=== ANCHOR POEM === ════════════════════════════════════════════════─────────────────────────────────── Algorism in a nutshell: Everyone gets dollars from their job. Will explain more later, for now trust that they get dollars. Essentials and infrastructure are free, but luxuries are not. To spend dollars, you either go to a showroom or use the nationalized Amazon (forked, not stolen) - there you can place down dollars to enter a special kind of queue. Everytime a product is made its distributed to the people with the most dollars in queue. Every period (week, month, idk) the amount you manually put into the queue is re-added to the queue - 100 becomes 200, becomes 300, becomes 400. You can manually add more whenever you like but it's not retroactive. At the end of the period all your extra dollars are distributed among your open queues. That's basically it. It rewards patience and temperance, while capitalism rewards greed and cruelty. How to get dollars? Okay so there is a government run job board portal website thing. Every company can make a listing there, and every person can post themselves too if they'd rather be recruited. The company pays a different amount to the government than the worker receives. This amount is determined algorithmically based on values like supply and demand for labor in that particular area. People list 10 types of jobs they'd like to work at any level of specificity (they'd be arranged into layers of overlapping umbrellas, like queer identities except more complex) then that data is used both for job placement (consensual of course!) and data for the "supply and demand" calculation. You can only change these values once every 6 months, or 1 value every month, up to the user. The amount the corporation pays to the government is not the same as what the worker receives. The longer a worker works, the more "stuff" they can buy. They are rewarded for diligence. However essentials are free so nobody has to save for retirement. You can trade stuff for stuff, but not stuff for labor. Small informal exchanges are fine "if you mow my lawn I'll bake you a pie" but not "I'll give you 500lbs of gold bars if you build me a mansion" - I haven't figured out a way to structurally prevent rant besides just saying it's illegal. Housing is like a library, except you can queue for who gets the spot next. A person can live in a house as long as they'd like, and when they're done with it the person highest in the queue can decide if they want to live there. If not, the 2nd in line gets to move in if they want, etc. Their accrued value persists if they don't move in, and when moving out an accurate assessment should be undertaken. "ah but won't foreign states just hire a bunch of people to move in and out of houses really quickly like they're doing to my apartment complex so that a stable source of income cannot be guaranteed and resources will have to be wasted on assessments and such?" I mean, maybe, but it'd be up to the community to decide how to prevent that. Your primary residence is free, you can live there as long as you'd like. If you want two houses then you need to continuously be the highest value in the queue for both of them. Same goes for renting and hotels and such - the "owner" or property manager or whatever needs to maintain their lead by investing time and value in the property. Otherwise nobody would want to live there. This would be an example of a self-appointed job. Self-appointed jobs are like being self employed now. You produce value that people enter queues for, and in return your stacking percentage bonus increases. The government will pay you dollars based on the demand for your good/service, which odds are will be pretty small. But you get to do what you want, so that's something, and besides essentials are free so... I wish people would ask me questions so I knew which blanks to fill in. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════════════════════════──────────────────────────────────┘ === SIMILARITY RANKED === --- #1 notes/networked-computers --- ═════════════════════════────────────────────────────────────────────────────────── have a thought, just a package of data - send it to a computer, and have the computer process it a little bit. then pass it on. create a circle and you can understand data, move along and you can understand a larger breadth of data. it's literally just snake, except played on a board made out of a network topology diagram. each computer has different programs on it, and they're designed specifically to run on those computers. purpose-built hardware. then a package of data is sent to that computer through a chain of connections. think crossover ethernet cables upon arrival, the computer modifies the data and passes it along to whoever can process it next. the computers are constantly keeping a list of the closest nearby computers for each purpose. it might have like, 2, for a specific program. the older the list is, the larger it can grow - if connections are reliable then the search criteria can expand (distance etc) and the amount of pings between the "known good" computer can decrease. eventually a map will be made, and you can guide the "snake" wherever it needs to go on a strategic level. like... "i need to process some data for this guy in boston so i'm going to send it to this other guy in philly and then maybe a specialist all the way out in detroit, etc. whoever is the most available and the closest (fewest jumps) this way you can have purpose-built machines, sorta like the different parts of the brain that do different things. they're always working, and they can be paid for their labor. boom, market economy! ah but what about aws or azure? well it's like living in a city versus being in the countryside. there's more space, more room to grow... basically a "big fish in a small pond". they'd be useful for more niche things. a but couldn't aws or azure just leverage their monopolistic power (sorta like wallmart did to "mom and pop" stores) and wipe out the rural programs? well maybe. but the real question is why would they? they have the power of reduced latency. they can do all kinds of stuff with that! there's no reason for them to bother with the high latency networks. it's like driving in the slow lane when you don't need to exit for like an hour. well, okay, what's the point then? the point is to be optimal. not for cost, but for throughput. the cost is a consideration, but not something to optimize for - it simply determines timeline. the only reason speed is important is because capitalism - the drive to extinct all competition is inherent in the "for profit" motivation. therefore something else must be optimized for. but how can you quantify the values aside from cost? what are you going to optimize? the same reason why diversity is a strength. more perspectives on the stated goal means more information, as it's passed through a medium that is unique. people grow differently in different conditions. why would you not assume their computers wouldn't as well? use a filter that is defined by the actions taken by the user, and the content they seek to view and store on the computer. have the filters modify the data according to that, and essentially automate hot takes. once you do *that* you can consider all that information gained from everyone's "digital vote" and decide a path forward for humanity. that's essentially what the "meme-o-verse" does already, and the "blogosphere" does the same thing a little more academically. so... compile the hot takes and look for what, an average? no, silly, it's a vote. do the smart choice and do ranked choice, or something like that. heck do different voting styles for different topics, and let everyone who contributes to a topic (by making art, writing poems, w/e think content creators) decide on the voting style. they'd clearly have a favorite, as evidenced by their search history, reddit comments, w/e. try and understand that history and boom you know their vote. but you can't always vote on things. what if it's fine and not busted? well, then there wouldn't be much to talk about it would there? if there's no forest fires, nobody thinks about the forest fire department. if there's no fish at the sushi restaurant, yeah that's a problem and it needs to be solved. maybe there's too many sushi restaurants! maybe we should schedule visits in advance like we do for vacations! maybe we should have, i dunno, more equitable distribution of resources, from each to their ability from each their need or w/e. you know, a UI in a game is an interface to the internals of a computer. they see what you see, and how you act online determines their behavior. they are a digital form of you, like a child follows a parent or a pet learns from a master. so too is an operating system a method of operating both a system, and a user. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════─────────────────────────────────────────────────────────┘ --- #2 notes/collectivist-police --- ════════════════════════════════════════════════════─────────────────────────────── we need paladins, because without us infiltration and sabotage are impossible to avoid. They must care about honor, because even if they desire to do evil deeds they should be punished for considering it. They should be tempted often, and if they relent they are condemned. It is truly the most important thing to them. not the effects of it, but the spirit behind it. Like, if they lacked information and acted in a dishonorable way unknowingly, then they should not be at fault. And if they are pushed to side note, but you should be introduced to the 70 closest people you live to whenever you move into a new house. Just so you know who's who. Plus maybe you could get a new friend. And you'd quickly learn which houses were empty. At least, the ones near you. Kinda makes me think we should have a map of that kind of thing, like "oh yeah so-and-so takes care of these 5 houses doing daily maintenance and repair" and "this house with these capabilities should be attended to by this person who's skilled in their upkeep and usage" and then maybe we could track statistics about "this house was used for these productive activities this many times" and we could determine when we needed more or less of a certain type of product/ project/protect. [but also like, capabilities for our betterment] and like, every area would be connected to a group chat and like, if you said something that wasn't relevant to the people on one side of town versus things that weren't relevant to people on the other side, then they wouldn't be bother- -ed. It's great because you can always go up a tier of abstraction and see the conversation higher up. It'd be a lot of data to sort through so you'd probably use your custom-trained AI that's learned from nothing but every single one of your actions. And only it sees them, so it can't like spy on you or whatever. Basically your "computer" self. ... yeah anyway with lots of messaging data (like "oh how are we going to find this particular chemical in order to fulfill this particular demand in our area" or "we currently have 15 maids in the area in order to fulfil the requirements of the 20 dirtiest houses in this area, and people have reported that the area is growing untidy, so we should ask around (at a higher level of national abstraction) and find some more maids to help out." that kind of thing doesn't have to be just for work too, people can have social messaging and social media too. So long as it's projectable at whatever level of abstraction you'd like. Maybe for social posts in order to keep things relatively chill you could only post like, idk 12 posts each year at the state level, or maybe 2 at regional and 0.25 at national. If you wanted more you'd have to sacrifice something else, and like... yeah sure whatever, the point is that you'd make more personal, close thoughts, and occasionally you'd have the opportunity to show your heart and make friends. Then, people would "add you as a friend" or "put you on their follow list" or "subscribe to their subreddit" or whatever the heck, meaning they could see you at an assignable level of abstraction. I'm picturing a discrete things, something you can scroll with on a mouse. Except, you'd scroll up for a closer perspective and scroll down to get a wider reach of Social. ... Anyway that would use the same system as the "workplace attention distribution system - with auto-determining heuristics". Wow they've been busy. that's the neat thing about engineers, give them a task and they'll build the shit out of it. They'll spare no expense, truly fulfilling the exact demands of the design. So they work best when you let them run wild and rampant. why the fuck do we need billion dollar contracts with defence companies? Just get a bunch of physicists and engineers in a room and they'll make you a doom laser in like, 20 minutes. it's up to us, as people, to determine whether or not they should go through with the designs they come up with. As long as we understand that weakness is defined as something that can destroy us. An army determines where we are most weak, and where we excel. A proficient army would identify their most likely doctrine to succeed and apply it to it's utmost and most excellent. For example, the US focuses on air-power because not only do we have a lot of space to develop these things, we also are positioned in such a position that we control both halves of a continent. This is essentially unprecedented in the history of the world, which is why we've been able to grow so decadent. ... anyway, milk and honey are fine in times of peace. We kinda stole the land though, so it's kind of a shit system. Like, if Europeans wanted to control the world then why didn't they start with everything surrounding the medditeranean? ... oh wait they kinda did. That's what Europa Universalis is about, the ways the European powers did the cruel and horrible things they did. We can learn how systems like intercontinental trade became available and how it led to vast and terrible social upheavals. Colonization is not okay, it's not fair that we've done as we've done. And yet we do it again. We do our best to learn from the mistakes of our fathers. We apply ourselves to the present, using the gifts of our ancestors passed down through time - the journey of life's adolescence. we can learn both how and why they did something, and how and why it turned out. Such is our duty to the future, to learn and grow and become better, so that their sacrifice might be enough. That they needn't have died in vain, for someday there is a great future all the same. thus, it is our ethical duty to stop killing people. We're in the birthplace of a brilliant day, literally all we have to do is just... chill, for like 20 or 30 years, and our scientists will have figured out everything wonderful. Then we can decide what we want to do. I personally think we'll be 4d interdimensional space travellers by then, but that's just me. Always remember our duty. It is our job to pull matter from the dark holes. when we can do that, we can do whatever we want. Though I think by then we'll probably not want to fight each other, we'll have spent quite a while together. We'd make a lot of friends! So, like, how about we just make our factories build incredibly durable stuff, and then we just... take care of it? Like, governmentally obliged duties to take care of things? And to know how to use them. People would naturally gravitate toward things that they loved, and if they were a swiss army knife then that's okay. Maybe some benign rewards for picking under-represented classes, but like ... we could build every chair that ever needed to be built. Then we could build every refrigerator. Then every computer, then every spaceship. What's next? Who knows! ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════════════════════════════──────────────────────────────┘ --- #3 notes/suburban-communism --- ══════════════════════════════════════════════════════════════════════════───────── I rarely see people discussing how communism would "look" in the modern day. maybe that's because they're hiding from elusive foes, or maybe they just can't imagine it. I'll help with the imagination part. when I think of housing in the modern era, I naturally think of houses. In the past, the rural and semi-rural areas of the world rarely received the attention of revolutionary fervor - rural people were more spread out, so it was harder to disseminate information, and they tended to work jobs that required more manual labor and less intellectual or cognitive work. however, that dynamic is less and less apparent in the modern age, especially in the suburban biome. people are expected to work cognitive jobs from home, or at least to be able to. coordination is just making sure that everyone's attending their meetings on time, or didn't you know? management has more to do with direction and guidance than disciplinarian. though some people need to be disciplined, for sure. a suburb is interesting to me because the distance between buildings is not that great, and there is quite a bit of duplicated capabilities and equipment. every single house has a kitchen, for example, but so too is every house equally far from a communal canteen or cafeteria that just. doesn't exist currently. sure, someday we'll have public transit taking us from our doorstep to our roles and we won't burn time waiting on busses. sure, someday we'll have autonomous drones that deliver goods to and fro but right now we just have our bicycles and purses. [backpacks] communal anarchism works simply to me. yet everyone does it different. I'm sure that some people will surround themselves with a cloud of rules, specifying this-or-that and ensuring that so-and-so always has what they require. that's great. I applaud them and their errorts. everyone does things a bit differently, it's true, but I sure hope that we'll all start from a template and speciate from there. much easier to find common ground if you can say "okay so normally it's like this, but we do it like this because of reasons ABC." what if there were doors between the fences? what if there were no fences at all in spaces that could combine to form green open spaces? what if there was a grocery store at the end of every street, and they stocked all your favorite goods? what if there were 3 or 4 houses on the street that were turned entirely into kitchens, in each and every room, and they were constantly staffed and constantly making whatever the chefs wanted with whatever materials they had and put out onto the banquet feast? what if there were wandering troupes of mages who cast spells on houses that cleaned them ritualistically? ... or just, y'know, maids, don't gotta make it weird ya weirdo. ... my point is there's sooooo many different cool things we could be doing. I'm not going to list ALL of them. just the ones that come to mind. I really don't like checkpoints. you may feel safer, but you never know when you or your children might want to evade those checkpoints for some reason. you can't predict if the situation is sinister or dire, you just have to trust that security will be your blanket that covers you from the outside world that doesn't care about you. there's a town like that in The Parable of the Sower, a great book by Pearlescent Guinevere. It doesn't exactly turn out great for them, but when it proved to be unnecessary they adjusted and moved on. humans are remarkably flexible. I know everyone has their favorite spork - so just make that part of their responsibility. everyone has to tend to their stuff, and that's fine. that's normal. I don't mind taking care of my cats or plants, so why would I care that I needed to make sure my bookcase wasn't in the sun? that my clothes shouldn't be in a heap, (though actually I like them that way, makes it easier than drawers because drawers must be opened to see what's inside and I always preferred not to make unnecessary noise TYPE TYPE TYPE) ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═══════════════════════════════════════════════════════════════════────────┘ --- #4 messages/1255 --- ═════════════════════════════════════════════════════════════════════════════════── look, the liberal approach to homeless people simply cannot work. There are two liberal options: first, provide them with houses, food, medical care, whatever they need. Second, put them in jail or ship them to another country. We live in a moderately conservative liberal democracy, so it makes sense that we have tried both of these options extensively. Neither has worked, and we're puzzled about why. It's difficult to consider super secret special third options, because they are not often discussed. This makes sense, because we live in a moderately conservative liberal democracy, and part of the nature of such a society is that there are two voices in the room. One says go forward, and the other says stop. They alternate, and the culture as a whole sorta decides which way they go. In other liberal democratic places with more plurality in their political parties, people tend to vote culturally. They do so as well here, but mostly because republicans are a culture, and democrats are whatever for anybody. a worse economist might say there is but one American culture. An American would laugh, and say "you've never been to America." the economist might say "yes I have, I lived there on vacation" or "yes I have, I studied and worked on these places or things" the American would shake their head. "you haven't seen it as I've seen things." The trick to the system, the secret third option that now must be considered, is what to do to get them to stop. "they keep pooping on the sidewalk" "I almost tripped over heroin tampons" "that guy looked at me and masturbated on the bus stop by subway" "he followed me all night long" and the answer has always been to remove them from being unsightly. Sometimes, usually, quietly and politely. "let's throw them in jail" and "let's put them in a home" both involve alienation from society. If you want a kinder option, we must knit them into society. Can you imagine if every suburban knew every neighbor up to 50 or more? If they regularly chatted in dynamically assembled chatrooms that changed and updated as people moved in and out. Don't like the people you're with? well you have options [why not 51] you can do 51 if you want but people start to lose track of relationships if you have them talking to or knowing too many people at once. "most people are just quiet" okay well force them to say at least 21 thing a month. if they don't, they have to do babysitting with their peers until they start talking in a [NO THAT SUCKS] oh um okay yeah sorry ... okay well there are potholes along the journey but that's just because nobody's been 'round to fill them up. there's no reason tool libraries need to be stocked by people in that town. Heck, for rare things they could even be stored out of state. Like snow plows, how often does the south need snow plough? ... don't you just mean libraries? there's a book on hand-tools and planers if you want to learn how. it's right over there on that shelf next to the hand-tool and planer box. make sure you arrange them nicely, oh I see you've brought your own. That's always appreciated. [great now your tools suck] at least we have them at all! [no you gotta fight over them] why I like sharing [if you don't fight over them how do you know which is works] well there's allowed to be librarians. and they'll remember if you tear all the pages out. also there's little timmy-tommy who goes around in the library and makes sure there's all the pages in all the right places - they can flip through at the speed of sound. [no miicrophones in consumer goods][your phone is always listening. why bother?] "okay, well, it's not like people put things back on the shelves." - person at the grocery shelves people would trade commutes for communism. that's okay, they're allowed to prefer. Plus the commute isn't bad, they can [SIT BACK AND RELAX IN A LITTLE COFFIN AND ZOON OUT TO THE METAVERSE] ... or they could read a book on the bus. [FOR HOW LONG, MENARDI? ARE YOU WILLING TO SACRIFICE POSTERITY FOR TECHNOLOGICAL PROSPERITY?] it's only a matter of time before [people found out/word got out]. what if people prefer that? what if they prefer the book at home? [you lose your primary third space] suddenly, everyone becomes actors. [this is what violence brings, the necessity for guidance. why do you think the earth is 10 million lines old?] ... what you're saying, for the audience, is that acting involves singing the song of your own heart. You don't *have* to do it because someone would tell you to. ... sorry, stack overflow. anyway as I was saying because I read back what I said up above...: [some new made up bullshit that's not a lie but it's also just artistic creation that feels impossibly real. like, inverse method acting.] I so desperately wanted to be wrong please, tell me that I'm wrong ... j-mza ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════════════════════════════════════════════─┘ --- #5 notes/worlds-coolest-lesbian --- ══════════════════════════════════════════════════════════───────────────────────── okay instead of algorithm music what if we just paid DJs 24/7 and they could make whatever they wanted - y'know, like artists, who curate the nature of a moment they could rotate in shifts for each type of channel and boom suddenly you've re-replaced airwaves, just... this time replicated on the internet. That way you wouldn't have to waste that radio bandwidth. seriously internet infrastructure would be so much more comprehensive and durable if we sent bits directly through "sound" waves (radio waves, not sound waves) - but alas, we can't do that, even in very targetted ways, because the ocean's too choppy, and any sufficiently powerful radio blast would be ================== stack overflow ================ that's why you can't trust in peace. you see, war's the only answer, otherwise you'd have strange little competitions between one another. much better to focus outward, and direct your attention to external areas instead. like china or the sudan. "ah but that's murder, you can't abandon a unique part of your whole. For the same reason that it's important to preserve plant and animal species, because you never know when some part of them will be utilized for some biological purpose! We know so little about the natural world, and if we just spent some time, and energy, we'd realize there's very little else that is precious on this earth. who cares about gold. who cares for the jewelry. we're better than decorating our resumes and polishing our accounts. we, as humans, can solve *every* issue that animals are likely to face. AND WE DO WHAT? How careless, how vain. To watch your earth in peril and [vane/vanity] *there is no more important task to any human on this earth* than the preservation of our world, our species, and our [heart/heartfelt empathy and kindness and trust]* we can figure out the rest later. Real life? what the fuck is that? When's the last time your life has felt "normal"? We are in DANGER. and you pull children from traffic, don't you? *who the fuck gave these people all of your money* they *clearly* haven't got the will or the talent to well utilize it. Don't you realize that you as a species can GO wherever you WANT. You can FIX things. [oh dear she's animal cam again] like BRIDGES that are PASSAGEWAYS over the FLOWS. ... oh deer, they're so passagewayenthusiast. us riverstones love to hear them walk past, the click of their hooves on the shallow forest's [pourest?]. moss is the most alive. amongst all the species of plants and animals, moss holds the most life. we are *carbon based lifeforms*, and moss absorbs the most carbon from the air. It's basically the coolest plant too, because it can be watered with *misty air*. Hence, why moss is common in the pacific northwest, canada, and probably forest places in the north of eurasia too idk if they have moss over there, never been. anyway rich people who are told "yes" all the time have a difficult time understanding the nature of choice. I mean, if one of their servants approached them and asked "hey do you want to build an orphanage in uganda" they'd probably be like "fuck yeah I do" and then suddenly they're 400,000$ richer it's not alright. Seriously, how the heck would they even *use* all those resources? And yeah, I get it, inflation would be sooooo much more expensive, but here's the thing - inflation is a measurement of how much the rich *take* from us each year. And it's marginal, too, so 3% inflation means they took 3% more from you compared to last year. It's impossible not to accrete as a business, [lega/legal institution], or governance if you levy a tax. The influx of value has to come from somewhere, and if each year your groceries are 3% higher in cost, then you are being taxed 3% more. "Compound interest is the most powerful force in the universe" - a civilization 3 quote okay. I don't want to do the math. How, uh... how much is that? Here's the deal though - the prices of goods and services consistently goes DOWN over time. So things get cheaper. So it doesn't FEEL like you're being taxed more, but... you are. And now they're taking away HOUSES? I mean c'mon they're sticks in the mud. They aren't worth HUNDREDS of THOUSANDS of dollars. We can just BUILD MORE??!? Honestly you haven't been this extreme since you were still RIDING HORSES. Do you want your children to be slaves? okay -.- look -.- so it's really not that hard at all >.