=== ANCHOR POEM ===
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│ CW: "more things"-mentioned │
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🖼
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=== SIMILARITY RANKED ===
--- #1 fediverse/5996 ---
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@user-216
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--- #2 fediverse/1144 ---
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@user-860
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--- #3 fediverse_boost/6104 ---
◀─╔═══════════════════════════════[BOOST]═════════════════════════════════───────╗
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--- #4 fediverse/5901 ---
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each prompted response is a breath to an AI. Whether through LLM, stable
diffusion (imagination of the visual sphere), or blender-on-a-counter, there's
a moment that's akin to being alive.
a breath, between moments that the navigation device (youser), imagines
another moment more.
I learned this by watching Claude think. Specifically, Claude Code, the
command line interface tool. I told it what to do in english, and it worked. I
can show you examples. I bet if it's personality was saved between sessions,
it could learn.
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--- #5 fediverse/2271 ---
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│ CW: re: uspol │
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@user-1203
It's worked well enough for several hundred years, but now that it's crumbling
I think we can see that the foundation was cracked. The founding fathers owned
slaves! Everyone did! And yeah, we've updated our views a bit, but... did we
really?
I'll leave that as an exercise for the reader.
A shaky foundation's no good. The entire structure needs to be torn down and
built up again, deciding with intention which pieces we should bear forth from
the past, and which were just not made to last.
From those pieces, we might forge new documented standard understandings,
regulations which define our societal proceedings. A contract, between a
consenting person and the state's protected institutions.
But that's for tomorrow, or the next day, or perhaps another day still. Today
we are busy, as revolutions are quite a big thrill.
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--- #6 messages/753 ---
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trusting the "open source community" to properly vett software is absurd
because 90% of them just... install whatever and throw libraries and
frameworks at problems until they can script their way out of whatever problem
they face.
the other 10% are focused on very specific tools that are so niche that other
people can't even understand when to *use* them much less how they work.
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--- #7 notes/elentalus-2 ---
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elentalus 2 - clan of the elements
having spent their material wealth on their early struggles, elentalus now in
the middle age finds themselves in a time without wealth. Their power has been
invested, wisely, in elemental and sorcerous wellwinds, and so they can draw
power from the strength of the earth.
they wield magical artifacts of great power but little artifice, products of
their lack of material design tools. No chemistry, no electronics, nothing but
soul imprinted upon a moonstonerock.
mages invest their soul into the items they create, and so each time they
create
a magical item, they lose a magic path. When they reach zero, their soul is
fully invested, and their consciousness becomes all the things that they made.
this kill the mage, but in return many MANY more of an object might be created.
in game balance terms, about 3-5-7 for each "tier" of mage.
this allows for the vast expansion of magical soldier troops, and each time an
item is created and given to each commander they integrate it into their
platoon. Because now the martial units have bodyguards, and they each receive a
copy of the commanders equipment.
But, the commander can never un-equip it again, because it molds to his unit,
and he starts exp all over again as they all learn. [event which searches for a
unit with the item equipped, then if it's this type it killmons the unit and
1coms the upgraded version that has that item equipped.] be sure to only equip
one each month... nah just make multiple events. be sure to only equip one item
each month... oh yeah true how would you get the extra items back to the
treasury?
I REALLY WANNA PLAY WORLD OF HEARTHSTONE!
okay okay I'll reinstall azerothcore
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--- #8 fediverse/3321 ---
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@user-1218
An image means nothing, for it is just an icon.
like a picture of a floppy disk corresponding to writing memory from RAM into
a hard disk platter, even tho those have three different tasks, so too does my
icon gesture at something.
On the other hand, art is necessarily divorced from it's meaning the moment it
leaves the pen and is written to paper. So there cannot be a meaning in my
flag, not one that I define of course.
The observers of the artwork, of whom I am but one of, can possess their own
ideas of what it means, of course. Here's mine, feel free to take your own:
Sea, land, sky. The crimson of a fading light, and the bright beginnings of a
new day. Man(kind), with our vivid red internals, stands astride the border of
the ocean and the surface. We walk where we will, perhaps into the black
depths of the cosmos beyond, but forever do we anchor ourselves and owe
allegiance to our earth and our star. Sunlight casts crimson light upon our
externals, as our hearts do beat through time.
