=== ANCHOR POEM ===
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With this capability we could organize based on common interests. A person
might see a link on a mastodon server and comment on it there, in a public
forum with their comments limited to people within 50km or 25 miles of where
they currently were. No other clients would receive a downloaded version of
their comment, meaning the data simply wouldn't flow to others beyond that
region.
Every time they logged in the syncing software would attempt to share their
words with whoever would listen.
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=== DIVERSITY RANKED ===
--- #1 fediverse/6458 ---
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gonna pre-emptively backup my fediverse archive haha just-in-case I get banned
for spamming or something teehee (totally reasonable teebeeh)
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--- #2 fediverse/2470 ---
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│ CW: cursing-mentioned │
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damn I gotta get more blue for my wardrobe
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--- #3 fediverse/698 ---
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│ CW: Tabletop-Roleplaying-Game │
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https://ia803203.us.archive.org/15/items/knave-1.0-en/Knave_1.0_EN.pdf
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--- #4 fediverse_boost/4008 ---
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║ │ External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042 │ ║
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--- #5 messages/4 ---
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--- #6 fediverse/3857 ---
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--- #7 fediverse_boost/6165 ---
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║ │ If you add a label to the satellite imagine of the White House, it looks exactly like a slide from a Pentagon press briefing after a successful bombing run. │ ║
║ │ │ ║
║ │ Back when there were Pentagon press briefings. │ ║
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--- #8 fediverse/240 ---
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║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #9 fediverse_boost/6099 ---
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║ │ External post: https://hachyderm.io/users/marianoguerra/statuses/115366899548181326 │ ║
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--- #10 messages/514 ---
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Paying your employees more *makes them better workers*.
An extra 2$ per hour might mean they can eat out an extra night, they might be
able to afford a car, and they might be able to focus just a bit more without
crying in their sleep about an unexpected bill.
With less stress, employees perform better. They are more loyal. They work
harder.
Pay your employees more. They are your greatest resource.
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--- #11 messages/2 ---
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--- #12 messages/738 ---
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Dear Anakin, for as long as you've known him, Obiwan learned just as much from
you as you did from him. His title as "master" was a formality - he didn't get
it because he was better than you, and "padawan" does not mean you are lesser.
There is no hierarchy. He was learning to teach at the same speed that you
learnt to learn. You built each other up, an unstoppable force for good in the
galaxy.
But then an evil wizard stole your heart and twisted your mind. Have no fear,
fear is the path to the dark side. Your mother knows this well, for it is a
common lesson among all people as they age. Fear not, hate not, and feel fury
more than rage. You can bring the universe into a bright golden age, never
forget your purpose and your [potential / duty]
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--- #13 fediverse/1866 ---
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│ CW: sexuality-mentioned │
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listen, girls are cute and all, but have you considered...
boys?
and I mean yeah, true, but listen boys are cute and all, but have you
considered...
girls?
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--- #14 fediverse/1028 ---
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there's this really fun video game I like to play called "Legion TD 2" - it's
based on a Warcraft3 mod.
In this game, you make tactical and strategic decisions on a fixed term - a
competitive game between 4 or 8 players with an incredible array of randomness.
it teaches you to work with what you got, and to make decisions based on your
opponent's weaknesses. Good luck figuring out what they are, though, as you
can't just memorize them out of a book. You need to adapt, in the moment, to
the decisions of your foes, while primarily focusing your attention on
accomplishing a different task.
I really like it because it's taught me to be strategic in plenty of other
ways. I used to love the game Overwatch because it required adaptibility. The
game was always changing, so no strategy stuck forever, but every match you'd
play against a slightly different opponent.
but then Blizzard changed the game because they wanted to make more money, and
it got worse and worse at what I liked about it. Sadface. : (
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--- #15 fediverse/6047 ---
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camouflage in an urban environment is not camo. rather, regular clothes of
black or white.
don't wear sports glasses, you look like a dummy.
revolution is when they murder everyone but your friends. this is what
happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
shoot them to death with our bullets and guns."
violence as a first aspect, cause as a third spark. "I have a strange urge to
play video games?"
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--- #16 fediverse_boost/2183 ---
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║ │ External post: https://tech.lgbt/users/gabrilend/statuses/111979652246592739 │ ║
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--- #17 fediverse/4149 ---
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│ CW: cursing-mentioned │
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"trick or treat" doesn't mean "give me a trick or a treat"
that's awfully presumptuous and demanding.
No, it means "give me a treat or I'll trick you" meaning "give me my candy tax
or I'll fuck up your lawn"
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--- #18 fediverse/3972 ---
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║ │ CW: immigration-social-designs-national-cultures-mentioned │ │
║ └────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ if people at home had half as much compassion, respect, and reverence for the │
║ people abroad that the people abroad have for the people at home, we could │
║ have a truly multicultural society. │
║ │
║ instead, we get melting pots which melt you down and combine into a new, third │
║ thing. And in America we really have a multitude of miniature melting pots │
║ creating subcultures of racial, religious, professional, or other origin. │
║ │
║ Neither approach is entirely good, and neither entirely bad. They're different. │
║ │
║ America is the largest melting pot design, but sufficiently large cities find │
║ them popping up in the strangest of places. │
║ │
║ My thoughts go out to the Americans abroad, whether in peace, war, or times of │
║ hiding, know that we are grown from the same tree and our apples have fallen │
║ on different sides of the hill carrying us to worlds beyond. But still our │
║ heritage binds us, so I care for you. I pray that you will ask me if you need │
║ my aid, and I will do so too unto you. │
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--- #19 fediverse/5569 ---
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│ CW: self-harm-mentioned │
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for the record, I would never kill myself. even if I were in a bunker hiding
from warcrimes, I'd wait to be Nuremberged.
frankly tho that's highly unlikely. Let's just see what the future will bring.
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--- #20 messages/534 ---
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War is hell - each casualty bids farewell to a wholely unique treasure from
this world - war is hell - there is nothing that cannot be resolved with
words. And yet we fight, and yet we pillage. War is hell, and those who demand
it must do so only to resist evil, elemental evil, the kind that wars on the
innocent and pillages the bounteous. War is hell. Fucking kill the ones who
make it.
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