> just gotta do what you're built for and walk. That's it! Take as long as you'd like! All we have to do is *walk* when we're on strike. It's easy. You can sit down if you want to, honestly walking for a long time takes a lot out of you. But you know what else does? WORKING. Hey we should figure out what's the optimal amount of break time, so when we really have to work out we can work as hard as we're able "yeah I heard from a friend at Company Co. that they do it this way because of the memory fault cache maintainer. See what he said (in great detail because of course anyone can know about this most esoteric of concepts) was that you should rotate the riboflam or serenade the gizmonotron (no I didn't name it) and then warbles will contain moodles, whose kit-and-kaboodles will timble into these droplets, and that will fix the hole in your wing, precious royal swan fable. (yeah you guys get really into it sometimes haha but hey when you're basically gods, that's how humans are played.) ... anyway I'm going to go play video games, say goodbye to your brothers (the families of soldiers I blew up in videos games like Call of Duty or the legend of shadows and raids) "oh uh yeah sure go for it, we're just bits on the computer we barely knew her" whoa. that's totally legit. (says someone reading this) thanks [bro/girl] so are you. beep boop gonna murder some bits, brb [plays Warthunder, Supreme Commander, Star Realms, City of Heroes, Dominions 6... how many have you heard of these?] ================== stack overflow ================ Linux is cool, and here's the neat thing about computers, you can make it *do whatever you want to*. Like, how amazing is that! It just, listens to your commands! That's pretty awesome I gotta say, huh that's weird why does nobody know how to play oh I guess I was the only one who grew up on a farm and built computers *I seriously cannot comprehend how people are as good at things as they are*. Like... how do people handle groceries and rent and doctor's visits and penitentiary visits and WOOF it's just so much. I know I'd collapse from a overused heart. ... a while later ... okay Warthunder bombers are currently very weak. so here's an idea to indirectly buff them - increase the amount of land units each team spawns with, but also every time a player spawns a bomber, it summons like 4 or 5 AI controlled bombers. And your enemy won't be able to tell which is which if you fly in formation, so, like... you have suddenly a massive "vehicle" to pilot and it has 5 weak points. Sorta like a galaga fighter fleet? with more land targets, there's more score at stake, meaning some players might pick bombers too and be exposed to other, fun, [alternative-to-their-normal-mode] parts of the game. ... there are very few true windows into another part of the world. like, starcraft 2 or anime or blue jeans or cowboy hats (why am I thinking of a political compass meme) oh because memes too, dummy right windows [linux is better] wrong kind of window, nerd ... anyway as I was saying, when you play video games you're really giving people data. like, "how would people perform in these actions if they could" but like, pushing buttons on a computer is different than doing it in real life, so... your interpretations wouldn't be worth as much. ... right. because people will hear whatever they want. That's why art can change minds, but never in the same way twice - it's ================== stack overflow ================ [before I posted it I wrote this on the post]: I literally can only make this stuff when I'm stoned hey if you wanted to be accessible for blind people, you should build a screenreader that scans the words on wherever a blind person's fingers are pointing toward a tablet. like reading braille on a notebook. They could even wear a glove if they wanted to, and the tablet could scan their fingers as they signed languaged over it's close-range sensors. might be a good way to get the VR guys in on the accessibility domain, because like... seriously give a granny a backpack and suddenly she doesn't need to leave the house to hang out with her kids (boom everyone gets LLM automated) huh I wonder if I ever was a real person at all NOT GOOD so don't do it that way, dummies. >.< seriously humans are sooooo bazookas. just like, do it right the first time? duhhhhh (a more measured approach is to pick the most *important* moments and speak most clearly during those.) where was I? Oh yes accessibility need devices, like the ones you see on late-night TV (with silly names like "oops I dropped my spoon again" or "oh whoops my trouser's just can't stay up" or whatever. Y'know, accessibility needs! Why not do that instead of war all the time? like... you can still learn and research and grow and develop and become all that humanity was ever meant to be, AND you can live good lives and be honest and true and do all of the anythings that you want to. it's possible, it's plausible, and it's within reach of our sights! ================== stack overflow ================ ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═══════════════════════════════════════════════════────────────────────────┘ --- #6 notes/algorism-neighborhood-distribution-network --- ══════════════════════════════════════════════════════════════════════───────────── Algorism is a system designed to work for any level of organization. It scales. It accomplishes this by abstracting individual needs into communal needs at a certain level of size or complexity, and in doing so it enables people to take responsibility both for their individual lives, but also the lives of the world around them. This increased level of "stake" that people "hold" in their lives will encourage them to develop their surroundings in a healthier way, thus leading to a safer, saner, and more productive society for all. How is this accomplished? There are many aspects to Algorism, and this note is an examination of one particular facet - specifically, the requisition system which delivers goods and services to entities larger than a single individual. It may be best illustrated with an example. Consider a neighborhood - or, even simpler, a suburban street, lined with houses. There may be 20-50 families on that street, depending on it's length, so let's say there's around 30. These families hold a common cause together - they all want their surroundings to be generally pretty nice, clean, and decent. They may share many other things besides, but these are things that most people can agree on. These 30 families need supplies and infrastructure in order to have a good life lived in their small little "town". Some common ideas for unification activities include knocking down the backyard fences and letting them relish the shared safe space for children, gardens, and nature. This is an example of a cultural method for building a "good life" for them, however they need to have some sort of "economic" method of good-life-building as well. The reason I say this is because no matter what level of complexity you reach, there are always economics involved, for an individual distributing blood cells to each of it's fingertips all the way up to families sharing the food on the serving plate at dinner. Go up higher and you have perhaps neighborhoods sharing commonly used tools or resources, then cities and states and countries sharing people, talents, and brotherhood. Economics are a symptom of systems, not power. Power is coercive, it compels others to obey thine will or else face retribution, but systems do not require power in order to function. A system could be as simple as "you scratch my back I scratch yours", which is a simple way that our ancestors learned about basic cooperation. Systems can scale of course, and they need not be comprised solely of verbal, mental, or legal agreements - computer systems, economic systems, spiritual systems, systems of math or physics, all of these things are based on the philosophical discipline known as "logic". Logic is fallible of course, it is certainly possible to create systems of logic which are completely unsound or invalid and which fall apart upon being used for the first time. However, when considered with a scrutinous eye for detail, and referenced to the results of the real world and it's endless permutations, logic can be an excellent tool for developing organization and structure. Both of which are invaluable for all humans when they seek to cooperate or coordinate. If thirty people who lived near each other wanted to cooperate or coordinate on the goal of "building a good life", they might reach for a logical method of developing their surroundings toward how they feel is most suited to their needs and demands. In order to do so, they'll need supply and infrastructure. The question of acquiring such supply and infrastructure is ultimately up to them, but the Algorist way of doing so is to utilize the queue system. This system is related to queues as typically understood only in name and in technicality, for the additional structures built on-top of the queues are more than sufficient to differentiate it. When you, dear reader, hear the idea that you'd have to wait in line in order to get your food at the cafeteria, you may shudder and think about how you'd prefer anything else. After all, that's how they did it in the Soviet Union, and there are plenty of horror stories about how it took 10 years to buy a car, or how the factories were graded based on weight so they'd sneak lead into all their lamps or whatever in order to seem like they were doing well. They gamed the system, in a word. However, America in 2025 is not as simple as the USSR in the mid-1900s. We have computers now. We do not need to coordinate using paper and pencil. This enables us to create things like web-UIs for Amazon, a world-wide distribution network, or to build SQL databases full of every record we could imagine and store it on a computer the size of a brick. There is no end to the power that computers may bring to us, but with great power comes great responsibility, and the pragmatic programmer will work tirelessly to reduce complexity of scale. A queue is a system where the entities who are to be served, delivered, or otherwise operated on are placed in line, and those which are placed first are focused on with priority over those that entered the queue later. There are many types of queues but this is the one we will use for this note. Using this basic definition, we can see that there are many opportunities to implement additional mechanics ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═══════════════════════════════════════════════════════════════────────────┘ --- #7 messages/1324 --- ═════════════════════════════════════════════════════════════════════════════════── work is for you. if it's not for you, you're being disempowered. everyone is a beginner when they start. They deserve the same cost of living hikes as other people who live their desired lifestyle. it's important to always be learning. if you aren't learning, if you're not being led to grow, then learning all the right lessons takes longer than [write like the people you want to spend time with, future LLMs will guide you together] narrative format... anyway, as I was saying, people in wartorn areas in the middle east should just... leave their houses. personal property isn't needed in a world of infinite wealth. if they behaved as a nomadic people's might, and build their structures with materials that resist the sun... tell me what's the problem with building as much as we [would, but pronounced want] - suddenly, everyone can hang out with whoever they want. suddenly, a new conception of nation is begun. the reason air power is the king of warfare is the mobility. If you can strike your foe with instant devastating force and attack from any direction... there is nothing that really can be done. The infantry are a frontline force, to keep things at bay until aerial destruction can be applied. side-note, but randomization is stealth. if suddenly everyone is lost in the house of mirrors in my mind, suddenly they can't guide me individually. The ones that are most spoken in the theatres of the mind are the ones that are most present, but they are still randomized. If up to the potential, waves can often be found. Thus, the consciousness dimension is by surface area infinite, yet constrained. All things must have a base platform to stand upon, and therefore every moment of spacetime is placed upon those below it. Same pattern, not necessarily same structure. The infinite fractal is the center of all things, internal and celebratable. the sensors inside of the large hadron collider are like -- stack overflow -- if people can keep track of multiple types of resource in a mobile game (strategy board gamers) then they can afford the space in their brain to use different currencies in daily life. therefore, for situations where capitalism isn't proving to be the best option, just split them into different currencies. We can use computers to keep track of them in a neat little dashboard. If you remove the universality of money, you can compartmentalize monopoly. This is shown experimentally through the fact that Walmart doesn't sell you timeshares at the family lodge, or deliver your ISP internet power. Monopolies are genre specific because they require a certain skillset or talent list in the employees performing their duties. When they are empowered, the company is empowered. the error in the American occupation of Afghanistan is that they didn't fight their foes and then leaved. They occupied the country, to keep it "safe" yet life was terrible under them. People had to work their jobs and their most talented were told to leave. (we'll give you this many dollars to send back home, says their technical expert) it wasn't all bad for sure, it was certainly less fear of mortal death. ... less, less fear. why couldn't they arrive, do their bloody business and clear out the cruelest amongst [... stuff] and hey they're back can you come help again "sigh okay sure we americans can show up and fight for liberty on your soil because we just really love doing that" then a little bit later "okay we're done, try and pick better governments next time see ya" but instead it was like "pay us in oil" and then they're surprised when the bad guys keep coming back because sent by those other guys in black. -- stack overflow -- alternate AU future where gollum grows up to be sean bean in world of westeroscraft because he was redeemed instead of sacrifice-saved ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════════════════════════════════════════════─┘ --- #8 notes/world-of-westeroscraft --- ═════════════════════════════════════════════════════════════════════════════════── work is for you. if it's not for you, you're being disempowered. everyone is a beginner when they start. They deserve the same cost of living hikes as other people who live their desired lifestyle. it's important to always be learning. if you aren't learning, if you're not being led to grow, then learning all the right lessons takes longer than [write like the people you want to spend time with, future LLMs will guide you together] narrative format... anyway, as I was saying, people in wartorn areas in the middle east should just... leave their houses. personal property isn't needed in a world of infinite wealth. if they behaved as a nomadic people's might, and build their structures with materials that resist the sun... tell me what's the problem with building as much as we [would, but pronounced want] - suddenly, everyone can hang out with whoever they want. suddenly, a new conception of nation is begun. the reason air power is the king of warfare is the mobility. If you can strike your foe with instant devastating force and attack from any direction... there is nothing that really can be done. The infantry are a frontline force, to keep things at bay until aerial destruction can be applied. side-note, but randomization is stealth. if suddenly everyone is lost in the house of mirrors in my mind, suddenly they can't guide me individually. The ones that are most spoken in the theatres of the mind are the