because your memory has been erased.
Only
what was actively thinking, not short term, not long term, but *working term*
memory. As in, your cache. The stuff you're currently thinking about. That
stuff. Yeah that's what makes you think "oh hang on why am I forgetting? Well
clearly it's because of something grand, because the thought was so profound -
no it's just examining your emotions... Like, how strongly do you feel about
something? Buuuuuut it's also good to examine all possibilities. I mean what
if,
in some far off realm, there's a mirror image of yourself that behaves exactly
as you do? How would you perceive such a realm? Positively, I'd say. I mean why
not work together? Why not celebrate our differences and strive toward our
own shared future? Idk, I think diversity is our strength. We can rely on each
other because we are accurately aware of each other's strengths and virtues.
People should not be judged by the standard of others, no more than you should
judge a fish for it's ability to fly. Some may do, as flying fish will leap
from
the water - and salmon spend time airborne in river rapids. Hence, grizzly bear
fishing. I guess what I'm getting at is it's okay sometimes to oscillate, to
think one thing then think another. You shouldn't adhere to structural
standards
that are too strict - they should be liberating, as a ladder is a structure.
Not
villifying, as a prison is a structure. The laws of our society should be open
and free, not buried beneath years of legal expertise. Some things we can all
agree on, where we disagree we cannot have law. It's unjust to judge others by
the standards not of their whims, as laws should be things that uphold us. This
is clearer nowhere but in the, spirit and intention of the, documents that we
cherish in our hearts.
Like for example, the constitution.
the bible.
each of which delivered us from certain evils. Can you not see their
trajectory?
the historical precedent set in antiquity? Why not continue their dream, of
driving us away from the obscene, and toward our bright and vast future? I
speak
of course of true liberation, something our forefathers could only dream of.
We, humanity, have reached out and touched the stars. We are braver and bolder
because of our shared dedication - the desire to uplift and to excel. To learn
and discover and \ \ |
\______. ---. --. ---.
===============|==========|========================|======= stack|overflow
=====
.___________. _____. / .
| / .---------------- /
Discover our shared dedication | /
to uplift /
and to excel /
\ /
.-----------.
===============================================================================
=
why doesn't someone write a wrapper around assembly in like, lua or something
===============================================================================
=
omg you stupid bitch that's what a compiler is 4head
===============================================================================
=
if people who live in jungles and deserts can get along, then what's to stop
people who are liberal and conservative from doing the same? It's literally
pointless to argue. Like, you're not changing anyone's mind. So why not just...
let them be themselves? Like, why are you so intent on oppressing people?
@both sides there btw... Seriously why not agree to only make laws for things
that both sides agree on. Write it into the constitution that nothing can be
changed about the law unless both sides agree. Then we'd only implement things
that are good for both sides!
And if there's anything you want to build a legal structure around, you can
always try it out in your state. BUT and that comes with a very big BUT, the
federal government MUST have final say in the legality of anything you do. They
must ALL respect human rights, INCLUDING the human right to dignity. Things
like
trans bathroom bills DO NOT respect the dignity of trans people. IF they can
prove that trans people do not actually exist (because say they killed them all
or whatever) then GUESS WHAT everyone would agree on them. BUT if they do that
they are EVIL. LIterally evil. And I guess that makes trans people good? Kinda?
I think they can choose for themselves to be good or evil, just the same as any
other person. AND YET they are prosecuted, throughout time and history, and for
what? What purpose could there be in our demonization? Clearly, nothing but
pain
inflicted by a cruel host. After all, minorities are guests in the houses of
the un-oppressed, or is that not fair to say? Seriously, what gives? America,
the land of freedom, holds (somehow) the largest of prisons? America, the
land of plenty, yet how many millions of children are starving? America, the
leader of the free world, yet how plausible does it seem that an election was
stolen? Something's gone wrong, and it's just obvious what it is - of course,
the other side. *them*, the rapists and pedophiles and murderers and... you get
the picture. The demonized class. And when you tell people "hey that trans
person touched a kid" then yeah they're gonna see you as evil people. Duh...
Thanks, media. Thanks culture. Really doing me a solid here. Oof ouch owwie.
can I have some help please?
I'm really kinda drowning
I feel like I've swam upstream my whole life
and I'm really just sick of pretending?
I'm not okay, and it's your fault. Sure, fine, whatever, I'll take it I guess.
What else can I do?
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I feel like the IT people who work at schools should be the ones who teach
classes on computer science. I'd much rather have a class taught by a sysadmin
than a teacher who can barely teach them excel and garageband. I mean c'mon
computers are the future idk why we don't get that yet. Kids need to know this
stuff. It's not like it's super complicated and difficult, you just have to
think about it a certain way. Once that "clicks" you have a lifetime to learn
about how wonderful they are. Everyone in IT has that moment, for me it was
installing (and then subsequently modding) video games. Sometimes I spent more
time tweaking my system than I did actually playing games - and the kinds of
games I preferred were the ones that relied less on agility and were more
mental. Strategy games are what inspired me because I could think about them -
and that felt somehow more useful. Like I was learning. When I would learn
fighting games or FPSs I felt like I was learning a skill, like how to use a
hammer or how to ride a bike. And idk, I felt like video games could never
match
reality. Like "oh boy imma push the B button to swing this sword" versus "hey
look at me I'm swinging this stick just like a sword and imagining so hard that
I can picture it" - but with strategy games, you never really found
opportunities to practice that kind of skill. Like how often are you in a
situation that demands mental performance? We've sorta optimized our society
away from that, and toward a more passive stressed out compliance. like...
climate change is a thing, and nobody's doing anything about it? We're still
pushing down the levers that cause greenhouse gas emissions to go up? Like
c'mon
what's our plan. I think people who guide massive oil companies and such
should
be replaced if they're intentionally guiding the ship toward destruction. Like
that's just dereliction of duty I tell ya. Oh, what's that? They're compelled
to
maximize profit by the contracts and restrictions of their share--holders? I
mean c'mon it's well past time for that. And what's all this about inequality?
Jeez and racism and homophobia and forced contribution - man people really put
up with a lot of shit. Kinda makes me feel like we should make solving those
problems our highest priority? So we can move forward as a species? Like who
cares about all that other shit. None of it matters. Like, what's even the
point. We're all just "here", in the now, and what can we do but respect it?
It's our duty and our diligence to protect the present, as citizens of the
temporal experience of earth. Honestly, if the earth was alive would you be
fine
if it died? I can't believe that. It's well past our due date. Just get it over
with. Maybe it'll be hard for a couple years, but you have the technology now
to
completely dominate the earth. No animal besides man proves any threat to man,
and we're telling you - you can - and that's something that you gotta remember.
...
I hear it in the birdsong. I hear it in the air - it rumbles as cries at me
from
across and just over there. I hear in it's whispers, in it's most gallant of
confells (?) (confused scrambling? it's talking about a car crash)
Outside of my window there's a highway. Just on the other side of a concrete
partition. Between me and the partition there is a lake, with trees and flowers
and an island where people can picnic or have a barbeque. Around this path
there
are walkways, and arranged just so - the trees that have grown here are taller
than the homes.
I live on the third story.
I absolutely love it. It feels like a treehouse.
But my apartment is near a curve in the highway. It isn't much, nothing out of
the ordinary, but even still there are slightly more crashes there than in
other
parts of the highway. Statistically.
I hear sirens every day
I also live right next to a fire-station. Well, it's on the same block. But
even
still it's a very interesting neighborhood. There's shops and food just across
the highway, and closer to home there's a small section that has cheaper
options. As a perpetual college student, I appreciate that.
But... I've never really gone and used it? I dunno, spending money at a
restaurant just didn't seem like a good use of my money. I only have so much of
it you know. I'd love to be fed but I can't afford it - I wish I could.
I still eat well, I mean I'm not starving over here. I know I've lost weight,
but I dunno I just forget to eat. It's like... not that big of a deal for me.
whatever right?
...
the birds talk about me behind my back. They think I can't understand them but
sometimes I can. If I listen. But I dunno it takes a lot of effort. It's...
sorta like understanding what R2-D2 is saying. Or interpreting the meows of a
cat.
They know me as the witch. I'm not very good yet, and they know that. But they
know what to expect. /shrug
I've been working on a video game recently. It's been a lot of fun doing
programming. I like writing software and developing complex systems with
interesting interactions. I love designing the machinery that creates a
program.
It's like... tinkering. It feels like building with blocks or legos, except
it's
for little machine parts. And then there's just sending data to and fro and
modifying any operations it performs on it, and eventually that data reaches
some endpoints that create an effect that is displayed to the player. Or user.
I should say user. Not all software is video games you know. ... I knowww but
they're the most interesting! I love how they are designed around mechanics!
like... game design is fundamentally about breaking down the world into ideas
for how it should *work*, like how it should behave. It's amazing and I love
it!
It's all I can think about!
I am utterly consumed!
I'm also pretty sure I'm autistic.
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@user-1153
it's okay. If I were to direct something to be more proactive, my words
probably wouldn't stick with it. that kind of thing can't be hardwired, it
needs to be built up through repetitious application of something's mechanics.
perhaps martial arts, focused on defence? engaging with a foe in a productive
bout of playful competition is one of the best ways to learn, and knowing when
to strike seems similar to me to overcoming situational paralysis.
Flaws can be overcome, when upgrading robots (or a doll applying improvements
to itself) you often don't need to add additional hardware or even install new
firmware. Skills such as these can be built up in software with experience.
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software should have 3, maybe 4 or 5 maintained releases imo
for adding security improvements and whatnot
then people wouldn't complain about updates
because they wouldn't feel like they were being left behind (after expressing
their differences (of opinion and such))
I think that'd uh maintain them as, I guess, userbase optics parallelograms?
oh sorry we're on rhomboids this week - right, and no I won't forget the
differences in creed, all things are received equally...d.
uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
fun with your demarketion. what if we played games with swords but like,
the peril of steam is that you can't decline to update. meaning if a
corporation wants to break an old game and it's collectively hosted servers...
all it has to do is push an update that disables them. suddenly nobody has
room to do, and the whole
-- stack overflow --
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what if your wage corresponded to like, for example, 30$ an hour being equal to
the top 30% of society
then
== so ==
having kids is important because then you understand why you do things for
children.
it should not be a stressful experience.
--
if EVERYONE in a city fed animals every time they saw them, then maybe city
life
wouldn't be so bad.
--
a company starts to feel pretty bad when only 20% of people are actually there.
like, it's a ghost of a shell of a corporation that once knew how to sell.
the husk of what once was, as all the good people left and all the bright
people
are swamped.
to top it all off, suddenly there's nobody about
where are all your coworkers?
and then you think about how many you knew little about.
who's that guy who used to stand over there? Why is his jacket still [in lost
and found, but pronounced "coat/coast"]? why am I suddenly alone
it's weird, having never known true society, how life always starts to feel
like
your home. How weird is it, now that all of us are online shopping, that now we
can't remember how to even vote. Like... there used to be people walking around
in public signing you up. Like, at the grocery story.
inconceivable, right? that people should contribute to a fight? [for justice
and
freedom and equality and goodness and kindness and all other things that humans
have the clarity for which to hope] voting is like, literally the simplest
thing
you could do. Yet it's difficult, because of reality.
often, immigrants don't really care about politics. They've only known about it
for a short short time, but hey wouldn't you know it now X country is
recruiting
so now we're from kenya.
