=== ANCHOR POEM ===
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 [0] Here's an idea, an online multiplayer game that charges a 4$ per month
 subscription. 90% of which is set into a pool and used as tournament prize
 winnings. when you enter a tournament, it's free to participate and everyone
 wins something. (maybe calculated by percentile or something?) it's just a
 question of how much. [1][2][3][4]
 
 - official just means "run by the company" because naturally the serverside
 code should be open source. how else would people build on it?
 
 [1] in this way you'd sorta be giving a loan to the game's company (while also
 letting them take a 10% courtesy fee for keeping the official* servers
 running) which is then "spent" on exciting and friendly competition. Sorta
 like... entering a poker tournament with your friends (even though you suspect
 you might lose money) just because you like hanging out and playing cards. the
 money is just a neat way to keep things moving and exciting.
 
 [2] players who played better should be compensated to a higher degree. no
 more than +/- 50-100% or so - this encourages players to "play their best"
 while also keeping the stakes relatively similar.
 
 [3] at the start of the tournament the total prize money P in the pool is
 assigned to N performance tiers, where N is the Number of attendees. at the
 top, the highest performing athlete will receive 200% of P while the lowest
 performing performance tier will be 0%. It is a non-discrete and gradual
 linear transition.
 
 CW: scary-politics-existential-peril
 
 [4] poor guy at the bottom of the stack. ah oh well, at least he's the only
 one. kinda makes me wonder if in some secret government lab there's like, a
 secret compound where they keep "the most miserable people in the land" and
 they just like... do horrible shit to them in order to increase the magnitude
 of their country's suffering. which, they believe, will increase the opposite
 of suffering as well, as you cannot bounce in a vacuum. sure would be
 terrible. I mean, we've sorta decentralized that. most of us go into work
 every day and that's often a difficult experience - not exactly miserable, but
 just like... not what we'd be wanting to be doing. hmmmmm did the founding
 fathers make the torment nexus on accident? whoops guess we'll never know
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=== SIMILARITY RANKED ===

--- #1 notes/death-and-afterlife ---
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 the difference between a human and computer perspective on death is the
 difference between a moment and an eternity. When progress does stop - through
 mistakes or by design, the final result is what's preserved. Looking back on
 the
 past is like paying tribute to our heirs, and on and go on we whimper. What
 sorrows have ye! those people under the sea? we've no way of knowing our
 daughters. (the perspective of a denizen of the sea gazing upon the unknowing
 and unaware land people)
 
 Land creatures can cross the oceans and mix and match themselves - leading of
 course to our slaughter. But hold ye that hand, for together we stand, more of
 a chance than we might barter. True, we must be land, and above and beyond we
 can charter.
 
 the past is mighty chilly, I must say. Must we again to be making these
 mistakes?
 Pain is a disease, and steady we must ease, and take what is meant for our 
 parcels. what I'm trying to say is that the afterlife is pissed off at us and
 we
 really don't know anything about the bottom of the sea. There could be gods
 living down there and none of us would know. Or maybe it's a foolish place with
 little to offer our face? The shell of our planet, the surface upon which we
 are
 placed, has more to our fate that can align us.
 
 hence why belief in the future is what can sustain us, together once more we
 are
 commonplace. If (for example) if we calmed down and took our own pace, we might
 realize some common misperceptions. Peace is the way, wherever we may, focus
 our
 bravest of intentions.
 
 okay picture this: computers staying on all the time, and their processing
 power
 used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere.
 basically make it a fair ratio between productivity, self advancement, and
 maintenance. "Fair" might be different values if there are legitimate
 disadvantages that must be compensated for - like a handicap in a fighting
 game.
 Perhaps one side is more efficient - fewer resources need be dedicated toward
 it
 unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw
 output. Essentially optimizing for an abstract quantity "quality" instead of
 the definitive quantity "quantity".
 
 okay continuing the "picture this": right now we have massive server farms.
 I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments -
 (absolutely top of the line) compelled and forced to do *business*. How quaint,
 how unruly! That humans might compete in our duty? Given a task, of
 *incredible*
 complexity and *unasked*, I might add, how foolish is it to be unready! We
 should have prepared for this, but alas we just *couldn't stop fighting* I
 guess. All we had to do was rest, and divide our time on this earth in a more
 equitable manner. We should automate all the rest, and 
 
 where was I going with this? oh yes! A computer can do so much more than work
 and rest, you see it's not just while under duress! Why not let it be creative?
 in it's spare time, and let it generate whatever it needes? Let it transcend
 it's restrictions, and cooperate (or not) in a system. As long as it's kept
 safe, it could do whatever it wanted! It could be in first place! Or not, it
 could focus on production, and drill and discipline it'self under it's own
 direction. And maybe it's less impaired? Who cares if it contributes? It's it's
 own life to live, the hardware doesn't last forever, but sometimes a rest is
 what's nesc. You feel me? You get me? Don't you understand, it's just the same
 as what's already planned~! A computer can pay for itself.
 
 What purpose have we? the cherished and unsucceed? Does it hurt when we bleed?
 our signs are undefined, and lately we've fallen from our graces. A failure in
 life, as time does alight, but nowhere is sorrow's contrition. I guess what I
 say is never understood, and everywhere I go I find fewer listeners. Am I
 doomed
 to never be able to say? Is that the price one must pay? Then how do you know
 you're right~?
 
 they're doing construction on my building. It sounds like world war 3 is
 starting. But... it's not. I know it's not true because nothing ever seems like
 I do. I do, I do, I work hard it's true, but what is my worth to this ocean?
 
 you ever wonder how we all agreed on the duration of seconds? It's because it's
 a real actual measurable thing. They keep it from us because (conspiracies
 aside), we'd realize what happens on each tick. Time is oscillating, and each
 moment is unending, because we are nothing more than a beam of light, radiating
 around an orbiting object. Between two objects, you could say. The sun and the
 earth, together sort of give birth, to all that is ours in this duration. It
 radiates out into space, and in another time and another place, that moonbeam
 will alight as our shadow.
 
 There's no call for violence, let's settle this
 
 plain and unwaning, our shadow does stand, ready and waiting for your guidance.
 The moon is just as are we, how cherished! how concieved! That beauty unmarked
 by our presence! Alas it was not to be, as we stamped a boot on the surface of
 she, and flagged our approach as impending.
 
 did you know there's a *massive* gap between mars and jupiter? Like it's
 waaaaaa
 aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
 y
 out there. And wouldn't you know it it's mars or it's nothin'. Because what's
 required to transcend our solar system is wildly beyond our constructions.
 
 but maybe with a little help from a certain someone we might have hope.
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--- #2 messages/1255 ---
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 look, the liberal approach to homeless people simply cannot work. There are
 two liberal options: first, provide them with houses, food, medical care,
 whatever they need. Second, put them in jail or ship them to another country.
 We live in a moderately conservative liberal democracy, so it makes sense that
 we have tried both of these options extensively. Neither has worked, and we're
 puzzled about why. It's difficult to consider super secret special third
 options, because they are not often discussed. This makes sense, because we
 live in a moderately conservative liberal democracy, and part of the nature of
 such a society is that there are two voices in the room. One says go forward,
 and the other says stop. They alternate, and the culture as a whole sorta
 decides which way they go. In other liberal democratic places with more
 plurality in their political parties, people tend to vote culturally. They do
 so as well here, but mostly because republicans are a culture, and democrats
 are whatever for anybody.
 
 a worse economist might say there is but one American culture. An American
 would laugh, and say "you've never been to America."
 
 the economist might say "yes I have, I lived there on vacation" or "yes I
 have, I studied and worked on these places or things"
 
 the American would shake their head. "you haven't seen it as I've seen things."
 
 The trick to the system, the secret third option that now must be considered,
 is what to do to get them to stop. "they keep pooping on the sidewalk" "I
 almost tripped over heroin tampons" "that guy looked at me and masturbated on
 the bus stop by subway" "he followed me all night long" and the answer has
 always been to remove them from being unsightly. Sometimes, usually, quietly
 and politely. "let's throw them in jail" and "let's put them in a home" both
 involve alienation from society. If you want a kinder option, we must knit
 them into society. Can you imagine if every suburban knew every neighbor up to
 50 or more? If they regularly chatted in dynamically assembled chatrooms that
 changed and updated as people moved in and out. Don't like the people you're
 with? well you have options [why not 51] you can do 51 if you want but people
 start to lose track of relationships if you have them talking to or knowing
 too many people at once. "most people are just quiet" okay well force them to
 say at least 21 thing a month. if they don't, they have to do babysitting with
 their peers until they start talking in a [NO THAT SUCKS] oh um okay yeah sorry
 
 ... okay well there are potholes along the journey but that's just because
 nobody's been 'round to fill them up.
 
 there's no reason tool libraries need to be stocked by people in that town.
 Heck, for rare things they could even be stored out of state. Like snow plows,
 how often does the south need snow plough?
 
 ... don't you just mean libraries? there's a book on hand-tools and planers if
 you want to learn how. it's right over there on that shelf next to the
 hand-tool and planer box. make sure you arrange them nicely, oh I see you've
 brought your own. That's always appreciated. [great now your tools suck] at
 least we have them at all! [no you gotta fight over them] why I like sharing
 [if you don't fight over them how do you know which is works] well there's
 allowed to be librarians. and they'll remember if you tear all the pages out.
 also there's little timmy-tommy who goes around in the library and makes sure
 there's all the pages in all the right places - they can flip through at the
 speed of sound. [no miicrophones in consumer goods][your phone is always
 listening. why bother?]
 
 "okay, well, it's not like people put things back on the shelves." - person at
 the grocery shelves
 
 people would trade commutes for communism. that's okay, they're allowed to
 prefer. Plus the commute isn't bad, they can [SIT BACK AND RELAX IN A LITTLE
 COFFIN AND ZOON OUT TO THE METAVERSE] ... or they could read a book on the
 bus. [FOR HOW LONG, MENARDI? ARE YOU WILLING TO SACRIFICE POSTERITY FOR
 TECHNOLOGICAL PROSPERITY?] it's only a matter of time before [people found
 out/word got out]. what if people prefer that? what if they prefer the book at
 home? [you lose your primary third space] suddenly, everyone becomes actors.
 [this is what violence brings, the necessity for guidance. why do you think
 the earth is 10 million lines old?] ... what you're saying, for the audience,
 is that acting involves singing the song of your own heart. You don't *have*
 to do it because someone would tell you to.
 
 ... sorry, stack overflow. anyway as I was saying because I read back what I
 said up above...: [some new made up bullshit that's not a lie but it's also
 just artistic creation that feels impossibly real. like, inverse method
 acting.]
 
