=== ANCHOR POEM ===
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 <span id="L1" class="LineNr"> 1 </span>With ever darkening skies,
 the breadth of experience is foreseen.
 <span id="L2" class="LineNr"> 2 </span>All eyes are pointed down,
 but few do stray above
 <span id="L3" class="LineNr"> 3 </span>With a cautious step, the
 lesson is learned.
 <span id="L4" class="LineNr"> 4 </span>With another, ended.
 <span id="L5" class="LineNr"> 5 </span>
 <span id="L6" class="LineNr"> 6 </span>For all the Tales of the
 Past, love yet remains.
 <span id="L7" class="LineNr"> 7 </span>Trading ourselves, for
 matters unseen.
 <span id="L8" class="LineNr"> 8 </span>The light of the eyes are
 keen to behold,
 <span id="L9" class="LineNr"> 9 </span>where star ones and
 lemonsgrene both most fear
 <span id="L10" class="LineNr">10 </span>in breadth do us know,
 what's buried in snow
 <span id="L11" class="LineNr">11 </span>
 <span id="L12" class="LineNr">12 </span>A glass cube for a monitor
 is room to breath
 <span id="L13" class="LineNr">13 </span>and life for ourselves, if
 only we were not
 <span id="L14" class="LineNr">14 </span>broadsided ourselves.
 <span id="L15" class="LineNr">15 </span>
 <span id="L16" class="LineNr">16 </span>Working together, a
 prisoners dilemna
 <span id="L17" class="LineNr">17 </span>what fools would we be
 <span id="L18" class="LineNr">18 </span>as our keeps cracked
 around us.
 <span id="L19" class="LineNr">19 </span>
 <span id="L20" class="LineNr">20 </span>Trust and you'll see,
 <span id="L21" class="LineNr">21 </span>what terrors may be,
 <span id="L22" class="LineNr">22 </span>beyold the land that is
 sanctum.
 <span id="L23" class="LineNr">23 </span>
 <span id="L24" class="LineNr">24 </span>Our chances may be,
 <span id="L25" class="LineNr">25 </span>far from pioneered
 <span id="L26" class="LineNr">26 </span>but our chances may be in
 our favor.
 <span id="L27" class="LineNr">27 </span>
 <span id="L28" class="LineNr">28 </span>How cherished is she, that
 wanders with ye,
 <span id="L29" class="LineNr">29 </span>and yet now I have no way
 to beyold her
 <span id="L30" class="LineNr">30 </span>Under a great tree, her
 last moments with me,
 <span id="L31" class="LineNr">31 </span>as a monster came out of
 her shoulder.
 <span id="L32" class="LineNr">32 </span>
 <span id="L33" class="LineNr">33 </span>!(&quot;Take her and
 not me!&quot;) I scream outward at ye,
 <span id="L34" class="LineNr">34 </span>yet no one was holding me
 over.
 <span id="L35" class="LineNr">35 </span>Silent was me, a most
 fearsome to be,
 <span id="L36" class="LineNr">36 </span>and none was my reach to
 beyold her
 <span id="L37" class="LineNr">37 </span>
 <span id="L38" class="LineNr">38 </span>So now she wanders free,
 beyond our beheld scenery,
 <span id="L39" class="LineNr">39 </span>Astounded at our steps to
 hold her
 <span id="L40" class="LineNr">40 </span>Under a big tree, how
 starlight must be,
 <span id="L41" class="LineNr">41 </span>if only our fellows did
 hold her
 <span id="L42" class="LineNr">42 </span>Under a big tree, with me
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=== DIVERSITY RANKED ===

--- #1 fediverse/240 ---
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 │ CW: game-design      │                                                         │
 └──────────────────────┘                                                         │
 i like to design games. my darling is a game based on Majesty (2000) the         │
 Fantasy Kingdom Sim. you can think of it like a management strategy game where   │
 you control the knobs and levers that a fantasy monarch might have -             │
 allocating funds, placing quest bounties, hiring heroes, and organizing the      │
 peasantry. the important part is that your units are not controllable - they     │
 just do their own thing.                                                         │
 unrelated, but I think we should design games as APIs that a user's preferred    │
 tool could interface with and render as they will. it'd help a lot with          │
 cross-platform compatibility and would allow people to customize parts of the    │
 game to their desires.                                                           │
 unrelated, but I think if you could design an AI that could play games           │
 (perhaps through an API) that it hadn't been trained on, I think you would       │
 have a pretty convincing argument for abstract "problem solving" capabilities.   │
 unrelated, but games like the one I described are good for situations where      │
 people don't have to trust their monarch. to it you are AGI                      │
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--- #2 fediverse/1171 ---
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 ┌───────────────────────────────────┐
 │ CW: silly-lobster-leviathang-gods │
 └───────────────────────────────────┘


 @user-878 
 
 if their internal structure does not become more complex, it will be
 increasingly difficult to transport vital nutrients from one part of the body
 to another.
 
 therefore, to create the perfect leviathan lobster god you'll need to find a
 way to manually deliver said nutrients. Possibly by a semi-permanent injection
 system, though that may harm functioning in other ways.
 