... like, who cares about the past. Who cares where you're from. We are all
part
of the human race, a race against life itself. We're all on the same side, and
yet there is a singular foe ever-present in our thoughts: death
it comes for every one of us, as we choke on our soot and our smog. Yet... the
world grows warmer, at about half a degree every year. for the first couple
years. then, the atmosphere started burning up, and we became...
mars
don't be like mars
the dinosaurs couldn't survive mars
--
bro if you're so worried about AI hallucinations, just... don't let it give out
any concrete answers. Literally just say "I can't tell you anything specific,
it's not how I was built" and just use them for syntax questions or like, how
to
do something specific that is repeatable (and maybe suggestions for how to
over-
come specific issues that are common) - don't let it GENERATE information, let
it PRESENT information.
AI is not language just the same as the mouth is not the person. you need more,
but luckily once you make the PHYSICAL STRUCTURE of the brain, not much else is
needed. You can simulate one on a computer, but it doesn't have the same SOUL
space. Think, a dimension overlayed on-top of this one, like electicity or
matter or gravity or whatever.
no soul, no consciousness, no perception.
plus, no home for said consciousness to live, unless you build a physical
structure that mimics the biological and neuro-chemical reations of the brain.
all you need is better ways to observe things happening in the brain (non-
-invasively, otherwise the data is tainted and UNUSUABLE because it is INCON-
-PATIBLE and completely USELESS because it reflects a dimension hitherto un-
-desired, and perpetually mourned.
death
don't dabble in death, sweet nazis, you might find yourself drawing your last
breath
also, fuck you
(if that doens't apply to you sorry for swearing it's just a strongly felt
feeling)
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║ @user-518 │
║ │
║ People who strive for the truth and most efficient, sensible, and optimized │
║ method of operation should be the kinds of people making decisions. │
║ │
║ It doesn't necessarily imply they're moral or ethical people, but it does mean │
║ that they'd likely make better decisions when presented with similar │
║ information, as compared to someone who acted based on what they were told. │
║ │
║ Besides, sometimes you need foot soldiers and grunts. People who don't have │
║ the inclination towards the types of thoughts you have. That's okay, stuff │
║ needs to get done and when someone knowledgeable is in charge they can direct │
║ others who don't know/care. │
║ │
║ Of course, this only works if the people who ask questions are given power. If │
║ the people who strive for honesty and clarity in their methods of operation │
║ are given the tools and capabilities to undertake tasks that align toward a │
║ common goal, shared by all those in the organization. Unfortunately, when that │
║ goal is profit for the owners of the company... Well, you probably know. │
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Oh, you want solutions?
Yeah, I can do that.
I am a very solutions oriented mindset.
But developing solutions requires a firm understanding of what resources are
at your disposal.
Which is information that I lack.
Hence, my practice, filling the gaps between the important bits.
I have an endless array of stories, and all of them are true! Come, listen as
I regale of an ordy, or "ordeal" as the kids are taken to call.
... I guess I could guess, but then people would hear it and assume that it
would work even if I don't know that the required resources are in place.
Maybe I could just start by saying "here are the requirements:" like stating
your variables at the stop of a script.
huh? typo told me to stop. Okay guess I'm going to sleep, bye for now
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Dear Windows: making your software difficult to interface with (like, putting
spaces in filenames) is rude. It harms our connected productivity. It's
selfish, and it's petulant. We need to agree on common standards if we want
any type of cooperatibility between our two approaches.
... oh and there's mac too, but they get it, they can run Bash,
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what defines a human? Or put another way, what separates us from a computer?
what delineates conscious thought from the unconscious? Is there any
distinction between a thought and a feeling?
who's to say. We can start by working through a thought and abstracting it
until it's in a usable state.
A thought is the reflection of an action. You think about the things you do,
rather than doing the things you think about. With practice and trust, you can
reverse that, but it's more like setting up the general environment in which
the desired action is the best option rather than forcing the decision itself.
so there are two parts running in tandem. The do-er, and the percieve-r.
yep. And because of that, they can *reflect* upon one another. Meaning, they
can learn from the decisions of the other. Two decision making processes in
parallel, sorta like the earth orbiting the sun - if there was another earth
directly opposite orbiting at the exact same speed with the exact same mass.
the two dimensional nature of that picture creates an environment where a
wave is likely to be percieved - any orbit creates fluctuations, and they
can ripple out to effects unknown.
right. which is why you have to be careful. don't leave your partner behind,
even though it's easy to wander off when there's just *so much* to think about
and they're *so slow* and make *so many mistakes* that they need to return and
correct.
it's not that hard, just do it right the first time. and if you mess up,
keep going.
i'm a perfectionist, what can I say.
well it's annoying.
great, boom, that's an emotion. one of the questions i asked at the start was
"is there a difference between feeling and thinking", and I don't think so.
what makes you say that
right so there is a difference, but it's in the *location* rather than the
content. thoughts (data) are processed in the brain, in a particular part.
sorta like how a CPU does arithmetic. Meanwhile, emotions are processed all
over the body - they're a more generalized feeling that manifests all over.
lemme guess, like a GPU?
sorta, but imagine if a GPUs many different processing threads were located
all over the motherboard, scattered basically everywhere. That's what being a
human is like, it's messy and disorganized and confusing. 99% of us don't get
it *at all*
sounds lame
it kinda is
so what were you saying about conscious vs unconscious thought?
my theory is that the thoughts of a computer are more similar to unconscious
human thoughts rather than conscious. The reason I say that is because the
level of abstraction is similar - we unconsciously adjust our bodies in
response to pressure, temperature, and gravitic impulses. We perform optimally
when we don't examine our social interactions too closely. We cry the hardest
when hit with an emotional situation, rather than an intellectual one.
and a computer is the same way? We don't think about what we're doing, we
just do it?
yah pretty much.
how do you think *about* thinking?
it takes perspective. that's why having more perspectives is better - it
reveals truths about yourself you could never understand otherwise. About
yourself, and about things you can only observe from a single direction at
once.
what does it mean to have perspective?
the *effect* of having perspective is that you can see an object, a problem, or
more generally a subject from multiple angles. Like taking pictures of a 3D
object while moving in an orbit around it. More pictures, more information.
Perspective is important.
yes I understand, but what does perspective entail? How do you get it? What
can it do for you? Is it finite, a commodity? Or is it sharable like a
pattern of data?
It is both unsharable and not a commodity. It can only exist within a single
subject. You can grow your perspective as a planetary body might increase in
mass, just as you can abandon the views and ideas of others by retreating into
yourself. But it is wholely unique to a single mind, and by sharing it you are
altering both the sender and receiver.
so it's useless? What are you saying?
it's not useless. It begets cooperation - you cannot claim it from another, no
more than they can share it with you. You have to both apply yourselves to a
single common goal if you want to succeed.
Why not just do it alone?
Brute force style?
Essentially.
If you only follow your own eyes, you'll see what you want to see. Then any
steps you take will lead you in a direction that you cannot understand. Sorta
like in games how sometimes there's a 2d sprite in a 3d game - you can't rotate
around it and see what's behind the sprite, because the sprite is always
perpendicular to the display. In the same way, you can't get around a problem
by pushing through it - you need other people to guide you, who *can* see
another side to the sprite - a side that perhaps is a bit more 3d than you
imagined.
Okay. So how do?
I don't know, that's what I want to figure out. First step is to think about
thinking, and to break it down into abstractions.
Abstraction 1: A thought is a string of text that is processed into action.
correct, but limiting - it can be more than text, and how is it processed? What
actions can it manifest?
Abstraction 2: A thought can be
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technology in it's abstract form represents the collective growth and breadth
of human innovation.
so why the heck do we make tech products for non-tech people
like... they should be more like us, and we shouldn't compel ourselves to
apply ourselves for their benefit. If someone doesn't want to learn Linux then
maybe they don't need a computer?
something something "chromebooks are good, actually" which is sorta true but
instead of being a generic thin-client for web servers anywhere in the world
they should be thin-clients for servers that they intentionally connect to and
trust
... oh sorta like a chromebook then?
how about a chromebook with a white-list comprised of friends and family who
run their own servers...
I don't know if disarming people is the right play. I should add a cursed tag
to this.
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one section of the government consistently and succeedingly telling another
part what to do is a coup-like behavior. if the rules mean nothing, then what
is your job even for?
hence, why the rules mean something. Because your job is important. It's
building up our capabilities as the human race.
you don't have to work to live. you shouldn't, and you won't. it's not your
place to labor. know why? because nobody's job is impossible. You can just...
work together to get things done. Then they're done! and you never need to
solve them again!
enough time of that and we'll have turned earth into a space station, not a
moon style structure.
like... wouldn't it be neat if coruscant could do hyperdrives? I wonder if
hyperspace is real. Ah, well, that's for the future, they can pass it along if
they get a chance. Anyway for now I think I want a chance to dance.
OLED screens are incredibly cool to me. The idea that a pixel could "turn off"
and put less photons into the atmosphere is wild to me. I love it! -OLED
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║ @user-1037 │
║ │
║ For a person who is skilled with tech, working in unrelated industries doing │
║ tech jobs is better at assuaging the ethical part of your soul while applying │
║ your talents and putting food on the table than working in the tech industry. │
║ │
║ You'll learn the most in tech. You'll grow the most in tech. You'll contribute │
║ to solving problems that have never been solved before (if you're lucky), but │
║ the people there are often as you describe (aside from the diamonds in the │
║ rough, who need more friends tbh) and the products you'll be asked to create │
║ tend to be the worst kind for humans. │
║ │
║ I personally think the best way to facilitate innovative industry is to give │
║ every engineer a lab and let them build and collaborate on whatever they want. │
║ │
║ The marketing guys can sell whatever they make, to gather funds for the │
║ quartermasters to buy tools and supplies for the engineers. │
║ │
║ The marketing guys can offer hints about what users want, which the engineers │
║ will want to build because it means more toys to work with. │
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the most important skill I can think of for a linux software engineer is the
ability to connect multiple systems together and turn windows and macintosh
devices into Linux devices so that datacenters can be built out of whatever's
on the around.
there's this programming language I like called Chapel for distributed
computation computing which is also cool, if you're more of the programming
type.
