=== ANCHOR POEM ===
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 RTO on specific days (WFO others) but with optional social events scheduled
 all day. Returning to office is intended to foster community and cohesiveness
 right? What better way to do that than playing board games, singing in choir,
 or having a potluck? Doesn't have to cost dollars, look to churches for
 community building activity ideas. Let the employees lead.
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=== SIMILARITY RANKED ===

--- #1 fediverse/97 ---
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 @user-110 Exactly! I play games to practice strategy and empathy, not to stand
 triumphant over a virtual foe. Why should I care for the lessons of others
 when mine so often go unlearnt?
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--- #2 messages/423 ---
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 A job where you only have to work one day per week of your choosing (but
 semi-permanent) and are automatically placed on a team with others in the
 company who work that same day and accomplish whatever goals they think
 fulfill the company's vision. If they don't have any ideas then they should
 work on collaborating with others until they do. Let's get things done!
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--- #3 messages/527 ---
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 could give us some experience organizing small, short-term projects to
 accomplish specific goals and tasks in an ad-hoc way that relied less upon
 procedure and more on "I think so-and-so knows something about that, they were
 looking into those files and posted a breakdown of how they work yesterday"
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--- #4 fediverse/4600 ---
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 they say the fediverse is at it's best when it's you and your collection of
 weirdos hanging out in a room together making toots and posting funnies
 
 then the reply guys ruined the fun. how do they keep finding???
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--- #5 fediverse/5177 ---
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 │ CW: capitalism-mentioned-four-times │
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 when they say "capitalism is a competitive game" what they mean is "capitalism
 is a game where everyone wins when someone else loses" and what we hear is
 "capitalism is a game of trying to screw you out of as much money as possible"
 and the truth is "capitalism is a game that you can't play" because 95% of the
 people who will read this toot are not stock-owners.
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--- #6 fediverse/6278 ---
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 @user-1429 
 
 do something fun and hard like walk to seattle or install linux on a toaster
 or write happy notes on post-its and leave them in public places or make art
 and leave it in a public place or~
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--- #7 fediverse/2544 ---
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 video games are useful for inspiring the mind engaging in a child's play,
 teaching lessons of strategy through the observation of mechanics engaged, or
 filling the heart with emotion, as any good artwork will do.
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--- #8 messages/740 ---
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 had a dream that we gamified all work and then put them into one single
 mega-game so whenever you wanted you could work on an arbitrary project and it
 would spin up a new game and take your inputs and use them to accomplish
 whatever was happening
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--- #9 fediverse/308 ---
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 when tech people are hurt by technology they say "how can I fix this? what do
 I need to install? what configuration should I use? is this company ethical,
 or are they going to hurt me in the future? could I make something that fixes
 this myself?"
 
 when non-tech people are hurt by technology they say "okay" because they don't
 have the bandwidth to figure it out.
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--- #10 fediverse/1566 ---
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 what if you added "secret rules" to english. wouldn't that be a fun game to
 play? it'll be tough to keep them all remembered, but the good news is we only
 have to use the ones on which we agree. like, memes, instead of grammar rules.
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--- #11 fediverse/581 ---
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 @user-428 
 
 sometimes I think about how much more productive I'd be if I had a code editor
 that let me draw arrows and smiley faces and such alongside the code. Or if I
 could position things strangely, like two functions side-by-side with boxes
 drawn around them. Or diagrams or flowcharts or graphs or...
 
 something that would output to raw txt format, but would present itself as an
 image that could be edited.
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--- #12 fediverse/2193 ---
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 @user-928 @user-1013 
 
 Right, like, if you didn't make friends at BLM then how are you going to know
 when and where the right time and place is to be to protest effectively?
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--- #13 fediverse/6393 ---
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 │ CW: ai-mentioned     │
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 yay I hit the 5 hour limit on claude-code! now I can play video games and
 write more issue tickets for the computer to work on for me.
 
 what's that? results? oh, I'm not interested in those. This is an art project
 you see, so clearly, clearly, the end result shouldn't matter to me, because
 all art is special or something. so says she who tries to share her art with
 everyone she sees... I wonder who yet believes?
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--- #14 fediverse/3549 ---
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 │ CW: video-games-mentioned │
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 if the choice is between working on your game / mod and playing a game / mod,
 always work on your game / mod.
 
 your work will outlast you. your time spent in a state of pleasure will
 sustain you.
 
 sometimes there's not a choice. sometimes you need to play, and that's okay.
 to play is natural, it's one of the first things humans do.
 
 we also work. 
 children build sand castles. 
 adults build stone castles.
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--- #15 fediverse/1880 ---
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 sometimes I decide against playing a Steam game because I don't want it to
 jump to the top of my "recently played" list
 
 Wish I could have like, a heatmap of when I played which game. I think that'd
 be useful for the archival process of my life.
 
 ... how pathetic, she measures her life in gameplay.
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--- #16 fediverse/3661 ---
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 @user-1352 
 
 improving your environment?
 learning a new skill?
 reaching out to an old friend?
 visiting someplace new?
 trying a new recipe?
 watching something from your backlist?
 
 ... surely not working, or doing the thing that you're supposed to be doing,
 that would just be productive after all
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--- #17 messages/419 ---
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 The next time you share a meal with family, or perhaps a game with a friend
 online, or maybe even a coffee with a stranger, or a smile with a person
 walking down the path, or maybe a church choir as you rejoice in unison - the
 next time you do one of these things, define the path that your reality takes
 through your actions. Compel yourself to have a good time, without ignoring
 the input of those around you. Bring them to your level, and see what kind of
 world "around you" becomes.
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--- #18 fediverse/3620 ---
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 @user-192 
 
 Yep! back in the day be-fore "four play" you could generally only single-play,
 and for "four play" you'd typically find friends be-fore play-ing.
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--- #19 fediverse/3974 ---
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 it is significantly more engaging to watch people play MMOs when they've
 unbound all their action bars from their number keys and are forced to click
 on all the abilities. That way you can actually follow what moves they're
 doing.
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--- #20 fediverse/2423 ---
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 does anyone know of any fedi software that lets you link to a particular post
 and read forward on a person's timeline from there? Or back I guess, but
 chronological viewing specifically.
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