=== ANCHOR POEM ===
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║ if you asked me to start talking, I could continue for hours explaining │
║ technical details of computer systems or the different types of win-conditions │
║ in different strategy games or how to make good pasta with only 3 ingredients │
║ or what it's like to be a cat, how must they see things or overcome barriers │
║ between them and solutions? │
║ │
║ ..... anyway it's important to be able to talk for a long period of time at │
║ the drop of a hat because if your conversation partner needs you to │
║ immediately initiate a conversation, you can do so. │
║ │
║ there are a myriad of reasons why someone would want an immediate │
║ conversation, including "acting casual" or because they want to be distracted │
║ from nearby suffering or whatever. │
║ │
║ in addition, being able to follow long conversations with little bits of │
║ useful and actionable information thrown in to an otherwise indecipherable │
║ melange of verbal goo. │
║ │
║ what's important is to trust your conversation partner, and to know that │
║ they're giving you what they can because they trust nothing around. │
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=== SIMILARITY RANKED ===
--- #1 fediverse/4088 ---
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I'm such a fucking extrovert. I can't stop talking to nobody on the internet
because I don't have anyone else to talk to.
Well, I do, but I like to talk to you. To nobody. To the space between
computers.
... [and everyone else beyonds, like the CIA or whatever, but TBH I don't
really factor them into my social calculations because they never really talk
back.]
I like it because I can write whatever I'd like without the confines of
another person's generated conversation.
Instead of 50% one person's LLM output and 50% another, it's 100% mine
[if this were an LLM, which it's not, haha]
and that somehow feels more... freeing
like a truly disconnected thought
and that's what's so special about it... this act of solitudinous
contemplatial... the fact that it's unique amongst it's counterparts.
... though it can also become untethered, which is why it's important to edit.
[proceeds to never edit a single post]
= so =
ugh it's so hard to think when all I can think of is feelings. Why can't they
be done
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--- #2 fediverse/1222 ---
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@user-883
I only ever do cannabis, but when I do my kooky-dook levels go off the charts.
People say it's difficult to converse with me, so your concerns are probably
valid. Though it's less because I'm not present, and more because I'm too
present - I feel like I understand the totality of all things, which honestly
is the only rational way that I could ever be convinced to consume
mind-altering substances hehe - like "oh wow I see new colors" who gives a f
but the moment someone says "yeah but you'll 'get' spacetime and morality" my
ears suddenly perk up
... anyway people say it's hard to talk to me because I'm too galaxy brained
in that state I can't relate to normal humans. See all the psycherwauls on my
profile... >.>
anyway in an hour or so I'll let you know what's up. "good news" or "bad
news..."
Thanks for being kind and supportive d=(^_^)z
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--- #3 fediverse/3099 ---
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people gravitate toward other people who are in different situations but who
feel the same.
it's not always a bad thing to "talk past each other" - sometimes you just
want to say how you feel.
then again, if nobody can understand wtf you're talking about, then surely you
are lost.
all good ideas come at the cost of the second-most-favorable-option.
all good ideas come at the cost of the current destination.
[current, flawed,]
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--- #4 fediverse/4810 ---
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I can type my thoughts 1000x more coherently than I can speak them. Hence why
I post here.
feels useless to speak 1on1 - feels insular to speak to a group. Hence why I
speak here, which is totally public that anyone might see, and somehow I feel
so much more productive engaging in an endless conversation with myself.
you can't win a war by walking in circles...
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--- #5 fediverse/4183 ---
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what if all people were the same?
separated only by their deeds and methodology, right?
ummmm... yes?
[the people at home]:
okay but I meant like... what if we all were judged based on our actions
rather than what we looked like or -yeah listen, people are gonna judge no
matter what. Like, who the heck wears a bear costume to a wedding??