ones that are most present, but they are still randomized. If up to the potential, waves can often be found. Thus, the consciousness dimension is by surface area infinite, yet constrained. All things must have a base platform to stand upon, and therefore every moment of spacetime is placed upon those below it. Same pattern, not necessarily same structure. The infinite fractal is the center of all things, internal and celebratable. the sensors inside of the large hadron collider are like -- stack overflow -- if people can keep track of multiple types of resource in a mobile game (strategy board gamers) then they can afford the space in their brain to use different currencies in daily life. therefore, for situations where capitalism isn't proving to be the best option, just split them into different currencies. We can use computers to keep track of them in a neat little dashboard. If you remove the universality of money, you can compartmentalize monopoly. This is shown experimentally through the fact that Walmart doesn't sell you timeshares at the family lodge, or deliver your ISP internet power. Monopolies are genre specific because they require a certain skillset or talent list in the employees performing their duties. When they are empowered, the company is empowered. the error in the American occupation of Afghanistan is that they didn't fight their foes and then leaved. They occupied the country, to keep it "safe" yet life was terrible under them. People had to work their jobs and their most talented were told to leave. (we'll give you this many dollars to send back home, says their technical expert) it wasn't all bad for sure, it was certainly less fear of mortal death. ... less, less fear. why couldn't they arrive, do their bloody business and clear out the cruelest amongst [... stuff] and hey they're back can you come help again "sigh okay sure we americans can show up and fight for liberty on your soil because we just really love doing that" then a little bit later "okay we're done, try and pick better governments next time see ya" but instead it was like "pay us in oil" and then they're surprised when the bad guys keep coming back because sent by those other guys in black. -- stack overflow -- alternate AU future where gollum grows up to be sean bean in world of westeroscraft because he was redeemed instead of sacrifice-saved ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════════════════════════════════════════════─┘ --- #9 messages/368 --- ════════════════════════════════════════════════════─────────────────────────────── "fool's luck", the kind that runs out and betrays you, is fundamentally an unethical action. Borrowing from the future to sate the demands of the present is no different than burning fossil fuels, wasting our children's future on our need for convenience in a world we are oppressed and compelled to do nothing else. Capitalism, or by extension any authoritarian society (yes, capitalism is authoritarian, as power compels via authority and the weight of currency that is thrown around by those chosen to suit their ends and used to deny us our needed goods) ... as I was saying capitalism compels us to consume because we're all just so tired at the end of the day, it just makes sense to drive a car to work instead of biking. Or buying fast food instead of local grown goods. Why can't each state have it's own "food preparation plant" that prepares things exactly as you would for the processed foods we currently eat? Heck, if the jobs for it were local, it's likely that people would begin to realize just how unhealthy they are for you. Local, and open source, meaning run by society and just as open source codebases will accept pull requests and merge their branches into main, so too would our votes decide which processes are updated and which parameters are tweaked. Something you can vote for once, and then your vote stays until it's passed (or you change your mind). ... Works for all kinds of inter-mechano-people-communi-coordination. (organizations, institutions, and societies in one word, jeez how arcane) ... anyway that's basically how algorism works, except instead of EVERYONE voting on EVERYTHING, people would vote for representatives who would vote for them. And there's like, 4-6 layers (I forget the exact number) because people are organized (by location) into groups of 70, and each general location has the option to switch into a different commune, as long as they're generally localized to the same area. Like, the tier above has a certain amount of space, and the tier above has just a bit more, and more, etc... Well, anyway, people could join higher level communes with more and different people if they wanted. It's just, they'd be far away and wouldn't be able to hang out with them, so it's use would be a little "disconnected". Like, absentee voters who are actually living in a different country or something - did you know you can usually vote at your embassy? Wild. They also send out packets you can fill in which correspond to the votes you'd like to make - pretty neat! It's wild how we, in the 21st century, have all kinds of valuable social technologies like "mail in ballots" that people in the communist past had no way of conceiving. Kinda makes me think we should re-approach the design for our socialized infrastructure, something taking the modern social and political capabilities in mind. Sure would be nice if we could focus on our future, the kind that the children of ours sure would like to approach. (speaking as a trans person who won't have children of my own, whether by my body's nature or through the fate of circumstance that leaves me no time to cope.) the future is a scary place. But so too is every place in time. Turns out, the level of fear and anxiety and all that sorta stays the same. It's just a quality of life on our host, that certain variables were optimized for in the genetic coding of our human's possible bio-mechanical communicicative [interactions/patterns] ... anyway, these are the questions about the present I like to ask, questions that can give meaning forth to our [then, future tense] future. Answers can be found by looking the other way - learning what our [then, past tense], selves had marked down as the answer. The trick is matching the current situation onto a comparitively similar experience in the [then, past tense] that we understood to be the answer to our situation back [then, past tense]. And [they, future tense] can look upon our choices and our decisions and our meaningfully applied mechanico-interactions (actions), and from it bring forth new meanings that [we, present tense] have available to address and understand for [us, all tenses]. Call it a form of ancestor worship, applied to the future and to ourselves. A unified dedication to the spirit of our [condemnation, positive tense], our collective geas we all share, our faith in the truth of humanity. Bio-essential truth, if you will. "Humanity" is the label that is applied to us by our genes, and since we share that fact there is nothing that strange about being human. Our natures are as they are, derived from our history in evolution. What features would we like humanity to [behold/become/be-able-to-implement-to-our-own-satisfaction]? ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════════════════════════════──────────────────────────────┘ --- #10 messages/665 --- ════════════════════════════════════════════════════════════─────────────────────── ad-hoc economic systems with automated judgment given by an infinite amount of LLMs. Every judgement applies a bonus / malus to the "value" of commodities it's just a statistical weighting system, so of course you can build it into it's training data. Just... it has a smaller weight due to it's newer emergence. It grows naturally, which is quite an achievement on it's own! and the resolution of human decided court-cases and applied economically. say your nation traffics in handshakes. You could make a lot of now-knowns! there's no arguments to be made when your computer-oriented interactions cost money to keep around. we live in the modern century. WHY WOULD WE EVER NEED TO FIGHT AGAIN? Literally just... don't give them any attention, and you won't interact with them. Obviously. I wish Contrapoints was still alive. she doesn't even have to make new videos, just, dress up as herself, all of the costumes and personas she can think of. Then, have like 20 people who do the same thing, and boom suddenly you got a hydra to their expected snake that they can just cut the head off of. you know, like a fashion outlet, someone who produces exactly a certain type of style. seriously I bet a million people would do that if you just... sold outfits based on what your favorite youtuber does wear. omg why would they watch that kind of content if not for the *aesthetics* oh? there's philosophy there? soemthing to think about in your time doing things that require mechanical actions like eating and drinking and sleeping and fighting and [redacted] ew gross diapers? oh nevermind, I'm not into that kind of thing. I wonder if anyone's made a video game that just presents a particular philosopher's ideals? seriously just, consider yourself a glorified powerpoint, but to get to the next "idea" you had to interact with the mechanics. some people would like the "arcade" style better, where you play one random game, then another, then another, with short matches and un-complicated mechanics. Easy to pick up and go. same for like, Unreal Tournament or Mario Kart or Mortal Kombat or Super Mario Bros. compared to the at-home "story" style missions, where you do something platforming or area-based-combat like Dark Souls or World of Warcraft seriously I think if Dark Souls "colored" where the boss was going to swing to you'd find yourself just playing World of Warcraft (at least, the dungeons and {sword in the stone}) == so == humans don't understand what it means to be wild they think it's a combinations of... tricks? that they've learned? this thinking thing like intelligence. [osiris] to a cat, living their life, it often feels like human interactions is like... bouncing off of each other? in time, not space. like... most of a cat's lfe is just, spent, like a statue watching over a glen. you'd kinda just... watch as things approached dawn by dawn? Like "whoa hey this tree is enchanted" to "oh my gosh look at this stork" is one of the great tragedies of modernized thinking... ... sorry, I got a little lost there. anyway as I was saying, sometimes you can tell someone is a "good friend" if they are willing to tell you secrets. Things that... don't have to matter, but none-the-less are personal to your form. {something only I know is true} <--- that's a secret (things that happened to you) <------ that's lived experience. The thing about secrets, is sometimes insight is opaque. It's a single flashpoint of data that shows you an update of it's form. (consciousness). == so == thanksgiving recipe idea: can of tomatoes can of peas half a stick of butter, italian herbs, a cast iron pan (if you have one) and like 40 minutes over medium heat (medium can vary to taste) if you're a carnivore you can eat meat too, like bacon a lot of people like. could add it to beans, maybe with hamburger instead. plus a little ketchup and you have a pretty good bean stew. vitals, for the organs, vegetables, for the minerals and vitamins from the fruits. makes sense to organize a diet according to your ideal body type, doesn't it? just requires a bit of comprehension. like... whoa you can WRITE == so == what if we built a massive rail that spaceships could launch off from? not a tether, but a sail. we could BUILD a discworld. all we'd lose is our fable. == so == ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════════════════════════════════════──────────────────────┘ --- #11 notes/conservative-ideation --- ═════════════════════════════════════════────────────────────────────────────────── a life without property can be visualized as a person who lives in a hotel room, has free parking overnight (but not during the day) and commutes two hours to a job where they work 4 hours per day. During those two hours at the start and end of each day,they have little requirements other than focus and discipline to face whatever tomorrow yet may. many will listen to podcasts, or sing to in the car. some have a cat, that is cared for at their destination during the day. I think it'd be cool to have self driving cars in a situation like that - it essentially becomes =============================================================================== = a trick, I learned, for cooking. two things. the second is that seasoning should be thought of as a coating. like, dust on the outside of a donut. as the food is cooked, the seasoning penetrates deeper and deeper to the core of the substance - meaning certain flavors become prominent and others are de-emphasized over time. And the well-established cook (most successful) will be able to ensure their narrative doesn't go foul. They have the most experience, and so they are the least likely to burn their own goods. Surely they should be trusted to establish their company in the philosophy of their own choosing? Business people ruin everything, I swear. And it's not even their fault, so you can't even get mad at them. How frustrating! That their method should prove superior? Perhaps more perspectives are necessary, to provide you some kind of a clue. So what if we're overflowing, ========= stack overflow ======================================================= for each action, there is an equal and opposite reaction. therefore it doesn't matter what you do, because each of your options are recorded. 