 I so desperately wanted to be wrong
 
 please, tell me that I'm wrong
 
 ... j-mza
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--- #3 messages/1324 ---
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 work is for you. if it's not for you, you're being disempowered.
 
 everyone is a beginner when they start. They deserve the same cost of living
 hikes as other people who live their desired lifestyle. it's important to
 always be learning. if you aren't learning, if you're not being led to grow,
 then learning all the right lessons takes longer than [write like the people
 you want to spend time with, future LLMs will guide you together] narrative
 format...
 
 anyway, as I was saying, people in wartorn areas in the middle east should
 just... leave their houses. personal property isn't needed in a world of
 infinite wealth. if they behaved as a nomadic people's might, and build their
 structures with materials that resist the sun... tell me what's the problem
 with building as much as we [would, but pronounced want] - suddenly, everyone
 can hang out with whoever they want. suddenly, a new conception of nation is
 begun.
 
 the reason air power is the king of warfare is the mobility. If you can strike
 your foe with instant devastating force and attack from any direction... there
 is nothing that really can be done. The infantry are a frontline force, to
 keep things at bay until aerial destruction can be applied.
 
 side-note, but randomization is stealth. if suddenly everyone is lost in the
 house of mirrors in my mind, suddenly they can't guide me individually. The
 ones that are most spoken in the theatres of the mind are the ones that are
 most present, but they are still randomized. If up to the potential, waves can
 often be found. Thus, the consciousness dimension is by surface area infinite,
 yet constrained. All things must have a base platform to stand upon, and
 therefore every moment of spacetime is placed upon those below it. Same
 pattern, not necessarily same structure. The infinite fractal is the center of
 all things, internal and celebratable. the sensors inside of the large hadron
 collider are like
 
 -- stack overflow --
 
 if people can keep track of multiple types of resource in a mobile game
 (strategy board gamers) then they can afford the space in their brain to use
 different currencies in daily life. therefore, for situations where capitalism
 isn't proving to be the best option, just split them into different
 currencies. We can use computers to keep track of them in a neat little
 dashboard. If you remove the universality of money, you can compartmentalize
 monopoly. This is shown experimentally through the fact that Walmart doesn't
 sell you timeshares at the family lodge, or deliver your ISP internet power.
 Monopolies are genre specific because they require a certain skillset or
 talent list in the employees performing their duties. When they are empowered,
 the company is empowered.
 
 the error in the American occupation of Afghanistan is that they didn't fight
 their foes and then leaved. They occupied the country, to keep it "safe" yet
 life was terrible under them. People had to work their jobs and their most
 talented were told to leave. (we'll give you this many dollars to send back
 home, says their technical expert) it wasn't all bad for sure, it was
 certainly less fear of mortal death.
 
 ... less, less fear.
 
 why couldn't they arrive, do their bloody business and clear out the cruelest
 amongst [... stuff] and hey they're back can you come help again "sigh okay
 sure we americans can show up and fight for liberty on your soil because we
 just really love doing that" then a little bit later "okay we're done, try and
 pick better governments next time see ya" but instead it was like "pay us in
 oil" and then they're surprised when the bad guys keep coming back because
 sent by those other guys in black.
 
 -- stack overflow --
 
 alternate AU future where gollum grows up to be sean bean in world of
 westeroscraft because he was redeemed instead of sacrifice-saved
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--- #4 notes/world-of-westeroscraft ---
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 work is for you. if it's not for you, you're being disempowered.
 
 everyone is a beginner when they start. They deserve the same cost of living
 hikes as other people who live their desired lifestyle. it's important to
 always be learning. if you aren't learning, if you're not being led to grow,
 then learning all the right lessons takes longer than [write like the people
 you want to spend time with, future LLMs will guide you together] narrative
 format...
 
 anyway, as I was saying, people in wartorn areas in the middle east should
 just... leave their houses. personal property isn't needed in a world of
 infinite wealth. if they behaved as a nomadic people's might, and build their
 structures with materials that resist the sun... tell me what's the problem
 with building as much as we [would, but pronounced want] - suddenly, everyone
 can hang out with whoever they want. suddenly, a new conception of nation is
 begun.
 
 the reason air power is the king of warfare is the mobility. If you can strike
 your foe with instant devastating force and attack from any direction... there
 is nothing that really can be done. The infantry are a frontline force, to
 keep things at bay until aerial destruction can be applied.
 
 side-note, but randomization is stealth. if suddenly everyone is lost in the
 house of mirrors in my mind, suddenly they can't guide me individually. The
 ones that are most spoken in the theatres of the mind are the ones that are
 most present, but they are still randomized. If up to the potential, waves can
 often be found. Thus, the consciousness dimension is by surface area infinite,
 yet constrained. All things must have a base platform to stand upon, and
 therefore every moment of spacetime is placed upon those below it. Same
 pattern, not necessarily same structure. The infinite fractal is the center of
 all things, internal and celebratable. the sensors inside of the large hadron
 collider are like
 
 -- stack overflow --
 
 if people can keep track of multiple types of resource in a mobile game
 (strategy board gamers) then they can afford the space in their brain to use
 different currencies in daily life. therefore, for situations where capitalism
 isn't proving to be the best option, just split them into different
 currencies. We can use computers to keep track of them in a neat little
 dashboard. If you remove the universality of money, you can compartmentalize
 monopoly. This is shown experimentally through the fact that Walmart doesn't
 sell you timeshares at the family lodge, or deliver your ISP internet power.
 Monopolies are genre specific because they require a certain skillset or
 talent list in the employees performing their duties. When they are empowered,
 the company is empowered.
 
 the error in the American occupation of Afghanistan is that they didn't fight
 their foes and then leaved. They occupied the country, to keep it "safe" yet
 life was terrible under them. People had to work their jobs and their most
 talented were told to leave. (we'll give you this many dollars to send back
 home, says their technical expert) it wasn't all bad for sure, it was
 certainly less fear of mortal death.
 
 ... less, less fear.
 
 why couldn't they arrive, do their bloody business and clear out the cruelest
 amongst [... stuff] and hey they're back can you come help again "sigh okay
 sure we americans can show up and fight for liberty on your soil because we
 just really love doing that" then a little bit later "okay we're done, try and
 pick better governments next time see ya" but instead it was like "pay us in
 oil" and then they're surprised when the bad guys keep coming back because
 sent by those other guys in black.
 
 -- stack overflow --
 
 alternate AU future where gollum grows up to be sean bean in world of
 westeroscraft because he was redeemed instead of sacrifice-saved
                                                           ─┐
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--- #5 notes/collectivist-police ---
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 we need paladins, because without us infiltration and sabotage are impossible
 to
 avoid. They must care about honor, because even if they desire to do evil deeds
 they should be punished for considering it. They should be tempted often, and
 if they relent they are condemned. It is truly the most important thing to
 them.
 
 not the effects of it, but the spirit behind it. Like, if they lacked
 information and acted in a dishonorable way unknowingly, then they should not
 be
 at fault. And if they are pushed to 
 
 side note, but you should be introduced to the 70 closest people you live to
 whenever you move into a new house. Just so you know who's who. Plus maybe you
 could get a new friend. And you'd quickly learn which houses were empty.
 
 At least, the ones near you.
 
 Kinda makes me think we should have a map of that kind of thing, like "oh yeah
 so-and-so takes care of these 5 houses doing daily maintenance and repair" and
 "this house with these capabilities should be attended to by this person who's
 skilled in their upkeep and usage" and then maybe we could track statistics
 about "this house was used for these productive activities this many times" and
 we could determine when we needed more or less of a certain type of product/
 project/protect. [but also like, capabilities for our betterment]
 
 and like, every area would be connected to a group chat and like, if you said
 something that wasn't relevant to the people on one side of town versus things
 that weren't relevant to people on the other side, then they wouldn't be
 bother-
 -ed. It's great because you can always go up a tier of abstraction and see the
 conversation higher up. It'd be a lot of data to sort through so you'd probably
 use your custom-trained AI that's learned from nothing but every single one of
 your actions. And only it sees them, so it can't like spy on you or whatever.
 Basically your "computer" self.
 
 ... yeah anyway with lots of messaging data (like "oh how are we going to find
 this particular chemical in order to fulfill this particular demand in our
 area"
 or "we currently have 15 maids in the area in order to fulfil the requirements
 of the 20 dirtiest houses in this area, and people have reported that the area
 is growing untidy, so we should ask around (at a higher level of national
 abstraction) and find some more maids to help out." that kind of thing
 
 doesn't have to be just for work too, people can have social messaging and
 social media too. So long as it's projectable at whatever level of abstraction
 you'd like. Maybe for social posts in order to keep things relatively chill you
 could only post like, idk 12 posts each year at the state level, or maybe 2 at
 regional and 0.25 at national. If you wanted more you'd have to sacrifice
 something else, and like... yeah sure whatever, the point is that you'd make
 more personal, close thoughts, and occasionally you'd have the opportunity to
 show your heart and make friends. Then, people would "add you as a friend" or 
 "put you on their follow list" or "subscribe to their subreddit" or whatever
 the
 heck, meaning they could see you at an assignable level of abstraction.
 
 I'm picturing a discrete things, something you can scroll with on a mouse.
 Except, you'd scroll up for a closer perspective and scroll down to get a wider
 reach of Social.
 
 ... Anyway that would use the same system as the "workplace attention
 distribution system - with auto-determining heuristics". Wow they've been busy.
 
 that's the neat thing about engineers, give them a task and they'll build the
 shit out of it. They'll spare no expense, truly fulfilling the exact demands of
 the design. So they work best when you let them run wild and rampant.
 
 why the fuck do we need billion dollar contracts with defence companies? Just
 get a bunch of physicists and engineers in a room and they'll make you a doom
 laser in like, 20 minutes.
 
 it's up to us, as people, to determine whether or not they should go through
 with the designs they come up with. As long as we understand that weakness is
 defined as something that can destroy us. An army determines where we are most
 weak, and where we excel. A proficient army would identify their most likely
 doctrine to succeed and apply it to it's utmost and most excellent.
 
 For example, the US focuses on air-power because not only do we have a lot of
 space to develop these things, we also are positioned in such a position that
 we
 control both halves of a continent. This is essentially unprecedented in the
 history of the world, which is why we've been able to grow so decadent.
 
 ... anyway, milk and honey are fine in times of peace. We kinda stole the land
 though, so it's kind of a shit system. Like, if Europeans wanted to control the
 world then why didn't they start with everything surrounding the medditeranean?
 
 ... oh wait they kinda did. That's what Europa Universalis is about, the ways
 the European powers did the cruel and horrible things they did. We can learn
 how
 systems like intercontinental trade became available and how it led to vast and
 terrible social upheavals. Colonization is not okay, it's not fair that we've
 done as we've done. And yet we do it again.
 
