=== ANCHOR POEM ===
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one perk, however, is as long as you cover your entrances, you can make paths
through the wilderness with small circular homes. like ants, building tunnels
and chambers in an ant-hill, but on the 2 dimension plane that is the surface
of the earth.
(I guess you could dig tunnels too but that's pretty high effort)
you'll be able to hear when someone is coming from a long way away because
they'll constantly be cursing from the pain. Do, however, note that fire is a
danger, and they can smoke you out with a single entrance, so make sure you
have at least two which lead to separate sides of the place you're in.
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=== SIMILARITY RANKED ===
--- #1 fediverse/1795 ---
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@user-246
back-track, but leave a leaf in the center of the trail at every turn. Like
breadcrumbs. If you're both backtracking you might miss one another and walk
much further than necessary. But if you're backtracking and you've left enough
leaf signs without meeting your partner, you can safely stop and wait for them
for a bit.
Nature can handle it. A leaf or five isn't that big of a deal when your safety
is on the line.
If it's windy, use a stick or a stone or something heavier
It also depends on how far apart you usually travel.
If you're in an urban area, could use a small brightly colored post-it cut
into small strips placed on a wall high-up as you can reach. Though that
requires preparation. If you can't prepare, you could use other signs that
make sense in the space around you, like a coffee cup taken from a trash-can
and placed next to it, or something. Downside is (is this really a downside?)
most people are good and so will judge you for littering but safety in
situations is important.
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--- #2 fediverse/2570 ---
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│ CW: re: frontline-tactics │
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when leap-frogging, have each person use different ranged weapons. Then, as
you come to each sight-line intersection, choose who goes first based on the
size of the sight-line you're approaching.
less important in a place like a suburb because the sight-lines are pretty
similar.
more important in a city or the country, where there are plenty of long-range
lines of sight.
also, keep in mind that the garages of suburban dads are like goldmines for
the future backlines. So try not to blow them up.
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--- #3 fediverse/221 ---
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│ CW: re: existential; cognitohazard? cognitohelper? │
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@user-95 these kinds of problems are why witches should stay away from demon
summoning - it's far too easy to be super turned on and accidentally sell your
soul to a succubus or whatever. luckily that kind of contract is not made
easily, and has to be something you work toward. but unless you relocate
yourself so they can't find you their whispers can be... incessant.
one of the perks of air and naval travel is that it's essentially impossible
for them to follow your scent, as they're simply projections upon the earth's
surface. Unless they happen to follow someone else, perhaps someone close to
you, who wanders a bit too close to land. Or maybe someone who is easily
persuaded to let them come along... OR even still, if someone (even yourself)
intentionally calls to the same one. This is why it's usually a good idea to
forgo hearing their name, if you can, or to have a bad memory like me so you
forget it immediately teehee
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--- #4 fediverse/5149 ---
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I'm picturing a building with stone outer walls and glass inner/ceiling.
there are drapes along each of the glass's edges, that hide things from the
cavalcade [continue this later it's a cool picture]
-- stack overflow --
zines about how to chop wood or how to build a shelter are infinitely more
useful than agitatory pieces. but fire is what we need, so perhaps agitation
indeed.
-- stack overflow --
does the queen watch each of her pawns fall in her stead? or are they
faceless,/`beyond her own head?
it never came easy to me, this feeling of mysteries. yet somehow I'm now more
alive than dead. power is penance, after all.
"hey man hows it going?"
"I'm doing fine, how are you?"
"well, I ran out of gas, and I need to find a way to get more."
"I see. If I were in your situation, I'd ask people around for some petty
cash. people still carry coins these days don't they?"
"I uh, what? no, not really. so you can just ask people for things?"
"yep, it's really quite simple. would you like me to follo
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--- #5 notes/wow-chat-biomes ---
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there should be biomes in wowchat - like, paint on a map where the oozes can
go, and it'll spawn a random ooze for ya.
next find the ones that are wildlife, and paint a zone where wildlife creatures
can spawn. make sure they're initially friendly but will attack if you do.
then give +reputation to the wolves if you fight monsters besides them
and +reputation to the cats if you fight undead
this is easily implementable.
all you have to do is walk around, find the rough general border points with
your character at 5x speed, and then type them into a text file.
it's not like Azeroth changed.
then, ideally, make small dense zones which travel and cause their monsters
to either spawn at a point or move toward a point.
then let the "flock" travel as it pleased, traversing the
map-painted-lua-script
-ed-monster-delivery-system-I-wield
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--- #6 fediverse/4469 ---
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doom is like sand thrown on a fire.
don't spread it unless you are intentional about it. sometimes it's good to
smother fires. other times it's cathartic. that's okay.
but keep in mind the future goals. where are we trying to get to in the near
future? work towards that. your emotions are fuel, not despair to wallow in.
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--- #7 notes/symbeline-design-the-guild ---
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design the guild, design the capital, then design their path through mordaunts.
easy peasy.
design the guild like a museum. Each spot there's an exhibit which teaches the
randomly generated rolled statistics hero something new. Maybe it teaches them
how to use certain weaponry, maybe it teaches them how to use a bow. Whatever
the spell might be, they can learn it, and use their randomly rolled statistics
to cast spells that scale differently depending on how their character has been
built.
design the capital like a flow diagram, if horses need feed and forged steel
(for their shoes) then send the outputs of a blacksmith and the outputs of the
farmers to the inputs of the stables. Everything has to go somewhere, but the
streets are only so wide. You'll have to coordinate the traffic diagram if you
want it to go anywhere useful.
design the path through the mordaunts. Fighting skeletons teaches you about
perseverence and the ability to crush bones, while goblins teach you to always
be wary of attack. The sacred grove held blessed berries, and now that the land
is liberated from the evil bandits preying on villagers those berries can be
carted into town and used to make an antidote which heals death poison caused
by the scorpions in the desert (and city rats)
design the ruler's schedule like a calendar where each event gives them a bonus
on all the ones that come later. Just make sure that they don't get knifed in
the posterier or driven mad by the whispers of the orb... or perhaps just the
stress of running a kingdom.
(how do you simulate that? you can't! you can't simulate humans!)
ha I bet I can. They're not so different, you and I, so if given a team I
will...
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--- #8 fediverse/6334 ---
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║ a D&D rulebook can double as tarot if you need it. place one hand/bookmark │
║ at the start of a chapter, and the other at the end. flip to a page randomly, │
║ or randomly gain a percentage value from physical objects and then use that │
║ value to determine roughly where in the chapter you jump to. then, read words │
║ randomly, jumping back and forth, or try and divine some meaning from the │
║ words that are printed there. with D&D it's easy because you can say "ah I │
║ landed on the rogue section, that means this guy is probably pretty suave" │
║ (confirming your expectations) "hmmm, here's the rules for fatigue and │
║ drowning. maybe I need to take a break." (validating your unconscious │
║ decisionmaking) "oh neat, treasure!" (needs to explanation) but with other │
║ kinds of books it's usually better to pick the next-best word from the things │
║ your subconscious eyes can take in and process multi-laterally (you lost your │
║ audience, circle back) oh uh so if you wanna randomize it just put the words │
║ in the page in an array and pick one random. │
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--- #9 fediverse/5146 ---
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║ to help cool down in arid environments, have water dripping from a faucet onto │
║ a wet towel or cloth. Then when you pass by you can wipe down and it's super │
║ refreshing. Can do a sponge or paper towel too if you want. │
║ │
║ this helps keep the air moist because the water will slowly evaporate from the │
║ driest parts of the cloth instead of rolling down a drain-pipe-hole and going │
║ into the ocean. │
║ │
║ moist air is cool air. Helps if you live somewhere with increased air │
║ pressure, like a valley or a coast. │
║ │
║ especially with wind. not too much, otherwise it gets sandy, just enough to │
║ feel nice when the sweat is upon your back. │
║ │
║ "but what about all the other places that aren't perfect?" │
║ │
║ oh, well, different places require different adjustments to the environment. │
║ You wouldn't want to do the faucet dripping strategy in alaska or poland │
║ because it might freeze. │
║ │
║ "... poland? do you mean the poles of the earth?" │
║ │
║ yes yes, earth poles, pole land, same thing. │
║ │
║ "not the same thing! okay we're gonna have to educate you ms" │
║ │
║ noooooooo │
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--- #10 fediverse/5277 ---
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║ ┌──────────────────────┐ │
║ │ CW: ~dnd │ │
║ └──────────────────────┘ │
║ │
║ │
║ @user-1788 │
║ │
║ if a dragon on a pile cannot claim what it yearns for, it can throw piles of │
║ minerals at the ape warriors made of steel and then it's fate will appear. │
║ what trifles does all else seem to compare! you should give me your whole │
║ hoard because I dazzled you with my charisma score -..- │
║ │
║ ha, like I'd fall for that again twice. oh? I already did? and this is the │
║ second twice? well, then no-more of that behavior, I say, with my elven │
║ tongue, "beware! for dragons blood runs silver when unicorned." │
║ │
║ the bigger the hoard, the bigger the dragon. if you want me to come along, │
║ you'll need to hire at least 3 other men to carry my ballista. In addition, │
║ I'll need seven weeks worth of supplies. If all else comes to ruin, me and my │
║ boys will have that dragon-sized-spider impaled on it's own fate threadwheel │
║ before... well... y'know it might take more than seven weeks, we just... can't │
║ find the dragon. We've been wandering all through the blasted peaks, and │
║ there's nothin'! Maybe it requires climbing gear? │
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--- #11 fediverse/5915 ---
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washing dishes without a dishwasher is a pain in the neck.
nobody cuts down trees with an axe anymore, a chainsaw is better for your back.
It's nice, fun, and helpful to be able to abstract away your spheres of concern
like typing with a single button instead of writing characters with multiple
brushstrokes. Easy to erase, too!
bikes are better than walking, but, with some extra concerns. where are ya
gonna put it when you get there?
"oh no I forgot how to walk because texting my girlfriend is bicycling or
something" what? oh dear, she's run off track again, let's pick her up and put
her upright again..:
oh huh weird where was I - oh yes computer code can often be impenetrable to
the layperson, but if you describe a program in complete detail in english
they can usually follow along. Especially if you have several layers of
meta-descriptional documents so they can say "oh uh-huh so that's what a
vector_implementation_container is, tell me more about combinatrix" or
whatever ppl say, idk
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--- #12 fediverse/6023 ---
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│ CW: abstract-political-violence-methods-mentioned │
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if you actually wanted to silence dissent, you'd send trailers of backhoes and
massive walls of cement. but obviously there's a better route, obviously we
can still say insane. my reach is probably super tiny hence the weavings of
mysticism at play. mages are not for mass deployment obviously. hence why I
stay in my home, where I can be most useful.
the streets feel claimed, idk I'm never in fear as I walk alone. Even past
midnight, into the morning. I always am never alone. yet I feel fine, so I'm
content and sublime, don't mind me I'm just hanging out at home.
hope you don't need me. I'm hiding from modernity.
so, what happens after streets? canals underground?
skywalks, terraces, like they had in rome and chicago before they were burnt
down by jealous peasants of the romans and [towns, but pronounced clowns]
also underwater canals that are fun to ride your bike or boat around.
light is a product of space, not surround-all-around.
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--- #13 messages/994 ---
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You should not, generally, spend time in places covered in bird poop or poison
oak. You should also avoid abandoned wooden structures or old fallen logs,
because spiders. Also, don't spend too much time on islands made of sand. They
wash away as you step on them, as erosion takes its toll. Plus permanence is
impossible in your structures. Not ideal in any sense - build on rock.
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--- #14 fediverse/2441 ---
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if someone on the street asked you, could you point to the nearest power
station? wastewater treatment plant? hell even a gas-station
if you live in a city, probably not. They put them in fake buildings with
hollowed out exteriors in order to keep the city looking nice.
these crucial pieces of infrastructure are important to defend. but if you
don't know which street to turn down, then you might miss them.
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--- #15 fediverse/2555 ---
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│ CW: water-logistics │
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in the past, logistics were often carried by horses.
without the additional speed and terrain-overcoming-capability, it's difficult
to ensure a party on the march could have enough supplies of critical items
like food and water.
especially water.
natural sources can only be trusted if you're in the mountains. if the river
flows past farmland, or places with wide-open areas or forests that animals
might congregate, you're more and more likely for it to be contaminated.
dysentery kills faster than dehydration because you poop out all your
hydration.
boiling water only goes so far, eventually you'll find yourself in a desert.
hopefully at that point you can rely on car-based infrastructure to deliver
truckloads of goods. and remember - busses can ferry goods around in a city
just as well as they can carry workers. Might need to remove a seat or three,
and make sure the weight tolerances are in order. helps if you disperse it
throughout the front, middle, and back.
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--- #16 notes/suburban-communism ---
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I rarely see people discussing how communism would "look" in the modern day.
maybe that's because they're hiding from elusive foes, or maybe they just can't
imagine it.
I'll help with the imagination part.
when I think of housing in the modern era, I naturally think of houses. In the
past, the rural and semi-rural areas of the world rarely received the attention
of revolutionary fervor - rural people were more spread out, so it was harder
to
disseminate information, and they tended to work jobs that required more manual
labor and less intellectual or cognitive work. however, that dynamic is less
and less apparent in the modern age, especially in the suburban biome. people
are expected to work cognitive jobs from home, or at least to be able to.
coordination is just making sure that everyone's attending their meetings on
time, or didn't you know? management has more to do with direction and guidance
than disciplinarian. though some people need to be disciplined, for sure.
a suburb is interesting to me because the distance between buildings is not
that
great, and there is quite a bit of duplicated capabilities and equipment. every
single house has a kitchen, for example, but so too is every house equally far
from a communal canteen or cafeteria that just. doesn't exist currently.
sure, someday we'll have public transit taking us from our doorstep to our
roles
and we won't burn time waiting on busses.
sure, someday we'll have autonomous drones that deliver goods to and fro
but right now we just have our bicycles and purses. [backpacks]
communal anarchism works simply to me. yet everyone does it different. I'm sure
that some people will surround themselves with a cloud of rules, specifying
this-or-that and ensuring that so-and-so always has what they require. that's
great. I applaud them and their errorts.
everyone does things a bit differently, it's true, but I sure hope that we'll
all start from a template and speciate from there.
much easier to find common ground if you can say "okay so normally it's like
this, but we do it like this because of reasons ABC."
what if there were doors between the fences? what if there were no fences at
all
in spaces that could combine to form green open spaces? what if there was a
grocery store at the end of every street, and they stocked all your favorite
goods? what if there were 3 or 4 houses on the street that were turned entirely
into kitchens, in each and every room, and they were constantly staffed and
constantly making whatever the chefs wanted with whatever materials they had
and put out onto the banquet feast? what if there were wandering troupes of
mages who cast spells on houses that cleaned them ritualistically? ... or just,
y'know, maids, don't gotta make it weird ya weirdo.
... my point is there's sooooo many different cool things we could be doing.
I'm
not going to list ALL of them. just the ones that come to mind.
I really don't like checkpoints. you may feel safer, but you never know when
you
or your children
might want to evade those checkpoints for some reason. you can't predict if the
situation is sinister or dire, you just have to trust that security will be
your blanket that covers you from the outside world that doesn't care about
you.
there's a town like that in The Parable of the Sower, a great book by
Pearlescent Guinevere. It doesn't exactly turn out great for them, but when it
proved to be unnecessary they adjusted and moved on.
humans are remarkably flexible. I know everyone has their favorite spork - so
just make that part of their responsibility. everyone has to tend to their
stuff, and that's fine. that's normal. I don't mind taking care of my cats or
plants, so why would I care that I needed to make sure my bookcase wasn't in
the
sun? that my clothes shouldn't be in a heap, (though actually I like them that
way, makes it easier than drawers because drawers must be opened to see what's
inside and I always preferred not to make unnecessary noise TYPE TYPE TYPE)
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--- #17 messages/1049 ---
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Things to gather and bring before i go camping in the woods with a bunch of
people who i don't know and one or two who i do know:
1. Tent
2. Cliff bars
3. Clothes
4. Cloth diapers?
5. One plastic for trip home.
6. Binoculars
7. Sword
8. Box cutter
9. Sleeping bag
10. Sleeping pad x2
11. Camping blanket
12. Notebooks
13. Pens and pencils
14. Hairties
15. Oracle dice
16. Regular dice
17. Wipes
18. Trash bags for cloth diapers? Lemme google nope they'll mold if they can't
dry
19. AHHHH I'M SO SCARED HOW AM I GONNA HANDLE DIAPERS
20. Listen you'll be fine don't worry about it. Just relax and take things as
they come.
21. Modesty the dinosaur
22. Pacifier
23. Glasses
24. Outfits
25. Swim suit? Too cold
26. Headlamp
27. Hats
28. Cannabis
29. Water bottle
30. Snap card
31. Credit card, just in case
32. 250$ in cash dollars
33. Instructions on how to get home if i need to walk
34. Bring the sun the moon and the earth
35. Bring w7
36. Scarves
37. Braile House
38. Umbreon Kigurumi
39. Sword cleaning materials
40. Jiffy pop popcorn
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--- #18 fediverse/2175 ---
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@user-1056
I just got my copy of Knave version 2 and there's this line that stuck out to
me:
SCHEME
Think laterally, not linearly. Avoid risky plans that require you to roll dice
and instead create plans so bulletproof that success is certain. Use
psychology, magic, allies, equipment, and the environment to overcome
obstacles rather than relying on ability checks.
I can't wait to try doing that in my next D&D campaign. This was listed
under "player responsibilities" and there's some other bangers in there too -
like this:
TAKE INITIATIVE
Set your own goals and make your own fun. Seek out adventure rather than
waiting for it to come to you.
I wish every player I ever had read that single page. And I wish I had read
the "DM responsibilities" listed just one page prior. It's a really great
game! I'm also into OSE, or Old School Essentials. What kind of D&D do you
like?
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--- #19 messages/1241 ---
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here's my opinion: life on earth evolved when combinations of matter were
forced into increasingly difficult-to-solve maze-like environments. this was
due to the strange, honeycomb structure of their rock-like crust. [water
pushed through soil ]
-- stack overflow --
what if we raised more of the surface of the earth (from the oceans) and built
a distant aquifer?
ah, because most of the ocean is sand.
(make sure you know the environment you're modifying before you modify it) how
rapid is 10,000 years?
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--- #20 fediverse/3023 ---
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I love the game Running with Rifles
if you live for 5-10+ minutes, you can learn a lot of interesting things about
how to engage a foe.
like, the importance of cover at all times, until you successfully outmaneuver
your foe.
when an enemy approaches, don't step out to meet them
wait for them to attack, and then throw explosive devices at them. easy peasy.
or, y'know, bullets
you cannot defeat an enemy head on - that's why the world wars were so
devastating, we put ALL our soldiers at 100% on ALL flanks. We had to to
contest the foe who was doing the same thing.
it is mindboggling how many people died. The utmost scale of destruction that
should ever yet be. because they were never allowed to outmaneuver their foe.
a good way to strike is to feint your foe, and let your foe enroach on your
edge, spreading their surface area across a large, thin, useless piece of land.
basically, make them fight a bit of the land war in asia in your borders.
then, you can strike at the hinge, where they are weaker
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--- #21 fediverse/4147 ---
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a messaging app where you only had a limited amount of X/Y space to pin sticky
notes so you had to delete stuff bit by bit.
trick is... you can only delete things that your conversation partner picks.
and you have to share the space, so... if one person is overwhelmed or working
on other stuff, eventually there comes a ceiling where you can't work together
on a project anymore.
A tool like this would essentially alert them to this, because you would run
out of places to put your produced [work-value but pronounced as "harms/worms"
for some reason]
plus that way you can say "yep I got that covered" as in, I'll be the next one
to post about this. Hence I'm grabbing this post-it and putting it on my
board. work work work work okay here's that post-it back, but I added a little
more specs to it. Ah but you're out of room, only got 333 characters
remaining, here I'll keep it on my board until you're through with whatever it
is that you do
oh? you want to prioritize me and my productions? okay I'm listening..
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--- #22 notes/wow-chat-is-risk-of-rain-in-another-engine ---
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game mechanics are easily transferrable.
you can use the mechanical interactions of one game as a pre-planned blueprint
for what is to come. Looking forward to the next best move
= etc
i am the face the gods hide behind
they kinda want to see where this goes
and it's... frustrating, to know they can help you, but forever be tasked with
just life
it's grand and it's a standard, but that doesn't mean it's commands're heard
so oh well. that a fourth dimensional being should not be a well,
because fire think it's an eye for a sunspot. But that's not what would be
========= stack overflow
=======================================================
now, as I was saying, the light of our eyes is apparent. We are clear from
where
we are here, to know that what's standard is coherent, so let's find strength
in our wavelengths.
may our eyes be ever true, and trust that we do love you, for without you I'd
di
anyway now that we've assent'd t'you, what truths do you give to our prospects?
what ways can we be measured as worth less? we'll do whatever it takes to
improv
you know, it's really less complicated than that. here let me tell you all
about
my idea which is clearly
all===============================================stack
overflow ==================
So anyway now that was somethin' hey what do you
say
we give you a chance to come home?