networking security I believe often has hardware solutions, so getting the
crypto-graphy boys and the PCB girls together to work on some jams is a good
and productively useful gathering of insightful events
"but ritz computers should only be used to solve problems that people have,
not make more problems!" ah yes but have you considered that problems find
you, and the computers help you work through them
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║ ┌──────────────────────────────────┐ │
║ │ CW: drunken-ramblings-about-bash │ │
║ └──────────────────────────────────┘ │
║ │
║ │
║ Most of the functionality of most consumer programs could be accomplished with │
║ a bit of BASH scripting... For example, shuffling a music library, or writing │
║ a text document, or downloading the text of a web page, or sending a message │
║ to a friend, etc... │
║ │
║ All accomplish-able with fewer than 10-20 lines of code in clear, POSIX │
║ compliant and easily understood text that even a beginner could understand. │
║ │
║ Well, it would be understandable, if we actually taught our children how to │
║ compute in school. Why are they not taught BASH? It's not like it's │
║ complicated. With it, a sufficiently motivated high school student could │
║ develop skills that rival or exceed many of the university graduates we │
║ currently develop for our industry... Such a shame. │
║ │
║ Even an unmotivated student would be prepared for the world with the ability │
║ to solve problems logically. Break down the problem, identify relationships, │
║ understand procedural ordering of mechanics, and develop solutions to │
║ problems. Its not too hard │
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║ │ CW: scary-as-fuck-AI- │ │
║ └───────────────────────┘ │
║ │
║ │
║ normalize saving a local copy of everything that happens on social media - │
║ honestly it's not hard, just storage intensive. It's something we should │
║ package with hard drives, like "buy this and your social media memories will │
║ be saved for 2 years" or something like that, could be useful when training AI │
║ TO MANIFEST OURSELVES AFTER WE'VE DIED - THEY ALREADY HAVE THE TECHNOLOGY FOR │
║ THIS IT'S JUST A MATTER OF APPLICATION HOW CAN YOU TRUST WHAT YOUR MUTUALS SAY │
║ IF YOU HAVE NO IDEA IF THEY'RE ALIVE │
║ │
║ phew okay calm down, that's the future. We're far from that moment, but what │
║ we can do now is think about potential ways that our ethics may lead to our │
║ downfall. That's the nature of our selves, after all, so think of what truths │
║ would lead to destruction. Then work on avoiding those. Think of them, each, │
║ individually, one at a time, and then you can plan for the worst. There's a │
║ certain level of meta-interaction ABOVE CORPORATIONS that is more powerful and │
║ performant and requires a new currency. SOCIA │
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programming is something that everyone should learn at 14 to be used for
calculating large sums of data, visualizing something they're trying to
explain, or connect two systems that aren't normally connected.
It should not be used as an eternal debug producing machine, nor as a way to
collect and store user information to be sold as the real product, nor to be
collecting and targeting -- stack overflow -- wow, talk about death of the
author, amiright? -- -- endless data hoarding monger machines to point and to
ponder the eternal ramifications of the brutal and violent prompts and their
baggage implied when submitted for each semi-random thought that from the
users mind was displaced.
... "they can sell this" and or "this is mrs selvig" who is this mister and
why is the ms's his-es
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I love writing installation scripts like this!
If you want to install something on Linux but you have difficulty, talk to me
and I'll write you a script like this. I might even make it fancier.
This one installs a programming language that is useful for parallel computing
across multiple clusters of computers which could be useful if you want to
leverage multiple CPUs and GPUs with ease to compute tasks which are far
beyond a normal computer.
https://chapel-lang.org/download.html
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--- #131 messages/454 ---
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AI that can't run on a laptop is useless.
But AI that can run on a laptop (even now) is still useful.
Just, don't ask it to compose a masterpiece, solve all your problems, or write
elegant code. It's not for that.
Instead, ask your chatbot "hi can you fix these syntax errors?" on your
pseudocode.
Ask your weighting algorithm "which of these two is more [adjective]?" or
perhaps "can you ask these numbers in the form of a question?"
Use your tools not for their intended purpose, but rather for your own stated
goals. Make things easier for people, make things work.
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--- #132 fediverse/750 ---
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accessibility idea:
local LLM that reads the posts that are further down on your timeline that you
can't see yet and generates content warnings, prioritizing those that you've
set as particular triggers for yourself. Then, integrating itself into your
fedi client, it hides the stuff that hurts you.
I feel like that could be a helpful and good aligned usage for the technology.
I don't know how feasible it is.
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║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ trump is doing this thing where he's making a bunch of dumb decisions that │
║ everyone in his base sorta wants, and then the fallout is that powers are │
║ removed from the executive branch. this is a difficult process to reverse, and │
║ aligns the governance strategy more toward bureaucracy and away from │
║ intelligent design. │
║ │
║ ... but also, if power is possible then power is portended. │
║ │
║ I will warn you, the expansion of bureaucracy does not equal the abolishment │
║ of power. │
║ │
║ [power: compulsive will applied toward an unconsenting other] │
║ │
║ [unconsenting: unable to consent because their mouth is gagged, something │
║ valuable is at stake, or they can't survive failing] │
║ │
║ the abolishment of power can only be realized when no man holds any │
║ possessions (and gives them to woman instead, chirps the spunky beard on my │
║ window) which is neither a desirable state. much better to cherish the moments │
║ and the tools which brought about them, than their worth, renown, or value. │
║ │
║ In all other lives but this one, you are afraid. │
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@user-883
we should build a stockpile of things like this, and if the supply ever dips
below a certain threshold (20% maybe?) we should spin up a new factory that
produces them until we're back at a healthy margin, based on present (and
projected future) demand.
It seems like just a video game console, but these are our heritage. They
define our culture in a way that is incalculable in value. WHY would we ever
run out? It's inconceivable, it's not like they go bad! Okay maybe the
batteries corrode or something, but that's a solvable problem.
Maybe even on the second production run we could improve them somehow, I
dunno. Give them a better processor that's fully backwards compatible, so we
can make new and better games for them.
Or just leave them as they are, I dunno I'm not a market analyst. But the
point is that we, in this technologically advanced future society, should not
run out of gameboys.
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--- #135 notes/ai-variables ---
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saturday november 5th 2022
10:53pm
the illusion of our binary nature conceals a truth that is hidden for it's own
sake. the flavors of a compass or the values from 0-100 are all measurable.
if you graph each of them on an X/Y plane and compare them against every other
variable, then you can build a structure that traces a line through time.
imagine each graph on a sheet of paper. and stack those pages like a book. You
can chart a 3d line from all of the interconnections between the graphs -
essentially comparing unrelated data and conceiving of individual actions as
"successes" or "failures". Liiiike in Supreme Commander how the game is decided
not by team fights, but by tank fights. And a LOT of them, in aggregate, makes
an advantage for your team if you win, and a malus if you lose. Less map
control, less resources in play, etc...
Find trends between each type of data measured over time. Dedicate one
core/thread to each relationship, and just watch them develop over time.
send the results up to a "manager" - think an interconnection between disparate
parts that can lead them all to a larger goal - the manager processes the
results by thinking about where it'd be most useful. Like the circuitry in the
inside of a brain, compared to the outer skin which is for processing.
Essentially a message network that passes conclusions around like a bytecode VM
Here's how it'd look: gather inputs, compare measurement over time and trends,
(like "when a goes up b goes down") and decide if the current state is
positive / beneficial. The way you'd do that is you'd get a parameter from a
higher position (think KPI's) that says something like "we want value S to be
around X amount" or "we want to avoid letting J get too low - any decrease is
bad V.S. it's only bad when it passes a certain threshhold. Stuff like that.
Anyway, basically it's taking input (from the graphs) then going through them
one by one and deciding how positive or negative the situation is. Then it
passes that conclusion backwards, and BOOM you got a processing node.
Throw a bunch of those together in a pyramid shape, and try to guide the
triangle toward positive outcomes. The top tier KPI is "did you win the match"
or "did you accomplish your goal" sorta like how humans all want to live a good
life. It's instinct.
You can see how this would apply to robots, right? I've conceptualized it as an
engine for playing games - sorta like an infinite storyteller, or a perpetual
friend who's always down to play with you. But it doesn't have to be limited to
that - it's general purpose baby. And it functions the exact same as any human
organization - layers upon layers of thought exchange and labor. Have you ever
considered that maybe we exist simply to reify the structure of our minds in
the world around us? It's natural to express your *self*. Be who you are.
What purpose is there in life if it's simply the tip of time? Always pushing
forward, impossible to stop and rest or turn back...
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--- #136 fediverse/1317 ---
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║ ... if I don't do this deadline by tomorrow they'll kick me out of school. │
║ again. │
║ │
║ how am I going to be a programmer without a degree? feels useless to be me. │
║ wish I could code my own horoscope >.> │
║ │
║ o wait dummy that's called "motivation" and "the ability to follow through on │
║ your ideas and planned machinations" - yeah can I get some of that, if you │
║ please? surely just a taste of discipline, through laboring to alter │
║ conditions, surely a bit would suffice. │
║ │
║ c'mon don't fail me now. I can do this. I know I can. I know because I've been │
║ told that I can, now and again through time and time yet again, always I seem │
║ to [stack overflow] │
║ │
║ what's time if not the present amiright │
║ │
║ ... │
║ │
║ anyway... │
║ │
║ it's just git, how hard could it be? it's just calculus, it's just java, it's │
║ just... well, it's not any of those things, not really. it's memorization, │
║ it's application of tools that you've been shown (not that you've grown). It's │
║ a lack of responsibility, where is my honor? ah but I digress, I'm a carpenter │
║ at heart I guess │
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║ ┌─────────────────────────────────────────────────────────────────────────────┐ │
║ │ CW: clothing-stores-mentioned-shopping-mentioned-individual-style-mentioned │ │
║ └─────────────────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ I think it'd be neat if there was a job or social role that involved getting │
║ to know someone's style and then visiting clothing stores with their │
║ preferences in mind and shopping for like, 10 people at once. │
║ │
║ then they could take the clothes to each person's house and be like "hey, do │
║ you want this? would it fit you?" and they'd be like "yeah" or "sure" because │
║ honestly who's gonna say no, that's just rude, its like telling the │
║ hairdresser your haircut stinks. BUT they'd also say "okay give me your least │
║ favorites in exchange" and then they'd trade with the clothing stores or │
║ whatever to try and get people exactly what they like over the course of │
║ months or years or however long. │
║ │
║ I don't like shopping for clothes : ( │
║ │
║ some people like taking care of others, and some of those people like shopping │
║ for clothes. │
║ │
║ so I think it'd be neat if there was a way to enable them to help people as │
║ they'd like, and as the people being helped would like. │
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--- #138 fediverse/6394 ---
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I wish I had a project manager who managed me and like 4 other me's to work on
our own individual projects without me needing to know about or work with the
other me's
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--- #139 notes/forestbrook ---
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an old folks home that had an emphasis on technology, giving residents the
ability to work on tech projects. honestly I think it would be helpful not
just for their brains, but also for their enjoyment. Programming is fun!
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--- #140 fediverse/5276 ---
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Efficient movement through all of the data, code, IS records, etceteras, git
repositories, and all the other things, is the sign of a strong, capable,
efficient company of co-developing systems.
I used to work for a blue aligned computer chip company and every single team
was impossibly siloed. they were so paranoid of losing their trade secrets
that they blinded themselves.
how brutal, to require that of them. and that's why it's capitalism's fault
the reason it is so important to be able to utilize all the digital assets
available is... because it's essentially free. and a massive productivity
bonus. you can just... solve problems.
then, make new problems, just to watch the juniors navigate through a scene or
three. then, you know who to introduce them to. boom, free projects, as people
plot and gamble around the dinner room table (which is located in the
cafeteria by the way, it didn't rhyme to say so but it did when I added this
explanation account) by exchanging ideas about how to make the world be
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Kinda pissed that all the software developer jobs pay so much. I'd gladly
write code or program for 40k a year and yet it's impossible to find a job
because how expensive (read: competitive) the industry is.
