=== ANCHOR POEM ===
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 ┌────────────────────────┐                                                       │
 │ CW: politics-mentioned │                                                       │
 └────────────────────────┘                                                       │
 trump is doing this thing where he's making a bunch of dumb decisions that       │
 everyone in his base sorta wants, and then the fallout is that powers are        │
 removed from the executive branch. this is a difficult process to reverse, and   │
 aligns the governance strategy more toward bureaucracy and away from             │
 intelligent design.                                                              │
 ... but also, if power is possible then power is portended.                      │
 I will warn you, the expansion of bureaucracy does not equal the abolishment     │
 of power.                                                                        │
 [power: compulsive will applied toward an unconsenting other]                    │
 [unconsenting: unable to consent because their mouth is gagged, something        │
 valuable is at stake, or they can't survive failing]                             │
 the abolishment of power can only be realized when no man holds any              │
 possessions (and gives them to woman instead, chirps the spunky beard on my      │
 window) which is neither a desirable state. much better to cherish the moments   │
 and the tools which brought about them, than their worth, renown, or value.      │
 In all other lives but this one, you are afraid.                                 │
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=== DIVERSITY RANKED ===

--- #1 fediverse/6458 ---
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 gonna pre-emptively backup my fediverse archive haha just-in-case I get banned
 for spamming or something teehee (totally reasonable teebeeh)
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--- #2 fediverse_boost/4008 ---
◀─[BOOST]
  
  External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042  
  
                                                            
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--- #3 messages/738 ---
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 Dear Anakin, for as long as you've known him, Obiwan learned just as much from
 you as you did from him. His title as "master" was a formality - he didn't get
 it because he was better than you, and "padawan" does not mean you are lesser.
 There is no hierarchy. He was learning to teach at the same speed that you
 learnt to learn. You built each other up, an unstoppable force for good in the
 galaxy.
 
 But then an evil wizard stole your heart and twisted your mind. Have no fear,
 fear is the path to the dark side. Your mother knows this well, for it is a
 common lesson among all people as they age. Fear not, hate not, and feel fury
 more than rage. You can bring the universe into a bright golden age, never
 forget your purpose and your [potential / duty]
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--- #4 fediverse/1028 ---
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 there's this really fun video game I like to play called "Legion TD  2" - it's
 based on a Warcraft3 mod.
 
 In this game, you make tactical and strategic decisions on a fixed term - a
 competitive game between 4 or 8 players with an incredible array of randomness.
 
 it teaches you to work with what you got, and to make decisions based on your
 opponent's weaknesses. Good luck figuring out what they are, though, as you
 can't just memorize them out of a book. You need to adapt, in the moment, to
 the decisions of your foes, while primarily focusing your attention on
 accomplishing a different task.
 
 I really like it because it's taught me to be strategic in plenty of other
 ways. I used to love the game Overwatch because it required adaptibility. The
 game was always changing, so no strategy stuck forever, but every match you'd
 play against a slightly different opponent.
 
 but then Blizzard changed the game because they wanted to make more money, and
 it got worse and worse at what I liked about it. Sadface. : (
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--- #5 fediverse_boost/6099 ---
◀─[BOOST]
  
  External post: https://hachyderm.io/users/marianoguerra/statuses/115366899548181326  
  
                                                            
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--- #6 messages/2 ---
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--- #7 fediverse/240 ---
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 ┌──────────────────────┐                                                         │
 │ CW: game-design      │                                                         │
 └──────────────────────┘                                                         │
 i like to design games. my darling is a game based on Majesty (2000) the         │
 Fantasy Kingdom Sim. you can think of it like a management strategy game where   │
 you control the knobs and levers that a fantasy monarch might have -             │
 allocating funds, placing quest bounties, hiring heroes, and organizing the      │
 peasantry. the important part is that your units are not controllable - they     │
 just do their own thing.                                                         │
 unrelated, but I think we should design games as APIs that a user's preferred    │
 tool could interface with and render as they will. it'd help a lot with          │
 cross-platform compatibility and would allow people to customize parts of the    │
 game to their desires.                                                           │
 unrelated, but I think if you could design an AI that could play games           │
 (perhaps through an API) that it hadn't been trained on, I think you would       │
 have a pretty convincing argument for abstract "problem solving" capabilities.   │
 unrelated, but games like the one I described are good for situations where      │
 people don't have to trust their monarch. to it you are AGI                      │
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--- #8 fediverse/2470 ---
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 │ CW: cursing-mentioned │
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 damn I gotta get more blue for my wardrobe
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--- #9 fediverse/6047 ---
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 camouflage in an urban environment is not camo. rather, regular clothes of
 black or white.
 
 don't wear sports glasses, you look like a dummy.
 
 revolution is when they murder everyone but your friends. this is what
 happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
 shoot them to death with our bullets and guns."
 
 violence as a first aspect, cause as a third spark. "I have a strange urge to
 play video games?"
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--- #10 fediverse/698 ---
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 │ CW: Tabletop-Roleplaying-Game │
 └───────────────────────────────┘


 https://ia803203.us.archive.org/15/items/knave-1.0-en/Knave_1.0_EN.pdf
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--- #11 messages/1 ---
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--- #12 messages/765 ---
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 you don't have to write poetry to write notes. The poetics are just practice
 for when secrecy is intended.
 
