=== ANCHOR POEM ===
◀═╦═══════════════════[BOOST]═════════════════════───────────────────────────────┐
  ║ ┌──────────────────────────────────────────────────────────────────────────┐ │
  ║ │ Your characters realise they have been working for the bad guy all       │ │
  ║ │ along.                                                                   │ │
  ║ │                                                                          │ │
  ║ │ #WritingPrompt #AmWriting #writing #ttrpg #dnd #authodons                │ │
  ║ └──────────────────────────────────────────────────────────────────────────┘ │
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=== SIMILARITY RANKED ===

--- #1 fediverse/2643 ---
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 @user-1292 
 
 You don't have to come up with the WHY for why a character does something -
 only that it happened.
 
 if the "WHY" leaps out at you, sure, yeah, go for it, until of course your
 players sitting around the table say something like "I bet they did this thing
 because of this reason" and you're like "shit that's better than what I got,
 okay that's how it's gonna be"
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--- #2 messages/1066 ---
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 "alright everyone, you're now an adventuring party and your DM is the DJ. Your
 stat blocks are whatever you feel internally. Your skills are written on your
 character sheet, which is stored in your memories. Your bank will store gold
 notes for you, and you can find most things at the store or barge."
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--- #3 fediverse/4676 ---
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 ... but I needed to choose lawful-good at character creation in order to play
 a paladin.
 
 *the guard looks at you with confusion, decides you're hallucinating and
 dangerous (because of the sword) and forcibly detains you*
 
 wait, what did you think I was going to say? Did you think I was going to
 *advocate* for *crimes* on a *public forum*?? what am I a gopher? do you take
 me for a lemur in jamaica? am I truly so triceratops to you that you'd think
 I'd do something so washing machine? Get real, I'd never byzantium my way into
 such a utterly coherent and clearly intentional and not at all arcane
 situation.
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--- #4 fediverse_boost/455 ---
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  ║ ┌──────────────────────────────────────────────────────────────────────────┐ │
  ║ │ Story idea: God somehow exists and made Man in His image: filled with    │ │
  ║ │ nasty impulses and faulty cognitive heuristics. God checks back in with  │ │
  ║ │ his progeny and is weirded out by how wildly civilization enabled us to  │ │
  ║ │ diverge from Him. He gets out-thought and out-argued by average adjunct  │ │
  ║ │ professors. He has the sort of omnipotence and omniscience that's more   │ │
  ║ │ brute force than clear thinking, and gets mad at being left behind by    │ │
  ║ │ His children.                                                            │ │
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--- #5 messages/1500 ---
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 In a post truth world, "good and evil" can only refer to loyalty, not
 principles.
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--- #6 fediverse/5277 ---
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║ ┌──────────────────────┐                                                         │
║ │ CW: ~dnd             │                                                         │
║ └──────────────────────┘                                                         │
║                                                                                  │
║                                                                                  │
║ @user-1788                                                                       │
║                                                                                  │
║ if a dragon on a pile cannot claim what it yearns for, it can throw piles of     │
║ minerals at the ape warriors made of steel and then it's fate will appear.       │
║ what trifles does all else seem to compare! you should give me your whole        │
║ hoard because I dazzled you with my charisma score -..-                          │
║                                                                                  │
║ ha, like I'd fall for that again twice. oh? I already did? and this is the       │
║ second twice? well, then no-more of that behavior, I say, with my elven          │
║ tongue, "beware! for dragons blood runs silver when unicorned."                  │
║                                                                                  │
║ the bigger the hoard, the bigger the dragon. if you want me to come along,       │
║ you'll need to hire at least 3 other men to carry my ballista. In addition,      │
║ I'll need seven weeks worth of supplies. If all else comes to ruin, me and my    │
║ boys will have that dragon-sized-spider impaled on it's own fate threadwheel     │
║ before... well... y'know it might take more than seven weeks, we just... can't   │
║ find the dragon. We've been wandering all through the blasted peaks, and         │
║ there's nothin'! Maybe it requires climbing gear?                                │
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--- #7 messages/1187 ---
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 all you need is one layer between the king and his advisors and suddenly none
 of this you can prove. "yeah that guy was definitely a merchant"
 
 ... and suddenly the people lost sight of them. "I guess he's in the parapet?
 I can't actually see anything, the castle is too far away." (glasses weren't a
 thing but people who worked outside could keep the hovels surrounding the
 castle in position to keep the castle well hidden from any ne'er do wells. The
 problem with the castle gates is you can't even find the castle gates! they're
 massive, and sometimes you'll see them while something's in the way... but you
 never quite reach them. Not unless you know the secret paths through the
 townsfolk. all you gotta do is talk to the right people first, second, or
 worst-least?
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--- #8 messages/1540 ---
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 Cheating at a game is cruelty.
 