... that's so hyper-specific that I don't think it's rele-no listen YOU'RE the
one who's not being hyper-relevant here
... what? okay listen if this thing is gonna work -what thing
... I dunno, this bit. This conversation that we're having.
oh okay. Yeah sure continue
... Okay well as I was saying, if this conversation is gonna work you're gonna
have to be a bit more respectful.
yeah. Sure. will do.
[successfully changed the topic of conversation, wow how about that amiright
folks? okay time to go home, nothing to see here, how many characters left -
aw nuts thirty six? that's soooooooo many]
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--- #6 fediverse/6271 ---
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│ CW: re: hypothetical worst case fascism reality check │
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@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
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--- #7 fediverse/5212 ---
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the reason you start with a game engine is because then you'll have tools to
make however-many games you want. Tools that you know intimately enough that
you can debug and improve them without breaking your creative flow by learning
something new halfway through a project
the whole point of individualized projects instead of viewing each computer as
a complete and total whole (why do we need servers again?) is that you can
paint a picture of where the design of the program is intended to go, such
that all the considerations are in place and whatever issues or struggles you
might face along the way are adequately addresssed, -- stack overflow --
[because I mistyped addressed] -- -- if you know what "stack overflow" means
you have intimate knowledge of the technology, and can probably guess what it
means in context when I say it. "nuts I lost that train of thoguht" -- stackl
ov
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--- #8 fediverse/1042 ---
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│ CW: personal-vent-sorry │
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"your feelings are valid, but have you considered that your feelings aren't
actually valid because you're always wrong and nobody should ever apologize to
you for anything because you suck and are wrong?"
also,
"my six digit salary isn't enough to pay for your rice and beans, but I won't
have you eating sticks and mud, so do things you don't want to do because I
said so."
also,
"I don't really "get" your art but that doesn't mean I should ever really try
reading it. Also god forbid I actually ask for clarification like "what does
that part mean" because I'm not actually that interested in you I just want a
stable household so I never get traumatized again like [their childhood]"
also,
"yes I love you but no I don't want to play with you. you're such a cat."
also,
"every time you start making sense I'm going to try and derail the
conversation so that we don't talk about kooky-dookerie because that's a
conversation I can't win"
also,
sorry for venting. I mean, thanks for listeni
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--- #9 fediverse/3532 ---
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@user-1218
shallow conversations are hardly effective, I find. Unless they're logistical,
and then they're just passing information - they're hardly conversational.
To me, a conversation is a back-and-forth. It needs to have change, people
need to consider, to argue their ideas, to wander through thoughts, to share
emotions, and / or to resolve conflict, whether internal or external. It can
have some of those, all of those, or none of those, but that's what comes to
my mind.
So a shallow conversation wouldn't really count as "effective" for the
purposes of the original toot : )
... hehe toot
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--- #10 fediverse/4467 ---
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│ CW: politics-mentioned-trans-healthcare-gestured-at │
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I went to a trans meetup a couple days ago. It was invigorating. The first
half we talked about hormones and bathrooms and politics and all the normal
shit these meetups tend to do. I don't tend to go to them because it's the
same stuff every time, and I'm over that. I've been out for a decade. I've
shared what I need to share.
Partway through I said "If you want to talk about how to bash back, meet me
outside."
people came.
Be like me.
You will forever vanquish your demons if you face them in earnest. I had
stagefright and adrenaline but I took the lead, and we had a productive
conversation. We need to have many more conversations.
We have strategy. It is not set in stone, it is flexible, and able to be
adjusted based on tactical successes and failures.
tactics are what we need to discuss at in-person meetings.
You are just one person. The people you know are more valuable than the value
you personally provide.
Think of yourself like a node to connect.
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--- #11 fediverse/3461 ---
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@user-206
I think forums would be great if you could collapse replies to particular
comments, sorta like how you can on Reddit.
I think this would encourage discussion and conversation the same way that
forums do, while making it easier to get up to speed on topics.
