=== ANCHOR POEM ===
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│ CW: cursed │
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wait shit I forgot I was
then I remembered because I thought ""
and I decided I kinda liked
"don't forget me?" whatshername said
i'm in ruins, 121 guns. ha, like I'd plan for defeat! at least defeat plans in
motion, so you don't have to put aside time to prepare for it.
so glad that the world goes on turning, with or without me. not that I'm going
anywhere, at least, I don't plan to. And hey, I've already made a plan or two,
could make more if you asked [redacted]-kun, desunai or something I'm not an
anime girl
when you remember the meaning of time, you'll remember the meaning of life.
how tragic she screams with bitter praise, how manic she dreams with both of
her eyes.
listen, I'm sorry if I broke any spirits. Either they needed to break or maybe
I'm just a peril. frankly I think I'm kinda neat, which... could go both ways.
... listen, I'll worship cock if you ask me to. I'm not above flattery, and
just because mine's in a different shape doesn't mean I don't love it. Quite
the opposite.
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=== DIVERSITY RANKED ===
--- #1 fediverse/4572 ---
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goodnight,
people-who-all-agree-with-me-but-who-I-still-rant-to-anyway-because-I'm-full-of
-rage, talk to you tomorrow. or whenever.
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--- #2 fediverse/905 ---
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having trouble naming things?
just name it after it's inevitable logical conclusion! AKA the message you're
trying to get across.
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--- #3 fediverse/1171 ---
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│ CW: silly-lobster-leviathang-gods │
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@user-878
if their internal structure does not become more complex, it will be
increasingly difficult to transport vital nutrients from one part of the body
to another.
therefore, to create the perfect leviathan lobster god you'll need to find a
way to manually deliver said nutrients. Possibly by a semi-permanent injection
system, though that may harm functioning in other ways.
I'm sure their top minds are working on this as we speak.
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--- #4 fediverse/240 ---
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║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #5 fediverse/699 ---
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│ CW: meme │
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🖼
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--- #6 messages/5 ---
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--- #7 fediverse/267 ---
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the unluckiest person in the world failed the most wisdom checks.
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--- #8 fediverse/2951 ---
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I wish I could like... ride my bike somewhere for an hour or two, consult for
a bit, then ride home (or to the next place)
that'd be a fun way to apply myself, and it'd give me the chance to have some
space for myself. as long as I had time to rest, I'm usually only good for
half of a day.
unless it's a project with a lot of tasks that need coordination, like
building a house or working through a short-term urgent disaster.
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--- #9 fediverse/3184 ---
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"reboost with content warning" would be quite nice 🥰
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--- #10 fediverse/5988 ---
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but I like moonmen T.T
what if the ISS was untethered
"send thrusters to space? why bother? just use them down on the surface to get
that extra oomph!"
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--- #11 messages/455 ---
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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--- #12 fediverse/4850 ---
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people: "you need to be more direct!"
me: "I'm hiding from our enemies"
people: "who are they?"
me: "y'know, the bad guys."
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--- #13 fediverse/4773 ---
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@user-1352
... why is that unfair? I would hope that taking a break is allowed. otherwise
you burn out. cortisol overload.
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--- #14 fediverse/4644 ---
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│ CW: "really intense. and that's coming from me"-mentioned. │
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gosh now I gotta type the other one, my cat's gonna killllll me she really
doesn't like my typing in the middle o the night oops
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--- #15 fediverse/4150 ---
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│ CW: AI-LLM-mentioned-injustice-exampled │
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🖼
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--- #16 fediverse/2470 ---
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│ CW: cursing-mentioned │
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damn I gotta get more blue for my wardrobe
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--- #17 fediverse/6047 ---
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camouflage in an urban environment is not camo. rather, regular clothes of
black or white.
don't wear sports glasses, you look like a dummy.
revolution is when they murder everyone but your friends. this is what
happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
shoot them to death with our bullets and guns."
violence as a first aspect, cause as a third spark. "I have a strange urge to
play video games?"
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--- #18 fediverse/5569 ---
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│ CW: self-harm-mentioned │
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for the record, I would never kill myself. even if I were in a bunker hiding
from warcrimes, I'd wait to be Nuremberged.
frankly tho that's highly unlikely. Let's just see what the future will bring.
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--- #19 messages/534 ---
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War is hell - each casualty bids farewell to a wholely unique treasure from
this world - war is hell - there is nothing that cannot be resolved with
words. And yet we fight, and yet we pillage. War is hell, and those who demand
it must do so only to resist evil, elemental evil, the kind that wars on the
innocent and pillages the bounteous. War is hell. Fucking kill the ones who
make it.
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--- #20 messages/3 ---
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