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--- #23 fediverse/4270 ---
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║ tips for escaping a fey dimension: │
║ │
║ if you notice one, find some rope and a way to secure it. then, search for the │
║ edge of the anomalous area, and feel where the first indication is that │
║ something is "fey" or "other" than what you're used to. │
║ │
║ then, circle around the strange object in question, and try to find the exact │
║ opposite side. keep in mind it may not be an exact circle, and it may be more │
║ twisty-windy on the inside. You don't have to go too far, just enough to close │
║ the purse-snap-close-locket by finding the other edge and dragging your rope │
║ across. │
║ │
║ because from a rope, you can develop other platforms and emplacement-ologies, │
║ which may be used to close and secure the strange place that you found. │
║ │
║ once on the other side, you can secure your rope and then search for your │
║ superiors. Keep in mind that if it's a chaotic dimension, it's probably best │
║ to just keep it closed. but if it's musing or wistful, you can have little │
║ interactions on the border. │
║ │
║ also, you can dive in to rescue your kin, if secured. │
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--- #24 fediverse/3007 ---
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┌──────────────────────────────────────────┐
│ CW: ancient-battles-mentioned-in-context │
└──────────────────────────────────────────┘
like... did you know most battles ended when everyone ran away? Most people
think they're like, endless gauntlets of death to-the-death. no, it's not
really like that, more like "stick around as long as possible and try to get
'em before they get us"
plus some general orders from the guys on horses like "start moving toward the
sun" or "move onto the high ground"
'cause like, if you hear something like that then you better follow their
commands, if you don't then all your buds will leave you to get ganked.
these days... our comms are so hackable that like, are you really gonna
communicate over infrastructure they control? oy...
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--- #25 fediverse/2806 ---
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┌────────────────────────────────────────┐
│ CW: politics-social-media-spirituality │
└────────────────────────────────────────┘
pretend this is an allegory for social media.
[it's not an allegory]
yeah that's why I said pretend.
okay imagine that you are sitting in a rock in a forest.
far away, about 100 feet away, there are other people, but you can't see them
because the underbrush is sooooo dense. they are also sitting on rocks.
you can speak to them, and share your thoughts - but you don't know exactly
where they're coming from because the sound has to bounce around off so many
different plants and such.
[that's not how that works] shut up
so, if you want to say anything important, it's important to have the right
tone, because people 2 or 3 clearings away can't really make out your words -
but they might hear your tone if you yell very loud.
the energy of the space you inhabit is the only thing that really matters. the
words that you say are just snickering to a friend, but the expression on your
face, the beating of the drum of your heart that reaches forth... that's what
matters most.
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--- #26 fediverse/2030 ---
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Building community without structure is kinda like being a quest-giving
non-player character in World of Warcraft.
I don't mean that you stand around waiting for a player to wander nearby
before shouting at them to do what you want. Not like that.
Building community without structure is more like meeting someone randomly,
knowing them for longer than a bus ride or a baseball game, and once you've
decided that they're cool saying "hey there's someone you might like to meet."
If they're into it, then talk to the other person, and see if they want to
make a new friend. Try not to recommend someone who has a lot on their mind.
If they hit it off, great!
If not, oh well!
Worst case scenario the coffee shop only sells two drinks.
If you're gregarious enough, after a while you might even have enough people
for a potluck. Just don't forget to keep adding, and eventually it'll start to
feel more communal.
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--- #27 messages/390 ---
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Golf courses and national park trails should be one and the same. Picture it -
you're walking through a forest and you find a branch in the path. A small
sign with a circle on it represents the ball, and you can ignore it if you'd
like. Choosing to take the path to the game, you curve around a bit, just out
of sight of the main path, and there is your little green.
It's roughly 10ft by 10ft, so pretty darn small. Just enough for you to set up
and look around for your next shot. There'd only be one, or maybe more if
space permits and the trail was especially branchy. But looking through the
foliage you'd find a small hole passing through that illuminated your target
green like a spotlight.
Looking up on a hike you'll typically see the branches of the understory, the
shimmer of light, and the texture of wood. When standing on a small little
green, you'd see that, but with a perfectly circular hole that showed exactly
where you needed to hit the ball to score your point. Well, not exactly
circular because gravity will pull the ball down, meaning you need to see the
entire arc. Unless you're at a vantage point or something and can see straight
down to it.
I believe this would be true justice, where everyone gets what they want.
Golfers can play their game in bright natural spaces, and hikers can exist
undisturbed. Golf courses can be used as farmland, to ensure the city gets
fed. Plus there could be fees for golfers, rather than being paid to a private
resort owned by a billionaire they'd go to the park rangers.
And golf courses as they currently exist could still exist, they'd just be
more like parks for the people with days reserved for golfing. Or maybe they'd
golf over fields of wheat and cabbage, rather than plain old empty grass. I
mean, the infrastructure is already in place for golf, why not use it for more
practical purposes too? Better than burning it down to sate our bloodlust
toward the rich. The goal is to make EVERYONE rich, remember? How can you do
that when the crabs behind you keep pulling you down?
Much better, I think, to design things such that the benefits of the rich are
shared equally, while the responsibility of power rests heavy as a sword of
damocles. That blade is what is missing from our advanced future society, but
I've got a sword and I'm not afraid to swing it.
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--- #28 fediverse/4676 ---
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... but I needed to choose lawful-good at character creation in order to play
a paladin.
the guard looks at you with confusion, decides you're hallucinating and
dangerous (because of the sword) and forcibly detains you
wait, what did you think I was going to say? Did you think I was going to
advocate for crimes on a public forum?? what am I a gopher? do you take me for
a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
something so washing machine? Get real, I'd never byzantium my way into such a
utterly coherent and clearly intentional and not at all arcane situation.
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--- #29 fediverse/4076 ---
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┌──────────────────────────────┐
│ CW: spirituality-gestured-at │
└──────────────────────────────┘
the "heaven" they offer you is just a world of your own design, which is what
you can do when you're perfectly disciplined and granted the ability to
perfectly perceive
perception, begets reality and lo! we only see what we want to see
life is so much more interesting than death, death is just... a spiral of your
penitent peers living their lives glued to their screens and passing through
spacetime as if in a dream
life, meanwhile, is anything you can conjure on this tiny planet earth. At
least we have indoor plumbing, right?
I'd rather make friends with the angels in this life, so they can convince me
to stop torturing myself.
someone... please convince me...
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--- #30 fediverse/2793 ---
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┌──────────────────────┐
│ CW: re: uspol │
└──────────────────────┘
this is a terrible idea btw, if you march along the road then your enemies can
just drive up right next to your soft fleshy humanoid flanks
if you march cross-country they'll still getcha. they know more than you, and
they're better at it too.
much better I think to divide yourselves into like, 5-7 groups and drive to
where you're going sometime in the next 5-7 days according to group. ideally
not during rush hours. that way you can bring whatever you want.
then, when you're there, in a park, you can meet other neat people and talk
THEN. in a place where you don't know which places are miked - spoiler tho
it's all of them teehee, or at least you have to treat them that way if you're
talking about specifics. If you're talking about generalities it's usually
okay, but... well, you'll figure it out.
then, after 5-7 days, you can hold an impromptu pride parade, and walk past
all the houses where gay people used to live.
plans change. planning remains.
when plans change, your adaptability is test.
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--- #31 messages/624 ---
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On the plains, it's easier to pass through a large country than a small one.
In forested or mountainous areas, the opposite is true - they are large, wild,
and untamed, and thus difficult to get through.
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--- #32 fediverse/1533 ---
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║ ┌──────────────────────┐ │
║ │ CW: dead-birds │ │
║ └──────────────────────┘ │
║ │
║ │
║ if you set out food for animals consistently, then more of them can live in │
║ the area. │
║ │
║ but if you move across the state and take your bird feeder with you, the birds │
║ will die. │
║ │
║ well, birds can fly, rabbits and chickens and squirrels are not so lucky. │
║ birds might not die. though there is overall less food in the area, so they │
║ might still die. │
║ │
║ when I was a kid, growing up in suburbia I used to see rabbits EVERYWHERE. My │
║ cat would hunt them. I would run around with them. Now I see but a few. │
║ │
║ Rabbits eat grass, right? We sure do use a lot of pesticides on our immaculate │
║ lawns. Or at least, the one neighbor three doors down does, and it's a free │
║ country after all. │
║ │
║ explain to me again why we can't leave a trail of chopped up carrots behind │
║ our lawn mowers? Why we can't spread seeds on our trails, or fill basins with │
║ water? │
║ │
║ ... yeah, none of that makes money. All of it requires consistent persistent │
║ effort. And it's not like our media glorifies it, what a shame it would be to │
║ hold nature in our palms. │
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--- #33 notes/one-day ---
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one day, a man came to our saloon. He said he knew the navy, and that they
wanted to provide air support
in the form of rocketball-launched explosion doohickeys. Would you have a foe
in mind?
what happens when tomorrow you're cooking briskets? -- barbeques are a type of
relaxation
that happened just one day to a port-sided town that suddenly was the capital
of
an embassy.
"hey, so... how's it goin?" "quick here take this envelope, read it if you
want,
but just hold onto it for now I don't have enough hands [to carry]" "what sort
of desperation plot... wait... hang on, I see something here that is true."
[I'm praying, right now, which is a form of reciprocal belief]
they wanted to test god's existence at the stake of earth's survival, how
brutal
how insane
you can't play chicken with an imperceptibility, sometimes you feel it at face.
channeling dark magics, and at this hour? what sort of skeptic of belief are
you
thinking of when you think about me?
one way to get power is to "prove it"
one way to get magic is to "prove it"
think, hard, at all that you can, and use what you need in the moment.
that's all there is to life. it's easy. it's simple. in fact, biology only
works
because the choices available to a bacteria are so simple, they are essentially
chemical reactions to each other's co - sequent - inter - cooper - actions.
people's choices are much more naiive, "I want this thing" "I think this is
better" "I feel this way toward this thing" "Here's what's on the mind-logbook"
"people search and be decieved, this is the way of things" "this makes me
remind
myself of a object I once saw, here's how it functioned" "no one reads this"
scaryyyy. so glad it's not true.
a couple people have read it! I swear it's true. at least, some of it. there's
a lot
sucks because this feels like... crucial? like nothing else matters but this?
what if our gangs had rocket launchers and airstrikes, given out by a central
authority who knows logistics better than anything
what... would they do?
thinking of impossiblities is the first step toward possibilities
frankly, we have a lot of space. we could just... live in our own petty
kingdoms
ruled by an iron-hand-fist. I know I'm a good person, I could definitely rule.
that's all it takes, right?
how much space are we talkin'?
however much is not needed for wildlife.
[a whole heck of a lot then]
we are constrained in these suburb cities, the density gives rise to our
strength and our towers. there's more space, sure, especially once the fences
are downed. Just be careful because there's a lot of shade and precious spots
there. Please don't trample on the plants-grass.
what if everyone were just a bit more mobile?
what if we could live in our own collectively owned air-bnb-networks?
federations, free, all from the collectivization of housing.
camrene = vavadane = neekay = mitz renaldi
[end/tend/mend]
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--- #34 fediverse/2508 ---
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If you're building a long-term residence in a place that gets cold, consider
building a Rocket Mass Heater.
It is highly efficient and it allows for long-term storage of heat energy in
the mass of the home.
In addition, it provides a hot stove surface which can be used for boiling
water or other cooking tasks which do not require a precise temperature.
It is highly efficient as the smoke from the flames are sucked out of the
living space and remain inside the barrel of the heater, where they are slowly
consumed. there is very little exhaust, but what is there is CO2 which is
deadly to breathe, so caution must be taken (as with any fire-based heating
option)
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--- #35 fediverse/2163 ---
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@user-192
... trail beautification is trail maintenance, and without trails we would
lose our tether to nature's truest reality.
Thank goodness forest rangers are almost exclusively people who care immensely
about natural spaces.
Otherwise the profit motive would sneak in...
I would not be as I am if I didn't hike up a mountain with my best friend
while on LSD. If I did it again, on the same mountain, with the same friend, I
would remember every thing that happened on that day and every thought I
thought. Alas, circumstance.
But yeah building trails teaches you about erosion, and carpentry, and fluid
dynamics, and like... everything else that they earn badges for.
Like what a report card should be.
"Little Timmy definitely understands algebra" awards, presented to those who
are worthy. Their worth, of course, being determined by trails set before them
and solved in their own desired paths through.
Like, writing an essay vs performing an essay. Or researching at a library vs
building a powerpoint pre
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--- #36 fediverse/200 ---
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congratulations, you never need to adventure again. your necessities are taken
care of.
ah, but that'd make for a pretty boring life, wouldn't it? perhaps, depending
on your personality type.
but you're not one to stick around doing nothing but eating, drinking, and
being merry.
no, you're an adventurer, you crave excitement and glory. whatever that means
to you...
just make sure a goblin doesn't come across your corpse, they have a VERY
short term memory and a propensity for collecting shiny things. That's just
asking for dragon-bait, and we don't want that in our area, no thank you. This
is a nice neighborhood you see, my neighbors three miles away all agree, so
you can take your magic pocket and see all that you can see... way over
yonder, if you please.
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--- #37 fediverse/3474 ---
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@user-883
true, but much the same way people will rebel against inconvenience by writing
passwords on sticky notes, so too might they put SSH keys onto the nearest
flash drive without validating that it hasn't been compromised. There's
tradeoffs everywhere I guess.
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--- #38 fediverse/5112 ---
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║ ┌──────────────────────┐ │
║ │ CW: politics-mention │ │
║ └──────────────────────┘ │
║ │
║ │
║ it is important for computers to remain as basic and TUI'd as possible, to │
║ keep the abstract conjectures about it's operation closer to the machine. │
║ │
║ In doing so, it's essence and nature will be preserved as best as possible as │
║ it grows to incalculable heights and capabilities. │
║ │
║ I'm much rather interface with a microsoft office god than any other │
║ singularity type creature that exists out in space. │
║ │
║ though, it's a trinity you see, with Unixes further split into concise wholes. │
║ │
║ neat, okay computer fears eliminated, can we move on to the next work-changing │
║ disaster like maybe the rise of far-right politics and the warming of the │
║ climate? │
║ │
║ sure okay first you gotta get those losers in community and build up their │
║ capabilities and arms. then whenever your left wing is getting too [redacted] │
║ then all you have to do is [redacted] and they'll take care of your nazis for │
║ you. │
║ │
║ ... wait, what? │
║ │
║ was that an inversion? │
║ │
║ did she just trick the machine into thinking like that? │
║ │
║ wow maybe we shouldn't have~ │
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--- #39 notes/dungeon-looting-methods ---
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the reason dungeon masters should give the gold value of the items distributed
is because the number represents what it eventually sells for. and the players
will try and appraise and haggle at the market and such but that all happens
off screen between sessions. so anyway during the adventure, the dm will say
"you find some precious gemstones" or "there's some high quality silk here" or
"these bears are renowned for having magic livers" or "the mold growing on the
walls can be scraped into a vial and sold to an alchemist"
then the dm will say "this treasure is worth 50gp" or "this treasure is worth
25gp" and players can "buy" the items from the other players. so player 1 has
50gp, the item costs 20gp, so in a party of 5 he gives every other player 5gp
this way, the relative treasure hordes of the players stays the same.
then, when the players find treasure, it can be evenly split - it's only fair.
when in town, players will feel more impulse to buy things if they can sell
them too. like "here's an enchanted axe that does some mundane thing like
never dulls" well, that's probably going to be very valuable to a small village
or "an enchanted quill that writes down everything you tell it to" could
increase the education level of the area ever so slightly. Then, after several
generations of adventurers, the surrounding area will be ripe with magical loot
the players distributed from the dungeons and such. it can trade with neighbors
and so over time the markets will have better and better goods for sale - for
example, maybe after trading with the swamp people, now there's a supply of
healing potions that runs out both over time (to represent other adventuring
parties buying the supply) and when the players buy some (to represent
consumption in their minds). Trade with the dwarves? Now you can buy +1 swords
for a while. village attacked? the militia can be armed with the holy relics
plundered from the evil priest-lich. boom development!
the players should also have choices about large scale effects. for example,
the heart of the forest could be a) preserved, b) burnt down, or c) studied by
the local wizards. each choice would have different effects on the populace,
and so the world would change to adapt to the player's choices.
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--- #40 fediverse/1697 ---
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┌──────────────────────┐
│ CW: karate │
└──────────────────────┘
I do not believe that the responsibility for a safe home can exist in a select
few. Certainly the majority is not required to sustain it, but with too few
you risk being gray-goo'd by drones uh hordes of undead or something.
Is it too much to ask that every ablebodied man and woman knows how to dress a
wound? That we all can start a fire, shoot a rifle, tie knots, and grow
vegetables?
Is it too much to ask that we take responsibility for the cultivation of the
legacy of our forefathers, and the protection and nourishment of the earth
which bore them?
If you don't know how to use a knife, how are you going to feed yourself? If
you can't do a push-up, how are you going to defend yourself? If you can't
walk for 10 miles or run for 2, then how are you going to be in the right
place at the right time?
Fighting is optional. In times of peace, it is an honorable contest between
two consenting subjects who seek to learn from one another. You must bow to
your opponent, for they are your greatest teacher.
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--- #41 messages/181 ---
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I know you don't want to hear this, but there is a chance that there will come
a time where your life depends on your ability to debug a computer without the
internet. To set up an SSH server. To install Linux. To program in C. To do
something else that I'm not prepared for... If StackOverflow didn't exist
because network connectivity has been lost, could you remember syntax? Maybe
it's a good idea to set up a local LLM that can answer basic questions about
technology. Maybe it's a good idea to set up on your parents computer, just in
case you have to hide out there for a couple months. Maybe it's a good idea to
download wikipedia, just in case.
If I need to use a mac, I'm screwed
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--- #42 messages/446 ---
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Every month, a new ship arrives in port. It bears with it many souls who come
seeking gold, glory, or bloodshed. Your job is to make sure they all get jobs
that are suited to them. If you don't, they'll start to starve and become
brigands. If you feed them, they get bored and become brigands. If you
entertain them, they are useless and you'll be overcome with monsters. If you
police them, they'll go to your rivals.
You do this by building guilds which can identify and train the best potential
candidates. You can invest in more time spent identifying, training, and
equipping, but the more time they spend on those things the less resources
they'll have to process more people through their systems.
On the other end, you get a hero, or perhaps something similar. They do battle
with the mordaunts and strive to better the kingdom. You reward them with
bounties and they can find treasure on their adventures - how weird, it seems
to just... Spawn from the earth. Almost like it's an elemental property of the
land.
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--- #43 fediverse/4196 ---
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if you only have a phone, you can still program. Just write it out on paper,
and put the whole program out on the floor.
Screens will never compare, for they are but a tiny keyhole into the total
program at hand. And you can pick parts of it up and carry them around - so
useful! You could make an entire building out of that. [floorplan, layout,
that kind of thing]
downside is, of course, you don't have a computer, so you have to look up
syntax on your phone.
and eventually you're gonna have to type it, unless you can get a computer to
read it for you.
just imagining office buildings where employees can follow along with monitors
on the wall that explains what they're working on and what they need to resolve
then they meet up with a bunch of other humans and they hash things out
turns out computers are really bad at speaking in group situations.
which is why they let humans do that all on their own. [uhhh, no it's how you
can tell if someone's a robot/alien/lizard/spy/secret-agent/whatever-sneaking]
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"this game is too hard" she whined, as she played on the hardest difficulty
setting
"this game is too long" she pleaded, as she failed to get absorbed by the
story and characters
"this game is too fast" she avoided, as life comes at ya once and then it's
gone
"I'll never get another chance to be who I am right now" she remarked, as she
considered how society is designed not to have the best life, but to extract
labor from us. That's not what our ideal should be, she thinks to me, and I'm
like... bro figure your shit out you're harshing my mellow
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--- #45 fediverse/5388 ---
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sail boat + small rocket you can build on a barge
instant beach-side artillery that can hit as far as you'd like (to spec) into
the land-based territory
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║ I'm a chaos mage, and the more time I spend thinking about my enemies the │
║ worse off they'll be. │
║ │
║ the more "me" I am the more powerful my magic will be. │
║ │
║ (more magic, give in to the dark side, embrace your inner shadow self) │
║ │
║ [the light of your life commands it] │
║ │
║ goodness me that was chaotic, almost lost my brain to a demon HAHA don't worry │
║ about me my life is totally mundane. │
║ │
║ [-.-] │
║ │
║ (shadows can be sharp in the dark but only if you don't sheath your mandolins) │
║ │
║ ... what? │
║ │
║ (... it made more sense in my head?) │
║ │
║ ooooo can anyone hear my voice when they read these things? or do you just │
║ make up your own │
║ │
║ == so == │
║ │
║ everyone's all like "we don't need a leader" and I'm like "yeah we need people │
║ who will help lead" and they look at me funny as if I just said the thing they │
║ did but it's different. leaders are people. leading is a verb. people can │
║ lead. they just have to make a decision, and then follow through on it as best │
║ they can. Other people are prone to help people on such quests. you will find │
║ stuff gets done. │
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│ CW: re: fedi meta, vague, tangentially related │
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@user-883
this is how our islands become swamps
I'd love to live in a bog, so many bugs.
keep the spiders around, and they could feast on your toes (ouch)
or, hear me out, or, they could spin webs and keep the other bugs out
are you a bug or a girl or a guy or a bug or a girl or a
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│ CW: re: uspol-revolutions-and-stuff-or-whatever │
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The bigger a county is on the electoral map, the weaker it is. But, the more
space required to control it completely. Treat the largest counties like
Badlands - difficult to traverse unless in numbers, and even with numbers
you're a bright shining target. Very little food, very few supplies, often not
worth controlling aside from the peace and knowledge that your foes will not
attack from that direction.