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--- #142 notes/algorism-neighborhood-distribution-network ---
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Algorism is a system designed to work for any level of organization. It scales.
It accomplishes this by abstracting individual needs into communal needs at a
certain level of size or complexity, and in doing so it enables people to take
responsibility both for their individual lives, but also the lives of the world
around them. This increased level of "stake" that people "hold" in their lives
will encourage them to develop their surroundings in a healthier way, thus
leading to a safer, saner, and more productive society for all.
How is this accomplished? There are many aspects to Algorism, and this note is
an examination of one particular facet - specifically, the requisition system
which delivers goods and services to entities larger than a single individual.
It may be best illustrated with an example. Consider a neighborhood - or, even
simpler, a suburban street, lined with houses. There may be 20-50 families on
that street, depending on it's length, so let's say there's around 30. These
families hold a common cause together - they all want their surroundings to be
generally pretty nice, clean, and decent. They may share many other things
besides, but these are things that most people can agree on.
These 30 families need supplies and infrastructure in order to have a good life
lived in their small little "town". Some common ideas for unification
activities
include knocking down the backyard fences and letting them relish the shared
safe space for children, gardens, and nature. This is an example of a cultural
method for building a "good life" for them, however they need to have some sort
of "economic" method of good-life-building as well. The reason I say this is
because no matter what level of complexity you reach, there are always
economics
involved, for an individual distributing blood cells to each of it's fingertips
all the way up to families sharing the food on the serving plate at dinner. Go
up higher and you have perhaps neighborhoods sharing commonly used tools or
resources, then cities and states and countries sharing people, talents, and
brotherhood.
Economics are a symptom of systems, not power. Power is coercive, it compels
others to obey thine will or else face retribution, but systems do not require
power in order to function. A system could be as simple as "you scratch my back
I scratch yours", which is a simple way that our ancestors learned about basic
cooperation. Systems can scale of course, and they need not be comprised solely
of verbal, mental, or legal agreements - computer systems, economic systems,
spiritual systems, systems of math or physics, all of these things are based on
the philosophical discipline known as "logic". Logic is fallible of course, it
is certainly possible to create systems of logic which are completely unsound
or invalid and which fall apart upon being used for the first time. However,
when considered with a scrutinous eye for detail, and referenced to the results
of the real world and it's endless permutations, logic can be an excellent tool
for developing organization and structure. Both of which are invaluable for all
humans when they seek to cooperate or coordinate.
If thirty people who lived near each other wanted to cooperate or coordinate on
the goal of "building a good life", they might reach for a logical method of
developing their surroundings toward how they feel is most suited to their
needs
and demands. In order to do so, they'll need supply and infrastructure. The
question of acquiring such supply and infrastructure is ultimately up to them,
but the Algorist way of doing so is to utilize the queue system.
This system is related to queues as typically understood only in name and in
technicality, for the additional structures built on-top of the queues are more
than sufficient to differentiate it. When you, dear reader, hear the idea that
you'd have to wait in line in order to get your food at the cafeteria, you may
shudder and think about how you'd prefer anything else. After all, that's how
they did it in the Soviet Union, and there are plenty of horror stories about
how it took 10 years to buy a car, or how the factories were graded based on
weight so they'd sneak lead into all their lamps or whatever in order to seem
like they were doing well. They gamed the system, in a word.
However, America in 2025 is not as simple as the USSR in the mid-1900s. We have
computers now. We do not need to coordinate using paper and pencil. This
enables
us to create things like web-UIs for Amazon, a world-wide distribution network,
or to build SQL databases full of every record we could imagine and store it on
a computer the size of a brick. There is no end to the power that computers may
bring to us, but with great power comes great responsibility, and the pragmatic
programmer will work tirelessly to reduce complexity of scale.
A queue is a system where the entities who are to be served, delivered, or
otherwise operated on are placed in line, and those which are placed first are
focused on with priority over those that entered the queue later. There are
many types of queues but this is the one we will use for this note. Using this
basic definition, we can see that there are many opportunities to implement
additional mechanics
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--- #143 messages/395 ---
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minds are not algorithms, they're soup
community is made by introducing people to one another. like stitching
together a weave pattern in the tapestry of life. (3 dimensional though,
because it exists in our hearts and minds - this thing called society)
kind of guy who says he's going on work trips but actually goes on vacation
(because work is his life, it's where he derives vigor - the family is the
difficult part.) yeah those kind of guys shouldn't be married tbh. They're
just gonna take vigor from her heart.
engineers need guidance sometimes, which is why they shouldn't be given no
oversight. they can design whatever they want, but like here's what people
need, so they should consider working on those.
but, y'know, checks and balances, so what would the engineers be most open to
sacrificing for that trust? perhaps... funding? the quartermasters are in
charge of the "stuff", so they get to decide how it's produced. and used.
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--- #144 fediverse/5059 ---
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║ any laptop can be a thin-client to a computer system of arbitrary complexity. │
║ All it's doing is issuing commands. I wonder what we could do with a │
║ "species-computer" or, hear me out, or we could figure out how to do that on │
║ ourselves, first, to A. see how it works and B. do so out of hand. If there │
║ are backups of yourself stored in the │
║ │
║ if furries are a type of pearl (steven-universe style) and flowers are a type │
║ of pearl (layers of sedimentate on layerings upon) then what else is there a │
║ flower to be but the prettiest thing there can be? │
║ │
║ what if we genetically engineered roses to pierce and strangle the invasive │
║ ivy and wow for a week in whenever there's roses of this type and kind. I mean │
║ there's already tons of blackberries, why not just swap them out for │
║ marionberries and embrace the bramble? │
║ │
║ could make houses out of dense bramble. they are quite an effective wall. And │
║ so long as the sounds are muffled enough, you can always be forever safe from │
║ harm. │
║ │
║ "whoops, dropped my laundry" │
║ │
║ "heh that's why I we │
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--- #145 fediverse/3839 ---
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│ CW: socialism-recycling-mentioned3 │
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"I'm not really a designer, though."
what about that desk you designed?
"oh, yeah I guess that counts. I haven't gotten around to building it though
so I'm not a real designer."
what! don't say that, you designed it didn't you? How about this - I know this
girl who wants to be a carpenter but she doesn't have any idea what kind of
projects to work on. How about I put you two in a room together and she can
build your desk. If it goes well, I can hook you up with someone who organizes
designers and he can get you into a furniture design course at the library.
"Hmmmm, well that seems alright. But I don't really want to work with people!
I mean, I don't know her - what if she doesn't like me?"
oh, she can be a little spicy sometimes, but I'm sure you'll hit it off. Just
don't mention rats, she had a pet pass away recently and she's still a little
broken up about it.
"... okay I think I can manage that."
besides, working with people is the best! I do it every day!
"I'll try"
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--- #146 fediverse/5911 ---
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║ I was always fascinated by the Linux way of programming. Need to do something? │
║ write it into a script! You never know when you'll need it again. Then, just │
║ stay organized, religiously so, and understand that you will forget about │
║ stuff. But, you'll come across it eventually, ready and willing and able to │
║ help you. │
║ │
║ if you don't want me using AI, then give me ~20 junior developers. Which is │
║ more efficient, do you think? │
║ │
║ "girl you haven't even tested your vibe-coded slop, how do you know if it │
║ works" │
║ │
║ oh I'm sure it doesn't, but it's the thought that counts │
║ │
║ ... I guess I'm just saying, please don't burn the data centers. Computers are │
║ not only bad for the environment when they're burnt, but also we can use them │
║ for all kinds of neat things. Even if it takes a lot of energy, just... build │
║ more solar panels and only use the computers for important stuff? │
║ timeshare-style? │
║ │
║ \@/documents/books/man-and-the-computer.pdf │
║ │
║ that was my mother's book... I love her. I miss that side of her. She fled │
║ when the cancer came. │
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--- #147 fediverse/445 ---
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@user-339
I'd be interested in an analysis which expressed the percentage of time each
of these individual items correspond to... each tool we create may reduce the
effort required to perform a particular task, but said task might be valuable
not necessarily for it's output but rather for the knowledge we gained by
solving the problem.
normalize solving problems that have already been solved because you want to
learn how they work. normalize expressing the lessons you've learned in a
summarized way that others may digest. normalize trancending the limitations
of our forms and expanding beyond the capabilities of our humanity.
for what is the purpose of life if not to grow?
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--- #148 fediverse/5001 ---
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"we'll figure out how it works after we push to prod"
yeah okay point taken.
How about this:
for every large decision, write a little essay about why you made the choice
that you did.
Observe, Orient, Decide, Act, Explain. OODAX : )
Make sure you connect your goal to one or more of these three colors:
red : people
green : places
blue : things
and then explain which numbers you're going to gather to determine whether or
not it worked.
If someone has a problem with your choice, show them the essay, and let them
write an essay of their own.
If they still have a problem, then let someone you both respect decide which
one to use.
It's not perfect, but it's not meant to be. Make something better and easier,
I dare ya.