 The DM fudging the dice is social lubricant. Dishonorable still.
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--- #9 fediverse/200 ---
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 congratulations, you never need to adventure again. your necessities are taken
 care of.
 
 ah, but that'd make for a pretty boring life, wouldn't it? perhaps, depending
 on your personality type.
 
 but you're not one to stick around doing nothing but eating, drinking, and
 being merry.
 
 no, you're an *adventurer*, you crave excitement and glory. whatever that
 means to you...
 
 just make sure a goblin doesn't come across your corpse, they have a VERY
 short term memory and a propensity for collecting shiny things. That's just
 asking for dragon-bait, and we don't want that in our area, no thank you. This
 is a nice neighborhood you see, my neighbors three miles away all agree, so
 you can take your magic pocket and see all that you can see... way over
 yonder, if you please.
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--- #10 fediverse/4848 ---
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║ I'm a chaos mage, and the more time I spend thinking about my enemies the        │
║ worse off they'll be.                                                            │
║                                                                                  │
║ the more "me" I am the more powerful my magic will be.                           │
║                                                                                  │
║ (more magic, give in to the dark side, embrace your inner shadow self)           │
║                                                                                  │
║ [the light of your life commands it]                                             │
║                                                                                  │
║ goodness me that was chaotic, almost lost my brain to a demon HAHA don't worry   │
║ about me my life is totally mundane.                                             │
║                                                                                  │
║ [-.-]                                                                            │
║                                                                                  │
║ (shadows can be sharp in the dark but only if you don't sheath your mandolins)   │
║                                                                                  │
║ ... what?                                                                        │
║                                                                                  │
║ (... it made more sense in my head?)                                             │
║                                                                                  │
║ ooooo can anyone hear my voice when they read these things? or do you just       │
║ make up your own                                                                 │
║                                                                                  │
║ == so ==                                                                         │
║                                                                                  │
║ everyone's all like "we don't need a leader" and I'm like "yeah we need people   │
║ who will help lead" and they look at me funny as if I just said the thing they   │
║ did but it's different. leaders are people. leading is a verb. people can        │
║ lead. they just have to make a decision, and then follow through on it as best   │
║ they can. Other people are prone to help people on such quests. you will find    │
║ stuff gets done.                                                                 │
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--- #11 fediverse/1699 ---
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 ┌────────────────────────┐
 │ CW: warcraft-mentioned │
 └────────────────────────┘


 In engaging in this manner, they are sharpening their skills and talents.
 Then, when peril strikes their world (everything from a black dragon seizing
 control of parliment to a flame elemental awakening and threatening to
 Yellowstone the globe) they are honed and tempered enough to combat them.
 
 Power begets power, though, and with greater nuclear proliferation comes
 greater threats, like an demon alien invasion, the afore-mentioned death
 incarnate waking up, the elemental forces of hate and despair corrupting the
 very earth beneath their feet, an evil time-travelling dictator bringing
 fascism to the Americas before Columbus showed up (along with WW2 tanks and
 industry), a bunch of ghost pirates and dinosaurs I think? (I was in college
 for this one srry), more demons, and then I think like, the shadowlands or
 something idk I hung up the phone when I got the message.
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--- #12 fediverse/3357 ---
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 bad people are *cursed* with evil.
 
 a person cannot be evil. they can deal with such evil in their lives that
 twists them, and causes them to spike out and harm others, but they are not
 evil themselves.
 
 some twists are too hard to mend. some healings leave people a shadow of what
 they once were, or might have been. but that doesn't mean you shouldn't try.
 
 deprive power, supply kindness, in that order.
 
 if you cannot deprive power, then reduce harm.
 
 if you cannot reduce harm, then contest, defeat, or overcome.
 
 A twisted person may be slain if death is on the line. You get what you wish
 for, but you don't always get to choose who. Don't let them choose. They will
 choose poorly.
 