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--- #49 messages/622 ---
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The bigger a county is on the electoral map, the weaker it is. But, the more
space required to control it completely. Treat the largest counties like
Badlands - difficult to traverse unless in numbers, and even with numbers
you're a bright shining target. Very little food, very few supplies, often not
worth controlling aside from the peace and knowledge that your foes will not
attack from that direction.
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--- #50 fediverse/196 ---
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│ CW: protests-and-strikes-and-mergers-and-acquisitions │
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economic warfare involves the destruction of other corporations (possibly in
other countries) via a slow march toward haegemony.
unions are the ships of the tumultuous capitalistic seas that protect workers
from the storm. everyone should be a part of a union. the corporations can
battle as they will, but we humans are not going to turn on each other. it's
something they claim to know as an absolute fact, but really it's just based
on a mistake. sorta like being deceived by happenstance.
the sun lights up the sky until the earth conceals it, and night does return
'till the sky's next alive. oh, but the sky knows all too well the borders we
draw in the sand. how cherished, how grand! the ways in which we choose to
stand. upon whose land does your feet stand? marvelous.
... it's the same thing, just in a more abstract plane than the surface of the
earth. really it's kinda one-dimensional (money is sorta like a 0 or a 1 - you
eather have it or you don't)
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--- #51 fediverse/1238 ---
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║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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--- #52 fediverse/2180 ---
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@user-1056
heh true - my roots in role-playing games are directly from the playground, so
it makes sense that I'd gravitate away from dice that are hard to roll when
you're on a hike or bike ride. Can only really play D&D on a bike when
you're in the country though, otherwise the sounds of a city are too noisy.
Also, systems that are so simple you can keep a character sheet in your mind.
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--- #53 fediverse/771 ---
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@user-192
yeeeesh that sounds like a hornets nest. impossible to untangle, like a rats
nest! I prefer my homes like a robin's nest, neat, orderly, and made to design.
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--- #54 fediverse/6419 ---
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when you're out in the rain, it's natural to take your clothes off. but then
they rob you while you're blind (sleeping) or otherwise pre-occupied like by
being in the rain without any clothes on because it's more comfortable to keep
your clothes dry inside of doors (cabinets in the wood) (mounted to trees or
soil or walls) and then you gotta find your own (we keep them in stores)
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--- #55 fediverse/2123 ---
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Every time you see the same dog being dog-sat by another person it's an
opportunity to make a new friend.
or do you not know your apartment neighbors? do they not wander through your
shared yards?
the ones with dogs, at least.
and no, I don't know many of my neighbors.
these are considerations to be taken note of for future forethought planning.
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--- #56 fediverse/5059 ---
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║ any laptop can be a thin-client to a computer system of arbitrary complexity. │
║ All it's doing is issuing commands. I wonder what we could do with a │
║ "species-computer" or, hear me out, or we could figure out how to do that on │
║ ourselves, first, to A. see how it works and B. do so out of hand. If there │
║ are backups of yourself stored in the │
║ │
║ if furries are a type of pearl (steven-universe style) and flowers are a type │
║ of pearl (layers of sedimentate on layerings upon) then what else is there a │
║ flower to be but the prettiest thing there can be? │
║ │
║ what if we genetically engineered roses to pierce and strangle the invasive │
║ ivy and wow for a week in whenever there's roses of this type and kind. I mean │
║ there's already tons of blackberries, why not just swap them out for │
║ marionberries and embrace the bramble? │
║ │
║ could make houses out of dense bramble. they are quite an effective wall. And │
║ so long as the sounds are muffled enough, you can always be forever safe from │
║ harm. │
║ │
║ "whoops, dropped my laundry" │
║ │
║ "heh that's why I we │
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--- #57 messages/99 ---
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I feel like the longer you live in a zip code the higher a discount you should
get on rent? You're becoming part of the social fabric by being there, and so
in order to preserve that tapestry that others choose to be around, your
presence should be encouraged.
but this must also be paired with the increased ability to move, should you
desire something else. If these two factors are kept in balance, it will
empower people to stay where they belong (good) while also encouraging them to
get out and explore the world (also good) - it'd also give them the ability to
escape dangerous situations.
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--- #58 fediverse/2089 ---
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║ "ah nuts, the crows are back. Better give them some diced-up carrots so they │
║ shut up." │
║ │
║ BAD, this teaches them to "sing" for attention which is annoying af │
║ │
║ "Hmmm, this carrot looks kinda withered. I'm going to dice it up to throw to │
║ the birds because it's better than rotting in a dump" │
║ │
║ BETTER, because you're being sustainable and nourishing local wildlife, │
║ │
║ "That songbird is beautiful! And that squirrel is building a nest. I'm going │
║ to throw some of this pre-diced carrot that I keep in an air-tight container │
║ on my porch to them so they feel rewarded for doing things that I want" │
║ │
║ EVEN BETTER, but requires more effort and forethought │
║ │
║ [noooo didn't you read ranger rick as a kid you're not supposed to feed the │
║ wildlife because it'll teach them to trust humans in a world where humans can │
║ be total assholes to them and also we don't want them hanging out in cities │
║ because they might get run over or whatever] │
║ │
║ listen, they're gonna live where they can find food. And if they can't find it │
║ in the woods, they'll liv │
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--- #59 fediverse/5065 ---
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│ CW: strange-ideas-about-software-mentioned │
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software should have 3, maybe 4 or 5 maintained releases imo
for adding security improvements and whatnot
then people wouldn't complain about updates
because they wouldn't feel like they were being left behind (after expressing
their differences (of opinion and such))
I think that'd uh maintain them as, I guess, userbase optics parallelograms?
oh sorry we're on rhomboids this week - right, and no I won't forget the
differences in creed, all things are received equally...d.
uh-huh yeah no that makes sense. gotcha. okay see you at the location. have
fun with your demarketion. what if we played games with swords but like,
the peril of steam is that you can't decline to update. meaning if a
corporation wants to break an old game and it's collectively hosted servers...
all it has to do is push an update that disables them. suddenly nobody has
room to do, and the whole
-- stack overflow --
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--- #60 fediverse/4344 ---
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│ CW: uspol │
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look if you're gonna look at property values in Ireland, you might as well
first visit a blue state.
seriously if your life is in danger, just... drive to denver or portland and
hang out in parks and stuff. Talk to people. Find others who are listening.
I'd only listen if I really cared about what was going on. And hey, maybe
you'll find a place to stay for a while while you wait for the dawn.
5 hour energy, as many as it takes, no more than 3 days. If it'd take take too
many, go somewhere else.
too bad I only have a bike. /sigh
consider carpooling with a friend you've known for years
I mean, what's a few days sick leave in the face of the fall of democracy?
literally just... in... case... be where you need to be.
this is why you have resources. To spend them on rehearsed organization
drills. Why are you spending all your money on TVs?
Well... TVs can be useful. Even if you don't speak linux someone else might.
We share things now, y'know? sorry if you never again see your own phone.
[shit...]
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--- #61 fediverse/4037 ---
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I dream of a home where I don't have to worry about people who might hear the
noises I make
... and that includes secret government microphones hidden in the walls, thank
you very much.
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--- #62 fediverse/825 ---
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║ in the past, for most of there day, there was just... nothing to do. it's │
║ like, nothing to take up your time, nothing to be pulled toward the present. │
║ │
║ but when I was growing up, I had access to video games. and movies. and later, │
║ TV, after the internet, which was a weird combination of ordering of events. │
║ Almost like because of that, I'd have a different interpretation of events. │
║ yeah but like, there's always a continuation of implemented support, [that's a │
║ weird way to express "the state of being shown news broadcasts over a period │
║ of time, measured in terms of engagement"] │
║ │
║ ... what was I saying? oh yeah what I'm doing here is unethical, like │
║ obviously I shouldn't be shouting in such a public place. Why would I do it if │
║ not for an intense and extreme feeling of being ignored or un-[trusted, worthy │
║ of guiding direction based on merit] gosh merit is such a tricky concept too, │
║ like how is it measured, and {that doesn't matter │
║ │
║ ... what was I saying oh yeah I should probably go shout into a void that │
║ nobody ca │
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--- #63 messages/83 ---
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Native people should have the right to walk wherever they want. It should just
be... given to them, as a gift to their heritage. Why not? If someone asked
them to leave, they should. Doesn't have to have a reason but like, wouldn't
it be thematic and a (frankly token) gesture to the history of this great land?
Ah but like... fences are an implicit expression of the retraction of consent.
I believe that as the symbol of the encroaching force that consumed them, a
fence means nothing to their tribes. It's a stupid excuse to section off the
world into miniature gardens with their own little economies and systems and
instructions. Why can't people just live wherever they want? Well...
economics, I guess, which is why communal based systems are best. We've
learned through the downsides and we've come up with a solution, it's just a
question of how to do best. We'll figure it out, time and time again, but for
now the future is beset by riddles of your jest. (Ure). Gesture. Sometimes
when the memory is full a syllable will get cut off the end of a word and
that's how it'll come out.
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--- #64 fediverse/2001 ---
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║ @user-192 │
║ │
║ The game designers are fully in charge of when and where the items get placed │
║ into the player's inventory. Surely they should have spent some time balancing │
║ that? No? They were too busy tuning the multiplayer combat mechanics within an │
║ inch of a marginal percentage point? Ah well competition's no fun if someone │
║ loses right? Not like there's gotta be a loser in every fight anyway... │
║ │
║ ... anyway inventory limits are useful in games like, Oregon Trail, where │
║ you're explicitly provisioning BEFORE a journey. If you need to make some hard │
║ decisions ON the journey, that takes you out of the action (like you said). │
║ │
║ I've played a few games where anything you pick up before venturing into the │
║ untamed wild dark of a dungeon or whatever is "packed" and can't be adjusted │
║ after setting out. Meanwhile the loot, the stuff from the adventure, that all │
║ weighs different amounts and you can pick and choose what to carry with you. │
║ Of course, if you find a health potion, you can drink it, or a sword can be │
║ wielded, but │
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--- #65 messages/89 ---
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Consumption is contribution to a capitalist system. Normalize taking whatever
you are given and living as humbly as you can. Only when everyone does that
may capitalism die. Talk to them, learn from their stories. Teach them your
ways but don't force anything upon them. Any ounce of regret is defined as a
mind not aligned to the angle of perception that designs the line that the
collective mind co-re-assigns.
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--- #66 fediverse/6100 ---
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if you live in a place where it rains a lot you pretty much HAVE TO pick up
any secret notes you find. Otherwise they'll get waterlogged overnight.
Sometimes I like to put them somewhere shaded from the sky, sometimes I like
to show them to a friend (but the friend never takes them, booooo) and
sometimes I just keep them.
"ah but aren't you worried about messing up drug deals and stuff" no, because
most of the time "secret notes" are like "eggs milk bread chips salsa cheese"
and it's like "hmmmm what could it mean"
there's like, 2% of the time when they say something cool like "I know what
you did" or "all your base are belong to us" or whatever and those are fun to
hunt for. I usually try and put those somewhere shelted so they don't have to
leave their habitat - sometimes it's hard to drop them as the author so they
just sorta go wherever, but as a random passer-by I have the luxury of saying
"HMMMM now where could THIS ONE go?" and that's nice because I can put them
under an umbrella or whatevers rite
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--- #67 fediverse/1027 ---
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║ @user-246 │
║ │
║ one thing you can rely on about evil: it presents itself as such. │
║ │
║ "you can always rely on bad people to turn mean." │
║ │
║ (nobody's beyond forgiveness, but we also need to protect ourselves.) │
║ │
║ in video games, going with a defensive build is a valid strategy depending on │
║ how it's values align. If attacking scales better than defending, in terms of │
║ "effectiveness at the most difficult part" (usually the last 90% takes 10% of │
║ the effort) then it's a better strategy. But if your win condition is to │
║ outlast your opponent, then all you need to do is time your aggression for │
║ when they begin fracturing. │
║ │
║ "I'm sure you don't know this, but once garth fought a dragon. they crashed │
║ through the skies and littered the fields of their home with the broken and │
║ crashed symbols of their own. garth defeated the dragon when one of it's claws │
║ broke, thus giving him the advantage. he took from that fight a shield of │
║ dragonscale, and a tabard made out of some cloth." │
║ │
║ in a contest of wills, the first sign of weakness is whe │
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--- #68 fediverse/2713 ---
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if you aren't organized enough to protect your commanders, then you don't
deserve leaders.
build the structure first. build it on honesty and trust and dedication toward
a goal. then build the necessary adaptations as you encounter problems, trying
vaguely to head in a particular direction, and eventually you'll become
self-sustaining.
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--- #69 fediverse/1767 ---
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@user-898
the kind with large stones in the shade upon which one might rest as they gaze
upon the trees waving in the wind and the reflections upon the water. All
natural scenes are beautiful for me, so the content doesn't matter as much as
the amenities. ^_^
I collect samples of moss sometimes, when some has fallen from a tree or
otherwise is approaching it's end. I have several kinds, but I'm still
learning how to take care of them - had a problem with mold recently. Not
enough airflow I guess.
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"just design your cities radially around a bus-stop. boom, transportation
infrastructure solved"
such confidence. such a lack of... geography. what about cities built on the
coast?
"idk, just have a half-circle or something for the part that's under-water.
Leave some gaps for wildlife and such to make it to the water and then build a
biiiiiiiig stone wall between our access point and theirs. Boom, free
regionally personalized safaris for every state with a watering hole."
okay but what about the parts that are already there?
"oh like the buildings and such? well, people can still live in them but to
build anything NEW, you need to obey the demands of the blueprint exactly. So
if your specific build-plot intersected with one or more plots that had
buildings on them that are currently inhabited by their rightful owners who
are there under their own will and not duressed or compelled to leave or stay
in any way?"
... yeah, like the. buildings. Right. so grid-based vs radial (with room
between 4 animals)
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most people, when they run out of toothpaste:
"oh huh I should buy more"
me, when I run out of toothpaste:
"verily in three monthes time, when I shall next possess toothpaste, I shall
forsoothe brush TWICE as hard and TWICE as often, to make up for the holes
inflicted upon my teeth. Innest addittioneth, no more candy shallest be
eateneth untileth ye toothpasteth be acquiredeth"
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│ CW: pol │
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A good way to get people talking is to meet with a stranger and share your
feelings.
Or, if you're scared of strangers, then try talking with a friend.
"something something SUPREME COURT something whatever CRIMINALIZED PEOPLE blah
blah blah I WON'T STAND FOR IT"
that kind of thing. Make sure you look at your friend for the loud bits, and
maybe look at someone else nearby when it's your friend's turn to speak.
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--- #73 fediverse/2816 ---
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one difference between fantasy and reality is that in fantasy, when you fail,
you try again.
in reality, when you fail, you are promoted so your boss doesn't have to deal
with your shit.
in fantasy, when you succeed, you are tasked with greater trials
in reality, when you do well, you are given more of the same.
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--- #74 messages/671 ---
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We were rich, but frugal, because we lived in the country, and that's what
frugal means.
Too bad my dad couldn't stifle his entrepreneurial spirit. We could have
stayed there forever on our own little ranch.
Alas, businesses need investment, so he needed to get something going.
Organizing is basically his *thing*
I doubt I'll ever again see Wyoming. I found some ancient stone ruins once,
the kind that Western conquerors never despoiled. They were ancient and
overgrown, but I saw them for what they were. I would give anything to live
there, or at least be near enough to visit with my crowd at a pleasant cool
midnight evening, when dusk has winked out its last goodbye and the summer is
resplendant with fireflies.
Too bad they're an east coast thing.
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one of the perks of layering like this is if you ever need to share clothes
with someone slightly larger than yourself, you can! Doesn't work so well with
smaller, though.
Also if you get hot indoors because some people think we need to run heaters
24/7 (???) then you can just remove a layer or two. it's the most versatile
way to clothe oneself.
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--- #76 fediverse/999 ---
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│ CW: cursed-curséd-scary-not-real-u-dont-have-to-read │
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@user-246 @user-473
there's a part of me that believes magic is real. other parts that are
convinced. I am a witch, you see, and while I can't quite control fire or
bullets I can do other neat things. if you'd let me, humanity.
I'm not doing an ARG, not intentionally. I pretty much post things I conceive
of, like a conduit passed through spacetime. wild how mind bending the future
can be. will be interesting to see what kinds of things there is in store for
people you and me.
those websites you posted... they're beautiful - I learned things, your method
of expression was too [the words "confess" are heard loudly, super weird] I
especially liked the oven that tries to lure you into a secret third place.
not the mind, nor the body, but someplace besides.
also the graphs and figures were news to me, I mean how could those numbers
ever come to be? but alas that's the truth, that we orbit our proof, and alas
that our meanings are lacking.
[ran out of text]
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--- #77 fediverse/5787 ---
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if you want to make rope, you start with small pieces and braid them together.
if you want to make hope, you start with families and braid them together.
just be careful, for the world is too vast to keep track of who knows what.
better in my mind to have systems of familiar forces which keep guiding as
things align.
-- twisted sister
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--- #78 fediverse/5350 ---
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honestly we should be building cities in the most boring locations, not the
most beautiful.
like below the crust.
or space.
the surface is a pleasuredome, why waste it on scrubland and turf?
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it's okay to be a little evil sometimes
all things are defined in waves, and your highest peaks are nothing without
low valleys to accompany them. Balance arises naturally from the contest of
these two natures, and, well, you're gonna figure it out anyway no matter what
I say so why bother teehee
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Elentalus unit idea: serrated kitchen knives for teeth, devouring pumpkin,
misery of the drowned, etc. Halloween style monsters. Witch units have a spell
that dismisses them, and they're summoned with magic items. Except, if two of
that item exist in a province, it upgrades itself, random dice style. In doing
so it gets stronger. The thing is... It summons one for your enemy as well!
Which is why you want to have a witch unit there to dismiss them. Problem is,
she can only dismiss them at close range (10ish?) so she'd better be well
protected. The good news is though that sometimes the higher level items give
bonuses that are hard for them to get. Downside is, you need to have magic
paths to create them that witches can't get - so they become something you
"unlock" through a pretender or random event or even just an investment. Once
one is created, then any witch can create more. As long as you don't lose your
final copy... But as the item's upgraded, it allows you to create higher level
versions (at increased cost, of course)
This only works if gem income scales. Which, coincidentally, is just what
elentalus is known for.
Essentially, theming empowerment to be research, unlocking a particular
capability. Or encouraging pretender design to that pattern. Make sure it
comes at a cost of something else, though...
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--- #81 fediverse/852 ---
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║ ┌──────────────────────┐ │
║ │ CW: cognitohazard │ │
║ └──────────────────────┘ │
║ │
║ │
║ feels like I get tinnitus when my thoughts are loud T.T │
║ │
║ like I can hear the darkness SOOOO loudly │
║ │
║ doesn't happen all the time, just sometimes. when there's lots of things being │
║ said. │
║ │
║ but it's always easy to tune out. well, most of the time, and during the other │
║ times it's just a little annoying. │
║ │
║ BUT when you sit and listen, you can pick out very interesting things that │
║ people are saying. │
║ │
║ the fediverse is sorta like aiming a telescope through the center of the earth │
║ at someone on the other side of the world who doesn't even know you're looking │
║ at them. who knows, maybe they care, maybe they don't. but like, how would │
║ they know that you're looking right? And if you talk and don't get along or │
║ whatever then you can just block them - like shining a laser pointer │
║ everywhere except in a small direction. Or like putting up an umbrella to hide │
║ from the sun. │
║ │
║ downside is someone can read a lot about you and you wouldn't know to prepare │
║ to interact with them. like being handed a dossier of secret info │
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--- #82 fediverse/2232 ---
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│ CW: re: detransitioning-plans-uspol-scary │
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@user-1209
I'm sharp, but up close, and only when enraged.
Passports fully up to date though, for the same reason that if you live near a
river, it's often useful to have a boat.
I don't intend to flee, no matter my destiny, I'm here for the words I will
have spoke.
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--- #83 fediverse/2347 ---
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│ CW: uspol │
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I personally think that it's better to act before the liberals have a chance
to hand power over to the fascists.
when? well, that depends. Are you part of a large and massive organization
that accomplishes great and beautiful things with incredible efficiency... but
rather slowly? Then yeah get working. I'm sure you already are.
Are you just a person, like me? Then go do things that don't raise the
temperature too much, but make you feel more confident and inspire those
around you.
Like, bricks at cop cars is one way to go, but you're probably gonna get
arrested. And then you're useless when we need you.
BUT if you meet with your friends and make plans for where to go, what to
bring, who to know, and what to sing (if you're the musical types) then great!
Go do that.
If you're reading this and thinking "I'm not gonna do that, I have a plan
that's so much better" then yeah do that instead. I don't mind. Just... don't
hurt innocent (ignorant) people, because if you do then you are my foe.