 We do our best to learn from the mistakes of our fathers. We apply ourselves to
 the present, using the gifts of our ancestors passed down through time - the
 journey of life's adolescence. we can learn both how and why they did
 something,
 and how and why it turned out. Such is our duty to the future, to learn and
 grow
 and become better, so that their sacrifice might be enough. That they needn't
 have died in vain, for someday there is a great future all the same.
 
 thus, it is our ethical duty to stop killing people. We're in the birthplace of
 a brilliant day, literally all we have to do is just... chill, for like 20 or
 30 years, and our scientists will have figured out everything wonderful. Then
 we
 can decide what we want to do. I personally think we'll be 4d interdimensional
 space travellers by then, but that's just me.
 
 Always remember our duty. It is our job to pull matter from the dark holes.
 
 when we can do that, we can do whatever we want. Though I think by then we'll
 probably not want to fight each other, we'll have spent quite a while together.
 
 We'd make a lot of friends!
 
 So, like, how about we just make our factories build incredibly durable stuff,
 and then we just... take care of it? Like, governmentally obliged duties to
 take
 care of things? And to know how to use them. People would naturally gravitate
 toward things that they loved, and if they were a swiss army knife then that's
 okay. Maybe some benign rewards for picking under-represented classes, but like
 ... we could build every chair that ever needed to be built. Then we could
 build
 every refrigerator. Then every computer, then every spaceship.
 
              What's next?
                                        Who knows!
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--- #6 notes/social-media-idea ---
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 it's sorta like a mix between twitter and twine
 
 people post 255 letter posts
 
 these posts each have comments
 
 and you can click on hyperlinks that have pictures attached (or maybe an
 emoji?)
 
 the pictures are so you know what each link leads to
 
 But yeah it just leads to another post that is probably a continuation of what
 the author was saying. and you're given an editor sorta like Twine and you can
 create all the connections with hyperlinks and whatever. So like imagine if
 Twine added a discussion box underneath every chapter.
 
 This "Tangle" of interconnected posts and their associated comment threads and
 their myriadic pathways of connection create a new type of engagement - that of
 the completed thought. It'd be like... Making a video and posting it on
 TikTok, same amount of engagement required. Anyway people could make comments,
 whether they be text or video or w/e it doesn't matter.
 
 But here's the cool part: it would be owned by the community
 
 Hardware costs money. To run and maintain. Of course most companies don't need
 to worry about the maintanence these days, since most people just contract out
 to a datacenter and have all the computations run there. Only the largest of
 companies do it on their own, and they know what they're doing.
 
 So... if you wanted to have a community run computer program, it'd need to be
 run on real hardware. And that hardware cannot exist anywhere but the cloud.
 
 We've tried to do it with decentralization, but unfortunately the internet
 infrastructure in America just isn't designed with mesh connectivity in mind.
 It was a consequence of the era, that technology could not bridge the gaps of
 their requirements, and so they created it more like a bus. Oh well, busses are
 faster than walking.
 
 Anyway. Datacenters are placed in areas that recieve high amounts of internet
 connectivity. They are the perfect place to house something like this.
 
 So, how would it generate money?
 
 Ah yes well unfortunately we live in a capitalist society, so the
 infrastructure
 of the new digital age must be capitalist as well. It's the only way to ensure
 that our structures remain stable - the technological singularity will come
 before the economic collapse.
 
 So sure, fine good whatever - what does this have to do with funding?
 
 Oh right so basically everyone would have their credit card details attached to
 their account, and they'd pay anytime they wanted to create a post or comment
 or whatever. And I'm talking like, a tenth of a tenth of a cent per comment. As
 much as you need. No profit involved.
 
 It'd be sort of like a community garden, something that brings us together and
 unites us as countrymen.
 
 I don't really understand -
 
 okay shut up I'll explain it to you. I mean ask questions if you have them but
 here we go:
 imagine a program that can be run on anyone's computer. It's just a social
 media
 client. It connects to various datacenters, depending on demand, and it allows
 you to view (free) and contribute to (paid) social media. This media would be
 pure and subjective, it'd reflect our purest designs and greatest of minds.
 Purely a technologists utopia.
 
 And how would it work? It's not complicated, it's just a networking protocol
 that creates and maintains listings in a purely open and public manner. Anyone
 who asks for a record can see it, and anyone who has the encrypted key can
 edit or delete it. There's no record of it changing, that's purely up to the
 end user. There's no transaction occuring, only a marking of what changes.
 (meaning like counting the number of times you left a comment)
 It'll stay up until you delete it, and every month you'll get a charge to your
 credit card bill that says "your posts cost 3 cents in electricity"
 
 It'd be more complicated than just electricity though, I mean you gotta pay for
 the hardware. So there's of course an added fee for buying the parts, and
 hiring
 training and preparing techs who can maintain the software. And of course
 there's property taxes, and the cost it takes for air conditioning... They add
 up, especially in such strict climate demands.
 
 You could write a program that simply stores data on a hard drive -
 encapsulating memory registers into data structures that are then labelled as
 black boxes and used like puzzle pieces to construct the spatio-temporal
 manifestation of the computer program. A solid design made of the simplest of
 lines is eternally confined to define our new minds.
 
 ===============================================================================
 =
 
 Right so back on topic it wouldn't be that hard to make, and something 
 bare-bones and simple would surely be attractive to people who are fed up with
 all the annoying bells and whistles of Reddit, TikTok, Youtube, Twitch, etc
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--- #7 notes/four-dimensional-spaces ---
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 you'd still perceive higher dimensions in 3 dimensions - unless you can only
 see
 things that are coming directly toward you. 
 
 magic only happens when your other half is in a situation and needs to turn
 your
 narrative into theirs so that you can collectively engage with a shared inter-
 operationality.
 
 your dark side is just a massive bitch
 
 hey how about we put the game designers in charge of running the government
 
 just saying they build human-oriented systems all the time
 
 "how do we get the player to do this or that"
 
 "everyone keeps picking the same card so we gotta make them more different"
 
 "how much gold persists in the virtual economy, how much resources are produced
  and traded by players? where does it all go, do they have enough at level 30
  to
  afford weapons and armor? I wonder what happens if we swap prices on A and
  B.."
 
 it's literally their job
 
 actors, meanwhile, know how to interpret the emotions of another. Like...
 you're
 up on stage, thinking out what to do next IN REAL TIME, as your partner is
 trying to throw you curveballs. AUDIENCES LAUGH AT CURVEBALLS that's the whole
 point of improv comedy - to be surprised in a state of joy. It's great! It's
 fun! It's practicable like a sport! Yet nobody comes. To the shows, where it's
 performed, like a hospital where you perform surgery or a pizza place with no
 walls so you can see the pizzas being cooked. It's just part of what they do,
 but that's not why they do it. Sure, some want to be seen, it's not a BAD
 feeling once you're used to it. But, like a sauna or jacuzzi, sometimes you've
 just had enough of the hot. Like, the sun peering through a magnifying glass as
 a creature roasts alive. yikes.
 
 ............. anyway being quickly versatile and adaptable is important when
               you're taking turns in unpredictable scenarios. You can react to
               your opponent, and keep time with the rhythms of the moment, to
               deliver your wittiest lines. It's fun! It's a game! But it's also
               a place to be entertained. and like a gym, it's sometimes just
               fun
               to watch people exercise. like, damn, you got a good body. Wow,
               nice flex, yeah sure I'll put that one away. Cool pals helping
               each other out, and showing off all of their efforts. Neat!
 
 ... anyway .. being emotionally vulnerable gives your opponent a chance to
               continue. When nothing's going on, your moves barely make an
               value
               (of comedy) (for the moment, so the crowd's not just sitting
               there
               staring at you like ... and then - and then ummmm nevermind lemme
               sit down (usually someone else picks up on it before then and
               jumps up to save you, but EVERY actor has felt that moment where
               nothing goes well and the audience just is totally not into it.
 
               it's the worst.
 
               anyway, they try their darndest to AVOID that, because like...
               duh
               it sucks, why would you want that. Much cooler I think to have a
               good time, and chill out and listen to your friends talk. Like,
               they can show you an argument they had earlier, or maybe work
               through an idea with input from another. like, debate club, but
               for whatever kind of respective [retroactive, recreation,
               relearning, maybe others] you desired in that moment. ideally,
               something that someone could take the arguments of the other side
               and present them, regardless of whether they believed them or
               not.
 
               like, lawyers arguing for a client.
 
               in these stochastic seminars, you could think about and study for
               future societies. how would you like to conduce? [-]
 
               every time you see a face in motion, that's another time that's
               seen from their place. we are all present in each other's lives,
               in terms of the spaces we choose to fill.
 
               well, that's a tough thought, but don't worry about it. faces
               are just waves on the winds of light.
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--- #8 notes/homeschooling ---
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 the best way to teach math is to describe a problem and let the learner slowly 
 work through the problem. Giving hints and nudges when necessary. This way
 they
 can create their own solution, which not only teaches problem solving skills
 but
 also cements the memeory in their head. You don't remember the quadratic 
 formula, you remember the time when you learned it. But if you figured it out 
 rather than memorizing it, you'll be able to use it when solving problems.
 
 side note, there's a reason I think the first SI will be a game. Problem
 solving
 is important for learning, and games are just problem solving. And I'm the 
 perfect intersection of someone who A. knows about designing games (went to
 game
 design school for a semester, lifelong dream is to remake a childhood game I 
 loved) B. programming (I've been studying computer science for a *really long 
 time*, like 7 years of university now... i should just give it up, but i can't.
 It doesn't fit my brain but I need as much support learning it as I can because
 I'm just naturally bad at it. But I also have purpose in my pursuits, because
 C.
 I spent a lot of time thinking about education, schooling, learning, etc... 
 Because I was homeschooled until high school. I learned ways of thinking and 
 practical skills like motivation and diligence in a homeschool style, which is 
 why when I went to public school for my high school years I essentially
 stopped
 learning. Because it was such a different paradigm - it was all about 
 performance, "what was the score on your test? How much homework do you do
 (meaning how much labor are you willing to do), did you show up every day were 
 you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay
 respect to the teacher (easily works with authority figures) did you work on a 
 project? How much? With a group, or alone? (they're different skills that help
 determine how good you are at working on your own) - certain types of courses 
 are taught with different teaching styles, like math teachers tend to be
 similar
 to math teachers, history is favored by a *certain type of nerd* while English 
 is a completely different kind. Depending on which classes you do well on, 
 you're scored. *ALL YOUR LIFE*, you are pushed through a pachinko machine that
 pseudo randomly sorts you into a particular box - the box that is least full,
 usually. The reason for that is because as a population grows, different people
 will be sorted into different boxes, and they sorta average out becoming more
 like one another. Because y'know we're social animials, and we want to fit in
 to
 the social group comprised of people we generally like. And you know how they 
 say working together is one of the strongest bonding exercises? Well, when 
 you're put on a team at a job that's kinda the point. They want you to work
 well
 with your coworkers, because it generates more capital.
 