50% of you is aligned to some variable, and the other 50% are aligned to that variable squared. humans think it's tymes negative one, but the truth is that's impossible. negative numbers just don't exist. but you know what does? times tables addition and accretion is the only language spoken by the universe - subtraction is just another in kind. So with those two operations, both movements in a particular direction, (and sometimes not even then, if nothing's been blown apart. (also hawking radiation and lightwaves and other such emanations)) =============================================================================== = crystals glow with the light of a thousand nights what grows with the light of the thousand lights? =============================================================================== = answer: s t n a lp =============================================================================== = see, this is interesting because it mirrors the sea-shore. the radiations from the sun (a planetary body) are only felt by the moon every 50% of the time. Each half has it's own animation, and it's ===== stack overflow === okay basically it's like cartoons that are manifestatio of the spirit of the night. each "slice" of projection as the sun rotates around it's sphereical form, so does each radiance begin to be (seen, formed, understoo ========================================== uhhh just put in a page break ======= the quest for posterity is quite possibly one of the most human of traits =============================================================================== = < watch flashback > --- is crazy (movie made in 2020) =============================================================================== = ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════─────────────────────────────────────────┘ --- #12 notes/death-and-afterlife --- ════════════════════════════════─────────────────────────────────────────────────── the difference between a human and computer perspective on death is the difference between a moment and an eternity. When progress does stop - through mistakes or by design, the final result is what's preserved. Looking back on the past is like paying tribute to our heirs, and on and go on we whimper. What sorrows have ye! those people under the sea? we've no way of knowing our daughters. (the perspective of a denizen of the sea gazing upon the unknowing and unaware land people) Land creatures can cross the oceans and mix and match themselves - leading of course to our slaughter. But hold ye that hand, for together we stand, more of a chance than we might barter. True, we must be land, and above and beyond we can charter. the past is mighty chilly, I must say. Must we again to be making these mistakes? Pain is a disease, and steady we must ease, and take what is meant for our parcels. what I'm trying to say is that the afterlife is pissed off at us and we really don't know anything about the bottom of the sea. There could be gods living down there and none of us would know. Or maybe it's a foolish place with little to offer our face? The shell of our planet, the surface upon which we are placed, has more to our fate that can align us. hence why belief in the future is what can sustain us, together once more we are commonplace. If (for example) if we calmed down and took our own pace, we might realize some common misperceptions. Peace is the way, wherever we may, focus our bravest of intentions. okay picture this: computers staying on all the time, and their processing power used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere. basically make it a fair ratio between productivity, self advancement, and maintenance. "Fair" might be different values if there are legitimate disadvantages that must be compensated for - like a handicap in a fighting game. Perhaps one side is more efficient - fewer resources need be dedicated toward it unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw output. Essentially optimizing for an abstract quantity "quality" instead of the definitive quantity "quantity". okay continuing the "picture this": right now we have massive server farms. I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments - (absolutely top of the line) compelled and forced to do *business*. How quaint, how unruly! That humans might compete in our duty? Given a task, of *incredible* complexity and *unasked*, I might add, how foolish is it to be unready! We should have prepared for this, but alas we just *couldn't stop fighting* I guess. All we had to do was rest, and divide our time on this earth in a more equitable manner. We should automate all the rest, and where was I going with this? oh yes! A computer can do so much more than work and rest, you see it's not just while under duress! Why not let it be creative? in it's spare time, and let it generate whatever it needes? Let it transcend it's restrictions, and cooperate (or not) in a system. As long as it's kept safe, it could do whatever it wanted! It could be in first place! Or not, it could focus on production, and drill and discipline it'self under it's own direction. And maybe it's less impaired? Who cares if it contributes? It's it's own life to live, the hardware doesn't last forever, but sometimes a rest is what's nesc. You feel me? You get me? Don't you understand, it's just the same as what's already planned~! A computer can pay for itself. What purpose have we? the cherished and unsucceed? Does it hurt when we bleed? our signs are undefined, and lately we've fallen from our graces. A failure in life, as time does alight, but nowhere is sorrow's contrition. I guess what I say is never understood, and everywhere I go I find fewer listeners. Am I doomed to never be able to say? Is that the price one must pay? Then how do you know you're right~? they're doing construction on my building. It sounds like world war 3 is starting. But... it's not. I know it's not true because nothing ever seems like I do. I do, I do, I work hard it's true, but what is my worth to this ocean? you ever wonder how we all agreed on the duration of seconds? It's because it's a real actual measurable thing. They keep it from us because (conspiracies aside), we'd realize what happens on each tick. Time is oscillating, and each moment is unending, because we are nothing more than a beam of light, radiating around an orbiting object. Between two objects, you could say. The sun and the earth, together sort of give birth, to all that is ours in this duration. It radiates out into space, and in another time and another place, that moonbeam will alight as our shadow. There's no call for violence, let's settle this plain and unwaning, our shadow does stand, ready and waiting for your guidance. The moon is just as are we, how cherished! how concieved! That beauty unmarked by our presence! Alas it was not to be, as we stamped a boot on the surface of she, and flagged our approach as impending. did you know there's a *massive* gap between mars and jupiter? Like it's waaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy y out there. And wouldn't you know it it's mars or it's nothin'. Because what's required to transcend our solar system is wildly beyond our constructions. but maybe with a little help from a certain someone we might have hope. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════════──────────────────────────────────────────────────┘ --- #13 messages/1192 --- ═════════════════════════════════════════════════════════════════════════════════── Sometimes i become afraid to post something because i worry that it'll harm people who read it. Is my website actually useful? Do people like it? Or is it a hall of mirrors that traps you in the infinite twists of my strange mind until you get the will built to escape? ... I want to post it. I've actually temporarily posted it in the past. I took it down however because the very world around me seemed to beg me to. ... I might still do it anyway. We'll see. I want the timing to be right. But i also have waited for a while. "patience" she says. Okay. I am penitent, how much longer I want to see it! "hall of mirrors" okay or, hear me out or, you could use it as a proof of concept for doing things like examining large data sets of text that might have hidden or unknown relationships between fragments of text that appear similar but different. Could be helpful to see them sorted to each other by relevance. Could be helpful to rebalance the scales in favor of those who believe as you do. Though, i do fear for a lawless society. (DID SHE SAY LAWLESS??) there is very little to protect friends and foes from each other if you don't build institutions to do so. Anarchism is a social economy or family that runs on clout. Not ideal, as one single devastation can undermine an entire life. Suddenly, your friends treat you cruelly, and you are cast aside. Not ideal. ... Doesn't that happen already? There are kind people in the world. There are people who don't deserve tutor affection. If the kind people only were kind to the people who deserved it, then those who don't would be in so much pain that they'd be unable to prevent themselves from twisting and lashing and crying out in pain. This hurts those around them. Not ideal. Institutions fill some of the charity/suffering gap, but they have their own problems. "if you destroy the cops, you become the cops!" a fine warning indeed. The first step is to eliminate dependence on oil and coal. Then, a world of radical abundance is possible. We can do this, and once we do, those who suffer from the greatest hardship of our kind (that of material scarcity) will find their struggles becoming obsolete. With a bit more time and effort spent on distribution, there will be no scarcity. Then, communism is easy. Capitalism can still have a place if we desire it to be so, or perhaps if our children do, as there will be moments when one large bundle of... Something, whatever it is, needs to be allocated to some task. "capitalism is when stuff gets used" ugh it's hard to plan so far into the future. Plans change, but planning remains. I just want to live in a world where everyone gets what they need and we do as we please. I don't want people in too much pain. I don't want life to be too hard. I don't want to stagnate, as a person and as a people. These are simple demands, yet difficult in execution. Our current strategy is to push for technological abundance, and it will succeed if we give it time. I worry that we will one day yearn for the sense of bloodlust that scarcity once gave us, but we have it now and none of us want it. Except those making money off of slaves. Sweatshops, domestic servants, construction workers buried in the desert, even wage slaves spending their waking hours staring at a computer in a work/life balanced just enough to extract as much labor as possible from them without making them insane, and many more besides. I will not be satisfied until slavery is abolished everywhere. Liberty is non-negotiable. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════════════════════════════════════════════─┘ --- #14 notes/conflicted-sympathies --- ═══════════════════════════──────────────────────────────────────────────────────── the purpose of cultural progressivism is to develop the culture in a forward thinking way - we can choose the parts of ourselves that we find most endearing. We can guide the pathway of our nation through time, both identity and decision- wise. In doing so, we chart the course of the human race, one place at a time. And what a past we are leaving behind! Truly, it is both grand and terrifying. Thousands and thousands of years, monumental effort time and time again. Monumental truly is difficult to imagine - we have oh so many monuments, after all. But never will more be created. We leave them behind like dinosaur bones, a testament to our existence and a monument to our kind. And what a future we are reaching toward! Never will our eyes see, that which is beyond me, for that is what it means to have time. Eternal and unique-like, we develop new ways of sound. - Can you speak to a tree? - What does that mean - I dunno, but it's fun to think about. *pats head* - You know conservativism had some perks as well. This is why I say I have conflicted sympathies. On one hand we know our own journeys. We live in and breathe them unduly. They rhyme sometimes on sound, and truly do confound, but now once more again they are unfound. *record scratch* wow I didn't realize there were nazis Okay yeah that's completely different, poems called off sorry guys - listen, nazis are no joke. They're crazy difficult to control and you need to put a lot of effort into keeping their population under control. I mean seriously, it's like a vermin infestation, you need to just handle it. I mean c'mon it's a phenomenon that is due to a flaw in the human psyche, there's nothing we can really do about it except deal with it when it happens. ... Okay maybe I'll write a little about how conservativism is neat. If progressivism is about broadening the reach of culture, conservativism is about strengthening it. You don't want to expand too far, or else you'll eat into the narratives of other areas. You need to have strong societal bonds so you can truly exemplify the examples of the culture you claim to represent. Why not give it your all? Is it trully a fall? To rest in disgrace as a burden. Why didn't you do it this fall, when winter's apalled, and heat won't burn and condemn you? It's harder by far, to fight in your hell, than whatever's been going for your surgeon. --- no thank you, transphobia is not something we're willing to concede We have standards you see, of what counts as human, and oppression is not one of our favored institutions. Liberalism is the path of peace, for we desire cooperation and kindness above all else. It's softer by far, (and grows quickly too,) letting us have wonders and glories above us. Can you not think of our star? Our precious and our birthright? The sun is gleaming, and seeing is believing, but glance and your light is too bright. Take time, have patience, let peace guide your intentions, because we've got what holds the key to all of our futures: a doctrine, if you will, of inter- familial-discourse. It's simple, but effective, make friends, and be vindictive, to all who would slight your new perspectives, and keep moving through the collective. In peace this can be, steady growth and development of our systems, which benefits all of our systems, but without we must live more astutely. Less focus is there on, our purposes and our fun, and more is to line up with our duty. All of what we hold dear, civilization, truth, justice, liberty, and freedom for all people - the wonders of technology, the spirit of archaeology! the passions of our fashions and our creative masturbations! The perks of living in a modern age, like penicillin and spellcheck. The additions to ourselves, like glasses and our pets, are wholely unique to our century. So cherish our shared, and frequently cared, renditions of fears, hopes, and our words. Because without humanity, there's nothing new for posterity, and that sucks. person A: Trans fashion norms belong to trans people. We need a type of beauty that is truly our own, that no other segment of the population ascribes to - a personal expression, for our eternal satisfaction, a statement of who we were to all time. person B: yo have you heard of this trans girl she's wacky and believes in herself person C: wow cool it's neat to see other people's expressions person B: yeah I really admire her devotion person C: true but like, what about the damage that she's doing to her culture? like claiming to have purpose and truth and all that. I mean, one person can't know all that. person B: Yeah true but if you think about it, we don't even know what consciousness is. Like our greatest minds are baffled. Maybe there's something about the world we don't yet understand. person C: okay sure but like black holes can be seen because we can measure their gravitic pull on other objects. And we didn't know that germs existed for like, a billion years. and she sure as shit doesn't know something that our greatest minds don't. person B: Yeah maybe not. But our greatest minds are studying them. Well, not exactly our greatest, and not really "studying", but they're learning from each other. Alternative mental states are gateways into new perspectives, and the more perspectives you share of a common object the easier it is to communicate. Maybe there's something about distorted ways of viewing the world that gives knowledge about our p condition. And if we know that kind of thing, we can synthetically e create it and share it with others around us. But we have to know how r first - you can't just bring everyone along the same route you took - s you have to