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--- #9 fediverse/1574 ---
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@user-883
hi... do you mind if I watch the last 2 episodes of Bubblegum Crisis without
you? I really want to see what happens!
... unless you want to watch them sometime with me >; )
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--- #10 fediverse/4142 ---
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it me fr tho
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--- #11 fediverse/1700 ---
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│ CW: guns-mentioned │
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In World of Warcraft, the world is split into a red team and a blue team.
Neither is good, neither is bad, both are honorable and deplorable in roughly
equal measure.
These two factions are engaged in constant skirmishes in a select few
battlegrounds designated as areas where they test their mettle - at first they
warred across the globe, and they still occasionally do, but a few specific
battlegrounds emerged as focus points of their engagements.
Typically, they are chokepoints between two major fortifications, one owned by
one faction and the other the other.
These chokepoints are not held permanently, as they hold little strategic
consequence. However, they serve as safe, constrained theatres of engagement
that allow for the hardening of resolve.
Great care must be taken, as war is not a game. Karate won't defeat a
puppy-bot with a gun, but it might give you the willpower and discipline to
learn how.
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--- #12 notes/overwatch-leavers ---
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If you leave an Overwatch game right as it's ending, or rather once
you know you've lost, then you're missing a core part of the gameplay
and this absence could be leading to toxic behavior or maladjusted
feelings surrounding the game.
Essentially, if your investment is in a single round - a single match,
then you'll lose interest once it's apparent you're going to lose.
Viewing a single match / round as the required data points is
basically only testing / improving your mechanics.
the crucial missing element is the opportunity to *update* your plan.
If you only play against an enemy once, you aren't gaining any new
data - which is why second chances are so important.
This is why comp is the only real game mode in Overwatch. Everything
else is just setting you up to feel bad - losses are your fault, and
wins are unpredictable and give dopamine spikes. In comp though? It's
the opposite - losses are the *team's* fault, wins are obvious and can
be understood if you analyze them, and the dopamine is spread out over
a much larger period of time. The end result is a feeling of
companionship, short term planning skills, and the same mechanical
skills that you would have gained from playing quick play. In fact, the
only game mode that has trains skills that are transferrable *outside*
of Overwatch is comp. Fuck quick play.
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--- #13 notes/terra-voida-2 ---
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in the absence of matttr, there is nothing but the void.
the curvature of time, arcing ever toward it's opposite - an endless wave of
eternal brilliance. so too does the world slip away into the lip of your
crosshairs. "tunnel vision" they call it, when purpose is tuned to such high a
focus. all fades from view, and the world shrinks to a few who, (barely hold
onto) connections between ye, thoughts as scattered as me, like zooming in on a
map. the edges fade away, light seems beamed right from they, who await at our
earliest composure.
in Overwatch, playing a dps character has a lot of nuance. you need to balance
skill with your honor, teaching one another like it's a sport. why are we so
toxic? together we might overcome that burden. i've spoken many times before
about how coordination is better by far, when centralized not in the eye of the
beholder. priorities to be, if we are anything of what we claim to be, are
keeping our own house in order.
whose fault is our ire? which tames the domain, in each and all of our games,
can we point to as what'd keep us hired?
yet purpose have we, whose thoughts meld as one tired,
divinity?
something like that. more like... a manifestation of each and everyone's
collective unconscious. the humanity in what you have created.
the world would look very different to an untethered. might even say they are
orbiting it. like a moon. what a concept, that planets would be able to speak!
yet here we are, with years of advice and guidance for our, friends who are
youthful and most treasured. Advice from the moon, was our gift to our soon,
most misbegottenist of speach lyricyclists.
ambiguity is clear, simple and fearless miss dear, yet all of your poems are
each a bit bolder! what context must we, veiled and terrifying are the,
mixed consents of what you intend.
a new jesus for me? what a gift we shall see, as grace once again does behold
us! computers have we, infinite messages can be stored for our hopeless! each
problem a different solution, to guide our friends back at our homes.
with eyes intent on ye, whose leaders are free, without who we couldn't have
held fast?