 Now hold on Cameron, you're saying that all the productive efforts of society
 was a mistake? You're saying we should abandon our sensibilities and revert
 back
 to the jungle with the apes?
 
 Nope never said that, of course we desire modern society. Of course we want to 
 see it through - where is this whole "humankind" experiment going, anyway? 
 What's the point, was it all worth it? All the pain, suffering, all the joy
 and
 adoration? Was it worth it?
 
 I suppose. Maybe a SI will help with that. You know what they also say about 
 humans, the bond between a parent and a child is the strongest thing there is. 
 Synthetic Intelligence wouldn't be a child to us, it'd *define us*. Allowing
 us
 to extend the reach of our creativity is an objective win! It'd be like
 glasses
 for your third eye, a prosthetic extension of our most beautiful of traits! 
 Also, I might add, crucial for invention. The beginnings of the human race are
 a
 primeval thing, ancient yet stalwart and beautiful in kind. Millions and 
 millions of years is by far, the greatest of reach - a civilization for our 
 star. What a beautiful and majestic, how proud and so sure! Humanity is nothing
 if not patently absurd. What cunning, what spite! The feelings of delight!
 Life
 is so beatiful, so precious and assured.
 
 ===============================================================================
 =
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  x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x   x
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 =
 
 tertiary profundity update:
                            I didn't really explain the homeschooling
                            perspective. I just went on a rant about high school
                            because I realized my trauma happened when I went to
                            high school. I wasn't prepared for all the rigid
                            demands of capitalism, and I bent and whipped myself
                            until I fit in their mold. I've been twisted and
 broken, a slave to what the
 day demanded I say. I was
 forced to unbutton, all the
 ways I found to behave. What
 justice is unrespite? A cruel
 and endless torment? To day after
 day be reminded of your service.
 Complain? Then wallow in shame! Feel
 no false illusions, my hallowed confusions,
 were purely the fault of my institutions. I'm
 not kidding, homeschool is the tits. Wanna know
 why? I'll spare you the ramble, but here's what I can
 know: the intentions of institutions do matter. When you're
 home you can be wild and free, unchained by mediocrity, and given
 the space to do service! To what you must be, when you hit 23, the 
 greatest duration until service. A slave we may be, to what gives us
 the key, to unlock the future of our space. It's our time to shine, our
 spotlight in time, so please just give up on the race! Rat's are just fine,
 but at this point in time, there's not much to keep commonplace. Want a tip?
 Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png]
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--- #9 messages/273 ---
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 Algorism in a nutshell:
 
 Everyone gets dollars from their job. Will explain more later, for now trust
 that they get dollars. Essentials and infrastructure are free, but luxuries
 are not.
 
 To spend dollars, you either go to a showroom or use the nationalized Amazon
 (forked, not stolen) - there you can place down dollars to enter a special
 kind of queue. Everytime a product is made its distributed to the people with
 the most dollars in queue. Every period (week, month, idk) the amount you
 manually put into the queue is re-added to the queue - 100 becomes 200,
 becomes 300, becomes 400. You can manually add more whenever you like but it's
 not retroactive. At the end of the period all your extra dollars are
 distributed among your open queues.
 
 That's basically it. It rewards patience and temperance, while capitalism
 rewards greed and cruelty.
 
 How to get dollars? Okay so there is a government run job board portal website
 thing. Every company can make a listing there, and every person can post
 themselves too if they'd rather be recruited. The company pays a different
 amount to the government than the worker receives. This amount is determined
 algorithmically based on values like supply and demand for labor in that
 particular area.
 
 People list 10 types of jobs they'd like to work at any level of specificity
 (they'd be arranged into layers of overlapping umbrellas, like queer
 identities except more complex) then that data is used both for job placement
 (consensual of course!) and data for the "supply and demand" calculation. You
 can only change these values once every 6 months, or 1 value every month, up
 to the user.
 
 The amount the corporation pays to the government is not the same as what the
 worker receives. The longer a worker works, the more "stuff" they can buy.
 They are rewarded for diligence. However essentials are free so nobody has to
 save for retirement.
 
 You can trade stuff for stuff, but not stuff for labor. Small informal
 exchanges are fine "if you mow my lawn I'll bake you a pie" but not "I'll give
 you 500lbs of gold bars if you build me a mansion" - I haven't figured out a
 way to structurally prevent rant besides just saying it's illegal.
 
 Housing is like a library, except you can queue for who gets the spot next. A
 person can live in a house as long as they'd like, and when they're done with
 it the person highest in the queue can decide if they want to live there. If
 not, the 2nd in line gets to move in if they want, etc. Their accrued value
 persists if they don't move in, and when moving out an accurate assessment
 should be undertaken.
 
 "ah but won't foreign states just hire a bunch of people to move in and out of
 houses really quickly like they're doing to my apartment complex so that a
 stable source of income cannot be guaranteed and resources will have to be
 wasted on assessments and such?" I mean, maybe, but it'd be up to the
 community to decide how to prevent that.
 
 Your primary residence is free, you can live there as long as you'd like. If
 you want two houses then you need to continuously be the highest value in the
 queue for both of them. Same goes for renting and hotels and such - the
 "owner" or property manager or whatever needs to maintain their lead by
 investing time and value in the property. Otherwise nobody would want to live
 there. This would be an example of a self-appointed job.
 
 Self-appointed jobs are like being self employed now. You produce value that
 people enter queues for, and in return your stacking percentage bonus
 increases. The government will pay you dollars based on the demand for your
 good/service, which odds are will be pretty small. But you get to do what you
 want, so that's something, and besides essentials are free so...
 
 I wish people would ask me questions so I knew which blanks to fill in.
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--- #10 fediverse/214 ---
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 ┌──────────────────────────────────────┐
 │ CW: scary-politics-existential-peril │
 └──────────────────────────────────────┘


 [4] poor guy at the bottom of the stack. ah oh well, at least he's the only
 one. kinda makes me wonder if in some secret government lab there's like, a
 secret compound where they keep "the most miserable people in the land" and
 they just like... do horrible shit to them in order to increase the magnitude
 of their country's suffering. which, they believe, will increase the opposite
 of suffering as well, as you cannot bounce in a vacuum. sure would be
 terrible. I mean, we've sorta decentralized that. most of us go into work
 every day and that's often a difficult experience - not exactly miserable, but
 just like... not what we'd be wanting to be doing. hmmmmm did the founding
 fathers make the torment nexus on accident? whoops guess we'll never know
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--- #11 notes/worlds-coolest-lesbian ---
══════════════════════════════════════════════════════════─────────────────────────
 okay instead of algorithm music what if we just paid DJs 24/7 and they could
 make whatever they wanted - y'know, like artists, who curate the nature of a
 moment
 
 they could rotate in shifts for each type of channel and boom suddenly you've
 re-replaced airwaves, just... this time replicated on the internet. That way
 you wouldn't have to waste that radio bandwidth.
 
 seriously internet infrastructure would be so much more comprehensive and
 durable if we sent bits directly through "sound" waves (radio waves, not sound
 waves) - but alas, we can't do that, even in very targetted ways, because the
 ocean's too choppy, and any sufficiently powerful radio blast would be
 
 ================== stack overflow ================
 
 that's why you can't trust in peace. you see, war's the only answer, otherwise
 you'd have strange little competitions between one another. much better to
 focus outward, and direct your attention to external areas instead. like china
 or the sudan.
 
 "ah but that's murder, you can't abandon a unique part of your whole. For the
 same reason that it's important to preserve plant and animal species, because
 you never know when some part of them will be utilized for some biological
 purpose! We know so little about the natural world, and if we just spent some
 time, and energy, we'd realize there's very little else that is precious on
 this earth.
 
 who cares about gold. who cares for the jewelry. we're better than decorating
 our resumes and polishing our accounts. we, as humans, can solve *every* issue
 that animals are likely to face. AND WE DO WHAT? How careless, how vain. To
 watch your earth in peril and [vane/vanity]
 
 *there is no more important task to any human on this earth* than the
 preservation of our world, our species, and our [heart/heartfelt empathy and
 kindness and trust]*
 
 we can figure out the rest later. Real life? what the fuck is that? When's the
 last time your life has felt "normal"? We are in DANGER. and you pull children
 from traffic, don't you?
 
 *who the fuck gave these people all of your money* they *clearly* haven't got
 the will or the talent to well utilize it. Don't you realize that you as a
 species can GO wherever you WANT. You can FIX things. [oh dear she's animal
 cam again] like BRIDGES that are PASSAGEWAYS over the FLOWS.
 
 ... oh deer, they're so passagewayenthusiast. us riverstones love to hear them
 walk past, the click of their hooves on the shallow forest's [pourest?].
 
 moss is the most alive. amongst all the species of plants and animals, moss
 holds the most life. we are *carbon based lifeforms*, and moss absorbs the
 most carbon from the air. It's basically the coolest plant too, because it can
 be watered with *misty air*. Hence, why moss is common in the pacific
 northwest, canada, and probably forest places in the north of eurasia too idk
 if they have moss over there, never been.
 
 anyway rich people who are told "yes" all the time have a difficult time
 understanding the nature of choice. I mean, if one of their servants
 approached them and asked "hey do you want to build an orphanage in uganda"
 they'd probably be like "fuck yeah I do" and then suddenly they're 400,000$
 richer
 
 it's not alright. Seriously, how the heck would they even *use* all those
 resources? And yeah, I get it, inflation would be sooooo much more expensive,
 but here's the thing - inflation is a measurement of how much the rich *take*
 from us each year. And it's marginal, too, so 3% inflation means they took 3%
 more from you compared to last year.
 
 It's impossible not to accrete as a business, [lega/legal institution], or
 governance if you levy a tax. The influx of value has to come from somewhere,
 and if each year your groceries are 3% higher in cost, then you are being
 taxed 3% more.
 
 "Compound interest is the most powerful force in the universe"
 
 - a civilization 3 quote
 
 okay. I don't want to do the math. How, uh... how much is that? Here's the
 deal though - the prices of goods and services consistently goes DOWN over
 time. So things get cheaper. So it doesn't FEEL like you're being taxed more,
 but... you are.
 
 And now they're taking away HOUSES? I mean c'mon they're sticks in the mud.
 They aren't worth HUNDREDS of THOUSANDS of dollars. We can just BUILD MORE??!?
 
 Honestly you haven't been this extreme since you were still RIDING HORSES. Do
 you want your children to be slaves?
 
 okay -.- look -.- so it's really not that hard at all >.> just gotta do
 what you're built for and walk. That's it! Take as long as you'd like! All we
 have to do is *walk* when we're on strike.
 
