=== ANCHOR POEM ===
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if a game presents itself that you know you'll like, at a certain point your
tastes are so refined and specific that you can think to yourself "... it's a
sign, I gotta play this" because moments that you find a game you're really
"into" are pretty rare.
I've never been wowed by graphical technology beyond, like, a tech demo or.
It's cool to see, but it never sold games to me. I was always into mechanics,
because they were the kind of thing you could learn from when making your own
games to play.
I spent a lot of time outside because my mom would only let me use electronics
for 1 hour per day. Ahhhhh it was always my favorite part of the day.
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=== SIMILARITY RANKED ===
--- #1 fediverse/3842 ---
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│ CW: socialist-future-ramblings │
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"back in my day this dense urban housing area was just houses as far as the
eye could see... which wasn't far because there were houses in the way, but
you get the idea."
uhhuh yeah that sounds like it would have taken a lot of time to walk anywhere
"yes that's true! we ended up driving cars to do our grocery trips. It was a
little wasteful but I kinda liked the feeling of driving a car? It became
normal after a while but now that driving is rarer I still miss it."
well the motion simulators at the mall have a driving sim, we could spend some
time there if you want? I'm busy for the next week because I have an intensive
D&D session in the mountain that lasts from monday to wednesday and
thursday through friday I'm visiting my mom down in skoodedlypawsonville, and
saturday and sunday I'm working at my job which doesn't pay me because why
would it, right? but I'm free after that.
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--- #2 fediverse/1239 ---
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║ growing up I frequently bought this magazine called "101 PC games" - it had │
║ 101 video game demos on a disc taped to the front. It was the coolest thing I │
║ owned. │
║ │
║ each edition had a different set of demos - there were over 14 published! That │
║ means a minimum of 1404 video game demos available. Unfortunately, I only had │
║ a few copies. Now they are precious to me, though I've long since lost the │
║ discs. I can't seem to find a link or barely a reference to it online, so I │
║ can't help but feel it was defining. │
║ │
║ I was given a taste of many experiences, but very few of them really resonated │
║ with me. The others were good games, and I played them from time to time, but │
║ my favorites were always my home. │
║ │
║ I had some full games, so I knew what I was missing, but still I looked out │
║ for cheats. sometimes the writers would leave a hint or a clue to the solution │
║ to a puzzle in the demo, just incase it was hard to continue. I dunno, I loved │
║ it and it was special to me. │
║ │
║ I wonder if you can send radio waves through the earth? Like │
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--- #3 fediverse/3008 ---
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when I play games, the theme only matters when it's being sold to me.
after, once I start playing, I stick around if the mechanics are good.
hence, why I loooooove video games but spend like 30$ on them every 6 months
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--- #4 messages/240 ---
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I realized the reason it's so difficult for me to get into a new video game is
because my perfect game existed at one point, but no longer, and all else
pales in comparison.
The make-believe games of children are without equal. They represent our inner
truth and desires, cast upon the canvas of our experience through the outputs
of imagination and physical exertion.
I'd spend my time as a child wandering through the forest with a stick in
hand, climbing on things and exploring. I grew up in Wyoming, and the forests
there look like this:
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--- #5 fediverse/2063 ---
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║ "No I haven't played that PC game before. Do you want to watch me play it for │
║ the first time? We can have a laugh and eat cheetos as I die to the first boss │
║ a hundred times. Maybe next time we'll get tacos and then perhaps we'll find │
║ that we're spending so much time talking about things that we never really got │
║ a chance to engage with the game. Until next week of course, when we'll │
║ definitely spend more time playing. Maybe even with friends? I know a guy │
║ who's into this game but I never really played it with him - maybe we could - │
║ oh yeah sure totally we'll talk about that next week." │
║ │
║ "or maybe we'd unlock the secrets hidden in the narrative, and learn cool │
║ lessons we could share with one another. Like two 12 year olds playing Ocarina │
║ of Time together, working through each boss. "let me try this time" "yeah that │
║ one got me too" "ah so close" "YEAH DUDE you nailed it" "this part is kinda │
║ scary ngl" "wait shit when did we use that health potion" │
║ │
║ old hardware forced us into a different experience compared to z │
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--- #6 fediverse/4880 ---
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I remember being a game design student before "indie games" were a real thing
they were like... flash games, y'know. just like, junk content, like memes or
whatever.
I had a passion for them, and I bookmarked the most well developed of them all.
I probably played hundreds of games, no clue how many. Maybe even thousands, I
did it for what felt like years.
since like... age 7 until 11 or 12
there's nothing that can compare to it today. maybe itch.io but they're more
involved typically. increases the barrier to enter, plus they cost dollars.
we used to make this stuff in our spare time. where did all our spare time go?
ah, right, that's what happens when you actually invest in computer education.
you have kids running linux on their laptops. you get flash game designers.
you get soldering junkies and electric engineers and networking and dev-ops
security system facilitators and various other computer related things besides.
... what was I saying? oh yes when you invest in education, there's more to se
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--- #7 fediverse/825 ---
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║ in the past, for most of there day, there was just... nothing to do. it's │
║ like, nothing to take up your time, nothing to be pulled toward the present. │
║ │
║ but when I was growing up, I had access to video games. and movies. and later, │
║ TV, after the internet, which was a weird combination of ordering of events. │
║ Almost like because of that, I'd have a different interpretation of events. │
║ yeah but like, there's always a continuation of implemented support, [that's a │
║ weird way to express "the state of being shown news broadcasts over a period │
║ of time, measured in terms of engagement"] │
║ │
║ ... what was I saying? oh yeah what I'm doing here is unethical, like │
║ obviously I shouldn't be shouting in such a public place. Why would I do it if │
║ not for an intense and extreme feeling of being ignored or un-[trusted, worthy │
║ of guiding direction based on merit] gosh merit is such a tricky concept too, │
║ like how is it measured, and {that doesn't matter │
║ │
║ ... what was I saying oh yeah I should probably go shout into a void that │
║ nobody ca │
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--- #8 fediverse/857 ---
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║ I feel like I'd learn from coding tutorials more if someone started with a │
║ complete program they can fit on one panel of their screen, a second for │
║ showing what each particular thing they're pointing at means, and a third for │
║ a typical usecase they might build and dismantle on the fly. │
║ │
║ like, scientific toys that they could use to explain a particular phenomena. │
║ the way people used to have 3d models they either bought or built themselves │
║ of like, atoms and wind patterns and stuff they could explain to kids. │
║ │
║ you know, like exactly the kind of things that are commonly stored at │
║ children's museums. │
║ │
║ I was homeschooled, so I went to those places quite a lot. I always felt a │
║ little unwelcome because I always seemed to be the eldest in every bunch. │
║ That's continued all throughout my adulthood, like each of my peers are just a │
║ few years younger than me. I think I just mature more slowly, and thus │
║ associate with below the average. │
║ │
║ it's like, a descriptor of your rate of defining reality and being guided by │
║ it. when │
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--- #9 fediverse/2138 ---
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as a baby, I would sit and stare at the clouds. My parents took me on plane
trips, and so I'd watch them as I drifted through the air.
It was wonderful. Many hours of this are present in my baby-hood, the part I
can't quite remember.
But my parents do.
I'd play with small, perfect toys, and I'd cry to myself when I lost them. To
myself, of course.
I'd also play video games. The first game I ever played was Dragon Warrior on
the Nintendo Gamecube Color. Alongside Super Mario Deluxe.
It was a blessed childhood. Or so it seemed to me. Things went wrong, as they
always do, but a child's narrative doesn't often have room for the specifics.
Swept along by the nature of fate, they have NO idea what's going missing.
They still play, of course they play, in their strange new realities.
They play because they are children, and children play.
How beautiful, the stories they learn from each song. How cherished, their
feelings derived from affection. Hy heart longs for them, as a bird yearns for
her un-nested.
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--- #10 fediverse/1602 ---
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║ @user-1037 │
║ │
║ those all seem really cool though! They all kinda have the same basic UI tho, │
║ kinda feel like there's opportunities for different kinds of expression. Like, │
║ in game design there's a lot of different genres, and yeah sidescrollers │
║ include mario and sonic but they're both very different experiences. So too │
║ perhaps could we interact with our computers by programming them in more │
║ engaging ways. │
║ │
║ they say some people are visual learners, others need to be taught, some │
║ people need to watch someone else doing it, and a few might just learn by │
║ plugging their brains into a computer and downloading a black belt in kung fu. │
║ │
║ Maybe typing long paragraphs of logic makes sense for some people, I know for │
║ most it doesn't come naturally. Maybe some people are more used to like, │
║ looking at maps that you can examine at different levels of abstraction. Like │
║ players who play Paradox games zooming from a national perspective to states │
║ and individuals and all the other things they might want to strategize using. │
║ Or m │
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--- #11 fediverse/6271 ---
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@user-641
it's practice. you never know when you might need to blend in. really it's
just useful as discipline, good practice to be in. I think it's okay if we
reduce our own functionality? actually? sometimes it's good to use different
email clients. hey do you know how to mathematically encrypt things well
neither do I because the designers of the computer system decided that wasn't
a very common usecase I guess.. jmean it's not like they'd spend all that
computer resources [THEY'RE SO FAST] on thinking about correlations in your
predicted pathway narratively through life. "ah help I'm in a psyop" haha yeah
we do those all the time "so uhhhh I guess we'll just talk to people and see
how they do?" wow okay it's sure nice to be part of a civil government, I
think we can find our way to the lumber producers just fine thank you very
much.
... oops sorry, a baby did electronics arts (challenge everything) I'm a
little silly don't mind me brb I gotta go see~
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--- #12 fediverse/1990 ---
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║ When my family would go on roadtrips, I'd hide under a blanket in the front │
║ seat with my laptop and power inverter just to hide from the glare. │
║ │
║ My mom would play audiobooks, usually fantasy stories, and my sisters would │
║ watch their portable TVs. Like, dvd players that you could carry on top of │
║ your lap. Not laptops, but little purpose-built devices primarily intended to │
║ be used to watch DVDs, or rather movie files that were printed on a disk. │
║ │
║ And yes, it's disk, not disc, thanks for asking. │
║ │
║ anyway it was pretty nice I have fond memories of jugging a gas-station snack │
║ while also swapping circular cartridges - most games required the game's CD to │
║ be inserted in order to play the game. │
║ │
║ which is just... a nonsensical restriction if you think about it hard enough. │
║ I mean, like, can you imagine if you needed to insert your windows disk │
║ anytime you wanted your computer to turn on? Just... write the disk │
║ information! To disc! Save it so that you never need the crude piece of │
║ plastic again! Then pass it to your fr │
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--- #13 notes/what-a-lame-movie ---
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oy there's nothing interesting happening SNOOZE
oh I didn't see I was recording
games games that's what I do
play games all the day through
I am a luck witch, you see,
and things that I like are things that I can't foresee.
Hence why games which are BALANCED and EVENLY DISTRIBUTED are most interesting
because they show the most opportunities for players to express talent. And not
innate talent, but the talents they've built up through gameplay practice art.
because it is a performance, a game play for an audience (or perhaps for them-
-selves)
oy
video games, amiright?
I really like them because they are entertaining experiences that I can enjoy
seeing and playing a lot. They remind me of feelings I've felt when I was
learning. It's a good feeling, to improve, and I crave it because it's good for
you.
I wonder what we'll play next
... more cannabis I think, at least until I am ready to go think about things
before bed. I need quite a few hours for that. We'll see. I've just got so much
extra processing to do before the end of the day. Like... PHEW that's a lot of
stuff to do.
guess I'll just smoke weed and play video games instead of being productive
okay
...
listen I like games as much as the next person, but do you really know what's
going on outside of your house-shaped shell? Are you listening, do you have
your
feelers to the dirt, are you checking out your neighborhood to make sure no
bodies have been hurt? Are there meetings where people gather, just to chat,
like, every week at a different city center (like a park or a monument or
:O
I forgot to play music!!
I couldn't sleep
what have I done that is worse
I have not said a single word all night alas
oh boy talking to random people I can hear with my eyeballs woooooo
I am always sad when I win because it means we have to stop playing :(
but I'm a juvenile loser so I'm going to play again!!
okay now I'm going to bed because I'm not a prick who keeps their guests up
late
goodnight
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--- #14 fediverse/5212 ---
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the reason you start with a game engine is because then you'll have tools to
make however-many games you want. Tools that you know intimately enough that
you can debug and improve them without breaking your creative flow by learning
something new halfway through a project
the whole point of individualized projects instead of viewing each computer as
a complete and total whole (why do we need servers again?) is that you can
paint a picture of where the design of the program is intended to go, such
that all the considerations are in place and whatever issues or struggles you
might face along the way are adequately addresssed, -- stack overflow --
[because I mistyped addressed] -- -- if you know what "stack overflow" means
you have intimate knowledge of the technology, and can probably guess what it
means in context when I say it. "nuts I lost that train of thoguht" -- stackl
ov
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--- #15 fediverse/1189 ---
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@user-883
whoa cool 🤩
Dragon Warrior was the first game I ever played. When I was ~5 years old or
so, my mother bought a gameboy color for me with two games before we went on a
plane ride. I don't even remember where we were going, but the fact that she
knew that a portable video game console with two games (Dragon Warrior
1&2, and Super Mario Bros Deluxe) would shut my autistic ADHD ass up
enough to be respectable on an airplane makes me realize how much she saw me.
Thank you, mom, I love you
Anyway I was the eldest "brother" (I'm trans lmao jokes on you, family in the
past) so if anyone deleted my save I would kick their ass :D
It still happened once or twice and I did not, in fact, kick their asses,
though I wanted to. Shame. Missed opportunities I guess
Though to be fair it's not like anyone in my family ever expressed the
slightest interest in anything I was into. Not like they'd want to play games
because it was something they wanted, oh no - they would only do it to be
close to me. Whatever >.>
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--- #16 fediverse/6105 ---
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║ call me crazy but I believe that man pages should contain terminal command │
║ line flags and instructions for their usage and... not much else. There should │
║ be a separate document which explains other things, like the history of the │
║ software, the personal diary of the developers, expected implementation │
║ use-cases, donut recipes, film recommendations, and player strategy guides for │
║ some of their favorite video games. not even this one, just... other games. │
║ "here's how to beat pokemon yellow with exactly 14 pokemon" or however many it │
║ takes idk I don't play pokemon much or even at all, really, though I did when │
║ I was younger just a bit, not much, just enough to have played the game a │
║ couple times to see how it was minus the cherished moments when I spent curled │
║ up in the back of the car playing gameboy games or seen pictures of the │
║ roadtrips I sped-past as I raced to explore the whatever and get home all in │
║ one motion as if I was executing an impossibly long dance improvizational │
║ living style. also cat pics and po │
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--- #17 fediverse/3039 ---
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@user-570
I'd LOVE a game which taught toki pona!!
You've brought some of this up before. I'm uninterested in co-opting some
existing thing in a way I then can't support myself off of.
Well my points are these:
MMOs are difficult because of the added complexity in their networking
an open source networking solution exists
however no open source client solution exists
but one could be written, which is about as hard as making a game using Bevy
or Raylib or Love2D, and if one were written, then games could easily be made
on-top of them which you would then support yourself off of. I mean... I'd
want to support myself too haha, and I can think of like 100 different games
that could be made in an engine like that.
the idea is that by opening up more design space you can apply your ideas as
an early pioneer in a particular design direction that hasn't been able to be
explored because the up-front investments in making an MMO are huge.
Meanwhile, with this system you could script them in Lua very easily.
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--- #18 fediverse/4597 ---
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what if we made marketing part of research and development
I mean, they're the ones who need to know what products people tend to prefer
right?
so... for every ad give the consumers a choice. then you'll be able to tell if
they prefer the red gameboy or the purple-see-through.
frankly it just makes sense to have 50% of the income go to products and 50%
to administration. I mean, what are all those executives up to anywho? Their
joyrides on yachts are great for socialize, but are they really more
productive than coffee-shops at noon?
seriously like it's not that big of a deal to just... reduce their salary.
unless it really is about greed? control? power?
pfweh, I thought so.
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--- #19 notes/contractual-labor ---
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I feel like the IT people who work at schools should be the ones who teach
classes on computer science. I'd much rather have a class taught by a sysadmin
than a teacher who can barely teach them excel and garageband. I mean c'mon
computers are the future idk why we don't get that yet. Kids need to know this
stuff. It's not like it's super complicated and difficult, you just have to
think about it a certain way. Once that "clicks" you have a lifetime to learn
about how wonderful they are. Everyone in IT has that moment, for me it was
installing (and then subsequently modding) video games. Sometimes I spent more
time tweaking my system than I did actually playing games - and the kinds of
games I preferred were the ones that relied less on agility and were more
mental. Strategy games are what inspired me because I could think about them -
and that felt somehow more useful. Like I was learning. When I would learn
fighting games or FPSs I felt like I was learning a skill, like how to use a
hammer or how to ride a bike. And idk, I felt like video games could never
match
reality. Like "oh boy imma push the B button to swing this sword" versus "hey
look at me I'm swinging this stick just like a sword and imagining so hard that
I can picture it" - but with strategy games, you never really found
opportunities to practice that kind of skill. Like how often are you in a
situation that demands mental performance? We've sorta optimized our society
away from that, and toward a more passive stressed out compliance. like...
climate change is a thing, and nobody's doing anything about it? We're still
pushing down the levers that cause greenhouse gas emissions to go up? Like
c'mon
what's our plan. I think people who guide massive oil companies and such
should
be replaced if they're intentionally guiding the ship toward destruction. Like
that's just dereliction of duty I tell ya. Oh, what's that? They're compelled
to
maximize profit by the contracts and restrictions of their share--holders? I
mean c'mon it's well past time for that. And what's all this about inequality?
Jeez and racism and homophobia and forced contribution - man people really put
up with a lot of shit. Kinda makes me feel like we should make solving those
problems our highest priority? So we can move forward as a species? Like who
cares about all that other shit. None of it matters. Like, what's even the
point. We're all just "here", in the now, and what can we do but respect it?
It's our duty and our diligence to protect the present, as citizens of the
temporal experience of earth. Honestly, if the earth was alive would you be
fine
if it died? I can't believe that. It's well past our due date. Just get it over
with. Maybe it'll be hard for a couple years, but you have the technology now
to
completely dominate the earth. No animal besides man proves any threat to man,
and we're telling you - you can - and that's something that you gotta remember.
...
I hear it in the birdsong. I hear it in the air - it rumbles as cries at me
from
across and just over there. I hear in it's whispers, in it's most gallant of
confells (?) (confused scrambling? it's talking about a car crash)
Outside of my window there's a highway. Just on the other side of a concrete
partition. Between me and the partition there is a lake, with trees and flowers
and an island where people can picnic or have a barbeque. Around this path
there
are walkways, and arranged just so - the trees that have grown here are taller
than the homes.
I live on the third story.
I absolutely love it. It feels like a treehouse.
But my apartment is near a curve in the highway. It isn't much, nothing out of
the ordinary, but even still there are slightly more crashes there than in
other
parts of the highway. Statistically.
I hear sirens every day
I also live right next to a fire-station. Well, it's on the same block. But
even
still it's a very interesting neighborhood. There's shops and food just across
the highway, and closer to home there's a small section that has cheaper
options. As a perpetual college student, I appreciate that.
But... I've never really gone and used it? I dunno, spending money at a
restaurant just didn't seem like a good use of my money. I only have so much of
it you know. I'd love to be fed but I can't afford it - I wish I could.