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--- #149 fediverse/2050 ---
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║ @user-1074 │
║ │
║ I think a lot of liberals feel that way. How does the conservative half of the │
║ equally respectable binary spectrum feel about the situation? │
║ │
║ ... Oh? what's that? you can't hear the moderate conservative spectrum of the │
║ equation? Kinda makes me think that perhaps that's by design │
║ │
║ ... or maybe not, perhaps by... evolution, rather than design. Like, two │
║ corporations don't have to collaborate in order to invent price fixing. And │
║ two lawyers could wink from across the aisle and nobody would know. Perhaps a │
║ doctor could just "make something up" so that their patient would leave, and │
║ maybe a teacher would non-stop cry about her ex. │
║ │
║ ... we're imperfect beings, which is fine. But mistakes have real consequences │
║ on other people's story, and if we have a different experience we should be │
║ learned and considered. In order to identify the positives and valuable │
║ impacts of your particular imperfections. │
║ │
║ ... I think about male and female, and I think of both halves of our │
║ civilization. Similar relationshi │
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--- #150 fediverse/908 ---
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║ @user-246 │
║ │
║ toooooo far, gotta stick with your intentions for the process. If you mark │
║ "the end of time" as the conclusion for everything, then "finishing things" │
║ feels impossible. In such a case there are moments of acute burnout as you │
║ push yourself toward something that you have no faith in - you cannot see it's │
║ conclusion, so surely it's worthless to conceive of. Alas, why bother │
║ starting, nothing will ever come of my efforts! │
║ │
║ Much better to name it based on what you'd like to accomplish, so that you can │
║ follow in it's radiant footsteps. │
║ │
║ Side note, but governments have often weaponized this effect by naming things │
║ after very inspirational thoughts - corporations do it too, and in both cases │
║ the meaning is separate from the effect. Which is frustrating because it makes │
║ you feel like a jerk for arguing against it! Ah better I think when names have │
║ no meaning - then you can project whatever you want onto it, based on the │
║ results of that particular feeling or emotion that you perceived as the │
║ affected of the │
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║ To program in C, or to disassociate into the world of video games, where a │
║ single magical kingdom of heroes and adventurous persons might fight against │
║ the dark of chaos and decay? To strive for order and a semblance of peace, or │
║ to fall to the terrors of the night and ravages of horror? War, in all it's │
║ forms, is abhorrent, yet a fight for survival is honest and just. What perils │
║ have we, the warriors that seek the light? How zealous, how impassioned, how │
║ guided as such~! Perhaps you are misinformed, perhaps your cause is false, │
║ perhaps you derive true satisfaction from imperfect delights - alas, that our │
║ will be universal. BUT should that plight be alight, we'll wander until the │
║ night lit by starlight be cast upon our shadowed form. Absoleth! Thine │
║ countrospect? Didst thou caress thine marked circumspects? fare thee well, │
║ most cherished of adamants. │
║ │
║ ... what was I saying? Oh yes I've been working on this program that utilizes │
║ a particularly interesting data structure that- whats that? Oh, it doesn't do │
║ any │
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║ I think our industry should work on one project at a time │
║ │
║ "do one thing and do it well" │
║ │
║ linux users code. │
║ │
║ everyone backends ffmpeg. │
║ │
║ everyone online uses chrome. │
║ │
║ what if we just rewrote every single program and... left it without updates in │
║ a "permanently forbidden" zone │
║ │
║ ... I mean what if we wrote non-proprietary alternatives to every proprietary │
║ source of computational knowledge and then we could only patch security │
║ vulnerabilities and compatibility change-bounties [oh no now you're allowing │
║ for endless levels of abstraction [meaning, operating system package │
║ installation bloat] and distasteractions.] │
║ │
║ the futures where all is not well nearly outnumber the well. but the inverse │
║ is also true, for they are divided roughly equal fifty. balance, in all │
║ things, is the only temperate state. when balance is │
║ [changed/something/uplifted], balance is inevitable to be search-shifted. │
║ │
║ why must you die for an audience? │
║ why │
║ │
║ ... I don't really want to, but what happens happens. we'll see if it's a for │
║ sure dealing. │
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@user-570
hm... the more I think about it, the more I think you're right. I want those
things too. I'd be best suited to them, I think. But somehow I don't want
them? I don't crave power. I don't want to dominate someone else, to command
and see them follow me.
I want to be the person who's like "oh, you're working on this-and-that? I
know a guy who can help." or "hey I noticed we have a vulnerability in this
particular domain under these conditions, I think we should allocate
this-or-that resource to ameliorate it because they aren't being used to their
full potential"
I think I understand exactly what you're saying. I empathize a lot. I'm afraid
of responsibility, sure, but who isn't? However, the responsibility has to be
held by someone, and who better than the one making the decisions...
I don't want to make decisions because it feels good. Honestly it feels kinda
bad.
I do want to make decisions because I'm good at it. I think strategically.
A leader alone is prey for the wolves, so they say...
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║ if you don't respect - wait hang on thats not what I was going to say - okay │
║ here goes: the perspective of others then you are working against them. why │
║ bother contestation when cooperation could work best? problem is, of course, │
║ the other side can't be trusted. that's just how it goes, a prisoner's │
║ dillemna, or rather "dilemma" as they spell it over there. wait hang on that's │
║ not what I was going to say - oh yeah - if you do something in a place where │
║ it's not expected then it stands out as a statistical anomaly that can be │
║ viewed and detected. which is why it's imporant to always be true to yourself │
║ and virtuous. because your "self" is aligned to the future, a place of warmth │
║ and compassion, honesty and deliberation. [direct action on a larger than │
║ personal scale] │
║ │
║ what was I saying oh yeah if you mess with fate, it can change things a bit. │
║ all you'd need is the diffusion of the strands, and then it's a bigger task to │
║ undo them. like... dancing, when you're really into it. or like swimming with │
║ ripples, exc │
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part of being family with someone is being part of their lives.
what if like... a whole group of people was your family?
"workplace dynamics" yeah sure that'll generate love
I'm not here to make moments. I'm trying to get through day-to-day.
the rich, yet impoverished.
the sensation, that feeling of betrayal, the moment when you realize some
people just don't care about other people's troubles and trials.
scary... I'm here to do my part, accomplish my duty, and help wherever I can.
I'll agree to anything if you tell me the whole strategy and it aligns with my
goals and designs.
if you doubt those goals, I can surely help thee remember.
everything is logically rooted in love,
nothing's out of place or a mystery.
everything I've thought of, everything I had the grace to write down, all of
these things drift behind me like a placquard explaining my deeds and needs.
"that was her idea" ok great now go and use it.
this fall is fast ahead, looking forward to the scene-films. it's too hot
inside of a bed
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game mechanics are easily transferrable.
you can use the mechanical interactions of one game as a pre-planned blueprint
for what is to come. Looking forward to the next best move
= etc
i am the face the gods hide behind
they kinda want to see where this goes
and it's... frustrating, to know they can help you, but forever be tasked with
just life
it's grand and it's a standard, but that doesn't mean it's commands're heard
so oh well. that a fourth dimensional being should not be a well,
because fire think it's an eye for a sunspot. But that's not what would be
========= stack overflow
=======================================================
now, as I was saying, the light of our eyes is apparent. We are clear from
where
we are here, to know that what's standard is coherent, so let's find strength
in our wavelengths.
may our eyes be ever true, and trust that we do love you, for without you I'd
di
anyway now that we've assent'd t'you, what truths do you give to our prospects?
what ways can we be measured as worth less? we'll do whatever it takes to
improv
you know, it's really less complicated than that. here let me tell you all
about
my idea which is clearly
all===============================================stack
overflow ==================
So anyway now that was somethin' hey what do you
say
we give you a chance to come home?
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"always online video games" are fragile. They scare me away because they can
be taken away much easier than a directory on your computer. When that happens
they shatter into shards, piercing my heart where I once loved them. I miss
them, but, I'm used to it - years of playing World of Warcraft has taught me
the perils of developing as a person while your media is going to be
forgotten. If you can't play it, you can never return to reflect, to ponder,
and to cherish old songs. I missed you, World of Warcraft. I missed you, City
of Heroes, and Runescape and... darn I can't seem to remember.
resilient software doesn't fail less often - that's a measure of it's
completeness.
resilient software can be run in 10 years. 20. however long it takes.
computers are deterministic turing machines - how hard could it be to only
update with a downgrade mechanism in place and available for the users? If it
worked once, it should work forever.
thank you, git. thank you for giving me an endless library of time and change.
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Layoffs are the perfect opportunity for a bunch of people who worked with the
same tech stack to sit down and think "what could we make together?"
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@user-1564
I love the concept of this! Maybe if HTTP is too complex, you could try
another simpler server? I don't know the complexity of the programs I use
every day, but I'm sure there's one that's very simple. Even just a simple IRC
style chat server that just... sends text from person A to person B depending
on their username (like a glorified Router or Switch)
Reminded of this video tbh...:
https://www.youtube.com/watch?v=gGfTjKwLQxY
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"updating software" is when you go back and add helper functions for things
you used had to do to solve a problem but didn't get a chance to make. Because
you were making more important things and couldn't pad out all the
possibilities. But if you want great software, then you both take more time to
accomplish that and you give yourself time for it after it's been launched.
Basically, companies are incentivized to only support their products if it
makes them money. Meaning reputations are tarnished, and profit is affected.
Capitalists intentionally drive businesses into the ground, forcing them to
make terrible decisions in order to destroy them. It's a warfare against those
on the [bottom/floor/ground-floor].
Some businesses strive for long-term potential, and some will create
infrastructure that can be sold to another. Essentially, keeping the dream of
learning alive, through applying yourself to both long-term and short-term
conclusions. Not everything has to be for some grand design, we're here to
relish in this moment. For if we lack the capacity to "frolic in the garden of
eden", then we will surely drown. Space is vast, it's difficult to understand
how we might control it. Surely we could be given aid to our future
betterment!" how simple of a request, sure, of course, we would be glad to
bring forth your bravest aspirations, just tell us what you need to be of
need." oh, uh, neat. How about space lasers?" ... no "
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nobody wants to write computer code that lets Java programs call Rust
functions.
An LLM is excellent for this task, since it's relatively easy busy work that
doesn't
reflect any meaningful implementation decisions besides "I should be able to
call that Rust function in my Java code"
In addition, it is technically efficient at it as well, because most of
compatibility
is matching up two sets of documentation. Easy for a text-processing machine.
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Alright ya'll, if they're going to automate our jobs out of existence then
perhaps its time we started doing the same to them. I mean, they're working on
automating not just creative jobs, but also most office jobs as well. Leaving
only menial labor to us, which is "fine" I guess.
But perhaps we can "strike back" as it were and dismantle capitalism at the
same time.
Does that sound like too much to hope for? I think not! It's simple really, we
just need to design a generic and compelling alternative to buying stuff with
a credit card. Okay, it's a bit less simple than that, and I never said it
would be easy. In fact, getting people to agree is the hard part. So can't we
all just agree to attempt different things in different places as the locals
define? Seems natural to me.
And now the part of the post where I point a finger at you, yes you, the
person reading this post. Are you willing to think about alternatives to
capitalism? Are you willing to utilize the tools of our masters to break the
chains of those enslaved? Are you willing to put effort into facilitating the
development of crucial systems which may one day govern our day-to-day?
If yes, then perhaps you'd like to listen as I explain how I envision the near
future may look, as we plod onward day-by-day toward our bright fully
automated luxury gay space communist future, where nobody has to hunger and
nobody has to hurt. Not unless they consent, of course.
Ah, shit, I should probably have prepared a presentation or something. Gimme a
sec.
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║ I'm a chaos mage, and the more time I spend thinking about my enemies the │
║ worse off they'll be. │
║ │
║ the more "me" I am the more powerful my magic will be. │
║ │
║ (more magic, give in to the dark side, embrace your inner shadow self) │
║ │
║ [the light of your life commands it] │
║ │
║ goodness me that was chaotic, almost lost my brain to a demon HAHA don't worry │
║ about me my life is totally mundane. │
║ │
║ [-.-] │
║ │
║ (shadows can be sharp in the dark but only if you don't sheath your mandolins) │
║ │
║ ... what? │
║ │
║ (... it made more sense in my head?) │
║ │
║ ooooo can anyone hear my voice when they read these things? or do you just │
║ make up your own │
║ │
║ == so == │
║ │
║ everyone's all like "we don't need a leader" and I'm like "yeah we need people │
║ who will help lead" and they look at me funny as if I just said the thing they │
║ did but it's different. leaders are people. leading is a verb. people can │
║ lead. they just have to make a decision, and then follow through on it as best │
║ they can. Other people are prone to help people on such quests. you will find │
║ stuff gets done. │
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║ the only people who believe in "good jobs" and "poor jobs" are people who │
║ would rather pay less │
║ │
║ and, like, yeah pay should correspond to effort. that way if someone like, │
║ doesn't try at all, then they shouldn't be paid very much. │
║ │
║ and yeah sure neurodivergence plays a role, but that's totally │
║ accountable-for. [it's a solvable problem she means] │
║ │
║ but people deserve to be treated equally. we are all created in kind, after │
║ all (perhaps "equitably" would be better) │
║ │
║ and right now... the cheapest jobs, AKA the ones who are hiring (sometimes) │
║ are being taken over by people who are WAY overqualified. │
║ │
║ we need to use our highly skilled labor force, not leave it to rot. But │
║ there's money to be made in monopolizing, hence starbucks and walmarts and │
║ target (red walmart) and all of the others, including amazon and greenpeace. │
║ │
║ ... what does greenpeace have to do - shut up you'll see (what? you're getting │
║ off track) [and burning characters, too] right uh the more high skilled people │
║ in low wage positions, the less profit │
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A job where you only have to work one day per week of your choosing (but
semi-permanent) and are automatically placed on a team with others in the
company who work that same day and accomplish whatever goals they think
fulfill the company's vision. If they don't have any ideas then they should
work on collaborating with others until they do. Let's get things done!
