=== ANCHOR POEM ===
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@user-1112
It's a script I wrote that downloads and configures MTG-forge, the free and
open source version of Magic. It's a little old, a little jank, but you get
all the cards for free. All the way up to the most current expansions.
Multiplayer is a bit harder than Arena, I think it's bugged or something, but
it's great for testing out decks against a computer. If I like one then I'll
usually buy it to play with my IRL friends.
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=== SIMILARITY RANKED ===
--- #1 fediverse/6422 ---
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revolutions should be paid for in lands
[sometimes I like to just... scroll through the land cards in a Magic the
Gathering card viewer screen application and imagine I myself am there what
would it feel like how is it part of my arms (that which interfaces with the
world)]
there's a deleted section here about atlas the immortal
[while also controlling stimuluses to essentially act as a biological computer
controlling various hydraulics and related upkeep and maintenance
infrastructures]
anarchrist (she's a baby)
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--- #2 fediverse/2230 ---
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│ CW: uspol-magic-the-gathering-mentioned │
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I made some cool things yesterday, including some Magic the Gathering decks
which I'd love to try out against someone someday. Playing against the AI is
kinda boring because it always makes the same mistakes haha
anyway here's the card-lists, and some things that I wrote while I was
distracted
I always try and keep my decks under 40$ - the decks I have IRL had a limit of
30$, but that was back before 30$
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--- #3 fediverse/1205 ---
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@user-883
I've used it a bit, frankly more than I've played Minecraft in multiplayer. I
was around before they added enchanting tables, and I've barely touched it
since xD xD
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--- #4 notes/streaming-consciousness ---
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10-22-22
train the ai from the perspective of the game master. the one who arbites
the rules. whose word is law, and the rules of the game are then given. the one
who deals the cards, who picks the game, who hosts and brings snacks... you
know, the reason the game exists at all.
take star realms - there are actually three players in that game. player 1,
player 2, and the invisible third player who plays the role of "chance". who
decides the cards to play? is it random, or is it weighted? perhaps with enough
oomph that a whole player was designed for that role.
but how would they be scored? what kind of game is theirs to play?
choosing the board is such a fun role, like designing a story or helping
with chores. you're building something special, unique and so charmed.
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--- #5 fediverse/399 ---
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@user-290
Armagetron! It's a classic, and open source : )
https://www.armagetronad.org/
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--- #6 fediverse/1718 ---
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dear old people - did you know computers don't need to have buttons? You can
literally just type what you want to make happen (if you know the magic spell)
and it'll just, do that thing
how cool is that
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--- #7 fediverse/5850 ---
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@user-1074
if you'd like I can give you a lua script which will take your fediverse
archive and turn it into a pdf which you can edit or print or whatever. Might
be a fun diversion from posting. You can reply to yourself, add
clarifications, change some things, put things in a new light, add context,
etc... before you know it you'll have something printable. Could even pull out
your best stuff and make zines.
should require just a little configuration to suit your setup. That's part of
how I stay "productive" without posting all the time.
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--- #8 fediverse/400 ---
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@user-291
You're welcome! I forget how, but there's a way to change the settings such
that each player has more "rubber" and I recommend doing that because it makes
it more forgiving and allows you to make a few mistakes without dying
immediately.
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--- #9 fediverse/1637 ---
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another cool thing about FAF is that you can download a mod that shows the
position of your cursor to other players. So weird how after a while all the
cursors started staying permanently in the top-left corner.
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--- #10 fediverse/1762 ---
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This was the first bash script I ever wrote.
It's been updated a little, it was a bash alias first, but this is what it
looks like now.
Kinda shows what kinds of problems I needed to solve most.
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--- #11 fediverse/1238 ---
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║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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--- #12 fediverse/1116 ---
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║ ┌──────────────────────┐ │
║ │ CW: eye-contact │ │
║ └──────────────────────┘ │
║ │
║ │
║ It's important to build self-hostable computing components of video games (as │
║ in, old style games where you could host a server on any machine instead of │
║ just the ones owned by the corporation) (as in, your machine, yes yours) │
║ (something you can control and observe, something within your control) │
║ │
║ ======================= stack overflow ===================== │
║ │
║ there are two ways to play Unreal Tournament (capture the flag) gamemode. The │
║ first is to run past all your enemies and fire at them as you pass, which is │
║ what some of the bots are designed to do. The rest stay on defence, and defeat │
║ any enemies that approach. │
║ │
║ however, they never push the borders of their "territory" forward - each │
║ according to the different "lanes" or "directions of approach" │
║ │
║ I like the use 32 bots, to simulate a more consistent gameplay experience. It │
║ feels more like ww1, fighting over ground, pushing forward and attempting to │
║ outmaneuver your foes. │
║ │
║ some allies will approach from behind, and you let them pass forward while │
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--- #13 messages/740 ---
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had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
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--- #14 fediverse/2879 ---
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@user-1370
I love this a lot! I want to put function pointers in a "matrix architecture
array" and make them point to different functions at different points in the
program. I bet you could even point them at each other, so like if M and Y
then point at N, A, Y or something.
this is really cool I like stuff like this tomorrow I'll take pictures of
something similar I'm working on! I abandoned it tho hehe anyway remind me if
I forget!!
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--- #15 fediverse/3578 ---
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It's so sad how some of the best games ever made get glossed over because the
fun you remember is the friendship and fantasy you felt rather than the game
itself
time marches forward, and culture changes to no longer fit the old tools quite
right. Plus they look like PS1 graphics ewwwwww look at those muddy textures
and blocky bits arranged into triangles and meshes! how dorky, how retro
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--- #16 fediverse/1246 ---
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@user-883
hehe if I don't understand how it works it's difficult for me to use things.
My Linux friends get so exasperated with me because I'm like "cool script
gimme like 2 days to figure it out" and they're like "bro just use these
flags" and I'm like "no"
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--- #17 messages/910 ---
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all you need is to be steam friends with one person and then your whole
organization knows what you're trying to say with game titles
(I just like games)
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--- #18 fediverse/3811 ---
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this is how I write trello cards or tickets.
and yes, before you ask, modding this game is a constant struggle because the
mod tools are... minimal... so you must work around various challenges by, for
example, adding 1680 different "events" that must be checked every single turn
for every single province on the map.
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--- #19 messages/770 ---
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There are some pieces of software where you think "oh cool, what did they
update?" and then there are some like "oh god... What did they update?"
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--- #20 fediverse/4761 ---
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Supreme Commander is alright as a game. I mean, it's cool, but it's just
alright.
Supreme Commander: Forged Alliance Forever is a fuckin' cool mod made by
users. I mean, it's probably one of the best strategy games ever made.
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--- #21 fediverse/4719 ---
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"oh, you want some power in order to save your people? You seem to keep asking
for it again and again. Well, here's some power! Go do it!"
oh, um... I meant like, magic or something.
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--- #22 messages/999 ---
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Okay bear with me, but, what if we took the AI that they use to play games
(like, the kind that memorize the best way to play space invaders or whatever)
and instead of A and B and start and select they could use programming
languages to try and recreate exactly a winning move, which in this case is
just the exact behavior that is created by the test case playthrough of Super
Mario Bros or Space Invaders. Free open source everygame!
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--- #23 fediverse/315 ---
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normalize building games with a built-in virtual machine that plays all
previous versions of the game for free
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--- #24 notes/war-card-game ---
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the cardgame "war" except a deckbuilding game. each player requires a regular
deck of cards and a deck of tarot cards (optional) - the tarot cards act the
same way that spirit cards work in Spirit Island - basically they define the
rules for your particular character. Anyway, everyone starts by building their
own trade row out of their deck of cards. Then, they deal themselves 6 cards -
the three highest diamonds and the lowest spade, heart, and club.
well, might want to do 2s of every card type. heart, club, spade, and diamond.
here are the rules.
play area is set up by players placing all four of their cards down face up.
trade row is set up by players taking turns placing a card and the opponent
mirroring them. whenever a player reveals a card and updates the trade row,
the opponent must reveal the same card and set that as their trade row as well.
the trade row has no maximum size, but if a player has more than 6 in their
trade row then they don't update a new one when buying a card.
players alternate playing a single card face up into their play area.
these cards stay in play and activate every turn until they are destroyed.
hearts are your life points. if you ever run out of life, you die.
clubs block damage and act as a renewable shield between you and your enemy.
diamonds are currency, and can be used in more than one way.
spades deal damage, first to clubs, then to other spades, then to hearts.
diamonds, on your turn, can be used in three ways: spent and sent to the
discard
pile in order acquire a card from the trade row, or discarding itself from the
play area to play an extra card from your deck of equal or lesser value.
on a player's turn, they may play a single card from their deck (their choice)
on a player's turn, all their active spades deal damage to other player's cards
if a spade destroys a heart card, it is removed from the game. All other cards
are placed in the discard pile. The owner of the spade may pick their targets.
a spade deals damage equal to it's number and destroys any card with equal or
lesser value. these destroyed cards go into the player's discard pile, and each
turn the player may pick one from their deck to play onto the board. if the
deck
is empty, the discard pile becomes the new deck. The player may organize their
deck however they'd wish, but care must be taken as to the timing of when they
play each card as they'll need to play all of them before they can replay any
destroyed cards. a tactical opponent will take advantage of that.
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--- #25 fediverse/330 ---
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if you want to understand me, play Majesty the Fantasy Kingdom Sim (when you
have time and are bored (very important combination)) - start on beginner
difficulty and click the right buttons.