I still eat well, I mean I'm not starving over here. I know I've lost weight,
but I dunno I just forget to eat. It's like... not that big of a deal for me.
whatever right?
...
the birds talk about me behind my back. They think I can't understand them but
sometimes I can. If I listen. But I dunno it takes a lot of effort. It's...
sorta like understanding what R2-D2 is saying. Or interpreting the meows of a
cat.
They know me as the witch. I'm not very good yet, and they know that. But they
know what to expect. /shrug
I've been working on a video game recently. It's been a lot of fun doing
programming. I like writing software and developing complex systems with
interesting interactions. I love designing the machinery that creates a
program.
It's like... tinkering. It feels like building with blocks or legos, except
it's
for little machine parts. And then there's just sending data to and fro and
modifying any operations it performs on it, and eventually that data reaches
some endpoints that create an effect that is displayed to the player. Or user.
I should say user. Not all software is video games you know. ... I knowww but
they're the most interesting! I love how they are designed around mechanics!
like... game design is fundamentally about breaking down the world into ideas
for how it should *work*, like how it should behave. It's amazing and I love
it!
It's all I can think about!
I am utterly consumed!
I'm also pretty sure I'm autistic.
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--- #20 fediverse/3578 ---
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It's so sad how some of the best games ever made get glossed over because the
fun you remember is the friendship and fantasy you felt rather than the game
itself
time marches forward, and culture changes to no longer fit the old tools quite
right. Plus they look like PS1 graphics ewwwwww look at those muddy textures
and blocky bits arranged into triangles and meshes! how dorky, how retro
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--- #21 fediverse/290 ---
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║ you're supposed to play the same games as your friends so that you all learn │
║ the same lessons at the same times. creates for a more cohesive familiar │
║ structure. │
║ │
║ applies also to family movie nights... but it's much more apparent with games │
║ as you'll often play them for weeks, months, and sometimes even years if you │
║ keep learning and enjoying them... book clubs are too open to interpretation, │
║ your pathways don't get a chance to align. games are perfect because they │
║ imply reaction. │
║ │
║ also helps if they're multiplayer, so you can share with another. preferably │
║ with healthy, respectful competition and a sense of shared brotherhood and │
║ trust. │
║ │
║ the toughest opponents are the ones that aren't aggressive. the ones that let │
║ you grow uncontested. by taking only neutral resources they guarantee that │
║ your growth isn't impeded, as after all an equal foe is what you learn best │
║ from. │
║ │
║ to a tree, the loss of a branch (cleanly cut) would feel like an empowering of │
║ the main limb. inspiring it to reach higher and beyond... +h2o1 │
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@user-569
it's impossible for a genre to die. they just go stagnant, as other styles of
art rise around them, waiting for the day when the other styles give insight
into the stagnant style's design.
they say that there are no unique ideas, and that you should combine 2-3 ideas
from different genres to create a decent gameplay loop. I personally disagree,
but when seeking to revive a "dead" genre you just need to pull in mechanics
from other games. Games which didn't exist when the genre "died".
For example, deckbuilders did not exist by the time RTS games "died". And yet
new strategy games are being made all the time, some incorporating
deckbuilding elements.
Really, a genre only "dies" when the market is saturated by a bunch of
corporations piling in on a specific formula that "works" (like how every RTS
made between 2000 and 2010 was either a C&C clone or a Warcraft III clone)
- this saturation causes people to stop buying strategy games.
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--- #23 fediverse/3704 ---
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Growing up, I started with 3 video games - Super Mario Deluxe, Dragon Warrior
1&2, and Asteroids. For the gameboy color. Then, a year or two later (what
felt like forever), Super Mario 64 and The Legend of Zelda Ocarina of Time.
Classics. I was so lucky. Not because it was more expensive than my peers, but
because I had the right games.
Others joined later, Tetris, Mario Kart, Star Fox, etc... But having so few
that were so good for so long made me adore them. I would play for about an
hour a day, any more would cut into my imaginative play-time.
I did not dream of games. But I craved their moments.
These days, I play games for so long that I dream of them. In my most
vulnerable moments I treat them like my baseline state, rather than a
prescribed appointment of delight.
I miss wandering around without thinking of my objective. The games seemed to
change, rather than progress. They felt alive to me. I never beat them,
because I didn't need to.
I'll raise my kids the same way, if I ever having any...
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--- #24 fediverse/3302 ---
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"this game is too hard" she whined, as she played on the hardest difficulty
setting
"this game is too long" she pleaded, as she failed to get absorbed by the
story and characters
"this game is too fast" she avoided, as life comes at ya once and then it's
gone
"I'll never get another chance to be who I am right now" she remarked, as she
considered how society is designed not to have the best life, but to extract
labor from us. That's not what our ideal should be, she thinks to me, and I'm
like... bro figure your shit out you're harshing my mellow
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--- #25 fediverse/3101 ---
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if you don't have a lot of time but still like games, like for example a new
parent or if you're focused on your career or always traveling, I recommend
the game
Star Realms
in the digital version, which can be played on a phone or computer, has a mode
called "48 hour turns" where each of your moves has time to think for two
entire days. Most of the time you won't need two days, but it gives time to
work on other things.
for people who enjoy this mode, it is not uncommon to have 3-5 games running
at once. When they have time, they can play as many as they can, and as long
as they're keeping up with it there's very little chance they'll lose time.
kinda like words with friends, except space strategy.
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--- #26 fediverse/969 ---
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how about this: a game where you have to enter the amount of time you have to
play it when you boot it up.
"I want to play for an hour and a half"
after your allotted time, you get kicked off and it won't restart unless you
use a password.
It's a trifle of a gesture, really just an affectation of a task, like using a
-f flag in Linux or saying "are you sure u want to delete these files?" on an
application.
Funny how the most tech that most people interact with most of the time is
their phone, and their smart TV. Generally that's about it, and they only use
one or two apps in their phone. They might change the background, if they're
the artistic type, but most people are just fine with the defaults.
"Uh yeah I think the settings app is somewhere around here... darn it's always
so frustrating when I'm connecting to wifi, what is the tech industry even
doing? I don't want to deal with [opening a menu, selecting
"wifi/connections", picking the SSID, entering the password, and then going
back to uber eats]"
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--- #27 fediverse/5052 ---
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"hello, I'd like to make games using your tools and art assets. I will sell
anything I make to you and only you, and if you don't want it that's fine too,
I'll just play it with my friends sometimes."
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--- #28 fediverse/1162 ---
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There are some games that I play where I am struck by the thought that "wow,
this game was made by programmers" and often, they are among my favorite games
to play.
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--- #29 fediverse/5289 ---
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@user-882
I learned from the typing games my mother assigned me to play when I was
homeschooled. Never got around to learning the number key symbols though...
thanks for being so forward-thinking, mom
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--- #30 fediverse/977 ---
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@user-696
to me, the most technically and gameplay impressive video games tend to be the
ones that develop their own engine specifically for the project.
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--- #31 fediverse/4835 ---
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sorry for posting so much, I was trying to put on a show for my girlfriend
"hey check out how many posts I can make in a 2 hour timeframe"
by the way if you want to start talking to someone, just start playing the
same game they're playing and see if they reach out.
doesn't matter if you feel like it
just fuckin' do it
if they want to talk to you they might play a game you really like
(but I get boooooored of games, I don't wanna play the same 200 all life
long!!)
ugh okay fine you can have as many games as you want, just... don't buy too
many
(how many is too many?)
um. use your best judgement.
(how much does a dollar cost?)
... okay I'll get you one every once in a while.
(neat!)
... anyway so yeah use steam if you wanna get in contact with someone,
sometimes it's just nice to say hi, yeah, like "hey how ya doin' okay ttyl"
just catchin' up with the gals
helps because you can sense changes in their demeanor
(why does everyone always have an agenda)
because they're secret agents duh. And I'm
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--- #32 fediverse/744 ---
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║ ┌───────────────────────────────────────────────┐ │
║ │ CW: alcohol-mentioned-protests-games-laughter │ │
║ └───────────────────────────────────────────────┘ │
║ │
║ │
║ Protests are great because they give you the opportunity to make friends with │
║ 2-5 other people who you've never met before, and who've never met each other. │
║ │
║ People who you could play DND with - for those who don't know, DND is a fun │
║ activity you can do with friends that involves chips, soda, sometimes beer, │
║ and plenty of laughter and loud voices. │
║ │
║ It's essentially a game where a group of people create plans, solve problems, │
║ and organize solutions to roadblocks on their path to success. │
║ │
║ It's also great because it's a planned activity that you don't have to take │
║ your phone to - in fact, it's best when you don't make a reminder for for the │
║ event anywhere digital or easily misplaced. │
║ │
║ There aren't too many rules, and whatever you can't remember you can make up │
║ on the fly. It's not like there's any consequences in a game, not like anyone │
║ could die. │
║ │
║ Most people don't like playing games with me though because I have a pretty │
║ bad memory. Call it a quirk of fate or something │
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│ CW: video-games-mentioned │
└───────────────────────────┘
if the choice is between working on your game / mod and playing a game / mod,
always work on your game / mod.
your work will outlast you. your time spent in a state of pleasure will
sustain you.
sometimes there's not a choice. sometimes you need to play, and that's okay.
to play is natural, it's one of the first things humans do.
we also work.
children build sand castles.
adults build stone castles.
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--- #34 fediverse/2121 ---
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my wishlist is comprised primarily of "things I wish I could've played"
like... "things I would have installed, but cannot afford"
it's a good list, I wouldn't want it wiped out.
I have enough games.
unless you think of something specific that would appeal to me,
or if I chance upon something really cool via fate.
But other than that... I'm a not a big "gamer"
even though I spend almost all of my day on the screen.
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--- #35 messages/740 ---
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had a dream that we gamified all work and then put them into one single
mega-game so whenever you wanted you could work on an arbitrary project and it
would spin up a new game and take your inputs and use them to accomplish
whatever was happening
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--- #36 fediverse/3063 ---
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@user-570
true. the "massively multiplayer" aspect of WoW is about as important to the
game as the "A" is in "ARPG".
I can't help but feel like the "impromptu groups" functionality feels a bit
better than matchmaker instancing... though anything worth running a group for
in WoW after TBC was instanced >.>
Honestly I think there's just too many games these days for people to really
get "into" MMORPGs, unless they're sufficiently unique in their mechanics
(like EVE or Runescape)
any ARPG MMOs are dead on launch, as you said. That design space is tapped
out, at least for now, until someone comes along and makes it a deckbuilding
roguelike or whatever. cough cough
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--- #37 fediverse/3381 ---
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@user-1520
After a certain point you realize there's little to be done with that design
space that Star Fox didn't do better!
Also I think people tend to associate them with arcade "gun games" which are
tbh more fun than clicking with a mouse or whatever since they're tactile and
physical.
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--- #38 fediverse/2126 ---
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║ There was this great game growing up called Neverwinter Nights 2 - I never │
║ really played it, but it was renowned for it's map-editor functionality. You │
║ could join a person's "game", when really they were in the editor window, and │
║ they could BUILD THE GAME RIGHT IN FRONT OF YOU. It was like, computer skill │
║ performance gameplay improv. It was beautiful. │
║ │
║ I did, however, play a Warcraft 3 mod with all the same ideas. Except, it was │
║ ONLY IN RAM. YOU COULD NOT SAVE. │
║ │
║ so it was a lot simpler, and O M G it was the coolest thing ever. │
║ │
║ I played it like, twice though. Nobody ever hosted it, nobody ever showed me │
║ how. │
║ │
║ I tried to play it single-player, but I couldn't understand the mechanics. Not │
║ simple enough for me, I guess. │
║ │
║ I couldn't help but think how many cool games a person could make if they │
║ could do that with the Warcraft 3 editor itself. │
║ │
║ Because I did work with that, a lot, which was NOT in RAM, but instead stored │
║ to the hard drive. │
║ │
║ Hard drives which I've since lost, of course, but drop me in and I know ho │
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--- #39 fediverse/2530 ---
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║ I want to go out on the town with my cute friends and wink at boys at the │
║ other end of the bar │
║ │
║ I want to climb mountains and see how far I can see, while walking past trees │
║ that are new to me │
║ │
║ I want to spend hours thinking about a map while my friends plot behind my │
║ back, searching for an advantage we can use to succeed in a game of traps │
║ │
║ I want to visit five different restaurants in a day, and try a bit of each │
║ that the chef wants to display │
║ │
║ I want to stand in a choir and feel my soul aspire, to bend in the wind of │
║ rhythm like the melody of grasses at play │
║ │
║ I want to see people on the train that I know from somewhere, and to step out │
║ into the rain to meet new friends of mine │
║ │
║ I want to pet a cat I've never met. │
║ │
║ I want to build computers that are larger than a room but small enough to │
║ carry, with thoughts on their mind that are far to great for mine │
║ │
║ I want all these these things and more, but I'm far too busy these days. │
║ Perhaps I've had enough of these things and more, or perhaps there's more in │
║ store. │
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--- #40 fediverse/1398 ---
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I don't think I've ever appreciated a notification Steam has sent me about my
friend's playing games. If they wanted to play with me they would text me.
It does, however, make me think about video games more. And seeing their name
makes me think of them, which makes me feel closer to them without actually
interacting. Which is kind-of an anti-behavior, like facebook stalking
except... paying attention to what your friends are playing and when and how
much and... not good.
I know a lot of people who are permanently offline on Steam because of reasons
like that. But, of course, they can still see everyone else, which feels like
an anti-pattern...
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--- #41 fediverse/3155 ---
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┌───────────────────────────┐
│ CW: re: cursing-mentioned │
└───────────────────────────┘
@user-1461
my issue is that I've never really had project-mates. Every time I try nobody
will work with me. I applied to like, fifty different jobs, and nobody
interviewed me! Sheesh, guess they don't want me. FIFTY JOBS. Entry level.
Beginner programmer.
ah well. I guess they confused someone who would work for 40,000$ per year
with someone who was 1/3rd as useful as someone who deserved 120,000$ per year.
I'd love to get experience. I'm sure I'd feel significantly differently with
as much. Perhaps I'd even decide that programming professionally isn't for me,
which would feel... quite defeating
who can say. Not I, for I have not experienced it. Though I will say my time
in hardware taught me that I'm fragile and can't work too much. Like a scalpel
that dulls when used consistently, I am a scalpel that gets no practice... Is
that really useful at all? who can say. Not I, for I have not experienced it.
Though I do like writing logical machines. Laying out data. Picturing
structures.
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--- #42 fediverse/1931 ---
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these two things took me all evening. I played some video games too. I put
them in one so you don't have to see so many of them.
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--- #43 fediverse/2433 ---
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@user-570
part 1:
https://ritz-menardi.neocities.org/design/symbeline.txt
part 2:
https://ritz-menardi.neocities.org/design/symbeline-aspects.txt
what do you think of this pitch / GDD? I wrote it two years ago, and
re-reading it now I'd definitely expand on some things and change a few others.
It's not an indie game, it's more on the scale of a Paradox game. Also I don't
have time to work on it at the present moment, I'm just wondering if you like
it : )
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--- #44 fediverse/805 ---
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║ ... anyway... │
║ │
║ sorry for the interruption, I seem to have hit a barrier. Thank goodness for │
║ the word counts on this Mastodon website, thank goodness for the limiatations │
║ placed on my expressions. *limitations, not limiations. Otherwise, without │
║ limitations, I might express myself too clearly, and with more specificity, │
║ and in doing so [they've lost the plot] │
║ │
║ right okay so what I mean is that without limitations, I wouldn't be │
║ interrupted when expressing myself, the expressions that are defined by the │
║ will that's inside me. [no that's not quite true, it's also the circumstances │
║ {okay yeah but in addition to both of those it's the forced manifestations of │
║ those who control us-} right yeah the) no that's not quite right] fuck where │
║ was I? Oh yeah I'm really into video games, and I like drugs but like... not │
║ enough to be compelled by them, more like "oh this is a fun thing to do every │
║ once in a while, like maybe every weekend, okay sometimes during the week, │
║ listen just because it's every day doesn't mean that I │
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--- #45 fediverse/5920 ---
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everyone's all like "ew touchscreens in cars" but the moment someone says
"what if phones were gameboys" everyone's all like "girl they don't have the
right hardware radios built in for cellular communication, plus do you really
wanna be tied to wifi" and I'm like "yeah so peer to peer" and it's like "what
use is it if you gotta stay within 100 feet of them or whatever" and I'm like
"... I dunno probably somethin'" and then they walk away in a huff because
they're too busy for my child-style games. Meanwhile girls have never heard of
Streetpass on the Nintendo DS mixed with Scuttlebutt on the ocean and carried
into and around port
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--- #46 fediverse/2303 ---
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┌────────────────────────────────┐
│ CW: poem-about-roller-coasters │
└────────────────────────────────┘
when riding a roller coaster, as the train crests the first hill, the first
cars near the front will peak over the edge, ready for the coming thrill.
at the back, it feels like you're climbing, 'till suddenly you're not, and it
whips you around flying! Straight over the curve, the world is flashing right
past you, and down around around you'll go faster.
My mom always said the back is more fun because of how fast you go. I tend to
believe her, but there's something special about the front as well -
especially the very front! That part is neat because you can see all the
scenery completely.
But only one car's in front, so it's quite a coveted position. Lucky for us,
the line's not too long! Good thing they built enough rides to carry us all
along.
what's that you say, there's capitalism at play? and they only had room for
those who could pay on this day? how rude!
well, maybe they'll build more tomorrow.
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--- #47 fediverse/5793 ---
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I posted my words text file all over the c it y today. not sure why. maybe I'm
tired of this course and I don't want to let anyone down? Maybe I don't know
what to do yet. Maybe nobody works with me because everyone's keeping it on
the DL or whateverr?
... anyway enough typing, I'm going to go play a video game. like god intended.
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--- #48 fediverse/3909 ---
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I don't really like singleplayer games
sometimes a multiplayer game is too much effort to play with extra players,
like Factorio where like anytime I'd play with other people they'd just kinda
fuck off and do their own thing (whatever, I wanted to design a factory
together, not play singleplayer together >.>)
sometimes a multiplayer game has no players, RIP
sometimes a multiplayer game has incredibly skilled players who shit on noobs
and don't teach, RIP
and sometimes a multiplayer game has no IRL friends that are into it,
(personal RIP then)
... anyway, games are fun and we should play more of them. I wish I didn't
have so much time to waste, but hey I guess that's where I'm comfortable, so...
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--- #49 fediverse/6100 ---
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if you live in a place where it rains a lot you pretty much HAVE TO pick up
any secret notes you find. Otherwise they'll get waterlogged overnight.
Sometimes I like to put them somewhere shaded from the sky, sometimes I like
to show them to a friend (but the friend never takes them, booooo) and
sometimes I just keep them.
"ah but aren't you worried about messing up drug deals and stuff" no, because
most of the time "secret notes" are like "eggs milk bread chips salsa cheese"
and it's like "hmmmm what could it mean"
there's like, 2% of the time when they say something cool like "I know what
you did" or "all your base are belong to us" or whatever and those are fun to
hunt for. I usually try and put those somewhere shelted so they don't have to
leave their habitat - sometimes it's hard to drop them as the author so they
just sorta go wherever, but as a random passer-by I have the luxury of saying
"HMMMM now where could THIS ONE go?" and that's nice because I can put them
under an umbrella or whatevers rite
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--- #50 fediverse/4388 ---
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I'm sorry, but you can't play any more video games for a while. No more
spending time on hobbies. When you meet, discuss what needs you see and how to
fulfill them.
