=== ANCHOR POEM ===
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 could give us some experience organizing small, short-term projects to
 accomplish specific goals and tasks in an ad-hoc way that relied less upon
 procedure and more on "I think so-and-so knows something about that, they were
 looking into those files and posted a breakdown of how they work yesterday"
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=== SIMILARITY RANKED ===

--- #1 fediverse/3643 ---
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 if you cannot rapidly reorganize, then you are not organized.
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--- #2 fediverse/2293 ---
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 @user-1218 
 
 true, which is why such an idea should be more than a formality, more than a
 technicality, and closer to a schedule or event-driven system.
 
 "Well, the duration on this-or-that project elapsed, and the team assigned to
 study it has produced these scientific results. Look on page 7 there's a
 pretty cool graph! What should we try next, to compare with what we just
 tried?"
 
 repeat until we all decide that one of the methods we tried was the best, then
 re-implement that one if necessary and mark it as "long-term"
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--- #3 fediverse/643 ---
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 maybe our most experienced and talented individuals should get together and
 work on a project. We could just... see what they come up withlawful good
 aligned project manager
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--- #4 fediverse/6394 ---
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 I wish I had a project manager who managed me and like 4 other me's to work on
 our own individual projects without me needing to know about or work with the
 other me's
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--- #5 fediverse/5646 ---
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 "you know what you never really hear anyone say?
 
 I need more projects."
 
 they should be allocated more resources so they can accomplish their
 objectives one-by-one as a matter of course.
 
 easy, if we all help each other.
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--- #6 fediverse/364 ---
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║ okay here's an idea, waterfall project management where the program is           │
║ developed one tiny piece at a time while being streamed to the entire company.   │
║ Everyone would submit answers which could be upvoted / patched / rewritten as    │
║ the main viewer cycles through each aspect of the project, checking for          │
║ updates to it's design that were suggested by developers or whatever.            │
║ Basically, one person (or one team) gets to write the actual source code,        │
║ while everyone else is just offering suggestions. You could break it up by       │
║ specialty, but the whole point is that everyone gets a complete picture of how   │
║ the program (and organization) is structured. Which should give the employees    │
║ more power to generate value for the company. All around a good deal I think?    │
║ Especially if the main viewer took time to explain each and every part so that   │
║ every viewer had the chance to understand.                                       │
║                                                                                  │
║ the reason why order is important is that our actions ripple through eternity.   │
║ we must set a good example for all the baby aliens, don't you think?             │
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--- #7 fediverse/5001 ---
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 "we'll figure out how it works after we push to prod"
 
 yeah okay point taken.
 
 How about this:
 
 for every large decision, write a little essay about why you made the choice
 that you did.
 
 Observe, Orient, Decide, Act, Explain. OODAX : )
 
 Make sure you connect your goal to one or more of these three colors:
 
 red : people
 green : places
 blue : things
 
 and then explain which numbers you're going to gather to determine whether or
 not it worked.
 
 If someone has a problem with your choice, show them the essay, and let them
 write an essay of their own.
 
 If they still have a problem, then let someone you both respect decide which
 one to use.
 
 It's not perfect, but it's not meant to be. Make something better and easier,
 I dare ya.
picture of flag.  there is a black background symbolizing the vast cosmic background of space that we paint all our actions upon.  there is a circle in the center, divided into three equal forms.  red, for people, their vibrant passion and sanguine determination. green, for places, their effulgence and our sacred vow to cultivate them blue, for things, and all the value we give them.  water below, bright red sky, forests alongside.
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--- #8 fediverse/3802 ---
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 what if we got together and adopted a new open source project every month and
 just collectively worked around the clock to learn and work through the
 important problems facing it
 
 or even like, cleared out the backlog of stupid pointless boring tasks that
 would allow the developers to work on something better
 