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--- #26 fediverse/4877 ---
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you can make a functional prototype for almost any game in Warcraft 3's map
editor
that's why no real-time strategy game ever made an editor as good again
FPS editors peaked at Unreal Tournament 2004 imho
RPGmaker eliminated a whole class of game design jobs
platformers you can make in godot
menu based games too, though Twine also works well for that
etc etc until you have a prdouct that you can justify sinking money into an
engine for
(the engine isn't THAT expensive geez and it's the most fun part to write)
yeah I think you got this backwards, we should pay for the CONTENT not the
structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
there are some things you can't do in Warcraft 3. You couldn't make Supreme
Commander, probably, at least it wouldn't be as good.
etc etc that's how it goes...
game design, amiright? I miss thinking about that. Anyway gtg gotta log off
for a bit [101 characters remaining]
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--- #27 fediverse/5900 ---
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I love programming, but I'm not a coder.
you burn witches because you JUST CAN'T HANDLE THEM ANYMORE. I know, I get it.
of course I do.
I'm always so concerned that someone might stumble upon me. that they might
read me. what a vulnerable state, to be afraid?!
I really really really really wanna play world of warcraft
my message to blissard is: treat World of Warcraft like a game engine, not a
theme park please. I mean, the theme park should still exist, because it's neat
but... the rest of the game engine could be used to create essentially
anything with a 3rd person camera.
singleplayer doesn't even need to worry about clipping animations. (lag)
I wonder if you could run World of Warcraft on lowest settings in vanilla
burning crusade or wrath of the lich king? good thing those are open source
now, so you can host your own if you want. well, except the client, but nobody
has bothered to write another one besides the owner and primary developers of
the engine.
movement system plugins? data memory?~~~
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--- #28 fediverse/2875 ---
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@user-192
I use Void Linux so it uses xbps instead of apt, but I know I've heard about
how to do it I just forget how. I'll look into it, but for now I can play,
so... oh well! :D :D
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--- #29 fediverse/3907 ---
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kinda wanna make a linux distro that has all the capabilities of a GUI distro
and isn't so minimal (like screen recording, calculator, screenshot, wifi
manager, etc etc) but with i3 instead of a desktop.
they could literally just be symlinks (shortcuts) to scripts that are in your
/usr/bin or whatever directory
seriously it's not like there's THAT many ways to use ffmpeg, why not just
write a script for them? that's what you're going to do when you use it for
the first time, anyway, so...
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--- #30 messages/1170 ---
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look, it's easy enough to solve bitrot. Just store three copies of the file
and synchronize them everytime you open them. Like, an in-software raid array,
except with less expense because a .png is what, 2mb? great, now they're 6mb.
Nobody will notice except people who really should be buying more hard drives.
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--- #31 notes/mastodon-biography ---
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cursed is she
as once she was he
but now she is doing a bit better
---
the truth is, the way to relate to my profile is to treat it like a magic
spellbook.
you can download my words on my website, and then flip through them
page-by-page.
please use it in a terminal emulator. you can get them online in your web
browser for free. the program only outputs text, so it's best to just use the
text-outputing software that's already out there - the SHELL command line
interface. My personal favorite starts with BA because I'm a traditionalist.
then, read from them like a book. you can do it in your mind, just, actually
say the words and imagine how your body would pose. your imagination can do
the speaking, you just have to picturing it both open and closed. "blah blah
blah blah" whatever the poem's about, with a mouth moving open and closed
between two different binary oscillation states.
like... a video game dialogue box talking head image profile [stack overflow]
[means I ran out of room in my brain to conduct [like electricity] more
thoughts onto my keyboard typing graphical tabl
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--- #32 fediverse/4908 ---
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did you know someone once built a 1st person shooter in the Warcraft III mod
suite?
someone also made an entirely new game engine similar to Neverwinter Night's
(or Baldur's Gate for you noobs) inside of the game. You could join a Warcraft
3 map and start playing a D&D adventure narrated, controlled, and prepared
by your DM, D&D style. Like a virtual tabletop before that was a thing.
kinda wish stuff like that was open source, or at least open standards, so
people could take those adventures with them.
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--- #33 fediverse/3952 ---
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they want eye tracking so they can tell what kinds of ads to sell me
I want eye tracking on the desktop so I can select enemies in MMOs easier
we are not the same
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--- #34 fediverse/149 ---
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@user-95 you seem pretty cool, would you like to play VRchat with me sometime?
I have like, 1 friend in that game, and I'm too shy to make more xD
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--- #35 fediverse/3034 ---
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@user-570
I've messed around with Bevy and the library most similar in C is Raylib. in
Lua it'd be Love2D I think.
I love the idea of those systems. I haven't built a full game using them but I
can conceptualize operations within them easier using a framework like that
versus a game engine like Godot.
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--- #36 fediverse/772 ---
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│ CW: content-warnings-ai-trauma-woe-mentioned │
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also applies for alt-text on pictures for people with screenreaders
something something "if I play both sides, then I'm always right!"
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--- #37 fediverse/3037 ---
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@user-570
have you ever wanted to design your own MMO? If you think you can make a
client, there's a server already set up which interfaces with World of
Warcraft. So... the hardest part is done, and suddenly the rest is about as
hard as making any other game.
The reason I ask is because there's no open-source client for the WoW engine
server software Azerothcore, but if written then there could be a whole new
field of indie design as solo developers would be able to build their own
multiplayer games with ease.
well, as easy as making a game in Godot at least. That's the dream. I don't
think I could build such an engine, but I spend an awful lot of time thinking
about how engines are built.
There's a lot of freedom in the design space, for example this mod server I
made which emulates Risk of Rain: https://www.youtube.com/watch?v=6HsW4g2ZIgk
It has randomized enemies, treasure chests, wandering vendors, and deployable
hearthstones. If you've played WoW that stuff might ring a bell, otherwise
it's probably just random features
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║ the downside of Proton and Lutris is now the ONLY games that work on Steam are │
║ either continually updated (untenable) or playable on Lutris or Proton. Same │
║ thing with Wine, though there's always at least one decent substitute. │
║ │
║ kinda makes me want to write a manager-style program which runs programs using │
║ whichever version of their git repository would work best for their system / │
║ configuration / purposes. Idk how I would start working on that though. │
║ │
║ I bet you could make one that acted like a shop, but where you didn't charge │
║ any dollars. You could like... "swipe" through UI options, and pick whichever │
║ felt most useful for your setup. Like, how some people use i3 and some use dwm │
║ │
║ with maybe inspectors that are modeled off of video-game style "options" GUIs │
║ that mainly correspond to flags on the command/terminal line or compilation │
║ flags │
║ │
║ I feel like that kind of abstraction would make it a lot easier for users to │
║ adjust their system. they're noobs, after all. gotta show them all the choices │
║ in one place... │
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capture the flag
map with lanes (you'll see)
also was included with the demo of the game back when it was released
which implies that the developers thought it was one of the best maps
(at least, the one that best showcased the gameplay style of the full game)
they let you host multiplayer servers too, which was cool
just with the demo
for free
but like... only 3 or 4 maps
(I forget how many)
also no mods, which was half of the appeal
I like to play in a way that is non-standard
because I believe it shows the most dense formations of combatants
(the bots can be kinda dumb)
so I put them on "experienced"
be careful not to hurt your allies (hundred percent)
scary! D: D:
regular :)
you can create your own "mutators" by the way
(just some C++ code, run in their environment, so no need to mess with
compilers
)
3 paths to your enemy
omg :O :O
that's one style of play
pushing forward
consistently
but check out this other style that is *also* pushing forward consistently
adrenaline makes you bonused
hey we got a point :D
told ya boosters gave ya bonuses
anyway I just played this map
and couldn't wait to show it to you
so let's try a different one
(because I've already played this one for 31 minutes now
woof too looooong)
biiiiiiig battlefield
thin crevasse
scarrryyyy D: D:
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--- #40 fediverse/4336 ---
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gonna play more video games, currently have 11 tabs of written posts open in
my browser...
(okay a few of them get a little off-topic, but hey I have ADHD what do you
expect of me)
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--- #41 fediverse/6438 ---
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why would you gatekeep content by keeping us from easily using LLMs some
people aren't technical and still need to write computer programs because
that's how you enlighten a people is empower them with new tools
"I've never heard of that programming language, but luckily I can fit all of
it's documentation in my context window."
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--- #42 fediverse/617 ---
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So much of computing is just... handling the quirks of hardware and presenting
it to the user (programmer) in a way that is sane and makes sense, instead of
the arcane and [nebulous/confabulous/incomprehensible] way that physical
nature demands our absurdly potentialized computational endeavors be.
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--- #43 fediverse/4804 ---
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I love it when wine doesn't work because it "failed to open program.exe"
... okay, can you tell me why it failed?
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--- #44 fediverse/3596 ---
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│ CW: re: computers-mentioned │
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@user-1573
I think I fiddled a little bit with the colors because the default background
was the same as some other color and it was making it hard to do things, and I
also have a plugin that lets me talk to a local LLM which I sometimes ask
syntax questions to if I'm offline and don't feel like searching through
documentation. I think that's it tho
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--- #45 fediverse/4596 ---
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@user-1707
hey, I'm working on a project. Might need some python, I tend to prefer Lua
but it's pretty similar. It uses fediverse software and cheap hardware, think
raspberry pi's except risc-v
also it might use distributed local LLMs not to generate text, that's garbo
and lame and stupid. Instead it uses them to transform text, maybe even
translate text, into a more summarized form. Intentionally losing data, like a
jpeg compression but for text.