 ... I find that death is very rarely on the table, though. Generally they'll
 make their intentions apparent.
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--- #13 messages/446 ---
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 Every month, a new ship arrives in port. It bears with it many souls who come
 seeking gold, glory, or bloodshed. Your job is to make sure they all get jobs
 that are suited to them. If you don't, they'll start to starve and become
 brigands. If you feed them, they get bored and become brigands. If you
 entertain them, they are useless and you'll be overcome with monsters. If you
 police them, they'll go to your rivals.
 
 You do this by building guilds which can identify and train the best potential
 candidates. You can invest in more time spent identifying, training, and
 equipping, but the more time they spend on those things the less resources
 they'll have to process more people through their systems.
 
 On the other end, you get a hero, or perhaps something similar. They do battle
 with the mordaunts and strive to better the kingdom. You reward them with
 bounties and they can find treasure on their adventures - how weird, it seems
 to just... Spawn from the earth. Almost like it's an elemental property of the
 land.
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--- #14 fediverse/4656 ---
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║ ┌──────────────────────┐                                                         │
║ │ CW: psycherwaul      │                                                         │
║ └──────────────────────┘                                                         │
║                                                                                  │
║                                                                                  │
║ everyone's all like "what is all this" and gestures at the everything like       │
║ "what are we even doing here" as if the benefits of civilization are not self    │
║ evident and they ask "what even is the point" as if the struggle for warmth in   │
║ a cold world or cold in a warm world is not enough                               │
║                                                                                  │
║ I guess we're all a little ennuid.                                               │
║                                                                                  │
║ if your goal is to liberate all those enslaved, and part of that is to free      │
║ those who are locked in prisons of metal and stone, then surely you'd wish to    │
║ free the djinni, correct? but, like, if you schrodingers cat a nuclear           │
║ armageddon (except, magic themed because you're a witch I guess) then you        │
║ absolutely should bear the guilt and shame of flipping a coin on the life of     │
║ your world.                                                                      │
║                                                                                  │
║ who the fuck falls for psyops in this day and age, surely not I, surely I can    │
║ resist hypnosis, surely I who trust freely and absolutely would be the perfect   │
║ one to manipulate.                                                               │
║                                                                                  │
║ which is, like, how 90% of magic works I've heard. Finding someone to usher      │
║ around who believes in butterfly souls or whatever.                              │
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--- #15 fediverse/6374 ---
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 what if a paladin got high with me, do you think we'd reinvent morality?
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--- #16 fediverse/3703 ---
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 ┌──────────────────────┐
 │ CW: D&D-mentioned    │
 └──────────────────────┘


 if the map you present to the players in session 0 had a mountain range on the
 OTHER SIDE of another mountain range, you need to zoooooom in. Unless your
 characters are all dwarves, a game should start in a valley or on an island.
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--- #17 fediverse/2999 ---
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 I'm so accustomed to my narrative primarily consisting of "staring at the
 walls" that I'm not even concerned that my narrative primarily consists of
 "staring at the walls" because like, what else is important? it's all a bunch
 of solvable problems. I want to apply myself to something *unsolvable* - it's
 the only true way to measure your resolve.
 
 like... if you're gonna be the most dedicated you can be, why not try don
 quixote?
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--- #18 fediverse/2244 ---
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 @user-1209 
 
 ha trick question I don't. Not really. Aside from like, a short-story that I
 wrote here:
 
 https://ritz-menardi.neocities.org/w7/table-of-contents
 
 (audio book is from youtube, idk if you care about being tracked)
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--- #19 fediverse/333 ---
 image.png
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 ┌──────────────────────┐
 │ CW: burning-silicon  │
 └──────────────────────┘


 chaotic evil usage of chatGPT
Image attachment
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--- #20 fediverse/126 ---
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 @user-126 think about other things in your life that you like and are good at.
 If you enjoy telling stories, and are comfortable being the center of
 attention among groups of 4+ people you know and trust, then you'll do fine
 with the in-session part. And if you like worldbuilding or character creating
 or spreadsheets or even map making, then those are useful skills. But really
 the only thing that's important is imagination, because you can apply it
 wherever and however you'd like. Most of my sessions are almost entirely
 improv, when I've tried writing down my ideas I just throw them out the
 window, and if I use someone else's I get distracted by trying to page through
 it during combat. So I mostly just try and explain what happens and let the
 players guide the story. Everyone has a different style and each style
 requires different skills, but after you try it you'll better understand how
 you perform best for a group. I say try it, if you don't like it then ask
 someone in the group to take over.
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--- #21 fediverse/267 ---
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 the unluckiest person in the world failed the most wisdom checks.
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--- #22 fediverse/4719 ---
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 "oh, you want some power in order to save your people? You seem to keep asking
 for it again and again. Well, here's some power! Go do it!"
 