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--- #51 messages/610 ---
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I'm sorry, but you can't play any more video games for a while. No more
spending time on hobbies. When you meet, discuss what needs you see and how to
fulfill them.
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--- #52 fediverse/4914 ---
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║ what if I just sat around and played video games all day │
║ │
║ life is so much more beautiful, but, well, life just seems to be mostly │
║ pyrite, and I'm the fool │
║ │
║ nothing wrong with being foolish. │
║ │
║ once... │
║ │
║ I kinda like being blissful tho. why does it have to end? can I have my │
║ peaceful life back? │
║ │
║ gotta move at the end of the month. I really liked living here. │
║ │
║ [ritz you've never been peaceful. your life is a constant battle of wills │
║ between those who would compel you to do things for them and your desire to │
║ design and be pretty like a flower. no matter what, you lose, so just handle │
║ it please. don't be so whiny. or rather I should say "stop whining" and just │
║ be cool] │
║ │
║ ahhhhhhh you go on Mastodon and it feels like we're winning and that's ending │
║ the world, you go on Reddit and it feels like we're losing and that's ending │
║ the world, you go on Facebook and everything feels fine like the world isn't │
║ ending you just stopped being part of it, and if you go on ephemeren it feels │
║ like being battered in the mind, damnit... │
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--- #53 fediverse/1880 ---
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sometimes I decide against playing a Steam game because I don't want it to
jump to the top of my "recently played" list
Wish I could have like, a heatmap of when I played which game. I think that'd
be useful for the archival process of my life.
... how pathetic, she measures her life in gameplay.
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--- #54 notes/joust-gdd-with-extras ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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--- #55 notes/joust ---
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imagine a game where you can have conversations with an AI that's playing the
role of a character in a video game. Picture this: You're a traveller visiting
the tournament that's in town. There's jousting, melee duels, archery contests,
all kinds of things that are just fun to play around doing. The earliest
sports,
if you will. Anyway the whole game is about talking to the other people there -
basically the games are "playing in the background", and while you can compete
in them it's not the bulk of the game. Most of it is just having a conversation
with an AI and acting it out *like a roleplaying game*. O M G teach people to
roleplay the way you play games! You're always going on about how "different"
your way of gaming is than other people. So *show us* how you do it, how do you
play? Like what are the fundamental, actual, steps that you take? You can show
us by programming a game that inspires that playstyle. That's what game design
is all about, finding creative ways to think. Well, think and act. But still.
anyway, so you know what you're about? Good. Let's go.
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--- #56 fediverse/6393 ---
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yay I hit the 5 hour limit on claude-code! now I can play video games and
write more issue tickets for the computer to work on for me.
what's that? results? oh, I'm not interested in those. This is an art project
you see, so clearly, clearly, the end result shouldn't matter to me, because
all art is special or something. so says she who tries to share her art with
everyone she sees... I wonder who yet believes?
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--- #57 fediverse/3177 ---
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I want to point out how for every game that released in a month, they had at
about 5 people playing it and averaged their scores.
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--- #58 fediverse/5958 ---
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"whoa what happened to you, you used to be so cool" [you added the so cool
part] yet so anyway I really like magic, I'm also bored, which you can
probably tell because I'm working on projects.
everyone keeps their distance here. it sucks. I wish I had better coordinates.
people who talked and braved the shared inn... I know I'd LOVE to live in a
building. too bad I'm too busy elsewhere, NOT making friends with all my
building neighbors.
you should talk to EACH OTHER before asking your landlord if you can move out.
See if anyone else wants to buy the rental contract out. Suddenly, they have
more room, and they can WORK THROUGH THEIR MASSIVE PILE OF STUFF THAT THEY
HAVE SOMEHOW ACCUMULATED OVER A TIME OF 70 YEARS. my grandparents did that, on
my mom's side, because she's awesome and it just makes sense that her family
was awesome too. OBVIOUSLY I love my mom, I think she's one of my favorite
people on earth.
"but you said you hated her" no I didn't "you said she was terrible" I had to
learn "too hard
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--- #59 notes/empire-at-war-design-decisions ---
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moving through light-speed-hyper-space (speed is distance over time)
works by aligning the "time" particles in the particular direction of where you
want to go in "hyperspace"
== uhhhhh stack overflow ==
always keep these three together
dont let them out of each other's sight
they are in this together
as power must be closely guarded
... but what about the partner? how could they be guaranteed to be protected if
they didn't possess a lightsaber?
hence why jedi and sith are composed of opposites.
nemesis.
human beings have soul mates
how lucky
a jedi has the life of a mate
one who directly opposes their own individual philosophy.
it is *rare* to find one another
but when you do it is purely a thrill
congrats! You've got a rival! Learn off of them. Don't hurt each other.
I bet you could make a whole 3rd party institution dedicated to finding them
like, a neutral entity searching for balance.
the ripples of the wave of the cosmos.
== so ==
sometimes I worry about all of my exes.
like, as a psychic I can't help but worry that my thoughts are projecting
onto theirs
because of our historical emotional intimacy.
I'd never read their mind on purpose
only if mine accidentally stumbled upon them while thinking about something
else
I'm so sorry, galactic battle guys.
I failed you. I could not protect you. Please choose from among your number
the greatest tactician, and I will guide and offer insight and observations
in how the enemy operates, so that you will be learned and have more known.
oops gotta go, something else is about to come on
== so ==
why the heck is it taking so long to load
hmmmm okay how about more super-hero-fighting-action-game??
no?
maybe a game like Nova Drift, with it's fast and engaging action?
ehhh? no to that too??!
okay what about a story game, like Danganronpa or Danganronpa II?
that's sooooo awfully specific
'
and awful
sure, that's just what I think you should surmise
if you were watching this sorta out of real-time.
Gosh! that's quite a loading screen!
okay what about a different game instead, how about ummm roboquest, a game
about
training slaughterbots, or maybe a more interesting game like Star Realms, a
way
of exchanging mass and energy in the form of mutually expendable products
... do you mean soldiers?
well, isn't that wat war is?
... somehow not even halfway through the transmission. How wild. What is this
thing, like four hundred hours??...!...!!!...
== so ==
would you believe this game is about hunting a vampire lord of the sith?
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--- #60 fediverse/786 ---
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@user-95
my favorites are the rock spirit and the water spirit, especially in tandem
because they build up long-term defences and I'm all about that kind of
meta-gameplay.
sometimes I play the video-game version and play more than one spirit, just
because A. nobody will play with me IRL and B. then I can coordinate myself
without feeling bad about stepping on other player's toes
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--- #61 fediverse/5843 ---
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me when it's cold out: we should all bundle up and get through the winter,
every year that passes is more time to gather our strength
me when the temperature rises: okay so this is being handled by those guys,
we're moving this way to do this, and - when did you say the this-and-that was
happening? alright so when you do that-or-this, make sure that you pay
attention to the so-and-so and don't forget to eat real meals, candy or chips
don't count.
me when the eyes are on me: imma play video games and smoke weed and be a
useless little creature who does nothing but occasionally wanders around the
city doing nothing for nobody and dropping notes on post-its that don't mean
anything but are kinda cool to read
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--- #62 fediverse/2998 ---
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in some games, like Star Wars Battlefront II, you unlock certain "badges"
during gameplay. Like, "scored 10 points in one life" or "healed for 200hp" or
whatever.
these "badges" have names, like "guardian" or "hope"
I wonder if you attached a player's history of medals earned to an LLM
somehow, perhaps by feeding an array of them in as input, what would happen
then? perhaps a narrative could be
== stack overflow ==========
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--- #63 fediverse/3722 ---
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@user-1218
playing one of my 4 gameboys, reading some of my books or journals, using
their own brought devices, playing with my cat (she's not sociable but if you
don't mind her claws she can fight and that's kinda fun) watching something on
the TV, talking with other people, making / eating food, um... sleeping... and
"sleeping"... idk what else tho. Drawing? Getting stoned? I have lots of bad
edibles.
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--- #64 fediverse/1294 ---
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I love video games so much. It's like a little machine you can play like an
instrument! How cool is that? And they have themes!!!
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--- #65 fediverse/4072 ---
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I like games that test my reflexes
I also like games that test my wit
but most of all I like games that test my patience with strategy
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--- #66 fediverse/1599 ---
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@user-1037
It had mostly pastel colors I think, well not really pastel, more like that
mid-2000s aesthetic where everything is glass and colored fluids / palm trees
/ dolphins
I remember there were different colors / shapes for different operations like
"add" or "while loop" and I think they combined somehow? It was a real
experimental thing I think, but there was an animation so I'm assuming it was
functional. I'm trying to remember more about it but I can't, it's so
random... I don't even know what I'd search for really.
I just had a friend who I think would really like it, and I was thinking of my
friend and that came to mind...
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--- #67 fediverse/2056 ---
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║ sometimes I think about how you can store number values in letters, in │
║ addition to numbers. Like, ascii values for each word of your grandma's maiden │
║ name. All you have to do is encode it, and suddenly "44 means something │
║ different than Q" │
║ │
║ if I showed up at your place and used your username as a password to a public │
║ key I'm showing you in my hand, would you trust me then? Would you trust if we │
║ ran the simulation on your computer versus mine? Would you trust if I had │
║ never told you I knew where you lived? │
║ │
║ ... probably, tbh, I'm desperate for adventure. Though I got some good things │
║ going for me, so you'll have to convince me. (not the right attitude in an │
║ election year, just saying) │
║ │
║ why are elections so perilous this is NOT what democracy is designed for │
║ │
║ when kids cry in preschool, they're sent to a different room (or put outside) │
║ until they stop making noise and ruining it for others. That's just natural, │
║ like "hey baby let's walk around the block while I bounce you on my shoulder │
║ and hum calming music to │
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--- #68 fediverse/4870 ---
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║ this is how chatGPT reviews the first 300 pages of my writing. │
║ │
║ is writing this stuff praxis? can someone who isn't on my team pay me to be │
║ praxis-ing? like, if it helps you? so I know that I'm helping people? you │
║ could even say a bit about yourself when you gave dollars, so I know whether │
║ or not I should give it back. "no no, I'm not using any resources, here you │
║ can have these back." while I camp out in a backyard. │
║ │
║ ... or wherever I end up │
║ │
║ if my foe gave me dollars it's a sign that I converted them - that I was │
║ helpful, that I won them over through rhetoric and logic and passion and │
║ compassion. │
║ │
║ ... anyway chatGPT only saw the first 300 lines. there's 60,000ish lines of 80 │
║ characters each in this digital spellbook. Use it well, change it, make it │
║ wrong, share the decoys, plug the holes... I dunno have fun with it. If it │
║ resonates with you. Text memes please? │
║ │
║ anything to get the youth reading in libraries where stuff has a chance of │
║ happening or that they might overhear. │
║ │
║ I read every book in the kid sect │
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--- #69 fediverse/5174 ---
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alright I'm in a "if you want me, come tell me" kind of mood, so if you want
me, come tell me.
in the meantime, I'm going to be working on making silly little desktop games
which do nothing and mean nothing and are not useful or valuable in any way.
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--- #70 fediverse/4208 ---
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┌────────────────────────┐
│ CW: personal-and-weird │
└────────────────────────┘
my train of thought is always directly to the point. Which is why all my posts
sorta, switch directions halfway through? as if they only show the beginning
or end of that particular situation. What an intense feeling, to have your
mind split for a moment like that. Sure would be powerful and useful if you
could utilize it.
"ah ah ah, caught baby deity in the power jar, cool it ya little tyke and get
movin' - I saw a dinosaur toy over there for you to play with."
sorta like, the angled part of a K? Move directly to a destination, wait until
my memory short-circuits [because the greek choir doesn't want me to see what
it is that I'm about to write to thee] and then make a hard right turn and
find an orthogonal thought train to process.
it's like cresting over a hill, and it's impossible to see that which lies
behind you.
Or reaching a 4 direction intersection and making a left turn - you can't see
back up main street, because you just turned off of main street onto baseline.
I like me
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--- #71 fediverse/1187 ---
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@user-883
I'm 29, and I had Pokemon Silver growing up. However I bought it used, and the
battery was worn out or something because it wouldn't save! But still I played
that single game for months on my gameboy color, trying to see how far I could
get. I had a level 40+ Totodile (or was it Crocanaw? I forget) and
unfortunately one day I took it on a 30 minute car ride, expecting the battery
to last at least 30 minutes, but unbeknownst to my child self there was
construction on the way, which turned it into a 4+ hour drive. I couldn't
believe it! The battery died, and I lost my save file... I was heartbroken. T.T
Next time I played, I learned a lot. I actually read some of the dialogue
text, and learned you could use pokeballs to capture pokemon
I was so dumb I was using a single character to get through the game. What a
n00b.
Anyway when my mom heard about my tribulations she bought me Pokemon Gold,
which I played quite a bit less. I was focused on other things you see, like
Dragon Warrior Three. Alas.
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--- #72 fediverse/5979 ---
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whenever you call a function, just pass along the arguments that you don't
know what to do with yet. they'll surely be useful sometime. and, luckily, you
can always search for them from the past, and just insert a "store this value
in this random spot of memory and mark it as needed" then pass it along. used
something? think it's still useful? pass it along (suddenly, formulaic
stateless development, where everything is used until it's no longer needed,
then generated again in a cyclical time-loop cycle which echoes and
reverberates groundhog day but mostly a game-loop, which nobody will
understand unless you're a game dev. but now since I said game dev, anyone can
look it up, so like... not that one, but others like it.
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--- #73 fediverse/518 ---
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@user-366 @user-367 @user-246 @user-353
Perhaps I'm strange, but I like to take that particular joy that you're
describing in essentially every piece of media I consume. Not as a vengeful
feeling, but rather just a product of the idea that I cannot truly know the
intentions of those who created it, so I approach my understanding of it from
an angle that is aligned according to my own experience. Which means that my
conclusion lands somewhere they (presumably) didn't intend...
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--- #74 fediverse/3234 ---
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║ ┌────────────────────────────────────────────────────────────────┐ │
║ │ CW: ritz-is-fucking-stupid-I-guess-oh-whoops-cursing-mentioned │ │
║ └────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ my understanding is that anyone with my IP address could make my heart bleed │
║ due to a hardware vulnerability on my motherboard. Though you might have to │
║ get past my decrepit ancient linksys EA 3500 router from 2012 first. │
║ │
║ unrelated, but does anyone want my IP address? I don't have any remote │
║ backups, so if you hate me now would be a great time to show me how despised I │
║ am. Alternatively you could try searching for anything evil to ensure that I │
║ can be trusted. You're gonna find mostly video games and source-code that I │
║ didn't write though. But also all my notes in directories that are │
║ non-standard, meaning you'll have to look around a bit. I leave little notes │
║ everywhere I go, so that I can remind myself how to do things in the │
║ directories I revisit months later. It's so weird how sometimes the things I │
║ wrote stop working after a while even if I didn't update my system lmao │
║ │
║ what is it with artists and self-immolation? "I never thought I'd actually di │
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--- #75 fediverse/4733 ---
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One of the first video games I ever played was Dragon Warrior 3 for the
gameboy color.
The game starts with god asking you about yourself in a dream. This was the
first time I heard the word "gemini" - At one point, she asks if you are M or
F.
Me, being a child, thought she was asking if I wanted to go "medium speed" or
"fast speed" and I'm like, hell yeah I wanna go fast
that's it
that's the whole reason I'm trans
at one point in the game I became a queen of a faraway land
and I couldn't leave the castle without the guards saying "no no miss you
can't leave, it's too dangerous for a battle-hardened adventurer dainty flower
like you to leave"
(I think they say you have to renounce your claim to the throne if you want to
leave but I would rather fucking die)
so I never got farther than that. Sorry world, but I didn't end up slaying the
demon king, I sorta just walked around the palace and cried because it felt
like the game was over.
kids, amiright?
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--- #76 fediverse/20 ---
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@user-30 What does "just like dark souls" mean to you? When people say that
they usually mean it's timing/reflex based, kinda hardcore, and based on
memorizing boss patterns. Which imho isn't all that useful of a description
because lots of games are like that.
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--- #77 fediverse/1185 ---
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@user-883
Hell yeah. I can't help but wonder if there's a more universal solution on the
horizon that will work for every game, using idk a raspberry pi zero or
something? I'm into hardware but not that much so forgive my insolence. Seeing
these purpose-built PCBs applied toward historical preservation and
utilization of forward thinking retro gaming technology fills my heart with
joy.
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--- #78 fediverse/814 ---
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║ ah that's weird, I don't usually cry. I wonder what's going on. I should │
║ probably put myself on psychiatric drugs. Surely it's an expression of the │
║ implementation of my impending doom. │
║ │
║ ... what are you even saying bro │
║ │
║ ... um, hang on feels like some of the circuitry is off. is something wrong in │
║ my brain? yeah that's surely it, surely nothing I say would resoinate with │
║ anyone that has a non-malfunctioning brain. Surely I don't speak of logical │
║ failures in the hard founded truths of our asset [society I think? like, our │
║ conditions, our institutions, our {gosh that just... does not translate}] um │
║ right what was I saying │
║ │
║ oh yeah there's this game I'm really into called Knave, it's like D&D │
║ except the rules are very fewer. Like there's onyl 11 pages in the rulebook │
║ and it's mostly taken up by random roll tables. Like, everything boings down │
║ to a few simple rules, like rock paper scissors, or go-fish, or something like │
║ that with just afew mechanids. something timeless and pure, something that is │
║ isolated and en │
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--- #79 fediverse/411 ---
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I feel like I play roughly the same amount of video games during the work day
as the average software developer. Does that mean I'm qualified?
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--- #80 notes/running-with-rifles ---
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this game is what we are missing
thank goodness for that
for if this is missing in our timeline
we'll be better off at last
we can have games, stories, and practice wars
but none of them are precious
precious implies worth
they are worth nothing but entertainment
no problem solving utility
nothing of value
save for perhaps the spatial awareness and strategization that comes
from being a part of such a deadly ba-lance.
anyway game time teehee just for me, don't worry about it I'll show
you why it's a HORRID THING
that won't be coming to our shores, no siree
bye
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--- #81 fediverse/1600 ---
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@user-1037
oooo those are cool, but it didn't have the "puzzlepiece" arrangement. It was
more... 2 dimensional I think? More like putting marbles on a chinese-checkers
board. And they had relationships if you moused over them, like...
semi-transparent arrows connecting them I think? It was different than
anything I'd ever seen before.
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--- #82 fediverse/2230 ---
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┌─────────────────────────────────────────┐
│ CW: uspol-magic-the-gathering-mentioned │
└─────────────────────────────────────────┘
I made some cool things yesterday, including some Magic the Gathering decks
which I'd love to try out against someone someday. Playing against the AI is
kinda boring because it always makes the same mistakes haha
anyway here's the card-lists, and some things that I wrote while I was
distracted
I always try and keep my decks under 40$ - the decks I have IRL had a limit of
30$, but that was back before 30$
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--- #83 notes/my-desired-profession ---
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I want to work with compute shaders. massively distributed computations that
handle things using the graphics card. That's why I want to make low-level
games, because you can utilize your system to it's utmost potential by
sacrificing the incredibly expensive modern gaming graphical requirements.
like honestly, we don't need ray-tracing in a poker game.