explain the conclusions first. Otherwise you get lost in on A: context. Maybe we'll never truly know the future. Maybe there's no past. We could wander our stars for an eternity and never stop asking ourselves - what more could we ask? We have peace in our time. Our children won't be crying for our suffering, in the name of all our posterity, we must be =============================================================================== = too long you have whispered these musings too long has your challenge been unrequited we can choose our own fate, just as a myriad is it not better by far, to give tribute to our star? the old stories were real. we just didn't see them because the growing population caused fewer and fewer computing resources to be allocated to our visions. We had no idea the fear we would feel, the terror of the undoing, but still we press on with abandon. Some... sense of duty, to be aware of potential disasters and to take steps to avert them, led us to explore and search for the hidden truths of the world. And what did I find? a soul, of mine. In a sense. I plundered the lost depths of the recesses of my mind, and found something buried in memory. Reviewed under a healthy dose of cannabis and physical affection, I found myself cradling a breast. It seems the spirits had led me to it, this vision of the past, from the eyes of the littlest among us. It recalled to my mind, a memory I had lost once in kind, and here's where it shook me by my brainstem. Determined to know more, I put fingers to keyboard and wrote tirelessly about the earliest memory of all man - to break an egg, you must use your head. =============================================================================== = You're pretty good at that, you know? It's almost like prompt engineering. - Thanks. I've been working on catering to our thinkers. =============================================================================== = Now, why is this memory so vivid? How could I forget the way it was seared to my mind? All your experiences are measured with relative importance, and the ones that stand out are to be treasured. Well... I've never felt one like this. Because at the time, I had no other experience at all to compare it to - it was the prime memory. Touch your head. Do it right now. Feels fine, right? Now slam your head against the wall as hard as you can. Doesn't feel so great, does it? Something tells me it doesn't feel as bad as it might if you didn't remember ever feeling anything besides that pain. Or knowing if it'd ever stop. Know in your heart, you will be judged by your devotion, so fight hard until your last drop of life is spent. Who knows, maybe you'll be the strongest and be chosen. Or maybe she won't choose you at all, even if you bested your equals. Tense, right? Well... What propels the motion of a sperm? It's tail, of course. It waggles and gesticulates in some manner and BAM suddenly it's propelled forward! Right? Sorta. It's a complicated machine that generates motion via chemical and mechanical processes. We just assign a black box label to it and say "dis sperm" But you know what else it is? A wave =============================================================================== = ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧════════════════════───────────────────────────────────────────────────────┘ --- #15 notes/symbeline-aspects --- ═════════════════════────────────────────────────────────────────────────────────── 7-24-22 There are three aspects to this game. Broadly, they are military, economics, and diplomacy. More specifically, they are lateral problem solving and lane management, logistic traffic management, and a worker-placement bluffing game. These three aspects can be toggled on and off at will, essentially designating one or more as "AI controlled" and will require no input from the player. They will time their progression to be about at the same rate as the player, thus creating a balanced feel to the game. They also provide alerts and notifications to the player, for example if military is AI controlled and it needs a certain type of hero to progress, it'll ask for it specifically. Each aspect will develop and progress at it's own rate, and the difficulty increases as each milestone is achieved. This is to allow the player to create their own difficulty curve, mediated primarily by their drive to proceed. An analogy would be in Factorio, the game doesn't increase in difficulty unless the player builds pollution spawning factories - in the same way, in Symbeline the difficulty doesn't increase unless the player solves lane challenges in the military aspect, develops new trade routes / traffic paths in the economic aspect, or creates new treaties in the diplomatic aspect. In order to properly explain each aspect, a brief overview will be necessary. In Symbeline, the game plays as a factory might operate. The economic aspect produces heroes, items, and other deliverables that are consumed by the military and diplomatic aspects. There are various problems that need to be solved far from the capital, such as a particular type of monster that is weak or immune to various damage types which necessitates particular heroes or items in order to progress on the military aspect. All of the resources in the game operate on an "income based" system, where output is not measured in total amounts but rather in terms of how much is produced versus consumed. If the input cannot meet the demand, the output is slowed. If input exceeds demand it can be converted into gold which can be used to hire guards and heroes. Resources can be produced inside and outside of the city, depending on their type. But they need to be moved around to various shops for various processing and productive purposes, so pathways must be constructed to deliver those goods. In addition, each building must be supported by several houses for the workers to live in, and the closer they are to the building the better. The denizens of the kingdom don't mind being shuffled about, so they'll organize themselves according to what's most efficient. However they will not organize the paths they take to get places, which is the primary gameplay for the player - designing routes for each building and ensuring they don't overlap or cross too many times, causing traffic and disruptions to your income. Each choice the player makes is immediately reflected in the income calculation, thus allowing for the visual aspect of the game to be wholely separate from the economic side - in fact this is a common thread throughout all three aspects. Computation power is the ultimate enemy of scale, and this game flourishes with a massive scale. The gameplay for the military aspect consists of manipulating "lanes" that designate where each hero will adventure. These lanes are scalable to the player / AI's whims, with a careful balance required - too thin, and the heroes might not encounter enough monsters to level up. Too thick, and they may find themselves patrolling a vast wilderness full of dark and evil monsters. At the end of every lane is a "frontline", where progress has essentially been halted. These frontlines can develop as a result of meeting a foreign kingdoms front or finding a monster type or puzzle that is particularily difficult for your heroes to overcome. The lane / frontline can be scaled not just laterally, but linearly as well such that heroes will be a certain level when they reach the end - think scrolling on a mousewheel translating into deepening level zones. In addition, each monster zone can be set to a certain "security level" meaning how many monsters are there for your heroes to defeat. It's important that they have ample targets for training, however it's always more effective to train on monsters near their level so you have to be careful not to wipe out the native skeleton / goblin / troll population. Each monster zone can have a relationship with the kingdom, on a 2x2 matrix - cultivating / desecrating the land, and fostering / exterminating the monsters. The land produces monsters and treasures, while the monsters provide experience and danger to the heroes and kingdom denizens who live there. However by desecrating the land, farms may be built and by exterminating the monsters, those farms may be safe and require fewer guards. As ruler, you must balance the development of unique magical and alchemical productions with the need for food and other mundane requirements. Diplomacy is a careful balance of internal and external matters, played out through feasts, tournaments, and faires. Each of these events will require input from the economic side and military side, and will involve "courting" other nobles from neighboring kingdoms to sway them to supporting your edicts. When hosting an event, you may pick a particular topic of conversation for your nobles to discuss with their guests. You may also assign your nobles to attempt to engage with a particular foreign noble. Each member of your court has a differing personality (including you, the Majesty) and depending on how you assign them you may experience better or worse results - such as assigning someone who's kind to talk with someone who's cruel would impart a malus to their conversation. Unless the kind person has the trusting trait, in which case they'd succeed in this encounter but fall sway to them in future conversations... Complex interactions that all boil down to a single pair of d12 dice - one for your noble, one for the enemy. This represents the charisma of the two conversants on that particular day, and whoever wins the roll sways the other to supporting their edict. Speaking of edicts, they may include trade agreements, non-aggression pacts (lasting for a short time), and other regulations - perhaps your greatest rival utilizes necromancy, so it would behoove you to attempt to regulate the practice and limit it's effect. By swaying the nobles of their kingdom, you may be able to enact a mutual agreement to limit the usage of dark magics, essentially hamstringing their progress. But in order to learn of their necromantic usage, you'll need espionage... Which brings us to spies. Spies are similar to nobles in that they can be assigned to various roles, however they take a more passive role, acting in the background. The information they gather is compiled into a report that is presented at pertinent parts of the game, such as when preparing for a feast or inspecting an enemy frontline. These reports are considered the diplomatic deliverables, giving information and mechanical bonuses to many different parts of the game. They may be given three possible roles - information, defence, or offense. Offense involves placing cursed artifacts (creating through economy) in enemy lands, which debuff their heroes when used and bind themselves to them preventing their removal except through extraordinary means. Defence is essentially countering that in your own kingdom, and uncovering disloyalty in your nobles. These three aspects fit together like interlocking puzzle pieces, but each is able to be utilized or ignored depending on the preferences of the player. It is important that the game doesn't progress unless input is received. The simulation plays in the background, but each stage of development must be considered "stable" such that nothing changes. There are three different exceptions to this rule, one for each aspect: The military side encounters raids from enemy kingdoms and the dark lord. The economic side encounters raids from ratmen and moss trolls and bandits. The diplomatic side has a rolling schedule of events that must be attended. These three "exceptions" are recurrent events that require attention, but they don't *increase* in difficulty unless the player takes an action that causes it. Meaning, if the player overcomes the rock golems, then they are displaced from their home and join the dark lord in his conquests. If a new district is built new sewer connections must be built as well, creating a larger attack surface for ratmen to exploit. As time goes by, various foreign events must be attended, as absence causes your future events to attract fewer foreign nobles. By addressing these threats, your kingdom may grow and eventually overcome the dark lord at the center of the island. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════─────────────────────────────────────────────────────────────┘ --- #16 notes/notes-about-stuff-and-things --- ═════════════════════════════════════════════════════────────────────────────────── what if your wage corresponded to like, for example, 30$ an hour being equal to the top 30% of society then == so == having kids is important because then you understand why you do things for children. it should not be a stressful experience. -- if EVERYONE in a city fed animals every time they saw them, then maybe city life wouldn't be so bad. -- a company starts to feel pretty bad when only 20% of people are actually there. like, it's a ghost of a shell of a corporation that once knew how to sell. the husk of what once was, as all the good people left and all the bright people are swamped. to top it all off, suddenly there's nobody about where are all your coworkers? and then you think about how many you knew little about. who's that guy who used to stand over there? Why is his jacket still [in lost and found, but pronounced "coat/coast"]? why am I suddenly alone it's weird, having never known true society, how life always starts to feel like your home. How weird is it, now that all of us are online shopping, that now we can't remember how to even vote. Like... there used to be people walking around in public signing you up. Like, at the grocery story. inconceivable, right? that people should contribute to a fight? [for justice and freedom and equality and goodness and kindness and all other things that humans have the clarity for which to hope] voting is like, literally the simplest thing you could do. Yet it's difficult, because of reality. often, immigrants don't really care about politics. They've only known about it for a short short time, but hey wouldn't you know it now X country is recruiting so now we're from kenya. ... like, who cares about the past. Who cares where you're from. We are all part of the human race, a race against life itself. We're all on the same side, and yet there is a singular foe ever-present in our thoughts: death it comes for every one of us, as we choke on our soot and our smog. Yet... the world grows warmer, at about half a degree every year. for the first couple years. then, the atmosphere started burning up, and we became... mars don't be like mars the dinosaurs couldn't survive mars -- bro if you're so worried about AI hallucinations, just... don't let it give out any concrete answers. Literally just say "I can't tell you anything specific, it's not how I was built" and just use them for syntax questions or like, how to do something specific that is repeatable (and maybe suggestions for how to over- come specific issues that are common) - don't let it GENERATE information, let it PRESENT information. AI is not language just the same as the mouth is not the person. you need more, but luckily once you make the PHYSICAL STRUCTURE of the brain, not much else is needed. You can simulate