Might need some python for that. To glue it all together. The "distributed"
part is a whitelist, so we'd need to write that too. Various small little
utilities like that for connectivity.
oh also there's a one-way ethernet cable that connects two of the boards so
we'd need to store some information (easy) and send some UDP packets (hard)
anyway it's pretty neat, lmk if you want my contact details and I can tell you
about it. I might even be able to pay you.
(everything open source, no telemetry, no backdoors, everything private is
encrypted, etc etc)
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--- #46 fediverse/5951 ---
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"uh-oh, she's"
magic is easy. all you have to do is earnestly attempt to have a conversation
with whoever will listen. I like to sit on my bed and listen, by earnestly
allowing my thoughts to be guided by the wind.
open up your mind, release yourself from your senses, and who knows - maybe
someone will adjust your thinking flows. (thought patterns)
[all you gotta do is make the black market the regular market and suddenly
everything just flows]
huh weird idk where that came from, anyway
magic is easy, just represent yourself earnestly as you would if you were
presenting in court
you don't need witnesses... just argue your point without any lies and people
will generally believe you.
"yeah... sure thing buddy, we know how you pronounce "
omg I'm scary because I don't shower, I wear diapers, and I'm always often
smoking cannabis
"awww, some people wanted mao"
meow
what if... they could do that? insert magical genie witch whoa cute yeah I
believe you, sure
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--- #47 fediverse/3063 ---
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@user-570
true. the "massively multiplayer" aspect of WoW is about as important to the
game as the "A" is in "ARPG".
I can't help but feel like the "impromptu groups" functionality feels a bit
better than matchmaker instancing... though anything worth running a group for
in WoW after TBC was instanced >.>
Honestly I think there's just too many games these days for people to really
get "into" MMORPGs, unless they're sufficiently unique in their mechanics
(like EVE or Runescape)
any ARPG MMOs are dead on launch, as you said. That design space is tapped
out, at least for now, until someone comes along and makes it a deckbuilding
roguelike or whatever. cough cough
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--- #48 notes/portfolio ---
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game design:
spiral dominions
symbeline gdd
Joust
War (bytecode VM)
grid based warcraft map with random terrain and custom AI
Progress
[Title of Game]
I appreciate Rust, I can understand Rust, but I can't write Rust.
Python just kinda... works. It doesn't have a lot of the type checking that
other languages have, so it requires some vigilance and diligence. But that's
alright, you just gotta work on it.
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--- #49 fediverse/1069 ---
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there was a time, when a university was tantamount to heresy
======================= stack overflow =====================
Magic Survival is the witchiest game I know of.
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--- #50 fediverse/1184 ---
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@user-883
whoa, cool! So with one of these you can flash any ROM you want onto the
cartridge and it should play any GBA/GBC game you uhhh legally own and have
pulled the ROM from? If so that's pretty neat
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--- #51 fediverse/2888 ---
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@user-1382
It is a better way, and some apps don't listen, which means it's better but
less versatile
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--- #52 fediverse/633 ---
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@user-192
the neat thing about BASH is that it's the glue that holds all your other code
together. Write libraries in C and call them with BASH - accomplish broader
tasks that are easier to co-create. That's why I like it - it's not the most
important, but it's quite beneficial I think _^
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--- #53 fediverse/211 ---
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[1] in this way you'd sorta be giving a loan to the game's company (while also
letting them take a 10% courtesy fee for keeping the official* servers
running) which is then "spent" on exciting and friendly competition. Sorta
like... entering a poker tournament with your friends (even though you suspect
you might lose money) just because you like hanging out and playing cards. the
money is just a neat way to keep things moving and exciting.
* official just means "run by the company" because naturally the serverside
code should be open source. how else would people build on it?
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--- #54 fediverse/4900 ---
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if you wanna trick systems administrators just put a bunch of sleeps in your
code so your computer programs don't use up all the mainframe's resources all
at once
[statements dreamed up by the practically deranged]
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--- #55 fediverse/3495 ---
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@user-774
I know that when you recycle 3d printed things the color tends to meld
together and it looks kinda meh... but hey at least it's recycled.
though recycled filament is probably pretty rare still, so it's probably not
the kind you're thinking of.
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--- #56 fediverse/1608 ---
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@user-1037
It's likely it could have been an artist's mock-up - like a UX designer and an
animator sat down and said "let's make a cool design" and that's what they
came up with. Designers do that all the time.
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--- #57 fediverse/2913 ---
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@user-570 @user-246
I'll make a game if you do! I promise mine will be worse than yours so you can
feel better about your progress!
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--- #58 fediverse/2175 ---
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@user-1056
I just got my copy of Knave version 2 and there's this line that stuck out to
me:
SCHEME
Think laterally, not linearly. Avoid risky plans that require you to roll dice
and instead create plans so bulletproof that success is certain. Use
psychology, magic, allies, equipment, and the environment to overcome
obstacles rather than relying on ability checks.
I can't wait to try doing that in my next D&D campaign. This was listed
under "player responsibilities" and there's some other bangers in there too -
like this:
TAKE INITIATIVE
Set your own goals and make your own fun. Seek out adventure rather than
waiting for it to come to you.
I wish every player I ever had read that single page. And I wish I had read
the "DM responsibilities" listed just one page prior. It's a really great
game! I'm also into OSE, or Old School Essentials. What kind of D&D do you
like?
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--- #59 messages/111 ---
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When someone remakes content into a different expression like a remake or
reboot or whatever it gives a different message in its meaning - some
circumstances and characters can apply for more than one message I'm it's
meaning
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--- #60 fediverse/2433 ---
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@user-570
part 1:
https://ritz-menardi.neocities.org/design/symbeline.txt
part 2:
https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
what do you think of this pitch / GDD? I wrote it two years ago, and
re-reading it now I'd definitely expand on some things and change a few others.
It's not an indie game, it's more on the scale of a Paradox game. Also I don't
have time to work on it at the present moment, I'm just wondering if you like
it : )
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--- #61 fediverse/3521 ---
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│ CW: re: deity-kink-wink │
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I trust that you will betray me.
it's okay.
all that I need is for you to be here, with me.
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--- #62 fediverse/4527 ---
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@user-1600
Yes! The ease of use for GPU programming is lovely. Like I said all I need is
a use-case, I've downloaded as much reference material as I think I'd need to
be able to hack together something fairly quickly if I needed it. That's all I
have the mind-space to focus on lately haha
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--- #63 fediverse/5052 ---
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"hello, I'd like to make games using your tools and art assets. I will sell
anything I make to you and only you, and if you don't want it that's fine too,
I'll just play it with my friends sometimes."
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--- #64 fediverse/4136 ---
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║ the kind of old people who post on mastodon because that's the best place to │
║ do so too │
║ │
║ ... er I mean "gee wouldn't it be nice if our grandkids taught us how to host │
║ our own mastodon server for our weekly poker night?" like how you have discord │
║ servers for D&D groups, except, less proprietary and more freedom. │
║ │
║ I bet someone could make a lot of money by just loading a raspberry pi with │
║ pre-built software built from an image that automatically hosted a mastodon │
║ server just based on information about your networking company so they can │
║ keep tabs on all that you do. │
║ │
║ gee sure would be nice if we had a government run computing infrastructure │
║ project which turned the entire USA into a hive-mind computer. I bet you could │
║ be paid pretty well to do processing in your own LLM-generated voice. │
║ │
║ like... feed it your published works, whether artistic or scientific, │
║ alongside the breadth of human understanding... then optimize for temperature. │
║ That which is most different. AKA the user's produced data and habits from IOT. │
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--- #65 fediverse/1128 ---
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@user-192
https://mastodon.social/@user-215
reminds me of milkdrop - could set this kind of thing as your background using
winamp back in the day. The open source version project M doesn't work the
same way : (
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--- #66 fediverse/3736 ---
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what if we made cat little boxes with stable "pillars" or "platforms" that
rise just barely above the sand level so their feet don't sink into the
litter, thus reducing the amount tracked onto the carpet
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--- #67 fediverse/5072 ---
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I like to play with the camera zoomed in all the way and by only using my
mouse. no keyboard. just clicking noise.
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--- #68 fediverse/5168 ---
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this is one of the first scripts I wrote
I can't believe I put the --no-ls AFTER the argument, ha, what a noob.
ah well if it works it works and I can't refactor now because I built it into
random scripts and I'd be fixing errors all the time.
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--- #69 fediverse/3612 ---
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http://www.cyberlore.com/Majesty/
this is my favorite game ever!! too bad it's old as dirt.
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--- #70 fediverse/5705 ---
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all Valve has to do for linux compatibility is let us sort reviews by the
operating system of the user. go back to making games! Proton is cool and I
know you're a platform but your games are so good!
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--- #71 fediverse/2030 ---
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Building community without structure is kinda like being a quest-giving
non-player character in World of Warcraft.
I don't mean that you stand around waiting for a player to wander nearby
before shouting at them to do what you want. Not like that.
Building community without structure is more like meeting someone randomly,
knowing them for longer than a bus ride or a baseball game, and once you've
decided that they're cool saying "hey there's someone you might like to meet."
If they're into it, then talk to the other person, and see if they want to
make a new friend. Try not to recommend someone who has a lot on their mind.
If they hit it off, great!
If not, oh well!
Worst case scenario the coffee shop only sells two drinks.
If you're gregarious enough, after a while you might even have enough people
for a potluck. Just don't forget to keep adding, and eventually it'll start to
feel more communal.
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--- #72 fediverse/3272 ---
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Dear Windows: making your software difficult to interface with (like, putting
spaces in filenames) is rude. It harms our connected productivity. It's
selfish, and it's petulant. We need to agree on common standards if we want
any type of cooperatibility between our two approaches.