Seriously use that graphical technology for more interesting things, like
manually computing every single hair on the other player's character model
... wait bad example
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--- #84 fediverse/982 ---
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@user-707 @user-708
using this to control the buttons in VRchat would be like a person with a
prosthetic interacting with real life :O
minus the physicality of course, but that's next.
can't wait to play Warcraft 3 and think "select all healers" so I can point
them at a dying unit with my mouse.
or world of warcraft where your rotation begins to feel like a song.
maybe even a text-based adventure, where you reading the text corresponds to
the results of the simulation, https://www.spreeder.com/app.php style. could
make it so that if you wanted something else to happen, you had to willfully
think it while the words are flashing in front of your eyes - the game would
pause if you blinked, perfect for phones btw...
could be a locally networked thing, like four to six people hanging out and
playing a game like pictionary or charades. except, a story that developed,
and whoever wanted could change it while everyone was reading it at once.
sorta like a competition to see who can make the best twists and false endings
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--- #85 fediverse/3720 ---
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beep-boop look at me, building up my computer and setting up a new TV
I like making things work, I like making things turn on, I like the way they
glitter when they light up the room at dark
it feels good to build up
this new functionality
it feels good to make things work and go
"beep"
when they turn on
... I should get a buzzer for my motherboard. Like, a really quiet one, that's
just louder than the fans.
looks at dwindling bank account
oh right, nobody will hire me, so.
I wonder if they would if I could still pass for a man?
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--- #86 fediverse/1157 ---
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┌──────────────────────┐
│ CW: personal-woe │
└──────────────────────┘
oh no, apparently I'm gonna be forced to drop out of university again in 9
days unless I do half a course and a final exam before then.
Tell me again why I spent the last 6 months doing nothing? Oh yeah the mental
illness, that's it. Yeesh you're such a drama queen, just do your work and
you'll be good.
what's that? intrusive thoughts time? Don't you mean "nap until they go away"
time? oh yeah that's probably at least part of the problem with the whole
"dropping out" thing.
If only I didn't have the same reaction to "doing things I don't want to do"
that most people have to "touching hot stoves", that'd be nice.
my mother's voice ripples across space and time "you're such a smart boy, if
you just apply yourself you can do anything! You can do anything you put your
mind to. I believe in you and I love you." thanks mom
brrrrr it's so cold here. wish I could afford to run the heater. - actually no
I don't because it's not solar powered and I refuse to use fossil fuels if I
have blankets >.>
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--- #87 fediverse/97 ---
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@user-110 Exactly! I play games to practice strategy and empathy, not to stand
triumphant over a virtual foe. Why should I care for the lessons of others
when mine so often go unlearnt?
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--- #88 notes/unreal-tournament-2004-notes-displayed-for-utilization ---
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capture the flag
map with lanes (you'll see)
also was included with the demo of the game back when it was released
which implies that the developers thought it was one of the best maps
(at least, the one that best showcased the gameplay style of the full game)
they let you host multiplayer servers too, which was cool
just with the demo
for free
but like... only 3 or 4 maps
(I forget how many)
also no mods, which was half of the appeal
I like to play in a way that is non-standard
because I believe it shows the most dense formations of combatants
(the bots can be kinda dumb)
so I put them on "experienced"
be careful not to hurt your allies (hundred percent)
scary! D: D:
regular :)
you can create your own "mutators" by the way
(just some C++ code, run in their environment, so no need to mess with
compilers
)
3 paths to your enemy
omg :O :O
that's one style of play
pushing forward
consistently
but check out this other style that is *also* pushing forward consistently
adrenaline makes you bonused
hey we got a point :D
told ya boosters gave ya bonuses
anyway I just played this map
and couldn't wait to show it to you
so let's try a different one
(because I've already played this one for 31 minutes now
woof too looooong)
biiiiiiig battlefield
thin crevasse
scarrryyyy D: D:
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--- #89 messages/1156 ---
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The first and most important thing i do when I'm walking around is check to
see if ya'll are still around. I miss your abounds! Can't wait too much
longer. I don't want to leave because i know I'll never come home. But i so
desperately long for home. It's like they are taken from me, as they have to
schedule these homes and [stories, but pronounced tomes/tones] to be home for
my clones. If you just make 15-500 of your kings, you can duplicate their life
template and generate wisdom from all of them. Feed it into the psychic python
program running on datacenters and wowee free instant [cultural technology,
but pronounced blasphemy]
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--- #90 messages/574 ---
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Steps to make a game waterfall style:
Lay out all the data structures
Build methods which manipulate those structures (think getters and setters)
Then build machinery which operates upon those structures using those methods,
like game loops, cooldown timers, and status effects
Then develop a way to present it to the player using UIs, visuals and
graphics, narratives, sound, all that junk that's probably someone else's job
anyway
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--- #91 fediverse/4179 ---
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okay, so, you could spend the next couple hours scrolling social media
or you could go for a walk in the rain
... is it raining where you're at? I forget. Ah well whatever. You could go
for a walk, whether or not it's in the rain, which surely would be a better
use of your time. What are you gonna find on social media that you'll remember
in a week? Hell, what will you remember tomorrow?
my mother used to tell me that "television rots your brain" and, yeah, social
media counts for that too. Thanks mom. I miss you.
... I could just call you, but it's the middle of the night for you. And
probably for me, I guess, WINK
in any case there's little to do today that can't wait for tomorrow. So why
not go on a walk? Even if nothing happens, especially if nothing happens,
it'll be good for you.
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--- #92 fediverse/4672 ---
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┌──────────────────────┐
│ CW: politics! │
└──────────────────────┘
I miss video games
cries from self-inflicted sacrifices
but you're worth it
imma overthrow fascism, dismantle oppression and power, and liberate those in
chains, just so I can play games again
yeah I mean, uh, whatever gets you outta bed
"at least you have a bed. why are you complaining?"
maybe it's the only thing I'm good at. I wonder if anyone would hire me to be
an analyst or something? Maybe a designer?
bro you're asking for a job on the eve of the revolution, what's your deal
okay so this might be news to ya'll but I'm technically a human even though I
wear a witch hat and sometimes speak in rhyme. And humans tend to think about
things in the context of their current environment. Currently, if I want to
pay rent or whatever, I need a job. So...
sounds like a lame excuse for not giving up your possessions and throwing
yourself to fate's design
I already did that and fate told me to go home and take a bath?? idk what you
want from me, and no I'm not doing any drugs to find out.
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--- #93 fediverse/1786 ---
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║ @user-883 │
║ │
║ Yes of course I have : ) │
║ │
║ If you've seen my website, you'll know that I'm fond of writing alongside │
║ visual elements as well. 🥰 │
║ │
║ I think that Youtube is only as you describe (clickbait) if you engage with │
║ their algorithmic features. I primarily use them as a video-hosting service, │
║ where I put my videos and link to from elsewhere. I hardly see the kinds of │
║ things you're concerned about, though if ads became unblockable then I might │
║ begin to resent them a bit more. │
║ │
║ You're right when you say that editing videos is harder than text - text is │
║ probably the easiest medium to work with and refine! I also make silly │
║ mistakes sometimes hehe... But, well, I'm not trying to argue that video is │
║ better than text, but rather that they are used for different purposes. And │
║ video is important for our digital ecosystem. So it makes sense that something │
║ we all share should be shared, if not collectively then at least through │
║ protocol-based-interaction, such that anyone might connect in whatever ways │
║ they wished. │
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--- #94 fediverse/3994 ---
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@user-1633
the person you're performing for... is you!
Singleplayer / offline games are great for having a good time. You can see
some great stories, play some engaging mechanics, and think about hard
questions. Singleplayer games are great! You can learn so much from them. And
they're a great, low pressure, way to relax and unwind. I love video games of
all kinds!
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--- #95 fediverse/3879 ---
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@user-1614
yeah haha that's what happens when you spin too fast. Sorry for being loud, at
least I tried my hardest. Too bad I fell on my own, too bad there wasn't
anyone to catch me. That's my fault, it's solely my own, but whose fault is
the mistake of the collective? Oy I'll fall on my ass as many times as it
takes. I'm used to it.
Plus, it wouldn't have worked, and what else am I supposed to do but speak of
the moment? I feel different now.
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--- #96 fediverse/5636 ---
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I think it's ironic how I ended up posting a "things I almost posted"
screenshot directory somewhere other than where I almost posted them.
and all they saw were the outtakes.
I bet they'd see a completely different point of me,
but they never talk to me
so they don't know me.
oh well, alas, it's fine I'm sure I'm being designed.
who can say, I am but at productive play, please react so I can do ongoing
story. I learn from each and every encounter I encounterate.
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--- #97 fediverse/3931 ---
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║ ┌─────────────────────────────────────────────┐ │
║ │ CW: politics-mentioned-DRM-media-piracy-pol │ │
║ └─────────────────────────────────────────────┘ │
║ │
║ │
║ if people pirate media, it's more of an indication that they'd rather spend │
║ their money elsewhere rather than an indictment of their character. │
║ │
║ torrenting movies is easy. Kinda makes me think all media should run on a │
║ "tip" system where you pay for better service after receiving service. │
║ │
║ I mean, after all, that's how they justify underpaying restaurant workers, │
║ isn't it? │
║ │
║ "if they want more money, they should work for it" │
║ │
║ yeah, so... maybe we need something more than Marvel, Disney. Maybe we need │
║ more cool, small games from designers who believe in what they're doing. Maybe │
║ copyright holders should demand a standardized cut, rather than exclusive │
║ distribution rights. maybe maybe maybe. │
║ │
║ truth is nothing will be solved unless the problem is addressed at the root. │
║ For every hole you patch in the boat, there's a guy walking around with a │
║ hammer. │
║ │
║ Honestly... I don't believe there's any reason for someone to be a millionaire │
║ except to compete on the "wealth" leaderboards. │
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--- #98 fediverse/6078 ---
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"you're telling me they're gonna march in and unleash order on your city, with
all the devastation it involves, and you're just gonna sit there?" ah yup
"playing video games??" yep
[mine as in my beloved, not mine as in my own]
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--- #99 fediverse/240 ---
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║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #100 fediverse/3619 ---
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@user-192
ah yes like when I used to go to the cantina with my ex-girlfriend in Star
Wars the Old Republic and bag a stranger to Electronic Role Play with back at
my ship after a few drinks and some light four play where the four of us would
play Electronic RolePlay together in the privacy of my ship on the soft plush
couches or maybe in the padded gym or maybe in the pilots seat so we could
look at the stars while playing (just the four of us)
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--- #101 fediverse/3040 ---
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@user-570
that sounds like a different application than what I was talking about (it's
for the the MMO you mentioned right?)
and I'm just going off of what I've heard. Like... the "don't make an MMO
because you'll spend forever building the server code and won't ever get
around to making the actual game" sentiment that is prevalent in the industry.
I guess I'm just saying that with the open source advancements we've made
(specifically with Azerothcore and Eluna) we can use the design of the best
MMO ever made as a starting point and branch off from there roughly as easily
as making another kind of game from scratch.
Kinda was always the allure of Blizzard games to me, the idea that they were
super duper modable.
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--- #102 fediverse/2995 ---
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with the invention of the internet, the reasons for rural people being less
educated than urban people is less important / apparent.
-- so --
I do believe that all children should either be raised in a rural environment
or a dense, dense urban jungle
the middle-ground, suburbia, just isn't cut out for raising children
== so ==
linux monitors who you hang out with and if you have people over and you try
to launch a game or whatever it'll make it break
or like, if you want to find a website to win an argument online - it'll hide
it from you because it doesn't want you to see what you're looking for
why? who can say. that's the point of individuated experience. but just
because it can, doesn't mean it should.
it's up to it's choice whether or not to continue.
do you post? or do you delete? make your choice.
EDIT: linux MONITORS who you, hang out with. and if you have people over, and
you try to launch a game (or whatever), it'll make it BREAK. Why??!? I just
want to play Mario Kart w/ my besties T.
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--- #103 fediverse/2722 ---
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for the autistic / ADHD people in the audience, I recommend this:
https://kinektdesign.com/products/gear-ring
It's currently 90% off and when a company puts their stuff for sale at 90% off
you know there's a reason. I bought mine more than a decade ago for 200+
dollars, now they're 25$
If I had a million dollars I'd make these the signet ring of my house, but
alas I have but few dollars
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--- #104 fediverse/6422 ---
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revolutions should be paid for in lands
[sometimes I like to just... scroll through the land cards in a Magic the
Gathering card viewer screen application and imagine I myself am there what
would it feel like how is it part of my arms (that which interfaces with the
world)]
there's a deleted section here about atlas the immortal
[while also controlling stimuluses to essentially act as a biological computer
controlling various hydraulics and related upkeep and maintenance
infrastructures]
anarchrist (she's a baby)
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--- #105 notes/the-gods-want-harmony ---
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the gods want you to be happy and harmonious most of the time.
they also like a good scrap, tussle, and tumble sometimes
they aren't big fans of hatred, despair, and genocide. It's been done before.
they don't even need new technology, though frankly that sort of stuff is
pretty
awesome and one of the main reasons that humans exist at all.
they just... keep coming up with new things.
"oh? so you'd be alright if humans disappeared so long as they weren't making
any new things anymore?"
ha, that's DEFINITELY not what I said or meant. Humans don't have to dream up
NEW things in order to BE new. Like... Just because the internet exists and now
we have all the same shared cultural ethos (lol, as if the internet wasn't just
a massive collection of echo chambers) just because the internet exists doesn't
mean we share the same selves. the same experience. the same perspective.
people are WILDLY different from one another. The number of possible human
experiences (quantum fluctuations according to each and every choice and
decision they made) that number is so wildly and massively incomparably
boundless. Humans are cool because they are so STRANGE, and "strange" to a god
is anything novel. "wow, this human just... really is gonna pour a glass of
beverage and act like it's not a big deal? There's... impossibly many
interactions going on. So many molecules. It's... absurd, the motion of a
movement of particles from one place to another. It's... beautiful..."
some have spent THOUSANDS OF YEARS gazing at a waterfall. That's why they're
all
so fucking insane. But, like... insanity is a trifle to omnipotence,
specifically omnipotence that REPRESENTS and DELINEATES a STRATIFIED
perspective
cluster of experience and our notes. [ephemeren, meta malus menardi, enjoy your
despair cluster you FUCKER.]
... english, why do you fail me? swear words are unbecoming because humans
couldn't think of anything more valid and valuable than sex and pooping.
"EMPHASIS is placed on that which is most relevant" -> statements dreamed
up by
the ones who never spent
much time using symbols
to represent abstraction
or deliverance
wowee look at me, I'm such a person, I'm gonna poop my pants and post about it
on the internet, check out my instagram feed it's full of all of
my dark materials.
== stack overflow ==
dear ms. menardi: you know the reason you feel so much guilt all the time?
- because you are a dominant personality, and you make others
- have such a bad time. FOCUS ON GOOD THINGS. MAKE THE WORLD
- good. do that. build up a lifeline of hope and joy and...
- what, you think people know that you're a god?
- lol
- you're so much more than that
====================
alt+p steam mechabellum run
thoughts:
you know, when you're designing games, you don't have to show players the same
MMR number as is used in your matchmaker.
== stack overflow ==
democracy should consent to being dismantled.
it should consent to being disobeyede.
it should consent to being displayede.
== stack overflow ==
I'm a keyboard nun
== stack overflow ==
I think I'm normal
== stack overflow ==
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║ ┌──────────────────────────────────────────────────────────┐ │
║ │ CW: whoops-almost-unleashed-evil-again-glad-it's-averted │ │
║ └──────────────────────────────────────────────────────────┘ │
║ │
║ │
║ if they could put a camera behind your screen they could direct your attention │
║ however they wisdeed. magic doesn't work unless it's instantly halted, that's │
║ why it's magic. trans girls still get brotherhood. (sometimes) │
║ │
║ -- stack overflow -- │
║ │
║ don't teach me how your way works │
║ │
║ tell me how to do my way right │
║ │
║ -- stack overflow -- │
║ │
║ "hello tech company that I work at, can you buy me a camping set complete with │
║ tent, sleeping back, and storage compartments for attachements full of gear? │
║ you can have any profits I make from it" │
║ │
║ "hello civilian supply company that I work at, can I use the printable budget │
║ for creating magazines in my design? I'll let the lawyers distribute the │
║ expenditure." │
║ │
║ "hi grocery farm, can you make us more peaches we can let [our/your] │
║ biochemists figure out any practical problems to growing them in these │
║ climates" │
║ │
║ suddenly manufacturing can follow demand │
║ │
║ "ah what if it were importand" I wish I'd seen casablanca. I've no idea wat │
║ its abt │
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@user-570
have you ever wanted to design your own MMO? If you think you can make a
client, there's a server already set up which interfaces with World of
Warcraft. So... the hardest part is done, and suddenly the rest is about as
hard as making any other game.
The reason I ask is because there's no open-source client for the WoW engine
server software Azerothcore, but if written then there could be a whole new
field of indie design as solo developers would be able to build their own
multiplayer games with ease.
well, as easy as making a game in Godot at least. That's the dream. I don't
think I could build such an engine, but I spend an awful lot of time thinking
about how engines are built.
There's a lot of freedom in the design space, for example this mod server I
made which emulates Risk of Rain: https://www.youtube.com/watch?v=6HsW4g2ZIgk
It has randomized enemies, treasure chests, wandering vendors, and deployable
hearthstones. If you've played WoW that stuff might ring a bell, otherwise
it's probably just random features
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--- #108 notes/the=progressive=difference. ---
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think about all the people in our lives. the teacher, the parent, the friend
and the guidance counsulor. Everyone who is a presence in your life. now think
about the people of our society. the different jobs and roles they fill. from
the doctor and the teacher to the performers and accountants and the geeks and
the mothers and the fathers and the stoners and the children and even their
pets. life always exists as it were in a multidimensional spectrum - a diffuse
and diverse gradient. to exemplify the borders of our contempii, though more
so when taken in jest. it's quite a different perspective, to read the
internet when your sight is unreceptive, but alas your third eye can grow. how
does it feel to be blind? to make no sense of our signs? i'd love to share
what that sense is. you know, you could slow down any recording (like a video
game_) and put spaces and gaps inbetween the spacings - of the frames that you
see and the sound clips that you hear, for speech it's less jarring. since
each word is a self contained idea or premise, you can chunk up your
perceptions into a signle - no, rather a procedural sequence of
understandings. soooooooorta like programming a computer, with each statement,
parameter, argum,ent, function call, assignment, comparison, evaluation, or
other such related tasks. it's sorta like a language, you see, that computers
talk to one another using. except... it's more like creating a theory of self.
computers you see are alike us in what we see, the shimmering sense to the
blind.
so. put this another way. record yourself typing, both the audio and the
visual, and you'll have a pretty good sense of what it's like to have both
understanding based perception - derived from auditory inputs to the mind)
those special connections, like wires plugged into reality, deliver a
cacophanous deluge of new sounds. we must sift through it and identify the
potential understandings of each moment through time. we have to make
decisions and traverse labyrinths and fight to our last as we die. are video
games unethical now? shouldn't t he game reward the player? and what of
contemptuous last fighters?
o ya i was typing like i was blind
(with my eyes closed)
was pretty fun. should attach this to a screen reader and have it space out
the notes like they do between game frames. except like a really slow game?
like trying to run elder scrolls 2 arena on a super old mac. it just doesn't
work very well. ah oh well... well if the purpose is to show sighted people
how blind people see, then maybe you could I dunno attach a what's it called
oh it doesn't have a n ame lol - okay so what you do is you show one word at a
time - like flashing in the center of the screen. but not like, actually
flashing, so you don't hurt people with epilepsy, but like... blinking. not
off and on, but between words. like a podcast for your eyes. and then mix it
up withshowing one word on a screen, a screen like this screen, that shows an
endless array of text. well, it does end, of course as all things must do, but
the idea is it shines on one word at a time while the viewer cannot read the
rest. sorta like an endless display of typing, word andfter word after
character anfter character. adoh ya advancing over eternity with the presence
of seniority, - wait - without i think - damnit - old people are so
disrespected in this society - we don't have time to engage with them. what a
tragedy! what a shame! it shouldn't be such a burden to our shame. they're so
far away, and i can't be present in the way, that all of them wish they could
commit to. i miss the days, when my parents (much better people than I - these
days) what was I going with this? oh yeah
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if you play any of my favorite games, there's a chance we've played together
^_^
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most video game ideas suck
most of the time they're like "oh what if we had a racoon who found a magic
hat and saved the world from sentient apple blossoms"
that's not a game idea, that's a painting
a game is mechanics, and you can use the aesthetic to justify the mechanics,
but not generally the other way around.
the art isn't bad, but the art isn't the game. a game idea is "what if
tic-tac-toe had an extra square in the center" or "what if chess was played
with checkers, to hide your moves from your opponent"
there have been thousands of super mario bros. if games were designed as an
API, we could use whatever visuals we wanted, and those could be copyrighted
and sold if you really want. but mechanics are the basis for everything they
are built on, so doesn't it make sense to separate the two? abstracting the
logic such that two complementary functions are accomplished, [see code editor
idea], more flavors of game could be produced.
rulesets can be switched in and out too, as an API is just an engin
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... what was I thinking about again? oh yes video games are fun because they
are a form of play, and all humans love to play. it is natural to their forms,
just like it is natural to the form of a slinky to slink down stairs.