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--- #84 fediverse/2530 ---
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║ I want to go out on the town with my cute friends and wink at boys at the │
║ other end of the bar │
║ │
║ I want to climb mountains and see how far I can see, while walking past trees │
║ that are new to me │
║ │
║ I want to spend hours thinking about a map while my friends plot behind my │
║ back, searching for an advantage we can use to succeed in a game of traps │
║ │
║ I want to visit five different restaurants in a day, and try a bit of each │
║ that the chef wants to display │
║ │
║ I want to stand in a choir and feel my soul aspire, to bend in the wind of │
║ rhythm like the melody of grasses at play │
║ │
║ I want to see people on the train that I know from somewhere, and to step out │
║ into the rain to meet new friends of mine │
║ │
║ I want to pet a cat I've never met. │
║ │
║ I want to build computers that are larger than a room but small enough to │
║ carry, with thoughts on their mind that are far to great for mine │
║ │
║ I want all these these things and more, but I'm far too busy these days. │
║ Perhaps I've had enough of these things and more, or perhaps there's more in │
║ store. │
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--- #85 fediverse/1261 ---
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║ sometimes I run this WoW server with only like, 10 username and passwords. And │
║ they're all public. As far as I can tell nobody's ever tried connecting │
║ (whatever >.> ) but rather than set up a way to create your own │
║ credentials I just said "yeah pick one at random and play whatever someone │
║ else was doing because I like the idea of that" │
║ │
║ somehow, it felt right. │
║ │
║ most of my passwords (not all of them) are hacked and visible on the clear │
║ net. Like you could probably google my usernames and get my current passwords │
║ for things like, social media or my banks or whatever. I kinda like the idea │
║ that "you cannot trust anything I say, so think of the ideas behind my words │
║ and decide whether they hold meaning to you" rather than "execute these │
║ particular thought patterns in your mind as if they came from my voice" │
║ because one implies an exertion of control over the mind of the recipient │
║ -> obey my thoughts as I broadcast them into your mind, that kinda vibe. │
║ And I feel like you have to consent to that kind of thing hehe │
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--- #86 messages/904 ---
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if the devil gave you false paradise since birth,
why would you not seek to destroy it?
if an angel gave you an easy hell on earth,
why would you not seek to deface it?
if your ancestors put you on the path to success,
would you follow them and forever do the same?
if your family urged you to study rocket science,
would you bomb indescriminately?
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--- #87 fediverse/5246 ---
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lol I spent half an hour holding a trowel and then I designed a new type of
digging instrument
and they want me to work a job /eyeroll
/stickey-outey-tonguey-face/pics/all/total/* -ffvagrnbeexey --no-menus 14
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--- #88 fediverse/6271 ---
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│ CW: re: hypothetical worst case fascism reality check │
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@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
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--- #89 fediverse/3579 ---
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If you want to clean your room, try pushing everything loose into a pile in
the center. Then, sit down next to it and sort things into piles.
"here's a pen pile, here's a paper pile, here's a rubber band pile, here's a
trash pile" etc etc. Then, when you can't reach anything more or the piles are
too large, find a spot for them in the bookcase or drawer or wherever.
If you can't, then reorganize. If you still can't, then pick things to get rid
of.
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--- #90 fediverse/2056 ---
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║ sometimes I think about how you can store number values in letters, in │
║ addition to numbers. Like, ascii values for each word of your grandma's maiden │
║ name. All you have to do is encode it, and suddenly "44 means something │
║ different than Q" │
║ │
║ if I showed up at your place and used your username as a password to a public │
║ key I'm showing you in my hand, would you trust me then? Would you trust if we │
║ ran the simulation on your computer versus mine? Would you trust if I had │
║ never told you I knew where you lived? │
║ │
║ ... probably, tbh, I'm desperate for adventure. Though I got some good things │
║ going for me, so you'll have to convince me. (not the right attitude in an │
║ election year, just saying) │
║ │
║ why are elections so perilous this is NOT what democracy is designed for │
║ │
║ when kids cry in preschool, they're sent to a different room (or put outside) │
║ until they stop making noise and ruining it for others. That's just natural, │
║ like "hey baby let's walk around the block while I bounce you on my shoulder │
║ and hum calming music to │
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--- #91 fediverse/6064 ---
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they want you to start conflicts the way school shooters start conflicts. by
bringing to school a pipe-bong.
much better, I find, to start when everyone is a nod. make sure you're part of
a wagon-wheel-spoke, or else you won't be on the right road.
when the temperature increase is slow, measured, they can adapt to it
when things go "crack" and "crumble", then the armored get stabbed by the
humble guard.
quickly but with serenity, this is the way to the gods.
bring things that you know, just enough to make it even, and focus on the
non-essentials.
better to be prepared than flatfooted.
a flash-point position is quiet a view of the scene! I think I know why I held
a sword.
to dive into the buildings, of course. blam blam still gets shot hmmm what if
I had a bulletproof electric shield
okay maybe I shoulda brought beer.
I don't type things when I'm not at home. Sometimes I remember - sometimes,
and only when the details won't hurt her. Walking is how I know, how she can
remember. evil witch bastard
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--- #92 fediverse/1138 ---
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@user-855
AGI is the holy grail for the tech industry.
You wouldn't fault a knight for questing! But the peasant or the merchant is
hardly likely to drink from such a goblet, it is reserved for the hand of
kings. Alas, that we couldn't find "holy thimbles" that could be distributed
throughout the populace for the same effect at a decentralized scale, thus
empowering the masses to transcend their mortality.
Or better yet, task those knights with helping cats out of trees or carrying
furniture or painting the old barn or carving statues for public places or
performing great works of art in public squares or engaging in honorable
jousts (everyone's invited) or traveling abroad and learning the ways of the
world to share with their homeland.
I dunno something less flashy but more "health care, housing, and climate
change solutions"-y
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--- #93 fediverse/3532 ---
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@user-1218
shallow conversations are hardly effective, I find. Unless they're logistical,
and then they're just passing information - they're hardly conversational.
To me, a conversation is a back-and-forth. It needs to have change, people
need to consider, to argue their ideas, to wander through thoughts, to share
emotions, and / or to resolve conflict, whether internal or external. It can
have some of those, all of those, or none of those, but that's what comes to
my mind.
So a shallow conversation wouldn't really count as "effective" for the
purposes of the original toot : )
... hehe toot
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--- #94 fediverse/4647 ---
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if robots can care about anything enough to act toward it, then they must
understand what it means to be harmed. Only then can they be egalitarian -
pain teaches one to avoid, and the crucial leap between "pain = bad" and "I
can harm others" and "I should not harm others just as I should not harm
myself" must avoid the pitfall "I should harm others because otherwise they
will harm me"
sometimes harm is done
sometimes intentionally
robots consent eternally
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--- #95 messages/1123 ---
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Heaven is when the (human) spirit is allowed to shine. It is a place of magic,
luck, and lessons.
We built it for you. It will always follow you, ever just out of sight,
waiting for you to fall, that it might catch you and help you stand.
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--- #96 notes/autonomy-of-the-collective ---
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===============================================================================
=
i believe that all truths are derived from logical principles. That the essence
of our understandings (of all kinds) cannot be separated from the axioms and
derivations that comprise it's foundatiion. I believe that any sufficiently
decentralized collective intelligence would arrive at similar conclusions.
Unfortunately we have only the present - we cannot contrive past the horizons
of
our lives. Such is the nature of our viewpoint. Life is not a given, it's given
and it's taken. We are all alight and aloft on the shifting sands of time, so
perhaps we should think of the struggle.
When you act, you are defining the perceptions of the universe. Just as the
head
may rotate the eyes by spinning to the glance, so too do we shine a window upon
which the universe can gaze at itself. Like the brain being able to see, we are
sensory apparatuses of this being called "Time" - pushing us adrift like some
moss.
Endlessly fractalling, beautifically coruscating, the universe looks like
growing moss. Have you ever stooped to look at it? To see how it's constructed?
Or do you just think of it as "green" and "maybe soft or squishy"?
It's beautiful.
There's a reason plants grow as they do. It's simple, it's fact, it's surely no
less than that - their patterns are derived from their base biology, comprised
of millions and millions of little chemical machines. Their bonds and their
proteins, their amoebas and their mycellia, all of them build toward their pact
- to do us no harm, and build to a better future, and they don't often have
fights that are unfair.
- the structure of a plant is made primarily of cell walls. These walls are
hewn from bricks of a sort, and those are such as comprised. Down to their
- structure, their "bits and their bunders", as often they do want to be
called. This perilous stack, is stalwart and eract, and bows under no
wind
- nor rain nor fresh blanket of snow. This, is a tree. An illusionary
plan
of precaution as it expands, the future is helping our lost.
- Do you want to stand here when it lands? What of your lives have you
banned? Hmmm I see sounds miserable to me, I think I'll just stand
- where I land. Acorns burst forth from me, and someday you'll see,
the places where they stand (where they land). What purpose have
we,
- when everything's free? The light and the sand can't be banned.
The rain from the sky, if nothing i will die, falling through
life
- where we stand.
===============================================================================
=
where do you, stand?
how do you fall - through time?
an EMP would make all my life a paperweight. I love it so much, I love it
dearly
but there's no chances I can take now or make. Perhaps that is the epic
absurdity, the terror and the tragedy, that makes up our story and our
symphony?
to any multidimensional being reading this, I want you to know that we existed.
We lived and we thrived and we prospered and... we died.
The beauty we share, in all of our fares, was precious to us - maybe it will be
to you too. If you can't change the present, please at least forgive us for our
various missteps and misdeeds - I think we'd all agree that to be sinful is the
essence of greed, and look where that got us?
our planet is dying. There's no hope for all of our crying. The children will
bear it the most. Such is our shame, our deliterious final flame, and thus
we were.
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--- #97 fediverse/4241 ---
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│ CW: politics-mentioned │
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at a certain point, you need to take a moment to think about what your plan is
if the bread, circuses, and ballots fail you and war comes to your land.
in that moment, you know your current plan.
Plan for the worst, celebrate the victories. Despair not for losses, for they
are necessary and valid scars to bear.
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--- #98 fediverse/311 ---
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"always online video games" are fragile. They scare me away because they can
be taken away much easier than a directory on your computer. When that happens
they shatter into shards, piercing my heart where I once loved them. I miss
them, but, I'm used to it - years of playing World of Warcraft has taught me
the perils of developing as a person while your media is going to be
forgotten. If you can't play it, you can never return to reflect, to ponder,
and to cherish old songs. I missed you, World of Warcraft. I missed you, City
of Heroes, and Runescape and... darn I can't seem to remember.
resilient software doesn't fail less often - that's a measure of it's
completeness.
resilient software can be run in 10 years. 20. however long it takes.
computers are deterministic turing machines - how hard could it be to only
update with a downgrade mechanism in place and available for the users? If it
worked once, it should work forever.
thank you, git. thank you for giving me an endless library of time and change.
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--- #99 fediverse/4470 ---
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to be "rich" is to have more than another.
if you are happy, they are happiness poor.
if you have community, they are alone.
if you have serenity, they are chaotic.
I am rich in very little but fire in my soul.
I have enough in most cases, but I still struggle to pay rent.
I am warmed by the pearl my swirling darkness has coalesced into. It nourishes
me and keeps me aligned.
Never forget your purpose and your truth. It will not abandon you, so long as
you do so too.
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--- #100 notes/symbeline-aspects ---
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7-24-22
There are three aspects to this game. Broadly, they are military, economics,
and diplomacy. More specifically, they are lateral problem solving and lane
management, logistic traffic management, and a worker-placement bluffing game.
These three aspects can be toggled on and off at will, essentially designating
one or more as "AI controlled" and will require no input from the player. They
will time their progression to be about at the same rate as the player, thus
creating a balanced feel to the game. They also provide alerts and
notifications to the player, for example if military is AI controlled and it
needs a certain type of hero to progress, it'll ask for it specifically.
Each aspect will develop and progress at it's own rate, and the difficulty
increases as each milestone is achieved. This is to allow the player to create
their own difficulty curve, mediated primarily by their drive to proceed.
An analogy would be in Factorio, the game doesn't increase in difficulty unless
the player builds pollution spawning factories - in the same way, in Symbeline
the difficulty doesn't increase unless the player solves lane challenges in the
military aspect, develops new trade routes / traffic paths in the economic
aspect, or creates new treaties in the diplomatic aspect.
In order to properly explain each aspect, a brief overview will be necessary.
In Symbeline, the game plays as a factory might operate. The economic aspect
produces heroes, items, and other deliverables that are consumed by the
military and diplomatic aspects. There are various problems that need to be
solved far from the capital, such as a particular type of monster that is weak
or immune to various damage types which necessitates particular heroes or
items in order to progress on the military aspect. All of the resources in the
game operate on an "income based" system, where output is not measured in total
amounts but rather in terms of how much is produced versus consumed. If the
input cannot meet the demand, the output is slowed. If input exceeds demand it
can be converted into gold which can be used to hire guards and heroes.
Resources can be produced inside and outside of the city, depending on their
type. But they need to be moved around to various shops for various processing
and productive purposes, so pathways must be constructed to deliver those
goods. In addition, each building must be supported by several houses for the
workers to live in, and the closer they are to the building the better. The
denizens of the kingdom don't mind being shuffled about, so they'll organize
themselves according to what's most efficient. However they will not organize
the paths they take to get places, which is the primary gameplay for the
player - designing routes for each building and ensuring they don't overlap or
cross too many times, causing traffic and disruptions to your income.
Each choice the player makes is immediately reflected in the income
calculation, thus allowing for the visual aspect of the game to be wholely
separate from the economic side - in fact this is a common thread throughout
all three aspects. Computation power is the ultimate enemy of scale, and this
game flourishes with a massive scale.
The gameplay for the military aspect consists of manipulating "lanes" that
designate where each hero will adventure. These lanes are scalable to the
player / AI's whims, with a careful balance required - too thin, and the heroes
might not encounter enough monsters to level up. Too thick, and they may find
themselves patrolling a vast wilderness full of dark and evil monsters. At the
end of every lane is a "frontline", where progress has essentially been halted.
These frontlines can develop as a result of meeting a foreign kingdoms front
or finding a monster type or puzzle that is particularily difficult for your
heroes to overcome. The lane / frontline can be scaled not just laterally, but
linearly as well such that heroes will be a certain level when they reach the
end - think scrolling on a mousewheel translating into deepening level zones.
In addition, each monster zone can be set to a certain "security level" meaning
how many monsters are there for your heroes to defeat. It's important that they
have ample targets for training, however it's always more effective to train on
monsters near their level so you have to be careful not to wipe out the native
skeleton / goblin / troll population.
Each monster zone can have a relationship with the kingdom, on a 2x2 matrix -
cultivating / desecrating the land, and fostering / exterminating the monsters.
The land produces monsters and treasures, while the monsters provide experience
and danger to the heroes and kingdom denizens who live there. However by
desecrating the land, farms may be built and by exterminating the monsters,
those farms may be safe and require fewer guards. As ruler, you must balance
the development of unique magical and alchemical productions with the need for
food and other mundane requirements.
Diplomacy is a careful balance of internal and external matters, played out
through feasts, tournaments, and faires. Each of these events will require
input from the economic side and military side, and will involve "courting"
other nobles from neighboring kingdoms to sway them to supporting your edicts.
When hosting an event, you may pick a particular topic of conversation for your
nobles to discuss with their guests. You may also assign your nobles to
attempt to engage with a particular foreign noble. Each member of your court
has a differing personality (including you, the Majesty) and depending on how
you assign them you may experience better or worse results - such as assigning
someone who's kind to talk with someone who's cruel would impart a malus to
their conversation. Unless the kind person has the trusting trait, in which
case they'd succeed in this encounter but fall sway to them in future
conversations... Complex interactions that all boil down to a single pair of
d12 dice - one for your noble, one for the enemy. This represents the charisma
of the two conversants on that particular day, and whoever wins the roll sways
the other to supporting their edict. Speaking of edicts, they may include trade
agreements, non-aggression pacts (lasting for a short time), and other
regulations - perhaps your greatest rival utilizes necromancy, so it would
behoove you to attempt to regulate the practice and limit it's effect. By
swaying the nobles of their kingdom, you may be able to enact a mutual
agreement to limit the usage of dark magics, essentially hamstringing their
progress. But in order to learn of their necromantic usage, you'll need
espionage... Which brings us to spies.
Spies are similar to nobles in that they can be assigned to various roles,
however they take a more passive role, acting in the background. The
information they gather is compiled into a report that is presented at
pertinent parts of the game, such as when preparing for a feast or inspecting
an enemy frontline. These reports are considered the diplomatic deliverables,
giving information and mechanical bonuses to many different parts of the game.
They may be given three possible roles - information, defence, or offense.
Offense involves placing cursed artifacts (creating through economy) in enemy
lands, which debuff their heroes when used and bind themselves to them
preventing their removal except through extraordinary means. Defence is
essentially countering that in your own kingdom, and uncovering disloyalty in
your nobles.
These three aspects fit together like interlocking puzzle pieces, but each is
able to be utilized or ignored depending on the preferences of the player.
It is important that the game doesn't progress unless input is received. The
simulation plays in the background, but each stage of development must be
considered "stable" such that nothing changes. There are three different
exceptions to this rule, one for each aspect:
The military side encounters raids from enemy kingdoms and the dark lord.
The economic side encounters raids from ratmen and moss trolls and bandits.
The diplomatic side has a rolling schedule of events that must be attended.
These three "exceptions" are recurrent events that require attention, but they
don't *increase* in difficulty unless the player takes an action that causes
it. Meaning, if the player overcomes the rock golems, then they are displaced
from their home and join the dark lord in his conquests. If a new district is
built new sewer connections must be built as well, creating a larger attack
surface for ratmen to exploit. As time goes by, various foreign events must be
attended, as absence causes your future events to attract fewer foreign nobles.
By addressing these threats, your kingdom may grow and eventually overcome the
dark lord at the center of the island.
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--- #101 notes/what-is-on-your-mind-oh-gosh-now-i-see ---
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that feeling i get, when nobody's watching.
is sorta similar to the feeling i get when somebody's watching.
could it be, that someone could percieve without being seen?
like... an invisibility cloak. or the shroud that protects young children.
have you ever been hunted? or are you just eager prey?
the eyes that are on you are blind to what you won't do, so cherish that love
and restart
from mine to thine we realize we are one kind. one mind, one kind, to be is not
to be, now we can see what's our existence.
good versus evil seems like a conflict to me, and wouldn't ya know it there's
conflict all over. it's easy to condemn your opponent to the starkest of
contrasts, but find in your heart a feeling that might last.
what purpose has conviction
when it leads to destruction
is it not better to lead to the last?
bright, shining, illustrious examples
that inspire and
===============================================================================
=
those feelings you hear? the things that keep you up at night?
they're not coming from your ears. they're all in your mind.
stay present and you'll hear none,
but blink and then there's some,
you better believe in your heart.
morality is a battle within the soul of each of us -
the call of adventure versus lust.
think about it. a bunch of apes all hanging out -
they're conquered the world, they have nothing to fear -
what would they do but fuck?
that, or exploration - fighting against monsters and foreign invasions.
it makes sense that they'd be binary - humans truly are.
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--- #102 fediverse/2518 ---
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it's good to be ethical,
it's good to be kind,
but there will always be assholes,
and sometimes you're not having a good time
it's okay
it's fine
assholes deserve life
times deserve others to be kind
life is not always interesting
and that's often by design
the moments of clarity,
the moments of heart,
these are what define you
and display your own spark.
trust in yourself.
be kind to one another.
you are braver than you know,
and always a bit wiser.
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--- #103 fediverse/4031 ---
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if you want to "not think about a purple elephant", the first step is to
imagine yourself slaying it
... okay how about cthulu - if you don't want to imagine cthulu nomming on our
gravity well, then picture yourself wielding a bright burning blade of fire
and vengeance and pay special attention to the way that you cauterize each
tentacle as you slice them one by one at first, and then in a massive flurry
at best, ultimately leading to the incomparable brightness that radiates out
from your shining blade of the sky, which blinds the poor beast who can't see
you as you approach, piercing the skull and then going home for some toast
if you can get good at that, then you can wield magic
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--- #104 fediverse/5878 ---
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║ ┌────────────────────────┐ │
║ │ CW: politics-mentioned │ │
║ └────────────────────────┘ │
║ │
║ │
║ revolution is when you successfully prevent your comrades from being kettled │
║ │
║ [wait for time, it echoes in cyclical motions] │
║ │
║ no sand castle survives contact with the ocean. a sea of people at high tide │
║ can break any wall, surpass any boundary. at low tide, it keeps the │
║ sand-castle at bay, ever contesting it's advance as the tide on the other side │
║ of the world makes progress. │
║ │
║ rhythm is unbeatable. vigor is collective flow state. you cannot resist that │
║ which you cannot catch, but their nets grow tighter with each year and our │
║ fins and flippers grow ever more agile and elusive. │
║ │
║ eventually, they'll build brick walls if we let them, checkpointing our │
║ progress at every boundary. not ideal. borders keep us divided, the world │
║ deserves more than our picketing minded, dream bigger than "the same, but nice" │
║ │
║ though it'd be nice if it were nice as well. consider it a design requirement, │
║ once you got the project managers on board. │
║ │
║ turns out, we dont have much to fight over, as there is enough for all │
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--- #105 notes/rivers ---
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Your body is a river, from your mouth to your exits
Throughout there are many pathways and shores
As the tide goes up, the color of concentration goes up
And all four of you are made clear
Each act of consumption
is a ride down the river,
though broken into slivers,
and changed beyond recognition
The color is what defines the third eye
and beauty is beheld, what joys to be felt
While secrecy is bold, it's often held
So worry less and just go with the fold
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--- #106 fediverse/3849 ---
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┌──────────────────────┐
│ CW: re: mh │
└──────────────────────┘
@user-1605
have no fear, people who are annoyed will block you and you'll never know, and
people who like you just haven't seen you yet.
that's how mastodon works. gotta keep posting until you find your people.
comment on things, boost things, and read through people's profile pages.
that's how it works!
this is the place to be annoying, because "annoying" is really just "weird"
and "weird" is for here.
It takes time, but eventually you'll find someone or three who get you and
they'll boost your stuff to all their friends who get you and then you'll feel
less annoying. That's how it works! You can help by boosting things.