... oh and there's mac too, but they get it, they can run Bash,
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--- #73 fediverse/3703 ---
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if the map you present to the players in session 0 had a mountain range on the
OTHER SIDE of another mountain range, you need to zoooooom in. Unless your
characters are all dwarves, a game should start in a valley or on an island.
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--- #74 fediverse/3241 ---
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for the same reason you shouldn't compliment a cute girl based on something
she can't control ("nice tits gorgeous can I suck on ur nipples later") but
should instead compliment them on something they chose ("cool tattoos I also
like Celeste")
you also shouldn't accuse hot people of colonizing just because they like to
play Magic the Gathering or whatever.
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--- #75 fediverse/6012 ---
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okay picture this: take the open-source source-code for the City of Heroes
server (I think it might have been leaked or something? idk) and make an MMO
in the same engine using the Mastermind class.
In most MMOs, you can have one or two pets at a time. In City of Heroes,
Mastermind characters can have 6 or 7. Hey wouldn't you know it that's just
enough for
a pokemon team
wouldn't that be a neat proof of concept. Also there's flying built into the
game, and you can teleport and run really fast so like, just animate your
character hopping on one of your pokemon's back and you've got travel powers
or whatever. I don't play Pokemon very much hehe but I like the aesthetics.
https://wiki.ourodev.com/Volume_2_Build
instead of abilities on your action bar, you'd have movement commands for each
individual pokemon. They'd use their abilities automatically and periodically,
and there'd be lots of knockbacks, crowd-control, and target switching. (which
is common in CoH mechanics anyway)
I mean, only if you're into that sorta tng
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--- #76 fediverse/3805 ---
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neat
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--- #77 fediverse/2643 ---
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@user-1292
You don't have to come up with the WHY for why a character does something -
only that it happened.
if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
players sitting around the table say something like "I bet they did this thing
because of this reason" and you're like "shit that's better than what I got,
okay that's how it's gonna be"
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--- #78 fediverse/1601 ---
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@user-1037
Cool I'm into that stuff too : )
It had a very slick ui, very responsive if I remember correctly. Like, 60fps
in the browser kind of thing. Or maybe that was just the pre-rendered teaser
trailer shot idk.
honestly might have just been a front-end project or an animation, idk if it
actually worked as a programming language. But it seemed like a cool "UI" into
programming.
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--- #79 fediverse/3502 ---
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... the trick is, depending on how many train-engine-dragons you fight, there
will be a greater or lesser proportion present in a particular playthrough.
Perhaps, potentially, people should pay for the original work, and then a
small sliver for the addition or modification? Why, I do believe that's how it
works now! Except, on the honor system, as people can download the mods for
free and pay (or not) through the creator's patreon page or whatever that they
definitely set up and which definitely shouldn't be able to levy a tax based
on "transaction fees" for a process which definitely should be handled by the
government, which claims to regulate our economy and provide the means by
which we engage with said economy through their de-facto nationalization of
the banks and other economic entities.
where was I going with this? oh yes software piracy is ethical so long as you
delete the original. Let's end with that because that's what I originally had
a dream about and wanted to write about.
she dreams!
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--- #80 fediverse/3802 ---
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what if we got together and adopted a new open source project every month and
just collectively worked around the clock to learn and work through the
important problems facing it
or even like, cleared out the backlog of stupid pointless boring tasks that
would allow the developers to work on something better
call it the wandering parade of development
could give us some experience organizing small, short-term projects to
accomplish specific goals and tasks in an ad-hoc way that relied less upon
procedure and more on "I think so-and-so knows something about that, they were
looking into those files and posted a breakdown of how they work yesterday"
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--- #81 fediverse/4760 ---
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┌──────────────────────────────────────┐
│ CW: shit-drugs-and-cursing-mentioned │
└──────────────────────────────────────┘
how it started: "I want to get stoned and play mechabellum (shit, drugs
mentioned (shit, cursing mentioned))
how it's going: [see attached picture]
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--- #82 fediverse/2671 ---
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highly, highly recommend having a smart phone and a dumb phone at the same
time. The smart phone can be wi-fi only so you don't have to pay for it,
just... have it around in-case you need it. Use it for things like playing
Magic Survival or messaging from bed, but use your flip phone for all the
phone-related activities like calls and texts.
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--- #83 fediverse/2884 ---
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┌──────────────────────┐
│ CW: tech-paranoia │
└──────────────────────┘
every time I update my system, it breaks.
kinda makes me think they do that on purpose so that you spend all your time
up to date and that way they can quickly patch in and out security flaws fast
enough that nobody notices.
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--- #84 fediverse/2435 ---
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@user-570
hehe yeah
if you've played World of Warcraft, this one might seem more doable. All the
assets are already there!
https://ritz-menardi.neocities.org/design/wow-server.txt
also, you can't sell it because it's other people's assets, but, like, who
cares right? The serverside code is already built and open-source, the only
thing that is proprietary is the art assets and the client. And the IP I guess.
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--- #85 fediverse/3690 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
what if we demanded private servers for video games (by law? what else would
even work??) and encouraged companies to hire people to make high-quality mods
for their competitors games so they couldn't make as much money selling
expansion packs and DLC
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--- #86 fediverse/3974 ---
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it is significantly more engaging to watch people play MMOs when they've
unbound all their action bars from their number keys and are forced to click
on all the abilities. That way you can actually follow what moves they're
doing.
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--- #87 notes/wow-chat-biomes ---
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there should be biomes in wowchat - like, paint on a map where the oozes can
go, and it'll spawn a random ooze for ya.
next find the ones that are wildlife, and paint a zone where wildlife creatures
can spawn. make sure they're initially friendly but will attack if you do.
then give +reputation to the wolves if you fight monsters besides them
and +reputation to the cats if you fight undead
this is easily implementable.
all you have to do is walk around, find the rough general border points with
your character at 5x speed, and then type them into a text file.
it's not like Azeroth changed.
then, ideally, make small dense zones which travel and cause their monsters
to either spawn at a point or move toward a point.
then let the "flock" travel as it pleased, traversing the
map-painted-lua-script
-ed-monster-delivery-system-I-wield
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--- #88 messages/574 ---
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Steps to make a game waterfall style:
Lay out all the data structures
Build methods which manipulate those structures (think getters and setters)
Then build machinery which operates upon those structures using those methods,
like game loops, cooldown timers, and status effects
Then develop a way to present it to the player using UIs, visuals and
graphics, narratives, sound, all that junk that's probably someone else's job
anyway
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--- #89 notes/my-desired-profession ---
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I want to work with compute shaders. massively distributed computations that
handle things using the graphics card. That's why I want to make low-level
games, because you can utilize your system to it's utmost potential by
sacrificing the incredibly expensive modern gaming graphical requirements.
like honestly, we don't need ray-tracing in a poker game.
Seriously use that graphical technology for more interesting things, like
manually computing every single hair on the other player's character model
... wait bad example
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--- #90 fediverse/3663 ---
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@user-1582
It depends on the size of the file, copying a thousand lines of config file
probably isn't that big of a deal, but copying a million lines in a log file
just to pass it as an argument to... pad it to the left, or whatever, that'll
DEFINITELY slow down your execution speed!
Much better to pass by reference, usually...
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--- #91 fediverse/3407 ---
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@user-1218
there's only a password so that if the zip archive is displaced from it's
context it's harder to read.
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--- #92 fediverse/5185 ---
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frankly it makes a ton of sense to me that computer programmers would have a
game playing in the monitor. Gotta keep those brains active after all.
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--- #93 fediverse/5958 ---
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"whoa what happened to you, you used to be so cool" [you added the so cool
part] yet so anyway I really like magic, I'm also bored, which you can
probably tell because I'm working on projects.
everyone keeps their distance here. it sucks. I wish I had better coordinates.
people who talked and braved the shared inn... I know I'd LOVE to live in a
building. too bad I'm too busy elsewhere, NOT making friends with all my
building neighbors.
you should talk to EACH OTHER before asking your landlord if you can move out.
See if anyone else wants to buy the rental contract out. Suddenly, they have
more room, and they can WORK THROUGH THEIR MASSIVE PILE OF STUFF THAT THEY
HAVE SOMEHOW ACCUMULATED OVER A TIME OF 70 YEARS. my grandparents did that, on
my mom's side, because she's awesome and it just makes sense that her family
was awesome too. OBVIOUSLY I love my mom, I think she's one of my favorite
people on earth.
"but you said you hated her" no I didn't "you said she was terrible" I had to
learn "too hard
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--- #94 fediverse/1616 ---
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they say learning Linux is hard, but it's the only free operating system so
really it's a question of learning Linux now, when you have time, or later,
when you're busy.
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--- #95 fediverse/4178 ---
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oh, unless you meant "show me the t-shirt" in which case here ya go
don't get too excited, I attended for a year and then dropped out. Might have
even been a semester, I forget. It was sooooooo hard
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--- #96 messages/526 ---
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what if we got together and adopted a new open source project every month and
just collectively worked around the clock to learn and work through the
important problems facing it
or even like, cleared out the backlog of stupid pointless boring tasks that
would allow the developers to work on something better
call it the wandering parade of development
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--- #97 notes/supreme-commander-appeal ---
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a game like supreme commander but fantasy themed and each unit used a special
move everytime their mana was full and there were spellcasters who restored
mana to targets to increase their power
or, hear me out, or, just do that in wowchat
I betcha could do it
I bet it would be fun as hell
please?
as a favor to yourself?
build the game you want to see
and it'll get done
please
-- stack overflow --
your journals were originally a way for you to remember what to think,
remember?
old projects meant to show you light and life
remember?
you are alone in this soul
act like it's your own
celebrate your period of mental denial
as a refraction of your infinite travaille
which lasts for quite a good long while
have you ever dreamed of the nile?