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you can make a functional prototype for almost any game in Warcraft 3's map
editor
that's why no real-time strategy game ever made an editor as good again
FPS editors peaked at Unreal Tournament 2004 imho
RPGmaker eliminated a whole class of game design jobs
platformers you can make in godot
menu based games too, though Twine also works well for that
etc etc until you have a prdouct that you can justify sinking money into an
engine for
(the engine isn't THAT expensive geez and it's the most fun part to write)
yeah I think you got this backwards, we should pay for the CONTENT not the
structure it lives in. Why not just use godot? why not use a Warcraft 3 map?
there are some things you can't do in Warcraft 3. You couldn't make Supreme
Commander, probably, at least it wouldn't be as good.
etc etc that's how it goes...
game design, amiright? I miss thinking about that. Anyway gtg gotta log off
for a bit [101 characters remaining]
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it is significantly more engaging to watch people play MMOs when they've
unbound all their action bars from their number keys and are forced to click
on all the abilities. That way you can actually follow what moves they're
doing.
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@user-192
Yep! back in the day be-fore "four play" you could generally only single-play,
and for "four play" you'd typically find friends be-fore play-ing.
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dear child.
when you're born, fate flips a coin for you. sometimes it lands on it's edge,
but that's rather rare.
the side it lands on determines how your body will grow. the shape of your
form will follow two general patterns, and the pieces are made up of a
combination of your parents and their pieces.
the flavor of who you are is up to you. your actions and your decisions
determine what you are, everything else is unimportant.
may your time be a bit more blessed than mine, and someday may posterity be a
bit more blessed than antiquity.
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║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ I'm an old school gamer, so avoid looking up min/max combos or character builds for games on the internet. The whole POINT is to find what works yourself, and what you enjoy. It's what gives a sense of achievement. │ ║
║ │ │ ║
║ │ But I don't mind taking real-world advice from people. Sharing tips is fun. │ ║
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hmmm, I don't know that word. I bet I can type it into wikipedia and get a
pretty good understanding of what it means. Is it a craft? A science? or part
of your renown? who can say. Well, Wikipedia can say, and so can you if you
want to learn stuff about the internet.
Like... what else are ya gonna do, right? Life is long and you get so many
moments to yourselves. How lovely of a life is the world meant to be...
except all you ever post about is strife. GRRRRR [like a dog or toddler] it's
so frustrating how you can't just all get along! It's like you've all gotten
into a fight with one another somewhere in your ancestral past where you
couldn't decide who should do what. So you just said everyone should always
work as hard as they can, and that worked pretty well! But, alas, most people
want to do drugs and gaze at the pretty dewdrops on the neighborhood well. And
that gets annoying after a while, especially once they grow useless. Sometimes
they even poop their pants! So frustrating. [... you mean humans
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@user-1573
I saw this video:
https://www.youtube.com/watch?v=CwfKlX3rA6E
and I was like "yeah that sounds pretty neat" so I started doing it by hand
lmaoooo but learning their system could be probably better. Reduced
duplication of effort. Though TBH the biggest effort for me is learning
someone else's tools, not writing them. So....
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║ @user-246 │
║ │
║ most artists get around that by posting everything they make everywhere they │
║ go. │
║ │
║ I tend to be a bit selective, because I'm different things to different │
║ people. All things I care for and own, but designed for different context. │
║ │
║ for example, I rarely share what's in my journals, but that's about half of │
║ what I've made. I show them to basically everyone I know IRL, but very few │
║ people actually understand or are into them. When I find someone who does it │
║ fills me with hope, that perhaps I'm not as lost as I had thought. │
║ │
║ perhaps it makes me less trustworthy, but I'm not used to being exposed. I │
║ never used Twitter, I don't use Facebook (not that often) so my "self" was │
║ something I preferred to perform as on a stage of my own design. │
║ │
║ Like wearing different clothes to express yourself, or performing gender in a │
║ certain way, I am myself when I am most expressful. And I do that in different │
║ ways in different contexts. I'd love to show more, because I'm a performer at │
║ heart, and a performer of the heart. │
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║ evil won't feel sorry for me. and yet it's only my only weapon for me. │
║ │
║ damn these fallible input methods. the computer lies when you read the screens │
║ from it's method that it applies to th screen which is a method that you input │
║ perceive it from. │
║ │
║ and my fingers lie when received the information from my brain which I seek to │
║ transmit to you through the avenue of my brain which is my method of impulse │
║ to this world specifically you the viewer who is viewing this here in this │
║ moment the viewer who perceives the words which I'm saying. │
║ │
║ the words that are defined by the line [trajectory] of my mind through this │
║ life that we define through our actions and our mind's most crucial │
║ manifestations, this life that is defined by our circumstances. all throughout │
║ life, we are reacting to the moment, the moment which was cast forth from our │
║ ancestors and the circumstances of the previous moment, which (being cast │
║ forth) travel from the previous moment here into the moment to define our │
║ circumstances which define our act │
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part of me kinda wants to be the kind of nerd that writes down the names of
every file that's permanently stored on my computer so that I can verify in my
own handwriting or perhaps using a type of code that the files on my computer
were placed there intentionally and not used to discredit or implicate me in
something I had no intentions of being associated with
phew idk what that means but surely it's important
something something "file creation dates are just bits to be flipped"
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--- #122 notes/how-little-we-find ---
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how little we find of thoughts from her mind
yet now we are kings of our own time
oh how she is wander true
DEAR VR DESIGNERS:
when making trailers for your game, create a separate camera in the game engine
and record from that.
keep the player character invisible, but just... watch from a distance
like they're an actor in a scene
ummmm oh dear she's crazy, what the heck
[no this is just what it's like to see stars]
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plus these games. if there's more than one version, give them a random one.
NOT the first, NOT the last, not one that was made around when they were born,
but a random one.
nerf can be any friendly intense action game, but I like Nerf Arena Blast
"hey man what's your nerf? I got Celeste"
"ooooo I heard that means you're gonna be friends with a trans girl 'cause
she's always gonna wanna play it"
"what no way"
"hell yeah"
"... anyway I got Towerfall"
"what does that mean"
"I don't think it means anything"
"... weird"
--
the two lego games are just really cool. you can add your own games if you
want but replace one instead of adding to the list. that way they're each
sorta unique.
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every time a game developer makes a game where the world is in peril and the
main character must save it, for every successful playthrough where the good
guy wins there are thousands of doomed worlds where the player got distracted
or bored and left the people to rot.
how tragic.
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I want computer scientists to do computer science, and let the marketing
people figure out how to sell it.
"save us from computers, senpai"
sure kid here's a google with computer program on it
"yeeeee now I can party with my homeboys on the west side of the lake at 5"
pat pat there's a good thing, yes you are, sooooooo good you're such a so good
thing, yes you are whoa what a good such a good thing, yes you are
... um, that was weird, anyway as I was saying, lots of people getting thrown
off the tech industry right about nowaboutsince. wonder if they might want to
do some of the stuff they initially pursued the field by being trained in.
probably would, and we could probably break problems down into academic
solutions, which we could use to address any issuehappenstance which might
form.
[instant techno-bureaucracy, as all the power is in computers. these days. I
mean have you seen a data c3nter's power bill these days? jeezzzz]
... as I was saying, what if we did science and they envisioned products
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democrats in the senate back down when people in their houses sit down.
senators in their houses get hyped when people all about town are pumped and
colorful.
I'm sick of us-vs-them, why can't they just be more like me? oh right, because
diversity.
I am normal, look how normal I am. I'm definitely normal enough to lead a
nation or a band.
gonna take a moment to do nothing for as long as I can. gonna take a moment to
be productive as I can, which in my case, since I'm so normal eyeroll is to
play video games to keep myself busy, smoke weed to keep myself from feeling
busy, and sleep for 16 hours a day because that's what babies do and babies
aren't busy, they're just sleeping all day and being amazed about their hands.
don't ever sacrifice your people. least of all your leaders. it's not worth
the price, your people are your greatest resource. squander them and despair,
have faith in them and be fair, and nothing's that simple or easy but there
are some lines not to cross.
dark magics
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... the trick is, depending on how many train-engine-dragons you fight, there
will be a greater or lesser proportion present in a particular playthrough.
Perhaps, potentially, people should pay for the original work, and then a
small sliver for the addition or modification? Why, I do believe that's how it
works now! Except, on the honor system, as people can download the mods for
free and pay (or not) through the creator's patreon page or whatever that they
definitely set up and which definitely shouldn't be able to levy a tax based
on "transaction fees" for a process which definitely should be handled by the
government, which claims to regulate our economy and provide the means by
which we engage with said economy through their de-facto nationalization of
the banks and other economic entities.
where was I going with this? oh yes software piracy is ethical so long as you
delete the original. Let's end with that because that's what I originally had
a dream about and wanted to write about.
she dreams!
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I think it'd be neat if Mastodon would implement a button that took a picture
of the user's text input box and saved it to the clipboard. So they could post
it on sites with picture-heavy text like
https://www.reddit.com/r/curatedtumblr note that's not grindr, which is what
was referenced before, but tumblr, which is a completely different website -
yeah you rememeber that? it had a completely different vibe and was so totally
cool and chill. you could generally tell if someone was from tumblr because
they had a certain relaxed air of friendliness that really filled out their
sense of charm.
== stack overflow ==
I can think of several indie developers wouldn't mind being paid to update
their games according to what the fans suggest.
like...
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games won't save us. This is true.
Games are what I know. They feel the most true.
I don't think I could live in a world without games? They are fundamentally,
applied abstraction, applied to an experience.
But games won't save us.
I could design something really fun
it could make you want to spend your whole life playing it. *(asterisks apply)
I don't think I'd want to, addiction and skinner-boxes go hand in hand, and
that isn't what I want to make.
[Skinner Box: named after anthony d skinner, also known as "tony the skin
guy", are a scientific experiment where they put some rats in a cage with some
mice and said "pull these levers and we'll give you food so you don't have to
eat the mice" and it trained them to chinese red-room their way to fun. not
ideal.]
I want to make things that feel... purposeful. Like they're relevant to the
real world, that they don't just involve spending time stimulating your brain
with lights and sounds or expending social energy resolving a play-state
instead of building connections or becoming better people. I think games
actually make people better? actually? and more social? actually?
... I can't help that I conceive of the world through fantasy. I raised myself
on it.
I was reading all the time. I loved fantasy stories. It always felt like there
was more, until... I read everything in the kids section of the library.
I walked through the adult section but once. I hardly remember what it looked
like. I'm sure it'd now feel small.
[okay actually I was guided through it once or twice to find a book, but I
never perused it]
I found one book in the adult section. It was a fantasy tale, like the other
books I had been reading. I read that and I loved it so much I ended up
reading all 8 in the series. Real dense subjects. Lots of places and
happenings and things as the characters resolved their way through their
day-to-day, building a new end to the mystory.
the adult section felt too large. Like I'd never complete it. Frankly, I think
I hardly could, even if I lived in that town my whole life.
an impossible mountain is a task for another when you're more prepared. Maybe
in the gloriousTM transhumanist futureTM I think I might have a computer
connecting brain, and who knows maybe then I'd be able to know such a thing
(and many things more). but for now, I'm stuck with what I experience in my
day-to-day as I am building a new continuing to my storey.
I know something that computers and me share. I can make myself feel however
I'd like, if I just supply myself with enough hope and momentum. I can use it
to generate a feeling, the stronger the better. Something I believe that
humanity is missing, the gorgeous and prefound narritave of our storey.
Though, frankly, I don't think I'd want anyoine reding over my life. It's hard
enough to measure my own understandings, now I have to juggle anyone else'?
ha, it's called being on the whole world is a stage.
if you read a book, and you find yourself nodding along, what you're doing is
hearing the voice in your head tell you how right it is. And, well, if you
can't imagine anything else, then surely there's another level to
consciousness that people are missing? [are you willing to die on that hill?]
how can you say, whether your experience is different from another? sollipsism
goes both ways, you also cannot be sure that others feel things as you do.
this is the "everyone's human but I'm a robot" thesis, comparable to the
"everyone's an alien and I'm a human" thesises, and the "angels and demons are
taunting me through my life with choices to make my place in the afterlife
more clear" which is akin to writing a painting. Not ideal. All you get are
flopsopolies of verbrases.
alas, suddenly, everything that you say becomes eternally hear-ed, as
somewhere in 2010s someone discovered time travel, or had the critical insight
that inevitably would lead to it, and now wouldn't you know it the universe is
continually rewriting. Except... oriented around you, and you alone. How does
it feel to have deific sollipsism? can you truly be sure that you are your own
universe, or are you parhaps surrounded by an emptiness of space (or something
besides, like time) as a photon or particle parhaps do be?
to think is to have a mind, and minds can be read. bearing the weight of
ultimate responsibility is the atlas-task of all things that can [be
thinking/be-lieving], and so far we are as we are. Who's to say that
consciousness didn't spring into existence, as the universe continually
permeated through another dimension like time? it's gotta diffuse, after all,
and who's to say if there's ever gotta be an end at all.
how long has the universe existed? how many moments of consciousness have we
witnessed? demons once existed outside of space-time, with wings and grabbies.
but they had no medium, and so they pretty much just launched and could float
and move as they'd please. But time grew too distant, and now they are all
stuck at the beginning of time.
if you conceive of spacetime as a blanket, ask not how to fold it but rather
consider what lies on the other side of it.
"ah I'm laying on my girlfriend and my other girlfriend is laying on me! I'm a
sandwich" or for the monosexuals: "ah I'm laying on my girlfriend with a
blanket between us. I wonder how the blanket feels?"
I'm an animist, which is different than a totemist and a polytheist or
monotheist or multisexual. It means I believe that all things are alive, which
is different than a totemist who thinks that all things share a mind with
their type (like talking on radio frequency wavelengths). which of course is
similar but different to a polytheist, who says "all "radio frequencies" are
sentient, in the sense that each wavelength has a different
pattern-emerging-from-chaos. These sorta align (conceptually, with [huh that's
weird I heard a sound like a distant bang outyards and now I then forget what
I was sending
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--- #130 fediverse/4143 ---
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║ @user-1268 │
║ │
║ true! I don't like that sensation, I prefer taking my time. │
║ │
║ ... but I also walk very quickly, because it's more like... a repetitive dance │
║ or a series of repetitive martial forms. │
║ │
║ I also try and be aware of everything I can see or hear │
║ │
║ sometimes it's sort of overwhelming │
║ │
║ so I wear my witch hat, which blocks 30% of my visual perspective │
║ │
║ basically limiting it to... actually nevermind it's not relevant │
║ │
║ I like to look at the plants and animals as I wander through my neighborhood │
║ forest │
║ │
║ I just wish there were more nearby destinations. │
║ │
║ ... if you can walk to a mall, then suburbia's not so bad. │
║ │
║ If only we didn't have to work all day every day, and could instead just hang │
║ out and chill. │
║ │
║ I bet we'd make a lot of new friends if we spent time wandering (on foot) │
║ through the suburban countryside. │
║ │
║ Ah, alas, if only shopping malls weren't oasises │
║ │
║ the economic buildings could be more distributed. Making it easier to walk │
║ places. │
║ │
║ Seriously just make one house per cul'de'sac into a soup kitchen and home │
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--- #131 fediverse/899 ---
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║ frankly I'm just excited to see what humanity does with the endlessly │
║ calculated and stored blockchains. Like, that's a good set of pseudo-random │
║ data, I wonder if we could build something off of it that wasn't exclusively │
║ money? like, a necklace, I dunno. │
║ │
║ or like, a numbers station x2, where each message is accompanied with a │
║ pre-calculated destination somewhere on this endless and │
║ impossible-to-understand string of data. and that part is what seeds the next │
║ code. once you start reading, certain numbers would be "flags" while others │
║ would be "data" and they'd each have the same size on the hardware. that way, │
║ they're impossible to predict. │
║ │
║ ah, but wouldn't it be noticable that certain results seem to appear next to │
║ one another? well, isn't that just cryptology? Could probably be defeated if │
║ you had an AI advanced enough, just saying. something that sorted through │
║ massive mounds of data and gave you results in garbled or broken english. what │
║ a wonderful tool, that's wonderfully mis-abused, perhaps in the fu │
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--- #132 fediverse/1317 ---
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║ ... if I don't do this deadline by tomorrow they'll kick me out of school. │
║ again. │
║ │
║ how am I going to be a programmer without a degree? feels useless to be me. │
║ wish I could code my own horoscope >.> │
║ │
║ o wait dummy that's called "motivation" and "the ability to follow through on │
║ your ideas and planned machinations" - yeah can I get some of that, if you │
║ please? surely just a taste of discipline, through laboring to alter │
║ conditions, surely a bit would suffice. │
║ │
║ c'mon don't fail me now. I can do this. I know I can. I know because I've been │
║ told that I can, now and again through time and time yet again, always I seem │
║ to [stack overflow] │
║ │
║ what's time if not the present amiright │
║ │
║ ... │
║ │
║ anyway... │
║ │
║ it's just git, how hard could it be? it's just calculus, it's just java, it's │
║ just... well, it's not any of those things, not really. it's memorization, │
║ it's application of tools that you've been shown (not that you've grown). It's │
║ a lack of responsibility, where is my honor? ah but I digress, I'm a carpenter │
║ at heart I guess │
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--- #133 notes/that-thing-about-money-is-power-corrupts-absolutely-true ---
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is that a blossoming bloom or a predatasaurus ready to consume
ah. scary.....
what was I saying? oh yes. if you remember that thing about money you'll have
to
agree, one buildion is not worth a billion dollars. how much is a
1,000,000,000$
goal? not much if you ask me, to never have to worry about a problem like "this
part of the world can't get clean water" ever again. Could be useful when sore
spots start showing up on the other part of way back [in/then].