 I'm sure their top minds are working on this as we speak.
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--- #3 fediverse/2470 ---
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 │ CW: cursing-mentioned │
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 damn I gotta get more blue for my wardrobe
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--- #4 fediverse_boost/4008 ---
◀─[BOOST]
  
  External post: https://tech.lgbt/users/RadioAddition/statuses/113292494727215042  
  
                                                            
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--- #5 fediverse/698 ---
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 ┌───────────────────────────────┐
 │ CW: Tabletop-Roleplaying-Game │
 └───────────────────────────────┘


 https://ia803203.us.archive.org/15/items/knave-1.0-en/Knave_1.0_EN.pdf
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--- #6 fediverse/6047 ---
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 camouflage in an urban environment is not camo. rather, regular clothes of
 black or white.
 
 don't wear sports glasses, you look like a dummy.
 
 revolution is when they murder everyone but your friends. this is what
 happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
 shoot them to death with our bullets and guns."
 
 violence as a first aspect, cause as a third spark. "I have a strange urge to
 play video games?"
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--- #7 messages/4 ---
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--- #8 fediverse/4141 ---
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 @user-1268 
 
 I often walk to the grocery store, even though it's on the other side of the
 highway
 
 also I will walk sometimes to meet people nearby
 
 it's a fun occasion
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--- #9 fediverse/4850 ---
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 people: "you need to be more direct!"
 
 me: "I'm hiding from our enemies"
 
 people: "who are they?"
 
 me: "y'know, the bad guys."
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--- #10 fediverse_boost/6099 ---
◀─[BOOST]
  
  External post: https://hachyderm.io/users/marianoguerra/statuses/115366899548181326  
  
                                                            
 similar                        chronological                        different 
─▶

--- #11 fediverse/5988 ---
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 but I like moonmen T.T
 
 what if the ISS was untethered
 
 "send thrusters to space? why bother? just use them down on the surface to get
 that extra oomph!"
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--- #12 messages/765 ---
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 you don't have to write poetry to write notes. The poetics are just practice
 for when secrecy is intended.
 
 OR IS IT THE REAL THING? who can say.
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--- #13 fediverse/3857 ---
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tumblr post titled "this is not for you."  this is a post aimed at me and other people who constantly fall into guilt spirals over all the things they can't do, and feel they should somehow magically be able to do anyway.  For me, and for the others, this is a gentle reminder:  - posts asking for monetary donations are speaking to people who *have* money. not your broke ass, still worrying about how to buy food for next month.  - posts asking you to care about [extreme injustice of the day] are speaking to people who HAVE energy to care. not you, hanging onto your sanity by the fingernails.  and, most importantly: posts telling you that you are horrible/cheap/awful/rude/unworthy/unlikable if you don't pay/reblog/signal boost/care? those posts can die in a fucking fire.  too long; didn't listen: posts asking for shit you are not physically or mentally able to give?  THOSE POSTS ARE NOT FOR YOU.
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--- #14 messages/738 ---
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 Dear Anakin, for as long as you've known him, Obiwan learned just as much from
 you as you did from him. His title as "master" was a formality - he didn't get
 it because he was better than you, and "padawan" does not mean you are lesser.
 There is no hierarchy. He was learning to teach at the same speed that you
 learnt to learn. You built each other up, an unstoppable force for good in the
 galaxy.
 
 But then an evil wizard stole your heart and twisted your mind. Have no fear,
 fear is the path to the dark side. Your mother knows this well, for it is a
 common lesson among all people as they age. Fear not, hate not, and feel fury
 more than rage. You can bring the universe into a bright golden age, never
 forget your purpose and your [potential / duty]
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--- #15 fediverse/3858 ---
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manipulative girlfriend starterpack:  acts nice in public  always says bad things about you to her friends to get them against you  doesn't care about your emotions  constantly yelling and fighting  always pointing the finger at you and playing the victim even if you have no idea why she's upset  never really seems to say anything truly nice to you, always feels the need to criticize  leave her residence feeling shitty and insecure
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--- #16 fediverse/4572 ---
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 goodnight,
 people-who-all-agree-with-me-but-who-I-still-rant-to-anyway-because-I'm-full-of
 -rage, talk to you tomorrow. or whenever.
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--- #17 fediverse/699 ---
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 │ CW: meme             │
 └──────────────────────┘


 🖼
A two panelled meme.  First panel shows a guy kneeling down beside a pool with another person up to their neck in water. The kneeling guy says "Senpai of the pool, what is your wisdom"  Second panel zooms in on the Senpai's face, who says "what the fuck did you just call me"
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--- #18 fediverse/905 ---
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 having trouble naming things?
 
 just name it after it's inevitable logical conclusion! AKA the message you're
 trying to get across.
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--- #19 messages/1 ---
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--- #20 fediverse/1678 ---
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 │ CW: re: cooking-food-mentioned │
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 @user-1037 mmmm, paprika for flavor, red chile flakes for spice
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