=== ANCHOR POEM ===
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 @user-95 I'm not sure, but I once tried to design an algorithm that predicted
 prime numbers. I made this algorithm in my pursuit, but I couldn't figure out
 how to utilize it:
 
 https://www.desmos.com/calculator/h8oopoctnh
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=== SIMILARITY RANKED ===

--- #1 fediverse/4084 ---
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 @user-1074 
 
 the more you try, the more you have to calculate, which is a problem, because
 endlessly recursive calculations create infinite loops, which frankly are
 impossible to compute because they defy computation! Not good, not ideal, no
 thank you, not for me, no thanks, not what I'd like.
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--- #2 fediverse/572 ---
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 Hi, I'm learning about semaphores right now and trying to explain them to a
 friend. But I only sorta understand how they work - can anyone look at this
 pseudocode and tell me if I'm on the right track?
Some C pseudocode working through the semaphore design pattern. Here's the text of the pseudocode:  /* no lock example */  void start_thread(int* x) {   *x += 1; }  int main() {   int x = 0;   for (1000 times){     start_thread(&x);   }   print(x); }  /* in this case you have no idea what will print because thread A will take x and be like "ah yes it's 423" and then in the next instruction it'll be like "I'll increment this to be 424" and in the next one it'll say "okay now it's time to store 424 in the variable X" but like... there's a thousand threads all doing that at the same time, so odds are you'll have 5 that are like "ah yes this is 423 I'll set it to 424" */  /* not a good plan. Need a lock, so only one thread can use it at once. */ /* mutex example: */  void start_thread(int* x, int* x_mutex) {   *x += 1;   *x_mutex = 0; }  int main() {   int x = 0;   int x_mutex = 0;   for (1000 times){     while (x_mutex != 0){ } /* do nothing */     x_mutex = thread_id;     start_thread(&x, &x_mutex);   }   print(x); }  /* this should print 1000, but it's basically as slow as doing it single threaded. */  #define MAX 10  void start_thread(int* x, int* x_semaphore) {   *x += 1;   *x_semaphore += 1; }  int main() {   int x[MAX];   int x_semaphore = MAX;   for (1000 times) {     for (int i = 0; i < MAX; i++) {       x_semaphore -= 1;       start_thread(&x[i], &x_semaphore);     }     while (x_semaphore != MAX) { } /* do nothing */   }   int value = sum(x, MAX);   print(value); }
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--- #3 messages/181 ---
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 I know you don't want to hear this, but there is a chance that there will come
 a time where your life depends on your ability to debug a computer without the
 internet. To set up an SSH server. To install Linux. To program in C. To do
 something else that I'm not prepared for... If StackOverflow didn't exist
 because network connectivity has been lost, could you remember syntax? Maybe
 it's a good idea to set up a local LLM that can answer basic questions about
 technology. Maybe it's a good idea to set up on your parents computer, just in
 case you have to hide out there for a couple months. Maybe it's a good idea to
 download wikipedia, just in case.
 
 If I need to use a mac, I'm screwed
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--- #4 fediverse/5247 ---
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 the hardest problem in computer science is figuring out why users do what they
 do.
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--- #5 fediverse/1246 ---
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 @user-883 
 
 hehe if I don't understand how it works it's difficult for me to use things.
 My Linux friends get so exasperated with me because I'm like "cool script
 gimme like 2 days to figure it out" and they're like "bro just use these
 flags" and I'm like "no"
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--- #6 messages/1076 ---
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 [picture] now that's what I call motivated [a computer made this? no, I did,
 reflecting off of it's beautiful statistical form]
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--- #7 fediverse/2459 ---
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 this is the simplest implementation of scalable anarchism I could think of.
 tell me how it's flawed so I can improve it before I need it.
algorism is a political and economic philosophy designed to wrest power from those who may be corrupted by it, and restore dignity and agency to all of humanity.  It accomplishes this through several layers of abstraction, of votes, of control, of decisions. What do people need? How could we improve? Is there something more we could do?  The idea is to negate bureaucracy by accomplishing goals in an ad-hoc fashion rather than rely on legalism for institutional execution. Projects, not operations.  Society shall be organized into tiers of rotating peers chosen by vote. Each tier sends their top two most voted for up a level to the next tier of organization. the duty of each tier is to provide for the needs and accomplish the demands of each of their lower tier allies. In addition they should provide what they can to their representatives, who offer them on the tier above.  If a need or demand cannot be met by the team of reps, the request is passed upward. This process can be accomplished with paper and pencil, but it's much better to automate and be public.  If desired, there is a queue system to help with the allocation of resources. This system rewards patience and conservation while still allowing for rapid acquisition. Pick two: good, cheap, fast.  It includes also a recycling system - the more you give back in clean and working order, the greater the options available to you.  It is a system of distribution, not control.
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--- #8 fediverse/111 ---
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 @user-95 that's why I like programming - it's my favorite form of spelling.
 i'm not very good at remembering all the names and the numbers, but I like to
 think I can make things do a function.
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--- #9 fediverse/2475 ---
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 If you want to design a society, first learn how to build a decentralized
 scalable multiprocessor computer program.
 
 It could literally flip bits, the point is to practice architecture not
 accomplish a goal.
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--- #10 fediverse/2120 ---
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 sometimes I think performing my art was just an excuse to use Linux. At least,
 some of my art.
 
 But hey, I'm not complaining, it's awesome.
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--- #11 fediverse/316 ---
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 │ CW: mathematics      │
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 ask not "what can logarithms do for you" but rather "what shape does a
 logarithm make"
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--- #12 fediverse/3927 ---
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 okay but why has nobody ever approached AI from a game design perspective like
 seriously there should be researchers who are multidisciplined in this kind of
 thing
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--- #13 fediverse/2922 ---
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 @user-192 
 
 now I want to re-implement strings as structs in C! I don't know why I never
 thought of them that way.
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--- #14 messages/711 ---
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 https://www.desmos.com/calculator/cxayticajg
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--- #15 fediverse/2510 ---
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 @user-1074 
 
 if I wanted to accomplish this goal, I would host a fediverse server on a
 raspberry pi and post the link around the building (the owners will remove it
 so you gotta keep posting them)
 
 then, potlucks.
 
 then, friendships.
 
 then, organization.
 
 be patient with them. people are slow to be constructive.
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--- #16 fediverse/3680 ---
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 it's probably a good idea to write pseudocode, then real code, instead of
 starting with real code, and bugfixing something incomplete and more difficult
 to reason with.
 
 unless you write real code easier than pseudocode. idk do what works for you.
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--- #17 fediverse/38 ---
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 @user-36 ideally you'd convert to an arbitrary base (in this case 9) and shift
 from there, but shifting two places might work. idk I haven't thought about it.
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--- #18 fediverse/112 ---
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 I live through the moments where I find a folder of stuff I made that I forgot
 about and I can go back and see it for the first time.
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--- #19 fediverse/6437 ---
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 if I was writing a programming language, I'd name it C just to fuck with people
 
 (great, now others can decide how it's known)
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--- #20 fediverse/6292 ---
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 I'm stuck. I don't know how to leverage whatever talents I have into making
 things happen. Maybe I should seek advice from a wise elder...
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