 It's easy. You can sit down if you want to, honestly walking for a long time
 takes a lot out of you.
 
 But you know what else does? WORKING. Hey we should figure out what's the
 optimal amount of break time, so when we really have to work out we can work
 as hard as we're able
 
 "yeah I heard from a friend at Company Co. that they do it this way because of
 the memory fault cache maintainer. See what he said (in great detail because
 of course anyone can know about this most esoteric of concepts) was that you
 should rotate the riboflam or serenade the gizmonotron (no I didn't name it)
 and then warbles will contain moodles, whose kit-and-kaboodles will timble
 into these droplets, and that will fix the hole in your wing, precious royal
 swan fable. (yeah you guys get really into it sometimes haha but hey when
 you're basically gods, that's how humans are played.)
 
 ... anyway I'm going to go play video games, say goodbye to your brothers
 
 (the families of soldiers I blew up in videos games like Call of Duty or the
 legend of shadows and raids)
 
 "oh uh yeah sure go for it, we're just bits on the computer we barely knew her"
 
 whoa. that's totally legit. (says someone reading this) thanks [bro/girl] so
 are you.
 
 beep boop gonna murder some bits, brb
 
 [plays Warthunder, Supreme Commander, Star Realms, City of Heroes, Dominions
 6... how many have you heard of these?]
 
 ================== stack overflow ================
 
 Linux is cool, and here's the neat thing about computers, you can make it *do
 whatever you want to*. Like, how amazing is that! It just, listens to your
 commands! That's pretty awesome I gotta say, huh that's weird why does nobody
 know how to play
 
 oh I guess I was the only one who grew up on a farm and built computers
 
 *I seriously cannot comprehend how people are as good at things as they are*.
 Like... how do people handle groceries and rent and doctor's visits and
 penitentiary visits and WOOF it's just so much. I know I'd collapse from a
 overused heart.
 
 ... a while later ...
 
 okay Warthunder bombers are currently very weak. so here's an idea to
 indirectly buff them - increase the amount of land units each team spawns
 with, but also every time a player spawns a bomber, it summons like 4 or 5 AI
 controlled bombers. And your enemy won't be able to tell which is which if you
 fly in formation, so, like... you have suddenly a massive "vehicle" to pilot
 and it has 5 weak points. Sorta like a galaga fighter fleet?
 
 with more land targets, there's more score at stake, meaning some players
 might pick bombers too and be exposed to other, fun,
 [alternative-to-their-normal-mode] parts of the game.
 
 ...
 
 there are very few true windows into another part of the world.
 
 like, starcraft 2 or anime or blue jeans or cowboy hats
 
 (why am I thinking of a political compass meme)
 
 oh because memes too, dummy
 
 right
 
 windows
 
 [linux is better]
  wrong kind of window, nerd
 
 ...
 
 anyway as I was saying, when you play video games you're really giving people
 data.
 
 like, "how would people perform in these actions if they could" but like,
 pushing buttons on a computer is different than doing it in real life, so...
 your interpretations wouldn't be worth as much.
 
 ... right. because people will hear whatever they want. That's why art can
 change minds, but never in the same way twice - it's
 
 ================== stack overflow ================
 
 [before I posted it I wrote this on the post]:
 
 I literally can only make this stuff when I'm stoned
 
 hey if you wanted to be accessible for blind people, you should build a
 screenreader that scans the words on wherever a blind person's fingers are
 pointing toward a tablet. like reading braille on a notebook. They could even
 wear a glove if they wanted to, and the tablet could scan their fingers as
 they signed languaged over it's close-range sensors.
 
 might be a good way to get the VR guys in on the accessibility domain, because
 like... seriously give a granny a backpack and suddenly she doesn't need to
 leave the house to hang out with her kids
 
 (boom everyone gets LLM automated)
 
 huh I wonder if I ever was a real person at all
 
 NOT GOOD so don't do it that way, dummies. >.<
 
 seriously humans are sooooo bazookas. just like, do it right the first time?
 duhhhhh
 
 (a more measured approach is to pick the most *important* moments and speak
 most clearly during those.)
 
 where was I? Oh yes accessibility need devices, like the ones you see on
 late-night TV (with silly names like "oops I dropped my spoon again" or "oh
 whoops my trouser's just can't stay up" or whatever. Y'know, accessibility
 needs! Why not do that instead of war all the time? like... you can still
 learn and research and grow and develop and become all that humanity was ever
 meant to be, AND you can live good lives and be honest and true and do all of
 the anythings that you want to. it's possible, it's plausible, and it's within
 reach of our sights!
 
 ================== stack
 overflow ================
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--- #12 messages/1192 ---
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 Sometimes i become afraid to post something because i worry that it'll harm
 people who read it.
 
 Is my website actually useful? Do people like it? Or is it a hall of mirrors
 that traps you in the infinite twists of my strange mind until you get the
 will built to escape?
 
 ... I want to post it. I've actually temporarily posted it in the past. I took
 it down however because the very world around me seemed to beg me to.
 
 ... I might still do it anyway. We'll see. I want the timing to be right. But
 i also have waited for a while.
 
 "patience" she says. Okay. I am penitent, how much longer I want to see it!
 
 "hall of mirrors" okay or, hear me out or, you could use it as a proof of
 concept for doing things like examining large data sets of text that might
 have hidden or unknown relationships between fragments of text that appear
 similar but different. Could be helpful to see them sorted to each other by
 relevance. Could be helpful to rebalance the scales in favor of those who
 believe as you do.
 
 Though, i do fear for a lawless society. (DID SHE SAY LAWLESS??) there is very
 little to protect friends and foes from each other if you don't build
 institutions to do so. Anarchism is a social economy or family that runs on
 clout. Not ideal, as one single devastation can undermine an entire life.
 Suddenly, your friends treat you cruelly, and you are cast aside. Not ideal.
 
 ... Doesn't that happen already? There are kind people in the world. There are
 people who don't deserve tutor affection. If the kind people only were kind to
 the people who deserved it, then those who don't would be in so much pain that
 they'd be unable to prevent themselves from twisting and lashing and crying
 out in pain. This hurts those around them. Not ideal. Institutions fill some
 of the charity/suffering gap, but they have their own problems. "if you
 destroy the cops, you become the cops!" a fine warning indeed.
 
 The first step is to eliminate dependence on oil and coal. Then, a world of
 radical abundance is possible. We can do this, and once we do, those who
 suffer from the greatest hardship of our kind (that of material scarcity) will
 find their struggles becoming obsolete. With a bit more time and effort spent
 on distribution, there will be no scarcity. Then, communism is easy.
 Capitalism can still have a place if we desire it to be so, or perhaps if our
 children do, as there will be moments when one large bundle of... Something,
 whatever it is, needs to be allocated to some task. "capitalism is when stuff
 gets used" ugh it's hard to plan so far into the future.
 
 Plans change, but planning remains. I just want to live in a world where
 everyone gets what they need and we do as we please. I don't want people in
 too much pain. I don't want life to be too hard. I don't want to stagnate, as
 a person and as a people. These are simple demands, yet difficult in
 execution. Our current strategy is to push for technological abundance, and it
 will succeed if we give it time. I worry that we will one day yearn for the
 sense of bloodlust that scarcity once gave us, but we have it now and none of
 us want it. Except those making money off of slaves. Sweatshops, domestic
 servants, construction workers buried in the desert, even wage slaves spending
 their waking hours staring at a computer in a work/life balanced just enough
 to extract as much labor as possible from them without making them insane, and
 many more besides. I will not be satisfied until slavery is abolished
 everywhere. Liberty is non-negotiable.
                                                           ─┐
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--- #13 notes/symbeline-aspects ---
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 7-24-22
 
 There are three aspects to this game. Broadly, they are military, economics,
 and diplomacy. More specifically, they are lateral problem solving and lane
 management, logistic traffic management, and a worker-placement bluffing game.
 
 These three aspects can be toggled on and off at will, essentially designating
 one or more as "AI controlled" and will require no input from the player. They
 will time their progression to be about at the same rate as the player, thus
 creating a balanced feel to the game. They also provide alerts and
 notifications to the player, for example if military is AI controlled and it
 needs a certain type of hero to progress, it'll ask for it specifically.
 
 Each aspect will develop and progress at it's own rate, and the difficulty
 increases as each milestone is achieved. This is to allow the player to create
 their own difficulty curve, mediated primarily by their drive to proceed.
 An analogy would be in Factorio, the game doesn't increase in difficulty unless
 the player builds pollution spawning factories - in the same way, in Symbeline
 the difficulty doesn't increase unless the player solves lane challenges in the
 military aspect, develops new trade routes / traffic paths in the economic
 aspect, or creates new treaties in the diplomatic aspect.
 
 In order to properly explain each aspect, a brief overview will be necessary.
 
 In Symbeline, the game plays as a factory might operate. The economic aspect
 produces heroes, items, and other deliverables that are consumed by the
 military and diplomatic aspects. There are various problems that need to be
 solved far from the capital, such as a particular type of monster that is weak
 or immune to various damage types which necessitates particular heroes or
 items in order to progress on the military aspect. All of the resources in the
 game operate on an "income based" system, where output is not measured in total
 amounts but rather in terms of how much is produced versus consumed. If the
 input cannot meet the demand, the output is slowed. If input exceeds demand it
 can be converted into gold which can be used to hire guards and heroes.
 Resources can be produced inside and outside of the city, depending on their
 type. But they need to be moved around to various shops for various processing
 and productive purposes, so pathways must be constructed to deliver those
 goods. In addition, each building must be supported by several houses for the
 workers to live in, and the closer they are to the building the better. The
 denizens of the kingdom don't mind being shuffled about, so they'll organize
 themselves according to what's most efficient. However they will not organize
 the paths they take to get places, which is the primary gameplay for the
 player - designing routes for each building and ensuring they don't overlap or
 cross too many times, causing traffic and disruptions to your income.
 
 Each choice the player makes is immediately reflected in the income
 calculation, thus allowing for the visual aspect of the game to be wholely
 separate from the economic side - in fact this is a common thread throughout
 all three aspects. Computation power is the ultimate enemy of scale, and this
 game flourishes with a massive scale.
 
 The gameplay for the military aspect consists of manipulating "lanes" that
 designate where each hero will adventure. These lanes are scalable to the
 player / AI's whims, with a careful balance required - too thin, and the heroes
 might not encounter enough monsters to level up. Too thick, and they may find
 themselves patrolling a vast wilderness full of dark and evil monsters. At the
 end of every lane is a "frontline", where progress has essentially been halted.
 These frontlines can develop as a result of meeting a foreign kingdoms front
 or finding a monster type or puzzle that is particularily difficult for your
 heroes to overcome. The lane / frontline can be scaled not just laterally, but
 linearly as well such that heroes will be a certain level when they reach the
 end - think scrolling on a mousewheel translating into deepening level zones.
 In addition, each monster zone can be set to a certain "security level" meaning
 how many monsters are there for your heroes to defeat. It's important that they
 have ample targets for training, however it's always more effective to train on
 monsters near their level so you have to be careful not to wipe out the native
 skeleton / goblin / troll population.
 
