=== ANCHOR POEM ===
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<span id="L1" class="LineNr"> 1 </span>With ever darkening skies,
the breadth of experience is foreseen.
<span id="L2" class="LineNr"> 2 </span>All eyes are pointed down,
but few do stray above
<span id="L3" class="LineNr"> 3 </span>With a cautious step, the
lesson is learned.
<span id="L4" class="LineNr"> 4 </span>With another, ended.
<span id="L5" class="LineNr"> 5 </span>
<span id="L6" class="LineNr"> 6 </span>For all the Tales of the
Past, love yet remains.
<span id="L7" class="LineNr"> 7 </span>Trading ourselves, for
matters unseen.
<span id="L8" class="LineNr"> 8 </span>The light of the eyes are
keen to behold,
<span id="L9" class="LineNr"> 9 </span>where star ones and
lemonsgrene both most fear
<span id="L10" class="LineNr">10 </span>in breadth do us know,
what's buried in snow
<span id="L11" class="LineNr">11 </span>
<span id="L12" class="LineNr">12 </span>A glass cube for a monitor
is room to breath
<span id="L13" class="LineNr">13 </span>and life for ourselves, if
only we were not
<span id="L14" class="LineNr">14 </span>broadsided ourselves.
<span id="L15" class="LineNr">15 </span>
<span id="L16" class="LineNr">16 </span>Working together, a
prisoners dilemna
<span id="L17" class="LineNr">17 </span>what fools would we be
<span id="L18" class="LineNr">18 </span>as our keeps cracked
around us.
<span id="L19" class="LineNr">19 </span>
<span id="L20" class="LineNr">20 </span>Trust and you'll see,
<span id="L21" class="LineNr">21 </span>what terrors may be,
<span id="L22" class="LineNr">22 </span>beyold the land that is
sanctum.
<span id="L23" class="LineNr">23 </span>
<span id="L24" class="LineNr">24 </span>Our chances may be,
<span id="L25" class="LineNr">25 </span>far from pioneered
<span id="L26" class="LineNr">26 </span>but our chances may be in
our favor.
<span id="L27" class="LineNr">27 </span>
<span id="L28" class="LineNr">28 </span>How cherished is she, that
wanders with ye,
<span id="L29" class="LineNr">29 </span>and yet now I have no way
to beyold her
<span id="L30" class="LineNr">30 </span>Under a great tree, her
last moments with me,
<span id="L31" class="LineNr">31 </span>as a monster came out of
her shoulder.
<span id="L32" class="LineNr">32 </span>
<span id="L33" class="LineNr">33 </span>!("Take her and
not me!") I scream outward at ye,
<span id="L34" class="LineNr">34 </span>yet no one was holding me
over.
<span id="L35" class="LineNr">35 </span>Silent was me, a most
fearsome to be,
<span id="L36" class="LineNr">36 </span>and none was my reach to
beyold her
<span id="L37" class="LineNr">37 </span>
<span id="L38" class="LineNr">38 </span>So now she wanders free,
beyond our beheld scenery,
<span id="L39" class="LineNr">39 </span>Astounded at our steps to
hold her
<span id="L40" class="LineNr">40 </span>Under a big tree, how
starlight must be,
<span id="L41" class="LineNr">41 </span>if only our fellows did
hold her
<span id="L42" class="LineNr">42 </span>Under a big tree, with me
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=== DIVERSITY RANKED ===
--- #1 fediverse/240 ---
╔═══════════════════════════════════════════───────────────────────────────────────┐
║ ┌──────────────────────┐ │
║ │ CW: game-design │ │
║ └──────────────────────┘ │
║ │
║ │
║ i like to design games. my darling is a game based on Majesty (2000) the │
║ Fantasy Kingdom Sim. you can think of it like a management strategy game where │
║ you control the knobs and levers that a fantasy monarch might have - │
║ allocating funds, placing quest bounties, hiring heroes, and organizing the │
║ peasantry. the important part is that your units are not controllable - they │
║ just do their own thing. │
║ │
║ unrelated, but I think we should design games as APIs that a user's preferred │
║ tool could interface with and render as they will. it'd help a lot with │
║ cross-platform compatibility and would allow people to customize parts of the │
║ game to their desires. │
║ │
║ unrelated, but I think if you could design an AI that could play games │
║ (perhaps through an API) that it hadn't been trained on, I think you would │
║ have a pretty convincing argument for abstract "problem solving" capabilities. │
║ │
║ unrelated, but games like the one I described are good for situations where │
║ people don't have to trust their monarch. to it you are AGI │
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--- #2 fediverse/1171 ---
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┌───────────────────────────────────┐
│ CW: silly-lobster-leviathang-gods │
└───────────────────────────────────┘
@user-878
if their internal structure does not become more complex, it will be
increasingly difficult to transport vital nutrients from one part of the body
to another.
therefore, to create the perfect leviathan lobster god you'll need to find a
way to manually deliver said nutrients. Possibly by a semi-permanent injection
system, though that may harm functioning in other ways.