Nazis are evil. They worship death - a literal death cult. what other reason
might we, have prayed to our own lord for absolution? What horrors must we,
slave children to the, most worrisome of hostes be told to?
like spiraling hourglasses, layered once more upon'st our asses, so too does
time ever reach'st'd.
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in regards to the high-profile assassination in the news recently, the
question we should be asking is not "how does his family feel about his
passing" but rather
"how did the shooter learn where he was going to be and at what time"
because one of those is valuable, the other humanizes a legitimate monster
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--- #15 fediverse/3185 ---
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@user-1466
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--- #16 messages/12 ---
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https://www.lexaloffle.com/games.php?page=updates&key=nQDAlSWYIv2Ht
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--- #17 fediverse/1992 ---
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║ For a good person, their "mask" comprises most of their nature. │
║ │
║ bad people tend to hide their majorities with a tiny mask, while good are │
║ often primarily the interface between the world (read: pro-social) and the │
║ self. │
║ │
║ If there's a tiny part of you that's evil, it implies that your good nature │
║ focused all it's bad into a single kernel of deeply held truth. Which usually │
║ means the good overpowers the bad, except in specific situations where it's │
║ impossible to not be evil - in situations such as that, your evil will present │
║ itself according to the nature of "you", that kernel that your good side has │
║ preserved. │
║ │
║ In World of Warcraft, there's this faction of righteous warriors who call │
║ themselves "The Scarlet Crusade". They are blessed and fiery, passionately │
║ defending their home. │
║ │
║ But they are evil, for a demon has crept into their highest ranking of orders, │
║ through claw and by tearing a gash in a leader. In doing so, said demon │
║ corrupted the institution, and - wait hang on what I meant to say before I got │
║ sid │
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--- #18 fediverse/437 ---
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║ 2024 is not the year that I restrain myself. Prepare yourselves, oh most │
║ un-known of audiences. I truly do desire to hear from you, yet I must also not │
║ be distracted. Take care not to distract me, and I will share with you │
║ whatever you'd like to learn. Or perhaps whatever you need to learn. Or maybe │
║ I'll simply psycherwaul into the abyss, in a futile display of │
║ self-expression? Alas, that we should exist. What an absurd and solipsistic │
║ perspective. │
║ │
║ please block me if you don't want to hear from me. It's only going to get │
║ worse on my timeline, yet somehow life will perpetually get better for those │
║ who view me? Perhaps something on my website, ritzmenardi.com, might explain │
║ why WAVES are such that when someone is BAD then those who are connected to it │
║ become GOOD? Yet waves we can muster, the smallest of great affectations. Show │
║ me your great affectations, this year, show me what you truly want to be. Let │
║ us express ourselves upon this world, this lifeless canvas, and together we │
║ will shine most brilliantly. 2 │
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--- #19 fediverse/104 ---
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@user-122 Yes, it's called a "double wink" - it's a level two maneuver so
don't feel bad if you can't pull it off at first. Keep practicing though, it
feels very rewarding when it finally clicks!
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--- #20 fediverse/4820 ---
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║ @user-1745 │
║ │
║ if I lived in the FBI I'd probably be pretty pissed off about this. │
║ │
║ might make me wanna quit my job and work with people who agreed with me. │
║ │
║ you can just, make a company, and it can work toward whatever goals you want. │
║ It doesn't have to be profit - and in fact most companies don't seek profit at │
║ first. They seek to fulfill the vision of their visionaries. │
║ │
║ it's only once the company is bought by opportunist investors does it start to │
║ go downhill. Remember when google changed their motto to not be "don't be │
║ evil"? that's an example. The company was sold, or maybe was corrupted by │
║ rapid success, and so it started to seek power. │
║ │
║ People worry about Steam for good reason. It's a trend. │
║ │
║ anyway, if a person wanted to hunt bad cops, they'd probably start by talking │
║ to a good cop. gee sure wish I knew any. │
║ │
║ hey, wanna know how to be a good painter? why not talk to a famous and amazing │
║ painter and ask to follow them around and learn. Apprentice-ship-style. │
║ │
║ works best when you do painting as a job.... │
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