Poems in true chronological order by post date
-> file: fediverse/2123 ═════════════════════════════════════════════════────────────────────────────────── Every time you see the same dog being dog-sat by another person it's an opportunity to make a new friend. or do you not know your apartment neighbors? do they not wander through your shared yards? the ones with dogs, at least. and no, I don't know many of my neighbors. these are considerations to be taken note of for future forethought planning. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧══════════════════════════════════════─────────────────────┴───────────┘ -> file: fediverse/2124 ╔═════════════════════════════════════════════════─────────────────────────────────┐ ║ seriously, just google docs mixed with WC3 editor. │ ║ │ ║ boom, infinite storytelling device. As long as you were good with it, which was │ ║ something that a CHILD could learn in like 3-6 months. │ ║ │ ║ Seems like it could be an ENTIRELY NEW SKILL that people could play with. │ ║ │ ║ But no, we learn excel and word in class at middle school. │ ║ │ ║ boring. │ ║ │ ║ I'd rather learn Bash or terminal customization or memory hierarchy │ ║ organization. │ ║ │ ║ Yeah I mean that's cool but dude have you heard of multithreading? It's so │ ║ cool, you can run like 500 different thoughts at once. It's amazing. │ ║ │ ║ ... I dunno, but I'm sure there's times when you'd want to use it. Like, │ ║ processing a lot of data little-by-little. │ ║ │ ║ like, what if you had a camera feed of EVERY social media perspective AT ALL │ ║ TIMES. Like, an instance admin streaming your inputted text to their databanks │ ║ that they can project onto an LLM which interprets and identifies mis-aligned │ ║ or altered direction units and mark them as "flagged", whatever that means, for │ ║ their future the algorithm doesn' │ ╟─────────┐ ┌───────────┤ ║ similar │ │ different │ ╚═════════╧══════════════════════════════════════──────────────────────┴───────────┘ -> file: fediverse/2125 ═════════════════════════════════════════════════────────────────────────────────── My parents got divorced during the Burning Crusade. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧══════════════════════════════════════─────────────────────┴───────────┘ -> file: fediverse/2126 ╔═════════════════════════════════════════════════─────────────────────────────────┐ ║ There was this great game growing up called Neverwinter Nights 2 - I never │ ║ really played it, but it was renowned for it's map-editor functionality. You │ ║ could join a person's "game", when really they were in the editor window, and │ ║ they could BUILD THE GAME RIGHT IN FRONT OF YOU. It was like, computer skill │ ║ performance gameplay improv. It was beautiful. │ ║ │ ║ I did, however, play a Warcraft 3 mod with all the same ideas. Except, it was │ ║ ONLY IN RAM. YOU COULD NOT SAVE. │ ║ │ ║ so it was a lot simpler, and O M G it was the coolest thing ever. │ ║ │ ║ I played it like, twice though. Nobody ever hosted it, nobody ever showed me │ ║ how. │ ║ │ ║ I tried to play it single-player, but I couldn't understand the mechanics. Not │ ║ simple enough for me, I guess. │ ║ │ ║ I couldn't help but think how many cool games a person could make if they could │ ║ do that with the Warcraft 3 editor itself. │ ║ │ ║ Because I did work with that, a lot, which was NOT in RAM, but instead stored │ ║ to the hard drive. │ ║ │ ║ Hard drives which I've since lost, of course, but drop me in and I know ho │ ╟─────────┐ ┌───────────┤ ║ similar │ │ different │ ╚═════════╧══════════════════════════════════════──────────────────────┴───────────┘ -> file: fediverse/2127 ╔═════════════════════════════════════════════════─────────────────────────────────┐ ║ what if we had a "taxi" service that was just a "train" that came every 15 │ ║ minutes and was in a tiny little │ ║ car-like-electronic-motor-not-engine-driven-device that could traverse over │ ║ park-trails. You could see the countryside, as it twisted through a city! It'd │ ║ be beautiful! And it'd be auto-driven. Something that DIDN'T NEED to avoid │ ║ pedestrians, they could just... step out of the way. Like, if any were close, │ ║ it'd be able to slow down completely. │ ║ │ ║ You wouldn't SPEED past a PLAYGROUND, WOULD YOU? │ ║ │ ║ funny story, growing up I grew accustomed to death quite fast because I lived │ ║ on a country-road nearby a medium large city. I say medium large because it │ ║ felt that way, but it had fewer than 10,000 people. │ ║ │ ║ But a large road was right in front of my family's farm-house property. │ ║ │ ║ and a lot of my pets wandered off and got killed. │ ║ │ ║ People drove 65 in a 40 mile per hour zone and so they didn't have a chance to │ ║ stop. │ ║ │ ║ Cars at that speed are like 6x the distance of an animal's │ ║ fear-sensing-perception, so... I learned qu │ ╟─────────┐ ┌───────────┤ ║ similar │ │ different │ ╚═════════╧══════════════════════════════════════──────────────────────┴───────────┘ -> file: fediverse/2128 ═════════════════════════════════════════════════────────────────────────────────── I love petting dogs on walks! Unless their owner seems to be in a hurry, which they often do if they aren't outside to enjoy the scenery, but rather to get through the next part. people walking up to a dog owner and asking to pet their dog is part of the scenery. If you don't stop and look around once in a while, you might miss it. (but often, I'm on my way somewhere else, which is a blessed opportunity that you can only get if you live on the opposite end from your destination of a trail.) We should have trails in ALL DIRECTIONS from ALL PLACES to ALL PLACES. Otherwise, you won't see people and connect to them face-to-face. All you see is a front-bumper, the sparkling of a reflection off the light as it's casting a beam from the other direction (where the car it's reflecting off of is) ah yes the "car" that it's reflecting - that person yeah them right there! You'll never know them. Of course not, they're way over there. But they exist, just as you and just as I, and that's part of being part of a life. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧══════════════════════════════════════─────────────────────┴───────────┘ -> file: fediverse/2129 ╔═════════════════════════════════════════════════─────────────────────────────────┐ ║ ah, post them all at once, then we can get past the strange potentially │ ║ important variable. │ ║ │ ║ Dealing with a live-system you gotta take a couple precaucionary steps from the │ ║ hold. Or the gap, on the subway. But really it's more like the entrance to a │ ║ theme-park ride. one of the ones with a story, you know. the ones like at │ ║ Disney World, or sometimes not really at Universal, yeah they usually just used │ ║ stories they already had. cheapos. then Disney started renovating their rides │ ║ and changing them because they "weren't close enough to the intended spirit of │ ║ the [ride/intellectual property].". and so they were changed, to basically be │ ║ the same story as the movies. How tragic, that nobody understood. │ ║ │ ║ I like what they did with Pirates of the Carribean, they basically added Jack │ ║ Sparrow in the corner doing something unrelated. To explain why he wasn't │ ║ really part of the story, even though he was similar thematically. THAT WAS SO │ ║ MUCH BETTER I think, because it preserved the initial narrative, only providing │ ║ more co │ ╟─────────┐ ┌───────────┤ ║ similar │ │ different │ ╚═════════╧══════════════════════════════════════──────────────────────┴───────────┘ |