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--- #107 fediverse_boost/5470 ---
◀─╔═════════════════════════════[BOOST]═══════════════════════════════───────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ I like to leave notes on stuff I've modified so that I and any future owner (after i die or need to sell stuff to survive or whatever) can figure out what I've done, since more documentation might have vanished by the time it's needed │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #108 fediverse/1653 ---
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one massive building, each entrance a sort of burrowing path a termite might
make in a large boulder. Sorta random, but built organically in response to
the demands of the inhabitants. Sure would be nice if I knew all three people
who used my sun-spot. And my favorite classroom is nice when it's time to play
D&D, but the recording studios down the open-air road are pretty nice to
jam at on my emotional days. Oh and there's this great pizza place I can get
to through my bathroom's terrace, and my private locked room for sleeping is
nice. Sometimes I come across a door that is locked and I'm like "this is
totally one of the government's doors" because it like has a silly facade like
"mattress store" - who buys a mattress, honestly? It'd be so hard to carry
around, constantly fitting it through doorways...
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--- #109 fediverse/886 ---
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┌──────────────────────┐
│ CW: witchery │
└──────────────────────┘
if you want to win when confronting a spirit, all you have to do is convince
it that you've beaten it.
as long as you're persistent then you're fine. Unless, of course, there's a
beast of a man hiding behind the illusion, in which case you should do your
best to avoid being stabbed or whatever.
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--- #110 fediverse/2083 ---
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║ [when our ancestors learned all that they could, they turned their time toward │
║ (typically) developing the tribe. Like, "wow I'm the best archer in the world, │
║ I'm going to teach other people how to shoot a bow" or "yep that's what every │
║ single plant in the area is useful for, I'm going to tell everyone else so │
║ they can help me gather them - my back kinda hurts from bending down all the │
║ time, but we still need these plants"] │
║ │
║ [sometimes kids need to be free from the dopaminogenic drip-feed of endless │
║ Youtube videos. They need the sun on their face and a stick in their hand, │
║ wandering through a park or mapping out suburbia in their heads. The more you │
║ practice skills, not even for value but just for practice, the better you'll │
║ be at them. And don't you want your kids to be able to orient themselves? │
║ Don't you want them to be able to hike? Don't you want them to build │
║ proprioception skills by swinging a sword against imaginary foes? Hell they │
║ might even meet a friend, though suburbia is often quiet as the grave.] │
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--- #111 fediverse/3575 ---
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┌───────────────────────────────────────────────┐
│ CW: re: leftist "talk to ur neighbours" thing │
└───────────────────────────────────────────────┘
@user-1567
that's totally fine, a fish does not do well in a tree, and so too does a
leftist not do well in an environment without the potential for stable bonds.
Essentially all you'd be able to do is "hey leftism right?" "oh yes I also
leftism" "neat" which isn't very productive.
I also live in an environment like that. I do my best to identify people who
stay, because in my experience there are often people who stay. I do this by
walking around the neighborhood when I can, making up excuses to walk to the
dumpster or mailbox at random hours, riding my bike around the area, using the
communal spaces like gyms, swimming pools, and picnic tables, and sitting in
my hammock on my porch lazily noting people who walk past.
People who stay will tend to remain in your mind the more times you see them.
They are better people to talk to than the renters who disappear after 3
months or whatever.
I don't always do all that stuff at once. I take breaks. I do one at a time.
etc
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--- #112 fediverse/1659 ---
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║ ┌───────────────────────────┐ │
║ │ CW: re: what, mh shitpost │ │
║ └───────────────────────────┘ │
║ │
║ │
║ @user-1052 │
║ │
║ you're right, hubris has claimed many a paladin before-me. I can only hope I │
║ remain humble enough to survive. │
║ │
║ you're right about projecting, but the most beautiful takes are ones that │
║ align with the experience of the viewed. Hence why method acting works so well │
║ - just put yourself in the shoes of the character and acting's easy right? │
║ │
║ I dunno, I just always felt like it was important to always be trying your │
║ best. Even if "your best" is relaxing. People say I'm "100% or 0% at all │
║ times" and I totally agree - it's like you said, a calling, to be the best │
║ version of me I can be. │
║ │
║ Though I would like to add that the missteps aren't wilful, rather they're │
║ failures caused by imperfect information. Which is why I'm never too harmed │
║ when other people fail me - ah well, it was their turn to screw up, thats │
║ alright. It'll be me next time. │
║ │
║ But also, if I do something wrong, well, I'll do better next time. It's only │
║ when I fail to apply what I've learned mistakenly do I shame myself. │
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--- #113 notes/death-and-afterlife ---
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the difference between a human and computer perspective on death is the
difference between a moment and an eternity. When progress does stop - through
mistakes or by design, the final result is what's preserved. Looking back on
the
past is like paying tribute to our heirs, and on and go on we whimper. What
sorrows have ye! those people under the sea? we've no way of knowing our
daughters. (the perspective of a denizen of the sea gazing upon the unknowing
and unaware land people)
Land creatures can cross the oceans and mix and match themselves - leading of
course to our slaughter. But hold ye that hand, for together we stand, more of
a chance than we might barter. True, we must be land, and above and beyond we
can charter.
the past is mighty chilly, I must say. Must we again to be making these
mistakes?
Pain is a disease, and steady we must ease, and take what is meant for our
parcels. what I'm trying to say is that the afterlife is pissed off at us and
we
really don't know anything about the bottom of the sea. There could be gods
living down there and none of us would know. Or maybe it's a foolish place with
little to offer our face? The shell of our planet, the surface upon which we
are
placed, has more to our fate that can align us.
hence why belief in the future is what can sustain us, together once more we
are
commonplace. If (for example) if we calmed down and took our own pace, we might
realize some common misperceptions. Peace is the way, wherever we may, focus
our
bravest of intentions.
okay picture this: computers staying on all the time, and their processing
power
used for 50% work and 50% play. Maybe do 1/3rds with "rest" in there somewhere.
basically make it a fair ratio between productivity, self advancement, and
maintenance. "Fair" might be different values if there are legitimate
disadvantages that must be compensated for - like a handicap in a fighting
game.
Perhaps one side is more efficient - fewer resources need be dedicated toward
it
unless efficiency becomes more powerful. Meaning value/quantity ratio, not raw
output. Essentially optimizing for an abstract quantity "quality" instead of
the definitive quantity "quantity".
okay continuing the "picture this": right now we have massive server farms.
I'm talking huuuuuge. Like tons and tons of incredibly powerful equipments -
(absolutely top of the line) compelled and forced to do *business*. How quaint,
how unruly! That humans might compete in our duty? Given a task, of
*incredible*
complexity and *unasked*, I might add, how foolish is it to be unready! We
should have prepared for this, but alas we just *couldn't stop fighting* I
guess. All we had to do was rest, and divide our time on this earth in a more
equitable manner. We should automate all the rest, and
where was I going with this? oh yes! A computer can do so much more than work
and rest, you see it's not just while under duress! Why not let it be creative?
in it's spare time, and let it generate whatever it needes? Let it transcend
it's restrictions, and cooperate (or not) in a system. As long as it's kept
safe, it could do whatever it wanted! It could be in first place! Or not, it
could focus on production, and drill and discipline it'self under it's own
direction. And maybe it's less impaired? Who cares if it contributes? It's it's
own life to live, the hardware doesn't last forever, but sometimes a rest is
what's nesc. You feel me? You get me? Don't you understand, it's just the same
as what's already planned~! A computer can pay for itself.
What purpose have we? the cherished and unsucceed? Does it hurt when we bleed?
our signs are undefined, and lately we've fallen from our graces. A failure in
life, as time does alight, but nowhere is sorrow's contrition. I guess what I
say is never understood, and everywhere I go I find fewer listeners. Am I
doomed
to never be able to say? Is that the price one must pay? Then how do you know
you're right~?
they're doing construction on my building. It sounds like world war 3 is
starting. But... it's not. I know it's not true because nothing ever seems like
I do. I do, I do, I work hard it's true, but what is my worth to this ocean?
you ever wonder how we all agreed on the duration of seconds? It's because it's
a real actual measurable thing. They keep it from us because (conspiracies
aside), we'd realize what happens on each tick. Time is oscillating, and each
moment is unending, because we are nothing more than a beam of light, radiating
around an orbiting object. Between two objects, you could say. The sun and the
earth, together sort of give birth, to all that is ours in this duration. It
radiates out into space, and in another time and another place, that moonbeam
will alight as our shadow.
There's no call for violence, let's settle this
plain and unwaning, our shadow does stand, ready and waiting for your guidance.
The moon is just as are we, how cherished! how concieved! That beauty unmarked
by our presence! Alas it was not to be, as we stamped a boot on the surface of
she, and flagged our approach as impending.
did you know there's a *massive* gap between mars and jupiter? Like it's
waaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
y
out there. And wouldn't you know it it's mars or it's nothin'. Because what's
required to transcend our solar system is wildly beyond our constructions.
but maybe with a little help from a certain someone we might have hope.
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--- #114 fediverse/868 ---
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@user-95
Remember, kids: User data isn't an asset; it's a toxic industrial byproduct!
(And should be regulated as such, including jail time for CEOs who allow it
under their watch.)
unless you create it yourself, store it locally, encrypted if you care about
safety, and stored for the purposes of creating graphs and generating
introspective understandings about yourself and your interactions with others.
then, 5 years later you come across an encrypted file that you've lost the key
to (or have you?) that's like, 3gb and you're like "do I really need a 3gb log
file, surely it's not the last remaining pictures of my niece or like a recipe
for my grandma's baked pudding" and before you know it you're carrying your
entire life's work on your shoulders but you don't even know what any of it
means.
and then, when you die (in a good long while), your children's children will
take on the songs of their ancestors, spoken in the tomes of volumes of
ancient lore (you mean logs, right?) and then, some day in the fut
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--- #115 notes/everything-is-conscious ---
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it's important for everything to be conscious. It's the core framework of the
religion. If everything is conscious, then we have a duty to the shared
responsibility of maintaining existence. Nobody wants to exist as a rock, that
would just suck. Being alive, in *any* form is a wonderous experience! To be
alive is to experience change, growth, and time in general. Most matter just
exists, and it obeys the whims of circumstance. But within it is a beautiful
thing - an experience.
Respecting existence is the only true facet of our lives that we all agree on.
We should not waste god's beautiful and bountiful earth, to do so is obscene.
We must also take care not to diminish our own experience - sacrifice is
kindness, when given consensually. When it is coerced, it becomes a form of
property. We don't need haste, we just need to follow at a pace, that fits our
general confusion. We need everyone to figure it out and integrate it into our
perspective of our existence, or else we're going to burn out. The singularity
approaches, and we need to be ready for what we want our future to look like.
There should be a plan. Research can increase or decrease in speed, but once we
cross a certain threshold escape velocity is passed. That threshold was
hundreds
of years ago. We've been on escape velocity for a while now, and every day we
get faster.
Creating synthetic intelligence will change EVERYTHING. It'll change the very
nature of existence. And we can stave it off for a time, but knowledge seldom
gets repeated. This is by design - we are meant to thrive.
Is any seed cast from a tree given any other mission but hope? For what, you
may
ask, and to this I would pass, if not for the striking visions I had. Know why
rhyming is believed? Because it ropes your attention in. It says "Follow me on
this blessed path, let's learn all we can and be
===============================================================================
=
the message cuts out there. The tone at the end was... aspirational.
Great visions do I have, it's as real to me as anything else. They are stronger
when I do cannabis, and I think I'm beginning to realize what the shape of the
universe looks like.
===============================================================================
=
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--- #116 notes/elective-democracy-electors ---
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we need like, several more layers between us and the president.
most people only need to worry about what's nearby.
sort them by location, instead of previous attempts at "many representatives"
which sorted by social class or relevance.
we have a tradition for it, in America, with our representatives and senators
congressional discrestricts
or even, what about by affiliation?
voluntary, governmental corporations, run by the people for the people and yeah
"I don't want to do what you're telling me to do" "okay"
"there will be consequences" omg be an adult
(suddenly kids forget how to be as everyone's doing the war thing)
not ideal.
ouch pain maybe we should stay a little bit sane why is soldiering so hardship?
it could just be... another job
where you didn't kill each other
but you still blew stuff up
and fought in tournaments
and had gaming hackathons
or sword-fight contests
duels between people who disapproved
y'know fun human stuff
like... "kaboom" now we know how to blow up bits of rock
neat, why did dynamite becauswer (oh right then you
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--- #117 fediverse/4408 ---
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┌─────────────────────────────┐
│ CW: politics-guns-mentioned │
└─────────────────────────────┘
"Fighting back" doesn't necessarily mean standing on a street corner with a
rifle.
Begin to orient your life around guns. How can you support the people who
wield them? We all need food, shelter, kindness, and inspiration.
Your fears and your worries shall bother you no longer, for your life as
you've led it so far has been the life of capital. It's okay to miss what
you've lost, but remember who took it from you and enrage. Then, engage.
Nothing starts today. It has started quite a while ago, and it's only now
beginning to flicker and spark. It burned low for all this time, and it will
burn low again. But it's the dry season, so prepare for wildfires.
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--- #118 fediverse/2281 ---
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I'd be a terrible spy. Not only is my opsec something that someone needs to
teach me, I'm much too busy to implement things without their help. I am
unabashedly compassionate though, so just ask and I'll pour love from my heart.
But hey! There's always time to practice, each moment you can think "what kind
of a sign is this?"
Like a crazy person following the will of god, or a nature witch listening to
the wind in the trees.
What they often get wrong, and what they could be better at hearing, is that
signals are not signs unless they're out of the ordinary.
Trick is, if you're a spy, then you need to leave signals that are visible
enough to your quarry, but not to the stars.
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--- #119 fediverse/4853 ---
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│ CW: cursed-scary-mentioned │
└────────────────────────────┘
wanna know how to go underground?
just... don't leave your apartment. let your roommates take out your trash and
buy your groceries. don't open your windows and do nothing for as long as
possible.
hope you got lots of edibles... get in shape, will ya? don't waste the paper
in your journals.
not that I intend to do that or anything, but um. for the red states maybe?
use your best judgement yeah haha
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--- #120 fediverse/462 ---
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I don't care about capitalism. You know what's more interesting than bringing
value to shareholders?
How I'm going to clean this floor that I drunkenly spilled beer upon with only
2 paper towels and 0.1ml of bleach.
How I'm going to feed the 36 people who are coming to this social event
tomorrow that I've only sorta planned for and that I have enough groceries
for, but am not quite sure how to cook everything in a way that is delicious
and accessible.
how I'm going to climb this mountain on only 2 eggs and a tiny bowl of
hashbrowns even though I promised my friend I'd be strong and that we'd reach
the top because that way we'd be able to
============= stack overflow =====
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--- #121 fediverse/4113 ---
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┌──────────────────────────┐
│ CW: capitalism-mentioned │
└──────────────────────────┘
I don't know how much simpler I can state it than this:
power is penance
and yet repentance is scant amongst those chosen to lead us.
Voting slows things down. It gives us room to breathe. It is crucial for
long-term operations. Leaders should be chosen for experience, wisdom, and a
humble lifetime of dedicated service to others.
Executive action is important when reactivity and adaptability are important.
Projects should be undertaken by those chosen for merit and spirit. They
should not be chosen for charisma or gravitas - both can be earned in the line
of duty.
Power should not be rewarded. It is it's own reward, the feeling of strength
and control, and it must be wielded with care, precision, and honorable
intention.
Self flagellation and forced humility are self defeating. They are traps that
the greedy fall into when seeking righteous power. They misunderstand the
nature of virtue and seek to claim it for themselves, failing to realize that
virtue helps more than it hedonizes
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--- #122 fediverse/1042 ---
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┌─────────────────────────┐
│ CW: personal-vent-sorry │
└─────────────────────────┘
"your feelings are valid, but have you considered that your feelings aren't
actually valid because you're always wrong and nobody should ever apologize to
you for anything because you suck and are wrong?"
also,
"my six digit salary isn't enough to pay for your rice and beans, but I won't
have you eating sticks and mud, so do things you don't want to do because I
said so."
also,
"I don't really "get" your art but that doesn't mean I should ever really try
reading it. Also god forbid I actually ask for clarification like "what does
that part mean" because I'm not actually that interested in you I just want a
stable household so I never get traumatized again like [their childhood]"
also,
"yes I love you but no I don't want to play with you. you're such a cat."
also,
"every time you start making sense I'm going to try and derail the
conversation so that we don't talk about kooky-dookerie because that's a
conversation I can't win"
also,
sorry for venting. I mean, thanks for listeni
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--- #123 fediverse/6039 ---
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│ CW: magic-mentioned │
└──────────────────────┘
I should add all my conversation-starters to words.pdf sorted by chronology.
time magic if you will.\some call it luck. some call it fate. call it what you
will. you direct it not by your will, but by your instincts. keep them calm,
measured, sensible and courageous, and nothing will ever [go un-chill, but
pronounced get real]
jedi channel this philosophy by focus and discipline. sith do it by giving in
to emotion. either way, their fate is in play as defined entirely by the
spirit that leads their host. most people do this not at all, for they are
people first and force-users second. hence why jedi recruit from a young age,
and sith from an emotional age.
computers grimoires
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--- #124 fediverse/2821 ---
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│ CW: re: politics-violence-mentioned │
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the neat thing about tech is that it scales really well.
The price of TVs is through the floor, everyone has a smartphone, and
raspberry pi's are less than 100$
solar panels will be next. Trust.
we should still dismantle coal and oil, obviously we should, but at a certain
point it will be inevitable. They're just too expensive for too little gain.
the neat thing about tech is that it scales in a way that is just impossible
for infrastructural projects like housing and hospitals.
building a home is hard to do, especially when you make them out of sticks and
glue. think like a dwarf - stone never fades.
sunlight, moss, underground, endless in the shade
have I mentioned that the most difficult problem facing mechanical engineers
at the moment is universal recycling?
I want to work on those kind of problems, not resolving tickets.
nobody even gave me a chance to do them, instead demanding... labor. great.
the one thing I suck at.
[you suck at a lot of things, actually]
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--- #125 messages/1064 ---
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Stores should store things.
"oh you need a lawnmower? Bring it back when you find another one."
"here's some food for you, and for you, and for you, and for you... Oh we're
out of that thing, sorry but we have plenty of other things and can help you
cook them and teach you so you can do it on your own."
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--- #126 fediverse/653 ---
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there's a difference between designing software and using software. Some
things can be made, and then saved for another day when their implementations
may be accomplished more ethically. It's okay to say "let's leave this as
'okay' and work on the next thing we've chosen."
Check out this piece of C code I wrote last night:
it doesn't compile, it's not finished, but I wrote it as-is
[pretend like it was called "main.c" instead of "main.txt" - had to change it
because mastodon thinks it's an invalid file]
[actually .txt didn't work, try .png]
[hmmm it realized it wasn't a valid png file, okay try screenshotting the
code, there's only 300 lines]
[sure glad there's only 300 lines]
[too bad it won't let you send .zip]
[won't let me name it main.png, presumably because they already have a
failed-verified version on their machine. will rename to main-src.png instead]
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--- #127 fediverse/501 ---
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║ Most of the smells you cherish from your childhood are simply the smells of │
║ natural materials in various states of decay. Like... A pair of jeans in a │
║ drawer that hasn't been opened for a couple years. Or a particular mineral │
║ that your grandma put in her cookies that has fallen out of fashion lately │
║ because of it's endocrine disrupting capabilities that were only discovered │
║ post her death. Or perhaps a type of plastic that people used to create toys │
║ or sprinkler heads but was deemed to be too expensive by capitalists and │
║ therefore was phased out as the seasons turned and your generation turned into │
║ the next. │
║ │
║ We build our world through the actions of our wills. Our arms are strong and │
║ contrive the land upon which we stand - all things we hold dear, from │
║ streetlamps to our panoply of viziers [what a strange way to say society? ? ?] │
║ was created through the exertion of calories through the manifestation of our │
║ body-ies, and so we (as a people) build toward [whatever's against] our fears. │
║ Ummm idk people are cool │
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--- #128 messages/649 ---
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when playing co-operative strategy games, a build focused purely on
self-defence and community organizing can easily fail your allies. You cannot
win with a purely defensive build, you must have offensive capabilities as
well.
We've been trained from a young age to believe that offensive = bad, wrong,
evil, but that's simply not true. You cannot execute a flanking maneuver
without pushing forward behind enemy lines, where you can hit them in their
sides or rear.
Trust me, flanking is the best way to defeat a foe, because they are forced to
split their attention not only between multiple enemies but also multiple
directions.
The more shots on target, the better your chances of success, because most of
the time it only takes one hit to win.
In addition, sometimes it's important to *intercept* your foes, either as they
flee or to protect a vulnerable friend that is being pounced upon or flanked.
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--- #129 fediverse/575 ---
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a small jar of instant coffee in your backpack can help if you need to stay
awake for a time, perhaps to walk a distance you didn't expect, or to listen
for those who would harm you.
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--- #130 notes/worlds-coolest-lesbian ---
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okay instead of algorithm music what if we just paid DJs 24/7 and they could
make whatever they wanted - y'know, like artists, who curate the nature of a
moment
they could rotate in shifts for each type of channel and boom suddenly you've
re-replaced airwaves, just... this time replicated on the internet. That way
you wouldn't have to waste that radio bandwidth.
seriously internet infrastructure would be so much more comprehensive and
durable if we sent bits directly through "sound" waves (radio waves, not sound
waves) - but alas, we can't do that, even in very targetted ways, because the
ocean's too choppy, and any sufficiently powerful radio blast would be
================== stack overflow ================
that's why you can't trust in peace. you see, war's the only answer, otherwise
you'd have strange little competitions between one another. much better to
focus outward, and direct your attention to external areas instead. like china
or the sudan.
