=== ANCHOR POEM ===
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Hi,
I'm Ritz Menardi.
I'm a witch, so I'm strange and wear a funny hat.
I like colors in the dark, poetry from the heart, and scary songs about
society.
I think of myself as a synecdoche for humanity, and though I'm not always right
I try to be aligned when possible. Most people I've found aren't really like
me.
I am as I am, and
I promise,
I won't hurt you.
content warnings: autistic, scary, existential, abstract, polite, perspectives,
cannabis, color, paranoia, cringe, spirituality,
hypnosis, trans, sardonic, honest, schizo-posts,
futurist, deity, left-ism, cursed, shadowdancer,
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=== DIVERSITY RANKED ===
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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--- #2 fediverse_boost/6405 ---
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║ │ maybe i should just work on my memoir... │ ║
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║ │ I am once again begging people to understand that “the government” already knows you’re queer whether you do elaborate online opsec dance rituals or not, and if they decide to just start shooting people for being gay, they’ll do it whether the evidence is airtight or not. is that grim? yes. but you can stop giving yourself undercover superhero identity PTSD about it │ ║
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--- #4 fediverse/1582 ---
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@user-698
https://www.youtube.com/watch?v=v9EKV2nSU8w
This video is 5 years old but it's relevant
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--- #5 fediverse/5807 ---
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I'm wasted on this century.
nobody even believes in magic anymore
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--- #6 fediverse_boost/6357 ---
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║ │ External post: https://tech.lgbt/users/paleblueyedot/statuses/115644789217659891 │ ║
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--- #7 messages/2 ---
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--- #8 fediverse/1028 ---
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there's this really fun video game I like to play called "Legion TD 2" - it's
based on a Warcraft3 mod.
In this game, you make tactical and strategic decisions on a fixed term - a
competitive game between 4 or 8 players with an incredible array of randomness.
it teaches you to work with what you got, and to make decisions based on your
opponent's weaknesses. Good luck figuring out what they are, though, as you
can't just memorize them out of a book. You need to adapt, in the moment, to
the decisions of your foes, while primarily focusing your attention on
accomplishing a different task.
I really like it because it's taught me to be strategic in plenty of other
ways. I used to love the game Overwatch because it required adaptibility. The
game was always changing, so no strategy stuck forever, but every match you'd
play against a slightly different opponent.
but then Blizzard changed the game because they wanted to make more money, and
it got worse and worse at what I liked about it. Sadface. : (
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--- #9 fediverse/240 ---
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║ │ CW: game-design │ │
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║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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║ │ External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042 │ ║
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--- #11 fediverse_boost/3174 ---
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║ │ Yes I did transcribe alt text for this. My eyes hurt now. │ ║
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--- #12 fediverse/6458 ---
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gonna pre-emptively backup my fediverse archive haha just-in-case I get banned
for spamming or something teehee (totally reasonable teebeeh)
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--- #13 fediverse/2470 ---
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damn I gotta get more blue for my wardrobe
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--- #14 fediverse/6047 ---
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camouflage in an urban environment is not camo. rather, regular clothes of
black or white.
don't wear sports glasses, you look like a dummy.
revolution is when they murder everyone but your friends. this is what
happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
shoot them to death with our bullets and guns."
violence as a first aspect, cause as a third spark. "I have a strange urge to
play video games?"
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--- #15 fediverse/699 ---
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│ CW: meme │
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🖼
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--- #16 fediverse/698 ---
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│ CW: Tabletop-Roleplaying-Game │
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https://ia803203.us.archive.org/15/items/knave-1.0-en/Knave_1.0_EN.pdf
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--- #17 messages/5 ---
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--- #18 messages/4 ---
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--- #19 messages/20 ---
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My mom was always the reason I did school work. After she stopped pushing me,
I stopped moving because I didn't know how to generate my own momentum. I had
no passion and was listless. Least of all for school work.
So, how to do it better? Instead of buying toys and extravagance for kids, you
should set them up with projects. Ask what they want, and then help them build
it. Include them in your thought processes when you're problem solving, and
ask them for input. If they offer bad ideas, then *tell them*, don't just let
them fail. If you're not 100% sure but they're convinced, then trust them! Try
it out, who knows. Maybe it'll work better than what you had in mind. The goal
isn't to be BETTER than them, it's to make them BETTER than you! Not right now
(don't push too hard), but when they're your age. Like, it's best if they
accomplish more and lived life more fully than you did at your age, but don't
push them to be wise or strong or intelligent at the age they are now. Trust
that they will grow when you give them room to, and guide and cultivate them
toward goodness. For example, if they do something wrong (hitting other kids,
messing with animals, destroying objects) then guide them toward a better
path. Teach them empathy, and show them how it works by doing it yourself! Ask
them questions like "How would you feel if that happened to you?", show them
weak points and how to avoid them when playing, and give them alternatives to
the behaviors they do that directly harm others. "Maybe play with the dog this
way, instead of being rough" "Maybe you and that other kid can ride your bikes
or draw instead of fighting - or if you still want to fight, then learn how to
tell when someone is hurt and try to help them."
The goal isn't to push them really hard off a cliff in a hanglider, hoping
they can figure it out in the air, it's to strengthen their legs so they can
run fast enough that they can take off successfully.
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--- #20 fediverse/4962 ---
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humans are computers that inhale air, produce electricity, and exhale carbon.
give me a biochemical or mechanical process for doing that on a reasonable
scale for cheap and you can solve global warming by replacing power outlets
with an energy generation box. Doubles as an air purifier and UPS.
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