Poetry Collection

Poems in true chronological order by post date

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 -> file: fediverse/1114
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 steganography is hiding the meaning of a message in a conversation or            │
 interaction that would only be understood by someone possessing the perspective  │
 of the person you're sending a message to.                                       │
 if you talk to a doctor very medically about what symptoms you're experiencing,  │
 they can more accurately aid you rather than if you used words that could be     │
 misunderstood.                                                                   │
 however, most problems are kinda... mental? so they know when to prescribe       │
 paracetemol. [light, non-addictive painkiller for minor aches and pains] [also   │
 placebos too, same purpose]                                                      │
 ... anyway by hiding a meaning that is only understood by a certain group of     │
 people who possess shared experiences of the [act of] definition of the feeling  │
 or expression you're trying to convey, [people who understand the meaning of     │
 certain memes]                                                                   │
 if you see behind the curtain, you can never explain the rules that define the   │
 game. That's alright though, because you can still make decisions based on it.   │
 Sadly, not convey information, like that one roman lady who was cu               │
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 similar │                                                            │ different
the post was cut short because of the 1024 character work limit. Most of my posts are like that sadly, but I like this limitation. Otherwise, I'd post somewhere else that allowed more characters for each message.  the idea is to run with a large toy airplane, one that catches the wind. As you reach the zenith of your trajectory, you release your grip on the airplane's path of ascent. In doing so, you've launched a glider, and to where it shall wander is not news that you'd ever be of the wiser. But that's not important - the purpose of the experience is to show you how to use your intent and expression to empower and help another. For through our unity, we can accomplish all that we desire.  anyway, here's the extra text of the message:  "decisions based on it. Sadly, not convey information, like that one roman lady who was cute - sapphos was her name I think? Wait, what did you think I was going to say?"

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 -> file: fediverse/1115
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 huh that's weird I wonder why that's the case - ports are like, a networking
 thing right?
a screenshot of a web page describing which networking ports must be forwarded by the router to the correct application. essentially, taking information in a specifically defined format from the internet and applying it to the current state of the game. Like, a MUD where each player's experience updates according to the actions of others.  you know, I think people would enjoy MUDs a lot more if they played on a screenreader. Just a hunch.  Anyway  The ports needed to be forwarded in order for the multiplayer capabilities of the video game Unreal Tournament 2004 are: UDP 7777-7778, 7787, and 28902  the ports for the steam version of the game are those numbers, but in addition these: 27015, and the range between 27031 and 27036. The question is, if the versions of the game are the same, then why the requirement of additionally forwarded ports? Perhaps for the game servers, which are run on the steam website. [computing infrastructure, servers and the like]  or perhaps [scary] they're harvesting your data, or farming bitcoins or something. it's difficult to tell except through careful analysis of the power draw requirements of the original game when compared to the Steam version (which came later.) In doing so they could isolate the amount of differential in the computing requirements of the application (Unreal Tournament 2004), or [interruption]  perhaps they'll go down a different path. Who can say. IT's a detective story, for someone far more equipped than me. I am just a tec

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 -> file: fediverse/1116
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 ┌──────────────────────┐                                                         │
 │ CW: eye-contact      │                                                         │
 └──────────────────────┘                                                         │
 It's important to build self-hostable computing components of video games (as    │
 in, old style games where you could host a server on any machine instead of      │
 just the ones owned by the corporation) (as in, your machine, yes yours)         │
 (something you can control and observe, something within your control)           │
 ======================= stack overflow =====================                     │
 there are two ways to play Unreal Tournament (capture the flag) gamemode. The    │
 first is to run past all your enemies and fire at them as you pass, which is     │
 what some of the bots are designed to do. The rest stay on defence, and defeat   │
 any enemies that approach.                                                       │
 however, they never push the borders of their "territory" forward - each         │
 according to the different "lanes" or "directions of approach"                   │
 I like the use 32 bots, to simulate a more consistent gameplay experience. It    │
 feels more like ww1, fighting over ground, pushing forward and attempting to     │
 outmaneuver your foes.                                                           │
 some allies will approach from behind, and you let them pass forward while       │
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 -> file: fediverse/1117
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 │ CW: guns-mentioned-violence-pacific-rim-mecha-movie │
 └─────────────────────────────────────────────────────┘
 
 
 @user-521 
 
 perhaps we as humans needed to face them not just physically, but spiritually
 as well. Hence the focus on willpower and fighting prowess.
text from the post that was included in the image, but not the text body of the post:  perhaps we as humans needed to face them not just physically, but spiritually as well. Hence the focus on willpower and fighting prowess.  at the beginning of the movie they might try shooting them with guns / explosives, I forget? if they don't work then maybe it's because these types of monsters don't "believe" it'll work (because they don't "get" what an explosion is) but punching it will because they "get" what being punched implies  ... haven't seen the movie in a while. They're from a different dimension, right?

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 -> file: fediverse/1118
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 │ CW: re: Product warning: Aveeno products have been reformulated, now harmful for │
 │ people with allergies                                                        │
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 @user-820 
 
 the reason they do that is because they want to alienate you as a customer.
 
 your needs are too specific, they are not that of the majority where they
 derive their profit. so they dismantle the operational functionalities
 necessary to provide the product that you are adapted to, that best suits your
 needs. In doing so, they perhaps save some money, you can't tell of course. why
 would they tell you why they're hurting you by depriving you of a product you
 depend on?
 
 how cruel
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 -> file: fediverse/1119
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 @user-823 
 
 which is why I find it difficult to take them in the morning =P
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 -> file: fediverse/1120
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 @user-17 
 
 bandcamp but be aware the company recently changed ownership hands, so be on
 the lookout for alterations in the functionality of your exchanges with them
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