=== ANCHOR POEM ===
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 we need a different way of swordfighting now that people have different
 relationships to swords and weapons. Medieval skills made sense when everyone
 used knives every day. now it's much easier to [redacted] them all through the
 rest of november. [sorry, what?] oh sure ttyl
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=== SIMILARITY RANKED ===

--- #1 fediverse/6429 ---
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 with a sword, consider "stabbing" to be "the fundamentals". If you master
 stabbing, you will naturally excel at other arcs.
 
 my sword is evenly weighted instead of balanced at the hip. It is a
 short-spear in function, with blade all the way down.
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--- #2 fediverse/6428 ---
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 why are the anarkitties so quiet usually they like to shout
 
 a razor or four that's sharp on the sides [trapezoid] and mounted to the
 forearm (hinge) and [placed/braced] on a knuckle with
 auto-sheathing-but-not-retracting functionality
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--- #3 messages/1182 ---
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 I have a sword, because I'm not built for the frontline. I have a different
 battlefield. I needed a sword, to feel until when the pen was no longer
 needed. I haven't wanted to slay anyone yet. Pen still in hand.
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--- #4 fediverse/2919 ---
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 "you can't be a paladin anymore because you don't practice with your weapon
 every day"
 
 I don't have room in my home to practice though : (
 
 "go to the fucking park you weasel"
 
 I don't want anyone to see me swinging a sword around! they might call the
 cops, or worse, judge me for it!
 
 "you want judgement eh well just wait until your opponent judges your
 swordsmanship lacking then you'll find out what judgement tastes like as he
 shoves your entrails down your throat"
 
 I'm sorry I'll practice more T.T
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--- #5 fediverse/5983 ---
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 I wish I had daggers in my hair that looks like hair but I could wear whenever
 I had that hair
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--- #6 fediverse/3388 ---
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 what if they made grass only able to be cut with horizontal strikes and pots
 only able to be smashed with vertical
 
 to encourage the player to learn the difference
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--- #7 fediverse/2571 ---
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 it's often better to take two knives to a knife fight than a gun to a knife
 fight
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--- #8 fediverse/5246 ---
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 lol I spent half an hour holding a trowel and then I designed a new type of
 digging instrument
 
 and they want me to work a job /eyeroll
 /stickey-outey-tonguey-face/pics/all/total/* -ffvagrnbeexey --no-menus 14
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--- #9 fediverse/2197 ---
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 It's always better to take a knife to a fist fight than a gun to a riot night.
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--- #10 messages/1490 ---
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 The scariest thing in medieval Europe was seeing a kid with a knife. They're
 fast and they don't know enough to care.
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--- #11 messages/713 ---
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 The gods guide us in our times of need because when we dream they use us to be
 all we can be
 
 Sleep, sweet child, and your expertise will be freed. Ready to be used when
 tithes are due. In return, you get a spirit to guide you when passion is hot -
 when blood is boiled - when fire is alight.
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--- #12 fediverse/4676 ---
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 ... but I needed to choose lawful-good at character creation in order to play
 a paladin.
 
 the guard looks at you with confusion, decides you're hallucinating and
 dangerous (because of the sword) and forcibly detains you
 
 wait, what did you think I was going to say? Did you think I was going to
 advocate for crimes on a public forum?? what am I a gopher? do you take me for
 a lemur in jamaica? am I truly so triceratops to you that you'd think I'd do
 something so washing machine? Get real, I'd never byzantium my way into such a
 utterly coherent and clearly intentional and not at all arcane situation.
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--- #13 fediverse/6381 ---
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 alexander horses (companion cavalry) carrying spears and fresh soldiers (tired
 ones ride back) to the battlefield (so they can throw them) also here's a snack
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--- #14 messages/702 ---
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 I loved Majesty 
 
 I lived there 
 
 I fought monsters 
 
 As an emerald warrior 
 
 I enchanted gemstones and wielded wooden blades 
 
 I was a warrior
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--- #15 notes/star-realms-balancing-tradeoff=2 ---
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 what if I use equal signs instead of dashes, so prevent people from assuming
 they're duplicates?
 
 hmm okay.
 
 right so anyway the star realms balancing tradeoff between combat and authority
 is measured against the duration of a hand (does it fit balanced between other
 cards of it's playcost) instead of balancing it for the duration of the game
 (how long does the player want the game to go on for) one of which is just
 inverse combat damage / healing, and the other of which is an enablement of
 different strategems.
 
 put this in symbeline-gen-realms please
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--- #16 messages/551 ---
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 This gun is my sword 
 This blade is my weapon 
 And my foes will lay before me
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--- #17 messages/649 ---
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 when playing co-operative strategy games, a build focused purely on
 self-defence and community organizing can easily fail your allies. You cannot
 win with a purely defensive build, you must have offensive capabilities as
 well.
 
 We've been trained from a young age to believe that offensive = bad, wrong,
 evil, but that's simply not true. You cannot execute a flanking maneuver
 without pushing forward behind enemy lines, where you can hit them in their
 sides or rear.
 
 Trust me, flanking is the best way to defeat a foe, because they are forced to
 split their attention not only between multiple enemies but also multiple
 directions.
 
 The more shots on target, the better your chances of success, because most of
 the time it only takes one hit to win.
 
 In addition, sometimes it's important to *intercept* your foes, either as they
 flee or to protect a vulnerable friend that is being pounced upon or flanked.
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--- #18 fediverse/3491 ---
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 @user-620 
 
 "hey I have an idea let's poke a wounded animal with sharp teeth until it
 feels like it's backed into a corner because it's been spending the past
 couple years ruminating and telling itself that we want to kill it and it's
 children"
 
 it doesn't matter what the truth is - they believe what they want.
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--- #19 notes/to-fight-ice ---
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 if you want to fight ice, patrol your neighborhoods where all the mexicans
 live.
 bring a gun if you're willing to die for liberty.
 
 Don't wear all black. Wear your favorite outfit, to be remembered.
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--- #20 fediverse/3005 ---
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 most people have no conception of what ancient battles look like until they
 play a Total War game and see one from above
 
 (total war games also aren't that accurate tbh, there's a lot more
 standing-near-each-other-and-throwing-rocks involved)
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