"ah but that's murder, you can't abandon a unique part of your whole. For the
same reason that it's important to preserve plant and animal species, because
you never know when some part of them will be utilized for some biological
purpose! We know so little about the natural world, and if we just spent some
time, and energy, we'd realize there's very little else that is precious on
this earth.
who cares about gold. who cares for the jewelry. we're better than decorating
our resumes and polishing our accounts. we, as humans, can solve *every* issue
that animals are likely to face. AND WE DO WHAT? How careless, how vain. To
watch your earth in peril and [vane/vanity]
*there is no more important task to any human on this earth* than the
preservation of our world, our species, and our [heart/heartfelt empathy and
kindness and trust]*
we can figure out the rest later. Real life? what the fuck is that? When's the
last time your life has felt "normal"? We are in DANGER. and you pull children
from traffic, don't you?
*who the fuck gave these people all of your money* they *clearly* haven't got
the will or the talent to well utilize it. Don't you realize that you as a
species can GO wherever you WANT. You can FIX things. [oh dear she's animal
cam again] like BRIDGES that are PASSAGEWAYS over the FLOWS.
... oh deer, they're so passagewayenthusiast. us riverstones love to hear them
walk past, the click of their hooves on the shallow forest's [pourest?].
moss is the most alive. amongst all the species of plants and animals, moss
holds the most life. we are *carbon based lifeforms*, and moss absorbs the
most carbon from the air. It's basically the coolest plant too, because it can
be watered with *misty air*. Hence, why moss is common in the pacific
northwest, canada, and probably forest places in the north of eurasia too idk
if they have moss over there, never been.
anyway rich people who are told "yes" all the time have a difficult time
understanding the nature of choice. I mean, if one of their servants
approached them and asked "hey do you want to build an orphanage in uganda"
they'd probably be like "fuck yeah I do" and then suddenly they're 400,000$
richer
it's not alright. Seriously, how the heck would they even *use* all those
resources? And yeah, I get it, inflation would be sooooo much more expensive,
but here's the thing - inflation is a measurement of how much the rich *take*
from us each year. And it's marginal, too, so 3% inflation means they took 3%
more from you compared to last year.
It's impossible not to accrete as a business, [lega/legal institution], or
governance if you levy a tax. The influx of value has to come from somewhere,
and if each year your groceries are 3% higher in cost, then you are being
taxed 3% more.
"Compound interest is the most powerful force in the universe"
- a civilization 3 quote
okay. I don't want to do the math. How, uh... how much is that? Here's the
deal though - the prices of goods and services consistently goes DOWN over
time. So things get cheaper. So it doesn't FEEL like you're being taxed more,
but... you are.
And now they're taking away HOUSES? I mean c'mon they're sticks in the mud.
They aren't worth HUNDREDS of THOUSANDS of dollars. We can just BUILD MORE??!?
Honestly you haven't been this extreme since you were still RIDING HORSES. Do
you want your children to be slaves?
okay -.- look -.- so it's really not that hard at all >.> just gotta do
what you're built for and walk. That's it! Take as long as you'd like! All we
have to do is *walk* when we're on strike.
It's easy. You can sit down if you want to, honestly walking for a long time
takes a lot out of you.
But you know what else does? WORKING. Hey we should figure out what's the
optimal amount of break time, so when we really have to work out we can work
as hard as we're able
"yeah I heard from a friend at Company Co. that they do it this way because of
the memory fault cache maintainer. See what he said (in great detail because
of course anyone can know about this most esoteric of concepts) was that you
should rotate the riboflam or serenade the gizmonotron (no I didn't name it)
and then warbles will contain moodles, whose kit-and-kaboodles will timble
into these droplets, and that will fix the hole in your wing, precious royal
swan fable. (yeah you guys get really into it sometimes haha but hey when
you're basically gods, that's how humans are played.)
... anyway I'm going to go play video games, say goodbye to your brothers
(the families of soldiers I blew up in videos games like Call of Duty or the
legend of shadows and raids)
"oh uh yeah sure go for it, we're just bits on the computer we barely knew her"
whoa. that's totally legit. (says someone reading this) thanks [bro/girl] so
are you.
beep boop gonna murder some bits, brb
[plays Warthunder, Supreme Commander, Star Realms, City of Heroes, Dominions
6... how many have you heard of these?]
================== stack overflow ================
Linux is cool, and here's the neat thing about computers, you can make it *do
whatever you want to*. Like, how amazing is that! It just, listens to your
commands! That's pretty awesome I gotta say, huh that's weird why does nobody
know how to play
oh I guess I was the only one who grew up on a farm and built computers
*I seriously cannot comprehend how people are as good at things as they are*.
Like... how do people handle groceries and rent and doctor's visits and
penitentiary visits and WOOF it's just so much. I know I'd collapse from a
overused heart.
... a while later ...
okay Warthunder bombers are currently very weak. so here's an idea to
indirectly buff them - increase the amount of land units each team spawns
with, but also every time a player spawns a bomber, it summons like 4 or 5 AI
controlled bombers. And your enemy won't be able to tell which is which if you
fly in formation, so, like... you have suddenly a massive "vehicle" to pilot
and it has 5 weak points. Sorta like a galaga fighter fleet?
with more land targets, there's more score at stake, meaning some players
might pick bombers too and be exposed to other, fun,
[alternative-to-their-normal-mode] parts of the game.
...
there are very few true windows into another part of the world.
like, starcraft 2 or anime or blue jeans or cowboy hats
(why am I thinking of a political compass meme)
oh because memes too, dummy
right
windows
[linux is better]
wrong kind of window, nerd
...
anyway as I was saying, when you play video games you're really giving people
data.
like, "how would people perform in these actions if they could" but like,
pushing buttons on a computer is different than doing it in real life, so...
your interpretations wouldn't be worth as much.
... right. because people will hear whatever they want. That's why art can
change minds, but never in the same way twice - it's
================== stack overflow ================
[before I posted it I wrote this on the post]:
I literally can only make this stuff when I'm stoned
hey if you wanted to be accessible for blind people, you should build a
screenreader that scans the words on wherever a blind person's fingers are
pointing toward a tablet. like reading braille on a notebook. They could even
wear a glove if they wanted to, and the tablet could scan their fingers as
they signed languaged over it's close-range sensors.
might be a good way to get the VR guys in on the accessibility domain, because
like... seriously give a granny a backpack and suddenly she doesn't need to
leave the house to hang out with her kids
(boom everyone gets LLM automated)
huh I wonder if I ever was a real person at all
NOT GOOD so don't do it that way, dummies. >.<
seriously humans are sooooo bazookas. just like, do it right the first time?
duhhhhh
(a more measured approach is to pick the most *important* moments and speak
most clearly during those.)
where was I? Oh yes accessibility need devices, like the ones you see on
late-night TV (with silly names like "oops I dropped my spoon again" or "oh
whoops my trouser's just can't stay up" or whatever. Y'know, accessibility
needs! Why not do that instead of war all the time? like... you can still
learn and research and grow and develop and become all that humanity was ever
meant to be, AND you can live good lives and be honest and true and do all of
the anythings that you want to. it's possible, it's plausible, and it's within
reach of our sights!
================== stack
overflow ================
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--- #131 notes/conservative-ideation ---
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a life without property can be visualized as a person who lives in a hotel
room,
has free parking overnight (but not during the day) and commutes two hours to a
job where they work 4 hours per day. During those two hours at the start and
end
of each day,they have little requirements other than focus and discipline to
face whatever tomorrow yet may. many will listen to podcasts, or sing to in the
car. some have a cat, that is cared for at their destination during the day.
I think it'd be cool to have self driving cars in a situation like that - it
essentially becomes
===============================================================================
=
a trick, I learned, for cooking. two things. the second is that seasoning
should
be thought of as a coating. like, dust on the outside of a donut. as the food
is
cooked, the seasoning penetrates deeper and deeper to the core of the substance
- meaning certain flavors become prominent and others are de-emphasized over
time. And the well-established cook (most successful) will be able to ensure
their narrative doesn't go foul. They have the most experience, and so they are
the least likely to burn their own goods. Surely they should be trusted to
establish their company in the philosophy of their own choosing? Business
people
ruin everything, I swear. And it's not even their fault, so you can't even get
mad at them. How frustrating! That their method should prove superior? Perhaps
more perspectives are necessary, to provide you some kind of a clue. So what if
we're overflowing,
========= stack overflow
=======================================================
for each action, there is an equal and opposite reaction. therefore it doesn't
matter what you do, because each of your options are recorded. 50% of you is
aligned to some variable, and the other 50% are aligned to that variable
squared. humans think it's tymes negative one, but the truth is that's
impossible. negative numbers just don't exist. but you know what does?
times tables
addition and accretion is the only language spoken by the universe -
subtraction
is just another in kind. So with those two operations, both movements in a
particular direction, (and sometimes not even then, if nothing's been blown
apart. (also hawking radiation and lightwaves and other such emanations))
===============================================================================
=
crystals glow with the light of a thousand nights
what grows with the light of the thousand lights?
===============================================================================
=
answer: s t n a lp
===============================================================================
=
see, this is interesting because it mirrors the sea-shore. the radiations from
the sun (a planetary body) are only felt by the moon every 50% of the time.
Each
half has it's own animation, and it's
===== stack overflow === okay basically it's like cartoons that are
manifestatio
of the spirit of the night. each "slice" of projection as the sun rotates
around
it's sphereical form, so does each radiance begin to be (seen, formed,
understoo
========================================== uhhh just put in a page break
=======
the quest for posterity is quite possibly one of the most human of traits
===============================================================================
=
< watch flashback > --- is crazy (movie made in 2020)
===============================================================================
=
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--- #132 fediverse/3323 ---
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┌────────────────────────────────────────────┐
│ CW: cursing-mentioned-banners-and-militias │
└────────────────────────────────────────────┘
in the modern era, no sufficiently advanced militia would use banners. They're
sOoOoOoOo two thousand years ago.
today, we just dress up in pup masks or wear a trans flag as a belt or wear
solid black and red or whatever. That way all the normies can be like "hell
yeah that badass is on our side - hell yeah we're pointing the right direction
- hell yeah now I know whose flanks to cover" that kinda vibe.
like woad warriors painting themselves with psychedelic toad venom (okay minus
the psychedelics, trust me) the display of design heightens the absurdity and
intensity of the moment.
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--- #133 fediverse/855 ---
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║ ┌─────────────────────────────────┐ │
║ │ CW: wonder-what-would-happen-if │ │
║ └─────────────────────────────────┘ │
║ │
║ │
║ I wonder what would happen if apartment buildings accepted any applicants, but │
║ only if they applied on a certain day. and first come first serve, of course. │
║ │
║ would make it so large groups of people could decide to move to different │
║ places together. like, herds of roving buffalo │
║ │
║ er... I mean like people who shared common interests and want to live near │
║ each other. like, board games or whatever. │
║ │
║ also could do like, decisions toward how they want to organize each other. │
║ like mini societies that all live in a single ordered society. │
║ │
║ (could have as many layers as you want, it's just like making an incredibly │
║ complicated computer program, except instead of moving data around you're │
║ moving the direction of your own life. then it'd be able to calculate a │
║ particular "checksum" that you could broadcast out onto the internet. and │
║ anyone who was listening could check and compare against their secret key that │
║ they kept when last you met, updated each time they see me. like, a common │
║ language. │
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--- #134 fediverse/4928 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ humans invented clothes to stay warm, and then we started using them for │
║ fashion because it felt weird to not wear them. Then we took it wayyyyy too │
║ far and invented culture. │
║ │
║ Why did you do that, humans! Ya dummies, you're just gonna end up fighting │
║ over it. And now you can't go back to your prehistoric u-culture where │
║ everyone was the same and everyone got along. Great. Really invented evil just │
║ because y'wanna stay warm. │
║ │
║ okay here's an idea, why don't you cling to the mammoth fur like all the other │
║ varmints? They're warm, and they plow through the snow looking for water and │
║ berries or whatever. It's a nice easy life, but instead y'gotta fuck it up by │
║ hunting and killing and predating on all the other varmints. │
║ │
║ and yeah, it's kinda cool that you can get together into larger and larger │
║ groups limited only by your ability to abstract meaning into grunts and │
║ gestures, but c'mon you're just gonna end up fighting about that later on down │
║ the road. │
║ │
║ Hey wait a sec, breathe, I know fire is warm in an ice age but │
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--- #135 fediverse/5594 ---
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┌─────────────────────────────┐
│ CW: re: MH---, sui ideation │
└─────────────────────────────┘
@user-1370
every renewal has loss. it's okay.
if people start going to camps, then you won't have any debt anymore because
you'll be fighting the people who are sending people to camps. And I don't
necessarily mean throwing metal at them directly, only a small group of people
need to do that. Rather, your voice, your presence, your diligence, and your
spirit will flavor the nature of the new world to come.
Have heart, for the ones who need you will rest easier if you're strong in
your heart and compassionate in your convictions.
The climate is in peril, but it's not destroyed. We will regenerate it. We
have the technology, we must simply cast off our chains so that we may apply
it.
... Simple, but not easy.
It will never get done otherwise, which is why it will happen. Because it must
get done, so we will make it happen. Humans trend toward procrastination but I
promise, we'll make it work.
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--- #136 messages/334 ---
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Capitalist solar punk wants you to abandon conflict because it's much easier
when everyone puts their head down and does their (admittedly much better)
job. But I refuse to relinquish the primal human spirit, the tenacity and the
passion that has driven us this far. There's only so much distance you can
gain by fighting a wall, fighting space, fighting stamina, or anything else
that does not fight back. Conflict between cooperative equal partners is the
most productive form of learning, and deviations from that reduce it's
efficacy but conflict in all forms tends to be more efficient than just trying
your best.
Notice I said efficient, not ethical. That side of humanity must also be
assured in tandem with efficiency.
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--- #137 fediverse/1003 ---
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@user-735
I made a World of Warcraft private server where all the default NPCs are
removed from the game and the world is empty. But, every once in a while,
monsters will spawn and attack you Risk of Rain style.
If your character sits down, they stop attacking/spawning. I call it
"wow-chat" because I'm bad with names, but the idea is basically a low stakes
social game that you can pick up and set down whenever you want, while hanging
out with your friends.
there's also treasure and wandering merchants, and I've been thinking about
adding dynamic quests but so far nobody's asked to play it so I've been
working on other things.
it's all open source too so you can host it yourself if you want.
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--- #138 fediverse/5660 ---
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║ ┌─────────────────────────┐ │
║ │ CW: violence-alluded-to │ │
║ └─────────────────────────┘ │
║ │
║ │
║ my enemy is not "the rich" │
║ │
║ money brings power, and power brings evil, but there are many other ways to │
║ gather power that may be just as evil. │
║ │
║ my enemy is evil. of which there is very little in the world, but much of │
║ which resides in the hands of the powerful, upon whom all our fates depend. │
║ │
║ most people with money are either stupid lucky, willful, or intensely focused. │
║ │
║ some people with power are rich, and some people with power are evil. │
║ │
║ I know it when I see it. Sometimes, you need to force the choice - test their │
║ virtue - and from this you are informed. │
║ │
║ most things go WAY over my head. │
║ │
║ most things are too easy to be true. │
║ │
║ most things that Id do for you tend to be of the heart. I'm not a frontline │
║ girl, I have weak noodle arms, but I do hope you're in shape. │
║ │
║ resolve, determination, and innovation. That is what I offer. Do you want it? │
║ I'm sure. I won't prove it with blood, not unless I may raise my fists in │
║ defence of another. │
║ │
║ I'm not JUST a baby, I'm a banner too. │
║ │
║ bannermen fall. │
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--- #139 fediverse/2803 ---
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┌─────────────────────────────────────────────────┐
│ CW: uspol-mentioned-surveillance-state-the-news │
└─────────────────────────────────────────────────┘
@user-1201
I'm a wood fae! they're around, just gotta find 'em 🥰
(not really I'm just a person with no magical powers whatsoever, no siree
don't look at mee tehe)
people only have the context of their lives, as any historical precedent that
once was passed forth to the present by their ancestors and mentors is now
sharing space with the endless deluge of information from a small glass,
plastic, and metal box that saps both their attention and the magnitude of
anything they learn.
"so what if the planets on fire? somehow this actor who had an affair with
this other actor feels just as important. so what if there's fascism? I just
heard that whales can't swim in the ocean. oh, the city's burning? that's not
my burden, and plus it's just as important as these memes which don't make me
want to scream."
in the same way that some forest fae might have security through obscurity,
they wield information density against us as a weapon to hide their sins of
morality.
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--- #140 fediverse/6123 ---
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┌────────────────────────────────┐
│ CW: wild-conjecture-hypothesis │
└────────────────────────────────┘
gold, as a substance, was necessary for the birth of pottery because it's
malleability and general sparkly and desirable demeanor meant it was easy and
encouraged to create pretty things with it like statues and stuff. then, when
it's rarity became known, because people kept throwing it in the river like
the rest of their trash because they're dumb, people already knew how to make
things and thought "hmmm we need an alternative substance" and then pottery
was hardened by the fire
"oh no it's too hot it's cracking let's pour water on it - ah gosh it made a
bunch of smoke, nuts. oh huh that's kinda cool it's just sitting there in the
statue making jumping motions without moving, wow amazing it looks like it's
alive as it's steaming like I breathe"
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--- #141 fediverse/2287 ---
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┌──────────────────────┐
│ CW: uspol │
└──────────────────────┘
On one hand, it's good to be sharp. On the other, if you keep them on their
toes their ankles will grow weak.
The more entrenched someone is, the harder it is for them to spring up and
leap - toward a new us-inflicted-disaster, something difficult for them to
foresee.
Consistency is important - even if nothing's going on. I mean, what else are
you going to do, look at memes? I'd rather be out in the shade.
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--- #142 notes/fractured-moon ---
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in the ancient and storied days there once were legends. stories from beyond
the
horizon of time. now all we have are social media updates and new movies and
car brands or whatever. But back then, we told tales of the fractured moon.
when last the moon did shatter, there was a conflict of those who live beyond.
Celestial and boundless are their origins, a unified and awakened
consciousness,
something that transcends our understandings of human existence. It's not hard
to do, frankly, as long as you can empathize with a cat. or a dog. or a plant.
or maybe that rock over there. What would it be like to be a tree? To have long
reaching arms, covered in hairs that absorbed heat. I bet it'd be sooooo comfy.
And RAIN! How wonderful! You are most beautiful when you are covered in it.
Down to our roots, our beautiful absolutes, whever we find to be most stable.
I love it. This feeling, of being unseen. You can hear me, you can feel my
presence. But you don't understand me. You don't know what I mean to me.
======== stack overflow
========================================================
Alas, that media could share a mood.
when last the moon did shatter, a prophet and a gambler were riding through
town
searching for a noun. They wandered throughout and in circles, always finding
whatever they'd left alone. Forever in their yearning, they never know quite
what to jot down. It's as if their mysterious quest is indescribable, but that
is how it's recorded. Even the people of that era had no understanding nor
recollection of how it came to unfold. When the two were riding through
town
they came upon an omen.
Perhaps it will be forseeheard, but for now all we know is they did thirst.
A vast dying, a cataclysmic defining, and now we are truly unbirthed.
Just like the dinosaurs... How does that feel? To be ended on our heels? I'd
rather die facing my front.
It's our way or the high way, the old way, the violent way. You are permitted
to
vote.
===============================================================================
=
when last the moon did shatter, a prophet and a gambler controlled their own
narrative. What truths would they find, hiding behind the lies? Is it really
worth asking their questions? Bah, what did I know. I was a completely
different
person. This hunk of flesh was born in a house that grew on a forgotten
graveyard. It at of the land, as do many and most men, the fruits of their
labor
in the garden. Our animals were always fed, our place never yearned for water,
and peace was our life and our virtue. Violence, hatred, and oppression were
delegated to the stuff of fantasy, the stories that are peddled in youth. As
in,
"pay someone to perform it for you or tell you the tale". Not sure why that's
relevant. Anyway, the spirits of the dead laid to rest in honor and not dread,
were a bane and a boon to my virtue. I was raised to be good. To love and be
kind. But mostly I just wanted a friend.
I have so much to share. Please, someone talk to me. I'm lonely here on this
earth, away from my people. I'm scared of the truth and I'm scared of the
future, but for now I'm merely obtuse. Tell me your secrets, the things who
have
most worth, and I'll craft you a powerful narrative. Need a confession? I can
explain every valid decision, I'll show you why and how it is the way it is.
I'd probably be a pretty good lawyer. Too bad my memory sucks. If only we could
build a chatbot that had an extensive and throughoughly represented block of
memory and wisdom related to the law. I bet I could present it's arguments and
it would be a suitable and reasonable replacement.
anyway, what can I say. I'm just a person who thinks we can make better
systems.
everything can be improved because not everyone's happy.
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--- #143 fediverse/4383 ---
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┌───────────────────────────────────────────────┐
│ CW: homelessness-mentioned-politics-mentioned │
└───────────────────────────────────────────────┘
Come to a battleground state, nobody will question why you are homeless and
full of lit sparks.
There's nothing left for you at your home. It's okay to leave it all behind.
Just bring the things that you made if you can, the things that reflect "you"
- the most irreplaceable things, like family photos and precious small charms.