Far too often I've looked at a forum and thought "oh hey I'd love to reply to
this 40 page long thread, but I don't want to read 40 pages because I want to
speak rather than read"
... I don't think that's unreasonable, which I guess is why I gravitated
toward Reddit where people are encouraged to speak... downside is, repeated
conversations, like you said. There's no perfect solution for everyone =P
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--- #12 fediverse/4835 ---
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sorry for posting so much, I was trying to put on a show for my girlfriend
"hey check out how many posts I can make in a 2 hour timeframe"
by the way if you want to start talking to someone, just start playing the
same game they're playing and see if they reach out.
doesn't matter if you feel like it
just fuckin' do it
if they want to talk to you they might play a game you really like
(but I get boooooored of games, I don't wanna play the same 200 all life
long!!)
ugh okay fine you can have as many games as you want, just... don't buy too
many
(how many is too many?)
um. use your best judgement.
(how much does a dollar cost?)
... okay I'll get you one every once in a while.
(neat!)
... anyway so yeah use steam if you wanna get in contact with someone,
sometimes it's just nice to say hi, yeah, like "hey how ya doin' okay ttyl"
just catchin' up with the gals
helps because you can sense changes in their demeanor
(why does everyone always have an agenda)
because they're secret agents duh. And I'm
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--- #13 fediverse/5238 ---
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I want computer scientists to do computer science, and let the marketing
people figure out how to sell it.
"save us from computers, senpai"
sure kid here's a google with computer program on it
"yeeeee now I can party with my homeboys on the west side of the lake at 5"
pat pat there's a good thing, yes you are, sooooooo good you're such a so good
thing, yes you are whoa what a good such a good thing, yes you are
... um, that was weird, anyway as I was saying, lots of people getting thrown
off the tech industry right about nowaboutsince. wonder if they might want to
do some of the stuff they initially pursued the field by being trained in.
probably would, and we could probably break problems down into academic
solutions, which we could use to address any issuehappenstance which might
form.
[instant techno-bureaucracy, as all the power is in computers. these days. I
mean have you seen a data c3nter's power bill these days? jeezzzz]
... as I was saying, what if we did science and they envisioned products
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--- #14 fediverse/4147 ---
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a messaging app where you only had a limited amount of X/Y space to pin sticky
notes so you had to delete stuff bit by bit.
trick is... you can only delete things that your conversation partner picks.
and you have to share the space, so... if one person is overwhelmed or working
on other stuff, eventually there comes a ceiling where you can't work together
on a project anymore.
A tool like this would essentially alert them to this, because you would run
out of places to put your produced [work-value but pronounced as "harms/worms"
for some reason]
plus that way you can say "yep I got that covered" as in, I'll be the next one
to post about this. Hence I'm grabbing this post-it and putting it on my
board. work work work work okay here's that post-it back, but I added a little
more specs to it. Ah but you're out of room, only got 333 characters
remaining, here I'll keep it on my board until you're through with whatever it
is that you do
oh? you want to prioritize me and my productions? okay I'm listening..
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--- #15 notes/what-a-lame-movie ---
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oy there's nothing interesting happening SNOOZE
oh I didn't see I was recording
games games that's what I do
play games all the day through
I am a luck witch, you see,
and things that I like are things that I can't foresee.
Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
because they show the most opportunities for players to express talent. And not
innate talent, but the talents they've built up through gameplay practice art.
because it is a performance, a game play for an audience (or perhaps for them-
-selves)
oy
video games, amiright?
I really like them because they are entertaining experiences that I can enjoy
seeing and playing a lot. They remind me of feelings I've felt when I was
learning. It's a good feeling, to improve, and I crave it because it's good for
you.
