Poetry Collection

Poems in true chronological order by post date

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 -> file: fediverse/1022
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 @user-750 
 
 if you aren't afraid, then either you aren't in danger or you've misjudged your
 opponent.
 
 if you're constantly afraid, then they cannot yet defeat you.
 
 EDIT: either that, or they need you.
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 -> file: fediverse/1024
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 @user-753 
 
 mutual aid is only something separate from your human responsibilities because
 capitalism insists that your loyalty is to the company, not to your neighbors,
 your friends on the opposite sides of the earth, this planet we owe all to, and
 all of posterity.
 
 @user-754
 
 mutual aid is good, actually, because we don't talk to each other and plan a
 way to fix it permanently.
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 -> file: fediverse/1025
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 @user-753 
 
 oh. yeah ur right my b
 
 if we view ourselves as a collective, mutual aid could be conceived of as a
 transport network, or goods and services from one place to another. Sure would
 be nice if there was like, a group of people or an organization that
 distributed mutual aid in an equitable way that helped improve people and
 places.
 
 but, like you said, it's borrowing rent money from next month to buy food and
 gas for next week so you can get to your job that should pay you before rent is
 due but they've been late before. sure seems like a tenuous existence, one that
 is vulnerable.
 
 some of us have dollars, some of us are poor. some of us work harder, and some
 of us eat fewer.
 
 error what I'm saying is that a circular line of people passing water to douse
 the fire (if there's a fire near them) is vulnerable and weak to stressors if
 either A. the total supply of water diminishes, but the demands are exactly
 met, or B.
 
 their strategy is to let the weak starve, which is why there's so few
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 -> file: fediverse/1026
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 need ability to search my own profile so I can find things I once said and say
 them again without having to write a new poem about it. especially alt-text...
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 -> file: fediverse/1027
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 @user-246                                                                        │
 one thing you can rely on about evil: it presents itself as such.                │
 "you can always rely on bad people to turn mean."                                │
 (nobody's beyond forgiveness, but we also need to protect ourselves.)            │
 in video games, going with a defensive build is a valid strategy depending on    │
 how it's values align. If attacking scales better than defending, in terms of    │
 "effectiveness at the most difficult part" (usually the last 90% takes 10% of    │
 the effort) then it's a better strategy. But if your win condition is to         │
 outlast your opponent, then all you need to do is time your aggression for when  │
 they begin fracturing.                                                           │
 "I'm sure you don't know this, but once garth fought a dragon. they crashed      │
 through the skies and littered the fields of their home with the broken and      │
 crashed symbols of their own. garth defeated the dragon when one of it's claws   │
 broke, thus giving him the advantage. he took from that fight a shield of        │
 dragonscale, and a tabard made out of some cloth."                               │
 in a contest of wills, the first sign of weakness is whe                         │
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 -> file: fediverse/1028
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 there's this really fun video game I like to play called "Legion TD  2" - it's
 based on a Warcraft3 mod.
 
 In this game, you make tactical and strategic decisions on a fixed term - a
 competitive game between 4 or 8 players with an incredible array of randomness.
 
 it teaches you to work with what you got, and to make decisions based on your
 opponent's weaknesses. Good luck figuring out what they are, though, as you
 can't just memorize them out of a book. You need to adapt, in the moment, to
 the decisions of your foes, while primarily focusing your attention on
 accomplishing a different task.
 
 I really like it because it's taught me to be strategic in plenty of other
 ways. I used to love the game Overwatch because it required adaptibility. The
 game was always changing, so no strategy stuck forever, but every match you'd
 play against a slightly different opponent.
 
 but then Blizzard changed the game because they wanted to make more money, and
 it got worse and worse at what I liked about it. Sadface. : (
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 -> file: fediverse/1029
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 @user-246 
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