Poems in true chronological order by post date
-> file: fediverse/3966 ╔═════════════════════════════════════════════════════─────────────────────────────┐ ║ ┌─────────────────────────────────────────┐ │ ║ │ CW: re: Thoughts// anarchist //whatever │ │ ║ └─────────────────────────────────────────┘ │ ║ │ ║ │ ║ @user-1298 │ ║ │ ║ I believe that self defence is a myth, and should not be relied upon, because │ ║ anyone who is rotten in their heart might prey upon you (who might defend │ ║ yourself) just as easily as a cripple in a cart or a grannie walking her cats │ ║ in the park. │ ║ │ ║ The process you're describing is exile. And that works when you can cast people │ ║ out of your stone-walled town. But in the modern era, there are no places for │ ║ these people to go, so we hold them with cruel iron bars in cages far │ ║ underground. │ ║ │ ║ It's not ideal, but would you rather they find someone else to harm, or would │ ║ you rather invite power's corruption into your heart and take an oath to │ ║ protect the weak and innocent? │ ║ │ ║ Evil is everyone's problem. It lurks within us, and leaps forth in times of │ ║ turmoil and stress. We are human savages, after all, and our nature is that of │ ║ a wild beast given a spark of intelligence through countless generations of │ ║ gossip and generosity. │ ║ │ ║ Humans are good for the most part. Some have lead poisoning │ ╟─────────┐ ┌───────────┤ ║ similar │ │ different │ ╚═════════╧══════════════════════════════════════════──────────────────┴───────────┘ -> file: fediverse/3967 ══════════════════════════════════════════════════════───────────────────────────── ┌─────────────────────────────────────────┐ │ CW: re: Thoughts// anarchist //whatever │ └─────────────────────────────────────────┘ @user-1298 My understanding is that you essentially want to defang power such that it cannot harm innocent people? That's... not such an easy task. If I had an answer that could fit within a twitter post like this one then I would give it to you. ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ -> file: fediverse/3968 ══════════════════════════════════════════════════════───────────────────────────── be strong, do not become savage ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ -> file: notes/coh-waves-of-playerbases ══════════════════════════════════════════════════════───────────────────────────── imagine if there was a stacking inf bonus to players who played on red / blueside which increased or decreased depending on either A. the number of players online at the time, B. the proportion of players playing on that team versus the other, or C. the time of day. Essentially helping to cure the faction imbalance by offering rewards to one side or the other which would encourage a certain group in the population of the game to change sides or not. perhaps frequent changing could grant a title called "mercenary" or something like "log in for each consecutive day for 10 days straight and each day switch faction alignment at least once" ... anyway you could cure the faction imbalance between redside / blueside by offering an INF reward for playing on each side one by one alternating like an iterator first red then blue or first blue then red either way it doesn't matter because it'll switch after a while and encourage everyone to switch sides. And the way the character responds to that stimulus tells you a bit about their character's personality. also... it should not affect AE or Pocket D farms. Nor missions, TFs, or anything else. they should SOLELY impact open world patrolling / hunting. I believe this would not only incentivize people to spend time in the open world (which is a mostly unused piece of game assets) but it would also increase the visibility of the newly bolstered faction numbers. Think about it - if everyone who switched sides is out in the open world, then they could see each other. They could fight the same mobs, and team up together. In doing so, they could form greater and greater supergroups - if only through their interactions with one another as they level up. If they're lucky, the guild they're recruited into has similar interests in mind like doing raiding or PvP or economics or alts or whatever. And they each have their own different styles of operating, it's soooo cute. Like alt guilds will pop up and then migrate to a new one as people make new alts and grow tired of them at higher levels. It's great. I love MMOs! I wish people put half as much effort into making an open source WoW client that they do programming game engines like Godot or Raylib or Bevy. If such a thing was created, we could have a new rennaisance in indie MMO development. It would become fully non-proprietary, the entire game-platform-stack. Meaning anyone could create their own MMO off of it, because (crucially) the serverside soft- -ware has already been reverse engineered. And open sourced. Seriously. You wanna make as much bank as Steam? Make an open source client that lets you design while in it. Then you could charge people for all the games that they played that were designed and hosted by you the content designing software maker. ... okay it's probably not that simple I'm going to go play Unreal Tournament2k4 ` ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ -> file: messages/555 ══════════════════════════════════════════════════════───────────────────────────── The biggest problem in my mind with socialism is that you could get all of the workers into a room before finding out that they don't like each other ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ -> file: messages/556 ══════════════════════════════════════════════════════───────────────────────────── [Image: image.png] ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ -> file: messages/557 ══════════════════════════════════════════════════════───────────────────────────── [Image: 20241010_165149.jpg] ┌─────────┐ ┌───────────┐ │ similar │ │ different │ ╘═════════╧═══════════════════════════════════════════────────────────┴───────────┘ |