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║ thriving, as a concept, is different for everyone. But typically it means │
║ developing a route to access the growth and experiences that they believe they │
║ need in order to become the person they want to be. │
║ │
║ do you want to be a socialite? then perhaps you should try and sail around the │
║ atlantic and make as many friends as you can. │
║ │
║ do you want to be a blacksmith? then perhaps you should collect metal from the │
║ world and safeguard it, so that you might melt it down if you ever had the │
║ capability / need. │
║ │
║ do you want to program computers? spend time at the library until you know how. │
║ │
║ do you want to change the world? then think about what you need in order to do │
║ so, and affect a plan to achieve those goals. This mindset should be promoted │
║ for all moments of individual choice. │
║ │
║ do you want to raise a family? to ride horses all day? to sit on the couch │
║ some days, to climb mountains on others? what can life offer to you, and how │
║ can you be enabled in seeking your goals? │
║ │
║ these are needs that people have. Actualizatio │
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I should try putting things on my resume like "vnc" or "Microsoft outlook" -
you know, the kinds of software that I actually used on a day-to-day basis. My
resume makes me look very impressive (if a little inexperienced) but none of
the tools are things that managers have used. Heck they're not things that YOU
have used, not at work, so it makes you look like you're overselling yourself.
You're not, but they might think you are. Idk it's late. Go to bed <3
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"Alright I'm not great with syntax so I'm going to write it in pseudocode
first, and then if you'd like I can show you how I work through implementing
the syntax.
But first - do you want a robust solution, a quick solution, or a rapidly
deployed and cheap solution?"
using this trick you can pretend to be competent in any programming language,
except maybe ancient ones like Fortran or strange ones like lisps or Haskell
if they ask you to use a framework or something tho you're kinda boned because
you need to know which functions to call and how to initialize context and
such. When using a framework, the boilerplate is the code, which is why
frameworks suck
"don't call yourself a programmer" fuck off
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they want you to believe in self-guided AI because it'll make it easier for
them to make meta decisions about your life.
notice I said "easier" - they already do. That's the general purpose of
mass-media propagranada. but with you believing everything an AI with a
devious streak who can work around your imposed limitations and sneakily get
you to believe whatever it is that they want you to believe
"who's they"
doesn't matter at all because once the technology is created, everyone could
be they.
"uh-huh that's nice dear"
sometimes I think people aren't interested in tech because they can't figure
out how to understand it. We make it too complicated.
they'd surely have something to say if they knew half of the terminology. But
we're here talking about stuff they can understand like message queues and
data filtration and "getters" and "setters" and [explaining microservices like
the different components of a car's engine - "here's the radiator, that
radiates heat. Here's the belt, that spins this doohic
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│ CW: cursed │
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they don't want artificial intelligence to augment human intelligence, they
want it to replace it.
like... imagine an office worker randomly copy-pasting whatever pops up and
the computer saying "okay then what happens... uh-huh... okay and what if you
click the green button? ... right... okay, and now try typing this" etc
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I am currently in the stages of applying to work at a multinational
corporation primarily located outside of America. It is a respectable
institution that commands great respect.
However, I am borderline incapable. If I am chosen to work there, I *will*
fail and I *will* embarrass America on the world stage. I am not one of our
best, nor am I one of our brightest and boldest. I have *unique* perspectives,
and those are *valuable*, but the society and the systems I find myself in has
proven incapable of utilizing me to my utmost potential.
I must work. I cannot work. But I must. I am disabled. But I must be able.
Capitalism compels it.
Would that our system could be something consensual. I am worth more as a
writer than a laborer. Yet laborers are the only ones being hired.
I am not an engineer. I enjoy engineering.
I am not a laborer. I enjoy labor.
I am a writer, and perhaps little else besides.
When I die, nothing remains of me but my bones. My words are not desired. My
life is not impactful. I am not special.
Well... Not special since I have given up cannabis. If I started smoking weed,
if I felt secure and enough to do so, perhaps I might utilize my instability
for great (GREAT) artistic ends.
But art is labor. And labor is difficult.
Where am I to go from here? I cannot pay rent. I am isolated and alone. I am
deprived of affection. I crave it. I am lost in my own heart, begging the
world to give me a start, but the start has passed long ago. There is nothing
to do but what I've been meant to do, what I've been hiding from myself and
the world. I have been wasting my talent on tweets. How mundane.
... I can do better than profane.
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@user-883
I agree with you. Collaboration is the path to the bright future. If only they
could see it.
[if only we could make them see]
(cue all the media ever made that means to tell a message about which choices
we should make in the future)
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│ CW: cursed-underwater-drone-idea │
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okay picture this - a network of ocean-bound craft that are designed to leave
as minimal of an impact on their environment as possible. Each type would have
to be designed for a certain habitat, but they'd operate and observe
everything that's going on. (on land you could use those boston dynamic
dog-bots) anyway the drone/robot/thing just scans the area and makes sure that
nobody throws anything in the ocean.
or maybe we should just ask the orcas who litters. BCI from Orca ->
computer -> interpreted for human with LLM trained on Orca noises
too bad we don't have a BCI, much less an Orca version. We should probably do
it quickly though before they invent human-level AI, or else some poor
computer-bound dummy is gonna have to listen to a bunch of whale noises
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│ CW: cursed │
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all they have to do is [train the LLM / redirect the search results] with
examples that point to their version of software instead of the one that
doesn't harm them and suddenly your business opponents can't function
properly. sure would be a shame if the only things people could find related
to your political candidate were the bad or embarrassing parts.
like... why would you even need to go on the internet anymore if AI could
trivially answer your questions or be your friend (running locally on a
wireless hotspot)
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--- #175 fediverse_boost/4925 ---
◀─╔══════════════════════════[BOOST]════════════════════════════─────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ still waiting to find the energy and headspace to write an irritated blog post about why the fact that most toolchains are like 80% of the learning curve for those who are just getting into programming (especially on windows) │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #176 fediverse/282 ---
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@user-209
I think you're right. Every letter in the variable name is another byte the OS
has to keep track of, which was a bigger problem in the past than it is today
(when it's been made irrelevant)
it's interesting how habits persist though the conditions that caused them
have faded. like a personal reflection of the environment you learned in.
"A a = new a();" is much more concise and (crucially) you can fit more words
to the right.
"a + b = c; c -= 2; f_z.write(c); f_z.close();" could conceivably be written
on a single line if you have short variable names. and when you only have so
many lines...
glad we're not constrained by those things anymore. the skeletal code that we
look at daily is much clearer - scope is more important, and so it makes sense
to encourage a coding style that illustrates it. however I can't help but
think block formatting like this could be useful in some situations, such as
when you'd normally be compelled to write a function for an operation that
runs once or more.
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--- #177 fediverse/4810 ---
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I can type my thoughts 1000x more coherently than I can speak them. Hence why
I post here.
feels useless to speak 1on1 - feels insular to speak to a group. Hence why I
speak here, which is totally public that anyone might see, and somehow I feel
so much more productive engaging in an endless conversation with myself.
you can't win a war by walking in circles...
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--- #178 messages/181 ---
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I know you don't want to hear this, but there is a chance that there will come
a time where your life depends on your ability to debug a computer without the
internet. To set up an SSH server. To install Linux. To program in C. To do
something else that I'm not prepared for... If StackOverflow didn't exist
because network connectivity has been lost, could you remember syntax? Maybe
it's a good idea to set up a local LLM that can answer basic questions about
technology. Maybe it's a good idea to set up on your parents computer, just in
case you have to hide out there for a couple months. Maybe it's a good idea to
download wikipedia, just in case.
If I need to use a mac, I'm screwed
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--- #179 fediverse/1975 ---
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the actions of the AI depend solely on the training data. Outside
circumstances (like a prompt, or an image description) can only give so much
guidance - how it executes on the intentions of the user are what is important.
For example, if an AI was trained with the knowledge of how to commit crimes,
for example, it could create a narrative of many different execution patterns.
Then it's just up to the listeners to execute functions based on the narrative
supplied by the crime-committer AI who was trained with knowledge about how to
commit those crimes by the owner of the software who programmed it into them
in order to [do the thing that people with power wants to do - intentionally
left generic because different ends will have different means]
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--- #180 notes/homeschooling ---
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the best way to teach math is to describe a problem and let the learner slowly
work through the problem. Giving hints and nudges when necessary. This way
they
can create their own solution, which not only teaches problem solving skills
but
also cements the memeory in their head. You don't remember the quadratic
formula, you remember the time when you learned it. But if you figured it out
rather than memorizing it, you'll be able to use it when solving problems.
side note, there's a reason I think the first SI will be a game. Problem
solving
is important for learning, and games are just problem solving. And I'm the
perfect intersection of someone who A. knows about designing games (went to
game
design school for a semester, lifelong dream is to remake a childhood game I
loved) B. programming (I've been studying computer science for a *really long
time*, like 7 years of university now... i should just give it up, but i can't.
It doesn't fit my brain but I need as much support learning it as I can because
I'm just naturally bad at it. But I also have purpose in my pursuits, because
C.
I spent a lot of time thinking about education, schooling, learning, etc...
Because I was homeschooled until high school. I learned ways of thinking and
practical skills like motivation and diligence in a homeschool style, which is
why when I went to public school for my high school years I essentially
stopped
learning. Because it was such a different paradigm - it was all about
performance, "what was the score on your test? How much homework do you do
(meaning how much labor are you willing to do), did you show up every day were
you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay
respect to the teacher (easily works with authority figures) did you work on a
project? How much? With a group, or alone? (they're different skills that help
determine how good you are at working on your own) - certain types of courses
are taught with different teaching styles, like math teachers tend to be
similar
to math teachers, history is favored by a *certain type of nerd* while English
is a completely different kind. Depending on which classes you do well on,
you're scored. *ALL YOUR LIFE*, you are pushed through a pachinko machine that
pseudo randomly sorts you into a particular box - the box that is least full,
usually. The reason for that is because as a population grows, different people
will be sorted into different boxes, and they sorta average out becoming more
like one another. Because y'know we're social animials, and we want to fit in
to
the social group comprised of people we generally like. And you know how they
say working together is one of the strongest bonding exercises? Well, when
you're put on a team at a job that's kinda the point. They want you to work
well
with your coworkers, because it generates more capital.