 OR IS IT THE REAL THING? who can say.
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--- #13 fediverse/1678 ---
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 │ CW: re: cooking-food-mentioned │
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 @user-1037 mmmm, paprika for flavor, red chile flakes for spice
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--- #14 fediverse/3972 ---
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 ┌────────────────────────────────────────────────────────────┐                   │
 │ CW: immigration-social-designs-national-cultures-mentioned │                   │
 └────────────────────────────────────────────────────────────┘                   │
 if people at home had half as much compassion, respect, and reverence for the    │
 people abroad that the people abroad have for the people at home, we could       │
 have a truly multicultural society.                                              │
 instead, we get melting pots which melt you down and combine into a new, third   │
 thing. And in America we really have a multitude of miniature melting pots       │
 creating subcultures of racial, religious, professional, or other origin.        │
 Neither approach is entirely good, and neither entirely bad. They're different.  │
 America is the largest melting pot design, but sufficiently large cities find    │
 them popping up in the strangest of places.                                      │
 My thoughts go out to the Americans abroad, whether in peace, war, or times of   │
 hiding, know that we are grown from the same tree and our apples have fallen     │
 on different sides of the hill carrying us to worlds beyond. But still our       │
 heritage binds us, so I care for you. I pray that you will ask me if you need    │
 my aid, and I will do so too unto you.                                           │
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--- #15 fediverse/4149 ---
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 │ CW: cursing-mentioned │
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 "trick or treat" doesn't mean "give me a trick or a treat"
 
 that's awfully presumptuous and demanding.
 
 No, it means "give me a treat or I'll trick you" meaning "give me my candy tax
 or I'll fuck up your lawn"
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--- #16 fediverse_boost/3174 ---
◀─[BOOST]
  
  Yes I did transcribe alt text for this. My eyes hurt now.                   
  
                                                            
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--- #17 fediverse_boost/6270 ---
◀─[BOOST]
  
  I am once again begging people to understand that “the government” already knows you’re queer whether you do elaborate online opsec dance rituals or not, and if they decide to just start shooting people for being gay, they’ll do it whether the evidence is airtight or not. is that grim? yes. but you can stop giving yourself undercover superhero identity PTSD about it  
  
                                                            
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--- #18 fediverse/4962 ---
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 humans are computers that inhale air, produce electricity, and exhale carbon.
 
 give me a biochemical or mechanical process for doing that on a reasonable
 scale for cheap and you can solve global warming by replacing power outlets
 with an energy generation box. Doubles as an air purifier and UPS.
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--- #19 notes/overwatch-manaform ---
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 make the entire map covered in a 3d grid of spheres. These spheres register
 collision, and keep track of a endlessly tabulating record of every object that
 has passed through them. Like the replay system in Blizzard games, where each
 time through the recording it recreates the playthrough exactly. Which is why
 .mp4 recordings always look so... stilted. It lacks the human element. BUT if
 they're remade every time the show is performed, perhaps from different
 perspectives, then, well, the players can perform as they need to be.
 
 Have you ever wished your players could get better at your game? I certainly
 have, because the better you get the more lessons you learn as a player, which
 is essentially the only way to maintain satisfaction. Satisfied players don't
 leave, and satisfaction comes most readily when there is something new to be
 had. Meaning the greater the change in a player's ranking, the better they're
 getting.
 
 Downside is, players who are naturally good from their skills in other games
 tend to not learn so much! Ah, well, if only there was a way to tailor the
 difficulty setting to each and every new host. Such an innovation would surely
 enable the entire playerbase to exist on the same level. Then just throw AI
 assisted voice transcription at their recorded voices and everytime they
 say "I'm bronze rating" or "I'm diamond" then you can switch it around to say
 like "I'm platinum" or "I'm grandmaster" and BAM suddenly everyone is at the
 same level. No more concerns about a game's population being diverse. Because
 at the end of the day, when most people have moved on, the ones who are left
 are your most dedicated customers. Customers who aren't especially interested
 in the new stuff.
 
 =========================== stack overflow
 =====================================
 
 if anything requires attention from the patient, they will die.
 it is fatal.
 
 considering the faces of good and evil is terrifying.
 
 I think I'd rather worship nature in harmony to be honest. Though that is it's
 own scary kind of beast. In America it was kind, but then was slain into the
 body of all of us humans. Well, all things transform in form, it's not a shame
 or a heartfelt-est loss. Just a re-imagined-new beginnings.
 
 spirit is a fluid, how else could souls 
 
 === stack overflow
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--- #20 fediverse_boost/6165 ---
◀─[BOOST]
  
  If you add a label to the satellite imagine of the White House, it looks exactly like a slide from a Pentagon press briefing after a successful bombing run.  
                                                                              
  Back when there were Pentagon press briefings.                              
  
                                                            
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