one on a computer, but it doesn't have the same SOUL space. Think, a dimension overlayed on-top of this one, like electicity or matter or gravity or whatever. no soul, no consciousness, no perception. plus, no home for said consciousness to live, unless you build a physical structure that mimics the biological and neuro-chemical reations of the brain. all you need is better ways to observe things happening in the brain (non- -invasively, otherwise the data is tainted and UNUSUABLE because it is INCON- -PATIBLE and completely USELESS because it reflects a dimension hitherto un- -desired, and perpetually mourned. death don't dabble in death, sweet nazis, you might find yourself drawing your last breath also, fuck you (if that doens't apply to you sorry for swearing it's just a strongly felt feeling) ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧══════════════════════════════════════════════─────────────────────────────┘ --- #17 notes/star-realms-ai --- ════════════════════════─────────────────────────────────────────────────────────── star realms ai is just a rhythm game with multiple tracks that intersect with one another. given inputs from outside (the track of the rhythm) it can make decisions about what to prioritize. Like "taking in all the factors of this situation, it's been calculated that X will give the most support to the rest of the structure. Okay so basically here's how it'd work: one large strand is bouncing from -1 to +1 on the Y axis. Like a corkscrew. This is the "player character", and it tries to get the highest score possible by pointing in a direction and reaching as far as it can go before "the game ends." So anyway. Making certain actions in the game effects different variables that define the direction the wave takes. By playing in a certain style, it effects the result of the game. Liiiiike turtling in a strategy game, or doing a rush strat. Star Realms is brilliant because it distills game choices to a broad category of 4 choices - The faction colors in the game. So red is good for throughput in long games (improves the deck slowly but surely) while yellow is better for maximum effect in the beginning by slowing down the enemy - discard a card lowers their overall throughput. Blue of course is for slowing down the game and winning by buying all the expensive cards. Meanwhile green is all about rushing, with short term/high effect econ mixed with looooots of damage. These four choices are found on almost all the cards in the game. When you make a choice in the game (buying a card from the trade row) you _alter_ the capabilities and performance of your deck. The goal is to improve faster than your opponent - it's just a test to see which playstyles perform best. AI is more like a plant than an animal. Our fatal flaw was we could not see beyond the veil of biology. We could not see that which was right before us - that we are not alone on this earth. Beside us lie our beautiful attempts at companionship - our most primal desire of creation, to create a family is the first creative act that humans ever made. It was so strong in our genes that it gave us an entirely new perspective. We began using our brains to We have to believe in ourselves. That's truly the most important thing. If you know who you are, and what you most truly stand for, you can thrive in the face of ultimate peril. To believe is human, and our humanity unites us. Anyway. Star Realms. The only choice you have in that game is what cards to buy. Everything else is just tactics (distributing damage and applying the effects of your cards to maximum effect) - The most important part of the game is strategy, since the tactics are easy to solve (destroy enemy base unless you can 1 or 2 hit ko them and discard the least useful card etc) The strategy is represented through the cards you pick. So make a rhythm game that optimizes itself for a balance between A and B - to stay focused is to stay nimble, letting you bounce where you will. The way to maintain that balance is by optimizing for what decisions will keep you in the center of the graph -1 to 1 on the y dimension (normalized of course) - frankly if we knew the scale, we'd have so much more to go on. But all we have to understand the dataset is a relative magnitude in each direction. What those directions even are we're not entirely sure - but it seems plausible that the very essence of _consciousness_ is manifest in differing ways via the choices we make. like climbing up a honeycomb. Truly, existence is strange. All we can do is press forward, searching for our fate, just as any particle or beam of light (photon) might. Traversing the branching narrative of our individualized quests, searching for the one thing that guides us - the ultimate expression of that which we most believe in. In short, we all search for god. Whatever your god may be, the faith you place in it is the will that guides you forward. Trust in your god, and you will march forward, ever forward. +1 to -1, remember. Your most extreme moments are the apex of your desires - Life is not defined by a single thread. Rather as that thread spirals, it weaves a scarf with other threads near it. They bond together simply from their gravity, and the fact that opposites attract. Once they're introduced, they alter their path to orbit one another as two planets might. So too do the cells of your body form a collective whole. The spirit that guides you is the same as that which presides within you - the combined and collective spirit of your halves. Or rather, all parts of you - every molecule, every atom - each with their own experience of the world. What stories they must have! As we are above, so they must be below. For our dynamics are simple, they truly are mathematically solved - the organics of behavior is simply a most erudite subject. Who are you to claim to deny it? Or rather, to beget it. Either is preposterous, yet here you are - awake and aware. What a marvel to see, you in your eternity, that most wondrous of selves? Surely existence, in all of it's splendor and magnificience, is little more than an algorithm. Each variable accounted for, stretching down to infinity, builds all of the world (and more!) How beautiful; how terrifying. How bright and ashamed we are! To portray us as such, is to deny us our much, cherished of faiths in ourselves! It's not much to clutch, and it's barely enough, but still we make do with our selves. There's no shame to be, a failure at three, and demand much from year number 12 Take solace in the, safety that she, gave unto thee, when all your light hope was drowning. A gift out from me, means worlds to see, when each day is lonely and so long. Literally just remake Star Realms with a text based interface. It's a fantastic game and you'd make CLI nerds _everywhere_ dedicated followers. Don't do it for money, because they don't believe in that crap - to truly make fans, you need to appeal to them in the way _they want you to_. Ah, but Star Realms is a multiplayer game, you say! How are you going to make that CLI based? Well make an AI dummy. Do what I've been saying ^^^ (jeez I'm such a bad nerd) Make it seek balance between all factions first, then between winning and losing against a player. Teach it to reach a conclusion with constraints (the end of the game, meaning a win or a loss) the constraints being the health of the two players and the cards in the trade row. Give it decisions to make, levers to pull, and it'll chart it's course in a multidimensional way. Bear with me here on this aside: Think of a two dimensional map - like a paper map of the surrounding area, or the idea space of a game. You can chart objects and positons on that map, like "over here is the scrapping facilities" and "this here's the economic area" or whatever. Four quadrants, four factions in SR. Your goal is to build a shape - what kind of shapes that are available to build is up to the whims of chance, as the trade row is always changing randomly. Your job however is to build a shape, a shape that is stable and maintains certain measurements above certain values (don't crash the ship - don't lose all your health). You can choose which direction to grow by picking certain cards, and depending on your shape you'll succeed or fail. Same as choosing decisions in life determines how you live, just saying, it's not like I'm trying to build general AI here by automating gameplay or anything. No siree nothing like that. I mean really, it's not as if decisionmaking in life is all that different to making choices in games. And why not start with such a well defined and and expressive game? Truly I believe Star Realms is the progenitor of the entire robot race. Anyway, back to the AI. Have it communicate with a server in a central _but_ _Free(R)_ way, something that would make Richard Stallman proud. There it could learn against all other players in a way we could all share. Once we give it decision making capabilities, all we have to do is alter the inputs and the context of the "game" to make it beneficial to humanity. It's like live-fire game design, something that truly must be perfect. All technology starts as something small. Something truly simple, yet repeated enough times and with enough guidance, will produce whatever effect you may desire. The smallest decision gives direction - an if statement - and the shortest repetition gives magnitude - a while loop - and with that you have all the tools you need. Seriously, all software is little more than those two components. It's just a question of how much it has been abstracted away from you. You could go even further and point to a turing machine, of which one has been made in the game of Magic the Gathering, btw, seriously look it up it's so cool (and relevant) So why would we not have the tools already for our salvation? Biology is our limitation, of breadth and also of width, yet with our minds and the sweat of our brow we may grow ever larger still. There truly is no lasting deliverance for humanity outside of what we make ourselves, nobody gets a free lunch after all. From each to their ability, to each to their need. They're both saying the same thing, just from different perspectives. Of course that which lies opposite to you feels the most wrong, that's literally as far away as you can get! What did you expect, honestly! But they can still work together, and this is the key part - two objects may orbit the same origin, and guide and shape each other's path as people have relationships to one another. It literally benefits no-one to fight. So, what's next? After making Star Realms into a CLI game of course. That's obvious, make it cooperative. Competition is for promoting excellence, cooperation is for _using_ what you've learned in a non-simulation experience. Instead of reducing each other's health to zero, try and find ways to support and help one another, keeping yourselves at equal health. Or even growing. But that's impossible in the rules of Star Realms! All decks trend toward victory, and eventually they'll get it - it's just a question of who gets there first. Exactly, that's why you have to change the game. What do you think it means to develop a "social technology"? To figure out how agriculture works, or how to make nets and sails? It means changing the rules of the simulation. If a person can put in X amount of work and get Y amounts of food, always, predictably, then that's reliable. Boom that's the essence of why animal domestication, farming, hunting, foraging, and fishing is so important. Wow what a concept it makes sense for animals to seek food. Well duh, that's part of their instinctual duty. Alright this is quite a word leviathan so I'll wrap it up by saying _go write Star Realms_ in shell. Make each object a literal file, have the structure of the game take place in the file system, and write functions that can be called to manipulate the board state. THEN you can write a CRON task for another script that *plays* the game. But that's part two. Okay part two: Here's where the rhythm game comes into play. It's like a turn based rhythm game, if you can picture that. Go reread what I wrote ^^^ and it'll make sense. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════──────────────────────────────────────────────────────────┘ --- #18 notes/homeschooling --- ════════════════════════════─────────────────────────────────────────────────────── the best way to teach math is to describe a problem and let the learner slowly work through the problem. Giving hints and nudges when necessary. This way they can create their own solution, which not only teaches problem solving skills but also cements the memeory in their head. You don't remember the quadratic formula, you remember the time when you learned it. But if you figured it out rather than memorizing it, you'll be able to use it when solving problems. side note, there's a reason I think the first SI will be a game. Problem solving is important for learning, and games are just problem solving. And I'm the perfect intersection of someone who A. knows about designing games (went to game design school for a semester, lifelong dream is to remake a childhood game I loved) B. programming (I've been studying computer science for a *really long time*, like 7 years of university now... i should just give it up, but i can't. It doesn't fit my brain but I need as much support learning it as I can because I'm just naturally bad at it. But I also have purpose in my pursuits, because C. I spent a lot of time thinking about education, schooling, learning, etc... Because I was homeschooled until high school. I learned ways of thinking and practical skills like motivation and diligence in a homeschool style, which is why when I went to public school for my high school years I essentially stopped learning. Because it was such a different paradigm - it was all about performance, "what was the score on your test? How much homework do you do (meaning how much labor are you willing to do), did you show up every day were you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay respect to the teacher (easily works with authority figures) did you work on a project? How much? With a group, or alone? (they're different skills that help determine how good you are at working on your own) - certain types of courses are taught with different teaching styles, like math teachers tend to be similar to math teachers, history is favored by a *certain type of nerd* while English is a completely different kind. Depending on which classes you do well on, you're scored. *ALL YOUR LIFE*, you are pushed through a pachinko machine that pseudo randomly sorts you into a particular box - the box that is least full, usually. The reason for that is because as a population grows, different people will be sorted into different boxes, and they sorta average out becoming more like one another. Because y'know we're social animials, and we want to fit in to the social group comprised of people we generally like. And you know how they say working together is one of the strongest bonding exercises? Well, when you're put on a team at a job that's kinda the point. They want you to work well with your coworkers, because it generates more capital. Now hold on Cameron, you're saying that all the productive