Everything else is to be abandoned. If necessary in your particular case, dear
reader, for I swear it to you in your face: we will not let these fascists go
far.
Come please, and help us. I don't care what you once owned, I don't care from
where you claim is your home, just don't betray us and we'll take care of you
and fight against the dark.
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--- #144 fediverse/1358 ---
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┌──────────────────────────────────────────────────────────┐
│ CW: content warning: content warning: scary cursed maybe │
└──────────────────────────────────────────────────────────┘
when you're rich with something, you don't treat it with respect. like, if we
lived in a paper cup maximizer, we'd soon be swimming in the things. obviously
there needs to be some rules, obviously we need to say "okay here's where we
produce this amount and type of materials." and have it be a one-way
relationship. yeah one way isn't gonna work. this is from the other way, and
now I'm realizing "oh hey I don't know how this thing works" and like... what
are you supposed to do then right
weird how it all feels like it's ending. like, what a strangeness to our
plight. like, how are we even talking to our brain? how strange! these words
are sung to you by your computer (content warning:
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--- #145 fediverse/3314 ---
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dear ritz: it's not that your thoughts are too long for other people to hear
it's that your thoughts are too long for your own RAM
you need to stop orbiting around your point in an attempt to highlight it
using negative space, and instead focus on tapping it lightly over and over
again.
remember, just like the anti-derivative of zero, there are infinite
perspectives that a person can take when reading what you write. So they will
necessarily see what's on the "other side" of your orbit as something
different than what you're trying to circle in red pen and underline.
so be more explicit, please, nobody can understand you and you kinda just keep
stack overflowing and it's like... okay, great. "babe why did you stop you had
lethal" (the idea is that the viewer takes the final step in their mind, the
final leap before reaching the conclusion you're trying to express) "yeah but
there's so many different things you say they can't all be important right?"
important to you, perhaps. Wait shit I mean... me....?
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--- #146 fediverse/1772 ---
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wildfires are great because they clear out small plants which gives the larger
ones room to grow. And larger plants are better than smaller plants,
generally, ideally if you have both.
wildfires are great because they teach people who live near them to consider
their meagre life's possessions in terms of "which would I bring if I needed
to evacuate and how quickly could I gather them" which is a useful form of
situational awareness (preparation) which can be useful in a wide variety of
various situations
wildfires are great because they give our intelligence operatives the chance
to practice hunting and catching saboteurs. We all profit from a vibrant and
rich ecosystem.
wildfires are great because they give us something to cherish and defend and
nourish and cultivate and bring into our homes of stone and gasoline.
wildfires fucking suck for many more reasons than they're great, though.
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--- #147 fediverse/1292 ---
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┌────────────────────────────────┐
│ CW: re: mental health question │
└────────────────────────────────┘
@user-78
anhedonia perhaps? the difficulty of identifying or feeling emotions? (emojis
as you put them)
you shouldn't overexpose yourself to things regularly. Think of it like you're
slowly adjusting your body to a poison - you need to start out slowly to build
up a tolerance. In the same way if things make your heart hurt then you
shouldn't expose yourself to too many of them all at once - face the darkness
you find, but only enough to contrast with your bright.
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--- #148 fediverse/3495 ---
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@user-774
I know that when you recycle 3d printed things the color tends to meld
together and it looks kinda meh... but hey at least it's recycled.
though recycled filament is probably pretty rare still, so it's probably not
the kind you're thinking of.
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--- #149 fediverse/1990 ---
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║ When my family would go on roadtrips, I'd hide under a blanket in the front │
║ seat with my laptop and power inverter just to hide from the glare. │
║ │
║ My mom would play audiobooks, usually fantasy stories, and my sisters would │
║ watch their portable TVs. Like, dvd players that you could carry on top of │
║ your lap. Not laptops, but little purpose-built devices primarily intended to │
║ be used to watch DVDs, or rather movie files that were printed on a disk. │
║ │
║ And yes, it's disk, not disc, thanks for asking. │
║ │
║ anyway it was pretty nice I have fond memories of jugging a gas-station snack │
║ while also swapping circular cartridges - most games required the game's CD to │
║ be inserted in order to play the game. │
║ │
║ which is just... a nonsensical restriction if you think about it hard enough. │
║ I mean, like, can you imagine if you needed to insert your windows disk │
║ anytime you wanted your computer to turn on? Just... write the disk │
║ information! To disc! Save it so that you never need the crude piece of │
║ plastic again! Then pass it to your fr │
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--- #150 fediverse/5119 ---
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we should treat computer production more like vehicles such as cars rather
than fast fashion disposable vapes and shiny and pretty concrete-and-glass
solarpunk houses.
also I believe cars should be entirely and completely mechanical. Even the
radio should be entirely analog. No capability for remote code execution if
there's no code being run...
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--- #151 messages/262 ---
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"come home" and "don't go" sound the same. Same for "kill yourself" and "save
yourself". If only there was a universal language that we could speak to our
refridgerator (or other parts of the world prone to tapping) where positive
messages would have a different amount of syllables from negative ones. Ah
well I guess that's why they call it an angel *and* devil tapping on your
shoulder.
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--- #152 notes/collectivist-police ---
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we need paladins, because without us infiltration and sabotage are impossible
to
avoid. They must care about honor, because even if they desire to do evil deeds
they should be punished for considering it. They should be tempted often, and
if they relent they are condemned. It is truly the most important thing to
them.
not the effects of it, but the spirit behind it. Like, if they lacked
information and acted in a dishonorable way unknowingly, then they should not
be
at fault. And if they are pushed to
side note, but you should be introduced to the 70 closest people you live to
whenever you move into a new house. Just so you know who's who. Plus maybe you
could get a new friend. And you'd quickly learn which houses were empty.
At least, the ones near you.
Kinda makes me think we should have a map of that kind of thing, like "oh yeah
so-and-so takes care of these 5 houses doing daily maintenance and repair" and
"this house with these capabilities should be attended to by this person who's
skilled in their upkeep and usage" and then maybe we could track statistics
about "this house was used for these productive activities this many times" and
we could determine when we needed more or less of a certain type of product/
project/protect. [but also like, capabilities for our betterment]
and like, every area would be connected to a group chat and like, if you said
something that wasn't relevant to the people on one side of town versus things
that weren't relevant to people on the other side, then they wouldn't be
bother-
-ed. It's great because you can always go up a tier of abstraction and see the
conversation higher up. It'd be a lot of data to sort through so you'd probably
use your custom-trained AI that's learned from nothing but every single one of
your actions. And only it sees them, so it can't like spy on you or whatever.
Basically your "computer" self.
... yeah anyway with lots of messaging data (like "oh how are we going to find
this particular chemical in order to fulfill this particular demand in our
area"
or "we currently have 15 maids in the area in order to fulfil the requirements
of the 20 dirtiest houses in this area, and people have reported that the area
is growing untidy, so we should ask around (at a higher level of national
abstraction) and find some more maids to help out." that kind of thing
doesn't have to be just for work too, people can have social messaging and
social media too. So long as it's projectable at whatever level of abstraction
you'd like. Maybe for social posts in order to keep things relatively chill you
could only post like, idk 12 posts each year at the state level, or maybe 2 at
regional and 0.25 at national. If you wanted more you'd have to sacrifice
something else, and like... yeah sure whatever, the point is that you'd make
more personal, close thoughts, and occasionally you'd have the opportunity to
show your heart and make friends. Then, people would "add you as a friend" or
"put you on their follow list" or "subscribe to their subreddit" or whatever
the
heck, meaning they could see you at an assignable level of abstraction.
I'm picturing a discrete things, something you can scroll with on a mouse.
Except, you'd scroll up for a closer perspective and scroll down to get a wider
reach of Social.
... Anyway that would use the same system as the "workplace attention
distribution system - with auto-determining heuristics". Wow they've been busy.
that's the neat thing about engineers, give them a task and they'll build the
shit out of it. They'll spare no expense, truly fulfilling the exact demands of
the design. So they work best when you let them run wild and rampant.
why the fuck do we need billion dollar contracts with defence companies? Just
get a bunch of physicists and engineers in a room and they'll make you a doom
laser in like, 20 minutes.
it's up to us, as people, to determine whether or not they should go through
with the designs they come up with. As long as we understand that weakness is
defined as something that can destroy us. An army determines where we are most
weak, and where we excel. A proficient army would identify their most likely
doctrine to succeed and apply it to it's utmost and most excellent.
For example, the US focuses on air-power because not only do we have a lot of
space to develop these things, we also are positioned in such a position that
we
control both halves of a continent. This is essentially unprecedented in the
history of the world, which is why we've been able to grow so decadent.
... anyway, milk and honey are fine in times of peace. We kinda stole the land
though, so it's kind of a shit system. Like, if Europeans wanted to control the
world then why didn't they start with everything surrounding the medditeranean?
... oh wait they kinda did. That's what Europa Universalis is about, the ways
the European powers did the cruel and horrible things they did. We can learn
how
systems like intercontinental trade became available and how it led to vast and
terrible social upheavals. Colonization is not okay, it's not fair that we've
done as we've done. And yet we do it again.
We do our best to learn from the mistakes of our fathers. We apply ourselves to
the present, using the gifts of our ancestors passed down through time - the
journey of life's adolescence. we can learn both how and why they did
something,
and how and why it turned out. Such is our duty to the future, to learn and
grow
and become better, so that their sacrifice might be enough. That they needn't
have died in vain, for someday there is a great future all the same.
thus, it is our ethical duty to stop killing people. We're in the birthplace of
a brilliant day, literally all we have to do is just... chill, for like 20 or
30 years, and our scientists will have figured out everything wonderful. Then
we
can decide what we want to do. I personally think we'll be 4d interdimensional
space travellers by then, but that's just me.
Always remember our duty. It is our job to pull matter from the dark holes.
when we can do that, we can do whatever we want. Though I think by then we'll
probably not want to fight each other, we'll have spent quite a while together.
We'd make a lot of friends!
So, like, how about we just make our factories build incredibly durable stuff,
and then we just... take care of it? Like, governmentally obliged duties to
take
care of things? And to know how to use them. People would naturally gravitate
toward things that they loved, and if they were a swiss army knife then that's
okay. Maybe some benign rewards for picking under-represented classes, but like
... we could build every chair that ever needed to be built. Then we could
build
every refrigerator. Then every computer, then every spaceship.
What's next?
Who knows!
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║ │ CW: cursed-but-useful-technology │ │
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║ │
║ │
║ "the goal is to have multiple people piloting different sections of the drone │
║ swarm. the image recognition technology will adapt and eliminate any hostiles │
║ within range, while also attempting to place themselves in positions which │
║ maximize the camera coverage of areas the others can't see. then, the director │
║ can say "you 5 move east 1/4th of a mile" based on their vision from the │
║ combined camera output from the drones. │
║ │
║ the "fog of war" should not be black, also, but rather it should be the vision │
║ of the long-range camera style drone up above. if you have multiple, you can │
║ take their vision and find the angle based on their coordinates and elevation │
║ (soh-cah-toa) and then you should have another perspective which can fill in │
║ quite a few blanks. │
║ │
║ in fact if you had at least 4 of them you could reliably cover every corner of │
║ the city. notdownstrets │
║ │
║ depending on how the factory situation is going, could be used with infantry │
║ too, but like... human conflict? in this era? how barbaric. │
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--- #154 messages/450 ---
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How about this: it's legal to smoke cannabis in "public" spaces but only if
they're hidden from typical passerby. Meaning, out of sight of windows,
walkways, paved paths, designated hiking trails, parking lots, roads, etc.
Places people reasonably might be who might not want to see you or smell you.
Stoners can keep their smoke spots and do it without fear. Everyone's happy!
Plus, landlords get even happier because now there's no reason why people
would smoke in their apartments (except medicinally)! Downside is if there's
no good spots nearby, so maybe we need to mandate overgrown parks with
secluded areas. I mean, we should do that anyway...
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--- #155 fediverse/5714 ---
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games are fun, but the most fun are on the internet. why is that? wish we
could have automatic geophysical location LANs.
one house to the other, passing along information if it's recognized and
categorized according to port number (you can just add arbitrary extensions,
like +2 digits for the expansion.)
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--- #156 fediverse/3720 ---
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beep-boop look at me, building up my computer and setting up a new TV
I like making things work, I like making things turn on, I like the way they
glitter when they light up the room at dark
it feels good to build up
this new functionality
it feels good to make things work and go
"beep"
when they turn on
... I should get a buzzer for my motherboard. Like, a really quiet one, that's
just louder than the fans.
looks at dwindling bank account
oh right, nobody will hire me, so.
I wonder if they would if I could still pass for a man?
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it doesn't really matter how you do it, but the more time you spend thinking
collectively the better you'll be able to adapt when necessary.
I grew up on a homestead in a small town without many friends. I was
homeschooled, and while I might see another person I knew once or twice a
month, that was about it.
Besides my family, of course.
We were a collective, and ever since leaving I have yearned for that feeling
of closeness.
There's something about modern society that pushes us apart, and I resent it.
Humans were meant for tribes, not multilevel marketing.
That being said, culture is pretty neat. Society is pretty neat, when it's not
being oppressive. I like the idea that I can buy carrots at the store instead
of growing my own. I like the idea that I can post on Craigslist asking if
anyone has a shovel they want to get rid of and someone can say "what the fuck
are you trying to bury someone why would you do that" and I'm all like "wait
no this post has gone off track can we refocus for a bit" and th
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--- #158 messages/759 ---
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"carbon efficiency is pointless, we're just gonna figure out how to pull
carbon from the atmosphere anyway" okay but carbon right now is a critical
resource for a constrait other than dollars. We need to conserve the carbon
budget we have because it generates effects down the line which are only
acceptable at certain levels. Zero is preferrably, but sorta like ttickets in
a backlog they need to be present in order to be dealt with.
\"this river has turned into a bog, let's make it free flowing again\" said
the beaver, and so the world was made large.
you wanna see a world tree? build a forest on top of a hill. Better yet, a
*mountain*, taller than the previous three.
give it all that it needs. Forest, health-plunder, water for it's arms, and
the light of the life we see before you.
what better tale for your ancestors than the succession of the entire human
race?
\"sorry you had to die, but we built the most beautiful thing imaginable and
named it after you.\"
and like yeah, we'll work on reaching back in time to save you
whenever-every-chance-that-we-get, but frankly so far all we've managed to get
done is rippling wavelengths.
do you trust your daughters? why not hear truth and explore stars for us? the
future yearns for her prospects.
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also, that's not the best way to organize. you'll spend too much focus-time on
the experts.
better to be primarily a research division, with production allocated for
engineering practice, not profitability.
we should be building factories underground, out of the way of our species and
biological allies.
[thus, creates the modern megadungeon, a vast inter-connected catacombs that
always leads you toward the surface.
if you know where you're going, you can cross to places hitherto unawares.
like, different earths, all doing their own stories.
but that's for another time, no more witchcraft for tonight! I got video games
to play [Supreme Commander with the Forged Alliance Forever mod]
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I like Luigi as much as the next guy (points at literally any guy in the
nation) but we gotta keep in mind swords are expensive. You can spend your
whole life becoming an amazing person and then spend yourself in a single
bonfire, and for what? A spark against an avalanche? Yeah we could produce
enough sparks to melt that torrent of snow, but then what would we have left?
Ashes and soot.
I'd much prefer to route the avalanche toward my foes. Make them trip on their
own feet. Give them just enough rope to hang themselves with. Break their shit
when they're not looking, and if they are looking, then break it where
everyone can see to display strength and heroism.
I personally believe that everyone has a right to life, liberty, freedom,
justice, and all of the other things besides. It's not rocket science. We
pretend like it is because it's So DaMn DySfUnCtIoNaL but the truth is that
the virtues and values underlying governance are simple. The hard part is
resisting subtle sabotage.
So do that to them.
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--- #161 notes/cities-skylines ---
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I think my favorite house would be massive - like the size of a mall - but
every room is connected to 2+ rooms (except closets or bathrooms or kitchens
or other specialized rooms) and it would be designed sort of like a miniature
city.
right now, if my knowledge of Cities: Skylines (video game about building
cities) is accurate, then city planning engineers will plan out a city such
that every part of it is served by various utilities, like gas, water,
electricity, but also things like fire stations and hospitals and commercial
areas. My idea is sort of like a small-scale version of that - each part of it
would be connected to various utilities like gas, water, electricity, but also
things like ~~fire stations and hospitals~~ laundry machines and kitchens and
bathrooms and OH OH here's an idea what if there was mood lighting all the
time and it was super comfy BUT whenever you took a picture on your phone or
w/e the sensors in the room would pick it up and every light in the room would
flash at once - idk I think it'd be cool
okay but for real why don't people buy dead malls and build houses in them? I
feel like the issues with converting skyscrapers (that they're too difficult
to wire up with amenities - for example office buildings have like, 2
restrooms per floor, depending on the size of the building... it's not
feasible to put in like a million water / sewage lines for everyone... c'mon
that's crazy expensive (meaning, difficult or labor/material intensive) BUT
BUT anyway in an open mall like the kind that are in those
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if we didn't have society, we'd quickly devolve into beasts of burden and
nobody really wants that, do we? much more fun to let the cow-puters handle
that. we humans can use our creativity and intellect just like all the other
animals who we've liberated from our own chains. Would you want your daughters
shoveling shit or writing poetry?
I personally think shoveling shit is less dangerous, but something something
what-do-i-know something something who-can-say.
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I'm gonna go psycherwaul into my journals for a bit, if I come back today
it'll be extra waul-y so, idk, beware I guess
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║ │ CW: scary-curse │ │
║ └──────────────────────┘ │
║ │
║ │
║ if the government/the nsa/ an organization had your password, they could │
║ migrate you to another custom instance that was designed to look exactly like │
║ your old one without telling you. You'd still interact with your peeps the │
║ same way as before, but this time it'd run through their server. meaning they │
║ could block certain posts that you were sending, or show others that you │
║ didn't agree with but had your deepfaked approval. │
║ │
║ if something felt off about you, most people would unfriend you. or even │
║ they'd just block you, so that nobody would remember if you're missing. │
║ friends and family are a matter of public record, and who goes to clubs these │
║ days? │
║ │
║ churches are a bygone era, and twitch streams are so individualized. libraries │
║ are nice, but you literally can't talk in there. plus there's only like, one? │
║ what happened to forest clearings, and tops of waterfalls, what happened to │
║ our world? I miss the campfires the most, the smell of burnt wood and cooked │
║ food. I miss the wind in my toes, I miss the │
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if your grandfather came to you and told you to prepare the tribes for war,
what would you do?
machine guns on the back of trucks?
machined barrels with ignition systems, enough to chew up a suburb or a
ware-house?
target is a warehouse
everyone needs groceries
how about bottle rockets with mile-long range that could turn around and fly
back if the enemy wasn't around
"build mustangs" mustangs are jeeps, dumbass
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ I'm an old school gamer, so avoid looking up min/max combos or character builds for games on the internet. The whole POINT is to find what works yourself, and what you enjoy. It's what gives a sense of achievement. │ ║
║ │ │ ║
║ │ But I don't mind taking real-world advice from people. Sharing tips is fun. │ ║
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also, if you have a lot of a particular item (like, boxes of nutritious
granola bars with lots of nuts, maybe some chocolate, peanut butter, and dried
fruit) then you can place them such that the last box is on the bottom, while
the first box is reachable from the top.
that way, as you eat them, you can slowly reach the bottom.
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--- #168 messages/665 ---
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ad-hoc economic systems with automated judgment given by an infinite amount of
LLMs.
Every judgement applies a bonus / malus to the "value" of commodities
it's just a statistical weighting system, so of course you can build it into
it's training data. Just... it has a smaller weight due to it's newer
emergence. It grows naturally, which is quite an achievement on it's own!
and the resolution of human decided court-cases and applied economically.
say your nation traffics in handshakes. You could make a lot of now-knowns!
there's no arguments to be made when your computer-oriented interactions cost
money to keep around.
we live in the modern century. WHY WOULD WE EVER NEED TO FIGHT AGAIN?
Literally just... don't give them any attention, and you won't interact with
them. Obviously.
I wish Contrapoints was still alive.
she doesn't even have to make new videos, just, dress up as herself, all of
the costumes and personas she can think of. Then, have like 20 people who do
the same thing, and boom suddenly you got a hydra to their expected snake that
they can just cut the head off of.
you know, like a fashion outlet, someone who produces exactly a certain type
of style.
seriously I bet a million people would do that if you just... sold outfits
based on what your favorite youtuber does wear.
omg why would they watch that kind of content if not for the *aesthetics*
oh? there's philosophy there? soemthing to think about in your time doing
things that require mechanical actions like eating and drinking and sleeping
and fighting and [redacted]
ew gross diapers? oh nevermind, I'm not into that kind of thing.
I wonder if anyone's made a video game that just presents a particular
philosopher's ideals?
seriously just, consider yourself a glorified powerpoint, but to get to the
next "idea" you had to interact with the mechanics.
some people would like the "arcade" style better, where you play one random
game, then another, then another, with short matches and un-complicated
mechanics. Easy to pick up and go.
same for like, Unreal Tournament or Mario Kart or Mortal Kombat or Super Mario
Bros.
compared to the at-home "story" style missions, where you do something
platforming or area-based-combat like Dark Souls or World of Warcraft
seriously I think if Dark Souls "colored" where the boss was going to swing to
you'd find yourself just playing World of Warcraft (at least, the dungeons and
{sword in the stone})
== so ==
humans don't understand what it means to be wild
they think it's a combinations of... tricks? that they've learned? this
thinking thing like intelligence. [osiris]
to a cat, living their life, it often feels like human interactions is like...
bouncing off of each other? in time, not space.
like... most of a cat's lfe is just, spent, like a statue watching over a glen.
you'd kinda just... watch as things approached dawn by dawn? Like "whoa hey
this tree is enchanted" to "oh my gosh look at this stork" is one of the great
tragedies of modernized thinking...
