=== ANCHOR POEM ===
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 Part of the reason I like Reddit is because you can have multiple different
 conversations about the same topic at once.
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=== SIMILARITY RANKED ===

--- #1 messages/109 ---
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 That's why I like talking about things I'm interested in. It makes me more
 likely to be able to bring up something I've been thinking about.
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--- #2 fediverse/6021 ---
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 you volunteer for things because you want a say in how they turn out.
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--- #3 messages/1388 ---
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 I spend time on Reddit because it feels like a conversation. Well, it used to.
 Now it's... different.
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--- #4 fediverse/3463 ---
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 │ CW: re: mental-health-minus │
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 @user-192 
 
 I can relate to that impulse, which is why I'm liking this reply
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--- #5 messages/1313 ---
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 AI gives me the slightest of praise, which is part of why I like it.
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--- #6 fediverse/4049 ---
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 humans can only do what they believe they can do because they believe they can
 do
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--- #7 messages/431 ---
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 Rent is expensive because they only want you living there if you're working.
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--- #8 fediverse/6343 ---
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 you can revolute whenever you want to.
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--- #9 fediverse/705 ---
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 some more of the same.
Setting a bunch of values for a "player" and a "creature" object. Mostly things like location, and values related to their movement around the map (such as wander radius, or attack distance, that kind of thing) Starts out by initializing x, y, z, and o (for orientation) variables using a "player, dot get location" function.  Next it checks three different locations, labelled "dock, road, and beach" by first testing to see if the X, Y, and Z values are greater or less than predetermined values. If so for all three values, then that means the player is located within a square drawn in the dirt somewhere on the map and they are promptly teleported to some other place.  Basically it's like, a teleport pad in a video game or something. Step into the circle (in this case a square) and you're whisked away to some far off land. Setting up a bunch of categories that particular NPCs might belong to. Such as "shopkeeper" or "food vendor" or "weapons trainer", that sort of thing. Each entry gets a name applied, a list that includes items they sell, and a typemask that is used as a bitflag so that a single NPC can belong to multiple different categories.
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--- #10 fediverse/4072 ---
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 I like games that test my reflexes
 
 I also like games that test my wit
 
 but most of all I like games that test my patience with strategy
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--- #11 fediverse/2103 ---
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 @user-192 
 
 You are dynamic and interesting and I enjoy hearing from you 
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--- #12 fediverse/1771 ---
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 if you can't find them when you need them, then you don't have them.
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--- #13 fediverse/5750 ---
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 I love when I can go on walks... they're soooooo much fun! can see so many
 cool people and places and things... alas
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--- #14 messages/103 ---
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 *which is why I try to be as unique as I can.
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--- #15 fediverse/87 ---
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 │ CW: scary-hypnotic-trance - - - politics-entropy-philosophy │
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 🖼
I can't describe it, I'm sorry. It's too long. Ask someone to copy / paste it to you so you can read it in your own way.  It's a picture of a fediverse post where I go on a long rant. However it's far too long to post in one post, it goes several thousand characters over! In addition, there are notes added on the side from the assumed creator of the document, titled: stay-with-me.png  Here are some samples:
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--- #16 fediverse/31 ---
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 @user-33 i also like linux
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--- #17 fediverse/18 ---
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 @user-25 this but for Reddit pls
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--- #18 fediverse/5269 ---
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 "girl why do you talk"
 
 girl why do you listen
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--- #19 fediverse/3043 ---
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 you know more than me and I appreciate your analysis
 
 if you ever want to work on something together let me know 
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--- #20 fediverse/4045 ---
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 sometimes I like chatting online more than in person because online you can
 have like, 3 different conversations going at once
 
 meanwhile in person you get body language, and the benefit of activities and
 shared experiences. They're both useful for different things.
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