=== ANCHOR POEM ===
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 If you give your enemies nowhere to move, they will move against you. Much
 better, I find, to clear a space toward a common foe, and seek common victory
 separately. A bit of distance keeps the sharp parts from hurting each other,
 and the shared valor offers opportunities for fellowship.
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=== SIMILARITY RANKED ===

--- #1 fediverse/6125 ---
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 @user-1871 
 
 conquer your foes and they will never again harm you.
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--- #2 fediverse/5444 ---
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 if the good guys always win, the bad will slink into the shadows and do
 dastardly deeds out of sight.
 
 if the bad guys always win, the spark of goodness will wink out.
 
 I think I'd prefer if they were cowering in our wake.
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--- #3 fediverse/5694 ---
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 if I can convince them not to fight will you give me what I demand?
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--- #4 fediverse/3107 ---
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 │ CW: re: Meta, oversimplifying │
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 @user-1449 @user-1074 
 
 I mean, you're allowed to fight about stupid shit as long as you realize it's
 about something that doesn't matter. As long as people are working together
 toward their common goals then... whatever, right?
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--- #5 fediverse/2320 ---
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 │ CW: strategy-games   │
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 If you have numbers, envelop your foes.
 
 If you are elite, pierce to their heart.
 
 If you only have numbers, give your commanders bodyguards.
 
 If you only have elite, become undiscoverable.
 
 EDIT:
 If you are fast, hit from the side.
 
 if you are only fast, keep them just out of sight.
 
 If you are strong, deal crushing blows
 
 if you are only strong, you no longer have any foes.
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--- #6 fediverse/1298 ---
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 │ CW: re: violence-politics-mentioned │
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 @user-928 @user-929 @user-930 
 
 the sharper you are in your beliefs the deeper your passion may cut. Those
 judgemental purists can be useful, just as the more flexible and compassionate
 people can be. "the enemy of my enemy is my friend" kinda deal... So if you
 meet one, point them at their foes [your foes] and say "I'll handle the rest,
 I'll get everyone on board, you're right that we aren't 'pure' as you say, but
 with time perhaps we'll learn from each other"
 
 two allies is better than one is better than none.
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--- #7 fediverse/4405 ---
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 │ CW: re: uspol-revolutions-and-stuff-or-whatever │
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 The bigger a county is on the electoral map, the weaker it is. But, the more
 space required to control it completely. Treat the largest counties like
 Badlands - difficult to traverse unless in numbers, and even with numbers
 you're a bright shining target. Very little food, very few supplies, often not
 worth controlling aside from the peace and knowledge that your foes will not
 attack from that direction.
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--- #8 messages/622 ---
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 The bigger a county is on the electoral map, the weaker it is. But, the more
 space required to control it completely. Treat the largest counties like
 Badlands - difficult to traverse unless in numbers, and even with numbers
 you're a bright shining target. Very little food, very few supplies, often not
 worth controlling aside from the peace and knowledge that your foes will not
 attack from that direction.
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--- #9 fediverse/2683 ---
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 when people are alone, they fall alone, with nobody to bolster them up.
 
 a fallen ally is a blow to morale. shaken morale makes you unsteady - broken
 morale is the enemy's win condition.
 
 help your allies. bolster them up. find those whose cause you share enemies
 with. we're going to get through it together, or not at all.
 
 though I do know we will get through it.
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--- #10 fediverse/2713 ---
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 if you aren't organized enough to protect your commanders, then you don't
 deserve leaders.
 
 build the structure first. build it on honesty and trust and dedication toward
 a goal. then build the necessary adaptations as you encounter problems, trying
 vaguely to head in a particular direction, and eventually you'll become
 self-sustaining.
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--- #11 fediverse/4404 ---
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 │ CW: re: uspol-on-my-honor │
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 I swear this to you: on my life I will be honorable and fair. I will seek true
 justice when I can, where everyone gets what they want, and failing that I
 will be plainly just. I will respect all peoples, and do my best to fight for
 a brighter tomorrow.
 
 I dare for the bright age. I see nothing else that I'd like to spend my life
 doing than daring.
 
 Do not give in to despair. They've trained us to cope. Expect losses, and
 celebrate victories. We can do it together, you and me.
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--- #12 fediverse/2400 ---
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 @user-1165 
 
 I am an anarchist. My strategy is to let the DSA be the centralized vanguard
 party. If another emerges, let them share responsibilities - every burden
 taken off your back is more energy that can be applied to what you are sworn
 to care for.
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--- #13 fediverse/216 ---
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 │ CW: tactics-cursing-not-immediately-relevant-just-an-observation │
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 if you spot an ambush about to strike, shut the fuck up and get in position.
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--- #14 fediverse/5853 ---
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 everyone's all like "everything sucks" but I'm feeling confidence and a kind
 of... externalized vigor? that's sweeping me off my feet. We'll see what
 tomorrow brings, in the general sense.
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--- #15 fediverse/5345 ---
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 you can't win every battle, but if you're losing then you've lost.
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--- #16 fediverse/3579 ---
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 If you want to clean your room, try pushing everything loose into a pile in
 the center. Then, sit down next to it and sort things into piles.
 
 "here's a pen pile, here's a paper pile, here's a rubber band pile, here's a
 trash pile" etc etc. Then, when you can't reach anything more or the piles are
 too large, find a spot for them in the bookcase or drawer or wherever.
 
 If you can't, then reorganize. If you still can't, then pick things to get rid
 of.
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--- #17 fediverse/3563 ---
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 @user-1209 
 
 good
 
 judge me
 
 find me just
 
 I accept my fate
 
 whatever it may be
 
 for I trust that which sees;
 
 that which is judging me thus.
 
 may fortune bring my heart forth
 
 displayed for all to see, here is my "me"
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--- #18 fediverse/6264 ---
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 the more you can make your opponent adjust, the more you progress toward
 victory.
 
 burn their calories. make them work for it. if they're stronger, you're weak.
 plan as with that in mind.
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--- #19 fediverse/1846 ---
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 If you're running away from something, you need to make sure that you're going
 fast enough and far enough away that you can look forward for interception
 events. Otherwise you are vulnerable.
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--- #20 fediverse/886 ---
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 │ CW: witchery         │
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 if you want to win when confronting a spirit, all you have to do is convince
 it that you've beaten it.
 
 as long as you're persistent then you're fine. Unless, of course, there's a
 beast of a man hiding behind the illusion, in which case you should do your
 best to avoid being stabbed or whatever.
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