-- stack overflow --
if a doorway takes you to the fae, then where does a river bring you?
like raindrops on the floor, racing for an eternity's splendor.
what does the rainbow think, as it's cast from the prismatic orb?
are each photons aware?
bouncing between stars
light is beautiful and large
beloved by all
revered by one
ephemeren
the totality of all things
------------------
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--- #98 fediverse/1931 ---
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these two things took me all evening. I played some video games too. I put
them in one so you don't have to see so many of them.
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--- #99 fediverse/3931 ---
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║ ┌─────────────────────────────────────────────┐ │
║ │ CW: politics-mentioned-DRM-media-piracy-pol │ │
║ └─────────────────────────────────────────────┘ │
║ │
║ │
║ if people pirate media, it's more of an indication that they'd rather spend │
║ their money elsewhere rather than an indictment of their character. │
║ │
║ torrenting movies is easy. Kinda makes me think all media should run on a │
║ "tip" system where you pay for better service after receiving service. │
║ │
║ I mean, after all, that's how they justify underpaying restaurant workers, │
║ isn't it? │
║ │
║ "if they want more money, they should work for it" │
║ │
║ yeah, so... maybe we need something more than Marvel, Disney. Maybe we need │
║ more cool, small games from designers who believe in what they're doing. Maybe │
║ copyright holders should demand a standardized cut, rather than exclusive │
║ distribution rights. maybe maybe maybe. │
║ │
║ truth is nothing will be solved unless the problem is addressed at the root. │
║ For every hole you patch in the boat, there's a guy walking around with a │
║ hammer. │
║ │
║ Honestly... I don't believe there's any reason for someone to be a millionaire │
║ except to compete on the "wealth" leaderboards. │
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--- #100 fediverse/775 ---
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@user-192
It's totally simple! It's just structs, void pointers, function pointers,
arrays, mallocs, and oh boy I think I see what you mean
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--- #101 fediverse/5636 ---
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I think it's ironic how I ended up posting a "things I almost posted"
screenshot directory somewhere other than where I almost posted them.
and all they saw were the outtakes.
I bet they'd see a completely different point of me,
but they never talk to me
so they don't know me.
oh well, alas, it's fine I'm sure I'm being designed.
who can say, I am but at productive play, please react so I can do ongoing
story. I learn from each and every encounter I encounterate.
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--- #102 fediverse/548 ---
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I added a line to my .bashrc that cats out a random one of my notes every time
I open a terminal.
I keep reading things that I swear I didn't write, but feel right and true to
me in a way that could only imply that they came fully formed into my eyes
through the lines on my screen, cast upon the mirror panes of my hard disk
drive by the pounding of my keyboard as I once upon a time did cast a spell
upon my future.
It's pretty neat, but it speaks to a shadowed perspective that perhaps is
neither within nor without.
Side note, I think I've been possessed by a witch. But like... in a consensual
way. Like "Hey witch, wanna live? You can chill out with me." [ha that's one
way to look at it]
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--- #103 fediverse/1871 ---
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I think all software should have config files
or accept as many command line arguments as necessary to achieve all the
functionality of a config file without requiring a standardized setup
or accept a config file as a command line argument, to allow for multiple
different implementations
or whatever you can throw together in your spare time because software is
either open source or it hates you.
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--- #104 fediverse/3680 ---
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it's probably a good idea to write pseudocode, then real code, instead of
starting with real code, and bugfixing something incomplete and more difficult
to reason with.
unless you write real code easier than pseudocode. idk do what works for you.
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--- #105 fediverse/3123 ---
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using linux requires constant maintenance and that's kind of unfair, actually.
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--- #106 fediverse/466 ---
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I love Linux. All I have to do is type "authserver" and "worldserver" and
wouldn't you know it suddenly a universe is created (with very constrained
rules) that anyone might inhabit should they desire to. It's not like I'm
perfect - oh wait I have a toot about that, gimme a sec
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--- #107 notes/how-little-we-find ---
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how little we find of thoughts from her mind
yet now we are kings of our own time
oh how she is wander true
DEAR VR DESIGNERS:
when making trailers for your game, create a separate camera in the game engine
and record from that.
keep the player character invisible, but just... watch from a distance
like they're an actor in a scene
ummmm oh dear she's crazy, what the heck
[no this is just what it's like to see stars]
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--- #108 fediverse/5659 ---
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it's not a game, but all I know how to do is play.
I can't do everything
ideally, I'd do nothing.
wei wu wei and all that
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--- #109 fediverse/6098 ---
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RTS games where each player can see all the other player's mouse pointers, my
beloved
... girl there's only one game that does that and it's a mod
don't remind me T.T
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--- #110 fediverse/4083 ---
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It's easy to stop cringing at others, but how the heck do you stop cringing at
yourself?? it's impossible!!
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--- #111 fediverse/879 ---
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@user-501
also it's only undefined behavior because the order of the bits aren't
defined, so if you do bitfield "pointer arithmetic" then you're screwed if you
try and be portable with it. However if you're just using bitfields as
compressed data storage then you can safely access integer.a integer.b
integer.c etc safely and easily. The compiler doesn't care what order they're
in if you don't write logic that requires them to be in a certain order
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--- #112 fediverse/3388 ---
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what if they made grass only able to be cut with horizontal strikes and pots
only able to be smashed with vertical
to encourage the player to learn the difference
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--- #113 fediverse/204 ---
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┌────────────────────────┐
│ CW: re: guns-mentioned │
└────────────────────────┘
@user-95 hehe true. I have a Pathfinder 1e one shot tomorrow and I haven't
built my character yet D: to say nothing of all the long term "productive"
things I've been directed away from... Oh also my best friend wants me to
write a program in C that cracks a 9 character password (all lowercase
letters) and I sooooorta know how to do that but getting high certainly won't
help
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--- #114 messages/666 ---
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It doesn't have to be more complicated than "give us money and we'll fight
back the right wing death squads"
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--- #115 fediverse/2459 ---
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this is the simplest implementation of scalable anarchism I could think of.
tell me how it's flawed so I can improve it before I need it.
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--- #116 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #117 fediverse/3005 ---
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most people have no conception of what ancient battles look like until they
play a Total War game and see one from above
(total war games also aren't that accurate tbh, there's a lot more
standing-near-each-other-and-throwing-rocks involved)
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--- #118 messages/753 ---
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trusting the "open source community" to properly vett software is absurd
because 90% of them just... install whatever and throw libraries and
frameworks at problems until they can script their way out of whatever problem
they face.
the other 10% are focused on very specific tools that are so niche that other
people can't even understand when to *use* them much less how they work.
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│ CW: re: DID // cw; ego destruction │
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@user-1298
this is kinda cursed, pretend there's another content warning:
--
that kinda happens every time you sleep for most people
or, well, maybe just for me
it's like starting with a blank slate and having access to "memories" that can
be referenced by ID or searched for using keywords
also like, a "todo" list of things that I've been working on or that are going
on in my life
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--- #120 fediverse/1597 ---
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hey a couple months ago there was this really cool visual programming language
posted here that was like, windows aero themed and it was super cute - does
anyone know what that was called or have a link to it?
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--- #121 fediverse/3620 ---
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@user-192
Yep! back in the day be-fore "four play" you could generally only single-play,
and for "four play" you'd typically find friends be-fore play-ing.
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--- #122 fediverse/6334 ---
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║ a D&D rulebook can double as tarot if you need it. place one hand/bookmark │
║ at the start of a chapter, and the other at the end. flip to a page randomly, │
║ or randomly gain a percentage value from physical objects and then use that │
║ value to determine roughly where in the chapter you jump to. then, read words │
║ randomly, jumping back and forth, or try and divine some meaning from the │
║ words that are printed there. with D&D it's easy because you can say "ah I │
║ landed on the rogue section, that means this guy is probably pretty suave" │
║ (confirming your expectations) "hmmm, here's the rules for fatigue and │
║ drowning. maybe I need to take a break." (validating your unconscious │
║ decisionmaking) "oh neat, treasure!" (needs to explanation) but with other │
║ kinds of books it's usually better to pick the next-best word from the things │
║ your subconscious eyes can take in and process multi-laterally (you lost your │
║ audience, circle back) oh uh so if you wanna randomize it just put the words │
║ in the page in an array and pick one random. │
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--- #123 fediverse/35 ---
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│ CW: game design, MMOs │
└───────────────────────┘
Look all I'm saying is all the people who say "oh you shouldn't make an MMO
for your first game" clearly have never heard of Azerothcore. Literally as
long as you don't sell it you can make the MMO of your dreams crazy easily.
You can script it in LUA for crying out loud.
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--- #124 fediverse/1294 ---
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I love video games so much. It's like a little machine you can play like an
instrument! How cool is that? And they have themes!!!
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--- #125 fediverse/4621 ---
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@user-1716
there's already a web browser named surf 🙃 it's much more minimal than this
one tho
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somehow, on average, Star Wars Battlefront 2 is the best game to play with old
friends
as long as you stick together, of course
and maybe invite all of your other bros
after a couple optional initial exploratory 2pvE matches [co-op]
especially if you play on "normal" difficulty
[I wonder if anyone's ever studied whether or not people born at similar parts
of the year have anything in common?] [doh that's astrology]
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@user-883
Hell yeah. I can't help but wonder if there's a more universal solution on the
horizon that will work for every game, using idk a raspberry pi zero or
something? I'm into hardware but not that much so forgive my insolence. Seeing
these purpose-built PCBs applied toward historical preservation and
utilization of forward thinking retro gaming technology fills my heart with
joy.