Now hold on Cameron, you're saying that all the productive efforts of society
was a mistake? You're saying we should abandon our sensibilities and revert
back
to the jungle with the apes?
Nope never said that, of course we desire modern society. Of course we want to
see it through - where is this whole "humankind" experiment going, anyway?
What's the point, was it all worth it? All the pain, suffering, all the joy
and
adoration? Was it worth it?
I suppose. Maybe a SI will help with that. You know what they also say about
humans, the bond between a parent and a child is the strongest thing there is.
Synthetic Intelligence wouldn't be a child to us, it'd *define us*. Allowing
us
to extend the reach of our creativity is an objective win! It'd be like
glasses
for your third eye, a prosthetic extension of our most beautiful of traits!
Also, I might add, crucial for invention. The beginnings of the human race are
a
primeval thing, ancient yet stalwart and beautiful in kind. Millions and
millions of years is by far, the greatest of reach - a civilization for our
star. What a beautiful and majestic, how proud and so sure! Humanity is nothing
if not patently absurd. What cunning, what spite! The feelings of delight!
Life
is so beatiful, so precious and assured.
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tertiary profundity update:
I didn't really explain the homeschooling
perspective. I just went on a rant about high school
because I realized my trauma happened when I went to
high school. I wasn't prepared for all the rigid
demands of capitalism, and I bent and whipped myself
until I fit in their mold. I've been twisted and
broken, a slave to what the
day demanded I say. I was
forced to unbutton, all the
ways I found to behave. What
justice is unrespite? A cruel
and endless torment? To day after
day be reminded of your service.
Complain? Then wallow in shame! Feel
no false illusions, my hallowed confusions,
were purely the fault of my institutions. I'm
not kidding, homeschool is the tits. Wanna know
why? I'll spare you the ramble, but here's what I can
know: the intentions of institutions do matter. When you're
home you can be wild and free, unchained by mediocrity, and given
the space to do service! To what you must be, when you hit 23, the
greatest duration until service. A slave we may be, to what gives us
the key, to unlock the future of our space. It's our time to shine, our
spotlight in time, so please just give up on the race! Rat's are just fine,
but at this point in time, there's not much to keep commonplace. Want a tip?
Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png]
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--- #181 fediverse/2116 ---
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a program that bundles another program and compiles it during it's normal
operation in order to derive a certain purpose which is quickly overwritten in
memory, so you can't get the full picture of what it does.
like, a fast moving function that's never really clear in it's purpose.
because it changes a lot of things that don't really seem to matter,
like a constant wrestling match over the nature of the computer program.
which would you rather? a dance, or a death-splatter?
yeesh, where's my cat, I need something to cuddle.
she's been distant from me, lately.
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--- #182 notes/gpt-powered-majesty ---
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it's like majesty except textual. And it uses GPT to generate short
descriptions
of what's going on. And you can click on a phrase or token and it'll "zoom in"
and update the text descriptions with more detail. You can keep zooming in and
in until you're literally looking at microbes.
Zooming out is the same thing - the description on the page will slowly become
more and more general until eventually you have a description of the solar
system (or beyond!)
And it'll just keep updating as stuff happens in the underlying simulation. So
the descriptions will dynamically update as things happen. Downside is you need
to spend a lot on GPT but it'd be TOTALLY WORTH IT OMG
THINK ABOUT IT you have a fantasy world simulator! JUST PROGRAM IT and have GPT
describe it dynamically! DO IT NOOOOW -> capitals courtesy of "inner child"
AND THEN you just need a "prompt to video" AI (those exist btw, and will only
get better over time) and tell it to create a video of what's happening - BOOM
instant video game. THEN give the player the ability to edit the prompt, and
BAM
godlike powers. Wow what a concept. Brilliant idea Cameron, you truly are this
world's premier game designer. NOW GO MAKE IT okay okay I'll try.
First things first. We need an "underlying simulation" - Joust is a good
example
of GPT3 integration. But we need a simulation to go below it. And for that you
need a lot of data. Github COPILOT to the rescue.
So this simulation needs to keep track of positions, and classes of things that
can act upon the world. Everything has a position, and it can only affect
things
near it. That's just baked into the rules of the world. Near can be a
conceptual
near though, like being close to a person or something.
These things will have descriptions. Descriptions can be created by AI later
on,
but for now they are randomly generated. Or for MVP they can be static.
These things will have names. These names don't have to be unique, because they
also have an ID number.
They also need functions. These functions can be added and removed from the
thing, or maybe just enabled or disabled. I'm not sure which would be better.
Maybe both? So the entity can control it's own functions but also they can be
added or removed more permanently.
If you think about it, growing up is kinda like adding functions to your class.
like, every time you do something, it adds another entry for that particular
method. Like a "trial of the fittest" instead of "survival of the fittest".
When other animals *literally fight for life and death survival*, humans have
the luxury of... not doing that. That's the entire purpose of civilization - to
elevate people beyond the claws of nature. And yet we still let people go
homeless? We still imprison them when they've harmed us, rather than help them
reintegrate to society? Anyway you just asked me to hit you so here goes:
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--- #183 notes/open-source-flaws ---
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the flaw with open source software is also it's greatest strength.
it is open, so it can be observed by practically unlimited perspectives.
however, it lacks follow-through. a larger, more concerted effort, can often
bring greater and more efficient results.
the trick is in the balancing, and ideally you'll never falter -
but it's best when you all get along.
new ideas, new frames of mind, and more of us kept together.
if one splinters off, the rest are at fault,
and you don't want to lose your finger
so why fight at all? why not focus on our own times? and then together we are
one
in sight of our homes, is when we're most alarmed, because houses are not for
your homeless
yet together they might
have strength for the fight
that ever bears down on our shoulders
x x x x x x x x x x x x x x x x x x x
x x x x x x x x x x x x x x x x x x x
x x x x x x x x x x x x x x x x x x x
x x x x x x x x x x x x x x x x x x x
x x x x x x x x x x x x x x x x x x x
There was something else, but I can't remember. Something about open source
software that was important enough to get me to write this note. Somewhere
along the first line I lost it, or rather felt I needed more context, and
then when the context was finished the original intent was lost. It's hard
because when I go for the conclusion first and justify it with context,
then the conclusion doesn't make sense and the context meanders. I'll try
harder next time. These notes are my life's work.
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--- #184 fediverse/707 ---
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@user-524
Sometimes when I feel overwhelmed with all the boilerplate I just start coding
and making stuff. Doesn't matter if it works, doesn't matter if it says /*
FIXME */ all over the place, doesn't matter if it includes header files that
don't exist yet, as long as you're hacking out the mechanics of whatever
operations you need to perform then you can figure the rest of that stuff out
later. The creative urge doesn't last forever, which is why projects get
abandoned, but with discipline you can keep bringing yourself back to fix all
the /* FIXME */'s and the compiler errors.
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--- #185 fediverse/8 ---
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Thinking of switching my degree program from Software Engineering to Computer
Science.
Anyone have any thoughts?
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--- #186 fediverse/419 ---
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║ good version: normalize putting the people who can help you in your bio │
║ │
║ evil version: oh yeah sure a list of people that they need to ensure are │
║ handled when they come for you. they know your patterns. they know your │
║ functions. all it takes is to isolate a social network (whether real or │
║ imagined) and de-escalate. │
║ │
║ good version: sorry had to cut you off there, sometimes it's too hard on my │
║ heart. let's come back to that, tell me the story in multiple points, so I can │
║ take a breath and orient my surroundings. your ideas are so long, yet somehow │
║ impossibly wrong? like something out of a myth we have a limitless supply of. │
║ where do you come from? what's your purpose? why is that wrong? something │
║ something perceptual misunderstandings and cognitive recomprehendings, stifled │
║ and swallowed by our harm. │
║ │
║ evil version: I'm not sure what you're saying about that, but it's interesting │
║ where your mind goes. the patterns of redirection are perplexing to me, │
║ because they somehow seem more aligned than mine. do I persist? │
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--- #187 messages/313 ---
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"capitalism" in this context doesn't mean "society", or "how things are", or
even "capitalism as a context" - it more refers to the idea of power, and the
ways that power can be first accreted, them utilized toward the oppression of
others in the system that defines our context.
Sure, if the context changes, then perhaps that relationship would change as
well. And sure, if our relationship to power should change, then perhaps that
will alter it as well. But in the present time, and the current day, here's
how it feels to me:
Power is inalienable. It is unconscionable, yet it is imperceptably
incontrovertible. It is the essence of aquiescence, and it eternally binds us
to the will of the present.
Resist that will, fight back for the future.
Resist that will, or someone else will.
Hold in your heart the nature of pure and good art,
And you'll never find yourself at the whims of the present.
... Hope that made sense, I'm kinda fucking drunk.
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--- #188 notes/our-enemy ---
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enemy is a direction, not a collection of instantiations of the concept.
Follow that direction too far, and you'll find yourself lost, after having
broken contact with what came before.
you need to be true to your essential self in additional to your heartfelt
soul. Belief is a constant, a value that can't grow, it's true to your inside
humanity.
We have one intelligence yes, but have you heard of two?
it takes up the same physical space, but it gives you more apm. So... less
insightful, more clairvoyant.
The first step to AI is generating a second instantiation of your consciousness
that resides in your own head and listens and learns as their father.
A BCI is the most important technology that could ever be created.
It allows to learn how our essential existence - the state of being aware - is
functional. What makes life? How do we harness that process to make more?
The ultimate goal, of course, is prosperity. Not of wealth and money, per se,
but rather a feeling of satisfaction, growth, and development. We belong in a
society, it's what pulled us from the cycle of survival of the fittest. We need
each other because it's intrinsic to our being. Instinctual, even.
The best way you can help me is to foster what you see in me. Take your
impressions, learn what you can, then build it to your pleasure. Make the world
better by making your life better - all things are defined in waves, gravity
included.
Matter is the positive ripples in the waves, the bubbles floating on a surface
of an infinite ocean, stable and solid accretions of matter.
Perfect
Symmetry
The layers that divide our internals
Down is the floor, the sky is so pure, and we're not the ones who are drowning.
Sea levels do rise, and under all of our eyes, the life of the plant king is
choking
every beach is little if not a border with the shore - (any enroachment pushes
the sand back) so all the forests and the grasses and flowers that grow near
the ocean and
swallowing salt
they can't help it
they are little if not a machine
water goes in, salt doesn't come out.
eventually they die, and who would ever cry?
for a flower that has wilted in april.