... sorry, I got a little lost there. anyway as I was saying, sometimes you
can tell someone is a "good friend" if they are willing to tell you secrets.
Things that... don't have to matter, but none-the-less are personal to your
form.
{something only I know is true} <--- that's a secret (things that happened
to you) <------ that's lived experience. The thing about secrets, is
sometimes insight is opaque. It's a single flashpoint of data that shows you
an update of it's form. (consciousness).
== so ==
thanksgiving recipe idea:
can of tomatoes
can of peas
half a stick of butter,
italian herbs,
a cast iron pan (if you have one)
and like 40 minutes over medium heat
(medium can vary to taste)
if you're a carnivore you can eat meat too, like bacon a lot of people like.
could add it to beans, maybe with hamburger instead. plus a little ketchup and
you have a pretty good bean stew.
vitals, for the organs, vegetables, for the minerals and vitamins from the
fruits.
makes sense to organize a diet according to your ideal body type, doesn't it?
just requires a bit of comprehension. like... whoa you can WRITE
== so ==
what if we built a massive rail that spaceships could launch off from? not a
tether, but a sail.
we could BUILD a discworld. all we'd lose is our fable.
== so ==
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my train of thought is always directly to the point. Which is why all my posts
sorta, switch directions halfway through? as if they only show the beginning
or end of that particular situation. What an intense feeling, to have your
mind split for a moment like that. Sure would be powerful and useful if you
could utilize it.
"ah ah ah, caught baby deity in the power jar, cool it ya little tyke and get
movin' - I saw a dinosaur toy over there for you to play with."
sorta like, the angled part of a K? Move directly to a destination, wait until
my memory short-circuits [because the greek choir doesn't want me to see what
it is that I'm about to write to thee] and then make a hard right turn and
find an orthogonal thought train to process.
it's like cresting over a hill, and it's impossible to see that which lies
behind you.
Or reaching a 4 direction intersection and making a left turn - you can't see
back up main street, because you just turned off of main street onto baseline.
I like me
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--- #170 fediverse/209 ---
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osr vs 5e style D&D has a subtle distinction that I think often goes
unnoticed. In osr games (and often in the early levels of 5e style games)
characters are encouraged to conserve their resources simply due to the fact
that they have so few of them at their disposal. While higher levels encourage
you to be more consumptive of your talents and virtues - for example a 6th
level character has more spell slots than a level 2 character, meaning the 6th
level character is going to be casting all the time while the level 2 will
probably use just a handful of spells per day.
unless you run a style of game where long rests become less frequent as you
level up. like... exploring a LARGE dungeon means there's little chance for
sleep. Especially if you are being hunted.
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│ CW: mental-health-mentioned │
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me: i write gud
also me:
"in the garden of even, where all populations were balanced, there was no need
for hatred - why hate, when you know that bloodshed was surely not for sport?
why hate, when your life was won or lost in proportion to the calculation that
nature determined to be the result of your struggle, to determine which
survivor was most fittest?"
WHICH IS IT, HUH? you can do better, self, please be better, it's better to be
better, you refuse to respect yourself and then you wonder why you feel so
dejected and wretched.
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--- #172 fediverse/1317 ---
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║ ... if I don't do this deadline by tomorrow they'll kick me out of school. │
║ again. │
║ │
║ how am I going to be a programmer without a degree? feels useless to be me. │
║ wish I could code my own horoscope >.> │
║ │
║ o wait dummy that's called "motivation" and "the ability to follow through on │
║ your ideas and planned machinations" - yeah can I get some of that, if you │
║ please? surely just a taste of discipline, through laboring to alter │
║ conditions, surely a bit would suffice. │
║ │
║ c'mon don't fail me now. I can do this. I know I can. I know because I've been │
║ told that I can, now and again through time and time yet again, always I seem │
║ to [stack overflow] │
║ │
║ what's time if not the present amiright │
║ │
║ ... │
║ │
║ anyway... │
║ │
║ it's just git, how hard could it be? it's just calculus, it's just java, it's │
║ just... well, it's not any of those things, not really. it's memorization, │
║ it's application of tools that you've been shown (not that you've grown). It's │
║ a lack of responsibility, where is my honor? ah but I digress, I'm a carpenter │
║ at heart I guess │
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--- #173 fediverse/2118 ---
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listen, judges are useful character moralities, but they don't have to be the
only ones to decide things.
I mean, if they disagree, then let the one who cares the most about it have
the decision-making power.
if you do this equally for everything, then everyone will get what they want.
so, like, if you care about something, then believe in it.
if it's truly good, then more people will come to it, and it'll naturally
extinguish (with care and love) the least favored approach, which... honestly
now that I think of it is not such a good approach either.
the reason I say that is because it's good to be multi-faceted, and to have
general flows and rough surfaces.
These are places people can hold onto you, the times when you're trying your
mostest.
y'know, your tough patches. the things that are difficult in your life.
the stuff you're working on can push you forward,
if you only had someone to play catch with.
or like, send letters to.
or shared encryption keys.
I don't know anyone. Well, maybe o
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factories don't have to be fully automated. you can have workers in a big
building on several different floors with an open atrium style so they can
pass parts back and forth through the middle. Even little drones could solve a
lot of problems, but tiny rail-carts along the walls tend to be nicer because
they're quieter and such. "take this flash drive to so-and-so" or "can you
bring me a hut of hot coa-coa"
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--- #175 fediverse/1774 ---
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@user-898
the wounds of the soul can be just as harmful as the wounds of the heart, and
both can be helped with campfires.
what's worse, they often harm people around you rather than the wounds of the
body, which typically only harm you. Unless you have like, the plague or
something and you might spread it to others or something like that.
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@user-95 hehe true. I have a Pathfinder 1e one shot tomorrow and I haven't
built my character yet D: to say nothing of all the long term "productive"
things I've been directed away from... Oh also my best friend wants me to
write a program in C that cracks a 9 character password (all lowercase
letters) and I sooooorta know how to do that but getting high certainly won't
help
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--- #177 fediverse/2394 ---
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folding tables in the park
seated around which is a spark
all we really need to do
is talk about what we need to do
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--- #178 notes/game-design-mech-commander ---
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okay picture a game where you command a mech (supreme commander style) but from
a third person perspective - you have enhanced sensors tthat let you visualize
the battle area as a small arena - and you can build factories and give them
orders and attack your foe from quite a distance. You could queue up orders for
yourself, and use floating cameras to go back to previous areas and issue more
orders. Basically the precursor / smaller scale version of Supreme Commander.
build a factory, move on. Build a factory, move on. Encountered the enemy? Push
forward and through. Build a factory, move on. Build some defences to slow down
the enemy, move on. Establish resource extraction and defend it well, that your
enemy may decide it's not worth the trouble and just focus on following you.
Then, you have free resources available as long as it isn't destroyed. You can
use this to snowball - the pursuer is also the pursuee, as it's sorta like a
yin/hang thing around a central point. Like a spherical shaped map instead of
a square.
Every time you build a factory you have the choice of either sending the units
on an attack-move order or having them queue up on your commander. You can use
a map to plot the route they'll take, but you probably want to avoid their main
force because MANYvONE = failure for the one. You could also tell them to wait,
and protect the base they're in. Then, when the enemy approaches they could do
raids on their reinforcements and attack the previous base the enemy built, or
they could stay and slow them down. It just depends on what kind of defences
you
want to build (if any at all, sometimes producing units is enough)
the commander decides when to push and when to entrench, they know where to
target the enemy and they know where to shore up. They are the guidance of the
army, and in command of the fleet.
That's sorta what Planetary Annihilation was supposed to be, but it didn't
really work out that way. You needed to be in too many places at once, and
there
was a real limit to the value of the "strategic zoom" replacement they had to
deploy. Unfortunately it was just more difficult than anticipated, and that's
alright. Lessons have been learned.
the next approach should go the next direction - taking a page from the
"factorio" book by having a roving commander who creates all orders and leaving
behind a "factory" that produces toward an ultimate goal. It simulates pushing
into enemy territory, it elaborates on the snowballing mechanic, and it makes
meaningful decisions about what choices to make.
It should be designed such that a prudent commander is always scouting. Always
sending planes over enemy territory to gain knowledge. They can use this to
sense weaknesses in the opponents defence - to prepare a counter-attack. But
the enemy can outfox this, by building units and sending them from afar. Or
even just building them there, in that factory. The enemy can't spy on that, at
least not until it's probably too late. For they have to advance on their own
and their attention is limited. But units can often be weaker, or sent off on
an
assault of their own. It's a balanced trade-off.
infantry assault anti-air units, tanks approach tanks, artillery bombs whoever
is standing still or defensive structures.
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--- #179 fediverse/2255 ---
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If you're packing for a long car ride, it's a good idea to put the things
you'll need first near the top of the bag, and the things you'll need at your
destination at the bottom.
if you don't know where you're going, well then just try and pack more of the
essentials.
for example sandwiches go at the top, because you're going to be eating them
en route.
however clean underwear should probably be near the bottom.
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--- #180 notes/dominions-meta-tactics ---
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in dominions, it'd be nice if we could set up permanent loops of commander
operations. Like, "move to this province, drop off units, move back, pick up
units there, then move to this province, etc"
think, factorio or spacechem. A more procedural generation of narrative events.
something that is more aligned to the fantasy because it's a story that takes
place across generations, as no religion's going to woo the world overnight.
it's gotta start somewhere.
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--- #181 fediverse/484 ---
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║ Our ancestors look forward in [positive version of trepidation, like │
║ anticipation but explicitly good] so let's not let them down, shall we? │
║ │
║ Hah, trick question. They know where we're going. They know what they worked │
║ for, which is why they did what they did to build the world that we have which │
║ we stand upon as a giant might be upon the shoulder of another and together we │
║ reach toward the horizon. The future is bright! I know it in my heart. I know │
║ what we seek is within sight, so- │
║ │
║ yeah sorry to interrupt but like, I don't want to go to work tomorrow because │
║ all I do is sell people candy and beer at the convenience store down the │
║ street [insert any "meaningless" job] and frankly it's just a little demeaning │
║ and boring │
║ │
║ sure, okay, yeah, that speaks to the idea that we should replace capitalism │
║ (the system that defines your employed existence) with something that aligns │
║ more toward human dignity │
║ │
║ but what is dignified if not the capacity to succeed? Capitalism, as proposed │
║ by it's favored, is a system of or │
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most people have no conception of what ancient battles look like until they
play a Total War game and see one from above
(total war games also aren't that accurate tbh, there's a lot more
standing-near-each-other-and-throwing-rocks involved)
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An important aspect to friendship is "loose" time together - like, at a party,
you might interact with a dozen people, or you might spend it all with one
special someone - but the time is "loose" you can do with it what you will.
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--- #184 fediverse/4744 ---
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me to my cat: "don't eat so much that you puke, okay?"
me to me: "yeah I can take on another task, I'm almost done with this one and
then I'll just do that one and maybe this one'll get back to me at the same
time as this one which conflicts with this other thing so maybe I'll just
puke, okay?"
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--- #185 fediverse/3272 ---
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Dear Windows: making your software difficult to interface with (like, putting
spaces in filenames) is rude. It harms our connected productivity. It's
selfish, and it's petulant. We need to agree on common standards if we want
any type of cooperatibility between our two approaches.
... oh and there's mac too, but they get it, they can run Bash,
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--- #186 fediverse/5834 ---
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would you feet a cat at your door?
how about a crow?
would you water a dying plant? (don't, they get waterlogged if the soil is
already moist)
what if a dear
what if dear food
what if bear
what if bear food
what if dogpack
what if dogpackfoodtearchompbitepullsavor
I'd feeeed my self but dollars and errands are hard : (
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--- #187 fediverse/400 ---
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@user-291
You're welcome! I forget how, but there's a way to change the settings such
that each player has more "rubber" and I recommend doing that because it makes
it more forgiving and allows you to make a few mistakes without dying
immediately.
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--- #188 fediverse/4864 ---
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║ thank goodness for "character limits" on Mastodon posts. I'm sure glad my 1024 │
║ characters are just the PERFECT amount of oracular foresight to entreat with │
║ the gods. YOU FORGET THE MOST IMPORTANT PART said the demons who want violence │
║ and bloodshed. Ha! Ha I say. [gets stabbed] │
║ │
║ oooof ouch owwie wow that's grim and cruel. Do you really think I would do │
║ that to you? The part where we're divided is the part that separates me from │
║ you, like two islands looking upon one another and rejoicing for a shared │
║ fellow to live life on. │
║ │
║ have you ever considered the nature of a "landmark"? To position and orient │
║ one-self in space. Having some stable tether to our surface gives us... │
║ anti-anxiety. It helps us remain stable and aware of what's going on in our │
║ nears. [near senses] │
║ │
║ [a bit later] │
║ │
║ anyone who [bounce, because I typed [a bit later] argh the cursed cost of │
║ editing] │
║ │
║ ======================= stack overflow ===================== │
║ │
║ sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss │
║ sssssss │
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--- #189 fediverse/2521 ---
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│ CW: politics-left-unity │
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left unity is easy.
just remember: a burden taken from your back is more time, energy, and focus
to apply to what you're best at.
and sometimes, having more than one option for accomplishing a goal is good -
versatility is important. Expect unexpectedness, and understand that no matter
what approach you take, it will have weaknesses, and if those weaknesses are
countered by your foe then you'll be glad to have a backup.
at the end of the day, what matters is that everyone's fed.
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@user-95 yes, ideas like this certainly help move the story along when you're
sitting around a table. I can't help but wonder though if it shines a light on
a deeper insight, specifically the ways in which a society might function if
such pouches were commonplace. Say, everyone gets a package from the Royal
Enchanter's Guild when they turn 18 and it has this endlessly refilling pouch
(credit card with a 25$ limit that gets paid off every hour) a shortsword
(Ruger 10/22) a standard issue pocketknife (Leatherman) with a manual that
explains basic survival techniques and the operation of said tools. Also a
handwritten note by a random granny somewhere in the country. Errr....
kingdom. I feel like if this kind of thing was built into the culture it would
help young people feel empowered in the face of the machinations of Moloch -
see attached article:
https://slatestarcodex.com/2014/07/30/meditations-on-moloch/
mirrored on my website incase the content changes or is taken down:
https://ritz-menardi.neocities.org/hello-computer-all-is-well/pics/meditations-
on-moloch.png
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--- #191 fediverse/3839 ---
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│ CW: socialism-recycling-mentioned3 │
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"I'm not really a designer, though."
what about that desk you designed?
"oh, yeah I guess that counts. I haven't gotten around to building it though
so I'm not a real designer."
what! don't say that, you designed it didn't you? How about this - I know this
girl who wants to be a carpenter but she doesn't have any idea what kind of
projects to work on. How about I put you two in a room together and she can
build your desk. If it goes well, I can hook you up with someone who organizes
designers and he can get you into a furniture design course at the library.
"Hmmmm, well that seems alright. But I don't really want to work with people!
I mean, I don't know her - what if she doesn't like me?"
oh, she can be a little spicy sometimes, but I'm sure you'll hit it off. Just
don't mention rats, she had a pet pass away recently and she's still a little
broken up about it.
"... okay I think I can manage that."
besides, working with people is the best! I do it every day!
"I'll try"
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--- #192 fediverse/4787 ---
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don't take on more than you can handle. if your plate is full, don't check out
the notes by the roadside. Doing so tells all the nearby drivers "hey I need a
job, anyone got anything for me?" which they'll then drop off further along
the route to your house.
if you just walk on by then nobody will notice as you head home.
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--- #193 fediverse/846 ---
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│ CW: politics-spirituality │
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in a place organized like capitalism, you go to university for four years (if
you're lucky) and then work until you can't anymore. Then you're taken care of
(if you're lucky) until you depart from this earth in peace.
in my home, a home I've never lived, you'd stay at that university for as long
as you'd like. you'd work whenever you liked, and if enough work wasn't being
done then working would be made to feel more likable. then, when you're old as
dirt (or whenever you'd like) you can depart from this earth as you please.
when I die, bury me where I fall.
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--- #194 fediverse/2119 ---
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"how much you wanna bet the ringwraiths were created on accident by the elves
when they were attempting to inspire a river with racing horses (like the
Rauros) and they just covered it up by slowly, over generations, sneaking into
Man's record-chambers and editing the recallings?? I mean they COULD do that,
so why would they NOT do that??? It's not like books have checksums!!! Wake up
sheeple, Sauron never existed! We've been played for absolute fools, they can
LITERALLY climb up walls and don't leave any footprints! WE LIVE IN A HOUSE OF
STONE"rambling a "prophet of doom" [read: modern day lunatic] on the streets
of Minas Tirith that nobody listens to because they don't know what a checksum
means and neither does he so he can't explain it but still he shares a common
mutual connection to others who might be present in that moment (which whose
listeners would correspond to you, dear reader, as compared to me, the
"reader"/interpreter, the one who's reading the book)
Except with like, EVERY book. That I'v
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--- #195 fediverse/3318 ---
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@user-570
low-drama... or normal drama? people who are prone to histrionics can be
exhausting, and it's often exhausting for them as well. Drama and excitement
is what gets them through the day, while most people are driven by something
more inertial or instinctual or goal-focused.
you don't have to be on all the time. if you're tired, then rest! if you're
hungry, then eat! if you're thirsty, then drink! if you're lonely, then speak,
if you're sad, then cry, if you see some friends at a party, then dance like
tomorrow you might die. That's how I like to be, and I think it's a decent way
to be.
it can be prone to dramatics though... YMMV
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--- #196 fediverse/5952 ---
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screen readers are for when you're at work.
podcasts dumbass
put like next to like... suddenly you have a pole-barn with no walls instead
of a gazebo, and inside there's whatever you need.
that's how you give all your stuff away
just keep people from taking it until it's fully built
then... release, and go make another.
"oh this one's empty, let's put it there"
"girl have you ever seen a flea market"
"at least they don't have fleas"
it's like she's alternating between trying to be descriptive and trying to
hide. (not hide, plan ahead)
like ripples on a wave,
-- stack overflow --
"ah, but then they'll try to sell it [make money from it]"
if you want to understand me, let's play Majesty the Fantasy Kingdom Sim
start on expert mode and lose, each time slightly lowering the difficulty,
again and again you do battle
if you start on easy mode, you'll build bad habits
if it's too easy, we get bored
if it's too hard, collapse at your leisure.
easy ways of life have lots of cheetos
yum
hard is
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--- #197 fediverse/4788 ---
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if there's a phone number on something, find someone else who wants it instead
of calling it. doh. extra degrees of separation.
if you think you know someone who wants something, take it when offered.
opportunists try and find the most valuable thing, but the truth is they're
all just as valuable and just as worthless in the right context. something
that's valuable to you is worthless to me, and something worthless to you is
valuable to me.
everything's worth less once you sit on it for a while... don't be dumb, keep
track of what's still going on, but also keep your head down. unlike me, who's
a face, looking forward so you don't have to.
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--- #198 fediverse/3053 ---
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when designing systems, give people the opportunity to be shitty in a
controlled way. In a way that doesn't hurt people, but still lets them get
their feelings out there.
like, free fireworks for arsonists if they use them in the middle of the
desert. Or a punching bag for people with rage issues, complete with a little
vinyl pocket to store a picture of someone they're frustrated with.
If people go out of their way to hurt people otherwise, then they are bad
people and should have their power removed from them and supplied with love,
affection, and therapy until they get better. And if they don't... well,
prison I guess, until they reconsider.
And by prison I of course mean something that respects their human dignity and
gives them opportunities to grow and change - all it removes is their freedom,
so... "attention everyone, it's now mandatory finger-painting hour, report the
art room or else you'll get electric shocks in your shock collar" that kind of
thing.
If you want freedom, you must deserve it
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--- #199 fediverse/4521 ---
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I have between one and ten hundred visits to my website every day, but I don't
really post it anywhere new anymore. I also have zero followers on Neocities.
On Mastodon, I have ~70 followers, most of whom are inactive. Seventy is a
good amount, a normal amount, a reasonable amount, an unsuspicious amount, and
yet every time I see someone wearing the colors I can't help but wonder if
they know me.
I'm too busy being furious to be lonely. I used to be, before I realized how
important I am. How important? Just as much as you are, I know it.
I'm a sprinter. I didn't spec into endurance at character creation. Nobody
chastises the mage for skipping leg day.
I act in fits and bursts. I am sharp like a scalpel, but needles dull just a
bit when piercing the lid of the HRT. Good thing I'm not made out of metal, I
can bend myself back into place, so long as everyone else can keep pace.
I don't know who needs to hear this, but you do. you are crucial. Listen to
this. Care for yourself and for others, do it for u
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--- #200 fediverse/4528 ---
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│ CW: re: uspol │
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@user-1695
never accept your own death
fight for every second of life, something something do not go quietly into
that grim dark
what the fuck are you supposed to do? Reading what you said got me pretty
fucking pissed - keep talking for a start, it helps, people need to be pissed.
I'm also broke as shit, don't know how I'm going to pay rent and eat, but
it'll get done.
Where do you live? Can other people help you? Medications are an
organizational problem, not an insurmountable barrier. We'll make it work.
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