 call it the wandering parade of development 
 
 could give us some experience organizing small, short-term projects to
 accomplish specific goals and tasks in an ad-hoc way that relied less upon
 procedure and more on "I think so-and-so knows something about that, they were
 looking into those files and posted a breakdown of how they work yesterday"
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--- #9 messages/1248 ---
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 what if we just claimed one specific institution or industry as ours, and said
 "you can manage your projectities somewhere over there, this here is ours
 because we think you're mishandling it so we're gonna do it ourselves." if we
 pick something (or multiple people pick from multiple things) then we can
 specialize and overcome all of the challenges of the socially-corporate-d
 institution or industry. just gotta focus on something all at once.
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--- #10 fediverse/5478 ---
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║ you won't get far with a "community" of dedicated people                         │
║                                                                                  │
║ what you need are teams. who can trust each other. you build them through        │
║ brotherhood, and you trust them from their results.                              │
║                                                                                  │
║ for example if you wanted to organize a grouping or get-together, you'd put a    │
║ bunch of people in a room or seven and let them while they're there work on a    │
║ plan or a decision.                                                              │
║                                                                                  │
║ who needs tabling? who needs the chance to speak? just let them socialize and    │
║ say "hey guys here's where you'll plan"                                          │
║                                                                                  │
║ [uh no officer we were just playing board games]                                 │
║                                                                                  │
║ plans are hard without material so make sure you always prepare a pricetag on    │
║ each plan you produce.                                                           │
║                                                                                  │
║ keep it for reference. make sure you note all the requirements. the location     │
║ is often the least important part.                                               │
║                                                                                  │
║ "what the hell man you can't just say stuff like that as if it'd work"           │
║                                                                                  │
║ yep, I, uh, am a passenger in life just the same as you. And I only write down   │
║ what I want to.                                                                  │
║                                                                                  │
║ you could show me anything on the internet and I'd believe it. Facts aren't      │
║ important to me because I "forget"                                               │
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--- #11 fediverse/6022 ---
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 the "critical path" is the most useful tool I took from management. [I was
 never a manager]
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--- #12 messages/1392 ---
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 It's good organization? Actually? If something falls when you jostle something
 else. It means that what you're doing is causing the system to become
 unstable, thus allowing unexpected reactions to allowenable. Like stuff
 falling or getting dropped, not ideal.
 
 much better to do your cable management in mind with instability as a goal,
 like a canary in the coal mine for "damage-imminent". Design for permanence,
 not resilience. If you can prevent problems before they occur by confidently
 saying "no" and ideally earnestly saying "here's what you do to resolve your
 problem because i know better" (but if you don't know it's okay, especially if
 you know who to refer them to who might know better.) then it's easier to
 build a repetitive system. Like an institution of people who are working to
 fix a problem or fill a social gap need. "how do we keep the water" or "where
 does our food come from" can be helpful and useful questions to ask,
 especially if work is done to answer them. So... "Go find out" is a reasonable
 response for an idle question about stuff that might go right or wrong. Urgent
 questions might need a bit of cooperation to resolve, triaging of course.
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--- #13 fediverse/614 ---
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 What does your template for a new project look like? Here's mine:
39 lines of C code included in it's original form here:  #include <stdio.h> #include "pthread.h" #include "raylib.h"  void* draw(void* args){    const int screenWidth = 800;    const int screenHeight = 450;     InitWindow(screenWidth, screenHeight, "template");     SetTargetFPS(4);     while (!WindowShouldClose())    {       BeginDrawing();          ClearBackground(RAYWHITE);          /* do something */       EndDrawing();    }     CloseWindow();    return NULL; }  void* game(void* args){    /* do something */    return NULL; }  int main(void) {    void* args;     pthread_t threads[2];    pthread_create(&threads[0], NULL, draw, &args);    pthread_create(&threads[1], NULL, game, &args);    return 0; }
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--- #14 fediverse/5281 ---
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 movies tell you to seek out the most powerful guide when you start having
 certain notions, when instead you should share what you know with people on
 your level. "here's what I learned, here's what I know, here's the experiment,
 here's the "get-done"."
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--- #15 fediverse/1576 ---
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 people be like "I don't want you to solve my problems" but, like, that's
 literally all I do. solve problems. problem solve. it's my default operation
 methodology.
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--- #16 fediverse/2177 ---
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 Oh, you want solutions?
 
 Yeah, I can do that.
 
 I am a very solutions oriented mindset.
 
 But developing solutions requires a firm understanding of what resources are
 at your disposal.
 
 Which is information that I lack.
 
 Hence, my practice, filling the gaps between the important bits.
 
 I have an endless array of stories, and all of them are true! Come, listen as
 I regale of an ordy, or "ordeal" as the kids are taken to call.
 
 ... I guess I could guess, but then people would hear it and assume that it
 would work even if I don't know that the required resources are in place.
 Maybe I could just start by saying "here are the requirements:" like stating
 your variables at the stop of a script.
 
 huh? typo told me to stop. Okay guess I'm going to sleep, bye for now 
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--- #17 fediverse/5472 ---
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 give it time
 
 everything cooperative needs buy-in from everyone involved
 
 and sometimes things spontaneously develop 15 leaps per day when things are
 suddenly changing every day
 
 on days that all feel the same
 
 nothing develops
 
 we just put more ideas in our head
 
 that might be useful...
 
 one day if we're lucky. Or maybe unlucky depending on how it goes.
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--- #18 fediverse/4843 ---
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 just because someone did something one way and it worked, doesn't mean you
 have to do it that way again.
 
 but you should have a reason why you aren't doing it that way.
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--- #19 fediverse/5681 ---
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 I'm a helper and everyone wants me to be more agentic but it's like... no... I
 don't wanna...
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--- #20 fediverse/2059 ---
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 @user-1071 
 
 what working too slow for your ideas mean that your ideas, which you'll never
 again have twice, are lost forever.
 