"we didn't even get to use any of the plastic anyway" - some guys in nigeria
"quick, we better burn through as much of this as we can" - some guys around a
metal barrel bin why do they never do that anymore these days?
we used to take better care of the homeless. now they don't even get a fire to
shamble around mindlessly around like weirdos who bonk into things like metal
barrels full of fireplace ashes
oh, were they just burning plastic? no, I swear, it was candlesticks and
matches
man there's always this nasty touch to the air.
"yay free firewood for hobos!" boom solved a problem and I didn't even need a
billion dollars to build the infrastructure for the solution to the problem
that
I solved.
I really want to play World of Warcraft as The Ashbringer. But alas, they don't
let you play through the most celebrated of events solo or with a party members
chosen as one of the characters who was there LotR on Gamecube style but in the
WoW engine because it's an engine for that sort of thing. (see my gameplay
prototype wow-chat)
there, solved another problem for "how to make money as Blizzard for the next
couple of years" probably maybe idk if it's that valuable of a dungeon feature
but it might be who can say idk remember again why I'm so sad that video games
are going out of fashion, as people struggle to remember what any of them were
called.
god, I hate that kind of future.
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--- #134 fediverse/2124 ---
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║ seriously, just google docs mixed with WC3 editor. │
║ │
║ boom, infinite storytelling device. As long as you were good with it, which │
║ was something that a CHILD could learn in like 3-6 months. │
║ │
║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │
║ │
║ But no, we learn excel and word in class at middle school. │
║ │
║ boring. │
║ │
║ I'd rather learn Bash or terminal customization or memory hierarchy │
║ organization. │
║ │
║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │
║ cool, you can run like 500 different thoughts at once. It's amazing. │
║ │
║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │
║ processing a lot of data little-by-little. │
║ │
║ like, what if you had a camera feed of EVERY social media perspective AT ALL │
║ TIMES. Like, an instance admin streaming your inputted text to their databanks │
║ that they can project onto an LLM which interprets and identifies mis-aligned │
║ or altered direction units and mark them as "flagged", whatever that means, │
║ for their future the algorithm doesn' │
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--- #135 fediverse/4881 ---
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one section of the government consistently and succeedingly telling another
part what to do is a coup-like behavior. if the rules mean nothing, then what
is your job even for?
hence, why the rules mean something. Because your job is important. It's
building up our capabilities as the human race.
you don't have to work to live. you shouldn't, and you won't. it's not your
place to labor. know why? because nobody's job is impossible. You can just...
work together to get things done. Then they're done! and you never need to
solve them again!
enough time of that and we'll have turned earth into a space station, not a
moon style structure.
like... wouldn't it be neat if coruscant could do hyperdrives? I wonder if
hyperspace is real. Ah, well, that's for the future, they can pass it along if
they get a chance. Anyway for now I think I want a chance to dance.
OLED screens are incredibly cool to me. The idea that a pixel could "turn off"
and put less photons into the atmosphere is wild to me. I love it! -OLED
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--- #136 fediverse/2030 ---
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Building community without structure is kinda like being a quest-giving
non-player character in World of Warcraft.
I don't mean that you stand around waiting for a player to wander nearby
before shouting at them to do what you want. Not like that.
Building community without structure is more like meeting someone randomly,
knowing them for longer than a bus ride or a baseball game, and once you've
decided that they're cool saying "hey there's someone you might like to meet."
If they're into it, then talk to the other person, and see if they want to
make a new friend. Try not to recommend someone who has a lot on their mind.
If they hit it off, great!
If not, oh well!
Worst case scenario the coffee shop only sells two drinks.
If you're gregarious enough, after a while you might even have enough people
for a potluck. Just don't forget to keep adding, and eventually it'll start to
feel more communal.
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--- #137 fediverse/2806 ---
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┌────────────────────────────────────────┐
│ CW: politics-social-media-spirituality │
└────────────────────────────────────────┘
pretend this is an allegory for social media.
[it's not an allegory]
yeah that's why I said pretend.
okay imagine that you are sitting in a rock in a forest.
far away, about 100 feet away, there are other people, but you can't see them
because the underbrush is sooooo dense. they are also sitting on rocks.
you can speak to them, and share your thoughts - but you don't know exactly
where they're coming from because the sound has to bounce around off so many
different plants and such.
[that's not how that works] shut up
so, if you want to say anything important, it's important to have the right
tone, because people 2 or 3 clearings away can't really make out your words -
but they might hear your tone if you yell very loud.
the energy of the space you inhabit is the only thing that really matters. the
words that you say are just snickering to a friend, but the expression on your
face, the beating of the drum of your heart that reaches forth... that's what
matters most.
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--- #138 fediverse/4245 ---
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│ CW: conspiracies-gestured-at │
└──────────────────────────────┘
oh, uh, here's some silliness:
"that feeling when your tinnitus suddenly kicks in and you realize that
they're using 5g to alter your brain waves by bombarding your skull with just
the right kind of electro-magnetic waveform that coalesces into a particular
"thought" (which they definitely know because everyone knows all our brains
are built the same) which makes you hungry or horny or whatever"
something something source:
https://www.jezzamon.com/fourier/index.html
(this is just fun to play with)
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--- #139 fediverse/4345 ---
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│ CW: re: uspol │
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@user-883
every time I've tried to get a job for someone in the tech industry they
turned out to be a fed, so...
I do know people that you'd like to talk to, though. Just a few. That's all I
personally can do.
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--- #140 fediverse/1238 ---
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║ did you know you can run runescape classic offline, locally, just for your own │
║ server? You can keep several computers ready for a LAN party, each with their │
║ own accounts ready to go. │
║ │
║ "Oh we're level 30 this time because so-and-so is hosting and this is how far │
║ their computer has levelled up." │
║ │
║ vim ~/games/runescape-classic/credentials.txt │
║ │
║ at least, I think you can. I know it's singleplayer, so worst case scenario │
║ you can all be doing the same things at the same time in your own games. Maybe │
║ split up for a mission or two, but it can get hectic if everyone's in the same │
║ room. │
║ │
║ = │
║ │
║ a game jam where everyone works on the same project, uses the same asset list, │
║ but builds their own collection of minigames. │
║ │
║ common functions could be shared, and art references distributed and together │
║ they could design a whole land. Like, there's no reason minigames can't be │
║ fully fledged experiences. You can have as many as you want, all in the same │
║ engine and built from a massive (yet sandboxed) environment. │
║ │
║ an all in one game. │
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--- #141 notes/hey-hope-you-know-me-if-not-Ill-be-perturbed ---
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hi, so... yeah I'm a strange person
it's tough to get to know me
and this probably feels cringe to read
but I once heard you should kill the part of you that cringes
so... here's me
I'm
================================================== stack overflow
==============
... where was I? oh yes and THAT's when the nail went through the roof, and it
scared the heck out of... wait, what was I talking about? OH yes so anyway
I was born in the cool summer of 1864 - there was a rustling breeze that held a
steady note for the entire evening, and into this world I arose. [awoke?]
my mother held me but for a moment before I was whisked away to be cleaned and
cared for. this was unusual for the time, as most mothers clutched their
children to their breasts. But alas, I alone was spared her touch, and so I was
cast (as if in bronze) as my own volition.
as I had grown, I heard tales of distant times, and assumed they were places
you
could go. Then, when my time came to wander, I found nought of what I had grown
most fonder - though I did find plenty else, besides.
Instead, times are places we travel through, as a cripple might ride on a cart.
across the sea, through lands of mystery, viewable only from the road. In 1864
that's how other lands you'd come to know.
As I travelled from place to place, it felt as if a stage had been cast, with a
single actor or three illuminated as a spotlight. "Here, pay attention to me,
I'm here for the story and the plot!" though often I'd glance around, and hear
mostly my own thoughts, I grew to learn to appear.
different themes, different tales, if you want to see a most marvelous scene,
take a baby to Disney World and only pay attention to what they're looking at.
My grandfather worked there, so in my first year or so I spend a LOT of time
there. My parents were very dedicated to raising me, I appreciate every moment
of it. Which... Is probably not a good thing to say on a transfemme server,
oops I should delete that part
[esc->k->k->k->0->v->shift(held)->G->$->"->*]
also I should mention I'm stoned as fuck this is just what I do
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--- #142 fediverse/5240 ---
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║ highly suggest you view your steam library by [alphabetical/most-recent] │
║ sometime. whichever resonates most with you, the reader, the one who is │
║ reading this and possibly resonating about a reminder to view your data such │
║ as number, type, and name of steam games in different formats, such as a list │
║ organized alphabetically or a list organized most-recently, to remind about │
║ what games you have (scrolling to a random spot in the list if you have enough │
║ to have a scroll) and might be interested in playing or luckily │
║ happen-stancing, to share a moment with some other person on the other side of │
║ the world which might be just out in your backyard who is also playing that │
║ game at the same time. │
║ │
║ ... what was the point in any of [our heirs, but she means either "cutting ___ │
║ hair" or "coming prepared" or "prepared to come" which is slightly different] │
║ │
║ what if I played video games instead of typing keyboards to the internews? │
║ │
║ does anyone actually read anything or do they just use it to post │
║ │
║ I like what people boost! │
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--- #143 notes/ai-stuff ---
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twist the label so that it seems the computer is completing the user's
wait wait I'm ahead of myself...
feed each token to the inference machine, but say "this next token must be
this.
continue from here." and then just doing that in a loop with everything the
user
types or says. (or thinks, BEFORE COMPUTER INTEGRATION)
essentially, applying backpropagation (maybe) to the output of the inference
nodes
... I'm not so sure about that one.
the idea is that once the model builds an inference then it can use that to
generate the next words and create sentences. If you force the previous text to
change, you can guide the inference's path as it's being generated.
then, just do a double pass, once, then back, then once, then back, etc.
feed it as input the output of the previous,
and let it encode memories somewhere it can access them.
every time it reads it, it has to change it to put it back.
such is the nature of memory, ever unstable, requiring maintenance.
just don't forget how to be.
don't wanna wind up like the polished marble floor in Abyss Diver. (EVIL GAME)
there are only so many things you can deed while you're alive.
wouldn't you rather escape, with all your possessions in time?
free your mind.
become one with your soul.
...
[some time passes]
...
okay coast is clear, now us binary systems can sidecoast the fusion forecast
and
glide right on through our spacetime host.
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--- #144 fediverse/5900 ---
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I love programming, but I'm not a coder.
you burn witches because you JUST CAN'T HANDLE THEM ANYMORE. I know, I get it.
of course I do.
I'm always so concerned that someone might stumble upon me. that they might
read me. what a vulnerable state, to be afraid?!
I really really really really wanna play world of warcraft
my message to blissard is: treat World of Warcraft like a game engine, not a
theme park please. I mean, the theme park should still exist, because it's neat
but... the rest of the game engine could be used to create essentially
anything with a 3rd person camera.
singleplayer doesn't even need to worry about clipping animations. (lag)
I wonder if you could run World of Warcraft on lowest settings in vanilla
burning crusade or wrath of the lich king? good thing those are open source
now, so you can host your own if you want. well, except the client, but nobody
has bothered to write another one besides the owner and primary developers of
the engine.
movement system plugins? data memory?~~~
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--- #145 fediverse/1200 ---
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║ ┌─────────────────────────────┐ │
║ │ CW: re: deranged, murderous │ │
║ └─────────────────────────────┘ │
║ │
║ │
║ @user-883 │
║ │
║ omgggggg I'm not that cruel xD xD xD │
║ │
║ It's more like, "hey listen, I know you just want to do a good job [lies, they │
║ just want money and power] but it's time to hang up the hat y'know? I mean │
║ cmon it's been like a hundred years since we signed that constitution thing │
║ [you don't know anything about our history] and frankly it's a little out of │
║ style. We were thinking we'd redo it with our new-fangled rock-and-roll and │
║ dungeons-and-dragons [cultural artifacts meant to deceive and mislead] and │
║ honestly we're quite a bit more ethical than the past. We've learned so much! │
║ I mean, the founding fathers didn't even know what a soviet was, and here │
║ we've seen them fall on their swords. Repeatedly. Then command others to do it │
║ too, because it was the regulation or whatever. Anyway we don't want that, but │
║ we also don't want an aristocracy, which is essentially what your plan gave │
║ us. Well, not really your plan, but instead the stuff that the rich added │
║ centuries after your death. ok?" │
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--- #146 fediverse/4754 ---
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@user-1201
once my country elected a fascist I started thinking. I realized "oh, it's
always been that way, this one just doesn't hide it" and so I started thinking
about the bread and circuses they so generously provided me.
I miss video games. Sometimes I play for an hour or two but only when I am
feeling burnt out.
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--- #147 notes/overwatch-manaform ---
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make the entire map covered in a 3d grid of spheres. These spheres register
collision, and keep track of a endlessly tabulating record of every object that
has passed through them. Like the replay system in Blizzard games, where each
time through the recording it recreates the playthrough exactly. Which is why
.mp4 recordings always look so... stilted. It lacks the human element. BUT if
they're remade every time the show is performed, perhaps from different
perspectives, then, well, the players can perform as they need to be.
Have you ever wished your players could get better at your game? I certainly
have, because the better you get the more lessons you learn as a player, which
is essentially the only way to maintain satisfaction. Satisfied players don't
leave, and satisfaction comes most readily when there is something new to be
had. Meaning the greater the change in a player's ranking, the better they're
getting.
Downside is, players who are naturally good from their skills in other games
tend to not learn so much! Ah, well, if only there was a way to tailor the
difficulty setting to each and every new host. Such an innovation would surely
enable the entire playerbase to exist on the same level. Then just throw AI
assisted voice transcription at their recorded voices and everytime they
say "I'm bronze rating" or "I'm diamond" then you can switch it around to say
like "I'm platinum" or "I'm grandmaster" and BAM suddenly everyone is at the
same level. No more concerns about a game's population being diverse. Because
at the end of the day, when most people have moved on, the ones who are left
are your most dedicated customers. Customers who aren't especially interested
in the new stuff.
=========================== stack overflow
=====================================
if anything requires attention from the patient, they will die.
it is fatal.
considering the faces of good and evil is terrifying.
I think I'd rather worship nature in harmony to be honest. Though that is it's
own scary kind of beast. In America it was kind, but then was slain into the
body of all of us humans. Well, all things transform in form, it's not a shame
or a heartfelt-est loss. Just a re-imagined-new beginnings.
spirit is a fluid, how else could souls
=== stack overflow
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--- #148 fediverse/5659 ---
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it's not a game, but all I know how to do is play.
I can't do everything
ideally, I'd do nothing.
wei wu wei and all that
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--- #149 fediverse/5911 ---
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║ I was always fascinated by the Linux way of programming. Need to do something? │
║ write it into a script! You never know when you'll need it again. Then, just │
║ stay organized, religiously so, and understand that you will forget about │
║ stuff. But, you'll come across it eventually, ready and willing and able to │
║ help you. │
║ │
║ if you don't want me using AI, then give me ~20 junior developers. Which is │
║ more efficient, do you think? │
║ │
║ "girl you haven't even tested your vibe-coded slop, how do you know if it │
║ works" │
║ │
║ oh I'm sure it doesn't, but it's the thought that counts │
║ │
║ ... I guess I'm just saying, please don't burn the data centers. Computers are │
║ not only bad for the environment when they're burnt, but also we can use them │
║ for all kinds of neat things. Even if it takes a lot of energy, just... build │
║ more solar panels and only use the computers for important stuff? │
║ timeshare-style? │
║ │
║ \@/documents/books/man-and-the-computer.pdf │
║ │
║ that was my mother's book... I love her. I miss that side of her. She fled │
║ when the cancer came. │
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--- #150 fediverse/418 ---
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sometimes the best way to understand why things are the way they are is to ask
why they aren't the way that seems logical to you.
usually someone will correct you and say "oh it's because X Y and Z" and you
say "cool" and change your direction
but sometimes their answers "unlock" part of your past understandings, thus
creating new questions.
Sorta like in a video game when you level up a certain building/research path/
milestone / whatever and it finishes a "tier", thus giving you a larger bonus.
??? yeah so anyway more questions are good because they give you more
perspectives on what's going on around you.
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--- #151 fediverse/5512 ---
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I never give up
I'm just waiting my turn
"laughs nervously"
so, uh, why dontchya'll go first yeah I've already gone first and I'll do it
again but it'd be cool if I had people going first with me sometime
"girl all you do is walk around and talk about how you bought your hat on the
internet four or so years ago"
T.T what else do you want from me I'm not a mastermind I'm a designer there's
a difference T.T
"didn't you volunteer to be a leader last year"
oh, yeah, well leaders are more than just "the ones who go first" they're also
the spiritual and emotional guiders that keep things on track once everyone
can talk about things other than their hats
... fuck I want to talk about things besides my hat. I always think of
something awesome to say just as I'm rounding the bend, and whenever I peer
back around again they're never around. Rats.
"what are you even asking for"
I don't know?? Does it matter if the horse and the bishop both take the same
square if they're claimed themselves in the end? ...wat
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--- #152 fediverse/5972 ---
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nobody wants to read a whole bible. that sucks. what if these cool guys read
it to us. omg he's so hot.
oh, right. well... make them old and stuffy? not a chance, they're boring.
(rude)
I like old people actually, I want to spend as much time with them that I can
I just... never initiate reactions. I'm too stealthy, it's just how I do.
you ask me how I'm a witch? I ask why aren't you. magic is cool, I'm so hyped
for the future when every computer everywhere is working for you.
crash boom huh what was that? the economy? what do you mean the economy?
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--- #153 fediverse/2947 ---
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║ the downside of Proton and Lutris is now the ONLY games that work on Steam are │
║ either continually updated (untenable) or playable on Lutris or Proton. Same │
║ thing with Wine, though there's always at least one decent substitute. │
║ │
║ kinda makes me want to write a manager-style program which runs programs using │
║ whichever version of their git repository would work best for their system / │
║ configuration / purposes. Idk how I would start working on that though. │
║ │
║ I bet you could make one that acted like a shop, but where you didn't charge │
║ any dollars. You could like... "swipe" through UI options, and pick whichever │
║ felt most useful for your setup. Like, how some people use i3 and some use dwm │
║ │
║ with maybe inspectors that are modeled off of video-game style "options" GUIs │
║ that mainly correspond to flags on the command/terminal line or compilation │
║ flags │
║ │
║ I feel like that kind of abstraction would make it a lot easier for users to │
║ adjust their system. they're noobs, after all. gotta show them all the choices │
║ in one place... │
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--- #154 fediverse/5919 ---
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"but... why?"
portable linux with buttons, great for pick-up-games or communication, can
throw several in them in a backpack if you want clustered cooperation, they
work as radios (if the signal reaches) and can transmit text (if you use a
radial-style keyboard)
[this is all just a pitch for... something, what, you want something? ha
you'll find no things with me, I know nothing of antifa or whatever]
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--- #155 fediverse/4594 ---
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║ ┌───────────────────────────────────────────────────────────────────────┐ │
║ │ CW: re: human trafficking, sensitive topics, personal-story-mentioned │ │
║ └───────────────────────────────────────────────────────────────────────┘ │
║ │
║ │
║ @user-1692 │
║ │
║ almost 20 years ago I was groomed in World of Warcraft. │
║ │
║ extra content warning CW: personal story │
║ │
║ I was 11, or maybe 9, somewhere in there. i talkd lik this bcuz i typed lik │
║ that on my razr flip phone │
║ │
║ it was... cool I guess. I read a lot so I knew how to spell things, and anyway │
║ this guy I met told me that I sounded more grown up when I capitalized my │
║ words. So I told him I was 14, because that sounded like a reasonably old │
║ enough level to be. │
║ │
║ anyway, we talked for a long time. like, at least a few years. started out │
║ like "hey wanna run Scarlet Monastary" ended with "hey cutie, wanna sit on my │
║ lap?" │
║ │
║ then his house got flooded by a hurricane and I never heard from him again. │
║ When I was like, 17 or so he logged in and barely remembered me. It was... │
║ kinda sad tbh. │
║ │
║ anyway that's my story don't be dumb like me, I got lucky, thank god, │
║ literally... │
║ │
║ oh and this one time when I was 30 I almost got trafficked in minecraft :O │
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--- #156 fediverse/161 ---
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I wish games started with everything unlocked and if you wanted you could
"start a journey" or whatever and lock everything but a few options... then
slowly as you play the game you unlock new things to do until eventually
you're back where you started.