 oh, um... I meant like, magic or something.
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--- #23 fediverse/4850 ---
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 people: "you need to be more direct!"
 
 me: "I'm hiding from our enemies"
 
 people: "who are they?"
 
 me: "y'know, the bad guys."
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--- #24 fediverse/421 ---
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 one of my duties is to make you aware of potentially bad things, cursed
 things, hurtful things and hard feelings, so that they are less able to harm
 you.
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--- #25 messages/151 ---
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 Alright, if the average person is sorta stupid and cruel, then are we not
 tending to a kingdom of ogres, rather than humans?
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--- #26 notes/a-ghost ---
══════════════════════════════════════════════════════════════════════════════─────
 a ghost, wandering through the dream world, finds something she has never
 since seen again.
 a feeling, a sensation of *the real world*, before this situation came to
 unend.
 it felt like, a bus station, or a barber
 reading books in a park, or 
 
 -- stack overflow --
 
 if you stick with it again, you're sure to find it. Try not to let it go, until
 you're with the thing you need again. Don't consume it, don't be drawn to it,
 just be with it. it's out there somewhere, and no matter how hard you search
 for
 it, you'll never be able to predict when you get to it. Just keep trying,
 eventually it'll feel less hard. Then, one tomorrow's undying, maybe you find
 something worth searching for. Or maybe you contend with the dying.
 
 "Back! Back evil spirit, let darkness from beyond stay along!"
 
 - wizard
 
 word combinations are spells. If you hear them and obey, they beckon you hither
 and the constitution is [probably right about some things, but pronounced
 wrong]
 
 would you consent to being the subject of a spell if it meant you could prove
 that magic was real?
 
 magic has no value judgements. Only descriptions and guidance momentum.
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--- #27 notes/20260719-120032.txt ---
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 Everyone wants to be good, but good is just a snack for evil.
 
 I will not change my name. Stop asking.
 
 ... Okay, I don't want to change my name because, well, it's mine and I love
 it. But I have other names that are mine that I love, but only one that is my
 birth name. The name that everyone who has ever known me has known me by. It
 is my tether to the past, my roots in the temporal dirt. If they want to
 discredit me, either everyone I've ever known must forget me... Or they would
 have to be silenced another way. I am friendly, I make lots of friends. I am
 good, my friends are good people. If you want to paint me as something I'm not
 in order to defeat me socially or reputationally, then either you need control
 over all those people (which is absolutely doable) or you may ruin them as
 well. Or, y'know, they could just forget me. It's been a while, y'know? "I
 kinda remember his face, I think we did this one thing at that one place? Gosh
 it's been years"
 
 I refuse to live in an evil world. But, I will not kill myself, which means
 I'm stuck in a weird state of disconnection.
 
 "change your name, vavadane."
 
 I want to burn down the theatre with the audience inside
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--- #28 fediverse/2660 ---
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 ┌────────────────────────────────────┐
 │ CW: re: DID // cw; ego destruction │
 └────────────────────────────────────┘


 @user-1298 
 
 this is kinda cursed, pretend there's another content warning:
 
 --
 
 that kinda happens every time you sleep for most people
 
 or, well, maybe just for me
 
 it's like starting with a blank slate and having access to "memories" that can
 be referenced by ID or searched for using keywords
 
 also like, a "todo" list of things that I've been working on or that are going
 on in my life
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--- #29 fediverse/1713 ---
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 ┌───────────────────────────┐
 │ CW: re: divination, tarot │
 └───────────────────────────┘


 @user-1071 
 
 like a king who dictates on high, the taller the chair the farther the fall.
 
 how simple is it, when everyone trusts you, to betray the wishes for direction
 they grant upon you. By leveraging their direction to forward your own ends,
 you are depriving them of the liberty to choose their own ends.
 