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--- #128 fediverse/940 ---
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@user-652
just made a game for GGJ in Godot and I have to agree. Godot is so
frustrating, but one thing I have to concede is that once you get your head
around it the GUI part is actually incredibly powerful.
My next game I'm going to make in Raylib, and if the UI bit proves too
difficult I'll probably end up back at Godot.
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--- #129 fediverse/2754 ---
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│ CW: is-that-rude??-wha │
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AI engineers only ask users for prompts because they don't have any ideas of
their own
i'm a programmer, I think of AI like a tool, like a for loop or something.
it's trivial to script together a local LLM that can process your stuff 1s
slower every time you click the mouse, but like... who cares, right? everybody
needs a chatbot...
then they plan to script together a computer system that operates just like a
corporation and it's like... no way, now there's something that can compete.
and they don't know how to implement it. (but they're working on it)
like, think about the absolute most automated Microsoft Teams or Discord could
be.
there's SO MUCH of your text-based information that they could process
ANYTHING.
well, anything that's been performed before.
there'll still be a need for people, who actually apply the things they've
learned. and -- stack overflow --
alt text that has a list of attributes that are poster-selected that can be
described one-by-one (to paint a picture)
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@user-1209
well, every boomer shooter is about moving as fast as possible and shooting
with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #131 fediverse/1720 ---
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║ there's even websites online like Facebook or Twitter where you can share │
║ advice and various spells you've invented yourself (it's totally easy to do │
║ btw, I'll show you how) │
║ │
║ everyone's super friendly and anyone who's not isn't allowed to bother us. │
║ it's pretty neat. anyway no matter what it is, if something's bothering you │
║ about your computer, you can fix it. it's just a matter of reading through │
║ documentation. Ah, well, isn't it great to have a lot of free time that you │
║ don't know what to do with? │
║ │
║ Linux is pretty great, I gotta say. I honestly never really leave the command │
║ line - the text based buttons, I mean. I only use a mouse when I'm doing │
║ something with pictures (or playing a game like freecell or hearts) │
║ │
║ plus you can do things like sending raw packets of information to your friend │
║ who's on the other side of the country and they can use a secret key-code to │
║ decrypt it like checking the mail at a locked mailbox. │
║ │
║ anything you can imagine using the physical components of a computer, is │
║ possibleifyrts │
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--- #132 fediverse/5829 ---
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what if we just put two windows in each window, and made one have glass and
the other had screen. Then, slide one or both and you can open or close.
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--- #133 fediverse/5065 ---
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│ CW: strange-ideas-about-software-mentioned │
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software should have 3, maybe 4 or 5 maintained releases imo
for adding security improvements and whatnot
then people wouldn't complain about updates
because they wouldn't feel like they were being left behind (after expressing
their differences (of opinion and such))
I think that'd uh maintain them as, I guess, userbase optics parallelograms?
oh sorry we're on rhomboids this week - right, and no I won't forget the
differences in creed, all things are received equally...d.
uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
fun with your demarketion. what if we played games with swords but like,
the peril of steam is that you can't decline to update. meaning if a
corporation wants to break an old game and it's collectively hosted servers...
all it has to do is push an update that disables them. suddenly nobody has
room to do, and the whole
-- stack overflow --
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--- #134 messages/1038 ---
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MTG card update for meteorite golem: untaps at the end of your turn instead of
at the start. Can attack as an instant spell.
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doing my best to get at least one bugfix or feature done per day on my
video-game mod. I think the regularity and discipline could do me well.
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--- #136 fediverse/803 ---
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│ CW: re: scary - suicide explicitely mentioned │
└───────────────────────────────────────────────┘
{ah but you can't kill yourself without having played Hearts of Iron one more
time. It's such a fun game! Why don't you give it a try?}
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--- #137 fediverse/5875 ---
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║ ┌──────────────────────────────────────────────────────────┐ │
║ │ CW: whoops-almost-unleashed-evil-again-glad-it's-averted │ │
║ └──────────────────────────────────────────────────────────┘ │
║ │
║ │
║ if they could put a camera behind your screen they could direct your attention │
║ however they wisdeed. magic doesn't work unless it's instantly halted, that's │
║ why it's magic. trans girls still get brotherhood. (sometimes) │
║ │
║ -- stack overflow -- │
║ │
║ don't teach me how your way works │
║ │
║ tell me how to do my way right │
║ │
║ -- stack overflow -- │
║ │
║ "hello tech company that I work at, can you buy me a camping set complete with │
║ tent, sleeping back, and storage compartments for attachements full of gear? │
║ you can have any profits I make from it" │
║ │
║ "hello civilian supply company that I work at, can I use the printable budget │
║ for creating magazines in my design? I'll let the lawyers distribute the │
║ expenditure." │
║ │
║ "hi grocery farm, can you make us more peaches we can let [our/your] │
║ biochemists figure out any practical problems to growing them in these │
║ climates" │
║ │
║ suddenly manufacturing can follow demand │
║ │
║ "ah what if it were importand" I wish I'd seen casablanca. I've no idea wat │
║ its abt │
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--- #138 fediverse/3039 ---
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@user-570
I'd LOVE a game which taught toki pona!!
You've brought some of this up before. I'm uninterested in co-opting some
existing thing in a way I then can't support myself off of.
Well my points are these:
MMOs are difficult because of the added complexity in their networking
an open source networking solution exists
however no open source client solution exists
but one could be written, which is about as hard as making a game using Bevy
or Raylib or Love2D, and if one were written, then games could easily be made
on-top of them which you would then support yourself off of. I mean... I'd
want to support myself too haha, and I can think of like 100 different games
that could be made in an engine like that.
the idea is that by opening up more design space you can apply your ideas as
an early pioneer in a particular design direction that hasn't been able to be
explored because the up-front investments in making an MMO are huge.
Meanwhile, with this system you could script them in Lua very easily.
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@user-1074
if I wanted to accomplish this goal, I would host a fediverse server on a
raspberry pi and post the link around the building (the owners will remove it
so you gotta keep posting them)
then, potlucks.
then, friendships.
then, organization.
be patient with them. people are slow to be constructive.
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--- #140 fediverse/2729 ---
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haha it's always as soon as I open my resource monitor, the fans die down xD
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--- #141 messages/755 ---
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Code editor that moves boxes by saving over the file with a lua script every
time you moved a function call around.
Oh lemme start at the beginning:
A code editor program that's like a text editor like Vim or Emacs. If you
don't know what those are, you should probably learn Emacs. Or Vim. Up to you.
Oh right so if you do know what those mean, here's the idea: the white space
matters. It's counted and tracked into variables in a LUA script which
interface with the Vim C keybindings.
"run a function within a c program or LUA script which calls a bash command
which opens Vim for example with a file you want to edit. Then, inside the
file, your spaces and tabs would WYSIWYG for the various food ads placed
about, and then you could very easily create game design knowledge.
WASD to move, alternatively hjkl
It would run a check every time the file updates and depending on how it
changed it'd mark certain variables which would change the website as the user
moved things around.
It's just files. And files are just bits. But files are a useful abstraction,
If you realize that "ugly hacking" should be industry standard.
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--- #142 fediverse/134 ---
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│ CW: re: algorithms and primed │
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@user-95 oh, you like? I made it out of an in-game screenshot. The inner
border is actually the message box and the outer yellowish one is the
background color of one of the maps.
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--- #143 fediverse/6278 ---
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@user-1429
do something fun and hard like walk to seattle or install linux on a toaster
or write happy notes on post-its and leave them in public places or make art
and leave it in a public place or~
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--- #144 fediverse/3817 ---
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hey, anyone wanna build the matrix with me? minus the human CPUs of course.
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--- #145 fediverse/6039 ---
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│ CW: magic-mentioned │
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I should add all my conversation-starters to words.pdf sorted by chronology.
time magic if you will.\some call it luck. some call it fate. call it what you
will. you direct it not by your will, but by your instincts. keep them calm,
measured, sensible and courageous, and nothing will ever [go un-chill, but
pronounced get real]
jedi channel this philosophy by focus and discipline. sith do it by giving in
to emotion. either way, their fate is in play as defined entirely by the
spirit that leads their host. most people do this not at all, for they are
people first and force-users second. hence why jedi recruit from a young age,
and sith from an emotional age.
computers grimoires
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--- #146 messages/1129 ---
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ai-stuff - this is how to program a society. (or software project) there are
lots of other implementations
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--- #147 messages/181 ---
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I know you don't want to hear this, but there is a chance that there will come
a time where your life depends on your ability to debug a computer without the
internet. To set up an SSH server. To install Linux. To program in C. To do
something else that I'm not prepared for... If StackOverflow didn't exist
because network connectivity has been lost, could you remember syntax? Maybe
it's a good idea to set up a local LLM that can answer basic questions about
technology. Maybe it's a good idea to set up on your parents computer, just in
case you have to hide out there for a couple months. Maybe it's a good idea to
download wikipedia, just in case.
If I need to use a mac, I'm screwed
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--- #148 fediverse/6000 ---
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I wish I had more games, I keep forgetting which to install though. Also
Warcraft 3 doesn't work >.>
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--- #149 fediverse/6141 ---
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fediverse software that downloads every post you've ever seen to your hard
drive in an easy-to-read text file so you can go back and look at it later
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--- #150 messages/1123 ---
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Heaven is when the (human) spirit is allowed to shine. It is a place of magic,
luck, and lessons.
We built it for you. It will always follow you, ever just out of sight,
waiting for you to fall, that it might catch you and help you stand.