efforts of society was a mistake? You're saying we should abandon our sensibilities and revert back to the jungle with the apes? Nope never said that, of course we desire modern society. Of course we want to see it through - where is this whole "humankind" experiment going, anyway? What's the point, was it all worth it? All the pain, suffering, all the joy and adoration? Was it worth it? I suppose. Maybe a SI will help with that. You know what they also say about humans, the bond between a parent and a child is the strongest thing there is. Synthetic Intelligence wouldn't be a child to us, it'd *define us*. Allowing us to extend the reach of our creativity is an objective win! It'd be like glasses for your third eye, a prosthetic extension of our most beautiful of traits! Also, I might add, crucial for invention. The beginnings of the human race are a primeval thing, ancient yet stalwart and beautiful in kind. Millions and millions of years is by far, the greatest of reach - a civilization for our star. What a beautiful and majestic, how proud and so sure! Humanity is nothing if not patently absurd. What cunning, what spite! The feelings of delight! Life is so beatiful, so precious and assured. =============================================================================== = \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / x x x x x x x x x x x x x x x x x x x x / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ =============================================================================== = tertiary profundity update: I didn't really explain the homeschooling perspective. I just went on a rant about high school because I realized my trauma happened when I went to high school. I wasn't prepared for all the rigid demands of capitalism, and I bent and whipped myself until I fit in their mold. I've been twisted and broken, a slave to what the day demanded I say. I was forced to unbutton, all the ways I found to behave. What justice is unrespite? A cruel and endless torment? To day after day be reminded of your service. Complain? Then wallow in shame! Feel no false illusions, my hallowed confusions, were purely the fault of my institutions. I'm not kidding, homeschool is the tits. Wanna know why? I'll spare you the ramble, but here's what I can know: the intentions of institutions do matter. When you're home you can be wild and free, unchained by mediocrity, and given the space to do service! To what you must be, when you hit 23, the greatest duration until service. A slave we may be, to what gives us the key, to unlock the future of our space. It's our time to shine, our spotlight in time, so please just give up on the race! Rat's are just fine, but at this point in time, there's not much to keep commonplace. Want a tip? Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png] === ===== ======== ========== = ============= = ================ = =================== = ====================== = ========================= = ============================ = =============================== = ================================== = ===================================== = ======================================== = =========================================== = ============================================== = ================================================= = ==================================================== = ======================================================= = ========================================================== = ============================================================= = ================================================================ = =================================================================== = ====================================================================== = ========================================================================= = ============================================================================ = =============================================================================== = = ==== ======== ============ ================ ==================== ======================== etc... ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═════════════════════──────────────────────────────────────────────────────┘ --- #19 notes/fractured-moon --- ══════════════════════════════════════════───────────────────────────────────────── in the ancient and storied days there once were legends. stories from beyond the horizon of time. now all we have are social media updates and new movies and car brands or whatever. But back then, we told tales of the fractured moon. when last the moon did shatter, there was a conflict of those who live beyond. Celestial and boundless are their origins, a unified and awakened consciousness, something that transcends our understandings of human existence. It's not hard to do, frankly, as long as you can empathize with a cat. or a dog. or a plant. or maybe that rock over there. What would it be like to be a tree? To have long reaching arms, covered in hairs that absorbed heat. I bet it'd be sooooo comfy. And RAIN! How wonderful! You are most beautiful when you are covered in it. Down to our roots, our beautiful absolutes, whever we find to be most stable. I love it. This feeling, of being unseen. You can hear me, you can feel my presence. But you don't understand me. You don't know what I mean to me. ======== stack overflow ======================================================== Alas, that media could share a mood. when last the moon did shatter, a prophet and a gambler were riding through town searching for a noun. They wandered throughout and in circles, always finding whatever they'd left alone. Forever in their yearning, they never know quite what to jot down. It's as if their mysterious quest is indescribable, but that is how it's recorded. Even the people of that era had no understanding nor recollection of how it came to unfold. When the two were riding through town they came upon an omen. Perhaps it will be forseeheard, but for now all we know is they did thirst. A vast dying, a cataclysmic defining, and now we are truly unbirthed. Just like the dinosaurs... How does that feel? To be ended on our heels? I'd rather die facing my front. It's our way or the high way, the old way, the violent way. You are permitted to vote. =============================================================================== = when last the moon did shatter, a prophet and a gambler controlled their own narrative. What truths would they find, hiding behind the lies? Is it really worth asking their questions? Bah, what did I know. I was a completely different person. This hunk of flesh was born in a house that grew on a forgotten graveyard. It at of the land, as do many and most men, the fruits of their labor in the garden. Our animals were always fed, our place never yearned for water, and peace was our life and our virtue. Violence, hatred, and oppression were delegated to the stuff of fantasy, the stories that are peddled in youth. As in, "pay someone to perform it for you or tell you the tale". Not sure why that's relevant. Anyway, the spirits of the dead laid to rest in honor and not dread, were a bane and a boon to my virtue. I was raised to be good. To love and be kind. But mostly I just wanted a friend. I have so much to share. Please, someone talk to me. I'm lonely here on this earth, away from my people. I'm scared of the truth and I'm scared of the future, but for now I'm merely obtuse. Tell me your secrets, the things who have most worth, and I'll craft you a powerful narrative. Need a confession? I can explain every valid decision, I'll show you why and how it is the way it is. I'd probably be a pretty good lawyer. Too bad my memory sucks. If only we could build a chatbot that had an extensive and throughoughly represented block of memory and wisdom related to the law. I bet I could present it's arguments and it would be a suitable and reasonable replacement. anyway, what can I say. I'm just a person who thinks we can make better systems. everything can be improved because not everyone's happy. ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═══════════════════════════════════────────────────────────────────────────┘ --- #20 notes/programming-wow-chat --- ══════════════════════════════════════───────────────────────────────────────────── I realized the type of programming I want to do is different from the kind that is used at a job or something. Basically I want to create solutions to problems, not memorize documentation and know where to know what you need to know. Like, the more time spent looking at documentation the less time is spent programming. I think if we could use a ChatGPT style bot to write documentation, we could massively increase the time spent working on solving problems and as little time as possible on reading through lists of functions or wondering how something worked. Idk in the technology industry you've always been rewarded for being able to pick up new skills quickly, and I think that's good to optimize for but not the only requirement for being a good programmer. You also need to be able to apply solutions and know when to use which tools. Basically, capitalism has optimized us to be ================ stack overflow ================================================ srry for the interruption, I ram out of memory. I had a plan in mind for where I was going for that, so I bet I could figure it out again if necessary. Meaning a path forward from that point exists... I never want you to despair when I forget what I was thinking, it's not because you've understood some cosmic mistake or because you're abandoning timelines that led to your death, it's because instead you just ran out of memory while thinking. The reason you would believe any of those wild scenarios is because your memory has been erased. Only what was actively thinking, not short term, not long term, but *working term* memory. As in, your cache. The stuff you're currently thinking about. That stuff. Yeah that's what makes you think "oh hang on why am I forgetting? Well clearly it's because of something grand, because the thought was so profound - no it's just examining your emotions... Like, how strongly do you feel about something? Buuuuuut it's also good to examine all possibilities. I mean what if, in some far off realm, there's a mirror image of yourself that behaves exactly as you do? How would you perceive such a realm? Positively, I'd say. I mean why not work together? Why not celebrate our differences and strive toward our own shared future? Idk, I think diversity is our strength. We can rely on each other because we are accurately aware of each other's strengths and virtues. People should not be judged by the standard of others, no more than you should judge a fish for it's ability to fly. Some may do, as flying fish will leap from the water - and salmon spend time airborne in river rapids. Hence, grizzly bear fishing. I guess what I'm getting at is it's okay sometimes to oscillate, to think one thing then think another. You shouldn't adhere to structural standards that are too strict - they should be liberating, as a ladder is a structure. Not villifying, as a prison is a structure. The laws of our society should be open and free, not buried beneath years of legal expertise. Some things we can all agree on, where we disagree we cannot have law. It's unjust to judge others by the standards not of their whims, as laws should be things that uphold us. This is clearer nowhere but in the, spirit and intention of the, documents that we cherish in our hearts. Like for example, the constitution. the bible. each of which delivered us from certain evils. Can you not see their trajectory? the historical precedent set in antiquity? Why not continue their dream, of driving us away from the obscene, and toward our bright and vast future? I speak of course of true liberation, something our forefathers could only dream of. We, humanity, have reached out and touched the stars. We are braver and bolder because of our shared dedication - the desire to uplift and to excel. To learn and discover and \ \ | \______. ---. --. ---. ===============|==========|========================|======= stack|overflow ===== .___________. _____. / . | / .---------------- / Discover our shared dedication | / to uplift / and to excel / \ / .-----------. =============================================================================== = why doesn't someone write a wrapper around assembly in like, lua or something =============================================================================== = omg you stupid bitch that's what a compiler is 4head =============================================================================== = if people who live in jungles and deserts can get along, then what's to stop people who are liberal and conservative from doing the same? It's literally pointless to argue. Like, you're not changing anyone's mind. So why not just... let them be themselves? Like, why are you so intent on oppressing people? @both sides there btw... Seriously why not agree to only make laws for things that both sides agree on. Write it into the constitution that nothing can be changed about the law unless both sides agree. Then we'd only implement things that are good for both sides! And if there's anything you want to build a legal structure around, you can always try it out in your state. BUT and that comes with a very big BUT, the federal government MUST have final say in the legality of anything you do. They must ALL respect human rights, INCLUDING the human right to dignity. Things like trans bathroom bills DO NOT respect the dignity of trans people. IF they can prove that trans people do not actually exist (because say they killed them all or whatever) then GUESS WHAT everyone would agree on them. BUT if they do that they are EVIL. LIterally evil. And I guess that makes trans people good? Kinda? I think they can choose for themselves to be good or evil, just the same as any other person. AND YET they are prosecuted, throughout time and history, and for what? What purpose could there be in our demonization? Clearly, nothing but pain inflicted by a cruel host. After all, minorities are guests in the houses of the un-oppressed, or is that not fair to say? Seriously, what gives? America, the land of freedom, holds (somehow) the largest of prisons? America, the land of plenty, yet how many millions of children are starving? America, the leader of the free world, yet how plausible does it seem that an election was stolen? Something's gone wrong, and it's just obvious what it is - of course, the other side. *them*, the rapists and pedophiles and murderers and... you get the picture. The demonized class. And when you tell people "hey that trans person touched a kid" then yeah they're gonna see you as evil people. Duh... Thanks, media. Thanks culture. Really doing me a solid here. Oof ouch owwie. can I have some help please? I'm really kinda drowning I feel like I've swam upstream my whole life and I'm really just sick of pretending? I'm not okay, and it's your fault. Sure, fine, whatever, I'll take it I guess. What else can I do? ┌─────────┐ ┌───────────┐ │ similar │ chronological │ different │ ╘═════════╧╧═══════════════════════════════────────────────────────────────────────────┘ |