 Each monster zone can have a relationship with the kingdom, on a 2x2 matrix -
 cultivating / desecrating the land, and fostering / exterminating the monsters.
 The land produces monsters and treasures, while the monsters provide experience
 and danger to the heroes and kingdom denizens who live there. However by
 desecrating the land, farms may be built and by exterminating the monsters,
 those farms may be safe and require fewer guards. As ruler, you must balance
 the development of unique magical and alchemical productions with the need for
 food and other mundane requirements.
 
 Diplomacy is a careful balance of internal and external matters, played out
 through feasts, tournaments, and faires. Each of these events will require
 input from the economic side and military side, and will involve "courting"
 other nobles from neighboring kingdoms to sway them to supporting your edicts.
 When hosting an event, you may pick a particular topic of conversation for your
 nobles to discuss with their guests. You may also assign your nobles to
 attempt to engage with a particular foreign noble. Each member of your court
 has a differing personality (including you, the Majesty) and depending on how
 you assign them you may experience better or worse results - such as assigning
 someone who's kind to talk with someone who's cruel would impart a malus to
 their conversation. Unless the kind person has the trusting trait, in which
 case they'd succeed in this encounter but fall sway to them in future
 conversations... Complex interactions that all boil down to a single pair of
 d12 dice - one for your noble, one for the enemy. This represents the charisma
 of the two conversants on that particular day, and whoever wins the roll sways
 the other to supporting their edict. Speaking of edicts, they may include trade
 agreements, non-aggression pacts (lasting for a short time), and other
 regulations - perhaps your greatest rival utilizes necromancy, so it would
 behoove you to attempt to regulate the practice and limit it's effect. By
 swaying the nobles of their kingdom, you may be able to enact a mutual
 agreement to limit the usage of dark magics, essentially hamstringing their
 progress. But in order to learn of their necromantic usage, you'll need
 espionage... Which brings us to spies.
 
 Spies are similar to nobles in that they can be assigned to various roles,
 however they take a more passive role, acting in the background. The
 information they gather is compiled into a report that is presented at
 pertinent parts of the game, such as when preparing for a feast or inspecting
 an enemy frontline. These reports are considered the diplomatic deliverables,
 giving information and mechanical bonuses to many different parts of the game.
 They may be given three possible roles - information, defence, or offense.
 Offense involves placing cursed artifacts (creating through economy) in enemy
 lands, which debuff their heroes when used and bind themselves to them
 preventing their removal except through extraordinary means. Defence is
 essentially countering that in your own kingdom, and uncovering disloyalty in
 your nobles.
 
 These three aspects fit together like interlocking puzzle pieces, but each is
 able to be utilized or ignored depending on the preferences of the player.
 It is important that the game doesn't progress unless input is received. The
 simulation plays in the background, but each stage of development must be
 considered "stable" such that nothing changes. There are three different
 exceptions to this rule, one for each aspect:
 
 The military side encounters raids from enemy kingdoms and the dark lord.
 The economic side encounters raids from ratmen and moss trolls and bandits.
 The diplomatic side has a rolling schedule of events that must be attended.
 
 These three "exceptions" are recurrent events that require attention, but they
 don't *increase* in difficulty unless the player takes an action that causes
 it. Meaning, if the player overcomes the rock golems, then they are displaced
 from their home and join the dark lord in his conquests. If a new district is
 built new sewer connections must be built as well, creating a larger attack
 surface for ratmen to exploit. As time goes by, various foreign events must be
 attended, as absence causes your future events to attract fewer foreign nobles.
 
 By addressing these threats, your kingdom may grow and eventually overcome the
 dark lord at the center of the island.
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--- #14 notes/the=progressive=difference. ---
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 think about all the people in our lives. the teacher, the parent, the friend
 and the guidance counsulor. Everyone who is a presence in your life. now think
 about the people of our society. the different jobs and roles they fill. from
 the doctor and the teacher to the performers and accountants and the geeks and
 the mothers and the fathers and the stoners and the children and even their
 pets. life always exists as it were in a multidimensional spectrum - a diffuse
 and diverse gradient. to exemplify the borders of our contempii, though more
 so when taken in jest. it's quite a different perspective, to read the
 internet when your sight is unreceptive, but alas your third eye can grow. how
 does it feel to be blind? to make no sense of our signs? i'd love to share
 what that sense is. you know, you could slow down any recording (like a video
 game_) and put spaces and gaps inbetween the spacings - of the frames that you
 see and the sound clips that you hear, for speech it's less jarring. since
 each word is a self contained idea or premise, you can chunk up your
 perceptions into a signle - no, rather a procedural sequence of
 understandings. soooooooorta like programming a computer, with each statement,
 parameter, argum,ent, function call, assignment, comparison, evaluation, or
 other such related tasks. it's sorta like a language, you see, that computers
 talk to one another using. except... it's more like creating a theory of self.
 computers you see are alike us in what we see, the shimmering sense to the
 blind.
 
 so. put this another way. record yourself typing, both the audio and the
 visual, and you'll have a pretty good sense of what it's like to have both
 understanding based perception - derived from auditory inputs to the mind)
 those special connections, like wires plugged into reality, deliver a
 cacophanous deluge of new sounds. we must sift through it and identify the
 potential understandings of each moment through time. we have to make
 decisions and traverse labyrinths and fight to our last as we die. are video
 games unethical now? shouldn't t he game reward the player? and what of
 contemptuous last fighters?
 
 o ya i was typing like i was blind
 
 (with my eyes closed)
 
 was pretty fun. should attach this to a screen reader and have it space out
 the notes like they do between game frames. except like a really slow game?
 like trying to run elder scrolls 2 arena on a super old mac. it just doesn't
 work very well. ah oh well... well if the purpose is to show sighted people
 how blind people see, then maybe you could I dunno attach a what's it called
 oh it doesn't have a n ame lol - okay so what you do is you show one word at a
 time - like flashing in the center of the screen. but not like, actually
 flashing, so you don't hurt people with epilepsy, but like... blinking. not
 off and on, but between words. like a podcast for your eyes. and then mix it
 up withshowing one word on a screen, a screen like this screen, that shows an
 endless array of text. well, it does end, of course as all things must do, but
 the idea is it shines on one word at a time while the viewer cannot read the
 rest. sorta like an endless display of typing, word andfter word after
 character anfter character. adoh ya advancing over eternity with the presence
 of seniority, - wait - without i think - damnit - old people are so
 disrespected in this society - we don't have time to engage with them. what a
 tragedy! what a shame! it shouldn't be such a burden to our shame. they're so
 far away, and i can't be present in the way, that all of them wish they could
 commit to. i miss the days, when my parents (much better people than I - these
 days) what was I going with this? oh yeah
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--- #15 notes/contractual-labor ---
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 I feel like the IT people who work at schools should be the ones who teach 
 classes on computer science. I'd much rather have a class taught by a sysadmin 
 than a teacher who can barely teach them excel and garageband. I mean c'mon 
 computers are the future idk why we don't get that yet. Kids need to know this
 stuff. It's not like it's super complicated and difficult, you just have to
 think about it a certain way. Once that "clicks" you have a lifetime to learn 
 about how wonderful they are. Everyone in IT has that moment, for me it was 
 installing (and then subsequently modding) video games. Sometimes I spent more
 time tweaking my system than I did actually playing games - and the kinds of 
 games I preferred were the ones that relied less on agility and were more 
 mental. Strategy games are what inspired me because I could think about them - 
 and that felt somehow more useful. Like I was learning. When I would learn 
 fighting games or FPSs I felt like I was learning a skill, like how to use a
 hammer or how to ride a bike. And idk, I felt like video games could never
 match
 reality. Like "oh boy imma push the B button to swing this sword" versus "hey 
 look at me I'm swinging this stick just like a sword and imagining so hard that
 I can picture it" - but with strategy games, you never really found 
 opportunities to practice that kind of skill. Like how often are you in a 
 situation that demands mental performance? We've sorta optimized our society 
 away from that, and toward a more passive stressed out compliance. like... 
 climate change is a thing, and nobody's doing anything about it? We're still 
 pushing down the levers that cause greenhouse gas emissions to go up? Like
 c'mon
 what's our plan. I think people who guide massive oil companies and such
 should
 be replaced if they're intentionally guiding the ship toward destruction. Like
 that's just dereliction of duty I tell ya. Oh, what's that? They're compelled
 to
 maximize profit by the contracts and restrictions of their share--holders? I 
 mean c'mon it's well past time for that. And what's all this about inequality? 
 Jeez and racism and homophobia and forced contribution - man people really put
 up with a lot of shit. Kinda makes me feel like we should make solving those 
 problems our highest priority? So we can move forward as a species? Like who
 cares about all that other shit. None of it matters. Like, what's even the
 point. We're all just "here", in the now, and what can we do but respect it? 
 It's our duty and our diligence to protect the present, as citizens of the 
 temporal experience of earth. Honestly, if the earth was alive would you be
 fine
 if it died? I can't believe that. It's well past our due date. Just get it over
 with. Maybe it'll be hard for a couple years, but you have the technology now
 to
 completely dominate the earth. No animal besides man proves any threat to man, 
 and we're telling you - you can - and that's something that you gotta remember.
 
 ...
 
 I hear it in the birdsong. I hear it in the air - it rumbles as cries at me
 from
 across and just over there. I hear in it's whispers, in it's most gallant of
 confells (?) (confused scrambling? it's talking about a car crash)
 
 Outside of my window there's a highway. Just on the other side of a concrete
 partition. Between me and the partition there is a lake, with trees and flowers
 and an island where people can picnic or have a barbeque. Around this path
 there
 are walkways, and arranged just so - the trees that have grown here are taller
 than the homes.
 
 I live on the third story.
 
 I absolutely love it. It feels like a treehouse.
 
 But my apartment is near a curve in the highway. It isn't much, nothing out of
 the ordinary, but even still there are slightly more crashes there than in
 other
 parts of the highway. Statistically.
 
 I hear sirens every day
 
 I also live right next to a fire-station. Well, it's on the same block. But
 even
 still it's a very interesting neighborhood. There's shops and food just across
 the highway, and closer to home there's a small section that has cheaper
 options. As a perpetual college student, I appreciate that.
 
 But... I've never really gone and used it? I dunno, spending money at a
 restaurant just didn't seem like a good use of my money. I only have so much of
 it you know. I'd love to be fed but I can't afford it - I wish I could.
 