 Good thing we're always innovative. Good thing life always moves on. Tomorrow
 is a new chance for utilization, and for our own ends we'll build the next
 dawn.
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--- #21 fediverse/2352 ---
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 │ CW: pol              │
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 Nobody will tell you what to do, at least not until you ask. Be where they can
 see you, and you'll be given a task. If you can do it, say "BRB" - one moment,
 let me handle that for you.
 
 If you can't, say "good luck", and they'll find someone else who can.
 
 It's okay to pass a task off - if someone says "Here's what I need, gotta go"
 then you say "sure, yeah, I'll get someone on it" - then, go find someone to
 do it.
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--- #22 fediverse/2058 ---
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 @user-1071 I have the opposite problem, where my ideas come too quickly and
 they're gone before I can implement. I think I'd prefer to burn out TBH
 because burning out just means an inexcusable output of energy (in return for
 not-enough-learning)
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--- #23 fediverse/5732 ---
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 I am often disorganized.
 
 my effort is spent elsewhere.
 
 but I am good at organizing!
 
 when I find the time or place.
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--- #24 fediverse/5082 ---
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 make excuses to work together.
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--- #25 messages/427 ---
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 If everyone can do whatever they want, they'll tend to prefer the easy way.
 And the easy way is rarely the right way.
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--- #26 messages/1538 ---
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 if you want your engineering teams to be productive, provide them with models.
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--- #27 fediverse/5584 ---
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 don't do ANYTHING unless you got at least two people working with you.
 Otherwise you'll burn out or be overwhelmed.
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--- #28 messages/771 ---
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 When you're working, don't write down your ideas.
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--- #29 messages/989 ---
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 organizing is easy.
 
 just put similar things together until there's a bunch, then put those bunches
 on a shelf.
 
 if you're organizing people, then instead of shelving them, you should put
 them in a room with a whiteboard and give them what they ask for.
 
 oh and make sure you suss out saboteurs and SLAY THEM WITH SWORDS okay
 ragedalf, maybe not with the slaying but you can at least kick them out SO
 THEY CAN BOTHER SOMEONE ELSE yeah so they can bother someone else. Suddenly,
 nobody can get anything done because they're busy fighting themselves.
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--- #30 fediverse/2713 ---
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 if you aren't organized enough to protect your commanders, then you don't
 deserve leaders.
 
 build the structure first. build it on honesty and trust and dedication toward
 a goal. then build the necessary adaptations as you encounter problems, trying
 vaguely to head in a particular direction, and eventually you'll become
 self-sustaining.
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--- #31 notes/why-I-never-get-hired ---
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 because I solve problems permanently and can't do repeated work.
 they just want to waste time. a solved problem is one less worker to hire.
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--- #32 fediverse/2864 ---
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║ ┌─────────────────────────────────────────────────────┐                          │
║ │ CW: organizational-structure-to-try-out-for-funsies │                          │
║ └─────────────────────────────────────────────────────┘                          │
║                                                                                  │
║                                                                                  │
║ teams of 7ish tasked with accomplishing some organizational goal                 │
║                                                                                  │
║ more specific details can be given if necessary, and any related                 │
║ communications are stored.                                                       │
║                                                                                  │
║ then they just... work on the problem, and vote for things by picking a          │
║ representative to discuss on the higher tier. like, a team-lead or manager.      │
║                                                                                  │
║ then, all the managers, of which their voted-for is one of, vote for a           │
║ representative of their department. etc...                                       │
║                                                                                  │
║ if teams need resources, they utilize the funds given to them by their manager   │
║ arguing on their behalf for their shared goals. basically, if you want           │
║ resources, you need to ask for them, and they'll come if you can demonstrate     │
║ you need them.                                                                   │
║                                                                                  │
║ also,                                                                            │
║ reduction of waste is like... negative resources that improve the amounts that   │
║ you can use for other projects. so if your team needs more stuff, try reducing   │
║ your consumption instead of asking for more.                                     │
║                                                                                  │
║ at all times, the authority and discretion is held by the human.                 │
║                                                                                  │
║ at all times, no other can compel.                                               │
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--- #33 fediverse_boost/259 ---
◀═╦════════════════════════[BOOST]═════════════════════════──────────────────────┐
  ║ ┌──────────────────────────────────────────────────────────────────────────┐ │
  ║ │ Ask people to work against their better judgement                        │ │
  ║ │                                                                          │ │
  ║ │  #ObliqueStrategies                                                      │ │
  ║ └──────────────────────────────────────────────────────────────────────────┘ │
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