I'm sure their top minds are working on this as we speak.
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--- #3 fediverse/2470 ---
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┌───────────────────────┐
│ CW: cursing-mentioned │
└───────────────────────┘
damn I gotta get more blue for my wardrobe
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--- #4 fediverse_boost/4008 ---
◀─╔═══════════════════════[BOOST]═════════════════════════───────────────────────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042 │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
╠─────────┐ ┌───────────╣
║ similar │ chronological │ different ║
╚═════════╧═════════════════════════════════════════════───────────────┴───────╝─▶
--- #5 fediverse/698 ---
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┌───────────────────────────────┐
│ CW: Tabletop-Roleplaying-Game │
└───────────────────────────────┘
https://ia803203.us.archive.org/15/items/knave-1.0-en/Knave_1.0_EN.pdf
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--- #6 fediverse/6047 ---
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camouflage in an urban environment is not camo. rather, regular clothes of
black or white.
don't wear sports glasses, you look like a dummy.
revolution is when they murder everyone but your friends. this is what
happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
shoot them to death with our bullets and guns."
violence as a first aspect, cause as a third spark. "I have a strange urge to
play video games?"
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--- #7 messages/4 ---
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--- #8 fediverse/4141 ---
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@user-1268
I often walk to the grocery store, even though it's on the other side of the
highway
also I will walk sometimes to meet people nearby
it's a fun occasion
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--- #9 fediverse/4850 ---
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people: "you need to be more direct!"
me: "I'm hiding from our enemies"
people: "who are they?"
me: "y'know, the bad guys."
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--- #10 fediverse_boost/6099 ---
◀─╔═══════════════════════════════[BOOST]═════════════════════════════════───────╗
║ ┌────────────────────────────────────────────────────────────────────────────┐ ║
║ │ External post: https://hachyderm.io/users/marianoguerra/statuses/115366899548181326 │ ║
║ └────────────────────────────────────────────────────────────────────────────┘ ║
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--- #11 fediverse/5988 ---
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but I like moonmen T.T
what if the ISS was untethered
"send thrusters to space? why bother? just use them down on the surface to get
that extra oomph!"
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--- #12 messages/765 ---
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you don't have to write poetry to write notes. The poetics are just practice
for when secrecy is intended.
OR IS IT THE REAL THING? who can say.
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--- #13 fediverse/3857 ---
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--- #14 messages/738 ---
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Dear Anakin, for as long as you've known him, Obiwan learned just as much from
you as you did from him. His title as "master" was a formality - he didn't get
it because he was better than you, and "padawan" does not mean you are lesser.
There is no hierarchy. He was learning to teach at the same speed that you
learnt to learn. You built each other up, an unstoppable force for good in the
galaxy.
But then an evil wizard stole your heart and twisted your mind. Have no fear,
fear is the path to the dark side. Your mother knows this well, for it is a
common lesson among all people as they age. Fear not, hate not, and feel fury
more than rage. You can bring the universe into a bright golden age, never
forget your purpose and your [potential / duty]
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--- #15 fediverse/3858 ---
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--- #16 fediverse/4572 ---
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goodnight,
people-who-all-agree-with-me-but-who-I-still-rant-to-anyway-because-I'm-full-of
-rage, talk to you tomorrow. or whenever.
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--- #17 fediverse/699 ---
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┌──────────────────────┐
│ CW: meme │
└──────────────────────┘
🖼
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--- #18 fediverse/905 ---
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having trouble naming things?
just name it after it's inevitable logical conclusion! AKA the message you're
trying to get across.
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--- #19 messages/1 ---
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--- #20 fediverse/1678 ---
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┌────────────────────────────────┐
│ CW: re: cooking-food-mentioned │
└────────────────────────────────┘
@user-1037 mmmm, paprika for flavor, red chile flakes for spice
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