=== ANCHOR POEM ===
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first you gotta build an entire simulation of the game mechanics. Essentially,
building the game from scratch without any of the graphics. Sorta like those
aimbot games for Overwatch, or KSU or w/e the aim training game was. Then,
map the relationship between various objects in the game to a table situated
a level above them. So, like, a barrel can be climbed on or walls can be used
as cover or w/e the game you're playing is. Have a table one level above that
relationship (an abstraction, if you will) and record the conclusion. Then take
one more step back, then another, and another, all the way to the present.
Essentially, processing backward.
Eventually you'll get to the present moment, and ideally you'd do it in one
step - this is why it's important to map things on two dimensional planes, so
that you can aim. Anyway here's the steps: 1. recognize the environment, 2.
Take one step backward from each object in the environment (predicting it's
motion, you might say) and on and on gathering ideas about how git'll move
next. Draw a 2d line (on a map, as the crow flies) then another about halfway
to the target and it'll be +/- a certain amount. So you'll add another dot on
the graphed line at x=(1/2 of the distance) - x being of course the distance
and y being concieved of as the distance from the shortest possible route.
sorta like throwing a ball at a wall and making ripples.
the projected cone is a field of perception - the interpretation of what's at
stake. Life, and existence, is little more than a perspective applied on (or by
) a biological machine. What separates the man from the animal? Nothing but
time, as all evolution teaches us.
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=== DIVERSITY RANKED ===
--- #1 fediverse/1101 ---
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@user-803
reading this made me cry T.T
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--- #2 fediverse_boost/4008 ---
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there's this really fun video game I like to play called "Legion TD 2" - it's
based on a Warcraft3 mod.
In this game, you make tactical and strategic decisions on a fixed term - a
competitive game between 4 or 8 players with an incredible array of randomness.
it teaches you to work with what you got, and to make decisions based on your
opponent's weaknesses. Good luck figuring out what they are, though, as you
can't just memorize them out of a book. You need to adapt, in the moment, to
the decisions of your foes, while primarily focusing your attention on
accomplishing a different task.
I really like it because it's taught me to be strategic in plenty of other
ways. I used to love the game Overwatch because it required adaptibility. The
game was always changing, so no strategy stuck forever, but every match you'd
play against a slightly different opponent.
but then Blizzard changed the game because they wanted to make more money, and
it got worse and worse at what I liked about it. Sadface. : (
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--- #4 fediverse_boost/3174 ---
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║ │ Yes I did transcribe alt text for this. My eyes hurt now. │ ║
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--- #5 fediverse_boost/6270 ---
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║ │ I am once again begging people to understand that “the government” already knows you’re queer whether you do elaborate online opsec dance rituals or not, and if they decide to just start shooting people for being gay, they’ll do it whether the evidence is airtight or not. is that grim? yes. but you can stop giving yourself undercover superhero identity PTSD about it │ ║
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--- #6 fediverse/6047 ---
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camouflage in an urban environment is not camo. rather, regular clothes of
black or white.
don't wear sports glasses, you look like a dummy.
revolution is when they murder everyone but your friends. this is what
happens, ya dingus not ideal. "okay who are the bad guys here? okay let's go
shoot them to death with our bullets and guns."
violence as a first aspect, cause as a third spark. "I have a strange urge to
play video games?"
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--- #7 fediverse_boost/2183 ---
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"trick or treat" doesn't mean "give me a trick or a treat"
that's awfully presumptuous and demanding.
No, it means "give me a treat or I'll trick you" meaning "give me my candy tax
or I'll fuck up your lawn"
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--- #9 fediverse/3972 ---
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║ │ CW: immigration-social-designs-national-cultures-mentioned │ │
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║ │
║ │
║ if people at home had half as much compassion, respect, and reverence for the │
║ people abroad that the people abroad have for the people at home, we could │
║ have a truly multicultural society. │
║ │
║ instead, we get melting pots which melt you down and combine into a new, third │
║ thing. And in America we really have a multitude of miniature melting pots │
║ creating subcultures of racial, religious, professional, or other origin. │
║ │
║ Neither approach is entirely good, and neither entirely bad. They're different. │
║ │
║ America is the largest melting pot design, but sufficiently large cities find │
║ them popping up in the strangest of places. │
║ │
║ My thoughts go out to the Americans abroad, whether in peace, war, or times of │
║ hiding, know that we are grown from the same tree and our apples have fallen │
║ on different sides of the hill carrying us to worlds beyond. But still our │
║ heritage binds us, so I care for you. I pray that you will ask me if you need │
║ my aid, and I will do so too unto you. │
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--- #10 messages/74 ---
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https://www.reddit.com/r/leaves/comments/uqzz33/can_anyone_give_me_some_pros_of
_quitting_smoking/
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--- #11 fediverse/4962 ---
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humans are computers that inhale air, produce electricity, and exhale carbon.
give me a biochemical or mechanical process for doing that on a reasonable
scale for cheap and you can solve global warming by replacing power outlets
with an energy generation box. Doubles as an air purifier and UPS.
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--- #12 messages/455 ---
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I don't understand why modern software isn't error correcting. We shouldn't
have any bugs in this day and age.
For example, if you're missing a dependency then why doesn't your program try
to, I dunno, download that dependency to the program's installation directory
and use it there? Seriously there are very few problems that are unsolvable!
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--- #13 fediverse/1582 ---
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@user-698
https://www.youtube.com/watch?v=v9EKV2nSU8w
This video is 5 years old but it's relevant
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--- #14 messages/534 ---
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War is hell - each casualty bids farewell to a wholely unique treasure from
this world - war is hell - there is nothing that cannot be resolved with
words. And yet we fight, and yet we pillage. War is hell, and those who demand
it must do so only to resist evil, elemental evil, the kind that wars on the
innocent and pillages the bounteous. War is hell. Fucking kill the ones who
make it.
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--- #15 fediverse/1181 ---
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@user-171
Hi, I wanted to say that all the posts you boost significantly improve my time
on the fediverse. I appreciate you and value you, and my feed is made more
engaging due to the things you find interesting enough to share. Thank you.
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--- #17 fediverse/5807 ---
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I'm wasted on this century.
nobody even believes in magic anymore
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--- #18 messages/4 ---
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--- #20 fediverse_boost/6207 ---
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