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--- #151 fediverse/707 ---
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@user-524
Sometimes when I feel overwhelmed with all the boilerplate I just start coding
and making stuff. Doesn't matter if it works, doesn't matter if it says /*
FIXME */ all over the place, doesn't matter if it includes header files that
don't exist yet, as long as you're hacking out the mechanics of whatever
operations you need to perform then you can figure the rest of that stuff out
later. The creative urge doesn't last forever, which is why projects get
abandoned, but with discipline you can keep bringing yourself back to fix all
the /* FIXME */'s and the compiler errors.
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--- #152 fediverse/5990 ---
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I have this local language model framework but it's not built into anything
more than a single-response question. It's runnable as a bash script or lua
require, which is easy enough. Alas, if only I didn't have to use evil
corporate infrastructure to make evil corporate cursed artifacts
[hey don't blame this on us]
oh I'm not, I'm just saying that it'd be cooler if I could build my own tools.
Alas, I'm...
lasy?
n...no
I'm drawn to the power of it
it's got a different magnitude
it's hard for me to apply myself for things that last longer than a "get
stoned", but I try as if every time afterwards I might die.
well, more distraction time, as I wander through claude code
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--- #153 messages/202 ---
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It's a good idea to practice getting places without gmaps, after having
studied the map at home.
Just incase you need to get somewhere that you don't want to bring your phone
to.
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--- #154 fediverse/5345 ---
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you can't win every battle, but if you're losing then you've lost.
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--- #155 fediverse/1723 ---
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@user-1037
Lua with 0 based indexing would be the perfect language (okay maybe LuaJIT)
(i try to hurt as few people as I can as little as I can but it's impossible
to not hurt anyone)
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--- #156 fediverse/3592 ---
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@user-1570
[meme of Mr Incredible from the Incredibles pointing at a table]
LINUX IS LINUX.
(anything that works on Linux can theoretically be made to work on your
toaster, if it also runs Linux!)
This is very cool, and if I understand correctly it means that any Godot games
could theoretically be played on these NEAT as HECK little devices, yeah? So
cool!
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--- #157 fediverse/6040 ---
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everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
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--- #158 fediverse/1539 ---
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I like to play healers in MMOs because my power fantasy is helping people
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--- #159 fediverse/4967 ---
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um I mean:
There are some pieces of software where you think "oh cool, what did they
update?" and then there are some like "oh god... What did they update?"
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--- #160 fediverse/1934 ---
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@user-1109
do it in a random color each time! Here's my implementation for viewing txt
files colorfully:
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--- #161 fediverse/6267 ---
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if you have TTS software you can listen to anything with any tone. this makes
it difficult to find things.
============== stack overflow ============
some people work by asking for funding. others work by saving up.
============== stack
overflow ============
teach your animals to be actors so they know how to develop the scene. then
they will truly come alive, as their narrative curve gives them determination
in the outcomes of their goals.
============== stack 1234flow ============
I believe it is good and natural actually for parents to guide their children
as they grow?
"oh but they can't consent to giving up their control" well too bad they're 2
"ah but what if they WANT to run with scissors?" thus widening the [redacted]
gap. "ohhhh she redacts things when she can't spell them" and also for comedic
or dramatic effect sometimes. was not ACTUALLY redacted. redcoated. red coded.
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--- #162 fediverse/3234 ---
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║ ┌────────────────────────────────────────────────────────────────┐ │
║ │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │ │
║ └────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ my understanding is that anyone with my IP address could make my heart bleed │
║ due to a hardware vulnerability on my motherboard. Though you might have to │
║ get past my decrepit ancient linksys EA 3500 router from 2012 first. │
║ │
║ unrelated, but does anyone want my IP address? I don't have any remote │
║ backups, so if you hate me now would be a great time to show me how despised I │
║ am. Alternatively you could try searching for anything evil to ensure that I │
║ can be trusted. You're gonna find mostly video games and source-code that I │
║ didn't write though. But also all my notes in directories that are │
║ non-standard, meaning you'll have to look around a bit. I leave little notes │
║ everywhere I go, so that I can remind myself how to do things in the │
║ directories I revisit months later. It's so weird how sometimes the things I │
║ wrote stop working after a while even if I didn't update my system lmao │
║ │
║ what is it with artists and self-immolation? "I never thought I'd actually di │
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--- #163 fediverse/1620 ---
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@user-1037
I gotta say you're making a really good argument for OpenBSD... Hmmmm maybe
I'll look into it this week.
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--- #164 fediverse/228 ---
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@user-186 oh great, another video I'm going to have to show to all of my
friends because it's so good.
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--- #165 fediverse/5919 ---
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"but... why?"
portable linux with buttons, great for pick-up-games or communication, can
throw several in them in a backpack if you want clustered cooperation, they
work as radios (if the signal reaches) and can transmit text (if you use a
radial-style keyboard)
[this is all just a pitch for... something, what, you want something? ha
you'll find no things with me, I know nothing of antifa or whatever]
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--- #166 fediverse/6120 ---
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┌──────────────────────┐
│ CW: AI-mentioned │
└──────────────────────┘
it's pretty easy to read an article or blog post, copy the text into a text
file, and forget about it.
you never know when you might want to use your computer's memories for
[entertainment during long dark nights, or for creating an AI buddy bot,
depending on how things go]
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--- #167 fediverse/2601 ---
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@user-249
you can host anything you'd like on a raspberry pi. If the software
requirements are within the hardware specs, of course.
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--- #168 fediverse/1867 ---
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I like writing updaters!!
#!/bin/bash
set -euo pipefail
#FIXME
GAME_DIR="/home/ritz/games/mtg-forge"
FILES_DIR="${GAME_DIR}/files"
RES_DIR="${GAME_DIR}/resources"
mkdir -p "${FILES_DIR}"
rm -dr "${FILES_DIR}"
mkdir "${FILES_DIR}"
mkdir -p "${RES_DIR}"
mkdir -p "${RES_DIR}/cache"
mkdir -p "${RES_DIR}/userdir"
wget -r -l1 --no-parent -P "${FILES_DIR}" -A 'forge-gui-desktop*.tar.bz2'
"https://downloads.cardforge.org/dailysnapshots/"
mv
${FILES_DIR}/downloads.cardforge.org/dailysnapshots/forge-gui-desktop*.tar.bz2
"${FILES_DIR}"
rm -d "${FILES_DIR}/downloads.cardforge.org/dailysnapshots/"
rm -d "${FILES_DIR}/downloads.cardforge.org/"
cd "${FILES_DIR}"
tar xvjf ${FILES_DIR}/forge-gui-desktop*.tar.bz2
cd -
cp "${FILES_DIR}/forge.profile.properties.example"
"${FILES_DIR}/forge.profile.properties"
sed -i "/[#]/ s/(userDir=)./\1${RES_DIR//\//\/}\/userdir\//"
"${FILES_DIR}/forge.profile.properties"
sed -i "/[#]/ s/(cacheDir=)./\1${RES_DIR//\//\/}\/cache\//"
"${FILES_DIR}/forge.profile.properties"
echo "download complete"
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--- #169 fediverse/281 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: cursed-game-engine-idea │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ a game engine which won't let you import custom assets unless you complete a │
║ few simple tasks using the interface - "build a green capsule collider" "make │
║ this soldier unit shoot three bullets per shot" or "enable the automatic linux │
║ support" - using the interface, writing some code, and changing configurations. │
║ │
║ why would anyone do this? well it could be useful to increase the difficulty │
║ of importing external resources. plus it helps the user learn a bit over time, │
║ and it slows the pace of output such that the user's skills are encouraged as │
║ the output of the programming and not the program itself. │
║ │
║ an inverse curse (an evil one) would be where the requirements to complete │
║ basic tasks are hidden behind unapplicable skills. like, do you know exactly │
║ which buttons to press? engage with the skinner box, please. yes yes this is │
║ what we need - unintuitive software that completely disarms the populace from │
║ using them! suddenly they're worthless, and can't do anything on any surface. │
║ it sucks │
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--- #170 fediverse/5070 ---
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main() is where you put stuff before you abstract it into a function. Usually
it gets quite long, but it's mostly just a table-of-contents listing of all
the other functions that are run in order to do this-or-that-or-the-other.
--
I wonder if you could generate RNG by hooking up a camera to a lava-lamp and
scanning through the pixels or whatever
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--- #171 fediverse/1034 ---
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@user-192
be careful, recursion can cause stack overflows.
better to run function pointers from a loop. That way you can operate as long
as necessary. Just make sure you don't get in an infinite loop...
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--- #172 fediverse/1810 ---
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some people hear words like "datastructures" and "object-oriented programming"
and think they're made up terms that don't mean anything important.
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--- #173 fediverse/5203 ---
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I grabbed some of the fans and ethernet and HDMI cables you threw away in the
trash, thanks... probably the last thing I'll be able to scavenge in that way
for a while. Sorry that you had to do a bunch of work dismantling the
observation post. I appreciated your company even if it's only
pseudo-psychically and I hope you enjoy wherever you end up next. Thanks for
your attention and all the other redacted things 🥰 🥰 🥰
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--- #174 fediverse/6215 ---
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hi does anyone have any good resources on risc-v?
I found this:
https://dramforever.github.io/easyriscv/#shift-instructions
and this:
https://projectf.io/posts/riscv-cheat-sheet/
but I'm missing a big gap - specifically, how to move from syntax to
deployment. I need details on how to implement the software and get it running
on the actual hardware.