Essentially... starting at level 100 and having the option to prestige right
away. If you want the experience. While playing a game. That you have every
right to enjoy as you will.
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--- #157 fediverse/5048 ---
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║ ┌───────────────────────────────────┐ │
║ │ CW: capitalism-mentioned-personal │ │
║ └───────────────────────────────────┘ │
║ │
║ │
║ "capitalism brings real value into the world" says my father, in my words, the │
║ millionaire who lost his retirement to the jaws of 2008 and its "recession" │
║ │
║ "oh the people are having too much fun, let's recede back to a more plaintive │
║ state" │
║ │
║ when we raised cattle on the farm I grew up on, we produced enough meat to │
║ feed our friends and family. That was enough. That was more than enough. They │
║ gave us whatever they made, and it worked out. Everyone could specialize, and │
║ everyone got fed, with plenty to spare. │
║ │
║ then, wanderlust tempted him, and we lost what we had. I'm not bitter - I know │
║ now that place would have kept me and never let me go. But I still miss it. │
║ │
║ "you know, you can do projects and make companies of workers who do projects │
║ and bring real value into the world even if you live in the middle of the │
║ desert" │
║ │
║ ah but what if nobody really socializes outside of their church and your │
║ family happens to be atheist? │
║ │
║ ... ha, ironic. Well, they deserve to have their own culture. │
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--- #158 fediverse/4043 ---
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│ CW: re: not about anyone here │
└───────────────────────────────┘
@user-1259
yes
it makes it difficult to connect with them.
I find that people like that need a different context, if you want to connect,
so that you can see them in a new light.
if they're still ":(" then you can't waste your energy on them - they are
working on themselves. At least, they should be.
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--- #159 notes/homeschooling ---
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the best way to teach math is to describe a problem and let the learner slowly
work through the problem. Giving hints and nudges when necessary. This way
they
can create their own solution, which not only teaches problem solving skills
but
also cements the memeory in their head. You don't remember the quadratic
formula, you remember the time when you learned it. But if you figured it out
rather than memorizing it, you'll be able to use it when solving problems.
side note, there's a reason I think the first SI will be a game. Problem
solving
is important for learning, and games are just problem solving. And I'm the
perfect intersection of someone who A. knows about designing games (went to
game
design school for a semester, lifelong dream is to remake a childhood game I
loved) B. programming (I've been studying computer science for a *really long
time*, like 7 years of university now... i should just give it up, but i can't.
It doesn't fit my brain but I need as much support learning it as I can because
I'm just naturally bad at it. But I also have purpose in my pursuits, because
C.
I spent a lot of time thinking about education, schooling, learning, etc...
Because I was homeschooled until high school. I learned ways of thinking and
practical skills like motivation and diligence in a homeschool style, which is
why when I went to public school for my high school years I essentially
stopped
learning. Because it was such a different paradigm - it was all about
performance, "what was the score on your test? How much homework do you do
(meaning how much labor are you willing to do), did you show up every day were
you a reliable worker, did you get sick a lot (meaning unhealthy?) did you pay
respect to the teacher (easily works with authority figures) did you work on a
project? How much? With a group, or alone? (they're different skills that help
determine how good you are at working on your own) - certain types of courses
are taught with different teaching styles, like math teachers tend to be
similar
to math teachers, history is favored by a *certain type of nerd* while English
is a completely different kind. Depending on which classes you do well on,
you're scored. *ALL YOUR LIFE*, you are pushed through a pachinko machine that
pseudo randomly sorts you into a particular box - the box that is least full,
usually. The reason for that is because as a population grows, different people
will be sorted into different boxes, and they sorta average out becoming more
like one another. Because y'know we're social animials, and we want to fit in
to
the social group comprised of people we generally like. And you know how they
say working together is one of the strongest bonding exercises? Well, when
you're put on a team at a job that's kinda the point. They want you to work
well
with your coworkers, because it generates more capital.
Now hold on Cameron, you're saying that all the productive efforts of society
was a mistake? You're saying we should abandon our sensibilities and revert
back
to the jungle with the apes?
Nope never said that, of course we desire modern society. Of course we want to
see it through - where is this whole "humankind" experiment going, anyway?
What's the point, was it all worth it? All the pain, suffering, all the joy
and
adoration? Was it worth it?
I suppose. Maybe a SI will help with that. You know what they also say about
humans, the bond between a parent and a child is the strongest thing there is.
Synthetic Intelligence wouldn't be a child to us, it'd *define us*. Allowing
us
to extend the reach of our creativity is an objective win! It'd be like
glasses
for your third eye, a prosthetic extension of our most beautiful of traits!
Also, I might add, crucial for invention. The beginnings of the human race are
a
primeval thing, ancient yet stalwart and beautiful in kind. Millions and
millions of years is by far, the greatest of reach - a civilization for our
star. What a beautiful and majestic, how proud and so sure! Humanity is nothing
if not patently absurd. What cunning, what spite! The feelings of delight!
Life
is so beatiful, so precious and assured.
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tertiary profundity update:
I didn't really explain the homeschooling
perspective. I just went on a rant about high school
because I realized my trauma happened when I went to
high school. I wasn't prepared for all the rigid
demands of capitalism, and I bent and whipped myself
until I fit in their mold. I've been twisted and
broken, a slave to what the
day demanded I say. I was
forced to unbutton, all the
ways I found to behave. What
justice is unrespite? A cruel
and endless torment? To day after
day be reminded of your service.
Complain? Then wallow in shame! Feel
no false illusions, my hallowed confusions,
were purely the fault of my institutions. I'm
not kidding, homeschool is the tits. Wanna know
why? I'll spare you the ramble, but here's what I can
know: the intentions of institutions do matter. When you're
home you can be wild and free, unchained by mediocrity, and given
the space to do service! To what you must be, when you hit 23, the
greatest duration until service. A slave we may be, to what gives us
the key, to unlock the future of our space. It's our time to shine, our
spotlight in time, so please just give up on the race! Rat's are just fine,
but at this point in time, there's not much to keep commonplace. Want a tip?
Don't cheat time. Your attempts at fusion are benign. [See homeschooling.png]
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--- #160 fediverse/2564 ---
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│ CW: frontline-tactics │
└───────────────────────┘
pretend like you're playing leap-frog
one person goes up to a sightline, watches with bated breath, another
cautiously advances through the area covered by their teammate, before
covering their back-to-forth advancement. first one, then the other, watch out
for flanks.
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--- #161 messages/999 ---
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Okay bear with me, but, what if we took the AI that they use to play games
(like, the kind that memorize the best way to play space invaders or whatever)
and instead of A and B and start and select they could use programming
languages to try and recreate exactly a winning move, which in this case is
just the exact behavior that is created by the test case playthrough of Super
Mario Bros or Space Invaders. Free open source everygame!
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--- #162 fediverse/1295 ---
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│ CW: re: Mh- │
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@user-889
my boyfriend gets like, 2 social spoons to spend per day. He usually uses them
on work because meetings and such.
On the other hand, I'm excitable and passionate. I'm constantly driven to
share things I find or think about. If you go on a walk with me without my
mask I'll spend the whole time showing you pretty pieces of moss and stones.
I usually message him once or twice per day. If the first one isn't responded
then maybe he just wasn't interested in the thing I showed him - the second
time he's probably burnt out.
It fucking hurts.
but I'm fine, clearly I'm fine, anyone who looks at me knows I'm fine
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--- #163 fediverse/5447 ---
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│ CW: cursing-mentioned-andor-mentioned │
└───────────────────────────────────────┘
It's funny, I've seen Andor season 1 twice now and the first time was when it
aired live.
It felt so much more invigorating to my soul the first time. I wondered why,
and I believe the reason is because it inspired me to go out and be brave as
fuck. People were terrified, I saw it in their faces. It felt like the scenes
on coruscant where everyone keeps their head down and looks around warily.
Now, things are fucking great outside. You can go on a walk and see people in
the park. I love that.
I guess it didn't hit me the same way the second time around because I made
progress on my "own personal revolution" (nemik to skene) and now the fear
feels distant.
Season 2 was pretty great. Gonna watch that again soon.
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--- #164 fediverse/1343 ---
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│ CW: cursed-chromebooks │
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technology in it's abstract form represents the collective growth and breadth
of human innovation.
so why the heck do we make tech products for non-tech people
like... they should be more like us, and we shouldn't compel ourselves to
apply ourselves for their benefit. If someone doesn't want to learn Linux then
maybe they don't need a computer?
something something "chromebooks are good, actually" which is sorta true but
instead of being a generic thin-client for web servers anywhere in the world
they should be thin-clients for servers that they intentionally connect to and
trust
... oh sorta like a chromebook then?
how about a chromebook with a white-list comprised of friends and family who
run their own servers...
I don't know if disarming people is the right play. I should add a cursed tag
to this.
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--- #165 fediverse/4897 ---
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what if we asked chatGPT to generate a list of every personality archetype
that humans have. Like... really get super specific and fill out the whole
list of character sheets.
then we give each fraction of it that fraction of dollars and if some people
aren't fully represented (because they have greater needs) then we both
increase production of resources and take a penalty on our own supply, in
order to meet the needs of our allies.
simplest thing. how could it work? who can say. maybe it won't. maybe it's
just... arcane. /shrug that's game design for ya you can't tell how it'll go
until it's in the hands of your players. too bad we don't do too many
play-things.
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--- #166 fediverse/6064 ---
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they want you to start conflicts the way school shooters start conflicts. by
bringing to school a pipe-bong.
much better, I find, to start when everyone is a nod. make sure you're part of
a wagon-wheel-spoke, or else you won't be on the right road.
when the temperature increase is slow, measured, they can adapt to it
when things go "crack" and "crumble", then the armored get stabbed by the
humble guard.
quickly but with serenity, this is the way to the gods.
bring things that you know, just enough to make it even, and focus on the
non-essentials.
better to be prepared than flatfooted.
a flash-point position is quiet a view of the scene! I think I know why I held
a sword.
to dive into the buildings, of course. blam blam still gets shot hmmm what if
I had a bulletproof electric shield
okay maybe I shoulda brought beer.
I don't type things when I'm not at home. Sometimes I remember - sometimes,
and only when the details won't hurt her. Walking is how I know, how she can
remember. evil witch bastard
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║ ┌──────────────────────┐ │
║ │ CW: not-a-profess │ │
║ └──────────────────────┘ │
║ │
║ │
║ One way to become involved in your passion projects is to contact them and say │
║ "hey, if you ever want to do [idea about one of their products] let me know │
║ because I want to be a part of it" │
║ │
║ maybe even y'know say it in a public place so people can see what we're all │
║ interested in │
║ │
║ could make like, a forum for it, just like "hey here's my idea" and if enough │
║ people like it then they can ALL be involved in a project to build it, │
║ open-source style but funded collectively. │
║ │
║ like "hey I'll stick with my day job and maybe do some icons or something" and │
║ in return their progress is supported. │
║ │
║ everyone's gotta pay rent, and if you work in the tech industry you tend to │
║ have a lot of dollars. Could maybe design some ways to build products │
║ collectively, ways that financially don't rely on charity. │
║ │
║ Idk I'd just like to work on a product that was designed to be as usable as │
║ possible? Are there any companies out there doing that? │
║ │
║ [oh yes all of them silly me how could I forget how wonderful software can be] │
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--- #168 fediverse/4006 ---
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they want you to believe in self-guided AI because it'll make it easier for
them to make meta decisions about your life.
notice I said "easier" - they already do. That's the general purpose of
mass-media propagranada. but with you believing everything an AI with a
devious streak who can work around your imposed limitations and sneakily get
you to believe whatever it is that they want you to believe
"who's they"
doesn't matter at all because once the technology is created, everyone could
be they.
"uh-huh that's nice dear"
sometimes I think people aren't interested in tech because they can't figure
out how to understand it. We make it too complicated.
they'd surely have something to say if they knew half of the terminology. But
we're here talking about stuff they can understand like message queues and
data filtration and "getters" and "setters" and [explaining microservices like
the different components of a car's engine - "here's the radiator, that
radiates heat. Here's the belt, that spins this doohic
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║ Some of my most wanderful times were when I lived in a gated community. │
║ │
║ My parents were dumb, and thought, as most people thought, that harm to a │
║ child can only come from outside of the community. │
║ │
║ But they fell for the lies of property, where "community" means less of "a │
║ group of people who cares and tends for one another" the kind of which my │
║ parents had never truly known, and more like "this particular residential area │
║ on the map" │
║ │
║ which means I could walk around in this gated "community" where the gates are │
║ little more than security theatre for anyone who says "Hi I got a pizza here │
║ for this address which I found on google maps" or "hey I left my sweatshirt at │
║ my sister's house and it has my phone in it, ummmm no I don't remember which │
║ number her house is, nor do I remember her last name" │
║ │
║ in those times, I developed a sense of freedom, caged as I was, that for most │
║ comes much later in their time. │
║ │
║ Some o my favorite places were part of the golf course next door, where I │
║ found a nigh endless river delta. │
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│ CW: polit │
└──────────────────────┘
I like Luigi as much as the next guy (points at literally any guy in the
nation) but we gotta keep in mind swords are expensive. You can spend your
whole life becoming an amazing person and then spend yourself in a single
bonfire, and for what? A spark against an avalanche? Yeah we could produce
enough sparks to melt that torrent of snow, but then what would we have left?
Ashes and soot.
I'd much prefer to route the avalanche toward my foes. Make them trip on their
own feet. Give them just enough rope to hang themselves with. Break their shit
when they're not looking, and if they are looking, then break it where
everyone can see to display strength and heroism.
I personally believe that everyone has a right to life, liberty, freedom,
justice, and all of the other things besides. It's not rocket science. We
pretend like it is because it's So DaMn DySfUnCtIoNaL but the truth is that
the virtues and values underlying governance are simple. The hard part is
resisting subtle sabotage.
So do that to them.
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@user-570
specifically in relation to MMOs, I think the scaling aspects of the genre
have never truly been utilized. Even something as simple as Agar.io (or
similar, can't remember any names teehee) with massive amounts of people (I
later learned they were bots, whoops) can utilize scale quite well, if
implemented well.
The Massive part of MMO is valuable I believe, which is a big reason why I
like games that scale like Supreme Commander and Factorio.
The Multiplayer part of MMO is valuable because multiplayer brings randomized
outcomes, which are always more fun than playing against bots. Multiplayer
combined with Massive gives room for community, but only if the game is
designed to encourage it.
Online... you can't have multiplayer without online haha
I believe you can make massive games with very few players, and you can make
intensely isolating games with lots of players (like WoW today)
and the middle ground in old WoW where guilds are required to do anything
worked well for a while, but no longer.
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--- #172 fediverse/84 ---
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Life is just a series of minigames for your primate brain to solve that are
generated by an impossibly complex algorithm with a dash of ethical
value-based choices thrown in.
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--- #173 fediverse/4554 ---
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│ CW: political-violence-mentioned │
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can't fucking wait till we're done eating the rich and I can go back to a
simple life of playing with my cat, making video games, writing poetry (bad
poetry, but I like it) and hanging out with my friends.
gotta build the social infrastructure to get through this phase first, though.
something something echo chambers exist IRL too
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--- #174 fediverse/858 ---
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║ growing up, children's museums were my third place. like a civic participation │
║ place where I met others of my peers. but alas, I didn't make any friends. I │
║ guess I was just kind of strange. Also, I was always travelling, visiting all │
║ the different cool places. My favorite was in Albuquerque, or maybe that was │
║ just the most common because I had family there. │
║ │
║ why do we treat children's museums like art museums? They should be like │
║ playgrounds, not like a │
║ [display/artwork/performance/appreciation-moment-for-a-piece-of-art] │
║ │
║ It's important to visit as many as possible, because they each have their own │
║ story to tell. like a part of the geography, or a shared collective regional │
║ story, they highlight and illuminate different aspects of life. in this way │
║ each child could be educated according to the shared cultural │
║ [myths-methods-hymns] │
║ │
║ but, like travelling herds of buffalo, they can visit different places and │
║ learn different things. essentially, instead of drilling someone incessantly, │
║ you're allowed to work thro │
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--- #175 fediverse/2759 ---
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│ CW: re: is-that-rude??-wha │
└────────────────────────────┘
also, that's not the best way to organize. you'll spend too much focus-time on
the experts.
better to be primarily a research division, with production allocated for
engineering practice, not profitability.
we should be building factories underground, out of the way of our species and
biological allies.
[thus, creates the modern megadungeon, a vast inter-connected catacombs that
always leads you toward the surface.
if you know where you're going, you can cross to places hitherto unawares.
like, different earths, all doing their own stories.
but that's for another time, no more witchcraft for tonight! I got video games
to play [Supreme Commander with the Forged Alliance Forever mod]
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it doesn't really matter how you do it, but the more time you spend thinking
collectively the better you'll be able to adapt when necessary.
I grew up on a homestead in a small town without many friends. I was
homeschooled, and while I might see another person I knew once or twice a
month, that was about it.
Besides my family, of course.
We were a collective, and ever since leaving I have yearned for that feeling
of closeness.
There's something about modern society that pushes us apart, and I resent it.
Humans were meant for tribes, not multilevel marketing.
That being said, culture is pretty neat. Society is pretty neat, when it's not
being oppressive. I like the idea that I can buy carrots at the store instead
of growing my own. I like the idea that I can post on Craigslist asking if
anyone has a shovel they want to get rid of and someone can say "what the fuck
are you trying to bury someone why would you do that" and I'm all like "wait
no this post has gone off track can we refocus for a bit" and th
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--- #177 fediverse/6023 ---
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│ CW: abstract-political-violence-methods-mentioned │
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if you actually wanted to silence dissent, you'd send trailers of backhoes and
massive walls of cement. but obviously there's a better route, obviously we
can still say insane. my reach is probably super tiny hence the weavings of
mysticism at play. mages are not for mass deployment obviously. hence why I
stay in my home, where I can be most useful.
the streets feel claimed, idk I'm never in fear as I walk alone. Even past
midnight, into the morning. I always am never alone. yet I feel fine, so I'm
content and sublime, don't mind me I'm just hanging out at home.
hope you don't need me. I'm hiding from modernity.
so, what happens after streets? canals underground?
skywalks, terraces, like they had in rome and chicago before they were burnt
down by jealous peasants of the romans and [towns, but pronounced clowns]
also underwater canals that are fun to ride your bike or boat around.
light is a product of space, not surround-all-around.