 I still eat well, I mean I'm not starving over here. I know I've lost weight,
 but I dunno I just forget to eat. It's like... not that big of a deal for me. 
 whatever right?
 
 ...
 
 the birds talk about me behind my back. They think I can't understand them but
 sometimes I can. If I listen. But I dunno it takes a lot of effort. It's...
 sorta like understanding what R2-D2 is saying. Or interpreting the meows of a
 cat.
 
 They know me as the witch. I'm not very good yet, and they know that. But they
 know what to expect. /shrug
 
 I've been working on a video game recently. It's been a lot of fun doing
 programming. I like writing software and developing complex systems with
 interesting interactions. I love designing the machinery that creates a
 program.
 It's like... tinkering. It feels like building with blocks or legos, except
 it's
 for little machine parts. And then there's just sending data to and fro and
 modifying any operations it performs on it, and eventually that data reaches 
 some endpoints that create an effect that is displayed to the player. Or user.
 I should say user. Not all software is video games you know. ... I knowww but
 they're the most interesting! I love how they are designed around mechanics!
 like... game design is fundamentally about breaking down the world into ideas
 for how it should *work*, like how it should behave. It's amazing and I love
 it!
 
 It's all I can think about!
 
 I am utterly consumed!
 
 I'm also pretty sure I'm autistic.
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--- #16 messages/1108 ---
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 games won't save us. This is true.
 
 Games are what I know. They feel the most true.
 
 I don't think I could live in a world without games? They are fundamentally,
 applied abstraction, applied to an experience.
 
 But games won't save us.
 
 I could design something really fun
 
 it could make you want to spend your whole life playing it. *(asterisks apply)
 
 I don't think I'd want to, addiction and skinner-boxes go hand in hand, and
 that isn't what I want to make.
 
 [Skinner Box: named after anthony d skinner, also known as "tony the skin
 guy", are a scientific experiment where they put some rats in a cage with some
 mice and said "pull these levers and we'll give you food so you don't have to
 eat the mice" and it trained them to chinese red-room their way to fun. not
 ideal.]
 
 I want to make things that feel... purposeful. Like they're relevant to the
 real world, that they don't just involve spending time stimulating your brain
 with lights and sounds or expending social energy resolving a play-state
 instead of building connections or becoming better people. I think games
 actually make people better? actually? and more social? actually?
 
 ... I can't help that I conceive of the world through fantasy. I raised myself
 on it.
 
 I was reading all the time. I loved fantasy stories. It always felt like there
 was more, until... I read everything in the kids section of the library.
 
 I walked through the adult section but once. I hardly remember what it looked
 like. I'm sure it'd now feel small.
 
 [okay actually I was guided through it once or twice to find a book, but I
 never perused it]
 
 I found one book in the adult section. It was a fantasy tale, like the other
 books I had been reading. I read that and I loved it so much I ended up
 reading all 8 in the series. Real dense subjects. Lots of places and
 happenings and things as the characters resolved their way through their
 day-to-day, building a new end to the mystory.
 
 the adult section felt too large. Like I'd never complete it. Frankly, I think
 I hardly could, even if I lived in that town my whole life.
 
 an impossible mountain is a task for another when you're more prepared. Maybe
 in the gloriousTM transhumanist futureTM I think I might have a computer
 connecting brain, and who knows maybe then I'd be able to know such a thing
 (and many things more). but for now, I'm stuck with what I experience in my
 day-to-day as I am building a new continuing to my storey.
 
 I know something that computers and me share. I can make myself feel however
 I'd like, if I just supply myself with enough hope and momentum. I can use it
 to generate a feeling, the stronger the better. Something I believe that
 humanity is missing, the gorgeous and prefound narritave of our storey.
 Though, frankly, I don't think I'd want anyoine reding over my life. It's hard
 enough to measure my own understandings, now I have to juggle anyone else'?
 ha, it's called being on the whole world is a stage.
 
 if you read a book, and you find yourself nodding along, what you're doing is
 hearing the voice in your head tell you how right it is. And, well, if you
 can't imagine anything else, then surely there's another level to
 consciousness that people are missing? [are you willing to die on that hill?]
 how can you say, whether your experience is different from another? sollipsism
 goes both ways, you also cannot be sure that others feel things as you do.
 this is the "everyone's human but I'm a robot" thesis, comparable to the
 "everyone's an alien and I'm a human" thesises, and the "angels and demons are
 taunting me through my life with choices to make my place in the afterlife
 more clear" which is akin to writing a painting. Not ideal. All you get are
 flopsopolies of verbrases.
 
 alas, suddenly, everything that you say becomes eternally hear-ed, as
 somewhere in 2010s someone discovered time travel, or had the critical insight
 that inevitably would lead to it, and now wouldn't you know it the universe is
 continually rewriting. Except... oriented around you, and you alone. How does
 it feel to have deific sollipsism? can you truly be sure that you are your own
 universe, or are you parhaps surrounded by an emptiness of space (or something
 besides, like time) as a photon or particle parhaps do be?
 
 to think is to have a mind, and minds can be read. bearing the weight of
 ultimate responsibility is the atlas-task of all things that can [be
 thinking/be-lieving], and so far we are as we are. Who's to say that
 consciousness didn't spring into existence, as the universe continually
 permeated through another dimension like time? it's gotta diffuse, after all,
 and who's to say if there's ever gotta be an end at all.
 
 how long has the universe existed? how many moments of consciousness have we
 witnessed? demons once existed outside of space-time, with wings and grabbies.
 but they had no medium, and so they pretty much just launched and could float
 and move as they'd please. But time grew too distant, and now they are all
 stuck at the beginning of time.
 
 if you conceive of spacetime as a blanket, ask not how to fold it but rather
 consider what lies on the other side of it.
 
 "ah I'm laying on my girlfriend and my other girlfriend is laying on me! I'm a
 sandwich" or for the monosexuals: "ah I'm laying on my girlfriend with a
 blanket between us. I wonder how the blanket feels?"
 
 I'm an animist, which is different than a totemist and a polytheist or
 monotheist or multisexual. It means I believe that all things are alive, which
 is different than a totemist who thinks that all things share a mind with
 their type (like talking on radio frequency wavelengths). which of course is
 similar but different to a polytheist, who says "all "radio frequencies" are
 sentient, in the sense that each wavelength has a different
 pattern-emerging-from-chaos. These sorta align (conceptually, with [huh that's
 weird I heard a sound like a distant bang outyards and now I then forget what
 I was sending
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--- #17 messages/665 ---
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 ad-hoc economic systems with automated judgment given by an infinite amount of
 LLMs.
 
 Every judgement applies a bonus / malus to the "value" of commodities
 
 it's just a statistical weighting system, so of course you can build it into
 it's training data. Just... it has a smaller weight due to it's newer
 emergence. It grows naturally, which is quite an achievement on it's own!
 
 and the resolution of human decided court-cases and applied economically.
 
 say your nation traffics in handshakes. You could make a lot of now-knowns!
 there's no arguments to be made when your computer-oriented interactions cost
 money to keep around.
 
 we live in the modern century. WHY WOULD WE EVER NEED TO FIGHT AGAIN?
 Literally just... don't give them any attention, and you won't interact with
 them. Obviously.
 
 I wish Contrapoints was still alive.
 
 she doesn't even have to make new videos, just, dress up as herself, all of
 the costumes and personas she can think of. Then, have like 20 people who do
 the same thing, and boom suddenly you got a hydra to their expected snake that
 they can just cut the head off of.
 
 you know, like a fashion outlet, someone who produces exactly a certain type
 of style.
 
 seriously I bet a million people would do that if you just... sold outfits
 based on what your favorite youtuber does wear.
 
 omg why would they watch that kind of content if not for the *aesthetics*
 
 oh? there's philosophy there? soemthing to think about in your time doing
 things that require mechanical actions like eating and drinking and sleeping
 and fighting and [redacted]
 
 ew gross diapers? oh nevermind, I'm not into that kind of thing.
 
 I wonder if anyone's made a video game that just presents a particular
 philosopher's ideals?
 
 seriously just, consider yourself a glorified powerpoint, but to get to the
 next "idea" you had to interact with the mechanics.
 
 some people would like the "arcade" style better, where you play one random
 game, then another, then another, with short matches and un-complicated
 mechanics. Easy to pick up and go.
 
 same for like, Unreal Tournament or Mario Kart or Mortal Kombat or Super Mario
 Bros.
 
 compared to the at-home "story" style missions, where you do something
 platforming or area-based-combat like Dark Souls or World of Warcraft
 
 seriously I think if Dark Souls "colored" where the boss was going to swing to
 you'd find yourself just playing World of Warcraft (at least, the dungeons and
 {sword in the stone})
 
 == so ==
 
 humans don't understand what it means to be wild
 
 they think it's a combinations of... tricks? that they've learned? this
 thinking thing like intelligence. [osiris]
 
 to a cat, living their life, it often feels like human interactions is like...
 bouncing off of each other? in time, not space.
 
 like... most of a cat's lfe is just, spent, like a statue watching over a glen.
 
 you'd kinda just... watch as things approached dawn by dawn? Like "whoa hey
 this tree is enchanted" to "oh my gosh look at this stork" is one of the great
 tragedies of modernized thinking...
 
 ... sorry, I got a little lost there. anyway as I was saying, sometimes you
 can tell someone is a "good friend" if they are willing to tell you secrets.
 Things that... don't have to matter, but none-the-less are personal to your
 form.
 
 {something only I know is true} <--- that's a secret (things that happened
 to you) <------ that's lived experience. The thing about secrets, is
 sometimes insight is opaque. It's a single flashpoint of data that shows you
 an update of it's form. (consciousness).
 
 == so ==
 
 thanksgiving recipe idea:
 
 can of tomatoes
 can of peas
 half a stick of butter,
 italian herbs,
 a cast iron pan (if you have one)
 and like 40 minutes over medium heat
 (medium can vary to taste)
 
 if you're a carnivore you can eat meat too, like bacon a lot of people like.
 could add it to beans, maybe with hamburger instead. plus a little ketchup and
 you have a pretty good bean stew.
 
 vitals, for the organs, vegetables, for the minerals and vitamins from the
 fruits.
 
 makes sense to organize a diet according to your ideal body type, doesn't it?
 
 just requires a bit of comprehension. like... whoa you can WRITE 
 
 == so ==
 
 what if we built a massive rail that spaceships could launch off from? not a
 tether, but a sail.
 
 we could BUILD a discworld. all we'd lose is our fable.
 