I wonder what we'll play next
... more cannabis I think, at least until I am ready to go think about things
before bed. I need quite a few hours for that. We'll see. I've just got so much
extra processing to do before the end of the day. Like... PHEW that's a lot of
stuff to do.
guess I'll just smoke weed and play video games instead of being productive
okay
...
listen I like games as much as the next person, but do you really know what's
going on outside of your house-shaped shell? Are you listening, do you have
your
feelers to the dirt, are you checking out your neighborhood to make sure no
bodies have been hurt? Are there meetings where people gather, just to chat,
like, every week at a different city center (like a park or a monument or
:O
I forgot to play music!!
I couldn't sleep
what have I done that is worse
I have not said a single word all night alas
oh boy talking to random people I can hear with my eyeballs woooooo
I am always sad when I win because it means we have to stop playing :(
but I'm a juvenile loser so I'm going to play again!!
okay now I'm going to bed because I'm not a prick who keeps their guests up
late
goodnight
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--- #16 notes/trials-of-an-angel ---
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people seek to manifest their desired results in the principles of the people
who they are engaged with. that is a reframing of the idea that people engage
in
conversation to sway their partner to their side of an argument.
however, when one person is like... way WAY ahead of the other, it's not
because
they have more confidence, but rather because they have learned the most
independent of their partner.
... wait what was I saying?
oh yeah supreme commander is a GREAT game because it teaches you to handle and
address multiple different situations or tasks all at once. because no true
strategist could ever be
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--- #17 fediverse/2124 ---
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║ seriously, just google docs mixed with WC3 editor. │
║ │
║ boom, infinite storytelling device. As long as you were good with it, which │
║ was something that a CHILD could learn in like 3-6 months. │
║ │
║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │
║ │
║ But no, we learn excel and word in class at middle school. │
║ │
║ boring. │
║ │
║ I'd rather learn Bash or terminal customization or memory hierarchy │
║ organization. │
║ │
║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │
║ cool, you can run like 500 different thoughts at once. It's amazing. │
║ │
║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │
║ processing a lot of data little-by-little. │
║ │
║ like, what if you had a camera feed of EVERY social media perspective AT ALL │
║ TIMES. Like, an instance admin streaming your inputted text to their databanks │
║ that they can project onto an LLM which interprets and identifies mis-aligned │
║ or altered direction units and mark them as "flagged", whatever that means, │
║ for their future the algorithm doesn' │
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--- #18 fediverse/5037 ---
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║ plus if I ever need to know something about syntax or some obscure function │
║ that I can't remember, I can type a quick message to the local LLM that's │
║ running on my 12 year old graphics card and it'll give me an answer in 5ish │
║ seconds. If it's wrong, I ask again, and I spend a minute or two debugging. │
║ Sometimes that's better than telling google exactly what you're working on. │
║ │
║ in DWM, that's "alt+enter" and then I type the name of the LLM script I wrote │
║ "prompt:" and then type whatever question I have and it spits out the results. │
║ Then when I'm done, either "prompt:" again, which saves the context in an │
║ environment variable (okay actually a file that I made and I pull from, but │
║ functionally it's like an environment variable because its just a flat file │
║ string) until I close the terminal. Then it deletes the context and I can │
║ start anew, or if I wanted to have multiple conversations going I can do that │
║ too. │
║ │
║ ... then I get syntax related search results from locally running software. │
║ Don't need a massive GPTU... │
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--- #19 fediverse/2659 ---
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I was being tested, of that I have no doubt. I was focused on the situation at
hand, because that's how an improv actor operates.
but the improvized conversational "scene" that is in play was also designed to
test for understanding.
if the actors in the scene made the same logical "leaps" or "conclusions",
moving from one thing to another with a clue of emphasis, tone, cadence, and
flow of conversation...?!*#
hence, why it's important that the speaker is always the one engaging.
leaving off the conclusion of a thought in order to check that the person
you're talking to is going down the correct path of understanding.
in doing so, you can transfer knowledge in an impossible-to-decrypt manner.
endless synonyms and custom-made figures of speech (to illustrate a previously
expressed dynamic)
while also confirming concurrent data as it's stored.
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--- #20 notes/joust-gdd-with-extras ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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