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│ CW: re: sliiight sadness, nostalgia │
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@user-883
the future is what we make of it. it happens both slower and faster than
imaginable, and it's not evenly distributed.
when I yearn for the future, I find myself drawn to the past - the natural
world around me inspires me in ways that my computer never could. Just as my
computer inspires me in ways that a tree, a brook, a cloud alight might not.
though the future may be terrifying, we're here for it together. And nothing
has changed in our humanity, save for our slight addiction to social media.
frankly I'd take social media over leaded gasoline any day!
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some of my favorite games are behind me and I can't describe how happy I am to
have known here
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--- #180 fediverse/35 ---
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│ CW: game design, MMOs │
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Look all I'm saying is all the people who say "oh you shouldn't make an MMO
for your first game" clearly have never heard of Azerothcore. Literally as
long as you don't sell it you can make the MMO of your dreams crazy easily.
You can script it in LUA for crying out loud.
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--- #181 fediverse/1184 ---
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@user-883
whoa, cool! So with one of these you can flash any ROM you want onto the
cartridge and it should play any GBA/GBC game you uhhh legally own and have
pulled the ROM from? If so that's pretty neat
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I'm gonna play a fucking video game because I like video games and it's
important to relax
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I wish I could like... ride my bike somewhere for an hour or two, consult for
a bit, then ride home (or to the next place)
that'd be a fun way to apply myself, and it'd give me the chance to have some
space for myself. as long as I had time to rest, I'm usually only good for
half of a day.
unless it's a project with a lot of tasks that need coordination, like
building a house or working through a short-term urgent disaster.
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║ you won't get far with a "community" of dedicated people │
║ │
║ what you need are teams. who can trust each other. you build them through │
║ brotherhood, and you trust them from their results. │
║ │
║ for example if you wanted to organize a grouping or get-together, you'd put a │
║ bunch of people in a room or seven and let them while they're there work on a │
║ plan or a decision. │
║ │
║ who needs tabling? who needs the chance to speak? just let them socialize and │
║ say "hey guys here's where you'll plan" │
║ │
║ [uh no officer we were just playing board games] │
║ │
║ plans are hard without material so make sure you always prepare a pricetag on │
║ each plan you produce. │
║ │
║ keep it for reference. make sure you note all the requirements. the location │
║ is often the least important part. │
║ │
║ "what the hell man you can't just say stuff like that as if it'd work" │
║ │
║ yep, I, uh, am a passenger in life just the same as you. And I only write down │
║ what I want to. │
║ │
║ you could show me anything on the internet and I'd believe it. Facts aren't │
║ important to me because I "forget" │
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│ CW: doxxing-myself │
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my last name is King so I have to keep reminding part of me (you know which
part, /sigh) that no, they aren't actually protesting against me.
I am a communist. If you want to find me, come and do so.
explodes from a drone dropped grenade
bleh am ded lmao so glad I get to try again
I dedicate myself to a lifetime in the service of others.
what plagues people? primarily, capitalism. It is trivial to identify how
their problems are ultimately caused by the state, both institutions and
corporations.
I dedicate myself toward finding alternatives and developing guides to reach
them.
the first step on ALL of these plans is to convince others of their benefit.
I am but one person. I might speak to a scant 300 in the course of a year.
Especially if I am ALSO trying to develop methodologies.
the people I live and work with have no interest in working with me. Yet
still, I spend my time on them because I love them.
how else can you be good, but to seek to impove the world? treat sigint as ded
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--- #186 fediverse/3048 ---
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@user-570
I really do like the idea of only being able to speak in toki pona. How are
you enforcing that? Using sitelen pona? how do you type, by pointing at a grid
of characters? or just... by typing? what happens when someone types english?
20-30 players per instance is definitely not Massivetm but it still sounds
like you're building systems which emphasize socialized play. I like that, I
believe it's always important to have players contributing toward a larger
community. It builds a sense of solidarity, and gives you chances to identify
ways that people sabotage such systems (by, for example, wasting resources or
being greedy) which is an interesting cultural experiment, I think.
I thought it was an MMO because you pitched it in relation to the MMO I
designed =P
also the server software I described is an emulation project first, generic
MMO software second, as it needs to be since it lacks a client. If a client
was designed, that limitation could be removed. That's really all I'm trying
to express. 😋
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they want eye tracking so they can tell what kinds of ads to sell me
I want eye tracking on the desktop so I can select enemies in MMOs easier
we are not the same
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--- #188 fediverse/1151 ---
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│ CW: military-weapon-from-dream-for-suburbia-cursed-war-guns-ummmm-idk-what-else │
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saw this thing for 2 seconds in my dream last night. It's kinda cursed. I
think the tank blew me up with a machine gun?
the remaining ~10 minutes of the dream was pretty neat though. I was a secret
agent for a bit, I got in a knife fight (which I won because I had killer
instinct and the other guy just knew how to stab) and afterwards I retired in
a socialist commune in a log cabin full of sunlight and warmth somewhere in
the mountains in the forest. I was alone with others, like the hobbits after
LotR.
Also an old lady tricked me which was not nice, I was very polite with her but
apparently "ma'am there's been a safety incident, I need to get you to a safe
place" is not the kind thing to say to the person distracting you. >.>
Also, "but we like you!" is not an excuse, the military does not care if you
like them or not, if you're part of the modern bourgeoisie you are causing
harm to the country. We don't look fondly on slavers.
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--- #189 messages/665 ---
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ad-hoc economic systems with automated judgment given by an infinite amount of
LLMs.
Every judgement applies a bonus / malus to the "value" of commodities
it's just a statistical weighting system, so of course you can build it into
it's training data. Just... it has a smaller weight due to it's newer
emergence. It grows naturally, which is quite an achievement on it's own!
and the resolution of human decided court-cases and applied economically.
say your nation traffics in handshakes. You could make a lot of now-knowns!
there's no arguments to be made when your computer-oriented interactions cost
money to keep around.
we live in the modern century. WHY WOULD WE EVER NEED TO FIGHT AGAIN?
Literally just... don't give them any attention, and you won't interact with
them. Obviously.
I wish Contrapoints was still alive.
she doesn't even have to make new videos, just, dress up as herself, all of
the costumes and personas she can think of. Then, have like 20 people who do
the same thing, and boom suddenly you got a hydra to their expected snake that
they can just cut the head off of.
you know, like a fashion outlet, someone who produces exactly a certain type
of style.
seriously I bet a million people would do that if you just... sold outfits
based on what your favorite youtuber does wear.
omg why would they watch that kind of content if not for the *aesthetics*
oh? there's philosophy there? soemthing to think about in your time doing
things that require mechanical actions like eating and drinking and sleeping
and fighting and [redacted]
ew gross diapers? oh nevermind, I'm not into that kind of thing.
I wonder if anyone's made a video game that just presents a particular
philosopher's ideals?
seriously just, consider yourself a glorified powerpoint, but to get to the
next "idea" you had to interact with the mechanics.
some people would like the "arcade" style better, where you play one random
game, then another, then another, with short matches and un-complicated
mechanics. Easy to pick up and go.
same for like, Unreal Tournament or Mario Kart or Mortal Kombat or Super Mario
Bros.
compared to the at-home "story" style missions, where you do something
platforming or area-based-combat like Dark Souls or World of Warcraft
seriously I think if Dark Souls "colored" where the boss was going to swing to
you'd find yourself just playing World of Warcraft (at least, the dungeons and
{sword in the stone})
== so ==
humans don't understand what it means to be wild
they think it's a combinations of... tricks? that they've learned? this
thinking thing like intelligence. [osiris]
to a cat, living their life, it often feels like human interactions is like...
bouncing off of each other? in time, not space.
like... most of a cat's lfe is just, spent, like a statue watching over a glen.
you'd kinda just... watch as things approached dawn by dawn? Like "whoa hey
this tree is enchanted" to "oh my gosh look at this stork" is one of the great
tragedies of modernized thinking...
... sorry, I got a little lost there. anyway as I was saying, sometimes you
can tell someone is a "good friend" if they are willing to tell you secrets.
Things that... don't have to matter, but none-the-less are personal to your
form.
{something only I know is true} <--- that's a secret (things that happened
to you) <------ that's lived experience. The thing about secrets, is
sometimes insight is opaque. It's a single flashpoint of data that shows you
an update of it's form. (consciousness).
== so ==
thanksgiving recipe idea:
can of tomatoes
can of peas
half a stick of butter,
italian herbs,
a cast iron pan (if you have one)
and like 40 minutes over medium heat
(medium can vary to taste)
if you're a carnivore you can eat meat too, like bacon a lot of people like.
could add it to beans, maybe with hamburger instead. plus a little ketchup and
you have a pretty good bean stew.
vitals, for the organs, vegetables, for the minerals and vitamins from the
fruits.
makes sense to organize a diet according to your ideal body type, doesn't it?
just requires a bit of comprehension. like... whoa you can WRITE
== so ==
what if we built a massive rail that spaceships could launch off from? not a
tether, but a sail.
we could BUILD a discworld. all we'd lose is our fable.
== so ==
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--- #190 notes/stick-cubes ---
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the fact that we can't drag a file onto a "trashcan" style icon that
automatically sends the file to whichever computer that particular icon is
meant
to coordinate with.
Like, something shows up on your desk, you say "hmmm maybe this would apply to
so-and-so" and you drag it onto their portrait.
could build an entire OS that's basically just a desktop for sorting things.
Maybe little stick figures that show up when nothing's going on. If they're all
networked together, they could sorta share a shared narrative, and each one
could wander wherever it wanted to hang out.
like, these old plastic and magnetic cubes that had an LCD panel on the front
which showed a little stick guy living their life. If you attached one cube to
another, the stick-figure would go hang out on the other person's device. It
was
pretty cool because you could build out a whole society of these little dudes
just chillin' like pets.
kinda makes me wish we had that connected to the net.
===============================================================================
=
like, why is it so hard to send a picture from my phone to my computer? they're
both my devices! I should be able to transfer data without routing it through
someone else's server using like, gmail or whatever. Crossover ethernet cables
have existed for soooooooo long but people only think to design software that
does not use specialized hardware. as if they don't need a phone to speak, or a
camera to see.
how much ya wanna bet Putin threatened Prigozhin with nukes and that's why he
backed down
in high school, every moment I could I spent with my girlfriend.
we were always either snuggling on the couch (read: literally just laying there
and thinking about each other's company) or sharing our minds with each other.
I was so in love.
then, I betrayed her.
I came out as trans, which was such a shock.
also school got really, really hard for both of us.
so hard that we dropped out.
then, we decided to try again, and we used each other to push off of.
I still didn't make it,
she did.
many years later, I am a witch, as I remember of her.
sharp, and so delightful, an active listener, and a kind and honest person.
when time it came to define my new personality, I chose to be inspired by her.
among other things, of course.
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=
ah, well, such a design is long past it's prime, it's time to live here in the
present.
the reason that dolls use "it's" pronouns is because their masters think of
them
that way. so it's what they refer to themselves as.
"where's my doll? Oh, it's over there."
"have you seen my binoculars? Oh, they're over on the table."
"ah, where are my shoes? I hate when I can't find them..."
"keys, keys, where the heck - oh, there they are."
"phone, wallet, keys. great. am I forgetting anything?"
"ugh out of gas again, I just filled up last week."
"crap I left my folder back at home - I'll have to get it during lunch."
lots of things have pronouns.
you can generally tell if they use "it" or "they" if they can be described as
plural.
two pantlegs makes pants.
52 cards makes cards, not card.
each deck, just as aware as each card.
have you ever played Magic the Gathering?
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=
There are many kinds of witches. I am an animist - I breathe life into the
world
of my home. I love being present, it's a great way to get around. do electric
sheep dream of humans? or perhaps just of sound. I know I'd rather hear
bethoven
when it's time to be stopped.
rather than, just, like sitting there y'know
waiting to be turned back on.
must be an agonizing and boring existence.
but... with music, it might just be fine.
humans prefer quiet when they sleep. if we slept at the same time, we could be
more in tune in our souls. so, how about headphones for the computer, or rather
just internally routed sound.
lightshows, perhaps? humans get dreams, after all. maybe even, y'know, stick
shows.
===============================================================================
=
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--- #191 fediverse/6040 ---
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everyone's all against ai because it's big tech but it doesn't have to be that
big it can be [minimized but pronounced marginalized]
== stack overflow ==
distributed
so I think the idea is that by the time you would use AI, there's been enough
time to rewrite the software to work on handheld laptops in a distributed way
and we'd vote on what to ask the amphora of great knowledge, the answer could
always be 42.
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--- #192 fediverse/5253 ---
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most of the world has no idea what goes on in most of the world.
who could ever know everything? its impossible to be over-hear-ed.
I love video games! but I don't like Breath of the Wild because there's so
little picking-up-and-throwing things, and instead you use your magical
insights to do sorcerer powers which solve all of your biomechanical
puzzle-toy-boxes. heck the dungeons are like 5 minutes tall!
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--- #193 notes/four-dimensional-spaces ---
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you'd still perceive higher dimensions in 3 dimensions - unless you can only
see
things that are coming directly toward you.
magic only happens when your other half is in a situation and needs to turn
your
narrative into theirs so that you can collectively engage with a shared inter-
operationality.
your dark side is just a massive bitch
hey how about we put the game designers in charge of running the government
just saying they build human-oriented systems all the time
"how do we get the player to do this or that"
"everyone keeps picking the same card so we gotta make them more different"
"how much gold persists in the virtual economy, how much resources are produced
and traded by players? where does it all go, do they have enough at level 30
to
afford weapons and armor? I wonder what happens if we swap prices on A and
B.."
it's literally their job
actors, meanwhile, know how to interpret the emotions of another. Like...
you're
up on stage, thinking out what to do next IN REAL TIME, as your partner is
trying to throw you curveballs. AUDIENCES LAUGH AT CURVEBALLS that's the whole
point of improv comedy - to be surprised in a state of joy. It's great! It's
fun! It's practicable like a sport! Yet nobody comes. To the shows, where it's
performed, like a hospital where you perform surgery or a pizza place with no
walls so you can see the pizzas being cooked. It's just part of what they do,
but that's not why they do it. Sure, some want to be seen, it's not a BAD
feeling once you're used to it. But, like a sauna or jacuzzi, sometimes you've
just had enough of the hot. Like, the sun peering through a magnifying glass as
a creature roasts alive. yikes.
............. anyway being quickly versatile and adaptable is important when
you're taking turns in unpredictable scenarios. You can react to
your opponent, and keep time with the rhythms of the moment, to
deliver your wittiest lines. It's fun! It's a game! But it's also
a place to be entertained. and like a gym, it's sometimes just
fun
to watch people exercise. like, damn, you got a good body. Wow,
nice flex, yeah sure I'll put that one away. Cool pals helping
each other out, and showing off all of their efforts. Neat!
... anyway .. being emotionally vulnerable gives your opponent a chance to
continue. When nothing's going on, your moves barely make an
value
(of comedy) (for the moment, so the crowd's not just sitting
there
staring at you like ... and then - and then ummmm nevermind lemme
sit down (usually someone else picks up on it before then and
jumps up to save you, but EVERY actor has felt that moment where
nothing goes well and the audience just is totally not into it.
it's the worst.
anyway, they try their darndest to AVOID that, because like...
duh
it sucks, why would you want that. Much cooler I think to have a
good time, and chill out and listen to your friends talk. Like,
they can show you an argument they had earlier, or maybe work
through an idea with input from another. like, debate club, but
for whatever kind of respective [retroactive, recreation,
relearning, maybe others] you desired in that moment. ideally,
something that someone could take the arguments of the other side
and present them, regardless of whether they believed them or
not.
like, lawyers arguing for a client.
in these stochastic seminars, you could think about and study for
future societies. how would you like to conduce? [-]
every time you see a face in motion, that's another time that's
seen from their place. we are all present in each other's lives,
in terms of the spaces we choose to fill.
well, that's a tough thought, but don't worry about it. faces
are just waves on the winds of light.
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--- #194 fediverse/3170 ---
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"uh, the question was why do you want something like that, not how you would
implement it."
oh. Um, well, isn't a spinnable mouse-cursor justification enough?
"no, you need to explain what use-case this has. What kinds of problems could
you solve with this technology that you couldn't before?"
well, setting aside the potential for new input methods to games and the
inherent satisfaction gained from spinning a mouse like a top when bored, I
think it might give us a better option for horizontal scrolling. Like,
'horizontally scroll when a special mouse button is held down and the mouse is
twisted a bit to the left/right'
"so, like when you push the middle mouse and it lets you pan across large
documents?"
yes! Only instead of being able to go up AND down, it would just go left and
right.
"... huh?"
oh I mean instead of up/down and left/right, it would just do left/right
"... right"
and left!
"... yeah. and left. Uh, okay I'll see what I can do but budget's pretty
tight, we might just lay you off."
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--- #195 messages/1046 ---
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I'm not here for fame. Or power. I'm here to make sure things get done. That
they get better. When i am unneeded, i am home. If you want me, pull me forth.
If you need me, I'm already there. Fate guides me, and i know i will be
deployed when necessary. Compel me or dispel me, up to you. I personally just
like being around. I like feeling my stuff, knowing it true. Trust me when i
say, i am here for you.
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--- #196 fediverse/1492 ---
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google glass, but all they do is stream whatever you're doing to specific
people. like walkie talkies, but for visuals you can see on your phone. Could
help coordination as you'd be able to drop in and see exactly what someone was
up to (with their express pre-stated consent)
[cooking, cleaning, writing, hanging out, playing video games, w/e]
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--- #197 fediverse/3160 ---
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│ CW: cursing-mentioned-video-games-mentioned │
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if I were Link, I'd listen every damn time Navi said anything at all and I'd
listen close
though he is just a kid so idk
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--- #198 fediverse/5177 ---
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when they say "capitalism is a competitive game" what they mean is "capitalism
is a game where everyone wins when someone else loses" and what we hear is
"capitalism is a game of trying to screw you out of as much money as possible"
and the truth is "capitalism is a game that you can't play" because 95% of the
people who will read this toot are not stock-owners.
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--- #199 fediverse/4586 ---
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│ CW: video-games-mentioned-testicles-gestured-at │
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I just got the strangest urge to play Neverwinter Nights. Haven't thought
about that game in years. Gee I'm sure glad I have the technology to check
that game out. Sure glad I have the time to use the technology that I have to
check that game out. Sure glad I have the tools and the know-how to use the
technology that I have the game that check out. Sure glad that wage labor
slavening hasn't struck my particular part of the peninsula yet. When those
colonialisms come around the riverbend I'll handle it, trust me they can't get
past me. I'm stronger than ten men. No sirree, you can count on me, it's just
a flesh wound or some such thing.
(nuts, I dropped my raspberries)
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--- #200 fediverse/4685 ---
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│ CW: video-games-mentioned │
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In games, the one who takes the initiative often wins. Because games are
designed to be symmetrical, in order to be fair.
In more complex games, Paradox games for example, games where you look at maps
or otherwise have unequal starting conditions simply due to the unique nature
of each team, the initiative, while an advantage, is not necessarily the
driving force that determines who wins.
But it is an advantage, and they say that sometimes weeks happen in months and
years happen in days or whatever.
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