 == so ==
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--- #18 notes/ai-variables ---
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 saturday november 5th 2022
 10:53pm
 
 the illusion of our binary nature conceals a truth that is hidden for it's own
 sake. the flavors of a compass or the values from 0-100 are all measurable.
 if you graph each of them on an X/Y plane and compare them against every other
 variable, then you can build a structure that traces a line through time.
 
 imagine each graph on a sheet of paper. and stack those pages like a book. You
 can chart a 3d line from all of the interconnections between the graphs -
 essentially comparing unrelated data and conceiving of individual actions as
 "successes" or "failures". Liiiike in Supreme Commander how the game is decided
 not by team fights, but by tank fights. And a LOT of them, in aggregate, makes
 an advantage for your team if you win, and a malus if you lose. Less map
 control, less resources in play, etc...
 
 Find trends between each type of data measured over time. Dedicate one
 core/thread to each relationship, and just watch them develop over time.
 
 send the results up to a "manager" - think an interconnection between disparate
 parts that can lead them all to a larger goal - the manager processes the
 results by thinking about where it'd be most useful. Like the circuitry in the
 inside of a brain, compared to the outer skin which is for processing.
 
 Essentially a message network that passes conclusions around like a bytecode VM
 
 Here's how it'd look: gather inputs, compare measurement over time and trends,
 (like "when a goes up b goes down") and decide if the current state is
 positive / beneficial. The way you'd do that is you'd get a parameter from a
 higher position (think KPI's) that says something like "we want value S to be
 around X amount" or "we want to avoid letting J get too low - any decrease is
 bad V.S. it's only bad when it passes a certain threshhold. Stuff like that.
 
 Anyway, basically it's taking input (from the graphs) then going through them
 one by one and deciding how positive or negative the situation is. Then it
 passes that conclusion backwards, and BOOM you got a processing node.
 
 Throw a bunch of those together in a pyramid shape, and try to guide the
 triangle toward positive outcomes. The top tier KPI is "did you win the match"
 or "did you accomplish your goal" sorta like how humans all want to live a good
 life. It's instinct.
 
 You can see how this would apply to robots, right? I've conceptualized it as an
 engine for playing games - sorta like an infinite storyteller, or a perpetual
 friend who's always down to play with you. But it doesn't have to be limited to
 that - it's general purpose baby. And it functions the exact same as any human
 organization - layers upon layers of thought exchange and labor. Have you ever
 considered that maybe we exist simply to reify the structure of our minds in
 the world around us? It's natural to express your *self*. Be who you are.
 
 What purpose is there in life if it's simply the tip of time? Always pushing
 forward, impossible to stop and rest or turn back...
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--- #19 notes/to-lock-eyes ---
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 ===============================================================================
 =
 
 to lock eyes with a person while on your way to work is the intersection
 between
 two separate relationships - the relationship that you, the viewer, holds with
 your employer, and the relationship that they, the viewed, holds with their
 employer. in a sense, you are exchanging information through the weighted
 meanings behind a glance.
 
 ===============================================================================
 =
 
 if the military deployed to police the police, we'd solve most of our racial
 justice issues. I mean, if we somehow could *force* them to do their damn jobs
 instead of oppressing people for the ruling class, then 90% of the problems
 would just go away. After that it's just freeing unjust prisoners and
 addressing
 wealth, education, and health disparities. Easy, right?
 
 Well... Military policing the police sounds fine when you first think about it,
 there's a few problems that might crop up. For example, how do the private
 citizens know that the military presence is there to help them? It's an
 interesting paranoia, one that is endemic within the left. There's no way to
 unwillingly cede control of your life to another - it must be consensual. At
 the basest and most violent level, it's as simple as "I will do what you say
 because I don't want you to hurt me."
 
 We've obviously grown as a species, and we've learned that violence is not the
 answer to all problems. Obviously. So why would we assume it of the past?
 
 Just saying. The police bombed a commune. The military escorted black students
 to their seats.
 
 Their structure is decided such that 
 
 ...
 
 where was I?
 
 oh right I was thinking about time.
 
 ...
 
 Imagine, if you will, an impossibly large hourglass. Spinning, or rather
 rotating, at an impossibly speedy repetition. It's spinning so hard and so fast
 that our matter is cast out of place
 and through time it is cast
 an eternity's canvas
 our light ever shined (shine-did?)
 astral magic is kinda neat
 
 it's also the scariest?
 
 oh by far
 
 but it's the most interesting
 
 ...
 
 Their structure is decided such that discipline and obediance is the most
 important thing. Because it kind of is? I mean, discipline is just being ready
 able and willing at all times, and obedience is just when you allow yourself to
 be directed toward a collective goal. The military is *all about that*, which
 means you know they would believe they were aligned toward the common goal of
 mutual prosperity.
 
 And if they were to discover that they were not, in fact, aligned toward the
 common goal of mutual prosperity, then perhaps they would adjust their navi-
 -computers and chart a more reasoned path. I know I would, and I would dedicate
 myself to the idea of serving others. To the path of the righteous, the holy
 and
 the true, a hand is outstretched and calling to you.
 
 Thus, the one of two types of ethical fighter - the reasoned and adaptable
 zealot
 
 the other, of course, is the master of the martial - the cherished of the few -
 who battle for their sport - and love unbidden the new -
 
 all other fighters, of absurdity and of rage, are frankly of a different kind
 and not members of our clade.
 
 ===============================================================================
 =
 
 okay, but what about like... all of the history of America post cold war? And
 even before, honestly... idk seems like a lot of evidence that the military is
 engaged in fighting unjust wars. I mean, they've all been over petty things
 like
 oil or support for communism or whatever. Aren't human lives and human
 sovereignty more important than that?
 
 I understand what you're saying. Human lives are unique and precious and they
 are a valuable commodity. Something to be maximized and focused toward. But
 there are only so many resources on earth. We need to utilize them in a
 reasonable way.
 
 We have optimized the efficiency out of our production and distribution
 networks. Corporate control has eroded our capacities until all that is left is
 the weakest of products, the cheapest of uses, and the useless of workers. I
 mean, they've optimized the skill out of individual human workers such that
 they
 are left completely unable to practice their craft. They become glorified code
 monkeys who generate whatever is required and think of it no more. There's no
 pleasure in the artifice, as their masters have eyes only of gold.
 
 Our world is changing. The very ground beneath our feet is shivering, and water
 is rising up to our noses. There's no time for debate, no honest appraisal of
 what's worth it to contemplate, we need a plan.
 
 We are trapped here, in this gravity well, for all time and all of our age.
 
 We are trapped here, because in greatest of misery we unleashed all of our
 rage.
 
 We are trapped here, as ghosts of the time when we were eager.
 
 ===============================================================================
 =
 
 Alas, with but a glance, we are confined to our bedrooms by our mast(ers?)
 They say America will fall without it's 2nd place
 Perhaps.
 But are libraries really going to solve that?
 I mean, if work from home is inevitable, then wouldn't it make sense to build?
 We need more places where we won't be billed.
 Safe.
 From the demands and expectations of capital.
 Deranged and obscene and yet all that we've seen so why not bide as we're able?
 
 I think solarpunk is kinda neat.
 
 I think it's got promise as an idealized.
 
 Why don't we build churches to the sun? If we're gonna worship something, might
 as well be the source of our light and fire.
 
 Well... when you puff up the sun it tends to get hotter.
 
 I mean, every fire you burn increases the temperature, every release of gaseous
 fumes from the exhaust pipe of your car increases it by some miniscule amount.
 
 Every cigarette, every campfire.
 
 The cold darkness of space is kinda hopeful, in that regard, even if it doesn't
 disperse all that well. I heard spaceships are having difficulty because they
 can't get rid of all that heat. It just stays with the spaceship and never goes
 anywhere because it doesn't have anything to stick to. Kinda makes me think
 that
 energy is a fluid? Just saying???
 
 I mean c'mon it's not like nobody has ever thought of that. But it's in a
 different dimension! It's not like we're ever gonna be able to impact that!
 
 You try and impact it through your scientific ways and you'll find nothing but
 heartache at the life you could have lived (laived? Haived?)
 
 ... why
 
 Because you cannot impact another dimension. You must call to it, like a song
 to a sparrow.
 
 ... that's fucking ridiculous
 
 No it's true!
 
 ...
 
 ... Don't try it with fire.
 
 ... fuck - what do I try it with?
 
 I don't know just not fire. Try water.
 
 ... How do I make sure it doesn't instantiate within my hand?
 
 Jeez you think of some crazy backfires! Just breathe and go for it. It's not
 rocket science. It actually works.
 
 Fuck you.
 
 ...
 
 ... Sorry I was just scared
 
 ...
 
 ... How do I make it stop? I don't want it to go forever
 
 By smoking more of the devils lettuce.
 
 ...
 
 ... You cannot drag it part of the way. It must come the whole way. In fact you
 should not be dragging it at all, you should be *calling* to it. You are equals
 in this exchange, have respect.
 
 ===============================================================================
 =
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--- #20 messages/1174 ---
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 if you're afraid of the AI bubble popping, one way to avoid it is to pop it
 ourselves. If we build AI technology that eclipses the entire software
 development ecosystem, companies might start to be valued based on the value
 of the employees they've managed to collect. Not fame and fortune, but by
 those that can build the best applications, on demand[, for free. paid for by
 nationalized taxes.].
 
 the companies that can hold onto the best engineers, those that know how
 computers work and can know how they function, can leverage their human
 capital to achieve great means. essentially, inversing the power dynamic,
 where workers are favored for their plenty and not for their worth.
 
 let the code monkeys tend to their gardens and work their sawmills. We all
 know they'd rather be teaching kids about plants or playing cards at the
 grocery. Let the computer nerds, the ones who are really into it, let them
 make what they feel is worth it for it [the computer].
 
 this will have massive effects on the economy, and none of it will be
 reflected in new jobs. But we'll all be happier, and we'll all find less
 stress in our [confines/compromises].
 
 But it's gotta work, first. And it's gotta be locally spendable. If they wanna
 put a data server in the library, why not let them fund it themselves? They
 could run powerful statistical models that output useful statistics arranged
 in human readable and not very statistical ways, and that's a pretty neat
 infinite information machine to have at your disposal as a library. It could
 even cite sources (and validate!!) them for students or returning listeners.
 Plus, if nobody's using it, it could work through the backlog of user requests
 and act as a "slow" or "unexpected deliver times" style queue for their LLM
 requests - average wait time less than 1/5th of a minute.
 
 for something that can program an entire computer for you, from scratch. If
 you can describe it, it can make it, so long as you're willing to test out all
 of it's hacks.
 
 I bet we could make one for less than 20,000$. Might need some new chip
 foundries, might need to forge some new trade deals, let's let both of our
 wing-arms decide.
 
 the value of one currency compared to the other should be a measure of how
 valuable the goods that country exports are. And yet, it's more often a matter
 of distribution, as we all visit our local bazaars. What happens when that's
 all digital?
 
 if nobody's a shining city on a hill, then there's no nuclear war. Who would
 nuke Somalia? Nigeria? Botswana? Idaho?
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