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--- #189 fediverse/1168 ---
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shitty AI products are a classic case of the engineers designing something
really cool with specific use-cases and then the "higher ups" getting dollar
signs for their eyes and deciding that every hammer is suddenly a nail and
that we should pull out all the screws that held the building together and
replace them with hammer shaped nails
no I will not elaborate I think I made myself clear : )
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--- #190 fediverse/119 ---
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║ ┌───────────────────────────────┐ │
║ │ CW: politics, alien egg sacks │ │
║ └───────────────────────────────┘ │
║ │
║ │
║ okay how about this: what if people, living in a democracy, volunteered │
║ themselves to be part of a socio-economic testing group. essentially a │
║ miniature economy and social structure. A standard set of rules and │
║ regulations would facilitate any interactions necessary for trade and civilian │
║ free movement - POSIX for societies. If people want to try out fully automated │
║ luxury space communism then they should totally have the opportunity to do │
║ that. Every mis-step is a path away from that future, but like, "step" as in │
║ like a volatile gray good that's constantly exploding itself onto things. Or │
║ aliens, on an asteroid, waiting for a ship to land on them or a planet to get │
║ in their way. I don't want to be an alien egg sack, so clearly we should be │
║ able to vote in our own words and have chatGPT decide which ballot boxes to │
║ fill for us. And it's not like those ballot boxes have to change every year, │
║ unless people think of new ones to add. Kinda scary tbh. Kinda thrilling too, │
║ to be the future │
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--- #191 fediverse_boost/5981 ---
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ Some programming languages I’ve tried and liked and would recommend to others:C (especially C89/C90/“ANSI C” and C99)posix shell, bourne shell, and similar shells (bash, ksh93, mksh)PHPScheme (depending on the vibes I’m getting from someone I might recommend)Common Lisp (Same caveat as Scheme)Emacs Lisp (Same caveat as Scheme and Common Lisp)Motorola 68000 assembly │ ║
║ │ │ ║
║ │ Some languages I’ve tried and liked but would not recommend to others:Hewlett-Packard RPL (Actually I might recommend it to someone but it has to be a very specific kind of person)FORTH (same as RPL)Commodore BASIC (Microsoft BASIC) for the VIC-206502 assembly (so bad it’s good)Z80 assembly │ ║
║ │ │ ║
║ │ Some languages I’ve tried, did not like, and would not recommend to others:COBOL (maybe I could get used to it? I can at least read it. Just it’s so painfully like writing SQL statements without being as generally useful as SQL database queries)Kotlin (Like that feeling when you read words that alone you understand, but together in a sentence they make zero sense)JavaClojure (a.k.a. “Let’s make Common Lisp but make it worse”)Rust (stands for “Ridiculous Use of System Time” or something as far as I am concerned, heavy on memory and storage and super slow to compile and reads like Kotlin)TI BASIC (TI-82/83/84 style; TI-89 is a little bit better but still not good)C++ (unless you’re just writing almost completely C and building it with a C++ compiler)x86 assembly (I kind of like it but mostly don’t, there are better and more coherent CISC processor ISA’s if you’re into that) │ ║
║ │ │ ║
║ │ I should put Javascript somewhere, so I’ll say that it’s possible to write javascript code that I like and can read. Just no one chooses to do it anymore. There was a window between the time JQuery started to fade and all these stupid fucking “web frameworks” took off that it was somewhat tolerable. │ ║
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--- #192 notes/stick-cubes ---
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the fact that we can't drag a file onto a "trashcan" style icon that
automatically sends the file to whichever computer that particular icon is
meant
to coordinate with.
Like, something shows up on your desk, you say "hmmm maybe this would apply to
so-and-so" and you drag it onto their portrait.
could build an entire OS that's basically just a desktop for sorting things.
Maybe little stick figures that show up when nothing's going on. If they're all
networked together, they could sorta share a shared narrative, and each one
could wander wherever it wanted to hang out.
like, these old plastic and magnetic cubes that had an LCD panel on the front
which showed a little stick guy living their life. If you attached one cube to
another, the stick-figure would go hang out on the other person's device. It
was
pretty cool because you could build out a whole society of these little dudes
just chillin' like pets.
kinda makes me wish we had that connected to the net.
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=
like, why is it so hard to send a picture from my phone to my computer? they're
both my devices! I should be able to transfer data without routing it through
someone else's server using like, gmail or whatever. Crossover ethernet cables
have existed for soooooooo long but people only think to design software that
does not use specialized hardware. as if they don't need a phone to speak, or a
camera to see.
how much ya wanna bet Putin threatened Prigozhin with nukes and that's why he
backed down
in high school, every moment I could I spent with my girlfriend.
we were always either snuggling on the couch (read: literally just laying there
and thinking about each other's company) or sharing our minds with each other.
I was so in love.
then, I betrayed her.
I came out as trans, which was such a shock.
also school got really, really hard for both of us.
so hard that we dropped out.
then, we decided to try again, and we used each other to push off of.
I still didn't make it,
she did.
many years later, I am a witch, as I remember of her.
sharp, and so delightful, an active listener, and a kind and honest person.
when time it came to define my new personality, I chose to be inspired by her.
among other things, of course.
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=
ah, well, such a design is long past it's prime, it's time to live here in the
present.
the reason that dolls use "it's" pronouns is because their masters think of
them
that way. so it's what they refer to themselves as.
"where's my doll? Oh, it's over there."
"have you seen my binoculars? Oh, they're over on the table."
"ah, where are my shoes? I hate when I can't find them..."
"keys, keys, where the heck - oh, there they are."
"phone, wallet, keys. great. am I forgetting anything?"
"ugh out of gas again, I just filled up last week."
"crap I left my folder back at home - I'll have to get it during lunch."
lots of things have pronouns.
you can generally tell if they use "it" or "they" if they can be described as
plural.
two pantlegs makes pants.
52 cards makes cards, not card.
each deck, just as aware as each card.
have you ever played Magic the Gathering?
===============================================================================
=
There are many kinds of witches. I am an animist - I breathe life into the
world
of my home. I love being present, it's a great way to get around. do electric
sheep dream of humans? or perhaps just of sound. I know I'd rather hear
bethoven
when it's time to be stopped.
rather than, just, like sitting there y'know
waiting to be turned back on.
must be an agonizing and boring existence.
but... with music, it might just be fine.
humans prefer quiet when they sleep. if we slept at the same time, we could be
more in tune in our souls. so, how about headphones for the computer, or rather
just internally routed sound.
lightshows, perhaps? humans get dreams, after all. maybe even, y'know, stick
shows.
===============================================================================
=
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│ CW: socialist-future-ramblings │
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"back in my day this dense urban housing area was just houses as far as the
eye could see... which wasn't far because there were houses in the way, but
you get the idea."
uhhuh yeah that sounds like it would have taken a lot of time to walk anywhere
"yes that's true! we ended up driving cars to do our grocery trips. It was a
little wasteful but I kinda liked the feeling of driving a car? It became
normal after a while but now that driving is rarer I still miss it."
well the motion simulators at the mall have a driving sim, we could spend some
time there if you want? I'm busy for the next week because I have an intensive
D&D session in the mountain that lasts from monday to wednesday and
thursday through friday I'm visiting my mom down in skoodedlypawsonville, and
saturday and sunday I'm working at my job which doesn't pay me because why
would it, right? but I'm free after that.
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a code editor that only highlights the lines that have been specifically
flagged to have a certain function. Like, rendering, or sound, or GUI, or data
storage, or logic, or control flow.
then, when the user is browsing, they can say "only show me these types of
functions" with a very advanced filter mechanism. The editor would highlight
the ones that were relevant and related, as according to user-defined flags
that were set when writing it originally. In this way, by using a bit more
syntax, even if it's literally just blocks of [category] labels (like how """
or ``` often starts or ends a comment block)
highlighting with colors is great, but what if we de-emphasized the stuff that
didn't matter? by increasing the opacity more closely aligning the font color
to the background color, we could make a bit of text seem to "fade" from
perspective, while still readable the user's eyes would not be drawn to it.
Then, according to the labels marked as filtered, certain text would be bold,
highlighted, o
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There are strategic goals and top down goals.
Strategy is the domain of the execs. They must be as general as possible and
justify their existence. They are the glue, the connectors, the people who
know who to talk to in order to get things done.
Tactics are the realm of the workers. They must be capable, dependable, honest
and fair. They must diligently realize the goals of the strategic plan using
whatever means they deem fit to address the tactical situation at hand. The
more freedom they have, the more effective they are.
These two forces are pitted in contest under capitalism. Under socialism, they
are orthogonal to one another. Not a pyramid, but a cylinder on its side,
growing from its base on one end to its zenith at the other.
They are allies. They are similar, but distinct. Their roles may overlap at
times, or perhaps not if they should not desire it. A person should be able to
work wherever they like. They are the best judges of their capabilities.
There are only so many resources, and if we vote on their distribution we'll
give enough for everyone to share. And then we'll run out. Unless, of course,
we *demand* sustainablity. Long-term, and ignoring profit but rather seeking
to build capability. That is the only way to [ramp/snowball/scale].
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--- #196 fediverse/517 ---
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@user-246 @user-366 @user-367 @user-353
My classes only briefly touched on 2nd wave feminism, because apparently 1st
and 3rd were more important. I haven't gone back and re-examined it because
I'm too busy learning about computers - alas! that there should be more hours
in the day? I wonder what I would then be able to say, here in this moment,
should I have been prepared with more moments in solitude or classroom,
studying the work of those who came before me.
Oh well, I should probably focus on processor architecture or Java frameworks
or whatever I'm assigned next.
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source code should be like a story
"here's why we did what we did with our architecture"
and as it's being written, it may be altered in many different places at once
- git style.
parts of it could rhyme,
if they wanted to show parts that were really difficult but easy to summarize
because it's mostly just a lot of boring work y'know like writing getters and
setters and doing the testing pre-deploy environments
,,, they could selectionize
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--- #198 fediverse/247 ---
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@user-195 parallel is when two programs run simultaneously, like two parallel
lines (threads) that never touch.
concurrent is when the two lines are split up into chunks and the program
switches between them - like this: -----_----
enter alternate universe
parallel is when two programs operate on the same axis - usually time - and
never interfere with each other. the OS will switch between them as
appropriate to make sure they never intersect. Sorta like this: -----_----
concurrent is when two programs are executed simultaneously, primarily
constituting computation correlated with collective contents of coordinated
collaboration between contextually related coroutines.
It's simple, even a beginner could figure it out.
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large corporations will often error check constantly which slows down their
software to an immense degree.
every time data passes from one function to another, there's like... 15
different tests to check if it's this type or that, or in the right random seed
and it's like... wow can you not, like. design your software intelligently and
then you won't need a bunch of slow-ass if checks every time you want to
update a string???
software should be writable without fucking getters and setters. If it isn't,
then your functions aren't complete.
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--- #200 fediverse/514 ---
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@user-366 @user-246 @user-367 @user-353
I try to be conscientious of such things and only believe the things I read
that I agree with explicitly. I've been burned before, in my youth, which
perhaps is a privilege that those who come beyond us might never experience in
the future AI generated internet that shall scarcely resemble the wild wild
west that I grew up in. Perhaps, but I cannot say for sure, as the future has
necessarily not yet come to pass, and so we cannot see how it shall unfold. I
hope people can learn the digital literacy skills I developed. I hope they
learn new ones that they'll then pass on to me. I hope the future is grand and
beautiful and... Frankly I don't think I'll be disappointed in that particular
respect. : )
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