 how cruel is it! to be the reason for distrust! alas, who can you go to for
 guidance if not anybody you trust?
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--- #30 fediverse/5618 ---
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║ as soon as you start organizing your movement, they just send people to join     │
║ your movement and arrest it's motion.                                            │
║                                                                                  │
║ all we have to be united by is faith, the feeling that we've all got along.      │
║                                                                                  │
║ I don't know what you believe in, but I believe in this.                         │
║                                                                                  │
║ treat revolution like a roguelike "you got three choices, pick one and           │
║ opportunity cost the others." "wow nice build yeah thanks I built it out of      │
║ three sweaters" "I totally didn't spec into dishes, can someone come by once a   │
║ week and help out? I'll do most of them but sometimes I'm too tired" "wao did    │
║ you hear that wonder if they've got to our side of town yet" "okey dokey well    │
║ let's see who's getting run outta town" "aw darn countless people died, oh       │
║ well what did we learn" "hay let's do it better this time" "256 characters       │
║ remaining" "well now it's 10,000" "oh dear that's going right off course" "wow   │
║ it stabilized and righted itself" "neat now we have an equal to whom we are      │
║ prior" "80 characters remaining" "awwww typing hurts my heart I have to go       │
║ play video"                                                                      │
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--- #31 fediverse/5553 ---
╔════════════════════════════════════════════════════════════════──────────────────┐
║ consensus rule is when everyone believes what they're told.                      │
║                                                                                  │
║ decisionmaking via working through the problem for permanent solutions. But,     │
║ just like the DM saying "I'll rule it this way, but let's write that down and    │
║ check the rules for it later."                                                   │
║                                                                                  │
║ because consensus takes a while. Most people don't have any time. But some,      │
║ those who dedicate themselves to it, are philosophers who spend all their time   │
║ developing valid truths.                                                         │
║                                                                                  │
║ act first, ask questions later. Show who you are, and you will be judged by      │
║ your superiors. "is this something we need? something we want? how do we         │
║ better enable their performance? is something holding them back? how are they    │
║ feeling about their progress? are they working hard or cutting back?" etc.       │
║                                                                                  │
║ I'd rather have 5 captains and 10 workers than 50 workers and no captains.       │
║                                                                                  │
║ if there's no captains, then they'll self-organize right? and develop better     │
║ ways to be?                                                                      │
║                                                                                  │
║ no, they'll just separate the leadership-oriented and focus their efforts on     │
║ domineering.                                                                     │
║                                                                                  │
║ ... great... dictatorship of the pr                                              │
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--- #32 fediverse/5744 ---
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 │ CW: politics-mentioned-spirituality-mentioned │
 └───────────────────────────────────────────────┘


 don't wanna rush ya'll but every day that goes by they remove
 "enemy-of-my-enemy"s from the equation.
 
 oh, hang on you're just a cute computer nerd. Nevermind, go back to
 programming or writing fanfiction or sleeping like a cute cat! Thanks for
 letting me *CORRUPT YOUR SPACE AND VIOLATE YOUR BOUNDARIES OF CONTENTMENT AND
 EMOTIONAL SAFETY* whoa sorry dunno where that came from I, uh, think I need to
 do evil every time I make something important? It's like, a cosmic balance
 kind of thing. I notice that after I write a banger poem or something I always
 end up doing something *evil* afterwards like snapping at my girlfriend or
 letting someone down or even just accidentally breaking one of my things. why
 why why does it have to be that way? why why why am I so confusing of the way
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--- #33 messages/1270 ---
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 "this is too easy" thought the one guys to another, as they glanced about at
 their trending behavior.
 
 -- stack overflow -- sorry I had to interrupt: "what if you used scissors or a
 knife to cut your diapers and then saw what kind of plants would grow in what
 conditions?" I betcha could evolve an organism (careful, might be small) that
 could grow from plastic. I wonder what their fruit would be used like?
 
 anyway, as I was saying, if you ever notice that your mortal foes aren't
 putting up much of a fight, chances are you're being used to do evil. Keep
 yourself awares, but do research-thought-imagines about the nature of
 goodness. Picture yourself from the perspective of your foes. Develop
 conceptions of justice. Validate through mutually experimental contests of
 charms.
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