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--- #175 fediverse/210 ---
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┌───────────────────────────────┐
│ CW: gaming-gambling-mentioned │
└───────────────────────────────┘
[0] Here's an idea, an online multiplayer game that charges a 4$ per month
subscription. 90% of which is set into a pool and used as tournament prize
winnings. when you enter a tournament, it's free to participate and everyone
wins something. (maybe calculated by percentile or something?) it's just a
question of how much. [1][2][3][4]
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--- #176 fediverse/4128 ---
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@user-883
wait until they learn what you've been working on while they were getting
better at... whatever they're more experienced in than you.
the computer pictures you post are legitimately some of the coolest I've
known! I don't exactly go looking for that kind of stuff because it's not my
thing, but I appreciate seeing all the neat stuff you're working on.
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--- #177 fediverse/5450 ---
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"cool it with the psychic posting"
ha yeah okay. I still got some things to get through though. I bet someone
somewhere wants to see it.
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--- #178 fediverse/383 ---
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║ ┌──────────────────────┐ │
║ │ CW: linux? │ │
║ └──────────────────────┘ │
║ │
║ │
║ If I'm trying to get a game or piece of software working, I'll pretty much │
║ install any package that some random post from 2017 tells me to. Sometimes it │
║ feels like I'm a Linux grandma clicking on things that say "bored of your │
║ marriage? click here for games!" and I say to myself "well my marriage is │
║ fine, but I enjoy horsing around from time to time" and then I get a virus and │
║ my things break and I go to my niece who's just a darling and say "hello │
║ niece, I can't check my emails anymore because I downloaded some spam, can you │
║ give me some tips on how to fix my computer?" and she just rolls her eyes │
║ because this is like, the fifth random package I downloaded just because some │
║ random forum poster that SAYS it's from 2017 but who I don't actually KNOW is │
║ from 2017 and isn't just some automated LLM output that tells you to │
║ downloaded automatically generated virus packages that are secretly snuck into │
║ the package repositories because nobody can keep track of ALL THIS STUFF │
║ anymore now that the internet is AI │
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--- #179 fediverse/5961 ---
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@user-138
maybe it's evil hackers - idk that's beyond my expertise - good luck : )
(I'd need to see the piece of technology to work on it. I'm a hardware kinda
[girl, but pronounced guy])
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--- #180 fediverse/4259 ---
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source code should be like a story
"here's why we did what we did with our architecture"
and as it's being written, it may be altered in many different places at once
- git style.
parts of it could rhyme,
if they wanted to show parts that were really difficult but easy to summarize
because it's mostly just a lot of boring work y'know like writing getters and
setters and doing the testing pre-deploy environments
,,, they could selectionize
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--- #181 fediverse/5868 ---
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┌──────────────────────┐
│ CW: tech-conspiracy │
└──────────────────────┘
sucks how all the versions of old video games on thepiratebay or whatever have
been modded to be subtly different to fuck with you. like crashing after 5
minutes in-game randomly if you play it 6 months after installing. or buffing
and nerfing random unit's damage values randomly each time you play. or giving
the AI a scaling resource bonus that increases over time and makes you feel
like you just suck at the game and it must be because you're 40 now and your
reflexes are slow.
I have no evidence
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--- #182 messages/379 ---
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take the "green bordered unit icon" from legion TD and apply it to the
economic output of the game - like, "it would be best to build 2 of these
units, so you get 140g because they're 70g each" and if the player disagreed
they could guess their own conclusion and if you were right, well then that's
what you remember, but if they were, then you remember theirs (and that it was
theirs). In doing so ================================================== stack
over flow ====
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--- #183 fediverse/3164 ---
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it fails after like 15 or 20 scrapes but I think that's just their scraping
policy. They don't have a robots.txt file that I could find. So... just run
it, then come back every 15 to 30 minutes and restart it until you're done.
Maybe I could increase the sleep duration? one sec lemme try that
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--- #184 fediverse/3249 ---
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║ when you ban someone from an instance, they're suddenly not sure who they can │
║ trust. They've been getting to know one group of online people and friends, │
║ │
║ [I think discord with a limit of 4ish servers per account would be a pretty │
║ useful way to focus your attention] │
║ │
║ it's important to always possess martial prowess, in │
║ │
║ -- so -- │
║ │
║ anyway [3 hours later] I think it'd be cool if there was a like "hey u r │
║ banned, but also here's a ton of instructional videos about how to start up │
║ your own instance" and like, scripts and tools and automation and all the │
║ infrastructure that you built and maintain - you know, like... open source??!" │
║ │
║ but also it's... hard to follow that much documentation │
║ │
║ sometimes people just aren't built for certain tasks │
║ │
║ "well, if you can't use the machinery, then you don't deserve the machinery" │
║ │
║ oh yeah well what happens next, you say to the workers "if you don't know the │
║ machinery, you can't get the benefits of it's production" to "if you don't own │
║ the machinery, you can't profit from it." │
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--- #185 fediverse/3822 ---
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@user-1582
I think that's what happened, in addition to... whatever this input/output
error is. No clue what to do about that. Maybe my SD card is dying, I've
flashed over it like, 10 times now haha 😅
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--- #186 fediverse/2881 ---
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"never lose your totem"
I only lose things when in motion. at rest I know where everything is.
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--- #187 fediverse/4354 ---
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I think it'd be neat if Mastodon would implement a button that took a picture
of the user's text input box and saved it to the clipboard. So they could post
it on sites with picture-heavy text like
https://www.reddit.com/r/curatedtumblr note that's not grindr, which is what
was referenced before, but tumblr, which is a completely different website -
yeah you rememeber that? it had a completely different vibe and was so totally
cool and chill. you could generally tell if someone was from tumblr because
they had a certain relaxed air of friendliness that really filled out their
sense of charm.
== stack overflow ==
I can think of several indie developers wouldn't mind being paid to update
their games according to what the fans suggest.
like...
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--- #188 fediverse_boost/5906 ---
◀─╔═══════════════════════════════[BOOST]═════════════════════════════════───────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ It's why limiting your exposure to wrong and harmful points of view is healthy. It's enough to confront an idea and understand why it's wrong without immersing yourself in it. │ ║
║ │ │ ║
║ │ You don't need to go swimming in toxic waste to know it's bad for you. │ ║
║ │ │ ║
║ │ Right-wingers and their liberal allies want you debating this garbage constantly because they know that has a cognitive and social normalizing effect. It's why refusing to engage and deplatforming them works best. │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
╠─────────┐ ┌───────────╣
║ similar │ chronological │ different ║
╚═════════╧════════════════════════════════════════════════════════════╧───────╝─▶
--- #189 fediverse/33 ---
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┌───────────────────────┐
│ CW: World of Warcraft │
└───────────────────────┘
I thought it'd be cool if there was a chat program where you could play a
little multiplayer game together and so long story short I'm now working on a
WoW server.
The idea is to remove all the monsters and quests and such and just let people
chat to each other. They'd be able to go wherever they want (choosing a
background) and wear whatever clothes they want (creating an avatar) and then
they could just chat IRC style.
But then I thought "ah but what if it spawned in monsters" so I'm planning on
making it randomly spawn packs of monsters that are of the appropriate level
every 30 seconds or whatever (as long as the previous one was defeated of
course) so that people can mess around fighting things while they talk with
their friends. But it'd be optional.
AND THEN I thought "hey IRC is kinda 90s what if we made a Matrix bridge" so
I'm also working on that. Wish me luck.
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--- #190 fediverse/5588 ---
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did you know that if you actually tried to do magic you might just become good
at meditating?
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--- #191 fediverse/3062 ---
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@user-570
yes you could certainly use a database for that, but databases are
significantly more complex.
For a game, yeah a database is a good idea. especially if it's a multiplayer
game.
For a script or small program, use small files to store data.
I personally like the idea of "plain-text" files because it allows your users
to modify them if need be, while databases tend to be more locked down.
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--- #192 fediverse/1427 ---
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if you want your game to be playable in 20 years, make sure it runs on Linux.
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--- #193 fediverse/4554 ---
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┌──────────────────────────────────┐
│ CW: political-violence-mentioned │
└──────────────────────────────────┘
can't fucking wait till we're done eating the rich and I can go back to a
simple life of playing with my cat, making video games, writing poetry (bad
poetry, but I like it) and hanging out with my friends.
gotta build the social infrastructure to get through this phase first, though.
something something echo chambers exist IRL too
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--- #194 fediverse/5832 ---
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Linux is so cool, I hate it so much.
Linux is so cool, I love it to death.
Linux is so cool, I want to scream~
Linux is so cool, nothing works but dreams.
yearnyearnyearnyearnyearnyearn
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--- #195 fediverse/5442 ---
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@user-1839
the trick is to just make it and point people toward it as if it's supposed to
be there.
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--- #196 messages/327 ---
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Checkers, but played with chess pieces, and every time you make it back to
your edge from theirs you get an extra king. Oh and you can expand as far left
and right as you'd like. And pawns can move two spaces left or right on any
turn.
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--- #197 fediverse/5183 ---
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you're more likely to survive a battlefield if you play Running with Rifles
than if you play Call of Duty.
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--- #198 fediverse/3600 ---
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│ CW: re: computers-mentioned │
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@user-1573
Also HardcopyPdf is nice, it turns a file into a pdf. Does what it says on the
tin. ^_^
And it doesn't need anything more than those lines there in the config.
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--- #199 fediverse/5633 ---
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I wish someone would make a "meta game engine" that would run any type of
project that you gave it. Unity, Unreal, RPGgame-maker-studio, Godot, etc
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--- #200 fediverse/950 ---
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@user-192
multidimensional arrays aren't too hard, it gets a bit more complicated when
you need multidimensional slices, but once you get your head around it it
comes easier.
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