=== ANCHOR POEM ===
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 RTS games where each player can see all the other player's mouse pointers, my
 beloved
 
 ... girl there's only one game that does that and it's a mod
 
 don't remind me T.T
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=== SIMILARITY RANKED ===

--- #1 messages/969 ---
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 all strategy games should (by default) show other player's mouse cursors.
 players should treat them like units in the game. they should lead and command
 with them. they should talk to the other player, and visit and vview
 invormation as they will.
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--- #2 fediverse/1637 ---
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 another cool thing about FAF is that you can download a mod that shows the
 position of your cursor to other players. So weird how after a while all the
 cursors started staying permanently in the top-left corner.
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--- #3 fediverse/3210 ---
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 @user-1209 
 
 well, every boomer shooter is about moving as fast as possible and shooting
 with pinpoint accuracy, so... that's-the-game.jpg : )
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--- #4 fediverse/3810 ---
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 doing my best to get at least one bugfix or feature done per day on my
 video-game mod. I think the regularity and discipline could do me well.
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--- #5 fediverse/1931 ---
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 these two things took me all evening. I played some video games too. I put
 them in one so you don't have to see so many of them.
a picture of a page from the bicycle notebook.  first part is a collection of brainstorming and diagrams drawn in pursuit of Raleigh, my stab at artificial intelligence.  It's not done yet, in fact it's hardly even a design. It's more like, a thought in the mind that is slowly evolving to adapt to challenges that it might face when being implemented.  and sometimes it's like, beautiful architectures that I'm like "what could I do with these?"  anyway then it starts to devolve into kooky-dookerie about halfway through, and the rest of the notes are written in slant-form -> like, instead of reading one-after-another they sorta change tone and intonation rapidly in a cycle - it's super disorienting. Except visually it's like, tilted text, like a picture-frame that's nudged to one side and hanging from it's frame instead of it's wire holding-point.  do blind people often touch paintings? I doubt it, because it damages the painting. Alas, that materials are finite and flawed and degrade and become stone again. Good news though, sometimes pictures can carry meanings that are impossible to describe visually, but not impossible auditorily.  like, the sound of the voice in your head as you read the plaquards at a museum that displays ancient artifacts or bones of massive beasts or gemstones or science experiments or art or culture or mechanical motion displayed like clockwork and hope.  history is one of my favorite. you can find them by the side of the road. they're lovely homes 4 us many fediverse posts placed into a single image to be passed around as a bundle for people that the viewer decides might want to see them - y'know, like an artwork.
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--- #6 fediverse/3811 ---
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 this is how I write trello cards or tickets.
 
 and yes, before you ask, modding this game is a constant struggle because the
 mod tools are... minimal... so you must work around various challenges by, for
 example, adding 1680 different "events" that must be checked every single turn
 for every single province on the map.
A trello card describing a proposed change to a video game mod that has only one person working on it. It's essentially documentation. It is written in a professional style with several sections - the first lists the "current behavior", the second shows the intended behavior (with a small section for the intended effects of the intended behavior), and the third major section lists the proposed solutions in as much detail as possible without writing the code itself.
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--- #7 fediverse/5659 ---
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 it's not a game, but all I know how to do is play.
 
 I can't do everything
 
 ideally, I'd do nothing.
 
 wei wu wei and all that
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--- #8 fediverse/2564 ---
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 │ CW: frontline-tactics │
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 pretend like you're playing leap-frog
 
 one person goes up to a sightline, watches with bated breath, another
 cautiously advances through the area covered by their teammate, before
 covering their back-to-forth advancement. first one, then the other, watch out
 for flanks.
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--- #9 messages/910 ---
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 all you need is to be steam friends with one person and then your whole
 organization knows what you're trying to say with game titles
 
 (I just like games)
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--- #10 fediverse/1184 ---
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 @user-883 
 
 whoa, cool! So with one of these you can flash any ROM you want onto the
 cartridge and it should play any GBA/GBC game you uhhh legally own and have
 pulled the ROM from? If so that's pretty neat
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--- #11 fediverse/4827 ---
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 @user-1352 
 
 I run Nix on one of my laptops and I really enjoy it : )
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--- #12 fediverse/5072 ---
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 I like to play with the camera zoomed in all the way and by only using my
 mouse. no keyboard. just clicking noise.
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--- #13 fediverse/84 ---
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 Life is just a series of minigames for your primate brain to solve that are
 generated by an impossibly complex algorithm with a dash of ethical
 value-based choices thrown in.
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--- #14 fediverse/1934 ---
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 @user-1109 
 
 do it in a random color each time! Here's my implementation for viewing txt
 files colorfully:
some bash computer code which first picks a random color, and if the color is a bad combination (like, black front and black back, meaning you can't see the lines of the letters) then it redoes it and tries to pick a better one randomly. It'll keep trying until it gets a correct combination but honestly there's only like one or two bad ones that don't look so great
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--- #15 fediverse/1162 ---
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 There are some games that I play where I am struck by the thought that "wow,
 this game was made by programmers" and often, they are among my favorite games
 to play.
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--- #16 fediverse/5345 ---
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 you can't win every battle, but if you're losing then you've lost.
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--- #17 messages/740 ---
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 had a dream that we gamified all work and then put them into one single
 mega-game so whenever you wanted you could work on an arbitrary project and it
 would spin up a new game and take your inputs and use them to accomplish
 whatever was happening
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--- #18 messages/275 ---
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 Games where every time you play them it feels different, my beloved
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--- #19 fediverse/4608 ---
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 every time a game developer makes a game where the world is in peril and the
 main character must save it, for every successful playthrough where the good
 guy wins there are thousands of doomed worlds where the player got distracted
 or bored and left the people to rot.
 
 how tragic.
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--- #20 fediverse/2069 ---
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 I love the game Mechabellum! It's flexes the same parts of your brain as
 chess, while being SO much more fun to watch.
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